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Sports Heads Football - funny football american soccer game.swf

This is the info page for
Flash #133480

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

PRESENTS

SOUND

Achievement Achieved!

Tight Defence
Win a match without
conceding a goal

Have a go Spadge,
he's Off His Line!
Lob your opponent to score
from your own half

Could Have Happened
to Anyone
Force your opponent into
scoring an own-goal

Last Gasp Clearance
Block a shot on the goal line

Last Second Winner
Score the winning goal with
less than 5 seconds to play

Great Start!
Score within the first
5 seconds of a match

Two's Company
Play a 2 player match

SCREAMER!
Score from the boot less than
3cm from the goal line

Two Sports Heads are
Better than One
Win a header by standing
on top of your opponent

Come Back King
Come back to win a match
from 3 goals behind

Naked Ambition
Score a goal when the
streaker is in play

Champion!
Beat every Sports Head

Flying Volley!
Score a goal by kicking
while jumping

The Zola!
Score a goal while shrunken

It just about fits
Score into a shrunken goal

Old Big 'Ead!
Score a goal as a giant head

Wrong Ball!
Kick a player into their own net

10 matches

Move with the arrow keys, jump with the up arrow, and kick with the space bar

Hitting power-ups with the ball will affact the game in various ways:

Speed Boost

Decreases Speed

Increases Jump

Decreases Jump

Ices opponent, preventing
movement

Ices yourself, preventing
movement

Big Goal

Small Goal

Dull Ball

Big Ball

Bouncy Ball

Bombs

PLAY

Instructions

You

Opponent

Grow

Shrink

Breaks Your Leg

Breaks Opponents Leg

Small Ball

Streaker

New Game

Music by Hades
v1.0

Continue Game

Instructions

2 Player

Sports Heads Tennis

Play More Games

Choose Player

Player 1

Player 2

Start

<p align="right"><font face="InfoTextSemiboldTf Caps" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Roger Federer</b></font></p>

<p align="center"><font face="InfoTextSemiboldTf Caps" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0 - 0</b></font></p>

<p align="left"><font face="InfoTextSemiboldTf Caps" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Level Select

Achievements

Submit

Choose Player

Menu

Achievements

Two Sports Heads are Better Than One - Win a header by standing on top of your opponent

Have a go Spadge, he's Off His Line! - Lob your opponent to score from your own half

Could Have Happened to Anyone - Force your opponent into scoring an own-goal

Last Gasp Clearance - Block a shot on the goal line

Last Second Winner - Score the winning goal with less than 5 seconds to play

Great Start! - Score within the first 5 seconds of a match

Two's Company - Play a 2 player match

SCREAMER! - Score from the boot less than 3cm from the goal line

Tight Defence - Win a match without conceding a goal

Come Back King - Come back to win a match from 3 goals behind

Close

Naked Ambition - Score a goal when the streaker is in play

Champion! - Beat every Sports Head

Flying Volley! - Score a goal by kicking while jumping

The Zola! - Score a goal while shrunken

It just about fits - Score into a shrunken goal

Old Big 'Ead - Score a goal as a giant head

Wrong Ball! - Kick a player into their own net

Blueprints

Arrows - Move

Space - Kick

Menu

Instructions

<p align="left"><font face="InfoTextSemiboldTf Caps" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="InfoTextSemiboldTf Caps" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

PUHandler

<p align="center"><font face="InfoTextSemiboldTf Caps" size="64" color="#005100" letterSpacing="0.000000" kerning="1"><b>0 - 0</b></font></p>

3

2

1

MATCH POINT

GOAL!

FULL TIME!

GOLDEN GOAL!

<p align="center"><font face="InfoTextSemiboldTf Caps" size="28" color="#005100" letterSpacing="2.000000" kerning="1"><b>0:00</b></font></p>

Player 1 Wins!

Player 2 Wins!

Tie Game!

<p align="center"><font face="InfoTextSemiboldTf Caps" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1 minute timed game</b></font></p>

Player with most goals
after 2 minutes wins!

Space to start

First to 7 goals wins!

Space to start

Player with most goals after 2 minutes wins!

Player 1

Player 2

WASD - move

SPACE - kick

Arrow Keys - move

P - kick

Points Given Up:

<p align="center"><font face="InfoTextSemiboldTf Caps" size="44" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

You earned a gold medal!

You earned a Silver medal!

You earned a Bronze medal!

You did not earn a medal

Gold - <10 Points Given Up
Silver - <20 Points Given Up
Bronze - <40 Points Given Up

You Won!

Menu

Submit

Enter Name

Please Enter a
Name

1

2

3

Your score has been submitted.
To view the scoreboards, please
use the links beneath the game.

