Combined Code
movieClip 11 {
frame 17 {
stop();
}
}
movieClip 12 explosion {
frame 1 {
stop();
}
}
movieClip 13 redEnemy {
}
movieClip 14 redEn {
}
// unknown tag 88 length 63
movieClip 19 fps {
frame 1 {
fps = 50;
var timeinit = new Date();
var lasttime = timeinit.getMilliseconds();
onEnterFrame = function () {
var v1 = new Date();
timepassed = v1.getMilliseconds() - lasttime >= 0 ? v1.getMilliseconds() - lasttime : 1000 + (v1.getMilliseconds() - lasttime);
fps = Math.round(10000 / timepassed) / 10;
lasttime = v1.getMilliseconds();
if (fps < 30) {
trace('fps less than 30 frames per second =[');
}
};
}
}
frame 1 {
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = '__mochibot__';
mbc = 'mochibot.com';
g = _global ? _global : _level0._root;
if (g[mb + swfid]) {
return g[mb + swfid];
}
s = System.security;
x = mc._root.getSWFVersion;
fv = x ? mc.getSWFVersion() : (_global ? 6 : 5);
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == 'localWithFile') {
return null;
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = (fv == 5) ? /:$version : System.capabilities.version;
u = 'http://' + mbc + '/my/core.swf?mv=8&fv=' + fv + '&v=' + escape(pv) + '&swfid=' + escape(swfid) + '&l=' + lv + '&f=' + mc + (sb ? '&sb=' + sb : '') + (trk ? '&t=1' : '');
lv = fv > 6 ? mc.getNextHighestDepth() : (g[mb + 'level'] ? g[mb + 'level'] + 1 : lv);
g[mb + 'level'] = lv;
if (fv == 5) {
res = '_level' + lv;
if (!eval(res)) {
loadMovieNum(u, lv);
}
return res;
}
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
return res;
}
__com_mochibot__('3978bc9b', this, 10301, true);
}
frame 1 {
mochi.as2.MochiServices.connect('acbf4f08a84d9700');
}
frame 1 {
mochi.as2.MochiAd.showPreGameAd({'id': 'acbf4f08a84d9700', 'res': '1280x1024'});
}
movieClip 124 __Packages.mochi.as2.MochiSync {
#initclip
if (!_global.mochi) {
_global.mochi = new Object();
}
if (!_global.mochi.as2) {
_global.mochi.as2 = new Object();
}
if (!_global.mochi.as2.MochiSync) {
var v1 = function () {
this._syncContainer = {};
};
mochi.as2.MochiSync = v1;
var v2 = v1.prototype;
v2.getProp = function (name) {
return this._syncContainer[name];
};
v2.setProp = function (name, value) {
if (this._syncContainer[name] == value) {
return undefined;
}
this._syncContainer[name] = value;
mochi.as2.MochiServices.send('sync_propUpdate', {'name': name, 'value': value});
};
v2.triggerEvent = function (eventType, args) {
switch (eventType) {
case mochi.as2.MochiSync.SYNC_REQUEST:
mochi.as2.MochiServices.send('sync_syncronize', this._syncContainer);
break;
case mochi.as2.MochiSync.SYNC_PROPERTY:
this._syncContainer[args.name] = args.value;
}
};
v1.SYNC_REQUEST = 'SyncRequest';
v1.SYNC_PROPERTY = 'UpdateProperty';
ASSetPropFlags(mochi.as2.MochiSync.prototype, null, 1);
}
#endinitclip
}
movieClip 125 __Packages.mochi.as2.MochiServices {
#initclip
if (!_global.mochi) {
_global.mochi = new Object();
}
if (!_global.mochi.as2) {
_global.mochi.as2 = new Object();
}
if (!_global.mochi.as2.MochiServices) {
var v1 = function () {};
mochi.as2.MochiServices = v1;
var v2 = v1.prototype;
v1.__get__id = function () {
return mochi.as2.MochiServices._id;
};
v1.__get__clip = function () {
return mochi.as2.MochiServices._container;
};
v1.__get__childClip = function () {
return mochi.as2.MochiServices._clip;
};
v1.getVersion = function () {
return '3.8 as2';
};
v1.allowDomains = function (server) {
var v1 = ((server.split('/'))[2].split(':'))[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain('*');
System.security.allowDomain(v1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain('*');
System.security.allowInsecureDomain(v1);
}
}
return v1;
};
v1.__get__isNetworkAvailable = function () {
if (System.security) {
var v1 = System.security;
if (v1.sandboxType == 'localWithFile') {
return false;
}
}
return true;
};
v1.__set__comChannelName = function (val) {
if (val != undefined) {
if (val.length > 3) {
mochi.as2.MochiServices._sendChannelName = val + '_fromgame';
mochi.as2.MochiServices.initComChannels();
}
}
return mochi.as2.MochiServices.__get__comChannelName();
};
v1.__get__connected = function () {
return mochi.as2.MochiServices._connected;
};
v1.connect = function (id, clip, onError) {
mochi.as2.MochiServices.warnID(id, false);
if (!mochi.as2.MochiServices._connected && mochi.as2.MochiServices._clip == undefined) {
trace('MochiServices Connecting...');
mochi.as2.MochiServices._connecting = true;
mochi.as2.MochiServices.init(id, clip);
}
if (onError != undefined) {
mochi.as2.MochiServices.onError = onError;
} else {
if (mochi.as2.MochiServices.onError == undefined) {
mochi.as2.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
};
v1.disconnect = function () {
if (mochi.as2.MochiServices._connected || mochi.as2.MochiServices._connecting) {
mochi.as2.MochiServices._connected = false;
mochi.as2.MochiServices._connecting = mochi.as2.MochiServices._connected;
mochi.as2.MochiServices.flush(true);
if (mochi.as2.MochiServices._clip != undefined) {
mochi.as2.MochiServices._clip.removeMovieClip();
delete mochi.as2.MochiServices._clip;
}
mochi.as2.MochiServices._listenChannel.close();
}
};
v1.init = function (id, clip) {
mochi.as2.MochiServices._id = id;
if (clip != undefined) {
mochi.as2.MochiServices._container = clip;
} else {
mochi.as2.MochiServices._container = _root;
}
mochi.as2.MochiServices.loadCommunicator(id, mochi.as2.MochiServices._container);
};
v1.loadCommunicator = function (id, clip) {
var v6 = '_mochiservices_com_' + id;
var v5 = new MovieClipLoader();
var v3 = {};
if (mochi.as2.MochiServices._clip != null) {
return mochi.as2.MochiServices._clip;
}
if (!mochi.as2.MochiServices.__get__isNetworkAvailable()) {
return null;
}
if ((mochi.as2.MochiServices.urlOptions()).servURL) {
mochi.as2.MochiServices._servURL = (mochi.as2.MochiServices.urlOptions()).servURL;
}
var v4 = mochi.as2.MochiServices._servURL + mochi.as2.MochiServices._services;
if ((mochi.as2.MochiServices.urlOptions()).servicesURL) {
v4 = (mochi.as2.MochiServices.urlOptions()).servicesURL;
}
mochi.as2.MochiServices.allowDomains(v4);
mochi.as2.MochiServices._clip = clip.createEmptyMovieClip(v6, 10336, false);
mochi.as2.MochiServices._listenChannelName += Math.floor((new Date()).getTime()) + '_' + Math.floor(Math.random() * 99999);
mochi.as2.MochiServices.listen();
if (v3.waitInterval != null) {
clearInterval(v3.waitInterval);
}
v3.onLoadError = mochi.as2.MochiServices.loadError;
v3.onLoadStart = function (target_mc) {
this.isLoading = true;
};
v3.onLoadComplete = function (target_mc) {
target_mc.MochiServices = mochi.as2.MochiServices;
};
v3.startTime = getTimer();
v3.wait = function () {
if (getTimer() - this.startTime > 10000) {
if (!this.isLoading) {
mochi.as2.MochiServices.disconnect();
mochi.as2.MochiServices.onError.apply(null, ['IOError']);
}
clearInterval(this.waitInterval);
}
};
v3.waitInterval = setInterval(v3, 'wait', 1000);
v5.addListener(v3);
v5.loadClip(v4 + '?listenLC=' + mochi.as2.MochiServices._listenChannelName + '&mochiad_options=' + escape(_root.mochiad_options) + '&api_version=' + mochi.as2.MochiServices.getVersion(), mochi.as2.MochiServices._clip);
mochi.as2.MochiServices._sendChannel = new LocalConnection();
mochi.as2.MochiServices._sendChannel._queue = [];
return mochi.as2.MochiServices._clip;
};
v1.loadError = function (target_mc, errorCode, httpStatus) {
trace('MochiServices could not load.');
mochi.as2.MochiServices.disconnect();
mochi.as2.MochiServices.onError.apply(null, [errorCode]);
};
v1.onStatus = function (infoObject) {
if (infoObject.level !== 'error') {
} else {
mochi.as2.MochiServices._connected = false;
mochi.as2.MochiServices._listenChannel.connect(mochi.as2.MochiServices._listenChannelName);
}
};
v1.listen = function () {
mochi.as2.MochiServices._listenChannel = new LocalConnection();
mochi.as2.MochiServices._listenChannel.handshake = function (args) {
mochi.as2.MochiServices.__set__comChannelName(args.newChannel);
};
mochi.as2.MochiServices._listenChannel.allowDomain = function (d) {
return true;
};
mochi.as2.MochiServices._listenChannel.allowInsecureDomain = mochi.as2.MochiServices._listenChannel.allowDomain;
mochi.as2.MochiServices._listenChannel._nextcallbackID = 0;
mochi.as2.MochiServices._listenChannel._callbacks = {};
mochi.as2.MochiServices._listenChannel.connect(mochi.as2.MochiServices._listenChannelName);
trace('Waiting for MochiAds services to connect...');
};
v1.initComChannels = function () {
if (!mochi.as2.MochiServices._connected) {
mochi.as2.MochiServices._sendChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
mochi.as2.MochiServices._sendChannel.send(mochi.as2.MochiServices._sendChannelName, 'onReceive', {'methodName': 'handshakeDone'});
mochi.as2.MochiServices._sendChannel.send(mochi.as2.MochiServices._sendChannelName, 'onReceive', {'methodName': 'registerGame', 'id': mochi.as2.MochiServices._id, 'version': mochi.as2.MochiServices.getVersion()});
mochi.as2.MochiServices._listenChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
mochi.as2.MochiServices._listenChannel.onReceive = function (pkg) {
var v5 = pkg.callbackID;
var v4 = this._callbacks[v5];
if (!v4) {
return undefined;
}
var v2 = v4.callbackMethod;
var v3 = v4.callbackObject;
if (v3 && typeof v2 == 'string') {
v2 = v3[v2];
}
if (v2 != undefined) {
v2.apply(v3, pkg.args);
}
delete this._callbacks[v5];
};
mochi.as2.MochiServices._listenChannel.onEvent = function (pkg) {
switch (pkg.target) {
case 'events':
mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args);
break;
case 'coins':
mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args);
break;
case 'sync':
mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args);
}
};
mochi.as2.MochiServices._listenChannel.onError = function () {
mochi.as2.MochiServices.onError.apply(null, ['IOError']);
};
trace('[SERVICES_API] connected!');
mochi.as2.MochiServices._connecting = false;
mochi.as2.MochiServices._connected = true;
while (mochi.as2.MochiServices._sendChannel._queue.length > 0) {
mochi.as2.MochiServices._sendChannel.send(mochi.as2.MochiServices._sendChannelName, 'onReceive', mochi.as2.MochiServices._sendChannel._queue.shift());
}
}
};
v1.updateCopy = function (args) {
mochi.as2.MochiServices.send('coins_updateCopy', args, null, null);
};
v1.flush = function (error) {
var v1;
var v2;
while (mochi.as2.MochiServices._sendChannel._queue.length > 0) {
v1 = mochi.as2.MochiServices._sendChannel._queue.shift();
false;
if (v1.callbackID != null) {
v2 = mochi.as2.MochiServices._listenChannel._callbacks[v1.callbackID];
}
delete mochi.as2.MochiServices._listenChannel._callbacks[v1.callbackID];
if (error) {
mochi.as2.MochiServices.handleError(v1.args, v2.callbackObject, v2.callbackMethod);
}
}
};
v1.handleError = function (args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ['NotConnected']);
}
if (args.options != null && args.options.onError != null) {
args.options.onError.apply(null, ['NotConnected']);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = 'NotConnected';
if (callbackObject != null && typeof callbackMethod == 'string') {
callbackObject[callbackMethod](args);
} else {
if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
};
v1.send = function (methodName, args, callbackObject, callbackMethod) {
if (mochi.as2.MochiServices._connected) {
mochi.as2.MochiServices._sendChannel.send(mochi.as2.MochiServices._sendChannelName, 'onReceive', {'methodName': methodName, 'args': args, 'callbackID': mochi.as2.MochiServices._listenChannel._nextcallbackID});
} else {
if (mochi.as2.MochiServices._clip == undefined || !mochi.as2.MochiServices._connecting) {
trace('Error: MochiServices not connected. Please call MochiServices.connect(). Function: ' + methodName);
mochi.as2.MochiServices.handleError(args, callbackObject, callbackMethod);
mochi.as2.MochiServices.flush(true);
return undefined;
} else {
mochi.as2.MochiServices._sendChannel._queue.push({'methodName': methodName, 'args': args, 'callbackID': mochi.as2.MochiServices._listenChannel._nextcallbackID});
}
}
mochi.as2.MochiServices._listenChannel._callbacks[mochi.as2.MochiServices._listenChannel._nextcallbackID] = {'callbackObject': callbackObject, 'callbackMethod': callbackMethod};
++mochi.as2.MochiServices._listenChannel._nextcallbackID;
};
v1.urlOptions = function () {
var v5 = {};
var v6;
if (_root._url.indexOf('mochiad_options') != -1) {
var v2 = _root._url.indexOf('mochiad_options') + 'mochiad_options'.length + 1;
v6 = _root._url.substr(v2, _root._url.length);
} else {
if (_root.mochiad_options) {
v6 = _root.mochiad_options;
}
}
if (v6) {
var v4 = _root.mochiad_options.split('&');
var v2 = 0;
while (v2 < v4.length) {
var v3 = v4[v2].split('=');
v5[unescape(v3[0])] = unescape(v3[1]);
++v2;
}
}
return v5;
};
v1.warnID = function (bid, leaderboard) {
bid = bid.toLowerCase();
if (bid.length != 16) {
trace('WARNING: ' + (leaderboard ? 'board' : 'game') + ' ID is not the appropriate length');
return undefined;
} else {
if (bid == '1e113c7239048b3f') {
if (leaderboard) {
trace('WARNING: Using testing board ID');
} else {
trace('WARNING: Using testing board ID as game ID');
}
return undefined;
} else {
if (bid == '84993a1de4031cd8') {
if (leaderboard) {
