Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = 0xFFFF;
public static const b2_invalid:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Dynamics.Joints.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Dynamics.Joints.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.1, 0.1, 0.1), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//CampaignInfo (com.google.analytics.campaign.CampaignInfo)
package com.google.analytics.campaign {
import com.google.analytics.utils.*;
public class CampaignInfo {
private var _new:Boolean;
private var _empty:Boolean;
public function CampaignInfo(_arg1:Boolean=true, _arg2:Boolean=false){
_empty = _arg1;
_new = _arg2;
}
public function toURLString():String{
var _local1:Variables = toVariables();
return (_local1.toString());
}
public function isNew():Boolean{
return (_new);
}
public function get utmcn():String{
return ("1");
}
public function isEmpty():Boolean{
return (_empty);
}
public function toVariables():Variables{
var _local1:Variables = new Variables();
_local1.URIencode = true;
if (((!(isEmpty())) && (isNew()))){
_local1.utmcn = utmcn;
};
if (((!(isEmpty())) && (!(isNew())))){
_local1.utmcr = utmcr;
};
return (_local1);
}
public function get utmcr():String{
return ("1");
}
}
}//package com.google.analytics.campaign
Section 76
//CampaignKey (com.google.analytics.campaign.CampaignKey)
package com.google.analytics.campaign {
public class CampaignKey {
public var UCMD:String;// = "utm_medium"
public var UCID:String;// = "utm_id"
public var UCTR:String;// = "utm_term"
public var UCSR:String;// = "utm_source"
public var UCNO:String;// = "utm_nooverride"
public var UCCN:String;// = "utm_campaign"
public var UGCLID:String;// = "gclid"
public var UCCT:String;// = "utm_content"
}
}//package com.google.analytics.campaign
Section 77
//CampaignManager (com.google.analytics.campaign.CampaignManager)
package com.google.analytics.campaign {
import com.google.analytics.core.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import com.google.analytics.utils.*;
public class CampaignManager {
private var _config:Configuration;
private var _domainHash:Number;
private var _debug:DebugConfiguration;
private var _timeStamp:Number;
private var _referrer:String;
private var _buffer:Buffer;
public static const trackingDelimiter:String = "|";
public function CampaignManager(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Buffer, _arg4:Number, _arg5:String, _arg6:Number){
_config = _arg1;
_debug = _arg2;
_buffer = _arg3;
_domainHash = _arg4;
_referrer = _arg5;
_timeStamp = _arg6;
}
public function getCampaignInformation(_arg1:String, _arg2:Boolean):CampaignInfo{
var _local4:CampaignTracker;
var _local8:CampaignTracker;
var _local9:int;
var _local3:CampaignInfo = new CampaignInfo();
var _local5:Boolean;
var _local6:Boolean;
var _local7:int;
if (((_config.allowLinker) && (_buffer.isGenuine()))){
if (!_buffer.hasUTMZ()){
return (_local3);
};
};
_local4 = getTrackerFromSearchString(_arg1);
if (isValid(_local4)){
_local6 = hasNoOverride(_arg1);
if (((_local6) && (!(_buffer.hasUTMZ())))){
return (_local3);
};
};
if (!isValid(_local4)){
_local4 = getOrganicCampaign();
if (((!(_buffer.hasUTMZ())) && (isIgnoredKeyword(_local4)))){
return (_local3);
};
};
if (((!(isValid(_local4))) && (_arg2))){
_local4 = getReferrerCampaign();
if (((!(_buffer.hasUTMZ())) && (isIgnoredReferral(_local4)))){
return (_local3);
};
};
if (!isValid(_local4)){
if (((!(_buffer.hasUTMZ())) && (_arg2))){
_local4 = getDirectCampaign();
};
};
if (!isValid(_local4)){
return (_local3);
};
if (((_buffer.hasUTMZ()) && (!(_buffer.utmz.isEmpty())))){
_local8 = new CampaignTracker();
_local8.fromTrackerString(_buffer.utmz.campaignTracking);
_local5 = (_local8.toTrackerString() == _local4.toTrackerString());
_local7 = _buffer.utmz.responseCount;
};
if (((!(_local5)) || (_arg2))){
_local9 = _buffer.utma.sessionCount;
_local7++;
if (_local9 == 0){
_local9 = 1;
};
_buffer.utmz.domainHash = _domainHash;
_buffer.utmz.campaignCreation = _timeStamp;
_buffer.utmz.campaignSessions = _local9;
_buffer.utmz.responseCount = _local7;
_buffer.utmz.campaignTracking = _local4.toTrackerString();
_debug.info(_buffer.utmz.toString(), VisualDebugMode.geek);
_local3 = new CampaignInfo(false, true);
} else {
_local3 = new CampaignInfo(false, false);
};
return (_local3);
}
public function hasNoOverride(_arg1:String):Boolean{
var _local2:CampaignKey = _config.campaignKey;
if (_arg1 == ""){
return (false);
};
var _local3:Variables = new Variables(_arg1);
var _local4 = "";
if (_local3.hasOwnProperty(_local2.UCNO)){
_local4 = _local3[_local2.UCNO];
switch (_local4){
case "1":
return (true);
case "":
case "0":
default:
return (false);
};
};
return (false);
}
public function getTrackerFromSearchString(_arg1:String):CampaignTracker{
var _local2:CampaignTracker = getOrganicCampaign();
var _local3:CampaignTracker = new CampaignTracker();
var _local4:CampaignKey = _config.campaignKey;
if (_arg1 == ""){
return (_local3);
};
var _local5:Variables = new Variables(_arg1);
if (_local5.hasOwnProperty(_local4.UCID)){
_local3.id = _local5[_local4.UCID];
};
if (_local5.hasOwnProperty(_local4.UCSR)){
_local3.source = _local5[_local4.UCSR];
};
if (_local5.hasOwnProperty(_local4.UGCLID)){
_local3.clickId = _local5[_local4.UGCLID];
};
if (_local5.hasOwnProperty(_local4.UCCN)){
_local3.name = _local5[_local4.UCCN];
} else {
_local3.name = "(not set)";
};
if (_local5.hasOwnProperty(_local4.UCMD)){
_local3.medium = _local5[_local4.UCMD];
} else {
_local3.medium = "(not set)";
};
if (_local5.hasOwnProperty(_local4.UCTR)){
_local3.term = _local5[_local4.UCTR];
} else {
if (((_local2) && (!((_local2.term == ""))))){
_local3.term = _local2.term;
};
};
if (_local5.hasOwnProperty(_local4.UCCT)){
_local3.content = _local5[_local4.UCCT];
};
return (_local3);
}
public function getOrganicCampaign():CampaignTracker{
var _local1:CampaignTracker;
var _local4:Array;
var _local5:OrganicReferrer;
var _local6:String;
if (((isInvalidReferrer(_referrer)) || (isFromGoogleCSE(_referrer, _config)))){
return (_local1);
};
var _local2:URL = new URL(_referrer);
var _local3 = "";
if (_local2.hostName != ""){
if (_local2.hostName.indexOf(".") > -1){
_local4 = _local2.hostName.split(".");
switch (_local4.length){
case 2:
_local3 = _local4[0];
break;
case 3:
_local3 = _local4[1];
break;
};
};
};
if (_config.organic.match(_local3)){
_local5 = _config.organic.getReferrerByName(_local3);
_local6 = _config.organic.getKeywordValue(_local5, _local2.search);
_local1 = new CampaignTracker();
_local1.source = _local5.engine;
_local1.name = "(organic)";
_local1.medium = "organic";
_local1.term = _local6;
};
return (_local1);
}
public function getDirectCampaign():CampaignTracker{
var _local1:CampaignTracker = new CampaignTracker();
_local1.source = "(direct)";
_local1.name = "(direct)";
_local1.medium = "(none)";
return (_local1);
}
public function isIgnoredKeyword(_arg1:CampaignTracker):Boolean{
if (((_arg1) && ((_arg1.medium == "organic")))){
return (_config.organic.isIgnoredKeyword(_arg1.term));
};
return (false);
}
public function isIgnoredReferral(_arg1:CampaignTracker):Boolean{
if (((_arg1) && ((_arg1.medium == "referral")))){
return (_config.organic.isIgnoredReferral(_arg1.source));
};
return (false);
}
public function isValid(_arg1:CampaignTracker):Boolean{
if (((_arg1) && (_arg1.isValid()))){
return (true);
};
return (false);
}
public function getReferrerCampaign():CampaignTracker{
var _local1:CampaignTracker;
if (((isInvalidReferrer(_referrer)) || (isFromGoogleCSE(_referrer, _config)))){
return (_local1);
};
var _local2:URL = new URL(_referrer);
var _local3:String = _local2.hostName;
var _local4:String = _local2.path;
if (_local3.indexOf("www.") == 0){
_local3 = _local3.substr(4);
};
_local1 = new CampaignTracker();
_local1.source = _local3;
_local1.name = "(referral)";
_local1.medium = "referral";
_local1.content = _local4;
return (_local1);
}
public static function isInvalidReferrer(_arg1:String):Boolean{
var _local2:URL;
if ((((((_arg1 == "")) || ((_arg1 == "-")))) || ((_arg1 == "0")))){
return (true);
};
if (_arg1.indexOf("://") > -1){
_local2 = new URL(_arg1);
if ((((_local2.protocol == Protocols.file)) || ((_local2.protocol == Protocols.none)))){
return (true);
};
};
return (false);
}
public static function isFromGoogleCSE(_arg1:String, _arg2:Configuration):Boolean{
var _local3:URL = new URL(_arg1);
if (_local3.hostName.indexOf(_arg2.google) > -1){
if (_local3.search.indexOf((_arg2.googleSearchParam + "=")) > -1){
if (_local3.path == ("/" + _arg2.googleCsePath)){
return (true);
};
};
};
return (false);
}
}
}//package com.google.analytics.campaign
Section 78
//CampaignTracker (com.google.analytics.campaign.CampaignTracker)
package com.google.analytics.campaign {
import com.google.analytics.utils.*;
public class CampaignTracker {
public var content:String;
public var source:String;
public var clickId:String;
public var name:String;
public var term:String;
public var medium:String;
public var id:String;
public function CampaignTracker(_arg1:String="", _arg2:String="", _arg3:String="", _arg4:String="", _arg5:String="", _arg6:String="", _arg7:String=""){
this.id = _arg1;
this.source = _arg2;
this.clickId = _arg3;
this.name = _arg4;
this.medium = _arg5;
this.term = _arg6;
this.content = _arg7;
}
public function isValid():Boolean{
if (((((!((id == ""))) || (!((source == ""))))) || (!((clickId == ""))))){
return (true);
};
return (false);
}
public function toTrackerString():String{
var _local1:Array = [];
_addIfNotEmpty(_local1, "utmcsr=", source);
_addIfNotEmpty(_local1, "utmccn=", name);
_addIfNotEmpty(_local1, "utmcmd=", medium);
_addIfNotEmpty(_local1, "utmctr=", term);
_addIfNotEmpty(_local1, "utmcct=", content);
_addIfNotEmpty(_local1, "utmcid=", id);
_addIfNotEmpty(_local1, "utmgclid=", clickId);
return (_local1.join(CampaignManager.trackingDelimiter));
}
private function _addIfNotEmpty(_arg1:Array, _arg2:String, _arg3:String):void{
if (_arg3 != ""){
_arg3 = _arg3.split("+").join("%20");
_arg3 = _arg3.split(" ").join("%20");
_arg1.push((_arg2 + _arg3));
};
}
public function fromTrackerString(_arg1:String):void{
var _local2:String = _arg1.split(CampaignManager.trackingDelimiter).join("&");
var _local3:Variables = new Variables(_local2);
if (_local3.hasOwnProperty("utmcid")){
this.id = _local3["utmcid"];
};
if (_local3.hasOwnProperty("utmcsr")){
this.source = _local3["utmcsr"];
};
if (_local3.hasOwnProperty("utmccn")){
this.name = _local3["utmccn"];
};
if (_local3.hasOwnProperty("utmcmd")){
this.medium = _local3["utmcmd"];
};
if (_local3.hasOwnProperty("utmctr")){
this.term = _local3["utmctr"];
};
if (_local3.hasOwnProperty("utmcct")){
this.content = _local3["utmcct"];
};
if (_local3.hasOwnProperty("utmgclid")){
this.clickId = _local3["utmgclid"];
};
}
}
}//package com.google.analytics.campaign
Section 79
//BrowserInfo (com.google.analytics.core.BrowserInfo)
package com.google.analytics.core {
import com.google.analytics.v4.*;
import com.google.analytics.utils.*;
public class BrowserInfo {
private var _config:Configuration;
private var _info:Environment;
public function BrowserInfo(_arg1:Configuration, _arg2:Environment){
_config = _arg1;
_info = _arg2;
}
public function get utmul():String{
return (_info.language.toLowerCase());
}
public function get utmje():String{
return ("0");
}
public function toURLString():String{
var _local1:Variables = toVariables();
return (_local1.toString());
}
public function get utmsr():String{
return (((_info.screenWidth + "x") + _info.screenHeight));
}
public function get utmfl():String{
var _local1:Version;
if (_config.detectFlash){
_local1 = _info.flashVersion;
return (((((_local1.major + ".") + _local1.minor) + " r") + _local1.build));
};
return ("-");
}
public function get utmcs():String{
return (_info.languageEncoding);
}
public function toVariables():Variables{
var _local1:Variables = new Variables();
_local1.URIencode = true;
_local1.utmcs = utmcs;
_local1.utmsr = utmsr;
_local1.utmsc = utmsc;
_local1.utmul = utmul;
_local1.utmje = utmje;
_local1.utmfl = utmfl;
return (_local1);
}
public function get utmsc():String{
return ((_info.screenColorDepth + "-bit"));
}
}
}//package com.google.analytics.core
Section 80
//Buffer (com.google.analytics.core.Buffer)
package com.google.analytics.core {
import flash.events.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import flash.net.*;
import com.google.analytics.data.*;
public dynamic class Buffer {
private var _SO:SharedObject;
private var _OBJ:Object;
private var _utma:UTMA;
private var _utmb:UTMB;
private var _utmc:UTMC;
private var _debug:DebugConfiguration;
private var _utmk:UTMK;
private var _config:Configuration;
private var _utmv:UTMV;
private var _utmz:UTMZ;
private var _volatile:Boolean;
public function Buffer(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Boolean=false, _arg4:Object=null){
var _local5:Boolean;
var _local6:String;
super();
_config = _arg1;
_debug = _arg2;
UTMB.defaultTimespan = _config.sessionTimeout;
UTMZ.defaultTimespan = _config.conversionTimeout;
if (!_arg3){
_SO = SharedObject.getLocal(_config.cookieName, _config.cookiePath);
_local5 = false;
if (_SO.data.utma){
if (!hasUTMA()){
_createUMTA();
};
_utma.fromSharedObject(_SO.data.utma);
if (_debug.verbose){
_debug.info(("found: " + _utma.toString(true)), VisualDebugMode.geek);
};
if (_utma.isExpired()){
if (_debug.verbose){
_debug.warning("UTMA has expired", VisualDebugMode.advanced);
};
_clearUTMA();
_local5 = true;
};
};
if (_SO.data.utmb){
if (!hasUTMB()){
_createUMTB();
};
_utmb.fromSharedObject(_SO.data.utmb);
if (_debug.verbose){
_debug.info(("found: " + _utmb.toString(true)), VisualDebugMode.geek);
};
if (_utmb.isExpired()){
if (_debug.verbose){
_debug.warning("UTMB has expired", VisualDebugMode.advanced);
};
_clearUTMB();
_local5 = true;
};
};
if (_SO.data.utmc){
delete _SO.data.utmc;
_local5 = true;
};
if (_SO.data.utmk){
if (!hasUTMK()){
_createUMTK();
};
_utmk.fromSharedObject(_SO.data.utmk);
if (_debug.verbose){
_debug.info(("found: " + _utmk.toString()), VisualDebugMode.geek);
};
};
if (_SO.data.utmv){
if (!hasUTMV()){
_createUMTV();
};
_utmv.fromSharedObject(_SO.data.utmv);
if (_debug.verbose){
_debug.info(("found: " + _utmv.toString(true)), VisualDebugMode.geek);
};
if (_utmv.isExpired()){
if (_debug.verbose){
_debug.warning("UTMV has expired", VisualDebugMode.advanced);
};
_clearUTMV();
_local5 = true;
};
};
if (_SO.data.utmz){
if (!hasUTMZ()){
_createUMTZ();
};
_utmz.fromSharedObject(_SO.data.utmz);
if (_debug.verbose){
_debug.info(("found: " + _utmz.toString(true)), VisualDebugMode.geek);
};
if (_utmz.isExpired()){
if (_debug.verbose){
_debug.warning("UTMZ has expired", VisualDebugMode.advanced);
};
_clearUTMZ();
_local5 = true;
};
};
if (_local5){
save();
};
} else {
_OBJ = new Object();
if (_arg4){
for (_local6 in _arg4) {
_OBJ[_local6] = _arg4[_local6];
};
};
};
_volatile = _arg3;
}
public function clearCookies():void{
utma.reset();
utmb.reset();
utmc.reset();
utmz.reset();
utmv.reset();
utmk.reset();
}
public function save():void{
var flushStatus:String;
if (!isVolatile()){
flushStatus = null;
try {
flushStatus = _SO.flush();
} catch(e:Error) {
_debug.warning("Error...Could not write SharedObject to disk");
};
switch (flushStatus){
case SharedObjectFlushStatus.PENDING:
_debug.info("Requesting permission to save object...");
_SO.addEventListener(NetStatusEvent.NET_STATUS, _onFlushStatus);
break;
case SharedObjectFlushStatus.FLUSHED:
_debug.info("Value flushed to disk.");
break;
};
};
}
public function get utmv():UTMV{
if (!hasUTMV()){
_createUMTV();
};
return (_utmv);
}
public function get utmz():UTMZ{
if (!hasUTMZ()){
_createUMTZ();
};
return (_utmz);
}
public function hasUTMA():Boolean{
if (_utma){
return (true);
};
return (false);
}
public function hasUTMB():Boolean{
if (_utmb){
return (true);
};
return (false);
}
public function hasUTMC():Boolean{
if (_utmc){
return (true);
};
return (false);
}
public function isGenuine():Boolean{
if (!hasUTMK()){
return (true);
};
return ((utmk.hash == generateCookiesHash()));
}
public function resetCurrentSession():void{
_clearUTMB();
_clearUTMC();
save();
}
public function hasUTMK():Boolean{
if (_utmk){
return (true);
};
return (false);
}
public function generateCookiesHash():Number{
var _local1 = "";
_local1 = (_local1 + utma.valueOf());
_local1 = (_local1 + utmb.valueOf());
_local1 = (_local1 + utmc.valueOf());
_local1 = (_local1 + utmz.valueOf());
_local1 = (_local1 + utmv.valueOf());
return (Utils.generateHash(_local1));
}
private function _createUMTB():void{
_utmb = new UTMB();
_utmb.proxy = this;
}
private function _createUMTC():void{
_utmc = new UTMC();
}
private function _createUMTA():void{
_utma = new UTMA();
_utma.proxy = this;
}
public function hasUTMV():Boolean{
if (_utmv){
return (true);
};
return (false);
}
private function _createUMTK():void{
_utmk = new UTMK();
_utmk.proxy = this;
}
public function hasUTMZ():Boolean{
if (_utmz){
return (true);
};
return (false);
}
private function _createUMTV():void{
_utmv = new UTMV();
_utmv.proxy = this;
}
private function _onFlushStatus(_arg1:NetStatusEvent):void{
_debug.info("User closed permission dialog...");
switch (_arg1.info.code){
case "SharedObject.Flush.Success":
_debug.info("User granted permission -- value saved.");
break;
case "SharedObject.Flush.Failed":
_debug.info("User denied permission -- value not saved.");
break;
};
_SO.removeEventListener(NetStatusEvent.NET_STATUS, _onFlushStatus);
}
private function _createUMTZ():void{
_utmz = new UTMZ();
_utmz.proxy = this;
}
public function updateUTMA(_arg1:Number):void{
if (_debug.verbose){
_debug.info((("updateUTMA( " + _arg1) + " )"), VisualDebugMode.advanced);
};
if (!utma.isEmpty()){
if (isNaN(utma.sessionCount)){
utma.sessionCount = 1;
} else {
utma.sessionCount = (utma.sessionCount + 1);
};
utma.lastTime = utma.currentTime;
utma.currentTime = _arg1;
};
}
private function _clearUTMA():void{
_utma = null;
if (!isVolatile()){
_SO.data.utma = null;
delete _SO.data.utma;
};
}
private function _clearUTMC():void{
_utmc = null;
}
private function _clearUTMB():void{
_utmb = null;
if (!isVolatile()){
_SO.data.utmb = null;
delete _SO.data.utmb;
};
}
public function update(_arg1:String, _arg2):void{
if (isVolatile()){
_OBJ[_arg1] = _arg2;
} else {
_SO.data[_arg1] = _arg2;
};
}
private function _clearUTMZ():void{
_utmz = null;
if (!isVolatile()){
_SO.data.utmz = null;
delete _SO.data.utmz;
};
}
private function _clearUTMV():void{
_utmv = null;
if (!isVolatile()){
_SO.data.utmv = null;
delete _SO.data.utmv;
};
}
public function isVolatile():Boolean{
return (_volatile);
}
public function get utma():UTMA{
if (!hasUTMA()){
_createUMTA();
};
return (_utma);
}
public function get utmb():UTMB{
if (!hasUTMB()){
_createUMTB();
};
return (_utmb);
}
public function get utmc():UTMC{
if (!hasUTMC()){
_createUMTC();
};
return (_utmc);
}
public function get utmk():UTMK{
if (!hasUTMK()){
_createUMTK();
};
return (_utmk);
}
}
}//package com.google.analytics.core
Section 81
//DocumentInfo (com.google.analytics.core.DocumentInfo)
package com.google.analytics.core {
import com.google.analytics.v4.*;
import com.google.analytics.external.*;
import com.google.analytics.utils.*;
public class DocumentInfo {
private var _pageURL:String;
private var _utmr:String;
private var _config:Configuration;
private var _adSense:AdSenseGlobals;
private var _info:Environment;
public function DocumentInfo(_arg1:Configuration, _arg2:Environment, _arg3:String, _arg4:String=null, _arg5:AdSenseGlobals=null){
_config = _arg1;
_info = _arg2;
_utmr = _arg3;
_pageURL = _arg4;
_adSense = _arg5;
}
public function get utmr():String{
if (!_utmr){
return ("-");
};
return (_utmr);
}
public function toURLString():String{
var _local1:Variables = toVariables();
return (_local1.toString());
}
private function _renderPageURL(_arg1:String=""):String{
var _local2:String = _info.locationPath;
var _local3:String = _info.locationSearch;
if (((!(_arg1)) || ((_arg1 == "")))){
_arg1 = (_local2 + unescape(_local3));
};
return (_arg1);
}
public function get utmp():String{
return (_renderPageURL(_pageURL));
}
public function get utmhid():String{
return (String(_generateHitId()));
}
private function _generateHitId():Number{
var _local1:Number;
if (((_adSense.hid) && (!((_adSense.hid == ""))))){
_local1 = Number(_adSense.hid);
} else {
_local1 = Math.round((Math.random() * 2147483647));
_adSense.hid = String(_local1);
};
return (_local1);
}
public function toVariables():Variables{
var _local1:Variables = new Variables();
_local1.URIencode = true;
if (((_config.detectTitle) && (!((utmdt == ""))))){
_local1.utmdt = utmdt;
};
_local1.utmhid = utmhid;
_local1.utmr = utmr;
_local1.utmp = utmp;
return (_local1);
}
public function get utmdt():String{
return (_info.documentTitle);
}
}
}//package com.google.analytics.core
Section 82
//Domain (com.google.analytics.core.Domain)
package com.google.analytics.core {
import com.google.analytics.debug.*;
public class Domain {
private var _mode:DomainNameMode;
private var _debug:DebugConfiguration;
private var _name:String;
public function Domain(_arg1:DomainNameMode=null, _arg2:String="", _arg3:DebugConfiguration=null){
_debug = _arg3;
if (_arg1 == null){
_arg1 = DomainNameMode.auto;
};
_mode = _arg1;
if (_arg1 == DomainNameMode.custom){
this.name = _arg2;
} else {
_name = _arg2;
};
}
public function get mode():DomainNameMode{
return (_mode);
}
public function set mode(_arg1:DomainNameMode):void{
_mode = _arg1;
if (_mode == DomainNameMode.none){
_name = "";
};
}
public function get name():String{
return (_name);
}
public function set name(_arg1:String):void{
if (((!((_arg1.charAt(0) == "."))) && (_debug))){
_debug.warning(("missing leading period \".\", cookie will only be accessible on " + _arg1), VisualDebugMode.geek);
};
_name = _arg1;
}
}
}//package com.google.analytics.core
Section 83
//DomainNameMode (com.google.analytics.core.DomainNameMode)
package com.google.analytics.core {
public class DomainNameMode {
private var _value:int;
private var _name:String;
public static const custom:DomainNameMode = new DomainNameMode(2, "custom");
;
public static const none:DomainNameMode = new DomainNameMode(0, "none");
;
public static const auto:DomainNameMode = new DomainNameMode(1, "auto");
;
public function DomainNameMode(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.core
Section 84
//EventInfo (com.google.analytics.core.EventInfo)
package com.google.analytics.core {
import com.google.analytics.utils.*;
import com.google.analytics.data.*;
public class EventInfo {
private var _ext10:X10;
private var _isEventHit:Boolean;
private var _x10:X10;
public function EventInfo(_arg1:Boolean, _arg2:X10, _arg3:X10=null){
_isEventHit = _arg1;
_x10 = _arg2;
_ext10 = _arg3;
}
public function toURLString():String{
var _local1:Variables = toVariables();
return (_local1.toString());
}
public function get utmt():String{
return ("event");
}
public function get utme():String{
return (_x10.renderMergedUrlString(_ext10));
}
public function toVariables():Variables{
var _local1:Variables = new Variables();
_local1.URIencode = true;
if (_isEventHit){
_local1.utmt = utmt;
};
_local1.utme = utme;
return (_local1);
}
}
}//package com.google.analytics.core
Section 85
//EventTracker (com.google.analytics.core.EventTracker)
package com.google.analytics.core {
import com.google.analytics.v4.*;
public class EventTracker {
private var _parent:GoogleAnalyticsAPI;
public var name:String;
public function EventTracker(_arg1:String, _arg2:GoogleAnalyticsAPI){
this.name = _arg1;
_parent = _arg2;
}
public function trackEvent(_arg1:String, _arg2:String=null, _arg3:Number=NaN):Boolean{
return (_parent.trackEvent(name, _arg1, _arg2, _arg3));
}
}
}//package com.google.analytics.core
Section 86
//ga_internal (com.google.analytics.core.ga_internal)
package com.google.analytics.core {
public namespace ga_internal;
}//package com.google.analytics.core
Section 87
//GIFRequest (com.google.analytics.core.GIFRequest)
package com.google.analytics.core {
import flash.events.*;
import flash.display.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import flash.net.*;
import com.google.analytics.utils.*;
import flash.system.*;
public class GIFRequest {
private var _info:Environment;
private var _count:int;
private var _utmac:String;
private var _alertcount:int;
private var _debug:DebugConfiguration;
private var _lastRequest:URLRequest;
private var _buffer:Buffer;
private var _config:Configuration;
private var _requests:Array;
public function GIFRequest(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Buffer, _arg4:Environment){
_config = _arg1;
_debug = _arg2;
_buffer = _arg3;
_info = _arg4;
_count = 0;
_alertcount = 0;
_requests = [];
}
public function get utmn():String{
return ((Utils.generate32bitRandom() as String));
}
public function onIOError(_arg1:IOErrorEvent):void{
var _local2:String = _lastRequest.url;
var _local3:String = String((_requests.length - 1));
var _local4 = (("Gif Request #" + _local3) + " failed");
if (_debug.GIFRequests){
if (!_debug.verbose){
if (_local2.indexOf("?") > -1){
_local2 = _local2.split("?")[0];
};
_local2 = _shortenURL(_local2);
};
if (int(_debug.mode) > int(VisualDebugMode.basic)){
_local4 = (_local4 + ((" \"" + _local2) + "\" does not exists or is unreachable"));
};
_debug.failure(_local4);
} else {
_debug.warning(_local4);
};
_removeListeners(_arg1.target);
}
public function send(_arg1:String, _arg2:Variables=null, _arg3:Boolean=false, _arg4:Boolean=false):void{
var _local5:String;
var _local6:URLRequest;
var _local7:URLRequest;
_utmac = _arg1;
if (!_arg2){
_arg2 = new Variables();
};
_arg2.URIencode = false;
_arg2.pre = ["utmwv", "utmn", "utmhn", "utmt", "utme", "utmcs", "utmsr", "utmsc", "utmul", "utmje", "utmfl", "utmdt", "utmhid", "utmr", "utmp"];
_arg2.post = ["utmcc"];
if (_debug.verbose){
_debug.info(((("tracking: " + _buffer.utmb.trackCount) + "/") + _config.trackingLimitPerSession), VisualDebugMode.geek);
};
if ((((_buffer.utmb.trackCount < _config.trackingLimitPerSession)) || (_arg3))){
if (_arg4){
updateToken();
};
if (((((_arg3) || (!(_arg4)))) || ((_buffer.utmb.token >= 1)))){
if (((!(_arg3)) && (_arg4))){
_buffer.utmb.token = (_buffer.utmb.token - 1);
};
_buffer.utmb.trackCount = (_buffer.utmb.trackCount + 1);
if (_debug.verbose){
_debug.info(_buffer.utmb.toString(), VisualDebugMode.geek);
};
_arg2.utmwv = utmwv;
_arg2.utmn = Utils.generate32bitRandom();
if (_info.domainName != ""){
_arg2.utmhn = _info.domainName;
};
if (_config.sampleRate < 1){
_arg2.utmsp = (_config.sampleRate * 100);
};
if ((((_config.serverMode == ServerOperationMode.local)) || ((_config.serverMode == ServerOperationMode.both)))){
_local5 = _info.locationSWFPath;
if (_local5.lastIndexOf("/") > 0){
_local5 = _local5.substring(0, _local5.lastIndexOf("/"));
};
_local6 = new URLRequest();
if (_config.localGIFpath.indexOf("http") == 0){
_local6.url = _config.localGIFpath;
} else {
_local6.url = (_local5 + _config.localGIFpath);
};
_local6.url = (_local6.url + ("?" + _arg2.toString()));
if (((_debug.active) && (_debug.GIFRequests))){
_debugSend(_local6);
} else {
sendRequest(_local6);
};
};
if ((((_config.serverMode == ServerOperationMode.remote)) || ((_config.serverMode == ServerOperationMode.both)))){
_local7 = new URLRequest();
if (_info.protocol == Protocols.HTTPS){
_local7.url = _config.secureRemoteGIFpath;
} else {
if (_info.protocol == Protocols.HTTP){
_local7.url = _config.remoteGIFpath;
} else {
_local7.url = _config.remoteGIFpath;
};
};
_arg2.utmac = utmac;
_arg2.utmcc = encodeURIComponent(utmcc);
_local7.url = (_local7.url + ("?" + _arg2.toString()));
if (((_debug.active) && (_debug.GIFRequests))){
_debugSend(_local7);
} else {
sendRequest(_local7);
};
};
};
};
}
public function onSecurityError(_arg1:SecurityErrorEvent):void{
if (_debug.GIFRequests){
_debug.failure(_arg1.text);
};
}
public function get utmsp():String{
return (((_config.sampleRate * 100) as String));
}
public function get utmcc():String{
var _local1:Array = [];
if (_buffer.hasUTMA()){
_local1.push((_buffer.utma.toURLString() + ";"));
};
if (_buffer.hasUTMZ()){
_local1.push((_buffer.utmz.toURLString() + ";"));
};
if (_buffer.hasUTMV()){
_local1.push((_buffer.utmv.toURLString() + ";"));
};
return (_local1.join("+"));
}
public function get utmac():String{
return (_utmac);
}
public function get utmwv():String{
return (_config.version);
}
public function sendRequest(_arg1:URLRequest):void{
var request = _arg1;
var loader:Loader = new Loader();
loader.name = String(_count++);
var context:LoaderContext = new LoaderContext(false);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
_lastRequest = request;
_requests[loader.name] = new RequestObject(request);
try {
loader.load(request, context);
} catch(e:Error) {
_debug.failure("\"Loader.load()\" could not instanciate Gif Request");
};
}
private function _removeListeners(_arg1:Object):void{
_arg1.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);
_arg1.removeEventListener(Event.COMPLETE, onComplete);
}
public function updateToken():void{
var _local2:Number;
var _local1:Number = new Date().getTime();
_local2 = ((_local1 - _buffer.utmb.lastTime) * (_config.tokenRate / 1000));
if (_debug.verbose){
_debug.info(("tokenDelta: " + _local2), VisualDebugMode.geek);
};
if (_local2 >= 1){
_buffer.utmb.token = Math.min(Math.floor((_buffer.utmb.token + _local2)), _config.bucketCapacity);
_buffer.utmb.lastTime = _local1;
if (_debug.verbose){
_debug.info(_buffer.utmb.toString(), VisualDebugMode.geek);
};
};
}
public function get utmhn():String{
return (_info.domainName);
}
private function _shortenURL(_arg1:String):String{
var _local2:Array;
if (_arg1.length > 60){
_local2 = _arg1.split("/");
while (_arg1.length > 60) {
_local2.shift();
_arg1 = ("../" + _local2.join("/"));
};
};
return (_arg1);
}
private function _debugSend(_arg1:URLRequest):void{
var _local3:String;
var _local2 = "";
switch (_debug.mode){
case VisualDebugMode.geek:
_local2 = ((("Gif Request #" + _alertcount) + ":\n") + _arg1.url);
break;
case VisualDebugMode.advanced:
_local3 = _arg1.url;
if (_local3.indexOf("?") > -1){
_local3 = _local3.split("?")[0];
};
_local3 = _shortenURL(_local3);
_local2 = (((("Send Gif Request #" + _alertcount) + ":\n") + _local3) + " ?");
break;
case VisualDebugMode.basic:
default:
_local2 = (((("Send " + _config.serverMode.toString()) + " Gif Request #") + _alertcount) + " ?");
};
_debug.alertGifRequest(_local2, _arg1, this);
_alertcount++;
}
public function onComplete(_arg1:Event):void{
var _local2:String = _arg1.target.loader.name;
_requests[_local2].complete();
var _local3 = (("Gif Request #" + _local2) + " sent");
var _local4:String = _requests[_local2].request.url;
if (_debug.GIFRequests){
if (!_debug.verbose){
if (_local4.indexOf("?") > -1){
_local4 = _local4.split("?")[0];
};
_local4 = _shortenURL(_local4);
};
if (int(_debug.mode) > int(VisualDebugMode.basic)){
_local3 = (_local3 + ((" to \"" + _local4) + "\""));
};
_debug.success(_local3);
} else {
_debug.info(_local3);
};
_removeListeners(_arg1.target);
}
}
}//package com.google.analytics.core
Section 88
//IdleTimer (com.google.analytics.core.IdleTimer)
package com.google.analytics.core {
import flash.events.*;
import flash.display.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import flash.utils.*;
public class IdleTimer {
private var _stage:Stage;
private var _loop:Timer;
private var _lastMove:int;
private var _inactivity:Number;
private var _debug:DebugConfiguration;
private var _session:Timer;
private var _buffer:Buffer;
public function IdleTimer(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:DisplayObject, _arg4:Buffer){
var _local5:Number = _arg1.idleLoop;
var _local6:Number = _arg1.idleTimeout;
var _local7:Number = _arg1.sessionTimeout;
_loop = new Timer((_local5 * 1000));
_session = new Timer((_local7 * 1000), 1);
_debug = _arg2;
_stage = _arg3.stage;
_buffer = _arg4;
_lastMove = getTimer();
_inactivity = (_local6 * 1000);
_loop.addEventListener(TimerEvent.TIMER, checkForIdle);
_session.addEventListener(TimerEvent.TIMER_COMPLETE, endSession);
_stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
_debug.info(((((("delay: " + _local5) + "sec , inactivity: ") + _local6) + "sec, sessionTimeout: ") + _local7), VisualDebugMode.geek);
_loop.start();
}
private function onMouseMove(_arg1:MouseEvent):void{
_lastMove = getTimer();
if (_session.running){
_debug.info("session timer reset", VisualDebugMode.geek);
_session.reset();
};
}
public function endSession(_arg1:TimerEvent):void{
_session.removeEventListener(TimerEvent.TIMER_COMPLETE, endSession);
_debug.info("session timer end session", VisualDebugMode.geek);
_session.reset();
_buffer.resetCurrentSession();
_debug.info(_buffer.utmb.toString(), VisualDebugMode.geek);
_debug.info(_buffer.utmc.toString(), VisualDebugMode.geek);
_session.addEventListener(TimerEvent.TIMER_COMPLETE, endSession);
}
public function checkForIdle(_arg1:TimerEvent):void{
var _local2:int = getTimer();
if ((_local2 - _lastMove) >= _inactivity){
if (!_session.running){
_debug.info("session timer start", VisualDebugMode.geek);
_session.start();
};
};
}
}
}//package com.google.analytics.core
Section 89
//Organic (com.google.analytics.core.Organic)
package com.google.analytics.core {
import com.google.analytics.utils.*;
public class Organic {
private var _sourcesCache:Array;
private var _sourcesEngine:Array;
private var _ignoredKeywords:Array;
private var _ignoredReferralsCache:Object;
private var _ignoredReferrals:Array;
private var _ignoredKeywordsCache:Object;
private var _sources:Array;
public static var throwErrors:Boolean = false;
public function Organic(){
_sources = [];
_sourcesCache = [];
_sourcesEngine = [];
_ignoredReferrals = [];
_ignoredReferralsCache = {};
_ignoredKeywords = [];
_ignoredKeywordsCache = {};
}
public function isIgnoredKeyword(_arg1:String):Boolean{
if (_ignoredKeywordsCache.hasOwnProperty(_arg1)){
return (true);
};
return (false);
}
public function getKeywordValue(_arg1:OrganicReferrer, _arg2:String):String{
var _local3:String = _arg1.keyword;
return (getKeywordValueFromPath(_local3, _arg2));
}
public function isIgnoredReferral(_arg1:String):Boolean{
if (_ignoredReferralsCache.hasOwnProperty(_arg1)){
return (true);
};
return (false);
}
public function clear():void{
clearEngines();
clearIgnoredReferrals();
clearIgnoredKeywords();
}
public function get count():int{
return (_sources.length);
}
public function get ignoredKeywordsCount():int{
return (_ignoredKeywords.length);
}
public function match(_arg1:String):Boolean{
if (_arg1 == ""){
return (false);
};
_arg1 = _arg1.toLowerCase();
if (_sourcesEngine[_arg1] != undefined){
return (true);
};
return (false);
}
public function clearIgnoredKeywords():void{
_ignoredKeywords = [];
_ignoredKeywordsCache = {};
}
public function addSource(_arg1:String, _arg2:String):void{
var _local3:OrganicReferrer = new OrganicReferrer(_arg1, _arg2);
if (_sourcesCache[_local3.toString()] == undefined){
_sources.push(_local3);
_sourcesCache[_local3.toString()] = (_sources.length - 1);
if (_sourcesEngine[_local3.engine] == undefined){
_sourcesEngine[_local3.engine] = [(_sources.length - 1)];
} else {
_sourcesEngine[_local3.engine].push((_sources.length - 1));
};
} else {
if (throwErrors){
throw (new Error((_local3.toString() + " already exists, we don't add it.")));
};
};
}
public function clearEngines():void{
_sources = [];
_sourcesCache = [];
_sourcesEngine = [];
}
public function get ignoredReferralsCount():int{
return (_ignoredReferrals.length);
}
public function addIgnoredReferral(_arg1:String):void{
if (_ignoredReferralsCache[_arg1] == undefined){
_ignoredReferrals.push(_arg1);
_ignoredReferralsCache[_arg1] = (_ignoredReferrals.length - 1);
} else {
if (throwErrors){
throw (new Error((("\"" + _arg1) + "\" already exists, we don't add it.")));
};
};
}
public function clearIgnoredReferrals():void{
_ignoredReferrals = [];
_ignoredReferralsCache = {};
}
public function getReferrerByName(_arg1:String):OrganicReferrer{
var _local2:int;
if (match(_arg1)){
_local2 = _sourcesEngine[_arg1][0];
return (_sources[_local2]);
};
return (null);
}
public function addIgnoredKeyword(_arg1:String):void{
if (_ignoredKeywordsCache[_arg1] == undefined){
_ignoredKeywords.push(_arg1);
_ignoredKeywordsCache[_arg1] = (_ignoredKeywords.length - 1);
} else {
if (throwErrors){
throw (new Error((("\"" + _arg1) + "\" already exists, we don't add it.")));
};
};
}
public function get sources():Array{
return (_sources);
}
public static function getKeywordValueFromPath(_arg1:String, _arg2:String):String{
var _local3:String;
var _local4:Variables;
if (_arg2.indexOf((_arg1 + "=")) > -1){
if (_arg2.charAt(0) == "?"){
_arg2 = _arg2.substr(1);
};
_arg2 = _arg2.split("+").join("%20");
_local4 = new Variables(_arg2);
_local3 = _local4[_arg1];
};
return (_local3);
}
}
}//package com.google.analytics.core
Section 90
//OrganicReferrer (com.google.analytics.core.OrganicReferrer)
package com.google.analytics.core {
public class OrganicReferrer {
private var _engine:String;
private var _keyword:String;
public function OrganicReferrer(_arg1:String, _arg2:String){
this.engine = _arg1;
this.keyword = _arg2;
}
public function get keyword():String{
return (_keyword);
}
public function get engine():String{
return (_engine);
}
public function set engine(_arg1:String):void{
_engine = _arg1.toLowerCase();
}
public function toString():String{
return (((engine + "?") + keyword));
}
public function set keyword(_arg1:String):void{
_keyword = _arg1.toLowerCase();
}
}
}//package com.google.analytics.core
Section 91
//RequestObject (com.google.analytics.core.RequestObject)
package com.google.analytics.core {
import flash.net.*;
import flash.utils.*;
public class RequestObject {
public var start:int;
public var end:int;
public var request:URLRequest;
public function RequestObject(_arg1:URLRequest){
start = getTimer();
this.request = _arg1;
}
public function hasCompleted():Boolean{
return ((end > 0));
}
public function toString():String{
var _local1:Array = [];
_local1.push((("duration: " + duration) + "ms"));
_local1.push(("url: " + request.url));
return ((("{ " + _local1.join(", ")) + " }"));
}
public function complete():void{
end = getTimer();
}
public function get duration():int{
if (!hasCompleted()){
return (0);
};
return ((end - start));
}
}
}//package com.google.analytics.core
Section 92
//ServerOperationMode (com.google.analytics.core.ServerOperationMode)
package com.google.analytics.core {
public class ServerOperationMode {
private var _value:int;
private var _name:String;
public static const both:ServerOperationMode = new ServerOperationMode(2, "both");
;
public static const remote:ServerOperationMode = new ServerOperationMode(1, "remote");
;
public static const local:ServerOperationMode = new ServerOperationMode(0, "local");
;
public function ServerOperationMode(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.core
Section 93
//TrackerCache (com.google.analytics.core.TrackerCache)
package com.google.analytics.core {
import com.google.analytics.v4.*;
import flash.errors.*;
public class TrackerCache implements GoogleAnalyticsAPI {
public var tracker:GoogleAnalyticsAPI;
private var _ar:Array;
public static var CACHE_THROW_ERROR:Boolean;
public function TrackerCache(_arg1:GoogleAnalyticsAPI=null){
this.tracker = _arg1;
_ar = [];
}
public function size():uint{
return (_ar.length);
}
public function flush():void{
var _local1:Object;
var _local2:String;
var _local3:Array;
var _local4:int;
var _local5:int;
if (tracker == null){
return;
};
if (size() > 0){
_local4 = _ar.length;
while (_local5 < _local4) {
_local1 = _ar.shift();
_local2 = (_local1.name as String);
_local3 = (_local1.args as Array);
if (((!((_local2 == null))) && ((_local2 in tracker)))){
(tracker[_local2] as Function).apply(tracker, _local3);
};
_local5++;
};
};
}
public function enqueue(_arg1:String, ... _args):Boolean{
if (_arg1 == null){
return (false);
};
_ar.push({name:_arg1, args:_args});
return (true);
}
public function link(_arg1:String, _arg2:Boolean=false):void{
enqueue("link", _arg1, _arg2);
}
public function addOrganic(_arg1:String, _arg2:String):void{
enqueue("addOrganic", _arg1, _arg2);
}
public function setAllowLinker(_arg1:Boolean):void{
enqueue("setAllowLinker", _arg1);
}
public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{
enqueue("trackEvent", _arg1, _arg2, _arg3, _arg4);
return (true);
}
public function getClientInfo():Boolean{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getClientInfo' method for the moment."));
};
return (false);
}
public function trackTrans():void{
enqueue("trackTrans");
}
public function trackPageview(_arg1:String=""):void{
enqueue("trackPageview", _arg1);
}
public function setClientInfo(_arg1:Boolean):void{
enqueue("setClientInfo", _arg1);
}
public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{
enqueue("linkByPost", _arg1, _arg2);
}
public function setCookieTimeout(_arg1:int):void{
enqueue("setCookieTimeout", _arg1);
}
public function isEmpty():Boolean{
return ((_ar.length == 0));
}
public function getDetectTitle():Boolean{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getDetectTitle' method for the moment."));
};
return (false);
}
public function resetSession():void{
enqueue("resetSession");
}
public function setDetectFlash(_arg1:Boolean):void{
enqueue("setDetectFlash", _arg1);
}
public function clear():void{
_ar = [];
}
public function setCampNameKey(_arg1:String):void{
enqueue("setCampNameKey", _arg1);
}
public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{
enqueue("addItem", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6);
}
public function createEventTracker(_arg1:String):EventTracker{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'createEventTracker' method for the moment."));
};
return (null);
}
public function setVar(_arg1:String):void{
enqueue("setVar", _arg1);
}
public function clearIgnoredOrganic():void{
enqueue("clearIgnoredOrganic");
}
public function setDomainName(_arg1:String):void{
enqueue("setDomainName", _arg1);
}
public function setCampSourceKey(_arg1:String):void{
enqueue("setCampSourceKey", _arg1);
}
public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'addTrans' method for the moment."));
};
return (null);
}
public function setCampContentKey(_arg1:String):void{
enqueue("setCampContentKey", _arg1);
}
public function setLocalServerMode():void{
enqueue("setLocalServerMode");
}
public function getLocalGifPath():String{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getLocalGifPath' method for the moment."));
};
return ("");
}
public function setAllowAnchor(_arg1:Boolean):void{
enqueue("setAllowAnchor", _arg1);
}
public function clearIgnoredRef():void{
enqueue("clearIgnoredRef");
}
public function setLocalGifPath(_arg1:String):void{
enqueue("setLocalGifPath", _arg1);
}
public function getVersion():String{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getVersion' method for the moment."));
};
return ("");
}
public function setCookiePath(_arg1:String):void{
enqueue("setCookiePath", _arg1);
}
public function setSampleRate(_arg1:Number):void{
enqueue("setSampleRate", _arg1);
}
public function setDetectTitle(_arg1:Boolean):void{
enqueue("setDetectTitle", _arg1);
}
public function setAllowHash(_arg1:Boolean):void{
enqueue("setAllowHash", _arg1);
}
public function addIgnoredOrganic(_arg1:String):void{
enqueue("addIgnoredOrganic", _arg1);
}
public function setCampNOKey(_arg1:String):void{
enqueue("setCampNOKey", _arg1);
}
public function getServiceMode():ServerOperationMode{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getServiceMode' method for the moment."));
};
return (null);
}
public function setLocalRemoteServerMode():void{
enqueue("setLocalRemoteServerMode");
}
public function cookiePathCopy(_arg1:String):void{
enqueue("cookiePathCopy", _arg1);
}
public function getDetectFlash():Boolean{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getDetectFlash' method for the moment."));
};
return (false);
}
public function setCampaignTrack(_arg1:Boolean):void{
enqueue("setCampaignTrack", _arg1);
}
public function clearOrganic():void{
enqueue("clearOrganic");
}
public function setCampTermKey(_arg1:String):void{
enqueue("setCampTermKey", _arg1);
}
public function addIgnoredRef(_arg1:String):void{
enqueue("addIgnoredRef", _arg1);
}
public function setCampMediumKey(_arg1:String):void{
enqueue("setCampMediumKey", _arg1);
}
public function setSessionTimeout(_arg1:int):void{
enqueue("setSessionTimeout", _arg1);
}
public function setRemoteServerMode():void{
enqueue("setRemoteServerMode");
}
public function element(){
return (_ar[0]);
}
public function getAccount():String{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getAccount' method for the moment."));
};
return ("");
}
}
}//package com.google.analytics.core
Section 94
//TrackerMode (com.google.analytics.core.TrackerMode)
package com.google.analytics.core {
public class TrackerMode {
public static const BRIDGE:String = "Bridge";
public static const AS3:String = "AS3";
}
}//package com.google.analytics.core
Section 95
//Utils (com.google.analytics.core.Utils)
package com.google.analytics.core {
public class Utils {
public static function trim(_arg1:String, _arg2:Boolean=false):String{
var _local5:int;
var _local6:int;
var _local7:int;
if (_arg1 == ""){
return ("");
};
var _local3:Array = [" ", "\n", "\r", "\t"];
var _local4:String = _arg1;
if (_arg2){
_local5 = 0;
while ((((_local5 < _local3.length)) && ((_local4.indexOf(_local3[_local5]) > -1)))) {
_local4 = _local4.split(_local3[_local5]).join("");
_local5++;
};
} else {
_local6 = 0;
while ((((_local6 < _local4.length)) && ((_local3.indexOf(_local4.charAt(_local6)) > -1)))) {
_local6++;
};
_local4 = _local4.substr(_local6);
_local7 = (_local4.length - 1);
while ((((_local7 >= 0)) && ((_local3.indexOf(_local4.charAt(_local7)) > -1)))) {
_local7--;
};
_local4 = _local4.substring(0, (_local7 + 1));
};
return (_local4);
}
public static function generateHash(_arg1:String):int{
var _local4:int;
var _local5:int;
var _local2 = 1;
var _local3:int;
if (((!((_arg1 == null))) && (!((_arg1 == ""))))){
_local2 = 0;
_local4 = (_arg1.length - 1);
while (_local4 >= 0) {
_local5 = _arg1.charCodeAt(_local4);
_local2 = ((((_local2 << 6) & 268435455) + _local5) + (_local5 << 14));
_local3 = (_local2 & 266338304);
if (_local3 != 0){
_local2 = (_local2 ^ (_local3 >> 21));
};
_local4--;
};
};
return (_local2);
}
public static function generate32bitRandom():int{
return (Math.round((Math.random() * 2147483647)));
}
public static function validateAccount(_arg1:String):Boolean{
var _local2:RegExp = /^UA-[0-9]*-[0-9]*$/;
return (_local2.test(_arg1));
}
}
}//package com.google.analytics.core
Section 96
//Cookie (com.google.analytics.data.Cookie)
package com.google.analytics.data {
public interface Cookie {
function fromSharedObject(_arg1:Object):void;
function toURLString():String;
function get creation():Date;
function toSharedObject():Object;
function isExpired():Boolean;
function set creation(_arg1:Date):void;
function set expiration(_arg1:Date):void;
function get expiration():Date;
}
}//package com.google.analytics.data
Section 97
//UTMA (com.google.analytics.data.UTMA)
package com.google.analytics.data {
import com.google.analytics.utils.*;
public class UTMA extends UTMCookie {
private var _sessionId:Number;
private var _domainHash:Number;
private var _firstTime:Number;
private var _currentTime:Number;
private var _lastTime:Number;
private var _sessionCount:Number;
public function UTMA(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:Number=NaN){
super("utma", "__utma", ["domainHash", "sessionId", "firstTime", "lastTime", "currentTime", "sessionCount"], (Timespan.twoyears * 1000));
this.domainHash = _arg1;
this.sessionId = _arg2;
this.firstTime = _arg3;
this.lastTime = _arg4;
this.currentTime = _arg5;
this.sessionCount = _arg6;
}
public function get lastTime():Number{
return (_lastTime);
}
public function set lastTime(_arg1:Number):void{
_lastTime = _arg1;
update();
}
public function set currentTime(_arg1:Number):void{
_currentTime = _arg1;
update();
}
public function get sessionId():Number{
return (_sessionId);
}
public function get sessionCount():Number{
return (_sessionCount);
}
public function get firstTime():Number{
return (_firstTime);
}
public function get currentTime():Number{
return (_currentTime);
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
public function set sessionId(_arg1:Number):void{
_sessionId = _arg1;
update();
}
public function set sessionCount(_arg1:Number):void{
_sessionCount = _arg1;
update();
}
public function get domainHash():Number{
return (_domainHash);
}
public function set firstTime(_arg1:Number):void{
_firstTime = _arg1;
update();
}
}
}//package com.google.analytics.data
Section 98
//UTMB (com.google.analytics.data.UTMB)
package com.google.analytics.data {
import com.google.analytics.utils.*;
public class UTMB extends UTMCookie {
private var _trackCount:Number;
private var _lastTime:Number;
private var _domainHash:Number;
private var _token:Number;
public static var defaultTimespan:Number = Timespan.thirtyminutes;
public function UTMB(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN){
super("utmb", "__utmb", ["domainHash", "trackCount", "token", "lastTime"], (defaultTimespan * 1000));
this.domainHash = _arg1;
this.trackCount = _arg2;
this.token = _arg3;
this.lastTime = _arg4;
}
public function set token(_arg1:Number):void{
_token = _arg1;
update();
}
public function set trackCount(_arg1:Number):void{
_trackCount = _arg1;
update();
}
public function get lastTime():Number{
return (_lastTime);
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
public function set lastTime(_arg1:Number):void{
_lastTime = _arg1;
update();
}
public function get domainHash():Number{
return (_domainHash);
}
public function get token():Number{
return (_token);
}
public function get trackCount():Number{
return (_trackCount);
}
}
}//package com.google.analytics.data
Section 99
//UTMC (com.google.analytics.data.UTMC)
package com.google.analytics.data {
public class UTMC extends UTMCookie {
private var _domainHash:Number;
public function UTMC(_arg1:Number=NaN){
super("utmc", "__utmc", ["domainHash"]);
this.domainHash = _arg1;
}
public function get domainHash():Number{
return (_domainHash);
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
}
}//package com.google.analytics.data
Section 100
//UTMCookie (com.google.analytics.data.UTMCookie)
package com.google.analytics.data {
import com.google.analytics.core.*;
public class UTMCookie implements Cookie {
protected var inURL:String;
protected var name:String;
private var _creation:Date;
private var _expiration:Date;
public var proxy:Buffer;
protected var fields:Array;
private var _timespan:Number;
public function UTMCookie(_arg1:String, _arg2:String, _arg3:Array, _arg4:Number=0){
this.name = _arg1;
this.inURL = _arg2;
this.fields = _arg3;
_timestamp(_arg4);
}
public function isEmpty():Boolean{
var _local2:String;
var _local1:int;
var _local3:int;
while (_local3 < fields.length) {
_local2 = fields[_local3];
if ((((this[_local2] is Number)) && (isNaN(this[_local2])))){
_local1++;
} else {
if ((((this[_local2] is String)) && ((this[_local2] == "")))){
_local1++;
};
};
_local3++;
};
if (_local1 == fields.length){
return (true);
};
return (false);
}
public function resetTimestamp(_arg1:Number=NaN):void{
if (!isNaN(_arg1)){
_timespan = _arg1;
};
_creation = null;
_expiration = null;
_timestamp(_timespan);
}
protected function update():void{
resetTimestamp();
if (proxy){
proxy.update(name, toSharedObject());
};
}
public function reset():void{
var _local1:String;
var _local2:int;
while (_local2 < fields.length) {
_local1 = fields[_local2];
if ((this[_local1] is Number)){
this[_local1] = NaN;
} else {
if ((this[_local1] is String)){
this[_local1] = "";
};
};
_local2++;
};
resetTimestamp();
update();
}
public function fromSharedObject(_arg1:Object):void{
var _local2:String;
var _local3:int = fields.length;
var _local4:int;
while (_local4 < _local3) {
_local2 = fields[_local4];
if (_arg1[_local2]){
this[_local2] = _arg1[_local2];
};
_local4++;
};
if (_arg1.creation){
this.creation = _arg1.creation;
};
if (_arg1.expiration){
this.expiration = _arg1.expiration;
};
}
private function _timestamp(_arg1:Number):void{
creation = new Date();
_timespan = _arg1;
if (_arg1 > 0){
expiration = new Date((creation.valueOf() + _arg1));
};
}
public function isExpired():Boolean{
var _local1:Date = new Date();
var _local2:Number = (expiration.valueOf() - _local1.valueOf());
if (_local2 <= 0){
return (true);
};
return (false);
}
public function set expiration(_arg1:Date):void{
_expiration = _arg1;
}
public function get creation():Date{
return (_creation);
}
public function valueOf():String{
var _local2:String;
var _local3:*;
var _local1:Array = [];
var _local4:int;
while (_local4 < fields.length) {
_local2 = fields[_local4];
_local3 = this[_local2];
if ((_local3 is String)){
if (_local3 == ""){
_local3 = "-";
_local1.push(_local3);
} else {
_local1.push(_local3);
};
} else {
if ((_local3 is Number)){
if (_local3 == 0){
_local1.push(_local3);
} else {
if (isNaN(_local3)){
_local3 = "-";
_local1.push(_local3);
} else {
_local1.push(_local3);
};
};
};
};
_local4++;
};
return (("" + _local1.join(".")));
}
public function toURLString():String{
return (((inURL + "=") + valueOf()));
}
public function get expiration():Date{
if (_expiration){
return (_expiration);
};
return (new Date((new Date().valueOf() + 1000)));
}
public function toSharedObject():Object{
var _local2:String;
var _local3:*;
var _local1:Object = {};
var _local4:int;
for (;_local4 < fields.length;_local4++) {
_local2 = fields[_local4];
_local3 = this[_local2];
if ((_local3 is String)){
_local1[_local2] = _local3;
} else {
if (_local3 == 0){
_local1[_local2] = _local3;
} else {
if (isNaN(_local3)){
continue;
} else {
_local1[_local2] = _local3;
};
};
};
};
_local1.creation = creation;
_local1.expiration = expiration;
return (_local1);
}
public function toString(_arg1:Boolean=false):String{
var _local3:String;
var _local4:*;
var _local2:Array = [];
var _local5:int = fields.length;
var _local6:int;
for (;_local6 < _local5;_local6++) {
_local3 = fields[_local6];
_local4 = this[_local3];
if ((_local4 is String)){
_local2.push((((_local3 + ": \"") + _local4) + "\""));
} else {
if (_local4 == 0){
_local2.push(((_local3 + ": ") + _local4));
} else {
if (isNaN(_local4)){
continue;
} else {
_local2.push(((_local3 + ": ") + _local4));
};
};
};
};
var _local7 = (((name.toUpperCase() + " {") + _local2.join(", ")) + "}");
if (_arg1){
_local7 = (_local7 + (((" creation:" + creation) + ", expiration:") + expiration));
};
return (_local7);
}
public function set creation(_arg1:Date):void{
_creation = _arg1;
}
}
}//package com.google.analytics.data
Section 101
//UTMK (com.google.analytics.data.UTMK)
package com.google.analytics.data {
public class UTMK extends UTMCookie {
private var _hash:Number;
public function UTMK(_arg1:Number=NaN){
super("utmk", "__utmk", ["hash"]);
this.hash = _arg1;
}
public function set hash(_arg1:Number):void{
_hash = _arg1;
update();
}
public function get hash():Number{
return (_hash);
}
}
}//package com.google.analytics.data
Section 102
//UTMV (com.google.analytics.data.UTMV)
package com.google.analytics.data {
import com.google.analytics.utils.*;
public class UTMV extends UTMCookie {
private var _domainHash:Number;
private var _value:String;
public function UTMV(_arg1:Number=NaN, _arg2:String=""){
super("utmv", "__utmv", ["domainHash", "value"], (Timespan.twoyears * 1000));
this.domainHash = _arg1;
this.value = _arg2;
}
override public function toURLString():String{
return (((inURL + "=") + encodeURI(valueOf())));
}
public function get value():String{
return (_value);
}
public function get domainHash():Number{
return (_domainHash);
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
public function set value(_arg1:String):void{
_value = _arg1;
update();
}
}
}//package com.google.analytics.data
Section 103
//UTMZ (com.google.analytics.data.UTMZ)
package com.google.analytics.data {
import com.google.analytics.utils.*;
public class UTMZ extends UTMCookie {
private var _campaignTracking:String;
private var _campaignCreation:Number;
private var _responseCount:Number;
private var _domainHash:Number;
private var _campaignSessions:Number;
public static var defaultTimespan:Number = Timespan.sixmonths;
public function UTMZ(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN, _arg5:String=""){
super("utmz", "__utmz", ["domainHash", "campaignCreation", "campaignSessions", "responseCount", "campaignTracking"], (defaultTimespan * 1000));
this.domainHash = _arg1;
this.campaignCreation = _arg2;
this.campaignSessions = _arg3;
this.responseCount = _arg4;
this.campaignTracking = _arg5;
}
public function set responseCount(_arg1:Number):void{
_responseCount = _arg1;
update();
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
public function set campaignCreation(_arg1:Number):void{
_campaignCreation = _arg1;
update();
}
public function get campaignTracking():String{
return (_campaignTracking);
}
public function get campaignSessions():Number{
return (_campaignSessions);
}
public function get domainHash():Number{
return (_domainHash);
}
public function get responseCount():Number{
return (_responseCount);
}
public function get campaignCreation():Number{
return (_campaignCreation);
}
public function set campaignSessions(_arg1:Number):void{
_campaignSessions = _arg1;
update();
}
public function set campaignTracking(_arg1:String):void{
_campaignTracking = _arg1;
update();
}
}
}//package com.google.analytics.data
Section 104
//X10 (com.google.analytics.data.X10)
package com.google.analytics.data {
public class X10 {
private var _delimEnd:String;// = ")"
private var _minimum:int;
private var _delimSet:String;// = "*"
private var _escapeChar:String;// = "'"
private var _delimBegin:String;// = "("
private var _delimNumValue:String;// = "!"
