Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
b2internal var m_localPosition:b2Vec2;
b2internal var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
_arg2[0] = 0;
return (e_startsInsideCollide);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (e_missCollide);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (e_hitCollide);
};
return (e_missCollide);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
var _local5:b2Vec2 = b2Math.b2MulX(_arg3, m_localPosition);
var _local6:Number = -((b2Math.b2Dot(_arg1, _local5) - _arg2));
if (_local6 < (-(m_radius) + Number.MIN_VALUE)){
return (0);
};
if (_local6 > m_radius){
_arg4.SetV(_local5);
return (((Math.PI * m_radius) * m_radius));
};
var _local7:Number = (m_radius * m_radius);
var _local8:Number = (_local6 * _local6);
var _local9:Number = ((_local7 * (Math.asin((_local6 / m_radius)) + (Math.PI / 2))) + (_local6 * Math.sqrt((_local7 - _local8))));
var _local10:Number = (((-2 / 3) * Math.pow((_local7 - _local8), 1.5)) / _local9);
_arg4.x = (_local5.x + (_arg1.x * _local10));
_arg4.y = (_local5.y + (_arg1.y * _local10));
return (_local9);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2EdgeChainDef (Box2D.Collision.Shapes.b2EdgeChainDef)
package Box2D.Collision.Shapes {
public class b2EdgeChainDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
public var isALoop:Boolean;
public function b2EdgeChainDef(){
type = b2Shape.e_edgeShape;
vertexCount = 0;
isALoop = true;
vertices = [];
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2EdgeShape (Box2D.Collision.Shapes.b2EdgeShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2EdgeShape extends b2Shape {
private var s_supportVec:b2Vec2;
b2internal var m_v1:b2Vec2;
b2internal var m_v2:b2Vec2;
b2internal var m_coreV1:b2Vec2;
b2internal var m_coreV2:b2Vec2;
b2internal var m_length:Number;
b2internal var m_normal:b2Vec2;
b2internal var m_direction:b2Vec2;
b2internal var m_cornerDir1:b2Vec2;
b2internal var m_cornerDir2:b2Vec2;
b2internal var m_cornerConvex1:Boolean;
b2internal var m_cornerConvex2:Boolean;
b2internal var m_nextEdge:b2EdgeShape;
b2internal var m_prevEdge:b2EdgeShape;
public function b2EdgeShape(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2ShapeDef){
s_supportVec = new b2Vec2();
m_v1 = new b2Vec2();
m_v2 = new b2Vec2();
m_coreV1 = new b2Vec2();
m_coreV2 = new b2Vec2();
m_normal = new b2Vec2();
m_direction = new b2Vec2();
m_cornerDir1 = new b2Vec2();
m_cornerDir2 = new b2Vec2();
super(_arg3);
m_type = e_edgeShape;
m_prevEdge = null;
m_nextEdge = null;
m_v1 = _arg1;
m_v2 = _arg2;
m_direction.Set((m_v2.x - m_v1.x), (m_v2.y - m_v1.y));
m_length = m_direction.Normalize();
m_normal.Set(m_direction.y, -(m_direction.x));
m_coreV1.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x - m_direction.x)) + m_v1.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y - m_direction.y)) + m_v1.y));
m_coreV2.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x + m_direction.x)) + m_v2.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y + m_direction.y)) + m_v2.y));
m_cornerDir1 = m_normal;
m_cornerDir2.Set(-(m_normal.x), -(m_normal.y));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local6:b2Mat22;
var _local12:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local7:Number = (_arg4.p2.x - _arg4.p1.x);
var _local8:Number = (_arg4.p2.y - _arg4.p1.y);
_local6 = _arg1.R;
var _local9:Number = (_arg1.position.x + ((_local6.col1.x * m_v1.x) + (_local6.col2.x * m_v1.y)));
var _local10:Number = (_arg1.position.y + ((_local6.col1.y * m_v1.x) + (_local6.col2.y * m_v1.y)));
var _local11:Number = ((_arg1.position.y + ((_local6.col1.y * m_v2.x) + (_local6.col2.y * m_v2.y))) - _local10);
_local12 = -(((_arg1.position.x + ((_local6.col1.x * m_v2.x) + (_local6.col2.x * m_v2.y))) - _local9));
var _local13:Number = (100 * Number.MIN_VALUE);
var _local14:Number = -(((_local7 * _local11) + (_local8 * _local12)));
if (_local14 > _local13){
_local15 = (_arg4.p1.x - _local9);
_local16 = (_arg4.p1.y - _local10);
_local17 = ((_local15 * _local11) + (_local16 * _local12));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local14))))){
_local18 = ((-(_local7) * _local16) + (_local8 * _local15));
if (((((-(_local13) * _local14) <= _local18)) && ((_local18 <= (_local14 * (1 + _local13)))))){
_local17 = (_local17 / _local14);
_arg2[0] = _local17;
_local19 = Math.sqrt(((_local11 * _local11) + (_local12 * _local12)));
_arg3.x = (_local11 / _local19);
_arg3.y = (_local12 / _local19);
return (e_hitCollide);
};
};
};
return (e_missCollide);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_v1.x) + (_local3.col2.x * m_v1.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_v1.x) + (_local3.col2.y * m_v1.y)));
var _local6:Number = (_arg2.position.x + ((_local3.col1.x * m_v2.x) + (_local3.col2.x * m_v2.y)));
var _local7:Number = (_arg2.position.y + ((_local3.col1.y * m_v2.x) + (_local3.col2.y * m_v2.y)));
if (_local4 < _local6){
_arg1.lowerBound.x = _local4;
_arg1.upperBound.x = _local6;
} else {
_arg1.lowerBound.x = _local6;
_arg1.upperBound.x = _local4;
};
if (_local5 < _local7){
_arg1.lowerBound.y = _local5;
_arg1.upperBound.y = _local7;
} else {
_arg1.lowerBound.y = _local7;
_arg1.upperBound.y = _local5;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y)));
var _local7:Number = (_arg2.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y)));
var _local8:Number = (_arg2.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y)));
_local4 = _arg3.R;
var _local9:Number = (_arg3.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y)));
var _local10:Number = (_arg3.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y)));
var _local11:Number = (_arg3.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y)));
var _local12:Number = (_arg3.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y)));
_arg1.lowerBound.x = ((((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 < _local11)) ? ((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 : _local11;
_arg1.lowerBound.y = ((((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 < _local12)) ? ((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 : _local12;
_arg1.upperBound.x = ((((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 > _local11)) ? ((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 : _local11;
_arg1.upperBound.y = ((((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 > _local12)) ? ((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 : _local12;
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = 0;
_arg1.center.SetV(m_v1);
_arg1.I = 0;
}
override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
var _local5:b2Vec2 = new b2Vec2((_arg1.x * _arg2), (_arg1.y * _arg2));
var _local6:b2Vec2 = b2Math.b2MulX(_arg3, m_v1);
var _local7:b2Vec2 = b2Math.b2MulX(_arg3, m_v2);
var _local8:Number = (b2Math.b2Dot(_arg1, _local6) - _arg2);
var _local9:Number = (b2Math.b2Dot(_arg1, _local7) - _arg2);
if (_local8 > 0){
if (_local9 > 0){
return (0);
};
_local6.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x));
_local6.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y));
} else {
if (_local9 > 0){
_local7.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x));
_local7.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y));
};
};
_arg4.x = (((_local5.x + _local6.x) + _local7.x) / 3);
_arg4.y = (((_local5.y + _local6.y) + _local7.y) / 3);
return ((0.5 * (((_local6.x - _local5.x) * (_local7.y - _local5.y)) - ((_local6.y - _local5.y) * (_local7.x - _local5.x)))));
}
public function GetLength():Number{
return (m_length);
}
public function GetVertex1():b2Vec2{
return (m_v1);
}
public function GetVertex2():b2Vec2{
return (m_v2);
}
public function GetCoreVertex1():b2Vec2{
return (m_coreV1);
}
public function GetCoreVertex2():b2Vec2{
return (m_coreV2);
}
public function GetNormalVector():b2Vec2{
return (m_normal);
}
public function GetDirectionVector():b2Vec2{
return (m_direction);
}
public function GetCorner1Vector():b2Vec2{
return (m_cornerDir1);
}
public function GetCorner2Vector():b2Vec2{
return (m_cornerDir2);
}
public function Corner1IsConvex():Boolean{
return (m_cornerConvex1);
}
public function Corner2IsConvex():Boolean{
return (m_cornerConvex2);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
var _local2:b2Mat22 = _arg1.R;
return (new b2Vec2((_arg1.position.x + ((_local2.col1.x * m_coreV1.x) + (_local2.col2.x * m_coreV1.y))), (_arg1.position.y + ((_local2.col1.y * m_coreV1.x) + (_local2.col2.y * m_coreV1.y)))));
}
public function GetNextEdge():b2EdgeShape{
return (m_nextEdge);
}
public function GetPrevEdge():b2EdgeShape{
return (m_prevEdge);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV1.x) + (_local4.col2.x * m_coreV1.y)));
var _local6:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV1.x) + (_local4.col2.y * m_coreV1.y)));
var _local7:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV2.x) + (_local4.col2.x * m_coreV2.y)));
var _local8:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV2.x) + (_local4.col2.y * m_coreV2.y)));
if (((_local5 * _arg2) + (_local6 * _arg3)) > ((_local7 * _arg2) + (_local8 * _arg3))){
s_supportVec.x = _local5;
s_supportVec.y = _local6;
} else {
s_supportVec.x = _local7;
s_supportVec.y = _local8;
};
return (s_supportVec);
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_coreV1.x - _arg1.x);
var _local3:Number = (m_coreV1.y - _arg1.y);
var _local4:Number = ((_local2 * _local2) + (_local3 * _local3));
_local2 = (m_coreV2.x - _arg1.x);
_local3 = (m_coreV2.y - _arg1.y);
var _local5:Number = ((_local2 * _local2) + (_local3 * _local3));
m_sweepRadius = Math.sqrt(((_local4 > _local5)) ? _local4 : _local5);
}
b2internal function SetPrevEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{
m_prevEdge = _arg1;
m_coreV1 = _arg2;
m_cornerDir1 = _arg3;
m_cornerConvex1 = _arg4;
}
b2internal function SetNextEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{
m_nextEdge = _arg1;
m_coreV2 = _arg2;
m_cornerDir2 = _arg3;
m_cornerConvex2 = _arg4;
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var categoryBits:uint;// = 1
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
private var s_supportVec:b2Vec2;
b2internal var m_centroid:b2Vec2;
private var m_obb:b2OBB;
b2internal var m_vertices:Array;
b2internal var m_normals:Array;
private var m_coreVertices:Array;
b2internal var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if (_local21 == 0){
if (_local20 < 0){
return (e_missCollide);
};
} else {
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
};
if (_local7 < _local6){
return (e_missCollide);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (e_hitCollide);
};
_arg2[0] = 0;
return (e_startsInsideCollide);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
var _local12:int;
var _local22:b2Vec2;
var _local23:Boolean;
var _local24:b2MassData;
var _local25:Number;
var _local5:b2Vec2 = b2Math.b2MulTMV(_arg3.R, _arg1);
var _local6:Number = (_arg2 - b2Math.b2Dot(_arg1, _arg3.position));
var _local7:Array = new Array();
var _local8:int;
var _local9 = -1;
var _local10 = -1;
var _local11:Boolean;
_local12 = 0;
while (_local12 < m_vertexCount) {
_local7[_local12] = (b2Math.b2Dot(_local5, m_vertices[_local12]) - _local6);
_local23 = (_local7[_local12] < -(Number.MIN_VALUE));
if (_local12 > 0){
if (_local23){
if (!_local11){
_local9 = (_local12 - 1);
_local8++;
};
} else {
if (_local11){
_local10 = (_local12 - 1);
_local8++;
};
};
};
_local11 = _local23;
_local12++;
};
switch (_local8){
case 0:
if (_local11){
_local24 = new b2MassData();
ComputeMass(_local24);
_arg4.SetV(b2Math.b2MulX(_arg3, _local24.center));
return ((_local24.mass / m_density));
};
return (0);
case 1:
if (_local9 == -1){
_local9 = (m_vertexCount - 1);
} else {
_local10 = (m_vertexCount - 1);
};
break;
};
var _local13:int = ((_local9 + 1) % m_vertexCount);
var _local14:int = ((_local10 + 1) % m_vertexCount);
var _local15:Number = ((0 - _local7[_local9]) / (_local7[_local13] - _local7[_local9]));
var _local16:Number = ((0 - _local7[_local10]) / (_local7[_local14] - _local7[_local10]));
var _local17:b2Vec2 = new b2Vec2(((m_vertices[_local9].x * (1 - _local15)) + (m_vertices[_local13].x * _local15)), ((m_vertices[_local9].y * (1 - _local15)) + (m_vertices[_local13].y * _local15)));
var _local18:b2Vec2 = new b2Vec2(((m_vertices[_local10].x * (1 - _local16)) + (m_vertices[_local14].x * _local16)), ((m_vertices[_local10].y * (1 - _local16)) + (m_vertices[_local14].y * _local16)));
var _local19:Number = 0;
var _local20:b2Vec2 = new b2Vec2();
var _local21:b2Vec2 = m_vertices[_local13];
_local12 = _local13;
while (_local12 != _local14) {
_local12 = ((_local12 + 1) % m_vertexCount);
if (_local12 == _local14){
_local22 = _local18;
} else {
_local22 = m_vertices[_local12];
};
_local25 = (0.5 * (((_local21.x - _local17.x) * (_local22.y - _local17.y)) - ((_local21.y - _local17.y) * (_local22.x - _local17.x))));
_local19 = (_local19 + _local25);
_local20.x = (_local20.x + ((_local25 * ((_local17.x + _local21.x) + _local22.x)) / 3));
_local20.y = (_local20.y + ((_local25 * ((_local17.y + _local21.y) + _local22.y)) / 3));
_local21 = _local22;
};
_local20.Multiply((1 / _local19));
_arg4.SetV(b2Math.b2MulX(_arg3, _local20));
return (_local19);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
b2internal static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Shape {
b2internal var m_type:int;
b2internal var m_next:b2Shape;
b2internal var m_body:b2Body;
b2internal var m_sweepRadius:Number;
b2internal var m_density:Number;
b2internal var m_friction:Number;
b2internal var m_restitution:Number;
private var m_proxy:b2Proxy;
private var m_filter:b2FilterData;
private var m_isSensor:Boolean;
private var m_userData;
b2internal static const e_unknownShape:int = -1;
b2internal static const e_circleShape:int = 0;
b2internal static const e_polygonShape:int = 1;
b2internal static const e_edgeShape:int = 2;
b2internal static const e_shapeTypeCount:int = 3;
public static const e_hitCollide:int = 1;
public static const e_missCollide:int = 0;
public static const e_startsInsideCollide:int = -1;
private static var s_proxyAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_resetAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxy = null;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function GetType():int{
return (m_type);
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function SetSensor(_arg1:Boolean):void{
m_isSensor = _arg1;
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function GetBody():b2Body{
return (m_body);
}
public function GetNext():b2Shape{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
return (e_missCollide);
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
return (0);
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetFriction():Number{
return (m_friction);
}
public function SetFriction(_arg1:Number):void{
m_friction = _arg1;
}
public function GetRestitution():Number{
return (m_restitution);
}
public function SetRestitution(_arg1:Number):void{
m_restitution = _arg1;
}
b2internal function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxy = _arg1.CreateProxy(_local3, this);
} else {
m_proxy = null;
};
}
b2internal function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxy){
_arg1.DestroyProxy(m_proxy);
m_proxy = null;
};
}
b2internal function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxy == null){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxy, _local4);
return (true);
};
return (false);
}
b2internal function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxy == null){
return;
};
_arg1.DestroyProxy(m_proxy);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxy = _arg1.CreateProxy(_local3, this);
} else {
m_proxy = null;
};
}
b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
}
b2internal static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
b2internal static function Destroy(_arg1:b2Shape, _arg2):void{
var _local3:b2EdgeShape;
switch (_arg1.m_type){
case e_edgeShape:
_local3 = (_arg1 as b2EdgeShape);
if (_local3.m_nextEdge != null){
_local3.m_nextEdge.m_prevEdge = null;
};
if (_local3.m_prevEdge != null){
_local3.m_prevEdge.m_nextEdge = null;
};
break;
};
}
}
}//package Box2D.Collision.Shapes
Section 10
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var type:int;
public var userData;// = null
public var friction:Number;// = 0.2
public var restitution:Number;// = 0
public var density:Number;// = 0
public var isSensor:Boolean;// = false
public var filter:b2FilterData;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 11
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var lowerBound:b2Vec2;
public var upperBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 12
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxy:b2Proxy;
public var stabbingCount:uint;
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:b2Proxy = proxy;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxy = _arg1.proxy;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxy = _local3;
_arg1.stabbingCount = _local4;
}
}
}//package Box2D.Collision
Section 13
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 14
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
b2internal var m_pairManager:b2PairManager;
b2internal var m_proxyPool:Array;
private var m_freeProxy:b2Proxy;
b2internal var m_bounds:Array;
private var m_querySortKeys:Array;
private var m_queryResults:Array;
private var m_queryResultCount:int;
b2internal var m_worldAABB:b2AABB;
b2internal var m_quantizationFactor:b2Vec2;
b2internal var m_proxyCount:int;
private var m_timeStamp:uint;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array();
m_bounds = new Array();
m_querySortKeys = new Array();
m_queryResults = new Array();
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array();
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
var _local5:Number = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function CreateProxy(_arg1:b2AABB, _arg2):b2Proxy{
var _local3:uint;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:b2Bound;
var _local17:b2Bound;
var _local18:b2Bound;
var _local19:b2Proxy;
if (!m_freeProxy){
m_freeProxy = (m_proxyPool[m_proxyCount] = new b2Proxy());
m_freeProxy.next = null;
m_freeProxy.timeStamp = 0;
m_freeProxy.overlapCount = b2_invalid;
m_freeProxy.userData = null;
_local5 = 0;
while (_local5 < 2) {
_local6 = (m_proxyCount * 2);
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local20 = _temp1;
m_bounds[_local5][_local20] = new b2Bound();
m_bounds[_local5][_local6] = new b2Bound();
_local5++;
};
};
_local4 = m_freeProxy;
m_freeProxy = _local4.next;
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local7:uint = (2 * m_proxyCount);
var _local8:Array = new Array();
var _local9:Array = new Array();
ComputeBounds(_local8, _local9, _arg1);
var _local10:int;
while (_local10 < 2) {
_local11 = m_bounds[_local10];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local8[_local10], _local9[_local10], _local11, _local7, _local10);
_local12 = _local14[0];
_local13 = _local15[0];
_local11.splice(_local13, 0, _local11[(_local11.length - 1)]);
_local11.length--;
_local11.splice(_local12, 0, _local11[(_local11.length - 1)]);
_local11.length--;
_local13++;
_local16 = _local11[_local12];
_local17 = _local11[_local13];
_local16.value = _local8[_local10];
_local16.proxy = _local4;
_local17.value = _local9[_local10];
_local17.proxy = _local4;
_local18 = _local11[int((_local12 - 1))];
_local16.stabbingCount = ((_local12 == 0)) ? 0 : _local18.stabbingCount;
_local18 = _local11[int((_local13 - 1))];
_local17.stabbingCount = _local18.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local18 = _local11[_local3];
_local18.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local7 + 2)) {
_local16 = _local11[_local3];
_local19 = _local16.proxy;
if (_local16.IsLower()){
_local19.lowerBounds[_local10] = _local3;
} else {
_local19.upperBounds[_local10] = _local3;
};
_local3++;
};
_local10++;
};
m_proxyCount++;
_local5 = 0;
while (_local5 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local4, m_queryResults[_local5]);
_local5++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local4);
}
public function DestroyProxy(_arg1:b2Proxy):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local7:Array;
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:int;
var _local13:uint;
var _local14:int;
var _local15:b2Proxy;
var _local4:int = (2 * m_proxyCount);
var _local5:int;
while (_local5 < 2) {
_local7 = m_bounds[_local5];
_local8 = _arg1.lowerBounds[_local5];
_local9 = _arg1.upperBounds[_local5];
_local2 = _local7[_local8];
_local10 = _local2.value;
_local3 = _local7[_local9];
_local11 = _local3.value;
_local7.splice(_local9, 1);
_local7.splice(_local8, 1);
_local7.push(_local2);
_local7.push(_local3);
_local12 = (_local4 - 2);
_local13 = _local8;
while (_local13 < _local12) {
_local2 = _local7[_local13];
_local15 = _local2.proxy;
if (_local2.IsLower()){
_local15.lowerBounds[_local5] = _local13;
} else {
_local15.upperBounds[_local5] = _local13;
};
_local13++;
};
_local12 = (_local9 - 1);
_local14 = _local8;
while (_local14 < _local12) {
_local2 = _local7[_local14];
_local2.stabbingCount--;
_local14++;
};
Query([0], [0], _local10, _local11, _local7, (_local4 - 2), _local5);
_local5++;
};
var _local6:int;
while (_local6 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local6]);
_local6++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_arg1.userData = null;
_arg1.overlapCount = b2_invalid;
_arg1.lowerBounds[0] = b2_invalid;
_arg1.lowerBounds[1] = b2_invalid;
_arg1.upperBounds[0] = b2_invalid;
_arg1.upperBounds[1] = b2_invalid;
_arg1.next = m_freeProxy;
m_freeProxy = _arg1;
m_proxyCount--;
}
public function MoveProxy(_arg1:b2Proxy, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local15:Array;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:int;
var _local21:int;
var _local22:b2Proxy;
if (_arg1 == null){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2BoundValues = new b2BoundValues();
ComputeBounds(_local13.lowerValues, _local13.upperValues, _arg2);
var _local14:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_arg1.lowerBounds[_local5]];
_local14.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_arg1.upperBounds[_local5]];
_local14.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local15 = m_bounds[_local5];
_local16 = _arg1.lowerBounds[_local5];
_local17 = _arg1.upperBounds[_local5];
_local18 = _local13.lowerValues[_local5];
_local19 = _local13.upperValues[_local5];
_local7 = _local15[_local16];
_local20 = (_local18 - _local7.value);
_local7.value = _local18;
_local7 = _local15[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
if (_local20 < 0){
_local6 = _local16;
while ((((_local6 > 0)) && ((_local18 < (_local15[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local15[_local6];
_local8 = _local15[int((_local6 - 1))];
_local22 = _local8.proxy;
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local13, _local22)){
m_pairManager.AddBufferedPair(_arg1, _local22);
};
_local3 = _local22.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local22.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _arg1.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local15[_local6];
_local9 = _local15[int((_local6 + 1))];
_local11 = _local9.proxy;
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local13, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local11);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _arg1.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local20 > 0){
_local6 = _local16;
while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local18)))) {
_local7 = _local15[_local6];
_local9 = _local15[int((_local6 + 1))];
_local11 = _local9.proxy;
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local14, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local11);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _arg1.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local15[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local15[_local6];
_local8 = _local15[int((_local6 - 1))];
_local22 = _local8.proxy;
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local14, _local22)){
m_pairManager.RemoveBufferedPair(_arg1, _local22);
};
_local3 = _local22.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local22.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _arg1.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public function Commit():void{
m_pairManager.Commit();
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_queryResults[_local11];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
public function QuerySegment(_arg1:b2Segment, _arg2, _arg3:int, _arg4:Function):int{
var _local15:int;
var _local16:int;
var _local17:b2Proxy;
var _local18:uint;
var _local19:uint;
var _local22:int;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2Proxy;
var _local27:Number;
var _local28:Number;
var _local5:Number = 1;
var _local6:Number = ((_arg1.p2.x - _arg1.p1.x) * m_quantizationFactor.x);
var _local7:Number = ((_arg1.p2.y - _arg1.p1.y) * m_quantizationFactor.y);
var _local8:int = ((_local6 < -(Number.MIN_VALUE))) ? -1 : ((_local6 > Number.MIN_VALUE)) ? 1 : 0;
var _local9:int = ((_local7 < -(Number.MIN_VALUE))) ? -1 : ((_local7 > Number.MIN_VALUE)) ? 1 : 0;
var _local10:Number = (m_quantizationFactor.x * (_arg1.p1.x - m_worldAABB.lowerBound.x));
var _local11:Number = (m_quantizationFactor.y * (_arg1.p1.y - m_worldAABB.lowerBound.y));
var _local12:Array = new Array();
var _local13:Array = new Array();
_local12[0] = (uint(_local10) & (b2Settings.USHRT_MAX - 1));
_local12[1] = (uint(_local11) & (b2Settings.USHRT_MAX - 1));
_local13[0] = (_local12[0] + 1);
_local13[1] = (_local12[1] + 1);
var _local14:Array = new Array();
var _local20:Array = [_local18];
var _local21:Array = [_local19];
Query(_local20, _local21, _local12[0], _local13[0], m_bounds[0], (2 * m_proxyCount), 0);
if (_local8 >= 0){
_local15 = (_local21[0] - 1);
} else {
_local15 = _local20[0];
};
Query(_local20, _local21, _local12[1], _local13[1], m_bounds[1], (2 * m_proxyCount), 1);
if (_local9 >= 0){
_local16 = (_local21[0] - 1);
} else {
_local16 = _local20[0];
};
if (_arg4 != null){
_local23 = 0;
while (_local23 < m_queryResultCount) {
m_querySortKeys[_local23] = _arg4(m_queryResults[_local23].userData);
_local23++;
};
_local23 = 0;
while (_local23 < (m_queryResultCount - 1)) {
_local24 = m_querySortKeys[_local23];
_local25 = m_querySortKeys[(_local23 + 1)];
if (((_local24)<0) ? (_local25 >= 0) : (((_local24 > _local25)) && ((_local25 >= 0)))){
m_querySortKeys[(_local23 + 1)] = _local24;
m_querySortKeys[_local23] = _local25;
_local26 = m_queryResults[(_local23 + 1)];
m_queryResults[(_local23 + 1)] = m_queryResults[_local23];
m_queryResults[_local23] = _local26;
--_local23;
if (_local23 == -1){
_local23 = 1;
};
} else {
_local23++;
};
};
while ((((m_queryResultCount > 0)) && ((m_querySortKeys[(m_queryResultCount - 1)] < 0)))) {
m_queryResultCount--;
};
};
while (true) {
_local27 = 0;
_local28 = 0;
_local15 = (_local15 + ((_local8 >= 0)) ? 1 : -1);
if ((((_local15 < 0)) || ((_local15 >= (m_proxyCount * 2))))){
break;
};
if (_local8 != 0){
_local27 = ((m_bounds[0][_local15].value - _local10) / _local6);
};
_local16 = (_local16 + ((_local9 >= 0)) ? 1 : -1);
if ((((_local16 < 0)) || ((_local16 >= (m_proxyCount * 2))))){
break;
};
if (_local9 != 0){
_local28 = ((m_bounds[1][_local16].value - _local11) / _local7);
};
while (true) {
if ((((_local9 == 0)) || (((!((_local8 == 0))) && ((_local27 < _local28)))))){
if (_local27 > _local5){
break;
};
if (((_local8 > 0)) ? m_bounds[0][_local15].IsLower() : m_bounds[0][_local15].IsUpper()){
_local17 = m_bounds[0][_local15].proxy;
if (_local9 >= 0){
if ((((_local17.lowerBounds[1] <= (_local16 - 1))) && ((_local17.upperBounds[1] >= _local16)))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
} else {
if ((((_local17.lowerBounds[1] <= _local16)) && ((_local17.upperBounds[1] >= (_local16 + 1))))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
};
};
if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local27 > m_querySortKeys[(m_queryResultCount - 1)])))){
break;
};
if (_local8 > 0){
_local15++;
if (_local15 == (m_proxyCount * 2)){
break;
};
} else {
--_local15;
if (_local15 < 0){
break;
};
};
_local27 = ((m_bounds[0][_local15].value - _local10) / _local6);
} else {
if (_local28 > _local5){
break;
};
if (((_local9 > 0)) ? m_bounds[1][_local16].IsLower() : m_bounds[1][_local16].IsUpper()){
_local17 = m_bounds[1][_local16].proxy;
if (_local8 >= 0){
if ((((_local17.lowerBounds[0] <= (_local15 - 1))) && ((_local17.upperBounds[0] >= _local15)))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
} else {
if ((((_local17.lowerBounds[0] <= _local15)) && ((_local17.upperBounds[0] >= (_local15 + 1))))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
};
};
if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local28 > m_querySortKeys[(m_queryResultCount - 1)])))){
break;
};
if (_local9 > 0){
_local16++;
if (_local16 == (m_proxyCount * 2)){
break;
};
} else {
--_local16;
if (_local16 < 0){
break;
};
};
_local28 = ((m_bounds[1][_local16].value - _local11) / _local7);
};
};
break;
};
_local22 = 0;
_local23 = 0;
while ((((_local23 < m_queryResultCount)) && ((_local22 < _arg3)))) {
_local17 = m_queryResults[_local23];
_arg2[_local23] = _local17.userData;
_local23++;
_local22++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local22);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxy);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = _local10.proxy;
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxy);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function IncrementOverlapCount(_arg1:b2Proxy):void{
if (_arg1.timeStamp < m_timeStamp){
_arg1.timeStamp = m_timeStamp;
_arg1.overlapCount = 1;
} else {
_arg1.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < m_proxyPool.length) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function AddProxyResult(_arg1:b2Proxy, _arg2:Number, _arg3:Function):void{
var _local8:Number;
var _local9:b2Proxy;
var _local4:Number = _arg3(_arg1.userData);
if (_local4 < 0){
return;
};
var _local5:Number = 0;
while ((((_local5 < m_queryResultCount)) && ((m_querySortKeys[_local5] < _local4)))) {
_local5++;
};
var _local6:Number = _local4;
var _local7:b2Proxy = _arg1;
m_queryResultCount = (m_queryResultCount + 1);
if (m_queryResultCount > _arg2){
m_queryResultCount = _arg2;
};
while (_local5 < m_queryResultCount) {
_local8 = m_querySortKeys[_local5];
_local9 = m_queryResults[_local5];
m_querySortKeys[_local5] = _local6;
m_queryResults[_local5] = _local7;
_local6 = _local8;
_local7 = _local9;
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 15
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (((_local28.x * _local6.v.x) + (_local28.y * _local6.v.y)) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
}
}//package Box2D.Collision
Section 16
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
import Box2D.Common.*;
public class b2ContactID {
public var features:Features;
b2internal var _key:uint;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 17
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var velocity:b2Vec2;
public var normal:b2Vec2;
public var separation:Number;
public var friction:Number;
public var restitution:Number;
public var id:b2ContactID;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 18
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = (((_arg1.x - _local6.x) < 0)) ? -((_arg1.x - _local6.x)) : (_arg1.x - _local6.x);
_local8 = (((_arg1.y - _local6.y) < 0)) ? -((_arg1.y - _local6.y)) : (_arg1.y - _local6.y);
_local9 = ((_arg1.x < 0)) ? -(_arg1.x) : (((_arg1.x > _local6.x) < 0)) ? -(_local6.x) : (_local6.x) ? ((_arg1.x < 0)) ? -(_arg1.x) : _arg1.x : ((_local6.x < 0)) ? -(_local6.x) : _local6.x;
_local10 = ((_arg1.x < 0)) ? -(_arg1.y) : (((_arg1.y > _local6.y) < 0)) ? -(_local6.y) : (_local6.y) ? ((_arg1.y < 0)) ? -(_arg1.y) : _arg1.y : ((_local6.y < 0)) ? -(_local6.y) : _local6.y;
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if (_local12 <= ((100 * Number.MIN_VALUE) * _local22)){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function DistanceEdgeCircle(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2EdgeShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local9:b2Mat22;
var _local10:b2Vec2;
var _local8:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local9 = _arg6.R;
_local10 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
var _local12:Number = (_arg6.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
_local9 = _arg4.R;
var _local13:Number = (_local11 - _arg4.position.x);
var _local14:Number = (_local12 - _arg4.position.y);
var _local15:Number = ((_local13 * _local9.col1.x) + (_local14 * _local9.col1.y));
var _local16:Number = ((_local13 * _local9.col2.x) + (_local14 * _local9.col2.y));
var _local17:Number = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_direction.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_direction.y));
if (_local17 <= 0){
_local9 = _arg4.R;
_local10 = _arg3.m_coreV1;
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
} else {
if (_local17 >= _arg3.m_length){
_local9 = _arg4.R;
_local10 = _arg3.m_coreV2;
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
} else {
_local9 = _arg4.R;
_local13 = (_arg3.m_coreV1.x + (_local17 * _arg3.m_direction.x));
_local14 = (_arg3.m_coreV1.y + (_local17 * _arg3.m_direction.y));
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
_local17 = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_normal.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_normal.y));
if (_local17 < 0){
if (_local17 < -(_local8)){
_local9 = _arg4.R;
_local13 = (_local15 + (_local8 * _arg3.m_normal.x));
_local14 = (_local16 + (_local8 * _arg3.m_normal.y));
_arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
return ((-(_local17) - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
} else {
if (_local17 > _local8){
_local9 = _arg4.R;
_local13 = (_local15 - (_local8 * _arg3.m_normal.x));
_local14 = (_local16 - (_local8 * _arg3.m_normal.y));
_arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
return ((_local17 - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
};
};
_local13 = (_local11 - _arg1.x);
_local14 = (_local12 - _arg1.y);
_local17 = ((_local13 * _local13) + (_local14 * _local14));
if (_local17 > (_local8 * _local8)){
_local17 = Math.sqrt(_local17);
_arg2.x = (_local11 - ((_local8 * _local13) / _local17));
_arg2.y = (_local12 - ((_local8 * _local14) / _local17));
return ((_local17 - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6));
};
if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceEdgeCircle(_arg1, _arg2, (_arg3 as b2EdgeShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_edgeShape)))){
return (DistanceEdgeCircle(_arg2, _arg1, (_arg5 as b2EdgeShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_edgeShape)))){
return (DistanceGeneric(_arg2, _arg1, _arg5, _arg6, _arg3, _arg4));
};
if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6));
};
return (0);
}
}
}//package Box2D.Collision
Section 19
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var normal:b2Vec2;
public var pointCount:int;// = 0
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
}
}//package Box2D.Collision
Section 20
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var localPoint1:b2Vec2;
public var localPoint2:b2Vec2;
public var separation:Number;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
}
}//package Box2D.Collision
Section 21
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 22
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxy1:b2Proxy;
public var proxy2:b2Proxy;
public var next:b2Pair;
public var status:uint;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var e_pairRemoved:uint = 2;
public static var e_pairFinal:uint = 4;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
}
}//package Box2D.Collision
Section 23
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairAdded(_arg1, _arg2){
return (null);
}
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
}
}//package Box2D.Collision
Section 24
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
private var m_broadPhase:b2BroadPhase;
private var m_callback:b2PairCallback;
b2internal var m_pairs:Array;
private var m_freePair:b2Pair;
b2internal var m_pairCount:int;
private var m_pairBuffer:Array;
private var m_pairBufferCount:int;
public function b2PairManager(){
m_pairs = new Array();
m_pairBuffer = new Array();
m_pairCount = 0;
m_pairBufferCount = 0;
m_freePair = null;
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{
var _local3:b2Pair = AddPair(_arg1, _arg2);
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount] = _local3;
m_pairBufferCount++;
};
_local3.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
public function RemoveBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{
var _local3:b2Pair = Find(_arg1, _arg2);
if (_local3 == null){
return;
};
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount] = _local3;
m_pairBufferCount++;
};
_local3.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
public function Commit():void{
var _local1:int;
var _local3:b2Pair;
var _local4:b2Proxy;
var _local5:b2Proxy;
var _local2:int;
_local1 = 0;
while (_local1 < m_pairBufferCount) {
_local3 = m_pairBuffer[_local1];
_local3.ClearBuffered();
_local4 = _local3.proxy1;
_local5 = _local3.proxy2;
if (_local3.IsRemoved()){
if (_local3.IsFinal() == true){
m_callback.PairRemoved(_local4.userData, _local5.userData, _local3.userData);
};
m_pairBuffer[_local2] = _local3;
_local2++;
} else {
if (_local3.IsFinal() == false){
_local3.userData = m_callback.PairAdded(_local4.userData, _local5.userData);
_local3.SetFinal();
};
};
_local1++;
};
_local1 = 0;
while (_local1 < _local2) {
_local3 = m_pairBuffer[_local1];
RemovePair(_local3.proxy1, _local3.proxy2);
_local1++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
private function AddPair(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{
var _local3:b2Pair = _arg1.pairs[_arg2];
if (_local3 != null){
return (_local3);
};
if (m_freePair == null){
m_freePair = new b2Pair();
m_pairs.push(m_freePair);
};
_local3 = m_freePair;
m_freePair = _local3.next;
_local3.proxy1 = _arg1;
_local3.proxy2 = _arg2;
_local3.status = 0;
_local3.userData = null;
_local3.next = null;
_arg1.pairs[_arg2] = _local3;
_arg2.pairs[_arg1] = _local3;
m_pairCount++;
return (_local3);
}
private function RemovePair(_arg1:b2Proxy, _arg2:b2Proxy){
var _local3:b2Pair = _arg1.pairs[_arg2];
if (_local3 == null){
return (null);
};
var _local4:* = _local3.userData;
delete _arg1.pairs[_arg2];
delete _arg2.pairs[_arg1];
_local3.next = m_freePair;