trace('WARNING: Using testing game ID as board ID');
} else {
trace('WARNING: Using testing game ID');
}
return undefined;
}
}
}
var v1 = 0;
while (v1 < bid.length) {
switch (bid.charAt(v1)) {
if (bid.charAt(v1) !== 'f') {
} else {
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
case 'a':
case 'b':
case 'c':
break;
case 'd':
case 'e':
}
default:
trace('WARNING: Board ID contains illegal characters: ' + bid);
return undefined;
}
++v1;
}
};
v1.addLinkEvent = function (url, burl, btn, onClick) {
var timeout = 1500;
var t0 = getTimer();
var v2 = new Object();
v2.mav = mochi.as2.MochiServices.getVersion();
v2.swfv = btn.getSWFVersion() || 6;
v2.swfurl = btn._url;
v2.fv = System.capabilities.version;
v2.os = System.capabilities.os;
v2.lang = System.capabilities.language;
v2.scres = System.capabilities.screenResolutionX + 'x' + System.capabilities.screenResolutionY;
var s = '?';
var v3 = 0;
for (var v6 in v2) {
if (v3 != 0) {
s += '&';
}
++v3;
s = s + v6 + '=' + escape(v2[v6]);
}
if (!(mochi.as2.MochiServices.netupAttempted || mochi.as2.MochiServices._connected)) {
var ping = btn.createEmptyMovieClip('ping', 777);
var v7 = btn.createEmptyMovieClip('nettest', 778);
mochi.as2.MochiServices.netupAttempted = true;
ping.loadMovie('http://x.mochiads.com/linkping.swf?t=' + getTimer());
v7.onEnterFrame = function () {
if (ping._totalframes > 0 && ping._totalframes == ping._framesloaded) {
delete this.onEnterFrame;
} else {
if (getTimer() - t0 > timeout) {
delete this.onEnterFrame;
mochi.as2.MochiServices.netup = false;
}
}
};
}
var v4 = btn.createEmptyMovieClip('clk', 1001);
v4._alpha = 0;
v4.beginFill(1044735);
v4.moveTo(0, 0);
v4.lineTo(0, btn._height);
v4.lineTo(btn._width, btn._height);
v4.lineTo(btn._width, 0);
v4.lineTo(0, 0);
v4.endFill();
v4.onRelease = function () {
if (mochi.as2.MochiServices.netup) {
getURL(url + s, '_blank');
} else {
getURL(burl, '_blank');
}
if (onClick != undefined) {
onClick();
}
};
};
v1.setContainer = function (clip) {};
v1.stayOnTop = function (clip) {};
v1._servURL = 'http://www.mochiads.com/static/lib/services/';
v1._services = 'services.swf';
v1._mochiLC = 'MochiLC.swf';
v1._listenChannelName = '__ms_';
v1._connecting = false;
v1._connected = false;
v1.netup = true;
v1.netupAttempted = false;
v1.servicesSync = new mochi.as2.MochiSync();
v1.addProperty('childClip', v1.__get__childClip, function () {});
v1.addProperty('clip', v1.__get__clip, function () {});
v1.addProperty('comChannelName', function () {}, v1.__set__comChannelName);
v1.addProperty('connected', v1.__get__connected, function () {});
v1.addProperty('id', v1.__get__id, function () {});
v1.addProperty('isNetworkAvailable', v1.__get__isNetworkAvailable, function () {});
ASSetPropFlags(mochi.as2.MochiServices.prototype, null, 1);
}
#endinitclip
}
movieClip 126 __Packages.mochi.as2.MochiEventDispatcher {
#initclip
if (!_global.mochi) {
_global.mochi = new Object();
}
if (!_global.mochi.as2) {
_global.mochi.as2 = new Object();
}
if (!_global.mochi.as2.MochiEventDispatcher) {
var v1 = function () {
this.eventTable = {};
};
mochi.as2.MochiEventDispatcher = v1;
var v2 = v1.prototype;
v2.buildDelegate = function (thisObject, thatObject) {
var v2 = {'thisObject': thisObject, 'thatObject': thatObject};
if (thatObject != undefined) {
var funct = (typeof thatObject == 'string') ? thisObject[thatObject] : thatObject;
v2.delegate = function (args) {
funct.call(thisObject, args);
};
return v2;
}
v2.delegate = thisObject;
return v2;
};
v2.compareDelegate = function (d_A, d_B) {
if (d_A.thisObject != d_B.thisObject || d_A.thatObject != d_B.thatObject) {
return false;
}
return true;
};
v2.addEventListener = function (event, thisObject, thatObject) {
this.removeEventListener(event, thisObject, thatObject);
this.eventTable[event].push(this.buildDelegate(thisObject, thatObject));
};
v2.removeEventListener = function (event, thisObject, thatObject) {
var v3 = this.buildDelegate(thisObject, thatObject);
if (this.eventTable[event] == undefined) {
this.eventTable[event] = [];
return undefined;
}
for (var v4 in this.eventTable[event]) {
if (!this.compareDelegate(this.eventTable[event][v4], v3)) {
continue;
}
this.eventTable[event].splice(Number(v4), 1);
}
};
v2.triggerEvent = function (event, args) {
if (this.eventTable[event] == undefined) {
return undefined;
}
for (var v4 in this.eventTable[event]) {
this.eventTable[event][v4].delegate(args);
}
};
ASSetPropFlags(mochi.as2.MochiEventDispatcher.prototype, null, 1);
}
#endinitclip
}
movieClip 127 __Packages.mochi.as2.MochiEvents {
#initclip
if (!_global.mochi) {
_global.mochi = new Object();
}
if (!_global.mochi.as2) {
_global.mochi.as2 = new Object();
}
if (!_global.mochi.as2.MochiEvents) {
var v1 = function () {};
mochi.as2.MochiEvents = v1;
var v2 = v1.prototype;
v1.getVersion = function () {
return mochi.as2.MochiServices.getVersion();
};
v1.startSession = function (achievementID) {
mochi.as2.MochiServices.send('events_beginSession', {'achievementID': achievementID}, null, null);
};
v1.setNotifications = function (clip, style) {
var v2 = {};
for (var v3 in style) {
v2[v3] = style[v3];
}
v2.clip = clip;
mochi.as2.MochiServices.send('events_setNotifications', v2, null, null);
};
v1.addEventListener = function (eventType, thisObject, thatObject) {
mochi.as2.MochiEvents._dispatcher.addEventListener(eventType, thisObject, thatObject);
};
v1.triggerEvent = function (eventType, args) {
mochi.as2.MochiEvents._dispatcher.triggerEvent(eventType, args);
};
v1.removeEventListener = function (eventType, thisObject, thatObject) {
mochi.as2.MochiEvents._dispatcher.removeEventListener(eventType, thisObject, thatObject);
};
v1.startPlay = function (tag) {
if (tag == undefined) {
tag = 'gameplay';
}
mochi.as2.MochiServices.send('events_setRoundID', {'tag': String(tag)}, null, null);
};
v1.endPlay = function () {
mochi.as2.MochiServices.send('events_clearRoundID', null, null, null);
};
v1.trackEvent = function (tag, value) {
mochi.as2.MochiServices.send('events_trackEvent', {'tag': tag, 'value': value}, null, null);
};
v1.ACHIEVEMENT_RECEIVED = 'AchievementReceived';
v1.ALIGN_TOP_LEFT = 'ALIGN_TL';
v1.ALIGN_TOP = 'ALIGN_T';
v1.ALIGN_TOP_RIGHT = 'ALIGN_TR';
v1.ALIGN_LEFT = 'ALIGN_L';
v1.ALIGN_CENTER = 'ALIGN_C';
v1.ALIGN_RIGHT = 'ALIGN_R';
v1.ALIGN_BOTTOM_LEFT = 'ALIGN_BL';
v1.ALIGN_BOTTOM = 'ALIGN_B';
v1.ALIGN_BOTTOM_RIGHT = 'ALIGN_BR';
v1.FORMAT_SHORT = 'ShortForm';
v1.FORMAT_LONG = 'LongForm';
v1._dispatcher = new mochi.as2.MochiEventDispatcher();
ASSetPropFlags(mochi.as2.MochiEvents.prototype, null, 1);
}
#endinitclip
}
movieClip 128 __Packages.mochi.as2.MochiSocial {
#initclip
if (!_global.mochi) {
_global.mochi = new Object();
}
if (!_global.mochi.as2) {
_global.mochi.as2 = new Object();
}
if (!_global.mochi.as2.MochiSocial) {
var v1 = function () {};
mochi.as2.MochiSocial = v1;
var v2 = v1.prototype;
v1.getVersion = function () {
return mochi.as2.MochiServices.getVersion();
};
v1.showLoginWidget = function (options) {
mochi.as2.MochiServices.setContainer();
mochi.as2.MochiServices.stayOnTop();
mochi.as2.MochiServices.send('coins_showLoginWidget', {'options': options});
};
v1.hideLoginWidget = function () {
mochi.as2.MochiServices.send('coins_hideLoginWidget');
};
v1.requestLogin = function () {
mochi.as2.MochiServices.send('coins_requestLogin');
};
v1.getUserInfo = function () {
mochi.as2.MochiServices.send('coins_getUserInfo');
};
v1.saveUserProperties = function (properties) {
mochi.as2.MochiServices.send('coins_saveUserProperties', properties);
};
v1.addEventListener = function (eventType, delegate) {
mochi.as2.MochiSocial._dispatcher.addEventListener(eventType, delegate);
};
v1.triggerEvent = function (eventType, args) {
mochi.as2.MochiSocial._dispatcher.triggerEvent(eventType, args);
};
v1.removeEventListener = function (eventType, delegate) {
mochi.as2.MochiSocial._dispatcher.removeEventListener(eventType, delegate);
};
v1.LOGGED_IN = 'LoggedIn';
v1.LOGGED_OUT = 'LoggedOut';
v1.LOGIN_SHOW = 'LoginShow';
v1.LOGIN_HIDE = 'LoginHide';
v1.LOGIN_SHOWN = 'LoginShown';
v1.PROFILE_SHOW = 'ProfileShow';
v1.PROFILE_HIDE = 'ProfileHide';
v1.PROPERTIES_SAVED = 'PropertySaved';
v1.WIDGET_LOADED = 'WidgetLoaded';
v1.USER_INFO = 'UserInfo';
v1.ERROR = 'Error';
v1.IO_ERROR = 'IOError';
v1.NO_USER = 'NoUser';
v1.PROPERTIES_SIZE = 'PropertiesSize';
v1._dispatcher = new mochi.as2.MochiEventDispatcher();
ASSetPropFlags(mochi.as2.MochiSocial.prototype, null, 1);
}
#endinitclip
}
movieClip 129 __Packages.mochi.as2.MochiAd {
#initclip
if (!_global.mochi) {
_global.mochi = new Object();
}
if (!_global.mochi.as2) {
_global.mochi.as2 = new Object();
}
if (!_global.mochi.as2.MochiAd) {
var v1 = function () {};
mochi.as2.MochiAd = v1;
var v2 = v1.prototype;
v1.getVersion = function () {
return mochi.as2.MochiServices.getVersion();
};
v1.showPreGameAd = function (options) {
var v26 = {'clip': _root, 'ad_timeout': 3000, 'fadeout_time': 250, 'regpt': 'o', 'method': 'showPreloaderAd', 'color': 16747008, 'background': 16777161, 'outline': 13994812, 'no_progress_bar': false, 'ad_started': function () {
this.clip.stop();
}, 'ad_finished': function () {
this.clip.play();
}, 'ad_failed': function () {
trace('[MochiAd] Couldn\'t load an ad, make sure that your game\'s local security sandbox is configured for Access Network Only and that you are not using ad blocking software');
}, 'ad_loaded': function (width, height) {}, 'ad_skipped': function () {}, 'ad_progress': function (percent) {}};
options = mochi.as2.MochiAd._parseOptions(options, v26);
if ('c862232051e0a94e1c3609b3916ddb17'.substr(0) == 'dfeada81ac97cde83665f81c12da7def') {
options.ad_started();
options.ad_finished();
return undefined;
}
var clip = options.clip;
var v23 = 11000;
var v19 = options.ad_timeout;
if (options.skip) {
v19 = 0;
}
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!mochi.as2.MochiAd.load(options)) {
options.ad_failed();
options.ad_finished();
return undefined;
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var v14 = mochi.as2.MochiAd._getRes(options);
var v4 = v14[0];
var v13 = v14[1];
mc._x = v4 * 0.5;
mc._y = v13 * 0.5;
var chk = mc.createEmptyMovieClip('_mochiad_wait', 3);
chk._x = v4 * -0.5;
chk._y = v13 * -0.5;
var v6 = chk.createEmptyMovieClip('_mochiad_bar', 4);
if (options.no_progress_bar) {
v6._visible = false;
delete options.no_progress_bar;
} else {
v6._x = 10;
v6._y = v13 - 20;
}
var v22 = options.color;
delete options.color;
var v20 = options.background;
delete options.background;
var v24 = options.outline;
delete options.outline;
var v5 = v6.createEmptyMovieClip('_outline', 1);
v5.beginFill(v20);
v5.moveTo(0, 0);
v5.lineTo(v4 - 20, 0);
v5.lineTo(v4 - 20, 10);
v5.lineTo(0, 10);
v5.lineTo(0, 0);
v5.endFill();
var v3 = v6.createEmptyMovieClip('_inside', 2);
v3.beginFill(v22);
v3.moveTo(0, 0);
v3.lineTo(v4 - 20, 0);
v3.lineTo(v4 - 20, 10);
v3.lineTo(0, 10);
v3.lineTo(0, 0);
v3.endFill();
v3._xscale = 0;
var v7 = v6.createEmptyMovieClip('_outline', 3);
v7.lineStyle(0, v24, 100);
v7.moveTo(0, 0);
v7.lineTo(v4 - 20, 0);
v7.lineTo(v4 - 20, 10);
v7.lineTo(0, 10);
v7.lineTo(0, 0);
chk.ad_msec = v23;
chk.ad_timeout = v19;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var v2 = 100 * (1 - (getTimer() - this.fadeout_start) / this.fadeout_time);
if (v2 > 0) {
this._parent._alpha = v2;
} else {
var v3 = this._parent._parent;
mochi.as2.MochiAd.unload(v3);
delete this.onEnterFrame;
}
};
var sendHostProgress = false;
mc.lc.sendHostLoadProgress = function (lc_name) {
sendHostProgress = true;
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var v2 = this.mc._mochiad_wait;
v2.server_control = true;
v2.started = getTimer();
v2.ad_msec = msec;
};
mc.lc.rpc = function (callbackID, arg) {
mochi.as2.MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace('[MOCHIAD rpcTestFn] ' + s);
return s;
};
chk.onEnterFrame = function () {
var v6 = this._parent._parent;
var v11 = this._parent._mochiad_ctr;
var v5 = getTimer() - this.started;
var v3 = false;
var v4 = v6.getBytesTotal();
var v8 = v6.getBytesLoaded();
var v2 = 100 * v8 / v4;
var v10 = 100 * v5 / chk.ad_msec;
var v9 = this._mochiad_bar._inside;
var v13 = Math.min(100, Math.min(v2 || 0, v10));
v13 = Math.max(this.last_pcnt, v13);
this.last_pcnt = v13;
v9._xscale = v13;
options.ad_progress(v13);
if (sendHostProgress) {
mochi.as2.MochiAd.containerNotify(clip, {'id': 'hostLoadPcnt', 'pcnt': v2}, clip._mochiad._containerLCName);
if (v2 == 100) {
sendHostProgress = false;
}
}
if (!chk.showing) {
var v7 = v11.getBytesTotal();
if (v7 > 0 || typeof v7 == 'undefined') {
chk.showing = true;
chk.started = getTimer();
} else {
if (v5 > chk.ad_timeout && v2 == 100) {
options.ad_failed();
v3 = true;
}
}
}
if (v5 > chk.ad_msec) {
v3 = true;
}
if (v4 > 0 && v8 >= v4 && v3) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
};
v1.showClickAwayAd = function (options) {
var v10 = {'clip': _root, 'ad_timeout': 2000, 'fadeout_time': 250, 'regpt': 'o', 'method': 'showClickAwayAd', 'res': '300x250', 'no_bg': true, 'ad_started': function () {}, 'ad_finished': function () {}, 'ad_loaded': function (width, height) {}, 'ad_failed': function () {