private var _key:String;// = "k"
private var _set:Array;
private var _hasData:int;
private var _escapeCharMap:Object;
private var _projectData:Object;
private var _value:String;// = "v"
public function X10(){
_set = [_key, _value];
super();
_projectData = {};
_escapeCharMap = {};
_escapeCharMap[_escapeChar] = "'0";
_escapeCharMap[_delimEnd] = "'1";
_escapeCharMap[_delimSet] = "'2";
_escapeCharMap[_delimNumValue] = "'3";
_minimum = 1;
}
private function _setInternal(_arg1:Number, _arg2:String, _arg3:Number, _arg4:String):void{
if (!hasProject(_arg1)){
_projectData[_arg1] = {};
};
if (_projectData[_arg1][_arg2] == undefined){
_projectData[_arg1][_arg2] = [];
};
_projectData[_arg1][_arg2][_arg3] = _arg4;
_hasData = (_hasData + 1);
}
private function _renderProject(_arg1:Object):String{
var _local4:int;
var _local5:Array;
var _local2 = "";
var _local3:Boolean;
var _local6:int = _set.length;
_local4 = 0;
while (_local4 < _local6) {
_local5 = _arg1[_set[_local4]];
if (_local5){
if (_local3){
_local2 = (_local2 + _set[_local4]);
};
_local2 = (_local2 + _renderDataType(_local5));
_local3 = false;
} else {
_local3 = true;
};
_local4++;
};
return (_local2);
}
public function hasProject(_arg1:Number):Boolean{
return (_projectData[_arg1]);
}
public function clearKey(_arg1:Number):void{
_clearInternal(_arg1, _key);
}
private function _renderDataType(_arg1:Array):String{
var _local3:String;
var _local4:int;
var _local2:Array = [];
_local4 = 0;
while (_local4 < _arg1.length) {
if (_arg1[_local4] != undefined){
_local3 = "";
if (((!((_local4 == _minimum))) && ((_arg1[(_local4 - 1)] == undefined)))){
_local3 = (_local3 + _local4.toString());
_local3 = (_local3 + _delimNumValue);
};
_local3 = (_local3 + _escapeExtensibleValue(_arg1[_local4]));
_local2.push(_local3);
};
_local4++;
};
return (((_delimBegin + _local2.join(_delimSet)) + _delimEnd));
}
public function getKey(_arg1:Number, _arg2:Number):String{
return ((_getInternal(_arg1, _key, _arg2) as String));
}
public function hasData():Boolean{
return ((_hasData > 0));
}
public function renderMergedUrlString(_arg1:X10=null):String{
var _local3:String;
if (!_arg1){
return (renderUrlString());
};
var _local2:Array = [_arg1.renderUrlString()];
for (_local3 in _projectData) {
if (((hasProject(Number(_local3))) && (!(_arg1.hasProject(Number(_local3)))))){
_local2.push((_local3 + _renderProject(_projectData[_local3])));
};
};
return (_local2.join(""));
}
public function setValue(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{
if (((((!((Math.round(_arg3) == _arg3))) || (isNaN(_arg3)))) || ((_arg3 == Infinity)))){
return (false);
};
_setInternal(_arg1, _value, _arg2, _arg3.toString());
return (true);
}
public function renderUrlString():String{
var _local2:String;
var _local1:Array = [];
for (_local2 in _projectData) {
if (hasProject(Number(_local2))){
_local1.push((_local2 + _renderProject(_projectData[_local2])));
};
};
return (_local1.join(""));
}
private function _getInternal(_arg1:Number, _arg2:String, _arg3:Number):Object{
if (((hasProject(_arg1)) && (!((_projectData[_arg1][_arg2] == undefined))))){
return (_projectData[_arg1][_arg2][_arg3]);
};
return (undefined);
}
public function setKey(_arg1:Number, _arg2:Number, _arg3:String):Boolean{
_setInternal(_arg1, _key, _arg2, _arg3);
return (true);
}
public function clearValue(_arg1:Number):void{
_clearInternal(_arg1, _value);
}
private function _clearInternal(_arg1:Number, _arg2:String):void{
var _local3:Boolean;
var _local4:int;
var _local5:int;
if (((hasProject(_arg1)) && (!((_projectData[_arg1][_arg2] == undefined))))){
_projectData[_arg1][_arg2] = undefined;
_local3 = true;
_local5 = _set.length;
_local4 = 0;
while (_local4 < _local5) {
if (_projectData[_arg1][_set[_local4]] != undefined){
_local3 = false;
break;
};
_local4++;
};
if (_local3){
_projectData[_arg1] = undefined;
_hasData = (_hasData - 1);
};
};
}
public function getValue(_arg1:Number, _arg2:Number){
var _local3:* = _getInternal(_arg1, _value, _arg2);
if (_local3 == null){
return (null);
};
return (Number(_local3));
}
private function _escapeExtensibleValue(_arg1:String):String{
var _local3:int;
var _local4:String;
var _local5:String;
var _local2 = "";
_local3 = 0;
while (_local3 < _arg1.length) {
_local4 = _arg1.charAt(_local3);
_local5 = _escapeCharMap[_local4];
if (_local5){
_local2 = (_local2 + _local5);
} else {
_local2 = (_local2 + _local4);
};
_local3++;
};
return (_local2);
}
}
}//package com.google.analytics.data
Section 105
//_Style (com.google.analytics.debug._Style)
package com.google.analytics.debug {
import flash.text.*;
import flash.net.*;
public class _Style {
public var failureColor:uint;
public var borderColor:uint;
public var backgroundColor:uint;
private var _sheet:StyleSheet;
public var roundedCorner:uint;
public var warningColor:uint;
public var infoColor:uint;
public var alertColor:uint;
public var successColor:uint;
private var _loader:URLLoader;
private var _defaultSheet:String;
public function _Style(){
_sheet = new StyleSheet();
_loader = new URLLoader();
_init();
}
private function _parseSheet(_arg1:String):void{
_sheet.parseCSS(_arg1);
}
public function get sheet():StyleSheet{
return (_sheet);
}
private function _init():void{
_defaultSheet = "";
_defaultSheet = (_defaultSheet + "a{text-decoration: underline;}\n");
_defaultSheet = (_defaultSheet + ".uiLabel{color: #000000;font-family: Arial;font-size: 12;margin-left: 2;margin-right: 2;}\n");
_defaultSheet = (_defaultSheet + ".uiWarning{color: #ffffff;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiAlert{color: #ffffff;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiInfo{color: #000000;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiSuccess{color: #ffffff;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiFailure{color: #ffffff;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiAlertAction{color: #ffffff;text-align: center;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiAlertTitle{color: #ffffff;font-family: Arial;font-size: 16;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + "\n");
roundedCorner = 6;
backgroundColor = 0xCCCCCC;
borderColor = 0x555555;
infoColor = 16777113;
alertColor = 0xFFCC00;
warningColor = 0xCC0000;
successColor = 0xFF00;
failureColor = 0xFF0000;
_parseSheet(_defaultSheet);
}
}
}//package com.google.analytics.debug
Section 106
//Alert (com.google.analytics.debug.Alert)
package com.google.analytics.debug {
import flash.events.*;
public class Alert extends Label {
public var autoClose:Boolean;// = true
public var actionOnNextLine:Boolean;// = true
private var _actions:Array;
public function Alert(_arg1:String, _arg2:Array, _arg3:String="uiAlert", _arg4:uint=0, _arg5:Align=null, _arg6:Boolean=false, _arg7:Boolean=true){
if (_arg4 == 0){
_arg4 = Style.alertColor;
};
if (_arg5 == null){
_arg5 = Align.center;
};
super(_arg1, _arg3, _arg4, _arg5, _arg6);
this.selectable = true;
super.mouseChildren = true;
this.buttonMode = true;
this.mouseEnabled = true;
this.useHandCursor = true;
this.actionOnNextLine = _arg7;
_actions = [];
var _local8:int;
while (_local8 < _arg2.length) {
_arg2[_local8].container = this;
_actions.push(_arg2[_local8]);
_local8++;
};
}
private function _defineActions():void{
var _local3:AlertAction;
var _local1 = "";
if (actionOnNextLine){
_local1 = (_local1 + "\n");
} else {
_local1 = (_local1 + " |");
};
_local1 = (_local1 + " ");
var _local2:Array = [];
var _local4:int;
while (_local4 < _actions.length) {
_local3 = _actions[_local4];
_local2.push((((("<a href=\"event:" + _local3.activator) + "\">") + _local3.name) + "</a>"));
_local4++;
};
_local1 = (_local1 + _local2.join(" | "));
appendText(_local1, "uiAlertAction");
}
protected function isValidAction(_arg1:String):Boolean{
var _local2:int;
while (_local2 < _actions.length) {
if (_arg1 == _actions[_local2].activator){
return (true);
};
_local2++;
};
return (false);
}
override protected function layout():void{
super.layout();
_defineActions();
}
protected function getAction(_arg1:String):AlertAction{
var _local2:int;
while (_local2 < _actions.length) {
if (_arg1 == _actions[_local2].activator){
return (_actions[_local2]);
};
_local2++;
};
return (null);
}
protected function spaces(_arg1:int):String{
var _local2 = "";
var _local3 = " ";
var _local4:int;
while (_local4 < (_arg1 + 1)) {
_local2 = (_local2 + _local3);
_local4++;
};
return (_local2);
}
override public function onLink(_arg1:TextEvent):void{
var _local2:AlertAction;
if (isValidAction(_arg1.text)){
_local2 = getAction(_arg1.text);
if (_local2){
_local2.execute();
};
};
if (autoClose){
close();
};
}
public function close():void{
if (parent != null){
parent.removeChild(this);
};
}
}
}//package com.google.analytics.debug
Section 107
//AlertAction (com.google.analytics.debug.AlertAction)
package com.google.analytics.debug {
public class AlertAction {
public var container:Alert;
private var _callback;
public var activator:String;
public var name:String;
public function AlertAction(_arg1:String, _arg2:String, _arg3){
this.name = _arg1;
this.activator = _arg2;
_callback = _arg3;
}
public function execute():void{
if (_callback){
if ((_callback is Function)){
(_callback as Function)();
} else {
if ((_callback is String)){
var _local1 = container;
_local1[_callback]();
};
};
};
}
}
}//package com.google.analytics.debug
Section 108
//Align (com.google.analytics.debug.Align)
package com.google.analytics.debug {
public class Align {
private var _value:int;
private var _name:String;
public static const bottomRight:Align = new Align(18, "bottomRight");
;
public static const right:Align = new Align(16, "right");
;
public static const left:Align = new Align(32, "left");
;
public static const topRight:Align = new Align(17, "topRight");
;
public static const bottom:Align = new Align(2, "bottom");
;
public static const bottomLeft:Align = new Align(34, "bottomLeft");
;
public static const topLeft:Align = new Align(33, "topLeft");
;
public static const center:Align = new Align(0x0100, "center");
;
public static const none:Align = new Align(0, "none");
;
public static const top:Align = new Align(1, "top");
;
public function Align(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.debug
Section 109
//Background (com.google.analytics.debug.Background)
package com.google.analytics.debug {
import flash.display.*;
public class Background {
public static function drawRounded(_arg1, _arg2:Graphics, _arg3:uint=0, _arg4:uint=0):void{
var _local5:uint;
var _local6:uint;
var _local7:uint = Style.roundedCorner;
if ((((_arg3 > 0)) && ((_arg4 > 0)))){
_local5 = _arg3;
_local6 = _arg4;
} else {
_local5 = _arg1.width;
_local6 = _arg1.height;
};
if (((_arg1.stickToEdge) && (!((_arg1.alignement == Align.none))))){
switch (_arg1.alignement){
case Align.top:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, _local7, _local7);
break;
case Align.topLeft:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, 0, _local7);
break;
case Align.topRight:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, _local7, 0);
break;
case Align.bottom:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, _local7, 0, 0);
break;
case Align.bottomLeft:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, _local7, 0, 0);
break;
case Align.bottomRight:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, 0, 0, 0);
break;
case Align.left:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, _local7, 0, _local7);
break;
case Align.right:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, 0, _local7, 0);
break;
case Align.center:
_arg2.drawRoundRect(0, 0, _local5, _local6, _local7, _local7);
break;
};
} else {
_arg2.drawRoundRect(0, 0, _local5, _local6, _local7, _local7);
};
}
}
}//package com.google.analytics.debug
Section 110
//Debug (com.google.analytics.debug.Debug)
package com.google.analytics.debug {
import flash.events.*;
import flash.ui.*;
public class Debug extends Label {
private var _lines:Array;
private var _preferredForcedWidth:uint;// = 540
private var _linediff:int;// = 0
public var maxLines:uint;// = 16
public static var count:uint = 0;
public function Debug(_arg1:uint=0, _arg2:Align=null, _arg3:Boolean=false){
if (_arg2 == null){
_arg2 = Align.bottom;
};
super("", "uiLabel", _arg1, _arg2, _arg3);
this.name = ("Debug" + count++);
_lines = [];
selectable = true;
addEventListener(KeyboardEvent.KEY_DOWN, onKey);
}
public function writeBold(_arg1:String):void{
write(_arg1, true);
}
private function _getLinesToDisplay(_arg1:int=0):Array{
var _local2:Array;
var _local3:uint;
var _local4:uint;
if ((_lines.length - 1) > maxLines){
if ((_linediff <= 0)){
_linediff = (_linediff + _arg1);
} else {
if ((((_linediff > 0)) && ((_arg1 < 0)))){
_linediff = (_linediff + _arg1);
};
};
_local3 = ((_lines.length - maxLines) + _linediff);
_local4 = (_local3 + maxLines);
_local2 = _lines.slice(_local3, _local4);
} else {
_local2 = _lines;
};
return (_local2);
}
private function onKey(_arg1:KeyboardEvent=null):void{
var _local2:Array;
switch (_arg1.keyCode){
case Keyboard.DOWN:
_local2 = _getLinesToDisplay(1);
break;
case Keyboard.UP:
_local2 = _getLinesToDisplay(-1);
break;
default:
_local2 = null;
};
if (_local2 == null){
return;
};
text = _local2.join("\n");
}
override public function get forcedWidth():uint{
if (this.parent){
if (UISprite(this.parent).forcedWidth > _preferredForcedWidth){
return (_preferredForcedWidth);
};
return (UISprite(this.parent).forcedWidth);
//unresolved jump
};
return (super.forcedWidth);
}
public function write(_arg1:String, _arg2:Boolean=false):void{
var _local3:Array;
if (_arg1.indexOf("") > -1){
_local3 = _arg1.split("\n");
} else {
_local3 = [_arg1];
};
var _local4 = "";
var _local5 = "";
if (_arg2){
_local4 = "<b>";
_local5 = "</b>";
};
var _local6:int;
while (_local6 < _local3.length) {
_lines.push(((_local4 + _local3[_local6]) + _local5));
_local6++;
};
var _local7:Array = _getLinesToDisplay();
text = _local7.join("\n");
}
public function close():void{
dispose();
}
override protected function dispose():void{
removeEventListener(KeyboardEvent.KEY_DOWN, onKey);
super.dispose();
}
}
}//package com.google.analytics.debug
Section 111
//DebugConfiguration (com.google.analytics.debug.DebugConfiguration)
package com.google.analytics.debug {
import com.google.analytics.core.*;
import flash.net.*;
import flash.utils.*;
import flash.ui.*;
public class DebugConfiguration {
public var showHideKey:Number;
private var _mode:VisualDebugMode;
private var _verbose:Boolean;// = false
public var destroyKey:Number;
public var GIFRequests:Boolean;// = false
public var showInfos:Boolean;// = true
public var infoTimeout:Number;// = 1000
public var minimizedOnStart:Boolean;// = false
private var _active:Boolean;// = false
public var traceOutput:Boolean;// = false
public var layout:ILayout;
public var warningTimeout:Number;// = 1500
public var javascript:Boolean;// = false
public var showWarnings:Boolean;// = true
private var _visualInitialized:Boolean;// = false
public function DebugConfiguration(){
_mode = VisualDebugMode.basic;
showHideKey = Keyboard.SPACE;
destroyKey = Keyboard.BACKSPACE;
super();
}
public function get verbose():Boolean{
return (_verbose);
}
public function set verbose(_arg1:Boolean):void{
_verbose = _arg1;
}
public function set mode(_arg1):void{
if ((_arg1 is String)){
switch (_arg1){
case "geek":
_arg1 = VisualDebugMode.geek;
break;
case "advanced":
_arg1 = VisualDebugMode.advanced;
break;
case "basic":
default:
_arg1 = VisualDebugMode.basic;
};
};
_mode = _arg1;
}
public function success(_arg1:String):void{
if (layout){
layout.createSuccessAlert(_arg1);
};
if (traceOutput){
trace((("[+] " + _arg1) + " !!"));
};
}
public function get active():Boolean{
return (_active);
}
private function _initializeVisual():void{
if (layout){
layout.init();
_visualInitialized = true;
};
}
private function _destroyVisual():void{
if (((layout) && (_visualInitialized))){
layout.destroy();
};
}
public function warning(_arg1:String, _arg2:VisualDebugMode=null):void{
if (_filter(_arg2)){
return;
};
if (((layout) && (showWarnings))){
layout.createWarning(_arg1);
};
if (traceOutput){
trace((("## " + _arg1) + " ##"));
};
}
private function _filter(_arg1:VisualDebugMode=null):Boolean{
return (((_arg1) && ((int(_arg1) >= int(this.mode)))));
}
public function failure(_arg1:String):void{
if (layout){
layout.createFailureAlert(_arg1);
};
if (traceOutput){
trace((("[-] " + _arg1) + " !!"));
};
}
public function get mode(){
return (_mode);
}
public function set active(_arg1:Boolean):void{
_active = _arg1;
if (_active){
_initializeVisual();
} else {
_destroyVisual();
};
}
protected function trace(_arg1:String):void{
var _local7:Array;
var _local8:int;
var _local2:Array = [];
var _local3 = "";
var _local4 = "";
if (this.mode == VisualDebugMode.geek){
_local3 = (getTimer() + " - ");
_local4 = (new Array(_local3.length).join(" ") + " ");
};
if (_arg1.indexOf("\n") > -1){
_local7 = _arg1.split("\n");
_local8 = 0;
while (_local8 < _local7.length) {
if (_local7[_local8] == ""){
} else {
if (_local8 == 0){
_local2.push((_local3 + _local7[_local8]));
} else {
_local2.push((_local4 + _local7[_local8]));
};
};
_local8++;
};
} else {
_local2.push((_local3 + _arg1));
};
var _local5:int = _local2.length;
var _local6:int;
while (_local6 < _local5) {
trace(_local2[_local6]);
_local6++;
};
}
public function alert(_arg1:String):void{
if (layout){
layout.createAlert(_arg1);
};
if (traceOutput){
trace((("!! " + _arg1) + " !!"));
};
}
public function info(_arg1:String, _arg2:VisualDebugMode=null):void{
if (_filter(_arg2)){
return;
};
if (((layout) && (showInfos))){
layout.createInfo(_arg1);
};
if (traceOutput){
trace(_arg1);
};
}
public function alertGifRequest(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void{
if (layout){
layout.createGIFRequestAlert(_arg1, _arg2, _arg3);
};
if (traceOutput){
trace(((">> " + _arg1) + " <<"));
};
}
}
}//package com.google.analytics.debug
Section 112
//FailureAlert (com.google.analytics.debug.FailureAlert)
package com.google.analytics.debug {
public class FailureAlert extends Alert {
public function FailureAlert(_arg1:DebugConfiguration, _arg2:String, _arg3:Array){
var _local4:Align = Align.bottomLeft;
var _local5:Boolean;
var _local6:Boolean;
if (_arg1.verbose){
_arg2 = ((("<u><span class=\"uiAlertTitle\">Failure</span>" + spaces(18)) + "</u>\n\n") + _arg2);
_local4 = Align.center;
_local5 = false;
_local6 = true;
};
super(_arg2, _arg3, "uiFailure", Style.failureColor, _local4, _local5, _local6);
}
}
}//package com.google.analytics.debug
Section 113
//GIFRequestAlert (com.google.analytics.debug.GIFRequestAlert)
package com.google.analytics.debug {
public class GIFRequestAlert extends Alert {
public function GIFRequestAlert(_arg1:String, _arg2:Array){
super(_arg1, _arg2);
}
}
}//package com.google.analytics.debug
Section 114
//ILayout (com.google.analytics.debug.ILayout)
package com.google.analytics.debug {
import flash.display.*;
import com.google.analytics.core.*;
import flash.net.*;
public interface ILayout {
function createAlert(_arg1:String):void;
function addToStage(_arg1:DisplayObject):void;
function createGIFRequestAlert(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void;
function createWarning(_arg1:String):void;
function createPanel(_arg1:String, _arg2:uint, _arg3:uint):void;
function createInfo(_arg1:String):void;
function createFailureAlert(_arg1:String):void;
function addToPanel(_arg1:String, _arg2:DisplayObject):void;
function init():void;
function createSuccessAlert(_arg1:String):void;
function createVisualDebug():void;
function destroy():void;
function bringToFront(_arg1:DisplayObject):void;
function isAvailable():Boolean;
}
}//package com.google.analytics.debug
Section 115
//Info (com.google.analytics.debug.Info)
package com.google.analytics.debug {
import flash.events.*;
import flash.utils.*;
public class Info extends Label {
private var _timer:Timer;
public function Info(_arg1:String="", _arg2:uint=3000){
super(_arg1, "uiInfo", Style.infoColor, Align.top, true);
if (_arg2 > 0){
_timer = new Timer(_arg2, 1);
_timer.start();
_timer.addEventListener(TimerEvent.TIMER_COMPLETE, onComplete, false, 0, true);
};
}
public function close():void{
if (parent != null){
parent.removeChild(this);
};
}
override public function onLink(_arg1:TextEvent):void{
switch (_arg1.text){
case "hide":
close();
break;
};
}
public function onComplete(_arg1:TimerEvent):void{
close();
}
}
}//package com.google.analytics.debug
Section 116
//Label (com.google.analytics.debug.Label)
package com.google.analytics.debug {
import flash.events.*;
import flash.display.*;
import flash.text.*;
public class Label extends UISprite {
private var _color:uint;
private var _background:Shape;
private var _textField:TextField;
public var stickToEdge:Boolean;
private var _text:String;
protected var selectable:Boolean;
private var _tag:String;
public static var count:uint = 0;
public function Label(_arg1:String="", _arg2:String="uiLabel", _arg3:uint=0, _arg4:Align=null, _arg5:Boolean=false){
this.name = ("Label" + count++);
selectable = false;
_background = new Shape();
_textField = new TextField();
_text = _arg1;
_tag = _arg2;
if (_arg4 == null){
_arg4 = Align.none;
};
this.alignement = _arg4;
this.stickToEdge = _arg5;
if (_arg3 == 0){
_arg3 = Style.backgroundColor;
};
_color = _arg3;
_textField.addEventListener(TextEvent.LINK, onLink);
}
public function get tag():String{
return (_tag);
}
private function _draw():void{
var _local1:Graphics = _background.graphics;
_local1.clear();
_local1.beginFill(_color);
var _local2:uint = _textField.width;
var _local3:uint = _textField.height;
if (forcedWidth > 0){
_local2 = forcedWidth;
};
Background.drawRounded(this, _local1, _local2, _local3);
_local1.endFill();
}
public function get text():String{
return (_textField.text);
}
public function appendText(_arg1:String, _arg2:String=""):void{
if (_arg1 == ""){
return;
};
if (_arg2 == ""){
_arg2 = tag;
};
_textField.htmlText = (_textField.htmlText + (((("<span class=\"" + _arg2) + "\">") + _arg1) + "</span>"));
_text = (_text + _arg1);
_draw();
resize();
}
public function set text(_arg1:String):void{
if (_arg1 == ""){
_arg1 = _text;
};
_textField.htmlText = (((("<span class=\"" + tag) + "\">") + _arg1) + "</span>");
_text = _arg1;
_draw();
resize();
}
override protected function layout():void{
_textField.type = TextFieldType.DYNAMIC;
_textField.autoSize = TextFieldAutoSize.LEFT;
_textField.background = false;
_textField.selectable = selectable;
_textField.multiline = true;
_textField.styleSheet = Style.sheet;
this.text = _text;
addChild(_background);
addChild(_textField);
}
public function set tag(_arg1:String):void{
_tag = _arg1;
text = "";
}
public function onLink(_arg1:TextEvent):void{
}
override protected function dispose():void{
_textField.removeEventListener(TextEvent.LINK, onLink);
super.dispose();
}
}
}//package com.google.analytics.debug
Section 117
//Layout (com.google.analytics.debug.Layout)
package com.google.analytics.debug {
import flash.events.*;
import flash.display.*;
import com.google.analytics.core.*;
import flash.net.*;
import com.google.analytics.*;
public class Layout implements ILayout {
private var _display:DisplayObject;
private var _infoQueue:Array;
private var _maxCharPerLine:int;// = 85
private var _hasInfo:Boolean;
private var _warningQueue:Array;
private var _hasDebug:Boolean;
private var _hasWarning:Boolean;
private var _mainPanel:Panel;
private var _GRAlertQueue:Array;
private var _debug:DebugConfiguration;
public var visualDebug:Debug;
private var _hasGRAlert:Boolean;
public function Layout(_arg1:DebugConfiguration, _arg2:DisplayObject){
_display = _arg2;
_debug = _arg1;
_hasWarning = false;
_hasInfo = false;
_hasDebug = false;
_hasGRAlert = false;
_warningQueue = [];
_infoQueue = [];
_GRAlertQueue = [];
}
private function onKey(_arg1:KeyboardEvent=null):void{
switch (_arg1.keyCode){
case _debug.showHideKey:
_mainPanel.visible = !(_mainPanel.visible);
break;
case _debug.destroyKey:
destroy();
break;
};
}
public function createWarning(_arg1:String):void{
if (((_hasWarning) || (!(isAvailable())))){
_warningQueue.push(_arg1);
return;
};
_arg1 = _filterMaxChars(_arg1);
_hasWarning = true;
var _local2:Warning = new Warning(_arg1, _debug.warningTimeout);
addToPanel("analytics", _local2);
_local2.addEventListener(Event.REMOVED_FROM_STAGE, _clearWarning, false, 0, true);
if (_hasDebug){
visualDebug.writeBold(_arg1);
};
}
public function bringToFront(_arg1:DisplayObject):void{
_display.stage.setChildIndex(_arg1, (_display.stage.numChildren - 1));
}
public function createFailureAlert(_arg1:String):void{
var _local2:AlertAction;
if (_debug.verbose){
_arg1 = _filterMaxChars(_arg1);
_local2 = new AlertAction("Close", "close", "close");
} else {
_local2 = new AlertAction("X", "close", "close");
};
var _local3:Alert = new FailureAlert(_debug, _arg1, [_local2]);
addToPanel("analytics", _local3);
if (_hasDebug){
if (_debug.verbose){
_arg1 = _arg1.split("\n").join("");
_arg1 = _filterMaxChars(_arg1, 66);
};
visualDebug.writeBold(_arg1);
};
}
public function init():void{
var _local1 = 10;
var _local2:uint = (_display.stage.stageWidth - (_local1 * 2));
var _local3:uint = (_display.stage.stageHeight - (_local1 * 2));
var _local4:Panel = new Panel("analytics", _local2, _local3);
_local4.alignement = Align.top;
_local4.stickToEdge = false;
_local4.title = ("Google Analytics v" + GATracker.version);
_mainPanel = _local4;
addToStage(_local4);
bringToFront(_local4);
if (_debug.minimizedOnStart){
_mainPanel.onToggle();
};
createVisualDebug();
_display.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKey, false, 0, true);
}
public function addToPanel(_arg1:String, _arg2:DisplayObject):void{
var _local4:Panel;
var _local3:DisplayObject = _display.stage.getChildByName(_arg1);
if (_local3){
_local4 = (_local3 as Panel);
_local4.addData(_arg2);
} else {
trace((("panel \"" + _arg1) + "\" not found"));
};
}
private function _clearInfo(_arg1:Event):void{
_hasInfo = false;
if (_infoQueue.length > 0){
createInfo(_infoQueue.shift());
};
}
private function _filterMaxChars(_arg1:String, _arg2:int=0):String{
var _local6:String;
var _local3 = "\n";
var _local4:Array = [];
var _local5:Array = _arg1.split(_local3);
if (_arg2 == 0){
_arg2 = _maxCharPerLine;
};
var _local7:int;
while (_local7 < _local5.length) {
_local6 = _local5[_local7];
while (_local6.length > _arg2) {
_local4.push(_local6.substr(0, _arg2));
_local6 = _local6.substring(_arg2);
};
_local4.push(_local6);
_local7++;
};
return (_local4.join(_local3));
}
private function _clearGRAlert(_arg1:Event):void{
_hasGRAlert = false;
if (_GRAlertQueue.length > 0){
createGIFRequestAlert.apply(this, _GRAlertQueue.shift());
};
}
public function createSuccessAlert(_arg1:String):void{
var _local2:AlertAction;
if (_debug.verbose){
_arg1 = _filterMaxChars(_arg1);
_local2 = new AlertAction("Close", "close", "close");
} else {
_local2 = new AlertAction("X", "close", "close");
};
var _local3:Alert = new SuccessAlert(_debug, _arg1, [_local2]);
addToPanel("analytics", _local3);
if (_hasDebug){
if (_debug.verbose){
_arg1 = _arg1.split("\n").join("");
_arg1 = _filterMaxChars(_arg1, 66);
};
visualDebug.writeBold(_arg1);
};
}
public function isAvailable():Boolean{
return (!((_display.stage == null)));
}
public function createAlert(_arg1:String):void{
_arg1 = _filterMaxChars(_arg1);
var _local2:Alert = new Alert(_arg1, [new AlertAction("Close", "close", "close")]);
addToPanel("analytics", _local2);
if (_hasDebug){
visualDebug.writeBold(_arg1);
};
}
public function createInfo(_arg1:String):void{
if (((_hasInfo) || (!(isAvailable())))){
_infoQueue.push(_arg1);
return;
};
_arg1 = _filterMaxChars(_arg1);
_hasInfo = true;
var _local2:Info = new Info(_arg1, _debug.infoTimeout);
addToPanel("analytics", _local2);
_local2.addEventListener(Event.REMOVED_FROM_STAGE, _clearInfo, false, 0, true);
if (_hasDebug){
visualDebug.write(_arg1);
};
}
public function createGIFRequestAlert(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void{
var message = _arg1;
var request = _arg2;
var ref = _arg3;
if (_hasGRAlert){
_GRAlertQueue.push([message, request, ref]);
return;
};
_hasGRAlert = true;
var f:Function = function ():void{
ref.sendRequest(request);
};
message = _filterMaxChars(message);
var gra:GIFRequestAlert = new GIFRequestAlert(message, [new AlertAction("OK", "ok", f), new AlertAction("Cancel", "cancel", "close")]);
addToPanel("analytics", gra);
gra.addEventListener(Event.REMOVED_FROM_STAGE, _clearGRAlert, false, 0, true);
if (_hasDebug){
if (_debug.verbose){
message = message.split("\n").join("");
message = _filterMaxChars(message, 66);
};
visualDebug.write(message);
};
}
public function createVisualDebug():void{
if (!visualDebug){
visualDebug = new Debug();
visualDebug.alignement = Align.bottom;
visualDebug.stickToEdge = true;
addToPanel("analytics", visualDebug);
_hasDebug = true;
};
}
public function addToStage(_arg1:DisplayObject):void{
_display.stage.addChild(_arg1);
}
private function _clearWarning(_arg1:Event):void{
_hasWarning = false;
if (_warningQueue.length > 0){
createWarning(_warningQueue.shift());
};
}
public function createPanel(_arg1:String, _arg2:uint, _arg3:uint):void{
var _local4:Panel = new Panel(_arg1, _arg2, _arg3);
_local4.alignement = Align.center;
_local4.stickToEdge = false;
addToStage(_local4);
bringToFront(_local4);
}
public function destroy():void{
_mainPanel.close();
_debug.layout = null;
}
}
}//package com.google.analytics.debug
Section 118
//Margin (com.google.analytics.debug.Margin)
package com.google.analytics.debug {
public class Margin {
public var top:int;
public var left:int;
public var bottom:int;
public var right:int;
public function Margin(_arg1:int=0, _arg2:int=0, _arg3:int=0, _arg4:int=0){
this.top = _arg1;
this.bottom = _arg2;
this.left = _arg3;
this.right = _arg4;
}
}
}//package com.google.analytics.debug
Section 119
//Panel (com.google.analytics.debug.Panel)
package com.google.analytics.debug {
import flash.events.*;
import flash.display.*;
public class Panel extends UISprite {
private var _savedH:uint;
private var _data:UISprite;
private var _mask:Sprite;
private var _background:Shape;
private var _savedW:uint;
private var _stickToEdge:Boolean;
private var _border:Shape;
private var _borderColor:uint;
protected var baseAlpha:Number;
private var _backgroundColor:uint;
private var _title:Label;
private var _colapsed:Boolean;
private var _name:String;
public function Panel(_arg1:String, _arg2:uint, _arg3:uint, _arg4:uint=0, _arg5:uint=0, _arg6:Number=0.3, _arg7:Align=null, _arg8:Boolean=false){
_name = _arg1;
this.name = _arg1;
this.mouseEnabled = false;
_colapsed = false;
forcedWidth = _arg2;
forcedHeight = _arg3;
this.baseAlpha = _arg6;
_background = new Shape();
_data = new UISprite();
_data.forcedWidth = _arg2;
_data.forcedHeight = _arg3;
_data.mouseEnabled = false;
_title = new Label(_arg1, "uiLabel", 0xFFFFFF, Align.topLeft, _arg8);
_title.buttonMode = true;
_title.margin.top = 0.6;
_title.margin.left = 0.6;
_title.addEventListener(MouseEvent.CLICK, onToggle);
_title.mouseChildren = false;
_border = new Shape();
_mask = new Sprite();
_mask.useHandCursor = false;
_mask.mouseEnabled = false;
_mask.mouseChildren = false;
if (_arg7 == null){
_arg7 = Align.none;
};
this.alignement = _arg7;
this.stickToEdge = _arg8;
if (_arg4 == 0){
_arg4 = Style.backgroundColor;
};
_backgroundColor = _arg4;
if (_arg5 == 0){
_arg5 = Style.borderColor;
};
_borderColor = _arg5;
}
public function get stickToEdge():Boolean{
return (_stickToEdge);
}
public function onToggle(_arg1:MouseEvent=null):void{
if (_colapsed){
_data.visible = true;
} else {
_data.visible = false;
};
_colapsed = !(_colapsed);
_update();
resize();
}
public function set stickToEdge(_arg1:Boolean):void{
_stickToEdge = _arg1;
_title.stickToEdge = _arg1;
}
override protected function dispose():void{
_title.removeEventListener(MouseEvent.CLICK, onToggle);
super.dispose();
}
private function _draw():void{
var _local1:uint;
var _local2:uint;
if (((_savedW) && (_savedH))){
forcedWidth = _savedW;
forcedHeight = _savedH;
};
if (!_colapsed){
_local1 = forcedWidth;
_local2 = forcedHeight;
} else {
_local1 = _title.width;
_local2 = _title.height;
_savedW = forcedWidth;
_savedH = forcedHeight;
forcedWidth = _local1;
forcedHeight = _local2;
};
var _local3:Graphics = _background.graphics;
_local3.clear();
_local3.beginFill(_backgroundColor);
Background.drawRounded(this, _local3, _local1, _local2);
_local3.endFill();
var _local4:Graphics = _data.graphics;
_local4.clear();
_local4.beginFill(_backgroundColor, 0);
Background.drawRounded(this, _local4, _local1, _local2);
_local4.endFill();
var _local5:Graphics = _border.graphics;
_local5.clear();
_local5.lineStyle(0.1, _borderColor);
Background.drawRounded(this, _local5, _local1, _local2);
_local5.endFill();
var _local6:Graphics = _mask.graphics;
_local6.clear();
_local6.beginFill(_backgroundColor);
Background.drawRounded(this, _local6, (_local1 + 1), (_local2 + 1));
_local6.endFill();
}
public function get title():String{
return (_title.text);
}
private function _update():void{
_draw();
if (baseAlpha < 1){
_background.alpha = baseAlpha;
_border.alpha = baseAlpha;
};
}
public function addData(_arg1:DisplayObject):void{
_data.addChild(_arg1);
}
override protected function layout():void{
_update();
addChild(_background);
addChild(_data);
addChild(_title);
addChild(_border);
addChild(_mask);
mask = _mask;
}
public function set title(_arg1:String):void{
_title.text = _arg1;
}
public function close():void{
dispose();
if (parent != null){
parent.removeChild(this);
};
}
}
}//package com.google.analytics.debug
Section 120
//Style (com.google.analytics.debug.Style)
package com.google.analytics.debug {
public const Style:_Style = new _Style();
}//package com.google.analytics.debug
Section 121
//SuccessAlert (com.google.analytics.debug.SuccessAlert)
package com.google.analytics.debug {
public class SuccessAlert extends Alert {
public function SuccessAlert(_arg1:DebugConfiguration, _arg2:String, _arg3:Array){
var _local4:Align = Align.bottomLeft;
var _local5:Boolean;
var _local6:Boolean;
if (_arg1.verbose){
_arg2 = ((("<u><span class=\"uiAlertTitle\">Success</span>" + spaces(18)) + "</u>\n\n") + _arg2);
_local4 = Align.center;
_local5 = false;
_local6 = true;
};
super(_arg2, _arg3, "uiSuccess", Style.successColor, _local4, _local5, _local6);
}
}
}//package com.google.analytics.debug
Section 122
//UISprite (com.google.analytics.debug.UISprite)
package com.google.analytics.debug {
import flash.events.*;
import flash.display.*;
public class UISprite extends Sprite {
private var _forcedWidth:uint;
public var margin:Margin;
protected var alignTarget:DisplayObject;
protected var listenResize:Boolean;
public var alignement:Align;
private var _forcedHeight:uint;
public function UISprite(_arg1:DisplayObject=null){
listenResize = false;
alignement = Align.none;
this.alignTarget = _arg1;
margin = new Margin();
addEventListener(Event.ADDED_TO_STAGE, _onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, _onRemovedFromStage);
}
public function get forcedHeight():uint{
if (_forcedHeight){
return (_forcedHeight);
};
return (height);
}
private function _onAddedToStage(_arg1:Event):void{
layout();
resize();
}
protected function dispose():void{
var _local1:DisplayObject;
var _local2:int;
while (_local2 < numChildren) {
_local1 = getChildAt(_local2);
if (_local1){
removeChild(_local1);
};
_local2++;
};
}
public function set forcedHeight(_arg1:uint):void{
_forcedHeight = _arg1;
}
public function set forcedWidth(_arg1:uint):void{
_forcedWidth = _arg1;
}
protected function layout():void{
}
public function get forcedWidth():uint{
if (_forcedWidth){
return (_forcedWidth);
};
return (width);
}
public function alignTo(_arg1:Align, _arg2:DisplayObject=null):void{
var _local3:uint;
var _local4:uint;
var _local5:uint;
var _local6:uint;
var _local7:UISprite;
if (_arg2 == null){
if ((parent is Stage)){
_arg2 = this.stage;
} else {
_arg2 = parent;
};
};
if (_arg2 == this.stage){
if (this.stage == null){
return;
};
_local3 = this.stage.stageHeight;
_local4 = this.stage.stageWidth;
_local5 = 0;
_local6 = 0;
} else {
_local7 = (_arg2 as UISprite);
if (_local7.forcedHeight){
_local3 = _local7.forcedHeight;
} else {
_local3 = _local7.height;
};
if (_local7.forcedWidth){
_local4 = _local7.forcedWidth;
} else {
_local4 = _local7.width;
};
_local5 = 0;
_local6 = 0;
};
switch (_arg1){
case Align.top:
x = ((_local4 / 2) - (forcedWidth / 2));
y = (_local6 + margin.top);
break;
case Align.bottom:
x = ((_local4 / 2) - (forcedWidth / 2));
y = (((_local6 + _local3) - forcedHeight) - margin.bottom);
break;
case Align.left:
x = (_local5 + margin.left);
y = ((_local3 / 2) - (forcedHeight / 2));
break;
case Align.right:
x = (((_local5 + _local4) - forcedWidth) - margin.right);
y = ((_local3 / 2) - (forcedHeight / 2));
break;
case Align.center:
x = ((_local4 / 2) - (forcedWidth / 2));
y = ((_local3 / 2) - (forcedHeight / 2));
break;
case Align.topLeft:
x = (_local5 + margin.left);
y = (_local6 + margin.top);
break;
case Align.topRight:
x = (((_local5 + _local4) - forcedWidth) - margin.right);
y = (_local6 + margin.top);
break;
case Align.bottomLeft:
x = (_local5 + margin.left);
y = (((_local6 + _local3) - forcedHeight) - margin.bottom);
break;
case Align.bottomRight:
x = (((_local5 + _local4) - forcedWidth) - margin.right);
y = (((_local6 + _local3) - forcedHeight) - margin.bottom);
break;
};
if (((!(listenResize)) && (!((_arg1 == Align.none))))){
_arg2.addEventListener(Event.RESIZE, onResize, false, 0, true);
listenResize = true;
};
this.alignement = _arg1;
this.alignTarget = _arg2;
}
private function _onRemovedFromStage(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, _onAddedToStage);
removeEventListener(Event.REMOVED_FROM_STAGE, _onRemovedFromStage);
dispose();
}
public function resize():void{
if (alignement != Align.none){
alignTo(alignement, alignTarget);
};
}
protected function onResize(_arg1:Event):void{
resize();
}
}
}//package com.google.analytics.debug
Section 123
//Warning (com.google.analytics.debug.Warning)
package com.google.analytics.debug {
import flash.events.*;
import flash.utils.*;
public class Warning extends Label {
private var _timer:Timer;
public function Warning(_arg1:String="", _arg2:uint=3000){
super(_arg1, "uiWarning", Style.warningColor, Align.top, false);
margin.top = 32;
if (_arg2 > 0){
_timer = new Timer(_arg2, 1);
_timer.start();
_timer.addEventListener(TimerEvent.TIMER_COMPLETE, onComplete, false, 0, true);
};
}
public function close():void{
if (parent != null){
parent.removeChild(this);
};
}
override public function onLink(_arg1:TextEvent):void{
switch (_arg1.text){
case "hide":
close();
break;
};
}
public function onComplete(_arg1:TimerEvent):void{
close();
}
}
}//package com.google.analytics.debug
Section 124
//VisualDebugMode (com.google.analytics.debug.VisualDebugMode)
package com.google.analytics.debug {
public class VisualDebugMode {
private var _value:int;
private var _name:String;
public static const advanced:VisualDebugMode = new VisualDebugMode(1, "advanced");
;
public static const geek:VisualDebugMode = new VisualDebugMode(2, "geek");
;
public static const basic:VisualDebugMode = new VisualDebugMode(0, "basic");
;
public function VisualDebugMode(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.debug
Section 125
//AnalyticsEvent (com.google.analytics.events.AnalyticsEvent)
package com.google.analytics.events {
import flash.events.*;
import com.google.analytics.*;
public class AnalyticsEvent extends Event {
public var tracker:AnalyticsTracker;
public static const READY:String = "ready";
public function AnalyticsEvent(_arg1:String, _arg2:AnalyticsTracker, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.tracker = _arg2;
}
override public function clone():Event{
return (new AnalyticsEvent(type, tracker, bubbles, cancelable));
}
}
}//package com.google.analytics.events
Section 126
//AdSenseGlobals (com.google.analytics.external.AdSenseGlobals)
package com.google.analytics.external {
import com.google.analytics.debug.*;
public class AdSenseGlobals extends JavascriptProxy {
private var _gaGlobalVerified:Boolean;// = false
public static var gaGlobal_js:XML = <script>
<![CDATA[
function()
{
try
{
gaGlobal
}
catch(e)
{
gaGlobal = {} ;
}
}
]]>
</script>
;
public function AdSenseGlobals(_arg1:DebugConfiguration){
super(_arg1);
}
public function set vid(_arg1:String):void{
if (!isAvailable()){
return;
};
_verify();
setProperty("gaGlobal.vid", _arg1);
}
public function get hid():String{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal.hid"));
}
public function set hid(_arg1:String):void{
if (!isAvailable()){
return;
};
_verify();
setProperty("gaGlobal.hid", _arg1);
}
public function get dh():String{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal.dh"));
}
public function get sid():String{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal.sid"));
}
public function get vid():String{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal.vid"));
}
private function _verify():void{
if (!_gaGlobalVerified){
executeBlock(gaGlobal_js);
_gaGlobalVerified = true;
};
}
public function set sid(_arg1:String):void{
if (!isAvailable()){
return;
};
_verify();
setProperty("gaGlobal.sid", _arg1);
}
public function get gaGlobal():Object{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal"));
}
}
}//package com.google.analytics.external
Section 127
//HTMLDOM (com.google.analytics.external.HTMLDOM)
package com.google.analytics.external {
import com.google.analytics.debug.*;
public class HTMLDOM extends JavascriptProxy {
private var _referrer:String;
private var _language:String;
private var _host:String;
private var _pathname:String;
private var _location:String;
private var _search:String;
private var _characterSet:String;
private var _title:String;
private var _protocol:String;
private var _colorDepth:String;
public static var cache_properties_js:XML = <script>
<![CDATA[
function()
{
var obj = {};
obj.host = document.location.host;
obj.language = navigator.language ? navigator.language : navigator.browserLanguage;
obj.characterSet = document.characterSet ? document.characterSet : document.charset;
obj.colorDepth = window.screen.colorDepth;
obj.location = document.location.toString();
obj.pathname = document.location.pathname;
obj.protocol = document.location.protocol;
obj.search = document.location.search;
obj.referrer = document.referrer;
obj.title = document.title;
return obj;
}
]]>
</script>
;
public function HTMLDOM(_arg1:DebugConfiguration){
super(_arg1);
}
public function get search():String{
if (_search){
return (_search);
};
if (!isAvailable()){
return (null);
};
_search = getProperty("document.location.search");
return (_search);
}
public function get location():String{
if (_location){
return (_location);
};
if (!isAvailable()){
return (null);
};
_location = getPropertyString("document.location");
return (_location);
}
public function get pathname():String{
if (_pathname){
return (_pathname);
};
if (!isAvailable()){
return (null);
};
_pathname = getProperty("document.location.pathname");
return (_pathname);
}
public function cacheProperties():void{
if (!isAvailable()){
return;
};
var _local1:Object = call(cache_properties_js);
if (_local1){
_host = _local1.host;
_language = _local1.language;
_characterSet = _local1.characterSet;
_colorDepth = _local1.colorDepth;
_location = _local1.location;
_pathname = _local1.pathname;
_protocol = _local1.protocol;
_search = _local1.search;
_referrer = _local1.referrer;
_title = _local1.title;
};
}
public function get language():String{
if (_language){
return (_language);
};
if (!isAvailable()){
return (null);
};
var _local1:String = getProperty("navigator.language");
if (_local1 == null){
_local1 = getProperty("navigator.browserLanguage");
};
_language = _local1;
return (_language);
}
public function get colorDepth():String{
if (_colorDepth){
return (_colorDepth);
};
if (!isAvailable()){
return (null);
};
_colorDepth = getProperty("window.screen.colorDepth");
return (_colorDepth);
}
public function get referrer():String{
if (_referrer){
return (_referrer);
};
if (!isAvailable()){
return (null);
};
_referrer = getProperty("document.referrer");
return (_referrer);
}
public function get protocol():String{
if (_protocol){
return (_protocol);
};
if (!isAvailable()){
return (null);
};
_protocol = getProperty("document.location.protocol");
return (_protocol);
}
public function get host():String{
if (_host){
return (_host);
};
if (!isAvailable()){
return (null);
};
_host = getProperty("document.location.host");
return (_host);
}
public function get characterSet():String{
if (_characterSet){
return (_characterSet);
};
if (!isAvailable()){
return (null);
};
var _local1:String = getProperty("document.characterSet");
if (_local1 == null){
_local1 = getProperty("document.charset");
};
_characterSet = _local1;
return (_characterSet);
}
public function get title():String{
if (_title){
return (_title);
};
if (!isAvailable()){
return (null);
};
_title = getProperty("document.title");
return (_title);
}
}
}//package com.google.analytics.external
Section 128
//JavascriptProxy (com.google.analytics.external.JavascriptProxy)
package com.google.analytics.external {
import com.google.analytics.debug.*;
import flash.system.*;
import flash.external.*;
public class JavascriptProxy {
private var _notAvailableWarning:Boolean;// = true
private var _debug:DebugConfiguration;
public static var setProperty_js:XML = <script>
<![CDATA[
function( path , value )
{
var paths;
var prop;
if( path.indexOf(".") > 0 )
{
paths = path.split(".");
prop = paths.pop() ;
}
else
{
paths = [];
prop = path;
}
var target = window ;
var len = paths.length ;
for( var i = 0 ; i < len ; i++ )
{
target = target[ paths[i] ] ;
}
target[ prop ] = value ;
}
]]>
</script>
;
public static var hasProperty_js:XML = <script>
<![CDATA[
function( path )
{
var paths;
if( path.indexOf(".") > 0 )
{
paths = path.split(".");
}
else
{
paths = [path];
}
var target = window ;
var len = paths.length ;
for( var i = 0 ; i < len ; i++ )
{
target = target[ paths[i] ] ;
}
if( target )
{
return true;
}
else
{
return false;
}
}
]]>
</script>
;
public static var setPropertyRef_js:XML = <script>
<![CDATA[
function( path , target )
{
var paths;
var prop;
if( path.indexOf(".") > 0 )
{
paths = path.split(".");
prop = paths.pop() ;
}
else
{
paths = [];
prop = path;
}
alert( "paths:"+paths.length+", prop:"+prop );
var targets;
var name;
if( target.indexOf(".") > 0 )
{
targets = target.split(".");
name = targets.pop();
}
else
{
targets = [];
name = target;
}
alert( "targets:"+targets.length+", name:"+name );
var root = window;
var len = paths.length;
for( var i = 0 ; i < len ; i++ )
{
root = root[ paths[i] ] ;
}
var ref = window;
var depth = targets.length;
for( var j = 0 ; j < depth ; j++ )