Replay

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var localPosition:b2Vec2; public var radius:Number; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { b2internal var m_localPosition:b2Vec2; b2internal var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ _arg2[0] = 0; return (e_startsInsideCollide); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (e_missCollide); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (e_hitCollide); }; return (e_missCollide); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{ var _local5:b2Vec2 = b2Math.b2MulX(_arg3, m_localPosition); var _local6:Number = -((b2Math.b2Dot(_arg1, _local5) - _arg2)); if (_local6 < (-(m_radius) + Number.MIN_VALUE)){ return (0); }; if (_local6 > m_radius){ _arg4.SetV(_local5); return (((Math.PI * m_radius) * m_radius)); }; var _local7:Number = (m_radius * m_radius); var _local8:Number = (_local6 * _local6); var _local9:Number = ((_local7 * (Math.asin((_local6 / m_radius)) + (Math.PI / 2))) + (_local6 * Math.sqrt((_local7 - _local8)))); var _local10:Number = (((-2 / 3) * Math.pow((_local7 - _local8), 1.5)) / _local9); _arg4.x = (_local5.x + (_arg1.x * _local10)); _arg4.y = (_local5.y + (_arg1.y * _local10)); return (_local9); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } } }//package Box2D.Collision.Shapes
Section 3
//b2EdgeChainDef (Box2D.Collision.Shapes.b2EdgeChainDef) package Box2D.Collision.Shapes { public class b2EdgeChainDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; public var isALoop:Boolean; public function b2EdgeChainDef(){ type = b2Shape.e_edgeShape; vertexCount = 0; isALoop = true; vertices = []; } } }//package Box2D.Collision.Shapes
Section 4
//b2EdgeShape (Box2D.Collision.Shapes.b2EdgeShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2EdgeShape extends b2Shape { private var s_supportVec:b2Vec2; b2internal var m_v1:b2Vec2; b2internal var m_v2:b2Vec2; b2internal var m_coreV1:b2Vec2; b2internal var m_coreV2:b2Vec2; b2internal var m_length:Number; b2internal var m_normal:b2Vec2; b2internal var m_direction:b2Vec2; b2internal var m_cornerDir1:b2Vec2; b2internal var m_cornerDir2:b2Vec2; b2internal var m_cornerConvex1:Boolean; b2internal var m_cornerConvex2:Boolean; b2internal var m_nextEdge:b2EdgeShape; b2internal var m_prevEdge:b2EdgeShape; public function b2EdgeShape(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2ShapeDef){ s_supportVec = new b2Vec2(); m_v1 = new b2Vec2(); m_v2 = new b2Vec2(); m_coreV1 = new b2Vec2(); m_coreV2 = new b2Vec2(); m_normal = new b2Vec2(); m_direction = new b2Vec2(); m_cornerDir1 = new b2Vec2(); m_cornerDir2 = new b2Vec2(); super(_arg3); m_type = e_edgeShape; m_prevEdge = null; m_nextEdge = null; m_v1 = _arg1; m_v2 = _arg2; m_direction.Set((m_v2.x - m_v1.x), (m_v2.y - m_v1.y)); m_length = m_direction.Normalize(); m_normal.Set(m_direction.y, -(m_direction.x)); m_coreV1.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x - m_direction.x)) + m_v1.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y - m_direction.y)) + m_v1.y)); m_coreV2.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x + m_direction.x)) + m_v2.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y + m_direction.y)) + m_v2.y)); m_cornerDir1 = m_normal; m_cornerDir2.Set(-(m_normal.x), -(m_normal.y)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{ var _local6:b2Mat22; var _local12:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local7:Number = (_arg4.p2.x - _arg4.p1.x); var _local8:Number = (_arg4.p2.y - _arg4.p1.y); _local6 = _arg1.R; var _local9:Number = (_arg1.position.x + ((_local6.col1.x * m_v1.x) + (_local6.col2.x * m_v1.y))); var _local10:Number = (_arg1.position.y + ((_local6.col1.y * m_v1.x) + (_local6.col2.y * m_v1.y))); var _local11:Number = ((_arg1.position.y + ((_local6.col1.y * m_v2.x) + (_local6.col2.y * m_v2.y))) - _local10); _local12 = -(((_arg1.position.x + ((_local6.col1.x * m_v2.x) + (_local6.col2.x * m_v2.y))) - _local9)); var _local13:Number = (100 * Number.MIN_VALUE); var _local14:Number = -(((_local7 * _local11) + (_local8 * _local12))); if (_local14 > _local13){ _local15 = (_arg4.p1.x - _local9); _local16 = (_arg4.p1.y - _local10); _local17 = ((_local15 * _local11) + (_local16 * _local12)); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local14))))){ _local18 = ((-(_local7) * _local16) + (_local8 * _local15)); if (((((-(_local13) * _local14) <= _local18)) && ((_local18 <= (_local14 * (1 + _local13)))))){ _local17 = (_local17 / _local14); _arg2[0] = _local17; _local19 = Math.sqrt(((_local11 * _local11) + (_local12 * _local12))); _arg3.x = (_local11 / _local19); _arg3.y = (_local12 / _local19); return (e_hitCollide); }; }; }; return (e_missCollide); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_v1.x) + (_local3.col2.x * m_v1.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_v1.x) + (_local3.col2.y * m_v1.y))); var _local6:Number = (_arg2.position.x + ((_local3.col1.x * m_v2.x) + (_local3.col2.x * m_v2.y))); var _local7:Number = (_arg2.position.y + ((_local3.col1.y * m_v2.x) + (_local3.col2.y * m_v2.y))); if (_local4 < _local6){ _arg1.lowerBound.x = _local4; _arg1.upperBound.x = _local6; } else { _arg1.lowerBound.x = _local6; _arg1.upperBound.x = _local4; }; if (_local5 < _local7){ _arg1.lowerBound.y = _local5; _arg1.upperBound.y = _local7; } else { _arg1.lowerBound.y = _local7; _arg1.upperBound.y = _local5; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y))); var _local7:Number = (_arg2.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y))); var _local8:Number = (_arg2.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y))); _local4 = _arg3.R; var _local9:Number = (_arg3.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y))); var _local10:Number = (_arg3.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y))); var _local11:Number = (_arg3.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y))); var _local12:Number = (_arg3.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y))); _arg1.lowerBound.x = ((((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 < _local11)) ? ((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 : _local11; _arg1.lowerBound.y = ((((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 < _local12)) ? ((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 : _local12; _arg1.upperBound.x = ((((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 > _local11)) ? ((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 : _local11; _arg1.upperBound.y = ((((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 > _local12)) ? ((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 : _local12; } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = 0; _arg1.center.SetV(m_v1); _arg1.I = 0; } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{ var _local5:b2Vec2 = new b2Vec2((_arg1.x * _arg2), (_arg1.y * _arg2)); var _local6:b2Vec2 = b2Math.b2MulX(_arg3, m_v1); var _local7:b2Vec2 = b2Math.b2MulX(_arg3, m_v2); var _local8:Number = (b2Math.b2Dot(_arg1, _local6) - _arg2); var _local9:Number = (b2Math.b2Dot(_arg1, _local7) - _arg2); if (_local8 > 0){ if (_local9 > 0){ return (0); }; _local6.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x)); _local6.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y)); } else { if (_local9 > 0){ _local7.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x)); _local7.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y)); }; }; _arg4.x = (((_local5.x + _local6.x) + _local7.x) / 3); _arg4.y = (((_local5.y + _local6.y) + _local7.y) / 3); return ((0.5 * (((_local6.x - _local5.x) * (_local7.y - _local5.y)) - ((_local6.y - _local5.y) * (_local7.x - _local5.x))))); } public function GetLength():Number{ return (m_length); } public function GetVertex1():b2Vec2{ return (m_v1); } public function GetVertex2():b2Vec2{ return (m_v2); } public function GetCoreVertex1():b2Vec2{ return (m_coreV1); } public function GetCoreVertex2():b2Vec2{ return (m_coreV2); } public function GetNormalVector():b2Vec2{ return (m_normal); } public function GetDirectionVector():b2Vec2{ return (m_direction); } public function GetCorner1Vector():b2Vec2{ return (m_cornerDir1); } public function GetCorner2Vector():b2Vec2{ return (m_cornerDir2); } public function Corner1IsConvex():Boolean{ return (m_cornerConvex1); } public function Corner2IsConvex():Boolean{ return (m_cornerConvex2); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ var _local2:b2Mat22 = _arg1.R; return (new b2Vec2((_arg1.position.x + ((_local2.col1.x * m_coreV1.x) + (_local2.col2.x * m_coreV1.y))), (_arg1.position.y + ((_local2.col1.y * m_coreV1.x) + (_local2.col2.y * m_coreV1.y))))); } public function GetNextEdge():b2EdgeShape{ return (m_nextEdge); } public function GetPrevEdge():b2EdgeShape{ return (m_prevEdge); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV1.x) + (_local4.col2.x * m_coreV1.y))); var _local6:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV1.x) + (_local4.col2.y * m_coreV1.y))); var _local7:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV2.x) + (_local4.col2.x * m_coreV2.y))); var _local8:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV2.x) + (_local4.col2.y * m_coreV2.y))); if (((_local5 * _arg2) + (_local6 * _arg3)) > ((_local7 * _arg2) + (_local8 * _arg3))){ s_supportVec.x = _local5; s_supportVec.y = _local6; } else { s_supportVec.x = _local7; s_supportVec.y = _local8; }; return (s_supportVec); } override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_coreV1.x - _arg1.x); var _local3:Number = (m_coreV1.y - _arg1.y); var _local4:Number = ((_local2 * _local2) + (_local3 * _local3)); _local2 = (m_coreV2.x - _arg1.x); _local3 = (m_coreV2.y - _arg1.y); var _local5:Number = ((_local2 * _local2) + (_local3 * _local3)); m_sweepRadius = Math.sqrt(((_local4 > _local5)) ? _local4 : _local5); } b2internal function SetPrevEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{ m_prevEdge = _arg1; m_coreV1 = _arg2; m_cornerDir1 = _arg3; m_cornerConvex1 = _arg4; } b2internal function SetNextEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{ m_nextEdge = _arg1; m_coreV2 = _arg2; m_cornerDir2 = _arg3; m_cornerConvex2 = _arg4; } } }//package Box2D.Collision.Shapes
Section 5
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var categoryBits:uint;// = 1 public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 6
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 7
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } } }//package Box2D.Collision.Shapes
Section 8
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { private var s_supportVec:b2Vec2; b2internal var m_centroid:b2Vec2; private var m_obb:b2OBB; b2internal var m_vertices:Array; b2internal var m_normals:Array; private var m_coreVertices:Array; b2internal var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if (_local21 == 0){ if (_local20 < 0){ return (e_missCollide); }; } else { if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; }; if (_local7 < _local6){ return (e_missCollide); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (e_hitCollide); }; _arg2[0] = 0; return (e_startsInsideCollide); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{ var _local12:int; var _local22:b2Vec2; var _local23:Boolean; var _local24:b2MassData; var _local25:Number; var _local5:b2Vec2 = b2Math.b2MulTMV(_arg3.R, _arg1); var _local6:Number = (_arg2 - b2Math.b2Dot(_arg1, _arg3.position)); var _local7:Array = new Array(); var _local8:int; var _local9 = -1; var _local10 = -1; var _local11:Boolean; _local12 = 0; while (_local12 < m_vertexCount) { _local7[_local12] = (b2Math.b2Dot(_local5, m_vertices[_local12]) - _local6); _local23 = (_local7[_local12] < -(Number.MIN_VALUE)); if (_local12 > 0){ if (_local23){ if (!_local11){ _local9 = (_local12 - 1); _local8++; }; } else { if (_local11){ _local10 = (_local12 - 1); _local8++; }; }; }; _local11 = _local23; _local12++; }; switch (_local8){ case 0: if (_local11){ _local24 = new b2MassData(); ComputeMass(_local24); _arg4.SetV(b2Math.b2MulX(_arg3, _local24.center)); return ((_local24.mass / m_density)); }; return (0); case 1: if (_local9 == -1){ _local9 = (m_vertexCount - 1); } else { _local10 = (m_vertexCount - 1); }; break; }; var _local13:int = ((_local9 + 1) % m_vertexCount); var _local14:int = ((_local10 + 1) % m_vertexCount); var _local15:Number = ((0 - _local7[_local9]) / (_local7[_local13] - _local7[_local9])); var _local16:Number = ((0 - _local7[_local10]) / (_local7[_local14] - _local7[_local10])); var _local17:b2Vec2 = new b2Vec2(((m_vertices[_local9].x * (1 - _local15)) + (m_vertices[_local13].x * _local15)), ((m_vertices[_local9].y * (1 - _local15)) + (m_vertices[_local13].y * _local15))); var _local18:b2Vec2 = new b2Vec2(((m_vertices[_local10].x * (1 - _local16)) + (m_vertices[_local14].x * _local16)), ((m_vertices[_local10].y * (1 - _local16)) + (m_vertices[_local14].y * _local16))); var _local19:Number = 0; var _local20:b2Vec2 = new b2Vec2(); var _local21:b2Vec2 = m_vertices[_local13]; _local12 = _local13; while (_local12 != _local14) { _local12 = ((_local12 + 1) % m_vertexCount); if (_local12 == _local14){ _local22 = _local18; } else { _local22 = m_vertices[_local12]; }; _local25 = (0.5 * (((_local21.x - _local17.x) * (_local22.y - _local17.y)) - ((_local21.y - _local17.y) * (_local22.x - _local17.x)))); _local19 = (_local19 + _local25); _local20.x = (_local20.x + ((_local25 * ((_local17.x + _local21.x) + _local22.x)) / 3)); _local20.y = (_local20.y + ((_local25 * ((_local17.y + _local21.y) + _local22.y)) / 3)); _local21 = _local22; }; _local20.Multiply((1 / _local19)); _arg4.SetV(b2Math.b2MulX(_arg3, _local20)); return (_local19); } public function GetOBB():b2OBB{ return (m_obb); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetVertexCount():int{ return (m_vertexCount); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetNormals():Array{ return (m_normals); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } b2internal static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 9
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Shape { b2internal var m_type:int; b2internal var m_next:b2Shape; b2internal var m_body:b2Body; b2internal var m_sweepRadius:Number; b2internal var m_density:Number; b2internal var m_friction:Number; b2internal var m_restitution:Number; private var m_proxy:b2Proxy; private var m_filter:b2FilterData; private var m_isSensor:Boolean; private var m_userData; b2internal static const e_unknownShape:int = -1; b2internal static const e_circleShape:int = 0; b2internal static const e_polygonShape:int = 1; b2internal static const e_edgeShape:int = 2; b2internal static const e_shapeTypeCount:int = 3; public static const e_hitCollide:int = 1; public static const e_missCollide:int = 0; public static const e_startsInsideCollide:int = -1; private static var s_proxyAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_resetAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxy = null; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function GetType():int{ return (m_type); } public function IsSensor():Boolean{ return (m_isSensor); } public function SetSensor(_arg1:Boolean):void{ m_isSensor = _arg1; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function GetBody():b2Body{ return (m_body); } public function GetNext():b2Shape{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{ return (e_missCollide); } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function ComputeMass(_arg1:b2MassData):void{ } public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{ return (0); } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetFriction():Number{ return (m_friction); } public function SetFriction(_arg1:Number):void{ m_friction = _arg1; } public function GetRestitution():Number{ return (m_restitution); } public function SetRestitution(_arg1:Number):void{ m_restitution = _arg1; } b2internal function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxy = _arg1.CreateProxy(_local3, this); } else { m_proxy = null; }; } b2internal function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxy){ _arg1.DestroyProxy(m_proxy); m_proxy = null; }; } b2internal function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxy == null){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxy, _local4); return (true); }; return (false); } b2internal function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxy == null){ return; }; _arg1.DestroyProxy(m_proxy); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxy = _arg1.CreateProxy(_local3, this); } else { m_proxy = null; }; } b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{ } b2internal static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } b2internal static function Destroy(_arg1:b2Shape, _arg2):void{ var _local3:b2EdgeShape; switch (_arg1.m_type){ case e_edgeShape: _local3 = (_arg1 as b2EdgeShape); if (_local3.m_nextEdge != null){ _local3.m_nextEdge.m_prevEdge = null; }; if (_local3.m_prevEdge != null){ _local3.m_prevEdge.m_nextEdge = null; }; break; }; } } }//package Box2D.Collision.Shapes
Section 10
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var type:int; public var userData;// = null public var friction:Number;// = 0.2 public var restitution:Number;// = 0 public var density:Number;// = 0 public var isSensor:Boolean;// = false public var filter:b2FilterData; public function b2ShapeDef(){ type = b2Shape.e_unknownShape; filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 11
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var lowerBound:b2Vec2; public var upperBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 12
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxy:b2Proxy; public var stabbingCount:uint; public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:b2Proxy = proxy; var _local4:uint = stabbingCount; value = _arg1.value; proxy = _arg1.proxy; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxy = _local3; _arg1.stabbingCount = _local4; } } }//package Box2D.Collision
Section 13
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 14
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { b2internal var m_pairManager:b2PairManager; b2internal var m_proxyPool:Array; private var m_freeProxy:b2Proxy; b2internal var m_bounds:Array; private var m_querySortKeys:Array; private var m_queryResults:Array; private var m_queryResultCount:int; b2internal var m_worldAABB:b2AABB; b2internal var m_quantizationFactor:b2Vec2; b2internal var m_proxyCount:int; private var m_timeStamp:uint; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(); m_bounds = new Array(); m_querySortKeys = new Array(); m_queryResults = new Array(); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array(); _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); var _local5:Number = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); m_timeStamp = 1; m_queryResultCount = 0; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function CreateProxy(_arg1:b2AABB, _arg2):b2Proxy{ var _local3:uint; var _local4:b2Proxy; var _local5:int; var _local6:int; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:b2Bound; var _local17:b2Bound; var _local18:b2Bound; var _local19:b2Proxy; if (!m_freeProxy){ m_freeProxy = (m_proxyPool[m_proxyCount] = new b2Proxy()); m_freeProxy.next = null; m_freeProxy.timeStamp = 0; m_freeProxy.overlapCount = b2_invalid; m_freeProxy.userData = null; _local5 = 0; while (_local5 < 2) { _local6 = (m_proxyCount * 2); var _temp1 = _local6; _local6 = (_local6 + 1); var _local20 = _temp1; m_bounds[_local5][_local20] = new b2Bound(); m_bounds[_local5][_local6] = new b2Bound(); _local5++; }; }; _local4 = m_freeProxy; m_freeProxy = _local4.next; _local4.overlapCount = 0; _local4.userData = _arg2; var _local7:uint = (2 * m_proxyCount); var _local8:Array = new Array(); var _local9:Array = new Array(); ComputeBounds(_local8, _local9, _arg1); var _local10:int; while (_local10 < 2) { _local11 = m_bounds[_local10]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local8[_local10], _local9[_local10], _local11, _local7, _local10); _local12 = _local14[0]; _local13 = _local15[0]; _local11.splice(_local13, 0, _local11[(_local11.length - 1)]); _local11.length--; _local11.splice(_local12, 0, _local11[(_local11.length - 1)]); _local11.length--; _local13++; _local16 = _local11[_local12]; _local17 = _local11[_local13]; _local16.value = _local8[_local10]; _local16.proxy = _local4; _local17.value = _local9[_local10]; _local17.proxy = _local4; _local18 = _local11[int((_local12 - 1))]; _local16.stabbingCount = ((_local12 == 0)) ? 0 : _local18.stabbingCount; _local18 = _local11[int((_local13 - 1))]; _local17.stabbingCount = _local18.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local18 = _local11[_local3]; _local18.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local7 + 2)) { _local16 = _local11[_local3]; _local19 = _local16.proxy; if (_local16.IsLower()){ _local19.lowerBounds[_local10] = _local3; } else { _local19.upperBounds[_local10] = _local3; }; _local3++; }; _local10++; }; m_proxyCount++; _local5 = 0; while (_local5 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local4, m_queryResults[_local5]); _local5++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local4); } public function DestroyProxy(_arg1:b2Proxy):void{ var _local2:b2Bound; var _local3:b2Bound; var _local7:Array; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:int; var _local13:uint; var _local14:int; var _local15:b2Proxy; var _local4:int = (2 * m_proxyCount); var _local5:int; while (_local5 < 2) { _local7 = m_bounds[_local5]; _local8 = _arg1.lowerBounds[_local5]; _local9 = _arg1.upperBounds[_local5]; _local2 = _local7[_local8]; _local10 = _local2.value; _local3 = _local7[_local9]; _local11 = _local3.value; _local7.splice(_local9, 1); _local7.splice(_local8, 1); _local7.push(_local2); _local7.push(_local3); _local12 = (_local4 - 2); _local13 = _local8; while (_local13 < _local12) { _local2 = _local7[_local13]; _local15 = _local2.proxy; if (_local2.IsLower()){ _local15.lowerBounds[_local5] = _local13; } else { _local15.upperBounds[_local5] = _local13; }; _local13++; }; _local12 = (_local9 - 1); _local14 = _local8; while (_local14 < _local12) { _local2 = _local7[_local14]; _local2.stabbingCount--; _local14++; }; Query([0], [0], _local10, _local11, _local7, (_local4 - 2), _local5); _local5++; }; var _local6:int; while (_local6 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local6]); _local6++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _arg1.userData = null; _arg1.overlapCount = b2_invalid; _arg1.lowerBounds[0] = b2_invalid; _arg1.lowerBounds[1] = b2_invalid; _arg1.upperBounds[0] = b2_invalid; _arg1.upperBounds[1] = b2_invalid; _arg1.next = m_freeProxy; m_freeProxy = _arg1; m_proxyCount--; } public function MoveProxy(_arg1:b2Proxy, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local15:Array; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:int; var _local21:int; var _local22:b2Proxy; if (_arg1 == null){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2BoundValues = new b2BoundValues(); ComputeBounds(_local13.lowerValues, _local13.upperValues, _arg2); var _local14:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_arg1.lowerBounds[_local5]]; _local14.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_arg1.upperBounds[_local5]]; _local14.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local15 = m_bounds[_local5]; _local16 = _arg1.lowerBounds[_local5]; _local17 = _arg1.upperBounds[_local5]; _local18 = _local13.lowerValues[_local5]; _local19 = _local13.upperValues[_local5]; _local7 = _local15[_local16]; _local20 = (_local18 - _local7.value); _local7.value = _local18; _local7 = _local15[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; if (_local20 < 0){ _local6 = _local16; while ((((_local6 > 0)) && ((_local18 < (_local15[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local15[_local6]; _local8 = _local15[int((_local6 - 1))]; _local22 = _local8.proxy; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local13, _local22)){ m_pairManager.AddBufferedPair(_arg1, _local22); }; _local3 = _local22.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local22.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _arg1.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local15[_local6]; _local9 = _local15[int((_local6 + 1))]; _local11 = _local9.proxy; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local13, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local11); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _arg1.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local20 > 0){ _local6 = _local16; while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local18)))) { _local7 = _local15[_local6]; _local9 = _local15[int((_local6 + 1))]; _local11 = _local9.proxy; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local14, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local11); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _arg1.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local15[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local15[_local6]; _local8 = _local15[int((_local6 - 1))]; _local22 = _local8.proxy; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local14, _local22)){ m_pairManager.RemoveBufferedPair(_arg1, _local22); }; _local3 = _local22.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local22.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _arg1.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public function Commit():void{ m_pairManager.Commit(); } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_queryResults[_local11]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } public function QuerySegment(_arg1:b2Segment, _arg2, _arg3:int, _arg4:Function):int{ var _local15:int; var _local16:int; var _local17:b2Proxy; var _local18:uint; var _local19:uint; var _local22:int; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2Proxy; var _local27:Number; var _local28:Number; var _local5:Number = 1; var _local6:Number = ((_arg1.p2.x - _arg1.p1.x) * m_quantizationFactor.x); var _local7:Number = ((_arg1.p2.y - _arg1.p1.y) * m_quantizationFactor.y); var _local8:int = ((_local6 < -(Number.MIN_VALUE))) ? -1 : ((_local6 > Number.MIN_VALUE)) ? 1 : 0; var _local9:int = ((_local7 < -(Number.MIN_VALUE))) ? -1 : ((_local7 > Number.MIN_VALUE)) ? 1 : 0; var _local10:Number = (m_quantizationFactor.x * (_arg1.p1.x - m_worldAABB.lowerBound.x)); var _local11:Number = (m_quantizationFactor.y * (_arg1.p1.y - m_worldAABB.lowerBound.y)); var _local12:Array = new Array(); var _local13:Array = new Array(); _local12[0] = (uint(_local10) & (b2Settings.USHRT_MAX - 1)); _local12[1] = (uint(_local11) & (b2Settings.USHRT_MAX - 1)); _local13[0] = (_local12[0] + 1); _local13[1] = (_local12[1] + 1); var _local14:Array = new Array(); var _local20:Array = [_local18]; var _local21:Array = [_local19]; Query(_local20, _local21, _local12[0], _local13[0], m_bounds[0], (2 * m_proxyCount), 0); if (_local8 >= 0){ _local15 = (_local21[0] - 1); } else { _local15 = _local20[0]; }; Query(_local20, _local21, _local12[1], _local13[1], m_bounds[1], (2 * m_proxyCount), 1); if (_local9 >= 0){ _local16 = (_local21[0] - 1); } else { _local16 = _local20[0]; }; if (_arg4 != null){ _local23 = 0; while (_local23 < m_queryResultCount) { m_querySortKeys[_local23] = _arg4(m_queryResults[_local23].userData); _local23++; }; _local23 = 0; while (_local23 < (m_queryResultCount - 1)) { _local24 = m_querySortKeys[_local23]; _local25 = m_querySortKeys[(_local23 + 1)]; if (((_local24)<0) ? (_local25 >= 0) : (((_local24 > _local25)) && ((_local25 >= 0)))){ m_querySortKeys[(_local23 + 1)] = _local24; m_querySortKeys[_local23] = _local25; _local26 = m_queryResults[(_local23 + 1)]; m_queryResults[(_local23 + 1)] = m_queryResults[_local23]; m_queryResults[_local23] = _local26; --_local23; if (_local23 == -1){ _local23 = 1; }; } else { _local23++; }; }; while ((((m_queryResultCount > 0)) && ((m_querySortKeys[(m_queryResultCount - 1)] < 0)))) { m_queryResultCount--; }; }; while (true) { _local27 = 0; _local28 = 0; _local15 = (_local15 + ((_local8 >= 0)) ? 1 : -1); if ((((_local15 < 0)) || ((_local15 >= (m_proxyCount * 2))))){ break; }; if (_local8 != 0){ _local27 = ((m_bounds[0][_local15].value - _local10) / _local6); }; _local16 = (_local16 + ((_local9 >= 0)) ? 1 : -1); if ((((_local16 < 0)) || ((_local16 >= (m_proxyCount * 2))))){ break; }; if (_local9 != 0){ _local28 = ((m_bounds[1][_local16].value - _local11) / _local7); }; while (true) { if ((((_local9 == 0)) || (((!((_local8 == 0))) && ((_local27 < _local28)))))){ if (_local27 > _local5){ break; }; if (((_local8 > 0)) ? m_bounds[0][_local15].IsLower() : m_bounds[0][_local15].IsUpper()){ _local17 = m_bounds[0][_local15].proxy; if (_local9 >= 0){ if ((((_local17.lowerBounds[1] <= (_local16 - 1))) && ((_local17.upperBounds[1] >= _local16)))){ if (_arg4 != null){ AddProxyResult(_local17, _arg3, _arg4); } else { m_queryResults[m_queryResultCount] = _local17; m_queryResultCount++; }; }; } else { if ((((_local17.lowerBounds[1] <= _local16)) && ((_local17.upperBounds[1] >= (_local16 + 1))))){ if (_arg4 != null){ AddProxyResult(_local17, _arg3, _arg4); } else { m_queryResults[m_queryResultCount] = _local17; m_queryResultCount++; }; }; }; }; if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local27 > m_querySortKeys[(m_queryResultCount - 1)])))){ break; }; if (_local8 > 0){ _local15++; if (_local15 == (m_proxyCount * 2)){ break; }; } else { --_local15; if (_local15 < 0){ break; }; }; _local27 = ((m_bounds[0][_local15].value - _local10) / _local6); } else { if (_local28 > _local5){ break; }; if (((_local9 > 0)) ? m_bounds[1][_local16].IsLower() : m_bounds[1][_local16].IsUpper()){ _local17 = m_bounds[1][_local16].proxy; if (_local8 >= 0){ if ((((_local17.lowerBounds[0] <= (_local15 - 1))) && ((_local17.upperBounds[0] >= _local15)))){ if (_arg4 != null){ AddProxyResult(_local17, _arg3, _arg4); } else { m_queryResults[m_queryResultCount] = _local17; m_queryResultCount++; }; }; } else { if ((((_local17.lowerBounds[0] <= _local15)) && ((_local17.upperBounds[0] >= (_local15 + 1))))){ if (_arg4 != null){ AddProxyResult(_local17, _arg3, _arg4); } else { m_queryResults[m_queryResultCount] = _local17; m_queryResultCount++; }; }; }; }; if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local28 > m_querySortKeys[(m_queryResultCount - 1)])))){ break; }; if (_local9 > 0){ _local16++; if (_local16 == (m_proxyCount * 2)){ break; }; } else { --_local16; if (_local16 < 0){ break; }; }; _local28 = ((m_bounds[1][_local16].value - _local11) / _local7); }; }; break; }; _local22 = 0; _local23 = 0; while ((((_local23 < m_queryResultCount)) && ((_local22 < _arg3)))) { _local17 = m_queryResults[_local23]; _arg2[_local23] = _local17.userData; _local23++; _local22++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local22); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxy); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = _local10.proxy; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxy); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function IncrementOverlapCount(_arg1:b2Proxy):void{ if (_arg1.timeStamp < m_timeStamp){ _arg1.timeStamp = m_timeStamp; _arg1.overlapCount = 1; } else { _arg1.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < m_proxyPool.length) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function AddProxyResult(_arg1:b2Proxy, _arg2:Number, _arg3:Function):void{ var _local8:Number; var _local9:b2Proxy; var _local4:Number = _arg3(_arg1.userData); if (_local4 < 0){ return; }; var _local5:Number = 0; while ((((_local5 < m_queryResultCount)) && ((m_querySortKeys[_local5] < _local4)))) { _local5++; }; var _local6:Number = _local4; var _local7:b2Proxy = _arg1; m_queryResultCount = (m_queryResultCount + 1); if (m_queryResultCount > _arg2){ m_queryResultCount = _arg2; }; while (_local5 < m_queryResultCount) { _local8 = m_querySortKeys[_local5]; _local9 = m_queryResults[_local5]; m_querySortKeys[_local5] = _local6; m_queryResults[_local5] = _local7; _local6 = _local8; _local7 = _local9; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 15
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (((_local28.x * _local6.v.x) + (_local28.y * _local6.v.y)) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } } }//package Box2D.Collision
Section 16
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { import Box2D.Common.*; public class b2ContactID { public var features:Features; b2internal var _key:uint; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 17
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var shape1:b2Shape; public var shape2:b2Shape; public var position:b2Vec2; public var velocity:b2Vec2; public var normal:b2Vec2; public var separation:Number; public var friction:Number; public var restitution:Number; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 18
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = (((_arg1.x - _local6.x) < 0)) ? -((_arg1.x - _local6.x)) : (_arg1.x - _local6.x); _local8 = (((_arg1.y - _local6.y) < 0)) ? -((_arg1.y - _local6.y)) : (_arg1.y - _local6.y); _local9 = ((_arg1.x < 0)) ? -(_arg1.x) : (((_arg1.x > _local6.x) < 0)) ? -(_local6.x) : (_local6.x) ? ((_arg1.x < 0)) ? -(_arg1.x) : _arg1.x : ((_local6.x < 0)) ? -(_local6.x) : _local6.x; _local10 = ((_arg1.x < 0)) ? -(_arg1.y) : (((_arg1.y > _local6.y) < 0)) ? -(_local6.y) : (_local6.y) ? ((_arg1.y < 0)) ? -(_arg1.y) : _arg1.y : ((_local6.y < 0)) ? -(_local6.y) : _local6.y; if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if (_local12 <= ((100 * Number.MIN_VALUE) * _local22)){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function DistanceEdgeCircle(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2EdgeShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local9:b2Mat22; var _local10:b2Vec2; var _local8:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); _local9 = _arg6.R; _local10 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y))); var _local12:Number = (_arg6.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y))); _local9 = _arg4.R; var _local13:Number = (_local11 - _arg4.position.x); var _local14:Number = (_local12 - _arg4.position.y); var _local15:Number = ((_local13 * _local9.col1.x) + (_local14 * _local9.col1.y)); var _local16:Number = ((_local13 * _local9.col2.x) + (_local14 * _local9.col2.y)); var _local17:Number = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_direction.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_direction.y)); if (_local17 <= 0){ _local9 = _arg4.R; _local10 = _arg3.m_coreV1; _arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y))); _arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y))); } else { if (_local17 >= _arg3.m_length){ _local9 = _arg4.R; _local10 = _arg3.m_coreV2; _arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y))); _arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y))); } else { _local9 = _arg4.R; _local13 = (_arg3.m_coreV1.x + (_local17 * _arg3.m_direction.x)); _local14 = (_arg3.m_coreV1.y + (_local17 * _arg3.m_direction.y)); _arg1.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14))); _arg1.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14))); _local17 = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_normal.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_normal.y)); if (_local17 < 0){ if (_local17 < -(_local8)){ _local9 = _arg4.R; _local13 = (_local15 + (_local8 * _arg3.m_normal.x)); _local14 = (_local16 + (_local8 * _arg3.m_normal.y)); _arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14))); _arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14))); return ((-(_local17) - _local8)); }; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } else { if (_local17 > _local8){ _local9 = _arg4.R; _local13 = (_local15 - (_local8 * _arg3.m_normal.x)); _local14 = (_local16 - (_local8 * _arg3.m_normal.y)); _arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14))); _arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14))); return ((_local17 - _local8)); }; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; }; }; _local13 = (_local11 - _arg1.x); _local14 = (_local12 - _arg1.y); _local17 = ((_local13 * _local13) + (_local14 * _local14)); if (_local17 > (_local8 * _local8)){ _local17 = Math.sqrt(_local17); _arg2.x = (_local11 - ((_local8 * _local13) / _local17)); _arg2.y = (_local12 - ((_local8 * _local14) / _local17)); return ((_local17 - _local8)); }; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); }; if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceEdgeCircle(_arg1, _arg2, (_arg3 as b2EdgeShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_edgeShape)))){ return (DistanceEdgeCircle(_arg2, _arg1, (_arg5 as b2EdgeShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_edgeShape)))){ return (DistanceGeneric(_arg2, _arg1, _arg5, _arg6, _arg3, _arg4)); }; if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); }; return (0); } } }//package Box2D.Collision
Section 19
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var normal:b2Vec2; public var pointCount:int;// = 0 public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } } }//package Box2D.Collision
Section 20
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var localPoint1:b2Vec2; public var localPoint2:b2Vec2; public var separation:Number; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } } }//package Box2D.Collision
Section 21
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 22
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var userData;// = null public var proxy1:b2Proxy; public var proxy2:b2Proxy; public var next:b2Pair; public var status:uint; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var e_pairRemoved:uint = 2; public static var e_pairFinal:uint = 4; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } } }//package Box2D.Collision
Section 23
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairAdded(_arg1, _arg2){ return (null); } public function PairRemoved(_arg1, _arg2, _arg3):void{ } } }//package Box2D.Collision
Section 24
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { private var m_broadPhase:b2BroadPhase; private var m_callback:b2PairCallback; b2internal var m_pairs:Array; private var m_freePair:b2Pair; b2internal var m_pairCount:int; private var m_pairBuffer:Array; private var m_pairBufferCount:int; public function b2PairManager(){ m_pairs = new Array(); m_pairBuffer = new Array(); m_pairCount = 0; m_pairBufferCount = 0; m_freePair = null; } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{ var _local3:b2Pair = AddPair(_arg1, _arg2); if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount] = _local3; m_pairBufferCount++; }; _local3.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } public function RemoveBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{ var _local3:b2Pair = Find(_arg1, _arg2); if (_local3 == null){ return; }; if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount] = _local3; m_pairBufferCount++; }; _local3.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } public function Commit():void{ var _local1:int; var _local3:b2Pair; var _local4:b2Proxy; var _local5:b2Proxy; var _local2:int; _local1 = 0; while (_local1 < m_pairBufferCount) { _local3 = m_pairBuffer[_local1]; _local3.ClearBuffered(); _local4 = _local3.proxy1; _local5 = _local3.proxy2; if (_local3.IsRemoved()){ if (_local3.IsFinal() == true){ m_callback.PairRemoved(_local4.userData, _local5.userData, _local3.userData); }; m_pairBuffer[_local2] = _local3; _local2++; } else { if (_local3.IsFinal() == false){ _local3.userData = m_callback.PairAdded(_local4.userData, _local5.userData); _local3.SetFinal(); }; }; _local1++; }; _local1 = 0; while (_local1 < _local2) { _local3 = m_pairBuffer[_local1]; RemovePair(_local3.proxy1, _local3.proxy2); _local1++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } private function AddPair(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{ var _local3:b2Pair = _arg1.pairs[_arg2]; if (_local3 != null){ return (_local3); }; if (m_freePair == null){ m_freePair = new b2Pair(); m_pairs.push(m_freePair); }; _local3 = m_freePair; m_freePair = _local3.next; _local3.proxy1 = _arg1; _local3.proxy2 = _arg2; _local3.status = 0; _local3.userData = null; _local3.next = null; _arg1.pairs[_arg2] = _local3; _arg2.pairs[_arg1] = _local3; m_pairCount++; return (_local3); } private function RemovePair(_arg1:b2Proxy, _arg2:b2Proxy){ var _local3:b2Pair = _arg1.pairs[_arg2]; if (_local3 == null){ return (null); }; var _local4:* = _local3.userData; delete _arg1.pairs[_arg2]; delete _arg2.pairs[_arg1]; _local3.next = m_freePair; _local3.proxy1 = null; _local3.proxy2 = null; _local3.userData = null; _local3.status = 0; m_freePair = _local3; m_pairCount--; return (_local4); } private function Find(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{ return (_arg1.pairs[_arg2]); } private function ValidateBuffer():void{ } private function ValidateTable():void{ } } }//package Box2D.Collision
Section 25
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 26
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { import flash.utils.*; public class b2Proxy { public var lowerBounds:Array; public var upperBounds:Array; public var overlapCount:uint; public var timeStamp:uint; public var pairs:Dictionary; public var next:b2Proxy; public var userData;// = null public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; pairs = new Dictionary(); super(); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } } }//package Box2D.Collision
Section 27
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } public function Extend(_arg1:b2AABB):void{ ExtendForward(_arg1); ExtendBackward(_arg1); } public function ExtendForward(_arg1:b2AABB):void{ var _local4:Number; var _local2:Number = (p2.x - p1.x); var _local3:Number = (p2.y - p1.y); _local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p1.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p1.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p1.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p1.y) / _local3) : Number.POSITIVE_INFINITY); p2.x = (p1.x + (_local2 * _local4)); p2.y = (p1.y + (_local3 * _local4)); } public function ExtendBackward(_arg1:b2AABB):void{ var _local4:Number; var _local2:Number = (-(p2.x) + p1.x); var _local3:Number = (-(p2.y) + p1.y); _local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p2.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p2.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p2.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p2.y) / _local3) : Number.POSITIVE_INFINITY); p1.x = (p2.x + (_local2 * _local4)); p1.y = (p2.y + (_local3 * _local4)); } } }//package Box2D.Collision
Section 28
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 29
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 30
//Features (Box2D.Collision.Features) package Box2D.Collision { import Box2D.Common.*; public class Features { b2internal var _referenceEdge:int; b2internal var _incidentEdge:int; b2internal var _incidentVertex:int; b2internal var _flip:int; b2internal var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentEdge():int{ return (_incidentEdge); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } } }//package Box2D.Collision
Section 31
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function GetInverse(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function Abs():void{ col1.Abs(); col2.Abs(); } } }//package Box2D.Common.Math
Section 32
//b2Mat33 (Box2D.Common.Math.b2Mat33) package Box2D.Common.Math { public class b2Mat33 { public var col1:b2Vec3; public var col2:b2Vec3; public var col3:b2Vec3; public function b2Mat33(_arg1:b2Vec3=null, _arg2:b2Vec3=null, _arg3:b2Vec3=null){ col1 = new b2Vec3(); col2 = new b2Vec3(); col3 = new b2Vec3(); super(); if (((((!(_arg1)) && (!(_arg2)))) && (!(_arg3)))){ col1.SetZero(); col2.SetZero(); col3.SetZero(); } else { col1.SetV(_arg1); col2.SetV(_arg2); col3.SetV(_arg3); }; } public function SetVVV(_arg1:b2Vec3, _arg2:b2Vec3, _arg3:b2Vec3):void{ col1.SetV(_arg1); col2.SetV(_arg2); col3.SetV(_arg3); } public function Copy():b2Mat33{ return (new b2Mat33(col1, col2, col3)); } public function SetM(_arg1:b2Mat33):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); col3.SetV(_arg1.col3); } public function AddM(_arg1:b2Mat33):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col1.z = (col1.z + _arg1.col1.z); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); col2.z = (col2.z + _arg1.col2.z); col3.x = (col3.x + _arg1.col3.x); col3.y = (col3.y + _arg1.col3.y); col3.z = (col3.z + _arg1.col3.z); } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col3.x = 0; col1.y = 0; col2.y = 1; col3.y = 0; col1.z = 0; col2.z = 0; col3.z = 1; } public function SetZero():void{ col1.x = 0; col2.x = 0; col3.x = 0; col1.y = 0; col2.y = 0; col3.y = 0; col1.z = 0; col2.z = 0; col3.z = 0; } public function Solve22(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; _local4 = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function Solve33(_arg1:b2Vec3, _arg2:Number, _arg3:Number, _arg4:Number):b2Vec3{ var _local5:Number = col1.x; var _local6:Number = col1.y; var _local7:Number = col1.z; var _local8:Number = col2.x; var _local9:Number = col2.y; var _local10:Number = col2.z; var _local11:Number = col3.x; var _local12:Number = col3.y; var _local13:Number = col3.z; var _local14:Number = (((_local5 * ((_local9 * _local13) - (_local10 * _local12))) + (_local6 * ((_local10 * _local11) - (_local8 * _local13)))) + (_local7 * ((_local8 * _local12) - (_local9 * _local11)))); _local14 = (1 / _local14); _arg1.x = (_local14 * (((_arg2 * ((_local9 * _local13) - (_local10 * _local12))) + (_arg3 * ((_local10 * _local11) - (_local8 * _local13)))) + (_arg4 * ((_local8 * _local12) - (_local9 * _local11))))); _arg1.y = (_local14 * (((_local5 * ((_arg3 * _local13) - (_arg4 * _local12))) + (_local6 * ((_arg4 * _local11) - (_arg2 * _local13)))) + (_local7 * ((_arg2 * _local12) - (_arg3 * _local11))))); _arg1.z = (_local14 * (((_local5 * ((_local9 * _arg4) - (_local10 * _arg3))) + (_local6 * ((_local10 * _arg2) - (_local8 * _arg4)))) + (_local7 * ((_local8 * _arg3) - (_local9 * _arg2))))); return (_arg1); } } }//package Box2D.Common.Math
Section 33
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } } }//package Box2D.Common.Math
Section 34
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var c0:b2Vec2; public var c:b2Vec2; public var a0:Number; public var a:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } } }//package Box2D.Common.Math
Section 35
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function SetZero():void{ x = 0; y = 0; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 36
//b2Vec3 (Box2D.Common.Math.b2Vec3) package Box2D.Common.Math { public class b2Vec3 { public var x:Number; public var y:Number; public var z:Number; public function b2Vec3(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function SetZero():void{ x = (y = (z = 0)); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function SetV(_arg1:b2Vec3):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public function Negative():b2Vec3{ return (new b2Vec3(-(x), -(y), -(z))); } public function Copy():b2Vec3{ return (new b2Vec3(x, y, z)); } public function Add(_arg1:b2Vec3):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function Subtract(_arg1:b2Vec3):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } } }//package Box2D.Common.Math
Section 37
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } } }//package Box2D.Common.Math
Section 38
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return ((((_r << 16) | (_g << 8)) | _b)); } } }//package Box2D.Common
Section 39
//b2internal (Box2D.Common.b2internal) package Box2D.Common { public namespace b2internal = "http://www.box2d.org/ns/b2internal"; }//package Box2D.Common
Section 40
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const VERSION:String = "2.0.2"; public static const USHRT_MAX:int = 0xFFFF; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxPolygonVertices:int = 8; public static const b2_linearSlop:Number = 0.005; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_toiSlop:Number = 0.04; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_maxTOIJointsPerIsland:int = 32; public static const b2_velocityThreshold:Number = 1; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const b2_maxLinearVelocity:Number = 6000; public static const b2_maxLinearVelocitySquared:Number = 36000000; public static const b2_maxAngularVelocity:Number = 2500; public static const b2_maxAngularVelocitySquared:Number = 6250000; public static const b2_contactBaumgarte:Number = 0.5; public static const b2_timeToSleep:Number = 0.5; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static function b2MixFriction(_arg1:Number, _arg2:Number):Number{ return (Math.sqrt((_arg1 * _arg2))); } public static function b2MixRestitution(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 41
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; private var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 42