trace('[MochiAd] Couldn\'t load an ad, make sure that your game\'s local security sandbox is configured for Access Network Only and that you are not using ad blocking software');
}, 'ad_skipped': function () {}};
options = mochi.as2.MochiAd._parseOptions(options, v10);
var clip = options.clip;
var v9 = options.ad_timeout;
delete options.ad_timeout;
if (!mochi.as2.MochiAd.load(options)) {
options.ad_failed();
options.ad_finished();
return undefined;
}
options.ad_started();
var v3 = clip._mochiad;
v3.onUnload = function () {
options.ad_finished();
};
var v5 = mochi.as2.MochiAd._getRes(options);
var v11 = v5[0];
var v8 = v5[1];
v3._x = v11 * 0.5;
v3._y = v8 * 0.5;
var chk = v3.createEmptyMovieClip('_mochiad_wait', 3);
chk.ad_timeout = v9;
chk.started = getTimer();
chk.showing = false;
v3.lc.adLoaded = options.ad_loaded;
v3.lc.adSkipped = options.ad_skipped;
v3.lc.rpc = function (callbackID, arg) {
mochi.as2.MochiAd.rpc(clip, callbackID, arg);
};
v3.rpcTestFn = function (s) {
trace('[MOCHIAD rpcTestFn] ' + s);
return s;
};
var v21 = false;
chk.onEnterFrame = function () {
var v5 = this._parent._mochiad_ctr;
var v4 = getTimer() - this.started;
var v2 = false;
if (!chk.showing) {
var v3 = v5.getBytesTotal();
if (v3 > 0 || typeof v3 == 'undefined') {
v2 = true;
chk.showing = true;
chk.started = getTimer();
} else {
if (v4 > chk.ad_timeout) {
options.ad_failed();
v2 = true;
}
}
}
if (v2) {
delete this.onEnterFrame;
}
};
};
v1.showInterLevelAd = function (options) {
var v13 = {'clip': _root, 'ad_timeout': 2000, 'fadeout_time': 250, 'regpt': 'o', 'method': 'showTimedAd', 'ad_started': function () {
this.clip.stop();
}, 'ad_finished': function () {
this.clip.play();
}, 'ad_failed': function () {
trace('[MochiAd] Couldn\'t load an ad, make sure that your game\'s local security sandbox is configured for Access Network Only and that you are not using ad blocking software');
}, 'ad_loaded': function (width, height) {}, 'ad_skipped': function () {}};
options = mochi.as2.MochiAd._parseOptions(options, v13);
var clip = options.clip;
var v10 = 11000;
var v12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!mochi.as2.MochiAd.load(options)) {
options.ad_failed();
options.ad_finished();
return undefined;
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var v5 = mochi.as2.MochiAd._getRes(options);
var v14 = v5[0];
var v11 = v5[1];
mc._x = v14 * 0.5;
mc._y = v11 * 0.5;
var chk = mc.createEmptyMovieClip('_mochiad_wait', 3);
chk.ad_msec = v10;
chk.ad_timeout = v12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var v2 = 100 * (1 - (getTimer() - this.fadeout_start) / this.fadeout_time);
if (v2 > 0) {
this._parent._alpha = v2;
} else {
var v3 = this._parent._parent;
mochi.as2.MochiAd.unload(v3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var v2 = this.mc._mochiad_wait;
v2.server_control = true;
v2.started = getTimer();
v2.ad_msec = msec - 250;
};
mc.lc.rpc = function (callbackID, arg) {
mochi.as2.MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace('[MOCHIAD rpcTestFn] ' + s);
return s;
};
chk.onEnterFrame = function () {
var v5 = this._parent._mochiad_ctr;
var v4 = getTimer() - this.started;
var v2 = false;
if (!chk.showing) {
var v3 = v5.getBytesTotal();
if (v3 > 0 || typeof v3 == 'undefined') {
chk.showing = true;
chk.started = getTimer();
} else {
if (v4 > chk.ad_timeout) {
options.ad_failed();
v2 = true;
}
}
}
if (v4 > chk.ad_msec) {
v2 = true;
}
if (v2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
};
v1.showPreloaderAd = function (options) {
trace('[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0');
mochi.as2.MochiAd.showPreGameAd(options);
};
v1.showTimedAd = function (options) {
trace('[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0');
mochi.as2.MochiAd.showInterLevelAd(options);
};
v1._allowDomains = function (server) {
var v1 = ((server.split('/'))[2].split(':'))[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain('*');
System.security.allowDomain(v1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain('*');
System.security.allowInsecureDomain(v1);
}
}
return v1;
};
v1.load = function (options) {
var v12 = {'clip': _root, 'server': 'http://x.mochiads.com/srv/1/', 'method': 'load', 'depth': 10333, 'id': '_UNKNOWN_'};
options = mochi.as2.MochiAd._parseOptions(options, v12);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = mochi.as2.MochiAd.getVersion();
var v6 = options.clip;
if (!mochi.as2.MochiAd._isNetworkAvailable()) {
return null;
}
if (v6._mochiad_loaded) {
return null;
}
var v11 = options.depth;
delete options.depth;
var mc = v6.createEmptyMovieClip('_mochiad', v11);
var v10 = mochi.as2.MochiAd._getRes(options);
options.res = v10[0] + 'x' + v10[1];
options.server += options.id;
delete options.id;
v6._mochiad_loaded = true;
if (v6._url.indexOf('http') != 0) {
trace('[MochiAd] NOTE: Security Sandbox Violation errors below are normal');
}
var v4 = mc.createEmptyMovieClip('_mochiad_ctr', 1);
for (var v7 in options) {
v4[v7] = options[v7];
}
var v9 = v4.server;
delete v4.server;
var v13 = mochi.as2.MochiAd._allowDomains(v9);
mc.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
mochi.as2.MochiAd.unload(this._parent);
}
};
}
};
var v5 = new Object();
var v8 = ['', Math.floor((new Date()).getTime()), random(999999)].join('_');
v5.mc = mc;
v5.name = v8;
v5.hostname = v13;
v5.allowDomain = function (d) {
return true;
};
v5.allowInsecureDomain = v5.allowDomain;
v5.connect(v8);
mc.lc = v5;
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
v4.lc = v8;
v4.st = getTimer();
if (!options.skip) {
v4.loadMovie(v9 + '.swf', 'POST');
}
return mc;
};
v1.unload = function (clip) {
if (typeof clip == 'undefined') {
clip = _root;
}
if (clip.clip && clip.clip._mochiad) {
clip = clip.clip;
}
if (!clip._mochiad) {
return false;
}
mochi.as2.MochiAd.containerNotify(clip, {'id': 'unload'}, clip._mochiad._containerLCName);
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return true;
};
v1._isNetworkAvailable = function () {
if (System.security) {
var v1 = System.security;
if (v1.sandboxType == 'localWithFile') {
return false;
}
}
return true;
};
v1._getRes = function (options) {
var v3 = options.clip.getBounds();
var v2 = 0;
var v1 = 0;
if (typeof options.res != 'undefined') {
var v4 = options.res.split('x');
v2 = parseFloat(v4[0]);
v1 = parseFloat(v4[1]);
} else {
v2 = v3.xMax - v3.xMin;
v1 = v3.yMax - v3.yMin;
}
if (v2 == 0 || v1 == 0) {
v2 = Stage.width;
v1 = Stage.height;
}
return [v2, v1];
};
v1._parseOptions = function (options, defaults) {
var v4 = {};
for (var v8 in defaults) {
v4[v8] = defaults[v8];
}
if (options) {
for (v8 in options) {
v4[v8] = options[v8];
}
}
if (_root.mochiad_options) {
var v5 = _root.mochiad_options.split('&');
var v2 = 0;
while (v2 < v5.length) {
var v3 = v5[v2].split('=');
v4[unescape(v3[0])] = unescape(v3[1]);
++v2;
}
}
if (v4.id == 'test') {
trace('[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!');
}
return v4;
};
v1.rpc = function (clip, callbackID, arg) {
switch (arg.id) {
case 'setValue':
mochi.as2.MochiAd.setValue(clip, arg.objectName, arg.value);
break;
case 'getValue':
var v4 = mochi.as2.MochiAd.getValue(clip, arg.objectName);
mochi.as2.MochiAd.containerRpcResult(clip, callbackID, v4, clip._mochiad._containerLCName);
break;
case 'runMethod':
var v3 = mochi.as2.MochiAd.runMethod(clip, arg.method, arg.args);
mochi.as2.MochiAd.containerRpcResult(clip, callbackID, v3, clip._mochiad._containerLCName);
break;
default:
trace('[mochiads rpc] unknown rpc id: ' + arg.id);
}
};
v1.setValue = function (base, objectName, value) {
var v2 = objectName.split('.');
var v1;
v1 = 0;
while (v1 < v2.length - 1) {
if (base[v2[v1]] == undefined || base[v2[v1]] == null) {
return undefined;
}
base = base[v2[v1]];
++v1;
}
base[v2[v1]] = value;
};
v1.getValue = function (base, objectName) {
var v2 = objectName.split('.');
var v1;
v1 = 0;
while (v1 < v2.length - 1) {
if (base[v2[v1]] == undefined || base[v2[v1]] == null) {
return undefined;
}
base = base[v2[v1]];
++v1;
}
return base[v2[v1]];
};
v1.runMethod = function (base, methodName, argsArray) {
var v2 = methodName.split('.');
var v1;
v1 = 0;
while (v1 < v2.length - 1) {
if (base[v2[v1]] == undefined || base[v2[v1]] == null) {
return undefined;
}
base = base[v2[v1]];
++v1;
}
if (typeof base[v2[v1]] == 'function') {
return base[v2[v1]].apply(base, argsArray);
} else {
return undefined;
}
};
v1.containerNotify = function (clip, args, lcName) {
var v1 = clip._mochiad._mochiad_ctr.ad.app;
if (v1.notify) {
v1.notify(args);
} else {
(new LocalConnection()).send(lcName, 'notify', args);
}
};
v1.containerRpcResult = function (clip, callbackID, val, lcName) {
var v1 = clip._mochiad._mochiad_ctr.ad.app;
if (v1.rpcResult) {
v1.rpcResult(callbackID, val);
} else {
(new LocalConnection()).send(lcName, 'rpcResult', callbackID, val);
}
};
ASSetPropFlags(mochi.as2.MochiAd.prototype, null, 1);
}
#endinitclip
}
movieClip 130 __Packages.mochi.as2.MochiScores {
#initclip
if (!_global.mochi) {
_global.mochi = new Object();
}
if (!_global.mochi.as2) {
_global.mochi.as2 = new Object();
}
if (!_global.mochi.as2.MochiScores) {
var v1 = function () {};
mochi.as2.MochiScores = v1;
var v2 = v1.prototype;
v1.setBoardID = function (boardID) {
mochi.as2.MochiServices.warnID(boardID, true);
mochi.as2.MochiScores.boardID = boardID;
mochi.as2.MochiServices.send('scores_setBoardID', {'boardID': boardID});
};
v1.showLeaderboard = function (options) {
options.clip = mochi.as2.MochiServices.clip;
if (options.clip != mochi.as2.MochiServices.__get__clip() || (mochi.as2.MochiServices.__get__childClip())._target == undefined) {
mochi.as2.MochiServices.disconnect();
trace('WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!');
trace('make sure MochiServices.connect is called as early in the application runtime as possible.');
mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip);
}
delete options.clip;
if (options.name != null) {
if (typeof options.name == 'object') {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (options.score instanceof TextField) {
if (options.score.text != undefined) {
options.score = options.score.text;
}
} else {
if (options.score instanceof mochi.as2.MochiDigits) {
options.score = options.score.value;
}
}
var v1 = Number(options.score);
if (isNaN(v1)) {
trace('ERROR: Submitted score \'' + options.score + '\' will be rejected, score is \'Not a Number\'');
} else {
if (v1 == Number.NEGATIVE_INFINITY || v1 == Number.POSITIVE_INFINITY) {
trace('ERROR: Submitted score \'' + options.score + '\' will be rejected, score is an infinite');
} else {
if (Math.floor(v1) != v1) {
trace('WARNING: Submitted score \'' + options.score + '\' will be truncated');
}
options.score = v1;
}
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
(mochi.as2.MochiServices.__get__clip()).stop();
}
if (options.onClose != null) {
mochi.as2.MochiScores.onClose = options.onClose;
} else {
mochi.as2.MochiScores.onClose = function () {
(mochi.as2.MochiServices.__get__clip()).play();
};
}
if (options.onError != null) {
mochi.as2.MochiScores.onError = options.onError;
} else {
mochi.as2.MochiScores.onError = mochi.as2.MochiScores.onClose;
}
if (options.boardID == null) {
if (mochi.as2.MochiScores.boardID != null) {
options.boardID = mochi.as2.MochiScores.boardID;
}
}
mochi.as2.MochiServices.warnID(options.boardID, true);
trace('[MochiScores] NOTE: Security Sandbox Violation errors below are normal');
mochi.as2.MochiServices.send('scores_showLeaderboard', {'options': options}, null, mochi.as2.MochiScores.doClose);
};
v1.closeLeaderboard = function () {
mochi.as2.MochiServices.send('scores_closeLeaderboard');
};
v1.getPlayerInfo = function (callbackObj, callbackMethod) {
mochi.as2.MochiServices.send('scores_getPlayerInfo', null, callbackObj, callbackMethod);
};
v1.submit = function (score, name, callbackObj, callbackMethod) {
score = Number(score);
if (isNaN(score)) {
trace('ERROR: Submitted score \'' + String(score) + '\' will be rejected, score is \'Not a Number\'');
} else {
if (score == Number.NEGATIVE_INFINITY || score == Number.POSITIVE_INFINITY) {
trace('ERROR: Submitted score \'' + String(score) + '\' will be rejected, score is an infinite');
} else {
if (Math.floor(score) != score) {
trace('WARNING: Submitted score \'' + String(score) + '\' will be truncated');
}
score = Number(score);
}
}
mochi.as2.MochiServices.send('scores_submit', {'score': score, 'name': name}, callbackObj, callbackMethod);
};
v1.requestList = function (callbackObj, callbackMethod) {
mochi.as2.MochiServices.send('scores_requestList', null, callbackObj, callbackMethod);
};
v1.scoresArrayToObjects = function (scores) {
var v5 = {};
var v1;
var v4;
var v2;
var v6;
for (var v8 in scores) {
if (typeof scores[v8] == 'object') {
if (scores[v8].cols != null && scores[v8].rows != null) {
v5[v8] = [];
v2 = scores[v8];
v4 = 0;
while (v4 < v2.rows.length) {
v6 = {};
v1 = 0;
while (v1 < v2.cols.length) {
v6[v2.cols[v1]] = v2.rows[v4][v1];
++v1;
}
v5[v8].push(v6);
++v4;
}
} else {
v5[v8] = {};
for (var v7 in scores[v8]) {
v5[v8][v7] = scores[v8][v7];
}
}
} else {
v5[v8] = scores[v8];
}
}
return v5;
};
v1.doClose = function (args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = 'IOError';