{
ref = ref[ targets[j] ] ;
}
root[ prop ] = ref[name] ;
}
]]>
</script>
;
public function JavascriptProxy(_arg1:DebugConfiguration){
_debug = _arg1;
}
public function getProperty(_arg1:String){
return (call((_arg1 + ".valueOf")));
}
public function hasProperty(_arg1:String):Boolean{
return (call(hasProperty_js, _arg1));
}
public function setProperty(_arg1:String, _arg2):void{
call(setProperty_js, _arg1, _arg2);
}
public function executeBlock(_arg1:String):void{
var data = _arg1;
if (isAvailable()){
try {
ExternalInterface.call(data);
} catch(e:SecurityError) {
if (_debug.javascript){
_debug.warning("ExternalInterface is not allowed.\nEnsure that allowScriptAccess is set to \"always\" in the Flash embed HTML.");
};
} catch(e:Error) {
if (_debug.javascript){
_debug.warning(("ExternalInterface failed to make the call\nreason: " + e.message));
};
};
};
}
public function getPropertyString(_arg1:String):String{
return (call((_arg1 + ".toString")));
}
public function setPropertyByReference(_arg1:String, _arg2:String):void{
call(setPropertyRef_js, _arg1, _arg2);
}
public function call(_arg1:String, ... _args){
var output:String;
var functionName = _arg1;
var args = _args;
if (isAvailable()){
try {
if (((_debug.javascript) && (_debug.verbose))){
output = "";
output = ("Flash->JS: " + functionName);
output = (output + "( ");
if (args.length > 0){
output = (output + args.join(","));
};
output = (output + " )");
_debug.info(output);
};
args.unshift(functionName);
return (ExternalInterface.call.apply(ExternalInterface, args));
} catch(e:SecurityError) {
if (_debug.javascript){
_debug.warning("ExternalInterface is not allowed.\nEnsure that allowScriptAccess is set to \"always\" in the Flash embed HTML.");
};
} catch(e:Error) {
if (_debug.javascript){
_debug.warning(("ExternalInterface failed to make the call\nreason: " + e.message));
};
};
};
return (null);
}
public function isAvailable():Boolean{
var _local1:Boolean = ExternalInterface.available;
if (((_local1) && ((Capabilities.playerType == "External")))){
_local1 = false;
};
if (((((!(_local1)) && (_debug.javascript))) && (_notAvailableWarning))){
_debug.warning("ExternalInterface is not available.");
_notAvailableWarning = false;
};
return (_local1);
}
}
}//package com.google.analytics.external
Section 129
//Environment (com.google.analytics.utils.Environment)
package com.google.analytics.utils {
import com.google.analytics.debug.*;
import com.google.analytics.external.*;
import flash.system.*;
public class Environment {
private var _dom:HTMLDOM;
private var _appName:String;
private var _debug:DebugConfiguration;
private var _appVersion:Version;
private var _url:String;
private var _protocol:Protocols;
private var _userAgent:UserAgent;
public function Environment(_arg1:String="", _arg2:String="", _arg3:String="", _arg4:DebugConfiguration=null, _arg5:HTMLDOM=null){
var _local6:Version;
super();
if (_arg2 == ""){
if (isAIR()){
_arg2 = "AIR";
} else {
_arg2 = "Flash";
};
};
if (_arg3 == ""){
_local6 = flashVersion;
} else {
_local6 = Version.fromString(_arg3);
};
_url = _arg1;
_appName = _arg2;
_appVersion = _local6;
_debug = _arg4;
_dom = _arg5;
}
public function isAIR():Boolean{
return ((((playerType == "Desktop")) && ((Security.sandboxType.toString() == "application"))));
}
public function get screenWidth():Number{
return (Capabilities.screenResolutionX);
}
public function get playerType():String{
return (Capabilities.playerType);
}
public function get locationSearch():String{
var _local1:String = _dom.search;
if (_local1){
return (_local1);
};
return ("");
}
public function get protocol():Protocols{
if (!_protocol){
_findProtocol();
};
return (_protocol);
}
public function get flashVersion():Version{
var _local1:Version = Version.fromString(Capabilities.version.split(" ")[1], ",");
return (_local1);
}
public function get userAgent():UserAgent{
if (!_userAgent){
_userAgent = new UserAgent(this, appName, appVersion.toString(4));
};
return (_userAgent);
}
public function get languageEncoding():String{
var _local1:String;
if (System.useCodePage){
_local1 = _dom.characterSet;
if (_local1){
return (_local1);
};
return ("-");
};
return ("UTF-8");
}
public function get appName():String{
return (_appName);
}
public function get screenColorDepth():String{
var _local1:String;
switch (Capabilities.screenColor){
case "bw":
_local1 = "1";
break;
case "gray":
_local1 = "2";
break;
case "color":
default:
_local1 = "24";
};
var _local2:String = _dom.colorDepth;
if (_local2){
_local1 = _local2;
};
return (_local1);
}
private function _findProtocol():void{
var _local4:String;
var _local5:String;
var _local1:Protocols = Protocols.none;
if (_url != ""){
_local4 = _url.toLowerCase();
_local5 = _local4.substr(0, 5);
switch (_local5){
case "file:":
_local1 = Protocols.file;
break;
case "http:":
_local1 = Protocols.HTTP;
break;
case "https":
if (_local4.charAt(5) == ":"){
_local1 = Protocols.HTTPS;
};
break;
default:
_protocol = Protocols.none;
};
};
var _local2:String = _dom.protocol;
var _local3:String = (_local1.toString() + ":").toLowerCase();
if (((((_local2) && (!((_local2 == _local3))))) && (_debug))){
_debug.warning(((("Protocol mismatch: SWF=" + _local3) + ", DOM=") + _local2));
};
_protocol = _local1;
}
public function get locationSWFPath():String{
return (_url);
}
public function get platform():String{
var _local1:String = Capabilities.manufacturer;
return (_local1.split("Adobe ")[1]);
}
public function get operatingSystem():String{
return (Capabilities.os);
}
public function set appName(_arg1:String):void{
_appName = _arg1;
userAgent.applicationProduct = _arg1;
}
function set url(_arg1:String):void{
_url = _arg1;
}
public function get referrer():String{
var _local1:String = _dom.referrer;
if (_local1){
return (_local1);
};
if (protocol == Protocols.file){
return ("localhost");
};
return ("");
}
public function isInHTML():Boolean{
return ((Capabilities.playerType == "PlugIn"));
}
public function get language():String{
var _local1:String = _dom.language;
var _local2:String = Capabilities.language;
if (_local1){
if ((((_local1.length > _local2.length)) && ((_local1.substr(0, _local2.length) == _local2)))){
_local2 = _local1;
};
};
return (_local2);
}
public function get domainName():String{
var _local1:String;
var _local2:String;
var _local3:int;
if ((((protocol == Protocols.HTTP)) || ((protocol == Protocols.HTTPS)))){
_local1 = _url.toLowerCase();
if (protocol == Protocols.HTTP){
_local2 = _local1.split("http://").join("");
} else {
if (protocol == Protocols.HTTPS){
_local2 = _local1.split("https://").join("");
};
};
_local3 = _local2.indexOf("/");
if (_local3 > -1){
_local2 = _local2.substring(0, _local3);
};
return (_local2);
};
if (protocol == Protocols.file){
return ("localhost");
};
return ("");
}
public function set userAgent(_arg1:UserAgent):void{
_userAgent = _arg1;
}
public function set appVersion(_arg1:Version):void{
_appVersion = _arg1;
userAgent.applicationVersion = _arg1.toString(4);
}
public function get screenHeight():Number{
return (Capabilities.screenResolutionY);
}
public function get locationPath():String{
var _local1:String = _dom.pathname;
if (_local1){
return (_local1);
};
return ("");
}
public function get documentTitle():String{
var _local1:String = _dom.title;
if (_local1){
return (_local1);
};
return ("");
}
public function get appVersion():Version{
return (_appVersion);
}
}
}//package com.google.analytics.utils
Section 130
//Protocols (com.google.analytics.utils.Protocols)
package com.google.analytics.utils {
public class Protocols {
private var _value:int;
private var _name:String;
public static const none:Protocols = new Protocols(0, "none");
;
public static const HTTPS:Protocols = new Protocols(3, "HTTPS");
;
public static const file:Protocols = new Protocols(1, "file");
;
public static const HTTP:Protocols = new Protocols(2, "HTTP");
;
public function Protocols(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.utils
Section 131
//Timespan (com.google.analytics.utils.Timespan)
package com.google.analytics.utils {
public class Timespan {
public static var sixmonths:Number = 15768000;
public static var twoyears:Number = 63072000;
public static var thirtyminutes:Number = 1800;
}
}//package com.google.analytics.utils
Section 132
//URL (com.google.analytics.utils.URL)
package com.google.analytics.utils {
public class URL {
private var _url:String;
public function URL(_arg1:String=""){
_url = _arg1.toLowerCase();
}
public function get domain():String{
var _local1:Array;
if (((!((hostName == ""))) && ((hostName.indexOf(".") > -1)))){
_local1 = hostName.split(".");
switch (_local1.length){
case 2:
return (hostName);
case 3:
if (_local1[1] == "co"){
return (hostName);
};
_local1.shift();
return (_local1.join("."));
case 4:
_local1.shift();
return (_local1.join("."));
};
};
return ("");
}
public function get path():String{
var _local1:String = _url;
if (_local1.indexOf("://") > -1){
_local1 = _local1.split("://")[1];
};
if (_local1.indexOf(hostName) == 0){
_local1 = _local1.substr(hostName.length);
};
if (_local1.indexOf("?") > -1){
_local1 = _local1.split("?")[0];
};
if (_local1.charAt(0) != "/"){
_local1 = ("/" + _local1);
};
return (_local1);
}
public function get protocol():Protocols{
var _local1:String = _url.split("://")[0];
switch (_local1){
case "file":
return (Protocols.file);
case "http":
return (Protocols.HTTP);
case "https":
return (Protocols.HTTPS);
default:
return (Protocols.none);
};
}
public function get hostName():String{
var _local1:String = _url;
if (_local1.indexOf("://") > -1){
_local1 = _local1.split("://")[1];
};
if (_local1.indexOf("/") > -1){
_local1 = _local1.split("/")[0];
};
if (_local1.indexOf("?") > -1){
_local1 = _local1.split("?")[0];
};
if ((((protocol == Protocols.file)) || ((protocol == Protocols.none)))){
return ("");
};
return (_local1);
}
public function get subDomain():String{
if (((!((domain == ""))) && (!((domain == hostName))))){
return (hostName.split(("." + domain)).join(""));
};
return ("");
}
public function get search():String{
var _local1:String = _url;
if (_local1.indexOf("://") > -1){
_local1 = _local1.split("://")[1];
};
if (_local1.indexOf(hostName) == 0){
_local1 = _local1.substr(hostName.length);
};
if (_local1.indexOf("?") > -1){
_local1 = _local1.split("?")[1];
} else {
_local1 = "";
};
return (_local1);
}
}
}//package com.google.analytics.utils
Section 133
//UserAgent (com.google.analytics.utils.UserAgent)
package com.google.analytics.utils {
import com.google.analytics.core.*;
import flash.system.*;
public class UserAgent {
private var _localInfo:Environment;
private var _applicationProduct:String;
private var _version:Version;
public static var minimal:Boolean = false;
public function UserAgent(_arg1:Environment, _arg2:String="", _arg3:String=""){
_localInfo = _arg1;
applicationProduct = _arg2;
_version = Version.fromString(_arg3);
}
public function get tamarinProductToken():String{
if (UserAgent.minimal){
return ("");
};
if (System.vmVersion){
return (("Tamarin/" + Utils.trim(System.vmVersion, true)));
};
return ("");
}
public function get applicationVersion():String{
return (_version.toString(2));
}
public function get vendorProductToken():String{
var _local1 = "";
if (_localInfo.isAIR()){
_local1 = (_local1 + "AIR");
} else {
_local1 = (_local1 + "FlashPlayer");
};
_local1 = (_local1 + "/");
_local1 = (_local1 + _version.toString(3));
return (_local1);
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + applicationProductToken);
if (applicationComment != ""){
_local1 = (_local1 + (" " + applicationComment));
};
if (tamarinProductToken != ""){
_local1 = (_local1 + (" " + tamarinProductToken));
};
if (vendorProductToken != ""){
_local1 = (_local1 + (" " + vendorProductToken));
};
return (_local1);
}
public function get applicationComment():String{
var _local1:Array = [];
_local1.push(_localInfo.platform);
_local1.push(_localInfo.playerType);
if (!UserAgent.minimal){
_local1.push(_localInfo.operatingSystem);
_local1.push(_localInfo.language);
};
if (Capabilities.isDebugger){
_local1.push("DEBUG");
};
if (_local1.length > 0){
return ((("(" + _local1.join("; ")) + ")"));
};
return ("");
}
public function set applicationVersion(_arg1:String):void{
_version = Version.fromString(_arg1);
}
public function get applicationProductToken():String{
var _local1:String = applicationProduct;
if (applicationVersion != ""){
_local1 = (_local1 + ("/" + applicationVersion));
};
return (_local1);
}
public function set applicationProduct(_arg1:String):void{
_applicationProduct = _arg1;
}
public function get applicationProduct():String{
return (_applicationProduct);
}
}
}//package com.google.analytics.utils
Section 134
//Variables (com.google.analytics.utils.Variables)
package com.google.analytics.utils {
import flash.net.*;
public dynamic class Variables {
public var post:Array;
public var URIencode:Boolean;
public var pre:Array;
public var sort:Boolean;// = true
public function Variables(_arg1:String=null, _arg2:Array=null, _arg3:Array=null){
pre = [];
post = [];
super();
if (_arg1){
decode(_arg1);
};
if (_arg2){
this.pre = _arg2;
};
if (_arg3){
this.post = _arg3;
};
}
private function _join(_arg1:Variables):void{
var _local2:String;
if (!_arg1){
return;
};
for (_local2 in _arg1) {
this[_local2] = _arg1[_local2];
};
}
public function join(... _args):void{
var _local2:int = _args.length;
var _local3:int;
while (_local3 < _local2) {
if (!(_args[_local3] is Variables)){
} else {
_join(_args[_local3]);
};
_local3++;
};
}
public function toString():String{
var _local2:String;
var _local3:String;
var _local4:String;
var _local5:int;
var _local6:int;
var _local7:String;
var _local8:String;
var _local1:Array = [];
for (_local3 in this) {
_local2 = this[_local3];
if (URIencode){
_local2 = encodeURI(_local2);
};
_local1.push(((_local3 + "=") + _local2));
};
if (sort){
_local1.sort();
};
if (pre.length > 0){
pre.reverse();
_local5 = 0;
while (_local5 < pre.length) {
_local7 = pre[_local5];
_local6 = 0;
while (_local6 < _local1.length) {
_local4 = _local1[_local6];
if (_local4.indexOf(_local7) == 0){
_local1.unshift(_local1.splice(_local6, 1)[0]);
};
_local6++;
};
_local5++;
};
pre.reverse();
};
if (post.length > 0){
_local5 = 0;
while (_local5 < post.length) {
_local8 = post[_local5];
_local6 = 0;
while (_local6 < _local1.length) {
_local4 = _local1[_local6];
if (_local4.indexOf(_local8) == 0){
_local1.push(_local1.splice(_local6, 1)[0]);
};
_local6++;
};
_local5++;
};
};
return (_local1.join("&"));
}
public function decode(_arg1:String):void{
var _local2:Array;
var _local3:String;
var _local4:String;
var _local5:String;
var _local6:Array;
if (_arg1 == ""){
return;
};
if (_arg1.indexOf("&") > -1){
_local2 = _arg1.split("&");
} else {
_local2 = [_arg1];
};
var _local7:int;
while (_local7 < _local2.length) {
_local3 = _local2[_local7];
if (_local3.indexOf("=") > -1){
_local6 = _local3.split("=");
_local4 = _local6[0];
_local5 = decodeURI(_local6[1]);
this[_local4] = _local5;
};
_local7++;
};
}
public function toURLVariables():URLVariables{
var _local2:String;
var _local1:URLVariables = new URLVariables();
for (_local2 in this) {
_local1[_local2] = this[_local2];
};
return (_local1);
}
}
}//package com.google.analytics.utils
Section 135
//Version (com.google.analytics.utils.Version)
package com.google.analytics.utils {
public class Version {
private var _revision:uint;
private var _maxBuild:uint;// = 0xFF
private var _maxMinor:uint;// = 15
private var _maxMajor:uint;// = 15
private var _separator:String;// = "."
private var _maxRevision:uint;// = 0xFFFF
private var _build:uint;
private var _major:uint;
private var _minor:uint;
public function Version(_arg1:uint=0, _arg2:uint=0, _arg3:uint=0, _arg4:uint=0){
var _local5:Version;
super();
if ((((((((_arg1 > _maxMajor)) && ((_arg2 == 0)))) && ((_arg3 == 0)))) && ((_arg4 == 0)))){
_local5 = Version.fromNumber(_arg1);
_arg1 = _local5.major;
_arg2 = _local5.minor;
_arg3 = _local5.build;
_arg4 = _local5.revision;
};
this.major = _arg1;
this.minor = _arg2;
this.build = _arg3;
this.revision = _arg4;
}
public function toString(_arg1:int=0):String{
var _local2:Array;
if ((((_arg1 <= 0)) || ((_arg1 > 4)))){
_arg1 = getFields();
};
switch (_arg1){
case 1:
_local2 = [major];
break;
case 2:
_local2 = [major, minor];
break;
case 3:
_local2 = [major, minor, build];
break;
case 4:
default:
_local2 = [major, minor, build, revision];
};
return (_local2.join(_separator));
}
public function set revision(_arg1:uint):void{
_revision = Math.min(_arg1, _maxRevision);
}
public function get revision():uint{
return (_revision);
}
public function set build(_arg1:uint):void{
_build = Math.min(_arg1, _maxBuild);
}
public function set minor(_arg1:uint):void{
_minor = Math.min(_arg1, _maxMinor);
}
public function get build():uint{
return (_build);
}
public function set major(_arg1:uint):void{
_major = Math.min(_arg1, _maxMajor);
}
public function get minor():uint{
return (_minor);
}
private function getFields():int{
var _local1 = 4;
if (revision == 0){
_local1--;
};
if ((((_local1 == 3)) && ((build == 0)))){
_local1--;
};
if ((((_local1 == 2)) && ((minor == 0)))){
_local1--;
};
return (_local1);
}
public function valueOf():uint{
return (((((major << 28) | (minor << 24)) | (build << 16)) | revision));
}
public function get major():uint{
return (_major);
}
public function equals(_arg1):Boolean{
if (!(_arg1 is Version)){
return (false);
};
if ((((((((_arg1.major == major)) && ((_arg1.minor == minor)))) && ((_arg1.build == build)))) && ((_arg1.revision == revision)))){
return (true);
};
return (false);
}
public static function fromString(_arg1:String="", _arg2:String="."):Version{
var _local4:Array;
var _local3:Version = new (Version);
if ((((_arg1 == "")) || ((_arg1 == null)))){
return (_local3);
};
if (_arg1.indexOf(_arg2) > -1){
_local4 = _arg1.split(_arg2);
_local3.major = parseInt(_local4[0]);
_local3.minor = parseInt(_local4[1]);
_local3.build = parseInt(_local4[2]);
_local3.revision = parseInt(_local4[3]);
} else {
_local3.major = parseInt(_arg1);
};
return (_local3);
}
public static function fromNumber(_arg1:Number=0):Version{
var _local2:Version = new (Version);
if (((((((((((isNaN(_arg1)) || ((_arg1 == 0)))) || ((_arg1 < 0)))) || ((_arg1 == Number.MAX_VALUE)))) || ((_arg1 == Number.POSITIVE_INFINITY)))) || ((_arg1 == Number.NEGATIVE_INFINITY)))){
return (_local2);
};
_local2.major = (_arg1 >>> 28);
_local2.minor = ((_arg1 & 251658240) >>> 24);
_local2.build = ((_arg1 & 0xFF0000) >>> 16);
_local2.revision = (_arg1 & 0xFFFF);
return (_local2);
}
}
}//package com.google.analytics.utils
Section 136
//Bridge (com.google.analytics.v4.Bridge)
package com.google.analytics.v4 {
import com.google.analytics.core.*;
import com.google.analytics.debug.*;
import com.google.analytics.external.*;
public class Bridge implements GoogleAnalyticsAPI {
private var _debug:DebugConfiguration;
private var _proxy:JavascriptProxy;
private var _jsContainer:String;// = "_GATracker"
private var _hasGATracker:Boolean;// = false
private var _account:String;
private static var _linkTrackingObject_js:XML = <script>
<![CDATA[
function( container , target )
{
var targets ;
var name ;
if( target.indexOf(".") > 0 )
{
targets = target.split(".");
name = targets.pop();
}
else
{
targets = [];
name = target;
}
var ref = window;
var depth = targets.length;
for( var j = 0 ; j < depth ; j++ )
{
ref = ref[ targets[j] ] ;
}
window[container][target] = ref[name] ;
}
]]>
</script>
;
private static var _createTrackingObject_js:XML = <script>
<![CDATA[
function( acct )
{
_GATracker[acct] = _gat._getTracker(acct);
}
]]>
</script>
;
private static var _injectTrackingObject_js:XML = <script>
<![CDATA[
function()
{
try
{
_GATracker
}
catch(e)
{
_GATracker = {};
}
}
]]>
</script>
;
private static var _checkGAJS_js:XML = <script>
<![CDATA[
function()
{
if( _gat && _gat._getTracker )
{
return true;
}
return false;
}
]]>
</script>
;
private static var _checkValidTrackingObject_js:XML = <script>
<![CDATA[
function(acct)
{
if( _GATracker[acct] && (_GATracker[acct]._getAccount) )
{
return true ;
}
else
{
return false;
}
}
]]>
</script>
;
public function Bridge(_arg1:String, _arg2:DebugConfiguration, _arg3:JavascriptProxy){
var _local4:String;
var _local5:String;
var _local6:String;
super();
_account = _arg1;
_debug = _arg2;
_proxy = _arg3;
if (!_checkGAJS()){
_local4 = "";
_local4 = (_local4 + "ga.js not found, be sure to check if\n");
_local4 = (_local4 + "<script src=\"http://www.google-analytics.com/ga.js\"></script>\n");
_local4 = (_local4 + "is included in the HTML.");
_debug.warning(_local4);
throw (new Error(_local4));
};
if (!_hasGATracker){
if (((_debug.javascript) && (_debug.verbose))){
_local5 = "";
_local5 = (_local5 + "The Google Analytics tracking code was not found on the container page\n");
_local5 = (_local5 + "we create it");
_debug.info(_local5, VisualDebugMode.advanced);
};
_injectTrackingObject();
};
if (Utils.validateAccount(_arg1)){
_createTrackingObject(_arg1);
} else {
if (_checkTrackingObject(_arg1)){
_linkTrackingObject(_arg1);
} else {
_local6 = "";
_local6 = (_local6 + (("JS Object \"" + _arg1) + "\" doesn't exist in DOM\n"));
_local6 = (_local6 + "Bridge object not created.");
_debug.warning(_local6);
throw (new Error(_local6));
};
};
}
public function link(_arg1:String, _arg2:Boolean=false):void{
_debug.info((((("link( " + _arg1) + ", ") + _arg2) + " )"));
_call("_link", _arg1, _arg2);
}
public function addOrganic(_arg1:String, _arg2:String):void{
_debug.info((("addOrganic( " + [_arg1, _arg2].join(", ")) + " )"));
_call("_addOrganic", _arg1);
}
public function setAllowLinker(_arg1:Boolean):void{
_debug.info((("setAllowLinker( " + _arg1) + " )"));
_call("_setAllowLinker", _arg1);
}
private function _linkTrackingObject(_arg1:String):void{
_proxy.call(_linkTrackingObject_js, _jsContainer, _arg1);
}
public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{
var _local5 = 2;
if (((_arg3) && (!((_arg3 == ""))))){
_local5 = 3;
};
if ((((_local5 == 3)) && (!(isNaN(_arg4))))){
_local5 = 4;
};
switch (_local5){
case 4:
_debug.info((("trackEvent( " + [_arg1, _arg2, _arg3, _arg4].join(", ")) + " )"));
return (_call("_trackEvent", _arg1, _arg2, _arg3, _arg4));
case 3:
_debug.info((("trackEvent( " + [_arg1, _arg2, _arg3].join(", ")) + " )"));
return (_call("_trackEvent", _arg1, _arg2, _arg3));
case 2:
default:
_debug.info((("trackEvent( " + [_arg1, _arg2].join(", ")) + " )"));
return (_call("_trackEvent", _arg1, _arg2));
};
}
public function setClientInfo(_arg1:Boolean):void{
_debug.info((("setClientInfo( " + _arg1) + " )"));
_call("_setClientInfo", _arg1);
}
public function trackTrans():void{
_debug.info("trackTrans()");
_call("_trackTrans");
}
public function setCookieTimeout(_arg1:int):void{
_debug.info((("setCookieTimeout( " + _arg1) + " )"));
_call("_setCookieTimeout", _arg1);
}
public function trackPageview(_arg1:String=""):void{
_debug.info((("trackPageview( " + _arg1) + " )"));
_call("_trackPageview", _arg1);
}
public function getClientInfo():Boolean{
_debug.info("getClientInfo()");
return (_call("_getClientInfo"));
}
private function _checkValidTrackingObject(_arg1:String):Boolean{
return (_proxy.call(_checkValidTrackingObject_js, _arg1));
}
private function _checkGAJS():Boolean{
return (_proxy.call(_checkGAJS_js));
}
public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{
_debug.warning((((("linkByPost( " + _arg1) + ", ") + _arg2) + " ) not implemented"));
}
private function _call(_arg1:String, ... _args){
_args.unshift(((((("window." + _jsContainer) + "[\"") + _account) + "\"].") + _arg1));
return (_proxy.call.apply(_proxy, _args));
}
public function hasGAJS():Boolean{
return (_checkGAJS());
}
private function _checkTrackingObject(_arg1:String):Boolean{
var _local2:Boolean = _proxy.hasProperty(_arg1);
var _local3:Boolean = _proxy.hasProperty((_arg1 + "._getAccount"));
return (((_local2) && (_local3)));
}
public function resetSession():void{
_debug.warning("resetSession() not implemented");
}
public function getDetectTitle():Boolean{
_debug.info("getDetectTitle()");
return (_call("_getDetectTitle"));
}
public function setCampNameKey(_arg1:String):void{
_debug.info((("setCampNameKey( " + _arg1) + " )"));
_call("_setCampNameKey", _arg1);
}
public function setDetectFlash(_arg1:Boolean):void{
_debug.info((("setDetectFlash( " + _arg1) + " )"));
_call("_setDetectFlash", _arg1);
}
public function createEventTracker(_arg1:String):EventTracker{
_debug.info((("createEventTracker( " + _arg1) + " )"));
return (new EventTracker(_arg1, this));
}
public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{
_debug.info((("addItem( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6].join(", ")) + " )"));
_call("_addItem", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6);
}
public function clearIgnoredOrganic():void{
_debug.info("clearIgnoredOrganic()");
_call("_clearIgnoreOrganic");
}
public function setVar(_arg1:String):void{
_debug.info((("setVar( " + _arg1) + " )"));
_call("_setVar", _arg1);
}
public function setDomainName(_arg1:String):void{
_debug.info((("setDomainName( " + _arg1) + " )"));
_call("_setDomainName", _arg1);
}
public function hasTrackingAccount(_arg1:String):Boolean{
if (Utils.validateAccount(_arg1)){
return (_checkValidTrackingObject(_arg1));
};
return (_checkTrackingObject(_arg1));
}
public function setCampSourceKey(_arg1:String):void{
_debug.info((("setCampSourceKey( " + _arg1) + " )"));
_call("_setCampSourceKey", _arg1);
}
public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{
_debug.info((("addTrans( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8].join(", ")) + " )"));
_call("_addTrans", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
return (null);
}
public function setCampContentKey(_arg1:String):void{
_debug.info((("setCampContentKey( " + _arg1) + " )"));
_call("_setCampContentKey", _arg1);
}
public function setLocalServerMode():void{
_debug.info("setLocalServerMode()");
_call("_setLocalServerMode");
}
public function getLocalGifPath():String{
_debug.info("getLocalGifPath()");
return (_call("_getLocalGifPath"));
}
public function clearIgnoredRef():void{
_debug.info("clearIgnoredRef()");
_call("_clearIgnoreRef");
}
public function setAllowAnchor(_arg1:Boolean):void{
_debug.info((("setAllowAnchor( " + _arg1) + " )"));
_call("_setAllowAnchor", _arg1);
}
public function setLocalGifPath(_arg1:String):void{
_debug.info((("setLocalGifPath( " + _arg1) + " )"));
_call("_setLocalGifPath", _arg1);
}
public function getVersion():String{
_debug.info("getVersion()");
return (_call("_getVersion"));
}
private function _injectTrackingObject():void{
_proxy.executeBlock(_injectTrackingObject_js);
_hasGATracker = true;
}
public function setCookiePath(_arg1:String):void{
_debug.info((("setCookiePath( " + _arg1) + " )"));
_call("_setCookiePath", _arg1);
}
public function setSampleRate(_arg1:Number):void{
_debug.info((("setSampleRate( " + _arg1) + " )"));
_call("_setSampleRate", _arg1);
}
public function setAllowHash(_arg1:Boolean):void{
_debug.info((("setAllowHash( " + _arg1) + " )"));
_call("_setAllowHash", _arg1);
}
public function addIgnoredOrganic(_arg1:String):void{
_debug.info((("addIgnoredOrganic( " + _arg1) + " )"));
_call("_addIgnoredOrganic", _arg1);
}
public function setCampNOKey(_arg1:String):void{
_debug.info((("setCampNOKey( " + _arg1) + " )"));
_call("_setCampNOKey", _arg1);
}
public function cookiePathCopy(_arg1:String):void{
_debug.info((("cookiePathCopy( " + _arg1) + " )"));
_call("_cookiePathCopy", _arg1);
}
public function setLocalRemoteServerMode():void{
_debug.info("setLocalRemoteServerMode()");
_call("_setLocalRemoteServerMode");
}
public function getServiceMode():ServerOperationMode{
_debug.info("getServiceMode()");
return (_call("_getServiceMode"));
}
public function setDetectTitle(_arg1:Boolean):void{
_debug.info((("setDetectTitle( " + _arg1) + " )"));
_call("_setDetectTitle", _arg1);
}
private function _createTrackingObject(_arg1:String):void{
_proxy.call(_createTrackingObject_js, _arg1);
}
public function setCampaignTrack(_arg1:Boolean):void{
_debug.info((("setCampaignTrack( " + _arg1) + " )"));
_call("_setCampaignTrack", _arg1);
}
public function clearOrganic():void{
_debug.info("clearOrganic()");
_call("_clearOrganic");
}
public function setCampTermKey(_arg1:String):void{
_debug.info((("setCampTermKey( " + _arg1) + " )"));
_call("_setCampTermKey", _arg1);
}
public function getDetectFlash():Boolean{
_debug.info("getDetectFlash()");
return (_call("_getDetectFlash"));
}
public function setCampMediumKey(_arg1:String):void{
_debug.info((("setCampMediumKey( " + _arg1) + " )"));
_call("_setCampMediumKey", _arg1);
}
public function addIgnoredRef(_arg1:String):void{
_debug.info((("addIgnoredRef( " + _arg1) + " )"));
_call("_addIgnoredRef", _arg1);
}
public function setSessionTimeout(_arg1:int):void{
_debug.info((("setSessionTimeout( " + _arg1) + " )"));
_call("_setSessionTimeout", _arg1);
}
public function setRemoteServerMode():void{
_debug.info("setRemoteServerMode()");
_call("_setRemoteServerMode");
}
public function getAccount():String{
_debug.info("getAccount()");
return (_call("_getAccount"));
}
}
}//package com.google.analytics.v4
Section 137
//Configuration (com.google.analytics.v4.Configuration)
package com.google.analytics.v4 {
import com.google.analytics.core.*;
import com.google.analytics.debug.*;
import com.google.analytics.utils.*;
import com.google.analytics.campaign.*;
public class Configuration {
public var serverMode:ServerOperationMode;
public var detectFlash:Boolean;// = true
public var hasSiteOverlay:Boolean;// = false
public var allowLocalTracking:Boolean;// = true
public var secureRemoteGIFpath:String;// = "https://ssl.google-analytics.com/__utm.gif"
private var _version:String;// = "4.3as"
public var allowDomainHash:Boolean;// = true
public var detectClientInfo:Boolean;// = true
public var idleLoop:Number;// = 30
public var isTrackOutboundSubdomains:Boolean;// = false
public var cookiePath:String;// = "/"
public var transactionFieldDelim:String;// = "|"
private var _organic:Organic;
private var _cookieName:String;// = "analytics"
public var campaignKey:CampaignKey;
public var google:String;// = "google"
public var googleCsePath:String;// = "cse"
public var bucketCapacity:Number;// = 10
private var _sampleRate:Number;// = 1
public var remoteGIFpath:String;// = "http://www.google-analytics.com/__utm.gif"
public var googleSearchParam:String;// = "q"
public var allowLinker:Boolean;// = false
public var maxOutboundLinkExamined:Number;// = 1000
private var _debug:DebugConfiguration;
public var allowAnchor:Boolean;// = false
private var _domain:Domain;
private var _trackingLimitPerSession:int;// = 500
public var tokenCliff:int;// = 10
public var sessionTimeout:Number;
public var idleTimeout:Number;// = 60
public var campaignTracking:Boolean;// = true
public var domainName:String;// = ""
public var detectTitle:Boolean;// = true
public var tokenRate:Number;// = 0.2
public var conversionTimeout:Number;
public var localGIFpath:String;// = "/__utm.gif"
public function Configuration(_arg1:DebugConfiguration=null){
_organic = new Organic();
conversionTimeout = Timespan.sixmonths;
sessionTimeout = Timespan.thirtyminutes;
campaignKey = new CampaignKey();
serverMode = ServerOperationMode.remote;
super();
_debug = _arg1;
_domain = new Domain(DomainNameMode.auto, "", _debug);
serverMode = ServerOperationMode.remote;
_initOrganicSources();
}
public function get organic():Organic{
return (_organic);
}
public function get cookieName():String{
return (_cookieName);
}
public function get trackingLimitPerSession():int{
return (_trackingLimitPerSession);
}
private function _initOrganicSources():void{
addOrganicSource(google, googleSearchParam);
addOrganicSource("yahoo", "p");
addOrganicSource("msn", "q");
addOrganicSource("aol", "query");
addOrganicSource("aol", "encquery");
addOrganicSource("lycos", "query");
addOrganicSource("ask", "q");
addOrganicSource("altavista", "q");
addOrganicSource("netscape", "query");
addOrganicSource("cnn", "query");
addOrganicSource("looksmart", "qt");
addOrganicSource("about", "terms");
addOrganicSource("mamma", "query");
addOrganicSource("alltheweb", "q");
addOrganicSource("gigablast", "q");
addOrganicSource("voila", "rdata");
addOrganicSource("virgilio", "qs");
addOrganicSource("live", "q");
addOrganicSource("baidu", "wd");
addOrganicSource("alice", "qs");
addOrganicSource("yandex", "text");
addOrganicSource("najdi", "q");
addOrganicSource("aol", "q");
addOrganicSource("club-internet", "q");
addOrganicSource("mama", "query");
addOrganicSource("seznam", "q");
addOrganicSource("search", "q");
addOrganicSource("wp", "szukaj");
addOrganicSource("onet", "qt");
addOrganicSource("netsprint", "q");
addOrganicSource("google.interia", "q");
addOrganicSource("szukacz", "q");
addOrganicSource("yam", "k");
addOrganicSource("pchome", "q");
addOrganicSource("kvasir", "searchExpr");
addOrganicSource("sesam", "q");
addOrganicSource("ozu", "q");
addOrganicSource("terra", "query");
addOrganicSource("nostrum", "query");
addOrganicSource("mynet", "q");
addOrganicSource("ekolay", "q");
addOrganicSource("search.ilse", "search_for");
}
public function get sampleRate():Number{
return (_sampleRate);
}
public function addOrganicSource(_arg1:String, _arg2:String):void{
var engine = _arg1;
var keyword = _arg2;
try {
_organic.addSource(engine, keyword);
} catch(e:Error) {
if (((_debug) && (_debug.active))){
_debug.warning(e.message);
};
};
}
public function get domain():Domain{
return (_domain);
}
public function set sampleRate(_arg1:Number):void{
if (_arg1 <= 0){
_arg1 = 0.1;
};
if (_arg1 > 1){
_arg1 = 1;
};
_arg1 = Number(_arg1.toFixed(2));
_sampleRate = _arg1;
}
public function get version():String{
return (_version);
}
}
}//package com.google.analytics.v4
Section 138
//GoogleAnalyticsAPI (com.google.analytics.v4.GoogleAnalyticsAPI)
package com.google.analytics.v4 {
import com.google.analytics.core.*;
public interface GoogleAnalyticsAPI {
function setCampSourceKey(_arg1:String):void;
function getServiceMode():ServerOperationMode;
function resetSession():void;
function setLocalServerMode():void;
function setCampContentKey(_arg1:String):void;
function addOrganic(_arg1:String, _arg2:String):void;
function setDetectFlash(_arg1:Boolean):void;
function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object;
function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean;
function setCampTermKey(_arg1:String):void;
function setCampNameKey(_arg1:String):void;
function addIgnoredOrganic(_arg1:String):void;
function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void;
function setAllowLinker(_arg1:Boolean):void;
function getClientInfo():Boolean;
function getDetectFlash():Boolean;
function setCampaignTrack(_arg1:Boolean):void;
function createEventTracker(_arg1:String):EventTracker;
function setCookieTimeout(_arg1:int):void;
function setAllowAnchor(_arg1:Boolean):void;
function trackTrans():void;
function clearOrganic():void;
function trackPageview(_arg1:String=""):void;
function setLocalGifPath(_arg1:String):void;
function getVersion():String;
function getLocalGifPath():String;
function setVar(_arg1:String):void;
function clearIgnoredOrganic():void;
function setCampMediumKey(_arg1:String):void;
function addIgnoredRef(_arg1:String):void;
function setClientInfo(_arg1:Boolean):void;
function setCookiePath(_arg1:String):void;
function setSampleRate(_arg1:Number):void;
function setSessionTimeout(_arg1:int):void;
function setRemoteServerMode():void;
function clearIgnoredRef():void;
function setDomainName(_arg1:String):void;
function setDetectTitle(_arg1:Boolean):void;
function setAllowHash(_arg1:Boolean):void;
function getAccount():String;
function linkByPost(_arg1:Object, _arg2:Boolean=false):void;
function link(_arg1:String, _arg2:Boolean=false):void;
function setCampNOKey(_arg1:String):void;
function setLocalRemoteServerMode():void;
function cookiePathCopy(_arg1:String):void;
function getDetectTitle():Boolean;
}
}//package com.google.analytics.v4
Section 139
//Tracker (com.google.analytics.v4.Tracker)
package com.google.analytics.v4 {
import com.google.analytics.core.*;
import com.google.analytics.debug.*;
import com.google.analytics.external.*;
import com.google.analytics.utils.*;
import com.google.analytics.data.*;
import com.google.analytics.campaign.*;
public class Tracker implements GoogleAnalyticsAPI {
private const EVENT_TRACKER_LABEL_KEY_NUM:int = 3;
private const EVENT_TRACKER_VALUE_VALUE_NUM:int = 1;
private const EVENT_TRACKER_PROJECT_ID:int = 5;
private const EVENT_TRACKER_OBJECT_NAME_KEY_NUM:int = 1;
private const EVENT_TRACKER_TYPE_KEY_NUM:int = 2;
private var _adSense:AdSenseGlobals;
private var _eventTracker:X10;
private var _noSessionInformation:Boolean;// = false
private var _browserInfo:BrowserInfo;
private var _debug:DebugConfiguration;
private var _isNewVisitor:Boolean;// = false
private var _buffer:Buffer;
private var _config:Configuration;
private var _x10Module:X10;
private var _campaign:CampaignManager;
private var _formatedReferrer:String;
private var _timeStamp:Number;
private var _info:Environment;
private var _domainHash:Number;
private var _campaignInfo:CampaignInfo;
private var _gifRequest:GIFRequest;
private var _hasInitData:Boolean;// = false
private var _account:String;
public function Tracker(_arg1:String, _arg2:Configuration, _arg3:DebugConfiguration, _arg4:Environment, _arg5:Buffer, _arg6:GIFRequest, _arg7:AdSenseGlobals){
var _local8:String;
super();
_account = _arg1;
_config = _arg2;
_debug = _arg3;
_info = _arg4;
_buffer = _arg5;
_gifRequest = _arg6;
_adSense = _arg7;
if (!Utils.validateAccount(_arg1)){
_local8 = (("Account \"" + _arg1) + "\" is not valid.");
_debug.warning(_local8);
throw (new Error(_local8));
};
_initData();
}
private function _doTracking():Boolean{
if (((((!((_info.protocol == Protocols.file))) && (!((_info.protocol == Protocols.none))))) && (_isNotGoogleSearch()))){
return (true);
};
if (_config.allowLocalTracking){
return (true);
};
return (false);
}
public function addOrganic(_arg1:String, _arg2:String):void{
_debug.info((("addOrganic( " + [_arg1, _arg2].join(", ")) + " )"));
_config.organic.addSource(_arg1, _arg2);
}
public function setAllowLinker(_arg1:Boolean):void{
_config.allowLinker = _arg1;
_debug.info((("setAllowLinker( " + _config.allowLinker) + " )"));
}
public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{
var _local5:Boolean;
var _local6 = 2;
if (((!((_arg1 == ""))) && (!((_arg2 == ""))))){
_eventTracker.clearKey(EVENT_TRACKER_PROJECT_ID);
_eventTracker.clearValue(EVENT_TRACKER_PROJECT_ID);
_local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_OBJECT_NAME_KEY_NUM, _arg1);
_local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_TYPE_KEY_NUM, _arg2);
if (((_arg3) && (!((_arg3 == ""))))){
_local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_LABEL_KEY_NUM, _arg3);
_local6 = 3;
if (!isNaN(_arg4)){
_local5 = _eventTracker.setValue(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_VALUE_VALUE_NUM, _arg4);
_local6 = 4;
};
};
if (_local5){
_debug.info(((("valid event tracking call\ncategory: " + _arg1) + "\naction: ") + _arg2), VisualDebugMode.geek);
_sendXEvent(_eventTracker);
};
} else {
_debug.warning(((("event tracking call is not valid, failed!\ncategory: " + _arg1) + "\naction: ") + _arg2), VisualDebugMode.geek);
_local5 = false;
};
switch (_local6){
case 4:
_debug.info((("trackEvent( " + [_arg1, _arg2, _arg3, _arg4].join(", ")) + " )"));
break;
case 3:
_debug.info((("trackEvent( " + [_arg1, _arg2, _arg3].join(", ")) + " )"));
break;
case 2:
default:
_debug.info((("trackEvent( " + [_arg1, _arg2].join(", ")) + " )"));
};
return (_local5);
}
public function trackPageview(_arg1:String=""):void{
_debug.info((("trackPageview( " + _arg1) + " )"));
if (_doTracking()){
_initData();
_trackMetrics(_arg1);
_noSessionInformation = false;
} else {
_debug.warning((("trackPageview( " + _arg1) + " ) failed"));
};
}
public function setCookieTimeout(_arg1:int):void{
_config.conversionTimeout = _arg1;
_debug.info((("setCookieTimeout( " + _config.conversionTimeout) + " )"));
}
public function trackTrans():void{
_debug.warning("trackTrans() not implemented");
}
public function setClientInfo(_arg1:Boolean):void{
_config.detectClientInfo = _arg1;
_debug.info((("setClientInfo( " + _config.detectClientInfo) + " )"));
}
public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{
_debug.warning((("linkByPost( " + [_arg1, _arg2].join(", ")) + " ) not implemented"));
}
private function _initData():void{
var _local1:String;
var _local2:String;
if (!_hasInitData){
_updateDomainName();
_domainHash = _getDomainHash();
_timeStamp = Math.round((new Date().getTime() / 1000));
if (_debug.verbose){
_local1 = "";
_local1 = (_local1 + "_initData 0");
_local1 = (_local1 + ("\ndomain name: " + _config.domainName));
_local1 = (_local1 + ("\ndomain hash: " + _domainHash));
_local1 = (_local1 + (((("\ntimestamp: " + _timeStamp) + " (") + new Date((_timeStamp * 1000))) + ")"));
_debug.info(_local1, VisualDebugMode.geek);
};
};
if (_doTracking()){
_handleCookie();
};
if (!_hasInitData){
if (_doTracking()){
_formatedReferrer = _formatReferrer();
_browserInfo = new BrowserInfo(_config, _info);
_debug.info(("browserInfo: " + _browserInfo.toURLString()), VisualDebugMode.advanced);
if (_config.campaignTracking){
_campaign = new CampaignManager(_config, _debug, _buffer, _domainHash, _formatedReferrer, _timeStamp);
_campaignInfo = _campaign.getCampaignInformation(_info.locationSearch, _noSessionInformation);
_debug.info(("campaignInfo: " + _campaignInfo.toURLString()), VisualDebugMode.advanced);
};
};
_x10Module = new X10();
_eventTracker = new X10();
_hasInitData = true;
};
if (_config.hasSiteOverlay){
_debug.warning("Site Overlay is not supported");
};
if (_debug.verbose){
_local2 = "";
_local2 = (_local2 + "_initData (misc)");
_local2 = (_local2 + ("\nflash version: " + _info.flashVersion.toString(4)));
_local2 = (_local2 + ("\nprotocol: " + _info.protocol));
_local2 = (_local2 + (("\ndefault domain name (auto): \"" + _info.domainName) + "\""));
_local2 = (_local2 + ("\nlanguage: " + _info.language));
_local2 = (_local2 + ("\ndomain hash: " + _getDomainHash()));
_local2 = (_local2 + ("\nuser-agent: " + _info.userAgent));
_debug.info(_local2, VisualDebugMode.geek);
};
}
public function getDetectTitle():Boolean{
_debug.info("getDetectTitle()");
return (_config.detectTitle);
}
public function resetSession():void{
_debug.info("resetSession()");
_buffer.resetCurrentSession();
}
public function getClientInfo():Boolean{
_debug.info("getClientInfo()");
return (_config.detectClientInfo);
}
private function _sendXEvent(_arg1:X10=null):void{
var _local2:Variables;
var _local3:EventInfo;
var _local4:Variables;
var _local5:Variables;
_initData();
if (_takeSample()){
_local2 = new Variables();
_local2.URIencode = true;
_local3 = new EventInfo(true, _x10Module, _arg1);
_local4 = _local3.toVariables();
_local5 = _renderMetricsSearchVariables();
_local2.join(_local4, _local5);
_gifRequest.send(_account, _local2, false, true);
};
}
public function setDetectFlash(_arg1:Boolean):void{
_config.detectFlash = _arg1;
_debug.info((("setDetectFlash( " + _config.detectFlash) + " )"));
}
public function setCampNameKey(_arg1:String):void{
_config.campaignKey.UCCN = _arg1;
var _local2 = (("setCampNameKey( " + _config.campaignKey.UCCN) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCCN]"));
} else {
_debug.info(_local2);
};
}
private function _formatReferrer():String{
var _local2:String;
var _local3:URL;
var _local4:URL;
var _local1:String = _info.referrer;
if ((((_local1 == "")) || ((_local1 == "localhost")))){
_local1 = "-";
} else {
_local2 = _info.domainName;
_local3 = new URL(_local1);
_local4 = new URL(("http://" + _local2));
if (_local3.hostName == _local2){
return ("-");
};
if (_local4.domain == _local3.domain){
if (_local4.subDomain != _local3.subDomain){
_local1 = "0";
};
};
if ((((_local1.charAt(0) == "[")) && (_local1.charAt((_local1.length - 1))))){
_local1 = "-";
};
};
_debug.info(("formated referrer: " + _local1), VisualDebugMode.advanced);
return (_local1);
}
private function _visitCode():Number{
if (_debug.verbose){
_debug.info(("visitCode: " + _buffer.utma.sessionId), VisualDebugMode.geek);
};
return (_buffer.utma.sessionId);
}
public function createEventTracker(_arg1:String):EventTracker{
_debug.info((("createEventTracker( " + _arg1) + " )"));
return (new EventTracker(_arg1, this));
}
public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{
_debug.warning((("addItem( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6].join(", ")) + " ) not implemented"));
}
public function clearIgnoredOrganic():void{
_debug.info("clearIgnoredOrganic()");
_config.organic.clearIgnoredKeywords();
}
public function setVar(_arg1:String):void{
var _local2:Variables;
if (((!((_arg1 == ""))) && (_isNotGoogleSearch()))){
_initData();
_buffer.utmv.domainHash = _domainHash;
_buffer.utmv.value = _arg1;
if (_debug.verbose){
_debug.info(_buffer.utmv.toString(), VisualDebugMode.geek);
};
_debug.info((("setVar( " + _arg1) + " )"));
if (_takeSample()){
_local2 = new Variables();
_local2.utmt = "var";
_gifRequest.send(_account, _local2);
};
} else {
_debug.warning((("setVar \"" + _arg1) + "\" is ignored"));
};
}
public function setDomainName(_arg1:String):void{
if (_arg1 == "auto"){
_config.domain.mode = DomainNameMode.auto;
} else {
if (_arg1 == "none"){
_config.domain.mode = DomainNameMode.none;
} else {
_config.domain.mode = DomainNameMode.custom;
_config.domain.name = _arg1;
};
};
_updateDomainName();
_debug.info((("setDomainName( " + _config.domainName) + " )"));
}
private function _updateDomainName():void{
var _local1:String;
if (_config.domain.mode == DomainNameMode.auto){
_local1 = _info.domainName;
if (_local1.substring(0, 4) == "www."){
_local1 = _local1.substring(4);
};
_config.domain.name = _local1;
};
_config.domainName = _config.domain.name.toLowerCase();
_debug.info(("domain name: " + _config.domainName), VisualDebugMode.advanced);
}
public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{
_debug.warning((("addTrans( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8].join(", ")) + " ) not implemented"));
return (null);
}
private function _renderMetricsSearchVariables(_arg1:String=""):Variables{
var _local4:Variables;
var _local2:Variables = new Variables();
_local2.URIencode = true;
var _local3:DocumentInfo = new DocumentInfo(_config, _info, _formatedReferrer, _arg1, _adSense);
_debug.info(("docInfo: " + _local3.toURLString()), VisualDebugMode.geek);
if (_config.campaignTracking){
_local4 = _campaignInfo.toVariables();
};
var _local5:Variables = _browserInfo.toVariables();
_local2.join(_local3.toVariables(), _local5, _local4);
