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Control Craft - take control of all outposts in this strategy game.swf

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Flash #133499

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Text
9

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ActionScript [AS3]

Section 1
//BackGround (CCGame.BackGround) package CCGame { public dynamic class BackGround extends CSprite { } }//package CCGame
Section 2
//C0 (CCGame.C0) package CCGame { import flash.display.*; import flash.geom.*; public class C0 extends Castle { public var Ctime:MovieClip; public var pls:Cpls; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public function C0():void{ ct = new ColorTransform(); wt = 0; wp = 1; ws = 1.5; } public function Hiding():void{ } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curdel = 0; maxdel = 180; curpop = _arg4; maxpop = 30; cost = 1.2; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 10){ curpop = (curpop + 5); pls.Add(5); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 3
//C1 (CCGame.C1) package CCGame { import flash.display.*; import flash.geom.*; public class C1 extends Castle { public var Ctime:MovieClip; public var pls:Cpls; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public function C1():void{ wt = 1; wp = 2.5; ws = 1; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curdel = 0; curpop = _arg4; maxpop = 30; maxdel = 180; cost = 1.5; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 1){ curpop = (curpop + 1); pls.Add(1); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 4
//C2 (CCGame.C2) package CCGame { import flash.display.*; import flash.geom.*; public class C2 extends Castle { public var Ctime:MovieClip; public var pls:Cpls; public var Sel:MovieClip; public var Atk:MovieClip; public function C2():void{ ct = new ColorTransform(); wt = 2; wp = 1.5; ws = 2.5; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; } public function HideTimer():void{ Ctime.visible = false; } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curpop = _arg4; maxpop = 30; maxdel = 180; curpop = _arg4; cost = 1.2; OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 2){ curpop = (curpop + 2); pls.Add(2); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 5
//C3 (CCGame.C3) package CCGame { import flash.display.*; import flash.geom.*; public class C3 extends Castle { public var body:MovieClip; public var Ctime:MovieClip; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public var pls:Cpls; public function C3():void{ ct = new ColorTransform(); wt = 3; wp = 1; ws = 1.5; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function TimeRender():void{ var _local1:int = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(_local1); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; maxdel = 180; curpop = _arg4; maxpop = 30; cost = 1.2; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 3){ curpop = (curpop + 3); pls.Add(3); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 6
//C4 (CCGame.C4) package CCGame { import flash.display.*; import flash.geom.*; public class C4 extends Castle { public var Ctime:MovieClip; public var pls:Cpls; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public function C4():void{ ct = new ColorTransform(); wt = 0; wp = 1; ws = 1.5; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = 0; plr = _arg1; curdel = 0; maxdel = 180; curpop = _arg4; maxpop = 50; cost = 2.5; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 10){ curpop = (curpop + 10); pls.Add(10); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 7
//C5 (CCGame.C5) package CCGame { import flash.display.*; import flash.geom.*; public class C5 extends Castle { public var Ctime:MovieClip; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public var pls:Cpls; public var rd:Number; public function C5():void{ ct = new ColorTransform(); rd = 300; wt = 0; wp = 1; ws = 1.5; pls = new Cpls(); addChild(pls); } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; lvl = _arg3; curpop = _arg4; maxpop = (lvl * 30); rd = (rd + (100 * lvl)); cost = (lvl * 1); Sel.gotoAndStop(1); Atk.gotoAndStop(1); SetView(); } public function OutPop():void{ pls.Out(curpop); } public function SetView():void{ gotoAndStop(lvl); pls.y = ((pls.y - (lvl * 9)) + 9); pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; pls.Render(); } } }//package CCGame
Section 8
//C6 (CCGame.C6) package CCGame { import flash.display.*; import flash.geom.*; public class C6 extends Castle { public var fire:MovieClip; public var Ctime:MovieClip; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public var pls:Cpls; public var frate:int; public var fredy:Boolean; public function C6():void{ ct = new ColorTransform(); r = 250; wt = 0; wp = 1; ws = 1.5; fire.gotoAndStop(7); } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curdel = 0; maxdel = 100; curpop = _arg4; maxpop = 30; cost = 1.5; fredy = true; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function ShowTimer():void{ fon.visible = true; } public function HideTimer():void{ fon.visible = false; } public function OutPop():void{ pls.Out(curpop); } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function R():void{ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (fredy == false){ if ((((curdel < maxdel)) && ((curpop > 0)))){ curdel++; } else { curdel = 0; fredy = true; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 9
//C7 (CCGame.C7) package CCGame { import flash.display.*; import flash.geom.*; public class C7 extends Castle { public var Ctime:MovieClip; public var Sel:MovieClip; public var Atk:MovieClip; public var pls:Cpls; public var frate:int; public var fredy:Boolean; public function C6():void{ ct = new ColorTransform(); r = 100; wt = 0; wp = 1; ws = 1.5; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curpop = _arg4; maxpop = 30; cost = 1.5; OutPop(); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function ShowTimer():void{ Ctime.visible = true; } public function HideTimer():void{ Ctime.visible = false; } public function OutPop():void{ pls.Out(curpop); } public function CalcRate():void{ if (curpop < maxpop){ if (curpop < 1){ frate = 999999; } else { frate = (61 - curpop); tr = Math.round(((frate / 61) * 100)); Ctime.gotoAndStop(tr); }; } else { frate = 1; }; } public function R():void{ if (fredy == false){ frate--; if (frate == 0){ fredy = true; CalcRate(); }; }; pls.Render(); } } }//package CCGame
Section 10
//Castle (CCGame.Castle) package CCGame { import flash.display.*; import flash.geom.*; public class Castle extends MovieClip { public var plr:int; public var typ:int; public var lvl:int; public var curpop:int; public var maxpop:int; public var tr:int; public var ct:ColorTransform; public var wp:Number; public var ws:Number; public var wt:int; public var arm:Number;// = 0 public var cost:Number;// = 1 public var sel:Boolean;// = false public var py:int; public var ty:int; public var curdel:int; public var maxdel:int; public var sy:Number; public var r:Number;// = 0 public var so:Number; } }//package CCGame
Section 11
//CN (CCGame.CN) package CCGame { public class CN extends Castle { public function CN():void{ typ = -1; so = 0; plr = -1; } public function Kill():void{ } } }//package CCGame
Section 12
//COM (CCGame.COM) package CCGame { public class COM { public var curdel:int; public var maxdel:int; public var iterat:int; public var maxitr:int; public var pr:Number; public var a0:Number; public var a1:Number; public var a2:Number; public var a3:Number; public var plr:int; public var R:Array; public var S:Array; public var CC:Array; public var CP:Array; public var CD:Array; public var act:Boolean; public var rdy:Boolean; public var numC:int; public var nextc:int; public function COM():void{ } public function Set(_arg1:int, _arg2:int, _arg3:Array, _arg4:Array, _arg5:Array, _arg6:Array, _arg7:Array):void{ rdy = false; act = true; plr = _arg1; curdel = 180; maxdel = _arg2; R = _arg3; S = _arg7; CC = _arg4; CP = _arg5; CD = _arg6; } public function Ren():void{ if (act == true){ if (curdel < maxdel){ curdel = (curdel + 1); } else { curdel = 0; rdy = true; }; }; } } }//package CCGame
Section 13
//Cpls (CCGame.Cpls) package CCGame { import flash.display.*; import flash.text.*; public class Cpls extends MovieClip { public var txt:TextField; public var txt2:TextField; public var n:int; public function Cpls():void{ txt2.alpha = 0; txt.embedFonts = true; txt2.embedFonts = true; } public function Out(_arg1:int):void{ txt.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#CCCCCC'><b>" + _arg1.toString()) + "</b></FONT>"); } public function Kill():void{ this.removeChild(txt); this.removeChild(txt2); } public function Add(_arg1:int):void{ if (_arg1 != 0){ txt2.alpha = 1; txt2.y = -50; txt2.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#66CC00'><b>+" + _arg1.toString()) + "</b></FONT>"); }; } public function Sub(_arg1:int):void{ if (_arg1 != 0){ txt2.alpha = 1; txt2.y = -50; txt2.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#EC0202'><b>-" + _arg1.toString()) + "</b></FONT>"); }; } public function Render():void{ if (txt2.alpha > 0){ txt2.alpha = (txt2.alpha - 0.03); }; } } }//package CCGame
Section 14
//CSprite (CCGame.CSprite) package CCGame { import flash.display.*; public class CSprite extends MovieClip { public var frc:Number;// = 0.7 public var spd:Number;// = 15 public var spdx:Number;// = 0 public var spdy:Number;// = 0 public var w:int;// = 800 public var h:int;// = 600 public var snap:int;// = 2 } }//package CCGame
Section 15
//FirstGround (CCGame.FirstGround) package CCGame { public dynamic class FirstGround extends CSprite { } }//package CCGame
Section 16
//Ground (CCGame.Ground) package CCGame { public dynamic class Ground extends CSprite { } }//package CCGame
Section 17
//Instr (CCGame.Instr) package CCGame { import flash.display.*; import flash.events.*; public class Instr extends MovieClip { public var b_prev:SimpleButton; public var b_next:SimpleButton; public var b_close:SimpleButton; public var Pages:MovieClip; public var page:int; public var mpage:int; public function Instr():void{ addFrameScript(0, frame1); page = 1; mpage = 6; Pages.gotoAndStop(1); b_next.addEventListener(MouseEvent.CLICK, on_next); b_prev.addEventListener(MouseEvent.CLICK, on_prev); } public function on_prev(_arg1:Event):void{ page--; if (page < 1){ page = mpage; }; Pages.gotoAndStop(page); } public function on_next(_arg1:Event):void{ page++; if (page > mpage){ page = 1; }; Pages.gotoAndStop(page); } function frame1(){ } } }//package CCGame
Section 18
//LevelScore (CCGame.LevelScore) package CCGame { import flash.display.*; import flash.events.*; import flash.text.*; public class LevelScore extends MovieClip { public var oper:MovieClip; public var varScore:TextField; public var curScore:TextField; public var score:int; public function LevelScore():void{ Init(); varScore.embedFonts = true; curScore.embedFonts = true; } public function Init():void{ score = 0; oper.alpha = 0; varScore.alpha = 0; curScore.htmlText = score.toString(); } public function AddScore(_arg1:int):void{ score = (score + _arg1); Show(); if (_arg1 < 0){ _arg1 = -(_arg1); oper.gotoAndStop(2); curScore.htmlText = score.toString(); varScore.htmlText = (("<FONT COLOR='#FF0000'>" + _arg1.toString()) + "</FONT>"); } else { oper.gotoAndStop(1); curScore.htmlText = score.toString(); varScore.htmlText = (("<FONT COLOR='#3399CC'>" + _arg1.toString()) + "</FONT>"); }; trace(((("==== AddScore " + score) + " ") + _arg1)); } public function Show():void{ oper.alpha = 1; varScore.alpha = 1; addEventListener(Event.ENTER_FRAME, Hide); } public function Hide(_arg1:Event):void{ if (oper.alpha > 0){ oper.alpha = (oper.alpha - 0.02); varScore.alpha = (varScore.alpha - 0.02); } else { oper.alpha = 0; varScore.alpha = 0; removeEventListener(Event.ENTER_FRAME, Hide); }; } } }//package CCGame
Section 19
//Main (CCGame.Main) package CCGame { import flash.display.*; import flash.events.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.system.*; import flash.utils.*; public class Main extends MovieClip { public var Cur:MovieClip; public var Pre:preloader; public var BotMask:MovieClip; public var TopMask:MovieClip; public var AllMC:MovieClip; public var agi_url:String; public var devKey:String; public var gameKey:String; public var agi; public var urlRequest:URLRequest; public var loader:Loader; public var fps:TextField; public var fr:int; public var time:int; public var minfps:int;// = 30 public var maxfps:int;// = 0 public var prevtime:int;// = 0 public var so:SharedObject; public var lvlw:int; public var maxlvl:int; public var curlvl:int; public var winw:int; public var type:int; public var stw:int; public var tkey:Number; public var clr:Array; public var rvdel:int;// = 60 public var ncom:int;// = 3 public var nplr:int;// = 1 public var W:Array; public var wlist:Array; public var plist:Array; public var lr:int;// = 0 public var maxC:int; public var maxW:int; public var Clen:int; public var numW:int; public var CC:Array; public var CP:Array; public var CD:Array; public var PT:Array; public var CI:Array; public var CIlen:int; public var SM:Array; public var LM1:Array; public var LM2:Array; public var TD1:Array; public var TD2:Array; public var AS:Array; public var AD:Array; public var AF:Array; public var AC:Array; public var map:XML; public var sstart:m_start; public var sloop:m_loop; public var sget_c:get_c; public var slose_c:lose_c; public var sguns:guns; public var shover:hover; public var stesla:tesla; public var sslide_m:slide_m; public var sboom:boom; public var sC:SoundChannel; public var mC:SoundChannel; public var stm:SoundTransform; public var sts:SoundTransform; public var soundOn:Boolean;// = true public var volume:Number; public var KeyUp:Boolean;// = false public var KeyDown:Boolean;// = false public var KeyLEFT:Boolean;// = false public var KeyRIGHT:Boolean;// = false public var ctrl:Boolean;// = false public var key:int; public var MDown:Boolean;// = false public var mpx:int; public var mpr:int;// = 0 public var mlx:int; public var msx:Number; public var msy:Number; public var msd:Number; public var mcc:int;// = -1 public var scc:Boolean;// = false public var nsel:int;// = 0 public var paint:Boolean;// = false public var si:int; public var sj:int; public var sk:int; public var wsi:int; public var wlr:int; public var wwt:int; public var wc:int; public var wi:int; public var wlen:int; public var maxwlist:int; public var awi:int; public var rci:int; public var SG:CSprite; public var GD:Ground; public var BG:BackGround; public var FG:FirstGround; public var M:M2; public var VD:VicDef; public var IF:CSprite; public var Ins:Instr; public var ui:UI; public var LS:LevelScore; public var R:Array; public var S:Array; public var COM1:COM; public var COM2:COM; public var COM3:COM; public var comdelay:int; public var maxdelay:int; public var clinks:Boolean;// = false public var im:int;// = 0 public var Pause:Boolean;// = false public var load:Boolean;// = false public var showAds:Boolean;// = true public var ag:ag_intro; public var score:int; public var total:int; public var Scores:Array; public function Main():void{ fps = new TextField(); super(); addFrameScript(0, frame1, 1, frame2); stage.align = StageAlign.LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stw = stage.stageWidth; stage.addEventListener(Event.RESIZE, onResize); trace("start loading"); volume = 1; stm = new SoundTransform(1, 0); sts = new SoundTransform(1, 0); } public function loadComplete(_arg1:Event):void{ agi = _arg1.currentTarget.content; addChild(agi); agi.init(devKey, gameKey); trace("AGI loading complete"); } public function Loaded(_arg1:Event):void{ trace("loading finished"); load = true; ag = new ag_intro(); ag.x = int((stw * 0.5)); ag.y = 300; addChild(ag); Pre.visible = false; } public function StartGame():void{ Scores = new Array(); ag.stop(); removeChild(ag); InitVars(); MenuShow(); UIMShow(); maxlvl = 12; LoadLSO(); } public function ShowScoreBoard(_arg1:Event=null):void{ addChild(agi); TotalScore(); agi.showScoreboardSubmit(total); trace("AGI scoreboard show"); } public function ShowHS():void{ addChild(agi); agi.showScoreboardList(); trace("AGI high scores"); } public function onClose(_arg1:Event):void{ } public function LoadLSO():void{ try { so = SharedObject.getLocal("ContolCraft"); } catch(e:Error) { trace("error"); } finally { trace(("------------ lvl lso " + so.data.lvl)); if ((((so.data.lvl == undefined)) || ((so.data.lvl > 15)))){ so.data.lvl = 1; so.data.score = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Scores = so.data.score; trace(("undefined = " + so.data.lvl)); } else { maxlvl = so.data.lvl; Scores = so.data.score; trace(("savelevel = " + maxlvl)); }; }; so.close(); } public function SaveLSO():void{ so = SharedObject.getLocal("ContolCraft"); so.data.lvl = maxlvl; so.data.score = Scores; trace(("SaveLSO Have array : " + so.data.score)); so.flush(); so.close(); } public function onSndComplete(_arg1:Event):void{ mC = sloop.play(0, 21000, stm); } public function StartMusic():void{ sC = new SoundChannel(); mC = new SoundChannel(); sstart = new m_start(); sloop = new m_loop(); sget_c = new get_c(); slose_c = new lose_c(); stesla = new tesla(); shover = new hover(); sguns = new guns(); sslide_m = new slide_m(); sboom = new boom(); mC = sstart.play(0, 1, stm); mC.addEventListener(Event.SOUND_COMPLETE, onSndComplete); } public function loop(_arg1:Event):void{ time = getTimer(); fr = (1000 / (time - prevtime)); if (fr < minfps){ minfps = fr; }; if (fr > maxfps){ maxfps = fr; }; fps.text = (((((("FPS - " + fr) + " (minfps = ") + minfps) + " maxfps = ") + maxfps) + " )"); prevtime = getTimer(); } public function InitVars():void{ var _local1:int; fps.width = 300; maxC = 50; maxW = 20; Clen = 0; numW = 0; wlen = 0; maxlvl = 1; AS = new Array(); AD = new Array(); AF = new Array(); AC = new Array(); AS.push(new s00()); AS.push(new s01()); AS.push(new s02()); AS.push(new s03()); AS.push(new s04()); AS.push(new s05()); AS.push(new s06()); AS.push(new s07()); AS.push(new s08()); AS.push(new s09()); AS.push(new s10()); AS.push(new s11()); AS.push(new s12()); AS.push(new s13()); AD.push(new die1()); AD.push(new die2()); AD.push(new die3()); AD.push(new die4()); AD.push(new die5()); AD.push(new die6()); AD.push(new die7()); AF.push(new f00()); AF.push(new f01()); AF.push(new f02()); AF.push(new f03()); AF.push(new f04()); AF.push(new f05()); AF.push(new f06()); AF.push(new f07()); AC.push(new c00()); AC.push(new c01()); AC.push(new c02()); AC.push(new c03()); AC.push(new c04()); CC = new Array(); CP = new Array(); CD = new Array(); PT = new Array(); CI = new Array(); R = new Array(); S = new Array(); COM1 = new COM(); COM2 = new COM(); COM3 = new COM(); SG = new CSprite(); IF = new CSprite(); GD = new Ground(); BG = new BackGround(); FG = new FirstGround(); Ins = new Instr(); Ins.b_close.addEventListener(MouseEvent.CLICK, HideIns); M = new M2(); VD = new VicDef(); VD.gotoAndStop(1); LS = new LevelScore(); addChild(LS); LS.x = 318; LS.y = 570; ui = new UI(); addChild(ui); ui.x = 727; ui.y = 570; ui.b_soff.addEventListener(MouseEvent.CLICK, onSb); ui.b_son.addEventListener(MouseEvent.CLICK, onSb); ui.b_i.addEventListener(MouseEvent.CLICK, ShowIns); ui.b_r.addEventListener(MouseEvent.CLICK, Defeat); clr = new Array(); PushCLR("cccccc"); PushCLR("3399cc"); PushCLR("7bb93e"); PushCLR("ff9900"); PushCLR("db0202"); W = new Array(); wlist = new Array(); plist = new Array(); maxwlist = (maxW * 5); _local1 = 0; while (_local1 < maxwlist) { wlist.push(null); plist.push(new Wpls()); _local1++; }; W.push(new Array()); W.push(new Array()); W.push(new Array()); W.push(new Array()); W[0].push(new Array()); W[0].push(new Array()); W[0].push(new Array()); W[0].push(new Array()); W[1].push(new Array()); W[1].push(new Array()); W[1].push(new Array()); W[1].push(new Array()); W[2].push(new Array()); W[2].push(new Array()); W[2].push(new Array()); W[2].push(new Array()); W[3].push(new Array()); W[3].push(new Array()); W[3].push(new Array()); W[3].push(new Array()); _local1 = 0; while (_local1 < maxW) { W[0][0].push(new TSE1()); W[0][0][_local1].SetClr(clr[1]); W[0][0][_local1].plsh = -42; W[0][1].push(new TSE2()); W[0][1][_local1].SetClr(clr[1]); W[0][1][_local1].plsh = -55; W[0][2].push(new TSE1()); W[0][2][_local1].SetClr(clr[1]); W[0][2][_local1].plsh = -42; W[0][3].push(new TSE3()); W[0][3][_local1].SetClr(clr[1]); W[0][3][_local1].plsh = -48; W[1][0].push(new TSE1()); W[1][0][_local1].SetClr(clr[2]); W[1][0][_local1].plsh = -42; W[1][1].push(new TSE2()); W[1][1][_local1].SetClr(clr[2]); W[1][1][_local1].plsh = -55; W[1][2].push(new TSE1()); W[1][2][_local1].SetClr(clr[2]); W[1][2][_local1].plsh = -42; W[1][3].push(new TSE3()); W[1][3][_local1].SetClr(clr[2]); W[1][3][_local1].plsh = -48; W[2][0].push(new TSE1()); W[2][0][_local1].SetClr(clr[3]); W[2][0][_local1].plsh = -42; W[2][1].push(new TSE2()); W[2][1][_local1].SetClr(clr[3]); W[2][1][_local1].plsh = -55; W[2][2].push(new TSE1()); W[2][2][_local1].SetClr(clr[3]); W[2][2][_local1].plsh = -42; W[2][3].push(new TSE3()); W[2][3][_local1].SetClr(clr[3]); W[2][3][_local1].plsh = -48; W[3][0].push(new TSE1()); W[3][0][_local1].SetClr(clr[4]); W[3][0][_local1].plsh = -42; W[3][1].push(new TSE2()); W[3][1][_local1].SetClr(clr[4]); W[3][1][_local1].plsh = -55; W[3][2].push(new TSE1()); W[3][2][_local1].SetClr(clr[4]); W[3][2][_local1].plsh = -42; W[3][3].push(new TSE3()); W[3][3][_local1].SetClr(clr[4]); W[3][3][_local1].plsh = -48; _local1++; }; SM = new Array(); TD1 = new Array(); TD2 = new Array(); LM1 = new Array(); LM2 = new Array(); _local1 = 0; while (_local1 < 20) { SM.push(new Exp()); LM1.push(new T1Shock()); LM2.push(new T2Shock()); SM[_local1].gotoAndStop(22); SM[_local1].visible = false; TD1.push(new T1Dead()); TD2.push(new T2Dead()); SG.addChild(TD1[_local1]); SG.addChild(TD2[_local1]); SG.addChild(LM1[_local1]); SG.addChild(LM2[_local1]); SG.addChild(SM[_local1]); _local1++; }; trace("init ok"); map = <map> <lvl></lvl> / / 0 <lvl w="1100"> // level 1 <com c1="150" c2="170" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="192" y="288" tp="4" pop="20" plr="0"></c> <c n="1" x="368" y="275" tp="0" pop="10" plr="-1"></c> <c n="2" x="464" y="187" tp="0" pop="10" plr="-1"></c> <c n="3" x="559" y="342" tp="0" pop="10" plr="-1"></c> <c n="4" x="663" y="258" tp="0" pop="10" plr="-1"></c> <c n="5" x="834" y="284" tp="0" pop="20" plr="2"></c> </cs> <cc> <c>-1,1,0,0,0,0</c> <c>1,-1,1,1,0,0</c> <c>0,1,-1,0,1,0</c> <c>0,1,0,-1,1,0</c> <c>0,0,1,1,-1,1</c> <c>0,0,0,0,1,-1</c> </cc> <cd> <c>0,8,15,18,25,34</c> <c>8,0,6,10,16,25</c> <c>15,6,0,16,10,19</c> <c>18,10,16,0,6,15</c> <c>25,16,10,6,0,8</c> <c>34,25,19,15,8,0</c> </cd> </lvl> <lvl w="1200"> // level 2 <com c1="150" c2="100" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="337" y="269" tp="1" pop="10" plr="0"></c> // tp = 4 <c n="1" x="243" y="365" tp="0" pop="10" plr="-1"></c> <c n="2" x="423" y="364" tp="0" pop="10" plr="-1"></c> <c n="3" x="505" y="269" tp="0" pop="10" plr="-1"></c> <c n="4" x="670" y="271" tp="0" pop="10" plr="-1"></c> <c n="5" x="588" y="364" tp="0" pop="10" plr="-1"></c> <c n="6" x="828" y="273" tp="1" pop="15" plr="2"></c> // tp = 4 <c n="7" x="768" y="363" tp="0" pop="10" plr="-1"></c> <c n="8" x="936" y="366" tp="0" pop="10" plr="-1"></c> </cs> <cc> <c>-1,1,1,0,0,0,0,0,0</c> <c>1,-1,1,0,0,0,0,0,0</c> <c>1,1,-1,1,0,1,0,0,0</c> <c>0,0,1,-1,1,0,0,0,0</c> <c>0,0,0,1,-1,1,1,1,0</c> <c>0,0,1,0,1,-1,0,1,0</c> <c>0,0,0,0,1,0,-1,1,1</c> <c>0,0,0,0,1,1,1,-1,1</c> <c>0,0,0,0,0,0,1,1,-1</c> </cc> <cd> <c>-1,134,128,253,417,293,575,473,641</c> <c>134,-1,180,305,469,345,627,525,693</c> <c>128,180,-1,125,289,165,447,345,513</c> <c>253,305,125,-1,165,289,323,299,466</c> <c>417,469,289,165,-1,124,158,134,301</c> <c>293,345,165,289,124,-1,282,180,348</c> <c>575,627,447,323,158,282,-1,108,143</c> <c>473,525,345,299,134,180,108,-1,168</c> <c>641,693,513,466,301,348,143,168,-1</c> </cd> </lvl> <lvl w="1200"> // level 3 <com c1="200" c2="170" c3="160"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="546" y="144" tp="0" pop="20" plr="1"></c> <c n="1" x="275" y="206" tp="0" pop="20" plr="3"></c> <c n="2" x="450" y="224" tp="0" pop="5" plr="-1"></c> <c n="3" x="375" y="361" tp="0" pop="5" plr="-1"></c> <c n="4" x="427" y="451" tp="0" pop="10" plr="3"></c> <c n="5" x="545" y="365" tp="8" pop="0" plr="-1"></c> <c n="6" x="680" y="348" tp="0" pop="20" plr="2"></c> <c n="7" x="629" y="232" tp="0" pop="10" plr="1"></c> <c n="8" x="902" y="143" tp="3" pop="20" plr="0"></c> <c n="9" x="300" y="208" tp="8" pop="0" plr="-1"></c> <c n="10" x="311" y="223" tp="8" pop="0" plr="-1"></c> <c n="11" x="509" y="145" tp="8" pop="0" plr="-1"></c> <c n="12" x="582" y="145" tp="8" pop="0" plr="-1"></c> <c n="13" x="392" y="361" tp="8" pop="0" plr="-1"></c> <c n="14" x="513" y="362" tp="1" pop="5" plr="-1"></c> <c n="15" x="463" y="450" tp="8" pop="0" plr="-1"></c> <c n="16" x="481" y="223" tp="8" pop="0" plr="-1"></c> <c n="17" x="506" y="233" tp="8" pop="0" plr="-1"></c> <c n="18" x="644" y="364" tp="8" pop="0" plr="-1"></c> <c n="19" x="652" y="282" tp="8" pop="0" plr="-1"></c> </cs> <cc> <c>-1,0,0,0,0,0,0,0,-1,0,0,1,1,0,0,0,0,0,0,-1</c> <c>0,-1,0,0,0,0,0,0,-1,1,0,0,0,0,0,0,0,0,0,-1</c> <c>0,0,-1,0,0,0,0,0,-1,0,1,1,0,0,0,0,1,0,0,-1</c> <c>0,0,0,-1,0,0,0,0,-1,0,0,0,0,1,0,0,0,0,0,-1</c> <c>0,0,0,0,-1,0,0,0,-1,0,0,0,0,0,0,1,0,0,0,-1</c> <c>0,0,0,0,0,-1,0,1,-1,0,0,0,0,0,1,0,0,0,1,-1</c> <c>0,0,0,0,0,0,-1,0,-1,0,0,0,0,0,0,0,0,0,1,-1</c> <c>0,0,0,0,0,1,0,-1,-1,0,0,0,1,0,0,0,0,1,0,-1</c> <c>1,1,1,1,1,1,1,1,1,-1,1,1,1,1,1,1,1,1,1,1</c> <c>0,1,0,0,0,0,0,0,-1,-1,1,0,0,0,0,0,0,0,0,-1</c> <c>0,0,1,0,0,0,0,0,-1,1,-1,0,0,0,0,0,0,0,0,-1</c> <c>1,0,1,0,0,0,0,0,-1,0,0,-1,0,0,0,0,0,0,0,-1</c> <c>1,0,0,0,0,0,0,1,-1,0,0,0,-1,0,0,0,0,0,0,-1</c> <c>0,0,0,1,0,0,0,0,-1,0,0,0,0,-1,1,0,1,0,0,-1</c> <c>0,0,0,0,0,1,0,0,-1,0,0,0,0,1,-1,1,0,0,0,-1</c> <c>0,0,0,0,1,0,0,0,-1,0,0,0,0,0,1,-1,0,0,0,-1</c> <c>0,0,1,0,0,0,0,0,-1,0,0,0,0,1,0,0,-1,1,0,-1</c> <c>0,0,0,0,0,0,0,1,-1,0,0,0,0,0,0,0,1,-1,0,-1</c> <c>0,0,0,0,0,1,1,0,-1,0,0,0,0,0,0,0,0,0,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> </cc> <cd> <c>0,15,6,17,23,14,21,6,0,14,13,1,1,16,16,21,8,9,19,0</c> <c>15,0,9,19,31,26,32,18,0,1,2,14,17,18,24,30,10,12,31,0</c> <c>6,9,0,10,22,16,23,9,0,7,6,4,8,9,15,20,1,2,21,0</c> <c>17,19,10,0,13,8,15,16,0,18,17,15,19,0,6,11,9,10,13,0</c> <c>23,31,22,13,0,8,15,16,0,30,29,24,21,12,6,1,21,22,13,0</c> <c>14,26,16,8,8,0,6,7,0,24,23,16,12,7,1,6,15,14,4,0</c> <c>21,32,23,15,15,6,0,14,0,31,30,23,19,14,8,13,22,20,1,0</c> <c>6,18,9,16,16,7,14,0,0,16,16,8,4,15,9,14,7,6,12,0</c> <c>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>14,1,7,18,30,24,31,16,0,0,0,12,16,17,23,28,9,10,29,0</c> <c>13,2,6,17,29,23,30,16,0,0,0,11,15,16,22,27,8,9,28,0</c> <c>1,14,4,15,24,16,23,8,0,12,11,0,3,14,18,23,6,7,21,0</c> <c>1,17,8,19,21,12,19,4,0,16,15,3,0,18,14,19,10,11,17,0</c> <c>16,18,9,0,12,7,14,15,0,17,16,14,18,0,6,11,8,9,12,0</c> <c>16,24,15,6,6,1,8,9,0,23,22,18,14,6,0,5,14,15,6,0</c> <c>21,30,20,11,1,6,13,14,0,28,27,23,19,11,5,0,19,20,11,0</c> <c>8,10,1,9,21,15,22,7,0,9,8,6,10,8,14,19,0,1,20,0</c> <c>9,12,2,10,22,14,20,6,0,10,9,7,11,9,15,20,1,0,18,0</c> <c>19,31,21,13,13,4,1,12,0,29,28,21,17,12,6,11,20,18,0,0</c> <c>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</c> </cd> </lvl> <lvl w="1200"> // level 4 <com c1="150" c2="100" c3="160"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="337" y="293" tp="0" pop="10" plr="-1"></c> <c n="1" x="477" y="292" tp="0" pop="5" plr="-1"></c> <c n="2" x="809" y="238" tp="0" pop="15" plr="1"></c> <c n="3" x="674" y="292" tp="0" pop="5" plr="-1"></c> <c n="4" x="277" y="346" tp="8" pop="10" plr="0"></c> <c n="5" x="366" y="390" tp="0" pop="10" plr="0"></c> <c n="6" x="916" y="293" tp="0" pop="10" plr="-1"></c> <c n="7" x="725" y="393" tp="0" pop="10" plr="-1"></c> <c n="8" x="526" y="391" tp="0" pop="5" plr="-1"></c> <c n="9" x="638" y="439" tp="0" pop="15" plr="3"></c> <c n="10" x="559" y="391" tp="8" pop="10" plr="0"></c> <c n="11" x="672" y="440" tp="8" pop="10" plr="0"></c> <c n="12" x="607" y="441" tp="8" pop="10" plr="0"></c> <c n="13" x="740" y="288" tp="8" pop="10" plr="0"></c> <c n="14" x="777" y="241" tp="8" pop="10" plr="0"></c> <c n="15" x="842" y="240" tp="8" pop="10" plr="0"></c> <c n="16" x="884" y="291" tp="8" pop="10" plr="0"></c> <c n="17" x="322" y="390" tp="8" pop="10" plr="0"></c> <c n="18" x="764" y="394" tp="8" pop="10" plr="0"></c> </cs> <cc> <c>-1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>1,-1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,-1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0</c> <c>0,1,0,-1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0</c> <c>1,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,1,0</c> <c>0,1,0,0,0,-1,0,0,1,0,0,0,0,0,0,0,0,1,0</c> <c>0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,1,0,0</c> <c>0,0,0,0,0,0,0,-1,0,0,1,1,0,0,0,0,0,0,1</c> <c>0,0,0,0,0,1,0,0,-1,0,1,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,-1,0,1,1,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,1,1,0,-1,0,1,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,1,0,1,0,-1,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,1,1,0,-1,0,0,0,0,0,0</c> <c>0,0,0,1,0,0,0,0,0,0,0,0,0,-1,1,0,0,0,0</c> <c>0,0,1,0,0,0,0,0,0,0,0,0,0,1,-1,0,0,0,0</c> <c>0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,-1,1,0,0</c> <c>0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,-1,0,1</c> <c>0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,-1,0</c> <c>0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,-1</c> </cc> <cd> <c>0,7,24,16,4,9,31,27,17,24,19,25,22,20,23,26,29,7,29</c> <c>7,0,17,9,11,7,24,25,15,22,17,23,20,13,16,19,22,9,27</c> <c>24,17,0,7,28,25,6,14,24,20,23,18,21,4,1,1,4,27,12</c> <c>16,9,7,0,20,17,14,22,25,27,26,26,29,3,6,9,12,19,20</c> <c>4,11,28,20,0,5,34,23,13,20,15,21,18,24,27,30,33,3,25</c> <c>9,7,25,17,5,0,29,17,8,14,9,16,13,20,23,26,27,2,19</c> <c>31,24,6,14,34,29,0,11,21,16,19,15,18,11,8,4,1,31,9</c> <c>27,25,14,22,23,17,11,0,9,5,8,3,6,19,16,13,9,20,1</c> <c>17,15,24,25,13,8,21,9,0,6,1,8,5,28,26,23,19,10,11</c> <c>24,22,20,27,20,14,16,5,6,0,5,1,1,24,21,18,15,16,7</c> <c>19,17,23,26,15,9,19,8,1,5,0,6,3,27,24,21,18,11,10</c> <c>25,23,18,26,21,16,15,3,8,1,6,0,3,22,19,16,13,18,5</c> <c>22,20,21,29,18,13,18,6,5,1,3,3,0,26,23,19,16,15,8</c> <c>20,13,4,3,24,20,11,19,28,24,27,22,26,0,3,6,9,22,17</c> <c>23,16,1,6,27,23,8,16,26,21,24,19,23,3,0,3,6,25,14</c> <c>26,19,1,9,30,26,4,13,23,18,21,16,19,6,3,0,3,29,11</c> <c>29,22,4,12,33,27,1,9,19,15,18,13,16,9,6,3,0,30,7</c> <c>7,9,27,19,3,2,31,20,10,16,11,18,15,22,25,29,30,0,22</c> <c>29,27,12,20,25,19,9,1,11,7,10,5,8,17,14,11,7,22,0</c> </cd> </lvl> <lvl w="1200"> // level 5 <com c1="150" c2="170" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="100" y="393" tp="0" pop="5" plr="-1"></c> <c n="1" x="152" y="393" tp="8" pop="10" plr="0"></c> <c n="2" x="237" y="253" tp="0" pop="10" plr="-1"></c> <c n="3" x="271" y="253" tp="8" pop="10" plr="0"></c> <c n="4" x="386" y="330" tp="0" pop="10" plr="0"></c> <c n="5" x="327" y="330" tp="8" pop="10" plr="0"></c> <c n="6" x="437" y="267" tp="8" pop="10" plr="0"></c> <c n="7" x="493" y="266" tp="3" pop="10" plr="-1"></c> <c n="8" x="511" y="425" tp="3" pop="10" plr="-1"></c> <c n="9" x="456" y="426" tp="8" pop="10" plr="0"></c> <c n="10" x="712" y="427" tp="3" pop="5" plr="-1"></c> <c n="11" x="750" y="270" tp="3" pop="5" plr="-1"></c> <c n="12" x="899" y="331" tp="0" pop="25" plr="2"></c> <c n="13" x="793" y="270" tp="8" pop="10" plr="0"></c> <c n="14" x="769" y="428" tp="8" pop="10" plr="0"></c> <c n="15" x="831" y="332" tp="8" pop="10" plr="0"></c> <c n="16" x="973" y="388" tp="0" pop="5" plr="-1"></c> <c n="17" x="1047" y="267" tp="0" pop="5" plr="-1"></c> <c n="18" x="995" y="267" tp="8" pop="10" plr="0"></c> <c