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { b2internal var m_flags:uint; b2internal var m_prev:b2Contact; b2internal var m_next:b2Contact; b2internal var m_node1:b2ContactEdge; b2internal var m_node2:b2ContactEdge; b2internal var m_shape1:b2Shape; b2internal var m_shape2:b2Shape; b2internal var m_manifoldCount:int; b2internal var m_toi:Number; b2internal static var e_nonSolidFlag:uint = 1; b2internal static var e_slowFlag:uint = 2; b2internal static var e_islandFlag:uint = 4; b2internal static var e_toiFlag:uint = 8; b2internal static var s_registers:Array; b2internal static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetManifolds():Array{ return (null); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetNext():b2Contact{ return (m_next); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } b2internal function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } b2internal function Evaluate(_arg1:b2ContactListener):void{ } b2internal static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } b2internal static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); AddType(b2EdgeAndCircleContact.Create, b2EdgeAndCircleContact.Destroy, b2Shape.e_edgeShape, b2Shape.e_circleShape); AddType(b2PolyAndEdgeContact.Create, b2PolyAndEdgeContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_edgeShape); } b2internal static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } b2internal static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var normalMass:b2Mat22; public var K:b2Mat22; public var manifold:b2Manifold; public var body1:b2Body; public var body2:b2Body; public var friction:Number; public var restitution:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); normalMass = new b2Mat22(); K = new b2Mat22(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var r1:b2Vec2; public var r2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var normalMass:Number; public var tangentMass:Number; public var equalizedMass:Number; public var separation:Number; public var velocityBias:Number; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactEdge; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 46
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var createFcn:Function; public var destroyFcn:Function; public var primary:Boolean; } }//package Box2D.Dynamics.Contacts
Section 47
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var shape1:b2Shape; public var shape2:b2Shape; public var position:b2Vec2; public var normal:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { private var m_step:b2TimeStep; private var m_allocator; b2internal var m_constraints:Array; private var m_constraintCount:int; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Shape; var _local11:b2Shape; var _local12:b2Body; var _local13:b2Body; var _local14:int; var _local15:Array; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:int; var _local25:b2Manifold; var _local26:Number; var _local27:Number; var _local28:b2ContactConstraint; var _local29:uint; var _local30:b2ManifoldPoint; var _local31:b2ContactConstraintPoint; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; var _local48:b2ContactConstraintPoint; var _local49:b2ContactConstraintPoint; var _local50:Number; var _local51:Number; var _local52:Number; var _local53:Number; var _local54:Number; var _local55:Number; var _local56:Number; var _local57:Number; var _local58:Number; var _local59:Number; var _local60:Number; var _local61:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.positionIterations = _arg1.positionIterations; m_step.velocityIterations = _arg1.velocityIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1; _local11 = _local5.m_shape2; _local12 = _local10.m_body; _local13 = _local11.m_body; _local14 = _local5.m_manifoldCount; _local15 = _local5.GetManifolds(); _local16 = b2Settings.b2MixFriction(_local10.GetFriction(), _local11.GetFriction()); _local17 = b2Settings.b2MixRestitution(_local10.GetRestitution(), _local11.GetRestitution()); _local18 = _local12.m_linearVelocity.x; _local19 = _local12.m_linearVelocity.y; _local20 = _local13.m_linearVelocity.x; _local21 = _local13.m_linearVelocity.y; _local22 = _local12.m_angularVelocity; _local23 = _local13.m_angularVelocity; _local24 = 0; while (_local24 < _local14) { _local25 = _local15[_local24]; _local26 = _local25.normal.x; _local27 = _local25.normal.y; _local28 = m_constraints[_local9]; _local28.body1 = _local12; _local28.body2 = _local13; _local28.manifold = _local25; _local28.normal.x = _local26; _local28.normal.y = _local27; _local28.pointCount = _local25.pointCount; _local28.friction = _local16; _local28.restitution = _local17; _local29 = 0; while (_local29 < _local28.pointCount) { _local30 = _local25.points[_local29]; _local31 = _local28.points[_local29]; _local31.normalImpulse = _local30.normalImpulse; _local31.tangentImpulse = _local30.tangentImpulse; _local31.separation = _local30.separation; _local31.localAnchor1.SetV(_local30.localPoint1); _local31.localAnchor2.SetV(_local30.localPoint2); _local8 = _local12.m_xf.R; _local34 = (_local30.localPoint1.x - _local12.m_sweep.localCenter.x); _local35 = (_local30.localPoint1.y - _local12.m_sweep.localCenter.y); _local32 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local32; _local31.r1.Set(_local34, _local35); _local8 = _local13.m_xf.R; _local36 = (_local30.localPoint2.x - _local13.m_sweep.localCenter.x); _local37 = (_local30.localPoint2.y - _local13.m_sweep.localCenter.y); _local32 = ((_local8.col1.x * _local36) + (_local8.col2.x * _local37)); _local37 = ((_local8.col1.y * _local36) + (_local8.col2.y * _local37)); _local36 = _local32; _local31.r2.Set(_local36, _local37); _local38 = ((_local34 * _local27) - (_local35 * _local26)); _local39 = ((_local36 * _local27) - (_local37 * _local26)); _local38 = (_local38 * _local38); _local39 = (_local39 * _local39); _local40 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local38)) + (_local13.m_invI * _local39)); _local31.normalMass = (1 / _local40); _local41 = ((_local12.m_mass * _local12.m_invMass) + (_local13.m_mass * _local13.m_invMass)); _local41 = (_local41 + (((_local12.m_mass * _local12.m_invI) * _local38) + ((_local13.m_mass * _local13.m_invI) * _local39))); _local31.equalizedMass = (1 / _local41); _local42 = _local27; _local43 = -(_local26); _local44 = ((_local34 * _local43) - (_local35 * _local42)); _local45 = ((_local36 * _local43) - (_local37 * _local42)); _local44 = (_local44 * _local44); _local45 = (_local45 * _local45); _local46 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local44)) + (_local13.m_invI * _local45)); _local31.tangentMass = (1 / _local46); _local31.velocityBias = 0; if (_local31.separation > 0){ _local31.velocityBias = (-60 * _local31.separation); } else { _local32 = (((_local20 + (-(_local23) * _local37)) - _local18) - (-(_local22) * _local35)); _local33 = (((_local21 + (_local23 * _local36)) - _local19) - (_local22 * _local34)); _local47 = ((_local28.normal.x * _local32) + (_local28.normal.y * _local33)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local31.velocityBias = (_local31.velocityBias + (-(_local28.restitution) * _local47)); }; }; _local29++; }; if (_local28.pointCount == 2){ _local48 = _local28.points[0]; _local49 = _local28.points[1]; _local50 = _local12.m_invMass; _local51 = _local12.m_invI; _local52 = _local13.m_invMass; _local53 = _local13.m_invI; _local54 = ((_local48.r1.x * _local27) - (_local48.r1.y * _local26)); _local55 = ((_local48.r2.x * _local27) - (_local48.r2.y * _local26)); _local56 = ((_local49.r1.x * _local27) - (_local49.r1.y * _local26)); _local57 = ((_local49.r2.x * _local27) - (_local49.r2.y * _local26)); _local58 = (((_local50 + _local52) + ((_local51 * _local54) * _local54)) + ((_local53 * _local55) * _local55)); _local59 = (((_local50 + _local52) + ((_local51 * _local56) * _local56)) + ((_local53 * _local57) * _local57)); _local60 = (((_local50 + _local52) + ((_local51 * _local54) * _local56)) + ((_local53 * _local55) * _local57)); _local61 = 100; if ((_local58 * _local58) < (_local61 * ((_local58 * _local59) - (_local60 * _local60)))){ _local28.K.col1.Set(_local58, _local60); _local28.K.col2.Set(_local60, _local59); _local28.K.GetInverse(_local28.normalMass); } else { _local28.pointCount = 1; }; }; _local9++; _local24++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:b2Mat22; var _local24:b2Vec2; var _local26:b2ContactConstraint; var _local27:b2Body; var _local28:b2Body; var _local29:Number; var _local30:Number; var _local31:b2Vec2; var _local32:b2Vec2; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:int; var _local44:Number; var _local45:b2ContactConstraintPoint; var _local46:b2ContactConstraintPoint; var _local47:Number; var _local48:Number; var _local49:Number; var _local50:Number; var _local51:Number; var _local52:Number; var _local53:Number; var _local54:Number; var _local55:Number; var _local56:Number; var _local57:Number; var _local58:Number; var _local59:Number; var _local25:int; while (_local25 < m_constraintCount) { _local26 = m_constraints[_local25]; _local27 = _local26.body1; _local28 = _local26.body2; _local29 = _local27.m_angularVelocity; _local30 = _local28.m_angularVelocity; _local31 = _local27.m_linearVelocity; _local32 = _local28.m_linearVelocity; _local33 = _local27.m_invMass; _local34 = _local27.m_invI; _local35 = _local28.m_invMass; _local36 = _local28.m_invI; _local37 = _local26.normal.x; _local38 = _local26.normal.y; _local39 = _local38; _local40 = -(_local37); _local41 = _local26.friction; _local43 = _local26.pointCount; if (_local26.pointCount == 1){ _local2 = _local26.points[0]; _local7 = (((_local32.x + (-(_local30) * _local2.r2.y)) - _local31.x) - (-(_local29) * _local2.r1.y)); _local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x)); _local9 = ((_local7 * _local37) + (_local8 * _local38)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local39) + (_local8 * _local40)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local44 = (_local41 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local37) + (_local12 * _local39)); _local16 = ((_local11 * _local38) + (_local12 * _local40)); _local31.x = (_local31.x - (_local33 * _local15)); _local31.y = (_local31.y - (_local33 * _local16)); _local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local32.x = (_local32.x + (_local35 * _local15)); _local32.y = (_local32.y + (_local35 * _local16)); _local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; } else { _local45 = _local26.points[0]; _local46 = _local26.points[1]; _local47 = _local45.normalImpulse; _local48 = _local46.normalImpulse; _local49 = (((_local32.x - (_local30 * _local45.r2.y)) - _local31.x) + (_local29 * _local45.r1.y)); _local50 = (((_local32.y + (_local30 * _local45.r2.x)) - _local31.y) - (_local29 * _local45.r1.x)); _local51 = (((_local32.x - (_local30 * _local46.r2.y)) - _local31.x) + (_local29 * _local46.r1.y)); _local52 = (((_local32.y + (_local30 * _local46.r2.x)) - _local31.y) - (_local29 * _local46.r1.x)); _local53 = ((_local49 * _local37) + (_local50 * _local38)); _local54 = ((_local51 * _local37) + (_local52 * _local38)); _local55 = (_local53 - _local45.velocityBias); _local56 = (_local54 - _local46.velocityBias); _local23 = _local26.K; _local55 = (_local55 - ((_local23.col1.x * _local47) + (_local23.col2.x * _local48))); _local56 = (_local56 - ((_local23.col1.y * _local47) + (_local23.col2.y * _local48))); _local57 = 0.001; while (true) { _local23 = _local26.normalMass; _local58 = -(((_local23.col1.x * _local55) + (_local23.col2.x * _local56))); _local59 = -(((_local23.col1.y * _local55) + (_local23.col2.y * _local56))); if ((((_local58 >= 0)) && ((_local59 >= 0)))){ _local17 = (_local58 - _local47); _local18 = (_local59 - _local48); _local19 = (_local17 * _local37); _local20 = (_local17 * _local38); _local21 = (_local18 * _local37); _local22 = (_local18 * _local38); _local31.x = (_local31.x - (_local33 * (_local19 + _local21))); _local31.y = (_local31.y - (_local33 * (_local20 + _local22))); _local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21)))); _local32.x = (_local32.x + (_local35 * (_local19 + _local21))); _local32.y = (_local32.y + (_local35 * (_local20 + _local22))); _local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21)))); _local45.normalImpulse = _local58; _local46.normalImpulse = _local59; break; }; _local58 = (-(_local45.normalMass) * _local55); _local59 = 0; _local53 = 0; _local54 = ((_local26.K.col1.y * _local58) + _local56); if ((((_local58 >= 0)) && ((_local54 >= 0)))){ _local17 = (_local58 - _local47); _local18 = (_local59 - _local48); _local19 = (_local17 * _local37); _local20 = (_local17 * _local38); _local21 = (_local18 * _local37); _local22 = (_local18 * _local38); _local31.x = (_local31.x - (_local33 * (_local19 + _local21))); _local31.y = (_local31.y - (_local33 * (_local20 + _local22))); _local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21)))); _local32.x = (_local32.x + (_local35 * (_local19 + _local21))); _local32.y = (_local32.y + (_local35 * (_local20 + _local22))); _local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21)))); _local45.normalImpulse = _local58; _local46.normalImpulse = _local59; break; }; _local58 = 0; _local59 = (-(_local46.normalMass) * _local56); _local53 = ((_local26.K.col2.x * _local59) + _local55); _local54 = 0; if ((((_local59 >= 0)) && ((_local53 >= 0)))){ _local17 = (_local58 - _local47); _local18 = (_local59 - _local48); _local19 = (_local17 * _local37); _local20 = (_local17 * _local38); _local21 = (_local18 * _local37); _local22 = (_local18 * _local38); _local31.x = (_local31.x - (_local33 * (_local19 + _local21))); _local31.y = (_local31.y - (_local33 * (_local20 + _local22))); _local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21)))); _local32.x = (_local32.x + (_local35 * (_local19 + _local21))); _local32.y = (_local32.y + (_local35 * (_local20 + _local22))); _local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21)))); _local45.normalImpulse = _local58; _local46.normalImpulse = _local59; break; }; _local58 = 0; _local59 = 0; _local53 = _local55; _local54 = _local56; if ((((_local53 >= 0)) && ((_local54 >= 0)))){ _local17 = (_local58 - _local47); _local18 = (_local59 - _local48); _local19 = (_local17 * _local37); _local20 = (_local17 * _local38); _local21 = (_local18 * _local37); _local22 = (_local18 * _local38); _local31.x = (_local31.x - (_local33 * (_local19 + _local21))); _local31.y = (_local31.y - (_local33 * (_local20 + _local22))); _local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21)))); _local32.x = (_local32.x + (_local35 * (_local19 + _local21))); _local32.y = (_local32.y + (_local35 * (_local20 + _local22))); _local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21)))); _local45.normalImpulse = _local58; _local46.normalImpulse = _local59; break; }; break; }; _local1 = 0; while (_local1 < _local26.pointCount) { _local2 = _local26.points[_local1]; _local7 = (((_local32.x - (_local30 * _local2.r2.y)) - _local31.x) + (_local29 * _local2.r1.y)); _local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x)); _local10 = ((_local7 * _local39) + (_local8 * _local40)); _local12 = (_local2.tangentMass * -(_local10)); _local44 = (_local41 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44); _local12 = (_local14 - _local2.tangentImpulse); _local15 = (_local12 * _local39); _local16 = (_local12 * _local40); _local31.x = (_local31.x - (_local33 * _local15)); _local31.y = (_local31.y - (_local33 * _local16)); _local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local32.x = (_local32.x + (_local35 * _local15)); _local32.y = (_local32.y + (_local35 * _local16)); _local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.tangentImpulse = _local14; _local1++; }; }; _local27.m_angularVelocity = _local29; _local28.m_angularVelocity = _local30; _local25++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = (_local35 * _local17); _local37 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local36)); _local9.y = (_local9.y - (_local13 * _local37)); _local10 = (_local10 - (_local14 * ((_local22 * _local37) - (_local23 * _local36)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local36)); _local11.y = (_local11.y + (_local15 * _local37)); _local12 = (_local12 + (_local16 * ((_local24 * _local37) - (_local25 * _local36)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } } }//package Box2D.Dynamics.Contacts
Section 49
//b2EdgeAndCircleContact (Box2D.Dynamics.Contacts.b2EdgeAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2EdgeAndCircleContact extends b2Contact { private var m_manifolds:Array; private var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2EdgeAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2CollideEdgeAndCircle(m_manifold, (m_shape1 as b2EdgeShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } private function b2CollideEdgeAndCircle(_arg1:b2Manifold, _arg2:b2EdgeShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:b2ManifoldPoint; var _local21:Number; var _local24:Number; _arg1.pointCount = 0; _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local14:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg3.R; _local10 = (_local13 - _arg3.position.x); _local11 = (_local14 - _arg3.position.y); var _local15:Number = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y)); var _local16:Number = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y)); var _local17:b2Vec2 = _arg2.m_normal; var _local18:b2Vec2 = _arg2.m_v1; var _local19:b2Vec2 = _arg2.m_v2; var _local20:Number = _arg4.m_radius; var _local22:Number = (((_local15 - _local18.x) * _arg2.m_direction.x) + ((_local16 - _local18.y) * _arg2.m_direction.y)); var _local23:Boolean; if (_local22 <= 0){ _local8 = (_local15 - _local18.x); _local9 = (_local16 - _local18.y); if (((_local8 * _arg2.m_cornerDir1.x) + (_local9 * _arg2.m_cornerDir1.y)) < 0){ return; }; _local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local18.x) + (_local6.col2.x * _local18.y)))); _local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local18.x) + (_local6.col2.y * _local18.y)))); } else { if (_local22 >= _arg2.m_length){ _local8 = (_local15 - _local19.x); _local9 = (_local16 - _local19.y); if (((_local8 * _arg2.m_cornerDir2.x) + (_local9 * _arg2.m_cornerDir2.y)) > 0){ return; }; _local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local19.x) + (_local6.col2.x * _local19.y)))); _local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local19.x) + (_local6.col2.y * _local19.y)))); } else { _local21 = (((_local15 - _local18.x) * _local17.x) + ((_local16 - _local18.y) * _local17.y)); if ((((_local21 > _local20)) || ((_local21 < -(_local20))))){ return; }; _local21 = (_local21 - _local20); _local6 = _arg3.R; _arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y)); _arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y)); _local23 = true; }; }; if (!_local23){ _local24 = ((_local8 * _local8) + (_local9 * _local9)); if (_local24 > (_local20 * _local20)){ return; }; if (_local24 < Number.MIN_VALUE){ _local21 = -(_local20); _arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y)); _arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y)); } else { _local24 = Math.sqrt(_local24); _local8 = (_local8 / _local24); _local9 = (_local9 / _local24); _local21 = (_local24 - _local20); _arg1.normal.x = _local8; _arg1.normal.y = _local9; }; }; _local12 = _arg1.points[0]; _arg1.pointCount = 1; _local12.id.key = 0; _local12.separation = _local21; _local13 = (_local13 - (_local20 * _arg1.normal.x)); _local14 = (_local14 - (_local20 * _arg1.normal.y)); _local10 = (_local13 - _arg3.position.x); _local11 = (_local14 - _arg3.position.y); _local12.localPoint1.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y)); _local12.localPoint1.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y)); _local6 = _arg5.R; _local10 = (_local13 - _arg5.position.x); _local11 = (_local14 - _arg5.position.y); _local12.localPoint2.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y)); _local12.localPoint2.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y)); } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2EdgeAndCircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 50
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.*; public class b2NullContact extends b2Contact { override b2internal function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 51
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; private var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 52
//b2PolyAndEdgeContact (Box2D.Dynamics.Contacts.b2PolyAndEdgeContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndEdgeContact extends b2Contact { private var m_manifolds:Array; private var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndEdgeContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_edgeShape)); m_manifold.pointCount = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2CollidePolyAndEdge(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2EdgeShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } private function b2CollidePolyAndEdge(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2EdgeShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:b2ManifoldPoint; var _local12:Number; var _local25:Number; var _local28:Number; var _local48:Number; _arg1.pointCount = 0; _local6 = _arg5.R; _local7 = _arg4.m_v1; var _local13:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local14:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local7 = _arg4.m_v2; var _local15:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local16:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local7 = _arg4.m_normal; var _local17:Number = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)); var _local18:Number = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)); _local6 = _arg3.R; _local9 = (_local13 - _arg3.position.x); _local10 = (_local14 - _arg3.position.y); var _local19:Number = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); var _local20:Number = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); _local9 = (_local15 - _arg3.position.x); _local10 = (_local16 - _arg3.position.y); var _local21:Number = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); var _local22:Number = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); var _local23:Number = ((_local17 * _local6.col1.x) + (_local18 * _local6.col1.y)); var _local24:Number = ((_local17 * _local6.col2.x) + (_local18 * _local6.col2.y)); var _local26 = -1; var _local27:Number = -(Number.MAX_VALUE); var _local29 = -1; var _local30:Number = -(Number.MAX_VALUE); var _local31:Number = -(Number.MAX_VALUE); var _local32:Boolean; var _local33 = -1; var _local34:int = _arg2.m_vertexCount; var _local35:Array = _arg2.m_vertices; var _local36:Array = _arg2.m_normals; var _local37 = -1; var _local38 = -1; var _local39 = -1; var _local40 = -1; var _local41:Number = 0; var _local42:Number = 0; var _local43:Number = 0; var _local44:Number = 0; var _local45:Number = Number.MAX_VALUE; _local7 = _local35[(_local34 - 1)]; _local41 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24)); var _local46:int; while (_local46 < _local34) { _local7 = _local35[_local46]; _local8 = _local36[_local46]; _local25 = (((_local19 - _local7.x) * _local8.x) + ((_local20 - _local7.y) * _local8.y)); _local28 = (((_local21 - _local7.x) * _local8.x) + ((_local22 - _local7.y) * _local8.y)); if (_local28 < _local25){ if (_local28 > _local31){ _local31 = _local28; _local32 = false; _local33 = _local46; }; } else { if (_local25 > _local31){ _local31 = _local25; _local32 = true; _local33 = _local46; }; }; if (_local25 > _local27){ _local27 = _local25; _local26 = _local46; }; if (_local28 > _local30){ _local30 = _local28; _local29 = _local46; }; _local42 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24)); if ((((_local42 >= 0)) && ((_local41 < 0)))){ _local39 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1); _local40 = _local46; _local44 = _local41; } else { if ((((_local42 < 0)) && ((_local41 >= 0)))){ _local37 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1); _local38 = _local46; _local43 = _local42; }; }; if (_local42 < _local45){ _local45 = _local42; }; _local41 = _local42; _local46++; }; if (_local37 == -1){ return; }; if (_local31 > 0){ return; }; if (((((_local32) && (_arg4.m_cornerConvex1))) || (((!(_local32)) && (_arg4.m_cornerConvex2))))){ if (_local31 > (_local45 + b2Settings.b2_linearSlop)){ if (_local32){ _local6 = _arg5.R; _local7 = _arg4.m_cornerDir1; _local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)); _local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)); _local6 = _arg3.R; _local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10)); _local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10)); _local8 = _local36[_local26]; if (((_local8.x * _local13) + (_local8.y * _local14)) >= 0){ return; }; } else { _local6 = _arg5.R; _local7 = _arg4.m_cornerDir2; _local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)); _local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)); _local6 = _arg3.R; _local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10)); _local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10)); _local8 = _local36[_local29]; if (((_local8.x * _local13) + (_local8.y * _local14)) <= 0){ return; }; }; _local11 = _arg1.points[0]; _arg1.pointCount = 1; _local6 = _arg3.R; _local8 = _local36[_local33]; _arg1.normal.x = ((_local6.col1.x * _local8.x) + (_local6.col2.x * _local8.y)); _arg1.normal.y = ((_local6.col1.y * _local8.x) + (_local6.col2.y * _local8.y)); _local11.separation = _local31; _local11.id.features.incidentEdge = _local33; _local11.id.features.incidentVertex = b2Collision.b2_nullFeature; _local11.id.features.referenceEdge = 0; _local11.id.features.flip = 0; if (_local32){ _local11.localPoint1.x = _local19; _local11.localPoint1.y = _local20; _local11.localPoint2.x = _arg4.m_v1.x; _local11.localPoint2.y = _arg4.m_v1.y; } else { _local11.localPoint1.x = _local21; _local11.localPoint1.y = _local22; _local11.localPoint2.x = _arg4.m_v2.x; _local11.localPoint2.y = _arg4.m_v2.y; }; return; }; }; _arg1.normal.x = -(_local17); _arg1.normal.y = -(_local18); if (_local38 == _local39){ _local11 = _arg1.points[0]; _arg1.pointCount = 1; _local11.id.features.incidentEdge = _local38; _local11.id.features.incidentVertex = b2Collision.b2_nullFeature; _local11.id.features.referenceEdge = 0; _local11.id.features.flip = 0; _local7 = _local35[_local38]; _local11.localPoint1.x = _local7.x; _local11.localPoint1.y = _local7.y; _local6 = _arg3.R; _local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x); _local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y); _local6 = _arg5.R; _local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); _local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); _local11.separation = _local43; return; }; _arg1.pointCount = 2; _local9 = -(_local24); _local10 = _local23; _local7 = _local35[_local38]; var _local47:Number = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20))); _local40 = ((_local38)==(_local34 - 1)) ? 0 : (_local38 + 1); _local7 = _local35[_local39]; if (_local40 != _local39){ _local39 = _local40; _local44 = ((_local23 * (_local7.x - _local19)) + (_local24 * (_local7.y - _local20))); }; _local48 = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20))); _local11 = _arg1.points[0]; _local11.id.features.incidentEdge = _local38; _local11.id.features.incidentVertex = b2Collision.b2_nullFeature; _local11.id.features.referenceEdge = 0; _local11.id.features.flip = 0; if (_local47 > _arg4.m_length){ _local11.localPoint1.x = _local21; _local11.localPoint1.y = _local22; _local11.localPoint2.x = _arg4.m_v2.x; _local11.localPoint2.y = _arg4.m_v2.y; _local12 = ((_arg4.m_length - _local48) / (_local47 - _local48)); if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){ _local11.separation = ((_local44 * (1 - _local12)) + (_local43 * _local12)); } else { _local11.separation = _local43; }; } else { _local7 = _local35[_local38]; _local11.localPoint1.x = _local7.x; _local11.localPoint1.y = _local7.y; _local6 = _arg3.R; _local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x); _local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y); _local6 = _arg5.R; _local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); _local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); _local11.separation = _local43; }; _local11 = _arg1.points[1]; _local11.id.features.incidentEdge = _local39; _local11.id.features.incidentVertex = b2Collision.b2_nullFeature; _local11.id.features.referenceEdge = 0; _local11.id.features.flip = 0; if (_local48 < 0){ _local11.localPoint1.x = _local19; _local11.localPoint1.y = _local20; _local11.localPoint2.x = _arg4.m_v1.x; _local11.localPoint2.y = _arg4.m_v1.y; _local12 = (-(_local47) / (_local48 - _local47)); if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){ _local11.separation = ((_local43 * (1 - _local12)) + (_local44 * _local12)); } else { _local11.separation = _local44; }; } else { _local7 = _local35[_local39]; _local11.localPoint1.x = _local7.x; _local11.localPoint1.y = _local7.y; _local6 = _arg3.R; _local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x); _local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y); _local6 = _arg5.R; _local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); _local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); _local11.separation = _local44; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndEdgeContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 53
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m0:b2Manifold; private var m_manifolds:Array; private var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 54
//b2Controller (Box2D.Dynamics.Controllers.b2Controller) package Box2D.Dynamics.Controllers { import Box2D.Dynamics.*; import Box2D.Common.*; public class b2Controller { b2internal var m_next:b2Controller; b2internal var m_prev:b2Controller; protected var m_bodyList:b2ControllerEdge; protected var m_bodyCount:int; b2internal var m_world:b2World; public function Step(_arg1:b2TimeStep):void{ } public function Draw(_arg1:b2DebugDraw):void{ } public function AddBody(_arg1:b2Body):void{ var _local2:b2ControllerEdge = new b2ControllerEdge(); _local2.controller = this; _local2.body = _arg1; _local2.nextBody = m_bodyList; _local2.prevBody = null; m_bodyList = _local2; if (_local2.nextBody){ _local2.nextBody.prevBody = _local2; }; m_bodyCount++; _local2.nextController = _arg1.m_controllerList; _local2.prevController = null; _arg1.m_controllerList = _local2; if (_local2.nextController){ _local2.nextController.prevController = _local2; }; _arg1.m_controllerCount++; } public function RemoveBody(_arg1:b2Body):void{ var _local2:b2ControllerEdge; while (((_local2) && (!((_local2.controller == this))))) { _local2 = _local2.nextController; }; if (_local2.prevBody){ _local2.prevBody.nextBody = _local2.nextBody; }; if (_local2.nextBody){ _local2.nextBody.prevBody = _local2.prevBody; }; if (_local2.nextController){ _local2.nextController.prevController = _local2.prevController; }; if (_local2.prevController){ _local2.prevController.nextController = _local2.nextController; }; if (m_bodyList == _local2){ m_bodyList = _local2.nextBody; }; if (_arg1.m_controllerList == _local2){ _arg1.m_controllerList = _local2.nextController; }; _arg1.m_controllerCount--; m_bodyCount--; } public function Clear():void{ while (m_bodyList) { RemoveBody(m_bodyList.body); }; } public function GetNext():b2Controller{ return (m_next); } public function GetWorld():b2World{ return (m_world); } public function GetBodyList():b2ControllerEdge{ return (m_bodyList); } } }//package Box2D.Dynamics.Controllers
Section 55
//b2ControllerEdge (Box2D.Dynamics.Controllers.b2ControllerEdge) package Box2D.Dynamics.Controllers { import Box2D.Dynamics.*; public class b2ControllerEdge { public var controller:b2Controller; public var body:b2Body; public var prevBody:b2ControllerEdge; public var nextBody:b2ControllerEdge; public var prevController:b2ControllerEdge; public var nextController:b2ControllerEdge; } }//package Box2D.Dynamics.Controllers
Section 56
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_u:b2Vec2; private var m_frequencyHz:Number; private var m_dampingRatio:Number; private var m_gamma:Number; private var m_bias:Number; private var m_impulse:Number; private var m_mass:Number; private var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_u.x), ((_arg1 * m_impulse) * m_u.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (((_local4.m_sweep.c.x + _local8) - _local3.m_sweep.c.x) - _local5); var _local11:Number = (((_local4.m_sweep.c.y + _local9) - _local3.m_sweep.c.y) - _local6); var _local12:Number = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local12); _local11 = (_local11 / _local12); var _local13:Number = (_local12 - m_length); _local13 = b2Math.b2Clamp(_local13, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local14:Number = (-(m_mass) * _local13); m_u.Set(_local10, _local11); var _local15:Number = (_local14 * m_u.x); var _local16:Number = (_local14 * m_u.y); _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local5 * _local16) - (_local6 * _local15)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local15)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local16)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); return ((b2Math.b2Abs(_local13) < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 57
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var length:Number; public var frequencyHz:Number; public var dampingRatio:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 58
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { private var m_ground1:b2Body; private var m_ground2:b2Body; private var m_revolute1:b2RevoluteJoint; private var m_prismatic1:b2PrismaticJoint; private var m_revolute2:b2RevoluteJoint; private var m_prismatic2:b2PrismaticJoint; private var m_groundAnchor1:b2Vec2; private var m_groundAnchor2:b2Vec2; private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_J:b2Jacobian; private var m_constant:Number; private var m_ratio:Number; private var m_mass:Number; private var m_impulse:Number; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_impulse = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_J.linear2.x), ((_arg1 * m_impulse) * m_J.linear2.y))); } override public function GetReactionTorque(_arg1:Number):Number{ var _local2:b2Mat22 = m_body2.m_xf.R; var _local3:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local4:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local5:Number = ((_local2.col1.x * _local3) + (_local2.col2.x * _local4)); _local4 = ((_local2.col1.y * _local3) + (_local2.col2.y * _local4)); _local3 = _local5; var _local6:Number = (m_impulse * m_J.linear2.x); var _local7:Number = (m_impulse * m_J.linear2.y); return ((_arg1 * (((m_impulse * m_J.angular2) - (_local3 * _local7)) + (_local4 * _local6)))); } public function GetRatio():Number{ return (m_ratio); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * m_impulse) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * m_impulse) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * m_impulse) * m_J.angular2)); } else { m_impulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = (-(m_mass) * _local4); m_impulse = (m_impulse + _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2)); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local5:Number; var _local6:Number; var _local2:Number = 0; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; if (m_revolute1){ _local5 = m_revolute1.GetJointAngle(); } else { _local5 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local6 = m_revolute2.GetJointAngle(); } else { _local6 = m_prismatic2.GetJointTranslation(); }; var _local7:Number = (m_constant - (_local5 + (m_ratio * _local6))); var _local8:Number = (-(m_mass) * _local7); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local8) * m_J.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local8) * m_J.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local8) * m_J.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local4.m_invMass * _local8) * m_J.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local4.m_invMass * _local8) * m_J.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local4.m_invI * _local8) * m_J.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); return ((_local2 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 59
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 60
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var angular1:Number; public var linear2:b2Vec2; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 61
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2Joint { b2internal var m_type:int; b2internal var m_prev:b2Joint; b2internal var m_next:b2Joint; b2internal var m_node1:b2JointEdge; b2internal var m_node2:b2JointEdge; b2internal var m_body1:b2Body; b2internal var m_body2:b2Body; b2internal var m_islandFlag:Boolean; b2internal var m_collideConnected:Boolean; private var m_userData; b2internal var m_localCenter1:b2Vec2; b2internal var m_localCenter2:b2Vec2; b2internal var m_invMass1:Number; b2internal var m_invMass2:Number; b2internal var m_invI1:Number; b2internal var m_invI2:Number; b2internal static const e_unknownJoint:int = 0; b2internal static const e_revoluteJoint:int = 1; b2internal static const e_prismaticJoint:int = 2; b2internal static const e_distanceJoint:int = 3; b2internal static const e_pulleyJoint:int = 4; b2internal static const e_mouseJoint:int = 5; b2internal static const e_gearJoint:int = 6; b2internal static const e_lineJoint:int = 7; b2internal static const e_inactiveLimit:int = 0; b2internal static const e_atLowerLimit:int = 1; b2internal static const e_atUpperLimit:int = 2; b2internal static const e_equalLimits:int = 3; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); m_localCenter1 = new b2Vec2(); m_localCenter2 = new b2Vec2(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetType():int{ return (m_type); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetReactionForce(_arg1:Number):b2Vec2{ return (null); } public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetBody1():b2Body{ return (m_body1); } public function GetBody2():b2Body{ return (m_body2); } public function GetNext():b2Joint{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ } b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (false); } b2internal function ComputeXForm(_arg1:b2XForm, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):void{ _arg1.R.Set(_arg4); _arg1.position.SetV(b2Math.SubtractVV(_arg2, b2Math.b2MulMV(_arg1.R, _arg3))); } b2internal static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; case e_lineJoint: _local3 = new b2LineJoint((_arg1 as b2LineJointDef)); break; default: break; }; return (_local3); } b2internal static function Destroy(_arg1:b2Joint, _arg2):void{ } } }//package Box2D.Dynamics.Joints
Section 62
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var type:int; public var userData; public var body1:b2Body; public var body2:b2Body; public var collideConnected:Boolean; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 63
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var joint:b2Joint; public var prev:b2JointEdge; public var next:b2JointEdge; } }//package Box2D.Dynamics.Joints
Section 64
//b2LineJoint (Box2D.Dynamics.Joints.b2LineJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2LineJoint extends b2Joint { b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; b2internal var m_localXAxis1:b2Vec2; private var m_localYAxis1:b2Vec2; private var m_axis:b2Vec2; private var m_perp:b2Vec2; private var m_s1:Number; private var m_s2:Number; private var m_a1:Number; private var m_a2:Number; private var m_K:b2Mat22; private var m_impulse:b2Vec2; private var m_motorMass:Number; private var m_motorImpulse:Number; private var m_lowerTranslation:Number; private var m_upperTranslation:Number; private var m_maxMotorForce:Number; private var m_motorSpeed:Number; private var m_enableLimit:Boolean; private var m_enableMotor:Boolean; private var m_limitState:int; public function b2LineJoint(_arg1:b2LineJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_axis = new b2Vec2(); m_perp = new b2Vec2(); m_K = new b2Mat22(); m_impulse = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_impulse.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; m_axis.SetZero(); m_perp.SetZero(); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y))))); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.y)); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function EnableLimit(_arg1:Boolean):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_enableLimit = _arg1; } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function EnableMotor(_arg1:Boolean):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_enableMotor = _arg1; } public function SetMotorSpeed(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_motorSpeed = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } public function SetMaxMotorForce(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_maxMotorForce = _arg1; } public function GetMotorForce():Number{ return (m_motorImpulse); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; m_localCenter1.SetV(_local2.GetLocalCenter()); m_localCenter2.SetV(_local3.GetLocalCenter()); var _local6:b2XForm = _local2.GetXForm(); var _local7:b2XForm = _local3.GetXForm(); _local4 = _local2.m_xf.R; var _local8:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8); var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9); m_invMass1 = _local2.m_invMass; m_invMass2 = _local3.m_invMass; m_invI1 = _local2.m_invI; m_invI2 = _local3.m_invI; m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1)); m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x)); m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x)); m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2)); m_motorMass = (1 / m_motorMass); m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1)); m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x)); m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x)); var _local14:Number = m_invMass1; var _local15:Number = m_invMass2; var _local16:Number = m_invI1; var _local17:Number = m_invI2; m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2)); m_K.col1.y = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2)); if (m_enableLimit){ _local18 = ((m_axis.x * _local12) + (m_axis.y * _local13)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local18 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitState = e_atLowerLimit; m_impulse.y = 0; }; } else { if (_local18 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitState = e_atUpperLimit; m_impulse.y = 0; }; } else { m_limitState = e_inactiveLimit; m_impulse.y = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x)); _local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y)); _local21 = ((m_impulse.x * m_s1) + ((m_motorImpulse + m_impulse.y) * m_a1)); _local22 = ((m_impulse.x * m_s2) + ((m_motorImpulse + m_impulse.y) * m_a2)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22)); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:b2Vec2; var _local19:b2Vec2; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:b2Vec2 = _local2.m_linearVelocity; var _local5:Number = _local2.m_angularVelocity; var _local6:b2Vec2 = _local3.m_linearVelocity; var _local7:Number = _local3.m_angularVelocity; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local13 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local14 = (m_motorMass * (m_motorSpeed - _local13)); _local15 = m_motorImpulse; _local16 = (_arg1.dt * m_maxMotorForce); m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), -(_local16), _local16); _local14 = (m_motorImpulse - _local15); _local8 = (_local14 * m_axis.x); _local9 = (_local14 * m_axis.y); _local10 = (_local14 * m_a1); _local11 = (_local14 * m_a2); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); }; var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5)); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local17 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local18 = m_impulse.Copy(); _local19 = m_K.Solve(new b2Vec2(), -(_local12), -(_local17)); m_impulse.Add(_local19); if (m_limitState == e_atLowerLimit){ m_impulse.y = b2Math.b2Max(m_impulse.y, 0); } else { if (m_limitState == e_atUpperLimit){ m_impulse.y = b2Math.b2Min(m_impulse.y, 0); }; }; _local20 = (-(_local12) - ((m_impulse.y - _local18.y) * m_K.col2.x)); _local21 = ((_local20 / m_K.col1.x) + _local18.x); m_impulse.x = _local21; _local19.x = (m_impulse.x - _local18.x); _local19.y = (m_impulse.y - _local18.y); _local8 = ((_local19.x * m_perp.x) + (_local19.y * m_axis.x)); _local9 = ((_local19.x * m_perp.y) + (_local19.y * m_axis.y)); _local10 = ((_local19.x * m_s1) + (_local19.y * m_a1)); _local11 = ((_local19.x * m_s2) + (_local19.y * m_a2)); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); } else { _local22 = (-(_local12) / m_K.col1.x); m_impulse.x = (m_impulse.x + _local22); _local8 = (_local22 * m_perp.x); _local9 = (_local22 * m_perp.y); _local10 = (_local22 * m_s1); _local11 = (_local22 * m_s2); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); }; _local2.m_linearVelocity.SetV(_local4); _local2.m_angularVelocity = _local5; _local3.m_linearVelocity.SetV(_local6); _local3.m_angularVelocity = _local7; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local6:b2Vec2 = _local4.m_sweep.c; var _local7:Number = _local4.m_sweep.a; var _local8:b2Vec2 = _local5.m_sweep.c; var _local9:Number = _local5.m_sweep.a; var _local16:Number = 0; var _local17:Number = 0; var _local18:Boolean; var _local19:Number = 0; var _local20:b2Mat22 = new b2Mat22(_local7); var _local21:b2Mat22 = new b2Mat22(_local9); _local10 = _local20; var _local22:Number = (m_localAnchor1.x - m_localCenter1.x); var _local23:Number = (m_localAnchor1.y - m_localCenter1.y); _local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23)); _local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23)); _local22 = _local11; _local10 = _local21; var _local24:Number = (m_localAnchor2.x - m_localCenter2.x); var _local25:Number = (m_localAnchor2.y - m_localCenter2.y); _local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25)); _local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25)); _local24 = _local11; var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22); var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23); if (m_enableLimit){ m_axis = b2Math.b2MulMV(_local20, m_localXAxis1); m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x)); m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x)); _local34 = ((m_axis.x * _local26) + (m_axis.y * _local27)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ _local19 = b2Math.b2Clamp(_local34, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local16 = b2Math.b2Abs(_local34); _local18 = true; } else { if (_local34 <= m_lowerTranslation){ _local19 = b2Math.b2Clamp(((_local34 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local16 = (m_lowerTranslation - _local34); _local18 = true; } else { if (_local34 >= m_upperTranslation){ _local19 = b2Math.b2Clamp(((_local34 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local16 = (_local34 - m_upperTranslation); _local18 = true; }; }; }; }; m_perp = b2Math.b2MulMV(_local20, m_localYAxis1); m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x)); m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x)); var _local28:b2Vec2 = new b2Vec2(); var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27)); _local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29)); _local17 = 0; if (_local18){ _local12 = m_invMass1; _local13 = m_invMass2; _local14 = m_invI1; _local15 = m_invI2; m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); m_K.col1.y = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2)); m_K.Solve(_local28, -(_local29), -(_local19)); } else { _local12 = m_invMass1; _local13 = m_invMass2; _local14 = m_invI1; _local15 = m_invI2; _local35 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); _local36 = (-(_local29) / _local35); _local28.x = _local36; _local28.y = 0; }; var _local30:Number = ((_local28.x * m_perp.x) + (_local28.y * m_axis.x)); var _local31:Number = ((_local28.x * m_perp.y) + (_local28.y * m_axis.y)); var _local32:Number = ((_local28.x * m_s1) + (_local28.y * m_a1)); var _local33:Number = ((_local28.x * m_s2) + (_local28.y * m_a2)); _local6.x = (_local6.x - (m_invMass1 * _local30)); _local6.y = (_local6.y - (m_invMass1 * _local31)); _local7 = (_local7 - (m_invI1 * _local32)); _local8.x = (_local8.x + (m_invMass2 * _local30)); _local8.y = (_local8.y + (m_invMass2 * _local31)); _local9 = (_local9 + (m_invI2 * _local33)); _local4.m_sweep.a = _local7; _local5.m_sweep.a = _local9; _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 65
//b2LineJointDef (Box2D.Dynamics.Joints.b2LineJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2LineJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var localAxis1:b2Vec2; public var enableLimit:Boolean; public var lowerTranslation:Number; public var upperTranslation:Number; public var enableMotor:Boolean; public var maxMotorForce:Number; public var motorSpeed:Number; public function b2LineJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_lineJoint; localAxis1.Set(1, 0); enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); } } }//package Box2D.Dynamics.Joints
Section 66