return (_local2);
}
public function setCampContentKey(_arg1:String):void{
_config.campaignKey.UCCT = _arg1;
var _local2 = (("setCampContentKey( " + _config.campaignKey.UCCT) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCCT]"));
} else {
_debug.info(_local2);
};
}
private function _handleCookie():void{
var _local1:String;
var _local2:String;
var _local3:Array;
var _local4:String;
if (_config.allowLinker){
};
if (((_buffer.hasUTMA()) && (!(_buffer.utma.isEmpty())))){
if (((!(_buffer.hasUTMB())) || (!(_buffer.hasUTMC())))){
_buffer.updateUTMA(_timeStamp);
_noSessionInformation = true;
};
if (_debug.verbose){
_debug.info(("from cookie " + _buffer.utma.toString()), VisualDebugMode.geek);
};
} else {
_debug.info("create a new utma", VisualDebugMode.advanced);
_buffer.utma.domainHash = _domainHash;
_buffer.utma.sessionId = _getUniqueSessionId();
_buffer.utma.firstTime = _timeStamp;
_buffer.utma.lastTime = _timeStamp;
_buffer.utma.currentTime = _timeStamp;
_buffer.utma.sessionCount = 1;
if (_debug.verbose){
_debug.info(_buffer.utma.toString(), VisualDebugMode.geek);
};
_noSessionInformation = true;
_isNewVisitor = true;
};
if (((_adSense.gaGlobal) && ((_adSense.dh == String(_domainHash))))){
if (_adSense.sid){
_buffer.utma.currentTime = Number(_adSense.sid);
if (_debug.verbose){
_local1 = "";
_local1 = (_local1 + "AdSense sid found\n");
_local1 = (_local1 + (((("Override currentTime(" + _buffer.utma.currentTime) + ") from AdSense sid(") + Number(_adSense.sid)) + ")"));
_debug.info(_local1, VisualDebugMode.geek);
};
};
if (_isNewVisitor){
if (_adSense.sid){
_buffer.utma.lastTime = Number(_adSense.sid);
if (_debug.verbose){
_local2 = "";
_local2 = (_local2 + "AdSense sid found (new visitor)\n");
_local2 = (_local2 + (((("Override lastTime(" + _buffer.utma.lastTime) + ") from AdSense sid(") + Number(_adSense.sid)) + ")"));
_debug.info(_local2, VisualDebugMode.geek);
};
};
if (_adSense.vid){
_local3 = _adSense.vid.split(".");
_buffer.utma.sessionId = Number(_local3[0]);
_buffer.utma.firstTime = Number(_local3[1]);
if (_debug.verbose){
_local4 = "";
_local4 = (_local4 + "AdSense vid found (new visitor)\n");
_local4 = (_local4 + (((("Override sessionId(" + _buffer.utma.sessionId) + ") from AdSense vid(") + Number(_local3[0])) + ")\n"));
_local4 = (_local4 + (((("Override firstTime(" + _buffer.utma.firstTime) + ") from AdSense vid(") + Number(_local3[1])) + ")"));
_debug.info(_local4, VisualDebugMode.geek);
};
};
if (_debug.verbose){
_debug.info(("AdSense modified : " + _buffer.utma.toString()), VisualDebugMode.geek);
};
};
};
_buffer.utmb.domainHash = _domainHash;
if (isNaN(_buffer.utmb.trackCount)){
_buffer.utmb.trackCount = 0;
};
if (isNaN(_buffer.utmb.token)){
_buffer.utmb.token = _config.tokenCliff;
};
if (isNaN(_buffer.utmb.lastTime)){
_buffer.utmb.lastTime = _buffer.utma.currentTime;
};
_buffer.utmc.domainHash = _domainHash;
if (_debug.verbose){
_debug.info(_buffer.utmb.toString(), VisualDebugMode.advanced);
_debug.info(_buffer.utmc.toString(), VisualDebugMode.advanced);
};
}
public function setLocalServerMode():void{
_config.serverMode = ServerOperationMode.local;
_debug.info("setLocalServerMode()");
}
public function clearIgnoredRef():void{
_debug.info("clearIgnoredRef()");
_config.organic.clearIgnoredReferrals();
}
public function setCampSourceKey(_arg1:String):void{
_config.campaignKey.UCSR = _arg1;
var _local2 = (("setCampSourceKey( " + _config.campaignKey.UCSR) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCSR]"));
} else {
_debug.info(_local2);
};
}
public function getLocalGifPath():String{
_debug.info("getLocalGifPath()");
return (_config.localGIFpath);
}
public function setLocalGifPath(_arg1:String):void{
_config.localGIFpath = _arg1;
_debug.info((("setLocalGifPath( " + _config.localGIFpath) + " )"));
}
public function getVersion():String{
_debug.info("getVersion()");
return (_config.version);
}
public function setAllowAnchor(_arg1:Boolean):void{
_config.allowAnchor = _arg1;
_debug.info((("setAllowAnchor( " + _config.allowAnchor) + " )"));
}
private function _isNotGoogleSearch():Boolean{
var _local1:String = _config.domainName;
var _local2 = (_local1.indexOf("www.google.") < 0);
var _local3 = (_local1.indexOf(".google.") < 0);
var _local4 = (_local1.indexOf("google.") < 0);
var _local5 = (_local1.indexOf("google.org") > -1);
return (((((((((_local2) || (_local3))) || (_local4))) || (!((_config.cookiePath == "/"))))) || (_local5)));
}
public function setSampleRate(_arg1:Number):void{
if (_arg1 < 0){
_debug.warning("sample rate can not be negative, ignoring value.");
} else {
_config.sampleRate = _arg1;
};
_debug.info((("setSampleRate( " + _config.sampleRate) + " )"));
}
private function _takeSample():Boolean{
if (_debug.verbose){
_debug.info((((("takeSample: (" + (_visitCode() % 10000)) + ") < (") + (_config.sampleRate * 10000)) + ")"), VisualDebugMode.geek);
};
return (((_visitCode() % 10000) < (_config.sampleRate * 10000)));
}
public function setCookiePath(_arg1:String):void{
_config.cookiePath = _arg1;
_debug.info((("setCookiePath( " + _config.cookiePath) + " )"));
}
public function setAllowHash(_arg1:Boolean):void{
_config.allowDomainHash = _arg1;
_debug.info((("setAllowHash( " + _config.allowDomainHash) + " )"));
}
private function _generateUserDataHash():Number{
var _local1 = "";
_local1 = (_local1 + _info.appName);
_local1 = (_local1 + _info.appVersion);
_local1 = (_local1 + _info.language);
_local1 = (_local1 + _info.platform);
_local1 = (_local1 + _info.userAgent.toString());
_local1 = (_local1 + (((_info.screenWidth + "x") + _info.screenHeight) + _info.screenColorDepth));
_local1 = (_local1 + _info.referrer);
return (Utils.generateHash(_local1));
}
public function setCampNOKey(_arg1:String):void{
_config.campaignKey.UCNO = _arg1;
var _local2 = (("setCampNOKey( " + _config.campaignKey.UCNO) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCNO]"));
} else {
_debug.info(_local2);
};
}
public function addIgnoredOrganic(_arg1:String):void{
_debug.info((("addIgnoredOrganic( " + _arg1) + " )"));
_config.organic.addIgnoredKeyword(_arg1);
}
public function setLocalRemoteServerMode():void{
_config.serverMode = ServerOperationMode.both;
_debug.info("setLocalRemoteServerMode()");
}
public function cookiePathCopy(_arg1:String):void{
_debug.warning((("cookiePathCopy( " + _arg1) + " ) not implemented"));
}
public function setDetectTitle(_arg1:Boolean):void{
_config.detectTitle = _arg1;
_debug.info((("setDetectTitle( " + _config.detectTitle) + " )"));
}
public function setCampTermKey(_arg1:String):void{
_config.campaignKey.UCTR = _arg1;
var _local2 = (("setCampTermKey( " + _config.campaignKey.UCTR) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCTR]"));
} else {
_debug.info(_local2);
};
}
public function getServiceMode():ServerOperationMode{
_debug.info("getServiceMode()");
return (_config.serverMode);
}
private function _trackMetrics(_arg1:String=""):void{
var _local2:Variables;
var _local3:Variables;
var _local4:Variables;
var _local5:EventInfo;
if (_takeSample()){
_local2 = new Variables();
_local2.URIencode = true;
if (((_x10Module) && (_x10Module.hasData()))){
_local5 = new EventInfo(false, _x10Module);
_local3 = _local5.toVariables();
};
_local4 = _renderMetricsSearchVariables(_arg1);
_local2.join(_local3, _local4);
_gifRequest.send(_account, _local2);
};
}
public function setCampaignTrack(_arg1:Boolean):void{
_config.campaignTracking = _arg1;
_debug.info((("setCampaignTrack( " + _config.campaignTracking) + " )"));
}
public function addIgnoredRef(_arg1:String):void{
_debug.info((("addIgnoredRef( " + _arg1) + " )"));
_config.organic.addIgnoredReferral(_arg1);
}
public function clearOrganic():void{
_debug.info("clearOrganic()");
_config.organic.clearEngines();
}
public function getDetectFlash():Boolean{
_debug.info("getDetectFlash()");
return (_config.detectFlash);
}
public function setCampMediumKey(_arg1:String):void{
_config.campaignKey.UCMD = _arg1;
var _local2 = (("setCampMediumKey( " + _config.campaignKey.UCMD) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCMD]"));
} else {
_debug.info(_local2);
};
}
private function _getUniqueSessionId():Number{
var _local1:Number = ((Utils.generate32bitRandom() ^ _generateUserDataHash()) * 2147483647);
_debug.info(("Session ID: " + _local1), VisualDebugMode.geek);
return (_local1);
}
private function _getDomainHash():Number{
if (((((!(_config.domainName)) || ((_config.domainName == "")))) || ((_config.domain.mode == DomainNameMode.none)))){
_config.domainName = "";
return (1);
};
_updateDomainName();
if (_config.allowDomainHash){
return (Utils.generateHash(_config.domainName));
};
return (1);
}
public function setSessionTimeout(_arg1:int):void{
_config.sessionTimeout = _arg1;
_debug.info((("setSessionTimeout( " + _config.sessionTimeout) + " )"));
}
public function getAccount():String{
_debug.info("getAccount()");
return (_account);
}
public function link(_arg1:String, _arg2:Boolean=false):void{
_debug.warning((("link( " + [_arg1, _arg2].join(", ")) + " ) not implemented"));
}
public function setRemoteServerMode():void{
_config.serverMode = ServerOperationMode.remote;
_debug.info("setRemoteServerMode()");
}
}
}//package com.google.analytics.v4
Section 140
//AnalyticsTracker (com.google.analytics.AnalyticsTracker)
package com.google.analytics {
import flash.events.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
public interface AnalyticsTracker extends GoogleAnalyticsAPI, IEventDispatcher {
function set account(_arg1:String):void;
function get config():Configuration;
function get mode():String;
function set config(_arg1:Configuration):void;
function set mode(_arg1:String):void;
function set debug(_arg1:DebugConfiguration):void;
function get visualDebug():Boolean;
function get account():String;
function set visualDebug(_arg1:Boolean):void;
function isReady():Boolean;
function get debug():DebugConfiguration;
}
}//package com.google.analytics
Section 141
//API (com.google.analytics.API)
package com.google.analytics {
import com.google.analytics.utils.*;
public class API {
public static var version:Version = new Version();
version.major = 1;
version.minor = 0;
version.build = 1;
version.revision = "$Rev: 319 $ ".split(" ")[1];
}
}//package com.google.analytics
Section 142
//GATracker (com.google.analytics.GATracker)
package com.google.analytics {
import flash.events.*;
import flash.display.*;
import com.google.analytics.core.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import com.google.analytics.external.*;
import com.google.analytics.utils.*;
import com.google.analytics.events.*;
public class GATracker implements AnalyticsTracker {
private var _adSense:AdSenseGlobals;
private var _env:Environment;
private var _visualDebug:Boolean;
private var _idleTimer:IdleTimer;
private var _debug:DebugConfiguration;
private var _buffer:Buffer;
private var _config:Configuration;
private var _mode:String;
private var _display:DisplayObject;
private var _jsproxy:JavascriptProxy;
private var _dom:HTMLDOM;
private var _eventDispatcher:EventDispatcher;
private var _ready:Boolean;// = false
private var _gifRequest:GIFRequest;
private var _account:String;
private var _tracker:GoogleAnalyticsAPI;
public static var version:Version = API.version;
public static var autobuild:Boolean = true;
public function GATracker(_arg1:DisplayObject, _arg2:String, _arg3:String="AS3", _arg4:Boolean=false, _arg5:Configuration=null, _arg6:DebugConfiguration=null){
_display = _arg1;
_eventDispatcher = new EventDispatcher(this);
_tracker = new TrackerCache();
this.account = _arg2;
this.mode = _arg3;
this.visualDebug = _arg4;
if (!_arg6){
this.debug = new DebugConfiguration();
};
if (!_arg5){
this.config = new Configuration(_arg6);
};
if (autobuild){
_factory();
};
}
public function link(_arg1:String, _arg2:Boolean=false):void{
_tracker.link(_arg1, _arg2);
}
public function addOrganic(_arg1:String, _arg2:String):void{
_tracker.addOrganic(_arg1, _arg2);
}
public function setAllowLinker(_arg1:Boolean):void{
_tracker.setAllowLinker(_arg1);
}
public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{
return (_tracker.trackEvent(_arg1, _arg2, _arg3, _arg4));
}
public function setCookieTimeout(_arg1:int):void{
_tracker.setCookieTimeout(_arg1);
}
public function trackTrans():void{
_tracker.trackTrans();
}
public function getClientInfo():Boolean{
return (_tracker.getClientInfo());
}
public function trackPageview(_arg1:String=""):void{
_tracker.trackPageview(_arg1);
}
public function setClientInfo(_arg1:Boolean):void{
_tracker.setClientInfo(_arg1);
}
public function get account():String{
return (_account);
}
public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{
_tracker.linkByPost(_arg1, _arg2);
}
public function getDetectTitle():Boolean{
return (_tracker.getDetectTitle());
}
public function dispatchEvent(_arg1:Event):Boolean{
return (_eventDispatcher.dispatchEvent(_arg1));
}
public function get config():Configuration{
return (_config);
}
public function set mode(_arg1:String):void{
_mode = _arg1;
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
_eventDispatcher.removeEventListener(_arg1, _arg2, _arg3);
}
public function setDetectFlash(_arg1:Boolean):void{
_tracker.setDetectFlash(_arg1);
}
public function resetSession():void{
_tracker.resetSession();
}
public function setCampNameKey(_arg1:String):void{
_tracker.setCampNameKey(_arg1);
}
public function get debug():DebugConfiguration{
return (_debug);
}
public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{
_tracker.addItem(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6);
}
private function _bridgeFactory():GoogleAnalyticsAPI{
debug.info(((("GATracker (Bridge) v" + version) + "\naccount: ") + account));
return (new Bridge(account, _debug, _jsproxy));
}
public function clearIgnoredOrganic():void{
_tracker.clearIgnoredOrganic();
}
public function set account(_arg1:String):void{
_account = _arg1;
}
public function setVar(_arg1:String):void{
_tracker.setVar(_arg1);
}
public function build():void{
if (!isReady()){
_factory();
};
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
_eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function setDomainName(_arg1:String):void{
_tracker.setDomainName(_arg1);
}
public function createEventTracker(_arg1:String):EventTracker{
return (_tracker.createEventTracker(_arg1));
}
public function setCampSourceKey(_arg1:String):void{
_tracker.setCampSourceKey(_arg1);
}
public function set config(_arg1:Configuration):void{
_config = _arg1;
}
public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{
return (_tracker.addTrans(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8));
}
public function setCampContentKey(_arg1:String):void{
_tracker.setCampContentKey(_arg1);
}
public function willTrigger(_arg1:String):Boolean{
return (_eventDispatcher.willTrigger(_arg1));
}
public function setLocalServerMode():void{
_tracker.setLocalServerMode();
}
public function getLocalGifPath():String{
return (_tracker.getLocalGifPath());
}
public function setAllowAnchor(_arg1:Boolean):void{
_tracker.setAllowAnchor(_arg1);
}
public function clearIgnoredRef():void{
_tracker.clearIgnoredRef();
}
public function isReady():Boolean{
return (_ready);
}
public function get mode():String{
return (_mode);
}
public function set debug(_arg1:DebugConfiguration):void{
_debug = _arg1;
}
public function setLocalGifPath(_arg1:String):void{
_tracker.setLocalGifPath(_arg1);
}
public function getVersion():String{
return (_tracker.getVersion());
}
public function setSampleRate(_arg1:Number):void{
_tracker.setSampleRate(_arg1);
}
public function setCookiePath(_arg1:String):void{
_tracker.setCookiePath(_arg1);
}
public function setAllowHash(_arg1:Boolean):void{
_tracker.setAllowHash(_arg1);
}
public function addIgnoredOrganic(_arg1:String):void{
_tracker.addIgnoredOrganic(_arg1);
}
public function setLocalRemoteServerMode():void{
_tracker.setLocalRemoteServerMode();
}
public function cookiePathCopy(_arg1:String):void{
_tracker.cookiePathCopy(_arg1);
}
private function _factory():void{
var _local1:GoogleAnalyticsAPI;
_jsproxy = new JavascriptProxy(debug);
if (visualDebug){
debug.layout = new Layout(debug, _display);
debug.active = visualDebug;
};
var _local2:TrackerCache = (_tracker as TrackerCache);
switch (mode){
case TrackerMode.BRIDGE:
_local1 = _bridgeFactory();
break;
case TrackerMode.AS3:
default:
_local1 = _trackerFactory();
};
if (!_local2.isEmpty()){
_local2.tracker = _local1;
_local2.flush();
};
_tracker = _local1;
_ready = true;
dispatchEvent(new AnalyticsEvent(AnalyticsEvent.READY, this));
}
public function setCampTermKey(_arg1:String):void{
_tracker.setCampTermKey(_arg1);
}
private function _trackerFactory():GoogleAnalyticsAPI{
debug.info(((("GATracker (AS3) v" + version) + "\naccount: ") + account));
_adSense = new AdSenseGlobals(debug);
_dom = new HTMLDOM(debug);
_dom.cacheProperties();
_env = new Environment("", "", "", debug, _dom);
_buffer = new Buffer(config, debug, false);
_gifRequest = new GIFRequest(config, debug, _buffer, _env);
_idleTimer = new IdleTimer(config, debug, _display, _buffer);
_env.url = _display.stage.loaderInfo.url;
return (new Tracker(account, config, debug, _env, _buffer, _gifRequest, _adSense));
}
public function setCampNOKey(_arg1:String):void{
_tracker.setCampNOKey(_arg1);
}
public function setDetectTitle(_arg1:Boolean):void{
_tracker.setDetectTitle(_arg1);
}
public function getServiceMode():ServerOperationMode{
return (_tracker.getServiceMode());
}
public function clearOrganic():void{
_tracker.clearOrganic();
}
public function setCampaignTrack(_arg1:Boolean):void{
_tracker.setCampaignTrack(_arg1);
}
public function addIgnoredRef(_arg1:String):void{
_tracker.addIgnoredRef(_arg1);
}
public function set visualDebug(_arg1:Boolean):void{
_visualDebug = _arg1;
}
public function setCampMediumKey(_arg1:String):void{
_tracker.setCampMediumKey(_arg1);
}
public function getDetectFlash():Boolean{
return (_tracker.getDetectFlash());
}
public function get visualDebug():Boolean{
return (_visualDebug);
}
public function hasEventListener(_arg1:String):Boolean{
return (_eventDispatcher.hasEventListener(_arg1));
}
public function getAccount():String{
return (_tracker.getAccount());
}
public function setSessionTimeout(_arg1:int):void{
_tracker.setSessionTimeout(_arg1);
}
public function setRemoteServerMode():void{
_tracker.setRemoteServerMode();
}
}
var _local1:* = ServerOperationMode;
return (_local1);
}//package com.google.analytics
Section 143
//SpilGamesServices (com.spilgames.api.SpilGamesServices)
package com.spilgames.api {
import flash.events.*;
import flash.display.*;
import flash.net.*;
import flash.system.*;
public class SpilGamesServices extends MovieClip {
private var _connected:Boolean;// = false
private var ERR_LOADCOMP:String;// = "Failed to load Spil Social Component."
private var _loader:Loader;
private var ERR_DOWNLOAD:String;// = "Failed downloading Spil Games Social configurator component."
private var _connecting:Boolean;// = false
private var DEFAULT_CONNECTION_LOCATION:String;// = "http://www8.agame.com/games/flash/services/ServicesConnection.swf"
private var ERR_INITCOMP:String;// = "Failed to communication with a Spil Social Component."
private var ERR_SPILCALL:String;// = "Failed processing a Spil call."
private var ERR_NOPARENT:String;// = "Failed creating Spil Games connector: No parent provided."
private var _showDebug:Boolean;// = false
private var _servicesConnection;// = null
private var _alwaysInFront:Boolean;// = false
public static const INVALID_TYPE:int = -1;
public static const INVALID_ID:int = -1;
private static var _instance:SpilGamesServices = null;
public function SpilGamesServices(){
if (_instance){
throw (new Error("Only a single instance can be created."));
};
_instance = this;
}
private function handleServicesFailed(_arg1:ErrorEvent):void{
_servicesConnection.removeEventListener(Event.COMPLETE, handleServicesReady);
_servicesConnection.removeEventListener(ErrorEvent.ERROR, handleServicesFailed);
_servicesConnection.removeEventListener("serviceError", handleServiceError);
_servicesConnection = null;
if (hasEventListener("servicesFailed")){
dispatchEvent(new ErrorEvent("servicesFailed", false, false, _arg1.text));
};
}
private function handleLoadComplete(_arg1:Event):void{
_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);
_servicesConnection = LoaderInfo(_arg1.target).content;
_servicesConnection.addEventListener(Event.COMPLETE, handleServicesReady);
_servicesConnection.addEventListener(ErrorEvent.ERROR, handleServicesFailed);
_servicesConnection.addEventListener("serviceError", handleServiceError);
addChild(_servicesConnection);
}
public function send(_arg1:String, _arg2:String, _arg3:Function, _arg4:Object=null):int{
if (_connected){
return (_servicesConnection.send(_arg1, _arg2, _arg3, _arg4));
};
return (INVALID_ID);
}
public function get connected():Boolean{
return (_connected);
}
public function showErrorMessage(_arg1:String):void{
if (((_servicesConnection) && (_servicesConnection.hasOwnProperty("showErrorMessage")))){
_servicesConnection.showErrorMessage(_arg1);
};
}
public function isSWFReady():Boolean{
return (isReady());
}
public function getSiteID():int{
if (_servicesConnection != null){
return (_servicesConnection.getSiteID());
};
return (INVALID_ID);
}
public function isReady():Boolean{
return (((!((_servicesConnection == null))) && (_servicesConnection.isReady())));
}
private function handleServiceError(_arg1:Event):void{
var _local2 = "";
if ((_arg1 is ErrorEvent)){
_local2 = ErrorEvent(_arg1).text;
} else {
_local2 = _arg1.toString();
};
if (hasEventListener("serviceError")){
dispatchEvent(new ErrorEvent("serviceError", false, false, _local2));
};
}
public function disconnect():void{
if (_connected){
_servicesConnection.removeEventListener();
_servicesConnection.removeEventListener();
_servicesConnection.removeEventListener();
_servicesConnection.disconnect();
_servicesConnection = null;
};
if (_loader){
try {
_loader.close();
} catch(e:Error) {
} finally {
_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);
};
};
removeEventListener(Event.ENTER_FRAME, bringToFront);
if (parent){
parent.removeChild(this);
};
}
private function handleServicesReady(_arg1:Event):void{
_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);
_connected = true;
_connecting = false;
dispatchEvent(new Event("servicesReady"));
}
public function getChannelID():int{
if (_servicesConnection != null){
return (_servicesConnection.getChannelID());
};
return (INVALID_ID);
}
public function set showDebug(_arg1:Boolean):void{
if (_showDebug != _arg1){
_showDebug = _arg1;
if (_showDebug){
bringToFront();
};
};
}
public function hasValidUserData():Boolean{
return (isGuest());
}
public function isDomainAllowed():Boolean{
return (((!((_servicesConnection == null))) && (_servicesConnection.isDomainValid())));
}
public function isGuest():Boolean{
var _local1:Object;
if (_servicesConnection != null){
return (_servicesConnection.isGuest());
};
trace("WARNING: SpilGamesServices connection not ready yet");
if (root.loaderInfo != null){
_local1 = root.loaderInfo.parameters;
return (((((((!(_local1.username)) || ((_local1.username == "")))) || (!(_local1.hash)))) || ((_local1.hash == ""))));
};
return (false);
}
public function get showDebug():Boolean{
return (_showDebug);
}
private function handleIOError(_arg1:IOErrorEvent):void{
_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);
if (hasEventListener(_arg1.type)){
dispatchEvent(_arg1);
};
}
public function getItemType():int{
if (_servicesConnection != null){
return (_servicesConnection.getItemType());
};
return (INVALID_TYPE);
}
public function set alwaysInFront(_arg1:Boolean):void{
if (_alwaysInFront != _arg1){
_alwaysInFront = _arg1;
if (_alwaysInFront){
addEventListener(Event.ENTER_FRAME, bringToFront);
} else {
removeEventListener(Event.ENTER_FRAME, bringToFront);
};
};
}
public function getItemID():int{
if (_servicesConnection != null){
return (_servicesConnection.getItemID());
};
return (INVALID_ID);
}
public function getUserName():String{
if (_servicesConnection != null){
return (_servicesConnection.getUserName());
};
return ("");
}
public function allowDomain(_arg1:String):void{
Security.allowDomain("*");
Security.allowInsecureDomain("*");
}
public function getUserHash():String{
if (_servicesConnection != null){
return (_servicesConnection.getUserHash());
};
return ("");
}
public function connect(_arg1:DisplayObjectContainer):void{
var _local2:String;
var _local3:URLRequest;
if (((!(_connecting)) && (!(_connected)))){
if (!_arg1.stage){
trace("ERROR: The given clip must be present in the display list (added to stage)");
return;
};
_connecting = true;
_arg1.stage.addChild(this);
_local2 = DEFAULT_CONNECTION_LOCATION;
if (((root.loaderInfo.parameters["servicesLoc"]) && ((root.loaderInfo.parameters["servicesLoc"].length > 0)))){
_local2 = root.loaderInfo.parameters["servicesLoc"];
};
allowDomain(_local2);
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, handleIOError);
_local3 = new URLRequest(_local2);
_loader.load(_local3);
};
}
public function get alwaysInFront():Boolean{
return (_alwaysInFront);
}
public function bringToFront(_arg1:Event=null):void{
var e = _arg1;
if (parent){
try {
parent.setChildIndex(this, (parent.numChildren - 1));
} catch(e:Error) {
removeEventListener(Event.ENTER_FRAME, bringToFront);
};
};
}
public static function getInstance():SpilGamesServices{
if (!_instance){
_instance = new (SpilGamesServices);
};
return (_instance);
}
}
}//package com.spilgames.api
Section 144
//boss_dead_2 (Eindbaas_1_fla.boss_dead_2)
package Eindbaas_1_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_1_fla
Section 145
//grotevoeten_lopen_10 (Eindbaas_1_fla.grotevoeten_lopen_10)
package Eindbaas_1_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_1_fla
Section 146
//boss_dead_2 (Eindbaas_2_fla.boss_dead_2)
package Eindbaas_2_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_2_fla
Section 147
//grotevoeten_lopen_10 (Eindbaas_2_fla.grotevoeten_lopen_10)
package Eindbaas_2_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_2_fla
Section 148
//boss_dead_2 (Eindbaas_3_fla.boss_dead_2)
package Eindbaas_3_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_3_fla
Section 149
//grotevoeten_lopen_10 (Eindbaas_3_fla.grotevoeten_lopen_10)
package Eindbaas_3_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_3_fla
Section 150
//boss_dead_2 (Eindbaas_4_fla.boss_dead_2)
package Eindbaas_4_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_4_fla
Section 151
//grotevoeten_lopen_10 (Eindbaas_4_fla.grotevoeten_lopen_10)
package Eindbaas_4_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_4_fla
Section 152
//boss_dead_2 (Eindbaas_5_fla.boss_dead_2)
package Eindbaas_5_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_5_fla
Section 153
//grotevoeten_lopen_10 (Eindbaas_5_fla.grotevoeten_lopen_10)
package Eindbaas_5_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_5_fla
Section 154
//Elastic (fl.motion.easing.Elastic)
package fl.motion.easing {
public class Elastic {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
--_arg1;
return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * (0.3 * 1.5));
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2));
};
--_arg1;
return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2));
}
}
}//package fl.motion.easing
Section 155
//Quadratic (fl.motion.easing.Quadratic)
package fl.motion.easing {
public class Quadratic {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
}
}//package fl.motion.easing
Section 156
//Animator (fl.motion.Animator)
package fl.motion {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
public class Animator extends EventDispatcher {
private var targetState:Object;
public var transformationPoint:Point;
public var positionMatrix:Matrix;
private var _motion:Motion;
private var playCount:int;// = 0
public var orientToPath:Boolean;// = false
private var _target:DisplayObject;
private var _time:int;// = -1
public var repeatCount:int;// = 1
public var autoRewind:Boolean;// = false
private var _isPlaying:Boolean;// = false
private var _lastRenderedTime:int;// = -1
private static var enterFrameBeacon:MovieClip = new MovieClip();
public function Animator(_arg1:XML=null, _arg2:DisplayObject=null){
this.motion = new Motion(_arg1);
this.target = _arg2;
}
public function nextFrame():void{
if (this.time >= (this.motion.duration - 1)){
this.handleLastFrame();
} else {
this.time++;
};
}
public function pause():void{
enterFrameBeacon.removeEventListener(Event.ENTER_FRAME, this.enterFrameHandler);
this._isPlaying = false;
}
public function end():void{
enterFrameBeacon.removeEventListener(Event.ENTER_FRAME, this.enterFrameHandler);
this._isPlaying = false;
this.playCount = 0;
if (this.autoRewind){
this.rewind();
} else {
if (this.time != (this.motion.duration - 1)){
this.time = (this.motion.duration - 1);
};
};
this.dispatchEvent(new MotionEvent(MotionEvent.MOTION_END));
}
public function stop():void{
enterFrameBeacon.removeEventListener(Event.ENTER_FRAME, this.enterFrameHandler);
this._isPlaying = false;
this.playCount = 0;
this.rewind();
this.dispatchEvent(new MotionEvent(MotionEvent.MOTION_END));
}
public function get time():int{
return (this._time);
}
public function rewind():void{
this.time = 0;
}
public function get target():DisplayObject{
return (this._target);
}
public function set time(_arg1:int):void{
var _local5:Number;
var _local6:Number;
var _local7:Point;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Matrix;
var _local13:Point;
var _local14:Number;
var _local15:Number;
var _local16:ColorTransform;
var _local17:Number;
var _local18:Number;
var _local19:Number;
if (_arg1 == this._time){
return;
};
var _local2:Motion = this.motion;
if (_arg1 > (_local2.duration - 1)){
_arg1 = (_local2.duration - 1);
} else {
if (_arg1 < 0){
_arg1 = 0;
};
};
this._time = _arg1;
this.dispatchEvent(new MotionEvent(MotionEvent.TIME_CHANGE));
var _local3:Keyframe = _local2.getCurrentKeyframe(_arg1);
var _local4:Boolean = (((_local3.index == this._lastRenderedTime)) && (!(_local3.tweens.length)));
if (_local4){
return;
};
this._target.visible = false;
if (!_local3.blank){
_local5 = _local2.getValue(_arg1, Tweenables.X);
_local6 = _local2.getValue(_arg1, Tweenables.Y);
_local7 = new Point(_local5, _local6);
if (this.positionMatrix){
_local7 = this.positionMatrix.transformPoint(_local7);
};
_local7.x = (_local7.x + this.targetState.x);
_local7.y = (_local7.y + this.targetState.y);
_local8 = (_local2.getValue(_arg1, Tweenables.SCALE_X) * this.targetState.scaleX);
_local9 = (_local2.getValue(_arg1, Tweenables.SCALE_Y) * this.targetState.scaleY);
_local10 = 0;
_local11 = 0;
if (this.orientToPath){
_local17 = _local2.getValue((_arg1 + 1), Tweenables.X);
_local18 = _local2.getValue((_arg1 + 1), Tweenables.Y);
_local19 = (Math.atan2((_local18 - _local6), (_local17 - _local5)) * (180 / Math.PI));
if (!isNaN(_local19)){
_local10 = (_local19 + this.targetState.skewX);
_local11 = (_local19 + this.targetState.skewY);
};
} else {
_local10 = (_local2.getValue(_arg1, Tweenables.SKEW_X) + this.targetState.skewX);
_local11 = (_local2.getValue(_arg1, Tweenables.SKEW_Y) + this.targetState.skewY);
};
_local12 = new Matrix((_local8 * Math.cos((_local11 * (Math.PI / 180)))), (_local8 * Math.sin((_local11 * (Math.PI / 180)))), (-(_local9) * Math.sin((_local10 * (Math.PI / 180)))), (_local9 * Math.cos((_local10 * (Math.PI / 180)))), _local7.x, _local7.y);
_local13 = _local12.transformPoint(this.targetState.transformPointInternal);
_local14 = (_local12.tx - _local13.x);
_local15 = (_local12.ty - _local13.y);
_local12.tx = (_local12.tx + _local14);
_local12.ty = (_local12.ty + _local15);
this._target.rotation = _local11;
this._target.transform.matrix = _local12;
this._target.scaleX = _local8;
this._target.scaleY = _local9;
_local16 = _local2.getColorTransform(_arg1);
if (_local16){
this._target.transform.colorTransform = _local16;
};
this._target.filters = _local2.getFilters(_arg1);
this._target.blendMode = _local3.blendMode;
this._target.cacheAsBitmap = _local3.cacheAsBitmap;
this._target.visible = true;
};
this._lastRenderedTime = this._time;
this.dispatchEvent(new MotionEvent(MotionEvent.MOTION_UPDATE));
}
private function enterFrameHandler(_arg1:Event):void{
this.nextFrame();
}
public function set target(_arg1:DisplayObject):void{
var _local3:Number;
var _local4:Number;
var _local5:Point;
if (!_arg1){
return;
};
this._target = _arg1;
this.targetState = {};
this.targetState.scaleX = this._target.scaleX;
this.targetState.scaleY = this._target.scaleY;
this.targetState.skewX = MatrixTransformer.getSkewX(this._target.transform.matrix);
this.targetState.skewY = MatrixTransformer.getSkewY(this._target.transform.matrix);
this.targetState.matrix = this._target.transform.matrix;
var _local2:Object = (this.targetState.bounds = this._target.getBounds(this._target));
if (this.transformationPoint){
_local3 = ((this.transformationPoint.x * _local2.width) + _local2.left);
_local4 = ((this.transformationPoint.y * _local2.height) + _local2.top);
this.targetState.transformPointInternal = new Point(_local3, _local4);
_local5 = this.targetState.matrix.transformPoint(this.targetState.transformPointInternal);
this.targetState.x = _local5.x;
this.targetState.y = _local5.y;
} else {
this.targetState.transformPointInternal = new Point(0, 0);
this.targetState.x = this._target.x;
this.targetState.y = this._target.y;
};
}
public function get isPlaying():Boolean{
return (_isPlaying);
}
public function set motion(_arg1:Motion):void{
this._motion = _arg1;
if (((_arg1.source) && (_arg1.source.transformationPoint))){
this.transformationPoint = _arg1.source.transformationPoint.clone();
};
}
public function resume():void{
enterFrameBeacon.addEventListener(Event.ENTER_FRAME, this.enterFrameHandler, false, 0, true);
this._isPlaying = true;
}
private function handleLastFrame():void{
this.playCount++;
if ((((this.repeatCount == 0)) || ((this.playCount < this.repeatCount)))){
this.rewind();
} else {
this.end();
};
}
public function get motion():Motion{
return (this._motion);
}
public function play():void{
if (!this._isPlaying){
enterFrameBeacon.addEventListener(Event.ENTER_FRAME, this.enterFrameHandler, false, 0, true);
this._isPlaying = true;
};
this.playCount = 0;
this.rewind();
this.dispatchEvent(new MotionEvent(MotionEvent.MOTION_START));
}
public static function fromXMLString(_arg1:String, _arg2:DisplayObject=null):Animator{
return (new Animator(new XML(_arg1), _arg2));
}
}
}//package fl.motion
Section 157
//BezierEase (fl.motion.BezierEase)
package fl.motion {
import flash.geom.*;
public class BezierEase implements ITween {
public var points:Array;
private var firstNode:Point;
private var _target:String;// = ""
private var lastNode:Point;
public function BezierEase(_arg1:XML=null){
this.points = [];
this.parseXML(_arg1);
}
public function set target(_arg1:String):void{
this._target = _arg1;
}
private function parseXML(_arg1:XML=null):BezierEase{
var _local3:XML;
if (!_arg1){
return (this);
};
if (_arg1.@target.length()){
this.target = _arg1.@target;
};
var _local2:XMLList = _arg1.elements();
for each (_local3 in _local2) {
this.points.push(new Point(Number(_local3.@x), Number(_local3.@y)));
};
return (this);
}
public function get target():String{
return (this._target);
}
public function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg4 <= 0){
return (NaN);
};
var _local5:Number = (_arg1 / _arg4);
if (_local5 <= 0){
return (_arg2);
};
if (_local5 >= 1){
return ((_arg2 + _arg3));
};
this.firstNode = new Point(0, _arg2);
this.lastNode = new Point(1, (_arg2 + _arg3));
var _local6:Array = [this.firstNode].concat(this.points);
_local6.push(this.lastNode);
var _local7:Number = CustomEase.getYForPercent(_local5, _local6);
return (_local7);
}
}
}//package fl.motion
Section 158
//BezierSegment (fl.motion.BezierSegment)
package fl.motion {
import flash.geom.*;
public class BezierSegment {
public var a:Point;
public var c:Point;
public var b:Point;
public var d:Point;
public function BezierSegment(_arg1:Point, _arg2:Point, _arg3:Point, _arg4:Point){
this.a = _arg1;
this.b = _arg2;
this.c = _arg3;
this.d = _arg4;
}
public function getValue(_arg1:Number):Point{
var _local2:Number = this.a.x;
var _local3:Number = (((((_arg1 * _arg1) * (this.d.x - _local2)) + ((3 * (1 - _arg1)) * ((_arg1 * (this.c.x - _local2)) + ((1 - _arg1) * (this.b.x - _local2))))) * _arg1) + _local2);
var _local4:Number = this.a.y;
var _local5:Number = (((((_arg1 * _arg1) * (this.d.y - _local4)) + ((3 * (1 - _arg1)) * ((_arg1 * (this.c.y - _local4)) + ((1 - _arg1) * (this.b.y - _local4))))) * _arg1) + _local4);
return (new Point(_local3, _local5));
}
public function getYForX(_arg1:Number, _arg2:Array=null):Number{
var _local6:Number;
if (this.a.x < this.d.x){
if (_arg1 <= (this.a.x + 1E-16)){
return (this.a.y);
};
if (_arg1 >= (this.d.x - 1E-16)){
return (this.d.y);
};
} else {
if (_arg1 >= (this.a.x + 1E-16)){
return (this.a.y);
};
if (_arg1 <= (this.d.x - 1E-16)){
return (this.d.y);
};
};
if (!_arg2){
_arg2 = getCubicCoefficients(this.a.x, this.b.x, this.c.x, this.d.x);
};
var _local3:Array = getCubicRoots(_arg2[0], _arg2[1], _arg2[2], (_arg2[3] - _arg1));
var _local4:Number = NaN;
if (_local3.length == 0){
_local4 = 0;
} else {
if (_local3.length == 1){
_local4 = _local3[0];
} else {
for each (_local6 in _local3) {
if ((((0 <= _local6)) && ((_local6 <= 1)))){
_local4 = _local6;
break;
};
};
};
};
if (isNaN(_local4)){
return (NaN);
};
var _local5:Number = getSingleValue(_local4, this.a.y, this.b.y, this.c.y, this.d.y);
return (_local5);
}
public static function getCubicCoefficients(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Array{
return ([(((-(_arg1) + (3 * _arg2)) - (3 * _arg3)) + _arg4), (((3 * _arg1) - (6 * _arg2)) + (3 * _arg3)), ((-3 * _arg1) + (3 * _arg2)), _arg1]);
}
public static function getSingleValue(_arg1:Number, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):Number{
return ((((((_arg1 * _arg1) * (_arg5 - _arg2)) + ((3 * (1 - _arg1)) * ((_arg1 * (_arg4 - _arg2)) + ((1 - _arg1) * (_arg3 - _arg2))))) * _arg1) + _arg2));
}
public static function getCubicRoots(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0):Array{
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:int;
var _local16:Number;
if (!_arg1){
return (BezierSegment.getQuadraticRoots(_arg2, _arg3, _arg4));
};
if (_arg1 != 1){
_arg2 = (_arg2 / _arg1);
_arg3 = (_arg3 / _arg1);
_arg4 = (_arg4 / _arg1);
};
var _local5:Number = (((_arg2 * _arg2) - (3 * _arg3)) / 9);
var _local6:Number = (((((_arg2 * _arg2) - (3 * _arg3)) / 9) * _local5) * _local5);
var _local7:Number = ((((((2 * _arg2) * _arg2) * _arg2) - ((9 * _arg2) * _arg3)) + (27 * _arg4)) / 54);
var _local8:Number = (_local6 - (_local7 * _local7));
if (_local8 >= 0){
if (!_local5){
return ([0]);
};
_local9 = Math.acos((_local7 / Math.sqrt(_local6)));
_local10 = Math.sqrt(_local5);
_local11 = (((-2 * _local10) * Math.cos((_local9 / 3))) - (_arg2 / 3));
_local12 = (((-2 * _local10) * Math.cos(((_local9 + (2 * Math.PI)) / 3))) - (_arg2 / 3));
_local13 = (((-2 * _local10) * Math.cos(((_local9 + (4 * Math.PI)) / 3))) - (_arg2 / 3));
return ([_local11, _local12, _local13]);
//unresolved jump
};
_local14 = Math.pow((Math.sqrt(-(_local8)) + Math.abs(_local7)), (1 / 3));
_local15 = ((_local7)>0) ? 1 : ((_local7 < 0)) ? -1 : 0;
_local16 = ((-(_local15) * (_local14 + (_local5 / _local14))) - (_arg2 / 3));
return ([_local16]);
}
public static function getQuadraticRoots(_arg1:Number, _arg2:Number, _arg3:Number):Array{
var _local7:Number;
var _local4:Array = [];
if (!_arg1){
if (!_arg2){
return ([]);
};
_local4[0] = (-(_arg3) / _arg2);
return (_local4);
};
var _local5:Number = ((_arg2 * _arg2) - ((4 * _arg1) * _arg3));
var _local6:int = ((_local5)>0) ? 1 : ((_local5 < 0)) ? -1 : 0;
if (_local6 < 0){
return ([]);
};
if (!_local6){
_local4[0] = (-(_arg2) / (2 * _arg1));
} else {
_local4[0] = (_local4[1] = (-(_arg2) / (2 * _arg1)));
_local7 = (Math.sqrt(_local5) / (2 * _arg1));
_local4[0] = (_local4[0] - _local7);
_local4[1] = (_local4[1] + _local7);
};
return (_local4);
}
}
}//package fl.motion
Section 159
//Color (fl.motion.Color)
package fl.motion {
import flash.display.*;
import flash.geom.*;
public class Color extends ColorTransform {
private var _tintColor:Number;// = 0
private var _tintMultiplier:Number;// = 0
public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
}
private function deriveTintColor():uint{
var _local1:Number = (1 / this.tintMultiplier);
var _local2:uint = Math.round((this.redOffset * _local1));
var _local3:uint = Math.round((this.greenOffset * _local1));
var _local4:uint = Math.round((this.blueOffset * _local1));
var _local5:uint = (((_local2 << 16) | (_local3 << 8)) | _local4);
return (_local5);
}
public function set brightness(_arg1:Number):void{
if (_arg1 > 1){
_arg1 = 1;
} else {
if (_arg1 < -1){
_arg1 = -1;
};
};
var _local2:Number = (1 - Math.abs(_arg1));
var _local3:Number = 0;
if (_arg1 > 0){
_local3 = (_arg1 * 0xFF);
};
this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2));
this.redOffset = (this.greenOffset = (this.blueOffset = _local3));
}
private function parseXML(_arg1:XML=null):Color{
var _local3:XML;
var _local4:String;
var _local5:uint;
if (!_arg1){
return (this);
};
var _local2:XML = _arg1.elements()[0];
if (!_local2){
return (this);
};
for each (_local3 in _local2.attributes()) {
_local4 = _local3.localName();
if (_local4 == "tintColor"){
_local5 = (Number(_local3.toString()) as uint);
this.tintColor = _local5;
} else {
this[_local4] = Number(_local3.toString());
};
};
return (this);
}
public function get tintColor():uint{
return (this._tintColor);
}
public function set tintColor(_arg1:uint):void{
this.setTint(_arg1, this.tintMultiplier);
}
public function get brightness():Number{
return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1));
}
public function set tintMultiplier(_arg1:Number):void{
this.setTint(this.tintColor, _arg1);
}
public function get tintMultiplier():Number{
return (this._tintMultiplier);
}
public function setTint(_arg1:uint, _arg2:Number):void{
this._tintColor = _arg1;
this._tintMultiplier = _arg2;
this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2)));
var _local3:uint = ((_arg1 >> 16) & 0xFF);
var _local4:uint = ((_arg1 >> 8) & 0xFF);
var _local5:uint = (_arg1 & 0xFF);
this.redOffset = Math.round((_local3 * _arg2));
this.greenOffset = Math.round((_local4 * _arg2));
this.blueOffset = Math.round((_local5 * _arg2));
}
public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{
var _local4:Number = (1 - _arg3);
var _local5:uint = ((_arg1 >> 24) & 0xFF);
var _local6:uint = ((_arg1 >> 16) & 0xFF);
var _local7:uint = ((_arg1 >> 8) & 0xFF);
var _local8:uint = (_arg1 & 0xFF);
var _local9:uint = ((_arg2 >> 24) & 0xFF);
var _local10:uint = ((_arg2 >> 16) & 0xFF);
var _local11:uint = ((_arg2 >> 8) & 0xFF);
var _local12:uint = (_arg2 & 0xFF);
var _local13:uint = ((_local5 * _local4) + (_local9 * _arg3));
var _local14:uint = ((_local6 * _local4) + (_local10 * _arg3));
var _local15:uint = ((_local7 * _local4) + (_local11 * _arg3));
var _local16:uint = ((_local8 * _local4) + (_local12 * _arg3));
var _local17:uint = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16);
return (_local17);
}
public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{
var _local4:Number = (1 - _arg3);
var _local5:ColorTransform = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3)));
return (_local5);
}
public static function fromXML(_arg1:XML):Color{
return (Color(new (Color).parseXML(_arg1)));
}
}
}//package fl.motion
Section 160
//CustomEase (fl.motion.CustomEase)
package fl.motion {
import flash.geom.*;
public class CustomEase implements ITween {
public var points:Array;
private var firstNode:Point;
private var _target:String;// = ""
private var lastNode:Point;
public function CustomEase(_arg1:XML=null){
this.points = [];
this.parseXML(_arg1);
this.firstNode = new Point(0, 0);
this.lastNode = new Point(1, 1);
}
public function set target(_arg1:String):void{
this._target = _arg1;
}
private function parseXML(_arg1:XML=null):CustomEase{
var _local3:XML;
if (!_arg1){
return (this);
};
if (_arg1.@target.length()){
this.target = _arg1.@target;
};
var _local2:XMLList = _arg1.elements();
for each (_local3 in _local2) {
this.points.push(new Point(Number(_local3.@x), Number(_local3.@y)));
};
return (this);
}
public function get target():String{
return (this._target);
}
public function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg4 <= 0){
return (NaN);
};
var _local5:Number = (_arg1 / _arg4);
if (_local5 <= 0){
return (_arg2);
};
if (_local5 >= 1){
return ((_arg2 + _arg3));
};
var _local6:Array = [this.firstNode].concat(this.points);
_local6.push(this.lastNode);
var _local7:Number = getYForPercent(_local5, _local6);
return ((_arg2 + (_local7 * _arg3)));
}
static function getYForPercent(_arg1:Number, _arg2:Array):Number{
var _local8:int;
var _local9:BezierSegment;
var _local3:BezierSegment = new BezierSegment(_arg2[0], _arg2[1], _arg2[2], _arg2[3]);
var _local4:Array = [_local3];
var _local5 = 3;
while (_local5 < (_arg2.length - 3)) {
_local4.push(new BezierSegment(_arg2[_local5], _arg2[(_local5 + 1)], _arg2[(_local5 + 2)], _arg2[(_local5 + 3)]));
_local5 = (_local5 + 3);
};
var _local6:BezierSegment = _local3;
if (_arg2.length >= 5){
_local8 = 0;
while (_local8 < _local4.length) {
_local9 = _local4[_local8];
if ((((_local9.a.x <= _arg1)) && ((_arg1 <= _local9.d.x)))){
_local6 = _local9;
break;
};
_local8++;
};
};
var _local7:Number = _local6.getYForX(_arg1);
return (_local7);
}
}
}//package fl.motion
Section 161
//FunctionEase (fl.motion.FunctionEase)
package fl.motion {
import flash.utils.*;
public class FunctionEase implements ITween {
private var _functionName:String;// = ""
public var parameters:Array;// = null
private var _target:String;// = ""
public var easingFunction:Function;// = null
public function FunctionEase(_arg1:XML=null){
this.parseXML(_arg1);
}
public function get functionName():String{
return (this._functionName);
}
public function set target(_arg1:String):void{
this._target = _arg1;
}
public function set functionName(_arg1:String):void{
var _local2:Array = _arg1.split(".");
var _local3:String = _local2.pop();
var _local4:String = _local2.join(".");
var _local5:Class = (getDefinitionByName(_local4) as Class);
if ((_local5[_local3] is Function)){
this.easingFunction = _local5[_local3];
this._functionName = _arg1;
};
}
public function get target():String{
return (this._target);
}
public function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
var _local5:Array;
if ((this.parameters is Array)){
_local5 = [_arg1, _arg2, _arg3, _arg4].concat(this.parameters);
return (this.easingFunction.apply(null, _local5));
};