_local3.proxy1 = null;
_local3.proxy2 = null;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local3;
m_pairCount--;
return (_local4);
}
private function Find(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{
return (_arg1.pairs[_arg2]);
}
private function ValidateBuffer():void{
}
private function ValidateTable():void{
}
}
}//package Box2D.Collision
Section 25
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 26
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
import flash.utils.*;
public class b2Proxy {
public var lowerBounds:Array;
public var upperBounds:Array;
public var overlapCount:uint;
public var timeStamp:uint;
public var pairs:Dictionary;
public var next:b2Proxy;
public var userData;// = null
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
pairs = new Dictionary();
super();
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
}
}//package Box2D.Collision
Section 27
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
public function Extend(_arg1:b2AABB):void{
ExtendForward(_arg1);
ExtendBackward(_arg1);
}
public function ExtendForward(_arg1:b2AABB):void{
var _local4:Number;
var _local2:Number = (p2.x - p1.x);
var _local3:Number = (p2.y - p1.y);
_local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p1.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p1.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p1.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p1.y) / _local3) : Number.POSITIVE_INFINITY);
p2.x = (p1.x + (_local2 * _local4));
p2.y = (p1.y + (_local3 * _local4));
}
public function ExtendBackward(_arg1:b2AABB):void{
var _local4:Number;
var _local2:Number = (-(p2.x) + p1.x);
var _local3:Number = (-(p2.y) + p1.y);
_local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p2.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p2.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p2.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p2.y) / _local3) : Number.POSITIVE_INFINITY);
p1.x = (p2.x + (_local2 * _local4));
p1.y = (p2.y + (_local3 * _local4));
}
}
}//package Box2D.Collision
Section 28
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 29
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 30
//Features (Box2D.Collision.Features)
package Box2D.Collision {
import Box2D.Common.*;
public class Features {
b2internal var _referenceEdge:int;
b2internal var _incidentEdge:int;
b2internal var _incidentVertex:int;
b2internal var _flip:int;
b2internal var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
}
}//package Box2D.Collision
Section 31
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function GetInverse(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
}
}//package Box2D.Common.Math
Section 32
//b2Mat33 (Box2D.Common.Math.b2Mat33)
package Box2D.Common.Math {
public class b2Mat33 {
public var col1:b2Vec3;
public var col2:b2Vec3;
public var col3:b2Vec3;
public function b2Mat33(_arg1:b2Vec3=null, _arg2:b2Vec3=null, _arg3:b2Vec3=null){
col1 = new b2Vec3();
col2 = new b2Vec3();
col3 = new b2Vec3();
super();
if (((((!(_arg1)) && (!(_arg2)))) && (!(_arg3)))){
col1.SetZero();
col2.SetZero();
col3.SetZero();
} else {
col1.SetV(_arg1);
col2.SetV(_arg2);
col3.SetV(_arg3);
};
}
public function SetVVV(_arg1:b2Vec3, _arg2:b2Vec3, _arg3:b2Vec3):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
col3.SetV(_arg3);
}
public function Copy():b2Mat33{
return (new b2Mat33(col1, col2, col3));
}
public function SetM(_arg1:b2Mat33):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
col3.SetV(_arg1.col3);
}
public function AddM(_arg1:b2Mat33):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col1.z = (col1.z + _arg1.col1.z);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
col2.z = (col2.z + _arg1.col2.z);
col3.x = (col3.x + _arg1.col3.x);
col3.y = (col3.y + _arg1.col3.y);
col3.z = (col3.z + _arg1.col3.z);
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col3.x = 0;
col1.y = 0;
col2.y = 1;
col3.y = 0;
col1.z = 0;
col2.z = 0;
col3.z = 1;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col3.x = 0;
col1.y = 0;
col2.y = 0;
col3.y = 0;
col1.z = 0;
col2.z = 0;
col3.z = 0;
}
public function Solve22(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
_local4 = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
public function Solve33(_arg1:b2Vec3, _arg2:Number, _arg3:Number, _arg4:Number):b2Vec3{
var _local5:Number = col1.x;
var _local6:Number = col1.y;
var _local7:Number = col1.z;
var _local8:Number = col2.x;
var _local9:Number = col2.y;
var _local10:Number = col2.z;
var _local11:Number = col3.x;
var _local12:Number = col3.y;
var _local13:Number = col3.z;
var _local14:Number = (((_local5 * ((_local9 * _local13) - (_local10 * _local12))) + (_local6 * ((_local10 * _local11) - (_local8 * _local13)))) + (_local7 * ((_local8 * _local12) - (_local9 * _local11))));
_local14 = (1 / _local14);
_arg1.x = (_local14 * (((_arg2 * ((_local9 * _local13) - (_local10 * _local12))) + (_arg3 * ((_local10 * _local11) - (_local8 * _local13)))) + (_arg4 * ((_local8 * _local12) - (_local9 * _local11)))));
_arg1.y = (_local14 * (((_local5 * ((_arg3 * _local13) - (_arg4 * _local12))) + (_local6 * ((_arg4 * _local11) - (_arg2 * _local13)))) + (_local7 * ((_arg2 * _local12) - (_arg3 * _local11)))));
_arg1.z = (_local14 * (((_local5 * ((_local9 * _arg4) - (_local10 * _arg3))) + (_local6 * ((_local10 * _arg2) - (_local8 * _arg4)))) + (_local7 * ((_local8 * _arg3) - (_local9 * _arg2)))));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 33
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
}
}//package Box2D.Common.Math
Section 34
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c0:b2Vec2;
public var c:b2Vec2;
public var a0:Number;
public var a:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
}
}//package Box2D.Common.Math
Section 35
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 36
//b2Vec3 (Box2D.Common.Math.b2Vec3)
package Box2D.Common.Math {
public class b2Vec3 {
public var x:Number;
public var y:Number;
public var z:Number;
public function b2Vec3(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function SetZero():void{
x = (y = (z = 0));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function SetV(_arg1:b2Vec3):void{
x = _arg1.x;
y = _arg1.y;
z = _arg1.z;
}
public function Negative():b2Vec3{
return (new b2Vec3(-(x), -(y), -(z)));
}
public function Copy():b2Vec3{
return (new b2Vec3(x, y, z));
}
public function Add(_arg1:b2Vec3):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
z = (z + _arg1.z);
}
public function Subtract(_arg1:b2Vec3):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
z = (z - _arg1.z);
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
z = (z * _arg1);
}
}
}//package Box2D.Common.Math
Section 37
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
}
}//package Box2D.Common.Math
Section 38
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return ((((_r << 16) | (_g << 8)) | _b));
}
}
}//package Box2D.Common
Section 39
//b2internal (Box2D.Common.b2internal)
package Box2D.Common {
public namespace b2internal = "http://www.box2d.org/ns/b2internal";
}//package Box2D.Common
Section 40
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const VERSION:String = "2.0.2";
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_linearSlop:Number = 0.005;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_maxTOIJointsPerIsland:int = 32;
public static const b2_velocityThreshold:Number = 1;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const b2_maxLinearVelocity:Number = 6000;
public static const b2_maxLinearVelocitySquared:Number = 36000000;
public static const b2_maxAngularVelocity:Number = 2500;
public static const b2_maxAngularVelocitySquared:Number = 6250000;
public static const b2_contactBaumgarte:Number = 0.5;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static function b2MixFriction(_arg1:Number, _arg2:Number):Number{
return (Math.sqrt((_arg1 * _arg2)));
}
public static function b2MixRestitution(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 41
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
b2internal var m_flags:uint;
b2internal var m_prev:b2Contact;
b2internal var m_next:b2Contact;
b2internal var m_node1:b2ContactEdge;
b2internal var m_node2:b2ContactEdge;
b2internal var m_shape1:b2Shape;
b2internal var m_shape2:b2Shape;
b2internal var m_manifoldCount:int;
b2internal var m_toi:Number;
b2internal static var e_nonSolidFlag:uint = 1;
b2internal static var e_slowFlag:uint = 2;
b2internal static var e_islandFlag:uint = 4;
b2internal static var e_toiFlag:uint = 8;
b2internal static var s_registers:Array;
b2internal static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetManifolds():Array{
return (null);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
b2internal function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
b2internal function Evaluate(_arg1:b2ContactListener):void{
}
b2internal static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
b2internal static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
AddType(b2EdgeAndCircleContact.Create, b2EdgeAndCircleContact.Destroy, b2Shape.e_edgeShape, b2Shape.e_circleShape);
AddType(b2PolyAndEdgeContact.Create, b2PolyAndEdgeContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_edgeShape);
}
b2internal static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
b2internal static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var normalMass:b2Mat22;
public var K:b2Mat22;
public var manifold:b2Manifold;
public var body1:b2Body;
public var body2:b2Body;
public var friction:Number;
public var restitution:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
normalMass = new b2Mat22();
K = new b2Mat22();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var r1:b2Vec2;
public var r2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var normalMass:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var separation:Number;
public var velocityBias:Number;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var createFcn:Function;
public var destroyFcn:Function;
public var primary:Boolean;
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var normal:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
private var m_step:b2TimeStep;
private var m_allocator;
b2internal var m_constraints:Array;
private var m_constraintCount:int;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Shape;
var _local11:b2Shape;
var _local12:b2Body;
var _local13:b2Body;
var _local14:int;
var _local15:Array;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:int;
var _local25:b2Manifold;
var _local26:Number;
var _local27:Number;
var _local28:b2ContactConstraint;
var _local29:uint;
var _local30:b2ManifoldPoint;
var _local31:b2ContactConstraintPoint;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
var _local48:b2ContactConstraintPoint;
var _local49:b2ContactConstraintPoint;
var _local50:Number;
var _local51:Number;
var _local52:Number;
var _local53:Number;
var _local54:Number;
var _local55:Number;
var _local56:Number;
var _local57:Number;
var _local58:Number;
var _local59:Number;
var _local60:Number;
var _local61:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.positionIterations = _arg1.positionIterations;
m_step.velocityIterations = _arg1.velocityIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1;
_local11 = _local5.m_shape2;
_local12 = _local10.m_body;
_local13 = _local11.m_body;
_local14 = _local5.m_manifoldCount;
_local15 = _local5.GetManifolds();
_local16 = b2Settings.b2MixFriction(_local10.GetFriction(), _local11.GetFriction());
_local17 = b2Settings.b2MixRestitution(_local10.GetRestitution(), _local11.GetRestitution());
_local18 = _local12.m_linearVelocity.x;
_local19 = _local12.m_linearVelocity.y;
_local20 = _local13.m_linearVelocity.x;
_local21 = _local13.m_linearVelocity.y;
_local22 = _local12.m_angularVelocity;
_local23 = _local13.m_angularVelocity;
_local24 = 0;
while (_local24 < _local14) {
_local25 = _local15[_local24];
_local26 = _local25.normal.x;
_local27 = _local25.normal.y;
_local28 = m_constraints[_local9];
_local28.body1 = _local12;
_local28.body2 = _local13;
_local28.manifold = _local25;
_local28.normal.x = _local26;
_local28.normal.y = _local27;
_local28.pointCount = _local25.pointCount;
_local28.friction = _local16;
_local28.restitution = _local17;
_local29 = 0;
while (_local29 < _local28.pointCount) {
_local30 = _local25.points[_local29];
_local31 = _local28.points[_local29];
_local31.normalImpulse = _local30.normalImpulse;
_local31.tangentImpulse = _local30.tangentImpulse;
_local31.separation = _local30.separation;
_local31.localAnchor1.SetV(_local30.localPoint1);
_local31.localAnchor2.SetV(_local30.localPoint2);
_local8 = _local12.m_xf.R;
_local34 = (_local30.localPoint1.x - _local12.m_sweep.localCenter.x);
_local35 = (_local30.localPoint1.y - _local12.m_sweep.localCenter.y);
_local32 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local32;
_local31.r1.Set(_local34, _local35);
_local8 = _local13.m_xf.R;
_local36 = (_local30.localPoint2.x - _local13.m_sweep.localCenter.x);
_local37 = (_local30.localPoint2.y - _local13.m_sweep.localCenter.y);
_local32 = ((_local8.col1.x * _local36) + (_local8.col2.x * _local37));
_local37 = ((_local8.col1.y * _local36) + (_local8.col2.y * _local37));
_local36 = _local32;
_local31.r2.Set(_local36, _local37);
_local38 = ((_local34 * _local27) - (_local35 * _local26));
_local39 = ((_local36 * _local27) - (_local37 * _local26));
_local38 = (_local38 * _local38);
_local39 = (_local39 * _local39);
_local40 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local38)) + (_local13.m_invI * _local39));
_local31.normalMass = (1 / _local40);
_local41 = ((_local12.m_mass * _local12.m_invMass) + (_local13.m_mass * _local13.m_invMass));
_local41 = (_local41 + (((_local12.m_mass * _local12.m_invI) * _local38) + ((_local13.m_mass * _local13.m_invI) * _local39)));
_local31.equalizedMass = (1 / _local41);
_local42 = _local27;
_local43 = -(_local26);
_local44 = ((_local34 * _local43) - (_local35 * _local42));
_local45 = ((_local36 * _local43) - (_local37 * _local42));
_local44 = (_local44 * _local44);
_local45 = (_local45 * _local45);
_local46 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local44)) + (_local13.m_invI * _local45));
_local31.tangentMass = (1 / _local46);
_local31.velocityBias = 0;
if (_local31.separation > 0){
_local31.velocityBias = (-60 * _local31.separation);
} else {
_local32 = (((_local20 + (-(_local23) * _local37)) - _local18) - (-(_local22) * _local35));
_local33 = (((_local21 + (_local23 * _local36)) - _local19) - (_local22 * _local34));
_local47 = ((_local28.normal.x * _local32) + (_local28.normal.y * _local33));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local31.velocityBias = (_local31.velocityBias + (-(_local28.restitution) * _local47));
};
};
_local29++;
};
if (_local28.pointCount == 2){
_local48 = _local28.points[0];
_local49 = _local28.points[1];
_local50 = _local12.m_invMass;
_local51 = _local12.m_invI;
_local52 = _local13.m_invMass;
_local53 = _local13.m_invI;
_local54 = ((_local48.r1.x * _local27) - (_local48.r1.y * _local26));
_local55 = ((_local48.r2.x * _local27) - (_local48.r2.y * _local26));
_local56 = ((_local49.r1.x * _local27) - (_local49.r1.y * _local26));
_local57 = ((_local49.r2.x * _local27) - (_local49.r2.y * _local26));
_local58 = (((_local50 + _local52) + ((_local51 * _local54) * _local54)) + ((_local53 * _local55) * _local55));
_local59 = (((_local50 + _local52) + ((_local51 * _local56) * _local56)) + ((_local53 * _local57) * _local57));
_local60 = (((_local50 + _local52) + ((_local51 * _local54) * _local56)) + ((_local53 * _local55) * _local57));
_local61 = 100;
if ((_local58 * _local58) < (_local61 * ((_local58 * _local59) - (_local60 * _local60)))){
_local28.K.col1.Set(_local58, _local60);
_local28.K.col2.Set(_local60, _local59);
_local28.K.GetInverse(_local28.normalMass);
} else {
_local28.pointCount = 1;
};
};
_local9++;
_local24++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:b2Mat22;
var _local24:b2Vec2;
var _local26:b2ContactConstraint;
var _local27:b2Body;
var _local28:b2Body;
var _local29:Number;
var _local30:Number;
var _local31:b2Vec2;
var _local32:b2Vec2;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:int;
var _local44:Number;
var _local45:b2ContactConstraintPoint;
var _local46:b2ContactConstraintPoint;
var _local47:Number;
var _local48:Number;
var _local49:Number;
var _local50:Number;
var _local51:Number;
var _local52:Number;
var _local53:Number;
var _local54:Number;
var _local55:Number;
var _local56:Number;
var _local57:Number;
var _local58:Number;
var _local59:Number;
var _local25:int;
while (_local25 < m_constraintCount) {
_local26 = m_constraints[_local25];
_local27 = _local26.body1;
_local28 = _local26.body2;
_local29 = _local27.m_angularVelocity;
_local30 = _local28.m_angularVelocity;
_local31 = _local27.m_linearVelocity;
_local32 = _local28.m_linearVelocity;
_local33 = _local27.m_invMass;
_local34 = _local27.m_invI;
_local35 = _local28.m_invMass;
_local36 = _local28.m_invI;
_local37 = _local26.normal.x;
_local38 = _local26.normal.y;
_local39 = _local38;
_local40 = -(_local37);
_local41 = _local26.friction;
_local43 = _local26.pointCount;
if (_local26.pointCount == 1){
_local2 = _local26.points[0];
_local7 = (((_local32.x + (-(_local30) * _local2.r2.y)) - _local31.x) - (-(_local29) * _local2.r1.y));
_local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x));
_local9 = ((_local7 * _local37) + (_local8 * _local38));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local39) + (_local8 * _local40));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local44 = (_local41 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local37) + (_local12 * _local39));
_local16 = ((_local11 * _local38) + (_local12 * _local40));
_local31.x = (_local31.x - (_local33 * _local15));
_local31.y = (_local31.y - (_local33 * _local16));
_local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local32.x = (_local32.x + (_local35 * _local15));
_local32.y = (_local32.y + (_local35 * _local16));
_local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
} else {
_local45 = _local26.points[0];
_local46 = _local26.points[1];
_local47 = _local45.normalImpulse;
_local48 = _local46.normalImpulse;
_local49 = (((_local32.x - (_local30 * _local45.r2.y)) - _local31.x) + (_local29 * _local45.r1.y));
_local50 = (((_local32.y + (_local30 * _local45.r2.x)) - _local31.y) - (_local29 * _local45.r1.x));
_local51 = (((_local32.x - (_local30 * _local46.r2.y)) - _local31.x) + (_local29 * _local46.r1.y));
_local52 = (((_local32.y + (_local30 * _local46.r2.x)) - _local31.y) - (_local29 * _local46.r1.x));
_local53 = ((_local49 * _local37) + (_local50 * _local38));
_local54 = ((_local51 * _local37) + (_local52 * _local38));
_local55 = (_local53 - _local45.velocityBias);
_local56 = (_local54 - _local46.velocityBias);
_local23 = _local26.K;
_local55 = (_local55 - ((_local23.col1.x * _local47) + (_local23.col2.x * _local48)));
_local56 = (_local56 - ((_local23.col1.y * _local47) + (_local23.col2.y * _local48)));
_local57 = 0.001;
while (true) {
_local23 = _local26.normalMass;
_local58 = -(((_local23.col1.x * _local55) + (_local23.col2.x * _local56)));
_local59 = -(((_local23.col1.y * _local55) + (_local23.col2.y * _local56)));
if ((((_local58 >= 0)) && ((_local59 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = (-(_local45.normalMass) * _local55);
_local59 = 0;
_local53 = 0;
_local54 = ((_local26.K.col1.y * _local58) + _local56);
if ((((_local58 >= 0)) && ((_local54 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = 0;
_local59 = (-(_local46.normalMass) * _local56);
_local53 = ((_local26.K.col2.x * _local59) + _local55);
_local54 = 0;
if ((((_local59 >= 0)) && ((_local53 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = 0;
_local59 = 0;
_local53 = _local55;
_local54 = _local56;
if ((((_local53 >= 0)) && ((_local54 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
break;
};
_local1 = 0;
while (_local1 < _local26.pointCount) {
_local2 = _local26.points[_local1];
_local7 = (((_local32.x - (_local30 * _local2.r2.y)) - _local31.x) + (_local29 * _local2.r1.y));
_local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x));
_local10 = ((_local7 * _local39) + (_local8 * _local40));
_local12 = (_local2.tangentMass * -(_local10));
_local44 = (_local41 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = (_local12 * _local39);
_local16 = (_local12 * _local40);
_local31.x = (_local31.x - (_local33 * _local15));
_local31.y = (_local31.y - (_local33 * _local16));
_local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local32.x = (_local32.x + (_local35 * _local15));
_local32.y = (_local32.y + (_local35 * _local16));
_local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.tangentImpulse = _local14;
_local1++;
};
};
_local27.m_angularVelocity = _local29;
_local28.m_angularVelocity = _local30;
_local25++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = (_local35 * _local17);
_local37 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local36));
_local9.y = (_local9.y - (_local13 * _local37));
_local10 = (_local10 - (_local14 * ((_local22 * _local37) - (_local23 * _local36))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local36));
_local11.y = (_local11.y + (_local15 * _local37));
_local12 = (_local12 + (_local16 * ((_local24 * _local37) - (_local25 * _local36))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
}
}//package Box2D.Dynamics.Contacts
Section 49
//b2EdgeAndCircleContact (Box2D.Dynamics.Contacts.b2EdgeAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2EdgeAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2EdgeAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2CollideEdgeAndCircle(m_manifold, (m_shape1 as b2EdgeShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
private function b2CollideEdgeAndCircle(_arg1:b2Manifold, _arg2:b2EdgeShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2ManifoldPoint;
var _local21:Number;
var _local24:Number;
_arg1.pointCount = 0;
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local14:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg3.R;
_local10 = (_local13 - _arg3.position.x);
_local11 = (_local14 - _arg3.position.y);
var _local15:Number = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
var _local16:Number = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
var _local17:b2Vec2 = _arg2.m_normal;
var _local18:b2Vec2 = _arg2.m_v1;
var _local19:b2Vec2 = _arg2.m_v2;
var _local20:Number = _arg4.m_radius;
var _local22:Number = (((_local15 - _local18.x) * _arg2.m_direction.x) + ((_local16 - _local18.y) * _arg2.m_direction.y));
var _local23:Boolean;
if (_local22 <= 0){
_local8 = (_local15 - _local18.x);
_local9 = (_local16 - _local18.y);
if (((_local8 * _arg2.m_cornerDir1.x) + (_local9 * _arg2.m_cornerDir1.y)) < 0){
return;
};
_local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local18.x) + (_local6.col2.x * _local18.y))));
_local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local18.x) + (_local6.col2.y * _local18.y))));
} else {
if (_local22 >= _arg2.m_length){
_local8 = (_local15 - _local19.x);
_local9 = (_local16 - _local19.y);
if (((_local8 * _arg2.m_cornerDir2.x) + (_local9 * _arg2.m_cornerDir2.y)) > 0){
return;
};
_local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local19.x) + (_local6.col2.x * _local19.y))));
_local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local19.x) + (_local6.col2.y * _local19.y))));
} else {
_local21 = (((_local15 - _local18.x) * _local17.x) + ((_local16 - _local18.y) * _local17.y));
if ((((_local21 > _local20)) || ((_local21 < -(_local20))))){
return;
};
_local21 = (_local21 - _local20);
_local6 = _arg3.R;
_arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y));
_arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y));
_local23 = true;
};
};
if (!_local23){
_local24 = ((_local8 * _local8) + (_local9 * _local9));
if (_local24 > (_local20 * _local20)){
return;
};
if (_local24 < Number.MIN_VALUE){
_local21 = -(_local20);
_arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y));
_arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y));
} else {
_local24 = Math.sqrt(_local24);
_local8 = (_local8 / _local24);
_local9 = (_local9 / _local24);
_local21 = (_local24 - _local20);
_arg1.normal.x = _local8;
_arg1.normal.y = _local9;
};
};
_local12 = _arg1.points[0];
_arg1.pointCount = 1;
_local12.id.key = 0;
_local12.separation = _local21;
_local13 = (_local13 - (_local20 * _arg1.normal.x));
_local14 = (_local14 - (_local20 * _arg1.normal.y));
_local10 = (_local13 - _arg3.position.x);
_local11 = (_local14 - _arg3.position.y);
_local12.localPoint1.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
_local12.localPoint1.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
_local6 = _arg5.R;
_local10 = (_local13 - _arg5.position.x);
_local11 = (_local14 - _arg5.position.y);
_local12.localPoint2.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
_local12.localPoint2.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2EdgeAndCircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 50
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2NullContact extends b2Contact {
override b2internal function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 51
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 52
//b2PolyAndEdgeContact (Box2D.Dynamics.Contacts.b2PolyAndEdgeContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndEdgeContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndEdgeContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_edgeShape));
m_manifold.pointCount = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2CollidePolyAndEdge(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2EdgeShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
private function b2CollidePolyAndEdge(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2EdgeShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:b2ManifoldPoint;
var _local12:Number;
var _local25:Number;
var _local28:Number;
var _local48:Number;
_arg1.pointCount = 0;
_local6 = _arg5.R;
_local7 = _arg4.m_v1;
var _local13:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local14:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local7 = _arg4.m_v2;
var _local15:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local16:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local7 = _arg4.m_normal;
var _local17:Number = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
var _local18:Number = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local9 = (_local13 - _arg3.position.x);
_local10 = (_local14 - _arg3.position.y);
var _local19:Number = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
var _local20:Number = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local9 = (_local15 - _arg3.position.x);
_local10 = (_local16 - _arg3.position.y);
var _local21:Number = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
var _local22:Number = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
var _local23:Number = ((_local17 * _local6.col1.x) + (_local18 * _local6.col1.y));
var _local24:Number = ((_local17 * _local6.col2.x) + (_local18 * _local6.col2.y));
var _local26 = -1;
var _local27:Number = -(Number.MAX_VALUE);
var _local29 = -1;
var _local30:Number = -(Number.MAX_VALUE);
var _local31:Number = -(Number.MAX_VALUE);
var _local32:Boolean;
var _local33 = -1;
var _local34:int = _arg2.m_vertexCount;
var _local35:Array = _arg2.m_vertices;
var _local36:Array = _arg2.m_normals;
var _local37 = -1;
var _local38 = -1;
var _local39 = -1;
var _local40 = -1;
var _local41:Number = 0;
var _local42:Number = 0;
var _local43:Number = 0;
var _local44:Number = 0;
var _local45:Number = Number.MAX_VALUE;
_local7 = _local35[(_local34 - 1)];
_local41 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24));
var _local46:int;
while (_local46 < _local34) {
_local7 = _local35[_local46];
_local8 = _local36[_local46];
_local25 = (((_local19 - _local7.x) * _local8.x) + ((_local20 - _local7.y) * _local8.y));
_local28 = (((_local21 - _local7.x) * _local8.x) + ((_local22 - _local7.y) * _local8.y));
if (_local28 < _local25){
if (_local28 > _local31){
_local31 = _local28;
_local32 = false;
_local33 = _local46;
};
} else {
if (_local25 > _local31){
_local31 = _local25;
_local32 = true;
_local33 = _local46;
};
};
if (_local25 > _local27){
_local27 = _local25;
_local26 = _local46;
};
if (_local28 > _local30){
_local30 = _local28;
_local29 = _local46;
};
_local42 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24));
if ((((_local42 >= 0)) && ((_local41 < 0)))){
_local39 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1);
_local40 = _local46;
_local44 = _local41;
} else {
if ((((_local42 < 0)) && ((_local41 >= 0)))){
_local37 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1);
_local38 = _local46;
_local43 = _local42;
};
};
if (_local42 < _local45){
_local45 = _local42;
};
_local41 = _local42;
_local46++;
};
if (_local37 == -1){
return;
};
if (_local31 > 0){
return;
};
if (((((_local32) && (_arg4.m_cornerConvex1))) || (((!(_local32)) && (_arg4.m_cornerConvex2))))){
if (_local31 > (_local45 + b2Settings.b2_linearSlop)){
if (_local32){
_local6 = _arg5.R;
_local7 = _arg4.m_cornerDir1;
_local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10));
_local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10));
_local8 = _local36[_local26];
if (((_local8.x * _local13) + (_local8.y * _local14)) >= 0){
return;
};
} else {
_local6 = _arg5.R;
_local7 = _arg4.m_cornerDir2;
_local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10));
_local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10));
_local8 = _local36[_local29];
if (((_local8.x * _local13) + (_local8.y * _local14)) <= 0){
return;
};
};
_local11 = _arg1.points[0];
_arg1.pointCount = 1;
_local6 = _arg3.R;
_local8 = _local36[_local33];
_arg1.normal.x = ((_local6.col1.x * _local8.x) + (_local6.col2.x * _local8.y));
_arg1.normal.y = ((_local6.col1.y * _local8.x) + (_local6.col2.y * _local8.y));
_local11.separation = _local31;
_local11.id.features.incidentEdge = _local33;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local32){
_local11.localPoint1.x = _local19;
_local11.localPoint1.y = _local20;
_local11.localPoint2.x = _arg4.m_v1.x;
_local11.localPoint2.y = _arg4.m_v1.y;
} else {
_local11.localPoint1.x = _local21;
_local11.localPoint1.y = _local22;
_local11.localPoint2.x = _arg4.m_v2.x;
_local11.localPoint2.y = _arg4.m_v2.y;
};
return;
};
};
_arg1.normal.x = -(_local17);
_arg1.normal.y = -(_local18);
if (_local38 == _local39){
_local11 = _arg1.points[0];
_arg1.pointCount = 1;
_local11.id.features.incidentEdge = _local38;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
_local7 = _local35[_local38];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local43;
return;
};
_arg1.pointCount = 2;
_local9 = -(_local24);
_local10 = _local23;
_local7 = _local35[_local38];
var _local47:Number = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20)));
_local40 = ((_local38)==(_local34 - 1)) ? 0 : (_local38 + 1);
_local7 = _local35[_local39];
if (_local40 != _local39){
_local39 = _local40;
_local44 = ((_local23 * (_local7.x - _local19)) + (_local24 * (_local7.y - _local20)));
};
_local48 = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20)));
_local11 = _arg1.points[0];
_local11.id.features.incidentEdge = _local38;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local47 > _arg4.m_length){
_local11.localPoint1.x = _local21;
_local11.localPoint1.y = _local22;
_local11.localPoint2.x = _arg4.m_v2.x;
_local11.localPoint2.y = _arg4.m_v2.y;
_local12 = ((_arg4.m_length - _local48) / (_local47 - _local48));
if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){
_local11.separation = ((_local44 * (1 - _local12)) + (_local43 * _local12));
} else {
_local11.separation = _local43;
};
} else {
_local7 = _local35[_local38];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local43;
};
_local11 = _arg1.points[1];
_local11.id.features.incidentEdge = _local39;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local48 < 0){
_local11.localPoint1.x = _local19;
_local11.localPoint1.y = _local20;
_local11.localPoint2.x = _arg4.m_v1.x;
_local11.localPoint2.y = _arg4.m_v1.y;
_local12 = (-(_local47) / (_local48 - _local47));
if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){
_local11.separation = ((_local43 * (1 - _local12)) + (_local44 * _local12));
} else {
_local11.separation = _local44;
};
} else {
_local7 = _local35[_local39];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local44;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndEdgeContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 53
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m0:b2Manifold;
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 54
//b2Controller (Box2D.Dynamics.Controllers.b2Controller)
package Box2D.Dynamics.Controllers {
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2Controller {
b2internal var m_next:b2Controller;
b2internal var m_prev:b2Controller;
protected var m_bodyList:b2ControllerEdge;
protected var m_bodyCount:int;
b2internal var m_world:b2World;
public function Step(_arg1:b2TimeStep):void{
}
public function Draw(_arg1:b2DebugDraw):void{
}
public function AddBody(_arg1:b2Body):void{
var _local2:b2ControllerEdge = new b2ControllerEdge();
_local2.controller = this;
_local2.body = _arg1;
_local2.nextBody = m_bodyList;
_local2.prevBody = null;
m_bodyList = _local2;
if (_local2.nextBody){
_local2.nextBody.prevBody = _local2;
};
m_bodyCount++;
_local2.nextController = _arg1.m_controllerList;
_local2.prevController = null;
_arg1.m_controllerList = _local2;
if (_local2.nextController){
_local2.nextController.prevController = _local2;
};
_arg1.m_controllerCount++;
}
public function RemoveBody(_arg1:b2Body):void{
var _local2:b2ControllerEdge;
while (((_local2) && (!((_local2.controller == this))))) {
_local2 = _local2.nextController;
};
if (_local2.prevBody){
_local2.prevBody.nextBody = _local2.nextBody;
};
if (_local2.nextBody){
_local2.nextBody.prevBody = _local2.prevBody;
};
if (_local2.nextController){
_local2.nextController.prevController = _local2.prevController;
};
if (_local2.prevController){
_local2.prevController.nextController = _local2.nextController;
};
if (m_bodyList == _local2){
m_bodyList = _local2.nextBody;
};
if (_arg1.m_controllerList == _local2){
_arg1.m_controllerList = _local2.nextController;
};
_arg1.m_controllerCount--;
m_bodyCount--;
}
public function Clear():void{
while (m_bodyList) {
RemoveBody(m_bodyList.body);
};
}
public function GetNext():b2Controller{
return (m_next);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetBodyList():b2ControllerEdge{
return (m_bodyList);
}
}
}//package Box2D.Dynamics.Controllers
Section 55
//b2ControllerEdge (Box2D.Dynamics.Controllers.b2ControllerEdge)
package Box2D.Dynamics.Controllers {
import Box2D.Dynamics.*;
public class b2ControllerEdge {
public var controller:b2Controller;
public var body:b2Body;
public var prevBody:b2ControllerEdge;
public var nextBody:b2ControllerEdge;
public var prevController:b2ControllerEdge;
public var nextController:b2ControllerEdge;
}
}//package Box2D.Dynamics.Controllers
Section 56
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
private var m_localAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_u:b2Vec2;
private var m_frequencyHz:Number;
private var m_dampingRatio:Number;
private var m_gamma:Number;
private var m_bias:Number;
private var m_impulse:Number;
private var m_mass:Number;
private var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_u.x), ((_arg1 * m_impulse) * m_u.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (((_local4.m_sweep.c.x + _local8) - _local3.m_sweep.c.x) - _local5);
var _local11:Number = (((_local4.m_sweep.c.y + _local9) - _local3.m_sweep.c.y) - _local6);
var _local12:Number = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local12);
_local11 = (_local11 / _local12);
var _local13:Number = (_local12 - m_length);
_local13 = b2Math.b2Clamp(_local13, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local14:Number = (-(m_mass) * _local13);
m_u.Set(_local10, _local11);
var _local15:Number = (_local14 * m_u.x);
var _local16:Number = (_local14 * m_u.y);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local5 * _local16) - (_local6 * _local15))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local15));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local16));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
return ((b2Math.b2Abs(_local13) < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
private var m_ground1:b2Body;
private var m_ground2:b2Body;
private var m_revolute1:b2RevoluteJoint;
private var m_prismatic1:b2PrismaticJoint;
private var m_revolute2:b2RevoluteJoint;
private var m_prismatic2:b2PrismaticJoint;
private var m_groundAnchor1:b2Vec2;
private var m_groundAnchor2:b2Vec2;
private var m_localAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_J:b2Jacobian;
private var m_constant:Number;
private var m_ratio:Number;
private var m_mass:Number;
private var m_impulse:Number;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_impulse = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_J.linear2.x), ((_arg1 * m_impulse) * m_J.linear2.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
var _local2:b2Mat22 = m_body2.m_xf.R;
var _local3:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local4:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local5:Number = ((_local2.col1.x * _local3) + (_local2.col2.x * _local4));
_local4 = ((_local2.col1.y * _local3) + (_local2.col2.y * _local4));
_local3 = _local5;
var _local6:Number = (m_impulse * m_J.linear2.x);
var _local7:Number = (m_impulse * m_J.linear2.y);
return ((_arg1 * (((m_impulse * m_J.angular2) - (_local3 * _local7)) + (_local4 * _local6))));
}
public function GetRatio():Number{
return (m_ratio);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * m_impulse) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * m_impulse) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * m_impulse) * m_J.angular2));
} else {
m_impulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = (-(m_mass) * _local4);
m_impulse = (m_impulse + _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local5:Number;
var _local6:Number;
var _local2:Number = 0;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
if (m_revolute1){
_local5 = m_revolute1.GetJointAngle();
} else {
_local5 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local6 = m_revolute2.GetJointAngle();
} else {
_local6 = m_prismatic2.GetJointTranslation();
};
var _local7:Number = (m_constant - (_local5 + (m_ratio * _local6)));