n="19" x="932" y="388" tp="8" pop="10" plr="0"></c> </cs> <cc> <c>-1,1,0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,-1,0,0,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,-1,1,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,1,-1,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,-1,1,1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,1,0,1,1,-1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,1,0,-1,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,0,1,0,1,0,1,1,1,0,1,1,1,-1,-1,-1,1,1,-1,-1</c> <c>1,0,1,0,1,0,0,1,1,1,1,1,1,-1,-1,-1,1,1,-1,-1</c> <c>0,0,0,0,1,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,-1,1,-1,1,-1,-1,1,1,-1,1,1,1,0,1,0,1,1,0,0</c> <c>1,-1,1,-1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,1,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,0,0,1,0,0,1,1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,-1,0,1,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,0,-1,1,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,1,1,-1,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,-1,0,0,1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,-1,1,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,0,0,0,0,1,-1,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,0,0,0,1,0,0,-1</c> </cc> <cd> <c>0,2,18,16,14,11,18,21,23,20,0,0,0,0,0,0,0,0,0,0</c> <c>2,0,15,14,12,9,16,19,20,18,0,0,0,0,0,0,0,0,0,0</c> <c>18,15,0,1,9,6,13,16,18,15,0,0,0,0,0,0,0,0,0,0</c> <c>16,14,1,0,7,4,11,14,16,13,0,0,0,0,0,0,0,0,0,0</c> <c>14,12,9,7,0,2,4,6,8,5,0,0,0,0,0,0,0,0,0,0</c> <c>11,9,6,4,2,0,7,9,11,8,0,0,0,0,0,0,0,0,0,0</c> <c>18,16,13,11,4,7,0,2,12,10,0,0,0,0,0,0,0,0,0,0</c> <c>20,19,12,14,6,9,2,0,8,12,13,12,20,0,0,0,24,27,0,0</c> <c>20,20,16,16,7,11,12,8,0,2,10,14,19,0,0,0,23,27,0,0</c> <c>20,18,15,13,5,8,10,12,2,0,0,0,0,0,0,0,0,0,0,0</c> <c>30,0,25,0,17,0,0,13,10,0,0,8,10,12,2,8,13,18,17,15</c> <c>33,0,25,0,18,0,0,12,14,0,8,0,8,2,11,5,12,14,14,12</c> <c>0,0,0,0,0,0,0,0,0,0,11,9,0,7,9,3,5,8,5,3</c> <c>0,0,0,0,0,0,0,0,0,0,12,2,7,0,9,3,12,15,12,10</c> <c>0,0,0,0,0,0,0,0,0,0,2,11,9,9,0,5,14,17,14,12</c> <c>0,0,0,0,0,0,0,0,0,0,8,5,3,3,5,0,8,11,9,6</c> <c>0,0,0,0,0,0,0,0,0,0,17,14,5,12,14,8,0,13,11,2</c> <c>0,0,0,0,0,0,0,0,0,0,20,17,8,15,17,11,13,0,2,11</c> <c>0,0,0,0,0,0,0,0,0,0,17,14,5,12,14,9,11,2,0,9</c> <c>0,0,0,0,0,0,0,0,0,0,15,12,3,10,12,6,2,11,9,0</c> </cd> </lvl> <lvl w="1200"> // level 6 <com c1="150" c2="170" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="112" y="409" tp="1" pop="10" plr="-1"></c> <c n="1" x="310" y="361" tp="0" pop="10" plr="-1"></c> <c n="2" x="482" y="446" tp="0" pop="10" plr="-1"></c> <c n="3" x="461" y="306" tp="0" pop="10" plr="-1"></c> <c n="4" x="614" y="223" tp="4" pop="10" plr="-1"></c> <c n="5" x="777" y="274" tp="0" pop="10" plr="3"></c> <c n="6" x="816" y="386" tp="0" pop="10" plr="-1"></c> <c n="7" x="1012" y="461" tp="1" pop="5" plr="-1"></c> <c n="8" x="734" y="451" tp="0" pop="10" plr="-1"></c> <c n="9" x="844" y="495" tp="0" pop="20" plr="2"></c> <c n="10" x="304" y="494" tp="0" pop="15" plr="0"></c> <c n="11" x="176" y="410" tp="8" pop="10" plr="0"></c> <c n="12" x="226" y="361" tp="8" pop="10" plr="0"></c> <c n="13" x="211" y="410" tp="8" pop="10" plr="0"></c> <c n="14" x="276" y="494" tp="8" pop="15" plr="0"></c> <c n="15" x="388" y="496" tp="8" pop="10" plr="0"></c> <c n="16" x="443" y="447" tp="8" pop="10" plr="0"></c> <c n="17" x="533" y="446" tp="8" pop="10" plr="0"></c> <c n="18" x="582" y="495" tp="8" pop="10" plr="0"></c> <c n="19" x="687" y="493" tp="8" pop="10" plr="0"></c> <c n="20" x="900" y="494" tp="8" pop="10" plr="0"></c> <c n="21" x="932" y="461" tp="8" pop="10" plr="0"></c> <c n="22" x="860" y="387" tp="8" pop="10" plr="0"></c> <c n="23" x="659" y="367" tp="8" pop="10" plr="0"></c> <c n="24" x="630" y="364" tp="0" pop="10" plr="-1"></c> <c n="25" x="547" y="364" tp="8" pop="10" plr="0"></c> <c n="26" x="724" y="274" tp="8" pop="10" plr="0"></c> <c n="27" x="661" y="223" tp="8" pop="10" plr="0"></c> <c n="28" x="578" y="223" tp="8" pop="10" plr="0"></c> <c n="29" x="550" y="252" tp="8" pop="10" plr="0"></c> <c n="30" x="508" y="251" tp="8" pop="10" plr="0"></c> <c n="31" x="564" y="305" tp="8" pop="10" plr="0"></c> <c n="32" x="401" y="365" tp="8" pop="10" plr="0"></c> <c n="33" x="634" y="494" tp="0" pop="10" plr="-1"></c> </cs> <cc> <c>-1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,-1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0</c> <c>0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0</c> <c>0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0</c> <c>0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0</c> <c>0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0</c> 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<c>14,8,6,14,2,0,0,0,0,0,0,0,0,12,9,8,0,1,0,0,0,0,0,0,0,0,0,4</c> <c>15,6,8,16,1,0,0,0,0,0,0,0,0,13,7,9,1,0,0,0,0,0,0,0,0,0,0,3</c> <c>0,0,0,0,0,20,4,1,8,0,0,0,0,0,0,0,0,0,0,4,10,14,17,0,0,0,0,0</c> <c>0,0,0,0,0,16,8,2,4,0,0,0,0,0,0,0,0,0,4,0,13,10,14,0,0,0,0,0</c> <c>0,0,0,0,0,9,6,12,9,0,0,0,0,0,0,0,0,0,10,13,0,3,7,0,0,0,0,0</c> <c>0,0,0,0,0,5,9,12,5,0,0,0,0,0,0,0,0,0,14,10,3,0,3,0,0,0,0,0</c> <c>0,0,0,0,0,2,13,16,9,0,0,0,0,0,0,0,0,0,17,14,7,3,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,3,21,11,6,0,0,0,0,0,0,0,0,0,0,0,3,10,18,0</c> <c>0,0,0,0,0,0,0,0,0,6,17,8,3,0,0,0,0,0,0,0,0,0,0,3,0,6,14,0</c> <c>0,0,0,0,0,0,0,0,0,13,10,1,3,0,0,0,0,0,0,0,0,0,0,10,6,0,8,0</c> <c>0,0,0,0,0,0,0,0,0,21,2,6,11,0,0,0,0,0,0,0,0,0,0,18,14,8,0,0</c> <c>12,3,11,19,4,0,0,0,0,0,0,0,0,10,4,13,4,3,0,0,0,0,0,0,0,0,0,0</c> </cd> </lvl> <lvl w="1500"> // level 9 <com c1="200" c2="170" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="510" y="442" tp="6" pop="20" plr="3"></c> <c n="1" x="613" y="439" tp="6" pop="20" plr="3"></c> <c n="2" x="712" y="442" tp="6" pop="20" plr="3"></c> <c n="3" x="261" y="369" tp="3" pop="5" plr="0"></c> <c n="4" x="100" y="365" tp="3" pop="5" plr="0"></c> <c n="5" x="181" y="244" tp="3" pop="10" plr="-1"></c> <c n="6" x="180" y="120" tp="3" pop="5" plr="-1"></c> <c n="7" x="1010" y="440" tp="3" pop="5" plr="3"></c> <c n="8" x="1143" y="298" tp="3" pop="5" plr="3"></c> <c n="9" x="1230" y="129" tp="3" pop="5" plr="3"></c> <c n="10" x="1321" y="296" tp="3" pop="5" plr="3"></c> </cs> <cc> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> </cc> <cd> <c>0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,0,0</c> <c>12,17,22,0,8,7,13,37,44,49,53</c> <c>20,25,30,8,0,7,12,45,52,57,61</c> <c>19,23,28,7,7,0,6,42,48,52,57</c> <c>23,26,31,13,12,6,0,44,48,52,57</c> <c>25,19,14,37,45,42,44,0,9,19,17</c> <c>32,27,22,44,52,48,48,9,0,9,8</c> <c>39,34,30,49,57,52,52,19,9,0,9</c> <c>41,36,31,53,61,57,57,17,8,9,0</c> </cd> </lvl> <lvl w="1500"> // level 10 <com c1="120" c2="110" c3="150"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="320" y="319" tp="0" pop="10" plr="1"></c> <c n="1" x="232" y="158" tp="3" pop="5" plr="-1"></c> <c n="2" x="198" y="269" tp="0" pop="5" plr="1"></c> <c n="3" x="674" y="260" tp="3" pop="5" plr="-1"></c> <c n="4" x="692" y="370" tp="0" pop="5" plr="0"></c> <c n="5" x="547" y="326" tp="0" pop="5" plr="0"></c> <c n="6" x="890" y="314" tp="3" pop="5" plr="-1"></c> <c n="7" x="870" y="438" tp="0" pop="5" plr="2"></c> <c n="8" x="991" y="393" tp="0" pop="5" plr="2"></c> <c n="9" x="1151" y="284" tp="3" pop="5" plr="-1"></c> <c n="10" x="1195" y="372" tp="0" pop="5" plr="3"></c> <c n="11" x="1341" y="427" tp="0" pop="5" plr="3"></c> <c n="12" x="234" y="269" tp="8" pop="0" plr="-1"></c> <c n="13" x="287" y="319" tp="8" pop="0" plr="-1"></c> <c n="14" x="316" y="209" tp="8" pop="0" plr="-1"></c> <c n="15" x="262" y="160" tp="8" pop="0" plr="-1"></c> <c n="16" x="599" y="261" tp="8" pop="0" plr="-1"></c> <c n="17" x="591" y="326" tp="8" pop="0" plr="-1"></c> <c n="18" x="654" y="372" tp="8" pop="0" plr="-1"></c> <c n="19" x="928" y="314" tp="8" pop="0" plr="-1"></c> <c n="20" x="910" y="438" tp="8" pop="0" plr="-1"></c> <c n="21" x="951" y="392" tp="8" pop="0" plr="-1"></c> <c n="22" x="1187" y="284" tp="8" pop="0" plr="-1"></c> <c n="23" x="1267" y="343" tp="8" pop="0" plr="-1"></c> <c n="24" x="1237" y="371" tp="8" pop="0" plr="-1"></c> <c n="25" x="1302" y="428" tp="8" pop="0" plr="-1"></c> </cs> <cc> <c>-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,1,0,0,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,0,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,1,0,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,1,0,0,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,1</c> <c>0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,-1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,1,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,-1,1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,1,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,-1,1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,-1,1,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,-1,1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,-1</c> </cc> <cd> <c>0,15,7,0,0,0,0,0,0,0,0,0,5,1,10,14,0,0,0,0,0,0,0,0,0,0</c> <c>9,0,5,22,25,17,33,34,39,46,49,57,10,13,5,1,0,0,0,0,0,0,0,0,0,0</c> <c>7,12,0,0,0,0,0,0,0,0,0,0,1,5,6,10,0,0,0,0,0,0,0,0,0,0</c> <c>17,22,23,0,5,7,11,13,17,23,26,34,0,0,0,0,3,10,14,0,0,0,0,0,0,0</c> <c>0,0,0,15,0,8,0,0,0,0,0,0,0,0,0,0,12,5,1,0,0,0,0,0,0,0</c> <c>0,0,0,7,8,0,0,0,0,0,0,0,0,0,0,0,4,2,6,0,0,0,0,0,0,0</c> <c>28,33,34,11,10,17,0,6,6,13,15,23,0,0,0,0,0,0,0,1,12,8,0,0,0,0</c> <c>0,0,0,0,0,0,14,0,7,0,0,0,0,0,0,0,0,0,0,12,2,5,0,0,0,0</c> <c>0,0,0,0,0,0,6,7,0,0,0,0,0,0,0,0,0,0,0,5,5,2,0,0,0,0</c> <c>41,46,47,23,23,30,13,16,9,0,4,11,0,0,0,0,0,0,0,0,0,0,1,6,8,13</c> <c>0,0,0,0,0,0,0,0,0,10,0,8,0,0,0,0,0,0,0,0,0,0,9,4,2,6</c> <c>0,0,0,0,0,0,0,0,0,15,8,0,0,0,0,0,0,0,0,0,0,0,13,8,6,1</c> <c>5,10,1,0,0,0,0,0,0,0,0,0,0,3,5,8,0,0,0,0,0,0,0,0,0,0</c> <c>1,13,5,0,0,0,0,0,0,0,0,0,3,0,8,12,0,0,0,0,0,0,0,0,0,0</c> <c>10,5,6,0,0,0,0,0,0,0,0,0,5,8,0,3,0,0,0,0,0,0,0,0,0,0</c> <c>14,1,10,0,0,0,0,0,0,0,0,0,8,12,3,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,3,12,4,0,0,0,0,0,0,0,0,0,0,0,6,10,0,0,0,0,0,0,0</c> <c>0,0,0,10,5,2,0,0,0,0,0,0,0,0,0,0,6,0,3,0,0,0,0,0,0,0</c> <c>0,0,0,14,1,6,0,0,0,0,0,0,0,0,0,0,10,3,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,1,12,5,0,0,0,0,0,0,0,0,0,0,0,10,7,0,0,0,0</c> <c>0,0,0,0,0,0,12,2,5,0,0,0,0,0,0,0,0,0,0,10,0,3,0,0,0,0</c> <c>0,0,0,0,0,0,8,5,2,0,0,0,0,0,0,0,0,0,0,7,3,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,1,9,13,0,0,0,0,0,0,0,0,0,0,0,4,7,11</c> <c>0,0,0,0,0,0,0,0,0,6,4,8,0,0,0,0,0,0,0,0,0,0,4,0,2,6</c> <c>0,0,0,0,0,0,0,0,0,8,2,6,0,0,0,0,0,0,0,0,0,0,7,2,0,4</c> <c>0,0,0,0,0,0,0,0,0,13,6,1,0,0,0,0,0,0,0,0,0,0,11,6,4,0</c> </cd> </lvl> <lvl w="1400"> // level 11 <com c1="120" c2="130" c3="70"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="102" y="232" tp="3" pop="10" plr="0"></c> <c n="1" x="233" y="147" tp="3" pop="2" plr="-1"></c> <c n="2" x="386" y="230" tp="3" pop="5" plr="-1"></c> <c n="3" x="556" y="105" tp="3" pop="2" plr="-1"></c> <c n="4" x="620" y="319" tp="3" pop="10" plr="-1"></c> <c n="5" x="740" y="210" tp="3" pop="10" plr="-1"></c> <c n="6" x="807" y="421" tp="3" pop="10" plr="-1"></c> <c n="7" x="977" y="333" tp="3" pop="5" plr="-1"></c> <c n="8" x="895" y="153" tp="3" pop="2" plr="-1"></c> <c n="9" x="1090" y="113" tp="3" pop="2" plr="-1"></c> <c n="10" x="1169" y="301" tp="3" pop="2" plr="-1"></c> <c n="11" x="1300" y="199" tp="3" pop="20" plr="3"></c> <c n="12" x="414" y="399" tp="3" pop="2" plr="-1"></c> </cs> <cc> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> </cc> <cd> <c>0,7,14,23,26,31,36,44,39,49,53,59,17</c> <c>7,0,8,16,21,25,31,38,33,42,47,53,15</c> <c>14,8,0,10,12,17,23,30,25,35,39,45,8</c> <c>23,16,10,0,11,10,20,23,17,26,32,37,16</c> <c>26,21,12,11,0,8,10,17,16,25,27,34,11</c> <c>31,25,17,10,8,0,11,13,8,18,21,28,18</c> <c>36,31,23,20,10,11,0,9,14,20,19,27,19</c> <c>44,38,30,23,17,13,9,0,9,12,9,17,28</c> <c>39,33,25,17,16,8,14,9,0,9,15,20,27</c> <c>49,42,35,26,25,18,20,12,9,0,10,11,36</c> <c>53,47,39,32,27,21,19,9,15,10,0,8,38</c> <c>59,53,45,37,34,28,27,17,20,11,8,0,45</c> <c>17,15,8,16,11,18,19,28,27,36,38,45,0</c> </cd> </lvl> <lvl w="1200"> // level 12 <com c1="150" c2="170" c3="80"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="222" y="396" tp="0" pop="5" plr="0"></c> <c n="1" x="503" y="395" tp="3" pop="0" plr="-1"></c> <c n="2" x="380" y="203" tp="3" pop="0" plr="-1"></c> <c n="3" x="247" y="241" tp="0" pop="5" plr="-1"></c> <c n="4" x="343" y="396" tp="0" pop="5" plr="-1"></c> <c n="5" x="438" y="303" tp="0" pop="15" plr="1"></c> <c n="6" x="637" y="212" tp="0" pop="10" plr="-1"></c> <c n="7" x="621" y="395" tp="0" pop="5" plr="-1"></c> <c n="8" x="566" y="318" tp="0" pop="5" plr="-1"></c> <c n="9" x="766" y="211" tp="3" pop="0" plr="-1"></c> <c n="10" x="922" y="228" tp="0" pop="5" plr="-1"></c> <c n="11" x="748" y="347" tp="0" pop="10" plr="3"></c> <c n="12" x="920" y="320" tp="0" pop="5" plr="-1"></c> <c n="13" x="853" y="393" tp="3" pop="0" plr="-1"></c> <c n="14" x="119" y="325" tp="8" pop="0" plr="-1"></c> <c n="15" x="187" y="393" tp="8" pop="0" plr="-1"></c> <c n="16" x="353" y="204" tp="8" pop="0" plr="-1"></c> <c n="17" x="203" y="240" tp="8" pop="0" plr="-1"></c> <c n="18" x="311" y="241" tp="8" pop="0" plr="-1"></c> <c n="19" x="372" y="304" tp="8" pop="0" plr="-1"></c> <c n="20" x="675" y="316" tp="8" pop="0" plr="-1"></c> <c n="21" x="659" y="395" tp="8" pop="0" plr="-1"></c> <c n="22" x="702" y="348" tp="8" pop="0" plr="-1"></c> <c n="23" x="787" y="348" tp="8" pop="0" plr="-1"></c> <c n="24" x="815" y="321" tp="8" pop="0" plr="-1"></c> <c n="25" x="823" y="393" tp="8" pop="0" plr="-1"></c> <c n="26" x="854" y="212" tp="8" pop="0" plr="-1"></c> <c n="27" x="872" y="231" tp="8" pop="0" plr="-1"></c> <c n="28" x="954" y="231" tp="8" pop="0" plr="-1"></c> <c n="29" x="951" y="320" tp="8" pop="0" plr="-1"></c> <c n="30" x="1000" y="281" tp="8" pop="0" plr="-1"></c> </cs> <cc> <c>-1,0,0,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,1,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,0,0,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,0,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,-1,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,0,1,0,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,-1,0,0,0,0,0,-1,-1,-1,-1,-1,-1,1,0,0,0,0,0,0,0,0,0,0</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,-1,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,1,1,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,-1,0,0,-1,-1,-1,-1,-1,-1,0,0,1,1,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,-1,0,-1,-1,-1,-1,-1,-1,0,0,0,0,1,0,0,0,0,1,0</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,1,-1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,1,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,0,-1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,0,1,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,0,1,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,1,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,0,-1,1,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,1,0,0,-1,-1,-1,-1,-1,-1,1,1,-1,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,1,0,0,-1,-1,-1,-1,-1,-1,0,0,0,-1,1,1,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,1,0,-1,-1,-1,-1,-1,-1,0,0,0,1,-1,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,1,-1,-1,-1,-1,-1,-1,0,0,0,1,0,-1,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,-1,1,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,1,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,1,-1,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,1,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,-1,0,1</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,1,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,0,-1,1</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,1,1,-1</c> </cc> <cd> <c>0,14,22,14,6,25,0,0,0,0,0,0,0,0,6,1,20,12,17,22,0,0,0,0,0,0,0,0,0,0,0</c> <c>281,0,228,299,160,113,227,118,99,321,451,250,424,350,20,15,34,26,32,36,0,0,0,0,0,0,0,0,0,0,0</c> <c>249,228,0,138,197,116,257,308,219,386,543,395,553,510,15,20,1,9,4,8,0,0,0,0,0,0,0,0,0,0,0</c> <c>14,28,7,0,20,10,0,0,0,0,0,0,0,0,8,13,6,2,3,7,0,0,0,0,0,0,0,0,0,0,0</c> <c>6,8,28,20,0,31,0,0,0,0,0,0,0,0,12,7,26,18,24,28,0,0,0,0,0,0,0,0,0,0,0</c> <c>25,39,11,10,31,0,0,0,0,0,0,0,0,0,19,23,10,13,7,3,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,40,43,6,14,33,24,35,0,0,0,0,0,0,37,39,35,31,29,34,10,12,16,22,19</c> <c>0,0,0,0,0,0,40,0,12,34,26,7,16,13,0,0,0,0,0,0,7,1,5,9,11,12,30,28,24,18,21</c> <c>0,0,0,0,0,0,43,12,0,36,28,9,19,16,0,0,0,0,0,0,5,10,7,11,13,14,32,31,27,20,23</c> <c>575,321,386,520,462,341,129,234,227,0,157,137,189,202,0,0,0,0,0,0,31,32,29,25,23,28,4,5,9,16,13</c> <c>0,0,0,0,0,0,14,26,28,8,0,18,9,21,0,0,0,0,0,0,23,24,21,16,14,19,3,2,1,8,5</c> <c>0,0,0,0,0,0,33,7,9,27,18,0,9,6,0,0,0,0,0,0,4,5,2,1,3,4,22,21,17,10,13</c> <c>0,0,0,0,0,0,24,16,19,17,9,9,0,11,0,0,0,0,0,0,13,14,11,7,5,10,13,12,8,1,4</c> <c>631,350,510,625,510,425,282,232,297,202,179,115,99,0,0,0,0,0,0,0,10,11,8,4,6,1,25,23,19,13,16</c> <c>6,20,15,8,12,19,0,0,0,0,0,0,0,0,0,4,14,6,11,15,0,0,0,0,0,0,0,0,0,0,0</c> <c>1,15,20,13,7,23,0,0,0,0,0,0,0,0,4,0,19,10,16,20,0,0,0,0,0,0,0,0,0,0,0</c> <c>20,34,1,6,26,10,0,0,0,0,0,0,0,0,14,19,0,8,2,7,0,0,0,0,0,0,0,0,0,0,0</c> <c>12,26,9,2,18,13,0,0,0,0,0,0,0,0,6,10,8,0,5,9,0,0,0,0,0,0,0,0,0,0,0</c> <c>17,32,4,3,24,7,0,0,0,0,0,0,0,0,11,16,2,5,0,4,0,0,0,0,0,0,0,0,0,0,0</c> <c>22,36,8,7,28,3,0,0,0,0,0,0,0,0,15,20,7,9,4,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,37,7,5,31,23,4,13,10,0,0,0,0,0,0,0,5,2,6,8,9,27,25,21,15,18</c> <c>0,0,0,0,0,0,39,1,10,32,24,5,14,11,0,0,0,0,0,0,5,0,3,7,9,10,28,26,22,16,19</c> <c>0,0,0,0,0,0,35,5,7,29,21,2,11,8,0,0,0,0,0,0,2,3,0,4,6,7,24,23,19,13,16</c> <c>0,0,0,0,0,0,31,9,11,25,16,1,7,4,0,0,0,0,0,0,6,7,4,0,1,2,20,19,15,8,11</c> <c>0,0,0,0,0,0,29,11,13,23,14,3,5,6,0,0,0,0,0,0,8,9,6,1,0,4,18,17,13,6,9</c> <c>0,0,0,0,0,0,34,12,14,28,19,4,10,1,0,0,0,0,0,0,9,10,7,2,4,0,23,22,18,11,14</c> <c>0,0,0,0,0,0,10,30,32,4,3,22,13,25,0,0,0,0,0,0,27,28,24,20,18,23,0,1,5,11,8</c> <c>0,0,0,0,0,0,12,28,31,5,2,21,12,23,0,0,0,0,0,0,25,26,23,19,17,22,1,0,4,10,7</c> <c>0,0,0,0,0,0,16,24,27,9,1,17,8,19,0,0,0,0,0,0,21,22,19,15,13,18,5,4,0,6,3</c> <c>0,0,0,0,0,0,22,18,20,16,8,10,1,13,0,0,0,0,0,0,15,16,13,8,6,11,11,10,6,0,3</c> <c>0,0,0,0,0,0,19,21,23,13,5,13,4,16,0,0,0,0,0,0,18,19,16,11,9,14,8,7,3,3,0</c> </cd> </lvl> <lvl