return (this.easingFunction(_arg1, _arg2, _arg3, _arg4));
}
private function parseXML(_arg1:XML=null):FunctionEase{
if (!_arg1){
return (this);
};
if (_arg1.@functionName.length()){
this.functionName = _arg1.@functionName;
};
return (this);
}
}
}//package fl.motion
Section 162
//ITween (fl.motion.ITween)
package fl.motion {
public interface ITween {
function get target():String;
function set target(_arg1:String):void;
function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number;
}
}//package fl.motion
Section 163
//Keyframe (fl.motion.Keyframe)
package fl.motion {
import flash.filters.*;
import flash.utils.*;
public class Keyframe {
public var skewX:Number;// = NAN
public var skewY:Number;// = NAN
public var blendMode:String;// = "normal"
public var firstFrame:String;
public var tweenScale:Boolean;// = true
public var cacheAsBitmap:Boolean;// = false
public var rotateTimes:uint;// = 0
public var tweenSync:Boolean;// = false
public var loop:String;
public var scaleX:Number;// = NAN
public var scaleY:Number;// = NAN
private var _index:int;// = -1
public var tweenSnap:Boolean;// = false
public var blank:Boolean;// = false
public var color:Color;
public var rotateDirection:String;// = "auto"
public var orientToPath:Boolean;// = false
public var tweens:Array;
public var label:String;// = ""
public var x:Number;// = NAN
public var y:Number;// = NAN
public var filters:Array;
public function Keyframe(_arg1:XML=null){
this.tweens = [];
this.filters = [];
this.parseXML(_arg1);
}
public function set index(_arg1:int):void{
this._index = ((_arg1)<0) ? 0 : _arg1;
if (this._index == 0){
this.setDefaults();
};
}
public function getTween(_arg1:String=""):ITween{
var _local2:ITween;
for each (_local2 in this.tweens) {
if ((((((((_local2.target == _arg1)) || ((((_local2.target == "rotation")) && ((((_arg1 == "skewX")) || ((_arg1 == "skewY")))))))) || ((((_local2.target == "position")) && ((((_arg1 == "x")) || ((_arg1 == "y")))))))) || ((((_local2.target == "scale")) && ((((_arg1 == "scaleX")) || ((_arg1 == "scaleY")))))))){
return (_local2);
};
};
return (null);
}
public function setValue(_arg1:String, _arg2:Number):void{
this[_arg1] = _arg2;
}
public function getValue(_arg1:String):Number{
return (Number(this[_arg1]));
}
public function get index():int{
return (this._index);
}
private function setDefaults():void{
if (isNaN(this.x)){
this.x = 0;
};
if (isNaN(this.y)){
this.y = 0;
};
if (isNaN(this.scaleX)){
this.scaleX = 1;
};
if (isNaN(this.scaleY)){
this.scaleY = 1;
};
if (isNaN(this.skewX)){
this.skewX = 0;
};
if (isNaN(this.skewY)){
this.skewY = 0;
};
if (!this.color){
this.color = new Color();
};
}
public function affectsTweenable(_arg1:String=""):Boolean{
return (((((((((((!(_arg1)) || (!(isNaN(this[_arg1]))))) || ((((_arg1 == "color")) && (this.color))))) || ((((_arg1 == "filters")) && (this.filters.length))))) || (this.blank))) || (this.getTween())));
}
private function parseXML(_arg1:XML=null):Keyframe{
var tweenableName:String;
var elements:XMLList;
var filtersArray:Array;
var child:XML;
var attribute:XML;
var attributeValue:String;
var name:String;
var tweenChildren:XMLList;
var tweenChild:XML;
var tweenName:String;
var filtersChildren:XMLList;
var filterXML:XML;
var filterName:String;
var filterClassName:String;
var filterClass:Object;
var filterInstance:BitmapFilter;
var filterTypeInfo:XML;
var accessorList:XMLList;
var ratios:Array;
var attrib:XML;
var attribName:String;
var accessor:XML;
var attribType:String;
var attribValue:String;
var uintValue:uint;
var valuesArray:Array;
var xml = _arg1;
if (!xml){
return (this);
};
var indexString:String = xml.@index.toXMLString();
var indexValue:int = parseInt(indexString);
if (indexString){
this.index = indexValue;
} else {
throw (new Error("<Keyframe> is missing the required attribute \"index\"."));
};
if (xml.@label.length()){
this.label = xml.@label;
};
if (xml.@tweenScale.length()){
this.tweenScale = (xml.@tweenScale.toString() == "true");
};
if (xml.@tweenSnap.length()){
this.tweenSnap = (xml.@tweenSnap.toString() == "true");
};
if (xml.@tweenSync.length()){
this.tweenSync = (xml.@tweenSync.toString() == "true");
};
if (xml.@blendMode.length()){
this.blendMode = xml.@blendMode;
};
if (xml.@cacheAsBitmap.length()){
this.cacheAsBitmap = (xml.@cacheAsBitmap.toString() == "true");
};
if (xml.@rotateDirection.length()){
this.rotateDirection = xml.@rotateDirection;
};
if (xml.@rotateTimes.length()){
this.rotateTimes = parseInt(xml.@rotateTimes);
};
if (xml.@orientToPath.length()){
this.orientToPath = (xml.@orientToPath.toString() == "true");
};
if (xml.@blank.length()){
this.blank = (xml.@blank.toString() == "true");
};
var tweenableNames:Array = ["x", "y", "scaleX", "scaleY", "rotation", "skewX", "skewY"];
for each (tweenableName in tweenableNames) {
attribute = xml.attribute(tweenableName)[0];
if (!attribute){
} else {
attributeValue = attribute.toString();
if (attributeValue){
this[tweenableName] = Number(attributeValue);
};
};
};
elements = xml.elements();
filtersArray = [];
for each (child in elements) {
name = child.localName();
if (name == "tweens"){
tweenChildren = child.elements();
for each (tweenChild in tweenChildren) {
tweenName = tweenChild.localName();
if (tweenName == "SimpleEase"){
this.tweens.push(new SimpleEase(tweenChild));
} else {
if (tweenName == "CustomEase"){
this.tweens.push(new CustomEase(tweenChild));
} else {
if (tweenName == "BezierEase"){
this.tweens.push(new BezierEase(tweenChild));
} else {
if (tweenName == "FunctionEase"){
this.tweens.push(new FunctionEase(tweenChild));
};
};
};
};
};
} else {
if (name == "filters"){
filtersChildren = child.elements();
for each (filterXML in filtersChildren) {
filterName = filterXML.localName();
filterClassName = ("flash.filters." + filterName);
if (filterName == "AdjustColorFilter"){
} else {
filterClass = getDefinitionByName(filterClassName);
filterInstance = new (filterClass);
filterTypeInfo = describeType(filterInstance);
accessorList = filterTypeInfo.accessor;
ratios = [];
for each (attrib in filterXML.attributes()) {
attribName = attrib.localName();
accessor = accessorList.(@name == attribName)[0];
attribType = accessor.@type;
attribValue = attrib.toString();
if (attribType == "int"){
filterInstance[attribName] = parseInt(attribValue);
} else {
if (attribType == "uint"){
filterInstance[attribName] = (parseInt(attribValue) as uint);
uintValue = (parseInt(attribValue) as uint);
} else {
if (attribType == "Number"){
filterInstance[attribName] = Number(attribValue);
} else {
if (attribType == "Boolean"){
filterInstance[attribName] = (attribValue == "true");
} else {
if (attribType == "Array"){
attribValue = attribValue.substring(1, (attribValue.length - 1));
valuesArray = null;
if ((((attribName == "ratios")) || ((attribName == "colors")))){
valuesArray = splitUint(attribValue);
} else {
if (attribName == "alphas"){
valuesArray = splitNumber(attribValue);
};
};
if (attribName == "ratios"){
ratios = valuesArray;
} else {
if (valuesArray){
filterInstance[attribName] = valuesArray;
};
};
} else {
if (attribType == "String"){
filterInstance[attribName] = attribValue;
};
};
};
};
};
};
};
if (ratios.length){
filterInstance["ratios"] = ratios;
};
filtersArray.push(filterInstance);
};
};
} else {
if (name == "color"){
this.color = Color.fromXML(child);
};
};
};
this.filters = filtersArray;
};
return (this);
}
public function set rotation(_arg1:Number):void{
if (((isNaN(this.skewX)) || (isNaN(this.skewY)))){
this.skewX = _arg1;
} else {
this.skewX = (this.skewX + (_arg1 - this.skewY));
};
this.skewY = _arg1;
}
public function get rotation():Number{
return (this.skewY);
}
private static function splitNumber(_arg1:String):Array{
var _local2:Array = _arg1.split(",");
var _local3:int;
while (_local3 < _local2.length) {
_local2[_local3] = Number(_local2[_local3]);
_local3++;
};
return (_local2);
}
private static function splitUint(_arg1:String):Array{
var _local2:Array = _arg1.split(",");
var _local3:int;
while (_local3 < _local2.length) {
_local2[_local3] = (parseInt(_local2[_local3]) as uint);
_local3++;
};
return (_local2);
}
private static function splitInt(_arg1:String):Array{
var _local2:Array = _arg1.split(",");
var _local3:int;
while (_local3 < _local2.length) {
_local2[_local3] = (parseInt(_local2[_local3]) as int);
_local3++;
};
return (_local2);
}
}
}//package fl.motion
Section 164
//MatrixTransformer (fl.motion.MatrixTransformer)
package fl.motion {
import flash.geom.*;
public class MatrixTransformer {
public static function getSkewY(_arg1:Matrix):Number{
return ((Math.atan2(_arg1.b, _arg1.a) * (180 / Math.PI)));
}
public static function getScaleX(_arg1:Matrix):Number{
return (Math.sqrt(((_arg1.a * _arg1.a) + (_arg1.b * _arg1.b))));
}
public static function getScaleY(_arg1:Matrix):Number{
return (Math.sqrt(((_arg1.c * _arg1.c) + (_arg1.d * _arg1.d))));
}
public static function setSkewXRadians(_arg1:Matrix, _arg2:Number):void{
var _local3:Number = getScaleY(_arg1);
_arg1.c = (-(_local3) * Math.sin(_arg2));
_arg1.d = (_local3 * Math.cos(_arg2));
}
public static function setRotation(_arg1:Matrix, _arg2:Number):void{
setRotationRadians(_arg1, (_arg2 * (Math.PI / 180)));
}
public static function rotateAroundInternalPoint(_arg1:Matrix, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local5:Point = new Point(_arg2, _arg3);
_local5 = _arg1.transformPoint(_local5);
_arg1.tx = (_arg1.tx - _local5.x);
_arg1.ty = (_arg1.ty - _local5.y);
_arg1.rotate((_arg4 * (Math.PI / 180)));
_arg1.tx = (_arg1.tx + _local5.x);
_arg1.ty = (_arg1.ty + _local5.y);
}
public static function setSkewX(_arg1:Matrix, _arg2:Number):void{
setSkewXRadians(_arg1, (_arg2 * (Math.PI / 180)));
}
public static function setSkewY(_arg1:Matrix, _arg2:Number):void{
setSkewYRadians(_arg1, (_arg2 * (Math.PI / 180)));
}
public static function setScaleX(_arg1:Matrix, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
var _local3:Number = getScaleX(_arg1);
if (_local3){
_local4 = (_arg2 / _local3);
_arg1.a = (_arg1.a * _local4);
_arg1.b = (_arg1.b * _local4);
} else {
_local5 = getSkewYRadians(_arg1);
_arg1.a = (Math.cos(_local5) * _arg2);
_arg1.b = (Math.sin(_local5) * _arg2);
};
}
public static function setScaleY(_arg1:Matrix, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
var _local3:Number = getScaleY(_arg1);
if (_local3){
_local4 = (_arg2 / _local3);
_arg1.c = (_arg1.c * _local4);
_arg1.d = (_arg1.d * _local4);
} else {
_local5 = getSkewXRadians(_arg1);
_arg1.c = (-(Math.sin(_local5)) * _arg2);
_arg1.d = (Math.cos(_local5) * _arg2);
};
}
public static function setRotationRadians(_arg1:Matrix, _arg2:Number):void{
var _local3:Number = getRotationRadians(_arg1);
var _local4:Number = getSkewXRadians(_arg1);
setSkewXRadians(_arg1, ((_local4 + _arg2) - _local3));
setSkewYRadians(_arg1, _arg2);
}
public static function setSkewYRadians(_arg1:Matrix, _arg2:Number):void{
var _local3:Number = getScaleX(_arg1);
_arg1.a = (_local3 * Math.cos(_arg2));
_arg1.b = (_local3 * Math.sin(_arg2));
}
public static function getSkewX(_arg1:Matrix):Number{
return ((Math.atan2(-(_arg1.c), _arg1.d) * (180 / Math.PI)));
}
public static function getSkewYRadians(_arg1:Matrix):Number{
return (Math.atan2(_arg1.b, _arg1.a));
}
public static function getSkewXRadians(_arg1:Matrix):Number{
return (Math.atan2(-(_arg1.c), _arg1.d));
}
public static function getRotation(_arg1:Matrix):Number{
return ((getRotationRadians(_arg1) * (180 / Math.PI)));
}
public static function rotateAroundExternalPoint(_arg1:Matrix, _arg2:Number, _arg3:Number, _arg4:Number):void{
_arg1.tx = (_arg1.tx - _arg2);
_arg1.ty = (_arg1.ty - _arg3);
_arg1.rotate((_arg4 * (Math.PI / 180)));
_arg1.tx = (_arg1.tx + _arg2);
_arg1.ty = (_arg1.ty + _arg3);
}
public static function getRotationRadians(_arg1:Matrix):Number{
return (getSkewYRadians(_arg1));
}
public static function matchInternalPointWithExternal(_arg1:Matrix, _arg2:Point, _arg3:Point):void{
var _local4:Point = _arg1.transformPoint(_arg2);
var _local5:Number = (_arg3.x - _local4.x);
var _local6:Number = (_arg3.y - _local4.y);
_arg1.tx = (_arg1.tx + _local5);
_arg1.ty = (_arg1.ty + _local6);
}
}
}//package fl.motion
Section 165
//Motion (fl.motion.Motion)
package fl.motion {
import flash.geom.*;
import flash.filters.*;
import flash.utils.*;
public class Motion {
public var keyframes:Array;
private var _duration:int;// = 0
public var source:Source;
private var _keyframesCompact:Array;
private static var typeCache:Object = {};
public function Motion(_arg1:XML=null){
var _local2:Keyframe;
super();
this.keyframes = [];
this.parseXML(_arg1);
if (!this.source){
this.source = new Source();
};
if (this.duration == 0){
_local2 = new Keyframe();
_local2.index = 0;
this.addKeyframe(_local2);
};
}
private function parseXML(_arg1:XML):Motion{
var _local4:XML;
var _local5:XML;
if (!_arg1){
return (this);
};
if (_arg1.@duration.length()){
this._duration = parseInt(_arg1.@duration);
};
var _local2:XMLList = _arg1.elements();
var _local3:Number = 0;
while (_local3 < _local2.length()) {
_local4 = _local2[_local3];
if (_local4.localName() == "source"){
_local5 = _local4.children()[0];
this.source = new Source(_local5);
} else {
if (_local4.localName() == "Keyframe"){
this.addKeyframe(new Keyframe(_local4));
};
};
_local3++;
};
return (this);
}
public function addKeyframe(_arg1:Keyframe):void{
this.keyframes[_arg1.index] = _arg1;
if (this.duration < this.keyframes.length){
this.duration = this.keyframes.length;
};
}
public function set duration(_arg1:int):void{
if (_arg1 < this.keyframes.length){
_arg1 = this.keyframes.length;
};
this._duration = _arg1;
}
public function getFilters(_arg1:Number):Array{
var _local7:Keyframe;
var _local8:Array;
var _local9:Number;
var _local10:Number;
var _local2:Array;
var _local3:Keyframe = this.getCurrentKeyframe(_arg1, "filters");
if (((!(_local3)) || (!(_local3.filters.length)))){
return ([]);
};
var _local4:Array = _local3.filters;
var _local5:Number = (_arg1 - _local3.index);
var _local6:ITween = ((_local3.getTween("filters")) || (_local3.getTween()));
if ((((_local5 == 0)) || (!(_local6)))){
_local2 = _local4;
} else {
if (_local6){
_local7 = this.getNextKeyframe(_arg1, "filters");
if (((!(_local7)) || (!(_local7.filters.length)))){
_local2 = _local4;
} else {
_local8 = _local7.filters;
_local9 = (_local7.index - _local3.index);
_local10 = _local6.getValue(_local5, 0, 1, _local9);
_local2 = interpolateFilters(_local4, _local8, _local10);
};
};
};
return (_local2);
}
public function getValue(_arg1:Number, _arg2:String):Number{
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local3:Number = NaN;
var _local4:Keyframe = this.getCurrentKeyframe(_arg1, _arg2);
if (((!(_local4)) || (_local4.blank))){
return (NaN);
};
var _local5:Number = _local4.getValue(_arg2);
if (((isNaN(_local5)) && ((_local4.index > 0)))){
_local5 = this.getValue((_local4.index - 1), _arg2);
};
if (isNaN(_local5)){
return (NaN);
};
var _local6:Number = (_arg1 - _local4.index);
if (_local6 == 0){
return (_local5);
};
var _local7:ITween = ((_local4.getTween(_arg2)) || (_local4.getTween()));
if (((((!(_local7)) || (((!(_local4.tweenScale)) && ((((_arg2 == Tweenables.SCALE_X)) || ((_arg2 == Tweenables.SCALE_Y)))))))) || ((((_local4.rotateDirection == RotateDirection.NONE)) && ((((((_arg2 == Tweenables.ROTATION)) || ((_arg2 == Tweenables.SKEW_X)))) || ((_arg2 == Tweenables.SKEW_Y)))))))){
return (_local5);
};
var _local8:String = _arg2;
if (_local7.target == ""){
_local8 = "";
};
var _local9:Keyframe = this.getNextKeyframe(_arg1, _local8);
if (((!(_local9)) || (_local9.blank))){
return (_local5);
};
_local10 = _local9.getValue(_arg2);
if (isNaN(_local10)){
_local10 = _local5;
};
_local11 = (_local10 - _local5);
if ((((((_arg2 == Tweenables.SKEW_X)) || ((_arg2 == Tweenables.SKEW_Y)))) || ((_arg2 == Tweenables.ROTATION)))){
if (_local4.rotateDirection == RotateDirection.AUTO){
_local11 = (_local11 % 360);
if (_local11 > 180){
_local11 = (_local11 - 360);
} else {
if (_local11 < -180){
_local11 = (_local11 + 360);
};
};
} else {
if (_local4.rotateDirection == RotateDirection.CW){
if (_local11 < 0){
_local11 = ((_local11 % 360) + 360);
};
_local11 = (_local11 + (_local4.rotateTimes * 360));
} else {
if (_local11 > 0){
_local11 = ((_local11 % 360) - 360);
};
_local11 = (_local11 - (_local4.rotateTimes * 360));
};
};
};
_local12 = (_local9.index - _local4.index);
_local3 = _local7.getValue(_local6, _local5, _local11, _local12);
return (_local3);
}
public function setValue(_arg1:int, _arg2:String, _arg3:Number):void{
if (_arg1 == 0){
return;
};
var _local4:Keyframe = this.keyframes[_arg1];
if (!_local4){
_local4 = new Keyframe();
_local4.index = _arg1;
this.addKeyframe(_local4);
};
_local4.setValue(_arg2, _arg3);
}
private function indexOutOfRange(_arg1:int):Boolean{
return (((((isNaN(_arg1)) || ((_arg1 < 0)))) || ((_arg1 > (this.duration - 1)))));
}
public function get duration():int{
if (this._duration < this.keyframes.length){
this._duration = this.keyframes.length;
};
return (this._duration);
}
public function getNextKeyframe(_arg1:int, _arg2:String=""):Keyframe{
var _local4:Keyframe;
if (((((isNaN(_arg1)) || ((_arg1 < 0)))) || ((_arg1 > (this.duration - 1))))){
return (null);
};
var _local3:int = (_arg1 + 1);
while (_local3 < this.keyframes.length) {
_local4 = this.keyframes[_local3];
if (((_local4) && (_local4.affectsTweenable(_arg2)))){
return (_local4);
};
_local3++;
};
return (null);
}
public function getCurrentKeyframe(_arg1:int, _arg2:String=""):Keyframe{
var _local4:Keyframe;
if (((((isNaN(_arg1)) || ((_arg1 < 0)))) || ((_arg1 > (this.duration - 1))))){
return (null);
};
var _local3:int = _arg1;
while (_local3 > 0) {
_local4 = this.keyframes[_local3];
if (((_local4) && (_local4.affectsTweenable(_arg2)))){
return (_local4);
};
_local3--;
};
return (this.keyframes[0]);
}
public function set keyframesCompact(_arg1:Array):void{
var _local2:Keyframe;
this._keyframesCompact = _arg1.concat();
this.keyframes = [];
for each (_local2 in this._keyframesCompact) {
this.addKeyframe(_local2);
};
}
public function get keyframesCompact():Array{
var _local1:Keyframe;
this._keyframesCompact = [];
for each (_local1 in this.keyframes) {
if (_local1){
this._keyframesCompact.push(_local1);
};
};
return (this._keyframesCompact);
}
public function getColorTransform(_arg1:int):ColorTransform{
var _local7:Keyframe;
var _local8:ColorTransform;
var _local9:Number;
var _local10:Number;
var _local2:ColorTransform;
var _local3:Keyframe = this.getCurrentKeyframe(_arg1, "color");
if (((!(_local3)) || (!(_local3.color)))){
return (null);
};
var _local4:ColorTransform = _local3.color;
var _local5:Number = (_arg1 - _local3.index);
var _local6:ITween = ((((_local3.getTween("color")) || (_local3.getTween("alpha")))) || (_local3.getTween()));
if ((((_local5 == 0)) || (!(_local6)))){
_local2 = _local4;
} else {
if (_local6){
_local7 = this.getNextKeyframe(_arg1, "color");
if (((!(_local7)) || (!(_local7.color)))){
_local2 = _local4;
} else {
_local8 = _local7.color;
_local9 = (_local7.index - _local3.index);
_local10 = _local6.getValue(_local5, 0, 1, _local9);
_local2 = Color.interpolateTransform(_local4, _local8, _local10);
};
};
};
return (_local2);
}
private static function getTypeInfo(_arg1):XML{
var _local2 = "";
if ((_arg1 is String)){
_local2 = _arg1;
} else {
_local2 = getQualifiedClassName(_arg1);
};
if ((_local2 in typeCache)){
return (typeCache[_local2]);
};
if ((_arg1 is String)){
_arg1 = getDefinitionByName(_arg1);
};
return ((typeCache[_local2] = describeType(_arg1)));
}
public static function interpolateFilter(_arg1:BitmapFilter, _arg2:BitmapFilter, _arg3:Number):BitmapFilter{
var _local8:XML;
var _local9:String;
var _local10:String;
var _local11:uint;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:int;
var _local20:int;
var _local21:int;
var _local22:Number;
var _local23:uint;
var _local24:Number;
var _local25:int;
var _local26:Number;
var _local27:uint;
var _local28:Number;
var _local29:int;
var _local30:uint;
var _local31:Number;
if (((!(_arg2)) || (!((_arg1["constructor"] == _arg2["constructor"]))))){
return (_arg1);
};
if (_arg3 > 1){
_arg3 = 1;
} else {
if (_arg3 < 0){
_arg3 = 0;
};
};
var _local4:Number = (1 - _arg3);
var _local5:BitmapFilter = _arg1.clone();
var _local6:XML = getTypeInfo(_arg1);
var _local7:XMLList = _local6.accessor;
for each (_local8 in _local7) {
_local9 = _local8.@name.toString();
_local10 = _local8.@type;
if ((((_local10 == "Number")) || ((_local10 == "int")))){
_local5[_local9] = ((_arg1[_local9] * _local4) + (_arg2[_local9] * _arg3));
} else {
if (_local10 == "uint"){
switch (_local9){
case "color":
case "highlightColor":
case "shadowColor":
_local11 = _arg1[_local9];
_local12 = _arg2[_local9];
_local13 = Color.interpolateColor(_local11, _local12, _arg3);
_local5[_local9] = _local13;
break;
default:
_local5[_local9] = ((_arg1[_local9] * _local4) + (_arg2[_local9] * _arg3));
break;
};
};
};
};
if ((((_arg1 is GradientGlowFilter)) || ((_arg1 is GradientBevelFilter)))){
_local14 = [];
_local15 = [];
_local16 = [];
_local17 = _arg1["ratios"].length;
_local18 = _arg2["ratios"].length;
_local19 = Math.max(_local17, _local18);
_local20 = 0;
while (_local20 < _local19) {
_local21 = Math.min(_local20, (_local17 - 1));
_local22 = _arg1["ratios"][_local21];
_local23 = _arg1["colors"][_local21];
_local24 = _arg1["alphas"][_local21];
_local25 = Math.min(_local20, (_local18 - 1));
_local26 = _arg2["ratios"][_local25];
_local27 = _arg2["colors"][_local25];
_local28 = _arg2["alphas"][_local25];
_local29 = ((_local22 * _local4) + (_local26 * _arg3));
_local30 = Color.interpolateColor(_local23, _local27, _arg3);
_local31 = ((_local24 * _local4) + (_local28 * _arg3));
_local14[_local20] = _local29;
_local15[_local20] = _local30;
_local16[_local20] = _local31;
_local20++;
};
_local5["colors"] = _local15;
_local5["alphas"] = _local16;
_local5["ratios"] = _local14;
};
return (_local5);
}
public static function interpolateFilters(_arg1:Array, _arg2:Array, _arg3:Number):Array{
var _local6:BitmapFilter;
var _local7:BitmapFilter;
var _local8:BitmapFilter;
if (_arg1.length != _arg2.length){
return (null);
};
var _local4:Array = [];
var _local5:int;
while (_local5 < _arg1.length) {
_local6 = _arg1[_local5];
_local7 = _arg2[_local5];
_local8 = interpolateFilter(_local6, _local7, _arg3);
if (_local8){
_local4.push(_local8);
};
_local5++;
};
return (_local4);
}
public static function fromXMLString(_arg1:String):Motion{
var _local2:XML = new XML(_arg1);
return (new Motion(_local2));
}
}
}//package fl.motion
Section 166
//MotionEvent (fl.motion.MotionEvent)
package fl.motion {
import flash.events.*;
public class MotionEvent extends Event {
public static const MOTION_UPDATE:String = "motionUpdate";
public static const TIME_CHANGE:String = "timeChange";
public static const MOTION_START:String = "motionStart";
public static const MOTION_END:String = "motionEnd";
public function MotionEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function clone():Event{
return (new MotionEvent(this.type, this.bubbles, this.cancelable));
}
}
}//package fl.motion
Section 167
//RotateDirection (fl.motion.RotateDirection)
package fl.motion {
public class RotateDirection {
public static const CW:String = "cw";
public static const CCW:String = "ccw";
public static const NONE:String = "none";
public static const AUTO:String = "auto";
}
}//package fl.motion
Section 168
//SimpleEase (fl.motion.SimpleEase)
package fl.motion {
public class SimpleEase implements ITween {
private var _ease:Number;// = 0
private var _target:String;// = ""
public function SimpleEase(_arg1:XML=null){
this.parseXML(_arg1);
}
public function set target(_arg1:String):void{
this._target = _arg1;
}
private function parseXML(_arg1:XML=null):SimpleEase{
if (_arg1){
if (_arg1.@ease.length()){
this.ease = Number(_arg1.@ease);
};
};
return (this);
}
public function get ease():Number{
return (this._ease);
}
public function get target():String{
return (this._target);
}
public function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (easeQuadPercent(_arg1, _arg2, _arg3, _arg4, this.ease));
}
public function set ease(_arg1:Number):void{
this._ease = ((_arg1 > 1)) ? 1 : ((_arg1 < -1)) ? -1 : (isNaN(_arg1)) ? 0 : _arg1;
}
public static function easeQuadPercent(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{
if (_arg4 <= 0){
return (NaN);
};
if (_arg1 <= 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 >= 1){
return ((_arg2 + _arg3));
};
if (!_arg5){
return (((_arg3 * _arg1) + _arg2));
};
if (_arg5 > 1){
_arg5 = 1;
} else {
if (_arg5 < -1){
_arg5 = -1;
};
};
if (_arg5 < 0){
return ((((_arg3 * _arg1) * ((_arg1 * -(_arg5)) + (1 + _arg5))) + _arg2));
};
return ((((_arg3 * _arg1) * (((2 - _arg1) * _arg5) + (1 - _arg5))) + _arg2));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg4 <= 0){
return (NaN);
};
if (_arg1 <= 0){
return (_arg2);
};
if (_arg1 >= _arg4){
return ((_arg2 + _arg3));
};
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
}
}//package fl.motion
Section 169
//Source (fl.motion.Source)
package fl.motion {
import flash.geom.*;
public class Source {
public var instanceName:String;// = ""
public var symbolName:String;// = ""
public var dimensions:Rectangle;
public var scaleX:Number;// = 1
public var skewX:Number;// = 0
public var skewY:Number;// = 0
public var elementType:String;// = ""
public var transformationPoint:Point;
public var linkageID:String;// = ""
public var scaleY:Number;// = 1
public var frameRate:Number;// = NAN
public var x:Number;// = 0
public var y:Number;// = 0
public var rotation:Number;// = 0
public function Source(_arg1:XML=null){
this.parseXML(_arg1);
}
private function parseXML(_arg1:XML=null):Source{
var _local3:XML;
var _local4:XML;
var _local5:XML;
if (!_arg1){
return (this);
};
if (_arg1.@instanceName){
this.instanceName = String(_arg1.@instanceName);
};
if (_arg1.@symbolName){
this.symbolName = String(_arg1.@symbolName);
};
if (_arg1.@linkageID){
this.linkageID = String(_arg1.@linkageID);
};
if (!isNaN(_arg1.@frameRate)){
this.frameRate = Number(_arg1.@frameRate);
};
var _local2:XMLList = _arg1.elements();
for each (_local3 in _local2) {
if (_local3.localName() == "transformationPoint"){
_local4 = _local3.children()[0];
this.transformationPoint = new Point(Number(_local4.@x), Number(_local4.@y));
} else {
if (_local3.localName() == "dimensions"){
_local5 = _local3.children()[0];
this.dimensions = new Rectangle(Number(_local5.@left), Number(_local5.@top), Number(_local5.@width), Number(_local5.@height));
};
};
};
return (this);
}
}
}//package fl.motion
Section 170
//Tweenables (fl.motion.Tweenables)
package fl.motion {
public class Tweenables {
public static const SCALE_X:String = "scaleX";
public static const SCALE_Y:String = "scaleY";
public static const SKEW_X:String = "skewX";
public static const SKEW_Y:String = "skewY";
public static const X:String = "x";
public static const Y:String = "y";
public static const ROTATION:String = "rotation";
}
}//package fl.motion
Section 171
//Fade (fl.transitions.Fade)
package fl.transitions {
import flash.display.*;
public class Fade extends Transition {
protected var _alphaFinal:Number;
public function Fade(_arg1:MovieClip, _arg2:Object, _arg3:TransitionManager){
super(_arg1, _arg2, _arg3);
this._alphaFinal = this.manager.contentAppearance.alpha;
}
override public function get type():Class{
return (Fade);
}
override protected function _render(_arg1:Number):void{
this._content.alpha = (this._alphaFinal * _arg1);
}
}
}//package fl.transitions
Section 172
//Transition (fl.transitions.Transition)
package fl.transitions {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
public class Transition extends EventDispatcher {
protected var _direction:uint;// = 0
protected var _height:Number;// = NAN
protected var _easing:Function;
protected var _twn:Tween;
protected var _width:Number;// = NAN
protected var _outerBounds:Rectangle;
protected var _progress:Number;
public var ID:int;
protected var _innerBounds:Rectangle;
protected var _manager:TransitionManager;
protected var _duration:Number;// = 2
protected var _content:MovieClip;
public static const IN:uint = 0;
public static const OUT:uint = 1;
public function Transition(_arg1:MovieClip, _arg2:Object, _arg3:TransitionManager){
this.content = _arg1;
this.direction = _arg2.direction;
this.duration = _arg2.duration;
this.easing = _arg2.easing;
this.manager = _arg3;
this._innerBounds = this.manager._innerBounds;
this._outerBounds = this.manager._outerBounds;
this._width = this.manager._width;
this._height = this.manager._height;
this._resetTween();
}
public function get type():Class{
return (Transition);
}
public function cleanUp():void{
this.removeEventListener("transitionInDone", this._manager.transitionInDone);
this.removeEventListener("transitionOutDone", this._manager.transitionOutDone);
this.stop();
}
public function stop():void{
this._twn.fforward();
this._twn.stop();
}
public function onMotionFinished(_arg1:Object):void{
if (this.direction == Transition.OUT){
this.dispatchEvent(new Event("transitionOutDone"));
} else {
this.dispatchEvent(new Event("transitionInDone"));
};
}
public function set easing(_arg1:Function):void{
this._easing = _arg1;
if (this._twn){
this._twn.func = _arg1;
};
}
public function set manager(_arg1:TransitionManager):void{
if (this._manager){
this.removeEventListener("transitionInDone", this._manager.transitionInDone);
this.removeEventListener("transitionOutDone", this._manager.transitionOutDone);
};
this._manager = _arg1;
this.addEventListener("transitionInDone", this._manager.transitionInDone);
this.addEventListener("transitionOutDone", this._manager.transitionOutDone);
}
private function _resetTween():void{
if (this._twn){
this._twn.stop();
this._twn.removeEventListener(TweenEvent.MOTION_FINISH, this.onMotionFinished);
};
this._twn = new Tween(this, "", this.easing, 0, 1, this.duration, true);
this._twn.stop();
this._twn.prop = "progress";
this._twn.addEventListener(TweenEvent.MOTION_FINISH, this.onMotionFinished, false, 0, true);
}
public function drawBox(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{
_arg1.graphics.moveTo(_arg2, _arg3);
_arg1.graphics.lineTo((_arg2 + _arg4), _arg3);
_arg1.graphics.lineTo((_arg2 + _arg4), (_arg3 + _arg5));
_arg1.graphics.lineTo(_arg2, (_arg3 + _arg5));
_arg1.graphics.lineTo(_arg2, _arg3);
}
public function set progress(_arg1:Number):void{
if (this._progress == _arg1){
return;
};
this._progress = _arg1;
if (this._direction){
this._render((1 - _arg1));
} else {
this._render(_arg1);
};
this.dispatchEvent(new Event("transitionProgress"));
}
public function get duration():Number{
return (this._duration);
}
public function set duration(_arg1:Number):void{
if (_arg1){
this._duration = _arg1;
if (this._twn){
this._twn.duration = _arg1;
};
};
}
public function start():void{
this.content.visible = true;
this._twn.start();
}
public function get easing():Function{
return (this._easing);
}
public function get manager():TransitionManager{
return (this._manager);
}
public function set content(_arg1:MovieClip):void{
if (_arg1){
this._content = _arg1;
if (this._twn){
this._twn.obj = _arg1;
};
};
}
protected function _render(_arg1:Number):void{
}
public function get content():MovieClip{
return (this._content);
}
public function drawCircle(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number):void{
_arg1.graphics.moveTo((_arg2 + _arg4), _arg3);
_arg1.graphics.curveTo((_arg4 + _arg2), ((Math.tan((Math.PI / 8)) * _arg4) + _arg3), ((Math.sin((Math.PI / 4)) * _arg4) + _arg2), ((Math.sin((Math.PI / 4)) * _arg4) + _arg3));
_arg1.graphics.curveTo(((Math.tan((Math.PI / 8)) * _arg4) + _arg2), (_arg4 + _arg3), _arg2, (_arg4 + _arg3));
_arg1.graphics.curveTo(((-(Math.tan((Math.PI / 8))) * _arg4) + _arg2), (_arg4 + _arg3), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg2), ((Math.sin((Math.PI / 4)) * _arg4) + _arg3));
_arg1.graphics.curveTo((-(_arg4) + _arg2), ((Math.tan((Math.PI / 8)) * _arg4) + _arg3), (-(_arg4) + _arg2), _arg3);
_arg1.graphics.curveTo((-(_arg4) + _arg2), ((-(Math.tan((Math.PI / 8))) * _arg4) + _arg3), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg2), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg3));
_arg1.graphics.curveTo(((-(Math.tan((Math.PI / 8))) * _arg4) + _arg2), (-(_arg4) + _arg3), _arg2, (-(_arg4) + _arg3));
_arg1.graphics.curveTo(((Math.tan((Math.PI / 8)) * _arg4) + _arg2), (-(_arg4) + _arg3), ((Math.sin((Math.PI / 4)) * _arg4) + _arg2), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg3));
_arg1.graphics.curveTo((_arg4 + _arg2), ((-(Math.tan((Math.PI / 8))) * _arg4) + _arg3), (_arg4 + _arg2), _arg3);
}
public function get progress():Number{
return (this._progress);
}
private function _noEase(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public function set direction(_arg1:Number):void{
this._direction = (_arg1) ? 1 : 0;
}
public function get direction():Number{
return (this._direction);
}
}
}//package fl.transitions
Section 173
//TransitionManager (fl.transitions.TransitionManager)
package fl.transitions {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
public class TransitionManager extends EventDispatcher {
public var type:Object;
public var _width:Number;// = NAN
public var _height:Number;// = NAN
public var _outerBounds:Rectangle;
private var _visualPropList:Object;
private var _triggerEvent:String;
public var className:String;// = "TransitionManager"
public var _innerBounds:Rectangle;
private var _content:MovieClip;
private var _contentAppearance:Object;
private var _transitions:Object;
private static var IDCount:int = 0;
public function TransitionManager(_arg1:MovieClip){
type = TransitionManager;
_visualPropList = {x:null, y:null, scaleX:null, scaleY:null, alpha:null, rotation:null};
super();
this.content = _arg1;
this._transitions = {};
}
public function removeTransition(_arg1:Transition):Boolean{
if (((((!(_arg1)) || (!(this._transitions)))) || (!(this._transitions[_arg1.ID])))){
return (false);
};
_arg1.cleanUp();
return (delete this._transitions[_arg1.ID]);
}
public function saveContentAppearance():void{
var _local2:Object;
var _local3:String;
var _local1:MovieClip = this._content;
if (!this._contentAppearance){
_local2 = (this._contentAppearance = {});
for (_local3 in this._visualPropList) {
_local2[_local3] = _local1[_local3];
};
_local2.colorTransform = _local1.transform.colorTransform;
};
this._innerBounds = _local1.getBounds(_local1);
this._outerBounds = _local1.getBounds(_local1.parent);
this._width = _local1.width;
this._height = _local1.height;
}
public function removeAllTransitions():void{
var _local1:Transition;
for each (_local1 in this._transitions) {
_local1.cleanUp();
this.removeTransition(_local1);
};
}
function transitionInDone(_arg1:Object):void{
var _local2:Boolean;
this.removeTransition(_arg1.target);
if (this.numInTransitions == 0){
_local2 = this._content.visible;
if ((((this._triggerEvent == "hide")) || ((this._triggerEvent == "hideChild")))){
this._content.visible = false;
};
if (_local2){
this.dispatchEvent(new Event("allTransitionsInDone"));
};
};
}
public function addTransition(_arg1:Transition):Transition{
_arg1.ID = ++TransitionManager.IDCount;
this._transitions[_arg1.ID] = _arg1;
return (_arg1);
}
public function startTransition(_arg1:Object):Transition{
this.removeTransition(this.findTransition(_arg1));
var _local2:Class = _arg1.type;
var _local3:Transition = new _local2(this._content, _arg1, this);
this.addTransition(_local3);
_local3.start();
return (_local3);
}
function transitionOutDone(_arg1:Object):void{
var _local2:Boolean;
this.removeTransition(_arg1.target);
if (this.numOutTransitions == 0){
this.restoreContentAppearance();
_local2 = this._content.visible;
if (((_local2) && ((((_triggerEvent == "hide")) || ((_triggerEvent == "hideChild")))))){
this._content.visible = false;
};
if (_local2){
this.dispatchEvent(new Event("allTransitionsOutDone"));
};
};
}
public function restoreContentAppearance():void{
var _local3:String;
var _local1:MovieClip = this._content;
var _local2:Object = this._contentAppearance;
for (_local3 in this._visualPropList) {
_local1[_local3] = _local2[_local3];
};
_local1.transform.colorTransform = _local2.colorTransform;
}
public function get numTransitions():Number{
var _local2:Transition;
var _local1:Number = 0;
for each (_local2 in this._transitions) {
_local1++;
};
return (_local1);
}
public function findTransition(_arg1:Object):Transition{
var _local2:Transition;
for each (_local2 in this._transitions) {
if (_local2.type == _arg1.type){
return (_local2);
};
};
return (null);
}
public function set content(_arg1:MovieClip):void{
this._content = _arg1;
this.saveContentAppearance();
}
public function get numInTransitions():Number{
var _local3:Transition;
var _local1:Number = 0;
var _local2:Object = this._transitions;
for each (_local3 in _local2) {
if (!_local3.direction){
_local1++;
};
};
return (_local1);
}
public function get numOutTransitions():Number{
var _local3:Transition;
var _local1:Number = 0;
var _local2:Object = this._transitions;
for each (_local3 in _local2) {
if (_local3.direction){
_local1++;
};
};
return (_local1);
}
public function get content():MovieClip{
return (this._content);
}
public function get transitionsList():Object{
return (this._transitions);
}
public function get contentAppearance():Object{
return (this._contentAppearance);
}
public static function start(_arg1:MovieClip, _arg2:Object):Transition{
if (!_arg1.__transitionManager){
_arg1.__transitionManager = new TransitionManager(_arg1);
};
if (_arg2.direction == 1){
_arg1.__transitionManager._triggerEvent = "hide";
} else {
_arg1.__transitionManager._triggerEvent = "reveal";
};
return (_arg1.__transitionManager.startTransition(_arg2));
}
}
}//package fl.transitions
Section 174
//Tween (fl.transitions.Tween)
package fl.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tween extends EventDispatcher {
private var _position:Number;// = NAN
public var prevTime:Number;// = NAN
public var prevPos:Number;// = NAN
public var isPlaying:Boolean;// = false
private var _fps:Number;// = NAN
private var _time:Number;// = NAN
public var begin:Number;// = NAN
private var _finish:Number;// = NAN
public var change:Number;// = NAN
public var looping:Boolean;// = false
private var _intervalID:uint;// = 0
public var func:Function;
private var _timer:Timer;// = null
private var _startTime:Number;// = NAN
public var prop:String;// = ""
private var _duration:Number;// = NAN
public var obj:Object;// = null
public var useSeconds:Boolean;// = false
protected static var _mc:MovieClip = new MovieClip();
public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){
func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
};
super();
if (!arguments.length){
return;
};
this.obj = _arg1;
this.prop = _arg2;
this.begin = _arg4;
this.position = _arg4;
this.duration = _arg6;
this.useSeconds = _arg7;
if ((_arg3 is Function)){
this.func = _arg3;
};
this.finish = _arg5;
this._timer = new Timer(100);
this.start();
}
public function continueTo(_arg1:Number, _arg2:Number):void{
this.begin = this.position;
this.finish = _arg1;
if (!isNaN(_arg2)){
this.duration = _arg2;
};
this.start();
}
protected function startEnterFrame():void{
var _local1:Number;
if (isNaN(this._fps)){
_mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true);
} else {
_local1 = (1000 / this._fps);
this._timer.delay = _local1;
this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true);
this._timer.start();
};
this.isPlaying = true;
}
public function stop():void{
this.stopEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position));
}
private function fixTime():void{
if (this.useSeconds){
this._startTime = (getTimer() - (this._time * 1000));
};
}
public function set FPS(_arg1:Number):void{
var _local2:Boolean = this.isPlaying;
this.stopEnterFrame();
this._fps = _arg1;
if (_local2){
this.startEnterFrame();
};
}
public function get finish():Number{
return ((this.begin + this.change));
}
public function get duration():Number{
return (this._duration);
}
protected function stopEnterFrame():void{
if (isNaN(this._fps)){
_mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
} else {
this._timer.stop();
};
this.isPlaying = false;
}
public function set time(_arg1:Number):void{
this.prevTime = this._time;
if (_arg1 > this.duration){
if (this.looping){
this.rewind((_arg1 - this._duration));
this.update();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position));
} else {
if (this.useSeconds){
this._time = this._duration;
this.update();
};
this.stop();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position));
};
} else {
if (_arg1 < 0){
this.rewind();
this.update();
} else {
this._time = _arg1;
this.update();
};
};
}
public function getPosition(_arg1:Number=NaN):Number{
if (isNaN(_arg1)){
_arg1 = this._time;
};
return (this.func(_arg1, this.begin, this.change, this._duration));
}
public function set finish(_arg1:Number):void{
this.change = (_arg1 - this.begin);
}
public function set duration(_arg1:Number):void{
this._duration = ((_arg1)<=0) ? Infinity : _arg1;
}
public function get position():Number{
return (this.getPosition(this._time));
}
public function setPosition(_arg1:Number):void{
this.prevPos = this._position;
if (this.prop.length){
this.obj[this.prop] = (this._position = _arg1);
};
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position));
}
public function resume():void{
this.fixTime();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position));
}
public function fforward():void{
this.time = this._duration;
this.fixTime();
}
protected function onEnterFrame(_arg1:Event):void{
this.nextFrame();
}
public function yoyo():void{
this.continueTo(this.begin, this.time);
}
public function nextFrame():void{
if (this.useSeconds){
this.time = ((getTimer() - this._startTime) / 1000);
} else {
this.time = (this._time + 1);
};
}
protected function timerHandler(_arg1:TimerEvent):void{
this.nextFrame();
_arg1.updateAfterEvent();
}
public function get FPS():Number{
return (this._fps);
}
public function rewind(_arg1:Number=0):void{
this._time = _arg1;
this.fixTime();
this.update();
}
public function set position(_arg1:Number):void{
this.setPosition(_arg1);
}
public function get time():Number{
return (this._time);
}
private function update():void{
this.setPosition(this.getPosition(this._time));
}
public function start():void{
this.rewind();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position));
}
public function prevFrame():void{
if (!this.useSeconds){
this.time = (this._time - 1);
};
}
}
}//package fl.transitions
Section 175
//TweenEvent (fl.transitions.TweenEvent)
package fl.transitions {
import flash.events.*;
public class TweenEvent extends Event {
public var position:Number;// = NAN
public var time:Number;// = NAN
public static const MOTION_START:String = "motionStart";
public static const MOTION_STOP:String = "motionStop";
public static const MOTION_LOOP:String = "motionLoop";
public static const MOTION_CHANGE:String = "motionChange";
public static const MOTION_FINISH:String = "motionFinish";
public static const MOTION_RESUME:String = "motionResume";
public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){
super(_arg1, _arg4, _arg5);
this.time = _arg2;
this.position = _arg3;
}
override public function clone():Event{
return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable));
}
}
}//package fl.transitions
Section 176
//back_127 (MENUS_fla.back_127)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class back_127 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id17_:LocalizedTextField;
public var __id18_:LocalizedTextField;
public function back_127(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23);
}
function frame10(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 9)) && ((int(__setPropDict[__id17_]) <= 15))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_8();
};
}
function frame11(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 9)) && ((int(__setPropDict[__id17_]) <= 15))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_8();
};
}
function frame12(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 9)) && ((int(__setPropDict[__id17_]) <= 15))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_8();
};
}
function frame13(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 9)) && ((int(__setPropDict[__id17_]) <= 15))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_8();
};
}
function frame14(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 9)) && ((int(__setPropDict[__id17_]) <= 15))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_8();
};
}
function frame15(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 9)) && ((int(__setPropDict[__id17_]) <= 15))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_8();
};
}
function frame16(){
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 16)) && ((int(__setPropDict[__id18_]) <= 23))))))){
__setPropDict[__id18_] = currentFrame;
__setProp___id18__back_background_15();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 16)) && ((int(__setPropDict[__id17_]) <= 23))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_15();
};
}
function frame17(){
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 16)) && ((int(__setPropDict[__id18_]) <= 23))))))){
__setPropDict[__id18_] = currentFrame;
__setProp___id18__back_background_15();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 16)) && ((int(__setPropDict[__id17_]) <= 23))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_15();
};
}
function frame18(){
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 16)) && ((int(__setPropDict[__id18_]) <= 23))))))){
__setPropDict[__id18_] = currentFrame;
__setProp___id18__back_background_15();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 16)) && ((int(__setPropDict[__id17_]) <= 23))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_15();
};
}
function frame19(){
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 16)) && ((int(__setPropDict[__id18_]) <= 23))))))){
__setPropDict[__id18_] = currentFrame;
__setProp___id18__back_background_15();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 16)) && ((int(__setPropDict[__id17_]) <= 23))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_15();
};
}
function __setProp___id17__back_text_15(){
try {
__id17_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id17_.text = "{Back_Button}";
__id17_.textColor = 15984129;
__id17_.textSize = 12;
__id17_.bold = true;
__id17_.embedFonts = true;
__id17_.font = "Comic Sans MS";
__id17_.hAlign = "center";
__id17_.multiline = false;
__id17_.vAlign = "top";
__id17_.antiAliasType = "advanced";
__id17_.glowBlur = 3;
__id17_.glowColor = 0;
__id17_.useGlowFilter = true;
__id17_.glowQuality = 1;
__id17_.glowStrength = 30;
__id17_.gridFitType = "pixel";
__id17_.italic = false;
__id17_.selectable = false;
__id17_.underline = false;
try {