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K:b2Mat22; private var K1:b2Mat22; private var K2:b2Mat22; private var m_localAnchor:b2Vec2; private var m_target:b2Vec2; private var m_impulse:b2Vec2; private var m_mass:b2Mat22; private var m_C:b2Vec2; private var m_maxForce:Number; private var m_frequencyHz:Number; private var m_dampingRatio:Number; private var m_beta:Number; private var m_gamma:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_beta = 0; m_gamma = 0; } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local7:b2Mat22; var _local8:Number; var _local9:Number; _local2 = m_body2; var _local3:Number = _local2.GetMass(); var _local4:Number = ((2 * Math.PI) * m_frequencyHz); var _local5:Number = (((2 * _local3) * m_dampingRatio) * _local4); var _local6:Number = ((_local3 * _local4) * _local4); m_gamma = (1 / (_arg1.dt * (_local5 + (_arg1.dt * _local6)))); m_beta = ((_arg1.dt * _local6) * m_gamma); _local7 = _local2.m_xf.R; _local8 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local9 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local10:Number = ((_local7.col1.x * _local8) + (_local7.col2.x * _local9)); _local9 = ((_local7.col1.y * _local8) + (_local7.col2.y * _local9)); _local8 = _local10; var _local11:Number = _local2.m_invMass; var _local12:Number = _local2.m_invI; K1.col1.x = _local11; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local11; K2.col1.x = ((_local12 * _local9) * _local9); K2.col2.x = ((-(_local12) * _local8) * _local9); K2.col1.y = ((-(_local12) * _local8) * _local9); K2.col2.y = ((_local12 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.GetInverse(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local8) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local9) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local11 * m_impulse.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local11 * m_impulse.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * ((_local8 * m_impulse.y) - (_local9 * m_impulse.x)))); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + (m_beta * m_C.x)) + (m_gamma * m_impulse.x)); _local5 = ((_local9 + (m_beta * m_C.y)) + (m_gamma * m_impulse.y)); var _local10:Number = -(((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = -(((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = (_arg1.dt * m_maxForce); if (m_impulse.LengthSquared() > (_local14 * _local14)){ m_impulse.Multiply((_local14 / m_impulse.Length())); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local11) - (_local7 * _local10)))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (true); } } }//package Box2D.Dynamics.Joints
Section 67
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var target:b2Vec2; public var maxForce:Number; public var frequencyHz:Number; public var dampingRatio:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; } } }//package Box2D.Dynamics.Joints
Section 68
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; b2internal var m_localXAxis1:b2Vec2; private var m_localYAxis1:b2Vec2; private var m_refAngle:Number; private var m_axis:b2Vec2; private var m_perp:b2Vec2; private var m_s1:Number; private var m_s2:Number; private var m_a1:Number; private var m_a2:Number; private var m_K:b2Mat33; private var m_impulse:b2Vec3; private var m_motorMass:Number; private var m_motorImpulse:Number; private var m_lowerTranslation:Number; private var m_upperTranslation:Number; private var m_maxMotorForce:Number; private var m_motorSpeed:Number; private var m_enableLimit:Boolean; private var m_enableMotor:Boolean; private var m_limitState:int; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_axis = new b2Vec2(); m_perp = new b2Vec2(); m_K = new b2Mat33(); m_impulse = new b2Vec3(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; m_axis.SetZero(); m_perp.SetZero(); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y))))); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.y)); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function EnableLimit(_arg1:Boolean):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_enableLimit = _arg1; } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function EnableMotor(_arg1:Boolean):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_enableMotor = _arg1; } public function SetMotorSpeed(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_motorSpeed = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } public function SetMaxMotorForce(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_maxMotorForce = _arg1; } public function GetMotorForce():Number{ return (m_motorImpulse); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; m_localCenter1.SetV(_local2.GetLocalCenter()); m_localCenter2.SetV(_local3.GetLocalCenter()); var _local6:b2XForm = _local2.GetXForm(); var _local7:b2XForm = _local3.GetXForm(); _local4 = _local2.m_xf.R; var _local8:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8); var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9); m_invMass1 = _local2.m_invMass; m_invMass2 = _local3.m_invMass; m_invI1 = _local2.m_invI; m_invI2 = _local3.m_invI; m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1)); m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x)); m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x)); m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2)); m_motorMass = (1 / m_motorMass); m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1)); m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x)); m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x)); var _local14:Number = m_invMass1; var _local15:Number = m_invMass2; var _local16:Number = m_invI1; var _local17:Number = m_invI2; m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2)); m_K.col1.y = ((_local16 * m_s1) + (_local17 * m_s2)); m_K.col1.z = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (_local16 + _local17); m_K.col2.z = ((_local16 * m_a1) + (_local17 * m_a2)); m_K.col3.x = m_K.col1.z; m_K.col3.y = m_K.col2.z; m_K.col3.z = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2)); if (m_enableLimit){ _local18 = ((m_axis.x * _local12) + (m_axis.y * _local13)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local18 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitState = e_atLowerLimit; m_impulse.z = 0; }; } else { if (_local18 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitState = e_atUpperLimit; m_impulse.z = 0; }; } else { m_limitState = e_inactiveLimit; m_impulse.z = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x)); _local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y)); _local21 = (((m_impulse.x * m_s1) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a1)); _local22 = (((m_impulse.x * m_s2) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a2)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22)); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2Vec3; var _local20:b2Vec3; var _local21:Number; var _local22:Number; var _local23:b2Vec2; var _local24:b2Vec2; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:b2Vec2 = _local2.m_linearVelocity; var _local5:Number = _local2.m_angularVelocity; var _local6:b2Vec2 = _local3.m_linearVelocity; var _local7:Number = _local3.m_angularVelocity; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local14 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local15 = (m_motorMass * (m_motorSpeed - _local14)); _local16 = m_motorImpulse; _local17 = (_arg1.dt * m_maxMotorForce); m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), -(_local17), _local17); _local15 = (m_motorImpulse - _local16); _local8 = (_local15 * m_axis.x); _local9 = (_local15 * m_axis.y); _local10 = (_local15 * m_a1); _local11 = (_local15 * m_a2); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); }; var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5)); var _local13:Number = (_local7 - _local5); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local19 = m_impulse.Copy(); _local20 = m_K.Solve33(new b2Vec3(), -(_local12), -(_local13), -(_local18)); m_impulse.Add(_local20); if (m_limitState == e_atLowerLimit){ m_impulse.z = b2Math.b2Max(m_impulse.z, 0); } else { if (m_limitState == e_atUpperLimit){ m_impulse.z = b2Math.b2Min(m_impulse.z, 0); }; }; _local21 = (-(_local12) - ((m_impulse.z - _local19.z) * m_K.col3.x)); _local22 = (-(_local13) - ((m_impulse.z - _local19.z) * m_K.col3.y)); _local23 = m_K.Solve22(new b2Vec2(), _local21, _local22); m_K.Solve22(new b2Vec2(), _local21, _local22).x = (_local23.x + _local19.x); _local23.y = (_local23.y + _local19.y); m_impulse.x = _local23.x; m_impulse.y = _local23.y; _local20.x = (m_impulse.x - _local19.x); _local20.y = (m_impulse.y - _local19.y); _local20.z = (m_impulse.z - _local19.z); _local8 = ((_local20.x * m_perp.x) + (_local20.z * m_axis.x)); _local9 = ((_local20.x * m_perp.y) + (_local20.z * m_axis.y)); _local10 = (((_local20.x * m_s1) + _local20.y) + (_local20.z * m_a1)); _local11 = (((_local20.x * m_s2) + _local20.y) + (_local20.z * m_a2)); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); } else { _local24 = m_K.Solve22(new b2Vec2(), -(_local12), -(_local13)); m_impulse.x = (m_impulse.x + _local24.x); m_impulse.y = (m_impulse.y + _local24.y); _local8 = (_local24.x * m_perp.x); _local9 = (_local24.x * m_perp.y); _local10 = ((_local24.x * m_s1) + _local24.y); _local11 = ((_local24.x * m_s2) + _local24.y); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); }; _local2.m_linearVelocity.SetV(_local4); _local2.m_angularVelocity = _local5; _local3.m_linearVelocity.SetV(_local6); _local3.m_angularVelocity = _local7; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:b2Vec2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local6:b2Vec2 = _local4.m_sweep.c; var _local7:Number = _local4.m_sweep.a; var _local8:b2Vec2 = _local5.m_sweep.c; var _local9:Number = _local5.m_sweep.a; var _local16:Number = 0; var _local17:Number = 0; var _local18:Boolean; var _local19:Number = 0; var _local20:b2Mat22 = new b2Mat22(_local7); var _local21:b2Mat22 = new b2Mat22(_local9); _local10 = _local20; var _local22:Number = (m_localAnchor1.x - m_localCenter1.x); var _local23:Number = (m_localAnchor1.y - m_localCenter1.y); _local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23)); _local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23)); _local22 = _local11; _local10 = _local21; var _local24:Number = (m_localAnchor2.x - m_localCenter2.x); var _local25:Number = (m_localAnchor2.y - m_localCenter2.y); _local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25)); _local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25)); _local24 = _local11; var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22); var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23); if (m_enableLimit){ m_axis = b2Math.b2MulMV(_local20, m_localXAxis1); m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x)); m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x)); _local35 = ((m_axis.x * _local26) + (m_axis.y * _local27)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ _local19 = b2Math.b2Clamp(_local35, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local16 = b2Math.b2Abs(_local35); _local18 = true; } else { if (_local35 <= m_lowerTranslation){ _local19 = b2Math.b2Clamp(((_local35 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local16 = (m_lowerTranslation - _local35); _local18 = true; } else { if (_local35 >= m_upperTranslation){ _local19 = b2Math.b2Clamp(((_local35 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local16 = (_local35 - m_upperTranslation); _local18 = true; }; }; }; }; m_perp = b2Math.b2MulMV(_local20, m_localYAxis1); m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x)); m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x)); var _local28:b2Vec3 = new b2Vec3(); var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27)); var _local30:Number = ((_local9 - _local7) - m_refAngle); _local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29)); _local17 = b2Math.b2Abs(_local30); if (_local18){ _local12 = m_invMass1; _local13 = m_invMass2; _local14 = m_invI1; _local15 = m_invI2; m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); m_K.col1.y = ((_local14 * m_s1) + (_local15 * m_s2)); m_K.col1.z = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (_local14 + _local15); m_K.col2.z = ((_local14 * m_a1) + (_local15 * m_a2)); m_K.col3.x = m_K.col1.z; m_K.col3.y = m_K.col2.z; m_K.col3.z = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2)); m_K.Solve33(_local28, -(_local29), -(_local30), -(_local19)); } else { _local12 = m_invMass1; _local13 = m_invMass2; _local14 = m_invI1; _local15 = m_invI2; _local36 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); _local37 = ((_local14 * m_s1) + (_local15 * m_s2)); _local38 = (_local14 + _local15); m_K.col1.Set(_local36, _local37, 0); m_K.col2.Set(_local37, _local38, 0); _local39 = m_K.Solve22(new b2Vec2(), -(_local29), -(_local30)); _local28.x = _local39.x; _local28.y = _local39.y; _local28.z = 0; }; var _local31:Number = ((_local28.x * m_perp.x) + (_local28.z * m_axis.x)); var _local32:Number = ((_local28.x * m_perp.y) + (_local28.z * m_axis.y)); var _local33:Number = (((_local28.x * m_s1) + _local28.y) + (_local28.z * m_a1)); var _local34:Number = (((_local28.x * m_s2) + _local28.y) + (_local28.z * m_a2)); _local6.x = (_local6.x - (m_invMass1 * _local31)); _local6.y = (_local6.y - (m_invMass1 * _local32)); _local7 = (_local7 - (m_invI1 * _local33)); _local8.x = (_local8.x + (m_invMass2 * _local31)); _local8.y = (_local8.y + (m_invMass2 * _local32)); _local9 = (_local9 + (m_invI2 * _local34)); _local4.m_sweep.a = _local7; _local5.m_sweep.a = _local9; _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 69
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var enableLimit:Boolean; public var lowerTranslation:Number; public var upperTranslation:Number; public var enableMotor:Boolean; public var maxMotorForce:Number; public var motorSpeed:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 70
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { private var m_ground:b2Body; private var m_groundAnchor1:b2Vec2; private var m_groundAnchor2:b2Vec2; private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_u1:b2Vec2; private var m_u2:b2Vec2; private var m_constant:Number; private var m_ratio:Number; private var m_maxLength1:Number; private var m_maxLength2:Number; private var m_pulleyMass:Number; private var m_limitMass1:Number; private var m_limitMass2:Number; private var m_impulse:Number; private var m_limitImpulse1:Number; private var m_limitImpulse2:Number; private var m_state:int; private var m_limitState1:int; private var m_limitState2:int; b2internal static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_impulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_u2.x), ((_arg1 * m_impulse) * m_u2.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetRatio():Number{ return (m_ratio); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local2 = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_impulse = 0; } else { m_state = e_atUpperLimit; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitImpulse1 = 0; } else { m_limitState1 = e_atUpperLimit; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitImpulse2 = 0; } else { m_limitState2 = e_atUpperLimit; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); m_limitImpulse1 = (m_limitImpulse1 * _arg1.dtRatio); m_limitImpulse2 = (m_limitImpulse2 * _arg1.dtRatio); _local23 = ((-(m_impulse) - m_limitImpulse1) * m_u1.x); _local24 = ((-(m_impulse) - m_limitImpulse1) * m_u1.y); _local25 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.x); _local26 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_impulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = (m_pulleyMass * -(_local18)); _local20 = m_impulse; m_impulse = b2Math.b2Max(0, (m_impulse + _local19)); _local19 = (m_impulse - _local20); _local14 = (-(_local19) * m_u1.x); _local15 = (-(_local19) * m_u1.y); _local16 = ((-(m_ratio) * _local19) * m_u2.x); _local17 = ((-(m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = (-(m_limitMass1) * _local18); _local20 = m_limitImpulse1; m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local19)); _local19 = (m_limitImpulse1 - _local20); _local14 = (-(_local19) * m_u1.x); _local15 = (-(_local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = (-(m_limitMass2) * _local18); _local20 = m_limitImpulse2; m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local19)); _local19 = (m_limitImpulse2 - _local20); _local16 = (-(_local19) * m_u2.x); _local17 = (-(_local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local5:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local6:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local7:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local8:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local24:Number = 0; if (m_state == e_atUpperLimit){ _local4 = _local2.m_xf.R; _local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local23; _local4 = _local3.m_xf.R; _local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12)); _local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12)); _local11 = _local23; _local13 = (_local2.m_sweep.c.x + _local9); _local14 = (_local2.m_sweep.c.y + _local10); _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); m_u1.Set((_local13 - _local5), (_local14 - _local6)); m_u2.Set((_local15 - _local7), (_local16 - _local8)); _local17 = m_u1.Length(); _local18 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local17)); } else { m_u1.SetZero(); }; if (_local18 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local18)); } else { m_u2.SetZero(); }; _local19 = ((m_constant - _local17) - (m_ratio * _local18)); _local24 = b2Math.b2Max(_local24, -(_local19)); _local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_pulleyMass) * _local19); _local13 = (-(_local20) * m_u1.x); _local14 = (-(_local20) * m_u1.y); _local15 = ((-(m_ratio) * _local20) * m_u2.x); _local16 = ((-(m_ratio) * _local20) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local4 = _local2.m_xf.R; _local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local23; _local13 = (_local2.m_sweep.c.x + _local9); _local14 = (_local2.m_sweep.c.y + _local10); m_u1.Set((_local13 - _local5), (_local14 - _local6)); _local17 = m_u1.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local17)); m_u1.y = (m_u1.y * (1 / _local17)); } else { m_u1.SetZero(); }; _local19 = (m_maxLength1 - _local17); _local24 = b2Math.b2Max(_local24, -(_local19)); _local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_limitMass1) * _local19); _local13 = (-(_local20) * m_u1.x); _local14 = (-(_local20) * m_u1.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13)))); _local2.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local4 = _local3.m_xf.R; _local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12)); _local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12)); _local11 = _local23; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); m_u2.Set((_local15 - _local7), (_local16 - _local8)); _local18 = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local18)); m_u2.y = (m_u2.y * (1 / _local18)); } else { m_u2.SetZero(); }; _local19 = (m_maxLength2 - _local18); _local24 = b2Math.b2Max(_local24, -(_local19)); _local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_limitMass2) * _local19); _local15 = (-(_local20) * m_u2.x); _local16 = (-(_local20) * m_u2.y); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15)))); _local3.SynchronizeTransform(); }; return ((_local24 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 71
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var length1:Number; public var maxLength1:Number; public var length2:Number; public var maxLength2:Number; public var ratio:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 72
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { private var K:b2Mat22; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; private var m_impulse:b2Vec3; private var m_motorImpulse:Number; private var m_mass:b2Mat33; private var m_motorMass:Number; private var m_enableMotor:Boolean; private var m_maxMotorTorque:Number; private var m_motorSpeed:Number; private var m_enableLimit:Boolean; private var m_referenceAngle:Number; private var m_lowerAngle:Number; private var m_upperAngle:Number; private var m_limitState:int; private static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_impulse = new b2Vec3(); m_mass = new b2Mat33(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_motorImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.z)); } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } public function IsMotorEnabled():Boolean{ m_body1.WakeUp(); m_body2.WakeUp(); return (m_enableMotor); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function SetMotorSpeed(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_motorSpeed = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetMotorTorque():Number{ return (m_maxMotorTorque); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local2 = m_body1; _local3 = m_body2; if (((m_enableMotor) || (m_enableLimit))){ }; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13)); m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13)); m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13)); m_mass.col1.y = m_mass.col2.x; m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13)); m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13)); m_mass.col1.z = m_mass.col3.x; m_mass.col2.z = m_mass.col3.y; m_mass.col3.z = (_local12 + _local13); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_impulse.z = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_impulse.z = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_impulse.z = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local15 = m_impulse.x; _local16 = m_impulse.y; _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local10 * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local10 * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local12 * ((((_local6 * _local16) - (_local7 * _local15)) + m_motorImpulse) + m_impulse.z))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * ((((_local8 * _local16) - (_local9 * _local15)) + m_motorImpulse) + m_impulse.z))); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:b2Vec3; var _local28:Number; var _local29:Number; var _local30:b2Vec2; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local12:b2Vec2 = _local2.m_linearVelocity; var _local13:Number = _local2.m_angularVelocity; var _local14:b2Vec2 = _local3.m_linearVelocity; var _local15:Number = _local3.m_angularVelocity; var _local16:Number = _local2.m_invMass; var _local17:Number = _local3.m_invMass; var _local18:Number = _local2.m_invI; var _local19:Number = _local3.m_invI; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local20 = ((_local15 - _local13) - m_motorSpeed); _local21 = (m_motorMass * -(_local20)); _local22 = m_motorImpulse; _local23 = (_arg1.dt * m_maxMotorTorque); m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local21), -(_local23), _local23); _local21 = (m_motorImpulse - _local22); _local13 = (_local13 - (_local18 * _local21)); _local15 = (_local15 + (_local19 * _local21)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local4 = _local2.m_xf.R; _local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; _local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; _local24 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9)); _local25 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8)); _local26 = (_local15 - _local13); _local27 = m_mass.Solve33(new b2Vec3(), -(_local24), -(_local25), -(_local26)); if (m_limitState == e_equalLimits){ m_impulse.Add(_local27); } else { if (m_limitState == e_atLowerLimit){ _local6 = (m_impulse.z + _local27.z); if (_local6 < 0){ _local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25)); _local27.x = _local7.x; _local27.y = _local7.y; _local27.z = -(m_impulse.z); m_impulse.x = (m_impulse.x + _local7.x); m_impulse.y = (m_impulse.y + _local7.y); m_impulse.z = 0; }; } else { if (m_limitState == e_atUpperLimit){ _local6 = (m_impulse.z + _local27.z); if (_local6 > 0){ _local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25)); _local27.x = _local7.x; _local27.y = _local7.y; _local27.z = -(m_impulse.z); m_impulse.x = (m_impulse.x + _local7.x); m_impulse.y = (m_impulse.y + _local7.y); m_impulse.z = 0; }; }; }; }; _local12.x = (_local12.x - (_local16 * _local27.x)); _local12.y = (_local12.y - (_local16 * _local27.y)); _local13 = (_local13 - (_local18 * (((_local8 * _local27.y) - (_local9 * _local27.x)) + _local27.z))); _local14.x = (_local14.x + (_local17 * _local27.x)); _local14.y = (_local14.y + (_local17 * _local27.y)); _local15 = (_local15 + (_local19 * (((_local10 * _local27.y) - (_local11 * _local27.x)) + _local27.z))); } else { _local4 = _local2.m_xf.R; _local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; _local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; _local28 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9)); _local29 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8)); _local30 = m_mass.Solve22(new b2Vec2(), -(_local28), -(_local29)); m_impulse.x = (m_impulse.x + _local30.x); m_impulse.y = (m_impulse.y + _local30.y); _local12.x = (_local12.x - (_local16 * _local30.x)); _local12.y = (_local12.y - (_local16 * _local30.y)); _local13 = (_local13 - (_local18 * ((_local8 * _local30.y) - (_local9 * _local30.x)))); _local14.x = (_local14.x + (_local17 * _local30.x)); _local14.y = (_local14.y + (_local17 * _local30.y)); _local15 = (_local15 + (_local19 * ((_local10 * _local30.y) - (_local11 * _local30.x)))); }; _local2.m_linearVelocity.SetV(_local12); _local2.m_angularVelocity = _local13; _local3.m_linearVelocity.SetV(_local14); _local3.m_angularVelocity = _local15; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local5:b2Body = m_body1; var _local6:b2Body = m_body2; var _local7:Number = 0; var _local8:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local6.m_sweep.a - _local5.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local3 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local3); _local7 = b2Math.b2Abs(_local3); } else { if (m_limitState == e_atLowerLimit){ _local3 = (_local25 - m_lowerAngle); _local7 = -(_local3); _local3 = b2Math.b2Clamp((_local3 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local3); } else { if (m_limitState == e_atUpperLimit){ _local3 = (_local25 - m_upperAngle); _local7 = _local3; _local3 = b2Math.b2Clamp((_local3 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local3); }; }; }; _local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * _local26)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * _local26)); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); }; _local4 = _local5.m_xf.R; var _local12:Number = (m_localAnchor1.x - _local5.m_sweep.localCenter.x); var _local13:Number = (m_localAnchor1.y - _local5.m_sweep.localCenter.y); _local9 = ((_local4.col1.x * _local12) + (_local4.col2.x * _local13)); _local13 = ((_local4.col1.y * _local12) + (_local4.col2.y * _local13)); _local12 = _local9; _local4 = _local6.m_xf.R; var _local14:Number = (m_localAnchor2.x - _local6.m_sweep.localCenter.x); var _local15:Number = (m_localAnchor2.y - _local6.m_sweep.localCenter.y); _local9 = ((_local4.col1.x * _local14) + (_local4.col2.x * _local15)); _local15 = ((_local4.col1.y * _local14) + (_local4.col2.y * _local15)); _local14 = _local9; var _local16:Number = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12); var _local17:Number = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13); var _local18:Number = ((_local16 * _local16) + (_local17 * _local17)); var _local19:Number = Math.sqrt(_local18); _local8 = _local19; var _local20:Number = _local5.m_invMass; var _local21:Number = _local6.m_invMass; var _local22:Number = _local5.m_invI; var _local23:Number = _local6.m_invI; var _local24:Number = (10 * b2Settings.b2_linearSlop); if (_local18 > (_local24 * _local24)){ _local27 = (_local16 / _local19); _local28 = (_local17 / _local19); _local29 = (_local20 + _local21); _local30 = (1 / _local29); _local10 = (_local30 * -(_local16)); _local11 = (_local30 * -(_local17)); _local31 = 0.5; _local5.m_sweep.c.x = (_local5.m_sweep.c.x - ((_local31 * _local20) * _local10)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - ((_local31 * _local20) * _local11)); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + ((_local31 * _local21) * _local10)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + ((_local31 * _local21) * _local11)); _local16 = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12); _local17 = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13); }; K1.col1.x = (_local20 + _local21); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local20 + _local21); K2.col1.x = ((_local22 * _local13) * _local13); K2.col2.x = ((-(_local22) * _local12) * _local13); K2.col1.y = ((-(_local22) * _local12) * _local13); K2.col2.y = ((_local22 * _local12) * _local12); K3.col1.x = ((_local23 * _local15) * _local15); K3.col2.x = ((-(_local23) * _local14) * _local15); K3.col1.y = ((-(_local23) * _local14) * _local15); K3.col2.y = ((_local23 * _local14) * _local14); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); _local10 = tImpulse.x; _local11 = tImpulse.y; _local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local5.m_invMass * _local10)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local5.m_invMass * _local11)); _local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * ((_local12 * _local11) - (_local13 * _local10)))); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local6.m_invMass * _local10)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local6.m_invMass * _local11)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * ((_local14 * _local11) - (_local15 * _local10)))); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); return ((((_local8 <= b2Settings.b2_linearSlop)) && ((_local7 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 73
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var referenceAngle:Number; public var enableLimit:Boolean; public var lowerAngle:Number; public var upperAngle:Number; public var enableMotor:Boolean; public var motorSpeed:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 74
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Body { b2internal var m_flags:uint; private var m_type:int; b2internal var m_islandIndex:int; b2internal var m_xf:b2XForm; b2internal var m_sweep:b2Sweep; b2internal var m_linearVelocity:b2Vec2; b2internal var m_angularVelocity:Number; b2internal var m_force:b2Vec2; b2internal var m_torque:Number; b2internal var m_world:b2World; b2internal var m_prev:b2Body; b2internal var m_next:b2Body; b2internal var m_shapeList:b2Shape; b2internal var m_shapeCount:int; b2internal var m_controllerList:b2ControllerEdge; b2internal var m_controllerCount:int; b2internal var m_jointList:b2JointEdge; b2internal var m_contactList:b2ContactEdge; b2internal var m_mass:Number; b2internal var m_invMass:Number; b2internal var m_I:Number; b2internal var m_invI:Number; b2internal var m_linearDamping:Number; b2internal var m_angularDamping:Number; b2internal var m_sleepTime:Number; public var m_userData; private static var s_massData:b2MassData = new b2MassData(); private static var s_xf1:b2XForm = new b2XForm(); b2internal static var e_frozenFlag:uint = 2; b2internal static var e_islandFlag:uint = 4; b2internal static var e_sleepFlag:uint = 8; b2internal static var e_allowSleepFlag:uint = 16; b2internal static var e_bulletFlag:uint = 32; b2internal static var e_fixedRotationFlag:uint = 64; b2internal static var e_staticType:uint = 1; b2internal static var e_dynamicType:uint = 2; b2internal static var e_maxTypes:uint = 3; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_controllerList = null; m_contactList = null; m_controllerCount = 0; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } private function connectEdges(_arg1:b2EdgeShape, _arg2:b2EdgeShape, _arg3:Number):Number{ var _local4:Number = Math.atan2(_arg2.GetDirectionVector().y, _arg2.GetDirectionVector().x); var _local5:Number = Math.tan(((_local4 - _arg3) * 0.5)); var _local6:b2Vec2 = b2Math.MulFV(_local5, _arg2.GetDirectionVector()); _local6 = b2Math.SubtractVV(_local6, _arg2.GetNormalVector()); _local6 = b2Math.MulFV(b2Settings.b2_toiSlop, _local6); _local6 = b2Math.AddVV(_local6, _arg2.GetVertex1()); var _local7:b2Vec2 = b2Math.AddVV(_arg1.GetDirectionVector(), _arg2.GetDirectionVector()); _local7.Normalize(); var _local8 = (b2Math.b2Dot(_arg1.GetDirectionVector(), _arg2.GetNormalVector()) > 0); _arg1.SetNextEdge(_arg2, _local6, _local7, _local8); _arg2.SetPrevEdge(_arg1, _local6, _local7, _local8); return (_local4); } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local3:b2EdgeChainDef; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:int; var _local7:b2EdgeShape; var _local8:b2EdgeShape; var _local9:b2EdgeShape; var _local10:Number; if (m_world.m_lock == true){ return (null); }; if (_arg1.type == b2Shape.e_edgeShape){ _local3 = (_arg1 as b2EdgeChainDef); if (_local3.isALoop){ _local4 = _local3.vertices[(_local3.vertexCount - 1)]; _local6 = 0; } else { _local4 = _local3.vertices[0]; _local6 = 1; }; _local7 = null; _local8 = null; _local9 = null; _local10 = 0; while (_local6 < _local3.vertexCount) { _local5 = _local3.vertices[_local6]; _local9 = new b2EdgeShape(_local4, _local5, _arg1); _local9.m_next = m_shapeList; m_shapeList = _local9; m_shapeCount++; _local9.m_body = this; _local9.CreateProxy(m_world.m_broadPhase, m_xf); _local9.UpdateSweepRadius(m_sweep.localCenter); if (_local8 == null){ _local7 = _local9; _local10 = Math.atan2(_local9.GetDirectionVector().y, _local9.GetDirectionVector().x); } else { _local10 = connectEdges(_local8, _local9, _local10); }; _local8 = _local9; _local4 = _local5; _local6++; }; if (_local3.isALoop){ connectEdges(_local8, _local7, _local10); }; return (_local7); }; var _local2:b2Shape = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetXForm():b2XForm{ return (m_xf); } public function GetPosition():b2Vec2{ return (m_xf.position); } public function GetAngle():Number{ return (m_sweep.a); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetMass():Number{ return (m_mass); } public function GetInertia():Number{ return (m_I); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetLinearDamping():Number{ return (m_linearDamping); } public function SetLinearDamping(_arg1:Number):void{ m_linearDamping = _arg1; } public function GetAngularDamping():Number{ return (m_angularDamping); } public function SetAngularDamping(_arg1:Number):void{ m_angularDamping = _arg1; } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function IsFixedRotation():Boolean{ return (((m_flags & e_fixedRotationFlag) == e_fixedRotationFlag)); } public function SetFixedRotation(_arg1:Boolean):void{ if (_arg1){ m_angularVelocity = 0; m_invI = 0; m_flags = (m_flags | e_fixedRotationFlag); } else { if (m_I > 0){ m_invI = (1 / m_I); m_flags = (m_flags & e_fixedRotationFlag); }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function SetStatic():void{ if (m_type == e_staticType){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_type = e_staticType; var _local1:b2Shape = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function IsAllowSleeping():Boolean{ return (((m_flags & e_allowSleepFlag) == e_allowSleepFlag)); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetShapeList():b2Shape{ return (m_shapeList); } public function GetJointList():b2JointEdge{ return (m_jointList); } public function GetControllerList():b2ControllerEdge{ return (m_controllerList); } public function GetNext():b2Body{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetWorld():b2World{ return (m_world); } public function AddToLinearVelocity(_arg1:Number, _arg2:Number):void{ WakeUp(); var _local3:b2Vec2 = new b2Vec2((GetLinearVelocity().x + _arg1), (GetLinearVelocity().y + _arg2)); SetLinearVelocity(_local3); } public function AddToAngularVelocity(_arg1:Number, _arg2:Number):void{ WakeUp(); SetAngularVelocity((GetAngularVelocity() + _arg1)); if (GetAngularVelocity() > _arg2){ SetAngularVelocity(_arg2); }; if (GetAngularVelocity() < (_arg2 * -1)){ SetAngularVelocity((_arg2 * -1)); }; } b2internal function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } b2internal function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } b2internal function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } b2internal function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } } }//package Box2D.Dynamics
Section 75
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var massData:b2MassData; public var userData; public var position:b2Vec2; public var angle:Number; public var linearDamping:Number; public var angularDamping:Number; public var allowSleep:Boolean; public var isSleeping:Boolean; public var fixedRotation:Boolean; public var isBullet:Boolean; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 76
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 77
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2ContactFilter { b2internal static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } public function RayCollide(_arg1, _arg2:b2Shape):Boolean{ if (!_arg1){ return (true); }; return (ShouldCollide((_arg1 as b2Shape), _arg2)); } } }//package Box2D.Dynamics
Section 78
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 79
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { b2internal var m_world:b2World; private var m_nullContact:b2NullContact; private var m_destroyImmediate:Boolean; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local8:Array; var _local9:int; var _local10:b2Manifold; var _local11:int; var _local12:b2ManifoldPoint; var _local13:b2Vec2; var _local14:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:b2Body = _local2.m_body; var _local5:b2Body = _local3.m_body; var _local6:b2ContactPoint = s_evalCP; _local6.shape1 = _arg1.m_shape1; _local6.shape2 = _arg1.m_shape2; _local6.friction = b2Settings.b2MixFriction(_local2.GetFriction(), _local3.GetFriction()); _local6.restitution = b2Settings.b2MixRestitution(_local2.GetRestitution(), _local3.GetRestitution()); var _local7:int = _arg1.m_manifoldCount; if ((((_local7 > 0)) && (m_world.m_contactListener))){ _local8 = _arg1.GetManifolds(); _local9 = 0; while (_local9 < _local7) { _local10 = _local8[_local9]; _local6.normal.SetV(_local10.normal); _local11 = 0; while (_local11 < _local10.pointCount) { _local12 = _local10.points[_local11]; _local6.position = _local4.GetWorldPoint(_local12.localPoint1); _local13 = _local4.GetLinearVelocityFromLocalPoint(_local12.localPoint1); _local14 = _local5.GetLinearVelocityFromLocalPoint(_local12.localPoint2); _local6.velocity.Set((_local14.x - _local13.x), (_local14.y - _local13.y)); _local6.separation = _local12.separation; _local6.id.key = _local12.id._key; m_world.m_contactListener.Remove(_local6); _local11++; }; _local9++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local4.m_contactList){ _local4.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 80
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.display.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { private var m_drawFlags:uint; b2internal var m_sprite:Sprite; private var m_drawScale:Number;// = 1 private var m_lineThickness:Number;// = 1 private var m_alpha:Number;// = 1 private var m_fillAlpha:Number;// = 1 private var m_xformScale:Number;// = 1 public static var e_shapeBit:uint = 1; public static var e_jointBit:uint = 2; public static var e_coreShapeBit:uint = 4; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_centerOfMassBit:uint = 64; public static var e_controllerBit:uint = 128; public function b2DebugDraw(){ m_drawFlags = 0; } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function GetFlags():uint{ return (m_drawFlags); } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetSprite(_arg1:Sprite):void{ m_sprite = _arg1; } public function GetSprite():Sprite{ return (m_sprite); } public function SetDrawScale(_arg1:Number):void{ m_drawScale = _arg1; } public function GetDrawScale():Number{ return (m_drawScale); } public function SetLineThickness(_arg1:Number):void{ m_lineThickness = _arg1; } public function GetLineThickness():Number{ return (m_lineThickness); } public function SetAlpha(_arg1:Number):void{ m_alpha = _arg1; } public function GetAlpha():Number{ return (m_alpha); } public function SetFillAlpha(_arg1:Number):void{ m_fillAlpha = _arg1; } public function GetFillAlpha():Number{ return (m_fillAlpha); } public function SetXFormScale(_arg1:Number):void{ m_xformScale = _arg1; } public function GetXFormScale():Number{ return (m_xformScale); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 81
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeJoint(_arg1:b2Joint):void{ } public function SayGoodbyeShape(_arg1:b2Shape):void{ } } }//package Box2D.Dynamics
Section 82
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { private var m_allocator; private var m_listener:b2ContactListener; b2internal var m_bodies:Array; b2internal var m_contacts:Array; b2internal var m_joints:Array; b2internal var m_bodyCount:int; b2internal var m_jointCount:int; b2internal var m_contactCount:int; private var m_bodyCapacity:int; b2internal var m_contactCapacity:int; b2internal var m_jointCapacity:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean):void{ var _local4:int; var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:Boolean; var _local10:Boolean; var _local11:Boolean; var _local12:Number; var _local13:Number; var _local14:Number; _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local4++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local4 = 0; while (_local4 < m_jointCount) { _local7 = m_joints[_local4]; _local7.InitVelocityConstraints(_arg1); _local4++; }; _local4 = 0; while (_local4 < _arg1.velocityIterations) { _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.SolveVelocityConstraints(_arg1); _local5++; }; _local8.SolveVelocityConstraints(); _local4++; }; _local8.FinalizeVelocityConstraints(); _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local4++; }; _local4 = 0; while (_local4 < _arg1.positionIterations) { _local9 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local10 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local11 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local10 = ((_local10) && (_local11)); _local5++; }; if (((_local9) && (_local10))){ break; }; _local4++; }; Report(_local8.m_constraints); if (_arg3){ _local12 = Number.MAX_VALUE; _local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local12 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){ _local6.m_sleepTime = 0; _local12 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local12 = b2Math.b2Min(_local12, _local6.m_sleepTime); }; }; _local4++; }; if (_local12 >= b2Settings.b2_timeToSleep){ _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; m_bodies[_local4].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local4++; }; }; }; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local3:int; var _local6:b2Body; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; var _local4:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _arg1.warmStarting = true; _local2 = 0; while (_local2 < m_jointCount) { m_joints[_local2].InitVelocityConstraints(_arg1); _local2++; }; _local2 = 0; while (_local2 < _arg1.velocityIterations) { _local4.SolveVelocityConstraints(); _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].InitVelocityConstraints(_arg1); _local3++; }; _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local6 = m_bodies[_local2]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local2++; }; var _local5:Number = 0.75; _local2 = 0; while (_local2 < _arg1.positionIterations) { _local7 = _local4.SolvePositionConstraints(_local5); _local8 = true; _local3 = 0; while (_local3 < m_jointCount) { _local9 = m_joints[_local3].SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local8 = ((_local8) && (_local9)); _local3++; }; if (((_local7) && (_local8))){ break; }; _local2++; }; Report(_local4.m_constraints); } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddBody(_arg1:b2Body):void{ _arg1.m_islandIndex = m_bodyCount; var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } } }//package Box2D.Dynamics
Section 83
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var dt:Number; public var inv_dt:Number; public var dtRatio:Number; public var velocityIterations:int; public var positionIterations:int; public var warmStarting:Boolean; } }//package Box2D.Dynamics
Section 84