w="1300"> // level 13 <com c1="50" c2="50" c3="50"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="335" y="164" tp="3" pop="10" plr="-1"></c> <c n="1" x="217" y="272" tp="0" pop="10" plr="-1"></c> <c n="2" x="818" y="162" tp="3" pop="5" plr="-1"></c> <c n="3" x="588" y="304" tp="6" pop="30" plr="-1"></c> <c n="4" x="491" y="306" tp="6" pop="15" plr="-1"></c> <c n="5" x="671" y="306" tp="6" pop="15" plr="-1"></c> <c n="6" x="284" y="379" tp="0" pop="5" plr="-1"></c> <c n="7" x="124" y="380" tp="0" pop="10" plr="0"></c> <c n="8" x="951" y="269" tp="0" pop="5" plr="-1"></c> <c n="9" x="1026" y="371" tp="0" pop="10" plr="3"></c> <c n="10" x="886" y="374" tp="0" pop="5" plr="-1"></c> <c n="11" x="433" y="306" tp="8" pop="10" plr="0"></c> <c n="12" x="711" y="308" tp="8" pop="10" plr="0"></c> <c n="13" x="776" y="375" tp="8" pop="10" plr="0"></c> <c n="14" x="371" y="379" tp="8" pop="10" plr="0"></c> <c n="15" x="875" y="164" tp="8" pop="10" plr="0"></c> <c n="16" x="305" y="171" tp="8" pop="10" plr="0"></c> </cs> <cc> <c>1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1</c> <c>0,-1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,0</c> <c>0,0,0,-1,1,1,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,1,-1,0,0,0,0,0,0,1,0,0,0,0,0</c> <c>0,0,0,1,0,-1,0,0,0,0,0,0,1,0,0,0,0</c> <c>0,0,0,0,0,0,-1,1,0,0,0,0,0,0,1,0,0</c> <c>0,1,0,0,0,0,1,-1,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,-1,1,0,0,0,0,0,1,0</c> <c>0,0,0,0,0,0,0,0,1,-1,1,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,1,-1,0,0,1,0,0,0</c> <c>0,0,0,0,1,0,0,0,0,0,0,-1,0,0,1,0,0</c> <c>0,0,0,0,0,1,0,0,0,0,0,0,-1,1,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,0,1,0,1,-1,1,0,0</c> <c>0,0,0,0,0,0,1,0,0,0,0,1,0,1,-1,0,0</c> <c>0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,-1,0</c> <c>1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1</c> </cc> <cd> <c>0,8,24,14,10,18,11,15,31,36,29,32,46,48,27,73,1</c> <c>8,0,67,32,27,36,15,7,58,52,45,24,38,39,19,65,6</c> <c>24,30,0,13,17,10,28,36,8,14,11,46,32,28,48,2,74</c> <c>40,32,39,0,4,4,16,24,29,23,16,7,6,10,12,36,38</c> <c>35,27,43,4,0,9,12,20,34,28,21,2,11,15,7,41,33</c> <c>44,36,34,4,9,0,21,29,25,19,12,11,2,6,16,32,42</c> <c>23,15,52,16,12,21,0,8,43,37,30,9,23,24,4,49,21</c> <c>15,7,60,24,20,29,8,0,51,45,38,17,31,32,12,57,13</c> <c>66,58,9,29,34,25,43,51,0,6,13,37,23,18,39,6,65</c> <c>60,52,15,23,28,19,37,45,6,0,7,31,17,12,32,12,58</c> <c>53,45,22,16,21,12,30,38,13,7,0,24,10,5,25,19,51</c> <c>32,24,46,7,2,11,9,17,37,31,24,0,13,18,4,43,31</c> <c>46,38,32,6,11,2,23,31,23,17,10,13,0,4,18,30,44</c> <c>48,39,28,10,15,6,24,32,18,12,5,18,4,0,20,25,46</c> <c>27,19,48,12,7,16,4,12,39,32,25,4,18,20,0,45,26</c> <c>73,65,2,36,41,32,49,57,6,12,19,43,30,25,45,0,71</c> <c>1,6,74,38,33,42,21,13,65,58,51,31,44,46,26,71,0</c> </cd> </lvl> </map> ; } public function ShowLinks():void{ var _local1:int; var _local2:int; if (clinks == true){ SG.graphics.clear(); _local1 = 0; while (_local1 < Clen) { _local2 = 0; while (_local2 < Clen) { if (CP[_local1][_local2] > 0){ SG.graphics.lineStyle(1, 0x33CC00); SG.graphics.moveTo(CC[_local1].x, CC[_local1].y); SG.graphics.lineTo(CC[_local2].x, CC[_local2].y); }; _local2++; }; _local1++; }; }; } public function ShowIns(_arg1:Event=null):void{ trace("showing ins"); addChild(Ins); addChild(ui); Pause = true; } public function HideIns(_arg1:Event=null):void{ trace("hide ins"); removeChild(Ins); Pause = false; } public function SetCOMs(_arg1:int, _arg2:int, _arg3:int):void{ COM1.Set(1, _arg1, R, CC, CP, CD, S); COM2.Set(2, _arg2, R, CC, CP, CD, S); COM3.Set(3, _arg3, R, CC, CP, CD, S); trace(((((("=== setCOMs " + _arg1) + " ") + _arg2) + " ") + _arg3)); } public function LevelStart(_arg1:int, _arg2:Boolean):void{ var _local3:int; var _local5:BPoint; var _local6:String; var _local7:Array; var _local8:int; var _local9:int; var _local10:Path; LevelStop(); curlvl = _arg1; score = 0; addChildAt(BG, (numChildren - 1)); addChildAt(GD, (numChildren - 1)); addChildAt(SG, (numChildren - 1)); addChildAt(IF, (numChildren - 1)); addChildAt(FG, (numChildren - 1)); LS.Init(); UIGShow(); BG.gotoAndStop(curlvl); GD.gotoAndStop(curlvl); FG.gotoAndStop(curlvl); trace("all good"); if (_arg2 == false){ setChildIndex(M, (numChildren - 1)); }; lvlw = (stw - map.lvl[curlvl].@w); Clen = map.lvl[curlvl].cs.c.length(); trace(("loading CC " + Clen)); SetCOMs(map.lvl[curlvl].com.@c1, map.lvl[curlvl].com.@c2, map.lvl[curlvl].com.@c3); _local3 = 0; while (_local3 < Clen) { R.push(Number(0)); S.push(Number(0)); _local5 = new BPoint(); _local5.visible = false; type = map.lvl[curlvl].cs.c[_local3].@tp; switch (type){ case 0: CC.push(new C0()); break; case 1: CC.push(new C1()); break; case 2: CC.push(new C2()); break; case 3: CC.push(new C3()); break; case 4: CC.push(new C4()); break; case 5: CC.push(new C5()); break; case 6: CC.push(new C6()); break; case 7: CC.push(new C7()); break; case 8: CC.push(new CN()); break; default: trace("point"); }; PT.push(_local5); IF.addChild(PT[_local3]); SG.addChild(CC[_local3]); if (type != 8){ CC[_local3].Set(map.lvl[curlvl].cs.c[_local3].@plr, map.lvl[curlvl].cs.c[_local3].@tp, map.lvl[curlvl].cs.c[_local3].@lvl, map.lvl[curlvl].cs.c[_local3].@pop); CC[_local3].x = map.lvl[curlvl].cs.c[_local3].@x; CC[_local3].y = map.lvl[curlvl].cs.c[_local3].@y; CC[_local3].sy = (CC[_local3].y - 25); PT[_local3].x = CC[_local3].x; PT[_local3].y = CC[_local3].y; CC[_local3].SetClr(clr[(CC[_local3].plr + 1)]); } else { CC[_local3].x = map.lvl[curlvl].cs.c[_local3].@x; CC[_local3].y = map.lvl[curlvl].cs.c[_local3].@y; CC[_local3].typ = 8; }; _local3++; }; trace("loading CP"); _local3 = 0; while (_local3 < Clen) { _local6 = map.lvl[curlvl].cc.c[_local3]; _local7 = _local6.split(","); CP.push(_local7); _local3++; }; trace("loading CD"); _local3 = 0; while (_local3 < Clen) { _local6 = map.lvl[curlvl].cd.c[_local3]; _local7 = _local6.split(","); CD.push(_local7); _local3++; }; trace("level started"); _local3 = 0; while (_local3 < 4) { _local8 = 0; while (_local8 < 4) { _local9 = 0; while (_local9 < maxW) { W[_local3][_local8][_local9].Get(CC, CP, CD, clr); _local9++; }; _local8++; }; _local3++; }; CIlen = 0; var _local4:Boolean; _local3 = 0; while (_local3 < Clen) { _local8 = 0; while (_local8 < Clen) { if (CP[_local3][_local8] == 1){ _local4 = false; _local9 = 0; while (_local9 < CI.length) { if ((((((CI[_local9].s == _local3)) && ((CI[_local9].f == _local8)))) || ((((CI[_local9].s == _local8)) && ((CI[_local9].f == _local3)))))){ _local4 = true; }; _local9++; }; if (_local4 == false){ _local10 = new Path(); _local10.Set(_local3, _local8, CC); CI.push(_local10); CIlen++; }; }; _local8++; }; _local3++; }; SortCCdept(); SortCCdept(); _local3 = 0; while (_local3 < Clen) { trace(((("Castle: " + _local3) + " index: ") + SG.getChildIndex(CC[_local3]))); _local3++; }; minfps = 50; maxfps = 10; } public function RemMCs():void{ removeChild(BG); removeChild(GD); removeChild(SG); removeChild(IF); removeChild(FG); trace("RemMCs - good"); } public function LevelStop():void{ var _local1:int; SG.x = 0; Clen = CC.length; Scores[(curlvl - 1)] = score; trace(("=== LEVEL STOPING === Clen = " + Clen)); _local1 = 0; while (_local1 < Clen) { CC[_local1].Kill(); SG.removeChild(CC[_local1]); IF.removeChild(PT[_local1]); _local1++; }; trace("--- Castles & Points removed "); _local1 = 0; while (_local1 < Clen) { R.pop(); S.pop(); CC.pop(); PT.pop(); CP.pop(); CD.pop(); _local1++; }; Clen = CC.length; trace(((((((("--- Castles & Points deleted (Clen = " + Clen) + ") ") + CC) + " ") + PT) + " ") + CP)); HidePath(); HideUnits(); _local1 = 0; while (_local1 < CIlen) { CI.pop(); _local1++; }; trace(("--- PathPoints deleted " + CI)); CIlen = 0; Clen = 0; trace("=== STOPING COMPLETE ==="); } public function HideUnits():void{ var _local1:int; while (_local1 < wlist.length) { if (wlist[_local1] != null){ wlist[_local1].act = false; }; _local1++; }; RemDeads(); trace("--- UnitsHided "); } public function SortCCdept():void{ var _local2:int; var _local1:int; while (_local1 < Clen) { _local2 = 0; while (_local2 < Clen) { if ((((((CC[_local2].y < CC[_local1].y)) && (!((_local1 == _local2))))) && ((SG.getChildIndex(CC[_local2]) > SG.getChildIndex(CC[_local1]))))){ SG.swapChildren(CC[_local1], CC[_local2]); }; _local2++; }; _local1++; }; } public function PushCLR(_arg1:String):void{ var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.substr(0, 2); _local3 = (parseInt(_local2, 16) / 0xFF); _local2 = _arg1.substr(2, 2); _local4 = (parseInt(_local2, 16) / 0xFF); _local2 = _arg1.substr(4, 2); _local5 = (parseInt(_local2, 16) / 0xFF); clr.push(new ColorTransform(_local3, _local4, _local5)); } public function onMMoveCur(_arg1:Event):void{ Cur.x = mouseX; Cur.y = mouseY; } public function UIMShow():void{ addChildAt(ui, (numChildren - 1)); ui.b_i.visible = false; ui.b_r.visible = false; if (soundOn == true){ ui.b_son.visible = false; } else { ui.b_soff.visible = false; }; } public function UIGShow():void{ addChildAt(ui, (numChildren - 1)); addChild(LS); ui.b_i.visible = true; ui.b_r.visible = true; if (soundOn == true){ ui.b_son.visible = false; ui.b_soff.visible = true; } else { ui.b_son.visible = true; ui.b_soff.visible = false; }; } public function UIHide():void{ } public function Restart(_arg1:Event):void{ LevelStop(); LevelStart(curlvl, true); } public function onSb(_arg1:Event):void{ if (soundOn == true){ ui.b_son.visible = true; ui.b_soff.visible = false; soundOn = false; mC.stop(); sts.volume = 0; } else { ui.b_son.visible = false; ui.b_soff.visible = true; soundOn = true; mC = sstart.play(0, 1, stm); sts.volume = 1; mC.addEventListener(Event.SOUND_COMPLETE, onSndComplete); }; } public function MenuShow():void{ addChildAt(M, (numChildren - 1)); UIMShow(); M.visible = true; M.MSlider.addEventListener("onBPlay", onLevelClick2); M.MSlider.addEventListener("onBAgain", onLevelClick2); trace("showing menu"); } public function MenuHide():void{ removeChild(M); M.visible = false; M.MSlider.removeEventListener("onBPlay", onLevelClick2); M.MSlider.removeEventListener("onBAgain", onLevelClick2); trace("M removed "); } public function onLevelClick2(_arg1:Event=null):void{ Pause = true; M.gotoAndPlay(36); curlvl = (_arg1.target.curs + 1); LevelStart(curlvl, false); SetKeyEventers(); } public function onLevelClick(_arg1:Event=null):void{ this.LevelStart(curlvl, false); this.SetKeyEventers(); } public function onResize(_arg1:Event=null):void{ stw = stage.stageWidth; if (load == true){ lvlw = (stw - map.lvl[curlvl].@w); TopMask.width = stw; BotMask.width = stw; M.x = int(((stw - 800) * 0.5)); Ins.x = M.x; VD.x = int(((stw - VD.w) * 0.5)); ui.x = (stw - 73); } else { Pre.x = int(((stw - 800) * 0.5)); }; } public function SetKeyEventers():void{ stage.addEventListener(Event.ENTER_FRAME, Render); stage.addEventListener(KeyboardEvent.KEY_UP, onUp); stage.addEventListener(KeyboardEvent.KEY_DOWN, onDown); stage.addEventListener(MouseEvent.MOUSE_UP, onMUp); stage.addEventListener(MouseEvent.MOUSE_DOWN, onMDown); stage.addEventListener(MouseEvent.MOUSE_MOVE, onMMove); } public function UnSetKeyEventers():void{ stage.removeEventListener(Event.ENTER_FRAME, Render); stage.removeEventListener(KeyboardEvent.KEY_UP, onUp); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onDown); stage.removeEventListener(MouseEvent.MOUSE_UP, onMUp); stage.removeEventListener(MouseEvent.MOUSE_DOWN, onMDown); stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMMove); trace("eventers UnSet"); } public function Render(_arg1:Event):void{ if (Pause == false){ RVinDef(); RKeys(); RCast(); RBPoints(); RWar(); RPath(); RTowers(); RemDeads(); RCOM2(COM1); RCOM2(COM2); RCOM2(COM3); }; } public function RCur():void{ var _local1:int; var _local2:int; while (_local2 < Clen) { if (CC[_local2].sel == true){ if (ctrl == true){ _local1 = (_local1 + CC[_local2].curpop); } else { _local1 = (_local1 + int((CC[_local2].curpop * 0.5))); }; }; _local2++; }; trace(_local1); if (_local1 > 0){ Cur.txt.htmlText = _local1.toString(); } else { Cur.txt.htmlText = ""; }; } public function RTowers():void{ var _local2:int; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:*; var _local7:int; var _local1:int; while (_local1 < Clen) { if (CC[_local1].typ == 6){ if ((((CC[_local1].fredy == true)) && ((CC[_local1].curpop > 0)))){ _local2 = 0; while (_local2 < maxwlist) { if (wlist[_local2] != null){ if (wlist[_local2].wplr != CC[_local1].plr){ _local3 = (wlist[_local2].x - CC[_local1].x); _local4 = (((wlist[_local2].y - CC[_local1].y) - CC[_local1].fire.y) - 25); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local6 = (-(Math.atan2(_local3, _local4)) / 0.01745); if (_local5 < CC[_local1].r){ sC = stesla.play(0, 1, sts); CC[_local1].fire.gotoAndPlay(1); CC[_local1].fire.rotation = 0; CC[_local1].fire.width = _local5; CC[_local1].fire.rotation = (_local6 + 90); if (wlist[_local2].wt == 0){ _local7 = 0; while (_local7 < 20) { if (LM1[_local7].visible == false){ LM1[_local7].visible = true; LM1[_local7].gotoAndPlay(1); SG.setChildIndex(LM1[_local7], (SG.getChildIndex(wlist[_local2]) + 1)); LM1[_local7].x = wlist[_local2].x; LM1[_local7].y = wlist[_local2].y; LM1[_local7].scaleX = wlist[_local2].scaleX; break; }; _local7++; }; } else { if (wlist[_local2].wt == 1){ _local7 = 0; while (_local7 < 20) { if (LM2[_local7].visible == false){ LM2[_local7].visible = true; LM2[_local7].gotoAndPlay(1); SG.setChildIndex(LM2[_local7], (SG.getChildIndex(wlist[_local2]) + 1)); LM2[_local7].x = wlist[_local2].x; LM2[_local7].y = wlist[_local2].y; LM2[_local7].scaleX = wlist[_local2].scaleX; break; }; _local7++; }; } else { _local7 = 0; while (_local7 < 20) { if (SM[_local7].visible == false){ SM[_local7].visible = true; SM[_local7].gotoAndPlay(1); SG.setChildIndex(SM[_local7], (SG.getChildIndex(wlist[_local2]) + 1)); SM[_local7].x = wlist[_local2].x; SM[_local7].y = (wlist[_local2].y - 25); sC = sboom.play(0, 1, sts); break; }; _local7++; }; }; }; if ((wlist[_local2].wn - 1) < CC[_local1].curpop){ plist[_local2].n = wlist[_local2].wn; plist[_local2].Sub(CC[_local1].curpop); plist[_local2].Out(); wlist[_local2].act = false; if (CC[_local1].plr == 0){ AddScore((wlist[_local2].wn * 150)); }; if (wlist[_local2].wplr == 0){ AddScore((wlist[_local2].wn * -150)); }; } else { wlist[_local2].wn = (wlist[_local2].wn - CC[_local1].curpop); plist[_local2].n = wlist[_local2].wn; plist[_local2].Sub(CC[_local1].curpop); plist[_local2].Out(); if (CC[_local1].plr == 0){ AddScore((CC[_local1].curpop * 150)); }; if (wlist[_local2].wplr == 0){ AddScore((CC[_local1].curpop * -150)); }; }; CC[_local1].fredy = false; break; }; }; }; _local2++; }; }; }; _local1++; }; } public function RBPoints():void{ var _local2:int; var _local1:int; while (_local1 < Clen) { if (CC[_local1].sel == true){ if (ctrl == true){ _local2 = CC[_local1].curpop; } else { _local2 = (CC[_local1].curpop * 0.5); }; PT[_local1].txt.htmlText = (("<FONT FACE='Arial' COLOR='#FFFFFF'>" + _local2.toString()) + "</FONT>"); }; _local1++; }; } public function RVinDef():void{ var _local1:int; var _local2:int; nplr = 0; rvdel--; if (rvdel < 0){ rvdel = 60; _local1 = 0; while (_local1 < Clen) { if (CC[_local1].plr == 0){ nplr++; break; }; _local1++; }; ncom = 0; _local1 = 0; while (_local1 < Clen) { if (CC[_local1].plr > 0){ ncom++; break; }; _local1++; }; if (ncom == 0){ _local2 = 0; while (_local2 < wlist.length) { if (wlist[_local2] != null){ if (wlist[_local2].wplr != 0){ ncom++; }; }; _local2++; }; if (ncom == 0){ Victory(); }; }; if (nplr == 0){ _local2 = 0; while (_local2 < wlist.length) { if (wlist[_local2] != null){ if (wlist[_local2].wplr == 0){ nplr++; }; }; _local2++; }; if (nplr == 0){ Defeat(); }; }; }; } public function Victory():void{ UnSetKeyEventers(); StopUnits(); addChildAt(VD, (numChildren - 1)); if (Scores[(curlvl - 1)] < LS.score){ Scores[(curlvl - 1)] = LS.score; }; if (maxlvl == curlvl){ maxlvl++; SaveLSO(); }; if (curlvl == 13){ ShowScoreBoard(); maxlvl = 13; }; VD.gotoAndPlay(1); trace("!!!! Victory !!!!"); } public function Defeat(_arg1:Event=null):void{ UnSetKeyEventers(); StopUnits(); addChildAt(VD, numChildren); VD.gotoAndPlay(15); trace("!!!! Defeat !!!!"); } public function RWar():void{ var _local1:Number; var _local3:int; var _local2:int; while (_local2 < maxwlist) { _local3 = 0; while (_local3 < maxwlist) { if (((((!