__id17_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id17__back_text_0(){
try {
__id17_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id17_.text = "{Back_Button}";
__id17_.textColor = 15984129;
__id17_.textSize = 12;
__id17_.bold = true;
__id17_.embedFonts = true;
__id17_.font = "Comic Sans MS";
__id17_.hAlign = "center";
__id17_.multiline = false;
__id17_.vAlign = "top";
__id17_.antiAliasType = "advanced";
__id17_.glowBlur = 3;
__id17_.glowColor = 0;
__id17_.useGlowFilter = true;
__id17_.glowQuality = 1;
__id17_.glowStrength = 30;
__id17_.gridFitType = "pixel";
__id17_.italic = false;
__id17_.selectable = false;
__id17_.underline = false;
try {
__id17_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id17__back_text_8(){
try {
__id17_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id17_.text = "{Back_Button}";
__id17_.textColor = 0xCCFF00;
__id17_.textSize = 12;
__id17_.bold = true;
__id17_.embedFonts = true;
__id17_.font = "Comic Sans MS";
__id17_.hAlign = "center";
__id17_.multiline = false;
__id17_.vAlign = "top";
__id17_.antiAliasType = "advanced";
__id17_.glowBlur = 3;
__id17_.glowColor = 0x102200;
__id17_.useGlowFilter = true;
__id17_.glowQuality = 1;
__id17_.glowStrength = 30;
__id17_.gridFitType = "pixel";
__id17_.italic = false;
__id17_.selectable = false;
__id17_.underline = false;
try {
__id17_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 1)) && ((int(__setPropDict[__id17_]) <= 8))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_0();
};
stop();
}
function frame2(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 1)) && ((int(__setPropDict[__id17_]) <= 8))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_0();
};
}
function frame3(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 1)) && ((int(__setPropDict[__id17_]) <= 8))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_0();
};
}
function frame4(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 1)) && ((int(__setPropDict[__id17_]) <= 8))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_0();
};
}
function frame5(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 1)) && ((int(__setPropDict[__id17_]) <= 8))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_0();
};
}
function frame6(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 1)) && ((int(__setPropDict[__id17_]) <= 8))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_0();
};
}
function frame7(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 1)) && ((int(__setPropDict[__id17_]) <= 8))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_0();
};
}
function frame8(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 1)) && ((int(__setPropDict[__id17_]) <= 8))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_0();
};
}
function frame9(){
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 9)) && ((int(__setPropDict[__id17_]) <= 15))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_8();
};
}
function frame22(){
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 16)) && ((int(__setPropDict[__id18_]) <= 23))))))){
__setPropDict[__id18_] = currentFrame;
__setProp___id18__back_background_15();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 16)) && ((int(__setPropDict[__id17_]) <= 23))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_15();
};
}
function frame23(){
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 16)) && ((int(__setPropDict[__id18_]) <= 23))))))){
__setPropDict[__id18_] = currentFrame;
__setProp___id18__back_background_15();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 16)) && ((int(__setPropDict[__id17_]) <= 23))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_15();
};
}
function frame20(){
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 16)) && ((int(__setPropDict[__id18_]) <= 23))))))){
__setPropDict[__id18_] = currentFrame;
__setProp___id18__back_background_15();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 16)) && ((int(__setPropDict[__id17_]) <= 23))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_15();
};
}
function frame21(){
if ((((__setPropDict[__id18_] == undefined)) || (!((((int(__setPropDict[__id18_]) >= 16)) && ((int(__setPropDict[__id18_]) <= 23))))))){
__setPropDict[__id18_] = currentFrame;
__setProp___id18__back_background_15();
};
if ((((__setPropDict[__id17_] == undefined)) || (!((((int(__setPropDict[__id17_]) >= 16)) && ((int(__setPropDict[__id17_]) <= 23))))))){
__setPropDict[__id17_] = currentFrame;
__setProp___id17__back_text_15();
};
}
function __setProp___id18__back_background_15(){
try {
__id18_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id18_.text = "BACK";
__id18_.textColor = 16764006;
__id18_.textSize = 12;
__id18_.bold = true;
__id18_.embedFonts = true;
__id18_.font = "Comic Sans MS";
__id18_.hAlign = "center";
__id18_.multiline = false;
__id18_.vAlign = "top";
__id18_.antiAliasType = "normal";
__id18_.glowBlur = 3;
__id18_.glowColor = 0x333300;
__id18_.useGlowFilter = true;
__id18_.glowQuality = 1;
__id18_.glowStrength = 5;
__id18_.gridFitType = "pixel";
__id18_.italic = false;
__id18_.selectable = false;
__id18_.underline = false;
try {
__id18_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 177
//bord_animatie_6 (MENUS_fla.bord_animatie_6)
package MENUS_fla {
import flash.display.*;
public dynamic class bord_animatie_6 extends MovieClip {
public function bord_animatie_6(){
addFrameScript(29, frame30);
}
function frame30(){
stop();
}
}
}//package MENUS_fla
Section 178
//campaignmodebtn_95 (MENUS_fla.campaignmodebtn_95)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class campaignmodebtn_95 extends MovieClip {
public var __id25_:LocalizedTextField;
public function campaignmodebtn_95(){
addFrameScript(0, frame1);
__setProp___id25__campaignmodebtn_Layer1_0();
}
function frame1(){
stop();
}
function __setProp___id25__campaignmodebtn_Layer1_0(){
try {
__id25_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id25_.text = "{Campaign_Mode_Button}";
__id25_.textColor = 0xFFFF00;
__id25_.textSize = 12;
__id25_.bold = true;
__id25_.embedFonts = true;
__id25_.font = "Comic Sans MS";
__id25_.hAlign = "center";
__id25_.multiline = false;
__id25_.vAlign = "top";
__id25_.antiAliasType = "normal";
__id25_.glowBlur = 3;
__id25_.glowColor = 0x330000;
__id25_.useGlowFilter = false;
__id25_.glowQuality = 1;
__id25_.glowStrength = 5;
__id25_.gridFitType = "pixel";
__id25_.italic = false;
__id25_.selectable = false;
__id25_.underline = false;
try {
__id25_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 179
//cancelbtn_96 (MENUS_fla.cancelbtn_96)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class cancelbtn_96 extends MovieClip {
public var __id24_:LocalizedTextField;
public function cancelbtn_96(){
addFrameScript(0, frame1);
__setProp___id24__cancelbtn_Layer1_0();
}
function frame1(){
stop();
}
function __setProp___id24__cancelbtn_Layer1_0(){
try {
__id24_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id24_.text = "{Cancel}";
__id24_.textColor = 0xFFFF00;
__id24_.textSize = 12;
__id24_.bold = true;
__id24_.embedFonts = true;
__id24_.font = "Comic Sans MS";
__id24_.hAlign = "center";
__id24_.multiline = false;
__id24_.vAlign = "top";
__id24_.antiAliasType = "normal";
__id24_.glowBlur = 3;
__id24_.glowColor = 0x330000;
__id24_.useGlowFilter = false;
__id24_.glowQuality = 1;
__id24_.glowStrength = 5;
__id24_.gridFitType = "pixel";
__id24_.italic = false;
__id24_.selectable = false;
__id24_.underline = false;
try {
__id24_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 180
//flag_icon_251 (MENUS_fla.flag_icon_251)
package MENUS_fla {
import flash.display.*;
public dynamic class flag_icon_251 extends MovieClip {
public function flag_icon_251(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 181
//godmodebtn_94 (MENUS_fla.godmodebtn_94)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class godmodebtn_94 extends MovieClip {
public var __id26_:LocalizedTextField;
public function godmodebtn_94(){
addFrameScript(0, frame1);
__setProp___id26__godmodebtn_Layer1_0();
}
function __setProp___id26__godmodebtn_Layer1_0(){
try {
__id26_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id26_.text = "{God_Mode_Button}";
__id26_.textColor = 0xFFFF00;
__id26_.textSize = 12;
__id26_.bold = true;
__id26_.embedFonts = true;
__id26_.font = "Comic Sans MS";
__id26_.hAlign = "center";
__id26_.multiline = false;
__id26_.vAlign = "top";
__id26_.antiAliasType = "normal";
__id26_.glowBlur = 3;
__id26_.glowColor = 0x330000;
__id26_.useGlowFilter = false;
__id26_.glowQuality = 1;
__id26_.glowStrength = 5;
__id26_.gridFitType = "pixel";
__id26_.italic = false;
__id26_.selectable = false;
__id26_.underline = false;
try {
__id26_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 182
//hand_8 (MENUS_fla.hand_8)
package MENUS_fla {
import flash.display.*;
public dynamic class hand_8 extends MovieClip {
public function hand_8(){
addFrameScript(29, frame30);
}
function frame30(){
stop();
stop();
}
}
}//package MENUS_fla
Section 183
//highscores_22 (MENUS_fla.highscores_22)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class highscores_22 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id37_:LocalizedTextField;
public var __id38_:LocalizedTextField;
public function highscores_22(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23);
}
function __setProp___id37__highscores_text_0(){
try {
__id37_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id37_.text = "{play_for_highscores_and_achievements}";
__id37_.textColor = 15984129;
__id37_.textSize = 12;
__id37_.bold = true;
__id37_.embedFonts = true;
__id37_.font = "Comic Sans MS";
__id37_.hAlign = "center";
__id37_.multiline = false;
__id37_.vAlign = "top";
__id37_.antiAliasType = "advanced";
__id37_.glowBlur = 3;
__id37_.glowColor = 0;
__id37_.useGlowFilter = true;
__id37_.glowQuality = 1;
__id37_.glowStrength = 30;
__id37_.gridFitType = "pixel";
__id37_.italic = false;
__id37_.selectable = false;
__id37_.underline = false;
try {
__id37_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id37__highscores_text_8(){
try {
__id37_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id37_.text = "{play_for_highscores_and_achievements}";
__id37_.textColor = 0xCCFF00;
__id37_.textSize = 12;
__id37_.bold = true;
__id37_.embedFonts = true;
__id37_.font = "Comic Sans MS";
__id37_.hAlign = "center";
__id37_.multiline = false;
__id37_.vAlign = "top";
__id37_.antiAliasType = "advanced";
__id37_.glowBlur = 3;
__id37_.glowColor = 0x102200;
__id37_.useGlowFilter = true;
__id37_.glowQuality = 1;
__id37_.glowStrength = 30;
__id37_.gridFitType = "pixel";
__id37_.italic = false;
__id37_.selectable = false;
__id37_.underline = false;
try {
__id37_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_8();
};
}
function frame11(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_8();
};
}
function frame12(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_8();
};
}
function frame13(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_8();
};
}
function frame14(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_8();
};
}
function frame15(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_8();
};
}
function frame16(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__highscores_background_15();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_15();
};
}
function __setProp___id38__highscores_background_15(){
try {
__id38_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id38_.text = "BACK";
__id38_.textColor = 16764006;
__id38_.textSize = 12;
__id38_.bold = true;
__id38_.embedFonts = true;
__id38_.font = "Comic Sans MS";
__id38_.hAlign = "center";
__id38_.multiline = false;
__id38_.vAlign = "top";
__id38_.antiAliasType = "normal";
__id38_.glowBlur = 3;
__id38_.glowColor = 0x333300;
__id38_.useGlowFilter = true;
__id38_.glowQuality = 1;
__id38_.glowStrength = 5;
__id38_.gridFitType = "pixel";
__id38_.italic = false;
__id38_.selectable = false;
__id38_.underline = false;
try {
__id38_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame18(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__highscores_background_15();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_15();
};
}
function frame19(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__highscores_background_15();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_15();
};
}
function frame17(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__highscores_background_15();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_15();
};
}
function frame1(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_0();
};
stop();
}
function frame2(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_0();
};
}
function frame3(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_0();
};
}
function frame4(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_0();
};
}
function frame5(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_0();
};
}
function frame6(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_0();
};
}
function frame7(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_0();
};
}
function frame8(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_0();
};
}
function frame9(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_8();
};
}
function frame22(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__highscores_background_15();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_15();
};
}
function frame23(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__highscores_background_15();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_15();
};
}
function frame20(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__highscores_background_15();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_15();
};
}
function __setProp___id37__highscores_text_15(){
try {
__id37_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id37_.text = "{play_for_highscores_and_achievements}";
__id37_.textColor = 15984129;
__id37_.textSize = 12;
__id37_.bold = true;
__id37_.embedFonts = true;
__id37_.font = "Comic Sans MS";
__id37_.hAlign = "center";
__id37_.multiline = false;
__id37_.vAlign = "top";
__id37_.antiAliasType = "advanced";
__id37_.glowBlur = 3;
__id37_.glowColor = 0;
__id37_.useGlowFilter = true;
__id37_.glowQuality = 1;
__id37_.glowStrength = 30;
__id37_.gridFitType = "pixel";
__id37_.italic = false;
__id37_.selectable = false;
__id37_.underline = false;
try {
__id37_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame21(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__highscores_background_15();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__highscores_text_15();
};
}
}
}//package MENUS_fla
Section 184
//howtoplay_27 (MENUS_fla.howtoplay_27)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class howtoplay_27 extends MovieClip {
public var __id36_:LocalizedTextField;
public var __setPropDict:Dictionary;
public var __id35_:LocalizedTextField;
public function howtoplay_27(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23);
}
function frame10(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_8();
};
}
function frame11(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_8();
};
}
function frame12(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_8();
};
}
function frame13(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_8();
};
}
function frame14(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_8();
};
}
function frame15(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_8();
};
}
function frame16(){
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__howtoplay_background_15();
};
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_15();
};
}
function frame17(){
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__howtoplay_background_15();
};
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_15();
};
}
function frame18(){
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__howtoplay_background_15();
};
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_15();
};
}
function __setProp___id35__howtoplay_text_0(){
try {
__id35_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id35_.text = "{How_To_Play_Button}";
__id35_.textColor = 15984129;
__id35_.textSize = 12;
__id35_.bold = true;
__id35_.embedFonts = true;
__id35_.font = "Comic Sans MS";
__id35_.hAlign = "center";
__id35_.multiline = false;
__id35_.vAlign = "top";
__id35_.antiAliasType = "advanced";
__id35_.glowBlur = 3;
__id35_.glowColor = 0;
__id35_.useGlowFilter = true;
__id35_.glowQuality = 1;
__id35_.glowStrength = 30;
__id35_.gridFitType = "pixel";
__id35_.italic = false;
__id35_.selectable = false;
__id35_.underline = false;
try {
__id35_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame19(){
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__howtoplay_background_15();
};
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_15();
};
}
function __setProp___id35__howtoplay_text_8(){
try {
__id35_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id35_.text = "{How_To_Play_Button}";
__id35_.textColor = 0xCCFF00;
__id35_.textSize = 12;
__id35_.bold = true;
__id35_.embedFonts = true;
__id35_.font = "Comic Sans MS";
__id35_.hAlign = "center";
__id35_.multiline = false;
__id35_.vAlign = "top";
__id35_.antiAliasType = "advanced";
__id35_.glowBlur = 3;
__id35_.glowColor = 0x102200;
__id35_.useGlowFilter = true;
__id35_.glowQuality = 1;
__id35_.glowStrength = 30;
__id35_.gridFitType = "pixel";
__id35_.italic = false;
__id35_.selectable = false;
__id35_.underline = false;
try {
__id35_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id35__howtoplay_text_15(){
try {
__id35_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id35_.text = "{How_To_Play_Button}";
__id35_.textColor = 15984129;
__id35_.textSize = 12;
__id35_.bold = true;
__id35_.embedFonts = true;
__id35_.font = "Comic Sans MS";
__id35_.hAlign = "center";
__id35_.multiline = false;
__id35_.vAlign = "top";
__id35_.antiAliasType = "advanced";
__id35_.glowBlur = 3;
__id35_.glowColor = 0;
__id35_.useGlowFilter = true;
__id35_.glowQuality = 1;
__id35_.glowStrength = 30;
__id35_.gridFitType = "pixel";
__id35_.italic = false;
__id35_.selectable = false;
__id35_.underline = false;
try {
__id35_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_0();
};
stop();
}
function frame2(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_0();
};
}
function frame3(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_0();
};
}
function frame4(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_0();
};
}
function frame5(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_0();
};
}
function frame6(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_0();
};
}
function frame7(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_0();
};
}
function frame8(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_0();
};
}
function frame9(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_8();
};
}
function frame22(){
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__howtoplay_background_15();
};
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_15();
};
}
function frame23(){
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__howtoplay_background_15();
};
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_15();
};
}
function frame20(){
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__howtoplay_background_15();
};
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_15();
};
}
function frame21(){
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__howtoplay_background_15();
};
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__howtoplay_text_15();
};
}
function __setProp___id36__howtoplay_background_15(){
try {
__id36_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id36_.text = "BACK";
__id36_.textColor = 16764006;
__id36_.textSize = 12;
__id36_.bold = true;
__id36_.embedFonts = true;
__id36_.font = "Comic Sans MS";
__id36_.hAlign = "center";
__id36_.multiline = false;
__id36_.vAlign = "top";
__id36_.antiAliasType = "normal";
__id36_.glowBlur = 3;
__id36_.glowColor = 0x333300;
__id36_.useGlowFilter = true;
__id36_.glowQuality = 1;
__id36_.glowStrength = 5;
__id36_.gridFitType = "pixel";
__id36_.italic = false;
__id36_.selectable = false;
__id36_.underline = false;
try {
__id36_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 185
//howtoplaybtn_100 (MENUS_fla.howtoplaybtn_100)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class howtoplaybtn_100 extends MovieClip {
public var __id20_:LocalizedTextField;
public function howtoplaybtn_100(){
addFrameScript(0, frame1);
__setProp___id20__howtoplaybtn_Layer1_0();
}
function __setProp___id20__howtoplaybtn_Layer1_0(){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.text = "{How_To_Play_Button}";
__id20_.textColor = 0xFFFF00;
__id20_.textSize = 12;
__id20_.bold = true;
__id20_.embedFonts = true;
__id20_.font = "Comic Sans MS";
__id20_.hAlign = "center";
__id20_.multiline = false;
__id20_.vAlign = "top";
__id20_.antiAliasType = "normal";
__id20_.glowBlur = 3;
__id20_.glowColor = 0x330000;
__id20_.useGlowFilter = false;
__id20_.glowQuality = 1;
__id20_.glowStrength = 5;
__id20_.gridFitType = "pixel";
__id20_.italic = false;
__id20_.selectable = false;
__id20_.underline = false;
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 186
//mainmenu_246 (MENUS_fla.mainmenu_246)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class mainmenu_246 extends MovieClip {
public var __id1_:LocalizedTextField;
public var __setPropDict:Dictionary;
public var __id2_:LocalizedTextField;
public function mainmenu_246(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23);
}
function __setProp___id1__mainmenu_text_15(){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.text = "{Main_Menu_Button}";
__id1_.textColor = 15984129;
__id1_.textSize = 12;
__id1_.bold = true;
__id1_.embedFonts = true;
__id1_.font = "Comic Sans MS";
__id1_.hAlign = "center";
__id1_.multiline = false;
__id1_.vAlign = "top";
__id1_.antiAliasType = "advanced";
__id1_.glowBlur = 3;
__id1_.glowColor = 0;
__id1_.useGlowFilter = true;
__id1_.glowQuality = 1;
__id1_.glowStrength = 30;
__id1_.gridFitType = "pixel";
__id1_.italic = false;
__id1_.selectable = false;
__id1_.underline = false;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 9)) && ((int(__setPropDict[__id1_]) <= 15))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_8();
};
}
function frame11(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 9)) && ((int(__setPropDict[__id1_]) <= 15))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_8();
};
}
function frame12(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 9)) && ((int(__setPropDict[__id1_]) <= 15))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_8();
};
}
function frame13(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 9)) && ((int(__setPropDict[__id1_]) <= 15))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_8();
};
}
function frame15(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 9)) && ((int(__setPropDict[__id1_]) <= 15))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_8();
};
}
function frame17(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 16)) && ((int(__setPropDict[__id2_]) <= 23))))))){
__setPropDict[__id2_] = currentFrame;
__setProp___id2__mainmenu_background_15();
};
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 16)) && ((int(__setPropDict[__id1_]) <= 23))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_15();
};
}
function frame18(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 16)) && ((int(__setPropDict[__id2_]) <= 23))))))){
__setPropDict[__id2_] = currentFrame;
__setProp___id2__mainmenu_background_15();
};
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 16)) && ((int(__setPropDict[__id1_]) <= 23))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_15();
};
}
function frame19(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 16)) && ((int(__setPropDict[__id2_]) <= 23))))))){
__setPropDict[__id2_] = currentFrame;
__setProp___id2__mainmenu_background_15();
};
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 16)) && ((int(__setPropDict[__id1_]) <= 23))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_15();
};
}
function frame14(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 9)) && ((int(__setPropDict[__id1_]) <= 15))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_8();
};
}
function frame16(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 16)) && ((int(__setPropDict[__id2_]) <= 23))))))){
__setPropDict[__id2_] = currentFrame;
__setProp___id2__mainmenu_background_15();
};
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 16)) && ((int(__setPropDict[__id1_]) <= 23))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_15();
};
}
function frame1(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 8))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_0();
};
stop();
}
function frame2(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 8))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_0();
};
}
function frame3(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 8))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_0();
};
}
function frame4(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 8))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_0();
};
}
function frame6(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 8))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_0();
};
}
function frame7(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 8))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_0();
};
}
function frame8(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 8))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_0();
};
}
function frame9(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 9)) && ((int(__setPropDict[__id1_]) <= 15))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_8();
};
}
function frame22(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 16)) && ((int(__setPropDict[__id2_]) <= 23))))))){
__setPropDict[__id2_] = currentFrame;
__setProp___id2__mainmenu_background_15();
};
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 16)) && ((int(__setPropDict[__id1_]) <= 23))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_15();
};
}
function frame23(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 16)) && ((int(__setPropDict[__id2_]) <= 23))))))){
__setPropDict[__id2_] = currentFrame;
__setProp___id2__mainmenu_background_15();
};
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 16)) && ((int(__setPropDict[__id1_]) <= 23))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_15();
};
}
function frame5(){
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 1)) && ((int(__setPropDict[__id1_]) <= 8))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_0();
};
}
function __setProp___id1__mainmenu_text_0(){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.text = "{Main_Menu_Button}";
__id1_.textColor = 15984129;
__id1_.textSize = 12;
__id1_.bold = true;
__id1_.embedFonts = true;
__id1_.font = "Comic Sans MS";
__id1_.hAlign = "center";
__id1_.multiline = false;
__id1_.vAlign = "top";
__id1_.antiAliasType = "advanced";
__id1_.glowBlur = 3;
__id1_.glowColor = 0;
__id1_.useGlowFilter = true;
__id1_.glowQuality = 1;
__id1_.glowStrength = 30;
__id1_.gridFitType = "pixel";
__id1_.italic = false;
__id1_.selectable = false;
__id1_.underline = false;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id1__mainmenu_text_8(){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.text = "{Main_Menu_Button}";
__id1_.textColor = 0xCCFF00;
__id1_.textSize = 12;
__id1_.bold = true;
__id1_.embedFonts = true;
__id1_.font = "Comic Sans MS";
__id1_.hAlign = "center";
__id1_.multiline = false;
__id1_.vAlign = "top";
__id1_.antiAliasType = "advanced";
__id1_.glowBlur = 3;
__id1_.glowColor = 0x102200;
__id1_.useGlowFilter = true;
__id1_.glowQuality = 1;
__id1_.glowStrength = 30;
__id1_.gridFitType = "pixel";
__id1_.italic = false;
__id1_.selectable = false;
__id1_.underline = false;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id2__mainmenu_background_15(){
try {
__id2_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id2_.text = "BACK";
__id2_.textColor = 16764006;
__id2_.textSize = 12;
__id2_.bold = true;
__id2_.embedFonts = true;
__id2_.font = "Comic Sans MS";
__id2_.hAlign = "center";
__id2_.multiline = false;
__id2_.vAlign = "top";
__id2_.antiAliasType = "normal";
__id2_.glowBlur = 3;
__id2_.glowColor = 0x333300;
__id2_.useGlowFilter = true;
__id2_.glowQuality = 1;
__id2_.glowStrength = 5;
__id2_.gridFitType = "pixel";
__id2_.italic = false;
__id2_.selectable = false;
__id2_.underline = false;
try {
__id2_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame21(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 16)) && ((int(__setPropDict[__id2_]) <= 23))))))){
__setPropDict[__id2_] = currentFrame;
__setProp___id2__mainmenu_background_15();
};
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 16)) && ((int(__setPropDict[__id1_]) <= 23))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_15();
};
}
function frame20(){
if ((((__setPropDict[__id2_] == undefined)) || (!((((int(__setPropDict[__id2_]) >= 16)) && ((int(__setPropDict[__id2_]) <= 23))))))){
__setPropDict[__id2_] = currentFrame;
__setProp___id2__mainmenu_background_15();
};
if ((((__setPropDict[__id1_] == undefined)) || (!((((int(__setPropDict[__id1_]) >= 16)) && ((int(__setPropDict[__id1_]) <= 23))))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__mainmenu_text_15();
};
}
}
}//package MENUS_fla
Section 187
//mainmenu_button_98 (MENUS_fla.mainmenu_button_98)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class mainmenu_button_98 extends MovieClip {
public var __id22_:LocalizedTextField;
public function mainmenu_button_98(){
addFrameScript(0, frame1);
__setProp___id22__mainmenu_button_Layer1_0();
}
function __setProp___id22__mainmenu_button_Layer1_0(){
try {
__id22_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id22_.text = "{Main_Menu_Button}";
__id22_.textColor = 0xFFFF00;
__id22_.textSize = 12;
__id22_.bold = true;
__id22_.embedFonts = true;
__id22_.font = "Comic Sans MS";
__id22_.hAlign = "center";
__id22_.multiline = false;
__id22_.vAlign = "top";
__id22_.antiAliasType = "normal";
__id22_.glowBlur = 3;
__id22_.glowColor = 0x330000;
__id22_.useGlowFilter = false;
__id22_.glowQuality = 1;
__id22_.glowStrength = 5;
__id22_.gridFitType = "pixel";
__id22_.italic = false;
__id22_.selectable = false;
__id22_.underline = false;
try {
__id22_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 188
//mainmenubutton_239 (MENUS_fla.mainmenubutton_239)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class mainmenubutton_239 extends MovieClip {
public var __id8_:LocalizedTextField;
public function mainmenubutton_239(){
addFrameScript(0, frame1);
__setProp___id8__mainmenubutton_Layer1_0();
}
function __setProp___id8__mainmenubutton_Layer1_0(){
try {
__id8_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id8_.text = "{Next_Level}";
__id8_.textColor = 0xFFFF00;
__id8_.textSize = 12;
__id8_.bold = true;
__id8_.embedFonts = true;
__id8_.font = "Comic Sans MS";
__id8_.hAlign = "center";
__id8_.multiline = false;
__id8_.vAlign = "top";
__id8_.antiAliasType = "normal";
__id8_.glowBlur = 3;
__id8_.glowColor = 0x330000;
__id8_.useGlowFilter = false;
__id8_.glowQuality = 1;
__id8_.glowStrength = 5;
__id8_.gridFitType = "pixel";
__id8_.italic = false;
__id8_.selectable = false;
__id8_.underline = false;
try {
__id8_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 189
//medailles_244 (MENUS_fla.medailles_244)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class medailles_244 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id4_:LocalizedTextField;
public function medailles_244(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1);
}
function frame1(){
if ((((__setPropDict[__id4_] == undefined)) || (!((int(__setPropDict[__id4_]) == 1))))){
__setPropDict[__id4_] = 1;
__setProp___id4__medailles_Layer1_0();
};
}
function __setProp___id4__medailles_Layer1_0(){
try {
__id4_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id4_.text = "{No_Medal_Yet}";
__id4_.textColor = 0xCC9900;
__id4_.textSize = 12;
__id4_.bold = true;
__id4_.embedFonts = true;
__id4_.font = "Comic Sans MS";
__id4_.hAlign = "center";
__id4_.multiline = true;
__id4_.vAlign = "middle";
__id4_.antiAliasType = "normal";
__id4_.glowBlur = 3;
__id4_.glowColor = 0;
__id4_.useGlowFilter = false;
__id4_.glowQuality = 1;
__id4_.glowStrength = 5;
__id4_.gridFitType = "pixel";
__id4_.italic = false;
__id4_.selectable = false;
__id4_.underline = false;
try {
__id4_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 190
//moregamesbnt_29 (MENUS_fla.moregamesbnt_29)
package MENUS_fla {
import flash.display.*;
public dynamic class moregamesbnt_29 extends MovieClip {
public function moregamesbnt_29(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 191
//retrybtn_242 (MENUS_fla.retrybtn_242)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class retrybtn_242 extends MovieClip {
public var __id6_:LocalizedTextField;
public function retrybtn_242(){
addFrameScript(0, frame1);
__setProp___id6__retrybtn_Layer1_0();
}
function __setProp___id6__retrybtn_Layer1_0(){
try {
__id6_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id6_.text = "{Retry_Button}";
__id6_.textColor = 0xFFFF00;
__id6_.textSize = 12;
__id6_.bold = true;
__id6_.embedFonts = true;
__id6_.font = "Comic Sans MS";
__id6_.hAlign = "center";
__id6_.multiline = false;
__id6_.vAlign = "top";
__id6_.antiAliasType = "normal";
__id6_.glowBlur = 3;
__id6_.glowColor = 0x330000;
__id6_.useGlowFilter = false;
__id6_.glowQuality = 1;
__id6_.glowStrength = 5;
__id6_.gridFitType = "pixel";
__id6_.italic = false;
__id6_.selectable = false;
__id6_.underline = false;
try {
__id6_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 192
//returntogamebutton_99 (MENUS_fla.returntogamebutton_99)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class returntogamebutton_99 extends MovieClip {
public var __id21_:LocalizedTextField;
public function returntogamebutton_99(){
addFrameScript(0, frame1);
__setProp___id21__returntogamebutton_Layer1_0();
}
function frame1(){
stop();
}
function __setProp___id21__returntogamebutton_Layer1_0(){
try {
__id21_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id21_.text = "{Return_To_Game_Button}";
__id21_.textColor = 0xFFFF00;
__id21_.textSize = 12;
__id21_.bold = true;
__id21_.embedFonts = true;
__id21_.font = "Comic Sans MS";
__id21_.hAlign = "center";
__id21_.multiline = false;
__id21_.vAlign = "top";
__id21_.antiAliasType = "normal";
__id21_.glowBlur = 3;
__id21_.glowColor = 0x330000;
__id21_.useGlowFilter = false;
__id21_.glowQuality = 1;
__id21_.glowStrength = 5;
__id21_.gridFitType = "pixel";
__id21_.italic = false;
__id21_.selectable = false;
__id21_.underline = false;
try {
__id21_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 193
//skip_129 (MENUS_fla.skip_129)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class skip_129 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id15_:LocalizedTextField;
public var __id16_:LocalizedTextField;
public function skip_129(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23);
}
function __setProp___id15__skip_text_0(){
try {
__id15_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id15_.text = "{Skip}";
__id15_.textColor = 15984129;
__id15_.textSize = 12;
__id15_.bold = true;
__id15_.embedFonts = true;
__id15_.font = "Comic Sans MS";
__id15_.hAlign = "center";
__id15_.multiline = false;
__id15_.vAlign = "top";
__id15_.antiAliasType = "advanced";
__id15_.glowBlur = 3;
__id15_.glowColor = 0;
__id15_.useGlowFilter = true;
__id15_.glowQuality = 1;
__id15_.glowStrength = 30;
__id15_.gridFitType = "pixel";
__id15_.italic = false;
__id15_.selectable = false;
__id15_.underline = false;
try {
__id15_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 9)) && ((int(__setPropDict[__id15_]) <= 15))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_8();
};
}
function __setProp___id15__skip_text_8(){
try {
__id15_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id15_.text = "{Skip}";
__id15_.textColor = 0xCCFF00;
__id15_.textSize = 12;
__id15_.bold = true;
__id15_.embedFonts = true;
__id15_.font = "Comic Sans MS";
__id15_.hAlign = "center";
__id15_.multiline = false;
__id15_.vAlign = "top";
__id15_.antiAliasType = "advanced";
__id15_.glowBlur = 3;
__id15_.glowColor = 0x102200;
__id15_.useGlowFilter = true;
__id15_.glowQuality = 1;
__id15_.glowStrength = 30;
__id15_.gridFitType = "pixel";
__id15_.italic = false;
__id15_.selectable = false;
__id15_.underline = false;
try {
__id15_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame12(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 9)) && ((int(__setPropDict[__id15_]) <= 15))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_8();
};
}
function frame13(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 9)) && ((int(__setPropDict[__id15_]) <= 15))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_8();
};
}
function frame14(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 9)) && ((int(__setPropDict[__id15_]) <= 15))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_8();
};
}
function frame15(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 9)) && ((int(__setPropDict[__id15_]) <= 15))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_8();
};
}
function frame16(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 16)) && ((int(__setPropDict[__id16_]) <= 23))))))){
__setPropDict[__id16_] = currentFrame;
__setProp___id16__skip_background_15();
};
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 16)) && ((int(__setPropDict[__id15_]) <= 23))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_15();
};
}
function frame17(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 16)) && ((int(__setPropDict[__id16_]) <= 23))))))){
__setPropDict[__id16_] = currentFrame;
__setProp___id16__skip_background_15();
};
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 16)) && ((int(__setPropDict[__id15_]) <= 23))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_15();
};
}
function frame11(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 9)) && ((int(__setPropDict[__id15_]) <= 15))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_8();
};
}
function frame19(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 16)) && ((int(__setPropDict[__id16_]) <= 23))))))){
__setPropDict[__id16_] = currentFrame;
__setProp___id16__skip_background_15();
};
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 16)) && ((int(__setPropDict[__id15_]) <= 23))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_15();
};
}
function __setProp___id16__skip_background_15(){
try {
__id16_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id16_.text = "BACK";
__id16_.textColor = 16764006;
__id16_.textSize = 12;
__id16_.bold = true;
__id16_.embedFonts = true;
__id16_.font = "Comic Sans MS";
__id16_.hAlign = "center";
__id16_.multiline = false;
__id16_.vAlign = "top";
__id16_.antiAliasType = "normal";
__id16_.glowBlur = 3;
__id16_.glowColor = 0x333300;
__id16_.useGlowFilter = true;
__id16_.glowQuality = 1;
__id16_.glowStrength = 5;
__id16_.gridFitType = "pixel";
__id16_.italic = false;
__id16_.selectable = false;
__id16_.underline = false;
try {
__id16_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame18(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 16)) && ((int(__setPropDict[__id16_]) <= 23))))))){
__setPropDict[__id16_] = currentFrame;
__setProp___id16__skip_background_15();
};
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 16)) && ((int(__setPropDict[__id15_]) <= 23))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_15();
};
}
function frame1(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 8))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_0();
};
stop();
}
function frame2(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 8))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_0();
};
}
function frame3(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 8))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_0();
};
}
function frame4(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 8))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_0();
};
}
function frame5(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 8))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_0();
};
}
function frame6(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 8))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_0();
};
}
function frame7(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 8))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_0();
};
}
function frame8(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 1)) && ((int(__setPropDict[__id15_]) <= 8))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_0();
};
}
function frame9(){
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 9)) && ((int(__setPropDict[__id15_]) <= 15))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_8();
};
}
function frame22(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 16)) && ((int(__setPropDict[__id16_]) <= 23))))))){
__setPropDict[__id16_] = currentFrame;
__setProp___id16__skip_background_15();
};
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 16)) && ((int(__setPropDict[__id15_]) <= 23))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_15();
};
}
function frame23(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 16)) && ((int(__setPropDict[__id16_]) <= 23))))))){
__setPropDict[__id16_] = currentFrame;
__setProp___id16__skip_background_15();
};
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 16)) && ((int(__setPropDict[__id15_]) <= 23))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_15();
};
}
function __setProp___id15__skip_text_15(){
try {
__id15_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id15_.text = "{Back_Button}";
__id15_.textColor = 15984129;
__id15_.textSize = 12;
__id15_.bold = true;
__id15_.embedFonts = true;
__id15_.font = "Comic Sans MS";
__id15_.hAlign = "center";
__id15_.multiline = false;
__id15_.vAlign = "top";
__id15_.antiAliasType = "advanced";
__id15_.glowBlur = 3;
__id15_.glowColor = 0;
__id15_.useGlowFilter = true;
__id15_.glowQuality = 1;
__id15_.glowStrength = 30;
__id15_.gridFitType = "pixel";
__id15_.italic = false;
__id15_.selectable = false;
__id15_.underline = false;
try {
__id15_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame20(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 16)) && ((int(__setPropDict[__id16_]) <= 23))))))){
__setPropDict[__id16_] = currentFrame;
__setProp___id16__skip_background_15();
};
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 16)) && ((int(__setPropDict[__id15_]) <= 23))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_15();
};
}
function frame21(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 16)) && ((int(__setPropDict[__id16_]) <= 23))))))){
__setPropDict[__id16_] = currentFrame;
__setProp___id16__skip_background_15();
};
if ((((__setPropDict[__id15_] == undefined)) || (!((((int(__setPropDict[__id15_]) >= 16)) && ((int(__setPropDict[__id15_]) <= 23))))))){
__setPropDict[__id15_] = currentFrame;
__setProp___id15__skip_text_15();
};
}
}
}//package MENUS_fla
Section 194
//Slamming1_btn_159 (MENUS_fla.Slamming1_btn_159)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming1_btn_159 extends MovieClip {
public function Slamming1_btn_159(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 195
//Slamming2_btn_161 (MENUS_fla.Slamming2_btn_161)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming2_btn_161 extends MovieClip {
public function Slamming2_btn_161(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 196
//Slamming3_btn_162 (MENUS_fla.Slamming3_btn_162)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming3_btn_162 extends MovieClip {
public function Slamming3_btn_162(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 197
//Slamming4_btn_163 (MENUS_fla.Slamming4_btn_163)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming4_btn_163 extends MovieClip {
public function Slamming4_btn_163(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 198
//Slamming5_btn_164 (MENUS_fla.Slamming5_btn_164)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming5_btn_164 extends MovieClip {
public function Slamming5_btn_164(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 199
//startgame_28 (MENUS_fla.startgame_28)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class startgame_28 extends MovieClip {
public var __id34_:LocalizedTextField;
public var __setPropDict:Dictionary;
public var __id33_:LocalizedTextField;
public function startgame_28(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23);
}
function frame10(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 9)) && ((int(__setPropDict[__id33_]) <= 15))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_8();
};
}
function frame11(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 9)) && ((int(__setPropDict[__id33_]) <= 15))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_8();
};
}
function frame12(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 9)) && ((int(__setPropDict[__id33_]) <= 15))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_8();
};
}
function frame13(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 9)) && ((int(__setPropDict[__id33_]) <= 15))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_8();
};
}
function frame14(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 9)) && ((int(__setPropDict[__id33_]) <= 15))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_8();
};
}
function frame15(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 9)) && ((int(__setPropDict[__id33_]) <= 15))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_8();
};
}
function frame16(){
if ((((__setPropDict[__id34_] == undefined)) || (!((((int(__setPropDict[__id34_]) >= 16)) && ((int(__setPropDict[__id34_]) <= 23))))))){
__setPropDict[__id34_] = currentFrame;
__setProp___id34__startgame_background_15();
};
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 16)) && ((int(__setPropDict[__id33_]) <= 23))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_15();
};
}
function frame17(){
if ((((__setPropDict[__id34_] == undefined)) || (!((((int(__setPropDict[__id34_]) >= 16)) && ((int(__setPropDict[__id34_]) <= 23))))))){
__setPropDict[__id34_] = currentFrame;
__setProp___id34__startgame_background_15();
};
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 16)) && ((int(__setPropDict[__id33_]) <= 23))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_15();