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { b2internal var m_raycastUserData; b2internal var m_raycastSegment:b2Segment; b2internal var m_raycastNormal:b2Vec2; b2internal var m_blockAllocator; b2internal var m_stackAllocator; b2internal var m_lock:Boolean; b2internal var m_broadPhase:b2BroadPhase; private var m_contactManager:b2ContactManager; b2internal var m_bodyList:b2Body; private var m_jointList:b2Joint; b2internal var m_contactList:b2Contact; private var m_bodyCount:int; b2internal var m_contactCount:int; private var m_jointCount:int; private var m_controllerList:b2Controller; private var m_controllerCount:int; private var m_gravity:b2Vec2; private var m_allowSleep:Boolean; b2internal var m_groundBody:b2Body; private var m_destructionListener:b2DestructionListener; private var m_boundaryListener:b2BoundaryListener; b2internal var m_contactFilter:b2ContactFilter; b2internal var m_contactListener:b2ContactListener; private var m_debugDraw:b2DebugDraw; private var m_inv_dt0:Number; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); private static var s_xf:b2XForm = new b2XForm(); private static var m_warmStarting:Boolean; private static var m_continuousPhysics:Boolean; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_raycastNormal = new b2Vec2(); m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_controllerList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_controllerCount = 0; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function Validate():void{ m_broadPhase.Validate(); } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function DestroyBody(_arg1:b2Body):void{ var _local5:b2JointEdge; var _local6:b2ControllerEdge; var _local7:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local5 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local5.joint); }; DestroyJoint(_local5.joint); }; var _local3:b2ControllerEdge = _arg1.m_controllerList; while (_local3) { _local6 = _local3; _local3 = _local3.nextController; _local6.controller.RemoveBody(_arg1); }; var _local4:b2Shape = _arg1.m_shapeList; while (_local4) { _local7 = _local4; _local4 = _local4.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local7); }; _local7.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local7, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function AddController(_arg1:b2Controller):b2Controller{ _arg1.m_next = m_controllerList; _arg1.m_prev = null; m_controllerList = _arg1; _arg1.m_world = this; m_controllerCount++; return (_arg1); } public function RemoveController(_arg1:b2Controller):void{ if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (m_controllerList == _arg1){ m_controllerList = _arg1.m_next; }; m_controllerCount--; } public function CreateController(_arg1:b2Controller):b2Controller{ if (_arg1.m_world != this){ throw (new Error("Controller can only be a member of one world")); }; _arg1.m_next = m_controllerList; _arg1.m_prev = null; if (m_controllerList){ m_controllerList.m_prev = _arg1; }; m_controllerList = _arg1; m_controllerCount++; _arg1.m_world = this; return (_arg1); } public function DestroyController(_arg1:b2Controller):void{ _arg1.Clear(); if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1 == m_controllerList){ m_controllerList = _arg1.m_next; }; m_controllerCount--; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } public function GetContactCount():int{ return (m_contactCount); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function GetGravity():b2Vec2{ return (m_gravity); } public function GetGroundBody():b2Body{ return (m_groundBody); } public function Step(_arg1:Number, _arg2:int, _arg3:int):void{ m_lock = true; var _local4:b2TimeStep = new b2TimeStep(); _local4.dt = _arg1; _local4.velocityIterations = _arg2; _local4.positionIterations = _arg3; if (_arg1 > 0){ _local4.inv_dt = (1 / _arg1); } else { _local4.inv_dt = 0; }; _local4.dtRatio = (m_inv_dt0 * _arg1); _local4.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local4.dt > 0){ Solve(_local4); }; if (((m_continuousPhysics) && ((_local4.dt > 0)))){ SolveTOI(_local4); }; DrawDebugData(); m_inv_dt0 = _local4.inv_dt; m_lock = false; } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function InRange(_arg1:b2AABB):Boolean{ return (m_broadPhase.InRange(_arg1)); } public function Raycast(_arg1:b2Segment, _arg2:Array, _arg3:int, _arg4:Boolean, _arg5):int{ var _local7:int; var _local6:Array = new Array(_arg3); m_raycastSegment = _arg1; m_raycastUserData = _arg5; if (_arg4){ _local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey); } else { _local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey2); }; var _local8:int; while (_local8 < _local7) { _arg2[_local8] = _local6[_local8]; _local8++; }; return (_local7); } public function RaycastOne(_arg1:b2Segment, _arg2:Array, _arg3:b2Vec2, _arg4:Boolean, _arg5):b2Shape{ var _local6:Array = new Array(1); var _local7:Number = Raycast(_arg1, _local6, 1, _arg4, _arg5); if (_local7 == 0){ return (null); }; if (_local7 > 1){ trace(_local7); }; var _local8:b2Shape = _local6[0]; var _local9:b2XForm = _local8.GetBody().GetXForm(); _local8.TestSegment(_local9, _arg2, _arg3, _arg1, 1); return (_local8); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetJointList():b2Joint{ return (m_jointList); } b2internal function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local10:int; var _local11:int; var _local12:b2Body; var _local13:b2ContactEdge; var _local14:b2JointEdge; var _local15:Boolean; var _local3:b2Controller = m_controllerList; while (_local3) { _local3.Step(_arg1); _local3 = _local3.m_next; }; var _local4:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local5:b2Contact = m_contactList; while (_local5) { _local5.m_flags = (_local5.m_flags & ~(b2Contact.e_islandFlag)); _local5 = _local5.m_next; }; var _local6:b2Joint = m_jointList; while (_local6) { _local6.m_islandFlag = false; _local6 = _local6.m_next; }; var _local7:int = m_bodyCount; var _local8:Array = new Array(_local7); var _local9:b2Body = m_bodyList; while (_local9) { if ((_local9.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local9.IsStatic()){ } else { _local4.Clear(); _local10 = 0; var _temp1 = _local10; _local10 = (_local10 + 1); var _local16 = _temp1; _local8[_local16] = _local9; _local9.m_flags = (_local9.m_flags | b2Body.e_islandFlag); while (_local10 > 0) { --_local10; _local2 = _local8[_local10]; _local4.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local13 = _local2.m_contactList; while (_local13) { if ((_local13.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local13.contact.m_manifoldCount == 0){ } else { _local4.AddContact(_local13.contact); _local13.contact.m_flags = (_local13.contact.m_flags | b2Contact.e_islandFlag); _local12 = _local13.other; if ((_local12.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local10; _local10 = (_local10 + 1); var _local17 = _temp2; _local8[_local17] = _local12; _local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag); }; }; }; _local13 = _local13.next; }; _local14 = _local2.m_jointList; while (_local14) { if (_local14.joint.m_islandFlag == true){ } else { _local4.AddJoint(_local14.joint); _local14.joint.m_islandFlag = true; _local12 = _local14.other; if ((_local12.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local10; _local10 = (_local10 + 1); _local17 = _temp3; _local8[_local17] = _local12; _local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag); }; }; _local14 = _local14.next; }; }; }; _local4.Solve(_arg1, m_gravity, m_allowSleep); _local11 = 0; while (_local11 < _local4.m_bodyCount) { _local2 = _local4.m_bodies[_local11]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local11++; }; }; }; _local9 = _local9.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local15 = _local2.SynchronizeShapes(); if ((((_local15 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } b2internal function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local8:b2Joint; var _local12:b2Contact; var _local13:b2Contact; var _local14:Number; var _local15:b2Body; var _local16:int; var _local17:int; var _local18:b2JointEdge; var _local19:b2TimeStep; var _local20:int; var _local21:Number; var _local22:Number; var _local23:b2Body; var _local24:Boolean; var _local9:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, b2Settings.b2_maxTOIJointsPerIsland, m_stackAllocator, m_contactListener); var _local10:int = m_bodyCount; var _local11:Array = new Array(_local10); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local12 = m_contactList; while (_local12) { _local12.m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local12 = _local12.m_next; }; _local8 = m_jointList; while (_local8) { _local8.m_islandFlag = false; _local8 = _local8.m_next; }; while (true) { _local13 = null; _local14 = 1; _local12 = m_contactList; for (;_local12;(_local12 = _local12.m_next)) { if ((_local12.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local21 = 1; if ((_local12.m_flags & b2Contact.e_toiFlag)){ _local21 = _local12.m_toi; } else { _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local22 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local22 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local22); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local22 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local22); }; }; _local21 = b2TimeOfImpact.TimeOfImpact(_local12.m_shape1, _local5.m_sweep, _local12.m_shape2, _local6.m_sweep); if ((((_local21 > 0)) && ((_local21 < 1)))){ _local21 = (((1 - _local21) * _local22) + _local21); if (_local21 > 1){ _local21 = 1; }; }; _local12.m_toi = _local21; _local12.m_flags = (_local12.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local21)) && ((_local21 < _local14)))){ _local13 = _local12; _local14 = _local21; }; }; }; if ((((_local13 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local14)))){ break; }; _local3 = _local13.m_shape1; _local4 = _local13.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local14); _local6.Advance(_local14); _local13.Update(m_contactListener); _local13.m_flags = (_local13.m_flags & ~(b2Contact.e_toiFlag)); if (_local13.m_manifoldCount == 0){ } else { _local15 = _local5; if (_local15.IsStatic()){ _local15 = _local6; }; _local9.Clear(); _local16 = 0; _local17 = 0; var _temp1 = _local17; _local17 = (_local17 + 1); _local11[(_local16 + _temp1)] = _local15; _local15.m_flags = (_local15.m_flags | b2Body.e_islandFlag); while (_local17 > 0) { var _temp2 = _local16; _local16 = (_local16 + 1); _local2 = _local11[_temp2]; _local17--; _local9.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local9.m_contactCount == _local9.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local9.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local23 = _local7.other; if ((_local23.m_flags & b2Body.e_islandFlag)){ } else { if (_local23.IsStatic() == false){ _local23.Advance(_local14); _local23.WakeUp(); }; _local11[(_local16 + _local17)] = _local23; _local17++; _local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local18 = _local2.m_jointList; while (_local18) { if (_local9.m_jointCount == _local9.m_jointCapacity){ } else { if (_local18.joint.m_islandFlag == true){ } else { _local9.AddJoint(_local18.joint); _local18.joint.m_islandFlag = true; _local23 = _local18.other; if ((_local23.m_flags & b2Body.e_islandFlag)){ } else { if (!_local23.IsStatic()){ _local23.Advance(_local14); _local23.WakeUp(); }; _local11[(_local16 + _local17)] = _local23; _local17++; _local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag); }; }; }; _local18 = _local18.next; }; _local19 = new b2TimeStep(); _local19.warmStarting = false; _local19.dt = ((1 - _local14) * _arg1.dt); _local19.inv_dt = (1 / _local19.dt); _local19.dtRatio = 0; _local19.velocityIterations = _arg1.velocityIterations; _local19.positionIterations = _arg1.positionIterations; _local9.SolveTOI(_local19); _local20 = 0; while (_local20 < _local9.m_bodyCount) { _local2 = _local9.m_bodies[_local20]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local24 = _local2.SynchronizeShapes(); if ((((_local24 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local20++; }; _local20 = 0; while (_local20 < _local9.m_contactCount) { _local12 = _local9.m_contacts[_local20]; _local9.m_contacts[_local20].m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local20++; }; _local20 = 0; while (_local20 < _local9.m_jointCount) { _local8 = _local9.m_joints[_local20]; _local8.m_islandFlag = false; _local20++; }; m_broadPhase.Commit(); }; }; } b2internal function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } b2internal function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local16:b2EdgeShape; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; case b2Shape.e_edgeShape: _local16 = (_arg1 as b2EdgeShape); m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetVertex1()), b2Math.b2MulX(_arg2, _local16.GetVertex2()), _arg3); if (_arg4){ m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetCoreVertex1()), b2Math.b2MulX(_arg2, _local16.GetCoreVertex2()), _local5); }; break; }; } b2internal function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:b2Controller; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_controllerBit)){ _local16 = m_controllerList; while (_local16) { _local16.Draw(m_debugDraw); _local16 = _local16.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); for each (_local17 in _local6.m_pairManager.m_pairs) { _local18 = _local17.proxy1; _local19 = _local17.proxy2; if (((!(_local18)) || (!(_local19)))){ } else { _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); }; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < _local6.m_proxyPool.length) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } b2internal function RaycastSortKey(_arg1:b2Shape):Number{ if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){ return (-1); }; var _local2:b2Body = _arg1.GetBody(); var _local3:b2XForm = _local2.GetXForm(); var _local4:Array = [0]; if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) == b2Shape.e_missCollide){ return (-1); }; return (_local4[0]); } b2internal function RaycastSortKey2(_arg1:b2Shape):Number{ if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){ return (-1); }; var _local2:b2Body = _arg1.GetBody(); var _local3:b2XForm = _local2.GetXForm(); var _local4:Array = [0]; if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) != b2Shape.e_hitCollide){ return (-1); }; return (_local4[0]); } } }//package Box2D.Dynamics
Section 85
//B2DManager (Box2D.B2DManager) package Box2D { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.display.*; public class B2DManager { public static var Root:MovieClip; public static function init(_arg1:MovieClip):void{ Root = _arg1; } public static function spawnCircleBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef; var _local11:b2CircleDef; _local10 = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; _local11 = new b2CircleDef(); _local11.radius = _arg4; _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = ((2 * Root.worldScale) * _arg4); _local10.userData.height = ((2 * Root.worldScale) * _arg4); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnFixedRotCircleBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef; _local10 = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2CircleDef = new b2CircleDef(); _local11.radius = _arg4; _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = ((2 * Root.worldScale) * _arg4); _local10.userData.height = ((2 * Root.worldScale) * _arg4); _local10.fixedRotation = true; Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{ var _local11:b2BodyDef; _local11 = new b2BodyDef(); _local11.position.x = _arg2; _local11.position.y = _arg3; var _local12:b2PolygonDef = new b2PolygonDef(); _local12.SetAsBox((_arg4 / 2), (_arg5 / 2)); _local12.density = _arg6; _local12.friction = _arg7; _local12.restitution = _arg8; _local12.filter.groupIndex = _arg9; _local11.userData = _arg10; _local11.userData.width = (_arg4 * Root.worldScale); _local11.userData.height = (_arg5 * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local11); Root[_arg1].CreateShape(_local12); Root[_arg1].SetMassFromShapes(); Root.addChild(_local11.userData); return (Root[_arg1]); } public static function spawnFixedRotBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{ var _local11:b2BodyDef = new b2BodyDef(); _local11.position.x = _arg2; _local11.position.y = _arg3; var _local12:b2PolygonDef = new b2PolygonDef(); _local12.SetAsBox((_arg4 / 2), (_arg5 / 2)); _local12.density = _arg6; _local12.friction = _arg7; _local12.restitution = _arg8; _local12.filter.groupIndex = _arg9; _local11.userData = _arg10; _local11.userData.width = (_arg4 * Root.worldScale); _local11.userData.height = (_arg5 * Root.worldScale); _local11.fixedRotation = true; Root[_arg1] = Root.m_world.CreateBody(_local11); Root[_arg1].CreateShape(_local12); Root[_arg1].SetMassFromShapes(); Root.addChild(_local11.userData); return (Root[_arg1]); } public static function spawnEquilateralBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 3; _local11.vertices[0].Set(0, (-1 * _arg4)); _local11.vertices[1].Set((0.865 * _arg4), (0.5 * _arg4)); _local11.vertices[2].Set((-0.865 * _arg4), (0.5 * _arg4)); _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = (((0.865 * _arg4) * 2) * Root.worldScale); _local10.userData.height = (((1 * _arg4) + (0.5 * _arg4)) * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnIsocRightBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 3; _local11.vertices[0].Set(0, 0); _local11.vertices[1].Set(0, -(_arg4)); _local11.vertices[2].Set(_arg4, 0); _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = (_arg4 * Root.worldScale); _local10.userData.height = (_arg4 * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnTrapezoidBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 4; _local11.vertices[0].Set(((-1 * _arg4) / 4), ((-1 * _arg4) / 4)); _local11.vertices[1].Set((_arg4 / 4), ((-1 * _arg4) / 4)); _local11.vertices[2].Set((_arg4 / 2), (_arg4 / 4)); _local11.vertices[3].Set(((-1 * _arg4) / 2), (_arg4 / 4)); _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = (_arg4 * Root.worldScale); _local10.userData.height = ((_arg4 / 2) * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnHexagonBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 6; _local11.vertices[0].Set((_arg4 * 0.5), ((-1 * _arg4) * 0.866)); _local11.vertices[1].Set(_arg4, 0); _local11.vertices[2].Set((_arg4 * 0.5), (_arg4 * 0.866)); _local11.vertices[3].Set(((-1 * _arg4) * 0.5), (_arg4 * 0.866)); _local11.vertices[4].Set((-1 * _arg4), 0); _local11.vertices[5].Set(((-1 * _arg4) * 0.5), ((-1 * _arg4) * 0.866)); _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = ((_arg4 * 2) * Root.worldScale); _local10.userData.height = ((_arg4 * 1.732) * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnLineFromArray(_arg1:uint, _arg2:uint, _arg3:int, _arg4:Number, _arg5:Boolean, _arg6:Array, _arg7:uint, _arg8:Number, _arg9:Number, _arg10:Boolean, _arg11:int):MovieClip{ var _local12:MovieClip; var _local13:uint; var _local14:b2EdgeChainDef; if (_arg7 == 1){ _local12 = new MovieClip(); Root.addChild(_local12); _local12.graphics.lineStyle(_arg2, _arg1); _local12.graphics.moveTo(_arg6[0], _arg6[1]); if (_arg3 >= 0){ _local12.graphics.beginFill(_arg3); }; if (_arg5){ _local14 = new b2EdgeChainDef(); _local14.friction = _arg8; _local14.restitution = _arg9; }; _local13 = 0; while (_local13 < _arg6.length) { _local12.graphics.lineTo(_arg6[_local13], _arg6[(_local13 + 1)]); if (_arg5){ _local14.vertices.push(new b2Vec2((_arg6[_local13] / Root.worldScale), (_arg6[(_local13 + 1)] / Root.worldScale))); }; _local13 = (_local13 + 2); }; if (_arg3 >= 0){ _local12.graphics.endFill(); }; if (_arg5){ _local14.isALoop = _arg10; _local14.vertexCount = _local14.vertices.length; Root.m_world.GetGroundBody().CreateShape(_local14); }; return (_local12); }; return (null); } public static function spawnLineFromArrayReturnShape(_arg1:uint, _arg2:uint, _arg3:int, _arg4:Number, _arg5:Boolean, _arg6:Array, _arg7:uint, _arg8:Number, _arg9:Number, _arg10:Boolean, _arg11:int){ var _local12:MovieClip; var _local13:uint; var _local14:b2EdgeChainDef; var _local15:*; if (_arg7 == 1){ _local12 = new MovieClip(); Root.addChild(_local12); _local12.graphics.lineStyle(_arg2, _arg1); _local12.graphics.moveTo(_arg6[0], _arg6[1]); if (_arg3 >= 0){ _local12.graphics.beginFill(_arg3, _arg4); }; if (_arg5){ _local14 = new b2EdgeChainDef(); _local14.friction = _arg8; _local14.restitution = _arg9; }; _local13 = 0; while (_local13 < _arg6.length) { _local12.graphics.lineTo(_arg6[_local13], _arg6[(_local13 + 1)]); if (_arg5){ _local14.vertices.push(new b2Vec2((_arg6[_local13] / Root.worldScale), (_arg6[(_local13 + 1)] / Root.worldScale))); }; _local13 = (_local13 + 2); }; if (_arg3 >= 0){ _local12.graphics.endFill(); }; if (_arg5){ _local14.isALoop = _arg10; _local14.vertexCount = _local14.vertices.length; _local15 = Root.m_world.GetGroundBody().CreateShape(_local14); _local15.SetUserData(_local12); return (_local15); }; return (_local12); }; return (null); } public static function spawnJoint(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:b2Vec2):b2RevoluteJoint{ var _local6:b2RevoluteJointDef = new b2RevoluteJointDef(); _local6.Initialize(Root[_arg2], Root[_arg3], _arg5); _local6.maxMotorTorque = _arg4; _local6.motorSpeed = 0; _local6.enableMotor = true; Root[_arg1] = Root.m_world.CreateJoint(_local6); return (Root[_arg1]); } public static function spawnStaticBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{ var _local11:b2BodyDef = new b2BodyDef(); _local11.position.x = _arg2; _local11.position.y = _arg3; var _local12:b2PolygonDef = new b2PolygonDef(); _local12.SetAsBox((_arg4 / 2), (_arg5 / 2)); _local12.density = _arg6; _local12.friction = _arg7; _local12.restitution = _arg8; _local12.filter.groupIndex = _arg9; _local11.userData = _arg10; _local11.userData.width = (_arg4 * Root.worldScale); _local11.userData.height = (_arg5 * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local11); Root[_arg1].CreateShape(_local12); Root[_arg1].SetMassFromShapes(); Root.addChild(_local11.userData); return (Root[_arg1]); } } }//package Box2D
Section 86
//ContactListener (Box2D.ContactListener) package Box2D { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.display.*; import Box2D.Dynamics.Contacts.*; public class ContactListener extends b2ContactListener { public var Root:MovieClip; public function ContactListener(_arg1:MovieClip){ Root = _arg1; } override public function Add(_arg1:b2ContactPoint):void{ var _local2:b2Body = _arg1.shape1.GetBody(); var _local3:b2Body = _arg1.shape2.GetBody(); Root.CollisionHappened(_arg1, _local2, _local3); } override public function Persist(_arg1:b2ContactPoint):void{ } override public function Remove(_arg1:b2ContactPoint):void{ } override public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D
Section 87
//Color (fl.motion.Color) package fl.motion { import flash.display.*; import flash.geom.*; public class Color extends ColorTransform { private var _tintColor:Number;// = 0 private var _tintMultiplier:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } public function set brightness(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; var _local2:Number = (1 - Math.abs(_arg1)); var _local3:Number = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } public function setTint(_arg1:uint, _arg2:Number):void{ this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); var _local3:uint = ((_arg1 >> 16) & 0xFF); var _local4:uint = ((_arg1 >> 8) & 0xFF); var _local5:uint = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public function get tintColor():uint{ return (this._tintColor); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } private function deriveTintColor():uint{ var _local1:Number = (1 / this.tintMultiplier); var _local2:uint = Math.round((this.redOffset * _local1)); var _local3:uint = Math.round((this.greenOffset * _local1)); var _local4:uint = Math.round((this.blueOffset * _local1)); var _local5:uint = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } private function parseXML(_arg1:XML=null):Color{ var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; var _local2:XML = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number = (1 - _arg3); var _local5:ColorTransform = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number = (1 - _arg3); var _local5:uint = ((_arg1 >> 24) & 0xFF); var _local6:uint = ((_arg1 >> 16) & 0xFF); var _local7:uint = ((_arg1 >> 8) & 0xFF); var _local8:uint = (_arg1 & 0xFF); var _local9:uint = ((_arg2 >> 24) & 0xFF); var _local10:uint = ((_arg2 >> 16) & 0xFF); var _local11:uint = ((_arg2 >> 8) & 0xFF); var _local12:uint = (_arg2 & 0xFF); var _local13:uint = ((_local5 * _local4) + (_local9 * _arg3)); var _local14:uint = ((_local6 * _local4) + (_local10 * _arg3)); var _local15:uint = ((_local7 * _local4) + (_local11 * _arg3)); var _local16:uint = ((_local8 * _local4) + (_local12 * _arg3)); var _local17:uint = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } } }//package fl.motion
Section 88
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return (MochiServices.getVersion()); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var mc = _arg1; var f:Function = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function showPreGameAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var complete:Boolean; var unloaded:Boolean; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }, progress_override:function (_arg1:Object):Number{ return (NaN); }, bar_offset:0}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; if (options.skip){ ad_timeout = 0; }; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); var fn:Function = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = (10 + options.bar_offset); bar.y = (h - 20); }; var bar_w:Number = ((w - bar.x) - 10); var bar_color:Number = options.color; delete options.color; var bar_background:Number = options.background; delete options.background; var bar_outline:Number = options.outline; delete options.outline; var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1); var backing:Object = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo(bar_w, 0); backing.lineTo(bar_w, 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2); var inside:Object = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo(bar_w, 0); inside.lineTo(bar_w, 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3); var outline:Object = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo(bar_w, 0); outline.lineTo(bar_w, 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; var progress:Number = Math.min(1, options.progress_override(clip)); var f:Function = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; if (!isNaN(progress)){ complete = (progress == 1); } else { if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){ complete = true; } else { if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local12:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; var _local1:Object = this.parent.parent.root; var _local2:Object = this.parent._mochiad_ctr; var _local3:Number = (getTimer() - this.started); var _local4:Boolean; var _local5:Number = _local1.loaderInfo.bytesTotal; var _local6:Number = _local1.loaderInfo.bytesLoaded; var _local7:Number = Math.min(1, options.progress_override(_local1)); if (_local7 == 1){ complete = true; }; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; var _local8:Number = ((100 * _local6) / _local5); if (!isNaN(_local7)){ _local8 = (100 * _local7); }; var _local9:Number = ((100 * _local3) / chk.ad_msec); var _local10:Object = this._mochiad_bar._inside; var _local11:Number = Math.min(100, Math.min(((_local8) || (0)), _local9)); _local11 = Math.max(this.last_pcnt, _local11); this.last_pcnt = _local11; _local10.scaleX = (_local11 * 0.01); options.ad_progress(_local11); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8}); if (_local8 >= 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local12 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (unloaded){ MochiAd.unload(_local1); } else { if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; }; doOnEnterFrame(chk); } public static function showClickAwayAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function showInterLevelAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var clip:Object; var mc:MovieClip; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!(clip is DisplayObject)){ trace("Warning: Object passed as container clip not a descendant of the DisplayObject type"); return (null); }; if (MovieClip(clip).stage == null){ trace("Warning: Container clip for ad is not attached to the stage"); return (null); }; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; var depth:Number = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); var wh:Array = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; var lv:URLVariables = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); if (!options.skip){ loader.load(req); }; mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function _cleanup(_arg1:Object):void{ var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; var idx:Number = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local6:Array; var _local3:Object = _arg2.getBounds(_arg2.root); var _local4:Number = 0; var _local5:Number = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.right - _local3.left); _local5 = (_local3.top - _local3.bottom); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array = _arg2.split("."); var _local4:Number = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } } }//package mochi.as3
Section 89
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_SHOW:String = "StoreShow"; public static const STORE_HIDE:String = "StoreHide"; public static const ITEM_OWNED:String = "ItemOwned"; public static const ITEM_NEW:String = "ItemNew"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static var _inventory:MochiInventory; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function get inventory():MochiInventory{ return (_inventory); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showStore(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:_arg1}, null, null); } public static function showItem(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:_arg1}, null, null); } public static function showVideo(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:_arg1}, null, null); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function requestFunding(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFunding", _arg1); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _inventory = new MochiInventory(); }); addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 90
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Fragment:Number; private var Sibling:MochiDigits; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function get value():Number{ return (Number(this.toString())); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function reencode():void{ var _local1:uint = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function toString():String{ var _local1:String = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } } }//package mochi.as3
Section 91
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ eventTable = {}; } public function addEventListener(_arg1:String, _arg2:Function):void{ removeEventListener(_arg1, _arg2); eventTable[_arg1].push(_arg2); } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ eventTable[_arg1] = []; return; }; for (_local3 in eventTable[_arg1]) { if (eventTable[_arg1][_local3] != _arg2){ } else { eventTable[_arg1].splice(Number(_local3), 1); }; }; } public function triggerEvent(_arg1:String, _arg2:Object):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ return; }; for (_local3 in eventTable[_arg1]) { var _local6 = eventTable[_arg1]; _local6[_local3](_arg2); }; } } }//package mochi.as3
Section 92
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { public class MochiEvents { public static const ACHIEVEMENTS_OWNED:String = "AchievementOwned"; public static const ACHIEVEMENT_NEW:String = "AchievementReceived"; public static const GAME_ACHIEVEMENTS:String = "GameAchievements"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IOError"; public static const IO_PENDING:String = "IOPending"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_CENTER:String = "ALIGN_C"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const FORMAT_SHORT:String = "ShortForm"; public static const FORMAT_LONG:String = "LongForm"; public static const FORMAT_NONE:String = "NoForm"; private static var gameStart:Number; private static var levelStart:Number; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function getVersion():String{ return (MochiServices.getVersion()); } public static function getAchievements(_arg1:Object=null):void{ MochiServices.send("events_getAchievements", _arg1); } public static function unlockAchievement(_arg1:Object):void{ MochiServices.send("events_unlockAchievement", _arg1); } public static function startSession(_arg1:String):void{ MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null); } public static function showAwards(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.stayOnTop(); MochiServices.send("events_showAwards", _arg1); } public static function setNotifications(_arg1:Object):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("events_setNotifications", _arg1, null, null); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function startPlay(_arg1:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null); } public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function trackEvent(_arg1:String, _arg2=null):void{ MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null); } } }//package mochi.as3
Section 93
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.events.*; import flash.utils.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _consumableProperties:Object; private var _syncPending:Boolean; private var _outstandingID:Number; private var _syncID:Number; private var _names:Array; private var _storeSync:Object; private static const CONSUMER_KEY:String = "MochiConsumables"; private static const KEY_SALT:String = " syncMaint"; public static const READY:String = "InvReady"; public static const WRITTEN:String = "InvWritten"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; public static const VALUE_ERROR:String = "InvValueError"; public static const NOT_READY:String = "InvNotReady"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } private function loggedOut(_arg1:Object=null):void{ _consumableProperties = null; } private function loggedIn(_arg1:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } private function newItems(_arg1:Object):void{ if (!this[(_arg1.id + KEY_SALT)]){ this[(_arg1.id + KEY_SALT)] = 0; }; if (!this[_arg1.id]){ this[_arg1.id] = 0; }; this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count); this[_arg1.id] = (this[_arg1.id] + _arg1.count); if (((_arg1.privateProperties) && (_arg1.privateProperties.consumable))){ if (!this[_arg1.privateProperties.tag]){ this[_arg1.privateProperties.tag] = 0; }; this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count)); }; } private function itemOwned(_arg1:Object):void{ _storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count}; } private function getConsumableBag(_arg1:MochiUserData):void{ var _local2:String; var _local3:Number; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); return; }; _consumableProperties = {}; _names = new Array(); if (_arg1.data){ for (_local2 in _arg1.data) { _names.push(_local2); _consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]); }; }; for (_local2 in _storeSync) { _local3 = _storeSync[_local2].count; if (_consumableProperties[(_local2 + KEY_SALT)]){ _local3 = (_local3 - _consumableProperties[(_local2 + KEY_SALT)].value); }; if (_local3 == 0){ } else { newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties}); }; }; triggerEvent(READY, {}); } private function putConsumableBag(_arg1:MochiUserData):void{ _syncPending = false; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } private function sync(_arg1:Event=null):void{ var _local3:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; var _local2:Object = {}; for (_local3 in _consumableProperties) { _local2[_local3] = MochiDigits(_consumableProperties[_local3]).value; }; MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[_arg1]){ return (MochiDigits(_consumableProperties[_arg1]).value); }; return (undefined); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ if (!_consumableProperties[_arg1]){ return (false); }; _names.splice(_names.indexOf(_arg1), 1); delete _consumableProperties[_arg1]; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[_arg1] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(_arg2 is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2}); return; }; if (_consumableProperties[_arg1]){ _local3 = MochiDigits(_consumableProperties[_arg1]); if (_local3.value == _arg2){ return; }; _local3.value = _arg2; } else { _names.push(_arg1); _consumableProperties[_arg1] = new MochiDigits(_arg2); }; _syncID++; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1)); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return (_names[(_arg1 - 1)]); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 94
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { public static const CONNECTED:String = "onConnected"; private static var _id:String; private static var _container:Object; private static var _clip:MovieClip; private static var _loader:Loader; private static var _timer:Timer; private static var _preserved:Object; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; private static var _services:String = "services.swf"; private static var _mochiLC:String = "MochiLC.swf"; private static var _swfVersion:String; private static var _listenChannelName:String = "__ms_"; private static var _sendChannel:LocalConnection; private static var _sendChannelName:String; private static var _connecting:Boolean = false; private static var _connected:Boolean = false; public static var netup:Boolean = true; public static var netupAttempted:Boolean = false; public static var onError:Object; public static var widget:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _queue:Array; private static var _nextCallbackID:Number; private static var _callbacks:Object; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function get id():String{ return (_id); } public static function get clip():Object{ return (_container); } public static function get childClip():Object{ return (_clip); } public static function getVersion():String{ return ("3.9.4 as3"); } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } public static function get connected():Boolean{ return (_connected); } public static function warnID(_arg1:String, _arg2:Boolean):void{ _arg1 = _arg1.toLowerCase(); if (_arg1.length != 16){ trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (_arg1 == "1e113c7239048b3f"){ if (_arg2){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (_arg1 == "84993a1de4031cd8"){ if (_arg2){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; var _local3:Number = 0; while (_local3 < _arg1.length) { switch (_arg1.charAt(_local3)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + _arg1)); return; }; _local3++; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; warnID(id, false); if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _mochiLocalConnection.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; } catch(error:Error) { }; }; } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function bringToTop(_arg1:Event=null):void{ var e = _arg1; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (_arg1 != null){ if ((_arg1 is DisplayObjectContainer)){ _container = _arg1; }; }; if (_arg2){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ MochiServices.onError("NotConnected"); return (null); }; if (urlOptions(_arg2).servURL){ _servURL = urlOptions(_arg2).servURL; }; var _local3:String = (_servURL + _services); if (urlOptions(_arg2).servicesURL){ _local3 = urlOptions(_arg2).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(_local3); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); var _local4:URLRequest = new URLRequest(_local3); var _local5:URLVariables = new URLVariables(); _local5.listenLC = _listenChannelName; _local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options; _local5.api_version = getVersion(); if (widget){ _local5.widget = true; }; _local4.data = _local5; _loader.load(_local4); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } private static function detach(_arg1:Event):void{ var _local2:LoaderInfo = LoaderInfo(_arg1.target); _local2.removeEventListener(Event.COMPLETE, detach); _local2.removeEventListener(IOErrorEvent.IO_ERROR, detach); _local2.removeEventListener(Event.COMPLETE, loadLCBridgeComplete); _local2.removeEventListener(IOErrorEvent.IO_ERROR, loadError); } private static function loadLCBridge(_arg1:Object):void{ var _local2:Loader = new Loader(); var _local3:String = (_servURL + _mochiLC); var _local4:URLRequest = new URLRequest(_local3); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); _local2.load(_local4); _arg1.addChild(_local2); } private static function loadLCBridgeComplete(_arg1:Event):void{ var _local2:Loader = LoaderInfo(_arg1.target).loader; _mochiLocalConnection = MovieClip(_local2.content); listen(); } private static function loadError(_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); } else { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; }; } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; trace("Waiting for MochiAds services to connect..."); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } private static function onReceive(_arg1:Object):void{ var methodName:String; var pkg = _arg1; var cb:String = pkg.callbackID; var cblst:Object = _callbacks[cb]; if (!cblst){ return; }; var method:* = cblst.callbackMethod; methodName = ""; var obj:Object = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete _callbacks[cb]; } private static function onEvent(_arg1:Object):void{ var _local2:String = _arg1.target; var _local3:String = _arg1.event; switch (_local2){ case "services": MochiServices.triggerEvent(_arg1.event, _arg1.args); break; case "events": MochiEvents.triggerEvent(_arg1.event, _arg1.args); break; case "coins": MochiCoins.triggerEvent(_arg1.event, _arg1.args); break; case "social": MochiSocial.triggerEvent(_arg1.event, _arg1.args); break; }; } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { _local2 = _queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _callbacks[_local2.callbackID]; }; delete _callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError("NotConnected"); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError("NotConnected"); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1)); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _nextCallbackID++; }; }; } private static function urlOptions(_arg1:Object):Object{ var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; var _local2:Object = {}; if (_arg1.stage){ _local3 = _arg1.stage.loaderInfo.parameters.mochiad_options; } else { _local3 = _arg1.loaderInfo.parameters.mochiad_options; }; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var avm1Click:DisplayObject; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; var vars:Object = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); var s = "?"; var i:Number = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://link.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); var _local2:Rectangle = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local4:int; var _local14:Loader; var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; var _local6:Array = [0, 64, 0, 0, 0]; var _local7:MovieClip = new MovieClip(); var _local8:LocalConnection = new LocalConnection(); var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); var _local10:ByteArray = new ByteArray(); var _local11:ByteArray = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); var _local12:uint = ((_local3.length + _local11.length) + 4); var _local13:uint = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 95
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const LOGGED_OUT:String = "LoggedOut"; public static const LOGIN_SHOW:String = "LoginShow"; public static const LOGIN_HIDE:String = "LoginHide"; public static const LOGIN_SHOWN:String = "LoginShown"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const FRIEND_LIST:String = "FriendsList"; public static const PROFILE_DATA:String = "ProfileData"; public static const GAMEPLAY_DATA:String = "GameplayData"; public static const ACTION_CANCELED:String = "onCancel"; public static const ACTION_COMPLETE:String = "onComplete"; public static const USER_INFO:String = "UserInfo"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _user_info:Object = null; public static function getVersion():String{ return (MochiServices.getVersion()); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } public static function showLoginWidget(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_showLoginWidget", {options:_arg1}); } public static function hideLoginWidget():void{ MochiServices.send("social_hideLoginWidget"); } public static function requestLogin(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestLogin", _arg1); } public static function showProfile(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.stayOnTop(); MochiServices.send("social_showProfile", _arg1); } public static function saveUserProperties(_arg1:Object):void{ MochiServices.send("social_saveUserProperties", _arg1); } public static function getFriendsList(_arg1:Object=null):void{ MochiServices.send("social_getFriendsList", _arg1); } public static function postToStream(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_postToStream", _arg1); } public static function inviteFriends(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_inviteFriends", _arg1); } public static function requestFan(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFan", _arg1); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _user_info = _arg1; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 96
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.events.*; import flash.utils.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var _loader:URLLoader; public var key:String;// = null public var data;// = null public var error:Event;// = null public var operation:String;// = null public var callback:Function;// = null public function MochiUserData(_arg1:String="", _arg2:Function=null){ this.key = _arg1; this.callback = _arg2; } public function serialize(_arg1):ByteArray{ var _local2:ByteArray = new ByteArray(); _local2.objectEncoding = ObjectEncoding.AMF3; _local2.writeObject(_arg1); _local2.compress(); return (_local2); } public function deserialize(_arg1:ByteArray){ _arg1.objectEncoding = ObjectEncoding.AMF3; _arg1.uncompress(); return (_arg1.readObject()); } public function request(_arg1:String, _arg2:ByteArray):void{ var _operation = _arg1; var _data = _arg2; operation = _operation; var api_url:String = MochiSocial.getAPIURL(); var api_token:String = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); var args:URLVariables = new URLVariables(); args.op = _operation; args.key = key; var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); try { _loader.load(req); } catch(e:SecurityError) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString()))); }; } public function completeHandler(_arg1:Event):void{ var event = _arg1; try { if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; } catch(e:Error) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString()))); return; }; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function errorHandler(_arg1:IOErrorEvent):void{ data = null; error = _arg1; if (callback != null){ performCallback(); } else { dispatchEvent(_arg1); }; close(); } public function securityErrorHandler(_arg1:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString()))); } public function performCallback():void{ try { callback(this); } catch(e:Error) { trace(("[MochiUserData] exception during callback: " + e)); }; } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public function getEvent():void{ request("get", serialize(null)); } public function putEvent(_arg1):void{ request("put", serialize(_arg1)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public static function get(_arg1:String, _arg2:Function):void{ var _local3:MochiUserData = new MochiUserData(_arg1, _arg2); _local3.getEvent(); } public static function put(_arg1:String, _arg2, _arg3:Function):void{ var _local4:MochiUserData = new MochiUserData(_arg1, _arg3); _local4.putEvent(_arg2); } } }//package mochi.as3
Section 97
//_2PlrBtn_69 (SportsHeadsSoccerDist_fla._2PlrBtn_69) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class _2PlrBtn_69 extends MovieClip { public function _2PlrBtn_69(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).TpbtnClicked(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 98
//Ach_decal_83 (SportsHeadsSoccerDist_fla.Ach_decal_83) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class Ach_decal_83 extends MovieClip { public function Ach_decal_83(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 99
//AchAward_17 (SportsHeadsSoccerDist_fla.AchAward_17) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class AchAward_17 extends MovieClip { public var timer:int; public function AchAward_17(){ addFrameScript(0, frame1); } public function onFrame(_arg1:Event):void{ timer++; if (timer < 200){ alpha = 1; x = 10; y = 10; Utils.makeHighestDepth(this); } else { x = -1000; y = -1000; }; if ((((timer > 100)) && ((timer < 200)))){ alpha = (1 - ((timer - 100) / 100)); }; } public function Award(_arg1:int){ if (!MovieClip(root)[("ach" + _arg1)]){ Utils.playSound("cheerSound"); MovieClip(root)[("ach" + _arg1)] = true; gotoAndStop(_arg1); x = 10; y = 10; timer = 0; Utils.makeHighestDepth(this); MovieClip(root).saveGame(); }; } function frame1(){ Utils.makeHighestDepth(this); timer = 10000; addEventListener(Event.ENTER_FRAME, onFrame); } } }//package SportsHeadsSoccerDist_fla
Section 100
//AchievementsBtnLS_79 (SportsHeadsSoccerDist_fla.AchievementsBtnLS_79) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class AchievementsBtnLS_79 extends MovieClip { public function AchievementsBtnLS_79(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).achBox.displaySelf(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 101
//AchievementsPage_82 (SportsHeadsSoccerDist_fla.AchievementsPage_82) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class AchievementsPage_82 extends MovieClip { public var ab12:MovieClip; public var ab13:MovieClip; public var ab1:MovieClip; public var ab14:MovieClip; public var ab2:MovieClip; public var ab15:MovieClip; public var ab3:MovieClip; public var ab16:MovieClip; public var ab4:MovieClip; public var ab17:MovieClip; public var ab5:MovieClip; public var ab6:MovieClip; public var ab7:MovieClip; public var ab8:MovieClip; public var ab9:MovieClip; public var ab10:MovieClip; public var ab11:MovieClip; public function AchievementsPage_82(){ addFrameScript(0, frame1); } public function Update(){ var _local1:uint = 1; while (_local1 <= 17) { if (MovieClip(root)[("ach" + _local1)]){ this[("ab" + _local1)].gotoAndStop(2); } else { this[("ab" + _local1)].gotoAndStop(1); }; _local1++; }; } public function displaySelf(){ y = 0; Update(); } public function hideSelf(){ y = -1000; } function frame1(){ } } }//package SportsHeadsSoccerDist_fla
Section 102
//Ball_Inside_98 (SportsHeadsSoccerDist_fla.Ball_Inside_98) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class Ball_Inside_98 extends MovieClip { public function Ball_Inside_98(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 103
//Blueprints_85 (SportsHeadsSoccerDist_fla.Blueprints_85) package SportsHeadsSoccerDist_fla { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import Box2D.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Blueprints_85 extends MovieClip { public function Blueprints_85(){ addFrameScript(0, frame1); } public function spawnProps():void{ spawnInitProps(); var _local1:* = 0; while (_local1 <= (numChildren - 1)) { MovieClip(getChildAt(_local1)).spawnProp(); _local1++; }; Utils.makeHighestDepth(MovieClip(root).cover); } public function spawnInitProps():void{ } public function spawnBlock(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:Number){ var _local6:b2Body = B2DManager.spawnBoxBody("body", _arg1, _arg2, _arg3, _arg4, 0, 0.5, 0, 0, new InvisBlock()); B2DManager.spawnBoxBody("body", _arg1, _arg2, _arg3, _arg4, 0, 0.5, 0, 0, new InvisBlock()).SetXForm(_local6.GetPosition(), ((_arg5 * Math.PI) / 180)); } public function spawnCircle(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ B2DManager.spawnCircleBody("body", _arg1, _arg2, _arg3, 0, 0.5, 0, 0, new InvisCircle()); } public function spawnRightTriangle(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ var _local5:b2Body = B2DManager.spawnIsocRightBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new RightTriangle()); B2DManager.spawnIsocRightBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new RightTriangle()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180)); } public function spawnEquilateral(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ var _local5:b2Body = B2DManager.spawnEquilateralBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Equilateral()); B2DManager.spawnEquilateralBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Equilateral()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180)); } public function spawnHexagon(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ var _local5:b2Body = B2DManager.spawnHexagonBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Hexagon()); B2DManager.spawnHexagonBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Hexagon()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180)); } public function spawnTrapezoid(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ var _local5:b2Body = B2DManager.spawnTrapezoidBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Trapezoid()); B2DManager.spawnTrapezoidBody("body", _arg1, _arg2, _arg3, 1, 0, 1, 0, new Trapezoid()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180)); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 104
//Briefer_119 (SportsHeadsSoccerDist_fla.Briefer_119) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class Briefer_119 extends MovieClip { public function Briefer_119(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 105
//ChoosePlayer2P_73 (SportsHeadsSoccerDist_fla.ChoosePlayer2P_73) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class ChoosePlayer2P_73 extends MovieClip { public var lf1:MovieClip; public var lf2:MovieClip; public var Head1:MovieClip; public var Head2:MovieClip; public var rf1:MovieClip; public var rf2:MovieClip; public function ChoosePlayer2P_73(){ addFrameScript(0, frame1); } public function mouseRelease1(_arg1:Event){ if (MovieClip(root).tpskin1 > 1){ MovieClip(root).tpskin1--; }; Update(); } public function mouseRelease2(_arg1:Event){ if (MovieClip(root).tpskin1 < 10){ MovieClip(root).tpskin1++; }; Update(); } public function mouseRelease3(_arg1:Event){ if (MovieClip(root).tpskin2 > 1){ MovieClip(root).tpskin2--; }; Update(); } public function mouseRelease4(_arg1:Event){ if (MovieClip(root).tpskin2 < 10){ MovieClip(root).tpskin2++; }; Update(); } public function Update(){ Head1.gotoAndStop(MovieClip(root).tpskin1); Head2.gotoAndStop(MovieClip(root).tpskin2); } function frame1(){ lf1.addEventListener(MouseEvent.MOUSE_UP, mouseRelease1); rf1.addEventListener(MouseEvent.MOUSE_UP, mouseRelease2); lf2.addEventListener(MouseEvent.MOUSE_UP, mouseRelease3); rf2.addEventListener(MouseEvent.MOUSE_UP, mouseRelease4); } } }//package SportsHeadsSoccerDist_fla