((_local2 == _local3))) && (!((wlist[_local2] == null))))) && (!((wlist[_local3] == null))))){ _local1 = CalcDist(wlist[_local2], wlist[_local3]); if (_local1 < 50){ if (wlist[_local2].wplr != wlist[_local3].wplr){ if ((((wlist[_local2].wt < 3)) && ((wlist[_local3].wt < 3)))){ trace(((("fight" + wlist[_local2].wt) + " ") + wlist[_local3].wt)); Fight(wlist[_local2], wlist[_local3], plist[_local2], plist[_local3]); }; } else { if (_local1 < 15){ if ((((wlist[_local2].wt == wlist[_local3].wt)) && ((wlist[_local2].tf == wlist[_local3].tf)))){ Union(wlist[_local2], wlist[_local3], plist[_local2], plist[_local3]); } else { if (wlist[_local2].y > wlist[_local3].y){ SG.setChildIndex(wlist[_local2], SG.getChildIndex(wlist[_local3])); } else { SG.setChildIndex(wlist[_local3], SG.getChildIndex(wlist[_local2])); }; }; }; }; }; }; _local3++; }; _local2++; }; } public function Union(_arg1:Warrior, _arg2:Warrior, _arg3:Wpls, _arg4:Wpls):void{ if (_arg1.wp > _arg2.wp){ _arg1.wn = (_arg1.wn + _arg2.wn); _arg3.n = _arg1.wn; _arg3.Add(_arg2.wn); _arg3.Out(); _arg2.act = false; } else { _arg2.wn = (_arg2.wn + _arg1.wn); _arg4.n = _arg2.wn; _arg4.Add(_arg1.wn); _arg4.Out(); _arg1.act = false; }; RemDeads(); } public function Fight(_arg1:Warrior, _arg2:Warrior, _arg3:Wpls, _arg4:Wpls):void{ var _local5:Number = (_arg1.wp * _arg1.wn); var _local6:Number = (_arg2.wp * _arg2.wn); if (_local5 > _local6){ _arg1.wn = ((_local5 - _local6) / _arg1.wp); _arg3.n = _arg1.wn; _arg3.Sub(_arg2.wn); _arg3.Out(); _arg2.act = false; ShowDeath(_arg2); _arg1.Delay(); if (_arg1.wplr == 0){ sRand(AF); AddScore(((_arg2.wp * _arg2.wn) * 100)); }; if (_arg2.wplr == 0){ sRand(AD); AddScore(((_arg1.wp * _arg1.wn) * -100)); }; } else { _arg2.wn = ((_local6 - _local5) / _arg2.wp); _arg4.n = _arg2.wn; _arg4.Sub(_arg1.wn); _arg4.Out(); _arg1.act = false; ShowDeath(_arg1); _arg2.Delay(); if (_arg2.wplr == 0){ sRand(AF); AddScore(((_arg1.wp * _arg1.wn) * 100)); }; if (_arg1.wplr == 0){ sRand(AD); AddScore(((_arg2.wp * _arg2.wn) * -100)); }; }; sC = sguns.play(0, 1, sts); if (_arg1.wn < 1){ _arg1.act = false; ShowDeath(_arg1); }; if (_arg2.wn < 1){ _arg2.act = false; ShowDeath(_arg2); }; RemDeads(); } public function ShowDeath(_arg1:Warrior):void{ var _local2:int; if (_arg1.wt == 0){ _local2 = 0; while (_local2 < 20) { if (TD1[_local2].visible == false){ TD1[_local2].visible = true; TD1[_local2].RunAt(_arg1.x, _arg1.y, clr[(_arg1.wplr + 1)], _arg1.scaleX); SG.setChildIndex(TD1[_local2], SG.getChildIndex(_arg1)); trace("dead"); break; }; _local2++; }; } else { if (_arg1.wt == 1){ _local2 = 0; while (_local2 < 20) { if (TD2[_local2].visible == false){ TD2[_local2].visible = true; TD2[_local2].RunAt(_arg1.x, _arg1.y, clr[(_arg1.wplr + 1)], _arg1.scaleX); SG.setChildIndex(TD2[_local2], SG.getChildIndex(_arg1)); break; }; _local2++; }; }; }; } public function RemDeads():void{ var _local1:int; while (_local1 < maxwlist) { if (wlist[_local1] != null){ if (wlist[_local1].act == false){ wlist[_local1].wait = false; SG.removeChild(wlist[_local1]); SG.removeChild(plist[_local1]); plist[_local1].y = -1000; plist[_local1].txt2.alpha = 0; wlist[_local1] = null; }; }; _local1++; }; } public function CalcDist(_arg1:Warrior, _arg2:Warrior):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public function CalcDC(_arg1:int, _arg2:int):Number{ var _local3:Number = (CC[_arg1].x - CC[_arg2].x); var _local4:Number = (CC[_arg1].y - CC[_arg2].y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public function RPath():void{ var _local1:int; while (_local1 < CIlen) { if (CI[_local1].act == true){ CI[_local1].Render(); }; _local1++; }; } public function CalcSC(_arg1:int):int{ var _local2:int; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:int; while (_local6 < Clen) { if (((!((CC[_arg1].plr == CC[_local6].plr))) && (!((CC[_local6].typ == 8))))){ _local4 = (((CC[_arg1].curpop * CC[_arg1].wp) / (CC[_local6].curpop * CC[_local6].wp)) / CD[_arg1][_local6]); if (_local4 > _local3){ _local3 = _local4; _local2 = _local6; }; }; _local6++; }; return (_local2); } public function MaxSO(_arg1:int):int{ var _local2:int; var _local3:int; while (_local3 < Clen) { if (CC[_local3].plr == _arg1){ if (CC[_local2].so < CC[_local3].so){ _local2 = _local3; }; }; _local3++; }; return (_local2); } public function RCOM2(_arg1:COM):void{ var _local2:int; _arg1.Ren(); if (_arg1.rdy == true){ _arg1.rdy = false; _arg1.numC = 0; _local2 = 0; while (_local2 < Clen) { if (CC[_local2].plr == _arg1.plr){ _arg1.numC++; }; _local2++; }; if (_arg1.numC > 0){ _local2 = 0; while (_local2 < Clen) { CalcS(_local2, _arg1); _local2++; }; _arg1.nextc = Min(S); CRCom2(_arg1); } else { _arg1.act = false; trace("!!! Enemy defeat !!!"); }; }; } public function CRCom2(_arg1:COM):void{ var _local3:int; var _local2:int = _arg1.nextc; var _local4:int; while (_local4 < Clen) { if (_local2 != _local4){ if (CC[_local4].typ == 8){ _arg1.R[_local4] = 999999; } else { _arg1.R[_local4] = CalcR(_local2, _local4); }; } else { _arg1.R[_local4] = 999999; }; _local4++; }; _local3 = Min(_arg1.R); var _local5:Number = ((CC[_local2].curpop * CC[_local2].wp) + (CC[_local2].curpop * CC[_local2].arm)); var _local6:Number = ((CC[_local3].curpop * CC[_local3].wp) + (CC[_local3].curpop * CC[_local3].arm)); _local5 = (_local5 / _local6); if (_local5 > 1){ SendFromTo(_local2, _local3, false); } else { SendFromTo(_local2, _local3, true); }; } public function CalcS(_arg1:int, _arg2:COM):void{ if (CC[_arg1].typ != 8){ if (CC[_arg1].plr == _arg2.plr){ _arg2.S[_arg1] = ((CC[_arg1].maxpop / (CC[_arg1].curpop + 1)) * CC[_arg1].wp); } else { _arg2.S[_arg1] = 999999; }; } else { _arg2.S[_arg1] = 999999; }; } public function CalcR(_arg1:int, _arg2:int):Number{ var _local3:Number; var _local4:Number; var _local5:Number; if ((((CP[_arg1][_arg2] > -1)) || ((CC[_arg1].typ == 3)))){ _local3 = (((CC[_arg1].curpop * CC[_arg1].wp) + (CC[_arg1].curpop * CC[_arg1].arm)) + 1); _local4 = (((CC[_arg2].curpop * CC[_arg2].wp) + (CC[_arg2].curpop * CC[_arg2].arm)) + 1); _local5 = ((CD[_arg1][_arg2] / CC[_arg2].cost) * (_local4 / _local3)); if (CC[_arg1].plr == CC[_arg2].plr){ _local5 = (_local5 * 10); } else { _local5 = (_local5 * 0.2); }; } else { _local5 = 99999; }; return (_local5); } public function FindEPCast(_arg1:int):int{ var _local2:int; var _local4:Number; var _local3:Number = 999999; var _local5:int; while (_local5 < Clen) { if (CP[_arg1][_local5] == 1){ if (((!((CC[_arg1].plr == CC[_local5].plr))) && (!((CC[_local5].typ == 8))))){ _local4 = (CC[_local5].curpop * CC[_local5].wp); if (_local4 < _local3){ _local3 = _local4; _local2 = _local5; }; }; }; _local5++; }; return (_local2); } public function FindECast(_arg1:int):int{ var _local2:int; var _local4:Number; var _local3:Number = 999999; var _local5:int; while (_local5 < Clen) { if (((!((CC[_local5].plr == CC[_arg1].plr))) && (!((CC[_local5].typ == 8))))){ _local4 = (CC[_local5].curpop * CC[_local5].wp); if (_local4 < _local3){ _local3 = _local4; _local2 = _local5; }; }; _local5++; }; return (_local2); } public function FindAlyCast(_arg1:int):int{ var _local2:int; var _local3:int; _local2 = 0; while (_local2 < Clen) { if ((((CC[_arg1].plr == CC[_local2].plr)) && (!((_arg1 == _local2))))){ CalcSO(_local2); } else { CC[_arg1].so = -1; }; _local2++; }; _local2 = 0; while (_local2 < Clen) { if (CC[_local2].so > 0){ if ((((CC[_local3].so < CC[_local2].so)) && (!((_local3 == _local2))))){ _local3 = _local2; }; }; _local2++; }; return (_local3); } public function CalcSO(_arg1:int):void{ CC[_arg1].so = 0; var _local2:int; while (_local2 < Clen) { if (CP[_arg1][_local2] == 1){ if (((!((CC[_arg1].plr == CC[_local2].plr))) && (!((CC[_local2].typ == 8))))){ CC[_arg1].so = (CC[_arg1].so + (CC[_local2].curpop / CC[_arg1].curpop)); }; }; _local2++; }; } public function Min(_arg1:Array):int{ var _local2:int; var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local2] > _arg1[_local3]){ _local2 = _local3; }; _local3++; }; return (_local2); } public function RCast():void{ var _local1:int; var _local2:*; var _local3:*; rci = 0; while (rci < Clen) { if (CC[rci].typ != 8){ CC[rci].R(); }; rci++; }; rci = 0; while (rci < wlen) { if (wlist[rci] != null){ wlist[rci].Render(); plist[rci].x = wlist[rci].x; plist[rci].y = (wlist[rci].y + wlist[rci].plsh); plist[rci].Render(); if (wlist[rci].itg == true){ CaptCast(wlist[rci]); wlist[rci].act = false; RemDeads(); break; }; if (wlist[rci].onc == true){ wlist[rci].onc = false; _local1 = wlist[rci].tp; if (((!((CC[_local1].plr == wlist[rci].wplr))) && (!((CC[_local1].typ == 8))))){ _local2 = (CC[_local1].curpop * CC[_local1].wp); _local3 = (wlist[rci].wn * wlist[rci].wp); if (_local3 > _local2){ _local3 = ((_local3 - _local2) / wlist[rci].wp); if (CC[_local1].plr == 0){ sC = slose_c.play(0, 1, sts); AddScore(-1000); }; CC[_local1].plr = wlist[rci].wplr; CC[_local1].SetClr(clr[(wlist[rci].wplr + 1)]); if (wlist[rci].wplr == 0){ sC = sget_c.play(0, 1, sts); AddScore(1000); sRand(AC); }; CC[_local1].pls.Sub(CC[_local1].curpop); CC[_local1].curpop = 0; CC[_local1].curdel = 0; CC[_local1].OutPop(); plist[rci].Sub((wlist[rci].wn - _local3)); wlist[rci].wn = _local3; if (wlist[rci].wn > 0){ plist[rci].n = wlist[rci].wn; plist[rci].Out(); } else { wlist[rci].act = false; RemDeads(); }; } else { wlist[rci].tf = _local1; CaptCast(wlist[rci]); wlist[rci].act = false; RemDeads(); }; }; if (wlist[rci] != null){ addWarTo(wlist[rci]); }; }; }; rci++; }; } public function CaptCast(_arg1:Warrior):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local2:int = _arg1.tf; if (_arg1.wplr == CC[_local2].plr){ if ((CC[_local2].curpop + _arg1.wn) > CC[_local2].maxpop){ CC[_local2].curpop = CC[_local2].maxpop; CC[_local2].pls.Add((CC[_local2].maxpop - CC[_local2].curpop)); } else { CC[_local2].curpop = (CC[_local2].curpop + _arg1.wn); CC[_local2].pls.Add(CC[_local2].curpop); }; CC[_local2].OutPop(); } else { _local3 = (CC[_local2].curpop * CC[_local2].wp); _local4 = (_arg1.wn * _arg1.wp); if (_local3 < _local4){ _local5 = ((_local4 - _local3) / _arg1.wp); if (_local5 > CC[_local2].maxpop){ _local5 = CC[_local2].maxpop; }; CC[_local2].curpop = _local5; if (CC[_local2].plr == 0){ sC = slose_c.play(0, 1, sts); AddScore(-1000); }; CC[_local2].fon.alpha = 1; CC[_local2].plr = _arg1.wplr; CC[_local2].SetClr(clr[(_arg1.wplr + 1)]); CC[_local2].pls.Add(_local5); CC[_local2].curdel = 0; if (_arg1.wplr == 0){ sC = sget_c.play(0, 1, sts); AddScore(1000); sRand(AC); } else { CDesel(_local2); }; } else { _local6 = CC[_local2].curpop; _local5 = ((_local3 - _local4) / CC[_local2].wp); CC[_local2].curpop = _local5; CC[_local2].curdel = 0; CC[_local2].pls.Sub((_local6 - _local5)); }; CC[_local2].OutPop(); }; } public function RKeys():void{ if (KeyLEFT == true){ SG.spdx = 50; } else { if (KeyRIGHT == true){ SG.spdx = -50; } else { SG.spdx = 0; }; }; SG.x = (SG.x + Math.round(SG.spdx)); if (SG.x > 0){ SG.spdx = 0; SG.x = 0; }; if (SG.x < lvlw){ SG.spdx = 0; SG.x = lvlw; }; IF.x = SG.x; GD.x = SG.x; FG.x = (SG.x * 1.15); BG.x = (SG.x * 0.25); } public function WSend():void{ CC[mcc].sel = false; var _local1:Boolean; wsi = 0; while (wsi < Clen) { if (CC[wsi].sel == true){ if ((((CP[wsi][mcc] > -1)) || ((CC[wsi].typ == 3)))){ _local1 = true; SendFromTo(wsi, mcc, ctrl); CC[im].Sel.gotoAndStop(1); CC[im].Atk.gotoAndPlay(2); }; }; wsi++; }; if (_local1 == true){ sRand(AS); }; } public function SendFromTo(_arg1:int, _arg2:int, _arg3:Boolean):void{ var _local4:Number; var _local5:Number; var _local6:*; var _local7:Number; trace(("SendFromTo from " + CC[_arg1].wt)); if (((!((_arg1 == _arg2))) && ((CP[_arg1][_arg2] > -1)))){ if (_arg3 == true){ wc = CC[_arg1].curpop; } else { wc = int((CC[_arg1].curpop * 0.5)); }; if (wc > 0){ wlr = CC[_arg1].plr; wwt = CC[_arg1].wt; if ((((CC[_arg1].typ > 5)) && ((CC[_arg1].curpop == wc)))){ CC[_arg1].plr = -1; CC[_arg1].SetClr(clr[0]); }; CC[_arg1].curpop = (CC[_arg1].curpop - wc); CC[_arg1].OutPop(); wi = 0; while (wi < maxW) { if (W[wlr][wwt][wi].act == false){ if (CC[_arg1].typ == 5){ _local4 = (CC[_arg2].x - CC[_arg1].x); _local5 = ((CC[_arg2].y - CC[_arg1].y) - CC[_arg1].Rad.y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _local7 = (-(Math.atan2(_local4, _local5)) / 0.01745); trace(((((("distance = " + _local6) + " (") + CC[_arg1].rd) + ") | rotation = ") + _local7)); if (_local6 > CC[_arg1].rd){ W[wlr][wwt][wi].Set(wlr, CC[_arg1].ws, CC[_arg1].wp, CC[_arg1].lvl, 0, wc, _arg1, _arg2); trace("cant teleportation"); } else { CC[_arg1].spin.gotoAndPlay(1); W[wlr][wwt][wi].Set(wlr, CC[_arg1].ws, CC[_arg1].wp, CC[_arg1].lvl, CC[_arg1].wt, wc, _arg1, _arg2); W[wlr][wwt][wi].tp = W[wlr][wwt][wi].tf; W[wlr][wwt][wi].itg = true; trace((("teleportation to: " + W[wlr][wwt][wi].tp) + " ")); }; } else { if (CC[_arg1].typ == 3){ CC[_arg1].body.gotoAndPlay(1); W[wlr][wwt][wi].Set(wlr, CC[_arg1].ws, CC[_arg1].wp, CC[_arg1].lvl, CC[_arg1].wt, wc, _arg1, _arg2); W[wlr][wwt][wi].tc = W[wlr][wwt][wi].tf; W[wlr][wwt][wi].Cvec(); } else { W[wlr][wwt][wi].Set(wlr, CC[_arg1].ws, CC[_arg1].wp, CC[_arg1].lvl, CC[_arg1].wt, wc, _arg1, _arg2); trace(((((((("sending " + CC[_arg1].ws) + " ") + CC[_arg1].wt) + " ") + _arg1) + " ") + _arg2)); }; }; addWList(wlr, wwt, wi); break; }; wi++; }; }; }; } public function addWList(_arg1:int, _arg2:int, _arg3:int):void{ awi = 0; while (awi < maxwlist) { if (wlist[awi] == null){ wlist[awi] = W[_arg1][_arg2][_arg3]; if (wlist[awi].wt == 3){ SG.addChild(wlist[awi]); } else { SG.addChild(wlist[awi]); addWarTo(wlist[awi]); }; SG.addChild(plist[awi]); plist[awi].n = wlist[awi].wn; plist[awi].Out(); wlen++; break; }; awi++; }; } public function addWarTo(_arg1:Warrior):void{ var _local2:* = Math.abs((CC[_arg1.tc].x - CC[_arg1.tp].x)); var _local3:Number = (CC[_arg1.tc].y - CC[_arg1.tp].y); _local2 = (_local2 / _local3); if (_local3 < 0){ if (_local2 > -2.3){ SG.setChildIndex(_arg1, (SG.getChildIndex(CC[_arg1.tc]) + 1)); } else { SG.setChildIndex(_arg1, (SG.getChildIndex(CC[_arg1.tp]) + 1)); }; } else { if (_local2 < 2.5){ SG.setChildIndex(_arg1, (SG.getChildIndex(CC[_arg1.tp]) + 1)); } else { SG.setChildIndex(_arg1, (SG.getChildIndex(CC[_arg1.tc]) + 1)); }; }; } public function onMUp(_arg1:MouseEvent):void{ MDown = false; if (nsel > 0){ if (mcc > -1){ WSend(); HidePath(); CDesel(); } else { scc = true; }; }; } public function onMDown(_arg1:MouseEvent):void{ MDown = true; if (scc == true){ if (mcc > -1){ if (nsel > 0){ WSend(); HidePath(); scc = false; }; }; CDesel(); }; } public function GMove(_arg1:Event=null):void{ if (mouseY < 500){ if (mouseX < 25){ KeyLEFT = true; } else { KeyLEFT = false; }; if (mouseX > (stw - 25)){ KeyRIGHT = true; } else { KeyRIGHT = false; }; }; } public function onMMove(_arg1:MouseEvent):void{ GMove(); mpx = (mouseX - SG.x); Cmcc(); if (MDown == true){ if (mcc > -1){ if (CC[mcc].sel == false){ if (CC[mcc].plr == 0){ nsel++; CC[mcc].sel = true; CC[mcc].Sel.gotoAndPlay(1); }; }; }; }; CalcPath(); } public function CalcPath():void{ var _local1:int; var _local2:int; if ((((mcc > -1)) && ((nsel > 0)))){ if (paint == false){ _local2 = 0; while (_local2 < Clen) { if (CC[_local2].sel == true){ ShowPath(_local2, mcc); }; _local2++; }; }; } else { if (nsel > 0){ HidePath(); }; }; } public function ShowPath(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; if (CC[_arg1].typ != 3){ _local3 = _arg1; _local4 = 0; _local5 = 999999; _local6 = 999999; if (CP[_arg1][_arg2] > -1){ if (CP[_arg1][_arg2] == 1){ ShowSubPath(_arg1, _arg2); } else { _local7 = 0; while (_local7 < Clen) { _local8 = 0; while (_local8 < Clen) { if (CP[_local3][_local8] == 1){ if (CD[_local8][_arg2] < CD[_local4][_arg2]){ _local4 = _local8; }; }; _local8++; }; _local4 = minj(_local3, _arg2); if (CP[_local3][_local4] == 1){ if (CD[_local4][_arg2] < _local5){ ShowSubPath(_local3, _local4); _local3 = _local4; _local5 = CD[_local4][_arg2]; }; }; _local7++; }; }; }; }; } public function minj(_arg1:int, _arg2:int):int{ var _local3:int; var _local4 = 999999; var _local5:int; while (_local5 < Clen) { if (CP[_arg1][_local5] == 1){ if (CD[_local5][_arg2] < _local4){ _local4 = CD[_local5][_arg2]; _local3 = _local5; }; }; _local5++; }; return (_local3); } public function ShowSubPath(_arg1:int, _arg2:int):void{ var _local3:int; while (_local3 < CIlen) { if ((((_arg1 == CI[_local3].s)) && ((_arg2 == CI[_local3].f)))){ CI[_local3].act = true; CI[_local3].inv = false; IF.addChild(CI[_local3]); }; if ((((_arg1 == CI[_local3].f)) && ((_arg2 == CI[_local3].s)))){ CI[_local3].act = true; CI[_local3].inv = true; IF.addChild(CI[_local3]); }; _local3++; }; } public function HidePath():void{ var _local1:int; while (_local1 < CIlen) { if (CI[_local1].act == true){ CI[_local1].act = false; IF.removeChild(CI[_local1]); }; _local1++; }; } public function Cmcc():void{ mcc = -1; im = 0; while (im < Clen) { if (CC[im].typ != 8){ msx = (mpx - CC[im].x); msy = ((mouseY - CC[im].y) + 40); msd = Math.sqrt(((msx * msx) + (msy * msy))); if (msd < 50){ mcc = im; break; }; }; im++; }; } public function HideHints():void{ var _local1:int; while (_local1 < Clen) { if ((((CC[_local1].typ < 8)) && ((CC[_local1].typ > 5)))){ CC[_local1].Rad.play(); }; _local1++; }; } public function CDesel(_arg1:int=500):void{ var _local2:*; if (_arg1 == 500){ _local2 = 0; while (_local2 < Clen) { if (CC[_local2].sel == true){ CC[_local2].sel = false; CC[_local2].Sel.gotoAndPlay(8); }; if (CC[_local2].typ > 5){ }; _local2++; }; nsel = 0; } else { CC[_arg1].sel = false; CC[_arg1].Sel.gotoAndPlay(8); HidePath(); CalcPath(); }; } public function onUp(_arg1:KeyboardEvent):void{ KeyDown = false; key = _arg1.keyCode; if ((((((key == 37)) || ((key == 65)))) || ((key == 81)))){ KeyLEFT = false; }; if ((((key == 39)) || ((key == 68)))){ KeyRIGHT = false; }; if ((((key == 17)) || ((key == 32)))){ ctrl = false; }; } public function onDown(_arg1:KeyboardEvent):void{ KeyDown = true; key = _arg1.keyCode; if ((((((key == 37)) || ((key == 65)))) || ((key == 81)))){ KeyLEFT = true; }; if ((((key == 39)) || ((key == 68)))){ KeyRIGHT = true; }; if ((((key == 17)) || ((key == 32)))){ ctrl = true; }; } public function StopUnits():void{ var _local1:int; while (_local1 < wlen) { if (wlist[_local1] != null){ wlist[_local1].gotoAndStop(1); }; _local1++; }; } public function AddScore(_arg1:int):void{ score = (score + _arg1); if (score < 0){ score = (score - _arg1); LS.AddScore(-(score)); score = 0; Scores[(curlvl - 1)] = 0; } else { Scores[(curlvl - 1)] = score; LS.AddScore(_arg1); }; } public function TotalScore():void{ total = 0; var _local1:int; while (_local1 < Scores.length) { total = (total + Scores[_local1]); _local1++; }; } public function sRand(_arg1:Array):void{ var _local2:int; do { _local2 = (Math.random() * _arg1.length); } while (_local2 == lr); lr = _local2; sC = _arg1[_local2].play(0, 1, sts); } public function MoreGames():void{ navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank"); } function frame1(){ stop(); agi_url = "http://agi.armorgames.com/assets/agi/AGI.swf"; Security.allowDomain(agi_url); devKey = "a32ac586db4ebf783972917b8d947f94"; gameKey = "control-craft"; urlRequest = new URLRequest(agi_url); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.load(urlRequest); Pre.run(); Pre.addEventListener("Loaded", Loaded); } function frame2(){ removeChild(AllMC); MochiBot.track(this, "458c2059"); StartMusic(); StartGame(); } } }//package CCGame
Section 20
//MScore (CCGame.MScore) package CCGame { import flash.display.*; import flash.events.*; import flash.text.*; public class MScore extends MovieClip { public var Submit:SimpleButton; public var txt1:TextField; public var txt2:TextField; public function MScore():void{ txt1.embedFonts = true; txt2.embedFonts = true; Submit.visible = false; Submit.addEventListener(MouseEvent.CLICK, onSubmit); } public function onSubmit(_arg1:MouseEvent):void{ dispatchEvent(new Event("onSubmit")); trace("dispatch event"); } public function Out(_arg1:int, _arg2:int):void{ if (_arg2 > 0){ Submit.visible = true; }; txt1.htmlText = (("<FONT COLOR='#FFFFFF'>" + _arg1.toString()) + "</FONT>"); txt2.htmlText = (("<FONT COLOR='#FFFFFF'>" + _arg2.toString()) + "</FONT>"); } } }//package CCGame
Section 21
//MSlider (CCGame.MSlider) package CCGame { import flash.display.*; import flash.events.*; import flash.media.*; public class MSlider extends MovieClip { public var SR:SimpleButton; public var Slide:MovieClip; public var BCompLock:MovieClip; public var SL:SimpleButton; public var BPlay:SimpleButton; public var BAgain:SimpleButton; public var ScoreMC:MScore; public var BBack:SimpleButton; public var ALock:Array; public var alls:int;// = 11 public var maxs:int; public var curs:int; public var tx:int; public var vx:Number; public var sslide_rtl:slide_rtl; public var sslide_ltr:slide_ltr; public var sC:SoundChannel; public var st:SoundTransform; public var score:int; public var total:int; public var Score:Array; public var SLock:Sprite; public function MSlider():void{ alls = 12; ALock = new Array(); SLock = new Sprite(); sslide_ltr = new slide_ltr(); sslide_rtl = new slide_rtl(); sC = new SoundChannel(); st = new SoundTransform(1, 0); addChildAt(SLock, 2); SLock.x = Slide.x; var _local1:int; while (_local1 < (alls + 1)) { ALock.push(new Locked()); ALock[_local1].x = (_local1 * 422); SLock.addChild(ALock[_local1]); _local1++; }; SL.addEventListener(MouseEvent.CLICK, StoL); SR.addEventListener(MouseEvent.CLICK, StoR); BPlay.addEventListener(MouseEvent.CLICK, onBPlay); BBack.addEventListener(MouseEvent.CLICK, onBBack); BAgain.addEventListener(MouseEvent.CLICK, onBAgain); } public function SetSlider(_arg1:int, _arg2:SoundTransform, _arg3:int, _arg4:Array):void{ var _local5:int; st = _arg2; Score = _arg4; BPlay.visible = false; BCompLock.visible = false; BAgain.visible = false; maxs = _arg1; curs = (_arg3 - 1); _local5 = 0; while (_local5 < (alls + 1)) { if (_local5 < maxs){ ALock[_local5].visible = false; } else { ALock[_local5].visible = true; }; _local5++; }; maxs--; if (_arg3 == 0){ SL.visible = false; }; if (_arg3 == alls){ SR.visible = false; }; tx = ((curs * -422) + 200); addEventListener(Event.ENTER_FRAME, SRen); total = 0; score = Score[curs]; _local5 = 0; while (_local5 < 15) { total = (total + Score[_local5]); _local5++; }; ScoreMC.Out(score, total); } public function CalcScore():void{ var _local1:int; while (_local1 < Score.lenght) { total = (total + Score[_local1]); _local1++; }; } public function onBPlay(_arg1:Event):void{ trace("onBPlay"); dispatchEvent(new Event("onBPlay")); } public function onBBack(_arg1:Event):void{ trace("onBBack"); } public function onBAgain(_arg1:Event):void{ trace("onBAgain"); dispatchEvent(new Event("onBAgain")); } public function StoL(_arg1:Event):void{ if (curs > 0){ curs--; tx = ((curs * -422) + 200); addEventListener(Event.ENTER_FRAME, SRen); sC = sslide_rtl.play(0, 1, st); }; if (curs < 1){ SL.visible = false; SR.visible = true; } else { SL.visible = true; SR.visible = true; }; trace(((("to right - " + curs) + " alls:") + alls)); BPlay.visible = false; BCompLock.visible = false; BAgain.visible = false; score = Score[curs]; ScoreMC.Out(score, total); } public function StoR(_arg1:Event):void{ if (curs < alls){ curs++; tx = ((curs * -422) + 200); addEventListener(Event.ENTER_FRAME, SRen); sC = sslide_ltr.play(0, 1, st); }; if (curs > (alls - 1)){ SR.visible = false; SL.visible = true; } else { SL.visible = true; SR.visible = true; }; trace(((("to right - " + curs) + " alls:") + alls)); BPlay.visible = false; BCompLock.visible = false; BAgain.visible = false; score = Score[curs]; ScoreMC.Out(score, total); } public function SRen(_arg1:Event=null):void{ vx = (tx - Slide.x); Slide.x = (Slide.x + (vx * 0.3)); SLock.x = Slide.x; vx = Math.abs(vx); if (vx < 1){ Slide.x = tx; SLock.x = tx; removeEventListener(Event.ENTER_FRAME, SRen); trace(("Slide x = " + Slide.x)); if (curs == maxs){ BPlay.visible = true; }; if (curs < maxs){ BCompLock.visible = true; BCompLock.gotoAndStop(1); BAgain.visible = true; }; if (curs > maxs){ BCompLock.visible = true; BCompLock.gotoAndStop(2); }; }; } } }//package CCGame
Section 22
//Path (CCGame.Path) package CCGame { import flash.display.*; public class Path extends MovieClip { public var s:int; public var f:int; public var cpoint:int; public var npoint:int; public var spx:Number; public var spy:Number; public var fpx:Number; public var fpy:Number; public var vx:Number; public var vy:Number; public var fx:Number; public var fy:Number; public var dx:Number; public var dy:Number; public var d:Number; public var sd:Number; public var act:Boolean; public var inv:Boolean; public var G:Sprite; public var P:cPoint; public function Path():void{ P = new cPoint(); P.alpha = 0.5; } public function Set(_arg1:int, _arg2:int, _arg3:Array):void{ var _local5:Number; var _local6:Number; s = _arg1; f = _arg2; x = 0; y = 0; fx = (_arg3[f].x - _arg3[s].x); fy = (_arg3[f].y - _arg3[s].y); dx = (fx - x); dy = (fy - y); d = Math.sqrt(((dx * dx) + (dy * dy))); vx = (dx / d); vy = (dy / d); d = (d - 10); cpoint = 0; npoint = Math.round((d / 10)); sd = ((d - Math.round(d)) / 2); spx = (vx * (sd + 5)); spy = (vy * (sd + 5)); fpx = (fx - (vx * (sd + 5))); fpy = (fy - (vy * (sd + 5))); act = false; inv = true; G = new Sprite(); addChild(G); addChild(P); P.x = (spx + (vx * 10)); P.y = (spy + (vy * 10)); G.x = x; G.y = y; G.alpha = 0.2; G.graphics.beginFill(0xFFFFFF); var _local4:int; while (_local4 < (npoint + 1)) { _local5 = (spx + ((_local4 * vx) * 10)); _local6 = (spy + ((_local4 * vy) * 10)); G.graphics.drawCircle(_local5, _local6, 2); _local4++; }; G.graphics.endFill(); x = _arg3[s].x; y = _arg3[s].y; } public function Render():void{ P.x = (spx + ((vx * 10) * cpoint)); P.y = (spy + ((vy * 10) * cpoint)); if (inv == false){ cpoint++; if (cpoint > npoint){ cpoint = 0; }; } else { cpoint--; if (cpoint < 0){ cpoint = npoint; }; }; } } }//package CCGame
Section 23
//preloader (CCGame.preloader) package CCGame { import flash.display.*; import flash.events.*; import CPMStar.*; import flash.text.*; public dynamic class preloader extends MovieClip { public var pr:MovieClip; public var adBox:MovieClip; var BytesLoaded:Number; var BytesTotal:Number; var percent:Number;// = 0 public function preloader():void{ addFrameScript(0, frame1); trace("---preloader created"); } public function adsAllow():void{ var _local1:String; var _local2:DisplayObject; if (MovieClip(parent).showAds == true){ _local1 = "3502Q26F1EE61"; _local2 = new AdLoader(_local1); adBox.addChild(_local2); trace("### ads Allowed"); }; } public function run():void{ addEventListener(Event.ENTER_FRAME, checkLoad); if (!isUrl(["armorgames.com", "kongregate.com"])){ MovieClip(parent).showAds = true; adsAllow(); trace("### on ads"); } else { MovieClip(parent).showAds = false; trace("### off ads"); }; trace("---preloader run"); } public function isUrl(_arg1:Array):Boolean{ trace("is url run"); trace(_arg1); var _local2:String = stage.loaderInfo.loaderURL; trace(("url " + _local2)); var _local3:Number = (_local2.indexOf("://") + 3); var _local4:Number = _local2.indexOf("/", _local3); var _local5:String = _local2.substring(_local3, _local4); var _local6:Number = (_local5.lastIndexOf(".") - 1); var _local7:Number = (_local5.lastIndexOf(".", _local6) + 1); _local5 = _local5.substring(_local7, _local5.length); var _local8:int; while (_local8 < _arg1.length) { if (_local5 == _arg1[_local8]){ return (true); }; _local8++; }; return (false); } private function checkLoad(_arg1:Event):void{ BytesLoaded = stage.loaderInfo.bytesLoaded; BytesTotal = stage.loaderInfo.bytesTotal; percent = Math.round(((BytesLoaded / BytesTotal) * 100)); trace((("loaded " + percent) + "%")); if ((((BytesLoaded == BytesTotal)) && (!((BytesTotal == 0))))){ removeEventListener(Event.ENTER_FRAME, checkLoad); dispatchEvent(new Event("Loaded")); }; this.pr.width = int((percent * 4.5)); } function frame1(){ stop(); } } }//package CCGame
Section 24
//SubmitScore (CCGame.SubmitScore) package CCGame { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class SubmitScore extends MovieClip { public var agi_url:String; public var devKey:String; public var gameKey:String; public var agi; public var urlRequest:URLRequest; public var loader:Loader; public function SubmitScore():void{ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function loadComplete(_arg1:Event):void{ agi = _arg1.currentTarget.content; addChild(agi); agi.init(devKey, gameKey); this.gotoAndStop(3); trace("=============== agi loading complete"); } public function onClose(_arg1:Event):void{ } function frame1(){ stop(); } function frame2(){ stop(); agi_url = "http://agi.armorgames.com/assets/agi/AGI.swf"; devKey = "a32ac586db4ebf783972917b8d947f94"; gameKey = "control-craft"; Security.allowDomain(agi_url); urlRequest = new URLRequest(agi_url); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.load(urlRequest); } function frame3(){ stop(); agi.showScoreboardSubmit(450); } } }//package CCGame
Section 25
//TDead (CCGame.TDead) package CCGame { import flash.display.*; import flash.geom.*; public class TDead extends MovieClip { public var body:MovieClip; public var blood:MovieClip; public function TDead():void{ visible = false; body.stop(); blood.stop(); } public function SetClr(_arg1:ColorTransform):void{ body.transform.colorTransform = _arg1; } public function RunAt(_arg1:Number, _arg2:Number, _arg3:ColorTransform, _arg4:Number):void{ scaleX = _arg4; x = _arg1; y = _arg2; body.transform.colorTransform = _arg3; body.gotoAndPlay(1); blood.gotoAndPlay(1); } } }//package CCGame
Section 26
//TSE3 (CCGame.TSE3) package CCGame { public class TSE3 extends Warrior { public var spd:Number;// = 3 public var upy:Number; public function TSE3():void{ addFrameScript(19, frame20); } override public function Render():void{ if (itg == false){ if (spd < 3.5){ spd = (spd + 0.05); }; upy = (upy * 0.95); ld = d; dx = (tx - x); dy = (ty - y); d = Math.sqrt(((dx * dx) + (dy * dy))); dx = (dx / d); dy = (dy / d); vx = (dx * spd); vy = (dy * spd); x = (x + vx); y = (y + (vy - upy)); if (d < 5){ itg = true; }; }; } override public function Cvec():void{ tx = CC[tf].x; ty = (CC[tf].y - 50); if (tx < x){ scaleX = -1; } else { scaleX = 1; }; } override public function Set(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):void{ _arg2 = 0; upy = 5; wplr = _arg1; act = true; itg = false; ws = _arg2; wp = _arg3; wn = _arg6; wt = 3; tf = _arg8; tp = _arg7; x = CC[tp].x; y = (CC[tp].y - 50); Cvec(); gotoAndPlay(1); } function frame20(){ stop(); } } }//package CCGame
Section 27