}
mochi.as2.MochiScores.onError.apply(null, [args.errorCode]);
} else {
mochi.as2.MochiScores.onClose.apply();
}
};
ASSetPropFlags(mochi.as2.MochiScores.prototype, null, 1);
}
#endinitclip
}
movieClip 131 __Packages.mochi.as2.MochiDigits {
#initclip
if (!_global.mochi) {
_global.mochi = new Object();
}
if (!_global.mochi.as2) {
_global.mochi.as2 = new Object();
}
if (!_global.mochi.as2.MochiDigits) {
var v1 = function (digit, index) {
this.Encoder = 0;
this.setValue(digit, index);
};
mochi.as2.MochiDigits = v1;
var v2 = v1.prototype;
v2.__get__value = function () {
return Number(this.toString());
};
v2.__set__value = function (v) {
this.setValue(v);
return this.__get__value();
};
v2.addValue = function (v) {
this.value += v;
};
v2.setValue = function (digit, index) {
var v3 = digit.toString();
if (index == undefined || isNaN(index)) {
index = 0;
}
this.Fragment = v3.charCodeAt(index++) ^ this.Encoder;
if (index < v3.length) {
this.Sibling = new mochi.as2.MochiDigits(digit, index);
} else {
this.Sibling = null;
}
this.reencode();
};
v2.reencode = function () {
var v2 = int(2147483647 * Math.random());
this.Fragment ^= v2 ^ this.Encoder;
this.Encoder = v2;
};
v2.toString = function () {
var v2 = String.fromCharCode(this.Fragment ^ this.Encoder);
return (this.Sibling != null) ? v2.concat(this.Sibling.toString()) : v2;
};
v2.addProperty('value', v2.__get__value, v2.__set__value);
ASSetPropFlags(mochi.as2.MochiDigits.prototype, null, 1);
}
#endinitclip
}
frame 2 {
stop();
var _mochiads_game_id = 'acbf4f08a84d9700';
}
frame 2 {
g = 0;
while (g < 3000) {
eName = 'enemy' + g;
_root[eName].removeMovieClip();
++g;
}
g = 0;
while (g < 3000) {
powerUp = 'HealthPU' + g;
_root[powerUp].removeMovieClip();
++g;
}
}
movieClip 26 {
}
movieClip 28 {
}
// unknown tag 88 length 93
button 33 {
on (release) {
gotoAndStop('game');
_root.theScore = 0;
}
}
button 35 {
on (release) {
_root.credits._visible = true;
_root.console._visible = false;
_root.credits.gotoAndPlay(2);
}
}
button 37 {
on (release) {
console._visible = true;
_root.credits._visible = false;
console.gotoAndPlay(2);
}
}
button 39 {
on (release) {
var o = {'n': [11, 11, 7, 4, 0, 9, 4, 15, 11, 7, 12, 1, 12, 11, 0, 1], 'f': function (i, s) {
if (s.length == 16) {
return s;
}
return this.f(i + 1, s + this.n[i].toString(16));
}};
var boardID = o.f(0, '');
mochi.as2.MochiScores.showLeaderboard({'boardID': boardID, 'score': _root.theScore});
}
}
button 41 {
on (release) {
var o = {'n': [11, 11, 7, 4, 0, 9, 4, 15, 11, 7, 12, 1, 12, 11, 0, 1], 'f': function (i, s) {
if (s.length == 16) {
return s;
}
return this.f(i + 1, s + this.n[i].toString(16));
}};
var boardID = o.f(0, '');
mochi.as2.MochiScores.showLeaderboard({'boardID': boardID});
}
}
// unknown tag 88 length 63
movieClip 51 {
}
movieClip 52 {
}
movieClip 54 {
frame 27 {
stop();
}
}
movieClip 55 {
frame 27 {
stop();
}
}
movieClip 57 {
}
movieClip 59 {
}
movieClip 61 {
}
movieClip 62 {
frame 1 {
stop();
}
frame 44 {
stop();
}
instance of movieClip 54 {
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.circle)) {
kirupaSound = new Sound(this);
kirupaSound.attachSound('healthRes');
kirupaSound.start(0, 1);
if (_root.health < 100) {
_root.health += 10;
_root.hpBar._xscale = _root.health;
}
this.removeMovieClip();
}
}
}
instance of movieClip 57 {
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.circle)) {
if (_root.playerSpeed < 20) {
_root.playerSpeed += 0.5;
}
this.removeMovieClip();
}
}
}
instance of movieClip 59 {
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.circle)) {
_root.playerDamage += 0.5;
this.removeMovieClip();
}
}
}
instance of movieClip 61 {
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.circle)) {
if (_root.regen < 100) {
_root.regen += 2.5;
}
this.removeMovieClip();
}
}
}
}
instance console of movieClip 62 {
onClipEvent (load) {
_visible = true;
_visible = false;
this.gotoAndPlay(2);
}
}
movieClip 67 {
}
instance of movieClip 67 {
onClipEvent (enterFrame) {
var xMouse = _root._xmouse;
var yMouse = _root._ymouse;
if (Math.abs(xMouse - this._x) < 1) {
this._x = xMouse;
this._y = yMouse;
} else {
this._x -= (this._x - xMouse) / 6;
this._y -= (this._y - yMouse) / 6;
}
angle_in_radians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x);
angle_in_degrees = Math.round(angle_in_radians * 180 / Math.PI);
_root.yText = 'y: ' + _y;
_root.xText = 'x: ' + _x;
}
}
// unknown tag 88 length 69
movieClip 74 {
frame 1 {
stop();
}
frame 44 {
stop();
}
}
instance credits of movieClip 74 {
onClipEvent (load) {
_visible = false;
}
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
_root._quality = 'LOW';
topmargin = '0';
bottommargin = '0';
leftmargin = '0';
rightmargin = '0';
_root.sittingDuck = false;
_root.advanced = false;
_root.clicks = 0;
_root.hit = 0;
_root.fired = 0;
_root.killed = 0;
_root.exSpeed = 2;
_root.drop = 7;
_root.enHealth = 1;
_root.enemyVal = 10;
_root.enSize = 100;
_root.enFireSpeed = 100;
_root.scoreOnStage = 0;
_root.theScore = 0;
_root.i = 0;
_root.bullets = 0;
_root.bullets2 = 0;
_root.playerDamage = 5;
_root.enemyDamage = 5;
_root.powerups = 0;
_root.globalDepth = 0;
_root.explosions = 0;
_root.enemies = 0;
_root.brokenSize = 30;
_root.bars = 0;
}
movieClip 77 {
}
movieClip 78 {
instance of movieClip 77 {
onClipEvent (enterFrame) {
_x = _root.circle._x;
_y = _root.circle._y;
}
}
}
movieClip 80 {
}
movieClip 81 {
frame 115 {
stop();
}
}
movieClip 84 {
frame 1 {
gotoAndStop(random(4) + 1);
}
}
movieClip 86 {
instance of movieClip 84 {
onClipEvent (enterFrame) {
_rotation = _rotation + 10;
}
}
}
instance laser of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
if (Key.isDown(38) || Key.isDown(37) || Key.isDown(39) || Key.isDown(40)) {
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 30;
_x = _root.circle._x;
_y = _root.circle._y;
_xscale = r;
_yscale = r;
if (Key.isDown(38)) {
up = true;
down = false;
left = false;
right = false;
_rotation = 0;
}
if (Key.isDown(40)) {
down = true;
up = false;
left = false;
right = false;
_rotation = 180;
}
if (Key.isDown(39)) {
right = true;
up = false;
left = false;
down = false;
_rotation = 90;
}
if (Key.isDown(37)) {
left = true;
up = false;
down = false;
right = false;
_rotation = -90;
}
if (Key.isDown(40) && Key.isDown(37)) {
down = true;
up = false;
left = true;
right = false;
_rotation = 180;
}
if (Key.isDown(40) && Key.isDown(39)) {
down = true;
up = false;
left = false;
right = true;
_rotation = 180;
}
if (Key.isDown(38) && Key.isDown(39)) {
up = true;
down = false;
left = false;
right = true;
_rotation = 0;
}
if (Key.isDown(38) && Key.isDown(37)) {
up = true;
down = false;
left = true;
right = false;
_rotation = 0;
}
}
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
if (up == true) {
_y = _y - speed;
}
if (down == true) {
_y = _y + speed;
}
if (left == true) {
_x = _x - speed;
}
if (right == true) {
_x = _x + speed;
}
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
++_root.fired;
this.removeMovieClip();
}
}
}
}
movieClip 88 {
}
instance plusOne of movieClip 88 {
onClipEvent (load) {
tOS = _root.scoreTOS;
_alpha = 100;
_root.soundEngine.gotoAndPlay('scorePlus');
}
onClipEvent (enterFrame) {
_alpha = _alpha - tOS;
if (_alpha < 0) {
this.removeMovieClip();
}
}
}
instance laserdown of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 15;
_xscale = r;
_yscale = r;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
_y = _y + speed;
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance laserright of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 15;
_xscale = r;
_yscale = r;
}
}
onClipEvent (enterFrame) {
_x = _x + speed;
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
instance laserleft of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 15;
_xscale = r;
_yscale = r;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
_x = _x - speed;
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance laserup of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 15;
_xscale = r;
_yscale = r;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
_y = _y - speed;
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
movieClip 91 {
}
// unknown tag 88 length 61
instance rightUp of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 15;
_xscale = r;
_yscale = r;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
_x = _x + speed;
_y = _y - speed;
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance leftUp of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 15;
_xscale = r;
_yscale = r;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
_x = _x - speed;
_y = _y - speed;
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance rightDown of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 15;
_xscale = r;
_yscale = r;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
_y = _y + speed;
_x = _x + speed;
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance leftDown of movieClip 86 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('fireBeep');
i = 0;
this.gotoAndStop(random(11));
r = 200;
speed = 15;
_xscale = r;
_yscale = r;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
_x = _x - speed;
_y = _y + speed;
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance healthPow of movieClip 54 {
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.circle)) {
if (_root.health < 100) {
_root.powerDisplay.gotoAndPlay(1);
_root.disPow = '10% health restored';
_root.health += 10;
_root.hpBar._xscale = _root.health;
kirupaSound = new Sound(this);
kirupaSound.attachSound('healthUp');
kirupaSound.start(0, 1);
this.removeMovieClip();
}
}
}
}
instance speedPow of movieClip 57 {
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.circle)) {
_root.powerDisplay.gotoAndPlay(1);
_root.disPow = 'Speed increased';
kirupaSound = new Sound(this);
kirupaSound.attachSound('speedUp');
kirupaSound.start(0, 1);
if (_root.playerSpeed < 20) {
_root.playerSpeed += 0.5;
}
this.removeMovieClip();
}
}
}
instance firePow of movieClip 59 {
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.circle)) {
_root.powerDisplay.gotoAndPlay(1);
_root.disPow = 'Firepower increased';
_root.playerDamage += 0.3;
kirupaSound = new Sound(this);
kirupaSound.attachSound('powerUp');
kirupaSound.start(0, 1);
this.removeMovieClip();
}
}
}
instance shieldsPow of movieClip 61 {
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.circle)) {
if (_root.regen < 100) {
_root.regen += 5;
_root.powerDisplay.gotoAndPlay(1);
_root.disPow = 'Firing speed increased';
kirupaSound = new Sound(this);
kirupaSound.attachSound('fsUp');
kirupaSound.start(0, 1);
}
this.removeMovieClip();
}
}
}
movieClip 96 {
}
movieClip 97 {
frame 1 {
stop();
}
}
instance circle of movieClip 97 {
onClipEvent (load) {
m = 0;
_root.dead = false;
_root.playerSpeed = 6;
rebound = 0.1;
i = 0;
energy = 100;
_root.health = 100;
_root.regen = 10;
}
onClipEvent (enterFrame) {
if (_root.dead == false) {
if (energy < 100) {
energy += _root.regen;
}
if (energy > 98 && Key.isDown(38) || energy > 90 && Key.isDown(37) || energy > 90 && Key.isDown(39) || energy > 90 && Key.isDown(40)) {
_root.accuracy = Math.round((_root.hit / _root.fired) * 100, 2) + '%';
bulletVal = 'bullet' + _root.bullets;
_root[bulletVal].removeMovieClip();
duplicateMovieClip(_root.laser, bulletVal, _root.getNextHighestDepth());
energy = 0;
++_root.bullets;
trace('Fired bullet' + bulletVal);
if (_root.bullets == 35) {
_root.bullets = 0;
}
}
i = 0;
while (i < 35) {
nameVal = 'ebullet' + i;
if (_root[nameVal].hitTest(this)) {
trace('Target hit by ' + nameVal);
_root.health -= _root.enemyDamage;
_root.hpBar._xscale = _root.health;
_root[nameVal].removeMovieClip();
}
++i;
}
if (Key.isDown(68) && _x < 1280) {
_x = _x + _root.playerSpeed;
_rotation = 90;
}
if (Key.isDown(65) && _x > 10) {
_x = _x - _root.playerSpeed;
_rotation = -90;
}
if (Key.isDown(87) && _y > 10) {
_y = _y - _root.playerSpeed;
_rotation = 0;
}
if (Key.isDown(83) && _y < 1024) {
_y = _y + _root.playerSpeed;
_rotation = 180;
}
if (_root.health < 0) {
_root.soundEngine.gotoAndPlay('dead');
_root.dead = true;
_root.retry._x = 500;
i = 0;
while (i < 100) {
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubep, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = this._x;
_root[exNvar]._y = this._y;
_root.health = 0;
dead = true;
++i;
}
}
}
}
}
instance purple of movieClip 97 {
onClipEvent (load) {
function right() {
_x = _x + speed;
_rotation = 90;
}
function left() {
_x = _x - speed;
_rotation = -90;
}
function up() {
_y = _y - speed;
_rotation = 0;
}
function down() {
_y = _y + speed;
_rotation = 180;
}
function shootDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserdown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserup, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRight() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserright, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLeft() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserleft, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function spawnHealth() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.healthPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnSpeed() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.speedPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnPower() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.firePow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnShields() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.shieldsPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