var _local8:Number = (-(m_mass) * _local7);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local8) * m_J.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local8) * m_J.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local8) * m_J.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local4.m_invMass * _local8) * m_J.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local4.m_invMass * _local8) * m_J.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local4.m_invI * _local8) * m_J.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
return ((_local2 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var angular1:Number;
public var linear2:b2Vec2;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2Joint {
b2internal var m_type:int;
b2internal var m_prev:b2Joint;
b2internal var m_next:b2Joint;
b2internal var m_node1:b2JointEdge;
b2internal var m_node2:b2JointEdge;
b2internal var m_body1:b2Body;
b2internal var m_body2:b2Body;
b2internal var m_islandFlag:Boolean;
b2internal var m_collideConnected:Boolean;
private var m_userData;
b2internal var m_localCenter1:b2Vec2;
b2internal var m_localCenter2:b2Vec2;
b2internal var m_invMass1:Number;
b2internal var m_invMass2:Number;
b2internal var m_invI1:Number;
b2internal var m_invI2:Number;
b2internal static const e_unknownJoint:int = 0;
b2internal static const e_revoluteJoint:int = 1;
b2internal static const e_prismaticJoint:int = 2;
b2internal static const e_distanceJoint:int = 3;
b2internal static const e_pulleyJoint:int = 4;
b2internal static const e_mouseJoint:int = 5;
b2internal static const e_gearJoint:int = 6;
b2internal static const e_lineJoint:int = 7;
b2internal static const e_inactiveLimit:int = 0;
b2internal static const e_atLowerLimit:int = 1;
b2internal static const e_atUpperLimit:int = 2;
b2internal static const e_equalLimits:int = 3;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
m_localCenter1 = new b2Vec2();
m_localCenter2 = new b2Vec2();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetType():int{
return (m_type);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetReactionForce(_arg1:Number):b2Vec2{
return (null);
}
public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetBody1():b2Body{
return (m_body1);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
return (false);
}
b2internal function ComputeXForm(_arg1:b2XForm, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):void{
_arg1.R.Set(_arg4);
_arg1.position.SetV(b2Math.SubtractVV(_arg2, b2Math.b2MulMV(_arg1.R, _arg3)));
}
b2internal static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
case e_lineJoint:
_local3 = new b2LineJoint((_arg1 as b2LineJointDef));
break;
default:
break;
};
return (_local3);
}
b2internal static function Destroy(_arg1:b2Joint, _arg2):void{
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var type:int;
public var userData;
public var body1:b2Body;
public var body2:b2Body;
public var collideConnected:Boolean;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var joint:b2Joint;
public var prev:b2JointEdge;
public var next:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 64
//b2LineJoint (Box2D.Dynamics.Joints.b2LineJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2LineJoint extends b2Joint {
b2internal var m_localAnchor1:b2Vec2;
b2internal var m_localAnchor2:b2Vec2;
b2internal var m_localXAxis1:b2Vec2;
private var m_localYAxis1:b2Vec2;
private var m_axis:b2Vec2;
private var m_perp:b2Vec2;
private var m_s1:Number;
private var m_s2:Number;
private var m_a1:Number;
private var m_a2:Number;
private var m_K:b2Mat22;
private var m_impulse:b2Vec2;
private var m_motorMass:Number;
private var m_motorImpulse:Number;
private var m_lowerTranslation:Number;
private var m_upperTranslation:Number;
private var m_maxMotorForce:Number;
private var m_motorSpeed:Number;
private var m_enableLimit:Boolean;
private var m_enableMotor:Boolean;
private var m_limitState:int;
public function b2LineJoint(_arg1:b2LineJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_axis = new b2Vec2();
m_perp = new b2Vec2();
m_K = new b2Mat22();
m_impulse = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_impulse.SetZero();
m_motorMass = 0;
m_motorImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
m_axis.SetZero();
m_perp.SetZero();
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y)))));
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.y));
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_maxMotorForce = _arg1;
}
public function GetMotorForce():Number{
return (m_motorImpulse);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
m_localCenter1.SetV(_local2.GetLocalCenter());
m_localCenter2.SetV(_local3.GetLocalCenter());
var _local6:b2XForm = _local2.GetXForm();
var _local7:b2XForm = _local3.GetXForm();
_local4 = _local2.m_xf.R;
var _local8:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8);
var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9);
m_invMass1 = _local2.m_invMass;
m_invMass2 = _local3.m_invMass;
m_invI1 = _local2.m_invI;
m_invI2 = _local3.m_invI;
m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1));
m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x));
m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x));
m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2));
m_motorMass = (1 / m_motorMass);
m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1));
m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x));
m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x));
var _local14:Number = m_invMass1;
var _local15:Number = m_invMass2;
var _local16:Number = m_invI1;
var _local17:Number = m_invI2;
m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2));
m_K.col1.y = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2));
if (m_enableLimit){
_local18 = ((m_axis.x * _local12) + (m_axis.y * _local13));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local18 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitState = e_atLowerLimit;
m_impulse.y = 0;
};
} else {
if (_local18 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitState = e_atUpperLimit;
m_impulse.y = 0;
};
} else {
m_limitState = e_inactiveLimit;
m_impulse.y = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x));
_local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y));
_local21 = ((m_impulse.x * m_s1) + ((m_motorImpulse + m_impulse.y) * m_a1));
_local22 = ((m_impulse.x * m_s2) + ((m_motorImpulse + m_impulse.y) * m_a2));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:b2Vec2;
var _local19:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:b2Vec2 = _local2.m_linearVelocity;
var _local5:Number = _local2.m_angularVelocity;
var _local6:b2Vec2 = _local3.m_linearVelocity;
var _local7:Number = _local3.m_angularVelocity;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local13 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local14 = (m_motorMass * (m_motorSpeed - _local13));
_local15 = m_motorImpulse;
_local16 = (_arg1.dt * m_maxMotorForce);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), -(_local16), _local16);
_local14 = (m_motorImpulse - _local15);
_local8 = (_local14 * m_axis.x);
_local9 = (_local14 * m_axis.y);
_local10 = (_local14 * m_a1);
_local11 = (_local14 * m_a2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5));
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local17 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local18 = m_impulse.Copy();
_local19 = m_K.Solve(new b2Vec2(), -(_local12), -(_local17));
m_impulse.Add(_local19);
if (m_limitState == e_atLowerLimit){
m_impulse.y = b2Math.b2Max(m_impulse.y, 0);
} else {
if (m_limitState == e_atUpperLimit){
m_impulse.y = b2Math.b2Min(m_impulse.y, 0);
};
};
_local20 = (-(_local12) - ((m_impulse.y - _local18.y) * m_K.col2.x));
_local21 = ((_local20 / m_K.col1.x) + _local18.x);
m_impulse.x = _local21;
_local19.x = (m_impulse.x - _local18.x);
_local19.y = (m_impulse.y - _local18.y);
_local8 = ((_local19.x * m_perp.x) + (_local19.y * m_axis.x));
_local9 = ((_local19.x * m_perp.y) + (_local19.y * m_axis.y));
_local10 = ((_local19.x * m_s1) + (_local19.y * m_a1));
_local11 = ((_local19.x * m_s2) + (_local19.y * m_a2));
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
} else {
_local22 = (-(_local12) / m_K.col1.x);
m_impulse.x = (m_impulse.x + _local22);
_local8 = (_local22 * m_perp.x);
_local9 = (_local22 * m_perp.y);
_local10 = (_local22 * m_s1);
_local11 = (_local22 * m_s2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
_local2.m_linearVelocity.SetV(_local4);
_local2.m_angularVelocity = _local5;
_local3.m_linearVelocity.SetV(_local6);
_local3.m_angularVelocity = _local7;
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local10:b2Mat22;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local6:b2Vec2 = _local4.m_sweep.c;
var _local7:Number = _local4.m_sweep.a;
var _local8:b2Vec2 = _local5.m_sweep.c;
var _local9:Number = _local5.m_sweep.a;
var _local16:Number = 0;
var _local17:Number = 0;
var _local18:Boolean;
var _local19:Number = 0;
var _local20:b2Mat22 = new b2Mat22(_local7);
var _local21:b2Mat22 = new b2Mat22(_local9);
_local10 = _local20;
var _local22:Number = (m_localAnchor1.x - m_localCenter1.x);
var _local23:Number = (m_localAnchor1.y - m_localCenter1.y);
_local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23));
_local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23));
_local22 = _local11;
_local10 = _local21;
var _local24:Number = (m_localAnchor2.x - m_localCenter2.x);
var _local25:Number = (m_localAnchor2.y - m_localCenter2.y);
_local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25));
_local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25));
_local24 = _local11;
var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22);
var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23);
if (m_enableLimit){
m_axis = b2Math.b2MulMV(_local20, m_localXAxis1);
m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x));
m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x));
_local34 = ((m_axis.x * _local26) + (m_axis.y * _local27));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
_local19 = b2Math.b2Clamp(_local34, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local16 = b2Math.b2Abs(_local34);
_local18 = true;
} else {
if (_local34 <= m_lowerTranslation){
_local19 = b2Math.b2Clamp(((_local34 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local16 = (m_lowerTranslation - _local34);
_local18 = true;
} else {
if (_local34 >= m_upperTranslation){
_local19 = b2Math.b2Clamp(((_local34 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local16 = (_local34 - m_upperTranslation);
_local18 = true;
};
};
};
};
m_perp = b2Math.b2MulMV(_local20, m_localYAxis1);
m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x));
m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x));
var _local28:b2Vec2 = new b2Vec2();
var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27));
_local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29));
_local17 = 0;
if (_local18){
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
m_K.col1.y = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2));
m_K.Solve(_local28, -(_local29), -(_local19));
} else {
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
_local35 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
_local36 = (-(_local29) / _local35);
_local28.x = _local36;
_local28.y = 0;
};
var _local30:Number = ((_local28.x * m_perp.x) + (_local28.y * m_axis.x));
var _local31:Number = ((_local28.x * m_perp.y) + (_local28.y * m_axis.y));
var _local32:Number = ((_local28.x * m_s1) + (_local28.y * m_a1));
var _local33:Number = ((_local28.x * m_s2) + (_local28.y * m_a2));
_local6.x = (_local6.x - (m_invMass1 * _local30));
_local6.y = (_local6.y - (m_invMass1 * _local31));
_local7 = (_local7 - (m_invI1 * _local32));
_local8.x = (_local8.x + (m_invMass2 * _local30));
_local8.y = (_local8.y + (m_invMass2 * _local31));
_local9 = (_local9 + (m_invI2 * _local33));
_local4.m_sweep.a = _local7;
_local5.m_sweep.a = _local9;
_local4.SynchronizeTransform();
_local5.SynchronizeTransform();
return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 65
//b2LineJointDef (Box2D.Dynamics.Joints.b2LineJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2LineJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var localAxis1:b2Vec2;
public var enableLimit:Boolean;
public var lowerTranslation:Number;
public var upperTranslation:Number;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public function b2LineJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_lineJoint;
localAxis1.Set(1, 0);
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
}
}
}//package Box2D.Dynamics.Joints
Section 66
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var m_localAnchor:b2Vec2;
private var m_target:b2Vec2;
private var m_impulse:b2Vec2;
private var m_mass:b2Mat22;
private var m_C:b2Vec2;
private var m_maxForce:Number;
private var m_frequencyHz:Number;
private var m_dampingRatio:Number;
private var m_beta:Number;
private var m_gamma:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_beta = 0;
m_gamma = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local7:b2Mat22;
var _local8:Number;
var _local9:Number;
_local2 = m_body2;
var _local3:Number = _local2.GetMass();
var _local4:Number = ((2 * Math.PI) * m_frequencyHz);
var _local5:Number = (((2 * _local3) * m_dampingRatio) * _local4);
var _local6:Number = ((_local3 * _local4) * _local4);
m_gamma = (1 / (_arg1.dt * (_local5 + (_arg1.dt * _local6))));
m_beta = ((_arg1.dt * _local6) * m_gamma);
_local7 = _local2.m_xf.R;
_local8 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local10:Number = ((_local7.col1.x * _local8) + (_local7.col2.x * _local9));
_local9 = ((_local7.col1.y * _local8) + (_local7.col2.y * _local9));
_local8 = _local10;
var _local11:Number = _local2.m_invMass;
var _local12:Number = _local2.m_invI;
K1.col1.x = _local11;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local11;
K2.col1.x = ((_local12 * _local9) * _local9);
K2.col2.x = ((-(_local12) * _local8) * _local9);
K2.col1.y = ((-(_local12) * _local8) * _local9);
K2.col2.y = ((_local12 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.GetInverse(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local8) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local9) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local11 * m_impulse.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local11 * m_impulse.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * ((_local8 * m_impulse.y) - (_local9 * m_impulse.x))));
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + (m_beta * m_C.x)) + (m_gamma * m_impulse.x));
_local5 = ((_local9 + (m_beta * m_C.y)) + (m_gamma * m_impulse.y));
var _local10:Number = -(((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = -(((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = (_arg1.dt * m_maxForce);
if (m_impulse.LengthSquared() > (_local14 * _local14)){
m_impulse.Multiply((_local14 / m_impulse.Length()));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local11) - (_local7 * _local10))));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
return (true);
}
}
}//package Box2D.Dynamics.Joints
Section 67
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var target:b2Vec2;
public var maxForce:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
}
}
}//package Box2D.Dynamics.Joints
Section 68
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
b2internal var m_localAnchor1:b2Vec2;
b2internal var m_localAnchor2:b2Vec2;
b2internal var m_localXAxis1:b2Vec2;
private var m_localYAxis1:b2Vec2;
private var m_refAngle:Number;
private var m_axis:b2Vec2;
private var m_perp:b2Vec2;
private var m_s1:Number;
private var m_s2:Number;
private var m_a1:Number;
private var m_a2:Number;
private var m_K:b2Mat33;
private var m_impulse:b2Vec3;
private var m_motorMass:Number;
private var m_motorImpulse:Number;
private var m_lowerTranslation:Number;
private var m_upperTranslation:Number;
private var m_maxMotorForce:Number;
private var m_motorSpeed:Number;
private var m_enableLimit:Boolean;
private var m_enableMotor:Boolean;
private var m_limitState:int;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_axis = new b2Vec2();
m_perp = new b2Vec2();
m_K = new b2Mat33();
m_impulse = new b2Vec3();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_impulse.SetZero();
m_motorMass = 0;
m_motorImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
m_axis.SetZero();
m_perp.SetZero();
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y)))));
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.y));
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_maxMotorForce = _arg1;
}
public function GetMotorForce():Number{
return (m_motorImpulse);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
m_localCenter1.SetV(_local2.GetLocalCenter());
m_localCenter2.SetV(_local3.GetLocalCenter());
var _local6:b2XForm = _local2.GetXForm();
var _local7:b2XForm = _local3.GetXForm();
_local4 = _local2.m_xf.R;
var _local8:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8);
var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9);
m_invMass1 = _local2.m_invMass;
m_invMass2 = _local3.m_invMass;
m_invI1 = _local2.m_invI;
m_invI2 = _local3.m_invI;
m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1));
m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x));
m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x));
m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2));
m_motorMass = (1 / m_motorMass);
m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1));
m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x));
m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x));
var _local14:Number = m_invMass1;
var _local15:Number = m_invMass2;
var _local16:Number = m_invI1;
var _local17:Number = m_invI2;
m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2));
m_K.col1.y = ((_local16 * m_s1) + (_local17 * m_s2));
m_K.col1.z = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (_local16 + _local17);
m_K.col2.z = ((_local16 * m_a1) + (_local17 * m_a2));
m_K.col3.x = m_K.col1.z;
m_K.col3.y = m_K.col2.z;
m_K.col3.z = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2));
if (m_enableLimit){
_local18 = ((m_axis.x * _local12) + (m_axis.y * _local13));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local18 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitState = e_atLowerLimit;
m_impulse.z = 0;
};
} else {
if (_local18 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitState = e_atUpperLimit;
m_impulse.z = 0;
};
} else {
m_limitState = e_inactiveLimit;
m_impulse.z = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x));
_local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y));
_local21 = (((m_impulse.x * m_s1) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a1));
_local22 = (((m_impulse.x * m_s2) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a2));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2Vec3;
var _local20:b2Vec3;
var _local21:Number;
var _local22:Number;
var _local23:b2Vec2;
var _local24:b2Vec2;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:b2Vec2 = _local2.m_linearVelocity;
var _local5:Number = _local2.m_angularVelocity;
var _local6:b2Vec2 = _local3.m_linearVelocity;
var _local7:Number = _local3.m_angularVelocity;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local14 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local15 = (m_motorMass * (m_motorSpeed - _local14));
_local16 = m_motorImpulse;
_local17 = (_arg1.dt * m_maxMotorForce);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), -(_local17), _local17);
_local15 = (m_motorImpulse - _local16);
_local8 = (_local15 * m_axis.x);
_local9 = (_local15 * m_axis.y);
_local10 = (_local15 * m_a1);
_local11 = (_local15 * m_a2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5));
var _local13:Number = (_local7 - _local5);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local19 = m_impulse.Copy();
_local20 = m_K.Solve33(new b2Vec3(), -(_local12), -(_local13), -(_local18));
m_impulse.Add(_local20);
if (m_limitState == e_atLowerLimit){
m_impulse.z = b2Math.b2Max(m_impulse.z, 0);
} else {
if (m_limitState == e_atUpperLimit){
m_impulse.z = b2Math.b2Min(m_impulse.z, 0);
};
};
_local21 = (-(_local12) - ((m_impulse.z - _local19.z) * m_K.col3.x));
_local22 = (-(_local13) - ((m_impulse.z - _local19.z) * m_K.col3.y));
_local23 = m_K.Solve22(new b2Vec2(), _local21, _local22);
m_K.Solve22(new b2Vec2(), _local21, _local22).x = (_local23.x + _local19.x);
_local23.y = (_local23.y + _local19.y);
m_impulse.x = _local23.x;
m_impulse.y = _local23.y;
_local20.x = (m_impulse.x - _local19.x);
_local20.y = (m_impulse.y - _local19.y);
_local20.z = (m_impulse.z - _local19.z);
_local8 = ((_local20.x * m_perp.x) + (_local20.z * m_axis.x));
_local9 = ((_local20.x * m_perp.y) + (_local20.z * m_axis.y));
_local10 = (((_local20.x * m_s1) + _local20.y) + (_local20.z * m_a1));
_local11 = (((_local20.x * m_s2) + _local20.y) + (_local20.z * m_a2));
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
} else {
_local24 = m_K.Solve22(new b2Vec2(), -(_local12), -(_local13));
m_impulse.x = (m_impulse.x + _local24.x);
m_impulse.y = (m_impulse.y + _local24.y);
_local8 = (_local24.x * m_perp.x);
_local9 = (_local24.x * m_perp.y);
_local10 = ((_local24.x * m_s1) + _local24.y);
_local11 = ((_local24.x * m_s2) + _local24.y);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
_local2.m_linearVelocity.SetV(_local4);
_local2.m_angularVelocity = _local5;
_local3.m_linearVelocity.SetV(_local6);
_local3.m_angularVelocity = _local7;
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local10:b2Mat22;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:b2Vec2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local6:b2Vec2 = _local4.m_sweep.c;
var _local7:Number = _local4.m_sweep.a;
var _local8:b2Vec2 = _local5.m_sweep.c;
var _local9:Number = _local5.m_sweep.a;
var _local16:Number = 0;
var _local17:Number = 0;
var _local18:Boolean;
var _local19:Number = 0;
var _local20:b2Mat22 = new b2Mat22(_local7);
var _local21:b2Mat22 = new b2Mat22(_local9);
_local10 = _local20;
var _local22:Number = (m_localAnchor1.x - m_localCenter1.x);
var _local23:Number = (m_localAnchor1.y - m_localCenter1.y);
_local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23));
_local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23));
_local22 = _local11;
_local10 = _local21;
var _local24:Number = (m_localAnchor2.x - m_localCenter2.x);
var _local25:Number = (m_localAnchor2.y - m_localCenter2.y);
_local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25));
_local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25));
_local24 = _local11;
var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22);
var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23);
if (m_enableLimit){
m_axis = b2Math.b2MulMV(_local20, m_localXAxis1);
m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x));
m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x));
_local35 = ((m_axis.x * _local26) + (m_axis.y * _local27));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
_local19 = b2Math.b2Clamp(_local35, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local16 = b2Math.b2Abs(_local35);
_local18 = true;
} else {
if (_local35 <= m_lowerTranslation){
_local19 = b2Math.b2Clamp(((_local35 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local16 = (m_lowerTranslation - _local35);
_local18 = true;
} else {
if (_local35 >= m_upperTranslation){
_local19 = b2Math.b2Clamp(((_local35 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local16 = (_local35 - m_upperTranslation);
_local18 = true;
};
};
};
};
m_perp = b2Math.b2MulMV(_local20, m_localYAxis1);
m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x));
m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x));
var _local28:b2Vec3 = new b2Vec3();
var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27));
var _local30:Number = ((_local9 - _local7) - m_refAngle);
_local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29));
_local17 = b2Math.b2Abs(_local30);
if (_local18){
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
m_K.col1.y = ((_local14 * m_s1) + (_local15 * m_s2));
m_K.col1.z = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (_local14 + _local15);
m_K.col2.z = ((_local14 * m_a1) + (_local15 * m_a2));
m_K.col3.x = m_K.col1.z;
m_K.col3.y = m_K.col2.z;
m_K.col3.z = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2));
m_K.Solve33(_local28, -(_local29), -(_local30), -(_local19));
} else {
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
_local36 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
_local37 = ((_local14 * m_s1) + (_local15 * m_s2));
_local38 = (_local14 + _local15);
m_K.col1.Set(_local36, _local37, 0);
m_K.col2.Set(_local37, _local38, 0);
_local39 = m_K.Solve22(new b2Vec2(), -(_local29), -(_local30));
_local28.x = _local39.x;
_local28.y = _local39.y;
_local28.z = 0;
};
var _local31:Number = ((_local28.x * m_perp.x) + (_local28.z * m_axis.x));
var _local32:Number = ((_local28.x * m_perp.y) + (_local28.z * m_axis.y));
var _local33:Number = (((_local28.x * m_s1) + _local28.y) + (_local28.z * m_a1));
var _local34:Number = (((_local28.x * m_s2) + _local28.y) + (_local28.z * m_a2));
_local6.x = (_local6.x - (m_invMass1 * _local31));
_local6.y = (_local6.y - (m_invMass1 * _local32));
_local7 = (_local7 - (m_invI1 * _local33));
_local8.x = (_local8.x + (m_invMass2 * _local31));
_local8.y = (_local8.y + (m_invMass2 * _local32));
_local9 = (_local9 + (m_invI2 * _local34));
_local4.m_sweep.a = _local7;
_local5.m_sweep.a = _local9;
_local4.SynchronizeTransform();
_local5.SynchronizeTransform();
return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 69
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerTranslation:Number;
public var upperTranslation:Number;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 70
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
private var m_ground:b2Body;
private var m_groundAnchor1:b2Vec2;
private var m_groundAnchor2:b2Vec2;
private var m_localAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_u1:b2Vec2;
private var m_u2:b2Vec2;
private var m_constant:Number;
private var m_ratio:Number;
private var m_maxLength1:Number;
private var m_maxLength2:Number;
private var m_pulleyMass:Number;
private var m_limitMass1:Number;
private var m_limitMass2:Number;
private var m_impulse:Number;
private var m_limitImpulse1:Number;
private var m_limitImpulse2:Number;
private var m_state:int;
private var m_limitState1:int;
private var m_limitState2:int;
b2internal static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_impulse = 0;
m_limitImpulse1 = 0;
m_limitImpulse2 = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_u2.x), ((_arg1 * m_impulse) * m_u2.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetRatio():Number{
return (m_ratio);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_impulse = 0;
} else {
m_state = e_atUpperLimit;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitImpulse1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitImpulse2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
m_limitImpulse1 = (m_limitImpulse1 * _arg1.dtRatio);
m_limitImpulse2 = (m_limitImpulse2 * _arg1.dtRatio);
_local23 = ((-(m_impulse) - m_limitImpulse1) * m_u1.x);
_local24 = ((-(m_impulse) - m_limitImpulse1) * m_u1.y);
_local25 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.x);
_local26 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_impulse = 0;
m_limitImpulse1 = 0;
m_limitImpulse2 = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = (m_pulleyMass * -(_local18));
_local20 = m_impulse;
m_impulse = b2Math.b2Max(0, (m_impulse + _local19));
_local19 = (m_impulse - _local20);
_local14 = (-(_local19) * m_u1.x);
_local15 = (-(_local19) * m_u1.y);
_local16 = ((-(m_ratio) * _local19) * m_u2.x);
_local17 = ((-(m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = (-(m_limitMass1) * _local18);
_local20 = m_limitImpulse1;
m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local19));
_local19 = (m_limitImpulse1 - _local20);
_local14 = (-(_local19) * m_u1.x);
_local15 = (-(_local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = (-(m_limitMass2) * _local18);
_local20 = m_limitImpulse2;
m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local19));
_local19 = (m_limitImpulse2 - _local20);
_local16 = (-(_local19) * m_u2.x);
_local17 = (-(_local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local4:b2Mat22;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local5:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local6:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local7:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local8:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local24:Number = 0;
if (m_state == e_atUpperLimit){
_local4 = _local2.m_xf.R;
_local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10));
_local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10));
_local9 = _local23;
_local4 = _local3.m_xf.R;
_local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12));
_local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12));
_local11 = _local23;
_local13 = (_local2.m_sweep.c.x + _local9);
_local14 = (_local2.m_sweep.c.y + _local10);
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
m_u1.Set((_local13 - _local5), (_local14 - _local6));
m_u2.Set((_local15 - _local7), (_local16 - _local8));
_local17 = m_u1.Length();
_local18 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local17));
} else {
m_u1.SetZero();
};
if (_local18 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local18));
} else {
m_u2.SetZero();
};
_local19 = ((m_constant - _local17) - (m_ratio * _local18));
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_pulleyMass) * _local19);
_local13 = (-(_local20) * m_u1.x);
_local14 = (-(_local20) * m_u1.y);
_local15 = ((-(m_ratio) * _local20) * m_u2.x);
_local16 = ((-(m_ratio) * _local20) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local4 = _local2.m_xf.R;
_local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10));
_local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10));
_local9 = _local23;
_local13 = (_local2.m_sweep.c.x + _local9);
_local14 = (_local2.m_sweep.c.y + _local10);
m_u1.Set((_local13 - _local5), (_local14 - _local6));
_local17 = m_u1.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local17));
m_u1.y = (m_u1.y * (1 / _local17));
} else {
m_u1.SetZero();
};
_local19 = (m_maxLength1 - _local17);
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_limitMass1) * _local19);
_local13 = (-(_local20) * m_u1.x);
_local14 = (-(_local20) * m_u1.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13))));
_local2.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local4 = _local3.m_xf.R;
_local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12));
_local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12));
_local11 = _local23;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
m_u2.Set((_local15 - _local7), (_local16 - _local8));
_local18 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local18));
m_u2.y = (m_u2.y * (1 / _local18));
} else {
m_u2.SetZero();
};
_local19 = (m_maxLength2 - _local18);
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_limitMass2) * _local19);
_local15 = (-(_local20) * m_u2.x);
_local16 = (-(_local20) * m_u2.y);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15))));
_local3.SynchronizeTransform();
};
return ((_local24 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 71
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length1:Number;
public var maxLength1:Number;
public var length2:Number;
public var maxLength2:Number;
public var ratio:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 72
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
b2internal var m_localAnchor1:b2Vec2;
b2internal var m_localAnchor2:b2Vec2;
private var m_impulse:b2Vec3;
private var m_motorImpulse:Number;
private var m_mass:b2Mat33;
private var m_motorMass:Number;
private var m_enableMotor:Boolean;
private var m_maxMotorTorque:Number;
private var m_motorSpeed:Number;
private var m_enableLimit:Boolean;
private var m_referenceAngle:Number;
private var m_lowerAngle:Number;
private var m_upperAngle:Number;
private var m_limitState:int;
private static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_impulse = new b2Vec3();
m_mass = new b2Mat33();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_impulse.SetZero();
m_motorImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.z));
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function IsMotorEnabled():Boolean{
m_body1.WakeUp();
m_body2.WakeUp();
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetMotorTorque():Number{
return (m_maxMotorTorque);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body1;
_local3 = m_body2;
if (((m_enableMotor) || (m_enableLimit))){
};
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13));
m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13));
m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13));
m_mass.col1.y = m_mass.col2.x;
m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13));
m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13));
m_mass.col1.z = m_mass.col3.x;
m_mass.col2.z = m_mass.col3.y;
m_mass.col3.z = (_local12 + _local13);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_impulse.z = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_impulse.z = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_impulse.z = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local15 = m_impulse.x;
_local16 = m_impulse.y;
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local10 * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local10 * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local12 * ((((_local6 * _local16) - (_local7 * _local15)) + m_motorImpulse) + m_impulse.z)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * ((((_local8 * _local16) - (_local9 * _local15)) + m_motorImpulse) + m_impulse.z)));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:b2Vec3;
var _local28:Number;
var _local29:Number;
var _local30:b2Vec2;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local12:b2Vec2 = _local2.m_linearVelocity;
var _local13:Number = _local2.m_angularVelocity;
var _local14:b2Vec2 = _local3.m_linearVelocity;
var _local15:Number = _local3.m_angularVelocity;
var _local16:Number = _local2.m_invMass;
var _local17:Number = _local3.m_invMass;
var _local18:Number = _local2.m_invI;
var _local19:Number = _local3.m_invI;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local20 = ((_local15 - _local13) - m_motorSpeed);
_local21 = (m_motorMass * -(_local20));
_local22 = m_motorImpulse;
_local23 = (_arg1.dt * m_maxMotorTorque);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local21), -(_local23), _local23);
_local21 = (m_motorImpulse - _local22);
_local13 = (_local13 - (_local18 * _local21));
_local15 = (_local15 + (_local19 * _local21));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local4 = _local2.m_xf.R;
_local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
_local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
_local24 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9));
_local25 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8));
_local26 = (_local15 - _local13);
_local27 = m_mass.Solve33(new b2Vec3(), -(_local24), -(_local25), -(_local26));
if (m_limitState == e_equalLimits){
m_impulse.Add(_local27);
} else {
if (m_limitState == e_atLowerLimit){
_local6 = (m_impulse.z + _local27.z);
if (_local6 < 0){
_local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25));
_local27.x = _local7.x;
_local27.y = _local7.y;
_local27.z = -(m_impulse.z);
m_impulse.x = (m_impulse.x + _local7.x);
m_impulse.y = (m_impulse.y + _local7.y);
m_impulse.z = 0;
};
} else {
if (m_limitState == e_atUpperLimit){
_local6 = (m_impulse.z + _local27.z);
if (_local6 > 0){
_local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25));
_local27.x = _local7.x;
_local27.y = _local7.y;
_local27.z = -(m_impulse.z);
m_impulse.x = (m_impulse.x + _local7.x);
m_impulse.y = (m_impulse.y + _local7.y);
m_impulse.z = 0;
};
};
};
};
_local12.x = (_local12.x - (_local16 * _local27.x));
_local12.y = (_local12.y - (_local16 * _local27.y));
_local13 = (_local13 - (_local18 * (((_local8 * _local27.y) - (_local9 * _local27.x)) + _local27.z)));
_local14.x = (_local14.x + (_local17 * _local27.x));
_local14.y = (_local14.y + (_local17 * _local27.y));
_local15 = (_local15 + (_local19 * (((_local10 * _local27.y) - (_local11 * _local27.x)) + _local27.z)));
} else {
_local4 = _local2.m_xf.R;
_local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
_local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
_local28 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9));
_local29 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8));
_local30 = m_mass.Solve22(new b2Vec2(), -(_local28), -(_local29));
m_impulse.x = (m_impulse.x + _local30.x);
m_impulse.y = (m_impulse.y + _local30.y);
_local12.x = (_local12.x - (_local16 * _local30.x));
_local12.y = (_local12.y - (_local16 * _local30.y));
_local13 = (_local13 - (_local18 * ((_local8 * _local30.y) - (_local9 * _local30.x))));
_local14.x = (_local14.x + (_local17 * _local30.x));
_local14.y = (_local14.y + (_local17 * _local30.y));
_local15 = (_local15 + (_local19 * ((_local10 * _local30.y) - (_local11 * _local30.x))));
};
_local2.m_linearVelocity.SetV(_local12);
_local2.m_angularVelocity = _local13;
_local3.m_linearVelocity.SetV(_local14);
_local3.m_angularVelocity = _local15;
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local5:b2Body = m_body1;
var _local6:b2Body = m_body2;
var _local7:Number = 0;
var _local8:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local6.m_sweep.a - _local5.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local3 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local3);
_local7 = b2Math.b2Abs(_local3);
} else {
if (m_limitState == e_atLowerLimit){
_local3 = (_local25 - m_lowerAngle);
_local7 = -(_local3);
_local3 = b2Math.b2Clamp((_local3 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local3);
} else {
if (m_limitState == e_atUpperLimit){
_local3 = (_local25 - m_upperAngle);
_local7 = _local3;
_local3 = b2Math.b2Clamp((_local3 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local3);
};
};
};
_local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * _local26));
_local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * _local26));
_local5.SynchronizeTransform();
_local6.SynchronizeTransform();
};
_local4 = _local5.m_xf.R;