Section 106
//Close_Ach_84 (SportsHeadsSoccerDist_fla.Close_Ach_84) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Close_Ach_84 extends MovieClip { public function Close_Ach_84(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).achBox.hideSelf(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 107
//ContinueGame_61 (SportsHeadsSoccerDist_fla.ContinueGame_61) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class ContinueGame_61 extends MovieClip { public function ContinueGame_61(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ if (MovieClip(root).savedGameAvailable){ MovieClip(root).readyToLeaveMenuFrame(); MovieClip(root).continueGame(); }; } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 108
//Counter_109 (SportsHeadsSoccerDist_fla.Counter_109) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Counter_109 extends MovieClip { public function Counter_109(){ addFrameScript(0, frame1, 2, frame3, 89, frame90); } public function DisplaySelf(){ y = 50; x = 400; gotoAndPlay(2); Utils.makeHighestDepth(this); } function frame1(){ Utils.makeHighestDepth(this); stop(); } function frame3(){ Utils.makeHighestDepth(this); } function frame90(){ if (MovieClip(root) != null){ MovieClip(root).pauseGame = false; y = -1000; }; } } }//package SportsHeadsSoccerDist_fla
Section 109
//Cover_15 (SportsHeadsSoccerDist_fla.Cover_15) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class Cover_15 extends MovieClip { public var inside:MovieClip; public var bmd:BitmapData; public var bm:Bitmap; public function Cover_15(){ addFrameScript(0, frame1, 19, frame20); } public function displaySelf(){ bmd.draw(MovieClip(root)); play(); y = 0; Utils.makeHighestDepth(this); } function frame1(){ stop(); Utils.makeHighestDepth(this); bmd = new BitmapData(800, 600, true, 0); bm = new Bitmap(bmd); inside.addChild(bm); } function frame20(){ y = -2000; inside.removeChild(bm); bm = null; } } }//package SportsHeadsSoccerDist_fla
Section 110
//eyes_11 (SportsHeadsSoccerDist_fla.eyes_11) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class eyes_11 extends MovieClip { public function eyes_11(){ addFrameScript(31, frame32); } function frame32(){ gotoAndPlay(1); } } }//package SportsHeadsSoccerDist_fla
Section 111
//Flasher_121 (SportsHeadsSoccerDist_fla.Flasher_121) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Flasher_121 extends MovieClip { public var timer:int; public function Flasher_121(){ addFrameScript(0, frame1); } public function Update(){ timer++; if ((((timer < 6)) || ((((timer > 12)) && ((timer < 18)))))){ y = 5; } else { y = -1000; }; if (((((MovieClip(root).timeMode) && ((MovieClip(root).timeLeft == 10)))) && ((MovieClip(root).timeLeftBitch == 0)))){ doThing(); }; } public function doThing(){ timer = 0; } function frame1(){ timer = 1000; } } }//package SportsHeadsSoccerDist_fla
Section 112
//GoalHit_118 (SportsHeadsSoccerDist_fla.GoalHit_118) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class GoalHit_118 extends MovieClip { public function GoalHit_118(){ addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package SportsHeadsSoccerDist_fla
Section 113
//GoalMC_43 (SportsHeadsSoccerDist_fla.GoalMC_43) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class GoalMC_43 extends MovieClip { public function GoalMC_43(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 114
//GoalWords_113 (SportsHeadsSoccerDist_fla.GoalWords_113) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class GoalWords_113 extends MovieClip { public function GoalWords_113(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 115
//GroundBlinker_107 (SportsHeadsSoccerDist_fla.GroundBlinker_107) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class GroundBlinker_107 extends MovieClip { public function GroundBlinker_107(){ addFrameScript(0, frame1); } function frame1(){ Utils.makeHighestDepth(this); } } }//package SportsHeadsSoccerDist_fla
Section 116
//Heads_46 (SportsHeadsSoccerDist_fla.Heads_46) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class Heads_46 extends MovieClip { public function Heads_46(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 117
//Hero_Base_100 (SportsHeadsSoccerDist_fla.Hero_Base_100) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class Hero_Base_100 extends MovieClip { public function Hero_Base_100(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 118
//HERORACKET2_47 (SportsHeadsSoccerDist_fla.HERORACKET2_47) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class HERORACKET2_47 extends MovieClip { public function HERORACKET2_47(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 119
//HeroSpeedBolt_101 (SportsHeadsSoccerDist_fla.HeroSpeedBolt_101) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class HeroSpeedBolt_101 extends MovieClip { public function HeroSpeedBolt_101(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 120
//InstructionsBtnLS_78 (SportsHeadsSoccerDist_fla.InstructionsBtnLS_78) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class InstructionsBtnLS_78 extends MovieClip { public function InstructionsBtnLS_78(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).placeToGoFromInst = "levelSelect"; MovieClip(root).gotoAndStop("instructions"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 121
//InstructionsBtnMenu_68 (SportsHeadsSoccerDist_fla.InstructionsBtnMenu_68) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class InstructionsBtnMenu_68 extends MovieClip { public function InstructionsBtnMenu_68(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).placeToGoFromInst = "menu"; MovieClip(root).gotoAndStop("instructions"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 122
//LevelBox_76 (SportsHeadsSoccerDist_fla.LevelBox_76) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class LevelBox_76 extends MovieClip { public var score_txt:TextField; public var name_txt:TextField; public var number_txt:TextField; public var numBtn:uint; public function LevelBox_76(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ if (((MovieClip(root).wonArray[(numBtn - 1)]) || ((((numBtn == 1)) || (MovieClip(root).wonArray[(numBtn - 2)]))))){ Utils.playSound("kickSound"); MovieClip(root).startLevel(numBtn); }; } function frame1(){ stop(); numBtn = uint(name.substr(2, 10)); if (numBtn == 0){ numBtn = 10; }; number_txt.text = (numBtn + ""); name_txt.text = MovieClip(root).oppNameArray[(numBtn - 1)]; score_txt.text = ((MovieClip(root).heroScoreArray[(numBtn - 1)] + " - ") + MovieClip(root).oppScoreArray[(numBtn - 1)]); if (MovieClip(root).wonArray[(numBtn - 1)]){ gotoAndStop(3); } else { gotoAndStop(1); if (numBtn == 1){ gotoAndStop(2); } else { if (MovieClip(root).wonArray[(numBtn - 2)]){ gotoAndStop(2); }; }; }; Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 123
//MainTimeline (SportsHeadsSoccerDist_fla.MainTimeline) package SportsHeadsSoccerDist_fla { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.display.*; import flash.events.*; import Box2D.Dynamics.Contacts.*; import mochi.as3.*; import flash.geom.*; import flash.utils.*; import Box2D.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var goalWords:MovieClip; public var inst:MovieClip; public var timeInd:MovieClip; public var StreakerHead:MovieClip; public var lf:MovieClip; public var lb0:MovieClip; public var soundBtn:MovieClip; public var score_txt:TextField; public var groundBlinker:MovieClip; public var scores:MovieClip; public var blueprints:MovieClip; public var lb1:MovieClip; public var top2Hit:MovieClip; public var playerWins:MovieClip; public var PUHandler:MovieClip; public var lb2:MovieClip; public var top1Hit:MovieClip; public var Counter:MovieClip; public var lb3:MovieClip; public var choosePlayer:MovieClip; public var mucisBtn:MovieClip; public var briefer:MovieClip; public var lb4:MovieClip; public var Head:MovieClip; public var ens:MovieClip; public var Shadow:MovieClip; public var lb5:MovieClip; public var cover:MovieClip; public var medal:MovieClip; public var goal_txt:TextField; public var scoreMC:MovieClip; public var rf:MovieClip; public var lb6:MovieClip; public var lb7:MovieClip; public var lb8:MovieClip; public var goalmc1:MovieClip; public var goal2Hit:MovieClip; public var lb9:MovieClip; public var achAward:MovieClip; public var h1:MovieClip; public var goalmc2:MovieClip; public var goal1Hit:MovieClip; public var matchPoint:MovieClip; public var OPPRACKET:MovieClip; public var achBox:MovieClip; public var h2:MovieClip; public var YourHead:MovieClip; public var Heads:MovieClip; public var continueBtn:MovieClip; public var h3:MovieClip; public var HERORACKET:MovieClip; public var sm:MovieClip; public var flasher:MovieClip; public var arial:MovieClip; public var key:KeyPoll; public var muteMusic:Boolean; public var muteSound:Boolean; public var frameName:String; public var pauseGame:Boolean; public var myPUs:Collection; public var myEffects:Collection; public var myBombs:Collection; public var levelNum:uint; public var PUTimer:uint; public var timer:uint; public var bouncesLeft:uint; public var bouncesRight:uint; public var scoreLeft:uint; public var scoreRight:uint; public var lastWonPoint:String; public var xspeed:Number; public var oppxspeed:Number; public var ballSender:String; public var heroBombed:Boolean; public var oppBombed:Boolean; public var oppRightCap:int; public var pointTimer:int; public var heroPUSpeed:uint; public var heroPUJump:uint; public var heroPUFreeze:Boolean; public var heroPUBombs:Boolean; public var oppPUSpeed:uint; public var oppPUJump:uint; public var oppPUFreeze:Boolean; public var oppPUBombs:Boolean; public var PUFire:Boolean; public var PUSize:uint; public var PUBouncy:uint; public var heroLegBroken:Boolean; public var oppLegBroken:Boolean; public var wonArray:Array; public var heroScoreArray:Array; public var oppScoreArray:Array; public var oppNameArray:Array; public var hairNum:uint; public var faceNum:uint; public var playerName:String; public var placeToGoFromInst:String; public var inGoal:Boolean; public var oppLegLastUp:Boolean; public var suddenDeath:Boolean; public var TwoPlayers:Boolean; public var tpskin1:int; public var tpskin2:int; public var streakerAlive:Boolean; public var streakerX:Number; public var timeMode:Boolean; public var timeLeft:int; public var timeLeftBitch:int; public var kickOppXSP:Number; public var ach1:Boolean; public var ach2:Boolean; public var ach3:Boolean; public var ach4:Boolean; public var ach5:Boolean; public var ach6:Boolean; public var ach7:Boolean; public var ach8:Boolean; public var ach9:Boolean; public var ach10:Boolean; public var ach11:Boolean; public var ach12:Boolean; public var ach13:Boolean; public var ach14:Boolean; public var ach15:Boolean; public var ach16:Boolean; public var ach17:Boolean; public var ach2_lastHitValid:Boolean; public var ach3_lastHitValid:Boolean; public var ach4_saveTimer:int; public var ach8_lastHitValid:Boolean; public var ach9_lastHitValid:Boolean; public var ach10_activated:Boolean; public var ach13_lastHitValid:Boolean; public var ach17_timer:int; public var loopChannel:SoundChannel; public var loopSound:Sound; public var loopChannel2:SoundChannel; public var loopSound2:Sound; public var kickSound:Sound; public var coinSound:Sound; public var dieSound:Sound; public var jumpSound:Sound; public var explosionSound:Sound; public var popSound:Sound; public var cheerSound:Sound; public var whistleSound:Sound; public var mySharedObject:SharedObject; public var savedGameAvailable:Boolean; public var worldAABB:b2AABB; public var gravity:b2Vec2; public var doSleep:Boolean; public var m_world:b2World; public var m_iterations:int; public var m_timeStep:Number; public var worldScale:uint; public var myContactListener; public var body:b2Body; public var revJoint:b2RevoluteJoint; public var bodyDef:b2BodyDef; public var boxDef:b2PolygonDef; public var circleDef:b2CircleDef; public var chainDef:b2EdgeChainDef; public var jointDef:b2RevoluteJointDef; public var ground:b2Body; public var ball:b2Body; public var hero:b2Body; public var racket:b2Body; public var heroJoint:b2RevoluteJoint; public var opp:b2Body; public var oppracket:b2Body; public var oppJoint:b2RevoluteJoint; public var leftGoalPost:b2Body; public var rightGoalPost:b2Body; public var streaker:b2Body; public var wonEmAll:Boolean; public var i:int; public var pointsGivenUp:int; public var playerScore:int; public var url:String; public var reqURL:URLRequest; public var variables:URLVariables; public var loader:URLLoader; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 13, frame14, 22, frame23, 31, frame32, 39, frame40, 40, frame41); } public function mochiDone(){ trace("DONE"); } public function onFrame(_arg1:Event):void{ if (frameName == "game"){ onFrame_game(); } else { if (frameName == "results"){ onFrame_results(); }; }; } public function SetMusicVolume(_arg1:Number){ var _local2:SoundTransform = new SoundTransform(); _local2.volume = _arg1; loopChannel.soundTransform = _local2; loopChannel2.soundTransform = _local2; } public function awardAch(_arg1:int){ achAward.displaySelf(_arg1); } public function saveGame():void{ savedGameAvailable = true; mySharedObject.data.fileCreated = true; mySharedObject.data.wonArray = wonArray; mySharedObject.data.heroScoreArray = heroScoreArray; mySharedObject.data.oppScoreArray = oppScoreArray; mySharedObject.data.ach1 = ach1; mySharedObject.data.ach2 = ach2; mySharedObject.data.ach3 = ach3; mySharedObject.data.ach4 = ach4; mySharedObject.data.ach5 = ach5; mySharedObject.data.ach6 = ach6; mySharedObject.data.ach7 = ach7; mySharedObject.data.ach8 = ach8; mySharedObject.data.ach9 = ach9; mySharedObject.data.ach10 = ach10; mySharedObject.data.ach11 = ach11; mySharedObject.data.ach12 = ach12; } public function dumpSavedGame():void{ savedGameAvailable = false; mySharedObject.data.fileCreated = null; mySharedObject.data.wonArray = null; mySharedObject.data.heroScoreArray = null; mySharedObject.data.oppScoreArray = null; mySharedObject.data.ach1 = null; mySharedObject.data.ach2 = null; mySharedObject.data.ach3 = null; mySharedObject.data.ach4 = null; mySharedObject.data.ach5 = null; mySharedObject.data.ach6 = null; mySharedObject.data.ach7 = null; mySharedObject.data.ach8 = null; mySharedObject.data.ach9 = null; mySharedObject.data.ach10 = null; mySharedObject.data.ach11 = null; mySharedObject.data.ach12 = null; } public function stopMusicBecauseClick(){ loopChannel.stop(); muteMusic = true; } public function resetWorld():void{ worldAABB = new b2AABB(); worldAABB.lowerBound.Set(-20, -20); worldAABB.upperBound.Set(820, 540); gravity = new b2Vec2(0, 300); doSleep = true; m_iterations = 48; m_timeStep = (1 / 96); m_world = new b2World(worldAABB, gravity, doSleep); worldScale = 1; m_world.SetContactListener(myContactListener); } public function removeBody(_arg1:b2Body):void{ if (_arg1 != null){ removeChild(_arg1.m_userData); _arg1.m_userData = null; m_world.DestroyBody(_arg1); _arg1 = null; }; } public function newGame():void{ Utils.playSound("kickSound"); wonArray = new Array(false, false, false, false, false, false, false, false, false, false); heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); ach1 = false; ach2 = false; ach3 = false; ach4 = false; ach5 = false; ach6 = false; ach7 = false; ach8 = false; ach9 = false; ach10 = false; ach11 = false; ach12 = false; ach13 = false; ach14 = false; ach15 = false; ach16 = false; ach17 = false; ach2_lastHitValid = false; ach3_lastHitValid = false; ach4_saveTimer = 1000; ach8_lastHitValid = false; ach9_lastHitValid = false; ach10_activated = false; ach13_lastHitValid = false; ach17_timer = 100; TwoPlayers = false; hairNum = 1; faceNum = 1; oppRightCap = 400; pointTimer = 0; cover.displaySelf(); gotoAndStop("levelSelect"); } public function continueGame():void{ Utils.playSound("kickSound"); wonArray = mySharedObject.data.wonArray; heroScoreArray = mySharedObject.data.heroScoreArray; oppScoreArray = mySharedObject.data.oppScoreArray; ach1 = mySharedObject.data.ach1; ach2 = mySharedObject.data.ach2; ach3 = mySharedObject.data.ach3; ach4 = mySharedObject.data.ach4; ach5 = mySharedObject.data.ach5; ach6 = mySharedObject.data.ach6; ach7 = mySharedObject.data.ach7; ach8 = mySharedObject.data.ach8; ach9 = mySharedObject.data.ach9; ach10 = mySharedObject.data.ach10; ach11 = mySharedObject.data.ach11; ach12 = mySharedObject.data.ach12; ach13 = mySharedObject.data.ach13; ach14 = mySharedObject.data.ach14; ach15 = mySharedObject.data.ach15; ach16 = mySharedObject.data.ach16; ach17 = mySharedObject.data.ach17; ach2_lastHitValid = false; ach3_lastHitValid = false; ach4_saveTimer = 1000; ach8_lastHitValid = false; ach9_lastHitValid = false; ach10_activated = false; ach13_lastHitValid = false; ach17_timer = 100; TwoPlayers = false; hairNum = 1; faceNum = 1; oppRightCap = 400; pointTimer = 0; cover.displaySelf(); gotoAndStop("levelSelect"); } public function TpbtnClicked(){ choosePlayer.x = 200; choosePlayer.y = 170; choosePlayer.Update(); } public function new2PlayerGame():void{ Utils.playSound("kickSound"); wonArray = new Array(false, false, false, false, false, false, false, false, false, false); heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); ach1 = false; ach2 = false; ach3 = false; ach4 = false; ach5 = false; ach6 = false; ach7 = false; ach8 = false; ach9 = false; ach10 = false; ach11 = false; ach12 = false; ach13 = false; ach14 = false; ach15 = false; ach16 = false; ach17 = false; ach2_lastHitValid = false; ach3_lastHitValid = false; ach4_saveTimer = 1000; ach8_lastHitValid = false; ach9_lastHitValid = false; ach10_activated = false; ach13_lastHitValid = false; ach17_timer = 100; suddenDeath = false; timeMode = true; TwoPlayers = true; hairNum = 1; faceNum = 1; oppRightCap = 400; pointTimer = 0; cover.displaySelf(); gotoAndStop("levelSelect"); } public function readyToLeaveMenuFrame(){ } public function startLevel(_arg1:uint){ myPUs = new Collection(); myEffects = new Collection(); myBombs = new Collection(); levelNum = _arg1; PUTimer = 0; bouncesLeft = 0; bouncesRight = 0; scoreLeft = 0; scoreRight = 0; lastWonPoint = "none"; ach2_lastHitValid = false; ach3_lastHitValid = false; ach4_saveTimer = 1000; ach8_lastHitValid = false; ach9_lastHitValid = false; ach10_activated = false; if ((_arg1 % 2) == 0){ timeMode = false; } else { timeMode = true; }; inGoal = false; suddenDeath = false; heroLegBroken = false; oppLegBroken = false; xspeed = 0; oppxspeed = 0; ballSender = "hero"; heroBombed = false; oppBombed = false; streakerAlive = false; streakerX = (100 + (Math.random() * 600)); heroPUSpeed = 1; heroPUJump = 1; heroPUFreeze = false; heroPUBombs = false; oppPUSpeed = 1; oppPUJump = 1; oppPUFreeze = false; oppPUBombs = false; PUFire = false; PUSize = 1; PUBouncy = 1; cover.displaySelf(); gotoAndStop("game"); } public function mouseRelease3(_arg1:MouseEvent){ faceNum--; if (faceNum < 1){ faceNum = 10; }; Head.gotoAndStop(faceNum); } public function mouseRelease4(_arg1:MouseEvent){ faceNum++; if (faceNum > 10){ faceNum = 1; }; Head.gotoAndStop(faceNum); } public function onFrame_game():void{ if (!pauseGame){ if (key.isDown(Keyboard.LEFT)){ if (((!(heroPUFreeze)) && (!(heroBombed)))){ xspeed = (xspeed - (50 + (heroPUSpeed * 30))); if (hero.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(true, true); }; }; }; }; if (key.isDown(Keyboard.RIGHT)){ if (((!(heroPUFreeze)) && (!(heroBombed)))){ if (hero.GetPosition().x < 720){ xspeed = (xspeed + (50 + (heroPUSpeed * 30))); if (hero.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(true, false); }; }; }; }; }; if (key.isDown(Keyboard.UP)){ if (!heroBombed){ if (((((hero.GetPosition().y + (YourHead.height / 2)) > 459)) || ((((((((Math.abs((hero.GetPosition().x - opp.GetPosition().x)) < 30)) && ((hero.GetPosition().y < opp.GetPosition().y)))) && ((hero.GetPosition().y > (opp.GetPosition().y - 45))))) && ((hero.GetLinearVelocity().y >= 1)))))){ Utils.playSound("jumpSound"); spawnGreenRing(true); hero.SetLinearVelocity(new b2Vec2(hero.GetLinearVelocity().x, (-150 + (heroPUJump * -50)))); }; }; }; if (!TwoPlayers){ if (!key.isDown(Keyboard.SPACE)){ if (!heroBombed){ heroJoint.SetMotorSpeed((-6 * (((heroJoint.GetJointAngle() + Math.PI) - 1.2) - 1.67))); }; } else { if (!heroBombed){ if (!heroLegBroken){ heroJoint.SetMotorSpeed((-12 * ((heroJoint.GetJointAngle() - 0.2) - 1.67))); }; }; }; } else { if (!key.isDown(80)){ if (!heroBombed){ heroJoint.SetMotorSpeed((-6 * (((heroJoint.GetJointAngle() + Math.PI) - 1.2) - 1.67))); }; } else { if (!heroBombed){ if (!heroLegBroken){ heroJoint.SetMotorSpeed((-12 * ((heroJoint.GetJointAngle() - 0.2) - 1.67))); }; }; }; }; xspeed = (xspeed * 0.7); hero.SetLinearVelocity(new b2Vec2(xspeed, (hero.GetLinearVelocity().y + 5))); if (!TwoPlayers){ pointTimer++; if (pointTimer < 500){ oppRightCap = 400; } else { if (pointTimer < 1000){ oppRightCap = 500; } else { if (pointTimer < 1500){ oppRightCap = 600; } else { oppRightCap = 700; }; }; }; if ((levelNum % 3) != 0){ oppRightCap = 1000; }; if ((((((ball.GetPosition().x < (opp.GetPosition().x + 20))) && ((opp.GetPosition().x > 75)))) && ((ball.GetPosition().x < oppRightCap)))){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ oppxspeed = (oppxspeed - ((30 + (oppPUSpeed * 20)) * (1 + (levelNum / 20)))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, true); }; }; }; }; if ((((((((oppracket.GetAngle() < 0.4)) && ((ball.GetPosition().y > (opp.GetPosition().y - 20))))) && ((ball.GetPosition().x < (opp.GetPosition().x + 70))))) && ((ball.GetPosition().x > opp.GetPosition().x)))){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ oppxspeed = (oppxspeed - ((30 + (oppPUSpeed * 20)) * (1 + (levelNum / 20)))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, true); }; }; }; } else { if ((((ball.GetPosition().x > (opp.GetPosition().x + 25))) && ((ball.GetPosition().x < oppRightCap)))){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ oppxspeed = (oppxspeed + ((30 + (oppPUSpeed * 20)) * (1 + (levelNum / 20)))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, false); }; }; }; }; }; if ((((ball.GetPosition().x < opp.GetPosition().x)) || ((((((ball.GetPosition().x < (opp.GetPosition().x + 80))) && ((ball.GetPosition().y < (opp.GetPosition().y - 30))))) && ((ball.GetLinearVelocity().x < 0)))))){ if ((opp.GetPosition().y + (Heads.height / 2)) > 459){ spawnGreenRing(false); opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, ((-175 + (-40 * (levelNum / 10))) + (oppPUJump * -50)))); }; }; if ((((((((((((ball.GetPosition().y > (opp.GetPosition().y - 20))) && ((ball.GetPosition().x < (opp.GetPosition().x + 70))))) && ((ball.GetPosition().x > opp.GetPosition().x)))) && ((oppxspeed >= 0)))) && (!(oppLegBroken)))) && (!(oppLegLastUp)))){ oppJoint.SetMotorSpeed((-10 * ((((oppJoint.GetJointAngle() + Math.PI) - 1.2) - (Math.PI / 2)) + 1.67))); } else { oppJoint.SetMotorSpeed((-6 * (((oppJoint.GetJointAngle() - 0.2) - (Math.PI / 2)) + 1.67))); }; if (oppracket.GetAngle() < 0.2){ oppLegLastUp = true; } else { if (oppracket.GetAngle() > 1.5){ oppLegLastUp = false; }; }; oppxspeed = (oppxspeed * 0.7); kickOppXSP = (kickOppXSP * 0.8); opp.SetLinearVelocity(new b2Vec2((oppxspeed + kickOppXSP), (opp.GetLinearVelocity().y + 10))); } else { if (key.isDown(65)){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ oppxspeed = (oppxspeed - (50 + (oppPUSpeed * 30))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, true); }; }; }; }; if (key.isDown(68)){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ if (opp.GetPosition().x < 720){ oppxspeed = (oppxspeed + (50 + (oppPUSpeed * 30))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, false); }; }; }; }; }; if (key.isDown(87)){ if (!oppBombed){ if ((opp.GetPosition().y + (YourHead.height / 2)) > 459){ Utils.playSound("jumpSound"); spawnGreenRing(false); opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, (-150 + (oppPUJump * -50)))); }; }; }; if (!key.isDown(Keyboard.SPACE)){ if (!oppBombed){ oppJoint.SetMotorSpeed((-6 * (((oppJoint.GetJointAngle() - 0.2) - (Math.PI / 2)) + 1.67))); }; } else { if (!oppBombed){ if (!oppLegBroken){ oppJoint.SetMotorSpeed((-12 * ((((oppJoint.GetJointAngle() + Math.PI) - 1.2) - (Math.PI / 2)) + 1.67))); }; }; }; oppxspeed = (oppxspeed * 0.7); opp.SetLinearVelocity(new b2Vec2(oppxspeed, (opp.GetLinearVelocity().y + 5))); }; ach17_timer--; if ((((opp.GetPosition().x < 120)) && ((ach17_timer > 0)))){ achAward.Award(17); }; if (streakerAlive){ if (Math.abs((streaker.GetPosition().x - streakerX)) < 10){ streakerX = (100 + (Math.random() * 600)); } else { if (streaker.GetPosition().x < streakerX){ streaker.SetLinearVelocity(new b2Vec2(100, streaker.GetLinearVelocity().y)); } else { streaker.SetLinearVelocity(new b2Vec2(-100, streaker.GetLinearVelocity().y)); }; }; if (streaker.GetPosition().y > 439){ streaker.SetLinearVelocity(new b2Vec2(streaker.GetLinearVelocity().x, -300)); }; }; if (((!((ball.GetUserData() == null))) && (ball.GetUserData().hitTestObject(top1Hit)))){ ball.AddToLinearVelocity(2, 0); } else { if (((!((ball.GetUserData() == null))) && (ball.GetUserData().hitTestObject(top2Hit)))){ ball.AddToLinearVelocity(-2, 0); }; }; ach4_saveTimer++; if (!TwoPlayers){ if (ach4_saveTimer == 100){ achAward.Award(4); }; }; timer++; if ((timer % 2) == 0){ spawnTrail(); }; PUTimer++; if (PUTimer > 200){ spawnPU(); PUTimer = 0; }; flasher.Update(); PUColissions(); PUHandler.Update(); myBombs.runFunction("Update"); myEffects.runFunction("Update"); UpdateTexts(); scoreMC.Update(); m_world.Step(m_timeStep, m_iterations, m_iterations); m_world.Step(m_timeStep, m_iterations, m_iterations); m_world.Step(m_timeStep, m_iterations, m_iterations); UpdateB2DBodyList(); checkWinPoint(); if (opp.GetUserData() != null){ if (bouncesLeft == 1){ groundBlinker.x = 0; groundBlinker.y = 460; Utils.makeHighestDepth(groundBlinker); } else { if (bouncesRight == 1){ groundBlinker.x = 400; groundBlinker.y = 460; Utils.makeHighestDepth(groundBlinker); } else { groundBlinker.y = -1000; }; }; Heads.x = opp.GetUserData().x; Heads.y = opp.GetUserData().y; YourHead.x = hero.GetUserData().x; YourHead.y = hero.GetUserData().y; Shadow.x = ball.GetPosition().x; if (streakerAlive){ StreakerHead.x = streaker.GetUserData().x; StreakerHead.y = streaker.GetUserData().y; } else { StreakerHead.x = (StreakerHead.x = -1000); }; OPPRACKET.x = oppracket.GetPosition().x; OPPRACKET.y = oppracket.GetPosition().y; OPPRACKET.rotation = (((oppracket.GetAngle() * 180) / Math.PI) + 180); HERORACKET.x = racket.GetPosition().x; HERORACKET.y = racket.GetPosition().y; HERORACKET.rotation = (((racket.GetAngle() * 180) / Math.PI) + 180); if (timeMode){ timeLeftBitch++; if (timeLeftBitch >= 40){ timeLeft--; timeLeftBitch = 0; if (timeLeft <= 0){ if (scoreLeft == scoreRight){ if (!suddenDeath){ goalWords.gotoAndStop(3); goalWords.y = 80; Utils.makeHighestDepth(goalWords); Utils.addTimeFunction(80, function (){ goalWords.gotoAndStop(1); goalWords.y = -1000; }); }; suddenDeath = true; } else { checkWinTime(); }; }; }; if (timeInd != null){ timeInd.time_txt.text = (((Math.floor((timeLeft / 60)) + ":") + (((timeLeft % 60) < 10)) ? "0" : "") + (timeLeft % 60)); if (timeLeft < 0){ timeInd.time_txt.text = "0:00"; }; }; }; }; removeDeleteMes(); } else { if (((key.isDown(Keyboard.SPACE)) && ((briefer.y < 300)))){ briefer.y = 1000; initLevel(); }; }; } public function initGame(){ briefer.y = 60; if (!timeMode){ briefer.gotoAndStop(2); }; if (TwoPlayers){ briefer.gotoAndStop(3); }; pauseGame = true; if (timeMode){ timeLeft = 60; timeLeftBitch = 0; }; } public function initLevel():void{ resetWorld(); blueprints.gotoAndStop((levelNum + 1)); blueprints.addEventListener(Event.RENDER, onRender); stage.invalidate(); body = B2DManager.spawnBoxBody("body", -5, 240, 20, 480, 0, 0.5, 0, 0, new InvisBlock()); body = B2DManager.spawnBoxBody("body", 805, 240, 20, 480, 0, 0.5, 0, 0, new InvisBlock()); body = B2DManager.spawnBoxBody("body", 400, -5, 800, 20, 0, 0.5, 0, 0, new InvisBlock()); body = B2DManager.spawnBoxBody("body", 50, 50, 60, 200, 0, 0.5, 0, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((45 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", 750, 50, 60, 200, 0, 0.5, 0, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((-45 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", -20, 240, 60, 520, 0, 0.5, 0, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((8 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", 820, 240, 60, 520, 0, 0.5, 0, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((-8 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", 240, -20, 520, 60, 0, 0.5, 0, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((-8 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", 560, -20, 520, 60, 0, 0.5, 0, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((8 * Math.PI) / 180)); leftGoalPost = B2DManager.spawnBoxBody("body", 40, 345, 80, 10, 0, 0.5, 0, 0, new InvisBlock()); leftGoalPost.SetXForm(body.GetPosition(), 0); rightGoalPost = B2DManager.spawnBoxBody("body", 760, 345, 80, 10, 0, 0.5, 0, 0, new InvisBlock()); rightGoalPost.SetXForm(body.GetPosition(), 0); ground = B2DManager.spawnBoxBody("body", 400, 470, 800, 20, 0, 0.5, 0, -1, new GroundBlock()); ball = B2DManager.spawnCircleBody("body", 400, 230, 10, 1.5, 1, 0.6, 0, new Ball()); ball.SetLinearVelocity(new b2Vec2((-150 + (Math.random() * 300)), -100)); hero = B2DManager.spawnFixedRotCircleBody("body", 600, 440, 20, 100, 0, 0.01, 0, new Hero()); racket = B2DManager.spawnBoxBody("body", 580, 440, 40, 10, 2, 0.5, 1, -1, new Racket()); b2Body(racket).SetXForm(new b2Vec2((600 + 4), (440 + 15.6)), (1.37 + Math.PI)); heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter()); opp = B2DManager.spawnFixedRotCircleBody("body", 200, 440, 20, 100, 0, 0.01, 0, new Opp()); oppracket = B2DManager.spawnBoxBody("body", 220, 440, 40, 10, 2, 0.5, 1, -1, new OppRacket()); b2Body(oppracket).SetXForm(new b2Vec2((200 - 4), (440 + 15.6)), (-1.37 + Math.PI)); oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter()); YourHead.scaleX = (YourHead.scaleY = (Heads.scaleX = (Heads.scaleY = (HERORACKET.scaleX = (HERORACKET.scaleY = (OPPRACKET.scaleX = (OPPRACKET.scaleY = 1))))))); inst.gotoAndStop((levelNum + 1)); Utils.makeHighestDepth(scores); scores.walls.gotoAndStop(levelNum); if (!TwoPlayers){ Heads.gotoAndStop(levelNum); YourHead.gotoAndStop(faceNum); } else { Heads.gotoAndStop(tpskin1); YourHead.gotoAndStop(tpskin2); }; oppLegLastUp = false; kickOppXSP = 0; Utils.makeHighestDepth(Heads); Utils.makeHighestDepth(YourHead); Utils.makeHighestDepth(opp.GetUserData()); Utils.makeHighestDepth(hero.GetUserData()); Utils.makeHighestDepth(OPPRACKET); Utils.makeHighestDepth(HERORACKET); Utils.makeHighestDepth(goalmc1); Utils.makeHighestDepth(goalmc2); Utils.makeHighestDepth(Shadow); scoreMC.displaySelf(); pauseGame = true; inst.x = -1000; inst.visible = false; streakerAlive = false; streakerX = (100 + (Math.random() * 600)); Counter.DisplaySelf(); PUHandler.resetGoalSizes(); if ((((scoreLeft == 6)) || ((scoreRight == 6)))){ } else { matchPoint.y = -100; }; UpdateB2DBodyList(); Heads.x = opp.GetUserData().x; Heads.y = opp.GetUserData().y; YourHead.x = hero.GetUserData().x; YourHead.y = hero.GetUserData().y; OPPRACKET.x = oppracket.GetPosition().x; OPPRACKET.y = oppracket.GetPosition().y; OPPRACKET.rotation = (((oppracket.GetAngle() * 180) / Math.PI) + 180); HERORACKET.x = racket.GetPosition().x; HERORACKET.y = racket.GetPosition().y; HERORACKET.rotation = (((racket.GetAngle() * 180) / Math.PI) + 180); pointTimer = 0; if (timeMode){ timeInd.y = 3; } else { timeInd.y = -100; }; } public function onRender(_arg1:Event):void{ blueprints.spawnProps(); blueprints.removeEventListener(Event.RENDER, onRender); } public function pointComp(){ if (!suddenDeath){ inGoal = true; goalWords.y = 80; Utils.makeHighestDepth(goalWords); if (((((!((streaker == null))) && (!((streaker.GetUserData() == null))))) && (!((streaker.GetUserData().parent == null))))){ removeBody(streaker); streakerAlive = false; }; Utils.addTimeFunction(15, function (){ inGoal = false; goalWords.y = -1000; resetPUVars(); bouncesLeft = 0; bouncesRight = 0; cover.displaySelf(); clearGameAssets(); if (!checkWin()){ initLevel(); }; }); } else { checkWinTime(); }; } public function UpdateTexts(){ scores.sr_txt.text = ("" + scoreRight); scores.sl_txt.text = ("" + scoreLeft); } public function spawnPU(){ var _local1:MovieClip; Utils.playSound("popSound"); var _local2:uint = Math.ceil((Math.random() * 18)); switch (_local2){ case 1: _local1 = new PU_Speed_Good(); break; case 2: _local1 = new PU_Speed_Bad(); break; case 3: _local1 = new PU_Jump_Good(); break; case 4: _local1 = new PU_Jump_Bad(); break; case 5: _local1 = new PU_Ice_Good(); break; case 6: _local1 = new PU_Ice_Bad(); break; case 7: _local1 = new PU_Bombs_Good(); break; case 8: _local1 = new PU_Bombs_Bad(); break; case 9: _local1 = new PU_Fireground_Neu(); break; case 10: _local1 = new PU_Bigball_Neu(); break; case 11: _local1 = new PU_Bouncyball_Neu(); break; case 12: _local1 = new PU_Smallball_Neu(); break; case 13: _local1 = new PU_Deadball_Neu(); break; case 14: _local1 = new PU_Size_Good(); break; case 15: _local1 = new PU_Size_Bad(); break; case 16: _local1 = new PU_Break_Good(); break; case 17: _local1 = new PU_Break_Bad(); break; case 18: _local1 = new PU_Streaker_Neu(); break; }; _local1.x = (220 + (Math.random() * 360)); _local1.y = (150 + (Math.random() * 270)); _local1.timer = 600; _local1.deleteme = false; myPUs.addItems(_local1); addChild(_local1); spawn4Rings(_local1.x, _local1.y); } public function PUColissions(){ var _local1:MovieClip; for each (_local1 in myPUs.itemList) { _local1.timer--; if (_local1.timer < 0){ _local1.deleteme = true; }; if (SuperMath.getDistance(_local1, ball.GetUserData()) < 35){ PUHandler.gotOne(ballSender, _local1); _local1.deleteme = true; }; }; } public function spawnBomb(){ var _local1:Bomb = new Bomb(); _local1.y = 50; _local1.x = (20 + (Math.random() * 760)); _local1.deleteme = false; _local1.yspeed = 0; myBombs.addItems(_local1); addChild(_local1); spawn4Rings(_local1.x, _local1.y); } public function updateBall(){ var _local1:Number = ball.GetPosition().x; var _local2:Number = ball.GetPosition().y; var _local3:b2Vec2 = ball.GetLinearVelocity(); var _local4:Number = ball.GetAngularVelocity(); removeBody(ball); ball = B2DManager.spawnCircleBody("body", _local1, _local2, (5 + (PUSize * 5)), 0.6, 1, (0.3 + (PUBouncy * 0.3)), 0, new Ball()); ball.SetLinearVelocity(_local3); ball.SetAngularVelocity(_local4); if (PUBouncy == 0){ ball.GetUserData().inside.gotoAndStop(3); } else { if (PUBouncy == 1){ ball.GetUserData().inside.gotoAndStop(1); } else { ball.GetUserData().inside.gotoAndStop(2); }; }; spawn4Rings(_local1, _local2); } public function resetPUVars(){ ballSender = "hero"; heroBombed = false; oppBombed = false; heroPUSpeed = 1; heroPUJump = 1; heroPUFreeze = false; heroPUBombs = false; oppPUSpeed = 1; oppPUJump = 1; oppPUFreeze = false; oppPUBombs = false; PUFire = false; PUSize = 1; PUBouncy = 1; } public function spawnTrail(){ var _local1:Trail = new Trail(); _local1.x = ball.GetPosition().x; _local1.y = ball.GetPosition().y; _local1.deleteme = false; _local1.timer = 0; myEffects.addItems(_local1); addChild(_local1); Utils.makeHighestDepth(ball.GetUserData()); Utils.makeHighestDepth(goalmc1); Utils.makeHighestDepth(goalmc2); } public function spawnRing(_arg1:Number, _arg2:Number){ var _local3:Ring = new Ring(); _local3.x = _arg1; _local3.y = _arg2; _local3.deleteme = false; myEffects.addItems(_local3); addChild(_local3); } public function spawn4Rings(_arg1:Number, _arg2:Number){ spawnRing((_arg1 - 10), (_arg2 - 10)); spawnRing((_arg1 + 10), (_arg2 - 10)); spawnRing((_arg1 - 10), (_arg2 + 10)); spawnRing((_arg1 + 10), (_arg2 + 10)); } public function spawnGreenRing(_arg1:Boolean){ var _local2:*; if (_arg1){ if (heroPUJump == 0){ _local2 = new RedRing(); } else { if ((((heroPUJump == 1)) || ((heroPUJump == 2)))){ _local2 = new GreenRing(); }; }; _local2.x = hero.GetPosition().x; _local2.y = (hero.GetPosition().y + 20); } else { if (oppPUJump == 0){ _local2 = new RedRing(); } else { if ((((oppPUJump == 1)) || ((oppPUJump == 2)))){ _local2 = new GreenRing(); }; }; _local2.x = opp.GetPosition().x; _local2.y = (opp.GetPosition().y + 20); }; _local2.deleteme = false; _local2.width = 60; _local2.height = 30; myEffects.addItems(_local2); addChild(_local2); if (((_arg1) && ((heroPUJump == 2)))){ _local2 = new GreenRing(); _local2.x = hero.GetPosition().x; _local2.y = hero.GetPosition().y; _local2.deleteme = false; _local2.width = 60; _local2.height = 30; myEffects.addItems(_local2); addChild(_local2); } else { if (((!(_arg1)) && ((oppPUJump == 2)))){ _local2 = new GreenRing(); _local2.x = opp.GetPosition().x; _local2.y = opp.GetPosition().y; _local2.deleteme = false; _local2.width = 60; _local2.height = 30; myEffects.addItems(_local2); addChild(_local2); }; }; if (_arg1){ Utils.makeHighestDepth(YourHead); Utils.makeHighestDepth(hero.GetUserData()); Utils.makeHighestDepth(HERORACKET); } else { Utils.makeHighestDepth(Heads); Utils.makeHighestDepth(opp.GetUserData()); Utils.makeHighestDepth(OPPRACKET); }; } public function spawnDust(_arg1:Boolean, _arg2:Boolean){ var _local3:Dust = new Dust(); _local3.y = 460; _local3.yspeed = (Math.random() * -2); if (_arg1){ _local3.x = hero.GetPosition().x; } else { _local3.x = opp.GetPosition().x; }; if (_arg2){ _local3.xspeed = ((Math.random() * 2) + 2); } else { _local3.xspeed = (-1 * ((Math.random() * 2) + 2)); }; _local3.deleteme = false; _local3.timer = 0; myEffects.addItems(_local3); addChild(_local3); } public function checkWinPoint(){ if (!inGoal){ if (goal1Hit.hitTestObject(ball.GetUserData())){ lastWonPoint = "hero"; scoreRight++; Utils.playSound("dieSound"); Utils.playSound("cheerSound"); if (!TwoPlayers){ if (ach2_lastHitValid){ achAward.Award(2); }; if (ach3_lastHitValid){ achAward.Award(3); }; if (((((((timeMode) && ((timeLeft <= 5)))) && ((scoreRight == (scoreLeft + 1))))) && (!(suddenDeath)))){ achAward.Award(5); }; if (((timeMode) && ((timeLeft > 55)))){ achAward.Award(6); }; if (ach8_lastHitValid){ achAward.Award(8); }; if (ach9_lastHitValid){ achAward.Award(9); }; if (streakerAlive){ achAward.Award(11); }; if (ach13_lastHitValid){ achAward.Award(13); }; if (b2Body(hero).GetUserData().height < 30){ achAward.Award(14); }; if (goalmc1.currentFrame == 3){ achAward.Award(15); }; if (b2Body(hero).GetUserData().height > 50){ achAward.Award(16); }; }; pointComp(); } else { if (goal2Hit.hitTestObject(ball.GetUserData())){ lastWonPoint = "opp"; scoreLeft++; Utils.playSound("dieSound"); ach4_saveTimer = 1000; if (scoreLeft >= (scoreRight + 3)){ ach10_activated = true; }; pointComp(); }; }; }; } public function checkWin():Boolean{ if (!timeMode){ if (scoreLeft >= 7){ if (wonArray[(levelNum - 1)]){ } else { if (heroScoreArray[(levelNum - 1)] <= scoreRight){ updateScoresWithWin(false); }; }; wonMatch(); return (true); } else { if (scoreRight >= 7){ if (wonArray[(levelNum - 1)]){ if (oppScoreArray[(levelNum - 1)] >= scoreLeft){ updateScoresWithWin(true); }; } else { updateScoresWithWin(true); }; wonMatch(); return (true); }; }; }; return (false); } public function checkWinTime(){ if (!TwoPlayers){ if (scoreLeft >= scoreRight){ updateScoresWithWin(false); } else { updateScoresWithWin(true); }; wonMatch(); } else { playerWins.y = 40; if (scoreLeft > scoreRight){ playerWins.gotoAndStop(1); } else { if (scoreLeft < scoreRight){ playerWins.gotoAndStop(2); } else { playerWins.gotoAndStop(3); }; }; pauseGame = true; Utils.playSound("whistleSound"); Utils.addTimeFunction(100, function (){ wonMatch2P(); }); }; } public function wonMatch(){ if (!inGoal){ if (!TwoPlayers){ if (scoreLeft == 0){ achAward.Award(1); }; if (((ach10_activated) && ((scoreLeft < scoreRight)))){ achAward.Award(10); }; } else { achAward.Award(7); }; inGoal = true; Utils.playSound("whistleSound"); goalWords.gotoAndStop(2); goalWords.y = 80; Utils.makeHighestDepth(goalWords); Utils.addTimeFunction(60, function (){ inGoal = false; readyToLeaveFrame(); if (TwoPlayers){ gotoAndStop("menu"); } else { gotoAndStop("levelSelect"); }; }); }; } public function wonMatch2P(){ achAward.Award(7); readyToLeaveFrame(); gotoAndStop("menu"); } public function updateScoresWithWin(_arg1:Boolean){ wonArray[(levelNum - 1)] = _arg1; heroScoreArray[(levelNum - 1)] = scoreRight; oppScoreArray[(levelNum - 1)] = scoreLeft; saveGame(); } public function makeHeroBig(){ var _local1:Number = hero.GetPosition().x; var _local2:Number = hero.GetPosition().y; removeBody(hero); hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 30, 100, 0, 0.01, 0, new Hero()); YourHead.scaleX = 1.5; YourHead.scaleY = 1.5; removeBody(racket); racket = B2DManager.spawnBoxBody("body", (_local1 - 30), _local2, 60, 15, 2, 0.5, 1, -1, new Racket()); b2Body(racket).SetXForm(new b2Vec2((_local1 + (4 * 1.5)), (_local2 + (15.6 * 1.5))), (1.37 + Math.PI)); HERORACKET.scaleX = 1.5; HERORACKET.scaleY = 1.5; Utils.makeHighestDepth(HERORACKET); heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter()); } public function makeHeroSmall(){ var _local1:Number = hero.GetPosition().x; var _local2:Number = hero.GetPosition().y; removeBody(hero); hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 10, 100, 0, 0.01, 0, new Hero()); YourHead.scaleX = 0.5; YourHead.scaleY = 0.5; removeBody(racket); racket = B2DManager.spawnBoxBody("body", (_local1 - 10), _local2, 20, 5, 2, 0.5, 1, -1, new Racket()); b2Body(racket).SetXForm(new b2Vec2((_local1 + (4 * 0.5)), (_local2 + (15.6 * 0.5))), (1.37 + Math.PI)); HERORACKET.scaleX = 0.5; HERORACKET.scaleY = 0.5; Utils.makeHighestDepth(HERORACKET); heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter()); } public function makeHeroNormal(){ var _local1:Number = hero.GetPosition().x; var _local2:Number = hero.GetPosition().y; removeBody(hero); hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 20, 100, 0, 0.01, 0, new Hero()); YourHead.scaleX = 1; YourHead.scaleY = 1; removeBody(racket); racket = B2DManager.spawnBoxBody("body", (_local1 - 20), _local2, 40, 10, 2, 0.5, 1, -1, new Racket()); b2Body(racket).SetXForm(new b2Vec2((_local1 + (4 * 1)), (_local2 + (15.6 * 1))), (1.37 + Math.PI)); HERORACKET.scaleX = 1; HERORACKET.scaleY = 1; Utils.makeHighestDepth(HERORACKET); heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter()); } public function makeOppBig(){ var _local1:Number = opp.GetPosition().x; var _local2:Number = opp.GetPosition().y; removeBody(opp); opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 30, 100, 0, 0.01, 0, new Opp()); Heads.scaleX = 1.5; Heads.scaleY = 1.5; removeBody(oppracket); oppracket = B2DManager.spawnBoxBody("body", (_local1 + 30), _local2, 60, 15, 2, 0.5, 1, -1, new OppRacket()); b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (4 * 1.5)), (_local2 + (15.6 * 1.5))), (-1.37 + Math.PI)); OPPRACKET.scaleX = 1.5; OPPRACKET.scaleY = 1.5; Utils.makeHighestDepth(OPPRACKET); oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter()); } public function makeOppSmall(){ var _local1:Number = opp.GetPosition().x; var _local2:Number = opp.GetPosition().y; removeBody(opp); opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 10, 100, 0, 0.01, 0, new Opp()); Heads.scaleX = 0.5; Heads.scaleY = 0.5; removeBody(oppracket); oppracket = B2DManager.spawnBoxBody("body", (_local1 + 10), _local2, 20, 5, 2, 0.5, 1, -1, new OppRacket()); b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (4 * 0.5)), (_local2 + (15.6 * 0.5))), (-1.37 + Math.PI)); OPPRACKET.scaleX = 0.5; OPPRACKET.scaleY = 0.5; Utils.makeHighestDepth(OPPRACKET); oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter()); } public function makeOppNormal(){ var _local1:Number = opp.GetPosition().x; var _local2:Number = opp.GetPosition().y; removeBody(opp); opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 20, 100, 0, 0.01, 0, new Opp()); Heads.scaleX = 1; Heads.scaleY = 1; removeBody(oppracket); oppracket = B2DManager.spawnBoxBody("body", (_local1 + 20), _local2, 40, 10, 2, 0.5, 1, -1, new OppRacket()); b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (4 * 1)), (_local2 + (15.6 * 1))), (-1.37 + Math.PI)); OPPRACKET.scaleX = 1; OPPRACKET.scaleY = 1; Utils.makeHighestDepth(OPPRACKET); oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter()); } public function spawnStreaker(){ if (!streakerAlive){ streaker = B2DManager.spawnFixedRotCircleBody("body", 400, 300, 20, 100, 0, 0.01, 0, new Streaker()); streakerAlive = true; }; } public function removeDeleteMes():void{ myPUs.removeAndDestroyDeleteMes(this); myEffects.removeAndDestroyDeleteMes(this); myBombs.removeAndDestroyDeleteMes(this); } public function clearGameAssets():void{ RemoveAllBodies(); myPUs.removeAndDestroyContents(this); myEffects.removeAndDestroyContents(this); myBombs.removeAndDestroyContents(this); } public function readyToLeaveFrame():void{ clearGameAssets(); removeChild(scores); removeChild(Heads); removeChild(YourHead); removeChild(groundBlinker); removeChild(scoreMC); removeChild(OPPRACKET); removeChild(HERORACKET); removeChild(inst); removeChild(Counter); removeChild(matchPoint); removeChild(goalmc1); removeChild(goalmc2); removeChild(Shadow); removeChild(goalWords); } public function CollisionHappened(_arg1:b2ContactPoint, _arg2:b2Body, _arg3:b2Body){ if ((((((((((_arg2 == ball)) && ((_arg3 == racket)))) || ((((_arg3 == ball)) && ((_arg2 == racket)))))) || ((((_arg2 == ball)) && ((_arg3 == hero)))))) || ((((_arg3 == ball)) && ((_arg2 == hero)))))){ ballSender = "hero"; if (ball.GetPosition().x > 400){ ach2_lastHitValid = true; } else { ach2_lastHitValid = false; }; ach3_lastHitValid = false; if ((((hero.GetPosition().x > 600)) && ((ball.GetLinearVelocity().x > 200)))){ ach4_saveTimer = 0; }; if ((((((_arg2 == racket)) || ((_arg3 == racket)))) && ((hero.GetPosition().x < 200)))){ ach8_lastHitValid = true; } else { ach8_lastHitValid = false; }; if ((((((_arg2 == racket)) || ((_arg3 == racket)))) && ((hero.GetPosition().y < 440)))){ ach13_lastHitValid = true; } else { ach13_lastHitValid = false; }; if ((((((((_arg2 == hero)) || ((_arg3 == hero)))) && ((Math.abs((hero.GetPosition().x - opp.GetPosition().x)) < 20)))) && ((hero.GetPosition().y < opp.GetPosition().y)))){ trace(true); ach9_lastHitValid = true; } else { ach9_lastHitValid = false; }; }; if ((((((((((_arg2 == ball)) && ((_arg3 == oppracket)))) || ((((_arg3 == ball)) && ((_arg2 == oppracket)))))) || ((((_arg2 == ball)) && ((_arg3 == opp)))))) || ((((_arg3 == ball)) && ((_arg2 == opp)))))){ ballSender = "opp"; ach2_lastHitValid = false; if (opp.GetPosition().x < 300){ ach3_lastHitValid = true; } else { ach3_lastHitValid = false; }; ach8_lastHitValid = false; ach9_lastHitValid = false; ach13_lastHitValid = false; }; if ((((_arg2 == ball)) || ((_arg3 == ball)))){ if (SuperMath.pythag(_arg1.velocity.x, _arg1.velocity.y, "x") > 200){ if ((((((((_arg2 == racket)) || ((_arg2 == oppracket)))) || ((_arg3 == racket)))) || ((_arg3 == oppracket)))){ Utils.playSound("kickSound"); } else { Utils.playSound("kickSound"); }; spawnRing(ball.GetPosition().x, ball.GetPosition().y); }; }; if ((((((_arg2 == racket)) && ((_arg3 == opp)))) || ((((_arg3 == opp)) && ((_arg2 == racket)))))){ if (((((((!(TwoPlayers)) && ((racket.GetAngle() < 6)))) && ((racket.GetAngle() > 4.75)))) && (key.isDown(Keyboard.SPACE)))){ ach17_timer = 100; kickOppXSP = -600; opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, (opp.GetLinearVelocity().y - 60))); }; }; } public function UpdateB2DBodyList():void{ var _local1:b2Body = m_world.GetBodyList(); while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = _local1.GetPosition().x; _local1.m_userData.y = _local1.GetPosition().y; _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.GetNext(); }; } public function RemoveAllBodies():void{ var _local1:Collection = new Collection(); var _local2:b2Body = m_world.GetBodyList(); while (_local2) { if ((_local2.m_userData is Sprite)){ _local1.addItems(_local2); }; _local2 = _local2.GetNext(); }; for each (_local2 in _local1.itemList) { removeBody(_local2); }; } public function onFrame_results():void{ } public function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.ENTER){ if (frameName == "results"){ submitScore(); }; }; } public function submitScore(){ if (MovieClip(root).ens.name_txt.text == "Enter Name"){ MovieClip(root).ens.plEnter.play(); } else { MovieClip(root).playerName = MovieClip(root).ens.name_txt.text; MovieClip(root).gotoAndStop("hscores"); }; } public function handleComplete(){ } function frame1(){ MochiAd.showPreGameAd({clip:root, id:"692e537269f9ec30", res:"800x540"}); key = new KeyPoll(this.stage); Utils.init(this); Utils.ChangeRightClickMenu(); } function frame2(){ stop(); } function frame3(){ muteMusic = false; muteSound = false; pauseGame = false; addEventListener(Event.ENTER_FRAME, onFrame); wonArray = new Array(false, false, false, false, false, false, false, false, false, false); heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oppNameArray = new Array("Wine Runey", "Rude Gullsnest", "Cristiano Rollover", "Zizu Top", "Michel La-Tiny", "Ronald O", "Roberto Badgero", "Eric Canteena", "Mary Donna", "Peely"); placeToGoFromInst = "menu"; tpskin1 = 1; tpskin2 = 1; loopChannel = new SoundChannel(); loopSound = new LoopSound(); loopChannel = loopSound.play(0, 999); loopChannel2 = new SoundChannel(); loopSound2 = new LoopSound2(); loopChannel2 = loopSound2.play(0, 999); SetMusicVolume(0.7); kickSound = new KickSound(); coinSound = new CoinSound(); dieSound = new DieSound(); jumpSound = new JumpSound(); explosionSound = new ExplosionSound(); popSound = new PopSound(); cheerSound = new CheerSound(); whistleSound = new WhistleSound(); mySharedObject = SharedObject.getLocal("kChampSportsHeadsSoccer"); if ((((mySharedObject.data.fileCreated == undefined)) || ((mySharedObject.data.fileCreated == null)))){ savedGameAvailable = false; } else { savedGameAvailable = true; }; B2DManager.init(this); myContactListener = new ContactListener(this); resetWorld(); } function frame4(){ stop(); } function frame5(){ stop(); frameName = "menu"; Utils.makeHighestDepth(cover); if (savedGameAvailable){ continueBtn.alpha = 1; Utils.addRollOver(continueBtn, "lightTint", 0.5); } else { continueBtn.alpha = 0.5; }; } function frame14(){ stop(); frameName = "levelSelect"; Utils.makeHighestDepth(cover); if (((((((((((((((((((wonArray[0]) && (wonArray[1]))) && (wonArray[2]))) && (wonArray[3]))) && (wonArray[4]))) && (wonArray[5]))) && (wonArray[6]))) && (wonArray[7]))) && (wonArray[8]))) && (wonArray[9]))){ achAward.Award(12); }; wonEmAll = true; i = 0; while (i < 10) { if (!wonArray[i]){ wonEmAll = false; }; i++; }; if (wonEmAll){ Utils.playSound("cheerSound"); sm.y = 489; sm.clickable = true; } else { sm.y = -1000; sm.clickable = false; }; if (TwoPlayers){ startLevel(1); }; Head.gotoAndStop(faceNum); lf.addEventListener(MouseEvent.MOUSE_UP, mouseRelease3); rf.addEventListener(MouseEvent.MOUSE_UP, mouseRelease4); } function frame23(){ stop(); frameName = "game"; blueprints.visible = false; initGame(); Utils.makeHighestDepth(cover); if (!TwoPlayers){ Heads.gotoAndStop(levelNum); YourHead.gotoAndStop(faceNum); } else { Heads.gotoAndStop(tpskin1); YourHead.gotoAndStop(tpskin2); }; if (!timeMode){ goal_txt.text = "First to 7 wins!"; }; } function frame32(){ stop(); frameName = "results"; h3.gotoAndStop(9); h2.gotoAndStop(10); h1.gotoAndStop(faceNum); pointsGivenUp = 0; i = 0; while (i < oppScoreArray.length) { pointsGivenUp = (pointsGivenUp + oppScoreArray[i]); i++; }; playerScore = pointsGivenUp; score_txt.text = ("" + pointsGivenUp); if (pointsGivenUp <= 40){ medal.gotoAndStop(3); if (pointsGivenUp <= 20){ medal.gotoAndStop(2); if (pointsGivenUp <= 10){ medal.gotoAndStop(1); }; }; } else { medal.gotoAndStop(4); }; stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } function frame40(){ url = ("http://www.mousebreaker.com/games/sportsheadsfootball/highscores_sportsheadsfootball.php?" + int((Math.random() * 100000))); reqURL = new URLRequest(url); variables = new URLVariables(); variables.score = playerScore; variables.username = playerName; reqURL.data = variables; reqURL.method = URLRequestMethod.POST; loader = new URLLoader(reqURL); loader.addEventListener(Event.COMPLETE, handleComplete); loader.dataFormat = URLLoaderDataFormat.VARIABLES; stop(); } function frame41(){ gotoAndStop("menu"); } } }//package SportsHeadsSoccerDist_fla