advanced = _root.advanced;
dead = false;
speed = _root.enSpeed;
fixedSpeed = speed;
slowSpeed = speed / 2;
rebound = 6;
i = 0;
health = _root.enHealth;
moveS = random(5);
size = _root.enSize;
pow = random(75);
val = _root.enemyVal;
maxDrop = _root.drop;
regen = _root.enFireSpeed;
e = 0;
j = 0;
loc = random(4);
if (loc == 0) {
_x = random(1340);
_y = -40;
}
if (loc == 1) {
_x = random(1340);
_y = 1044;
}
if (loc == 2) {
_x = 1320;
_y = random(1054);
}
if (loc == 3) {
_x = -40;
_y = random(1054);
}
}
onClipEvent (enterFrame) {
if (this.enabled == true) {
_xscale = size;
_yscale = size;
att = random(regen);
if (_root.bullets2 == 20) {
_root.bullets2 = 0;
}
if (_root.circle._x > this._x && att == 0) {
shootRight();
}
if (_root.circle._x < this._x && att == 1) {
shootLeft();
}
if (_root.circle._y < this._y && att == 2) {
shootUp();
}
if (_root.circle._y > this._y && att == 3) {
shootDown();
}
if (advanced == 1) {
if (_root.circle._y < this._y && _root.circle._x < this._x && att == 4) {
shootLUp();
}
if (_root.circle._y < this._y && _root.circle._x > this._x && att == 5) {
shootRUp();
}
if (_root.circle._y > this._y && _root.circle._x < this._x && att == 6) {
shootLDown();
}
if (_root.circle._y > this._y && _root.circle._x > this._x && att == 7) {
shootRDown();
}
}
if (moveS == 0) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x > _root.circle._x) {
left();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x < _root.circle._x) {
right();
}
}
}
if (moveS == 1) {
if (this._y > _root.circle._y && dead == false) {
up();
}
if (this._x > _root.circle._x) {
left();
}
if (this._y < _root.circle._y && dead == false) {
down();
}
if (this._x < _root.circle._x) {
right();
}
}
if (moveS == 2) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x < _root.circle._x) {
right();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x > _root.circle._x) {
left();
}
}
}
if (moveS == 3) {
if (this._x > _root.circle._x) {
left();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
}
if (moveS == 4) {
if (this._x > _root.circle._x) {
left();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
}
if (_parent.circle.hitTest((getBounds(_parent)).xMax, _y, true) && dead == false) {
this._x -= speed + rebound;
_root.circle._x += speed + rebound;
}
if (_parent.circle.hitTest((getBounds(_parent)).xMin, _y, true) && dead == false) {
this._x += speed + rebound;
_root.circle._x -= speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMax, true) && dead == false) {
this._y -= speed + rebound;
_root.circle._y += speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMin, true) && dead == false) {
this._y += speed + rebound;
_root.circle._y -= speed + rebound;
}
i = 0;
while (i < 35) {
nameVal = 'bullet' + i;
if (_root[nameVal].hitTest(this)) {
_root.exSpeed = 5;
_root.brokenSize = 10;
trace('Target hit by ' + nameVal);
health -= _root.playerDamage;
++_root.hit;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubev, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = _root[nameVal]._x;
_root[exNvar]._y = _root[nameVal]._y;
_root[nameVal].removeMovieClip();
}
++i;
}
if (health <= 0) {
if (pow == 0) {
spawnPower();
}
if (pow == 1) {
spawnSpeed();
}
if (pow == 2) {
spawnHealth();
}
if (pow == 3) {
spawnShields();
}
dead = true;
_root.scoreStage = '+' + val;
++_root.scoreOnStage;
_root.theScore += val;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
i = 0;
while (i < maxDrop) {
_root.brokenSize = 30;
_root.exSpeed = 2;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubev, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = this._x;
_root[exNvar]._y = this._y;
++i;
}
++_root.killed;
this.removeMovieClip();
}
}
}
}
instance engine of movieClip 97 {
onClipEvent (load) {
function birthRed() {
++_root.enemies;
enemyName = 'enemy' + _root.enemies;
duplicateMovieClip(_root.red, enemyName, _root.getNextHighestDepth());
trace('God has given birth to ' + enemyName);
_root.enemyVal = redVal;
_root.drop = 7;
_root.enSize = 100;
_root.enHealth = 1;
_root.enemyDamage = 1;
_root.enSpeed = 4;
_root.enFireSpeed = 100;
_root.advanced = 0;
}
function birthOrange() {
_root.enemyVal = orangeVal;
++_root.enemies;
enemyName = 'enemy' + _root.enemies;
duplicateMovieClip(_root.orange, enemyName, _root.getNextHighestDepth());
trace('God has given birth to ' + enemyName);
_root.drop = 7;
_root.enSize = 100;
_root.enHealth = 10;
_root.enemyDamage = 2;
_root.enSpeed = 4;
_root.enFireSpeed = 100;
_root.advanced = 0;
}
function birthCyan() {
_root.enemyVal = yellowVal;
++_root.enemies;
enemyName = 'enemy' + _root.enemies;
duplicateMovieClip(_root.yellow, enemyName, _root.getNextHighestDepth());
trace('God has given birth to ' + enemyName);
_root.drop = 7;
_root.enSize = 100;
_root.enHealth = 15;
_root.enemyDamage = 3;
_root.enSpeed = 5;
_root.enFireSpeed = 100;
_root.advanced = 0;
}
function birthGreen() {
_root.enemyVal = greenVal;
++_root.enemies;
enemyName = 'enemy' + _root.enemies;
duplicateMovieClip(_root.green, enemyName, _root.getNextHighestDepth());
trace('God has given birth to ' + enemyName);
_root.drop = 7;
_root.enSize = 100;
_root.enHealth = 30;
_root.enemyDamage = 4;
_root.enSpeed = 6;
_root.enFireSpeed = 100;
_root.advanced = 0;
}
function birthBlue() {
_root.enemyVal = blueVal;
++_root.enemies;
enemyName = 'enemy' + _root.enemies;
duplicateMovieClip(_root.blue, enemyName, _root.getNextHighestDepth());
trace('God has given birth to ' + enemyName);
_root.drop = 7;
_root.enSize = 100;
_root.enHealth = 45;
_root.enemyDamage = 5;
_root.enSpeed = 7;
_root.enFireSpeed = 100;
_root.advanced = 0;
}
function birthPurple() {
_root.enemyVal = purpleVal;
++_root.enemies;
enemyName = 'enemy' + _root.enemies;
duplicateMovieClip(_root.purple, enemyName, _root.getNextHighestDepth());
trace('God has given birth to ' + enemyName);
_root.drop = 7;
_root.enSize = 100;
_root.enHealth = 70;
_root.enemyDamage = 6;
_root.enSpeed = 9;
_root.enFireSpeed = 100;
_root.advanced = 0;
}
function spawnHealth() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.healthPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = random(1280);
_root[powerUp]._y = random(1000) + 24;
}
function spawnSpeed() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.speedPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = random(1280);
_root[powerUp]._y = random(1000) + 24;
}
function spawnPower() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.firePow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = random(1280);
_root[powerUp]._y = random(1000) + 24;
}
function spawnShields() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.shieldsPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = random(1280);
_root[powerUp]._y = random(1000) + 24;
}
rBossCreated = false;
oBossCreated = false;
yBossCreated = false;
gBossCreated = false;
bBossCreated = false;
vBossCreated = false;
redVal = 5;
orangeVal = 10;
yellowVal = 15;
greenVal = 20;
blueVal = 25;
purpleVal = 30;
_root.laser._visible = false;
_root.lasterright._visible = false;
_root.laserleft._visible = false;
_root.laserup._visible = false;
_root.laserdown._visible = false;
i = 0;
_root.brokenCube._visible = false;
_root.brokenCubeo._visible = false;
_root.brokenCubey._visible = false;
_root.brokenCubeg._visible = false;
_root.brokenCubeb._visible = false;
_root.brokenCubev._visible = false;
_root.brokenCubep._visible = false;
_root.microBC._visible = false;
_root.enSpeed = 0;
wave = 1;
bossCreated = false;
w1 = 0;
w2 = 500;
w3 = 700;
w4 = 900;
w5 = 1100;
w6 = 1300;
w7 = 1600;
w8 = 1900;
w9 = 2100;
w10 = 2300;
w11 = 2600;
w12 = 2900;
w13 = 3200;
w14 = 3600;
w15 = 4000;
w16 = 4400;
w17 = 4800;
w18 = 5200;
w19 = 5600;
w20 = 6000;
w21 = 6400;
w22 = 6800;
w23 = 7200;
w24 = 7600;
w25 = 8100;
w26 = 8600;
w27 = 9100;
w28 = 9600;
w29 = 10100;
w30 = 10600;
w31 = 11600;
}
onClipEvent (enterFrame) {
_root.healthPercentage = Math.round(_root.health) + '%';
_root.waveOS = 'Wave ' + wave;
if (_root.theScore > w2 && _root.theScore < w3) {
wave = 2;
}
if (_root.theScore > w3 && _root.theScore < w4) {
wave = 3;
}
if (_root.theScore > w4 && _root.theScore < w5) {
wave = 4;
}
if (_root.theScore > w5 && _root.theScore < w6) {
wave = 5;
}
if (_root.theScore > w6 && _root.theScore < w7) {
wave = 6;
}
if (_root.theScore > w7 && _root.theScore < w8) {
wave = 7;
}
if (_root.theScore > w8 && _root.theScore < w9) {
wave = 8;
}
if (_root.theScore > w9 && _root.theScore < w10) {
wave = 9;
}
if (_root.theScore > w10 && _root.theScore < w11) {
wave = 10;
}
if (_root.theScore > w11 && _root.theScore < w12) {
wave = 11;
}
if (_root.theScore > w12 && _root.theScore < w13) {
wave = 12;
}
if (_root.theScore > w13 && _root.theScore < w14) {
wave = 13;
}
if (_root.theScore > w14 && _root.theScore < w15) {
wave = 14;
}
if (_root.theScore > w15 && _root.theScore < w16) {
wave = 15;
}
if (_root.theScore > w16 && _root.theScore < w17) {
wave = 16;
}
if (_root.theScore > w17 && _root.theScore < w18) {
wave = 17;
}
if (_root.theScore > w18 && _root.theScore < w19) {
wave = 18;
}
if (_root.theScore > w19 && _root.theScore < w20) {
wave = 19;
}
if (_root.theScore > w20 && _root.theScore < w21) {
wave = 20;
}
if (_root.theScore > w21 && _root.theScore < w22) {
wave = 21;
}
if (_root.theScore > w22 && _root.theScore < w23) {
wave = 22;
}
if (_root.theScore > w23 && _root.theScore < w24) {
wave = 23;
}
if (_root.theScore > w24 && _root.theScore < w25) {
wave = 24;
}
if (_root.theScore > w25 && _root.theScore < w26) {
wave = 25;
}
if (_root.theScore > w26 && _root.theScore < w27) {
wave = 26;
}
if (_root.theScore > w27 && _root.theScore < w28) {
wave = 27;
}
if (_root.theScore > w28 && _root.theScore < w29) {
wave = 28;
}
if (_root.theScore > w29 && _root.theScore < w30) {
wave = 29;
}
if (_root.theScore > w30 && _root.theScore < w31) {
wave = 30;
}
if (_root.theScore > w31) {
wave = 31;
}
h = random(4000);
if (h == 0) {
spawnHealth();
}
if (h == 1) {
spawnSpeed();
}
if (h == 2) {
spawnShields();
}
if (h == 3) {
spawnPower();
}
if (_root.health > 100) {
_root.health = 100;
_root.hpBar._xscale = 100;
}
if (wave == 1 || wave == 2) {
spawn = random(30);
if (spawn == 0) {
shooter = random(10);
birthRed();
_root.enFireSpeed = 100;
_root.enemyDamage = 2;
_root.enSpeed = 2;
_root.enSize = 100;
_root.enHealth = 5;
_root.enemyVal = 5;
}
}
if (wave == 3 || wave == 4) {
spawn = random(25);
if (spawn == 0) {
birthRed();
_root.enFireSpeed = 90;
_root.enemyDamage = 1;
_root.enSpeed = 3 + random(3);
_root.enSize = 100;
_root.enHealth = 5;
_root.advanced = 1;
_root.enemyVal = 5;
}
}
if (wave == 5 && rBossCreated == false) {
birthRed();
spawnHealth();
spawnHealth();
spawnHealth();
spawnShields();
_root.enemyDamage = 2;
_root.enSpeed = 2;
_root.enSize = 500;
_root.enHealth = 1000;
_root.enFireSpeed = 20;
_root.drop = 200;
_root.enemyVal = w6 - w5;
_root.advanced = 1;
rBossCreated = true;
}
if (wave == 6 || wave == 7) {
spawn = random(40);
if (spawn == 0) {
birthOrange();
_root.enFireSpeed = random(50) + 50;
_root.enemyDamage = 2;
_root.enSpeed = 3;
_root.enSize = 100;
_root.enHealth = 15;
_root.advanced = 1;
_root.drop = 10;
}
}
if (wave == 8 || wave == 9) {
spawn = random(30);
if (spawn == 0) {
birthOrange();
_root.enFireSpeed = random(40) + 50;
_root.enemyDamage = 4;
_root.enSpeed = 4;
_root.enSize = 100;
_root.enHealth = 15;
_root.advanced = 1;
_root.drop = 10;
}
}
if (wave == 10 && oBossCreated == false) {
birthOrange();
spawnHealth();
spawnHealth();
spawnHealth();
spawnShields();
_root.enemyDamage = 2;
_root.enSpeed = 3;
_root.enSize = 500;
_root.enHealth = 2000;
_root.enFireSpeed = 15;
_root.drop = 200;
_root.enemyVal = w11 - w10;
_root.advanced = 1;
oBossCreated = true;
}
if (wave == 11 || wave == 12) {
spawn = random(30);
if (spawn == 0) {
birthCyan();
_root.enFireSpeed = random(40) + 50;
_root.enemyDamage = 3;
_root.enSpeed = 4;
_root.enSize = 100;
_root.enHealth = 20;
_root.drop = 10;
_root.advanced = 1;
}
}
if (wave == 13 || wave == 14) {
spawn = random(25);
if (spawn == 0) {
birthCyan();
_root.enFireSpeed = random(30) + 50;
_root.enemyDamage = 3;
_root.enSpeed = 5;
_root.enSize = 100;
_root.enHealth = 20;
_root.drop = 10;
_root.advanced = 1;
}
}
if (wave == 15 && yBossCreated == false) {
birthCyan();
spawnHealth();
spawnHealth();
spawnHealth();
spawnShields();
_root.enemyDamage = 8;
_root.enSpeed = 3;
_root.enSize = 500;
_root.enHealth = 3000;
_root.enFireSpeed = 10;
_root.drop = 200;
_root.enemyVal = w16 - w15;
_root.advanced = 1;
yBossCreated = true;
}
if (wave == 16 || wave == 17) {
spawn = random(40);
if (spawn == 0) {
birthGreen();
_root.enFireSpeed = random(30) + 50;
_root.enemyDamage = 4;
_root.enSpeed = 5;
_root.enSize = 100;
_root.enHealth = 30;
_root.drop = 10;
_root.advanced = 1;
}
}
if (wave == 18 || wave == 19) {
spawn = random(30);
if (spawn == 0) {