var _local12:Number = (m_localAnchor1.x - _local5.m_sweep.localCenter.x);
var _local13:Number = (m_localAnchor1.y - _local5.m_sweep.localCenter.y);
_local9 = ((_local4.col1.x * _local12) + (_local4.col2.x * _local13));
_local13 = ((_local4.col1.y * _local12) + (_local4.col2.y * _local13));
_local12 = _local9;
_local4 = _local6.m_xf.R;
var _local14:Number = (m_localAnchor2.x - _local6.m_sweep.localCenter.x);
var _local15:Number = (m_localAnchor2.y - _local6.m_sweep.localCenter.y);
_local9 = ((_local4.col1.x * _local14) + (_local4.col2.x * _local15));
_local15 = ((_local4.col1.y * _local14) + (_local4.col2.y * _local15));
_local14 = _local9;
var _local16:Number = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12);
var _local17:Number = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13);
var _local18:Number = ((_local16 * _local16) + (_local17 * _local17));
var _local19:Number = Math.sqrt(_local18);
_local8 = _local19;
var _local20:Number = _local5.m_invMass;
var _local21:Number = _local6.m_invMass;
var _local22:Number = _local5.m_invI;
var _local23:Number = _local6.m_invI;
var _local24:Number = (10 * b2Settings.b2_linearSlop);
if (_local18 > (_local24 * _local24)){
_local27 = (_local16 / _local19);
_local28 = (_local17 / _local19);
_local29 = (_local20 + _local21);
_local30 = (1 / _local29);
_local10 = (_local30 * -(_local16));
_local11 = (_local30 * -(_local17));
_local31 = 0.5;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x - ((_local31 * _local20) * _local10));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y - ((_local31 * _local20) * _local11));
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + ((_local31 * _local21) * _local10));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + ((_local31 * _local21) * _local11));
_local16 = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12);
_local17 = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13);
};
K1.col1.x = (_local20 + _local21);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local20 + _local21);
K2.col1.x = ((_local22 * _local13) * _local13);
K2.col2.x = ((-(_local22) * _local12) * _local13);
K2.col1.y = ((-(_local22) * _local12) * _local13);
K2.col2.y = ((_local22 * _local12) * _local12);
K3.col1.x = ((_local23 * _local15) * _local15);
K3.col2.x = ((-(_local23) * _local14) * _local15);
K3.col1.y = ((-(_local23) * _local14) * _local15);
K3.col2.y = ((_local23 * _local14) * _local14);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local10 = tImpulse.x;
_local11 = tImpulse.y;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local5.m_invMass * _local10));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local5.m_invMass * _local11));
_local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * ((_local12 * _local11) - (_local13 * _local10))));
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local6.m_invMass * _local10));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local6.m_invMass * _local11));
_local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * ((_local14 * _local11) - (_local15 * _local10))));
_local5.SynchronizeTransform();
_local6.SynchronizeTransform();
return ((((_local8 <= b2Settings.b2_linearSlop)) && ((_local7 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 73
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var upperAngle:Number;
public var enableMotor:Boolean;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 74
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Controllers.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
b2internal var m_flags:uint;
private var m_type:int;
b2internal var m_islandIndex:int;
b2internal var m_xf:b2XForm;
b2internal var m_sweep:b2Sweep;
b2internal var m_linearVelocity:b2Vec2;
b2internal var m_angularVelocity:Number;
b2internal var m_force:b2Vec2;
b2internal var m_torque:Number;
b2internal var m_world:b2World;
b2internal var m_prev:b2Body;
b2internal var m_next:b2Body;
b2internal var m_shapeList:b2Shape;
b2internal var m_shapeCount:int;
b2internal var m_controllerList:b2ControllerEdge;
b2internal var m_controllerCount:int;
b2internal var m_jointList:b2JointEdge;
b2internal var m_contactList:b2ContactEdge;
b2internal var m_mass:Number;
b2internal var m_invMass:Number;
b2internal var m_I:Number;
b2internal var m_invI:Number;
b2internal var m_linearDamping:Number;
b2internal var m_angularDamping:Number;
b2internal var m_sleepTime:Number;
public var m_userData;
private static var s_massData:b2MassData = new b2MassData();
private static var s_xf1:b2XForm = new b2XForm();
b2internal static var e_frozenFlag:uint = 2;
b2internal static var e_islandFlag:uint = 4;
b2internal static var e_sleepFlag:uint = 8;
b2internal static var e_allowSleepFlag:uint = 16;
b2internal static var e_bulletFlag:uint = 32;
b2internal static var e_fixedRotationFlag:uint = 64;
b2internal static var e_staticType:uint = 1;
b2internal static var e_dynamicType:uint = 2;
b2internal static var e_maxTypes:uint = 3;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_controllerList = null;
m_contactList = null;
m_controllerCount = 0;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
private function connectEdges(_arg1:b2EdgeShape, _arg2:b2EdgeShape, _arg3:Number):Number{
var _local4:Number = Math.atan2(_arg2.GetDirectionVector().y, _arg2.GetDirectionVector().x);
var _local5:Number = Math.tan(((_local4 - _arg3) * 0.5));
var _local6:b2Vec2 = b2Math.MulFV(_local5, _arg2.GetDirectionVector());
_local6 = b2Math.SubtractVV(_local6, _arg2.GetNormalVector());
_local6 = b2Math.MulFV(b2Settings.b2_toiSlop, _local6);
_local6 = b2Math.AddVV(_local6, _arg2.GetVertex1());
var _local7:b2Vec2 = b2Math.AddVV(_arg1.GetDirectionVector(), _arg2.GetDirectionVector());
_local7.Normalize();
var _local8 = (b2Math.b2Dot(_arg1.GetDirectionVector(), _arg2.GetNormalVector()) > 0);
_arg1.SetNextEdge(_arg2, _local6, _local7, _local8);
_arg2.SetPrevEdge(_arg1, _local6, _local7, _local8);
return (_local4);
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local3:b2EdgeChainDef;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:int;
var _local7:b2EdgeShape;
var _local8:b2EdgeShape;
var _local9:b2EdgeShape;
var _local10:Number;
if (m_world.m_lock == true){
return (null);
};
if (_arg1.type == b2Shape.e_edgeShape){
_local3 = (_arg1 as b2EdgeChainDef);
if (_local3.isALoop){
_local4 = _local3.vertices[(_local3.vertexCount - 1)];
_local6 = 0;
} else {
_local4 = _local3.vertices[0];
_local6 = 1;
};
_local7 = null;
_local8 = null;
_local9 = null;
_local10 = 0;
while (_local6 < _local3.vertexCount) {
_local5 = _local3.vertices[_local6];
_local9 = new b2EdgeShape(_local4, _local5, _arg1);
_local9.m_next = m_shapeList;
m_shapeList = _local9;
m_shapeCount++;
_local9.m_body = this;
_local9.CreateProxy(m_world.m_broadPhase, m_xf);
_local9.UpdateSweepRadius(m_sweep.localCenter);
if (_local8 == null){
_local7 = _local9;
_local10 = Math.atan2(_local9.GetDirectionVector().y, _local9.GetDirectionVector().x);
} else {
_local10 = connectEdges(_local8, _local9, _local10);
};
_local8 = _local9;
_local4 = _local5;
_local6++;
};
if (_local3.isALoop){
connectEdges(_local8, _local7, _local10);
};
return (_local7);
};
var _local2:b2Shape = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetMass():Number{
return (m_mass);
}
public function GetInertia():Number{
return (m_I);
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetLinearDamping():Number{
return (m_linearDamping);
}
public function SetLinearDamping(_arg1:Number):void{
m_linearDamping = _arg1;
}
public function GetAngularDamping():Number{
return (m_angularDamping);
}
public function SetAngularDamping(_arg1:Number):void{
m_angularDamping = _arg1;
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function IsFixedRotation():Boolean{
return (((m_flags & e_fixedRotationFlag) == e_fixedRotationFlag));
}
public function SetFixedRotation(_arg1:Boolean):void{
if (_arg1){
m_angularVelocity = 0;
m_invI = 0;
m_flags = (m_flags | e_fixedRotationFlag);
} else {
if (m_I > 0){
m_invI = (1 / m_I);
m_flags = (m_flags & e_fixedRotationFlag);
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function SetStatic():void{
if (m_type == e_staticType){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_type = e_staticType;
var _local1:b2Shape = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function IsAllowSleeping():Boolean{
return (((m_flags & e_allowSleepFlag) == e_allowSleepFlag));
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function GetControllerList():b2ControllerEdge{
return (m_controllerList);
}
public function GetNext():b2Body{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetWorld():b2World{
return (m_world);
}
public function AddToLinearVelocity(_arg1:Number, _arg2:Number):void{
WakeUp();
var _local3:b2Vec2 = new b2Vec2((GetLinearVelocity().x + _arg1), (GetLinearVelocity().y + _arg2));
SetLinearVelocity(_local3);
}
public function AddToAngularVelocity(_arg1:Number, _arg2:Number):void{
WakeUp();
SetAngularVelocity((GetAngularVelocity() + _arg1));
if (GetAngularVelocity() > _arg2){
SetAngularVelocity(_arg2);
};
if (GetAngularVelocity() < (_arg2 * -1)){
SetAngularVelocity((_arg2 * -1));
};
}
b2internal function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
b2internal function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
b2internal function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
b2internal function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
}
}//package Box2D.Dynamics
Section 75
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var massData:b2MassData;
public var userData;
public var position:b2Vec2;
public var angle:Number;
public var linearDamping:Number;
public var angularDamping:Number;
public var allowSleep:Boolean;
public var isSleeping:Boolean;
public var fixedRotation:Boolean;
public var isBullet:Boolean;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 76
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 77
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2ContactFilter {
b2internal static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
public function RayCollide(_arg1, _arg2:b2Shape):Boolean{
if (!_arg1){
return (true);
};
return (ShouldCollide((_arg1 as b2Shape), _arg2));
}
}
}//package Box2D.Dynamics
Section 78
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 79
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
b2internal var m_world:b2World;
private var m_nullContact:b2NullContact;
private var m_destroyImmediate:Boolean;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local8:Array;
var _local9:int;
var _local10:b2Manifold;
var _local11:int;
var _local12:b2ManifoldPoint;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:b2Body = _local2.m_body;
var _local5:b2Body = _local3.m_body;
var _local6:b2ContactPoint = s_evalCP;
_local6.shape1 = _arg1.m_shape1;
_local6.shape2 = _arg1.m_shape2;
_local6.friction = b2Settings.b2MixFriction(_local2.GetFriction(), _local3.GetFriction());
_local6.restitution = b2Settings.b2MixRestitution(_local2.GetRestitution(), _local3.GetRestitution());
var _local7:int = _arg1.m_manifoldCount;
if ((((_local7 > 0)) && (m_world.m_contactListener))){
_local8 = _arg1.GetManifolds();
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local8[_local9];
_local6.normal.SetV(_local10.normal);
_local11 = 0;
while (_local11 < _local10.pointCount) {
_local12 = _local10.points[_local11];
_local6.position = _local4.GetWorldPoint(_local12.localPoint1);
_local13 = _local4.GetLinearVelocityFromLocalPoint(_local12.localPoint1);
_local14 = _local5.GetLinearVelocityFromLocalPoint(_local12.localPoint2);
_local6.velocity.Set((_local14.x - _local13.x), (_local14.y - _local13.y));
_local6.separation = _local12.separation;
_local6.id.key = _local12.id._key;
m_world.m_contactListener.Remove(_local6);
_local11++;
};
_local9++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local4.m_contactList){
_local4.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 80
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.display.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
private var m_drawFlags:uint;
b2internal var m_sprite:Sprite;
private var m_drawScale:Number;// = 1
private var m_lineThickness:Number;// = 1
private var m_alpha:Number;// = 1
private var m_fillAlpha:Number;// = 1
private var m_xformScale:Number;// = 1
public static var e_shapeBit:uint = 1;
public static var e_jointBit:uint = 2;
public static var e_coreShapeBit:uint = 4;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_centerOfMassBit:uint = 64;
public static var e_controllerBit:uint = 128;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetSprite(_arg1:Sprite):void{
m_sprite = _arg1;
}
public function GetSprite():Sprite{
return (m_sprite);
}
public function SetDrawScale(_arg1:Number):void{
m_drawScale = _arg1;
}
public function GetDrawScale():Number{
return (m_drawScale);
}
public function SetLineThickness(_arg1:Number):void{
m_lineThickness = _arg1;
}
public function GetLineThickness():Number{
return (m_lineThickness);
}
public function SetAlpha(_arg1:Number):void{
m_alpha = _arg1;
}
public function GetAlpha():Number{
return (m_alpha);
}
public function SetFillAlpha(_arg1:Number):void{
m_fillAlpha = _arg1;
}
public function GetFillAlpha():Number{
return (m_fillAlpha);
}
public function SetXFormScale(_arg1:Number):void{
m_xformScale = _arg1;
}
public function GetXFormScale():Number{
return (m_xformScale);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 81
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 82
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
private var m_allocator;
private var m_listener:b2ContactListener;
b2internal var m_bodies:Array;
b2internal var m_contacts:Array;
b2internal var m_joints:Array;
b2internal var m_bodyCount:int;
b2internal var m_jointCount:int;
b2internal var m_contactCount:int;
private var m_bodyCapacity:int;
b2internal var m_contactCapacity:int;
b2internal var m_jointCapacity:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean):void{
var _local4:int;
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:Boolean;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local4++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local4 = 0;
while (_local4 < m_jointCount) {
_local7 = m_joints[_local4];
_local7.InitVelocityConstraints(_arg1);
_local4++;
};
_local4 = 0;
while (_local4 < _arg1.velocityIterations) {
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.SolveVelocityConstraints(_arg1);
_local5++;
};
_local8.SolveVelocityConstraints();
_local4++;
};
_local8.FinalizeVelocityConstraints();
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local4++;
};
_local4 = 0;
while (_local4 < _arg1.positionIterations) {
_local9 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local10 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local11 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local10 = ((_local10) && (_local11));
_local5++;
};
if (((_local9) && (_local10))){
break;
};
_local4++;
};
Report(_local8.m_constraints);
if (_arg3){
_local12 = Number.MAX_VALUE;
_local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local12 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){
_local6.m_sleepTime = 0;
_local12 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local12 = b2Math.b2Min(_local12, _local6.m_sleepTime);
};
};
_local4++;
};
if (_local12 >= b2Settings.b2_timeToSleep){
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
m_bodies[_local4].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local4++;
};
};
};
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:int;
var _local6:b2Body;
var _local7:Boolean;
var _local8:Boolean;
var _local9:Boolean;
var _local4:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_arg1.warmStarting = true;
_local2 = 0;
while (_local2 < m_jointCount) {
m_joints[_local2].InitVelocityConstraints(_arg1);
_local2++;
};
_local2 = 0;
while (_local2 < _arg1.velocityIterations) {
_local4.SolveVelocityConstraints();
_local3 = 0;
while (_local3 < m_jointCount) {
m_joints[_local3].InitVelocityConstraints(_arg1);
_local3++;
};
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local6 = m_bodies[_local2];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local2++;
};
var _local5:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.positionIterations) {
_local7 = _local4.SolvePositionConstraints(_local5);
_local8 = true;
_local3 = 0;
while (_local3 < m_jointCount) {
_local9 = m_joints[_local3].SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local8 = ((_local8) && (_local9));
_local3++;
};
if (((_local7) && (_local8))){
break;
};
_local2++;
};
Report(_local4.m_constraints);
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddBody(_arg1:b2Body):void{
_arg1.m_islandIndex = m_bodyCount;
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
}
}//package Box2D.Dynamics
Section 83
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var dt:Number;
public var inv_dt:Number;
public var dtRatio:Number;
public var velocityIterations:int;
public var positionIterations:int;
public var warmStarting:Boolean;
}
}//package Box2D.Dynamics
Section 84
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Controllers.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
b2internal var m_raycastUserData;
b2internal var m_raycastSegment:b2Segment;
b2internal var m_raycastNormal:b2Vec2;
b2internal var m_blockAllocator;
b2internal var m_stackAllocator;
b2internal var m_lock:Boolean;
b2internal var m_broadPhase:b2BroadPhase;
private var m_contactManager:b2ContactManager;
b2internal var m_bodyList:b2Body;
private var m_jointList:b2Joint;
b2internal var m_contactList:b2Contact;
private var m_bodyCount:int;
b2internal var m_contactCount:int;
private var m_jointCount:int;
private var m_controllerList:b2Controller;
private var m_controllerCount:int;
private var m_gravity:b2Vec2;
private var m_allowSleep:Boolean;
b2internal var m_groundBody:b2Body;
private var m_destructionListener:b2DestructionListener;
private var m_boundaryListener:b2BoundaryListener;
b2internal var m_contactFilter:b2ContactFilter;
b2internal var m_contactListener:b2ContactListener;
private var m_debugDraw:b2DebugDraw;
private var m_inv_dt0:Number;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
private static var s_xf:b2XForm = new b2XForm();
private static var m_warmStarting:Boolean;
private static var m_continuousPhysics:Boolean;
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_raycastNormal = new b2Vec2();
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_controllerList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_controllerCount = 0;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function DestroyBody(_arg1:b2Body):void{
var _local5:b2JointEdge;
var _local6:b2ControllerEdge;
var _local7:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local5 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local5.joint);
};
DestroyJoint(_local5.joint);
};
var _local3:b2ControllerEdge = _arg1.m_controllerList;
while (_local3) {
_local6 = _local3;
_local3 = _local3.nextController;
_local6.controller.RemoveBody(_arg1);
};
var _local4:b2Shape = _arg1.m_shapeList;
while (_local4) {
_local7 = _local4;
_local4 = _local4.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local7);
};
_local7.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local7, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function AddController(_arg1:b2Controller):b2Controller{
_arg1.m_next = m_controllerList;
_arg1.m_prev = null;
m_controllerList = _arg1;
_arg1.m_world = this;
m_controllerCount++;
return (_arg1);
}
public function RemoveController(_arg1:b2Controller):void{
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (m_controllerList == _arg1){
m_controllerList = _arg1.m_next;
};
m_controllerCount--;
}
public function CreateController(_arg1:b2Controller):b2Controller{
if (_arg1.m_world != this){
throw (new Error("Controller can only be a member of one world"));
};
_arg1.m_next = m_controllerList;
_arg1.m_prev = null;
if (m_controllerList){
m_controllerList.m_prev = _arg1;
};
m_controllerList = _arg1;
m_controllerCount++;
_arg1.m_world = this;
return (_arg1);
}
public function DestroyController(_arg1:b2Controller):void{
_arg1.Clear();
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1 == m_controllerList){
m_controllerList = _arg1.m_next;
};
m_controllerCount--;
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
public function GetContactCount():int{
return (m_contactCount);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function GetGravity():b2Vec2{
return (m_gravity);
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function Step(_arg1:Number, _arg2:int, _arg3:int):void{
m_lock = true;
var _local4:b2TimeStep = new b2TimeStep();
_local4.dt = _arg1;
_local4.velocityIterations = _arg2;
_local4.positionIterations = _arg3;
if (_arg1 > 0){
_local4.inv_dt = (1 / _arg1);
} else {
_local4.inv_dt = 0;
};
_local4.dtRatio = (m_inv_dt0 * _arg1);
_local4.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local4.dt > 0){
Solve(_local4);
};
if (((m_continuousPhysics) && ((_local4.dt > 0)))){
SolveTOI(_local4);
};
DrawDebugData();
m_inv_dt0 = _local4.inv_dt;
m_lock = false;
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function InRange(_arg1:b2AABB):Boolean{
return (m_broadPhase.InRange(_arg1));
}
public function Raycast(_arg1:b2Segment, _arg2:Array, _arg3:int, _arg4:Boolean, _arg5):int{
var _local7:int;
var _local6:Array = new Array(_arg3);
m_raycastSegment = _arg1;
m_raycastUserData = _arg5;
if (_arg4){
_local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey);
} else {
_local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey2);
};
var _local8:int;
while (_local8 < _local7) {
_arg2[_local8] = _local6[_local8];
_local8++;
};
return (_local7);
}
public function RaycastOne(_arg1:b2Segment, _arg2:Array, _arg3:b2Vec2, _arg4:Boolean, _arg5):b2Shape{
var _local6:Array = new Array(1);
var _local7:Number = Raycast(_arg1, _local6, 1, _arg4, _arg5);
if (_local7 == 0){
return (null);
};
if (_local7 > 1){
trace(_local7);
};
var _local8:b2Shape = _local6[0];
var _local9:b2XForm = _local8.GetBody().GetXForm();
_local8.TestSegment(_local9, _arg2, _arg3, _arg1, 1);
return (_local8);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetJointList():b2Joint{
return (m_jointList);
}
b2internal function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local10:int;
var _local11:int;
var _local12:b2Body;
var _local13:b2ContactEdge;
var _local14:b2JointEdge;
var _local15:Boolean;
var _local3:b2Controller = m_controllerList;
while (_local3) {
_local3.Step(_arg1);
_local3 = _local3.m_next;
};
var _local4:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local5:b2Contact = m_contactList;
while (_local5) {
_local5.m_flags = (_local5.m_flags & ~(b2Contact.e_islandFlag));
_local5 = _local5.m_next;
};
var _local6:b2Joint = m_jointList;
while (_local6) {
_local6.m_islandFlag = false;
_local6 = _local6.m_next;
};
var _local7:int = m_bodyCount;
var _local8:Array = new Array(_local7);
var _local9:b2Body = m_bodyList;
while (_local9) {
if ((_local9.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local9.IsStatic()){
} else {
_local4.Clear();
_local10 = 0;
var _temp1 = _local10;
_local10 = (_local10 + 1);
var _local16 = _temp1;
_local8[_local16] = _local9;
_local9.m_flags = (_local9.m_flags | b2Body.e_islandFlag);
while (_local10 > 0) {
--_local10;
_local2 = _local8[_local10];
_local4.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local13 = _local2.m_contactList;
while (_local13) {
if ((_local13.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local13.contact.m_manifoldCount == 0){
} else {
_local4.AddContact(_local13.contact);
_local13.contact.m_flags = (_local13.contact.m_flags | b2Contact.e_islandFlag);
_local12 = _local13.other;
if ((_local12.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local10;
_local10 = (_local10 + 1);
var _local17 = _temp2;
_local8[_local17] = _local12;
_local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag);
};
};
};
_local13 = _local13.next;
};
_local14 = _local2.m_jointList;
while (_local14) {
if (_local14.joint.m_islandFlag == true){
} else {
_local4.AddJoint(_local14.joint);
_local14.joint.m_islandFlag = true;
_local12 = _local14.other;
if ((_local12.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local10;
_local10 = (_local10 + 1);
_local17 = _temp3;
_local8[_local17] = _local12;
_local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag);
};
};
_local14 = _local14.next;
};
};
};
_local4.Solve(_arg1, m_gravity, m_allowSleep);
_local11 = 0;
while (_local11 < _local4.m_bodyCount) {
_local2 = _local4.m_bodies[_local11];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local11++;
};
};
};
_local9 = _local9.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local15 = _local2.SynchronizeShapes();
if ((((_local15 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
b2internal function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Joint;
var _local12:b2Contact;
var _local13:b2Contact;
var _local14:Number;
var _local15:b2Body;
var _local16:int;
var _local17:int;
var _local18:b2JointEdge;
var _local19:b2TimeStep;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:b2Body;
var _local24:Boolean;
var _local9:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, b2Settings.b2_maxTOIJointsPerIsland, m_stackAllocator, m_contactListener);
var _local10:int = m_bodyCount;
var _local11:Array = new Array(_local10);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local12 = m_contactList;
while (_local12) {
_local12.m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local12 = _local12.m_next;
};
_local8 = m_jointList;
while (_local8) {
_local8.m_islandFlag = false;
_local8 = _local8.m_next;
};
while (true) {
_local13 = null;
_local14 = 1;
_local12 = m_contactList;
for (;_local12;(_local12 = _local12.m_next)) {
if ((_local12.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local21 = 1;
if ((_local12.m_flags & b2Contact.e_toiFlag)){
_local21 = _local12.m_toi;
} else {
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local22 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local22 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local22);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local22 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local22);
};
};
_local21 = b2TimeOfImpact.TimeOfImpact(_local12.m_shape1, _local5.m_sweep, _local12.m_shape2, _local6.m_sweep);
if ((((_local21 > 0)) && ((_local21 < 1)))){
_local21 = (((1 - _local21) * _local22) + _local21);
if (_local21 > 1){
_local21 = 1;
};
};
_local12.m_toi = _local21;
_local12.m_flags = (_local12.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local21)) && ((_local21 < _local14)))){
_local13 = _local12;
_local14 = _local21;
};
};
};
if ((((_local13 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local14)))){
break;
};
_local3 = _local13.m_shape1;
_local4 = _local13.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local14);
_local6.Advance(_local14);
_local13.Update(m_contactListener);
_local13.m_flags = (_local13.m_flags & ~(b2Contact.e_toiFlag));
if (_local13.m_manifoldCount == 0){
} else {
_local15 = _local5;
if (_local15.IsStatic()){
_local15 = _local6;
};
_local9.Clear();
_local16 = 0;
_local17 = 0;
var _temp1 = _local17;
_local17 = (_local17 + 1);
_local11[(_local16 + _temp1)] = _local15;
_local15.m_flags = (_local15.m_flags | b2Body.e_islandFlag);
while (_local17 > 0) {
var _temp2 = _local16;
_local16 = (_local16 + 1);
_local2 = _local11[_temp2];
_local17--;
_local9.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local9.m_contactCount == _local9.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local9.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local23 = _local7.other;
if ((_local23.m_flags & b2Body.e_islandFlag)){
} else {
if (_local23.IsStatic() == false){
_local23.Advance(_local14);
_local23.WakeUp();
};
_local11[(_local16 + _local17)] = _local23;
_local17++;
_local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local18 = _local2.m_jointList;
while (_local18) {
if (_local9.m_jointCount == _local9.m_jointCapacity){
} else {
if (_local18.joint.m_islandFlag == true){
} else {
_local9.AddJoint(_local18.joint);
_local18.joint.m_islandFlag = true;
_local23 = _local18.other;
if ((_local23.m_flags & b2Body.e_islandFlag)){
} else {
if (!_local23.IsStatic()){
_local23.Advance(_local14);
_local23.WakeUp();
};
_local11[(_local16 + _local17)] = _local23;
_local17++;
_local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag);
};
};
};
_local18 = _local18.next;
};
_local19 = new b2TimeStep();
_local19.warmStarting = false;
_local19.dt = ((1 - _local14) * _arg1.dt);
_local19.inv_dt = (1 / _local19.dt);
_local19.dtRatio = 0;
_local19.velocityIterations = _arg1.velocityIterations;
_local19.positionIterations = _arg1.positionIterations;
_local9.SolveTOI(_local19);
_local20 = 0;
while (_local20 < _local9.m_bodyCount) {
_local2 = _local9.m_bodies[_local20];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local24 = _local2.SynchronizeShapes();
if ((((_local24 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local20++;
};
_local20 = 0;
while (_local20 < _local9.m_contactCount) {
_local12 = _local9.m_contacts[_local20];
_local9.m_contacts[_local20].m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local20++;
};
_local20 = 0;
while (_local20 < _local9.m_jointCount) {
_local8 = _local9.m_joints[_local20];
_local8.m_islandFlag = false;
_local20++;
};
m_broadPhase.Commit();
};
};
}
b2internal function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
b2internal function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local16:b2EdgeShape;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
case b2Shape.e_edgeShape:
_local16 = (_arg1 as b2EdgeShape);
m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetVertex1()), b2Math.b2MulX(_arg2, _local16.GetVertex2()), _arg3);
if (_arg4){
m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetCoreVertex1()), b2Math.b2MulX(_arg2, _local16.GetCoreVertex2()), _local5);
};
break;
};
}
b2internal function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:b2Controller;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_controllerBit)){
_local16 = m_controllerList;
while (_local16) {
_local16.Draw(m_debugDraw);
_local16 = _local16.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
for each (_local17 in _local6.m_pairManager.m_pairs) {
_local18 = _local17.proxy1;
_local19 = _local17.proxy2;
if (((!(_local18)) || (!(_local19)))){
} else {
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
};
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < _local6.m_proxyPool.length) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
b2internal function RaycastSortKey(_arg1:b2Shape):Number{
if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){
return (-1);
};
var _local2:b2Body = _arg1.GetBody();
var _local3:b2XForm = _local2.GetXForm();
var _local4:Array = [0];
if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) == b2Shape.e_missCollide){
return (-1);
};
return (_local4[0]);
}
b2internal function RaycastSortKey2(_arg1:b2Shape):Number{
if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){
return (-1);
};
var _local2:b2Body = _arg1.GetBody();
var _local3:b2XForm = _local2.GetXForm();
var _local4:Array = [0];
if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) != b2Shape.e_hitCollide){
return (-1);
};
return (_local4[0]);
}
}
}//package Box2D.Dynamics
Section 85
//B2DManager (Box2D.B2DManager)
package Box2D {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import flash.display.*;
public class B2DManager {
public static var Root:MovieClip;
public static function init(_arg1:MovieClip):void{
Root = _arg1;
}
public static function spawnCircleBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{
var _local10:b2BodyDef;
var _local11:b2CircleDef;
_local10 = new b2BodyDef();
_local10.position.x = _arg2;
_local10.position.y = _arg3;
_local11 = new b2CircleDef();
_local11.radius = _arg4;
_local11.density = _arg5;
_local11.friction = _arg6;
_local11.restitution = _arg7;
_local11.filter.groupIndex = _arg8;
_local10.userData = _arg9;
_local10.userData.width = ((2 * Root.worldScale) * _arg4);
_local10.userData.height = ((2 * Root.worldScale) * _arg4);
Root[_arg1] = Root.m_world.CreateBody(_local10);
Root[_arg1].CreateShape(_local11);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local10.userData);
return (Root[_arg1]);
}
public static function spawnFixedRotCircleBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{
var _local10:b2BodyDef;
_local10 = new b2BodyDef();
_local10.position.x = _arg2;
_local10.position.y = _arg3;
var _local11:b2CircleDef = new b2CircleDef();
_local11.radius = _arg4;
_local11.density = _arg5;
_local11.friction = _arg6;
_local11.restitution = _arg7;
_local11.filter.groupIndex = _arg8;
_local10.userData = _arg9;
_local10.userData.width = ((2 * Root.worldScale) * _arg4);
_local10.userData.height = ((2 * Root.worldScale) * _arg4);
_local10.fixedRotation = true;
Root[_arg1] = Root.m_world.CreateBody(_local10);
Root[_arg1].CreateShape(_local11);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local10.userData);
return (Root[_arg1]);
}
public static function spawnBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{
var _local11:b2BodyDef;
_local11 = new b2BodyDef();
_local11.position.x = _arg2;
_local11.position.y = _arg3;
var _local12:b2PolygonDef = new b2PolygonDef();
_local12.SetAsBox((_arg4 / 2), (_arg5 / 2));
_local12.density = _arg6;
_local12.friction = _arg7;
_local12.restitution = _arg8;
_local12.filter.groupIndex = _arg9;
_local11.userData = _arg10;
_local11.userData.width = (_arg4 * Root.worldScale);
_local11.userData.height = (_arg5 * Root.worldScale);
Root[_arg1] = Root.m_world.CreateBody(_local11);
Root[_arg1].CreateShape(_local12);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local11.userData);
return (Root[_arg1]);
}
public static function spawnFixedRotBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{
var _local11:b2BodyDef = new b2BodyDef();
_local11.position.x = _arg2;
_local11.position.y = _arg3;
var _local12:b2PolygonDef = new b2PolygonDef();
_local12.SetAsBox((_arg4 / 2), (_arg5 / 2));
_local12.density = _arg6;
_local12.friction = _arg7;
_local12.restitution = _arg8;
_local12.filter.groupIndex = _arg9;
_local11.userData = _arg10;
_local11.userData.width = (_arg4 * Root.worldScale);
_local11.userData.height = (_arg5 * Root.worldScale);
_local11.fixedRotation = true;
Root[_arg1] = Root.m_world.CreateBody(_local11);
Root[_arg1].CreateShape(_local12);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local11.userData);
return (Root[_arg1]);
}
public static function spawnEquilateralBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{
var _local10:b2BodyDef = new b2BodyDef();
_local10.position.x = _arg2;
_local10.position.y = _arg3;
var _local11:b2PolygonDef = new b2PolygonDef();
_local11.vertexCount = 3;
_local11.vertices[0].Set(0, (-1 * _arg4));
_local11.vertices[1].Set((0.865 * _arg4), (0.5 * _arg4));
_local11.vertices[2].Set((-0.865 * _arg4), (0.5 * _arg4));
_local11.density = _arg5;
_local11.friction = _arg6;
_local11.restitution = _arg7;
_local11.filter.groupIndex = _arg8;
_local10.userData = _arg9;
_local10.userData.width = (((0.865 * _arg4) * 2) * Root.worldScale);
_local10.userData.height = (((1 * _arg4) + (0.5 * _arg4)) * Root.worldScale);
Root[_arg1] = Root.m_world.CreateBody(_local10);
Root[_arg1].CreateShape(_local11);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local10.userData);
return (Root[_arg1]);
}
public static function spawnIsocRightBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{
var _local10:b2BodyDef = new b2BodyDef();
_local10.position.x = _arg2;
_local10.position.y = _arg3;
var _local11:b2PolygonDef = new b2PolygonDef();
_local11.vertexCount = 3;
_local11.vertices[0].Set(0, 0);
_local11.vertices[1].Set(0, -(_arg4));
_local11.vertices[2].Set(_arg4, 0);
_local11.density = _arg5;
_local11.friction = _arg6;
_local11.restitution = _arg7;
_local11.filter.groupIndex = _arg8;
_local10.userData = _arg9;
_local10.userData.width = (_arg4 * Root.worldScale);
_local10.userData.height = (_arg4 * Root.worldScale);
Root[_arg1] = Root.m_world.CreateBody(_local10);
Root[_arg1].CreateShape(_local11);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local10.userData);
return (Root[_arg1]);
}
public static function spawnTrapezoidBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{
var _local10:b2BodyDef = new b2BodyDef();
_local10.position.x = _arg2;
_local10.position.y = _arg3;
var _local11:b2PolygonDef = new b2PolygonDef();
_local11.vertexCount = 4;
_local11.vertices[0].Set(((-1 * _arg4) / 4), ((-1 * _arg4) / 4));
_local11.vertices[1].Set((_arg4 / 4), ((-1 * _arg4) / 4));
_local11.vertices[2].Set((_arg4 / 2), (_arg4 / 4));
_local11.vertices[3].Set(((-1 * _arg4) / 2), (_arg4 / 4));
_local11.density = _arg5;
_local11.friction = _arg6;
_local11.restitution = _arg7;
_local11.filter.groupIndex = _arg8;
_local10.userData = _arg9;
_local10.userData.width = (_arg4 * Root.worldScale);
_local10.userData.height = ((_arg4 / 2) * Root.worldScale);
Root[_arg1] = Root.m_world.CreateBody(_local10);
Root[_arg1].CreateShape(_local11);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local10.userData);
return (Root[_arg1]);
}
public static function spawnHexagonBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{
var _local10:b2BodyDef = new b2BodyDef();
_local10.position.x = _arg2;
_local10.position.y = _arg3;
var _local11:b2PolygonDef = new b2PolygonDef();
_local11.vertexCount = 6;
_local11.vertices[0].Set((_arg4 * 0.5), ((-1 * _arg4) * 0.866));
_local11.vertices[1].Set(_arg4, 0);
_local11.vertices[2].Set((_arg4 * 0.5), (_arg4 * 0.866));
_local11.vertices[3].Set(((-1 * _arg4) * 0.5), (_arg4 * 0.866));
_local11.vertices[4].Set((-1 * _arg4), 0);
_local11.vertices[5].Set(((-1 * _arg4) * 0.5), ((-1 * _arg4) * 0.866));
_local11.density = _arg5;
_local11.friction = _arg6;
_local11.restitution = _arg7;
_local11.filter.groupIndex = _arg8;
_local10.userData = _arg9;
_local10.userData.width = ((_arg4 * 2) * Root.worldScale);
_local10.userData.height = ((_arg4 * 1.732) * Root.worldScale);
Root[_arg1] = Root.m_world.CreateBody(_local10);
Root[_arg1].CreateShape(_local11);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local10.userData);
return (Root[_arg1]);
}
public static function spawnLineFromArray(_arg1:uint, _arg2:uint, _arg3:int, _arg4:Number, _arg5:Boolean, _arg6:Array, _arg7:uint, _arg8:Number, _arg9:Number, _arg10:Boolean, _arg11:int):MovieClip{
var _local12:MovieClip;
var _local13:uint;
var _local14:b2EdgeChainDef;
if (_arg7 == 1){
_local12 = new MovieClip();