Section 124
//MatchPoint_110 (SportsHeadsSoccerDist_fla.MatchPoint_110) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class MatchPoint_110 extends MovieClip { public function MatchPoint_110(){ addFrameScript(0, frame1); } function frame1(){ Utils.makeHighestDepth(this); } } }//package SportsHeadsSoccerDist_fla
Section 125
//mb_intro_9 (SportsHeadsSoccerDist_fla.mb_intro_9) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class mb_intro_9 extends MovieClip { public var exp:MovieClip; public function mb_intro_9(){ addFrameScript(0, frame1, 207, frame208); } public function mouseRelease(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/"); navigateToURL(_local2, "_blank"); } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, mouseRelease); Utils.addRollOver(this, "lightTint", 0.5); } function frame208(){ MovieClip(root).play(); } } }//package SportsHeadsSoccerDist_fla
Section 126
//medal_122 (SportsHeadsSoccerDist_fla.medal_122) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class medal_122 extends MovieClip { public function medal_122(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 127
//Menu_InGame_88 (SportsHeadsSoccerDist_fla.Menu_InGame_88) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Menu_InGame_88 extends MovieClip { public function Menu_InGame_88(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ if (!MovieClip(root).inGoal){ MovieClip(root).readyToLeaveFrame(); MovieClip(root).frameName = "levelSelect"; MovieClip(root).gotoAndStop("levelSelect"); }; } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 128
//Menu_Results_123 (SportsHeadsSoccerDist_fla.Menu_Results_123) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class Menu_Results_123 extends MovieClip { public function Menu_Results_123(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame"); navigateToURL(_local2, "_self"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 129
//MenuBtn_81 (SportsHeadsSoccerDist_fla.MenuBtn_81) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class MenuBtn_81 extends MovieClip { public function MenuBtn_81(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).gotoAndStop("menu"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 130
//mouse_10 (SportsHeadsSoccerDist_fla.mouse_10) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class mouse_10 extends MovieClip { public function mouse_10(){ addFrameScript(6, frame7); } function frame7(){ gotoAndPlay(1); } } }//package SportsHeadsSoccerDist_fla
Section 131
//mouse_13 (SportsHeadsSoccerDist_fla.mouse_13) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class mouse_13 extends MovieClip { public function mouse_13(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(1); } } }//package SportsHeadsSoccerDist_fla
Section 132
//MusicNote_60 (SportsHeadsSoccerDist_fla.MusicNote_60) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class MusicNote_60 extends MovieClip { public var _root:MovieClip; public function MusicNote_60(){ addFrameScript(0, frame1); } public function Click(_arg1:Event):void{ if (currentFrame == 1){ _root.loopChannel.stop(); _root.loopChannel2.stop(); _root.muteMusic = true; gotoAndStop(2); } else { if (currentFrame == 2){ _root.loopChannel = _root.loopSound.play(0, 999); _root.loopChannel2 = _root.loopSound2.play(0, 999); _root.muteMusic = false; gotoAndStop(1); }; }; } function frame1(){ _root = MovieClip(root); if (_root.muteMusic){ gotoAndStop(2); } else { gotoAndStop(1); }; addEventListener(MouseEvent.CLICK, Click); } } }//package SportsHeadsSoccerDist_fla
Section 133
//NewGame_58 (SportsHeadsSoccerDist_fla.NewGame_58) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class NewGame_58 extends MovieClip { public function NewGame_58(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).readyToLeaveMenuFrame(); MovieClip(root).newGame(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 134
//OPPRACKET2_48 (SportsHeadsSoccerDist_fla.OPPRACKET2_48) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class OPPRACKET2_48 extends MovieClip { public function OPPRACKET2_48(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 135
//pb_OuterRing_3 (SportsHeadsSoccerDist_fla.pb_OuterRing_3) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class pb_OuterRing_3 extends MovieClip { public function pb_OuterRing_3(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ gotoAndPlay(2); } function frame11(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 136
//pb_Preloader_2 (SportsHeadsSoccerDist_fla.pb_Preloader_2) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.text.*; public dynamic class pb_Preloader_2 extends MovieClip { public var percent_txt:TextField; public var circle:MovieClip; public var loadingFinished; public var percent:Number; public var oldPercent:Number; public function pb_Preloader_2(){ addFrameScript(0, frame1, 39, frame40); } public function loading(_arg1:ProgressEvent):void{ percent = Math.round(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100)); if (oldPercent < percent){ oldPercent = percent; spawnPBCO(); }; percent_txt.text = (percent + ""); circle.width = (percent * 0.6); circle.height = (percent * 0.6); if (percent == 100){ finished(); }; } public function finished(){ trace("BUTTON APPEAR"); percent_txt.text = "100"; circle.width = 60; circle.height = 60; MovieClip(parent).loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loading); loadingFinished = true; } public function spawnPBCO(){ var _local1:Pbco = new Pbco(); _local1.x = 0; _local1.y = 0; _local1.rotation = (Math.random() * 360); addChild(_local1); } function frame1(){ loadingFinished = false; stop(); MovieClip(parent).stop(); percent = 0; oldPercent = 0; circle.width = 0; circle.height = 0; MovieClip(parent).loaderInfo.addEventListener(ProgressEvent.PROGRESS, loading); if (MovieClip(parent).loaderInfo.bytesLoaded == MovieClip(parent).loaderInfo.bytesTotal){ finished(); }; } function frame40(){ MovieClip(parent).play(); stop(); } } }//package SportsHeadsSoccerDist_fla
Section 137
//PlayerWins_115 (SportsHeadsSoccerDist_fla.PlayerWins_115) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class PlayerWins_115 extends MovieClip { public function PlayerWins_115(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 138
//PlayInst_45 (SportsHeadsSoccerDist_fla.PlayInst_45) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class PlayInst_45 extends MovieClip { public function PlayInst_45(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).gotoAndStop(MovieClip(root).placeToGoFromInst); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 139
//PlayMoreGames_Menu_72 (SportsHeadsSoccerDist_fla.PlayMoreGames_Menu_72) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class PlayMoreGames_Menu_72 extends MovieClip { public function PlayMoreGames_Menu_72(){ addFrameScript(0, frame1); } public function mousePress(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/?utm_source=sportsheadsfootball&utm_medium=generic&utm_campaign=distribution"); navigateToURL(_local2, "blank"); MovieClip(root).stopMusicBecauseClick(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_DOWN, mousePress); } } }//package SportsHeadsSoccerDist_fla
Section 140
//PleaseEnter_126 (SportsHeadsSoccerDist_fla.PleaseEnter_126) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class PleaseEnter_126 extends MovieClip { public function PleaseEnter_126(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 141
//PUHandler_103 (SportsHeadsSoccerDist_fla.PUHandler_103) package SportsHeadsSoccerDist_fla { import Box2D.Common.Math.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import Box2D.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class PUHandler_103 extends MovieClip { public var heroPUSpeedTimer:uint; public var heroPUJumpTimer:uint; public var heroPUIceTimer:uint; public var heroPUBombsTimer:uint; public var heroPUSizeTimer:uint; public var heroPUBreakTimer:uint; public var oppPUSpeedTimer:uint; public var oppPUJumpTimer:uint; public var oppPUIceTimer:uint; public var oppPUBombsTimer:uint; public var oppPUSizeTimer:uint; public var oppPUBreakTimer:uint; public var PUFireTimer:uint; public var PUSizeTimer:uint; public var PUBouncyTimer:uint; public var PUStreakerTimer:uint; public function PUHandler_103(){ addFrameScript(0, frame1); } public function Update(){ heroPUSpeedTimer++; heroPUJumpTimer++; heroPUIceTimer++; heroPUBombsTimer++; heroPUSizeTimer++; heroPUBreakTimer++; oppPUSpeedTimer++; oppPUJumpTimer++; oppPUIceTimer++; oppPUBombsTimer++; oppPUSizeTimer++; oppPUBreakTimer++; PUFireTimer++; PUSizeTimer++; PUBouncyTimer++; PUStreakerTimer++; if (heroPUSpeedTimer == 200){ MovieClip(root).hero.GetUserData().bolt.gotoAndStop(1); MovieClip(root).heroPUSpeed = 1; }; if (heroPUJumpTimer == 200){ MovieClip(root).heroPUJump = 1; }; if (heroPUIceTimer == 200){ MovieClip(root).hero.GetUserData().base.gotoAndStop(1); MovieClip(root).heroPUFreeze = false; }; if (heroPUBombsTimer == 600){ MovieClip(root).heroPUBombs = false; resetGoalSizes(); }; if (heroPUSizeTimer == 600){ MovieClip(root).makeHeroNormal(); }; if (heroPUBreakTimer == 200){ MovieClip(root).heroLegBroken = false; MovieClip(root).HERORACKET.gotoAndStop(1); }; if (oppPUSpeedTimer == 200){ MovieClip(root).opp.GetUserData().bolt.gotoAndStop(1); MovieClip(root).oppPUSpeed = 1; }; if (oppPUJumpTimer == 200){ MovieClip(root).oppPUJump = 1; }; if (oppPUIceTimer == 200){ MovieClip(root).opp.GetUserData().base.gotoAndStop(1); MovieClip(root).oppPUFreeze = false; }; if (oppPUBombsTimer == 600){ MovieClip(root).oppPUBombs = false; resetGoalSizes(); }; if (oppPUSizeTimer == 600){ MovieClip(root).makeOppNormal(); }; if (oppPUBreakTimer == 400){ MovieClip(root).oppLegBroken = false; MovieClip(root).OPPRACKET.gotoAndStop(1); }; if (PUFireTimer == 700){ MovieClip(root).PUFire = false; if (MovieClip(root).oppBombed){ MovieClip(root).opp.GetUserData().base.gotoAndStop(1); }; MovieClip(root).oppBombed = false; if (MovieClip(root).heroBombed){ MovieClip(root).hero.GetUserData().base.gotoAndStop(1); }; MovieClip(root).heroBombed = false; }; if (PUSizeTimer == 400){ MovieClip(root).PUSize = 1; MovieClip(root).updateBall(); }; if (PUBouncyTimer == 200){ MovieClip(root).PUBouncy = 1; MovieClip(root).updateBall(); }; if (PUStreakerTimer == 1000){ MovieClip(root).removeBody(MovieClip(root).streaker); MovieClip(root).streakerAlive = false; }; if (PUFireTimer == 1){ MovieClip(root).spawnBomb(); }; if (PUFireTimer == 40){ MovieClip(root).spawnBomb(); }; if (PUFireTimer == 80){ MovieClip(root).spawnBomb(); }; } public function gotOne(_arg1:String, _arg2:MovieClip){ Utils.playSound("coinSound"); if (_arg1 == "hero"){ if ((_arg2 is PU_Speed_Good)){ MovieClip(root).scoreMC.writeText("Super Speed"); MovieClip(root).hero.GetUserData().bolt.gotoAndStop(2); MovieClip(root).heroPUSpeed = 2; heroPUSpeedTimer = 0; } else { if ((_arg2 is PU_Speed_Bad)){ MovieClip(root).scoreMC.writeText("Slow Speed"); MovieClip(root).hero.GetUserData().bolt.gotoAndStop(3); MovieClip(root).heroPUSpeed = 0; heroPUSpeedTimer = 0; } else { if ((_arg2 is PU_Jump_Good)){ MovieClip(root).scoreMC.writeText("Super Jump"); MovieClip(root).heroPUJump = 2; heroPUJumpTimer = 0; } else { if ((_arg2 is PU_Jump_Bad)){ MovieClip(root).scoreMC.writeText("Low Jump"); MovieClip(root).heroPUJump = 0; heroPUSpeedTimer = 0; } else { if ((_arg2 is PU_Ice_Good)){ MovieClip(root).scoreMC.writeText("Freeze"); MovieClip(root).opp.GetUserData().base.gotoAndStop(2); MovieClip(root).oppPUFreeze = true; oppPUSpeedTimer = 0; } else { if ((_arg2 is PU_Ice_Bad)){ MovieClip(root).scoreMC.writeText("Freeze"); MovieClip(root).hero.GetUserData().base.gotoAndStop(2); MovieClip(root).heroPUFreeze = true; heroPUIceTimer = 0; } else { if ((_arg2 is PU_Bombs_Good)){ MovieClip(root).scoreMC.writeText("Big Goal"); MovieClip(root).top1Hit.y = 290; MovieClip(root).goalmc1.gotoAndStop(2); MovieClip(root).goal1Hit.y = 320; MovieClip(root).goal1Hit.height = 140; MovieClip(root).leftGoalPost.SetXForm(new b2Vec2(40, 305), 0); MovieClip(root).oppPUBombs = true; oppPUBombsTimer = 0; } else { if ((_arg2 is PU_Bombs_Bad)){ MovieClip(root).scoreMC.writeText("Small Goal"); MovieClip(root).top1Hit.y = 370; MovieClip(root).goalmc1.gotoAndStop(3); MovieClip(root).goal1Hit.y = 400; MovieClip(root).goal1Hit.height = 60; MovieClip(root).leftGoalPost.SetXForm(new b2Vec2(40, 385), 0); MovieClip(root).heroPUBombs = true; heroPUBombsTimer = 0; } else { if ((_arg2 is PU_Size_Good)){ MovieClip(root).makeHeroBig(); heroPUSizeTimer = 0; } else { if ((_arg2 is PU_Size_Bad)){ MovieClip(root).makeHeroSmall(); heroPUSizeTimer = 0; } else { if ((_arg2 is PU_Break_Good)){ MovieClip(root).oppLegBroken = true; MovieClip(root).OPPRACKET.gotoAndStop(2); oppPUBreakTimer = 0; } else { if ((_arg2 is PU_Break_Bad)){ MovieClip(root).heroLegBroken = true; MovieClip(root).HERORACKET.gotoAndStop(2); heroPUBreakTimer = 0; }; }; }; }; }; }; }; }; }; }; }; }; } else { if ((_arg2 is PU_Speed_Good)){ MovieClip(root).scoreMC.writeText("Super Speed"); MovieClip(root).opp.GetUserData().bolt.gotoAndStop(2); MovieClip(root).oppPUSpeed = 2; oppPUSpeedTimer = 0; } else { if ((_arg2 is PU_Speed_Bad)){ MovieClip(root).scoreMC.writeText("Slow Speed"); MovieClip(root).opp.GetUserData().bolt.gotoAndStop(3); MovieClip(root).oppPUSpeed = 0; oppPUSpeedTimer = 0; } else { if ((_arg2 is PU_Jump_Good)){ MovieClip(root).scoreMC.writeText("Super Jump"); MovieClip(root).oppPUJump = 2; oppPUJumpTimer = 0; } else { if ((_arg2 is PU_Jump_Bad)){ MovieClip(root).scoreMC.writeText("Low Jump"); MovieClip(root).oppPUJump = 0; oppPUJumpTimer = 0; } else { if ((_arg2 is PU_Ice_Good)){ MovieClip(root).scoreMC.writeText("Freeze"); MovieClip(root).hero.GetUserData().base.gotoAndStop(2); MovieClip(root).heroPUFreeze = true; heroPUIceTimer = 0; } else { if ((_arg2 is PU_Ice_Bad)){ MovieClip(root).scoreMC.writeText("Freeze"); MovieClip(root).opp.GetUserData().base.gotoAndStop(2); MovieClip(root).oppPUFreeze = true; oppPUIceTimer = 0; } else { if ((_arg2 is PU_Bombs_Good)){ MovieClip(root).scoreMC.writeText("Big Goal"); MovieClip(root).top2Hit.y = 290; MovieClip(root).goalmc2.gotoAndStop(2); MovieClip(root).goal2Hit.y = 320; MovieClip(root).goal2Hit.height = 140; MovieClip(root).rightGoalPost.SetXForm(new b2Vec2(760, 305), 0); MovieClip(root).oppPUBombs = true; MovieClip(root).heroPUBombs = true; heroPUBombsTimer = 0; } else { if ((_arg2 is PU_Bombs_Bad)){ MovieClip(root).scoreMC.writeText("Small Goal"); MovieClip(root).top2Hit.y = 370; MovieClip(root).goalmc2.gotoAndStop(3); MovieClip(root).goal2Hit.y = 400; MovieClip(root).goal2Hit.height = 60; MovieClip(root).rightGoalPost.SetXForm(new b2Vec2(760, 385), 0); MovieClip(root).oppPUBombs = true; oppPUBombsTimer = 0; } else { if ((_arg2 is PU_Size_Good)){ MovieClip(root).makeOppBig(); oppPUSizeTimer = 0; } else { if ((_arg2 is PU_Size_Bad)){ MovieClip(root).makeOppSmall(); oppPUSizeTimer = 0; } else { if ((_arg2 is PU_Break_Good)){ MovieClip(root).heroLegBroken = true; MovieClip(root).HERORACKET.gotoAndStop(2); heroPUBreakTimer = 0; } else { if ((_arg2 is PU_Break_Bad)){ MovieClip(root).oppLegBroken = true; MovieClip(root).OPPRACKET.gotoAndStop(2); oppPUBreakTimer = 0; }; }; }; }; }; }; }; }; }; }; }; }; }; if ((_arg2 is PU_Fireground_Neu)){ MovieClip(root).scoreMC.writeText("Bombs"); MovieClip(root).PUFire = true; PUFireTimer = 0; } else { if ((_arg2 is PU_Bigball_Neu)){ MovieClip(root).scoreMC.writeText("Big Ball"); MovieClip(root).PUSize = 2; MovieClip(root).updateBall(); PUSizeTimer = 0; } else { if ((_arg2 is PU_Bouncyball_Neu)){ MovieClip(root).scoreMC.writeText("Bouncy Ball"); MovieClip(root).PUBouncy = 2; MovieClip(root).updateBall(); PUSizeTimer = 0; } else { if ((_arg2 is PU_Smallball_Neu)){ MovieClip(root).scoreMC.writeText("Small Ball"); MovieClip(root).PUSize = 0; MovieClip(root).updateBall(); PUBouncyTimer = 0; } else { if ((_arg2 is PU_Deadball_Neu)){ MovieClip(root).scoreMC.writeText("Dead Ball"); MovieClip(root).PUBouncy = 0; MovieClip(root).updateBall(); PUBouncyTimer = 0; } else { if ((_arg2 is PU_Streaker_Neu)){ MovieClip(root).spawnStreaker(); PUStreakerTimer = 0; }; }; }; }; }; }; } public function resetGoalSizes(){ MovieClip(root).top1Hit.y = 330; MovieClip(root).goalmc1.gotoAndStop(1); MovieClip(root).goal1Hit.y = 360; MovieClip(root).goal1Hit.height = 100; MovieClip(root).leftGoalPost.SetXForm(new b2Vec2(40, 345), 0); MovieClip(root).heroPUBombs = true; MovieClip(root).top2Hit.y = 330; MovieClip(root).goalmc2.gotoAndStop(1); MovieClip(root).goal2Hit.y = 360; MovieClip(root).goal2Hit.height = 100; MovieClip(root).rightGoalPost.SetXForm(new b2Vec2(760, 345), 0); MovieClip(root).oppPUBombs = true; } function frame1(){ heroPUSpeedTimer = 10000; heroPUJumpTimer = 10000; heroPUIceTimer = 10000; heroPUBombsTimer = 10000; heroPUSizeTimer = 10000; heroPUBreakTimer = 10000; oppPUSpeedTimer = 10000; oppPUJumpTimer = 10000; oppPUIceTimer = 10000; oppPUBombsTimer = 10000; oppPUSizeTimer = 10000; oppPUBreakTimer = 10000; PUFireTimer = 10000; PUSizeTimer = 10000; PUBouncyTimer = 10000; PUStreakerTimer = 10000; } } }//package SportsHeadsSoccerDist_fla
Section 142
//ReplaySubmit_129 (SportsHeadsSoccerDist_fla.ReplaySubmit_129) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class ReplaySubmit_129 extends MovieClip { public function ReplaySubmit_129(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame"); navigateToURL(_local2, "_self"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 143
//score_mc_108 (SportsHeadsSoccerDist_fla.score_mc_108) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class score_mc_108 extends MovieClip { public var score_txt:TextField; public var timer:uint; public function score_mc_108(){ addFrameScript(0, frame1); } public function Update(){ timer++; if (timer < 100){ y = 160; x = 400; alpha = ((100 - timer) / 100); } else { y = -1000; }; } public function displaySelf(){ y = 160; x = 400; alpha = 1; Utils.makeHighestDepth(this); timer = 0; score_txt.text = ((MovieClip(root).scoreLeft + " - ") + MovieClip(root).scoreRight); } public function writeText(_arg1:String){ Utils.makeHighestDepth(this); timer = 0; score_txt.text = _arg1; } function frame1(){ timer = 0; Utils.makeHighestDepth(this); } } }//package SportsHeadsSoccerDist_fla
Section 144
//Scores_94 (SportsHeadsSoccerDist_fla.Scores_94) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.text.*; public dynamic class Scores_94 extends MovieClip { public var walls:MovieClip; public var sr_txt:TextField; public var sl_txt:TextField; public function Scores_94(){ addFrameScript(0, frame1); } function frame1(){ Utils.makeHighestDepth(this); } } }//package SportsHeadsSoccerDist_fla
Section 145
//SoundLoader_14 (SportsHeadsSoccerDist_fla.SoundLoader_14) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class SoundLoader_14 extends MovieClip { public function SoundLoader_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 146
//Speaker_59 (SportsHeadsSoccerDist_fla.Speaker_59) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Speaker_59 extends MovieClip { public var _root:MovieClip; public function Speaker_59(){ addFrameScript(0, frame1); } public function Click(_arg1:Event):void{ if (currentFrame == 1){ _root.muteSound = true; gotoAndStop(2); } else { if (currentFrame == 2){ _root.muteSound = false; gotoAndStop(1); }; }; } function frame1(){ _root = MovieClip(root); if (_root.muteSound){ gotoAndStop(2); } else { gotoAndStop(1); }; addEventListener(MouseEvent.CLICK, Click); } } }//package SportsHeadsSoccerDist_fla
Section 147
//SportsHeadsTennisBtn_70 (SportsHeadsSoccerDist_fla.SportsHeadsTennisBtn_70) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class SportsHeadsTennisBtn_70 extends MovieClip { public function SportsHeadsTennisBtn_70(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame"); navigateToURL(_local2, "_blank"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 148
//Start2P_75 (SportsHeadsSoccerDist_fla.Start2P_75) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Start2P_75 extends MovieClip { public function Start2P_75(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).readyToLeaveMenuFrame(); MovieClip(root).new2PlayerGame(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 149
//Submit_Results_125 (SportsHeadsSoccerDist_fla.Submit_Results_125) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Submit_Results_125 extends MovieClip { public function Submit_Results_125(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).submitScore(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 150
//SubmitLS_80 (SportsHeadsSoccerDist_fla.SubmitLS_80) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; public dynamic class SubmitLS_80 extends MovieClip { public var clickable:Boolean; public function SubmitLS_80(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ if (clickable){ Utils.playSound("kickSound"); MovieClip(root).gotoAndStop("results"); }; } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 151
//Symbol242_12 (SportsHeadsSoccerDist_fla.Symbol242_12) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class Symbol242_12 extends MovieClip { public function Symbol242_12(){ addFrameScript(0, frame1, 18, frame19); } function frame1(){ } function frame19(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 152
//tester_116 (SportsHeadsSoccerDist_fla.tester_116) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class tester_116 extends MovieClip { public function tester_116(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).timeLeft = 100; MovieClip(root).scoreLeft = 6; MovieClip(root).scoreRight = 3; } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 153
//Tester2_117 (SportsHeadsSoccerDist_fla.Tester2_117) package SportsHeadsSoccerDist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Tester2_117 extends MovieClip { public function Tester2_117(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).timeLeft = 5; MovieClip(root).scoreLeft = 2; MovieClip(root).scoreRight = 7; } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SportsHeadsSoccerDist_fla
Section 154
//Walls_95 (SportsHeadsSoccerDist_fla.Walls_95) package SportsHeadsSoccerDist_fla { import flash.display.*; public dynamic class Walls_95 extends MovieClip { public function Walls_95(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SportsHeadsSoccerDist_fla
Section 155
//Ball (Ball) package { import flash.display.*; public dynamic class Ball extends MovieClip { public var inside:MovieClip; } }//package
Section 156
//Block_Prop (Block_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Block_Prop extends MovieClip { public function Block_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnBlock(x, y, GetSize(true), GetSize(false), rotation); } public function GetSize(_arg1:Boolean):int{ if (_arg1){ return ((scaleX * 50)); }; return ((scaleY * 50)); } function frame1(){ } } }//package
Section 157
//Bomb (Bomb) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Bomb extends MovieClip { public var deleteme:Boolean; public var yspeed:Number; public function Bomb(){ addFrameScript(0, frame1); } public function Update(){ yspeed = (yspeed + 0.2); y = (y + yspeed); if (y >= 470){ y = 470; Explode(); }; } public function Explode(){ if (SuperMath.getDistance(this, MovieClip(root).hero.GetUserData()) < 50){ MovieClip(root).hero.GetUserData().base.gotoAndStop(3); MovieClip(root).heroBombed = true; }; if (SuperMath.getDistance(this, MovieClip(root).opp.GetUserData()) < 50){ MovieClip(root).opp.GetUserData().base.gotoAndStop(3); MovieClip(root).oppBombed = true; }; spawnExplosion(); deleteme = true; } public function spawnExplosion(){ var _local1:Explosion; Utils.playSound("explosionSound"); _local1 = new Explosion(); _local1.x = x; _local1.y = y; _local1.deleteme = false; MovieClip(root).myEffects.addItems(_local1); MovieClip(root).addChild(_local1); } function frame1(){ } } }//package
Section 158
//CheerSound (CheerSound) package { import flash.media.*; public dynamic class CheerSound extends Sound { } }//package
Section 159
//Circle (Circle) package { import flash.display.*; public dynamic class Circle extends MovieClip { } }//package
Section 160
//Circle_Prop (Circle_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Circle_Prop extends MovieClip { public function Circle_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnCircle(x, y, (GetSize(true) / 2), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new Circle_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 161
//CoinSound (CoinSound) package { import flash.media.*; public dynamic class CoinSound extends Sound { } }//package
Section 162
//Collection (Collection) package { import flash.display.*; public class Collection { public var _collection:Array; public function Collection(... _args){ _collection = new Array(); addItems(_args); } public function addItems(... _args):void{ var _local2:*; var _local3:*; for each (_local2 in _args) { if ((_local2 is Array)){ for each (_local3 in _local2) { addItems(_local3); }; } else { if ((_local2 is Collection)){ for each (_local3 in _local2.itemList) { addItems(_local3); }; } else { if (!contains(_local2)){ _collection.push(_local2); }; }; }; }; } public function removeItems(... _args):void{ var _local2:*; var _local3:*; for each (_local2 in _args) { if ((_local2 is Array)){ for each (_local3 in _local2) { removeItems(_local3); }; } else { if ((_local2 is Collection)){ for each (_local3 in _local2.itemList) { removeItems(_local3); }; } else { if (contains(_local2)){ _collection.splice(_collection.indexOf(_local2), 1); }; }; }; }; } public function contains(_arg1):Boolean{ if ((((_arg1 is Array)) || ((_arg1 is Collection)))){ return (containsAll(_arg1)); }; if ((((_collection.indexOf(_arg1) > -1)) || ((this === _arg1)))){ return (true); }; return (false); } public function containsAll(... _args):Boolean{ var _local3:*; var _local4:*; var _local2:Boolean; for each (_local3 in _args) { if ((_local3 is Array)){ for each (_local4 in _local3) { if (!_collection.containsAll(_local4)){ _local2 = false; }; }; } else { if ((_local3 is Collection)){ for each (_local4 in _local3.itemList) { if (!_collection.containsAll(_local4)){ _local2 = false; }; }; } else { if (!_collection.contains(_local3)){ _local2 = false; }; }; }; }; return (_local2); } public function containsAny(... _args):Boolean{ var _local3:*; var _local4:*; var _local2:Boolean; for each (_local3 in _args) { if ((_local3 is Array)){ for each (_local4 in _local3) { if (!_collection.containsAny(_local4)){ _local2 = true; break; }; }; } else { if ((_local3 is Collection)){ for each (_local4 in _local3.itemList) { if (!_collection.containsAny(_local4)){ _local2 = true; break; }; }; } else { if (!_collection.contains(_local3)){ _local2 = true; break; }; }; }; }; return (_local2); } public function filter(_arg1:Function, _arg2=null):Collection{ var _local3:Collection = new Collection(); _local3.addItems(_collection.filter(_arg1, _arg2)); return (_local3); } public function forEach(_arg1:Function, _arg2=null):void{ _collection.forEach(_arg1, _arg2); } public function join(_arg1):String{ return (_collection.join(_arg1)); } public function map(_arg1:Function, _arg2=null):Collection{ var _local5:*; var _local3:Array = _collection.map(_arg1, _arg2); var _local4:Collection = new Collection(); for each (_local5 in _local3) { _local4.addItems(_local5); }; return (_local4); } public function some(_arg1:Function, _arg2=null):Boolean{ return (_collection.some(_arg1, _arg2)); } public function every(_arg1:Function, _arg2=null):Boolean{ return (_collection.every(_arg1, _arg2)); } public function subCollection(_arg1:String, _arg2):Collection{ var item:*; var property = _arg1; var value = _arg2; var subCollection:Collection = new Collection(); for each (item in _collection) { try { if (item[property] == value){ subCollection.addItems(item); }; } catch(err) { break; }; }; return (subCollection); } public function intersection(_arg1:Collection):Collection{ var _local3:*; var _local2:Collection = new Collection(); for each (_local3 in _arg1.itemList) { if (this.contains(_local3)){ _local2.addItems(_local3); }; }; return (_local2); } public function intersectMany(... _args):Collection{ var _local3:*; var _local2:Collection = new Collection(); _local2.addItems(_collection); for each (_local3 in _args) { if ((_local3 is Collection)){ _local2 = _local2.intersection(_local3); }; }; return (_local2); } public function union(_arg1:Collection):Collection{ var _local2:Collection = new Collection(); _local2.addItems(itemList, _arg1); return (_local2); } public function unionMany(... _args):Collection{ var _local3:*; var _local2:Collection = new Collection(); _local2.addItems(_collection); for each (_local3 in _args) { if ((_local3 is Collection)){ _local2 = _local2.union(_local3); }; }; return (_local2); } public function relComp(_arg1):Collection{ var _local2:Collection = new Collection(); _local2.addItems(_collection); _local2.removeItems(_arg1); return (_local2); } public function relCompMany(... _args):Collection{ var _local3:*; var _local2:Collection = new Collection(); _local2.addItems(_collection); for each (_local3 in _args) { if ((_local3 is Collection)){ _local2.removeItems(_local3); }; }; return (_local2); } public function numItems():uint{ return (_collection.length); } public function get itemList():Array{ return (_collection); } public function removeAndDestroyContents(_arg1:MovieClip):void{ var _local2:MovieClip; while (numItems() > 0) { for each (_local2 in itemList) { removeItems(_local2); _arg1.removeChild(_local2); _local2 = null; }; }; } public function removeAndDestroyDeleteMes(_arg1:MovieClip):void{ var _local3:MovieClip; var _local2:Collection = new Collection(); for each (_local3 in itemList) { if (_local3.deleteme == true){ _local2.addItems(_local3); }; }; for each (_local3 in _local2.itemList) { removeItems(_local3); _arg1.removeChild(_local3); _local3 = null; }; } public function runFunction(_arg1:String):void{ var _local2:*; for each (_local2 in itemList) { var _local5 = _local2; _local5[_arg1](); }; } public function sendAllToTop():void{ var _local1:MovieClip; for each (_local1 in itemList) { if (MovieClip(_local1.parent) != null){ _local1.parent.setChildIndex(_local1, (_local1.parent.numChildren - 1)); }; }; } public function addItems2(... _args):void{ var _local2:*; var _local3:*; for each (_local2 in _args) { if ((_local2 is Array)){ for each (_local3 in _local2) { addItems(_local3); }; } else { if ((_local2 is Collection)){ for each (_local3 in _local2.itemList) { addItems(_local3); }; } else { if (!contains(_local2)){ _collection.push(_local2); }; }; }; }; } } }//package
Section 163
//DieSound (DieSound) package { import flash.media.*; public dynamic class DieSound extends Sound { } }//package
Section 164
//Dust (Dust) package { import flash.display.*; public dynamic class Dust extends MovieClip { public var deleteme:Boolean; public var timer:uint; public var xspeed:Number; public var yspeed:Number; public function Dust(){ addFrameScript(0, frame1); } public function Update(){ x = (x + xspeed); y = (y + yspeed); timer++; width = (10 + (timer / 2)); height = (10 + (timer / 2)); alpha = ((1 - (timer / 10)) * 0.6); if (timer > 10){ deleteme = true; }; } function frame1(){ } } }//package
Section 165
//Equilateral (Equilateral) package { import flash.display.*; public dynamic class Equilateral extends MovieClip { } }//package
Section 166
//Equilateral_Prop (Equilateral_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Equilateral_Prop extends MovieClip { public function Equilateral_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnEquilateral(x, Math.abs(y), (GetSize(true) * 0.57), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new Equilateral_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 167
//Explosion (Explosion) package { import flash.display.*; public dynamic class Explosion extends MovieClip { public var deleteme:Boolean; public function Explosion(){ addFrameScript(0, frame1, 20, frame21); } public function Update(){ } function frame1(){ } function frame21(){ deleteme = true; } } }//package
Section 168
//ExplosionSound (ExplosionSound) package { import flash.media.*; public dynamic class ExplosionSound extends Sound { } }//package
Section 169
//GreenRing (GreenRing) package { import flash.display.*; public dynamic class GreenRing extends MovieClip { public var deleteme:Boolean; public function GreenRing(){ addFrameScript(0, frame1, 7, frame8); } public function Update(){ } function frame1(){ } function frame8(){ deleteme = true; } } }//package
Section 170
//GroundBlock (GroundBlock) package { import flash.display.*; public dynamic class GroundBlock extends MovieClip { public function GroundBlock(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 171
//Hero (Hero) package { import flash.display.*; public dynamic class Hero extends MovieClip { public var bolt:MovieClip; public var base:MovieClip; } }//package
Section 172
//Hexagon (Hexagon) package { import flash.display.*; public dynamic class Hexagon extends MovieClip { } }//package
Section 173
//Hexagon_Prop (Hexagon_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Hexagon_Prop extends MovieClip { public function Hexagon_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnHexagon(x, y, (GetSize(true) / 2), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new Hexagon_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 174
//InvisBlock (InvisBlock) package { import flash.display.*; public dynamic class InvisBlock extends MovieClip { } }//package
Section 175
//InvisCircle (InvisCircle) package { import flash.display.*; public dynamic class InvisCircle extends MovieClip { } }//package
Section 176
//JumpSound (JumpSound) package { import flash.media.*; public dynamic class JumpSound extends Sound { } }//package
Section 177
//KeyPoll (KeyPoll) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class KeyPoll { private var states:ByteArray; private var dispObj:DisplayObject; public function KeyPoll(_arg1:DisplayObject){ states = new ByteArray(); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); dispObj = _arg1; dispObj.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener, false, 0, true); dispObj.addEventListener(KeyboardEvent.KEY_UP, keyUpListener, false, 0, true); dispObj.addEventListener(Event.ACTIVATE, activateListener, false, 0, true); dispObj.addEventListener(Event.DEACTIVATE, deactivateListener, false, 0, true); } private function keyDownListener(_arg1:KeyboardEvent):void{ states[(_arg1.keyCode >>> 3)] = (states[(_arg1.keyCode >>> 3)] | (1 << (_arg1.keyCode & 7))); } private function keyUpListener(_arg1:KeyboardEvent):void{ states[(_arg1.keyCode >>> 3)] = (states[(_arg1.keyCode >>> 3)] & ~((1 << (_arg1.keyCode & 7)))); } private function activateListener(_arg1:Event):void{ var _local2:int; while (_local2 < 32) { states[_local2] = 0; _local2++; }; } private function deactivateListener(_arg1:Event):void{ var _local2:int; while (_local2 < 32) { states[_local2] = 0; _local2++; }; } public function isDown(_arg1:uint):Boolean{ return (!(((states[(_arg1 >>> 3)] & (1 << (_arg1 & 7))) == 0))); } public function isUp(_arg1:uint):Boolean{ return (((states[(_arg1 >>> 3)] & (1 << (_arg1 & 7))) == 0)); } } }//package
Section 178
//KickSound (KickSound) package { import flash.media.*; public dynamic class KickSound extends Sound { } }//package
Section 179
//LoopSound (LoopSound) package { import flash.media.*; public dynamic class LoopSound extends Sound { } }//package
Section 180
//LoopSound2 (LoopSound2) package { import flash.media.*; public dynamic class LoopSound2 extends Sound { } }//package
Section 181
//Opp (Opp) package { import flash.display.*; public dynamic class Opp extends MovieClip { public var bolt:MovieClip; public var base:MovieClip; } }//package
Section 182
//OppRacket (OppRacket) package { import flash.display.*; public dynamic class OppRacket extends MovieClip { public function OppRacket(){ addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package
Section 183
//Pbco (Pbco) package { import flash.display.*; public dynamic class Pbco extends MovieClip { public function Pbco(){ addFrameScript(19, frame20); } function frame20(){ stop(); visible = false; } } }//package
Section 184
//PopSound (PopSound) package { import flash.media.*; public dynamic class PopSound extends Sound { } }//package
Section 185
//PU_Bigball_Neu (PU_Bigball_Neu) package { import flash.display.*; public dynamic class PU_Bigball_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Bigball_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 186
//PU_Bombs_Bad (PU_Bombs_Bad) package { import flash.display.*; public dynamic class PU_Bombs_Bad extends MovieClip { public var goalmc1:MovieClip; public var deleteme:Boolean; public function PU_Bombs_Bad(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 187
//PU_Bombs_Good (PU_Bombs_Good) package { import flash.display.*; public dynamic class PU_Bombs_Good extends MovieClip { public var goalmc1:MovieClip; public var deleteme:Boolean; public function PU_Bombs_Good(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 188
//PU_Bouncyball_Neu (PU_Bouncyball_Neu) package { import flash.display.*; public dynamic class PU_Bouncyball_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Bouncyball_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 189
//PU_Break_Bad (PU_Break_Bad) package { import flash.display.*; public dynamic class PU_Break_Bad extends MovieClip { } }//package
Section 190
//PU_Break_Good (PU_Break_Good) package { import flash.display.*; public dynamic class PU_Break_Good extends MovieClip { } }//package
Section 191
//PU_Deadball_Neu (PU_Deadball_Neu) package { import flash.display.*; public dynamic class PU_Deadball_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Deadball_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 192
//PU_Fireground_Neu (PU_Fireground_Neu) package { import flash.display.*; public dynamic class PU_Fireground_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Fireground_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 193
//PU_Ice_Bad (PU_Ice_Bad) package { import flash.display.*; public dynamic class PU_Ice_Bad extends MovieClip { public var deleteme:Boolean; public function PU_Ice_Bad(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 194
//PU_Ice_Good (PU_Ice_Good) package { import flash.display.*; public dynamic class PU_Ice_Good extends MovieClip { public var deleteme:Boolean; public function PU_Ice_Good(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 195
//PU_Jump_Bad (PU_Jump_Bad) package { import flash.display.*; public dynamic class PU_Jump_Bad extends MovieClip { public var deleteme:Boolean; public function PU_Jump_Bad(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 196
//PU_Jump_Good (PU_Jump_Good) package { import flash.display.*; public dynamic class PU_Jump_Good extends MovieClip { public var deleteme:Boolean; public function PU_Jump_Good(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 197
//PU_Size_Bad (PU_Size_Bad) package { import flash.display.*; public dynamic class PU_Size_Bad extends MovieClip { } }//package
Section 198
//PU_Size_Good (PU_Size_Good) package { import flash.display.*; public dynamic class PU_Size_Good extends MovieClip { } }//package
Section 199
//PU_Smallball_Neu (PU_Smallball_Neu) package { import flash.display.*; public dynamic class PU_Smallball_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Smallball_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 200
//PU_Speed_Bad (PU_Speed_Bad) package { import flash.display.*; public dynamic class PU_Speed_Bad extends MovieClip { public var deleteme:Boolean; public function PU_Speed_Bad(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 201
//PU_Speed_Good (PU_Speed_Good) package { import flash.display.*; public dynamic class PU_Speed_Good extends MovieClip { public var deleteme:Boolean; public function PU_Speed_Good(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 202
//PU_Streaker_Neu (PU_Streaker_Neu) package { import flash.display.*; public dynamic class PU_Streaker_Neu extends MovieClip { public var StreakerHead:MovieClip; } }//package
Section 203
//Racket (Racket) package { import flash.display.*; public dynamic class Racket extends MovieClip { public function Racket(){ addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package
Section 204
//RedRing (RedRing) package { import flash.display.*; public dynamic class RedRing extends MovieClip { public var deleteme:Boolean; public function RedRing(){ addFrameScript(0, frame1, 7, frame8); } public function Update(){ } function frame1(){ } function frame8(){ deleteme = true; } } }//package
Section 205
//RightTriangle (RightTriangle) package { import flash.display.*; public dynamic class RightTriangle extends MovieClip { } }//package
Section 206
//RightTriangle_Prop (RightTriangle_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class RightTriangle_Prop extends MovieClip { public function RightTriangle_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnRightTriangle(x, y, GetSize(true), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new RightTriangle_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 207
//Ring (Ring) package { import flash.display.*; public dynamic class Ring extends MovieClip { public var deleteme:Boolean; public function Ring(){ addFrameScript(0, frame1, 9, frame10); } public function Update(){ } function frame1(){ } function frame10(){ deleteme = true; } } }//package
Section 208
//RollOverObject (RollOverObject) package { import flash.display.*; import flash.events.*; import fl.motion.*; import flash.filters.*; public class RollOverObject { public var mc:MovieClip; public var str:String; public var num:Number; public function RollOverObject(_arg1:MovieClip, _arg2:String, _arg3:Number){ mc = _arg1; str = _arg2; num = _arg3; } public function doRollOver(_arg1:Event){ var _local2:Color = new Color(); if (str == "lightTint"){ _local2.setTint(0xFFFFFF, num); mc.transform.colorTransform = _local2; }; if (str == "darkTint"){ _local2.setTint(0, num); mc.transform.colorTransform = _local2; }; if (str == "alpha"){ mc.alpha = num; }; var _local3:GlowFilter = new GlowFilter(); _local3.alpha = 0.5; _local3.quality = 1; if (str == "lightGlow"){ _local3.color = 0xFFFFFF; _local3.blurX = num; _local3.blurY = num; mc.filters = [_local3]; }; if (str == "darkGlow"){ _local3.color = 0; _local3.blurX = num; _local3.blurY = num; mc.filters = [_local3]; }; if (str == "frame"){ mc.gotoAndStop(2); }; } public function doRollOut(_arg1:Event){ var _local2:Color = new Color(); if (str == "lightTint"){ _local2.setTint(0xFFFFFF, 0); mc.transform.colorTransform = _local2; }; if (str == "darkTint"){ _local2.setTint(0, 0); mc.transform.colorTransform = _local2; }; if (str == "alpha"){ mc.alpha = 100; }; if (str == "lightGlow"){ mc.filters = []; }; if (str == "darkGlow"){ mc.filters = []; }; if (str == "frame"){ mc.gotoAndStop(1); }; } } }//package
Section 209
//Streaker (Streaker) package { import flash.display.*; public dynamic class Streaker extends MovieClip { } }//package
Section 210
//SuperMath (SuperMath) package { import flash.display.*; public class SuperMath { public static function pythag(_arg1, _arg2, _arg3):Number{ if (_arg1 == "x"){ return (Math.sqrt(((_arg3 * _arg3) - (_arg2 * _arg2)))); }; if (_arg2 == "x"){ return (Math.sqrt(((_arg3 * _arg3) - (_arg1 * _arg1)))); }; return (Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2)))); } public static function getDistance(_arg1:MovieClip, _arg2:MovieClip):Number{ var _local3:Number = Math.abs((_arg1.x - _arg2.x)); var _local4:Number = Math.abs((_arg1.y - _arg2.y)); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } } }//package
Section 211
//TimeFunction (TimeFunction) package { import flash.display.*; import flash.events.*; public class TimeFunction { public var Root:MovieClip; public var frms:uint; public var funct:Function; public var timer:uint; public function TimeFunction(_arg1:MovieClip, _arg2:uint, _arg3:Function){ Root = _arg1; frms = _arg2; funct = _arg3; timer = 0; Root.addEventListener(Event.ENTER_FRAME, onFrame); } public function onFrame(_arg1:Event){ timer++; if (timer == frms){ if (funct != null){ funct(); Utils.deleteInstance(this); }; }; } } }//package
Section 212
//Trail (Trail) package { import flash.display.*; public dynamic class Trail extends MovieClip { public var deleteme:Boolean; public var timer:uint; public function Trail(){ addFrameScript(0, frame1); } public function Update(){ timer++; width = (16 * (1 - (timer / 20))); height = (16 * (1 - (timer / 20))); if (timer >= 20){ deleteme = true; }; } function frame1(){ } } }//package
Section 213
//Trapezoid (Trapezoid) package { import flash.display.*; public dynamic class Trapezoid extends MovieClip { } }//package
Section 214
//Trapezoid_Prop (Trapezoid_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Trapezoid_Prop extends MovieClip { public function Trapezoid_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnTrapezoid(x, y, (GetSize(true) / 2), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new Hexagon_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 215
//Utils (Utils) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.ui.*; public class Utils { public static var Root:MovieClip; public static function init(_arg1:MovieClip):void{ Root = _arg1; } public static function isOnSite(_arg1:String):Boolean{ if (Root.loaderInfo.url.indexOf(_arg1) == -1){ return (false); }; return (true); } public static function ChangeRightClickMenu():void{ var _local1:ContextMenu = new ContextMenu(); _local1.hideBuiltInItems(); var _local2:ContextMenuItem = new ContextMenuItem("kChamp Games"); _local2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, gotoKCG); _local1.customItems.push(_local2); Root.contextMenu = _local1; } public static function gotoKCG(_arg1:ContextMenuEvent):void{ var _local2 = "http://www.kchampgames.com/"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } public static function addRollOver(_arg1:MovieClip, _arg2:String, _arg3:Number):void{ var _local4:RollOverObject = new RollOverObject(_arg1, _arg2, _arg3); _arg1.addEventListener(MouseEvent.ROLL_OVER, _local4.doRollOver); _arg1.addEventListener(MouseEvent.ROLL_OUT, _local4.doRollOut); } public static function makeHighestDepth(_arg1:MovieClip){ if (MovieClip(_arg1.parent) != null){ _arg1.parent.setChildIndex(_arg1, (_arg1.parent.numChildren - 1)); }; } public static function removeMC(_arg1:MovieClip){ if (MovieClip(_arg1.parent) != null){ _arg1.parent.setChildIndex(_arg1, (_arg1.parent.numChildren - 1)); _arg1.parent.removeChild(_arg1); _arg1 = null; }; } public static function playSound(_arg1:String){ if (!Root.muteSound){ Root[_arg1].play(0, 1); }; } public static function dateToString(_arg1:Date):String{ var _local2:Array = new Array("January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"); return (((((_local2[_arg1.getMonth()] + " ") + _arg1.getDate()) + ", ") + _arg1.getFullYear())); } public static function addTimeFunction(_arg1:uint, _arg2:Function){ var _local3:TimeFunction = new TimeFunction(Root, _arg1, _arg2); } public static function deleteInstance(_arg1){ _arg1 = null; } } }//package
Section 216
//WhistleSound (WhistleSound) package { import flash.media.*; public dynamic class WhistleSound extends Sound { } }//package