birthGreen();
_root.enFireSpeed = random(30) + 50;
_root.enemyDamage = 4;
_root.enSpeed = 5;
_root.enSize = 100;
_root.enHealth = 40;
_root.drop = 10;
_root.advanced = 1;
}
}
if (wave == 20 && gBossCreated == false) {
birthGreen();
spawnHealth();
spawnHealth();
spawnHealth();
spawnHealth();
spawnHealth();
spawnHealth();
spawnShields();
_root.enemyDamage = 6;
_root.enSpeed = 3;
_root.enSize = 500;
_root.enHealth = 4000;
_root.enFireSpeed = 8;
_root.drop = 200;
_root.enemyVal = w21 - w20;
_root.advanced = 1;
gBossCreated = true;
}
if (wave == 21 || wave == 22) {
spawn = random(40);
if (spawn == 0) {
birthBlue();
_root.enFireSpeed = random(20) + 50;
_root.enemyDamage = 5;
_root.enSpeed = 6;
_root.enSize = 100;
_root.enHealth = 50;
_root.drop = 10;
_root.advanced = 1;
}
}
if (wave == 23 || wave == 24) {
spawn = random(30);
if (spawn == 0) {
birthBlue();
_root.enFireSpeed = random(10) + 40;
_root.enemyDamage = 5;
_root.enSpeed = 7;
_root.enSize = 100;
_root.enHealth = 50;
_root.drop = 10;
_root.advanced = 1;
}
}
if (wave == 25 && bBossCreated == false) {
birthBlue();
spawnHealth();
spawnHealth();
spawnShields();
_root.enemyDamage = 6;
_root.enSpeed = 4;
_root.enSize = 500;
_root.enHealth = 5000;
_root.enFireSpeed = 7;
_root.drop = 200;
_root.enemyVal = w26 - w25;
_root.advanced = 1;
bBossCreated = true;
}
if (wave == 26 || wave == 27) {
spawn = random(50);
if (spawn == 0) {
birthPurple();
_root.enFireSpeed = 9;
_root.enemyDamage = 6;
_root.enSpeed = 6;
_root.enSize = 100;
_root.enHealth = 70;
_root.drop = 10;
_root.advanced = 1;
}
}
if (wave == 28 || wave == 29) {
spawn = random(100);
if (spawn == 0) {
birthPurple();
_root.enFireSpeed = random(10) + 10;
_root.enemyDamage = 6;
_root.enSpeed = random(4) + 7;
_root.enSize = 100;
_root.enHealth = 200;
_root.drop = 20;
_root.advanced = 1;
}
}
if (wave == 30 && vBossCreated == false) {
birthPurple();
spawnHealth();
spawnHealth();
spawnHealth();
spawnHealth();
spawnHealth();
spawnHealth();
spawnShields();
_root.enemyDamage = 10;
_root.enSpeed = 5;
_root.enSize = 500;
_root.enHealth = 6000;
_root.enFireSpeed = 6;
_root.drop = 300;
_root.enemyVal = w31 - w30;
_root.advanced = 1;
vBossCreated = true;
}
if (wave == 31) {
spawn = random(30);
if (spawn == 0) {
birthPurple();
_root.enFireSpeed = random(10) + 10;
_root.enemyDamage = 4;
_root.enSpeed = random(4) + 7;
_root.enSize = 100;
_root.enHealth = 200;
_root.drop = 20;
_root.advanced = 1;
}
}
}
}
instance orange of movieClip 97 {
onClipEvent (load) {
function right() {
_x = _x + speed;
_rotation = 90;
}
function left() {
_x = _x - speed;
_rotation = -90;
}
function up() {
_y = _y - speed;
_rotation = 0;
}
function down() {
_y = _y + speed;
_rotation = 180;
}
function shootDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserdown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserup, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRight() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserright, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLeft() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserleft, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function spawnHealth() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.healthPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnSpeed() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.speedPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnPower() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.firePow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnShields() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.shieldsPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
advanced = _root.advanced;
dead = false;
speed = _root.enSpeed;
fixedSpeed = speed;
slowSpeed = speed / 2;
rebound = 6;
i = 0;
health = _root.enHealth;
moveS = random(5);
size = _root.enSize;
pow = random(75);
val = _root.enemyVal;
maxDrop = _root.drop;
regen = _root.enFireSpeed;
e = 0;
j = 0;
loc = random(4);
if (loc == 0) {
_x = random(1340);
_y = -40;
}
if (loc == 1) {
_x = random(1340);
_y = 1044;
}
if (loc == 2) {
_x = 1320;
_y = random(1054);
}
if (loc == 3) {
_x = -40;
_y = random(1054);
}
}
onClipEvent (enterFrame) {
if (this.enabled == true) {
_xscale = size;
_yscale = size;
att = random(regen);
if (_root.bullets2 == 20) {
_root.bullets2 = 0;
}
if (_root.circle._x > this._x && att == 0) {
shootRight();
}
if (_root.circle._x < this._x && att == 1) {
shootLeft();
}
if (_root.circle._y < this._y && att == 2) {
shootUp();
}
if (_root.circle._y > this._y && att == 3) {
shootDown();
}
if (advanced == 1) {
if (_root.circle._y < this._y && _root.circle._x < this._x && att == 4) {
shootLUp();
}
if (_root.circle._y < this._y && _root.circle._x > this._x && att == 5) {
shootRUp();
}
if (_root.circle._y > this._y && _root.circle._x < this._x && att == 6) {
shootLDown();
}
if (_root.circle._y > this._y && _root.circle._x > this._x && att == 7) {
shootRDown();
}
}
if (moveS == 0) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x > _root.circle._x) {
left();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x < _root.circle._x) {
right();
}
}
}
if (moveS == 1) {
if (this._y > _root.circle._y && dead == false) {
up();
}
if (this._x > _root.circle._x) {
left();
}
if (this._y < _root.circle._y && dead == false) {
down();
}
if (this._x < _root.circle._x) {
right();
}
}
if (moveS == 2) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x < _root.circle._x) {
right();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x > _root.circle._x) {
left();
}
}
}
if (moveS == 3) {
if (this._x > _root.circle._x) {
left();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
}
if (moveS == 4) {
if (this._x > _root.circle._x) {
left();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
}
if (_parent.circle.hitTest((getBounds(_parent)).xMax, _y, true) && dead == false) {
this._x -= speed + rebound;
_root.circle._x += speed + rebound;
}
if (_parent.circle.hitTest((getBounds(_parent)).xMin, _y, true) && dead == false) {
this._x += speed + rebound;
_root.circle._x -= speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMax, true) && dead == false) {
this._y -= speed + rebound;
_root.circle._y += speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMin, true) && dead == false) {
this._y += speed + rebound;
_root.circle._y -= speed + rebound;
}
i = 0;
while (i < 35) {
nameVal = 'bullet' + i;
if (_root[nameVal].hitTest(this)) {
_root.exSpeed = 5;
_root.brokenSize = 10;
trace('Target hit by ' + nameVal);
health -= _root.playerDamage;
++_root.hit;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubeo, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = _root[nameVal]._x;
_root[exNvar]._y = _root[nameVal]._y;
_root[nameVal].removeMovieClip();
}
++i;
}
if (health <= 0) {
if (pow == 0) {
spawnPower();
}
if (pow == 1) {
spawnSpeed();
}
if (pow == 2) {
spawnHealth();
}
if (pow == 3) {
spawnShields();
}
dead = true;
_root.scoreStage = '+' + val;
++_root.scoreOnStage;
_root.theScore += val;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
i = 0;
while (i < maxDrop) {
_root.brokenSize = 30;
_root.exSpeed = 2;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubeo, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = this._x;
_root[exNvar]._y = this._y;
++i;
}
++_root.killed;
this.removeMovieClip();
}
}
}
}
instance yellow of movieClip 97 {
onClipEvent (load) {
function right() {
_x = _x + speed;
_rotation = 90;
}
function left() {
_x = _x - speed;
_rotation = -90;
}
function up() {
_y = _y - speed;
_rotation = 0;
}
function down() {
_y = _y + speed;
_rotation = 180;
}
function shootDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserdown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserup, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRight() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserright, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLeft() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserleft, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function spawnHealth() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.healthPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnSpeed() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.speedPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnPower() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.firePow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnShields() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.shieldsPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
advanced = _root.advanced;
dead = false;
speed = _root.enSpeed;
fixedSpeed = speed;
slowSpeed = speed / 2;
rebound = 6;
i = 0;
health = _root.enHealth;
moveS = random(5);
size = _root.enSize;
pow = random(75);
val = _root.enemyVal;
maxDrop = _root.drop;
regen = _root.enFireSpeed;
e = 0;
j = 0;
loc = random(4);
if (loc == 0) {
_x = random(1340);
_y = -40;
}
if (loc == 1) {
_x = random(1340);
_y = 1044;
}
if (loc == 2) {
_x = 1320;
_y = random(1054);
}
if (loc == 3) {
_x = -40;
_y = random(1054);
}
}
onClipEvent (enterFrame) {
if (this.enabled == true) {
_xscale = size;
_yscale = size;
att = random(regen);
if (_root.bullets2 == 20) {
_root.bullets2 = 0;
}
if (_root.circle._x > this._x && att == 0) {
shootRight();
}
if (_root.circle._x < this._x && att == 1) {
shootLeft();
}
if (_root.circle._y < this._y && att == 2) {
shootUp();
}
if (_root.circle._y > this._y && att == 3) {
shootDown();
}
if (advanced == 1) {
if (_root.circle._y < this._y && _root.circle._x < this._x && att == 4) {
shootLUp();
}
if (_root.circle._y < this._y && _root.circle._x > this._x && att == 5) {
shootRUp();
}
if (_root.circle._y > this._y && _root.circle._x < this._x && att == 6) {
shootLDown();
}
if (_root.circle._y > this._y && _root.circle._x > this._x && att == 7) {
shootRDown();
}
}
if (moveS == 0) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x > _root.circle._x) {
left();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x < _root.circle._x) {
right();
}
}
}
if (moveS == 1) {
if (this._y > _root.circle._y && dead == false) {
up();
}
if (this._x > _root.circle._x) {
left();
}
if (this._y < _root.circle._y && dead == false) {
down();
}
if (this._x < _root.circle._x) {
right();
}
}
if (moveS == 2) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x < _root.circle._x) {
right();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x > _root.circle._x) {
left();
}
}
}
if (moveS == 3) {
if (this._x > _root.circle._x) {
left();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
}
if (moveS == 4) {
if (this._x > _root.circle._x) {
left();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
}
if (_parent.circle.hitTest((getBounds(_parent)).xMax, _y, true) && dead == false) {
this._x -= speed + rebound;
_root.circle._x += speed + rebound;
}
if (_parent.circle.hitTest((getBounds(_parent)).xMin, _y, true) && dead == false) {
this._x += speed + rebound;
_root.circle._x -= speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMax, true) && dead == false) {
this._y -= speed + rebound;
_root.circle._y += speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMin, true) && dead == false) {
this._y += speed + rebound;
_root.circle._y -= speed + rebound;
}
i = 0;
while (i < 35) {
nameVal = 'bullet' + i;
if (_root[nameVal].hitTest(this)) {
_root.exSpeed = 5;
_root.brokenSize = 10;
trace('Target hit by ' + nameVal);
health -= _root.playerDamage;
++_root.hit;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubey, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = _root[nameVal]._x;
_root[exNvar]._y = _root[nameVal]._y;
_root[nameVal].removeMovieClip();
}
++i;
}
if (health <= 0) {
if (pow == 0) {
spawnPower();
}
if (pow == 1) {
spawnSpeed();
}
if (pow == 2) {
spawnHealth();
}
if (pow == 3) {
spawnShields();
}
dead = true;
_root.scoreStage = '+' + val;
++_root.scoreOnStage;
_root.theScore += val;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
i = 0;
while (i < maxDrop) {
_root.brokenSize = 30;
_root.exSpeed = 2;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubey, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = this._x;
_root[exNvar]._y = this._y;
++i;
}
++_root.killed;
this.removeMovieClip();
}
}
}
}
instance green of movieClip 97 {
onClipEvent (load) {
function right() {
_x = _x + speed;
_rotation = 90;
}
function left() {
_x = _x - speed;
_rotation = -90;
}
function up() {
_y = _y - speed;
_rotation = 0;
}
function down() {
_y = _y + speed;
_rotation = 180;
}
function shootDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserdown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserup, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRight() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserright, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLeft() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserleft, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function spawnHealth() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.healthPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnSpeed() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.speedPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnPower() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.firePow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnShields() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.shieldsPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