Root.addChild(_local12);
_local12.graphics.lineStyle(_arg2, _arg1);
_local12.graphics.moveTo(_arg6[0], _arg6[1]);
if (_arg3 >= 0){
_local12.graphics.beginFill(_arg3);
};
if (_arg5){
_local14 = new b2EdgeChainDef();
_local14.friction = _arg8;
_local14.restitution = _arg9;
};
_local13 = 0;
while (_local13 < _arg6.length) {
_local12.graphics.lineTo(_arg6[_local13], _arg6[(_local13 + 1)]);
if (_arg5){
_local14.vertices.push(new b2Vec2((_arg6[_local13] / Root.worldScale), (_arg6[(_local13 + 1)] / Root.worldScale)));
};
_local13 = (_local13 + 2);
};
if (_arg3 >= 0){
_local12.graphics.endFill();
};
if (_arg5){
_local14.isALoop = _arg10;
_local14.vertexCount = _local14.vertices.length;
Root.m_world.GetGroundBody().CreateShape(_local14);
};
return (_local12);
};
return (null);
}
public static function spawnLineFromArrayReturnShape(_arg1:uint, _arg2:uint, _arg3:int, _arg4:Number, _arg5:Boolean, _arg6:Array, _arg7:uint, _arg8:Number, _arg9:Number, _arg10:Boolean, _arg11:int){
var _local12:MovieClip;
var _local13:uint;
var _local14:b2EdgeChainDef;
var _local15:*;
if (_arg7 == 1){
_local12 = new MovieClip();
Root.addChild(_local12);
_local12.graphics.lineStyle(_arg2, _arg1);
_local12.graphics.moveTo(_arg6[0], _arg6[1]);
if (_arg3 >= 0){
_local12.graphics.beginFill(_arg3, _arg4);
};
if (_arg5){
_local14 = new b2EdgeChainDef();
_local14.friction = _arg8;
_local14.restitution = _arg9;
};
_local13 = 0;
while (_local13 < _arg6.length) {
_local12.graphics.lineTo(_arg6[_local13], _arg6[(_local13 + 1)]);
if (_arg5){
_local14.vertices.push(new b2Vec2((_arg6[_local13] / Root.worldScale), (_arg6[(_local13 + 1)] / Root.worldScale)));
};
_local13 = (_local13 + 2);
};
if (_arg3 >= 0){
_local12.graphics.endFill();
};
if (_arg5){
_local14.isALoop = _arg10;
_local14.vertexCount = _local14.vertices.length;
_local15 = Root.m_world.GetGroundBody().CreateShape(_local14);
_local15.SetUserData(_local12);
return (_local15);
};
return (_local12);
};
return (null);
}
public static function spawnJoint(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:b2Vec2):b2RevoluteJoint{
var _local6:b2RevoluteJointDef = new b2RevoluteJointDef();
_local6.Initialize(Root[_arg2], Root[_arg3], _arg5);
_local6.maxMotorTorque = _arg4;
_local6.motorSpeed = 0;
_local6.enableMotor = true;
Root[_arg1] = Root.m_world.CreateJoint(_local6);
return (Root[_arg1]);
}
public static function spawnStaticBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{
var _local11:b2BodyDef = new b2BodyDef();
_local11.position.x = _arg2;
_local11.position.y = _arg3;
var _local12:b2PolygonDef = new b2PolygonDef();
_local12.SetAsBox((_arg4 / 2), (_arg5 / 2));
_local12.density = _arg6;
_local12.friction = _arg7;
_local12.restitution = _arg8;
_local12.filter.groupIndex = _arg9;
_local11.userData = _arg10;
_local11.userData.width = (_arg4 * Root.worldScale);
_local11.userData.height = (_arg5 * Root.worldScale);
Root[_arg1] = Root.m_world.CreateBody(_local11);
Root[_arg1].CreateShape(_local12);
Root[_arg1].SetMassFromShapes();
Root.addChild(_local11.userData);
return (Root[_arg1]);
}
}
}//package Box2D
Section 86
//ContactListener (Box2D.ContactListener)
package Box2D {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.display.*;
import Box2D.Dynamics.Contacts.*;
public class ContactListener extends b2ContactListener {
public var Root:MovieClip;
public function ContactListener(_arg1:MovieClip){
Root = _arg1;
}
override public function Add(_arg1:b2ContactPoint):void{
var _local2:b2Body = _arg1.shape1.GetBody();
var _local3:b2Body = _arg1.shape2.GetBody();
Root.CollisionHappened(_arg1, _local2, _local3);
}
override public function Persist(_arg1:b2ContactPoint):void{
}
override public function Remove(_arg1:b2ContactPoint):void{
}
override public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D
Section 87
//Color (fl.motion.Color)
package fl.motion {
import flash.display.*;
import flash.geom.*;
public class Color extends ColorTransform {
private var _tintColor:Number;// = 0
private var _tintMultiplier:Number;// = 0
public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
}
public function get brightness():Number{
return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1));
}
public function set brightness(_arg1:Number):void{
if (_arg1 > 1){
_arg1 = 1;
} else {
if (_arg1 < -1){
_arg1 = -1;
};
};
var _local2:Number = (1 - Math.abs(_arg1));
var _local3:Number = 0;
if (_arg1 > 0){
_local3 = (_arg1 * 0xFF);
};
this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2));
this.redOffset = (this.greenOffset = (this.blueOffset = _local3));
}
public function setTint(_arg1:uint, _arg2:Number):void{
this._tintColor = _arg1;
this._tintMultiplier = _arg2;
this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2)));
var _local3:uint = ((_arg1 >> 16) & 0xFF);
var _local4:uint = ((_arg1 >> 8) & 0xFF);
var _local5:uint = (_arg1 & 0xFF);
this.redOffset = Math.round((_local3 * _arg2));
this.greenOffset = Math.round((_local4 * _arg2));
this.blueOffset = Math.round((_local5 * _arg2));
}
public function get tintColor():uint{
return (this._tintColor);
}
public function set tintColor(_arg1:uint):void{
this.setTint(_arg1, this.tintMultiplier);
}
private function deriveTintColor():uint{
var _local1:Number = (1 / this.tintMultiplier);
var _local2:uint = Math.round((this.redOffset * _local1));
var _local3:uint = Math.round((this.greenOffset * _local1));
var _local4:uint = Math.round((this.blueOffset * _local1));
var _local5:uint = (((_local2 << 16) | (_local3 << 8)) | _local4);
return (_local5);
}
public function get tintMultiplier():Number{
return (this._tintMultiplier);
}
public function set tintMultiplier(_arg1:Number):void{
this.setTint(this.tintColor, _arg1);
}
private function parseXML(_arg1:XML=null):Color{
var _local3:XML;
var _local4:String;
var _local5:uint;
if (!_arg1){
return (this);
};
var _local2:XML = _arg1.elements()[0];
if (!_local2){
return (this);
};
for each (_local3 in _local2.attributes()) {
_local4 = _local3.localName();
if (_local4 == "tintColor"){
_local5 = (Number(_local3.toString()) as uint);
this.tintColor = _local5;
} else {
this[_local4] = Number(_local3.toString());
};
};
return (this);
}
public static function fromXML(_arg1:XML):Color{
return (Color(new (Color).parseXML(_arg1)));
}
public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{
var _local4:Number = (1 - _arg3);
var _local5:ColorTransform = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3)));
return (_local5);
}
public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{
var _local4:Number = (1 - _arg3);
var _local5:uint = ((_arg1 >> 24) & 0xFF);
var _local6:uint = ((_arg1 >> 16) & 0xFF);
var _local7:uint = ((_arg1 >> 8) & 0xFF);
var _local8:uint = (_arg1 & 0xFF);
var _local9:uint = ((_arg2 >> 24) & 0xFF);
var _local10:uint = ((_arg2 >> 16) & 0xFF);
var _local11:uint = ((_arg2 >> 8) & 0xFF);
var _local12:uint = (_arg2 & 0xFF);
var _local13:uint = ((_local5 * _local4) + (_local9 * _arg3));
var _local14:uint = ((_local6 * _local4) + (_local10 * _arg3));
var _local15:uint = ((_local7 * _local4) + (_local11 * _arg3));
var _local16:uint = ((_local8 * _local4) + (_local12 * _arg3));
var _local17:uint = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16);
return (_local17);
}
}
}//package fl.motion
Section 88
//MochiAd (mochi.as3.MochiAd)
package mochi.as3 {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiAd {
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var mc = _arg1;
var f:Function = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function showPreGameAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var complete:Boolean;
var unloaded:Boolean;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}, progress_override:function (_arg1:Object):Number{
return (NaN);
}, bar_offset:0};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
if (options.skip){
ad_timeout = 0;
};
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
var fn:Function = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = (10 + options.bar_offset);
bar.y = (h - 20);
};
var bar_w:Number = ((w - bar.x) - 10);
var bar_color:Number = options.color;
delete options.color;
var bar_background:Number = options.background;
delete options.background;
var bar_outline:Number = options.outline;
delete options.outline;
var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1);
var backing:Object = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo(bar_w, 0);
backing.lineTo(bar_w, 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2);
var inside:Object = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo(bar_w, 0);
inside.lineTo(bar_w, 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3);
var outline:Object = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo(bar_w, 0);
outline.lineTo(bar_w, 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
var progress:Number = Math.min(1, options.progress_override(clip));
var f:Function = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
if (!isNaN(progress)){
complete = (progress == 1);
} else {
if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){
complete = true;
} else {
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
} else {
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
};
} else {
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
};
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
trace(("[MOCHIAD rpcTestFn] " + _arg1));
return (_arg1);
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local12:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
var _local1:Object = this.parent.parent.root;
var _local2:Object = this.parent._mochiad_ctr;
var _local3:Number = (getTimer() - this.started);
var _local4:Boolean;
var _local5:Number = _local1.loaderInfo.bytesTotal;
var _local6:Number = _local1.loaderInfo.bytesLoaded;
var _local7:Number = Math.min(1, options.progress_override(_local1));
if (_local7 == 1){
complete = true;
};
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
var _local8:Number = ((100 * _local6) / _local5);
if (!isNaN(_local7)){
_local8 = (100 * _local7);
};
var _local9:Number = ((100 * _local3) / chk.ad_msec);
var _local10:Object = this._mochiad_bar._inside;
var _local11:Number = Math.min(100, Math.min(((_local8) || (0)), _local9));
_local11 = Math.max(this.last_pcnt, _local11);
this.last_pcnt = _local11;
_local10.scaleX = (_local11 * 0.01);
options.ad_progress(_local11);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8});
if (_local8 >= 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local12 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (unloaded){
MochiAd.unload(_local1);
} else {
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
};
doOnEnterFrame(chk);
}
public static function showClickAwayAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function showInterLevelAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
MochiAd.showInterLevelAd(_arg1);
}
public static function _allowDomains(_arg1:String):String{
var _local2:String = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType == "application"){
return (_local2);
};
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function load(_arg1:Object):MovieClip{
var clip:Object;
var mc:MovieClip;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!(clip is DisplayObject)){
trace("Warning: Object passed as container clip not a descendant of the DisplayObject type");
return (null);
};
if (MovieClip(clip).stage == null){
trace("Warning: Container clip for ad is not attached to the stage");
return (null);
};
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
var depth:Number = options.depth;
delete options.depth;
mc = createEmptyMovieClip(clip, "_mochiad", depth);
var wh:Array = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
} else {
trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal");
};
var lv:URLVariables = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{
trace("[MochiAds] Blocked URL");
});
if (!options.skip){
loader.load(req);
};
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function _cleanup(_arg1:Object):void{
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
var idx:Number = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local6:Array;
var _local3:Object = _arg2.getBounds(_arg2.root);
var _local4:Number = 0;
var _local5:Number = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.right - _local3.left);
_local5 = (_local3.top - _local3.bottom);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
var _local3:Object = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
};
return (_local3);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
default:
trace(("[mochiads rpc] unknown rpc id: " + _arg3.id));
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array = _arg2.split(".");
var _local4:Number = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
}
}//package mochi.as3
Section 89
//MochiCoins (mochi.as3.MochiCoins)
package mochi.as3 {
public class MochiCoins {
public static const STORE_SHOW:String = "StoreShow";
public static const STORE_HIDE:String = "StoreHide";
public static const ITEM_OWNED:String = "ItemOwned";
public static const ITEM_NEW:String = "ItemNew";
public static const STORE_ITEMS:String = "StoreItems";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IOError";
public static const NO_USER:String = "NoUser";
public static var _inventory:MochiInventory;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static function get inventory():MochiInventory{
return (_inventory);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showStore(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showStore", {options:_arg1}, null, null);
}
public static function showItem(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showItem call must pass an Object with an item key");
return;
};
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showItem", {options:_arg1}, null, null);
}
public static function showVideo(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showVideo call must pass an Object with an item key");
return;
};
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showVideo", {options:_arg1}, null, null);
}
public static function getStoreItems():void{
MochiServices.send("coins_getStoreItems");
}
public static function requestFunding(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestFunding", _arg1);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_inventory = new MochiInventory();
});
addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_inventory = null;
});
}
}//package mochi.as3
Section 90
//MochiDigits (mochi.as3.MochiDigits)
package mochi.as3 {
public final class MochiDigits {
private var Fragment:Number;
private var Sibling:MochiDigits;
private var Encoder:Number;
public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{
Encoder = 0;
setValue(_arg1, _arg2);
}
public function get value():Number{
return (Number(this.toString()));
}
public function set value(_arg1:Number):void{
setValue(_arg1);
}
public function addValue(_arg1:Number):void{
value = (value + _arg1);
}
public function setValue(_arg1:Number=0, _arg2:uint=0):void{
var _local3:String = _arg1.toString();
var _temp1 = _arg2;
_arg2 = (_arg2 + 1);
Fragment = (_local3.charCodeAt(_temp1) ^ Encoder);
if (_arg2 < _local3.length){
Sibling = new MochiDigits(_arg1, _arg2);
} else {
Sibling = null;
};
reencode();
}
public function reencode():void{
var _local1:uint = int((2147483647 * Math.random()));
Fragment = (Fragment ^ (_local1 ^ Encoder));
Encoder = _local1;
}
public function toString():String{
var _local1:String = String.fromCharCode((Fragment ^ Encoder));
if (Sibling != null){
_local1 = (_local1 + Sibling.toString());
};
return (_local1);
}
}
}//package mochi.as3
Section 91
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher)
package mochi.as3 {
public class MochiEventDispatcher {
private var eventTable:Object;
public function MochiEventDispatcher():void{
eventTable = {};
}
public function addEventListener(_arg1:String, _arg2:Function):void{
removeEventListener(_arg1, _arg2);
eventTable[_arg1].push(_arg2);
}
public function removeEventListener(_arg1:String, _arg2:Function):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
eventTable[_arg1] = [];
return;
};
for (_local3 in eventTable[_arg1]) {
if (eventTable[_arg1][_local3] != _arg2){
} else {
eventTable[_arg1].splice(Number(_local3), 1);
};
};
}
public function triggerEvent(_arg1:String, _arg2:Object):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
return;
};
for (_local3 in eventTable[_arg1]) {
var _local6 = eventTable[_arg1];
_local6[_local3](_arg2);
};
}
}
}//package mochi.as3
Section 92
//MochiEvents (mochi.as3.MochiEvents)
package mochi.as3 {
public class MochiEvents {
public static const ACHIEVEMENTS_OWNED:String = "AchievementOwned";
public static const ACHIEVEMENT_NEW:String = "AchievementReceived";
public static const GAME_ACHIEVEMENTS:String = "GameAchievements";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IOError";
public static const IO_PENDING:String = "IOPending";
public static const ALIGN_TOP_LEFT:String = "ALIGN_TL";
public static const ALIGN_TOP:String = "ALIGN_T";
public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR";
public static const ALIGN_LEFT:String = "ALIGN_L";
public static const ALIGN_CENTER:String = "ALIGN_C";
public static const ALIGN_RIGHT:String = "ALIGN_R";
public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL";
public static const ALIGN_BOTTOM:String = "ALIGN_B";
public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR";
public static const FORMAT_SHORT:String = "ShortForm";
public static const FORMAT_LONG:String = "LongForm";
public static const FORMAT_NONE:String = "NoForm";
private static var gameStart:Number;
private static var levelStart:Number;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function getAchievements(_arg1:Object=null):void{
MochiServices.send("events_getAchievements", _arg1);
}
public static function unlockAchievement(_arg1:Object):void{
MochiServices.send("events_unlockAchievement", _arg1);
}
public static function startSession(_arg1:String):void{
MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null);
}
public static function showAwards(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.stayOnTop();
MochiServices.send("events_showAwards", _arg1);
}
public static function setNotifications(_arg1:Object):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("events_setNotifications", _arg1, null, null);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function startPlay(_arg1:String="gameplay"):void{
MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null);
}
public static function endPlay():void{
MochiServices.send("events_clearRoundID", null, null, null);
}
public static function trackEvent(_arg1:String, _arg2=null):void{
MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null);
}
}
}//package mochi.as3
Section 93
//MochiInventory (mochi.as3.MochiInventory)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
public dynamic class MochiInventory extends Proxy {
private var _timer:Timer;
private var _consumableProperties:Object;
private var _syncPending:Boolean;
private var _outstandingID:Number;
private var _syncID:Number;
private var _names:Array;
private var _storeSync:Object;
private static const CONSUMER_KEY:String = "MochiConsumables";
private static const KEY_SALT:String = " syncMaint";
public static const READY:String = "InvReady";
public static const WRITTEN:String = "InvWritten";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IoError";
public static const VALUE_ERROR:String = "InvValueError";
public static const NOT_READY:String = "InvNotReady";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public function MochiInventory():void{
MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned);
MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut);
_storeSync = new Object();
_syncPending = false;
_outstandingID = 0;
_syncID = 0;
_timer = new Timer(1000);
_timer.addEventListener(TimerEvent.TIMER, sync);
_timer.start();
if (MochiSocial.loggedIn){
loggedIn();
} else {
loggedOut();
};
}
public function release():void{
MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut);
}
private function loggedOut(_arg1:Object=null):void{
_consumableProperties = null;
}
private function loggedIn(_arg1:Object=null):void{
MochiUserData.get(CONSUMER_KEY, getConsumableBag);
}
private function newItems(_arg1:Object):void{
if (!this[(_arg1.id + KEY_SALT)]){
this[(_arg1.id + KEY_SALT)] = 0;
};
if (!this[_arg1.id]){
this[_arg1.id] = 0;
};
this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count);
this[_arg1.id] = (this[_arg1.id] + _arg1.count);
if (((_arg1.privateProperties) && (_arg1.privateProperties.consumable))){
if (!this[_arg1.privateProperties.tag]){
this[_arg1.privateProperties.tag] = 0;
};
this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count));
};
}
private function itemOwned(_arg1:Object):void{
_storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count};
}
private function getConsumableBag(_arg1:MochiUserData):void{
var _local2:String;
var _local3:Number;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
return;
};
_consumableProperties = {};
_names = new Array();
if (_arg1.data){
for (_local2 in _arg1.data) {
_names.push(_local2);
_consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]);
};
};
for (_local2 in _storeSync) {
_local3 = _storeSync[_local2].count;
if (_consumableProperties[(_local2 + KEY_SALT)]){
_local3 = (_local3 - _consumableProperties[(_local2 + KEY_SALT)].value);
};
if (_local3 == 0){
} else {
newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties});
};
};
triggerEvent(READY, {});
}
private function putConsumableBag(_arg1:MochiUserData):void{
_syncPending = false;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
_outstandingID = -1;
};
triggerEvent(WRITTEN, {});
}
private function sync(_arg1:Event=null):void{
var _local3:String;
if (((_syncPending) || ((_syncID == _outstandingID)))){
return;
};
_outstandingID = _syncID;
var _local2:Object = {};
for (_local3 in _consumableProperties) {
_local2[_local3] = MochiDigits(_consumableProperties[_local3]).value;
};
MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag);
_syncPending = true;
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (-1);
};
if (_consumableProperties[_arg1]){
return (MochiDigits(_consumableProperties[_arg1]).value);
};
return (undefined);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{
if (!_consumableProperties[_arg1]){
return (false);
};
_names.splice(_names.indexOf(_arg1), 1);
delete _consumableProperties[_arg1];
return (true);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (false);
};
if (_consumableProperties[_arg1] == undefined){
return (false);
};
return (true);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:MochiDigits;
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return;
};
if (!(_arg2 is Number)){
triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2});
return;
};
if (_consumableProperties[_arg1]){
_local3 = MochiDigits(_consumableProperties[_arg1]);
if (_local3.value == _arg2){
return;
};
_local3.value = _arg2;
} else {
_names.push(_arg1);
_consumableProperties[_arg1] = new MochiDigits(_arg2);
};
_syncID++;
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1));
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{
return (_names[(_arg1 - 1)]);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
}
}//package mochi.as3
Section 94
//MochiServices (mochi.as3.MochiServices)
package mochi.as3 {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiServices {
public static const CONNECTED:String = "onConnected";
private static var _id:String;
private static var _container:Object;
private static var _clip:MovieClip;
private static var _loader:Loader;
private static var _timer:Timer;
private static var _preserved:Object;
private static var _servURL:String = "http://www.mochiads.com/static/lib/services/";
private static var _services:String = "services.swf";
private static var _mochiLC:String = "MochiLC.swf";
private static var _swfVersion:String;
private static var _listenChannelName:String = "__ms_";
private static var _sendChannel:LocalConnection;
private static var _sendChannelName:String;
private static var _connecting:Boolean = false;
private static var _connected:Boolean = false;
public static var netup:Boolean = true;
public static var netupAttempted:Boolean = false;
public static var onError:Object;
public static var widget:Boolean = false;
private static var _mochiLocalConnection:MovieClip;
private static var _queue:Array;
private static var _nextCallbackID:Number;
private static var _callbacks:Object;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static function get id():String{
return (_id);
}
public static function get clip():Object{
return (_container);
}
public static function get childClip():Object{
return (_clip);
}
public static function getVersion():String{
return ("3.9.4 as3");
}
public static function allowDomains(_arg1:String):String{
var _local2:String;
if (Security.sandboxType != "application"){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
};
if (_arg1.indexOf("http://") != -1){
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType != "application"){
Security.allowDomain(_local2);
Security.allowInsecureDomain(_local2);
};
};
return (_local2);
}
public static function isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function set comChannelName(_arg1:String):void{
if (_arg1 != null){
if (_arg1.length > 3){
_sendChannelName = (_arg1 + "_fromgame");
initComChannels();
};
};
}
public static function get connected():Boolean{
return (_connected);
}
public static function warnID(_arg1:String, _arg2:Boolean):void{
_arg1 = _arg1.toLowerCase();
if (_arg1.length != 16){
trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length"));
return;
} else {
if (_arg1 == "1e113c7239048b3f"){
if (_arg2){
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
};
return;
} else {
if (_arg1 == "84993a1de4031cd8"){
if (_arg2){
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
};
return;
};
};
};
var _local3:Number = 0;
while (_local3 < _arg1.length) {
switch (_arg1.charAt(_local3)){
case "0":
case "1":
case "2":
case "3":
case "4":
case "5":
case "6":
case "7":
case "8":
case "9":
case "a":
case "b":
case "c":
case "d":
case "e":
case "f":
break;
default:
trace(("WARNING: Board ID contains illegal characters: " + _arg1));
return;
};
_local3++;
};
}
public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{
var id = _arg1;
var clip = _arg2;
var onError = _arg3;
warnID(id, false);
if (onError != null){
MochiServices.onError = onError;
} else {
if (MochiServices.onError == null){
MochiServices.onError = function (_arg1:String):void{
trace(_arg1);
};
};
};
if ((clip is DisplayObject)){
if (clip.stage == null){
trace("MochiServices connect requires the containing clip be attached to the stage");
};
if (((!(_connected)) && ((_clip == null)))){
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
};
} else {
trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage.");
};
}
public static function disconnect():void{
if (((_connected) || (_connecting))){
if (_clip != null){
if (_clip.parent != null){
if ((_clip.parent is Sprite)){
Sprite(_clip.parent).removeChild(_clip);
_clip = null;
};
};
};
_connecting = (_connected = false);
flush(true);
try {
_mochiLocalConnection.close();
} catch(error:Error) {
};
};
if (_timer != null){
try {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, connectWait);
_timer = null;
} catch(error:Error) {
};
};
}
public static function stayOnTop():void{
_container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true);
if (_clip != null){
_clip.visible = true;
};
}
public static function doClose():void{
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
}
public static function bringToTop(_arg1:Event=null):void{
var e = _arg1;
if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){
try {
if (MochiServices.clip.numChildren > 1){
MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1));
};
} catch(errorObject:Error) {
trace("Warning: Depth sort error.");
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
};
};
}
private static function init(_arg1:String, _arg2:Object):void{
_id = _arg1;
if (_arg2 != null){
_container = _arg2;
loadCommunicator(_arg1, _container);
};
}
public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{
if (_clip.parent){
_clip.parent.removeChild(_clip);
};
if (_arg1 != null){
if ((_arg1 is DisplayObjectContainer)){
_container = _arg1;
};
};
if (_arg2){
if ((_container is DisplayObjectContainer)){
DisplayObjectContainer(_container).addChild(_clip);
};
};
}
private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{
if (_clip != null){
return (_clip);
};
if (!MochiServices.isNetworkAvailable()){
MochiServices.onError("NotConnected");
return (null);
};
if (urlOptions(_arg2).servURL){
_servURL = urlOptions(_arg2).servURL;
};
var _local3:String = (_servURL + _services);
if (urlOptions(_arg2).servicesURL){
_local3 = urlOptions(_arg2).servicesURL;
};
_listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999))));
MochiServices.allowDomains(_local3);
_clip = new MovieClip();
loadLCBridge(_clip);
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
var _local4:URLRequest = new URLRequest(_local3);
var _local5:URLVariables = new URLVariables();
_local5.listenLC = _listenChannelName;
_local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options;
_local5.api_version = getVersion();
if (widget){
_local5.widget = true;
};
_local4.data = _local5;
_loader.load(_local4);
_clip.addChild(_loader);
_sendChannel = new LocalConnection();
_queue = [];
_nextCallbackID = 0;
_callbacks = {};
_timer = new Timer(10000, 1);
_timer.addEventListener(TimerEvent.TIMER, connectWait);
_timer.start();
return (_clip);
}
private static function detach(_arg1:Event):void{
var _local2:LoaderInfo = LoaderInfo(_arg1.target);
_local2.removeEventListener(Event.COMPLETE, detach);
_local2.removeEventListener(IOErrorEvent.IO_ERROR, detach);
_local2.removeEventListener(Event.COMPLETE, loadLCBridgeComplete);
_local2.removeEventListener(IOErrorEvent.IO_ERROR, loadError);
}
private static function loadLCBridge(_arg1:Object):void{
var _local2:Loader = new Loader();
var _local3:String = (_servURL + _mochiLC);
var _local4:URLRequest = new URLRequest(_local3);
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, detach);
_local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach);
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete);
_local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
_local2.load(_local4);
_arg1.addChild(_local2);
}
private static function loadLCBridgeComplete(_arg1:Event):void{
var _local2:Loader = LoaderInfo(_arg1.target).loader;
_mochiLocalConnection = MovieClip(_local2.content);
listen();
}
private static function loadError(_arg1:Object):void{
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load.");
MochiServices.disconnect();
MochiServices.onError("IOError");
}
public static function connectWait(_arg1:TimerEvent):void{
if (!_connected){
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load. (timeout)");
MochiServices.disconnect();
MochiServices.onError("IOError");
} else {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, connectWait);
_timer = null;
};
}
private static function listen():void{
_mochiLocalConnection.connect(_listenChannelName);
_clip.handshake = function (_arg1:Object):void{
MochiServices.comChannelName = _arg1.newChannel;
};
trace("Waiting for MochiAds services to connect...");
}
private static function initComChannels():void{
if (!_connected){
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL});
_clip.onReceive = onReceive;
_clip.onEvent = onEvent;
_clip.onError = function ():void{
MochiServices.onError("IOError");
};
while (_queue.length > 0) {
_mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift());
};
};
}
private static function onReceive(_arg1:Object):void{
var methodName:String;
var pkg = _arg1;
var cb:String = pkg.callbackID;
var cblst:Object = _callbacks[cb];
if (!cblst){
return;
};
var method:* = cblst.callbackMethod;
methodName = "";
var obj:Object = cblst.callbackObject;
if (((obj) && ((typeof(method) == "string")))){
methodName = method;
if (obj[method] != null){
method = obj[method];
} else {
trace((("Error: Method " + method) + " does not exist."));
};
};
if (method != undefined){
try {
method.apply(obj, pkg.args);
} catch(error:Error) {
trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString()));
};
} else {
if (obj != null){
try {
obj(pkg.args);
} catch(error:Error) {
trace(("Error invoking method on object: " + error.toString()));
};
};
};
delete _callbacks[cb];
}
private static function onEvent(_arg1:Object):void{
var _local2:String = _arg1.target;
var _local3:String = _arg1.event;
switch (_local2){
case "services":
MochiServices.triggerEvent(_arg1.event, _arg1.args);
break;
case "events":
MochiEvents.triggerEvent(_arg1.event, _arg1.args);
break;
case "coins":
MochiCoins.triggerEvent(_arg1.event, _arg1.args);
break;
case "social":
MochiSocial.triggerEvent(_arg1.event, _arg1.args);
break;
};
}
private static function flush(_arg1:Boolean):void{
var _local2:Object;
var _local3:Object;
if (((_clip) && (_queue))){
while (_queue.length > 0) {
_local2 = _queue.shift();
_local3 = null;
if (_local2 != null){
if (_local2.callbackID != null){
_local3 = _callbacks[_local2.callbackID];
};
delete _callbacks[_local2.callbackID];
if (((_arg1) && (!((_local3 == null))))){
handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod);
};
};
};
};
}
private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{
var args = _arg1;
var callbackObject = _arg2;
var callbackMethod = _arg3;
if (args != null){
if (args.onError != null){
args.onError("NotConnected");
};
if (((!((args.options == null))) && (!((args.options.onError == null))))){
args.options.onError("NotConnected");
};
};
if (callbackMethod != null){
args = {};
args.error = true;
args.errorCode = "NotConnected";
if (((!((callbackObject == null))) && ((callbackMethod is String)))){
try {
var _local5 = callbackObject;
_local5[callbackMethod](args);
} catch(error:Error) {
};
} else {
if (callbackMethod != null){
try {
callbackMethod.apply(args);
} catch(error:Error) {
};
};
};
};
}
public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{
if (_connected){
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
} else {
if ((((_clip == null)) || (!(_connecting)))){
trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1));
handleError(_arg2, _arg3, _arg4);
flush(true);
return;
};
_queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
};
if (_clip != null){
if (_callbacks != null){
_callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4};
_nextCallbackID++;
};
};
}
private static function urlOptions(_arg1:Object):Object{
var _local3:String;
var _local4:Array;
var _local5:Number;
var _local6:Array;
var _local2:Object = {};
if (_arg1.stage){
_local3 = _arg1.stage.loaderInfo.parameters.mochiad_options;
} else {
_local3 = _arg1.loaderInfo.parameters.mochiad_options;
};
if (_local3){
_local4 = _local3.split("&");
_local5 = 0;
while (_local5 < _local4.length) {
_local6 = _local4[_local5].split("=");
_local2[unescape(_local6[0])] = unescape(_local6[1]);
_local5++;
};
};
return (_local2);
}
public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{
var avm1Click:DisplayObject;
var x:String;
var req:URLRequest;
var loader:Loader;
var setURL:Function;
var err:Function;
var complete:Function;
var url = _arg1;
var burl = _arg2;
var btn = _arg3;
var onClick = _arg4;
var vars:Object = new Object();
vars["mav"] = getVersion();
vars["swfv"] = "9";
vars["swfurl"] = btn.loaderInfo.loaderURL;
vars["fv"] = Capabilities.version;
vars["os"] = Capabilities.os;
vars["lang"] = Capabilities.language;
vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY);
var s = "?";
var i:Number = 0;
for (x in vars) {
if (i != 0){
s = (s + "&");
};
i = (i + 1);
s = (((s + x) + "=") + escape(vars[x]));
};
req = new URLRequest("http://link.mochiads.com/linkping.swf");
loader = new Loader();
setURL = function (_arg1:String):void{
if (avm1Click){
btn.removeChild(avm1Click);
};
avm1Click = clickMovie(_arg1, onClick);
var _local2:Rectangle = btn.getBounds(btn);
btn.addChild(avm1Click);
avm1Click.x = _local2.x;
avm1Click.y = _local2.y;
avm1Click.scaleX = (0.01 * _local2.width);
avm1Click.scaleY = (0.01 * _local2.height);
};
err = function (_arg1:Object):void{
netup = false;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
setURL(burl);
};
complete = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
if (netup){
setURL((url + s));
} else {
setURL(burl);
};
if (!((netupAttempted) || (_connected))){
netupAttempted = true;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.load(req);
};
}
private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{
var _local4:int;
var _local14:Loader;
var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23];
var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3];
var _local6:Array = [0, 64, 0, 0, 0];
var _local7:MovieClip = new MovieClip();
var _local8:LocalConnection = new LocalConnection();
var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time));
_local8 = new LocalConnection();
_local7.lc = _local8;
_local7.click = _arg2;
_local8.client = _local7;
_local8.connect(_local9);
var _local10:ByteArray = new ByteArray();
var _local11:ByteArray = new ByteArray();
_local11.endian = Endian.LITTLE_ENDIAN;
_local11.writeShort(1);
_local11.writeUTFBytes(((_arg1 + " ") + _local9));
_local11.writeByte(0);
var _local12:uint = ((_local3.length + _local11.length) + 4);
var _local13:uint = (_local12 + 35);
_local10.endian = Endian.LITTLE_ENDIAN;
_local10.writeUTFBytes("FWS");
_local10.writeByte(8);
_local10.writeUnsignedInt(_local13);
for each (_local4 in _local5) {
_local10.writeByte(_local4);
};
_local10.writeUnsignedInt(_local12);
_local10.writeByte(136);
_local10.writeShort(_local11.length);
_local10.writeBytes(_local11);
for each (_local4 in _local3) {
_local10.writeByte(_local4);
};
for each (_local4 in _local6) {
_local10.writeByte(_local4);
};
_local14 = new Loader();
_local14.loadBytes(_local10);
_local7.addChild(_local14);
return (_local7);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
}
}//package mochi.as3
Section 95
//MochiSocial (mochi.as3.MochiSocial)
package mochi.as3 {
public class MochiSocial {
public static const LOGGED_IN:String = "LoggedIn";
public static const LOGGED_OUT:String = "LoggedOut";
public static const LOGIN_SHOW:String = "LoginShow";
public static const LOGIN_HIDE:String = "LoginHide";
public static const LOGIN_SHOWN:String = "LoginShown";
public static const PROFILE_SHOW:String = "ProfileShow";