Library Items

Symbol 1 Sound {LoopSound2}
Symbol 2 Sound {LoopSound}
Symbol 3 Sound {WhistleSound}
Symbol 4 Sound {PopSound}
Symbol 5 Sound {KickSound}
Symbol 6 Sound {JumpSound}
Symbol 7 Sound {ExplosionSound}
Symbol 8 Sound {DieSound}
Symbol 9 Sound {CoinSound}
Symbol 10 Sound {CheerSound}
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip {Streaker}Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip {Trapezoid_Prop}Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip {RightTriangle_Prop}Uses:15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip {Hexagon_Prop}Uses:17
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip {Equilateral_Prop}Uses:19
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {Trapezoid}Uses:21
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip {RightTriangle}Uses:23
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip {InvisBlock}Uses:25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip {Hexagon}Uses:27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip {Equilateral}Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip {Circle}Uses:31
Symbol 33 GraphicUsed by:52
Symbol 34 GraphicUsed by:52
Symbol 35 GraphicUsed by:52
Symbol 36 GraphicUsed by:52
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Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
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Symbol 459 GraphicUsed by:462  Timeline
Symbol 460 TextUses:199Used by:Timeline
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Symbol 462 MovieClip {SportsHeadsSoccerDist_fla.ReplaySubmit_129}Uses:459 461Used by:Timeline

Instance Names

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"achAward"Frame 3Symbol 224 MovieClip {SportsHeadsSoccerDist_fla.AchAward_17}
"Head"Frame 4Symbol 262 MovieClip {SportsHeadsSoccerDist_fla.Heads_46}
"Head"Frame 4Symbol 262 MovieClip {SportsHeadsSoccerDist_fla.Heads_46}
"arial"Frame 5Symbol 283 MovieClip {SportsHeadsSoccerDist_fla.NewGame_58}
"soundBtn"Frame 5Symbol 287 MovieClip {SportsHeadsSoccerDist_fla.Speaker_59}
"mucisBtn"Frame 5Symbol 290 MovieClip {SportsHeadsSoccerDist_fla.MusicNote_60}
"continueBtn"Frame 5Symbol 293 MovieClip {SportsHeadsSoccerDist_fla.ContinueGame_61}
"choosePlayer"Frame 5Symbol 317 MovieClip {SportsHeadsSoccerDist_fla.ChoosePlayer2P_73}
"lb3"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb2"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb1"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb8"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb7"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb6"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb5"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb4"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb0"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"lb9"Frame 14Symbol 323 MovieClip {SportsHeadsSoccerDist_fla.LevelBox_76}
"rf"Frame 14Symbol 314 MovieClip
"lf"Frame 14Symbol 314 MovieClip
"Head"Frame 14Symbol 262 MovieClip {SportsHeadsSoccerDist_fla.Heads_46}
"sm"Frame 14Symbol 331 MovieClip {SportsHeadsSoccerDist_fla.SubmitLS_80}
"achBox"Frame 14Symbol 358 MovieClip {SportsHeadsSoccerDist_fla.AchievementsPage_82}
"blueprints"Frame 23Symbol 362 MovieClip {SportsHeadsSoccerDist_fla.Blueprints_85}
"inst"Frame 23Symbol 370 MovieClip
"scores"Frame 23Symbol 383 MovieClip {SportsHeadsSoccerDist_fla.Scores_94}
"PUHandler"Frame 23Symbol 386 MovieClip {SportsHeadsSoccerDist_fla.PUHandler_103}
"groundBlinker"Frame 23Symbol 390 MovieClip {SportsHeadsSoccerDist_fla.GroundBlinker_107}
"scoreMC"Frame 23Symbol 392 MovieClip {SportsHeadsSoccerDist_fla.score_mc_108}
"Heads"Frame 23Symbol 262 MovieClip {SportsHeadsSoccerDist_fla.Heads_46}
"YourHead"Frame 23Symbol 262 MovieClip {SportsHeadsSoccerDist_fla.Heads_46}
"HERORACKET"Frame 23Symbol 265 MovieClip {SportsHeadsSoccerDist_fla.HERORACKET2_47}
"OPPRACKET"Frame 23Symbol 268 MovieClip {SportsHeadsSoccerDist_fla.OPPRACKET2_48}
"Counter"Frame 23Symbol 396 MovieClip {SportsHeadsSoccerDist_fla.Counter_109}
"matchPoint"Frame 23Symbol 398 MovieClip {SportsHeadsSoccerDist_fla.MatchPoint_110}
"goalWords"Frame 23Symbol 402 MovieClip {SportsHeadsSoccerDist_fla.GoalWords_113}
"StreakerHead"Frame 23Symbol 122 MovieClip
"timeInd"Frame 23Symbol 404 MovieClip
"playerWins"Frame 23Symbol 408 MovieClip {SportsHeadsSoccerDist_fla.PlayerWins_115}
"goal_txt"Frame 23Symbol 412 EditableText
"goal1Hit"Frame 23Symbol 414 MovieClip {SportsHeadsSoccerDist_fla.GoalHit_118}
"goal2Hit"Frame 23Symbol 414 MovieClip {SportsHeadsSoccerDist_fla.GoalHit_118}
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Labels

"instructions"Frame 4
"menu"Frame 5
"levelSelect"Frame 14
"game"Frame 23
"results"Frame 32
"hscores"Frame 40




http://swfchan.com/27/133480/info.shtml
Created: 10/2 -2019 07:13:39 Last modified: 10/2 -2019 07:13:39 Server time: 28/04 -2024 19:10:06