advanced = _root.advanced;
dead = false;
speed = _root.enSpeed;
fixedSpeed = speed;
slowSpeed = speed / 2;
rebound = 6;
i = 0;
health = _root.enHealth;
moveS = random(5);
size = _root.enSize;
pow = random(75);
val = _root.enemyVal;
maxDrop = _root.drop;
regen = _root.enFireSpeed;
e = 0;
j = 0;
loc = random(4);
if (loc == 0) {
_x = random(1340);
_y = -40;
}
if (loc == 1) {
_x = random(1340);
_y = 1044;
}
if (loc == 2) {
_x = 1320;
_y = random(1054);
}
if (loc == 3) {
_x = -40;
_y = random(1054);
}
}
onClipEvent (enterFrame) {
if (this.enabled == true) {
_xscale = size;
_yscale = size;
att = random(regen);
if (_root.bullets2 == 20) {
_root.bullets2 = 0;
}
if (_root.circle._x > this._x && att == 0) {
shootRight();
}
if (_root.circle._x < this._x && att == 1) {
shootLeft();
}
if (_root.circle._y < this._y && att == 2) {
shootUp();
}
if (_root.circle._y > this._y && att == 3) {
shootDown();
}
if (advanced == 1) {
if (_root.circle._y < this._y && _root.circle._x < this._x && att == 4) {
shootLUp();
}
if (_root.circle._y < this._y && _root.circle._x > this._x && att == 5) {
shootRUp();
}
if (_root.circle._y > this._y && _root.circle._x < this._x && att == 6) {
shootLDown();
}
if (_root.circle._y > this._y && _root.circle._x > this._x && att == 7) {
shootRDown();
}
}
if (moveS == 0) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x > _root.circle._x) {
left();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x < _root.circle._x) {
right();
}
}
}
if (moveS == 1) {
if (this._y > _root.circle._y && dead == false) {
up();
}
if (this._x > _root.circle._x) {
left();
}
if (this._y < _root.circle._y && dead == false) {
down();
}
if (this._x < _root.circle._x) {
right();
}
}
if (moveS == 2) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x < _root.circle._x) {
right();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x > _root.circle._x) {
left();
}
}
}
if (moveS == 3) {
if (this._x > _root.circle._x) {
left();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
}
if (moveS == 4) {
if (this._x > _root.circle._x) {
left();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
}
if (_parent.circle.hitTest((getBounds(_parent)).xMax, _y, true) && dead == false) {
this._x -= speed + rebound;
_root.circle._x += speed + rebound;
}
if (_parent.circle.hitTest((getBounds(_parent)).xMin, _y, true) && dead == false) {
this._x += speed + rebound;
_root.circle._x -= speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMax, true) && dead == false) {
this._y -= speed + rebound;
_root.circle._y += speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMin, true) && dead == false) {
this._y += speed + rebound;
_root.circle._y -= speed + rebound;
}
i = 0;
while (i < 35) {
nameVal = 'bullet' + i;
if (_root[nameVal].hitTest(this)) {
_root.exSpeed = 5;
_root.brokenSize = 10;
trace('Target hit by ' + nameVal);
health -= _root.playerDamage;
++_root.hit;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubeg, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = _root[nameVal]._x;
_root[exNvar]._y = _root[nameVal]._y;
_root[nameVal].removeMovieClip();
}
++i;
}
if (health <= 0) {
if (pow == 0) {
spawnPower();
}
if (pow == 1) {
spawnSpeed();
}
if (pow == 2) {
spawnHealth();
}
if (pow == 3) {
spawnShields();
}
dead = true;
_root.scoreStage = '+' + val;
++_root.scoreOnStage;
_root.theScore += val;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
i = 0;
while (i < maxDrop) {
_root.brokenSize = 30;
_root.exSpeed = 2;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubeg, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = this._x;
_root[exNvar]._y = this._y;
++i;
}
++_root.killed;
this.removeMovieClip();
}
}
}
}
instance blue of movieClip 97 {
onClipEvent (load) {
function right() {
_x = _x + speed;
_rotation = 90;
}
function left() {
_x = _x - speed;
_rotation = -90;
}
function up() {
_y = _y - speed;
_rotation = 0;
}
function down() {
_y = _y + speed;
_rotation = 180;
}
function shootDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserdown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserup, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRight() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserright, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLeft() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserleft, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function spawnHealth() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.healthPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnSpeed() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.speedPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnPower() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.firePow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnShields() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.shieldsPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
advanced = _root.advanced;
dead = false;
speed = _root.enSpeed;
fixedSpeed = speed;
slowSpeed = speed / 2;
rebound = 6;
i = 0;
health = _root.enHealth;
moveS = random(5);
size = _root.enSize;
pow = random(75);
val = _root.enemyVal;
maxDrop = _root.drop;
regen = _root.enFireSpeed;
e = 0;
j = 0;
loc = random(4);
if (loc == 0) {
_x = random(1340);
_y = -40;
}
if (loc == 1) {
_x = random(1340);
_y = 1044;
}
if (loc == 2) {
_x = 1320;
_y = random(1054);
}
if (loc == 3) {
_x = -40;
_y = random(1054);
}
}
onClipEvent (enterFrame) {
if (this.enabled == true) {
_xscale = size;
_yscale = size;
att = random(regen);
if (_root.bullets2 == 20) {
_root.bullets2 = 0;
}
if (_root.circle._x > this._x && att == 0) {
shootRight();
}
if (_root.circle._x < this._x && att == 1) {
shootLeft();
}
if (_root.circle._y < this._y && att == 2) {
shootUp();
}
if (_root.circle._y > this._y && att == 3) {
shootDown();
}
if (advanced == 1) {
if (_root.circle._y < this._y && _root.circle._x < this._x && att == 4) {
shootLUp();
}
if (_root.circle._y < this._y && _root.circle._x > this._x && att == 5) {
shootRUp();
}
if (_root.circle._y > this._y && _root.circle._x < this._x && att == 6) {
shootLDown();
}
if (_root.circle._y > this._y && _root.circle._x > this._x && att == 7) {
shootRDown();
}
}
if (moveS == 0) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x > _root.circle._x) {
left();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x < _root.circle._x) {
right();
}
}
}
if (moveS == 1) {
if (this._y > _root.circle._y && dead == false) {
up();
}
if (this._x > _root.circle._x) {
left();
}
if (this._y < _root.circle._y && dead == false) {
down();
}
if (this._x < _root.circle._x) {
right();
}
}
if (moveS == 2) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x < _root.circle._x) {
right();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x > _root.circle._x) {
left();
}
}
}
if (moveS == 3) {
if (this._x > _root.circle._x) {
left();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
}
if (moveS == 4) {
if (this._x > _root.circle._x) {
left();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
}
if (_parent.circle.hitTest((getBounds(_parent)).xMax, _y, true) && dead == false) {
this._x -= speed + rebound;
_root.circle._x += speed + rebound;
}
if (_parent.circle.hitTest((getBounds(_parent)).xMin, _y, true) && dead == false) {
this._x += speed + rebound;
_root.circle._x -= speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMax, true) && dead == false) {
this._y -= speed + rebound;
_root.circle._y += speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMin, true) && dead == false) {
this._y += speed + rebound;
_root.circle._y -= speed + rebound;
}
i = 0;
while (i < 35) {
nameVal = 'bullet' + i;
if (_root[nameVal].hitTest(this)) {
_root.exSpeed = 5;
_root.brokenSize = 10;
trace('Target hit by ' + nameVal);
health -= _root.playerDamage;
++_root.hit;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubeb, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = _root[nameVal]._x;
_root[exNvar]._y = _root[nameVal]._y;
_root[nameVal].removeMovieClip();
}
++i;
}
if (health <= 0) {
if (pow == 0) {
spawnPower();
}
if (pow == 1) {
spawnSpeed();
}
if (pow == 2) {
spawnHealth();
}
if (pow == 3) {
spawnShields();
}
dead = true;
_root.scoreStage = '+' + val;
++_root.scoreOnStage;
_root.theScore += val;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
i = 0;
while (i < maxDrop) {
_root.brokenSize = 30;
_root.exSpeed = 2;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCubeb, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = this._x;
_root[exNvar]._y = this._y;
++i;
}
++_root.killed;
this.removeMovieClip();
}
}
}
}
movieClip 99 {
}
instance brokenCube of movieClip 99 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('brokenBeep');
_alpha = 100;
s = random(60) + _root.brokenSize;
dir = random(12);
speed = random(10) + _root.exSpeed;
r = random(30);
stageTime = 1000;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
if (this.hitTest(_root.circle)) {
_root.health += 0.25;
_root.scoreStage = '+1';
++_root.scoreOnStage;
_root.theScore += 1;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
this.removeMovieClip();
}
_xscale = s;
_yscale = s;
_rotation = _rotation + r;
if (dir == 0) {
_x = _x + (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 1) {
_x = _x + (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 2) {
_x = _x - (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 3) {
_x = _x - (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 4) {
_x = _x - (random(4) + speed);
_y = _y - random(3);
}
if (dir == 5) {
_x = _x - (random(4) + speed);
_y = _y + random(3);
}
if (dir == 6) {
_x = _x + (random(4) + speed);
_y = _y - random(3);
}
if (dir == 7) {
_x = _x + (random(4) + speed);
_y = _y + random(3);
}
if (dir == 8) {
_x = _x + random(3);
_y = _y - (random(4) + speed);
}
if (dir == 9) {
_x = _x - random(3);
_y = _y - (random(4) + speed);
}
if (dir == 10) {
_x = _x - random(3);
_y = _y + (random(4) + speed);
}
if (dir == 11) {
_x = _x + random(3);
_y = _y + (random(4) + speed);
}
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance brokenCubeo of movieClip 99 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('brokenBeep');
_alpha = 100;
s = random(60) + _root.brokenSize;
dir = random(12);
speed = random(10) + 2;
r = random(30);
stageTime = 1000;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
if (this.hitTest(_root.circle)) {
_root.circle.nextFrame();
_root.health += 0.25;
_root.scoreStage = '+2';
++_root.scoreOnStage;
_root.theScore += 2;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
this.removeMovieClip();
}
_xscale = s;
_yscale = s;
_rotation = _rotation + r;
if (dir == 0) {
_x = _x + (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 1) {
_x = _x + (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 2) {
_x = _x - (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 3) {
_x = _x - (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 4) {
_x = _x - (random(4) + speed);
_y = _y - random(3);
}
if (dir == 5) {
_x = _x - (random(4) + speed);
_y = _y + random(3);
}
if (dir == 6) {
_x = _x + (random(4) + speed);
_y = _y - random(3);
}
if (dir == 7) {
_x = _x + (random(4) + speed);
_y = _y + random(3);
}
if (dir == 8) {
_x = _x + random(3);
_y = _y - (random(4) + speed);
}
if (dir == 9) {
_x = _x - random(3);
_y = _y - (random(4) + speed);
}
if (dir == 10) {
_x = _x - random(3);
_y = _y + (random(4) + speed);
}
if (dir == 11) {
_x = _x + random(3);
_y = _y + (random(4) + speed);
}
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance brokenCubey of movieClip 99 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('brokenBeep');
_alpha = 100;
s = random(60) + _root.brokenSize;
dir = random(12);
speed = random(10) + 2;
r = random(30);
stageTime = 1000;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
if (this.hitTest(_root.circle)) {
_root.health += 0.25;
_root.scoreStage = '+3';
++_root.scoreOnStage;
_root.theScore += 3;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
this.removeMovieClip();
}
_xscale = s;
_yscale = s;
_rotation = _rotation + r;
if (dir == 0) {
_x = _x + (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 1) {
_x = _x + (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 2) {
_x = _x - (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 3) {
_x = _x - (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 4) {
_x = _x - (random(4) + speed);
_y = _y - random(3);
}
if (dir == 5) {
_x = _x - (random(4) + speed);
_y = _y + random(3);
}
if (dir == 6) {
_x = _x + (random(4) + speed);
_y = _y - random(3);
}
if (dir == 7) {
_x = _x + (random(4) + speed);
_y = _y + random(3);
}
if (dir == 8) {
_x = _x + random(3);
_y = _y - (random(4) + speed);
}
if (dir == 9) {
_x = _x - random(3);
_y = _y - (random(4) + speed);
}
if (dir == 10) {
_x = _x - random(3);
_y = _y + (random(4) + speed);
}
if (dir == 11) {
_x = _x + random(3);
_y = _y + (random(4) + speed);
}