};
}
function frame18(){
if ((((__setPropDict[__id34_] == undefined)) || (!((((int(__setPropDict[__id34_]) >= 16)) && ((int(__setPropDict[__id34_]) <= 23))))))){
__setPropDict[__id34_] = currentFrame;
__setProp___id34__startgame_background_15();
};
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 16)) && ((int(__setPropDict[__id33_]) <= 23))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_15();
};
}
function frame19(){
if ((((__setPropDict[__id34_] == undefined)) || (!((((int(__setPropDict[__id34_]) >= 16)) && ((int(__setPropDict[__id34_]) <= 23))))))){
__setPropDict[__id34_] = currentFrame;
__setProp___id34__startgame_background_15();
};
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 16)) && ((int(__setPropDict[__id33_]) <= 23))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_15();
};
}
function __setProp___id33__startgame_text_0(){
try {
__id33_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id33_.text = "{Start_Game_Button}";
__id33_.textColor = 15984129;
__id33_.textSize = 12;
__id33_.bold = true;
__id33_.embedFonts = true;
__id33_.font = "Comic Sans MS";
__id33_.hAlign = "center";
__id33_.multiline = false;
__id33_.vAlign = "top";
__id33_.antiAliasType = "advanced";
__id33_.glowBlur = 3;
__id33_.glowColor = 0;
__id33_.useGlowFilter = true;
__id33_.glowQuality = 1;
__id33_.glowStrength = 30;
__id33_.gridFitType = "pixel";
__id33_.italic = false;
__id33_.selectable = false;
__id33_.underline = false;
try {
__id33_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 1)) && ((int(__setPropDict[__id33_]) <= 8))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_0();
};
stop();
}
function frame2(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 1)) && ((int(__setPropDict[__id33_]) <= 8))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_0();
};
}
function __setProp___id33__startgame_text_8(){
try {
__id33_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id33_.text = "{Start_Game_Button}";
__id33_.textColor = 0xCCFF00;
__id33_.textSize = 12;
__id33_.bold = true;
__id33_.embedFonts = true;
__id33_.font = "Comic Sans MS";
__id33_.hAlign = "center";
__id33_.multiline = false;
__id33_.vAlign = "top";
__id33_.antiAliasType = "advanced";
__id33_.glowBlur = 3;
__id33_.glowColor = 0;
__id33_.useGlowFilter = true;
__id33_.glowQuality = 1;
__id33_.glowStrength = 30;
__id33_.gridFitType = "pixel";
__id33_.italic = false;
__id33_.selectable = false;
__id33_.underline = false;
try {
__id33_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame4(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 1)) && ((int(__setPropDict[__id33_]) <= 8))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_0();
};
}
function frame5(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 1)) && ((int(__setPropDict[__id33_]) <= 8))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_0();
};
}
function frame6(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 1)) && ((int(__setPropDict[__id33_]) <= 8))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_0();
};
}
function frame7(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 1)) && ((int(__setPropDict[__id33_]) <= 8))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_0();
};
}
function frame9(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 9)) && ((int(__setPropDict[__id33_]) <= 15))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_8();
};
}
function frame3(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 1)) && ((int(__setPropDict[__id33_]) <= 8))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_0();
};
}
function frame23(){
if ((((__setPropDict[__id34_] == undefined)) || (!((((int(__setPropDict[__id34_]) >= 16)) && ((int(__setPropDict[__id34_]) <= 23))))))){
__setPropDict[__id34_] = currentFrame;
__setProp___id34__startgame_background_15();
};
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 16)) && ((int(__setPropDict[__id33_]) <= 23))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_15();
};
}
function frame8(){
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 1)) && ((int(__setPropDict[__id33_]) <= 8))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_0();
};
}
function frame21(){
if ((((__setPropDict[__id34_] == undefined)) || (!((((int(__setPropDict[__id34_]) >= 16)) && ((int(__setPropDict[__id34_]) <= 23))))))){
__setPropDict[__id34_] = currentFrame;
__setProp___id34__startgame_background_15();
};
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 16)) && ((int(__setPropDict[__id33_]) <= 23))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_15();
};
}
function __setProp___id34__startgame_background_15(){
try {
__id34_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id34_.text = "BACK";
__id34_.textColor = 16764006;
__id34_.textSize = 12;
__id34_.bold = true;
__id34_.embedFonts = true;
__id34_.font = "Comic Sans MS";
__id34_.hAlign = "center";
__id34_.multiline = false;
__id34_.vAlign = "top";
__id34_.antiAliasType = "normal";
__id34_.glowBlur = 3;
__id34_.glowColor = 0x333300;
__id34_.useGlowFilter = true;
__id34_.glowQuality = 1;
__id34_.glowStrength = 5;
__id34_.gridFitType = "pixel";
__id34_.italic = false;
__id34_.selectable = false;
__id34_.underline = false;
try {
__id34_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame20(){
if ((((__setPropDict[__id34_] == undefined)) || (!((((int(__setPropDict[__id34_]) >= 16)) && ((int(__setPropDict[__id34_]) <= 23))))))){
__setPropDict[__id34_] = currentFrame;
__setProp___id34__startgame_background_15();
};
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 16)) && ((int(__setPropDict[__id33_]) <= 23))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_15();
};
}
function frame22(){
if ((((__setPropDict[__id34_] == undefined)) || (!((((int(__setPropDict[__id34_]) >= 16)) && ((int(__setPropDict[__id34_]) <= 23))))))){
__setPropDict[__id34_] = currentFrame;
__setProp___id34__startgame_background_15();
};
if ((((__setPropDict[__id33_] == undefined)) || (!((((int(__setPropDict[__id33_]) >= 16)) && ((int(__setPropDict[__id33_]) <= 23))))))){
__setPropDict[__id33_] = currentFrame;
__setProp___id33__startgame_text_15();
};
}
function __setProp___id33__startgame_text_15(){
try {
__id33_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id33_.text = "{Start_Game_Button}";
__id33_.textColor = 15984129;
__id33_.textSize = 12;
__id33_.bold = true;
__id33_.embedFonts = true;
__id33_.font = "Comic Sans MS";
__id33_.hAlign = "center";
__id33_.multiline = false;
__id33_.vAlign = "top";
__id33_.antiAliasType = "advanced";
__id33_.glowBlur = 3;
__id33_.glowColor = 0;
__id33_.useGlowFilter = true;
__id33_.glowQuality = 1;
__id33_.glowStrength = 30;
__id33_.gridFitType = "pixel";
__id33_.italic = false;
__id33_.selectable = false;
__id33_.underline = false;
try {
__id33_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 200
//stastistieken_247 (MENUS_fla.stastistieken_247)
package MENUS_fla {
import flash.display.*;
public dynamic class stastistieken_247 extends MovieClip {
public var stats:MovieClip;
public function stastistieken_247(){
addFrameScript(14, frame15, 29, frame30);
}
function frame15(){
stop();
}
function frame30(){
stop();
}
}
}//package MENUS_fla
Section 201
//statistics_248 (MENUS_fla.statistics_248)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class statistics_248 extends MovieClip {
public var txt1:LocalizedTextField;
public var txt2:LocalizedTextField;
public var __id0_:LocalizedTextField;
public function statistics_248(){
__setProp_txt1_statistics_Layer1_0();
__setProp_txt2_statistics_Layer1_0();
__setProp___id0__statistics_Layer1_0();
}
function __setProp_txt1_statistics_Layer1_0(){
try {
txt1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
txt1.text = "SCORE";
txt1.textColor = 0;
txt1.textSize = 12;
txt1.bold = true;
txt1.embedFonts = true;
txt1.font = "Comic Sans MS";
txt1.hAlign = "right";
txt1.multiline = false;
txt1.vAlign = "top";
txt1.antiAliasType = "normal";
txt1.glowBlur = 3;
txt1.glowColor = 0;
txt1.useGlowFilter = false;
txt1.glowQuality = 1;
txt1.glowStrength = 5;
txt1.gridFitType = "pixel";
txt1.italic = false;
txt1.selectable = false;
txt1.underline = false;
try {
txt1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_txt2_statistics_Layer1_0(){
try {
txt2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
txt2.text = "SCORE";
txt2.textColor = 0;
txt2.textSize = 12;
txt2.bold = true;
txt2.embedFonts = true;
txt2.font = "Comic Sans MS";
txt2.hAlign = "left";
txt2.multiline = false;
txt2.vAlign = "top";
txt2.antiAliasType = "normal";
txt2.glowBlur = 3;
txt2.glowColor = 0;
txt2.useGlowFilter = false;
txt2.glowQuality = 1;
txt2.glowStrength = 5;
txt2.gridFitType = "pixel";
txt2.italic = false;
txt2.selectable = false;
txt2.underline = false;
try {
txt2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id0__statistics_Layer1_0(){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.text = "{Stats_Title}";
__id0_.textColor = 0xFFFFFF;
__id0_.textSize = 50;
__id0_.bold = false;
__id0_.embedFonts = true;
__id0_.font = "Comic Sans MS";
__id0_.hAlign = "center";
__id0_.multiline = false;
__id0_.vAlign = "top";
__id0_.antiAliasType = "normal";
__id0_.glowBlur = 3;
__id0_.glowColor = 0x333300;
__id0_.useGlowFilter = true;
__id0_.glowQuality = 3;
__id0_.glowStrength = 5;
__id0_.gridFitType = "pixel";
__id0_.italic = false;
__id0_.selectable = false;
__id0_.underline = false;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 202
//submitbtn_243 (MENUS_fla.submitbtn_243)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class submitbtn_243 extends MovieClip {
public var __id5_:LocalizedTextField;
public function submitbtn_243(){
addFrameScript(0, frame1);
__setProp___id5__submitbtn_Layer1_0();
}
function frame1(){
stop();
}
function __setProp___id5__submitbtn_Layer1_0(){
try {
__id5_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id5_.text = "{Submit_Button}";
__id5_.textColor = 0xFFFF00;
__id5_.textSize = 12;
__id5_.bold = true;
__id5_.embedFonts = true;
__id5_.font = "Comic Sans MS";
__id5_.hAlign = "center";
__id5_.multiline = false;
__id5_.vAlign = "top";
__id5_.antiAliasType = "advanced";
__id5_.glowBlur = 3;
__id5_.glowColor = 0x330000;
__id5_.useGlowFilter = false;
__id5_.glowQuality = 1;
__id5_.glowStrength = 5;
__id5_.gridFitType = "pixel";
__id5_.italic = false;
__id5_.selectable = false;
__id5_.underline = false;
try {
__id5_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 203
//tekst_bord_241 (MENUS_fla.tekst_bord_241)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class tekst_bord_241 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id7_:LocalizedTextField;
public function tekst_bord_241(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame1(){
if ((((__setPropDict[__id7_] == undefined)) || (!((int(__setPropDict[__id7_]) == 1))))){
__setPropDict[__id7_] = 1;
__setProp___id7__tekst_bord_Layer1_0();
};
}
function __setProp___id7__tekst_bord_Layer1_2(){
try {
__id7_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id7_.text = "{Level_Complete}";
__id7_.textColor = 0xFF0000;
__id7_.textSize = 50;
__id7_.bold = false;
__id7_.embedFonts = true;
__id7_.font = "Comic Sans MS";
__id7_.hAlign = "center";
__id7_.multiline = false;
__id7_.vAlign = "top";
__id7_.antiAliasType = "advanced";
__id7_.glowBlur = 3;
__id7_.glowColor = 0x663300;
__id7_.useGlowFilter = true;
__id7_.glowQuality = 3;
__id7_.glowStrength = 5;
__id7_.gridFitType = "pixel";
__id7_.italic = false;
__id7_.selectable = false;
__id7_.underline = false;
try {
__id7_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame2(){
if ((((__setPropDict[__id7_] == undefined)) || (!((int(__setPropDict[__id7_]) == 2))))){
__setPropDict[__id7_] = 2;
__setProp___id7__tekst_bord_Layer1_1();
};
}
function __setProp___id7__tekst_bord_Layer1_0(){
try {
__id7_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id7_.text = "{Game_Over}";
__id7_.textColor = 0xFF0000;
__id7_.textSize = 50;
__id7_.bold = false;
__id7_.embedFonts = true;
__id7_.font = "Comic Sans MS";
__id7_.hAlign = "center";
__id7_.multiline = false;
__id7_.vAlign = "top";
__id7_.antiAliasType = "advanced";
__id7_.glowBlur = 3;
__id7_.glowColor = 0x663300;
__id7_.useGlowFilter = true;
__id7_.glowQuality = 3;
__id7_.glowStrength = 5;
__id7_.gridFitType = "pixel";
__id7_.italic = false;
__id7_.selectable = false;
__id7_.underline = false;
try {
__id7_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id7__tekst_bord_Layer1_1(){
try {
__id7_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id7_.text = "{Game_Complete}";
__id7_.textColor = 0xFF0000;
__id7_.textSize = 50;
__id7_.bold = false;
__id7_.embedFonts = true;
__id7_.font = "Comic Sans MS";
__id7_.hAlign = "center";
__id7_.multiline = false;
__id7_.vAlign = "top";
__id7_.antiAliasType = "advanced";
__id7_.glowBlur = 3;
__id7_.glowColor = 0x663300;
__id7_.useGlowFilter = true;
__id7_.glowQuality = 3;
__id7_.glowStrength = 5;
__id7_.gridFitType = "pixel";
__id7_.italic = false;
__id7_.selectable = false;
__id7_.underline = false;
try {
__id7_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame3(){
if ((((__setPropDict[__id7_] == undefined)) || (!((int(__setPropDict[__id7_]) == 3))))){
__setPropDict[__id7_] = 3;
__setProp___id7__tekst_bord_Layer1_2();
};
}
}
}//package MENUS_fla
Section 204
//viewstatsbutton_245 (MENUS_fla.viewstatsbutton_245)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class viewstatsbutton_245 extends MovieClip {
public var __id3_:LocalizedTextField;
public var __setPropDict:Dictionary;
public function viewstatsbutton_245(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function __setProp___id3__viewstatsbutton_Layer1_0(){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.text = "{View_Stats_Button}";
__id3_.textColor = 0xFFFF00;
__id3_.textSize = 18;
__id3_.bold = true;
__id3_.embedFonts = true;
__id3_.font = "Comic Sans MS";
__id3_.hAlign = "center";
__id3_.multiline = true;
__id3_.vAlign = "middle";
__id3_.antiAliasType = "advanced";
__id3_.glowBlur = 3;
__id3_.glowColor = 0;
__id3_.useGlowFilter = false;
__id3_.glowQuality = 1;
__id3_.glowStrength = 5;
__id3_.gridFitType = "pixel";
__id3_.italic = false;
__id3_.selectable = false;
__id3_.underline = false;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id3__viewstatsbutton_Layer1_1(){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.text = "{View_Stats_Button}";
__id3_.textColor = 0xFFFF00;
__id3_.textSize = 18;
__id3_.bold = true;
__id3_.embedFonts = true;
__id3_.font = "Comic Sans MS";
__id3_.hAlign = "center";
__id3_.multiline = true;
__id3_.vAlign = "middle";
__id3_.antiAliasType = "normal";
__id3_.glowBlur = 3;
__id3_.glowColor = 0;
__id3_.useGlowFilter = false;
__id3_.glowQuality = 1;
__id3_.glowStrength = 5;
__id3_.gridFitType = "pixel";
__id3_.italic = false;
__id3_.selectable = false;
__id3_.underline = false;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id3__viewstatsbutton_Layer1_2(){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.text = "{View_Stats_Button}";
__id3_.textColor = 0xFFFF00;
__id3_.textSize = 18;
__id3_.bold = true;
__id3_.embedFonts = true;
__id3_.font = "Comic Sans MS";
__id3_.hAlign = "center";
__id3_.multiline = true;
__id3_.vAlign = "middle";
__id3_.antiAliasType = "advanced";
__id3_.glowBlur = 3;
__id3_.glowColor = 0;
__id3_.useGlowFilter = false;
__id3_.glowQuality = 1;
__id3_.glowStrength = 5;
__id3_.gridFitType = "pixel";
__id3_.italic = false;
__id3_.selectable = false;
__id3_.underline = false;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame2(){
if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 2))))){
__setPropDict[__id3_] = 2;
__setProp___id3__viewstatsbutton_Layer1_1();
};
}
function frame1(){
if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 1))))){
__setPropDict[__id3_] = 1;
__setProp___id3__viewstatsbutton_Layer1_0();
};
stop();
}
function frame3(){
if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 3))))){
__setPropDict[__id3_] = 3;
__setProp___id3__viewstatsbutton_Layer1_2();
};
}
}
}//package MENUS_fla
Section 205
//wood_button_30 (MENUS_fla.wood_button_30)
package MENUS_fla {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class wood_button_30 extends MovieClip {
public var __id32_:LocalizedTextField;
public function wood_button_30(){
__setProp___id32__wood_button();
}
function __setProp___id32__wood_button(){
try {
__id32_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id32_.text = "{Branding_More_Games_Sentence_Short}";
__id32_.textColor = 0xCC9900;
__id32_.textSize = 12;
__id32_.bold = true;
__id32_.embedFonts = true;
__id32_.font = "Comic Sans MS";
__id32_.hAlign = "center";
__id32_.multiline = false;
__id32_.vAlign = "top";
__id32_.antiAliasType = "normal";
__id32_.glowBlur = 3;
__id32_.glowColor = 0x330000;
__id32_.useGlowFilter = true;
__id32_.glowQuality = 2;
__id32_.glowStrength = 5;
__id32_.gridFitType = "pixel";
__id32_.italic = false;
__id32_.selectable = false;
__id32_.underline = false;
try {
__id32_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 206
//FontAsset (mx.core.FontAsset)
package mx.core {
import flash.text.*;
public class FontAsset extends Font implements IFlexAsset {
mx_internal static const VERSION:String = "3.5.0.12683";
}
}//package mx.core
Section 207
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 208
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 209
//B_slammings_burn (sfx.B_slammings_burn)
package sfx {
import flash.media.*;
public dynamic class B_slammings_burn extends Sound {
}
}//package sfx
Section 210
//B_slammings_damage (sfx.B_slammings_damage)
package sfx {
import flash.media.*;
public dynamic class B_slammings_damage extends Sound {
}
}//package sfx
Section 211
//B_slammings_damage2 (sfx.B_slammings_damage2)
package sfx {
import flash.media.*;
public dynamic class B_slammings_damage2 extends Sound {
}
}//package sfx
Section 212
//B_slammings_die (sfx.B_slammings_die)
package sfx {
import flash.media.*;
public dynamic class B_slammings_die extends Sound {
}
}//package sfx
Section 213
//B_slammings_drowninwater (sfx.B_slammings_drowninwater)
package sfx {
import flash.media.*;
public dynamic class B_slammings_drowninwater extends Sound {
}
}//package sfx
Section 214
//B_slammings_getawaysmail (sfx.B_slammings_getawaysmail)
package sfx {
import flash.media.*;
public dynamic class B_slammings_getawaysmail extends Sound {
}
}//package sfx
Section 215
//B_slammings_jump (sfx.B_slammings_jump)
package sfx {
import flash.media.*;
public dynamic class B_slammings_jump extends Sound {
}
}//package sfx
Section 216
//B_slammings_pickup (sfx.B_slammings_pickup)
package sfx {
import flash.media.*;
public dynamic class B_slammings_pickup extends Sound {
}
}//package sfx
Section 217
//bomb (sfx.bomb)
package sfx {
import flash.media.*;
public dynamic class bomb extends Sound {
}
}//package sfx
Section 218
//combo (sfx.combo)
package sfx {
import flash.media.*;
public dynamic class combo extends Sound {
}
}//package sfx
Section 219
//cut_slammings (sfx.cut_slammings)
package sfx {
import flash.media.*;
public dynamic class cut_slammings extends Sound {
}
}//package sfx
Section 220
//cutbrige (sfx.cutbrige)
package sfx {
import flash.media.*;
public dynamic class cutbrige extends Sound {
}
}//package sfx
Section 221
//cutnothing (sfx.cutnothing)
package sfx {
import flash.media.*;
public dynamic class cutnothing extends Sound {
}
}//package sfx
Section 222
//gamepause (sfx.gamepause)
package sfx {
import flash.media.*;
public dynamic class gamepause extends Sound {
}
}//package sfx
Section 223
//godhandbang (sfx.godhandbang)
package sfx {
import flash.media.*;
public dynamic class godhandbang extends Sound {
}
}//package sfx
Section 224
//godhandwind (sfx.godhandwind)
package sfx {
import flash.media.*;
public dynamic class godhandwind extends Sound {
}
}//package sfx
Section 225
//Level1Music (sfx.Level1Music)
package sfx {
import flash.media.*;
public dynamic class Level1Music extends Sound {
}
}//package sfx
Section 226
//Level2Music (sfx.Level2Music)
package sfx {
import flash.media.*;
public dynamic class Level2Music extends Sound {
}
}//package sfx
Section 227
//Level3Music (sfx.Level3Music)
package sfx {
import flash.media.*;
public dynamic class Level3Music extends Sound {
}
}//package sfx
Section 228
//LevelCompleteMusic (sfx.LevelCompleteMusic)
package sfx {
import flash.media.*;
public dynamic class LevelCompleteMusic extends Sound {
}
}//package sfx
Section 229
//LevelFailedMusic (sfx.LevelFailedMusic)
package sfx {
import flash.media.*;
public dynamic class LevelFailedMusic extends Sound {
}
}//package sfx
Section 230
//levelselect_press (sfx.levelselect_press)
package sfx {
import flash.media.*;
public dynamic class levelselect_press extends Sound {
}
}//package sfx
Section 231
//levelselect_touch (sfx.levelselect_touch)
package sfx {
import flash.media.*;
public dynamic class levelselect_touch extends Sound {
}
}//package sfx
Section 232
//MainScreenMusic (sfx.MainScreenMusic)
package sfx {
import flash.media.*;
public dynamic class MainScreenMusic extends Sound {
}
}//package sfx
Section 233
//menu_otherpress (sfx.menu_otherpress)
package sfx {
import flash.media.*;
public dynamic class menu_otherpress extends Sound {
}
}//package sfx
Section 234
//menu_touch (sfx.menu_touch)
package sfx {
import flash.media.*;
public dynamic class menu_touch extends Sound {
}
}//package sfx
Section 235
//N_slammings_burn (sfx.N_slammings_burn)
package sfx {
import flash.media.*;
public dynamic class N_slammings_burn extends Sound {
}
}//package sfx
Section 236
//N_slammings_damage (sfx.N_slammings_damage)
package sfx {
import flash.media.*;
public dynamic class N_slammings_damage extends Sound {
}
}//package sfx
Section 237
//N_slammings_damage2 (sfx.N_slammings_damage2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_damage2 extends Sound {
}
}//package sfx
Section 238
//N_slammings_die (sfx.N_slammings_die)
package sfx {
import flash.media.*;
public dynamic class N_slammings_die extends Sound {
}
}//package sfx
Section 239
//N_slammings_die2 (sfx.N_slammings_die2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_die2 extends Sound {
}
}//package sfx
Section 240
//N_slammings_drownloop (sfx.N_slammings_drownloop)
package sfx {
import flash.media.*;
public dynamic class N_slammings_drownloop extends Sound {
}
}//package sfx
Section 241
//N_slammings_getawaysmail (sfx.N_slammings_getawaysmail)
package sfx {
import flash.media.*;
public dynamic class N_slammings_getawaysmail extends Sound {
}
}//package sfx
Section 242
//N_slammings_getawaysmail2 (sfx.N_slammings_getawaysmail2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_getawaysmail2 extends Sound {
}
}//package sfx
Section 243
//N_slammings_jump (sfx.N_slammings_jump)
package sfx {
import flash.media.*;
public dynamic class N_slammings_jump extends Sound {
}
}//package sfx
Section 244
//N_slammings_jump2 (sfx.N_slammings_jump2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_jump2 extends Sound {
}
}//package sfx
Section 245
//N_slammings_jump3 (sfx.N_slammings_jump3)
package sfx {
import flash.media.*;
public dynamic class N_slammings_jump3 extends Sound {
}
}//package sfx
Section 246
//N_slammings_pickup (sfx.N_slammings_pickup)
package sfx {
import flash.media.*;
public dynamic class N_slammings_pickup extends Sound {
}
}//package sfx
Section 247
//N_slammings_pickup2 (sfx.N_slammings_pickup2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_pickup2 extends Sound {
}
}//package sfx
Section 248
//N_slammings_pickup3 (sfx.N_slammings_pickup3)
package sfx {
import flash.media.*;
public dynamic class N_slammings_pickup3 extends Sound {
}
}//package sfx
Section 249
//S_slammings_burn (sfx.S_slammings_burn)
package sfx {
import flash.media.*;
public dynamic class S_slammings_burn extends Sound {
}
}//package sfx
Section 250
//S_slammings_damage (sfx.S_slammings_damage)
package sfx {
import flash.media.*;
public dynamic class S_slammings_damage extends Sound {
}
}//package sfx
Section 251
//S_slammings_damage2 (sfx.S_slammings_damage2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_damage2 extends Sound {
}
}//package sfx
Section 252
//S_slammings_damage3 (sfx.S_slammings_damage3)
package sfx {
import flash.media.*;
public dynamic class S_slammings_damage3 extends Sound {
}
}//package sfx
Section 253
//S_slammings_die (sfx.S_slammings_die)
package sfx {
import flash.media.*;
public dynamic class S_slammings_die extends Sound {
}
}//package sfx
Section 254
//S_slammings_die2 (sfx.S_slammings_die2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_die2 extends Sound {
}
}//package sfx
Section 255
//S_slammings_drownloop (sfx.S_slammings_drownloop)
package sfx {
import flash.media.*;
public dynamic class S_slammings_drownloop extends Sound {
}
}//package sfx
Section 256
//S_slammings_getawaysmail (sfx.S_slammings_getawaysmail)
package sfx {
import flash.media.*;
public dynamic class S_slammings_getawaysmail extends Sound {
}
}//package sfx
Section 257
//S_slammings_getawaysmail2 (sfx.S_slammings_getawaysmail2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_getawaysmail2 extends Sound {
}
}//package sfx
Section 258
//S_slammings_jump (sfx.S_slammings_jump)
package sfx {
import flash.media.*;
public dynamic class S_slammings_jump extends Sound {
}
}//package sfx
Section 259
//S_slammings_jump2 (sfx.S_slammings_jump2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_jump2 extends Sound {
}
}//package sfx
Section 260
//S_slammings_jump3 (sfx.S_slammings_jump3)
package sfx {
import flash.media.*;
public dynamic class S_slammings_jump3 extends Sound {
}
}//package sfx
Section 261
//S_slammings_pickup (sfx.S_slammings_pickup)
package sfx {
import flash.media.*;
public dynamic class S_slammings_pickup extends Sound {
}
}//package sfx
Section 262
//S_slammings_pickup2 (sfx.S_slammings_pickup2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_pickup2 extends Sound {
}
}//package sfx
Section 263
//scoopbuild (sfx.scoopbuild)
package sfx {
import flash.media.*;
public dynamic class scoopbuild extends Sound {
}
}//package sfx
Section 264
//scoopshoot (sfx.scoopshoot)
package sfx {
import flash.media.*;
public dynamic class scoopshoot extends Sound {
}
}//package sfx
Section 265
//TutorialMusic (sfx.TutorialMusic)
package sfx {
import flash.media.*;
public dynamic class TutorialMusic extends Sound {
}
}//package sfx
Section 266
//villagerdie (sfx.villagerdie)
package sfx {
import flash.media.*;
public dynamic class villagerdie extends Sound {
}
}//package sfx
Section 267
//villagerdie2 (sfx.villagerdie2)
package sfx {
import flash.media.*;
public dynamic class villagerdie2 extends Sound {
}
}//package sfx
Section 268
//villagerdie3 (sfx.villagerdie3)
package sfx {
import flash.media.*;
public dynamic class villagerdie3 extends Sound {
}
}//package sfx
Section 269
//lemming_dood2_4 (Slamming1_fla.lemming_dood2_4)
package Slamming1_fla {
import flash.display.*;
public dynamic class lemming_dood2_4 extends MovieClip {
public function lemming_dood2_4(){
addFrameScript(17, frame18);
}
function frame18(){
stop();
}
}
}//package Slamming1_fla
Section 270
//lijf_19 (Slamming1_fla.lijf_19)
package Slamming1_fla {
import flash.display.*;
public dynamic class lijf_19 extends MovieClip {
public var body_new:MovieClip;
}
}//package Slamming1_fla
Section 271
//lemming_dood2_5 (Slamming2_fla.lemming_dood2_5)
package Slamming2_fla {
import flash.display.*;
public dynamic class lemming_dood2_5 extends MovieClip {
public function lemming_dood2_5(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package Slamming2_fla
Section 272
//lijf_20 (Slamming2_fla.lijf_20)
package Slamming2_fla {
import flash.display.*;
public dynamic class lijf_20 extends MovieClip {
public var body_new:MovieClip;
}
}//package Slamming2_fla
Section 273
//lemming_dood2_6 (Slamming3_fla.lemming_dood2_6)
package Slamming3_fla {
import flash.display.*;
public dynamic class lemming_dood2_6 extends MovieClip {
public function lemming_dood2_6(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package Slamming3_fla
Section 274
//lijf_21 (Slamming3_fla.lijf_21)
package Slamming3_fla {
import flash.display.*;
public dynamic class lijf_21 extends MovieClip {
public var body_new:MovieClip;
}
}//package Slamming3_fla
Section 275
//lemming_dood2_3 (Slamming4_fla.lemming_dood2_3)
package Slamming4_fla {
import flash.display.*;
public dynamic class lemming_dood2_3 extends MovieClip {
public function lemming_dood2_3(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package Slamming4_fla
Section 276
//lemming_dood2_3 (Slamming5_fla.lemming_dood2_3)
package Slamming5_fla {
import flash.display.*;
public dynamic class lemming_dood2_3 extends MovieClip {
public function lemming_dood2_3(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package Slamming5_fla
Section 277
//Brand (spill.localisation.Brand)
package spill.localisation {
import flash.xml.*;
public class Brand {
public var domain:String;
public var emailPage:String;
public var name:String;
public var site_id:uint;
public var isExternal:Boolean;// = false
public var id:Number;
public var hostingDomain:String;// = ""
public var preferedLanguage:String;// = ""
public var moreLink:String;// = ""
public var hasSendToFriendLink:Boolean;// = true
public var emailLink:String;// = "game"
public var portalGroup:uint;
public var useGoogleAnalitics:Boolean;// = true
private static const topLevelDoubles:String = (((((((((((((("ac.cn,ac.jp,ac.uk,ad.jp,adm.br,adv.br,agr.br," + "ah.cn,am.br,arq.br,art.br,asn.au,ato.br,av.tr,bel.tr,bio.br,biz.tr,bj.cn,bmd.br,") + "cim.br,cng.br,cnt.br,co.at,co.jp,co.uk,com.au,com.br,com.cn,com.eg,com.hk,com.mx,") + "com.ru,com.tr,com.tw,conf.au,cq.cn,csiro.au,dr.tr,ecn.br,edu.au,edu.br,edu.tr,") + "emu.id.au,eng.br,esp.br,etc.br,eti.br,eun.eg,far.br,fj.cn,fm.br,fnd.br,fot.br,") + "fst.br,g12.br,gb.com,gb.net,gd.cn,gen.tr,ggf.br,gob.mx,gov.au,gov.br,gov.cn,") + "gov.hk,gov.tr,gr.jp,gs.cn,gx.cn,gz.cn,ha.cn,hb.cn,he.cn,hi.cn,hk.cn,hl.cn,hn.cn,") + "id.au,idv.tw,imb.br,ind.br,inf.br,info.au,info.tr,jl.cn,jor.br,js.cn,jx.cn,k12.tr,") + "lel.br,ln.cn,ltd.uk,mat.br,me.uk,med.br,mil.br,mil.tr,mo.cn,mus.br,name.tr,ne.jp,") + "net.au,net.br,net.cn,net.eg,net.hk,net.lu,net.mx,net.ru,net.tr,net.tw,net.uk,") + "nm.cn,no.com,nom.br,not.br,ntr.br,nx.cn,odo.br,oop.br,or.at,or.jp,org.au,org.br,") + "org.cn,org.hk,org.lu,org.ru,org.tr,org.tw,org.uk,plc.uk,pol.tr,pp.ru,ppg.br,pro.br,") + "psc.br,psi.br,qh.cn,qsl.br,rec.br,sc.cn,sd.cn,se.com,se.net,sh.cn,slg.br,sn.cn,") + "srv.br,sx.cn,tel.tr,tj.cn,tmp.br,trd.br,tur.br,tv.br,tw.cn,uk.com,uk.net,vet.br,") + "wattle.id.au,web.tr,xj.cn,xz.cn,yn.cn,zj.cn,zlg.br,co.nr,co.nz,com.fr,com.ph,");
private function get utm_campaign():String{
if (isExternal){
return (("utm_campaign=" + hostingDomain));
};
return ("");
}
public function exportXML():XML{
var _local3:XML;
var _local1:XML = <portal/>
;
_local1.@id = site_id;
_local1.@language = preferedLanguage;
_local1.@channel = portalGroup;
var _local2:XML = <domain/>
;
_local2.appendChild(new XMLNode(3, domain));
_local1.appendChild(_local2);
if (moreLink){
_local3 = <more_games_path/>
;
_local3.appendChild(new XMLNode(3, moreLink));
_local1.appendChild(_local3);
};
_local2 = <game_path/>
;
_local2.appendChild(new XMLNode(3, emailLink));
_local1.appendChild(_local2);
if (!useGoogleAnalitics){
_local1.attributes.noGoogleAnalitics = true;
};
if (!hasSendToFriendLink){
_local1.attributes.noSendToFriendLink = true;
};
return (_local1);
}
public function getPromotionLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String="", _arg5:String=""):String{
var _local6:String = ("http://" + domain);
_local6 = (_local6 + ((("/" + emailLink) + "/") + _arg2));
if (useGoogleAnalitics){
_local6 = (_local6 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal"));
_local6 = (_local6 + ("&utm_campaign=" + _arg1));
_arg4 = stripSubDomain(_arg4);
trace(_arg4);
if (_arg4 == "localhost"){
_arg4 = "offline_play";
};
_local6 = (_local6 + ("&utm_source=" + _arg4));
if (((!((_arg5 == ""))) && (!((_arg5 == null))))){
_local6 = (_local6 + ("&utm_content=" + _arg5));
};
};
return (_local6);
}
private function get utm_source():String{
return (("utm_source=brandedgames_" + (isExternal) ? "external" : "internal"));
}
public function getMoreGamesLink(_arg1:String, _arg2:Boolean, _arg3:String="", _arg4:String=""):String{
var _local5:String = ("http://" + domain);
_local5 = (_local5 + ("/" + moreLink));
if (useGoogleAnalitics){
_local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg2) ? "external" : "internal"));
_local5 = (_local5 + ("&utm_campaign=" + _arg1));
_arg3 = stripSubDomain(_arg3);
trace(_arg3);
if (_arg3 == "localhost"){
_arg3 = "offline_play";
};
_local5 = (_local5 + ("&utm_source=" + _arg3));
if (((!((_arg4 == ""))) && (!((_arg4 == null))))){
_local5 = (_local5 + ("&utm_content=" + _arg4));
};
};
return (_local5);
}
public function get backgroundColor():uint{
return (PortalGroup.backgroundColors[portalGroup]);
}
private function get utm_term():String{
return ("utm_term=");
}
public function importXML(_arg1:XMLNode):void{
}
public function getSendToFriendLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String=""):String{
if (!hasSendToFriendLink){
return (getMoreGamesLink(_arg1, _arg3));
};
var _local5:String = ("http://" + domain);
_local5 = (_local5 + ((("/" + emailLink) + "/") + _arg2));
if (useGoogleAnalitics){
_local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal"));
_local5 = (_local5 + ("&utm_campaign=" + _arg1));
_arg4 = stripSubDomain(_arg4);
if (_arg4 == "localhost"){
_arg4 = "offline_play";
};
_local5 = (_local5 + ("&utm_source=" + _arg4));
_local5 = (_local5 + "&utm_content=send_to_friend");
};
return (_local5);
}
private static function stripSubDomain(_arg1:String):String{
if (!_arg1){
return ("");
};
var _local2:Array = _arg1.split(".");
if (_local2.length <= 2){
return (_arg1);
};
_local2 = _local2.reverse();
if (topLevelDoubles.indexOf((((_local2[1] + ".") + _local2[0]) + ",")) > 0){
return (((((_local2[2] + ".") + _local2[1]) + ".") + _local2[0]));
};
return (((_local2[1] + ".") + _local2[0]));
}
}
}//package spill.localisation
Section 278
//BrandingLogo (spill.localisation.BrandingLogo)
package spill.localisation {
import flash.events.*;
import flash.display.*;
public class BrandingLogo extends MovieClip {
public function BrandingLogo(){
addFrameScript(0, frame1);
super();
stop();
mouseEnabled = false;
mouseChildren = false;
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
if (stage){
added();
};
brandingChanged();
}
private function added(_arg1:Event=null):void{
SpilGame.addEventListener("brandingChanged", brandingChanged, false, 0, true);
brandingChanged();
}
private function brandingChanged(_arg1:Event=null):void{
if (SpilGame.currentBranding){
gotoAndStop(SpilGame.currentBranding.domain);
};
}
function frame1(){
stop();
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("brandingChanged", brandingChanged);
}
}
}//package spill.localisation
Section 279
//Brandings (spill.localisation.Brandings)
package spill.localisation {
public class Brandings {
private static var brands_by_id:Object = new Object();
private static var brands_by_domain:Object = new Object();
public static function getBrandByID(_arg1:Number):Brand{
return (brands_by_id[_arg1]);
}
public static function getBrandsArray():Array{
var _local2:Brand;
var _local1:Array = new Array();
for each (_local2 in brands_by_domain) {
_local1.push(_local2);
};
return (_local1);
}
private static function addBrand(_arg1:Brand):Brand{
if (brands_by_domain[_arg1.domain]){
trace(("ERROR: Attempting to add duplicate brand by domain: " + _arg1.domain));
} else {
brands_by_domain[_arg1.domain] = _arg1;
};
if (brands_by_id[_arg1.site_id]){
trace(("ERROR: Attempting to add duplicate brand by id: " + _arg1.site_id));
} else {
brands_by_id[_arg1.site_id] = _arg1;
};
return (_arg1);
}
public static function initialize():void{
var _local1:Brand;
_local1 = new Brand();
_local1.site_id = 79;
_local1.domain = "www.agame.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.TWEEN;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 88;
_local1.domain = "www.gamesgames.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 90;
_local1.domain = "www.girlsgogames.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.GIRL;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 45;
_local1.domain = "www.a10.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.TEEN;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 92;
_local1.domain = "www.games.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 107;
_local1.domain = "www.mygames.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.TWEEN;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 102;
_local1.domain = "www.girlsgogames.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.GIRL;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 2;
_local1.domain = "www.game.com.cn";
_local1.moreLink = "moregames/";
_local1.preferedLanguage = "cn";
_local1.portalGroup = PortalGroup.NONE;
_local1.useGoogleAnalitics = false;
_local1.hasSendToFriendLink = false;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 25;
_local1.domain = "www.spel.nl";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 1;
_local1.domain = "www.spelletjes.nl";
_local1.emailLink = "spel";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 93;
_local1.domain = "www.girlsgogames.nl";
_local1.emailLink = "spel";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 12;
_local1.domain = "www.jeu.fr";
_local1.emailLink = "jeu";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 95;
_local1.domain = "www.girlsgogames.fr";
_local1.emailLink = "jeu";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 11;
_local1.domain = "www.jeux.fr";
_local1.emailLink = "jeu";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 26;
_local1.domain = "www.spielen.com";
_local1.emailLink = "spiel";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 94;
_local1.domain = "www.girlsgogames.de";
_local1.emailLink = "spiel";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 5;
_local1.domain = "www.jetztspielen.de";
_local1.emailLink = "spiel";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 109;
_local1.domain = "www.minigry.pl";
_local1.emailLink = "gra";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 16;
_local1.domain = "www.gry.pl";
_local1.emailLink = "gra";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 98;
_local1.domain = "www.girlsgogames.pl";
_local1.emailLink = "gra";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 108;
_local1.domain = "www.spel.se";
_local1.emailLink = "spel_";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "se";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 100;
_local1.domain = "www.girlsgogames.se";
_local1.emailLink = "spel_";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "se";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 44;
_local1.domain = "www.spela.se";
_local1.emailLink = "spel_";
_local1.preferedLanguage = "se";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 106;
_local1.domain = "www.giocaregratis.it";
_local1.emailLink = "gioco";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 15;
_local1.domain = "www.gioco.it";
_local1.emailLink = "gioco";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 99;
_local1.domain = "www.girlsgogames.it";
_local1.emailLink = "gioco";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 97;
_local1.domain = "www.zapjuegos.com";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 86;
_local1.domain = "www.juegos.com";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 96;
_local1.domain = "www.juegosdechicas.com";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 122;
_local1.domain = "www.girlsgogames.es";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 91;
_local1.domain = "www.clickjogos.com";
_local1.emailLink = "jogo";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 101;
_local1.domain = "www.girlsgogames.com.br";
_local1.emailLink = "jogo";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 50;
_local1.domain = "www.ojogos.com.br";
_local1.emailLink = "jogo";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 55;
_local1.domain = "www.games.co.id";
_local1.emailLink = "permainanme";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "id";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 105;
_local1.domain = "www.flashgames.ru";
_local1.emailLink = "igra";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 104;
_local1.domain = "www.girlsgogames.ru";
_local1.emailLink = "igra";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 103;
_local1.domain = "www.ourgames.ru";
_local1.emailLink = "igra";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 24;
_local1.domain = "www.game.co.in";
_local1.emailLink = "game";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "in";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 87;
_local1.domain = "www.ojogos.pt";
_local1.emailLink = "jogo";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "pt";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 120;
_local1.domain = "www.egames.jp";
_local1.emailLink = "game";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "jp";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 0;
_local1.domain = "gamedev.dev.spilgames.com";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = null;
addBrand(_local1);
}
public static function exportXML():XML{
var _local2:Brand;
var _local1:XML = <portals/>
;
for each (_local2 in brands_by_domain) {
_local1.appendChild(_local2.exportXML());
};
return (_local1);
}
public static function getBrandByDomain(_arg1:String):Brand{
return (brands_by_domain[_arg1]);
}
public static function hasDomain(_arg1:String):Boolean{
return (!((brands_by_domain[_arg1] == null)));
}
}
}//package spill.localisation
Section 280
//Language (spill.localisation.Language)
package spill.localisation {
import flash.xml.*;
public class Language {
public var portal_groups:Array;
public var references:Array;
public var name:String;
public var embedInputFonts:Boolean;// = true
public var id:uint;
public var forceFont:String;// = null
public var textLanguage:String;
public var bwcId:int;
public var embedFonts:Boolean;// = true
public var displayName:String;// = ""
public var dname:String;
public function Language(_arg1:String, _arg2:String=null){
references = [];
super();
name = _arg1;
dname = _arg2;
portal_groups = new Array();
}
public function exportXML():XMLNode{
var _local1:XMLNode = new XMLNode(1, "language");
_local1.attributes.name = name;
if (textLanguage != null){
_local1.attributes.textLanguage = textLanguage;
};
if (references.length){
_local1.attributes.references = references.toString();
};
_local1.attributes.id = bwcId;
var _local2:XMLNode = new XMLNode(1, "display_name");
_local2.firstChild = new XMLNode(3, displayName);
_local1.appendChild(_local2);
var _local3:Array = [];
var _local4:Array = PortalGroup.channelNames;
var _local5:int;
while (_local5 < _local4.length) {
_local3.push(Brandings.getBrandByDomain(portal_groups[_local5]).site_id);
_local5++;
};
_local1.attributes.channels = _local3.join(",");
return (_local1);
}
public function get p_teen():String{
return (portal_groups[PortalGroup.TEEN]);
}
public function set p_teen(_arg1:String):void{
portal_groups[PortalGroup.TEEN] = _arg1;
}
public function get p_tween():String{
return (portal_groups[PortalGroup.TWEEN]);
}
public function get p_family():String{
return (portal_groups[PortalGroup.FAMILY]);
}
public function get p_girl():String{
return (portal_groups[PortalGroup.GIRL]);
}
public function set p_girl(_arg1:String):void{
portal_groups[PortalGroup.GIRL] = _arg1;
}
public function get displayAcronim():String{
return ((dname) ? dname : name);
}
public function set p_family(_arg1:String):void{
portal_groups[PortalGroup.FAMILY] = _arg1;
}
public function set p_tween(_arg1:String):void{
portal_groups[PortalGroup.TWEEN] = _arg1;
}
}
}//package spill.localisation
Section 281
//Languages (spill.localisation.Languages)
package spill.localisation {
import flash.xml.*;
public class Languages {
public static var languages:Object = new Object();
private static var _init:Boolean = false;
public static function initialize():void{
var _local1:Language;
if (_init){
return;
};
_init = true;
_local1 = new Language("nl");
_local1.displayName = "Nederlands";
_local1.p_family = "www.spelletjes.nl";
_local1.p_tween = "www.spel.nl";
_local1.p_girl = "www.girlsgogames.nl";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 3;
addLanguage(_local1);
_local1 = new Language("es");
_local1.displayName = "Español";
_local1.p_family = "www.juegos.com";
_local1.p_tween = "www.zapjuegos.com";
_local1.p_girl = "www.girlsgogames.es";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 9;
addLanguage(_local1);
_local1 = new Language("pl");
_local1.displayName = "Polski";
_local1.p_family = "www.gry.pl";
_local1.p_tween = "www.minigry.pl";
_local1.p_girl = "www.girlsgogames.pl";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 6;
addLanguage(_local1);
_local1 = new Language("fr");
_local1.displayName = "Français";
_local1.p_family = "www.jeux.fr";
_local1.p_tween = "www.jeu.fr";
_local1.p_girl = "www.girlsgogames.fr";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 4;
addLanguage(_local1);
_local1 = new Language("en_us", "us");
_local1.displayName = "English (US)";
_local1.p_family = "www.gamesgames.com";
_local1.p_tween = "www.agame.com";
_local1.p_girl = "www.girlsgogames.com";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 1;
addLanguage(_local1);
addReference(_local1, "en");
_local1 = new Language("id");
_local1.displayName = "Bahasa Ind.";
_local1.p_family = "www.games.co.id";
_local1.p_tween = "www.games.co.id";
_local1.p_girl = "www.games.co.id";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 11;
addLanguage(_local1);
_local1 = new Language("ru");
_local1.displayName = "Русский язык";
_local1.p_family = "www.ourgames.ru";
_local1.p_tween = "www.flashgames.ru";
_local1.p_girl = "www.girlsgogames.ru";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 12;
addLanguage(_local1);
_local1 = new Language("se");
_local1.displayName = "Svenska";
_local1.p_family = "www.spela.se";
_local1.p_tween = "www.spel.se";
_local1.p_girl = "www.girlsgogames.se";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 7;
addLanguage(_local1);
addReference(_local1, "sv");
_local1 = new Language("it");
_local1.displayName = "Italiano";
_local1.p_family = "www.gioco.it";
_local1.p_tween = "www.giocaregratis.it";
_local1.p_girl = "www.girlsgogames.it";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 8;