//Warrior (CCGame.Warrior) package CCGame { import flash.display.*; import flash.geom.*; public class Warrior extends MovieClip { public var WL:Array; public var CC:Array; public var CP:Array; public var CD:Array; public var CLR:Array; public var ws:Number; public var wp:Number; public var wn:int; public var delay:int; public var wt:int; public var wplr:int; public var tx:Number; public var ty:Number; public var vx:Number; public var vy:Number; public var dx:Number; public var dy:Number; public var d:Number; public var ld:Number; public var tf:int; public var tc:int; public var tp:int; public var np:int; public var plsh:int; public var ni:int; public var tpp:Number; public var onc:Boolean;// = false public var act:Boolean;// = false public var itg:Boolean;// = false public var wait:Boolean;// = false public var time:int;// = 0 public var clr:ColorTransform; public function Warrior():void{ } public function Delay(_arg1:int=25):void{ time = _arg1; wait = true; if (wt > 0){ gotoAndPlay(41); } else { gotoAndPlay(32); }; } public function SetClr(_arg1:ColorTransform):void{ clr = _arg1; transform.colorTransform = clr; } public function Render():void{ if (wait == false){ if (itg == false){ ld = d; x = (x + vx); y = (y + vy); dx = (tx - x); dy = (ty - y); d = Math.sqrt(((dx * dx) + (dy * dy))); if (d > ld){ tp = tc; onc = true; if (tp == tf){ itg = true; } else { NextTarg(); Cvec(); }; }; }; } else { time--; if (time < 0){ wait = false; gotoAndPlay(1); }; }; } public function NextTarg(){ if (CP[tp][tf] == 1){ tc = tf; } else { tpp = 999999; ni = 0; while (ni < CP[0].length) { if (CP[tp][ni] == 1){ if (CD[ni][tf] < tpp){ tc = ni; tpp = CD[ni][tf]; }; }; ni++; }; }; } public function Cvec():void{ tx = CC[tc].x; ty = CC[tc].y; dx = (tx - x); dy = (ty - y); d = Math.sqrt(((dx * dx) + (dy * dy))); vx = (dx / d); vy = (dy / d); vx = (vx * ws); vy = (vy * ws); d = 999999; if (vx < 0){ scaleX = -1; } else { scaleX = 1; }; } public function Get(_arg1:Array, _arg2:Array, _arg3:Array, _arg4:Array):void{ CC = _arg1; CP = _arg2; CD = _arg3; CLR = _arg4; } public function Set(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):void{ wplr = _arg1; act = true; itg = false; ws = _arg2; wp = _arg3; wn = _arg6; wt = _arg5; tf = _arg8; tp = _arg7; x = CC[tp].x; y = CC[tp].y; NextTarg(); Cvec(); gotoAndPlay(1); } public function Del():void{ act = false; } } }//package CCGame
Section 28
//VicDef (CCGame.VicDef) package CCGame { import flash.display.*; import flash.events.*; public class VicDef extends MovieClip { public var b_mg:SimpleButton; public var b_next:SimpleButton; public var b_rep:SimpleButton; public var b_menu:SimpleButton; public var w:int;// = 800 public function VicDef():void{ addFrameScript(0, frame1, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 13, frame14, 16, frame17, 17, frame18, 18, frame19, 21, frame22, 22, frame23, 23, frame24); } public function on_menu(_arg1:Event):void{ trace("on gtm"); MovieClip(parent).MenuShow(); MovieClip(parent).M.gotoAndPlay(1); } public function on_next(_arg1:Event):void{ trace("on nl"); MovieClip(parent).M.MSlider.SetSlider(MovieClip(parent).maxlvl, MovieClip(parent).sts, MovieClip(parent).maxlvl, MovieClip(parent).Scores); MovieClip(parent).MenuShow(); MovieClip(parent).M.gotoAndPlay(27); } public function on_rep(_arg1:Event):void{ MovieClip(parent).SetKeyEventers(); MovieClip(parent).LevelStart(MovieClip(parent).curlvl, true); } public function on_mg(_arg1:Event):void{ MovieClip(parent).MoreGames(); } function frame1(){ } function frame4(){ b_next.addEventListener(MouseEvent.CLICK, on_next); } function frame5(){ b_mg.addEventListener(MouseEvent.CLICK, on_mg); } function frame6(){ b_rep.addEventListener(MouseEvent.CLICK, on_rep); } function frame7(){ b_menu.addEventListener(MouseEvent.CLICK, on_menu); } function frame14(){ stop(); } function frame17(){ b_mg.addEventListener(MouseEvent.CLICK, on_mg); } function frame18(){ b_rep.addEventListener(MouseEvent.CLICK, on_rep); } function frame19(){ b_menu.addEventListener(MouseEvent.CLICK, on_menu); } function frame22(){ stop(); } function frame23(){ } function frame24(){ } } }//package CCGame
Section 29
//Wpls (CCGame.Wpls) package CCGame { import flash.display.*; import flash.geom.*; import flash.text.*; public class Wpls extends MovieClip { public var txt:TextField; public var txt2:TextField; public var n:int; public var clr:ColorTransform; public function Wpls():void{ clr = new ColorTransform(); txt2.alpha = 0; txt.embedFonts = true; txt2.embedFonts = true; } public function Out():void{ txt.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#FFFFFF'><b>" + n.toString()) + "</b></FONT>"); } public function SetClr(_arg1:ColorTransform):void{ txt.transform.colorTransform = _arg1; } public function SetClrWar(_arg1:Warrior):void{ txt.transform.colorTransform = _arg1.clr; } public function Add(_arg1:int):void{ if (_arg1 != 0){ txt2.alpha = 1; txt2.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#99CC33'><b>+" + _arg1.toString()) + "</b></FONT>"); }; } public function Sub(_arg1:int):void{ if (_arg1 != 0){ txt2.alpha = 1; txt2.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#EC0202'><b>-" + _arg1.toString()) + "</b></FONT>"); }; } public function Render():void{ if (txt2.alpha > 0){ txt2.alpha = (txt2.alpha - 0.01); }; } } }//package CCGame
Section 30
//AllLoad_10 (ControlCraft_G_CS5_fla.AllLoad_10) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class AllLoad_10 extends MovieClip { public function AllLoad_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ControlCraft_G_CS5_fla
Section 31
//C3Body_28 (ControlCraft_G_CS5_fla.C3Body_28) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class C3Body_28 extends MovieClip { public function C3Body_28(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package ControlCraft_G_CS5_fla
Section 32
//CAtk_21 (ControlCraft_G_CS5_fla.CAtk_21) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class CAtk_21 extends MovieClip { public function CAtk_21(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(1); } } }//package ControlCraft_G_CS5_fla
Section 33
//CSel_22 (ControlCraft_G_CS5_fla.CSel_22) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class CSel_22 extends MovieClip { public function CSel_22(){ addFrameScript(6, frame7, 10, frame11); } function frame7(){ stop(); } function frame11(){ stop(); } } }//package ControlCraft_G_CS5_fla
Section 34
//ins_page1_96 (ControlCraft_G_CS5_fla.ins_page1_96) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class ins_page1_96 extends MovieClip { public var atk:MovieClip; public function ins_page1_96(){ addFrameScript(68, frame69); } function frame69(){ atk.gotoAndPlay(2); } } }//package ControlCraft_G_CS5_fla
Section 35
//ins_pages_95 (ControlCraft_G_CS5_fla.ins_pages_95) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class ins_pages_95 extends MovieClip { public function ins_pages_95(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ControlCraft_G_CS5_fla
Section 36
//shockshot2_36 (ControlCraft_G_CS5_fla.shockshot2_36) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class shockshot2_36 extends MovieClip { public function shockshot2_36(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package ControlCraft_G_CS5_fla
Section 37
//T1Blood_75 (ControlCraft_G_CS5_fla.T1Blood_75) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class T1Blood_75 extends MovieClip { public function T1Blood_75(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package ControlCraft_G_CS5_fla
Section 38
//T2Blood_78 (ControlCraft_G_CS5_fla.T2Blood_78) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class T2Blood_78 extends MovieClip { public function T2Blood_78(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package ControlCraft_G_CS5_fla
Section 39
//TSolder1Dead3_74 (ControlCraft_G_CS5_fla.TSolder1Dead3_74) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class TSolder1Dead3_74 extends MovieClip { public function TSolder1Dead3_74(){ addFrameScript(49, frame50); } function frame50(){ MovieClip(parent).visible = false; stop(); } } }//package ControlCraft_G_CS5_fla
Section 40
//TSolder2Dead_77 (ControlCraft_G_CS5_fla.TSolder2Dead_77) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class TSolder2Dead_77 extends MovieClip { public function TSolder2Dead_77(){ addFrameScript(74, frame75); } function frame75(){ MovieClip(parent).visible = false; stop(); } } }//package ControlCraft_G_CS5_fla
Section 41
//TSolderE1copy_47 (ControlCraft_G_CS5_fla.TSolderE1copy_47) package ControlCraft_G_CS5_fla { import flash.display.*; public dynamic class TSolderE1copy_47 extends MovieClip { public function TSolderE1copy_47(){ addFrameScript(30, frame31, 51, frame52); } function frame31(){ gotoAndPlay(11); } function frame52(){ stop(); } } }//package ControlCraft_G_CS5_fla
Section 42
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package CPMStar
Section 43
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 44
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 45
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 46
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import flash.text.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 47
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 48
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 49
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import fl.managers.*; import flash.utils.*; import flash.text.*; import fl.events.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 50
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 51
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 52
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 53
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 54
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 55
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.utils.*; import flash.text.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 56
//ag_intro (ag_intro) package { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class ag_intro extends MovieClip { public var but:SimpleButton; public function ag_intro(){ addFrameScript(0, frame1, 81, frame82, 217, frame218); } public function onBut(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank"); } function frame1(){ MovieClip(parent).stop(); gotoAndPlay(2); trace("ag created"); } function frame82(){ but.addEventListener(MouseEvent.CLICK, onBut); } function frame218(){ MovieClip(parent).nextFrame(); } } }//package
Section 57
//boom (boom) package { import flash.media.*; public dynamic class boom extends Sound { } }//package
Section 58
//BPoint (BPoint) package { import flash.display.*; import flash.text.*; public dynamic class BPoint extends MovieClip { public var txt:TextField; } }//package
Section 59
//Button_disabledSkin (Button_disabledSkin) package { import flash.display.*; public dynamic class Button_disabledSkin extends MovieClip { } }//package
Section 60
//Button_downSkin (Button_downSkin) package { import flash.display.*; public dynamic class Button_downSkin extends MovieClip { } }//package
Section 61
//Button_emphasizedSkin (Button_emphasizedSkin) package { import flash.display.*; public dynamic class Button_emphasizedSkin extends MovieClip { } }//package
Section 62
//Button_overSkin (Button_overSkin) package { import flash.display.*; public dynamic class Button_overSkin extends MovieClip { } }//package
Section 63
//Button_selectedDisabledSkin (Button_selectedDisabledSkin) package { import flash.display.*; public dynamic class Button_selectedDisabledSkin extends MovieClip { } }//package
Section 64
//Button_selectedDownSkin (Button_selectedDownSkin) package { import flash.display.*; public dynamic class Button_selectedDownSkin extends MovieClip { } }//package
Section 65
//Button_selectedOverSkin (Button_selectedOverSkin) package { import flash.display.*; public dynamic class Button_selectedOverSkin extends MovieClip { } }//package
Section 66
//Button_selectedUpSkin (Button_selectedUpSkin) package { import flash.display.*; public dynamic class Button_selectedUpSkin extends MovieClip { } }//package
Section 67
//Button_upSkin (Button_upSkin) package { import flash.display.*; public dynamic class Button_upSkin extends MovieClip { } }//package
Section 68
//c00 (c00) package { import flash.media.*; public dynamic class c00 extends Sound { } }//package
Section 69
//c01 (c01) package { import flash.media.*; public dynamic class c01 extends Sound { } }//package
Section 70
//c02 (c02) package { import flash.media.*; public dynamic class c02 extends Sound { } }//package
Section 71
//c03 (c03) package { import flash.media.*; public dynamic class c03 extends Sound { } }//package
Section 72
//c04 (c04) package { import flash.media.*; public dynamic class c04 extends Sound { } }//package
Section 73
//cPoint (cPoint) package { import flash.display.*; public dynamic class cPoint extends MovieClip { } }//package
Section 74
//die1 (die1) package { import flash.media.*; public dynamic class die1 extends Sound { } }//package
Section 75
//die2 (die2) package { import flash.media.*; public dynamic class die2 extends Sound { } }//package
Section 76
//die3 (die3) package { import flash.media.*; public dynamic class die3 extends Sound { } }//package
Section 77
//die4 (die4) package { import flash.media.*; public dynamic class die4 extends Sound { } }//package
Section 78
//die5 (die5) package { import flash.media.*; public dynamic class die5 extends Sound { } }//package
Section 79
//die6 (die6) package { import flash.media.*; public dynamic class die6 extends Sound { } }//package
Section 80
//die7 (die7) package { import flash.media.*; public dynamic class die7 extends Sound { } }//package
Section 81
//Exp (Exp) package { import flash.display.*; public dynamic class Exp extends MovieClip { public function Exp(){ addFrameScript(21, frame22); } function frame22(){ stop(); visible = false; } } }//package
Section 82
//f00 (f00) package { import flash.media.*; public dynamic class f00 extends Sound { } }//package
Section 83
//f01 (f01) package { import flash.media.*; public dynamic class f01 extends Sound { } }//package
Section 84
//f02 (f02) package { import flash.media.*; public dynamic class f02 extends Sound { } }//package
Section 85
//f03 (f03) package { import flash.media.*; public dynamic class f03 extends Sound { } }//package
Section 86
//f04 (f04) package { import flash.media.*; public dynamic class f04 extends Sound { } }//package
Section 87
//f05 (f05) package { import flash.media.*; public dynamic class f05 extends Sound { } }//package
Section 88
//f06 (f06) package { import flash.media.*; public dynamic class f06 extends Sound { } }//package
Section 89
//f07 (f07) package { import flash.media.*; public dynamic class f07 extends Sound { } }//package
Section 90
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 91
//get_c (get_c) package { import flash.media.*; public dynamic class get_c extends Sound { } }//package
Section 92
//guns (guns) package { import flash.media.*; public dynamic class guns extends Sound { } }//package
Section 93
//hover (hover) package { import flash.media.*; public dynamic class hover extends Sound { } }//package
Section 94
//IconGraphic (IconGraphic) package { import flash.display.*; public dynamic class IconGraphic extends MovieClip { } }//package
Section 95
//Locked (Locked) package { import flash.display.*; public dynamic class Locked extends MovieClip { } }//package
Section 96
//lose_c (lose_c) package { import flash.media.*; public dynamic class lose_c extends Sound { } }//package
Section 97
//m_loop (m_loop) package { import flash.media.*; public dynamic class m_loop extends Sound { } }//package
Section 98
//m_start (m_start) package { import flash.media.*; public dynamic class m_start extends Sound { } }//package
Section 99