public static const PROFILE_HIDE:String = "ProfileHide";
public static const PROPERTIES_SAVED:String = "PropertySaved";
public static const WIDGET_LOADED:String = "WidgetLoaded";
public static const FRIEND_LIST:String = "FriendsList";
public static const PROFILE_DATA:String = "ProfileData";
public static const GAMEPLAY_DATA:String = "GameplayData";
public static const ACTION_CANCELED:String = "onCancel";
public static const ACTION_COMPLETE:String = "onComplete";
public static const USER_INFO:String = "UserInfo";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IOError";
public static const NO_USER:String = "NoUser";
public static const PROPERTIES_SIZE:String = "PropertiesSize";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static var _user_info:Object = null;
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function getAPIURL():String{
if (!_user_info){
return (null);
};
return (_user_info.api_url);
}
public static function getAPIToken():String{
if (!_user_info){
return (null);
};
return (_user_info.api_token);
}
public static function showLoginWidget(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_showLoginWidget", {options:_arg1});
}
public static function hideLoginWidget():void{
MochiServices.send("social_hideLoginWidget");
}
public static function requestLogin(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestLogin", _arg1);
}
public static function showProfile(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.stayOnTop();
MochiServices.send("social_showProfile", _arg1);
}
public static function saveUserProperties(_arg1:Object):void{
MochiServices.send("social_saveUserProperties", _arg1);
}
public static function getFriendsList(_arg1:Object=null):void{
MochiServices.send("social_getFriendsList", _arg1);
}
public static function postToStream(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_postToStream", _arg1);
}
public static function inviteFriends(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_inviteFriends", _arg1);
}
public static function requestFan(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestFan", _arg1);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function get loggedIn():Boolean{
return (!((_user_info == null)));
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_user_info = _arg1;
});
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_user_info = null;
});
}
}//package mochi.as3
Section 96
//MochiUserData (mochi.as3.MochiUserData)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
import flash.net.*;
public class MochiUserData extends EventDispatcher {
public var _loader:URLLoader;
public var key:String;// = null
public var data;// = null
public var error:Event;// = null
public var operation:String;// = null
public var callback:Function;// = null
public function MochiUserData(_arg1:String="", _arg2:Function=null){
this.key = _arg1;
this.callback = _arg2;
}
public function serialize(_arg1):ByteArray{
var _local2:ByteArray = new ByteArray();
_local2.objectEncoding = ObjectEncoding.AMF3;
_local2.writeObject(_arg1);
_local2.compress();
return (_local2);
}
public function deserialize(_arg1:ByteArray){
_arg1.objectEncoding = ObjectEncoding.AMF3;
_arg1.uncompress();
return (_arg1.readObject());
}
public function request(_arg1:String, _arg2:ByteArray):void{
var _operation = _arg1;
var _data = _arg2;
operation = _operation;
var api_url:String = MochiSocial.getAPIURL();
var api_token:String = MochiSocial.getAPIToken();
if ((((api_url == null)) || ((api_token == null)))){
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in"));
return;
};
_loader = new URLLoader();
var args:URLVariables = new URLVariables();
args.op = _operation;
args.key = key;
var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString()));
req.method = URLRequestMethod.POST;
req.contentType = "application/x-mochi-userdata";
req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)];
req.data = _data;
_loader.dataFormat = URLLoaderDataFormat.BINARY;
_loader.addEventListener(Event.COMPLETE, completeHandler);
_loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
try {
_loader.load(req);
} catch(e:SecurityError) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString())));
};
}
public function completeHandler(_arg1:Event):void{
var event = _arg1;
try {
if (_loader.data.length){
data = deserialize(_loader.data);
} else {
data = null;
};
} catch(e:Error) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString())));
return;
};
if (callback != null){
performCallback();
} else {
dispatchEvent(event);
};
close();
}
public function errorHandler(_arg1:IOErrorEvent):void{
data = null;
error = _arg1;
if (callback != null){
performCallback();
} else {
dispatchEvent(_arg1);
};
close();
}
public function securityErrorHandler(_arg1:SecurityErrorEvent):void{
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString())));
}
public function performCallback():void{
try {
callback(this);
} catch(e:Error) {
trace(("[MochiUserData] exception during callback: " + e));
};
}
public function close():void{
if (_loader){
_loader.removeEventListener(Event.COMPLETE, completeHandler);
_loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_loader.close();
_loader = null;
};
error = null;
callback = null;
}
public function getEvent():void{
request("get", serialize(null));
}
public function putEvent(_arg1):void{
request("put", serialize(_arg1));
}
override public function toString():String{
return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]"));
}
public static function get(_arg1:String, _arg2:Function):void{
var _local3:MochiUserData = new MochiUserData(_arg1, _arg2);
_local3.getEvent();
}
public static function put(_arg1:String, _arg2, _arg3:Function):void{
var _local4:MochiUserData = new MochiUserData(_arg1, _arg3);
_local4.putEvent(_arg2);
}
}
}//package mochi.as3
Section 97
//_2PlrBtn_69 (SportsHeadsSoccerDist_fla._2PlrBtn_69)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class _2PlrBtn_69 extends MovieClip {
public function _2PlrBtn_69(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
MovieClip(root).TpbtnClicked();
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 98
//Ach_decal_83 (SportsHeadsSoccerDist_fla.Ach_decal_83)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class Ach_decal_83 extends MovieClip {
public function Ach_decal_83(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 99
//AchAward_17 (SportsHeadsSoccerDist_fla.AchAward_17)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class AchAward_17 extends MovieClip {
public var timer:int;
public function AchAward_17(){
addFrameScript(0, frame1);
}
public function onFrame(_arg1:Event):void{
timer++;
if (timer < 200){
alpha = 1;
x = 10;
y = 10;
Utils.makeHighestDepth(this);
} else {
x = -1000;
y = -1000;
};
if ((((timer > 100)) && ((timer < 200)))){
alpha = (1 - ((timer - 100) / 100));
};
}
public function Award(_arg1:int){
if (!MovieClip(root)[("ach" + _arg1)]){
Utils.playSound("cheerSound");
MovieClip(root)[("ach" + _arg1)] = true;
gotoAndStop(_arg1);
x = 10;
y = 10;
timer = 0;
Utils.makeHighestDepth(this);
MovieClip(root).saveGame();
};
}
function frame1(){
Utils.makeHighestDepth(this);
timer = 10000;
addEventListener(Event.ENTER_FRAME, onFrame);
}
}
}//package SportsHeadsSoccerDist_fla
Section 100
//AchievementsBtnLS_79 (SportsHeadsSoccerDist_fla.AchievementsBtnLS_79)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class AchievementsBtnLS_79 extends MovieClip {
public function AchievementsBtnLS_79(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
Utils.playSound("kickSound");
MovieClip(root).cover.displaySelf();
MovieClip(root).achBox.displaySelf();
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 101
//AchievementsPage_82 (SportsHeadsSoccerDist_fla.AchievementsPage_82)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class AchievementsPage_82 extends MovieClip {
public var ab12:MovieClip;
public var ab13:MovieClip;
public var ab1:MovieClip;
public var ab14:MovieClip;
public var ab2:MovieClip;
public var ab15:MovieClip;
public var ab3:MovieClip;
public var ab16:MovieClip;
public var ab4:MovieClip;
public var ab17:MovieClip;
public var ab5:MovieClip;
public var ab6:MovieClip;
public var ab7:MovieClip;
public var ab8:MovieClip;
public var ab9:MovieClip;
public var ab10:MovieClip;
public var ab11:MovieClip;
public function AchievementsPage_82(){
addFrameScript(0, frame1);
}
public function Update(){
var _local1:uint = 1;
while (_local1 <= 17) {
if (MovieClip(root)[("ach" + _local1)]){
this[("ab" + _local1)].gotoAndStop(2);
} else {
this[("ab" + _local1)].gotoAndStop(1);
};
_local1++;
};
}
public function displaySelf(){
y = 0;
Update();
}
public function hideSelf(){
y = -1000;
}
function frame1(){
}
}
}//package SportsHeadsSoccerDist_fla
Section 102
//Ball_Inside_98 (SportsHeadsSoccerDist_fla.Ball_Inside_98)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class Ball_Inside_98 extends MovieClip {
public function Ball_Inside_98(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 103
//Blueprints_85 (SportsHeadsSoccerDist_fla.Blueprints_85)
package SportsHeadsSoccerDist_fla {
import Box2D.Dynamics.*;
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import Box2D.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Blueprints_85 extends MovieClip {
public function Blueprints_85(){
addFrameScript(0, frame1);
}
public function spawnProps():void{
spawnInitProps();
var _local1:* = 0;
while (_local1 <= (numChildren - 1)) {
MovieClip(getChildAt(_local1)).spawnProp();
_local1++;
};
Utils.makeHighestDepth(MovieClip(root).cover);
}
public function spawnInitProps():void{
}
public function spawnBlock(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:Number){
var _local6:b2Body = B2DManager.spawnBoxBody("body", _arg1, _arg2, _arg3, _arg4, 0, 0.5, 0, 0, new InvisBlock());
B2DManager.spawnBoxBody("body", _arg1, _arg2, _arg3, _arg4, 0, 0.5, 0, 0, new InvisBlock()).SetXForm(_local6.GetPosition(), ((_arg5 * Math.PI) / 180));
}
public function spawnCircle(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){
B2DManager.spawnCircleBody("body", _arg1, _arg2, _arg3, 0, 0.5, 0, 0, new InvisCircle());
}
public function spawnRightTriangle(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){
var _local5:b2Body = B2DManager.spawnIsocRightBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new RightTriangle());
B2DManager.spawnIsocRightBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new RightTriangle()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180));
}
public function spawnEquilateral(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){
var _local5:b2Body = B2DManager.spawnEquilateralBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Equilateral());
B2DManager.spawnEquilateralBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Equilateral()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180));
}
public function spawnHexagon(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){
var _local5:b2Body = B2DManager.spawnHexagonBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Hexagon());
B2DManager.spawnHexagonBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Hexagon()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180));
}
public function spawnTrapezoid(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){
var _local5:b2Body = B2DManager.spawnTrapezoidBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Trapezoid());
B2DManager.spawnTrapezoidBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Trapezoid()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180));
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 104
//Briefer_119 (SportsHeadsSoccerDist_fla.Briefer_119)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class Briefer_119 extends MovieClip {
public function Briefer_119(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 105
//ChoosePlayer2P_73 (SportsHeadsSoccerDist_fla.ChoosePlayer2P_73)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class ChoosePlayer2P_73 extends MovieClip {
public var lf1:MovieClip;
public var lf2:MovieClip;
public var Head1:MovieClip;
public var Head2:MovieClip;
public var rf1:MovieClip;
public var rf2:MovieClip;
public function ChoosePlayer2P_73(){
addFrameScript(0, frame1);
}
public function mouseRelease1(_arg1:Event){
if (MovieClip(root).tpskin1 > 1){
MovieClip(root).tpskin1--;
};
Update();
}
public function mouseRelease2(_arg1:Event){
if (MovieClip(root).tpskin1 < 10){
MovieClip(root).tpskin1++;
};
Update();
}
public function mouseRelease3(_arg1:Event){
if (MovieClip(root).tpskin2 > 1){
MovieClip(root).tpskin2--;
};
Update();
}
public function mouseRelease4(_arg1:Event){
if (MovieClip(root).tpskin2 < 10){
MovieClip(root).tpskin2++;
};
Update();
}
public function Update(){
Head1.gotoAndStop(MovieClip(root).tpskin1);
Head2.gotoAndStop(MovieClip(root).tpskin2);
}
function frame1(){
lf1.addEventListener(MouseEvent.MOUSE_UP, mouseRelease1);
rf1.addEventListener(MouseEvent.MOUSE_UP, mouseRelease2);
lf2.addEventListener(MouseEvent.MOUSE_UP, mouseRelease3);
rf2.addEventListener(MouseEvent.MOUSE_UP, mouseRelease4);
}
}
}//package SportsHeadsSoccerDist_fla
Section 106
//Close_Ach_84 (SportsHeadsSoccerDist_fla.Close_Ach_84)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Close_Ach_84 extends MovieClip {
public function Close_Ach_84(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
Utils.playSound("kickSound");
MovieClip(root).cover.displaySelf();
MovieClip(root).achBox.hideSelf();
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 107
//ContinueGame_61 (SportsHeadsSoccerDist_fla.ContinueGame_61)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class ContinueGame_61 extends MovieClip {
public function ContinueGame_61(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
if (MovieClip(root).savedGameAvailable){
MovieClip(root).readyToLeaveMenuFrame();
MovieClip(root).continueGame();
};
}
function frame1(){
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 108
//Counter_109 (SportsHeadsSoccerDist_fla.Counter_109)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Counter_109 extends MovieClip {
public function Counter_109(){
addFrameScript(0, frame1, 2, frame3, 89, frame90);
}
public function DisplaySelf(){
y = 50;
x = 400;
gotoAndPlay(2);
Utils.makeHighestDepth(this);
}
function frame1(){
Utils.makeHighestDepth(this);
stop();
}
function frame3(){
Utils.makeHighestDepth(this);
}
function frame90(){
if (MovieClip(root) != null){
MovieClip(root).pauseGame = false;
y = -1000;
};
}
}
}//package SportsHeadsSoccerDist_fla
Section 109
//Cover_15 (SportsHeadsSoccerDist_fla.Cover_15)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class Cover_15 extends MovieClip {
public var inside:MovieClip;
public var bmd:BitmapData;
public var bm:Bitmap;
public function Cover_15(){
addFrameScript(0, frame1, 19, frame20);
}
public function displaySelf(){
bmd.draw(MovieClip(root));
play();
y = 0;
Utils.makeHighestDepth(this);
}
function frame1(){
stop();
Utils.makeHighestDepth(this);
bmd = new BitmapData(800, 600, true, 0);
bm = new Bitmap(bmd);
inside.addChild(bm);
}
function frame20(){
y = -2000;
inside.removeChild(bm);
bm = null;
}
}
}//package SportsHeadsSoccerDist_fla
Section 110
//eyes_11 (SportsHeadsSoccerDist_fla.eyes_11)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class eyes_11 extends MovieClip {
public function eyes_11(){
addFrameScript(31, frame32);
}
function frame32(){
gotoAndPlay(1);
}
}
}//package SportsHeadsSoccerDist_fla
Section 111
//Flasher_121 (SportsHeadsSoccerDist_fla.Flasher_121)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Flasher_121 extends MovieClip {
public var timer:int;
public function Flasher_121(){
addFrameScript(0, frame1);
}
public function Update(){
timer++;
if ((((timer < 6)) || ((((timer > 12)) && ((timer < 18)))))){
y = 5;
} else {
y = -1000;
};
if (((((MovieClip(root).timeMode) && ((MovieClip(root).timeLeft == 10)))) && ((MovieClip(root).timeLeftBitch == 0)))){
doThing();
};
}
public function doThing(){
timer = 0;
}
function frame1(){
timer = 1000;
}
}
}//package SportsHeadsSoccerDist_fla
Section 112
//GoalHit_118 (SportsHeadsSoccerDist_fla.GoalHit_118)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class GoalHit_118 extends MovieClip {
public function GoalHit_118(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package SportsHeadsSoccerDist_fla
Section 113
//GoalMC_43 (SportsHeadsSoccerDist_fla.GoalMC_43)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class GoalMC_43 extends MovieClip {
public function GoalMC_43(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 114
//GoalWords_113 (SportsHeadsSoccerDist_fla.GoalWords_113)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class GoalWords_113 extends MovieClip {
public function GoalWords_113(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 115
//GroundBlinker_107 (SportsHeadsSoccerDist_fla.GroundBlinker_107)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class GroundBlinker_107 extends MovieClip {
public function GroundBlinker_107(){
addFrameScript(0, frame1);
}
function frame1(){
Utils.makeHighestDepth(this);
}
}
}//package SportsHeadsSoccerDist_fla
Section 116
//Heads_46 (SportsHeadsSoccerDist_fla.Heads_46)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class Heads_46 extends MovieClip {
public function Heads_46(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 117
//Hero_Base_100 (SportsHeadsSoccerDist_fla.Hero_Base_100)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class Hero_Base_100 extends MovieClip {
public function Hero_Base_100(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 118
//HERORACKET2_47 (SportsHeadsSoccerDist_fla.HERORACKET2_47)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class HERORACKET2_47 extends MovieClip {
public function HERORACKET2_47(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 119
//HeroSpeedBolt_101 (SportsHeadsSoccerDist_fla.HeroSpeedBolt_101)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class HeroSpeedBolt_101 extends MovieClip {
public function HeroSpeedBolt_101(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 120
//InstructionsBtnLS_78 (SportsHeadsSoccerDist_fla.InstructionsBtnLS_78)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class InstructionsBtnLS_78 extends MovieClip {
public function InstructionsBtnLS_78(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
Utils.playSound("kickSound");
MovieClip(root).cover.displaySelf();
MovieClip(root).placeToGoFromInst = "levelSelect";
MovieClip(root).gotoAndStop("instructions");
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 121
//InstructionsBtnMenu_68 (SportsHeadsSoccerDist_fla.InstructionsBtnMenu_68)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class InstructionsBtnMenu_68 extends MovieClip {
public function InstructionsBtnMenu_68(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
Utils.playSound("kickSound");
MovieClip(root).cover.displaySelf();
MovieClip(root).placeToGoFromInst = "menu";
MovieClip(root).gotoAndStop("instructions");
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 122
//LevelBox_76 (SportsHeadsSoccerDist_fla.LevelBox_76)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class LevelBox_76 extends MovieClip {
public var score_txt:TextField;
public var name_txt:TextField;
public var number_txt:TextField;
public var numBtn:uint;
public function LevelBox_76(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
if (((MovieClip(root).wonArray[(numBtn - 1)]) || ((((numBtn == 1)) || (MovieClip(root).wonArray[(numBtn - 2)]))))){
Utils.playSound("kickSound");
MovieClip(root).startLevel(numBtn);
};
}
function frame1(){
stop();
numBtn = uint(name.substr(2, 10));
if (numBtn == 0){
numBtn = 10;
};
number_txt.text = (numBtn + "");
name_txt.text = MovieClip(root).oppNameArray[(numBtn - 1)];
score_txt.text = ((MovieClip(root).heroScoreArray[(numBtn - 1)] + " - ") + MovieClip(root).oppScoreArray[(numBtn - 1)]);
if (MovieClip(root).wonArray[(numBtn - 1)]){
gotoAndStop(3);
} else {
gotoAndStop(1);
if (numBtn == 1){
gotoAndStop(2);
} else {
if (MovieClip(root).wonArray[(numBtn - 2)]){
gotoAndStop(2);
};
};
};
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 123
//MainTimeline (SportsHeadsSoccerDist_fla.MainTimeline)
package SportsHeadsSoccerDist_fla {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Controllers.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.display.*;
import flash.events.*;
import Box2D.Dynamics.Contacts.*;
import mochi.as3.*;
import flash.geom.*;
import flash.utils.*;
import Box2D.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class MainTimeline extends MovieClip {
public var goalWords:MovieClip;
public var inst:MovieClip;
public var timeInd:MovieClip;
public var StreakerHead:MovieClip;
public var lf:MovieClip;
public var lb0:MovieClip;
public var soundBtn:MovieClip;
public var score_txt:TextField;
public var groundBlinker:MovieClip;
public var scores:MovieClip;
public var blueprints:MovieClip;
public var lb1:MovieClip;
public var top2Hit:MovieClip;
public var playerWins:MovieClip;
public var PUHandler:MovieClip;
public var lb2:MovieClip;
public var top1Hit:MovieClip;
public var Counter:MovieClip;
public var lb3:MovieClip;
public var choosePlayer:MovieClip;
public var mucisBtn:MovieClip;
public var briefer:MovieClip;
public var lb4:MovieClip;
public var Head:MovieClip;
public var ens:MovieClip;
public var Shadow:MovieClip;
public var lb5:MovieClip;
public var cover:MovieClip;
public var medal:MovieClip;
public var goal_txt:TextField;
public var scoreMC:MovieClip;
public var rf:MovieClip;
public var lb6:MovieClip;
public var lb7:MovieClip;
public var lb8:MovieClip;
public var goalmc1:MovieClip;
public var goal2Hit:MovieClip;
public var lb9:MovieClip;
public var achAward:MovieClip;
public var h1:MovieClip;
public var goalmc2:MovieClip;
public var goal1Hit:MovieClip;
public var matchPoint:MovieClip;
public var OPPRACKET:MovieClip;
public var achBox:MovieClip;
public var h2:MovieClip;
public var YourHead:MovieClip;
public var Heads:MovieClip;
public var continueBtn:MovieClip;
public var h3:MovieClip;
public var HERORACKET:MovieClip;
public var sm:MovieClip;
public var flasher:MovieClip;
public var arial:MovieClip;
public var key:KeyPoll;
public var muteMusic:Boolean;
public var muteSound:Boolean;
public var frameName:String;
public var pauseGame:Boolean;
public var myPUs:Collection;
public var myEffects:Collection;
public var myBombs:Collection;
public var levelNum:uint;
public var PUTimer:uint;
public var timer:uint;
public var bouncesLeft:uint;
public var bouncesRight:uint;
public var scoreLeft:uint;
public var scoreRight:uint;
public var lastWonPoint:String;
public var xspeed:Number;
public var oppxspeed:Number;
public var ballSender:String;
public var heroBombed:Boolean;
public var oppBombed:Boolean;
public var oppRightCap:int;
public var pointTimer:int;
public var heroPUSpeed:uint;
public var heroPUJump:uint;
public var heroPUFreeze:Boolean;
public var heroPUBombs:Boolean;
public var oppPUSpeed:uint;
public var oppPUJump:uint;
public var oppPUFreeze:Boolean;
public var oppPUBombs:Boolean;
public var PUFire:Boolean;
public var PUSize:uint;
public var PUBouncy:uint;
public var heroLegBroken:Boolean;
public var oppLegBroken:Boolean;
public var wonArray:Array;
public var heroScoreArray:Array;
public var oppScoreArray:Array;
public var oppNameArray:Array;
public var hairNum:uint;
public var faceNum:uint;
public var playerName:String;
public var placeToGoFromInst:String;
public var inGoal:Boolean;
public var oppLegLastUp:Boolean;
public var suddenDeath:Boolean;
public var TwoPlayers:Boolean;
public var tpskin1:int;
public var tpskin2:int;
public var streakerAlive:Boolean;
public var streakerX:Number;
public var timeMode:Boolean;
public var timeLeft:int;
public var timeLeftBitch:int;
public var kickOppXSP:Number;
public var ach1:Boolean;
public var ach2:Boolean;
public var ach3:Boolean;
public var ach4:Boolean;
public var ach5:Boolean;
public var ach6:Boolean;
public var ach7:Boolean;
public var ach8:Boolean;
public var ach9:Boolean;
public var ach10:Boolean;
public var ach11:Boolean;
public var ach12:Boolean;
public var ach13:Boolean;
public var ach14:Boolean;
public var ach15:Boolean;
public var ach16:Boolean;
public var ach17:Boolean;
public var ach2_lastHitValid:Boolean;
public var ach3_lastHitValid:Boolean;
public var ach4_saveTimer:int;
public var ach8_lastHitValid:Boolean;
public var ach9_lastHitValid:Boolean;
public var ach10_activated:Boolean;
public var ach13_lastHitValid:Boolean;
public var ach17_timer:int;
public var loopChannel:SoundChannel;
public var loopSound:Sound;
public var loopChannel2:SoundChannel;
public var loopSound2:Sound;
public var kickSound:Sound;
public var coinSound:Sound;
public var dieSound:Sound;
public var jumpSound:Sound;
public var explosionSound:Sound;
public var popSound:Sound;
public var cheerSound:Sound;
public var whistleSound:Sound;
public var mySharedObject:SharedObject;
public var savedGameAvailable:Boolean;
public var worldAABB:b2AABB;
public var gravity:b2Vec2;
public var doSleep:Boolean;
public var m_world:b2World;
public var m_iterations:int;
public var m_timeStep:Number;
public var worldScale:uint;
public var myContactListener;
public var body:b2Body;
public var revJoint:b2RevoluteJoint;
public var bodyDef:b2BodyDef;
public var boxDef:b2PolygonDef;
public var circleDef:b2CircleDef;
public var chainDef:b2EdgeChainDef;
public var jointDef:b2RevoluteJointDef;
public var ground:b2Body;
public var ball:b2Body;
public var hero:b2Body;
public var racket:b2Body;
public var heroJoint:b2RevoluteJoint;
public var opp:b2Body;
public var oppracket:b2Body;
public var oppJoint:b2RevoluteJoint;
public var leftGoalPost:b2Body;
public var rightGoalPost:b2Body;
public var streaker:b2Body;
public var wonEmAll:Boolean;
public var i:int;
public var pointsGivenUp:int;
public var playerScore:int;
public var url:String;
public var reqURL:URLRequest;
public var variables:URLVariables;
public var loader:URLLoader;
public function MainTimeline(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 13, frame14, 22, frame23, 31, frame32, 39, frame40, 40, frame41);
}
public function mochiDone(){
trace("DONE");
}
public function onFrame(_arg1:Event):void{
if (frameName == "game"){
onFrame_game();
} else {
if (frameName == "results"){
onFrame_results();
};
};
}
public function SetMusicVolume(_arg1:Number){
var _local2:SoundTransform = new SoundTransform();
_local2.volume = _arg1;
loopChannel.soundTransform = _local2;
loopChannel2.soundTransform = _local2;
}
public function awardAch(_arg1:int){
achAward.displaySelf(_arg1);
}
public function saveGame():void{
savedGameAvailable = true;
mySharedObject.data.fileCreated = true;
mySharedObject.data.wonArray = wonArray;
mySharedObject.data.heroScoreArray = heroScoreArray;
mySharedObject.data.oppScoreArray = oppScoreArray;
mySharedObject.data.ach1 = ach1;
mySharedObject.data.ach2 = ach2;
mySharedObject.data.ach3 = ach3;
mySharedObject.data.ach4 = ach4;
mySharedObject.data.ach5 = ach5;
mySharedObject.data.ach6 = ach6;
mySharedObject.data.ach7 = ach7;
mySharedObject.data.ach8 = ach8;
mySharedObject.data.ach9 = ach9;
mySharedObject.data.ach10 = ach10;
mySharedObject.data.ach11 = ach11;
mySharedObject.data.ach12 = ach12;
}
public function dumpSavedGame():void{
savedGameAvailable = false;
mySharedObject.data.fileCreated = null;
mySharedObject.data.wonArray = null;
mySharedObject.data.heroScoreArray = null;
mySharedObject.data.oppScoreArray = null;
mySharedObject.data.ach1 = null;
mySharedObject.data.ach2 = null;
mySharedObject.data.ach3 = null;
mySharedObject.data.ach4 = null;
mySharedObject.data.ach5 = null;
mySharedObject.data.ach6 = null;
mySharedObject.data.ach7 = null;
mySharedObject.data.ach8 = null;
mySharedObject.data.ach9 = null;
mySharedObject.data.ach10 = null;
mySharedObject.data.ach11 = null;
mySharedObject.data.ach12 = null;
}
public function stopMusicBecauseClick(){
loopChannel.stop();
muteMusic = true;
}
public function resetWorld():void{
worldAABB = new b2AABB();
worldAABB.lowerBound.Set(-20, -20);
worldAABB.upperBound.Set(820, 540);
gravity = new b2Vec2(0, 300);
doSleep = true;
m_iterations = 48;
m_timeStep = (1 / 96);
m_world = new b2World(worldAABB, gravity, doSleep);
worldScale = 1;
m_world.SetContactListener(myContactListener);
}
public function removeBody(_arg1:b2Body):void{
if (_arg1 != null){
removeChild(_arg1.m_userData);
_arg1.m_userData = null;
m_world.DestroyBody(_arg1);
_arg1 = null;
};
}
public function newGame():void{
Utils.playSound("kickSound");
wonArray = new Array(false, false, false, false, false, false, false, false, false, false);
heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
ach1 = false;
ach2 = false;
ach3 = false;
ach4 = false;
ach5 = false;
ach6 = false;
ach7 = false;
ach8 = false;
ach9 = false;
ach10 = false;
ach11 = false;
ach12 = false;
ach13 = false;
ach14 = false;
ach15 = false;
ach16 = false;
ach17 = false;
ach2_lastHitValid = false;
ach3_lastHitValid = false;
ach4_saveTimer = 1000;
ach8_lastHitValid = false;
ach9_lastHitValid = false;
ach10_activated = false;
ach13_lastHitValid = false;
ach17_timer = 100;
TwoPlayers = false;
hairNum = 1;
faceNum = 1;
oppRightCap = 400;
pointTimer = 0;
cover.displaySelf();
gotoAndStop("levelSelect");
}
public function continueGame():void{
Utils.playSound("kickSound");
wonArray = mySharedObject.data.wonArray;
heroScoreArray = mySharedObject.data.heroScoreArray;
oppScoreArray = mySharedObject.data.oppScoreArray;
ach1 = mySharedObject.data.ach1;
ach2 = mySharedObject.data.ach2;
ach3 = mySharedObject.data.ach3;
ach4 = mySharedObject.data.ach4;
ach5 = mySharedObject.data.ach5;
ach6 = mySharedObject.data.ach6;
ach7 = mySharedObject.data.ach7;
ach8 = mySharedObject.data.ach8;
ach9 = mySharedObject.data.ach9;
ach10 = mySharedObject.data.ach10;
ach11 = mySharedObject.data.ach11;
ach12 = mySharedObject.data.ach12;
ach13 = mySharedObject.data.ach13;
ach14 = mySharedObject.data.ach14;
ach15 = mySharedObject.data.ach15;
ach16 = mySharedObject.data.ach16;
ach17 = mySharedObject.data.ach17;
ach2_lastHitValid = false;
ach3_lastHitValid = false;
ach4_saveTimer = 1000;
ach8_lastHitValid = false;
ach9_lastHitValid = false;
ach10_activated = false;
ach13_lastHitValid = false;
ach17_timer = 100;
TwoPlayers = false;
hairNum = 1;
faceNum = 1;
oppRightCap = 400;
pointTimer = 0;
cover.displaySelf();
gotoAndStop("levelSelect");
}
public function TpbtnClicked(){
choosePlayer.x = 200;
choosePlayer.y = 170;
choosePlayer.Update();
}
public function new2PlayerGame():void{
Utils.playSound("kickSound");
wonArray = new Array(false, false, false, false, false, false, false, false, false, false);
heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
ach1 = false;
ach2 = false;
ach3 = false;
ach4 = false;
ach5 = false;
ach6 = false;
ach7 = false;
ach8 = false;
ach9 = false;
ach10 = false;
ach11 = false;
ach12 = false;
ach13 = false;
ach14 = false;
ach15 = false;
ach16 = false;
ach17 = false;
ach2_lastHitValid = false;
ach3_lastHitValid = false;
ach4_saveTimer = 1000;
ach8_lastHitValid = false;
ach9_lastHitValid = false;
ach10_activated = false;
ach13_lastHitValid = false;
ach17_timer = 100;
suddenDeath = false;
timeMode = true;
TwoPlayers = true;
hairNum = 1;
faceNum = 1;
oppRightCap = 400;
pointTimer = 0;
cover.displaySelf();
gotoAndStop("levelSelect");
}
public function readyToLeaveMenuFrame(){
}
public function startLevel(_arg1:uint){
myPUs = new Collection();
myEffects = new Collection();
myBombs = new Collection();
levelNum = _arg1;
PUTimer = 0;
bouncesLeft = 0;
bouncesRight = 0;
scoreLeft = 0;
scoreRight = 0;
lastWonPoint = "none";
ach2_lastHitValid = false;
ach3_lastHitValid = false;
ach4_saveTimer = 1000;
ach8_lastHitValid = false;
ach9_lastHitValid = false;
ach10_activated = false;
if ((_arg1 % 2) == 0){
timeMode = false;
} else {
timeMode = true;
};
inGoal = false;
suddenDeath = false;
heroLegBroken = false;
oppLegBroken = false;
xspeed = 0;
oppxspeed = 0;
ballSender = "hero";
heroBombed = false;
oppBombed = false;
streakerAlive = false;
streakerX = (100 + (Math.random() * 600));
heroPUSpeed = 1;
heroPUJump = 1;
heroPUFreeze = false;
heroPUBombs = false;
oppPUSpeed = 1;
oppPUJump = 1;
oppPUFreeze = false;
oppPUBombs = false;
PUFire = false;
PUSize = 1;
PUBouncy = 1;
cover.displaySelf();
gotoAndStop("game");
}
public function mouseRelease3(_arg1:MouseEvent){
faceNum--;
if (faceNum < 1){
faceNum = 10;
};
Head.gotoAndStop(faceNum);
}
public function mouseRelease4(_arg1:MouseEvent){
faceNum++;
if (faceNum > 10){
faceNum = 1;
};
Head.gotoAndStop(faceNum);
}
public function onFrame_game():void{
if (!pauseGame){
if (key.isDown(Keyboard.LEFT)){
if (((!(heroPUFreeze)) && (!(heroBombed)))){
xspeed = (xspeed - (50 + (heroPUSpeed * 30)));
if (hero.GetPosition().y > 439){
if ((timer % 2) == 0){
spawnDust(true, true);
};
};
};
};
if (key.isDown(Keyboard.RIGHT)){
if (((!(heroPUFreeze)) && (!(heroBombed)))){
if (hero.GetPosition().x < 720){
xspeed = (xspeed + (50 + (heroPUSpeed * 30)));
if (hero.GetPosition().y > 439){
if ((timer % 2) == 0){
spawnDust(true, false);
};
};
};
};
};
if (key.isDown(Keyboard.UP)){
if (!heroBombed){
if (((((hero.GetPosition().y + (YourHead.height / 2)) > 459)) || ((((((((Math.abs((hero.GetPosition().x - opp.GetPosition().x)) < 30)) && ((hero.GetPosition().y < opp.GetPosition().y)))) && ((hero.GetPosition().y > (opp.GetPosition().y - 45))))) && ((hero.GetLinearVelocity().y >= 1)))))){
Utils.playSound("jumpSound");
spawnGreenRing(true);
hero.SetLinearVelocity(new b2Vec2(hero.GetLinearVelocity().x, (-150 + (heroPUJump * -50))));
};
};
};
if (!TwoPlayers){
if (!key.isDown(Keyboard.SPACE)){
if (!heroBombed){
heroJoint.SetMotorSpeed((-6 * (((heroJoint.GetJointAngle() + Math.PI) - 1.2) - 1.67)));
};
} else {
if (!heroBombed){
if (!heroLegBroken){
heroJoint.SetMotorSpeed((-12 * ((heroJoint.GetJointAngle() - 0.2) - 1.67)));
};
};
};
} else {
if (!key.isDown(80)){
if (!heroBombed){
heroJoint.SetMotorSpeed((-6 * (((heroJoint.GetJointAngle() + Math.PI) - 1.2) - 1.67)));
};
} else {
if (!heroBombed){
if (!heroLegBroken){
heroJoint.SetMotorSpeed((-12 * ((heroJoint.GetJointAngle() - 0.2) - 1.67)));
};
};
};
};
xspeed = (xspeed * 0.7);
hero.SetLinearVelocity(new b2Vec2(xspeed, (hero.GetLinearVelocity().y + 5)));
if (!TwoPlayers){
pointTimer++;
if (pointTimer < 500){
oppRightCap = 400;
} else {
if (pointTimer < 1000){
oppRightCap = 500;
} else {
if (pointTimer < 1500){
oppRightCap = 600;
} else {
oppRightCap = 700;
};
};
};
if ((levelNum % 3) != 0){
oppRightCap = 1000;
};
if ((((((ball.GetPosition().x < (opp.GetPosition().x + 20))) && ((opp.GetPosition().x > 75)))) && ((ball.GetPosition().x < oppRightCap)))){
if (((!(oppPUFreeze)) && (!(oppBombed)))){
oppxspeed = (oppxspeed - ((30 + (oppPUSpeed * 20)) * (1 + (levelNum / 20))));
if (opp.GetPosition().y > 439){
if ((timer % 2) == 0){
spawnDust(false, true);
};
};
};
};
if ((((((((oppracket.GetAngle() < 0.4)) && ((ball.GetPosition().y > (opp.GetPosition().y - 20))))) && ((ball.GetPosition().x < (opp.GetPosition().x + 70))))) && ((ball.GetPosition().x > opp.GetPosition().x)))){
if (((!(oppPUFreeze)) && (!(oppBombed)))){
oppxspeed = (oppxspeed - ((30 + (oppPUSpeed * 20)) * (1 + (levelNum / 20))));
if (opp.GetPosition().y > 439){
if ((timer % 2) == 0){
spawnDust(false, true);
};
};
};
} else {
if ((((ball.GetPosition().x > (opp.GetPosition().x + 25))) && ((ball.GetPosition().x < oppRightCap)))){
if (((!(oppPUFreeze)) && (!(oppBombed)))){
oppxspeed = (oppxspeed + ((30 + (oppPUSpeed * 20)) * (1 + (levelNum / 20))));
if (opp.GetPosition().y > 439){
if ((timer % 2) == 0){
spawnDust(false, false);
};
};
};
};
};
if ((((ball.GetPosition().x < opp.GetPosition().x)) || ((((((ball.GetPosition().x < (opp.GetPosition().x + 80))) && ((ball.GetPosition().y < (opp.GetPosition().y - 30))))) && ((ball.GetLinearVelocity().x < 0)))))){
if ((opp.GetPosition().y + (Heads.height / 2)) > 459){
spawnGreenRing(false);
opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, ((-175 + (-40 * (levelNum / 10))) + (oppPUJump * -50))));
};
};
if ((((((((((((ball.GetPosition().y > (opp.GetPosition().y - 20))) && ((ball.GetPosition().x < (opp.GetPosition().x + 70))))) && ((ball.GetPosition().x > opp.GetPosition().x)))) && ((oppxspeed >= 0)))) && (!(oppLegBroken)))) && (!(oppLegLastUp)))){
oppJoint.SetMotorSpeed((-10 * ((((oppJoint.GetJointAngle() + Math.PI) - 1.2) - (Math.PI / 2)) + 1.67)));
} else {
oppJoint.SetMotorSpeed((-6 * (((oppJoint.GetJointAngle() - 0.2) - (Math.PI / 2)) + 1.67)));
};
if (oppracket.GetAngle() < 0.2){
oppLegLastUp = true;
} else {
if (oppracket.GetAngle() > 1.5){
oppLegLastUp = false;
};
};
oppxspeed = (oppxspeed * 0.7);
kickOppXSP = (kickOppXSP * 0.8);
opp.SetLinearVelocity(new b2Vec2((oppxspeed + kickOppXSP), (opp.GetLinearVelocity().y + 10)));
} else {
if (key.isDown(65)){
if (((!(oppPUFreeze)) && (!(oppBombed)))){
oppxspeed = (oppxspeed - (50 + (oppPUSpeed * 30)));
if (opp.GetPosition().y > 439){
if ((timer % 2) == 0){
spawnDust(false, true);
};
};
};
};
if (key.isDown(68)){
if (((!(oppPUFreeze)) && (!(oppBombed)))){
if (opp.GetPosition().x < 720){
oppxspeed = (oppxspeed + (50 + (oppPUSpeed * 30)));
if (opp.GetPosition().y > 439){
if ((timer % 2) == 0){
spawnDust(false, false);
};
};
};
};
};
if (key.isDown(87)){
if (!oppBombed){
if ((opp.GetPosition().y + (YourHead.height / 2)) > 459){
Utils.playSound("jumpSound");
spawnGreenRing(false);
opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, (-150 + (oppPUJump * -50))));
};
};
};
if (!key.isDown(Keyboard.SPACE)){
if (!oppBombed){
oppJoint.SetMotorSpeed((-6 * (((oppJoint.GetJointAngle() - 0.2) - (Math.PI / 2)) + 1.67)));
};
} else {
if (!oppBombed){
if (!oppLegBroken){
oppJoint.SetMotorSpeed((-12 * ((((oppJoint.GetJointAngle() + Math.PI) - 1.2) - (Math.PI / 2)) + 1.67)));
};
};
};
oppxspeed = (oppxspeed * 0.7);
opp.SetLinearVelocity(new b2Vec2(oppxspeed, (opp.GetLinearVelocity().y + 5)));
};
ach17_timer--;
if ((((opp.GetPosition().x < 120)) && ((ach17_timer > 0)))){
achAward.Award(17);
};
if (streakerAlive){
if (Math.abs((streaker.GetPosition().x - streakerX)) < 10){
streakerX = (100 + (Math.random() * 600));
} else {
if (streaker.GetPosition().x < streakerX){
streaker.SetLinearVelocity(new b2Vec2(100, streaker.GetLinearVelocity().y));
} else {
streaker.SetLinearVelocity(new b2Vec2(-100, streaker.GetLinearVelocity().y));
};
};
if (streaker.GetPosition().y > 439){
streaker.SetLinearVelocity(new b2Vec2(streaker.GetLinearVelocity().x, -300));
};
};
if (((!((ball.GetUserData() == null))) && (ball.GetUserData().hitTestObject(top1Hit)))){
ball.AddToLinearVelocity(2, 0);
} else {
if (((!((ball.GetUserData() == null))) && (ball.GetUserData().hitTestObject(top2Hit)))){
ball.AddToLinearVelocity(-2, 0);
};
};
ach4_saveTimer++;