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance brokenCubeg of movieClip 99 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('brokenBeep');
_alpha = 100;
s = random(60) + _root.brokenSize;
dir = random(12);
speed = random(10) + 2;
r = random(30);
stageTime = 1000;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
if (this.hitTest(_root.circle)) {
_root.health += 0.5;
_root.scoreStage = '+4';
++_root.scoreOnStage;
_root.theScore += 4;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
this.removeMovieClip();
}
_xscale = s;
_yscale = s;
_rotation = _rotation + r;
if (dir == 0) {
_x = _x + (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 1) {
_x = _x + (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 2) {
_x = _x - (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 3) {
_x = _x - (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 4) {
_x = _x - (random(4) + speed);
_y = _y - random(3);
}
if (dir == 5) {
_x = _x - (random(4) + speed);
_y = _y + random(3);
}
if (dir == 6) {
_x = _x + (random(4) + speed);
_y = _y - random(3);
}
if (dir == 7) {
_x = _x + (random(4) + speed);
_y = _y + random(3);
}
if (dir == 8) {
_x = _x + random(3);
_y = _y - (random(4) + speed);
}
if (dir == 9) {
_x = _x - random(3);
_y = _y - (random(4) + speed);
}
if (dir == 10) {
_x = _x - random(3);
_y = _y + (random(4) + speed);
}
if (dir == 11) {
_x = _x + random(3);
_y = _y + (random(4) + speed);
}
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance brokenCubeb of movieClip 99 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('brokenBeep');
_alpha = 100;
s = random(60) + _root.brokenSize;
dir = random(12);
speed = random(10) + 2;
r = random(30);
stageTime = 1000;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
if (this.hitTest(_root.circle)) {
_root.health += 0.75;
_root.scoreStage = '+5';
++_root.scoreOnStage;
_root.theScore += 5;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
this.removeMovieClip();
}
_xscale = s;
_yscale = s;
_rotation = _rotation + r;
if (dir == 0) {
_x = _x + (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 1) {
_x = _x + (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 2) {
_x = _x - (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 3) {
_x = _x - (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 4) {
_x = _x - (random(4) + speed);
_y = _y - random(3);
}
if (dir == 5) {
_x = _x - (random(4) + speed);
_y = _y + random(3);
}
if (dir == 6) {
_x = _x + (random(4) + speed);
_y = _y - random(3);
}
if (dir == 7) {
_x = _x + (random(4) + speed);
_y = _y + random(3);
}
if (dir == 8) {
_x = _x + random(3);
_y = _y - (random(4) + speed);
}
if (dir == 9) {
_x = _x - random(3);
_y = _y - (random(4) + speed);
}
if (dir == 10) {
_x = _x - random(3);
_y = _y + (random(4) + speed);
}
if (dir == 11) {
_x = _x + random(3);
_y = _y + (random(4) + speed);
}
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
instance brokenCubev of movieClip 99 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('brokenBeep');
_alpha = 100;
s = random(60) + _root.brokenSize;
dir = random(12);
speed = random(10) + 2;
r = random(30);
stageTime = 1000;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
if (this.hitTest(_root.circle)) {
_root.health += 1;
_root.scoreStage = '+6';
++_root.scoreOnStage;
_root.theScore += 6;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
this.removeMovieClip();
}
_xscale = s;
_yscale = s;
_rotation = _rotation + r;
if (dir == 0) {
_x = _x + (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 1) {
_x = _x + (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 2) {
_x = _x - (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 3) {
_x = _x - (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 4) {
_x = _x - (random(4) + speed);
_y = _y - random(3);
}
if (dir == 5) {
_x = _x - (random(4) + speed);
_y = _y + random(3);
}
if (dir == 6) {
_x = _x + (random(4) + speed);
_y = _y - random(3);
}
if (dir == 7) {
_x = _x + (random(4) + speed);
_y = _y + random(3);
}
if (dir == 8) {
_x = _x + random(3);
_y = _y - (random(4) + speed);
}
if (dir == 9) {
_x = _x - random(3);
_y = _y - (random(4) + speed);
}
if (dir == 10) {
_x = _x - random(3);
_y = _y + (random(4) + speed);
}
if (dir == 11) {
_x = _x + random(3);
_y = _y + (random(4) + speed);
}
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
movieClip 104 {
frame 10 {
stop();
}
frame 21 {
stop();
}
frame 32 {
stop();
}
frame 45 {
stop();
}
}
instance soundEngine of movieClip 104 {
onClipEvent (load) {
_root.healthPow._x = 999999;
_root.speedPow._x = 999999;
_root.firePow._x = 999999;
_root.shieldsPow._x = 999999;
_root.red.enabled = false;
_root.red._visible = false;
_root.orange.enabled = false;
_root.yellow.enabled = false;
_root.green.enabled = false;
_root.blue.enabled = false;
_root.purple.enabled = false;
_root.healthPow.enabled = false;
_root.red._x = 999999;
_root.orange._x = 999999;
_root.yellow._x = 999999;
_root.green._x = 999999;
_root.blue._x = 999999;
_root.purple._x = 999999;
_root.rightUp._visible = false;
_root.rightDown._visible = false;
_root.leftUp._visible = false;
_root.leftDown._visible = false;
}
}
instance red of movieClip 97 {
onClipEvent (load) {
function right() {
_x = _x + speed;
_rotation = 90;
}
function left() {
_x = _x - speed;
_rotation = -90;
}
function up() {
_y = _y - speed;
_rotation = 0;
}
function down() {
_y = _y + speed;
_rotation = 180;
}
function shootDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserdown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserup, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRight() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserright, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLeft() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.laserleft, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootLUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.leftUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRUp() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightUp, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function shootRDown() {
bulletVal = 'ebullet' + _root.bullets2;
duplicateMovieClip(_root.rightDown, bulletVal, _root.getNextHighestDepth());
++_root.bullets2;
_root[bulletVal]._x = this._x;
_root[bulletVal]._y = this._y;
trace('Enemy Fired ' + bulletVal);
}
function spawnHealth() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.healthPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnSpeed() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.speedPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnPower() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.firePow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
function spawnShields() {
++_root.powerups;
powerUp = 'HealthPU' + _root.powerups;
duplicateMovieClip(_root.shieldsPow, powerUp, _root.getNextHighestDepth());
trace('God has given birth to ' + powerUp);
_root[powerUp]._x = this._x;
_root[powerUp]._y = this._y;
}
advanced = _root.advanced;
dead = false;
speed = _root.enSpeed;
fixedSpeed = speed;
slowSpeed = speed / 2;
rebound = 6;
i = 0;
health = _root.enHealth;
moveS = random(5);
size = _root.enSize;
pow = random(75);
val = _root.enemyVal;
maxDrop = _root.drop;
regen = _root.enFireSpeed;
e = 0;
j = 0;
loc = random(4);
if (loc == 0) {
_x = random(1340);
_y = -40;
}
if (loc == 1) {
_x = random(1340);
_y = 1044;
}
if (loc == 2) {
_x = 1320;
_y = random(1054);
}
if (loc == 3) {
_x = -40;
_y = random(1054);
}
}
onClipEvent (enterFrame) {
if (this.enabled == true) {
_xscale = size;
_yscale = size;
att = random(regen);
if (_root.bullets2 == 20) {
_root.bullets2 = 0;
}
if (_root.circle._x > this._x && att == 0) {
shootRight();
}
if (_root.circle._x < this._x && att == 1) {
shootLeft();
}
if (_root.circle._y < this._y && att == 2) {
shootUp();
}
if (_root.circle._y > this._y && att == 3) {
shootDown();
}
if (advanced == 1) {
if (_root.circle._y < this._y && _root.circle._x < this._x && att == 4) {
shootLUp();
}
if (_root.circle._y < this._y && _root.circle._x > this._x && att == 5) {
shootRUp();
}
if (_root.circle._y > this._y && _root.circle._x < this._x && att == 6) {
shootLDown();
}
if (_root.circle._y > this._y && _root.circle._x > this._x && att == 7) {
shootRDown();
}
}
if (moveS == 0) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x > _root.circle._x) {
left();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x < _root.circle._x) {
right();
}
}
}
if (moveS == 1) {
if (this._y > _root.circle._y && dead == false) {
up();
}
if (this._x > _root.circle._x) {
left();
}
if (this._y < _root.circle._y && dead == false) {
down();
}
if (this._x < _root.circle._x) {
right();
}
}
if (moveS == 2) {
if (this._y > _root.circle._y && dead == false) {
up();
if (this._x < _root.circle._x) {
right();
}
}
if (this._y < _root.circle._y && dead == false) {
down();
if (this._x > _root.circle._x) {
left();
}
}
}
if (moveS == 3) {
if (this._x > _root.circle._x) {
left();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
}
if (moveS == 4) {
if (this._x > _root.circle._x) {
left();
if (this._y < _root.circle._y && dead == false) {
down();
}
}
if (this._x < _root.circle._x) {
right();
if (this._y > _root.circle._y && dead == false) {
up();
}
}
}
if (_parent.circle.hitTest((getBounds(_parent)).xMax, _y, true) && dead == false) {
this._x -= speed + rebound;
_root.circle._x += speed + rebound;
}
if (_parent.circle.hitTest((getBounds(_parent)).xMin, _y, true) && dead == false) {
this._x += speed + rebound;
_root.circle._x -= speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMax, true) && dead == false) {
this._y -= speed + rebound;
_root.circle._y += speed + rebound;
}
if (_parent.circle.hitTest(_x, (getBounds(_parent)).yMin, true) && dead == false) {
this._y += speed + rebound;
_root.circle._y -= speed + rebound;
}
i = 0;
while (i < 35) {
nameVal = 'bullet' + i;
if (_root[nameVal].hitTest(this)) {
_root.exSpeed = 5;
_root.brokenSize = 10;
trace('Target hit by ' + nameVal);
health -= _root.playerDamage;
++_root.hit;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCube, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = _root[nameVal]._x;
_root[exNvar]._y = _root[nameVal]._y;
_root[nameVal].removeMovieClip();
this.play();
} else {
this.gotoAndStop(1);
}
++i;
}
if (health <= 0) {
if (pow == 0) {
spawnPower();
}
if (pow == 1) {
spawnSpeed();
}
if (pow == 2) {
spawnHealth();
}
if (pow == 3) {
spawnShields();
}
dead = true;
_root.scoreStage = '+' + val;
++_root.scoreOnStage;
_root.theScore += val;
plusVar = 'plus' + _root.scoreOnStage;
duplicateMovieClip(_root.plusOne, plusVar, _root.getNextHighestDepth());
_root[plusVar]._x = this._x;
_root[plusVar]._y = this._y;
_root.scoreTOS = 5;
i = 0;
while (i < maxDrop) {
_root.brokenSize = 30;
_root.exSpeed = 2;
++_root.explosions;
exNvar = 'explosion' + _root.explosions;
duplicateMovieClip(_root.brokenCube, exNvar, _root.getNextHighestDepth());
_root[exNvar]._x = this._x;
_root[exNvar]._y = this._y;
++i;
}
++_root.killed;
this.removeMovieClip();
}
}
}
}
instance brokenCubep of movieClip 99 {
onClipEvent (load) {
if (_visible == true) {
_root.soundEngine.gotoAndPlay('brokenBeep');
_alpha = 100;
s = random(60) + _root.brokenSize;
dir = random(12);
speed = random(10) + 2;
r = random(30);
stageTime = 1000;
}
}
onClipEvent (enterFrame) {
if (_visible == true) {
_xscale = s;
_yscale = s;
_rotation = _rotation + r;
if (dir == 0) {
_x = _x + (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 1) {
_x = _x + (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 2) {
_x = _x - (random(3) + speed);
_y = _y + (random(3) + speed);
}
if (dir == 3) {
_x = _x - (random(3) - speed);
_y = _y - (random(3) - speed);
}
if (dir == 4) {
_x = _x - (random(4) + speed);
_y = _y - random(3);
}
if (dir == 5) {
_x = _x - (random(4) + speed);
_y = _y + random(3);
}
if (dir == 6) {
_x = _x + (random(4) + speed);
_y = _y - random(3);
}
if (dir == 7) {
_x = _x + (random(4) + speed);
_y = _y + random(3);
}
if (dir == 8) {
_x = _x + random(3);
_y = _y - (random(4) + speed);
}
if (dir == 9) {
_x = _x - random(3);
_y = _y - (random(4) + speed);
}
if (dir == 10) {
_x = _x - random(3);
_y = _y + (random(4) + speed);
}
if (dir == 11) {
_x = _x + random(3);
_y = _y + (random(4) + speed);
}
if (this._x > 1280 || this._x < 0 || this._y > 1024 || this._y < 0) {
this.removeMovieClip();
}
}
}
}
button 108 {
on (press) {
_root.gotoAndStop(2);
stopAllSounds();
_root.clicks = 0;
_root.hit = 0;
_root.fired = 0;
_root.killed = 0;
_root.health = 100;
_root.scoreOnStage = 0;
_root.i = 0;
_root.bullets = 0;
_root.bullets2 = 0;
_root.playerDamage = 5;
_root.enemyDamage = 5;
_root.powerups = 0;
_root.globalDepth = 0;
_root.explosions = 0;
_root.enemies = 0;
_root.brokenSize = 30;
_root.bars = 0;
_root.regen = 20;
_root.playerSpeed = 9;
_root.dead = false;
i = 0;
while (i < _root.bullets) {
bullName = 'bullet' + i;
removeMovieClip(_root[bullName]);
++i;
}
i = 0;
while (i < _root.bullets2) {
bullName2 = 'bullet' + i;
removeMovieClip(_root[bullName2]);
++i;
}
i = 0;
while (i < _root.enemies) {
eName = 'enemy' + i;
removeMovieClip(_root[eName]);
++i;
}
_root.retry._x = 10000;
}
}
movieClip 118 {
}
movieClip 120 {
}