//M2 (M2) package { import flash.display.*; import flash.events.*; import flash.media.*; import CCGame.*; import flash.geom.*; import CPMStar.*; import flash.text.*; import flash.net.*; import flash.system.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class M2 extends MovieClip { public var BCont:SimpleButton; public var pr:MovieClip; public var adBox:MovieClip; public var Shadow:MovieClip; public var BMoreGames:SimpleButton; public var BInst:SimpleButton; public var MSlider:MSlider; public var BNewGame:SimpleButton; public var CPMStarContentSpotID:String; public var ad:DisplayObject; public function M2(){ addFrameScript(0, frame1, 17, frame18, 26, frame27, 34, frame35, 171, frame172, 174, frame175, 179, frame180); } public function adsAllow():void{ ad = new AdLoader(CPMStarContentSpotID); adBox.addChild(ad); } public function onNewGame(_arg1:MouseEvent):void{ trace("new game"); MovieClip(parent).maxlvl = 1; MovieClip(parent).Scores = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); MovieClip(parent).SaveLSO(); MSlider.SetSlider(MovieClip(parent).maxlvl, MovieClip(parent).sts, 1, MovieClip(parent).Scores); play(); } public function onCont(_arg1:MouseEvent):void{ trace("continue"); MovieClip(parent).LoadLSO(); MSlider.SetSlider(MovieClip(parent).maxlvl, MovieClip(parent).sts, MovieClip(parent).maxlvl, MovieClip(parent).Scores); play(); } public function onInst(_arg1:MouseEvent):void{ trace("intructions"); MovieClip(parent).ShowIns(); } public function onMoreGames(_arg1:MouseEvent):void{ trace("moregames"); navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank"); } public function onBack(_arg1:MouseEvent):void{ trace("back"); gotoAndPlay(27); } public function toCont(_arg1:Event):void{ play(); removeEventListener(MouseEvent.CLICK, toCont); } function frame1(){ CPMStarContentSpotID = "3503Q5B354AA4"; ad = null; if (MovieClip(parent).showAds == true){ adsAllow(); trace("### ads to loading added"); }; } function frame18(){ stop(); BNewGame.addEventListener(MouseEvent.CLICK, onNewGame); BCont.addEventListener(MouseEvent.CLICK, onCont); BInst.addEventListener(MouseEvent.CLICK, onInst); BMoreGames.addEventListener(MouseEvent.CLICK, onMoreGames); MSlider.BBack.addEventListener(MouseEvent.CLICK, onBack); trace("good"); } function frame27(){ stop(); } function frame35(){ gotoAndStop(18); } function frame172(){ stop(); addEventListener(MouseEvent.CLICK, toCont); } function frame175(){ if (MovieClip(parent).showAds == true){ ad = null; ad = new AdLoader(CPMStarContentSpotID); adBox.addChild(ad); }; } function frame180(){ MovieClip(parent).Pause = false; if (MovieClip(parent).curlvl < 2){ MovieClip(parent).ShowIns(); }; visible = false; } } }//package
Section 100
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 101
//s00 (s00) package { import flash.media.*; public dynamic class s00 extends Sound { } }//package
Section 102
//s01 (s01) package { import flash.media.*; public dynamic class s01 extends Sound { } }//package
Section 103
//s02 (s02) package { import flash.media.*; public dynamic class s02 extends Sound { } }//package
Section 104
//s03 (s03) package { import flash.media.*; public dynamic class s03 extends Sound { } }//package
Section 105
//s04 (s04) package { import flash.media.*; public dynamic class s04 extends Sound { } }//package
Section 106
//s05 (s05) package { import flash.media.*; public dynamic class s05 extends Sound { } }//package
Section 107
//s06 (s06) package { import flash.media.*; public dynamic class s06 extends Sound { } }//package
Section 108
//s07 (s07) package { import flash.media.*; public dynamic class s07 extends Sound { } }//package
Section 109
//s08 (s08) package { import flash.media.*; public dynamic class s08 extends Sound { } }//package
Section 110
//s09 (s09) package { import flash.media.*; public dynamic class s09 extends Sound { } }//package
Section 111
//s10 (s10) package { import flash.media.*; public dynamic class s10 extends Sound { } }//package
Section 112
//s11 (s11) package { import flash.media.*; public dynamic class s11 extends Sound { } }//package
Section 113
//s12 (s12) package { import flash.media.*; public dynamic class s12 extends Sound { } }//package
Section 114
//s13 (s13) package { import flash.media.*; public dynamic class s13 extends Sound { } }//package
Section 115
//ShockDead (ShockDead) package { import flash.display.*; public dynamic class ShockDead extends MovieClip { public function ShockDead(){ addFrameScript(12, frame13); } function frame13(){ stop(); visible = false; } } }//package
Section 116
//slide_ltr (slide_ltr) package { import flash.media.*; public dynamic class slide_ltr extends Sound { } }//package
Section 117
//slide_m (slide_m) package { import flash.media.*; public dynamic class slide_m extends Sound { } }//package
Section 118
//slide_rtl (slide_rtl) package { import flash.media.*; public dynamic class slide_rtl extends Sound { } }//package
Section 119
//T1Dead (T1Dead) package { import CCGame.*; public dynamic class T1Dead extends TDead { } }//package
Section 120
//T1Shock (T1Shock) package { import flash.display.*; public dynamic class T1Shock extends MovieClip { public function T1Shock(){ addFrameScript(15, frame16); } function frame16(){ visible = false; stop(); } } }//package
Section 121
//T2Dead (T2Dead) package { import CCGame.*; public dynamic class T2Dead extends TDead { } }//package
Section 122
//T2Shock (T2Shock) package { import flash.display.*; public dynamic class T2Shock extends MovieClip { public function T2Shock(){ addFrameScript(15, frame16); } function frame16(){ visible = false; stop(); } } }//package
Section 123
//tesla (tesla) package { import flash.media.*; public dynamic class tesla extends Sound { } }//package
Section 124
//Trebuchet (Trebuchet) package { import flash.text.*; public dynamic class Trebuchet extends Font { } }//package
Section 125
//TSE1 (TSE1) package { import CCGame.*; public dynamic class TSE1 extends Warrior { public function TSE1(){ addFrameScript(30, frame31, 51, frame52); } function frame31(){ gotoAndPlay(11); } function frame52(){ stop(); } } }//package
Section 126
//TSE2 (TSE2) package { import CCGame.*; public dynamic class TSE2 extends Warrior { public function TSE2(){ addFrameScript(39, frame40, 59, frame60); } function frame40(){ gotoAndPlay(15); } function frame60(){ stop(); } } }//package
Section 127
//UI (UI) package { import flash.display.*; public dynamic class UI extends MovieClip { public var b_soff:SimpleButton; public var b_i:SimpleButton; public var b_son:SimpleButton; public var b_r:SimpleButton; } }//package

Library Items

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Symbol 2 MovieClipUses:1Used by:26 447
Symbol 3 BitmapUsed by:5
Symbol 4 BitmapUsed by:5
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Symbol 11 GraphicUsed by:25
Symbol 12 GraphicUsed by:25
Symbol 13 SoundUsed by:25
Symbol 14 SoundUsed by:25
Symbol 15 GraphicUsed by:25
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:25
Symbol 18 SoundUsed by:25
Symbol 19 SoundUsed by:25
Symbol 20 SoundUsed by:25
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:21Used by:25
Symbol 23 SoundUsed by:25
Symbol 24 SoundUsed by:25
Symbol 25 MovieClip {ag_intro}Uses:10 11 12 13 14 15 17 18 19 20 22 23 24Used by:26 1062
Symbol 26 MovieClip {CCGame.preloader}Uses:2 5 7 9 25Used by:Timeline
Symbol 27 MovieClipUses:1Used by:Timeline
Symbol 28 Font {Trebuchet}Used by:77 78 455 456 459
Symbol 29 Sound {s09}
Symbol 30 Sound {s05}
Symbol 31 Sound {s06}
Symbol 32 Sound {s10}
Symbol 33 Sound {s04}
Symbol 34 Sound {c02}
Symbol 35 Sound {f04}
Symbol 36 Sound {f01}
Symbol 37 Sound {tesla}
Symbol 38 Sound {f05}
Symbol 39 Sound {f02}
Symbol 40 Sound {slide_rtl}
Symbol 41 Sound {slide_ltr}
Symbol 42 Sound {c01}
Symbol 43 Sound {s02}
Symbol 44 Sound {s11}
Symbol 45 Sound {lose_c}
Symbol 46 Sound {m_loop}
Symbol 47 Sound {s12}
Symbol 48 Sound {m_start}
Symbol 49 Sound {s13}
Symbol 50 Sound {c03}
Symbol 51 Sound {s01}
Symbol 52 Sound {s03}
Symbol 53 Sound {hover}
Symbol 54 Sound {guns}
Symbol 55 Sound {f06}
Symbol 56 Sound {s00}
Symbol 57 Sound {get_c}
Symbol 58 Sound {c04}
Symbol 59 Sound {f07}
Symbol 60 Sound {f03}
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Symbol 62 Sound {die6}
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Symbol 68 Sound {f00}
Symbol 69 Sound {s07}
Symbol 70 Sound {s08}
Symbol 71 Sound {c00}
Symbol 72 Sound {boom}
Symbol 73 Sound {slide_m}Used by:447
Symbol 74 MovieClip {CCGame.CN}
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip {Locked}Uses:75
Symbol 77 EditableTextUses:28Used by:79
Symbol 78 EditableTextUses:28Used by:79
Symbol 79 MovieClip {CCGame.Wpls}Uses:77 78
Symbol 80 GraphicUsed by:97
Symbol 81 GraphicUsed by:97
Symbol 82 GraphicUsed by:97
Symbol 83 GraphicUsed by:97
Symbol 84 GraphicUsed by:97
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Symbol 100 GraphicUsed by:128
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Symbol 899 MovieClip {T2Dead}Uses:841 898Used by:1062
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Symbol 1058 GraphicUses:1057Used by:1061
Symbol 1059 BitmapUsed by:1060
Symbol 1060 GraphicUses:1059Used by:1061
Symbol 1061 MovieClip {CCGame.TSE3}Uses:1022 1024 1026 1028 1030 1032 1034 1036 1038 1040 1042 1044 1046 1048 1050 1052 1054 1056 1058 1060Used by:1062
Symbol 1062 MovieClip {ControlCraft_G_CS5_fla.AllLoad_10}Uses:477 487 492 493 500 505 510 566 567 569 570 575 605 454 447 722 899 306 1020 1061 25Used by:Timeline

Instance Names

"Pre"Frame 1Symbol 26 MovieClip {CCGame.preloader}
"TopMask"Frame 1Symbol 27 MovieClip
"BotMask"Frame 1Symbol 27 MovieClip
"Cur"Frame 2Symbol 460 MovieClip
"AllMC"Frame 2Symbol 1062 MovieClip {ControlCraft_G_CS5_fla.AllLoad_10}
"but"Symbol 25 MovieClip {ag_intro} Frame 82Symbol 22 Button
"adBox"Symbol 26 MovieClip {CCGame.preloader} Frame 1Symbol 2 MovieClip
"pr"Symbol 26 MovieClip {CCGame.preloader} Frame 1Symbol 7 MovieClip
"txt"Symbol 79 MovieClip {CCGame.Wpls} Frame 1Symbol 77 EditableText
"txt2"Symbol 79 MovieClip {CCGame.Wpls} Frame 1Symbol 78 EditableText
"b_i"Symbol 167 MovieClip {UI} Frame 1Symbol 154 Button
"b_r"Symbol 167 MovieClip {UI} Frame 1Symbol 158 Button
"b_son"Symbol 167 MovieClip {UI} Frame 1Symbol 162 Button
"b_soff"Symbol 167 MovieClip {UI} Frame 1Symbol 166 Button
"curScore"Symbol 177 MovieClip {CCGame.LevelScore} Frame 1Symbol 172 EditableText
"varScore"Symbol 177 MovieClip {CCGame.LevelScore} Frame 1Symbol 173 EditableText
"oper"Symbol 177 MovieClip {CCGame.LevelScore} Frame 1Symbol 176 MovieClip
"txt"Symbol 191 MovieClip {BPoint} Frame 1Symbol 190 EditableText
"atk"Symbol 307 MovieClip {ControlCraft_G_CS5_fla.ins_page1_96} Frame 69Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"Pages"Symbol 332 MovieClip {CCGame.Instr} Frame 1Symbol 318 MovieClip {ControlCraft_G_CS5_fla.ins_pages_95}
"b_close"Symbol 332 MovieClip {CCGame.Instr} Frame 1Symbol 323 Button
"b_next"Symbol 332 MovieClip {CCGame.Instr} Frame 1Symbol 327 Button
"b_prev"Symbol 332 MovieClip {CCGame.Instr} Frame 1Symbol 331 Button
"txt1"Symbol 366 MovieClip {CCGame.MScore} Frame 1Symbol 360 EditableText
"txt2"Symbol 366 MovieClip {CCGame.MScore} Frame 1Symbol 361 EditableText
"Submit"Symbol 366 MovieClip {CCGame.MScore} Frame 1Symbol 365 Button
"Slide"Symbol 423 MovieClip {CCGame.MSlider} Frame 1Symbol 404 MovieClip
"BBack"Symbol 423 MovieClip {CCGame.MSlider} Frame 1Symbol 408 Button
"BAgain"Symbol 423 MovieClip {CCGame.MSlider} Frame 1Symbol 413 Button
"ScoreMC"Symbol 423 MovieClip {CCGame.MSlider} Frame 1Symbol 366 MovieClip {CCGame.MScore}
"BCompLock"Symbol 423 MovieClip {CCGame.MSlider} Frame 1Symbol 416 MovieClip
"BPlay"Symbol 423 MovieClip {CCGame.MSlider} Frame 1Symbol 420 Button
"SL"Symbol 423 MovieClip {CCGame.MSlider} Frame 1Symbol 422 Button
"SR"Symbol 423 MovieClip {CCGame.MSlider} Frame 1Symbol 422 Button
"MSlider"Symbol 447 MovieClip {M2} Frame 1Symbol 423 MovieClip {CCGame.MSlider}
"Shadow"Symbol 447 MovieClip {M2} Frame 1Symbol 424 MovieClip
"adBox"Symbol 447 MovieClip {M2} Frame 1Symbol 2 MovieClip
"BNewGame"Symbol 447 MovieClip {M2} Frame 12Symbol 430 Button
"BCont"Symbol 447 MovieClip {M2} Frame 13Symbol 434 Button
"BInst"Symbol 447 MovieClip {M2} Frame 14Symbol 438 Button
"BMoreGames"Symbol 447 MovieClip {M2} Frame 15Symbol 442 Button
"Shadow"Symbol 447 MovieClip {M2} Frame 36Symbol 424 MovieClip
"pr"Symbol 447 MovieClip {M2} Frame 44Symbol 7 MovieClip
"pr"Symbol 447 MovieClip {M2} Frame 195Symbol 7 MovieClip
"txt"Symbol 457 MovieClip {CCGame.Cpls} Frame 1Symbol 455 EditableText
"txt2"Symbol 457 MovieClip {CCGame.Cpls} Frame 1Symbol 456 EditableText
"txt"Symbol 460 MovieClip Frame 1Symbol 459 EditableText
"b_next"Symbol 477 MovieClip {CCGame.VicDef} Frame 4Symbol 466 Button
"b_mg"Symbol 477 MovieClip {CCGame.VicDef} Frame 5Symbol 442 Button
"b_rep"Symbol 477 MovieClip {CCGame.VicDef} Frame 6Symbol 470 Button
"b_menu"Symbol 477 MovieClip {CCGame.VicDef} Frame 7Symbol 474 Button
"b_mg"Symbol 477 MovieClip {CCGame.VicDef} Frame 17Symbol 442 Button
"b_rep"Symbol 477 MovieClip {CCGame.VicDef} Frame 18Symbol 470 Button
"b_menu"Symbol 477 MovieClip {CCGame.VicDef} Frame 19Symbol 474 Button
"fon"Symbol 487 MovieClip {CCGame.C0} Frame 1Symbol 480 MovieClip
"pls"Symbol 487 MovieClip {CCGame.C0} Frame 1Symbol 457 MovieClip {CCGame.Cpls}
"Ctime"Symbol 487 MovieClip {CCGame.C0} Frame 1Symbol 485 MovieClip
"Atk"Symbol 487 MovieClip {CCGame.C0} Frame 1Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"Sel"Symbol 487 MovieClip {CCGame.C0} Frame 1Symbol 486 MovieClip {ControlCraft_G_CS5_fla.CSel_22}
"fon"Symbol 492 MovieClip {CCGame.C1} Frame 1Symbol 490 MovieClip
"pls"Symbol 492 MovieClip {CCGame.C1} Frame 1Symbol 457 MovieClip {CCGame.Cpls}
"Ctime"Symbol 492 MovieClip {CCGame.C1} Frame 1Symbol 485 MovieClip
"Sel"Symbol 492 MovieClip {CCGame.C1} Frame 1Symbol 486 MovieClip {ControlCraft_G_CS5_fla.CSel_22}
"Atk"Symbol 492 MovieClip {CCGame.C1} Frame 1Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"pls"Symbol 493 MovieClip {CCGame.C2} Frame 1Symbol 457 MovieClip {CCGame.Cpls}
"Ctime"Symbol 493 MovieClip {CCGame.C2} Frame 1Symbol 485 MovieClip
"Sel"Symbol 493 MovieClip {CCGame.C2} Frame 1Symbol 486 MovieClip {ControlCraft_G_CS5_fla.CSel_22}
"Atk"Symbol 493 MovieClip {CCGame.C2} Frame 1Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"fon"Symbol 500 MovieClip {CCGame.C3} Frame 1Symbol 496 MovieClip
"body"Symbol 500 MovieClip {CCGame.C3} Frame 1Symbol 499 MovieClip {ControlCraft_G_CS5_fla.C3Body_28}
"pls"Symbol 500 MovieClip {CCGame.C3} Frame 1Symbol 457 MovieClip {CCGame.Cpls}
"Ctime"Symbol 500 MovieClip {CCGame.C3} Frame 1Symbol 485 MovieClip
"Sel"Symbol 500 MovieClip {CCGame.C3} Frame 1Symbol 486 MovieClip {ControlCraft_G_CS5_fla.CSel_22}
"Atk"Symbol 500 MovieClip {CCGame.C3} Frame 1Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"fon"Symbol 505 MovieClip {CCGame.C4} Frame 1Symbol 503 MovieClip
"pls"Symbol 505 MovieClip {CCGame.C4} Frame 1Symbol 457 MovieClip {CCGame.Cpls}
"Ctime"Symbol 505 MovieClip {CCGame.C4} Frame 1Symbol 485 MovieClip
"Sel"Symbol 505 MovieClip {CCGame.C4} Frame 1Symbol 486 MovieClip {ControlCraft_G_CS5_fla.CSel_22}
"Atk"Symbol 505 MovieClip {CCGame.C4} Frame 1Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"fon"Symbol 510 MovieClip {CCGame.C5} Frame 1Symbol 508 MovieClip
"pls"Symbol 510 MovieClip {CCGame.C5} Frame 1Symbol 457 MovieClip {CCGame.Cpls}
"Ctime"Symbol 510 MovieClip {CCGame.C5} Frame 1Symbol 485 MovieClip
"Atk"Symbol 510 MovieClip {CCGame.C5} Frame 1Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"Sel"Symbol 510 MovieClip {CCGame.C5} Frame 1Symbol 486 MovieClip {ControlCraft_G_CS5_fla.CSel_22}
"fon"Symbol 566 MovieClip {CCGame.C6} Frame 1Symbol 513 MovieClip
"fire"Symbol 566 MovieClip {CCGame.C6} Frame 1Symbol 564 MovieClip {ControlCraft_G_CS5_fla.shockshot2_36}
"Sel"Symbol 566 MovieClip {CCGame.C6} Frame 1Symbol 486 MovieClip {ControlCraft_G_CS5_fla.CSel_22}
"Atk"Symbol 566 MovieClip {CCGame.C6} Frame 1Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"Ctime"Symbol 566 MovieClip {CCGame.C6} Frame 1Symbol 485 MovieClip
"pls"Symbol 566 MovieClip {CCGame.C6} Frame 1Symbol 457 MovieClip {CCGame.Cpls}
"pls"Symbol 567 MovieClip {CCGame.C7} Frame 1Symbol 457 MovieClip {CCGame.Cpls}
"Ctime"Symbol 567 MovieClip {CCGame.C7} Frame 1Symbol 485 MovieClip
"Sel"Symbol 567 MovieClip {CCGame.C7} Frame 1Symbol 486 MovieClip {ControlCraft_G_CS5_fla.CSel_22}
"Atk"Symbol 567 MovieClip {CCGame.C7} Frame 1Symbol 201 MovieClip {ControlCraft_G_CS5_fla.CAtk_21}
"body"Symbol 722 MovieClip {T1Dead} Frame 1Symbol 680 MovieClip {ControlCraft_G_CS5_fla.TSolder1Dead3_74}
"blood"Symbol 722 MovieClip {T1Dead} Frame 1Symbol 721 MovieClip {ControlCraft_G_CS5_fla.T1Blood_75}
"body"Symbol 899 MovieClip {T2Dead} Frame 1Symbol 841 MovieClip {ControlCraft_G_CS5_fla.TSolder2Dead_77}
"blood"Symbol 899 MovieClip {T2Dead} Frame 1Symbol 898 MovieClip {ControlCraft_G_CS5_fla.T2Blood_78}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"State 1"Frame 2
"State 1"Symbol 26 MovieClip {CCGame.preloader} Frame 1
"State 1"Symbol 76 MovieClip {Locked} Frame 1
"State 1"Symbol 177 MovieClip {CCGame.LevelScore} Frame 1
"State 1"Symbol 366 MovieClip {CCGame.MScore} Frame 1
"State 1"Symbol 423 MovieClip {CCGame.MSlider} Frame 1
"State 1"Symbol 510 MovieClip {CCGame.C5} Frame 1




http://swfchan.com/27/133499/info.shtml
Created: 10/2 -2019 07:07:35 Last modified: 10/2 -2019 07:07:35 Server time: 22/12 -2024 13:37:17