if (!TwoPlayers){
if (ach4_saveTimer == 100){
achAward.Award(4);
};
};
timer++;
if ((timer % 2) == 0){
spawnTrail();
};
PUTimer++;
if (PUTimer > 200){
spawnPU();
PUTimer = 0;
};
flasher.Update();
PUColissions();
PUHandler.Update();
myBombs.runFunction("Update");
myEffects.runFunction("Update");
UpdateTexts();
scoreMC.Update();
m_world.Step(m_timeStep, m_iterations, m_iterations);
m_world.Step(m_timeStep, m_iterations, m_iterations);
m_world.Step(m_timeStep, m_iterations, m_iterations);
UpdateB2DBodyList();
checkWinPoint();
if (opp.GetUserData() != null){
if (bouncesLeft == 1){
groundBlinker.x = 0;
groundBlinker.y = 460;
Utils.makeHighestDepth(groundBlinker);
} else {
if (bouncesRight == 1){
groundBlinker.x = 400;
groundBlinker.y = 460;
Utils.makeHighestDepth(groundBlinker);
} else {
groundBlinker.y = -1000;
};
};
Heads.x = opp.GetUserData().x;
Heads.y = opp.GetUserData().y;
YourHead.x = hero.GetUserData().x;
YourHead.y = hero.GetUserData().y;
Shadow.x = ball.GetPosition().x;
if (streakerAlive){
StreakerHead.x = streaker.GetUserData().x;
StreakerHead.y = streaker.GetUserData().y;
} else {
StreakerHead.x = (StreakerHead.x = -1000);
};
OPPRACKET.x = oppracket.GetPosition().x;
OPPRACKET.y = oppracket.GetPosition().y;
OPPRACKET.rotation = (((oppracket.GetAngle() * 180) / Math.PI) + 180);
HERORACKET.x = racket.GetPosition().x;
HERORACKET.y = racket.GetPosition().y;
HERORACKET.rotation = (((racket.GetAngle() * 180) / Math.PI) + 180);
if (timeMode){
timeLeftBitch++;
if (timeLeftBitch >= 40){
timeLeft--;
timeLeftBitch = 0;
if (timeLeft <= 0){
if (scoreLeft == scoreRight){
if (!suddenDeath){
goalWords.gotoAndStop(3);
goalWords.y = 80;
Utils.makeHighestDepth(goalWords);
Utils.addTimeFunction(80, function (){
goalWords.gotoAndStop(1);
goalWords.y = -1000;
});
};
suddenDeath = true;
} else {
checkWinTime();
};
};
};
if (timeInd != null){
timeInd.time_txt.text = (((Math.floor((timeLeft / 60)) + ":") + (((timeLeft % 60) < 10)) ? "0" : "") + (timeLeft % 60));
if (timeLeft < 0){
timeInd.time_txt.text = "0:00";
};
};
};
};
removeDeleteMes();
} else {
if (((key.isDown(Keyboard.SPACE)) && ((briefer.y < 300)))){
briefer.y = 1000;
initLevel();
};
};
}
public function initGame(){
briefer.y = 60;
if (!timeMode){
briefer.gotoAndStop(2);
};
if (TwoPlayers){
briefer.gotoAndStop(3);
};
pauseGame = true;
if (timeMode){
timeLeft = 60;
timeLeftBitch = 0;
};
}
public function initLevel():void{
resetWorld();
blueprints.gotoAndStop((levelNum + 1));
blueprints.addEventListener(Event.RENDER, onRender);
stage.invalidate();
body = B2DManager.spawnBoxBody("body", -5, 240, 20, 480, 0, 0.5, 0, 0, new InvisBlock());
body = B2DManager.spawnBoxBody("body", 805, 240, 20, 480, 0, 0.5, 0, 0, new InvisBlock());
body = B2DManager.spawnBoxBody("body", 400, -5, 800, 20, 0, 0.5, 0, 0, new InvisBlock());
body = B2DManager.spawnBoxBody("body", 50, 50, 60, 200, 0, 0.5, 0, 0, new InvisBlock());
body.SetXForm(body.GetPosition(), ((45 * Math.PI) / 180));
body = B2DManager.spawnBoxBody("body", 750, 50, 60, 200, 0, 0.5, 0, 0, new InvisBlock());
body.SetXForm(body.GetPosition(), ((-45 * Math.PI) / 180));
body = B2DManager.spawnBoxBody("body", -20, 240, 60, 520, 0, 0.5, 0, 0, new InvisBlock());
body.SetXForm(body.GetPosition(), ((8 * Math.PI) / 180));
body = B2DManager.spawnBoxBody("body", 820, 240, 60, 520, 0, 0.5, 0, 0, new InvisBlock());
body.SetXForm(body.GetPosition(), ((-8 * Math.PI) / 180));
body = B2DManager.spawnBoxBody("body", 240, -20, 520, 60, 0, 0.5, 0, 0, new InvisBlock());
body.SetXForm(body.GetPosition(), ((-8 * Math.PI) / 180));
body = B2DManager.spawnBoxBody("body", 560, -20, 520, 60, 0, 0.5, 0, 0, new InvisBlock());
body.SetXForm(body.GetPosition(), ((8 * Math.PI) / 180));
leftGoalPost = B2DManager.spawnBoxBody("body", 40, 345, 80, 10, 0, 0.5, 0, 0, new InvisBlock());
leftGoalPost.SetXForm(body.GetPosition(), 0);
rightGoalPost = B2DManager.spawnBoxBody("body", 760, 345, 80, 10, 0, 0.5, 0, 0, new InvisBlock());
rightGoalPost.SetXForm(body.GetPosition(), 0);
ground = B2DManager.spawnBoxBody("body", 400, 470, 800, 20, 0, 0.5, 0, -1, new GroundBlock());
ball = B2DManager.spawnCircleBody("body", 400, 230, 10, 1.5, 1, 0.6, 0, new Ball());
ball.SetLinearVelocity(new b2Vec2((-150 + (Math.random() * 300)), -100));
hero = B2DManager.spawnFixedRotCircleBody("body", 600, 440, 20, 100, 0, 0.01, 0, new Hero());
racket = B2DManager.spawnBoxBody("body", 580, 440, 40, 10, 2, 0.5, 1, -1, new Racket());
b2Body(racket).SetXForm(new b2Vec2((600 + 4), (440 + 15.6)), (1.37 + Math.PI));
heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter());
opp = B2DManager.spawnFixedRotCircleBody("body", 200, 440, 20, 100, 0, 0.01, 0, new Opp());
oppracket = B2DManager.spawnBoxBody("body", 220, 440, 40, 10, 2, 0.5, 1, -1, new OppRacket());
b2Body(oppracket).SetXForm(new b2Vec2((200 - 4), (440 + 15.6)), (-1.37 + Math.PI));
oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter());
YourHead.scaleX = (YourHead.scaleY = (Heads.scaleX = (Heads.scaleY = (HERORACKET.scaleX = (HERORACKET.scaleY = (OPPRACKET.scaleX = (OPPRACKET.scaleY = 1)))))));
inst.gotoAndStop((levelNum + 1));
Utils.makeHighestDepth(scores);
scores.walls.gotoAndStop(levelNum);
if (!TwoPlayers){
Heads.gotoAndStop(levelNum);
YourHead.gotoAndStop(faceNum);
} else {
Heads.gotoAndStop(tpskin1);
YourHead.gotoAndStop(tpskin2);
};
oppLegLastUp = false;
kickOppXSP = 0;
Utils.makeHighestDepth(Heads);
Utils.makeHighestDepth(YourHead);
Utils.makeHighestDepth(opp.GetUserData());
Utils.makeHighestDepth(hero.GetUserData());
Utils.makeHighestDepth(OPPRACKET);
Utils.makeHighestDepth(HERORACKET);
Utils.makeHighestDepth(goalmc1);
Utils.makeHighestDepth(goalmc2);
Utils.makeHighestDepth(Shadow);
scoreMC.displaySelf();
pauseGame = true;
inst.x = -1000;
inst.visible = false;
streakerAlive = false;
streakerX = (100 + (Math.random() * 600));
Counter.DisplaySelf();
PUHandler.resetGoalSizes();
if ((((scoreLeft == 6)) || ((scoreRight == 6)))){
} else {
matchPoint.y = -100;
};
UpdateB2DBodyList();
Heads.x = opp.GetUserData().x;
Heads.y = opp.GetUserData().y;
YourHead.x = hero.GetUserData().x;
YourHead.y = hero.GetUserData().y;
OPPRACKET.x = oppracket.GetPosition().x;
OPPRACKET.y = oppracket.GetPosition().y;
OPPRACKET.rotation = (((oppracket.GetAngle() * 180) / Math.PI) + 180);
HERORACKET.x = racket.GetPosition().x;
HERORACKET.y = racket.GetPosition().y;
HERORACKET.rotation = (((racket.GetAngle() * 180) / Math.PI) + 180);
pointTimer = 0;
if (timeMode){
timeInd.y = 3;
} else {
timeInd.y = -100;
};
}
public function onRender(_arg1:Event):void{
blueprints.spawnProps();
blueprints.removeEventListener(Event.RENDER, onRender);
}
public function pointComp(){
if (!suddenDeath){
inGoal = true;
goalWords.y = 80;
Utils.makeHighestDepth(goalWords);
if (((((!((streaker == null))) && (!((streaker.GetUserData() == null))))) && (!((streaker.GetUserData().parent == null))))){
removeBody(streaker);
streakerAlive = false;
};
Utils.addTimeFunction(15, function (){
inGoal = false;
goalWords.y = -1000;
resetPUVars();
bouncesLeft = 0;
bouncesRight = 0;
cover.displaySelf();
clearGameAssets();
if (!checkWin()){
initLevel();
};
});
} else {
checkWinTime();
};
}
public function UpdateTexts(){
scores.sr_txt.text = ("" + scoreRight);
scores.sl_txt.text = ("" + scoreLeft);
}
public function spawnPU(){
var _local1:MovieClip;
Utils.playSound("popSound");
var _local2:uint = Math.ceil((Math.random() * 18));
switch (_local2){
case 1:
_local1 = new PU_Speed_Good();
break;
case 2:
_local1 = new PU_Speed_Bad();
break;
case 3:
_local1 = new PU_Jump_Good();
break;
case 4:
_local1 = new PU_Jump_Bad();
break;
case 5:
_local1 = new PU_Ice_Good();
break;
case 6:
_local1 = new PU_Ice_Bad();
break;
case 7:
_local1 = new PU_Bombs_Good();
break;
case 8:
_local1 = new PU_Bombs_Bad();
break;
case 9:
_local1 = new PU_Fireground_Neu();
break;
case 10:
_local1 = new PU_Bigball_Neu();
break;
case 11:
_local1 = new PU_Bouncyball_Neu();
break;
case 12:
_local1 = new PU_Smallball_Neu();
break;
case 13:
_local1 = new PU_Deadball_Neu();
break;
case 14:
_local1 = new PU_Size_Good();
break;
case 15:
_local1 = new PU_Size_Bad();
break;
case 16:
_local1 = new PU_Break_Good();
break;
case 17:
_local1 = new PU_Break_Bad();
break;
case 18:
_local1 = new PU_Streaker_Neu();
break;
};
_local1.x = (220 + (Math.random() * 360));
_local1.y = (150 + (Math.random() * 270));
_local1.timer = 600;
_local1.deleteme = false;
myPUs.addItems(_local1);
addChild(_local1);
spawn4Rings(_local1.x, _local1.y);
}
public function PUColissions(){
var _local1:MovieClip;
for each (_local1 in myPUs.itemList) {
_local1.timer--;
if (_local1.timer < 0){
_local1.deleteme = true;
};
if (SuperMath.getDistance(_local1, ball.GetUserData()) < 35){
PUHandler.gotOne(ballSender, _local1);
_local1.deleteme = true;
};
};
}
public function spawnBomb(){
var _local1:Bomb = new Bomb();
_local1.y = 50;
_local1.x = (20 + (Math.random() * 760));
_local1.deleteme = false;
_local1.yspeed = 0;
myBombs.addItems(_local1);
addChild(_local1);
spawn4Rings(_local1.x, _local1.y);
}
public function updateBall(){
var _local1:Number = ball.GetPosition().x;
var _local2:Number = ball.GetPosition().y;
var _local3:b2Vec2 = ball.GetLinearVelocity();
var _local4:Number = ball.GetAngularVelocity();
removeBody(ball);
ball = B2DManager.spawnCircleBody("body", _local1, _local2, (5 + (PUSize * 5)), 0.6, 1, (0.3 + (PUBouncy * 0.3)), 0, new Ball());
ball.SetLinearVelocity(_local3);
ball.SetAngularVelocity(_local4);
if (PUBouncy == 0){
ball.GetUserData().inside.gotoAndStop(3);
} else {
if (PUBouncy == 1){
ball.GetUserData().inside.gotoAndStop(1);
} else {
ball.GetUserData().inside.gotoAndStop(2);
};
};
spawn4Rings(_local1, _local2);
}
public function resetPUVars(){
ballSender = "hero";
heroBombed = false;
oppBombed = false;
heroPUSpeed = 1;
heroPUJump = 1;
heroPUFreeze = false;
heroPUBombs = false;
oppPUSpeed = 1;
oppPUJump = 1;
oppPUFreeze = false;
oppPUBombs = false;
PUFire = false;
PUSize = 1;
PUBouncy = 1;
}
public function spawnTrail(){
var _local1:Trail = new Trail();
_local1.x = ball.GetPosition().x;
_local1.y = ball.GetPosition().y;
_local1.deleteme = false;
_local1.timer = 0;
myEffects.addItems(_local1);
addChild(_local1);
Utils.makeHighestDepth(ball.GetUserData());
Utils.makeHighestDepth(goalmc1);
Utils.makeHighestDepth(goalmc2);
}
public function spawnRing(_arg1:Number, _arg2:Number){
var _local3:Ring = new Ring();
_local3.x = _arg1;
_local3.y = _arg2;
_local3.deleteme = false;
myEffects.addItems(_local3);
addChild(_local3);
}
public function spawn4Rings(_arg1:Number, _arg2:Number){
spawnRing((_arg1 - 10), (_arg2 - 10));
spawnRing((_arg1 + 10), (_arg2 - 10));
spawnRing((_arg1 - 10), (_arg2 + 10));
spawnRing((_arg1 + 10), (_arg2 + 10));
}
public function spawnGreenRing(_arg1:Boolean){
var _local2:*;
if (_arg1){
if (heroPUJump == 0){
_local2 = new RedRing();
} else {
if ((((heroPUJump == 1)) || ((heroPUJump == 2)))){
_local2 = new GreenRing();
};
};
_local2.x = hero.GetPosition().x;
_local2.y = (hero.GetPosition().y + 20);
} else {
if (oppPUJump == 0){
_local2 = new RedRing();
} else {
if ((((oppPUJump == 1)) || ((oppPUJump == 2)))){
_local2 = new GreenRing();
};
};
_local2.x = opp.GetPosition().x;
_local2.y = (opp.GetPosition().y + 20);
};
_local2.deleteme = false;
_local2.width = 60;
_local2.height = 30;
myEffects.addItems(_local2);
addChild(_local2);
if (((_arg1) && ((heroPUJump == 2)))){
_local2 = new GreenRing();
_local2.x = hero.GetPosition().x;
_local2.y = hero.GetPosition().y;
_local2.deleteme = false;
_local2.width = 60;
_local2.height = 30;
myEffects.addItems(_local2);
addChild(_local2);
} else {
if (((!(_arg1)) && ((oppPUJump == 2)))){
_local2 = new GreenRing();
_local2.x = opp.GetPosition().x;
_local2.y = opp.GetPosition().y;
_local2.deleteme = false;
_local2.width = 60;
_local2.height = 30;
myEffects.addItems(_local2);
addChild(_local2);
};
};
if (_arg1){
Utils.makeHighestDepth(YourHead);
Utils.makeHighestDepth(hero.GetUserData());
Utils.makeHighestDepth(HERORACKET);
} else {
Utils.makeHighestDepth(Heads);
Utils.makeHighestDepth(opp.GetUserData());
Utils.makeHighestDepth(OPPRACKET);
};
}
public function spawnDust(_arg1:Boolean, _arg2:Boolean){
var _local3:Dust = new Dust();
_local3.y = 460;
_local3.yspeed = (Math.random() * -2);
if (_arg1){
_local3.x = hero.GetPosition().x;
} else {
_local3.x = opp.GetPosition().x;
};
if (_arg2){
_local3.xspeed = ((Math.random() * 2) + 2);
} else {
_local3.xspeed = (-1 * ((Math.random() * 2) + 2));
};
_local3.deleteme = false;
_local3.timer = 0;
myEffects.addItems(_local3);
addChild(_local3);
}
public function checkWinPoint(){
if (!inGoal){
if (goal1Hit.hitTestObject(ball.GetUserData())){
lastWonPoint = "hero";
scoreRight++;
Utils.playSound("dieSound");
Utils.playSound("cheerSound");
if (!TwoPlayers){
if (ach2_lastHitValid){
achAward.Award(2);
};
if (ach3_lastHitValid){
achAward.Award(3);
};
if (((((((timeMode) && ((timeLeft <= 5)))) && ((scoreRight == (scoreLeft + 1))))) && (!(suddenDeath)))){
achAward.Award(5);
};
if (((timeMode) && ((timeLeft > 55)))){
achAward.Award(6);
};
if (ach8_lastHitValid){
achAward.Award(8);
};
if (ach9_lastHitValid){
achAward.Award(9);
};
if (streakerAlive){
achAward.Award(11);
};
if (ach13_lastHitValid){
achAward.Award(13);
};
if (b2Body(hero).GetUserData().height < 30){
achAward.Award(14);
};
if (goalmc1.currentFrame == 3){
achAward.Award(15);
};
if (b2Body(hero).GetUserData().height > 50){
achAward.Award(16);
};
};
pointComp();
} else {
if (goal2Hit.hitTestObject(ball.GetUserData())){
lastWonPoint = "opp";
scoreLeft++;
Utils.playSound("dieSound");
ach4_saveTimer = 1000;
if (scoreLeft >= (scoreRight + 3)){
ach10_activated = true;
};
pointComp();
};
};
};
}
public function checkWin():Boolean{
if (!timeMode){
if (scoreLeft >= 7){
if (wonArray[(levelNum - 1)]){
} else {
if (heroScoreArray[(levelNum - 1)] <= scoreRight){
updateScoresWithWin(false);
};
};
wonMatch();
return (true);
} else {
if (scoreRight >= 7){
if (wonArray[(levelNum - 1)]){
if (oppScoreArray[(levelNum - 1)] >= scoreLeft){
updateScoresWithWin(true);
};
} else {
updateScoresWithWin(true);
};
wonMatch();
return (true);
};
};
};
return (false);
}
public function checkWinTime(){
if (!TwoPlayers){
if (scoreLeft >= scoreRight){
updateScoresWithWin(false);
} else {
updateScoresWithWin(true);
};
wonMatch();
} else {
playerWins.y = 40;
if (scoreLeft > scoreRight){
playerWins.gotoAndStop(1);
} else {
if (scoreLeft < scoreRight){
playerWins.gotoAndStop(2);
} else {
playerWins.gotoAndStop(3);
};
};
pauseGame = true;
Utils.playSound("whistleSound");
Utils.addTimeFunction(100, function (){
wonMatch2P();
});
};
}
public function wonMatch(){
if (!inGoal){
if (!TwoPlayers){
if (scoreLeft == 0){
achAward.Award(1);
};
if (((ach10_activated) && ((scoreLeft < scoreRight)))){
achAward.Award(10);
};
} else {
achAward.Award(7);
};
inGoal = true;
Utils.playSound("whistleSound");
goalWords.gotoAndStop(2);
goalWords.y = 80;
Utils.makeHighestDepth(goalWords);
Utils.addTimeFunction(60, function (){
inGoal = false;
readyToLeaveFrame();
if (TwoPlayers){
gotoAndStop("menu");
} else {
gotoAndStop("levelSelect");
};
});
};
}
public function wonMatch2P(){
achAward.Award(7);
readyToLeaveFrame();
gotoAndStop("menu");
}
public function updateScoresWithWin(_arg1:Boolean){
wonArray[(levelNum - 1)] = _arg1;
heroScoreArray[(levelNum - 1)] = scoreRight;
oppScoreArray[(levelNum - 1)] = scoreLeft;
saveGame();
}
public function makeHeroBig(){
var _local1:Number = hero.GetPosition().x;
var _local2:Number = hero.GetPosition().y;
removeBody(hero);
hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 30, 100, 0, 0.01, 0, new Hero());
YourHead.scaleX = 1.5;
YourHead.scaleY = 1.5;
removeBody(racket);
racket = B2DManager.spawnBoxBody("body", (_local1 - 30), _local2, 60, 15, 2, 0.5, 1, -1, new Racket());
b2Body(racket).SetXForm(new b2Vec2((_local1 + (4 * 1.5)), (_local2 + (15.6 * 1.5))), (1.37 + Math.PI));
HERORACKET.scaleX = 1.5;
HERORACKET.scaleY = 1.5;
Utils.makeHighestDepth(HERORACKET);
heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter());
}
public function makeHeroSmall(){
var _local1:Number = hero.GetPosition().x;
var _local2:Number = hero.GetPosition().y;
removeBody(hero);
hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 10, 100, 0, 0.01, 0, new Hero());
YourHead.scaleX = 0.5;
YourHead.scaleY = 0.5;
removeBody(racket);
racket = B2DManager.spawnBoxBody("body", (_local1 - 10), _local2, 20, 5, 2, 0.5, 1, -1, new Racket());
b2Body(racket).SetXForm(new b2Vec2((_local1 + (4 * 0.5)), (_local2 + (15.6 * 0.5))), (1.37 + Math.PI));
HERORACKET.scaleX = 0.5;
HERORACKET.scaleY = 0.5;
Utils.makeHighestDepth(HERORACKET);
heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter());
}
public function makeHeroNormal(){
var _local1:Number = hero.GetPosition().x;
var _local2:Number = hero.GetPosition().y;
removeBody(hero);
hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 20, 100, 0, 0.01, 0, new Hero());
YourHead.scaleX = 1;
YourHead.scaleY = 1;
removeBody(racket);
racket = B2DManager.spawnBoxBody("body", (_local1 - 20), _local2, 40, 10, 2, 0.5, 1, -1, new Racket());
b2Body(racket).SetXForm(new b2Vec2((_local1 + (4 * 1)), (_local2 + (15.6 * 1))), (1.37 + Math.PI));
HERORACKET.scaleX = 1;
HERORACKET.scaleY = 1;
Utils.makeHighestDepth(HERORACKET);
heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter());
}
public function makeOppBig(){
var _local1:Number = opp.GetPosition().x;
var _local2:Number = opp.GetPosition().y;
removeBody(opp);
opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 30, 100, 0, 0.01, 0, new Opp());
Heads.scaleX = 1.5;
Heads.scaleY = 1.5;
removeBody(oppracket);
oppracket = B2DManager.spawnBoxBody("body", (_local1 + 30), _local2, 60, 15, 2, 0.5, 1, -1, new OppRacket());
b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (4 * 1.5)), (_local2 + (15.6 * 1.5))), (-1.37 + Math.PI));
OPPRACKET.scaleX = 1.5;
OPPRACKET.scaleY = 1.5;
Utils.makeHighestDepth(OPPRACKET);
oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter());
}
public function makeOppSmall(){
var _local1:Number = opp.GetPosition().x;
var _local2:Number = opp.GetPosition().y;
removeBody(opp);
opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 10, 100, 0, 0.01, 0, new Opp());
Heads.scaleX = 0.5;
Heads.scaleY = 0.5;
removeBody(oppracket);
oppracket = B2DManager.spawnBoxBody("body", (_local1 + 10), _local2, 20, 5, 2, 0.5, 1, -1, new OppRacket());
b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (4 * 0.5)), (_local2 + (15.6 * 0.5))), (-1.37 + Math.PI));
OPPRACKET.scaleX = 0.5;
OPPRACKET.scaleY = 0.5;
Utils.makeHighestDepth(OPPRACKET);
oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter());
}
public function makeOppNormal(){
var _local1:Number = opp.GetPosition().x;
var _local2:Number = opp.GetPosition().y;
removeBody(opp);
opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 20, 100, 0, 0.01, 0, new Opp());
Heads.scaleX = 1;
Heads.scaleY = 1;
removeBody(oppracket);
oppracket = B2DManager.spawnBoxBody("body", (_local1 + 20), _local2, 40, 10, 2, 0.5, 1, -1, new OppRacket());
b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (4 * 1)), (_local2 + (15.6 * 1))), (-1.37 + Math.PI));
OPPRACKET.scaleX = 1;
OPPRACKET.scaleY = 1;
Utils.makeHighestDepth(OPPRACKET);
oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter());
}
public function spawnStreaker(){
if (!streakerAlive){
streaker = B2DManager.spawnFixedRotCircleBody("body", 400, 300, 20, 100, 0, 0.01, 0, new Streaker());
streakerAlive = true;
};
}
public function removeDeleteMes():void{
myPUs.removeAndDestroyDeleteMes(this);
myEffects.removeAndDestroyDeleteMes(this);
myBombs.removeAndDestroyDeleteMes(this);
}
public function clearGameAssets():void{
RemoveAllBodies();
myPUs.removeAndDestroyContents(this);
myEffects.removeAndDestroyContents(this);
myBombs.removeAndDestroyContents(this);
}
public function readyToLeaveFrame():void{
clearGameAssets();
removeChild(scores);
removeChild(Heads);
removeChild(YourHead);
removeChild(groundBlinker);
removeChild(scoreMC);
removeChild(OPPRACKET);
removeChild(HERORACKET);
removeChild(inst);
removeChild(Counter);
removeChild(matchPoint);
removeChild(goalmc1);
removeChild(goalmc2);
removeChild(Shadow);
removeChild(goalWords);
}
public function CollisionHappened(_arg1:b2ContactPoint, _arg2:b2Body, _arg3:b2Body){
if ((((((((((_arg2 == ball)) && ((_arg3 == racket)))) || ((((_arg3 == ball)) && ((_arg2 == racket)))))) || ((((_arg2 == ball)) && ((_arg3 == hero)))))) || ((((_arg3 == ball)) && ((_arg2 == hero)))))){
ballSender = "hero";
if (ball.GetPosition().x > 400){
ach2_lastHitValid = true;
} else {
ach2_lastHitValid = false;
};
ach3_lastHitValid = false;
if ((((hero.GetPosition().x > 600)) && ((ball.GetLinearVelocity().x > 200)))){
ach4_saveTimer = 0;
};
if ((((((_arg2 == racket)) || ((_arg3 == racket)))) && ((hero.GetPosition().x < 200)))){
ach8_lastHitValid = true;
} else {
ach8_lastHitValid = false;
};
if ((((((_arg2 == racket)) || ((_arg3 == racket)))) && ((hero.GetPosition().y < 440)))){
ach13_lastHitValid = true;
} else {
ach13_lastHitValid = false;
};
if ((((((((_arg2 == hero)) || ((_arg3 == hero)))) && ((Math.abs((hero.GetPosition().x - opp.GetPosition().x)) < 20)))) && ((hero.GetPosition().y < opp.GetPosition().y)))){
trace(true);
ach9_lastHitValid = true;
} else {
ach9_lastHitValid = false;
};
};
if ((((((((((_arg2 == ball)) && ((_arg3 == oppracket)))) || ((((_arg3 == ball)) && ((_arg2 == oppracket)))))) || ((((_arg2 == ball)) && ((_arg3 == opp)))))) || ((((_arg3 == ball)) && ((_arg2 == opp)))))){
ballSender = "opp";
ach2_lastHitValid = false;
if (opp.GetPosition().x < 300){
ach3_lastHitValid = true;
} else {
ach3_lastHitValid = false;
};
ach8_lastHitValid = false;
ach9_lastHitValid = false;
ach13_lastHitValid = false;
};
if ((((_arg2 == ball)) || ((_arg3 == ball)))){
if (SuperMath.pythag(_arg1.velocity.x, _arg1.velocity.y, "x") > 200){
if ((((((((_arg2 == racket)) || ((_arg2 == oppracket)))) || ((_arg3 == racket)))) || ((_arg3 == oppracket)))){
Utils.playSound("kickSound");
} else {
Utils.playSound("kickSound");
};
spawnRing(ball.GetPosition().x, ball.GetPosition().y);
};
};
if ((((((_arg2 == racket)) && ((_arg3 == opp)))) || ((((_arg3 == opp)) && ((_arg2 == racket)))))){
if (((((((!(TwoPlayers)) && ((racket.GetAngle() < 6)))) && ((racket.GetAngle() > 4.75)))) && (key.isDown(Keyboard.SPACE)))){
ach17_timer = 100;
kickOppXSP = -600;
opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, (opp.GetLinearVelocity().y - 60)));
};
};
}
public function UpdateB2DBodyList():void{
var _local1:b2Body = m_world.GetBodyList();
while (_local1) {
if ((_local1.m_userData is Sprite)){
_local1.m_userData.x = _local1.GetPosition().x;
_local1.m_userData.y = _local1.GetPosition().y;
_local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360);
};
_local1 = _local1.GetNext();
};
}
public function RemoveAllBodies():void{
var _local1:Collection = new Collection();
var _local2:b2Body = m_world.GetBodyList();
while (_local2) {
if ((_local2.m_userData is Sprite)){
_local1.addItems(_local2);
};
_local2 = _local2.GetNext();
};
for each (_local2 in _local1.itemList) {
removeBody(_local2);
};
}
public function onFrame_results():void{
}
public function keyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.ENTER){
if (frameName == "results"){
submitScore();
};
};
}
public function submitScore(){
if (MovieClip(root).ens.name_txt.text == "Enter Name"){
MovieClip(root).ens.plEnter.play();
} else {
MovieClip(root).playerName = MovieClip(root).ens.name_txt.text;
MovieClip(root).gotoAndStop("hscores");
};
}
public function handleComplete(){
}
function frame1(){
MochiAd.showPreGameAd({clip:root, id:"692e537269f9ec30", res:"800x540"});
key = new KeyPoll(this.stage);
Utils.init(this);
Utils.ChangeRightClickMenu();
}
function frame2(){
stop();
}
function frame3(){
muteMusic = false;
muteSound = false;
pauseGame = false;
addEventListener(Event.ENTER_FRAME, onFrame);
wonArray = new Array(false, false, false, false, false, false, false, false, false, false);
heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
oppNameArray = new Array("Wine Runey", "Rude Gullsnest", "Cristiano Rollover", "Zizu Top", "Michel La-Tiny", "Ronald O", "Roberto Badgero", "Eric Canteena", "Mary Donna", "Peely");
placeToGoFromInst = "menu";
tpskin1 = 1;
tpskin2 = 1;
loopChannel = new SoundChannel();
loopSound = new LoopSound();
loopChannel = loopSound.play(0, 999);
loopChannel2 = new SoundChannel();
loopSound2 = new LoopSound2();
loopChannel2 = loopSound2.play(0, 999);
SetMusicVolume(0.7);
kickSound = new KickSound();
coinSound = new CoinSound();
dieSound = new DieSound();
jumpSound = new JumpSound();
explosionSound = new ExplosionSound();
popSound = new PopSound();
cheerSound = new CheerSound();
whistleSound = new WhistleSound();
mySharedObject = SharedObject.getLocal("kChampSportsHeadsSoccer");
if ((((mySharedObject.data.fileCreated == undefined)) || ((mySharedObject.data.fileCreated == null)))){
savedGameAvailable = false;
} else {
savedGameAvailable = true;
};
B2DManager.init(this);
myContactListener = new ContactListener(this);
resetWorld();
}
function frame4(){
stop();
}
function frame5(){
stop();
frameName = "menu";
Utils.makeHighestDepth(cover);
if (savedGameAvailable){
continueBtn.alpha = 1;
Utils.addRollOver(continueBtn, "lightTint", 0.5);
} else {
continueBtn.alpha = 0.5;
};
}
function frame14(){
stop();
frameName = "levelSelect";
Utils.makeHighestDepth(cover);
if (((((((((((((((((((wonArray[0]) && (wonArray[1]))) && (wonArray[2]))) && (wonArray[3]))) && (wonArray[4]))) && (wonArray[5]))) && (wonArray[6]))) && (wonArray[7]))) && (wonArray[8]))) && (wonArray[9]))){
achAward.Award(12);
};
wonEmAll = true;
i = 0;
while (i < 10) {
if (!wonArray[i]){
wonEmAll = false;
};
i++;
};
if (wonEmAll){
Utils.playSound("cheerSound");
sm.y = 489;
sm.clickable = true;
} else {
sm.y = -1000;
sm.clickable = false;
};
if (TwoPlayers){
startLevel(1);
};
Head.gotoAndStop(faceNum);
lf.addEventListener(MouseEvent.MOUSE_UP, mouseRelease3);
rf.addEventListener(MouseEvent.MOUSE_UP, mouseRelease4);
}
function frame23(){
stop();
frameName = "game";
blueprints.visible = false;
initGame();
Utils.makeHighestDepth(cover);
if (!TwoPlayers){
Heads.gotoAndStop(levelNum);
YourHead.gotoAndStop(faceNum);
} else {
Heads.gotoAndStop(tpskin1);
YourHead.gotoAndStop(tpskin2);
};
if (!timeMode){
goal_txt.text = "First to 7 wins!";
};
}
function frame32(){
stop();
frameName = "results";
h3.gotoAndStop(9);
h2.gotoAndStop(10);
h1.gotoAndStop(faceNum);
pointsGivenUp = 0;
i = 0;
while (i < oppScoreArray.length) {
pointsGivenUp = (pointsGivenUp + oppScoreArray[i]);
i++;
};
playerScore = pointsGivenUp;
score_txt.text = ("" + pointsGivenUp);
if (pointsGivenUp <= 40){
medal.gotoAndStop(3);
if (pointsGivenUp <= 20){
medal.gotoAndStop(2);
if (pointsGivenUp <= 10){
medal.gotoAndStop(1);
};
};
} else {
medal.gotoAndStop(4);
};
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
}
function frame40(){
url = ("http://www.mousebreaker.com/games/sportsheadsfootball/highscores_sportsheadsfootball.php?" + int((Math.random() * 100000)));
reqURL = new URLRequest(url);
variables = new URLVariables();
variables.score = playerScore;
variables.username = playerName;
reqURL.data = variables;
reqURL.method = URLRequestMethod.POST;
loader = new URLLoader(reqURL);
loader.addEventListener(Event.COMPLETE, handleComplete);
loader.dataFormat = URLLoaderDataFormat.VARIABLES;
stop();
}
function frame41(){
gotoAndStop("menu");
}
}
}//package SportsHeadsSoccerDist_fla
Section 124
//MatchPoint_110 (SportsHeadsSoccerDist_fla.MatchPoint_110)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class MatchPoint_110 extends MovieClip {
public function MatchPoint_110(){
addFrameScript(0, frame1);
}
function frame1(){
Utils.makeHighestDepth(this);
}
}
}//package SportsHeadsSoccerDist_fla
Section 125
//mb_intro_9 (SportsHeadsSoccerDist_fla.mb_intro_9)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public dynamic class mb_intro_9 extends MovieClip {
public var exp:MovieClip;
public function mb_intro_9(){
addFrameScript(0, frame1, 207, frame208);
}
public function mouseRelease(_arg1:MouseEvent){
var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/");
navigateToURL(_local2, "_blank");
}
function frame1(){
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
Utils.addRollOver(this, "lightTint", 0.5);
}
function frame208(){
MovieClip(root).play();
}
}
}//package SportsHeadsSoccerDist_fla
Section 126
//medal_122 (SportsHeadsSoccerDist_fla.medal_122)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class medal_122 extends MovieClip {
public function medal_122(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 127
//Menu_InGame_88 (SportsHeadsSoccerDist_fla.Menu_InGame_88)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Menu_InGame_88 extends MovieClip {
public function Menu_InGame_88(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
if (!MovieClip(root).inGoal){
MovieClip(root).readyToLeaveFrame();
MovieClip(root).frameName = "levelSelect";
MovieClip(root).gotoAndStop("levelSelect");
};
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 128
//Menu_Results_123 (SportsHeadsSoccerDist_fla.Menu_Results_123)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public dynamic class Menu_Results_123 extends MovieClip {
public function Menu_Results_123(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent){
var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame");
navigateToURL(_local2, "_self");
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 129
//MenuBtn_81 (SportsHeadsSoccerDist_fla.MenuBtn_81)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class MenuBtn_81 extends MovieClip {
public function MenuBtn_81(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
Utils.playSound("kickSound");
MovieClip(root).cover.displaySelf();
MovieClip(root).gotoAndStop("menu");
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 130
//mouse_10 (SportsHeadsSoccerDist_fla.mouse_10)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class mouse_10 extends MovieClip {
public function mouse_10(){
addFrameScript(6, frame7);
}
function frame7(){
gotoAndPlay(1);
}
}
}//package SportsHeadsSoccerDist_fla
Section 131
//mouse_13 (SportsHeadsSoccerDist_fla.mouse_13)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class mouse_13 extends MovieClip {
public function mouse_13(){
addFrameScript(35, frame36);
}
function frame36(){
gotoAndPlay(1);
}
}
}//package SportsHeadsSoccerDist_fla
Section 132
//MusicNote_60 (SportsHeadsSoccerDist_fla.MusicNote_60)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class MusicNote_60 extends MovieClip {
public var _root:MovieClip;
public function MusicNote_60(){
addFrameScript(0, frame1);
}
public function Click(_arg1:Event):void{
if (currentFrame == 1){
_root.loopChannel.stop();
_root.loopChannel2.stop();
_root.muteMusic = true;
gotoAndStop(2);
} else {
if (currentFrame == 2){
_root.loopChannel = _root.loopSound.play(0, 999);
_root.loopChannel2 = _root.loopSound2.play(0, 999);
_root.muteMusic = false;
gotoAndStop(1);
};
};
}
function frame1(){
_root = MovieClip(root);
if (_root.muteMusic){
gotoAndStop(2);
} else {
gotoAndStop(1);
};
addEventListener(MouseEvent.CLICK, Click);
}
}
}//package SportsHeadsSoccerDist_fla
Section 133
//NewGame_58 (SportsHeadsSoccerDist_fla.NewGame_58)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class NewGame_58 extends MovieClip {
public function NewGame_58(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
MovieClip(root).readyToLeaveMenuFrame();
MovieClip(root).newGame();
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 134
//OPPRACKET2_48 (SportsHeadsSoccerDist_fla.OPPRACKET2_48)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class OPPRACKET2_48 extends MovieClip {
public function OPPRACKET2_48(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 135
//pb_OuterRing_3 (SportsHeadsSoccerDist_fla.pb_OuterRing_3)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class pb_OuterRing_3 extends MovieClip {
public function pb_OuterRing_3(){
addFrameScript(0, frame1, 10, frame11);
}
function frame1(){
gotoAndPlay(2);
}
function frame11(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 136
//pb_Preloader_2 (SportsHeadsSoccerDist_fla.pb_Preloader_2)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public dynamic class pb_Preloader_2 extends MovieClip {
public var percent_txt:TextField;
public var circle:MovieClip;
public var loadingFinished;
public var percent:Number;
public var oldPercent:Number;
public function pb_Preloader_2(){
addFrameScript(0, frame1, 39, frame40);
}
public function loading(_arg1:ProgressEvent):void{
percent = Math.round(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100));
if (oldPercent < percent){
oldPercent = percent;
spawnPBCO();
};
percent_txt.text = (percent + "");
circle.width = (percent * 0.6);
circle.height = (percent * 0.6);
if (percent == 100){
finished();
};
}
public function finished(){
trace("BUTTON APPEAR");
percent_txt.text = "100";
circle.width = 60;
circle.height = 60;
MovieClip(parent).loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loading);
loadingFinished = true;
}
public function spawnPBCO(){
var _local1:Pbco = new Pbco();
_local1.x = 0;
_local1.y = 0;
_local1.rotation = (Math.random() * 360);
addChild(_local1);
}
function frame1(){
loadingFinished = false;
stop();
MovieClip(parent).stop();
percent = 0;
oldPercent = 0;
circle.width = 0;
circle.height = 0;
MovieClip(parent).loaderInfo.addEventListener(ProgressEvent.PROGRESS, loading);
if (MovieClip(parent).loaderInfo.bytesLoaded == MovieClip(parent).loaderInfo.bytesTotal){
finished();
};
}
function frame40(){
MovieClip(parent).play();
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 137
//PlayerWins_115 (SportsHeadsSoccerDist_fla.PlayerWins_115)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class PlayerWins_115 extends MovieClip {
public function PlayerWins_115(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 138
//PlayInst_45 (SportsHeadsSoccerDist_fla.PlayInst_45)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class PlayInst_45 extends MovieClip {
public function PlayInst_45(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
Utils.playSound("kickSound");
MovieClip(root).cover.displaySelf();
MovieClip(root).gotoAndStop(MovieClip(root).placeToGoFromInst);
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 139
//PlayMoreGames_Menu_72 (SportsHeadsSoccerDist_fla.PlayMoreGames_Menu_72)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class PlayMoreGames_Menu_72 extends MovieClip {
public function PlayMoreGames_Menu_72(){
addFrameScript(0, frame1);
}
public function mousePress(_arg1:MouseEvent){
var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/?utm_source=sportsheadsfootball&utm_medium=generic&utm_campaign=distribution");
navigateToURL(_local2, "blank");
MovieClip(root).stopMusicBecauseClick();
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_DOWN, mousePress);
}
}
}//package SportsHeadsSoccerDist_fla
Section 140
//PleaseEnter_126 (SportsHeadsSoccerDist_fla.PleaseEnter_126)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class PleaseEnter_126 extends MovieClip {
public function PleaseEnter_126(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 141
//PUHandler_103 (SportsHeadsSoccerDist_fla.PUHandler_103)
package SportsHeadsSoccerDist_fla {
import Box2D.Common.Math.*;
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import Box2D.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class PUHandler_103 extends MovieClip {
public var heroPUSpeedTimer:uint;
public var heroPUJumpTimer:uint;
public var heroPUIceTimer:uint;
public var heroPUBombsTimer:uint;
public var heroPUSizeTimer:uint;
public var heroPUBreakTimer:uint;
public var oppPUSpeedTimer:uint;
public var oppPUJumpTimer:uint;
public var oppPUIceTimer:uint;
public var oppPUBombsTimer:uint;
public var oppPUSizeTimer:uint;
public var oppPUBreakTimer:uint;
public var PUFireTimer:uint;
public var PUSizeTimer:uint;
public var PUBouncyTimer:uint;
public var PUStreakerTimer:uint;
public function PUHandler_103(){
addFrameScript(0, frame1);
}
public function Update(){
heroPUSpeedTimer++;
heroPUJumpTimer++;
heroPUIceTimer++;
heroPUBombsTimer++;
heroPUSizeTimer++;
heroPUBreakTimer++;
oppPUSpeedTimer++;
oppPUJumpTimer++;
oppPUIceTimer++;
oppPUBombsTimer++;
oppPUSizeTimer++;
oppPUBreakTimer++;
PUFireTimer++;
PUSizeTimer++;
PUBouncyTimer++;
PUStreakerTimer++;
if (heroPUSpeedTimer == 200){
MovieClip(root).hero.GetUserData().bolt.gotoAndStop(1);
MovieClip(root).heroPUSpeed = 1;
};
if (heroPUJumpTimer == 200){
MovieClip(root).heroPUJump = 1;
};
if (heroPUIceTimer == 200){
MovieClip(root).hero.GetUserData().base.gotoAndStop(1);
MovieClip(root).heroPUFreeze = false;
};
if (heroPUBombsTimer == 600){
MovieClip(root).heroPUBombs = false;
resetGoalSizes();
};
if (heroPUSizeTimer == 600){
MovieClip(root).makeHeroNormal();
};
if (heroPUBreakTimer == 200){
MovieClip(root).heroLegBroken = false;
MovieClip(root).HERORACKET.gotoAndStop(1);
};
if (oppPUSpeedTimer == 200){
MovieClip(root).opp.GetUserData().bolt.gotoAndStop(1);
MovieClip(root).oppPUSpeed = 1;
};
if (oppPUJumpTimer == 200){
MovieClip(root).oppPUJump = 1;
};
if (oppPUIceTimer == 200){
MovieClip(root).opp.GetUserData().base.gotoAndStop(1);
MovieClip(root).oppPUFreeze = false;
};
if (oppPUBombsTimer == 600){
MovieClip(root).oppPUBombs = false;
resetGoalSizes();
};
if (oppPUSizeTimer == 600){
MovieClip(root).makeOppNormal();
};
if (oppPUBreakTimer == 400){
MovieClip(root).oppLegBroken = false;
MovieClip(root).OPPRACKET.gotoAndStop(1);
};
if (PUFireTimer == 700){
MovieClip(root).PUFire = false;
if (MovieClip(root).oppBombed){
MovieClip(root).opp.GetUserData().base.gotoAndStop(1);
};
MovieClip(root).oppBombed = false;
if (MovieClip(root).heroBombed){
MovieClip(root).hero.GetUserData().base.gotoAndStop(1);
};
MovieClip(root).heroBombed = false;
};
if (PUSizeTimer == 400){
MovieClip(root).PUSize = 1;
MovieClip(root).updateBall();
};
if (PUBouncyTimer == 200){
MovieClip(root).PUBouncy = 1;
MovieClip(root).updateBall();
};
if (PUStreakerTimer == 1000){
MovieClip(root).removeBody(MovieClip(root).streaker);
MovieClip(root).streakerAlive = false;
};
if (PUFireTimer == 1){
MovieClip(root).spawnBomb();
};
if (PUFireTimer == 40){
MovieClip(root).spawnBomb();
};
if (PUFireTimer == 80){
MovieClip(root).spawnBomb();
};
}
public function gotOne(_arg1:String, _arg2:MovieClip){
Utils.playSound("coinSound");
if (_arg1 == "hero"){
if ((_arg2 is PU_Speed_Good)){
MovieClip(root).scoreMC.writeText("Super Speed");
MovieClip(root).hero.GetUserData().bolt.gotoAndStop(2);
MovieClip(root).heroPUSpeed = 2;
heroPUSpeedTimer = 0;
} else {
if ((_arg2 is PU_Speed_Bad)){
MovieClip(root).scoreMC.writeText("Slow Speed");
MovieClip(root).hero.GetUserData().bolt.gotoAndStop(3);
MovieClip(root).heroPUSpeed = 0;
heroPUSpeedTimer = 0;
} else {
if ((_arg2 is PU_Jump_Good)){
MovieClip(root).scoreMC.writeText("Super Jump");
MovieClip(root).heroPUJump = 2;
heroPUJumpTimer = 0;
} else {
if ((_arg2 is PU_Jump_Bad)){
MovieClip(root).scoreMC.writeText("Low Jump");
MovieClip(root).heroPUJump = 0;
heroPUSpeedTimer = 0;
} else {
if ((_arg2 is PU_Ice_Good)){
MovieClip(root).scoreMC.writeText("Freeze");
MovieClip(root).opp.GetUserData().base.gotoAndStop(2);
MovieClip(root).oppPUFreeze = true;
oppPUSpeedTimer = 0;
} else {
if ((_arg2 is PU_Ice_Bad)){
MovieClip(root).scoreMC.writeText("Freeze");
MovieClip(root).hero.GetUserData().base.gotoAndStop(2);
MovieClip(root).heroPUFreeze = true;
heroPUIceTimer = 0;
} else {
if ((_arg2 is PU_Bombs_Good)){
MovieClip(root).scoreMC.writeText("Big Goal");
MovieClip(root).top1Hit.y = 290;
MovieClip(root).goalmc1.gotoAndStop(2);
MovieClip(root).goal1Hit.y = 320;
MovieClip(root).goal1Hit.height = 140;
MovieClip(root).leftGoalPost.SetXForm(new b2Vec2(40, 305), 0);
MovieClip(root).oppPUBombs = true;
oppPUBombsTimer = 0;
} else {
if ((_arg2 is PU_Bombs_Bad)){
MovieClip(root).scoreMC.writeText("Small Goal");
MovieClip(root).top1Hit.y = 370;
MovieClip(root).goalmc1.gotoAndStop(3);
MovieClip(root).goal1Hit.y = 400;
MovieClip(root).goal1Hit.height = 60;
MovieClip(root).leftGoalPost.SetXForm(new b2Vec2(40, 385), 0);
MovieClip(root).heroPUBombs = true;
heroPUBombsTimer = 0;
} else {
if ((_arg2 is PU_Size_Good)){
MovieClip(root).makeHeroBig();
heroPUSizeTimer = 0;
} else {
if ((_arg2 is PU_Size_Bad)){
MovieClip(root).makeHeroSmall();
heroPUSizeTimer = 0;
} else {
if ((_arg2 is PU_Break_Good)){
MovieClip(root).oppLegBroken = true;
MovieClip(root).OPPRACKET.gotoAndStop(2);
oppPUBreakTimer = 0;
} else {
if ((_arg2 is PU_Break_Bad)){
MovieClip(root).heroLegBroken = true;
MovieClip(root).HERORACKET.gotoAndStop(2);
heroPUBreakTimer = 0;
};
};
};
};
};
};
};
};
};
};
};
};
} else {
if ((_arg2 is PU_Speed_Good)){
MovieClip(root).scoreMC.writeText("Super Speed");
MovieClip(root).opp.GetUserData().bolt.gotoAndStop(2);
MovieClip(root).oppPUSpeed = 2;
oppPUSpeedTimer = 0;
} else {
if ((_arg2 is PU_Speed_Bad)){
MovieClip(root).scoreMC.writeText("Slow Speed");
MovieClip(root).opp.GetUserData().bolt.gotoAndStop(3);
MovieClip(root).oppPUSpeed = 0;
oppPUSpeedTimer = 0;
} else {
if ((_arg2 is PU_Jump_Good)){
MovieClip(root).scoreMC.writeText("Super Jump");
MovieClip(root).oppPUJump = 2;
oppPUJumpTimer = 0;
} else {
if ((_arg2 is PU_Jump_Bad)){
MovieClip(root).scoreMC.writeText("Low Jump");
MovieClip(root).oppPUJump = 0;
oppPUJumpTimer = 0;
} else {
if ((_arg2 is PU_Ice_Good)){
MovieClip(root).scoreMC.writeText("Freeze");
MovieClip(root).hero.GetUserData().base.gotoAndStop(2);
MovieClip(root).heroPUFreeze = true;
heroPUIceTimer = 0;
} else {
if ((_arg2 is PU_Ice_Bad)){
MovieClip(root).scoreMC.writeText("Freeze");
MovieClip(root).opp.GetUserData().base.gotoAndStop(2);
MovieClip(root).oppPUFreeze = true;
oppPUIceTimer = 0;
} else {
if ((_arg2 is PU_Bombs_Good)){
MovieClip(root).scoreMC.writeText("Big Goal");
MovieClip(root).top2Hit.y = 290;
MovieClip(root).goalmc2.gotoAndStop(2);
MovieClip(root).goal2Hit.y = 320;
MovieClip(root).goal2Hit.height = 140;
MovieClip(root).rightGoalPost.SetXForm(new b2Vec2(760, 305), 0);
MovieClip(root).oppPUBombs = true;
MovieClip(root).heroPUBombs = true;
heroPUBombsTimer = 0;
} else {
if ((_arg2 is PU_Bombs_Bad)){
MovieClip(root).scoreMC.writeText("Small Goal");
MovieClip(root).top2Hit.y = 370;
MovieClip(root).goalmc2.gotoAndStop(3);
MovieClip(root).goal2Hit.y = 400;
MovieClip(root).goal2Hit.height = 60;
MovieClip(root).rightGoalPost.SetXForm(new b2Vec2(760, 385), 0);
MovieClip(root).oppPUBombs = true;
oppPUBombsTimer = 0;
} else {
if ((_arg2 is PU_Size_Good)){
MovieClip(root).makeOppBig();
oppPUSizeTimer = 0;
} else {
if ((_arg2 is PU_Size_Bad)){
MovieClip(root).makeOppSmall();
oppPUSizeTimer = 0;
} else {
if ((_arg2 is PU_Break_Good)){
MovieClip(root).heroLegBroken = true;
MovieClip(root).HERORACKET.gotoAndStop(2);
heroPUBreakTimer = 0;
} else {
if ((_arg2 is PU_Break_Bad)){
MovieClip(root).oppLegBroken = true;
MovieClip(root).OPPRACKET.gotoAndStop(2);
oppPUBreakTimer = 0;
};
};
};
};
};
};
};
};
};
};
};
};
};
if ((_arg2 is PU_Fireground_Neu)){
MovieClip(root).scoreMC.writeText("Bombs");
MovieClip(root).PUFire = true;
PUFireTimer = 0;
} else {
if ((_arg2 is PU_Bigball_Neu)){
MovieClip(root).scoreMC.writeText("Big Ball");
MovieClip(root).PUSize = 2;
MovieClip(root).updateBall();
PUSizeTimer = 0;
} else {
if ((_arg2 is PU_Bouncyball_Neu)){
MovieClip(root).scoreMC.writeText("Bouncy Ball");
MovieClip(root).PUBouncy = 2;
MovieClip(root).updateBall();
PUSizeTimer = 0;
} else {
if ((_arg2 is PU_Smallball_Neu)){
MovieClip(root).scoreMC.writeText("Small Ball");
MovieClip(root).PUSize = 0;
MovieClip(root).updateBall();
PUBouncyTimer = 0;
} else {
if ((_arg2 is PU_Deadball_Neu)){
MovieClip(root).scoreMC.writeText("Dead Ball");
MovieClip(root).PUBouncy = 0;
MovieClip(root).updateBall();
PUBouncyTimer = 0;
} else {
if ((_arg2 is PU_Streaker_Neu)){
MovieClip(root).spawnStreaker();
PUStreakerTimer = 0;
};
};
};
};
};
};
}
public function resetGoalSizes(){
MovieClip(root).top1Hit.y = 330;
MovieClip(root).goalmc1.gotoAndStop(1);
MovieClip(root).goal1Hit.y = 360;
MovieClip(root).goal1Hit.height = 100;
MovieClip(root).leftGoalPost.SetXForm(new b2Vec2(40, 345), 0);
MovieClip(root).heroPUBombs = true;
MovieClip(root).top2Hit.y = 330;
MovieClip(root).goalmc2.gotoAndStop(1);
MovieClip(root).goal2Hit.y = 360;
MovieClip(root).goal2Hit.height = 100;
MovieClip(root).rightGoalPost.SetXForm(new b2Vec2(760, 345), 0);
MovieClip(root).oppPUBombs = true;
}
function frame1(){
heroPUSpeedTimer = 10000;
heroPUJumpTimer = 10000;
heroPUIceTimer = 10000;
heroPUBombsTimer = 10000;
heroPUSizeTimer = 10000;
heroPUBreakTimer = 10000;
oppPUSpeedTimer = 10000;
oppPUJumpTimer = 10000;
oppPUIceTimer = 10000;
oppPUBombsTimer = 10000;
oppPUSizeTimer = 10000;
oppPUBreakTimer = 10000;
PUFireTimer = 10000;
PUSizeTimer = 10000;
PUBouncyTimer = 10000;
PUStreakerTimer = 10000;
}
}
}//package SportsHeadsSoccerDist_fla
Section 142
//ReplaySubmit_129 (SportsHeadsSoccerDist_fla.ReplaySubmit_129)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public dynamic class ReplaySubmit_129 extends MovieClip {
public function ReplaySubmit_129(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent){
var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame");
navigateToURL(_local2, "_self");
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 143
//score_mc_108 (SportsHeadsSoccerDist_fla.score_mc_108)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class score_mc_108 extends MovieClip {
public var score_txt:TextField;
public var timer:uint;
public function score_mc_108(){
addFrameScript(0, frame1);
}
public function Update(){
timer++;
if (timer < 100){
y = 160;
x = 400;
alpha = ((100 - timer) / 100);
} else {
y = -1000;
};
}
public function displaySelf(){
y = 160;
x = 400;
alpha = 1;
Utils.makeHighestDepth(this);
timer = 0;
score_txt.text = ((MovieClip(root).scoreLeft + " - ") + MovieClip(root).scoreRight);
}
public function writeText(_arg1:String){
Utils.makeHighestDepth(this);
timer = 0;
score_txt.text = _arg1;
}
function frame1(){
timer = 0;
Utils.makeHighestDepth(this);
}
}
}//package SportsHeadsSoccerDist_fla
Section 144
//Scores_94 (SportsHeadsSoccerDist_fla.Scores_94)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.text.*;
public dynamic class Scores_94 extends MovieClip {
public var walls:MovieClip;
public var sr_txt:TextField;
public var sl_txt:TextField;
public function Scores_94(){
addFrameScript(0, frame1);
}
function frame1(){
Utils.makeHighestDepth(this);
}
}
}//package SportsHeadsSoccerDist_fla
Section 145
//SoundLoader_14 (SportsHeadsSoccerDist_fla.SoundLoader_14)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class SoundLoader_14 extends MovieClip {
public function SoundLoader_14(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 146
//Speaker_59 (SportsHeadsSoccerDist_fla.Speaker_59)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Speaker_59 extends MovieClip {
public var _root:MovieClip;
public function Speaker_59(){
addFrameScript(0, frame1);
}
public function Click(_arg1:Event):void{
if (currentFrame == 1){
_root.muteSound = true;
gotoAndStop(2);
} else {
if (currentFrame == 2){
_root.muteSound = false;
gotoAndStop(1);
};
};
}
function frame1(){
_root = MovieClip(root);
if (_root.muteSound){
gotoAndStop(2);
} else {
gotoAndStop(1);
};
addEventListener(MouseEvent.CLICK, Click);
}
}
}//package SportsHeadsSoccerDist_fla
Section 147
//SportsHeadsTennisBtn_70 (SportsHeadsSoccerDist_fla.SportsHeadsTennisBtn_70)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public dynamic class SportsHeadsTennisBtn_70 extends MovieClip {
public function SportsHeadsTennisBtn_70(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame");
navigateToURL(_local2, "_blank");
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 148
//Start2P_75 (SportsHeadsSoccerDist_fla.Start2P_75)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Start2P_75 extends MovieClip {
public function Start2P_75(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
MovieClip(root).readyToLeaveMenuFrame();
MovieClip(root).new2PlayerGame();
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 149
//Submit_Results_125 (SportsHeadsSoccerDist_fla.Submit_Results_125)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Submit_Results_125 extends MovieClip {
public function Submit_Results_125(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
MovieClip(root).submitScore();
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 150
//SubmitLS_80 (SportsHeadsSoccerDist_fla.SubmitLS_80)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
public dynamic class SubmitLS_80 extends MovieClip {
public var clickable:Boolean;
public function SubmitLS_80(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
if (clickable){
Utils.playSound("kickSound");
MovieClip(root).gotoAndStop("results");
};
}
function frame1(){
Utils.addRollOver(this, "lightTint", 0.5);
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 151
//Symbol242_12 (SportsHeadsSoccerDist_fla.Symbol242_12)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class Symbol242_12 extends MovieClip {
public function Symbol242_12(){
addFrameScript(0, frame1, 18, frame19);
}
function frame1(){
}
function frame19(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 152
//tester_116 (SportsHeadsSoccerDist_fla.tester_116)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class tester_116 extends MovieClip {
public function tester_116(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
MovieClip(root).timeLeft = 100;
MovieClip(root).scoreLeft = 6;
MovieClip(root).scoreRight = 3;
}
function frame1(){
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 153
//Tester2_117 (SportsHeadsSoccerDist_fla.Tester2_117)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Tester2_117 extends MovieClip {
public function Tester2_117(){
addFrameScript(0, frame1);
}
public function mouseRelease(_arg1:MouseEvent):void{
MovieClip(root).timeLeft = 5;
MovieClip(root).scoreLeft = 2;
MovieClip(root).scoreRight = 7;
}
function frame1(){
addEventListener(MouseEvent.MOUSE_UP, mouseRelease);
}
}
}//package SportsHeadsSoccerDist_fla
Section 154
//Walls_95 (SportsHeadsSoccerDist_fla.Walls_95)
package SportsHeadsSoccerDist_fla {
import flash.display.*;
public dynamic class Walls_95 extends MovieClip {
public function Walls_95(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package SportsHeadsSoccerDist_fla
Section 155
//Ball (Ball)
package {
import flash.display.*;
public dynamic class Ball extends MovieClip {
public var inside:MovieClip;
}
}//package
Section 156
//Block_Prop (Block_Prop)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Block_Prop extends MovieClip {
public function Block_Prop(){
addFrameScript(0, frame1);
}
public function spawnProp():void{
MovieClip(root).blueprints.spawnBlock(x, y, GetSize(true), GetSize(false), rotation);
}
public function GetSize(_arg1:Boolean):int{
if (_arg1){
return ((scaleX * 50));
};
return ((scaleY * 50));
}
function frame1(){
}
}
}//package
Section 157
//Bomb (Bomb)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Bomb extends MovieClip {
public var deleteme:Boolean;
public var yspeed:Number;
public function Bomb(){
addFrameScript(0, frame1);
}
public function Update(){
yspeed = (yspeed + 0.2);
y = (y + yspeed);
if (y >= 470){
y = 470;
Explode();
};
}
public function Explode(){
if (SuperMath.getDistance(this, MovieClip(root).hero.GetUserData()) < 50){
MovieClip(root).hero.GetUserData().base.gotoAndStop(3);
MovieClip(root).heroBombed = true;
};
if (SuperMath.getDistance(this, MovieClip(root).opp.GetUserData()) < 50){
MovieClip(root).opp.GetUserData().base.gotoAndStop(3);
MovieClip(root).oppBombed = true;
};
spawnExplosion();
deleteme = true;
}
public function spawnExplosion(){
var _local1:Explosion;
Utils.playSound("explosionSound");
_local1 = new Explosion();
_local1.x = x;
_local1.y = y;
_local1.deleteme = false;
MovieClip(root).myEffects.addItems(_local1);
MovieClip(root).addChild(_local1);
}
function frame1(){
}
}
}//package
Section 158
//CheerSound (CheerSound)
package {
import flash.media.*;
public dynamic class CheerSound extends Sound {
}
}//package
Section 159
//Circle (Circle)
package {
import flash.display.*;
public dynamic class Circle extends MovieClip {
}
}//package
Section 160
//Circle_Prop (Circle_Prop)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Circle_Prop extends MovieClip {
public function Circle_Prop(){
addFrameScript(0, frame1);
}
public function spawnProp():void{
MovieClip(root).blueprints.spawnCircle(x, y, (GetSize(true) / 2), rotation);
}
public function GetSize(_arg1:Boolean):int{
var _local2:* = new Circle_Prop();
_local2.rotation = rotation;
_local2.width = width;
_local2.height = height;
_local2.rotation = 0;
var _local3:int = _local2.width;
var _local4:int = _local2.height;
_local2 = null;
if (_arg1){
return (_local3);
};
return (_local4);
}
function frame1(){
}
}
}//package
Section 161
//CoinSound (CoinSound)
package {
import flash.media.*;
public dynamic class CoinSound extends Sound {
}
}//package
Section 162
//Collection (Collection)
package {
import flash.display.*;
public class Collection {
public var _collection:Array;
public function Collection(... _args){
_collection = new Array();
addItems(_args);
}
public function addItems(... _args):void{
var _local2:*;
var _local3:*;
for each (_local2 in _args) {
if ((_local2 is Array)){
for each (_local3 in _local2) {
addItems(_local3);
};
} else {
if ((_local2 is Collection)){
for each (_local3 in _local2.itemList) {
addItems(_local3);
};
} else {
if (!contains(_local2)){
_collection.push(_local2);
};
};
};
};
}
public function removeItems(... _args):void{
var _local2:*;
var _local3:*;
for each (_local2 in _args) {
if ((_local2 is Array)){
for each (_local3 in _local2) {
removeItems(_local3);
};
} else {
if ((_local2 is Collection)){
for each (_local3 in _local2.itemList) {
removeItems(_local3);
};
} else {
if (contains(_local2)){
_collection.splice(_collection.indexOf(_local2), 1);
};
};
};
};
}
public function contains(_arg1):Boolean{
if ((((_arg1 is Array)) || ((_arg1 is Collection)))){
return (containsAll(_arg1));
};
if ((((_collection.indexOf(_arg1) > -1)) || ((this === _arg1)))){
return (true);
};
return (false);
}
public function containsAll(... _args):Boolean{
var _local3:*;
var _local4:*;
var _local2:Boolean;
for each (_local3 in _args) {
if ((_local3 is Array)){
for each (_local4 in _local3) {
if (!_collection.containsAll(_local4)){
_local2 = false;
};
};
} else {
if ((_local3 is Collection)){
for each (_local4 in _local3.itemList) {
if (!_collection.containsAll(_local4)){
_local2 = false;
};
};
} else {
if (!_collection.contains(_local3)){
_local2 = false;
};
};
};
};
return (_local2);
}
public function containsAny(... _args):Boolean{
var _local3:*;
var _local4:*;
var _local2:Boolean;
for each (_local3 in _args) {
if ((_local3 is Array)){
for each (_local4 in _local3) {
if (!_collection.containsAny(_local4)){
_local2 = true;
break;
};
};
} else {
if ((_local3 is Collection)){
for each (_local4 in _local3.itemList) {
if (!_collection.containsAny(_local4)){
_local2 = true;
break;
};
};
} else {
if (!_collection.contains(_local3)){
_local2 = true;
break;
};
};
};
};
return (_local2);
}
public function filter(_arg1:Function, _arg2=null):Collection{
var _local3:Collection = new Collection();
_local3.addItems(_collection.filter(_arg1, _arg2));
return (_local3);
}
public function forEach(_arg1:Function, _arg2=null):void{
_collection.forEach(_arg1, _arg2);
}
public function join(_arg1):String{
return (_collection.join(_arg1));
}
public function map(_arg1:Function, _arg2=null):Collection{
var _local5:*;
var _local3:Array = _collection.map(_arg1, _arg2);
var _local4:Collection = new Collection();
for each (_local5 in _local3) {
_local4.addItems(_local5);
};
return (_local4);
}
public function some(_arg1:Function, _arg2=null):Boolean{
return (_collection.some(_arg1, _arg2));
}
public function every(_arg1:Function, _arg2=null):Boolean{
return (_collection.every(_arg1, _arg2));
}
public function subCollection(_arg1:String, _arg2):Collection{
var item:*;
var property = _arg1;
var value = _arg2;
var subCollection:Collection = new Collection();
for each (item in _collection) {
try {
if (item[property] == value){
subCollection.addItems(item);
};
} catch(err) {
break;
};
};
return (subCollection);
}
public function intersection(_arg1:Collection):Collection{
var _local3:*;
var _local2:Collection = new Collection();
for each (_local3 in _arg1.itemList) {
if (this.contains(_local3)){
_local2.addItems(_local3);
};
};
return (_local2);
}
public function intersectMany(... _args):Collection{
var _local3:*;
var _local2:Collection = new Collection();
_local2.addItems(_collection);
for each (_local3 in _args) {
if ((_local3 is Collection)){
_local2 = _local2.intersection(_local3);
};
};
return (_local2);
}
public function union(_arg1:Collection):Collection{
var _local2:Collection = new Collection();
_local2.addItems(itemList, _arg1);
return (_local2);
}
public function unionMany(... _args):Collection{
var _local3:*;
var _local2:Collection = new Collection();
_local2.addItems(_collection);
for each (_local3 in _args) {
if ((_local3 is Collection)){
_local2 = _local2.union(_local3);
};
};
return (_local2);
}
public function relComp(_arg1):Collection{
var _local2:Collection = new Collection();
_local2.addItems(_collection);
_local2.removeItems(_arg1);
return (_local2);
}
public function relCompMany(... _args):Collection{
var _local3:*;
var _local2:Collection = new Collection();
_local2.addItems(_collection);
for each (_local3 in _args) {
if ((_local3 is Collection)){
_local2.removeItems(_local3);
};
};
return (_local2);
}
public function numItems():uint{
return (_collection.length);
}
public function get itemList():Array{
return (_collection);
}
public function removeAndDestroyContents(_arg1:MovieClip):void{
var _local2:MovieClip;
while (numItems() > 0) {
for each (_local2 in itemList) {
removeItems(_local2);
_arg1.removeChild(_local2);
_local2 = null;
};
};
}
public function removeAndDestroyDeleteMes(_arg1:MovieClip):void{
var _local3:MovieClip;
var _local2:Collection = new Collection();
for each (_local3 in itemList) {
if (_local3.deleteme == true){
_local2.addItems(_local3);
};
};
for each (_local3 in _local2.itemList) {
removeItems(_local3);
_arg1.removeChild(_local3);
_local3 = null;
};
}
public function runFunction(_arg1:String):void{
var _local2:*;
for each (_local2 in itemList) {
var _local5 = _local2;
_local5[_arg1]();
};
}
public function sendAllToTop():void{
var _local1:MovieClip;
for each (_local1 in itemList) {
if (MovieClip(_local1.parent) != null){
_local1.parent.setChildIndex(_local1, (_local1.parent.numChildren - 1));
};
};
}
public function addItems2(... _args):void{
var _local2:*;
var _local3:*;
for each (_local2 in _args) {
if ((_local2 is Array)){
for each (_local3 in _local2) {
addItems(_local3);
};
} else {
if ((_local2 is Collection)){
for each (_local3 in _local2.itemList) {
addItems(_local3);
};
} else {
if (!contains(_local2)){
_collection.push(_local2);
};
};
};
};
}
}
}//package
Section 163
//DieSound (DieSound)
package {
import flash.media.*;
public dynamic class DieSound extends Sound {
}
}//package
Section 164
//Dust (Dust)
package {
import flash.display.*;
public dynamic class Dust extends MovieClip {
public var deleteme:Boolean;
public var timer:uint;
public var xspeed:Number;
public var yspeed:Number;
public function Dust(){
addFrameScript(0, frame1);
}
public function Update(){
x = (x + xspeed);
y = (y + yspeed);
timer++;
width = (10 + (timer / 2));
height = (10 + (timer / 2));
alpha = ((1 - (timer / 10)) * 0.6);
if (timer > 10){
deleteme = true;
};
}
function frame1(){
}
}
}//package
Section 165
//Equilateral (Equilateral)
package {
import flash.display.*;
public dynamic class Equilateral extends MovieClip {
}
}//package
Section 166
//Equilateral_Prop (Equilateral_Prop)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Equilateral_Prop extends MovieClip {
public function Equilateral_Prop(){
addFrameScript(0, frame1);
}
public function spawnProp():void{
MovieClip(root).blueprints.spawnEquilateral(x, Math.abs(y), (GetSize(true) * 0.57), rotation);
}
public function GetSize(_arg1:Boolean):int{
var _local2:* = new Equilateral_Prop();
_local2.rotation = rotation;
_local2.width = width;
_local2.height = height;
_local2.rotation = 0;
var _local3:int = _local2.width;
var _local4:int = _local2.height;
_local2 = null;
if (_arg1){
return (_local3);
};
return (_local4);
}
function frame1(){
}
}
}//package
Section 167
//Explosion (Explosion)
package {
import flash.display.*;
public dynamic class Explosion extends MovieClip {
public var deleteme:Boolean;
public function Explosion(){
addFrameScript(0, frame1, 20, frame21);
}
public function Update(){
}
function frame1(){
}
function frame21(){
deleteme = true;
}
}
}//package
Section 168
//ExplosionSound (ExplosionSound)
package {
import flash.media.*;
public dynamic class ExplosionSound extends Sound {
}
}//package
Section 169
//GreenRing (GreenRing)
package {
import flash.display.*;
public dynamic class GreenRing extends MovieClip {
public var deleteme:Boolean;
public function GreenRing(){
addFrameScript(0, frame1, 7, frame8);
}
public function Update(){
}
function frame1(){
}
function frame8(){
deleteme = true;
}
}
}//package
Section 170
//GroundBlock (GroundBlock)
package {
import flash.display.*;
public dynamic class GroundBlock extends MovieClip {
public function GroundBlock(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 171
//Hero (Hero)
package {
import flash.display.*;
public dynamic class Hero extends MovieClip {
public var bolt:MovieClip;
public var base:MovieClip;
}
}//package
Section 172
//Hexagon (Hexagon)
package {
import flash.display.*;
public dynamic class Hexagon extends MovieClip {
}
}//package
Section 173
//Hexagon_Prop (Hexagon_Prop)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Hexagon_Prop extends MovieClip {
public function Hexagon_Prop(){
addFrameScript(0, frame1);
}
public function spawnProp():void{
MovieClip(root).blueprints.spawnHexagon(x, y, (GetSize(true) / 2), rotation);
}
public function GetSize(_arg1:Boolean):int{
var _local2:* = new Hexagon_Prop();
_local2.rotation = rotation;
_local2.width = width;
_local2.height = height;
_local2.rotation = 0;
var _local3:int = _local2.width;
var _local4:int = _local2.height;
_local2 = null;
if (_arg1){
return (_local3);
};
return (_local4);
}
function frame1(){
}
}
}//package
Section 174
//InvisBlock (InvisBlock)
package {
import flash.display.*;
public dynamic class InvisBlock extends MovieClip {
}
}//package
Section 175
//InvisCircle (InvisCircle)
package {
import flash.display.*;
public dynamic class InvisCircle extends MovieClip {
}
}//package
Section 176
//JumpSound (JumpSound)
package {
import flash.media.*;
public dynamic class JumpSound extends Sound {
}
}//package
Section 177
//KeyPoll (KeyPoll)
package {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
public class KeyPoll {
private var states:ByteArray;
private var dispObj:DisplayObject;
public function KeyPoll(_arg1:DisplayObject){
states = new ByteArray();
states.writeUnsignedInt(0);
states.writeUnsignedInt(0);
states.writeUnsignedInt(0);
states.writeUnsignedInt(0);
states.writeUnsignedInt(0);
states.writeUnsignedInt(0);
states.writeUnsignedInt(0);
states.writeUnsignedInt(0);
dispObj = _arg1;
dispObj.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener, false, 0, true);
dispObj.addEventListener(KeyboardEvent.KEY_UP, keyUpListener, false, 0, true);
dispObj.addEventListener(Event.ACTIVATE, activateListener, false, 0, true);
dispObj.addEventListener(Event.DEACTIVATE, deactivateListener, false, 0, true);
}
private function keyDownListener(_arg1:KeyboardEvent):void{
states[(_arg1.keyCode >>> 3)] = (states[(_arg1.keyCode >>> 3)] | (1 << (_arg1.keyCode & 7)));
}
private function keyUpListener(_arg1:KeyboardEvent):void{
states[(_arg1.keyCode >>> 3)] = (states[(_arg1.keyCode >>> 3)] & ~((1 << (_arg1.keyCode & 7))));
}
private function activateListener(_arg1:Event):void{
var _local2:int;
while (_local2 < 32) {
states[_local2] = 0;
_local2++;
};
}
private function deactivateListener(_arg1:Event):void{
var _local2:int;
while (_local2 < 32) {
states[_local2] = 0;
_local2++;
};
}
public function isDown(_arg1:uint):Boolean{
return (!(((states[(_arg1 >>> 3)] & (1 << (_arg1 & 7))) == 0)));
}
public function isUp(_arg1:uint):Boolean{
return (((states[(_arg1 >>> 3)] & (1 << (_arg1 & 7))) == 0));
}
}
}//package
Section 178
//KickSound (KickSound)
package {
import flash.media.*;
public dynamic class KickSound extends Sound {
}
}//package
Section 179
//LoopSound (LoopSound)
package {
import flash.media.*;
public dynamic class LoopSound extends Sound {
}
}//package
Section 180
//LoopSound2 (LoopSound2)
package {
import flash.media.*;
public dynamic class LoopSound2 extends Sound {
}
}//package
Section 181
//Opp (Opp)
package {
import flash.display.*;
public dynamic class Opp extends MovieClip {
public var bolt:MovieClip;
public var base:MovieClip;
}
}//package
Section 182
//OppRacket (OppRacket)
package {
import flash.display.*;
public dynamic class OppRacket extends MovieClip {
public function OppRacket(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package
Section 183
//Pbco (Pbco)
package {
import flash.display.*;
public dynamic class Pbco extends MovieClip {
public function Pbco(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
visible = false;
}
}
}//package
Section 184
//PopSound (PopSound)
package {
import flash.media.*;
public dynamic class PopSound extends Sound {
}
}//package
Section 185
//PU_Bigball_Neu (PU_Bigball_Neu)
package {
import flash.display.*;
public dynamic class PU_Bigball_Neu extends MovieClip {
public var deleteme:Boolean;
public function PU_Bigball_Neu(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 186
//PU_Bombs_Bad (PU_Bombs_Bad)
package {
import flash.display.*;
public dynamic class PU_Bombs_Bad extends MovieClip {
public var goalmc1:MovieClip;
public var deleteme:Boolean;
public function PU_Bombs_Bad(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 187
//PU_Bombs_Good (PU_Bombs_Good)
package {
import flash.display.*;
public dynamic class PU_Bombs_Good extends MovieClip {
public var goalmc1:MovieClip;
public var deleteme:Boolean;
public function PU_Bombs_Good(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 188
//PU_Bouncyball_Neu (PU_Bouncyball_Neu)
package {
import flash.display.*;
public dynamic class PU_Bouncyball_Neu extends MovieClip {
public var deleteme:Boolean;
public function PU_Bouncyball_Neu(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 189
//PU_Break_Bad (PU_Break_Bad)
package {
import flash.display.*;
public dynamic class PU_Break_Bad extends MovieClip {
}
}//package
Section 190
//PU_Break_Good (PU_Break_Good)
package {
import flash.display.*;
public dynamic class PU_Break_Good extends MovieClip {
}
}//package
Section 191
//PU_Deadball_Neu (PU_Deadball_Neu)
package {
import flash.display.*;
public dynamic class PU_Deadball_Neu extends MovieClip {
public var deleteme:Boolean;
public function PU_Deadball_Neu(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 192
//PU_Fireground_Neu (PU_Fireground_Neu)
package {
import flash.display.*;
public dynamic class PU_Fireground_Neu extends MovieClip {
public var deleteme:Boolean;
public function PU_Fireground_Neu(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 193
//PU_Ice_Bad (PU_Ice_Bad)
package {
import flash.display.*;
public dynamic class PU_Ice_Bad extends MovieClip {
public var deleteme:Boolean;
public function PU_Ice_Bad(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 194
//PU_Ice_Good (PU_Ice_Good)
package {
import flash.display.*;
public dynamic class PU_Ice_Good extends MovieClip {
public var deleteme:Boolean;
public function PU_Ice_Good(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 195
//PU_Jump_Bad (PU_Jump_Bad)
package {
import flash.display.*;
public dynamic class PU_Jump_Bad extends MovieClip {
public var deleteme:Boolean;
public function PU_Jump_Bad(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 196
//PU_Jump_Good (PU_Jump_Good)
package {
import flash.display.*;
public dynamic class PU_Jump_Good extends MovieClip {
public var deleteme:Boolean;
public function PU_Jump_Good(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 197
//PU_Size_Bad (PU_Size_Bad)
package {
import flash.display.*;
public dynamic class PU_Size_Bad extends MovieClip {
}
}//package
Section 198
//PU_Size_Good (PU_Size_Good)
package {
import flash.display.*;
public dynamic class PU_Size_Good extends MovieClip {
}
}//package
Section 199
//PU_Smallball_Neu (PU_Smallball_Neu)
package {
import flash.display.*;
public dynamic class PU_Smallball_Neu extends MovieClip {
public var deleteme:Boolean;
public function PU_Smallball_Neu(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 200
//PU_Speed_Bad (PU_Speed_Bad)
package {
import flash.display.*;
public dynamic class PU_Speed_Bad extends MovieClip {
public var deleteme:Boolean;
public function PU_Speed_Bad(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 201
//PU_Speed_Good (PU_Speed_Good)
package {
import flash.display.*;
public dynamic class PU_Speed_Good extends MovieClip {
public var deleteme:Boolean;
public function PU_Speed_Good(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 202
//PU_Streaker_Neu (PU_Streaker_Neu)
package {
import flash.display.*;
public dynamic class PU_Streaker_Neu extends MovieClip {
public var StreakerHead:MovieClip;
}
}//package
Section 203
//Racket (Racket)
package {
import flash.display.*;
public dynamic class Racket extends MovieClip {
public function Racket(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package
Section 204
//RedRing (RedRing)
package {
import flash.display.*;
public dynamic class RedRing extends MovieClip {
public var deleteme:Boolean;
public function RedRing(){
addFrameScript(0, frame1, 7, frame8);
}
public function Update(){
}
function frame1(){
}
function frame8(){
deleteme = true;
}
}
}//package
Section 205
//RightTriangle (RightTriangle)
package {
import flash.display.*;
public dynamic class RightTriangle extends MovieClip {
}
}//package
Section 206
//RightTriangle_Prop (RightTriangle_Prop)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class RightTriangle_Prop extends MovieClip {
public function RightTriangle_Prop(){
addFrameScript(0, frame1);
}
public function spawnProp():void{
MovieClip(root).blueprints.spawnRightTriangle(x, y, GetSize(true), rotation);
}
public function GetSize(_arg1:Boolean):int{
var _local2:* = new RightTriangle_Prop();
_local2.rotation = rotation;
_local2.width = width;
_local2.height = height;
_local2.rotation = 0;
var _local3:int = _local2.width;
var _local4:int = _local2.height;
_local2 = null;
if (_arg1){
return (_local3);
};
return (_local4);
}
function frame1(){
}
}
}//package
Section 207
//Ring (Ring)
package {
import flash.display.*;
public dynamic class Ring extends MovieClip {
public var deleteme:Boolean;
public function Ring(){
addFrameScript(0, frame1, 9, frame10);
}
public function Update(){
}
function frame1(){
}
function frame10(){
deleteme = true;
}
}
}//package
Section 208
//RollOverObject (RollOverObject)
package {
import flash.display.*;
import flash.events.*;
import fl.motion.*;
import flash.filters.*;
public class RollOverObject {
public var mc:MovieClip;
public var str:String;
public var num:Number;
public function RollOverObject(_arg1:MovieClip, _arg2:String, _arg3:Number){
mc = _arg1;
str = _arg2;
num = _arg3;
}
public function doRollOver(_arg1:Event){
var _local2:Color = new Color();
if (str == "lightTint"){
_local2.setTint(0xFFFFFF, num);
mc.transform.colorTransform = _local2;
};
if (str == "darkTint"){
_local2.setTint(0, num);
mc.transform.colorTransform = _local2;
};
if (str == "alpha"){
mc.alpha = num;
};
var _local3:GlowFilter = new GlowFilter();
_local3.alpha = 0.5;
_local3.quality = 1;
if (str == "lightGlow"){
_local3.color = 0xFFFFFF;
_local3.blurX = num;
_local3.blurY = num;
mc.filters = [_local3];
};
if (str == "darkGlow"){
_local3.color = 0;
_local3.blurX = num;
_local3.blurY = num;
mc.filters = [_local3];
};
if (str == "frame"){
mc.gotoAndStop(2);
};
}
public function doRollOut(_arg1:Event){
var _local2:Color = new Color();
if (str == "lightTint"){
_local2.setTint(0xFFFFFF, 0);
mc.transform.colorTransform = _local2;
};
if (str == "darkTint"){
_local2.setTint(0, 0);
mc.transform.colorTransform = _local2;
};
if (str == "alpha"){
mc.alpha = 100;
};
if (str == "lightGlow"){
mc.filters = [];
};
if (str == "darkGlow"){
mc.filters = [];
};
if (str == "frame"){
mc.gotoAndStop(1);
};
}
}
}//package
Section 209
//Streaker (Streaker)
package {
import flash.display.*;
public dynamic class Streaker extends MovieClip {
}
}//package
Section 210
//SuperMath (SuperMath)
package {
import flash.display.*;
public class SuperMath {
public static function pythag(_arg1, _arg2, _arg3):Number{
if (_arg1 == "x"){
return (Math.sqrt(((_arg3 * _arg3) - (_arg2 * _arg2))));
};
if (_arg2 == "x"){
return (Math.sqrt(((_arg3 * _arg3) - (_arg1 * _arg1))));
};
return (Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2))));
}
public static function getDistance(_arg1:MovieClip, _arg2:MovieClip):Number{
var _local3:Number = Math.abs((_arg1.x - _arg2.x));
var _local4:Number = Math.abs((_arg1.y - _arg2.y));
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
}
}//package
Section 211
//TimeFunction (TimeFunction)
package {
import flash.display.*;
import flash.events.*;
public class TimeFunction {
public var Root:MovieClip;
public var frms:uint;
public var funct:Function;
public var timer:uint;
public function TimeFunction(_arg1:MovieClip, _arg2:uint, _arg3:Function){
Root = _arg1;
frms = _arg2;
funct = _arg3;
timer = 0;
Root.addEventListener(Event.ENTER_FRAME, onFrame);
}
public function onFrame(_arg1:Event){
timer++;
if (timer == frms){
if (funct != null){
funct();
Utils.deleteInstance(this);
};
};
}
}
}//package
Section 212
//Trail (Trail)
package {
import flash.display.*;
public dynamic class Trail extends MovieClip {
public var deleteme:Boolean;
public var timer:uint;
public function Trail(){
addFrameScript(0, frame1);
}
public function Update(){
timer++;
width = (16 * (1 - (timer / 20)));
height = (16 * (1 - (timer / 20)));
if (timer >= 20){
deleteme = true;
};
}
function frame1(){
}
}
}//package
Section 213
//Trapezoid (Trapezoid)
package {
import flash.display.*;
public dynamic class Trapezoid extends MovieClip {
}
}//package
Section 214
//Trapezoid_Prop (Trapezoid_Prop)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import flash.system.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Trapezoid_Prop extends MovieClip {
public function Trapezoid_Prop(){
addFrameScript(0, frame1);
}
public function spawnProp():void{
MovieClip(root).blueprints.spawnTrapezoid(x, y, (GetSize(true) / 2), rotation);
}
public function GetSize(_arg1:Boolean):int{
var _local2:* = new Hexagon_Prop();
_local2.rotation = rotation;
_local2.width = width;
_local2.height = height;
_local2.rotation = 0;
var _local3:int = _local2.width;
var _local4:int = _local2.height;
_local2 = null;
if (_arg1){
return (_local3);
};
return (_local4);
}
function frame1(){
}
}
}//package
Section 215
//Utils (Utils)
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.ui.*;
public class Utils {
public static var Root:MovieClip;
public static function init(_arg1:MovieClip):void{
Root = _arg1;
}
public static function isOnSite(_arg1:String):Boolean{
if (Root.loaderInfo.url.indexOf(_arg1) == -1){
return (false);
};
return (true);
}
public static function ChangeRightClickMenu():void{
var _local1:ContextMenu = new ContextMenu();
_local1.hideBuiltInItems();
var _local2:ContextMenuItem = new ContextMenuItem("kChamp Games");
_local2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, gotoKCG);
_local1.customItems.push(_local2);
Root.contextMenu = _local1;
}
public static function gotoKCG(_arg1:ContextMenuEvent):void{
var _local2 = "http://www.kchampgames.com/";
var _local3:URLRequest = new URLRequest(_local2);
navigateToURL(_local3, "_blank");
}
public static function addRollOver(_arg1:MovieClip, _arg2:String, _arg3:Number):void{
var _local4:RollOverObject = new RollOverObject(_arg1, _arg2, _arg3);
_arg1.addEventListener(MouseEvent.ROLL_OVER, _local4.doRollOver);
_arg1.addEventListener(MouseEvent.ROLL_OUT, _local4.doRollOut);
}
public static function makeHighestDepth(_arg1:MovieClip){
if (MovieClip(_arg1.parent) != null){
_arg1.parent.setChildIndex(_arg1, (_arg1.parent.numChildren - 1));
};
}
public static function removeMC(_arg1:MovieClip){
if (MovieClip(_arg1.parent) != null){
_arg1.parent.setChildIndex(_arg1, (_arg1.parent.numChildren - 1));
_arg1.parent.removeChild(_arg1);
_arg1 = null;
};
}
public static function playSound(_arg1:String){
if (!Root.muteSound){
Root[_arg1].play(0, 1);
};
}
public static function dateToString(_arg1:Date):String{
var _local2:Array = new Array("January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December");
return (((((_local2[_arg1.getMonth()] + " ") + _arg1.getDate()) + ", ") + _arg1.getFullYear()));
}
public static function addTimeFunction(_arg1:uint, _arg2:Function){
var _local3:TimeFunction = new TimeFunction(Root, _arg1, _arg2);
}
public static function deleteInstance(_arg1){
_arg1 = null;
}
}
}//package
Section 216
//WhistleSound (WhistleSound)
package {
import flash.media.*;
public dynamic class WhistleSound extends Sound {
}
}//package