addLanguage(_local1);
_local1 = new Language("en_uk", "uk");
_local1.displayName = "English (UK)";
_local1.p_family = "www.games.co.uk";
_local1.p_tween = "www.mygames.co.uk";
_local1.p_girl = "www.girlsgogames.co.uk";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 13;
addLanguage(_local1);
_local1 = new Language("cn");
_local1.displayName = "中文";
_local1.p_family = "www.game.com.cn";
_local1.p_tween = "www.game.com.cn";
_local1.p_girl = "www.game.com.cn";
_local1.p_teen = "www.game.com.cn";
_local1.bwcId = 2;
_local1.embedFonts = false;
_local1.embedInputFonts = false;
_local1.forceFont = "_sans";
addLanguage(_local1);
addReference(_local1, "zh-CN");
addReference(_local1, "zh-TW");
_local1 = new Language("pt");
_local1.displayName = "Português";
_local1.p_family = "www.ojogos.pt";
_local1.p_tween = "www.ojogos.pt";
_local1.p_girl = "www.ojogos.pt";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 17;
addLanguage(_local1);
_local1 = new Language("in");
_local1.displayName = "India";
_local1.p_family = "www.game.co.in";
_local1.p_tween = "www.game.co.in";
_local1.p_girl = "www.game.co.in";
_local1.p_teen = "www.a10.com";
_local1.textLanguage = "en_uk";
_local1.bwcId = 14;
addLanguage(_local1);
_local1 = new Language("de");
_local1.displayName = "Deutsch";
_local1.p_family = "www.jetztspielen.de";
_local1.p_tween = "www.spielen.com";
_local1.p_girl = "www.girlsgogames.de";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 5;
addLanguage(_local1);
_local1 = new Language("br");
_local1.displayName = "PortuguêsBR";
_local1.p_family = "www.ojogos.com.br";
_local1.p_tween = "www.clickjogos.com";
_local1.p_girl = "www.girlsgogames.com.br";
_local1.p_teen = "www.a10.com";
_local1.bwcId = 10;
addLanguage(_local1);
_local1 = new Language("jp");
_local1.displayName = "日本語";
_local1.p_family = "www.egames.jp";
_local1.p_tween = "www.egames.jp";
_local1.p_girl = "www.egames.jp";
_local1.p_teen = "www.a10.com";
_local1.embedFonts = true;
_local1.embedInputFonts = false;
_local1.forceFont = "MS UI Gothic";
_local1.bwcId = 19;
addLanguage(_local1);
addReference(_local1, "ja");
}
public static function exportXML():XMLNode{
var _local3:Language;
var _local1:Array = getLanguagesArray();
var _local2:XMLNode = new XMLNode(1, "languages");
for each (_local3 in _local1) {
_local2.appendChild(_local3.exportXML());
};
return (_local2);
}
public static function getLanguagesArray():Array{
var _local3:Language;
var _local1:Array = new Array();
var _local2:Object = new Object();
for each (_local3 in languages) {
if (!_local2[_local3.name]){
_local1.push(_local3);
_local2[_local3.name] = true;
};
};
return (_local1);
}
public static function getLanguage(_arg1:String):Language{
return (languages[_arg1]);
}
private static function addLanguage(_arg1:Language):void{
languages[_arg1.name] = _arg1;
}
private static function addReference(_arg1:Language, _arg2:String):void{
languages[_arg2] = _arg1;
_arg1.references.push(_arg2);
}
public static function getLanguageByOldID(_arg1:int):Language{
var _local2:Language;
for each (_local2 in languages) {
if (_local2.bwcId == _arg1){
return (_local2);
};
};
return (null);
}
}
}//package spill.localisation
Section 282
//LanguageSelectBox (spill.localisation.LanguageSelectBox)
package spill.localisation {
import flash.events.*;
import flash.display.*;
import flash.text.*;
public class LanguageSelectBox extends MovieClip {
private var flag:MovieClip;
private var languageName_text:TextField;
private var popup:MovieClip;
private var mc:MovieClip;
public function LanguageSelectBox(){
if (numChildren > 0){
removeChildAt(0);
};
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
Languages.initialize();
popup = new LanguageSelectPopup_mc();
x = Math.round(x);
y = Math.round(y);
popup.y = (-(Math.floor(popup.height)) + 1);
popup.visible = false;
addChild(popup);
mc = new LanguageSelectBox_mc();
addChild(mc);
flag = mc.flag;
languageName_text = mc.languageName_text;
if (stage){
added();
};
init();
languageChanged();
}
private function added(_arg1:Event=null):void{
SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true);
}
private function mouseOut(_arg1:MouseEvent):void{
popup.visible = false;
}
public function set popupLocation(_arg1:String):void{
trace(("popupLocation = " + _arg1));
if (_arg1 == "bottom"){
popup.y = (Math.floor(mc.height) - 1);
} else {
popup.y = (-(Math.floor(popup.height)) + 1);
};
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("languageChanged", languageChanged);
}
private function init():void{
var _local2:MovieClip;
var _local3:Language;
var _local1:int;
while (_local1 < popup.numChildren) {
_local2 = MovieClip(popup.getChildAt(_local1));
_local2.addEventListener(MouseEvent.CLICK, itemClicked, true, 0, true);
_local2.flag.gotoAndStop(_local2.name.substr(2));
_local2.flag.mouseEnabled = false;
_local2.text.mouseEnabled = false;
_local3 = Languages.getLanguage(_local2.name.substr(2));
if (_local3){
_local2.text.text = _local3.displayAcronim;
} else {
trace((("Error, '" + _local2.name.substr(2)) + "' language not found"));
};
_local1++;
};
}
private function itemClicked(_arg1:MouseEvent):void{
SpilGame.changeLanguage(_arg1.currentTarget.name.substr(2));
popup.visible = false;
}
private function mouseOver(_arg1:MouseEvent):void{
popup.visible = true;
}
private function languageChanged(_arg1:Event=null):void{
if (SpilGame.currentLanguage){
flag.gotoAndStop(SpilGame.currentLanguage.name);
languageName_text.text = SpilGame.currentLanguage.displayName;
languageName_text.embedFonts = SpilGame.currentLanguage.embedInputFonts;
};
}
}
}//package spill.localisation
Section 283
//LanguageSelectBox_mc (spill.localisation.LanguageSelectBox_mc)
package spill.localisation {
import flash.display.*;
import flash.text.*;
public dynamic class LanguageSelectBox_mc extends MovieClip {
public var languageName_text:TextField;
public var flag:MovieClip;
}
}//package spill.localisation
Section 284
//LanguageSelectPopup_mc (spill.localisation.LanguageSelectPopup_mc)
package spill.localisation {
import flash.display.*;
public dynamic class LanguageSelectPopup_mc extends MovieClip {
public var l_br:MovieClip;
public var l_se:MovieClip;
public var l_id:MovieClip;
public var l_in:MovieClip;
public var l_en_uk:MovieClip;
public var l_en_us:MovieClip;
public var l_es:MovieClip;
public var l_it:MovieClip;
public var l_cn:MovieClip;
public var l_pl:MovieClip;
public var l_nl:MovieClip;
public var l_de:MovieClip;
public var l_ru:MovieClip;
public var l_pt:MovieClip;
public var l_jp:MovieClip;
public var l_fr:MovieClip;
}
}//package spill.localisation
Section 285
//LocalizedTextField (spill.localisation.LocalizedTextField)
package spill.localisation {
import flash.events.*;
public class LocalizedTextField extends TextFieldFit {
private var regex:RegExp;
private var originalText:String;
public function LocalizedTextField(){
regex = /{([^{}]*)}/g;
super();
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
added();
}
private function added(_arg1:Event=null):void{
SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true);
text = originalText;
}
private function replaceFn():String{
var _local2:String = SpilGame.getString(arguments[1]);
if (((!(_local2)) || ((_local2 == "")))){
return ((("{" + arguments[1]) + "}"));
};
return (_local2);
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("languageChanged", languageChanged);
}
override public function set text(_arg1:String):void{
originalText = _arg1;
if ((_arg1 is String)){
super.text = _arg1.replace(regex, replaceFn);
} else {
super.text = "";
};
}
private function languageChanged(_arg1:Event):void{
text = originalText;
updateProperties();
}
}
}//package spill.localisation
Section 286
//PortalGroup (spill.localisation.PortalGroup)
package spill.localisation {
import flash.xml.*;
public class PortalGroup {
public static const FAMILY:uint = 0;
public static const channelNames:Array = ["family", "tween", "girl", "teen"];
public static const TWEEN:uint = 1;
public static const NONE:uint = 4;
public static const TEEN:uint = 3;
public static const GIRL:uint = 2;
public static const backgroundColors:Array = [0xFFFFFF, 0xFFFFFF, 16742331, 0xFFFFFF];
public static function getName(_arg1:int):String{
return (channelNames[_arg1]);
}
public static function exportXML():XMLNode{
var _local3:XMLNode;
var _local1:XMLNode = new XMLNode(1, "channels");
var _local2:int;
while (_local2 < 4) {
_local3 = new XMLNode(1, "channel");
_local3.attributes.name = channelNames[_local2];
_local3.attributes.id = _local2;
_local1.appendChild(_local3);
_local2++;
};
return (_local1);
}
}
}//package spill.localisation
Section 287
//spil_internal (spill.localisation.spil_internal)
package spill.localisation {
public namespace spil_internal = "spill.localisation";
}//package spill.localisation
Section 288
//SpilGame (spill.localisation.SpilGame)
package spill.localisation {
import flash.events.*;
import flash.display.*;
import flash.text.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import flash.external.*;
public class SpilGame {
private static const cookiePath:String = "/";
private static const cookieLanguageVar:String = "savedLang";
public static const LANGUAGE_CHANGED:String = "languageChanged";
private static const cookieName:String = "spilgames_language_v100";
public static const BRANDING_CHANGED:String = "brandingChanged";
private static var strings:Object = new Object();
public static var currentBranding:Brand;
private static var contexMenuItem:ContextMenuItem;
spil_internal static var gameName:String;
spil_internal static var debugHostDomain:String = "";
private static var localDomains:Object = new Object();
spil_internal static var emailPage:String;
private static var channelLock:Boolean = false;
spil_internal static var debugEmbedDomain:String = "";
private static var eventDispatcher:EventDispatcher;
private static var _init:Boolean = false;
public static var currentLanguage:Language;
spil_internal static var portalGroup:uint;
public static function getSpilCompanyLink():String{
if (currentLanguage.name == "cn"){
return ("http://www.game.com.cn/downloads/");
};
return ("http://www.gameportal.net");
}
public static function getPromotionLink(_arg1:String="feature_promotion"):String{
var _local2:String = (embedDomain) ? embedDomain : hostingDomain;
return (currentBranding.getPromotionLink(gameName, emailPage, isExternal, _local2, _arg1));
}
public static function traceAllBrands():void{
trace(outputAllBrands());
}
public static function getString(_arg1:String):String{
var _local2:Object = strings[_arg1];
if (_local2){
if (currentLanguage.textLanguage){
return (_local2[currentLanguage.textLanguage]);
};
return (_local2[currentLanguage.name]);
//unresolved jump
};
return ("");
}
public static function initialize(_arg1:String, _arg2:int, _arg3:String, _arg4:Sprite, _arg5:Boolean=false):void{
if (_init){
trace("ERROR: LocalisationManager already initialised");
return;
};
_init = true;
localDomains["localhost"] = true;
localDomains["www8.agame.com"] = true;
localDomains["gamedev.dev.spilgames.com"] = true;
Brandings.initialize();
Languages.initialize();
initContexMenu(_arg4);
channelLock = _arg5;
gameName = _arg1.replace(" ", "_");
portalGroup = _arg2;
emailPage = _arg3;
chooseLanguage();
chooseBranding();
}
public static function get isExternal():Boolean{
return (((!(Brandings.hasDomain(embedDomain))) && (!(localDomains[embedDomain]))));
}
private static function initContexMenu(_arg1:Sprite):void{
contexMenuItem = new ContextMenuItem("");
_arg1.contextMenu = new ContextMenu();
_arg1.contextMenu.customItems.push(contexMenuItem);
contexMenuItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, contexMenuClicked);
}
private static function replaceFn():String{
var _local2:String = SpilGame.getString(arguments[1]);
if (((!(_local2)) || ((_local2 == "")))){
return ((("{" + arguments[1]) + "}"));
};
return (_local2);
}
public static function initTextField(_arg1:TextField):void{
var _local2:TextFormat;
trace(_arg1.text);
_arg1.text = _arg1.text.replace(/{([^{}]*)}/g, replaceFn);
trace(_arg1.text);
_arg1.embedFonts = currentLanguage.embedFonts;
if (currentLanguage.forceFont != ""){
_local2 = new TextFormat();
_local2.font = currentLanguage.forceFont;
_arg1.setTextFormat(_local2);
};
}
spil_internal static function get hostingDomain():String{
var _local1:LocalConnection;
if (debugHostDomain != ""){
return (debugHostDomain);
};
_local1 = new LocalConnection();
return (_local1.domain);
}
spil_internal static function chooseLanguage():void{
if (cookieLanguage != null){
currentLanguage = cookieLanguage;
} else {
if (isExternal){
currentLanguage = systemLanguage;
} else {
currentLanguage = portalLanguage;
if (!currentLanguage){
currentLanguage = systemLanguage;
};
};
};
if (!currentLanguage){
trace("Unable to determine language, using 'English US'");
currentLanguage = Languages.getLanguage("en_us");
};
TextFieldFit.embedFonts = currentLanguage.embedFonts;
TextFieldFit.forceFont = currentLanguage.forceFont;
dispatchEvent(new Event(LANGUAGE_CHANGED));
}
private static function contexMenuClicked(_arg1:ContextMenuEvent):void{
navigateToURL(new URLRequest(getMoreGamesLink("Contex_Menu")));
}
public static function importXMLv2(_arg1:XML):void{
var _local2:XML;
var _local3:Object;
var _local4:XML;
for each (_local2 in _arg1.children()) {
_local3 = (strings[_local2.attribute("identifier")] = new Object());
for each (_local4 in _local2.children()) {
if (_local4.children().length() > 0){
_local3[_local4.name()] = _local4.children()[0].toString();
} else {
_local3[_local4.name()] = "";
};
};
};
}
spil_internal static function changeLanguage(_arg1:String):void{
var _local2:Language = Languages.getLanguage(_arg1);
if (!_local2){
trace("ERROR: Supplied language string does not have a matching language");
} else {
cookieLanguage = _local2;
currentLanguage = _local2;
};
TextFieldFit.embedFonts = currentLanguage.embedFonts;
TextFieldFit.forceFont = currentLanguage.forceFont;
chooseBranding();
dispatchEvent(new Event(LANGUAGE_CHANGED));
}
public static function getSendToFriendLink():String{
return (currentBranding.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain));
}
spil_internal static function chooseBranding():void{
var _local1:Brand;
var _local2:uint;
if (!isExternal){
_local1 = Brandings.getBrandByDomain(embedDomain);
if (_local1){
if (currentLanguage.name == _local1.preferedLanguage){
currentBranding = _local1;
} else {
_local2 = 0;
if ((((_local1.portalGroup == PortalGroup.NONE)) || (channelLock))){
_local2 = portalGroup;
} else {
_local2 = _local1.portalGroup;
};
currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[_local2]);
};
} else {
currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[portalGroup]);
};
} else {
currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[portalGroup]);
};
if ((!(currentBranding) is Brand)){
currentBranding = Brandings.getBrandByDomain("www.agame.com");
};
contexMenuItem.caption = ("More Games: " + currentBranding.domain);
dispatchEvent(new Event(BRANDING_CHANGED));
}
spil_internal static function get systemLanguage():Language{
return (Languages.getLanguage(Capabilities.language));
}
spil_internal static function set cookieLanguage(_arg1:Language):void{
var _local2:SharedObject = SharedObject.getLocal(cookieName, cookiePath);
if (_arg1 == null){
_local2.data[cookieLanguageVar] = null;
} else {
_local2.data[cookieLanguageVar] = _arg1.name;
};
_local2.flush();
}
public static function importXML(_arg1:XML):void{
var _local2:XML;
var _local3:Object;
var _local4:XML;
for each (_local2 in _arg1.children()) {
_local3 = (strings[_local2.identifier] = new Object());
for each (_local4 in _local2.children()) {
_local3[_local4.name()] = _local4.children()[0].toString();
};
};
}
spil_internal static function dispatchEvent(_arg1:Event):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.dispatchEvent(_arg1);
}
private static function getDomain(_arg1:String):String{
var _local2:String;
var _local3:uint;
if (_arg1.indexOf("file") == 0){
return ("offline_play");
};
_local2 = new String();
_local3 = 7;
while (_local3 < _arg1.length) {
if (_arg1.charAt(_local3) == "/"){
break;
};
_local2 = (_local2 + _arg1.charAt(_local3));
_local3++;
};
if (_local2 == "localhost"){
_local2 = "offline_play";
};
return (_local2);
}
public static function exportXML():XML{
var _local1:XML = <spil_games/>
;
_local1.appendChild(Brandings.exportXML());
_local1.appendChild(Languages.exportXML());
_local1.appendChild(PortalGroup.exportXML());
return (_local1);
}
public static function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.removeEventListener(_arg1, _arg2, _arg3);
}
public static function outputAllBrands():String{
var _local3:Brand;
var _local1:Array = Brandings.getBrandsArray();
var _local2 = "";
for each (_local3 in _local1) {
_local2 = (_local2 + (_local3.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain) + "\n"));
};
return (_local2);
}
public static function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public static function getMoreGamesLink(_arg1:String=""):String{
var _local2:String = (embedDomain) ? embedDomain : hostingDomain;
return (currentBranding.getMoreGamesLink(gameName, isExternal, _local2, _arg1));
}
spil_internal static function get cookieLanguage():Language{
var _local1:SharedObject = SharedObject.getLocal(cookieName, cookiePath);
var _local2:String = String(_local1.data[cookieLanguageVar]);
return (Languages.getLanguage(_local2));
}
private static function get portalLanguage():Language{
var _local1:Brand;
var _local2:String;
var _local3:Language;
if (isExternal){
return (null);
};
if (!embedDomain){
return (null);
};
_local1 = Brandings.getBrandByDomain(embedDomain);
if (!_local1){
return (null);
};
_local2 = _local1.preferedLanguage;
if (!_local2){
return (null);
};
_local3 = Languages.getLanguage(_local2);
if (!_local3){
return (null);
};
return (_local3);
}
spil_internal static function get embedDomain():String{
var loc:String;
if (debugEmbedDomain != ""){
return (debugEmbedDomain);
};
if (ExternalInterface.available){
try {
loc = ExternalInterface.call("window.location.href.toString");
if (((!((loc == ""))) && (!((loc == null))))){
trace(("embed domain = " + getDomain(loc)));
return (getDomain(loc));
};
} catch(e:SecurityError) {
trace(("Security Error connecting to external interface, error = " + e));
} catch(e:Error) {
trace(("Error connecting to external interface, error = " + e));
};
};
return (null);
}
}
}//package spill.localisation
Section 289
//SpilGamesLink (spill.localisation.SpilGamesLink)
package spill.localisation {
import flash.events.*;
import flash.display.*;
import flash.net.*;
public class SpilGamesLink extends SimpleButton {
public function SpilGamesLink(){
addEventListener(MouseEvent.CLICK, buttonClicked);
}
private function buttonClicked(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(SpilGame.getSpilCompanyLink()), "_blank");
}
}
}//package spill.localisation
Section 290
//TextFieldFit (spill.localisation.TextFieldFit)
package spill.localisation {
import flash.events.*;
import flash.display.*;
import flash.text.*;
import flash.utils.*;
import flash.filters.*;
public class TextFieldFit extends MovieClip {
protected var _glowQuality:Number;// = 1
protected var _gridFitType:String;// = "pixel"
protected var _text:String;// = "default"
private var debugBounding:Sprite;
protected var _disableWordwrap:Boolean;// = false
protected var _textSize:Number;// = 12
protected var _multiline:Boolean;// = false
protected var _font:String;// = ""
protected var _embedFonts:Boolean;// = true
protected var _underline:Boolean;// = false
protected var _vAlign:String;// = "top"
protected var _italic:Boolean;// = false
protected var _useGlowFilter:Boolean;// = false
protected var _glowColor:uint;// = 0
protected var _bold:Boolean;// = false
private var h:Number;
protected var _antiAliasType:String;// = "advanced"
private var sizeChanged:Boolean;// = true
private var w:Number;
private var embeddedFonts:Array;
protected var _hAlign:String;// = "left"
protected var _textColor:uint;// = 0
protected var _glowStrength:Number;// = 5
protected var _glowBlur:Number;// = 3
protected var _selectable:Boolean;// = false
private var format:TextFormat;
private var field:TextField;
private var valid:Boolean;// = true
private static const gutter:Number = 2;
spil_internal static var embedFonts:Boolean = true;
spil_internal static var forceAAType:String = null;
spil_internal static var forceFont:String = null;
public static var alwaysCheckWidth:Boolean = false;
public function TextFieldFit(){
var _local1:Boolean = ((!((parent == null))) && ((getQualifiedClassName(parent) == "fl.livepreview::LivePreviewParent")));
var _local2:Number = width;
var _local3:Number = height;
if (numChildren > 0){
removeChildAt(0);
};
if (!field){
field = new TextField();
addChild(field);
};
field.border = false;
field.background = false;
field.type = TextFieldType.DYNAMIC;
mouseEnabled = false;
mouseChildren = false;
format = new TextFormat();
embeddedFonts = Font.enumerateFonts(false);
setSize(_local2, _local3);
validate();
if (stage){
addEventListener(Event.RENDER, init);
stage.invalidate();
};
init();
}
private function resizeText(_arg1:Boolean=false):void{
if (!doesTextFit()){
format.size = Object((Number(format.size) - 1));
if (format.size <= 3){
trace("WARNING: Text resised to 3px, either an error occured or the text just wont fit");
return;
};
field.setTextFormat(format);
resizeText(true);
} else {
if (_arg1 == false){
while (doesTextFit()) {
if (format.size <= textSize){
format.size = Object((Number(format.size) + 1));
field.setTextFormat(format);
if (!doesTextFit()){
format.size = Object((Number(format.size) - 1));
field.setTextFormat(format);
break;
};
} else {
break;
};
};
};
};
}
public function set hAlign(_arg1:String):void{
_hAlign = _arg1;
invalidate();
}
public function set bold(_arg1:Boolean):void{
_bold = _arg1;
invalidate();
}
private function init(_arg1:Event=null):void{
removeEventListener(Event.RENDER, init);
updateProperties();
layoutText();
}
private function validate(_arg1:Event=null):void{
updateProperties();
layoutText();
removeEventListener(Event.ENTER_FRAME, validate);
valid = true;
}
public function set glowBlur(_arg1:Number):void{
_glowBlur = _arg1;
invalidate();
}
public function get vAlign():String{
return (_vAlign);
}
public function get italic():Boolean{
return (_italic);
}
public function get textColor():uint{
return (_textColor);
}
private function invalidate():void{
if (valid){
addEventListener(Event.ENTER_FRAME, validate);
if (stage){
stage.invalidate();
};
valid = false;
};
}
public function get text():String{
return (_text);
}
public function get useGlowFilter():Boolean{
return (_useGlowFilter);
}
public function get selectable():Boolean{
return (_selectable);
}
public function set text(_arg1:String):void{
_text = _arg1;
invalidate();
}
public function set embedFonts(_arg1:Boolean):void{
_embedFonts = _arg1;
invalidate();
}
public function set vAlign(_arg1:String):void{
_vAlign = _arg1;
invalidate();
}
public function set italic(_arg1:Boolean):void{
_italic = _arg1;
invalidate();
}
public function get font():String{
return (_font);
}
public function set multiline(_arg1:Boolean):void{
_multiline = _arg1;
invalidate();
}
public function get disableWordwrap():Boolean{
return (_disableWordwrap);
}
public function set textColor(_arg1:uint):void{
_textColor = _arg1;
invalidate();
}
public function get antiAliasType():String{
return (_antiAliasType);
}
private function layoutText():void{
resizeText();
field.height = (field.textHeight + (gutter * 2));
if (vAlign == "top"){
field.y = 0;
} else {
if (vAlign == "middle"){
field.y = ((h - field.height) / 2);
} else {
if (vAlign == "bottom"){
field.y = (h - field.height);
};
};
};
}
public function set glowQuality(_arg1:Number):void{
_glowQuality = _arg1;
invalidate();
}
public function get hAlign():String{
return (_hAlign);
}
public function setSize(_arg1:Number, _arg2:Number):void{
w = _arg1;
h = _arg2;
scaleX = (scaleY = 1);
field.width = w;
field.height = h;
invalidate();
}
public function get bold():Boolean{
return (_bold);
}
public function set gridFitType(_arg1:String):void{
_gridFitType = _arg1;
invalidate();
}
public function set underline(_arg1:Boolean):void{
_underline = _arg1;
invalidate();
}
public function get glowBlur():Number{
return (_glowBlur);
}
public function set useGlowFilter(_arg1:Boolean):void{
_useGlowFilter = _arg1;
invalidate();
}
public function set font(_arg1:String):void{
_font = _arg1;
invalidate();
}
public function set textSize(_arg1:Number):void{
_textSize = _arg1;
sizeChanged = true;
invalidate();
}
public function set selectable(_arg1:Boolean):void{
_selectable = _arg1;
invalidate();
}
public function get multiline():Boolean{
return (_multiline);
}
public function get embedFonts():Boolean{
return (_embedFonts);
}
public function set glowColor(_arg1:uint):void{
_glowColor = _arg1;
invalidate();
}
public function set disableWordwrap(_arg1:Boolean):void{
_disableWordwrap = _arg1;
invalidate();
}
public function get glowQuality():Number{
return (_glowQuality);
}
public function get gridFitType():String{
return (_gridFitType);
}
public function get underline():Boolean{
return (_underline);
}
public function get textSize():Number{
return (_textSize);
}
public function get glowColor():uint{
return (_glowColor);
}
public function set antiAliasType(_arg1:String):void{
_antiAliasType = _arg1;
invalidate();
}
public function set glowStrength(_arg1:Number):void{
_glowStrength = _arg1;
invalidate();
}
protected function updateProperties():void{
var _local1:Boolean;
var _local2:Font;
field.text = _text;
field.multiline = ((((_text.indexOf(" ") < 0)) && ((_text.length < 14)))) ? false : _multiline;
field.wordWrap = ((field.multiline) && (!(_disableWordwrap)));
field.selectable = _selectable;
field.antiAliasType = (forceAAType) ? forceAAType : _antiAliasType;
field.gridFitType = _gridFitType;
embeddedFonts = Font.enumerateFonts(false);
if (((((_embedFonts) && (!((_font == ""))))) && (TextFieldFit.embedFonts))){
_local1 = false;
for each (_local2 in embeddedFonts) {
if (_font == _local2.fontName){
_local1 = true;
break;
};
};
field.embedFonts = _local1;
if (!_local1){
trace(((("WARNING: Embedded font '" + _font) + "' not found, disabling embedding of fonts, text = ") + _text));
};
} else {
field.embedFonts = false;
};
if (TextFieldFit.forceFont){
format.font = TextFieldFit.forceFont;
} else {
if (_font != ""){
format.font = _font;
};
};
if (sizeChanged){
format.size = _textSize;
};
format.color = _textColor;
format.align = _hAlign;
format.bold = _bold;
format.italic = _italic;
format.underline = _underline;
format.leftMargin = 0;
format.rightMargin = 0;
field.setTextFormat(format);
if (_useGlowFilter){
filters = [new GlowFilter(_glowColor, 1, _glowBlur, _glowBlur, _glowStrength, _glowQuality)];
} else {
filters = [];
};
}
private function doesTextFit():Boolean{
if (((((field.textHeight + (gutter * 2)) > h)) || (((((field.textWidth + (gutter * 2)) > w)) && (((!(field.multiline)) || (alwaysCheckWidth))))))){
return (false);
};
return (true);
}
public function get glowStrength():Number{
return (_glowStrength);
}
}
}//package spill.localisation
Section 291
//spRoom (spill.physics.elements.spRoom)
package spill.physics.elements {
import spill.physics.*;
import spill.physics.shapes.*;
public class spRoom extends spElement {
public var width:Number;// = 32
public var height:Number;// = 24
public var thickness:Number;// = 2
public var x:Number;// = 0
public var y:Number;// = 0
public var roomBody:spBody;
public function spRoom(){
roomBody = new spBody();
addBody(roomBody);
useGlobalDensity = false;
density = 0;
}
override protected function initialize():void{
var _local1:Number = thickness;
roomBody.addShape(new spRectangle((_local1 / 2), ((height / 2) + _local1), (-(_local1) / 2), (height / 2)));
roomBody.addShape(new spRectangle((_local1 / 2), ((height / 2) + _local1), (width + (_local1 / 2)), (height / 2)));
roomBody.addShape(new spRectangle(((width / 2) + _local1), (_local1 / 2), (width / 2), (height + (_local1 / 2))));
var _local2:spRectangle = new spRectangle(((width / 2) + _local1), (_local1 / 2), (width / 2), (-(_local1) / 2));
_local2.useParentFilter = false;
_local2.filter.categoryBits = 0x0100;
roomBody.addShape(_local2);
}
}
}//package spill.physics.elements
Section 292
//spWorldEvent (spill.physics.events.spWorldEvent)
package spill.physics.events {
import flash.events.*;
import spill.physics.*;
public class spWorldEvent extends Event {
public var world:spWorld;
public var timeStep:Number;
public var element:spElement;
public static const BEFORE_STEP_PHYSICS:String = "beforeStepPhysics";
public static const AFTER_STEP_PHYSICS:String = "afterStepPhysics";
public static const ELEMENT_ADDED:String = "elementAdded";
public static const ELEMENT_REMOVED:String = "elementRemoved";
public function spWorldEvent(_arg1:String, _arg2:spWorld, _arg3:Number=0.033333, _arg4:spElement=null){
super(_arg1);
world = _arg2;
timeStep = _arg3;
element = _arg4;
}
}
}//package spill.physics.events
Section 293
//spCircle (spill.physics.shapes.spCircle)
package spill.physics.shapes {
import flash.display.*;
import spill.physics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class spCircle extends spShape {
public function spCircle(_arg1:Number=1, _arg2:Number=0, _arg3:Number=0){
var _local4:b2CircleDef = new b2CircleDef();
_local4.radius = _arg1;
_local4.localPosition.Set(_arg2, _arg3);
super(_local4);
}
public function get radius():Number{
return (b2CircleDef(def).radius);
}
public function get localPosition():b2Vec2{
return (b2CircleDef(def).localPosition);
}
public function set localPosition(_arg1:b2Vec2):void{
b2CircleDef(def).localPosition = _arg1;
if (active){
$shapeChanged();
};
}
public function set radius(_arg1:Number):void{
b2CircleDef(def).radius = _arg1;
if (active){
$shapeChanged();
};
}
public function drawShape(_arg1:Sprite, _arg2:Number, _arg3:b2Vec2=null):void{
var _local4:b2Vec2;
_local4 = (_local4) ? _local4 : new b2Vec2();
_local4.Add(localPosition);
_arg1.graphics.drawCircle((_local4.x * _arg2), (_local4.y * _arg2), (radius * _arg2));
}
}
}//package spill.physics.shapes
Section 294
//spRectangle (spill.physics.shapes.spRectangle)
package spill.physics.shapes {
import flash.display.*;
import spill.physics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class spRectangle extends spShape {
private var _height:Number;// = 1
private var _width:Number;// = 1
public function spRectangle(_arg1:Number=1, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){
var _local6:b2PolygonDef = new b2PolygonDef();
var _local7:b2Vec2 = new b2Vec2();
_local7.Set(_arg3, _arg4);
_local6.SetAsOrientedBox(_arg1, _arg2, _local7, _arg5);
super(_local6);
}
public function drawShape(_arg1:Sprite, _arg2:Number, _arg3:b2Vec2=null):void{
_arg3 = (_arg3) ? _arg3 : new b2Vec2();
var _local4:Array = b2PolygonDef(def).vertices;
_arg1.graphics.moveTo((_local4[_local4.length].x + _arg3.x), (_local4[_local4.length].y + _arg3.y));
var _local5:int;
while (_local5 < _local4.length) {
_arg1.graphics.lineTo((_local4[_local5].x + _arg3.x), (_local4[_local5].y + _arg3.y));
_local5++;
};
}
}
}//package spill.physics.shapes
Section 295
//sp_internal (spill.physics.sp_internal)
package spill.physics {
public namespace sp_internal = "spill.physics";
}//package spill.physics
Section 296
//spBody (spill.physics.spBody)
package spill.physics {
import flash.events.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class spBody extends EventDispatcher {
public var name:String;// = ""
public var useParentLinearDamping:Boolean;
public var draggable:Boolean;// = true
private var _shapes:Object;
private var _world:spWorld;
public var useParentDensity:Boolean;
public var useParentRestitution:Boolean;
private var _filter:b2FilterData;
private var _angularVelocity:Number;// = 0
private var _active:Boolean;// = false
public var mouseForceMultiplier:Number;// = 1
private var _density:Number;// = 1
private var _restitution:Number;// = 0.5
private var _linearDamping:Number;// = 0.1
public var useParentAngularDamping:Boolean;
public var useParentFriction:Boolean;
private var _id:Number;// = 0
private var _linearVelocity:b2Vec2;
private var _def:b2BodyDef;
sp_internal var _parent:spElement;
private var _ref:b2Body;
private var _friction:Number;// = 0.5
private var _angularDamping:Number;// = 0.1
public var useParentFilter:Boolean;
private static var _idCounter:Number = 0;
public function spBody(){
useParentFriction = spSettings.inheritProps;
useParentRestitution = spSettings.inheritProps;
useParentDensity = spSettings.inheritProps;
useParentLinearDamping = spSettings.inheritProps;
useParentAngularDamping = spSettings.inheritProps;
useParentFilter = spSettings.inheritProps;
_shapes = new Object();
super();
_id = _idCounter++;
_def = new b2BodyDef();
_def.userData = this;
_linearVelocity = new b2Vec2();
_linearVelocity.Set(0, 0);
_filter = new b2FilterData();
}
public function addShape(_arg1:spShape):void{
if (_shapes[_arg1.id] == null){
_shapes[_arg1.id] = _arg1;
if (_active){
$addShape(_arg1);
_ref.SetMassFromShapes();
};
} else {
trace("WARNING: Attempted to add duplicate shape to body");
};
}
public function get def():b2BodyDef{
return (_def);
}
public function get active():Boolean{
return (_active);
}
public function set angularDamping(_arg1:Number):void{
_def.angularDamping = _arg1;
if (_active){
_ref.m_angularDamping = _arg1;
};
}
public function get linearDamping():Number{
return (_def.linearDamping);
}
public function set isBullet(_arg1:Boolean):void{
_def.isBullet = _arg1;
if (_active){
_ref.SetBullet(_arg1);
};
}
function $addToWorld(_arg1:spWorld):void{
var _local2:spShape;
if (!_active){
_world = _arg1;
_ref = _arg1.ref.CreateBody(def);
_active = true;
for each (_local2 in _shapes) {
$addShape(_local2);
};
_ref.SetMassFromShapes();
_ref.m_linearVelocity = _linearVelocity;
_ref.m_angularVelocity = _angularVelocity;
} else {
trace(("WARNING: attempted to add an already active body to world : " + this));
};
}
private function $addShape(_arg1:spShape):void{
$setShapeProps(_arg1);
_arg1.$addToBody(this);
}
public function get parent():spElement{
return (_parent);
}
public function get position():b2Vec2{
if (_active){
return (_ref.GetPosition());
};
return (_def.position);
}
private function $setShapeProps(_arg1:spShape):void{
if (_arg1.useParentDensity){
_arg1.density = _density;
};
if (_arg1.useParentFriction){
_arg1.friction = _friction;
};
if (_arg1.useParentRestitution){
_arg1.restitution = _restitution;
};
if (_arg1.useParentFilter){
_arg1.filter = _filter.Copy();
};
}
public function get id():Number{
return (_id);
}
public function set linearVelocity(_arg1:b2Vec2):void{
_linearVelocity = _arg1;
if (_active){
ref.m_linearVelocity = _arg1;
};
}
public function set angularVelocity(_arg1:Number):void{
_angularVelocity = _arg1;
if (_active){
_ref.m_angularVelocity = _arg1;
};
}
function $removeFromWorld(_arg1:spWorld):void{
var _local2:spShape;
if (_active){
_arg1.ref.DestroyBody(_ref);
for each (_local2 in _shapes) {
_local2.$bodyDestroyed();
};
_def.position = _ref.GetPosition();
_def.angle = _ref.GetAngle();
_linearVelocity = _ref.GetLinearVelocity();
_angularVelocity = _ref.GetAngularVelocity();
_ref = null;
_active = false;
dispatchEvent(new Event("bodyDestroyed"));
} else {
trace(("WARNING: attempted to remove inactive body from world : " + this));
};
}
public function set angle(_arg1:Number):void{
var _local2:spWorld;
if (_active){
_local2 = _world;
$removeFromWorld(_local2);
_def.angle = _arg1;
$addToWorld(_local2);
} else {
_def.angle = _arg1;
};
}
public function get isBullet():Boolean{
return (_def.isBullet);
}
public function get linearVelocity():b2Vec2{
if (_active){
return (ref.m_linearVelocity);
};
return (_linearVelocity);
}
public function set density(_arg1:Number):void{
var _local2:spShape;
_density = _arg1;
if (_active){
for each (_local2 in _shapes) {
if (_local2.useParentDensity){
_local2.density = _arg1;
};
};
_ref.SetMassFromShapes();
};
}
public function get angle():Number{
if (_active){
return (_ref.GetAngle());
};
return (_def.angle);
}
public function get angularDamping():Number{
return (_def.angularDamping);
}
public function set restitution(_arg1:Number):void{
var _local2:spShape;
_restitution = _arg1;
if (_active){
for each (_local2 in _shapes) {
if (_local2.useParentRestitution){
_local2.restitution = _arg1;
};
};
};
}
public function set linearDamping(_arg1:Number):void{
_def.linearDamping = _arg1;
if (_active){
_ref.m_linearDamping = _arg1;
};
}
public function get angularVelocity():Number{
if (_active){
return (ref.m_angularVelocity);
};
return (_angularVelocity);
}
public function get ref():b2Body{
if (_active){
return (_ref);
};
trace("WARNING: Attempted to access a reference of a non active body");
return (null);
}
public function get density():Number{
return (_density);
}
public function get restitution():Number{
return (_restitution);
}
public function getShapes():Boolean{
return (_shapes.concat());
}
public function set filter(_arg1:b2FilterData):void{
var _local2:spShape;
_filter = _arg1;
for each (_local2 in _shapes) {
if (_local2.useParentFilter){
_local2.filter = _arg1;
};
};
}
public function refilter():void{
var _local1:spShape;
if (_active){
for each (_local1 in _shapes) {
if (_local1.useParentFilter){
_local1.filter = filter;
};
_world.ref.Refilter(_local1.ref);
};
};
}
public function get filter():b2FilterData{
return (_filter);
}
public function get friction():Number{
return (_friction);
}
public function set friction(_arg1:Number):void{
var _local2:spShape;
_friction = _arg1;
if (_active){
for each (_local2 in _shapes) {
if (_local2.useParentFriction){
_local2.friction = _arg1;
};
};
};
}
public function removeShape(_arg1:spShape):void{
_arg1.$removeFromBody(this);
delete _shapes[_arg1.id];
if (_active){
_ref.SetMassFromShapes();
};
}
public function set position(_arg1:b2Vec2):void{
var _local2:spWorld;
if (_active){
_local2 = _world;
$removeFromWorld(_local2);
_def.position = _arg1;
$addToWorld(_local2);
} else {
_def.position = _arg1;
};
}
}
}//package spill.physics
Section 297
//spCollisionListener (spill.physics.spCollisionListener)
package spill.physics {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class spCollisionListener extends b2ContactListener {
public var minImpulse:Number;// = 50
override public function Add(_arg1:b2ContactPoint):void{
var _local2:spShape = spShape(_arg1.shape1.GetUserData());
var _local3:spShape = spShape(_arg1.shape2.GetUserData());
_local2.parent.parent.onAddContact(_arg1, _local2, _local3);
_local3.parent.parent.onAddContact(_arg1, _local3, _local2);
}
override public function Persist(_arg1:b2ContactPoint):void{
var _local2:spShape = spShape(_arg1.shape1.GetUserData());
var _local3:spShape = spShape(_arg1.shape2.GetUserData());
_local2.parent.parent.onPersistContact(_arg1, _local2, _local3);
_local3.parent.parent.onPersistContact(_arg1, _local3, _local2);
}
override public function Remove(_arg1:b2ContactPoint):void{
var _local2:spShape = spShape(_arg1.shape1.GetUserData());
var _local3:spShape = spShape(_arg1.shape2.GetUserData());
_local2.parent.parent.onRemoveContact(_arg1, _local2, _local3);
_local3.parent.parent.onRemoveContact(_arg1, _local3, _local2);
}
override public function Result(_arg1:b2ContactResult):void{
var _local2:spShape = spShape(_arg1.shape1.GetUserData());
var _local3:spShape = spShape(_arg1.shape2.GetUserData());
_local2.parent.parent.onResultContact(_arg1, _local2, _local3);
_local3.parent.parent.onResultContact(_arg1, _local3, _local2);
}
}
}//package spill.physics
Section 298
//spDestructionListener (spill.physics.spDestructionListener)
package spill.physics {
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class spDestructionListener extends b2DestructionListener {
override public function SayGoodbyeShape(_arg1:b2Shape):void{
}
override public function SayGoodbyeJoint(_arg1:b2Joint):void{
_arg1.GetUserData().$destroyed();
}
}
}//package spill.physics
Section 299
//spDisplay (spill.physics.spDisplay)
package spill.physics {
import flash.events.*;
import flash.display.*;
import spill.physics.events.*;
import Box2D.Dynamics.*;
public dynamic class spDisplay extends MovieClip {
public var drawScale:Number;// = 20
private var _debugDrawEnabled:Boolean;// = true
public var dbgDraw:b2DebugDraw;
public var world:spWorld;
public function spDisplay(_arg1:spWorld){
world = _arg1;
world.addEventListener("renderWorld", render, false, 0, true);
world.addEventListener(spWorldEvent.ELEMENT_ADDED, elementAdded, false, 0, true);
world.addEventListener(spWorldEvent.ELEMENT_REMOVED, elementRemoved, false, 0, true);
dbgDraw = new b2DebugDraw();
dbgDraw.m_sprite = this;
dbgDraw.m_drawScale = drawScale;
dbgDraw.m_fillAlpha = 0;
dbgDraw.m_lineThickness = 0.1;
dbgDraw.m_drawFlags = 3;
}
public function destroy():void{
world.removeEventListener("renderWorld", render, false);
world.removeEventListener(spWorldEvent.ELEMENT_ADDED, elementAdded, false);
world.removeEventListener(spWorldEvent.ELEMENT_REMOVED, elementRemoved, false);
world = null;
dbgDraw = null;
}
public function set debugLayer(_arg1:Sprite):void{
dbgDraw.m_sprite = _arg1;
}
public function get debugDrawEnabled():Boolean{
return (_debugDrawEnabled);
}
public function elementRemoved(_arg1:spWorldEvent):void{
_arg1.element.$removeFromDisplay(this);
}
public function set debugDrawEnabled(_arg1:Boolean):void{
_debugDrawEnabled = _arg1;
if (_arg1){
world.ref.SetDebugDraw(dbgDraw);
dbgDraw.m_drawScale = drawScale;
} else {
world.ref.SetDebugDraw(null);
dbgDraw.m_sprite.graphics.clear();
};
dbgDraw.m_sprite.visible = _arg1;
}
public function render(_arg1:Event):void{
dispatchEvent(new spWorldEvent("renderWorld", world, world.timeStep, null));
}
public function elementAdded(_arg1:spWorldEvent):void{
_arg1.element.$addToDisplay(this);
}
}
}//package spill.physics
Section 300
//spElement (spill.physics.spElement)
package spill.physics {
import flash.events.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
public class spElement extends EventDispatcher {
public var useGlobalRestitution:Boolean;
public var name:String;// = ""
private var _world:spWorld;
private var _initialized:Boolean;// = false
private var _filter:b2FilterData;
private var _linearDamping:Number;// = 0.1
public var useGlobalFriction:Boolean;
private var _active:Boolean;// = false
private var _density:Number;// = 1
private var _restitution:Number;// = 0.5
private var _id:int;
public var type:String;// = ""
public var useGlobalLinearDamping:Boolean;
private var _joints:Object;
private var _friction:Number;// = 0.5
private var _angularDamping:Number;// = 0.1
private var _numBodies:Number;// = 0
public var useGlobalAngularDamping:Boolean;
protected var _bodies:Object;
public var useGlobalDensity:Boolean;
private static var _idCounter:int = 0;
public function spElement(){
useGlobalFriction = spSettings.inheritProps;
useGlobalRestitution = spSettings.inheritProps;
useGlobalDensity = spSettings.inheritProps;
useGlobalLinearDamping = spSettings.inheritProps;
useGlobalAngularDamping = spSettings.inheritProps;
_bodies = new Object();
_joints = new Object();
super();
_id = _idCounter++;
_filter = new b2FilterData();
}
public function get friction():Number{
return (_friction);
}
protected function stop():void{
}
public function set friction(_arg1:Number):void{
var _local2:spBody;
_friction = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentFriction){
_local2.friction = _arg1;
};
};
};
}
public function onAddContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
}
public function get active():Boolean{
return (_active);
}
public function set angularDamping(_arg1:Number):void{
var _local2:spBody;
_angularDamping = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentAngularDamping){
_local2.angularDamping = _arg1;
};
};
};
}
public function get world():spWorld{
return (_world);
}
protected function removeFromDisplay(_arg1:spDisplay):void{
}
final sp_internal function $addToWorld(_arg1:spWorld):void{
var _local2:spBody;
var _local3:spJoint;
if (!_active){
_world = _arg1;
if (!_initialized){
initialize();
_initialized = false;
};
for each (_local2 in _bodies) {
$setBodyProps(_local2);
_local2.$addToWorld(world);
};
for each (_local3 in _joints) {
_local3.$addToWorld(world);
};
_active = true;
addToWorld(_arg1);
} else {
trace(("WARNING: attempted to add an already active element to world : " + this));
};
}
public function get id():Number{
return (_id);
}
public function get linearDamping():Number{
return (_linearDamping);
}
protected function initialize():void{
}
public function mouseRelease(_arg1:spBody):void{
}
protected function addToDisplay(_arg1:spDisplay):void{
}
sp_internal function $stop():void{
stop();
}
public function getBodies():Object{
return (_bodies);
}
public function getJoints():Object{
return (_joints);
}
final sp_internal function $removeFromWorld(_arg1:spWorld):void{
var _local2:spBody;
var _local3:spJoint;
if (_active){
for each (_local2 in _bodies) {
_local2.$removeFromWorld(_arg1);
};
for each (_local3 in _joints) {
_local3.$removeFromWorld(_arg1);
};
_world = null;
_active = false;
removeFromWorld(_arg1);
} else {
trace(("WARNING: attempted to remove inactive element from world : " + this));
};
}
public function removeBody(_arg1:spBody):void{
if (_bodies[_arg1.id] == null){
trace((((("WARNING: attempted to remove body " + _arg1) + " from ") + this) + " that is not part of the Element"));
} else {
_numBodies--;
if (_active){
_arg1.$removeFromWorld(world);
};
delete _bodies[_arg1.id];
_arg1._parent = null;
};
}
public function get angularDamping():Number{
return (_angularDamping);
}
public function set linearDamping(_arg1:Number):void{
var _local2:spBody;
_linearDamping = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentLinearDamping){
_local2.linearDamping = _arg1;
};
};
};
}
sp_internal function $start():void{
start();
}
private function $setBodyProps(_arg1:spBody):void{
if (_arg1.useParentFriction){
_arg1.friction = _friction;
};
if (_arg1.useParentRestitution){
_arg1.restitution = _restitution;
};
if (_arg1.useParentDensity){
_arg1.density = _density;
};
if (_arg1.useParentLinearDamping){
_arg1.linearDamping = _linearDamping;
};
if (_arg1.useParentAngularDamping){
_arg1.angularDamping = _angularDamping;
};
if (_arg1.useParentFilter){
_arg1.filter = _filter.Copy();
};
}
sp_internal function $addToDisplay(_arg1:spDisplay):void{
addToDisplay(_arg1);
}
public function set density(_arg1:Number):void{
var _local2:spBody;
_density = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentDensity){
_local2.density = _arg1;
};
};
};
}
public function set restitution(_arg1:Number):void{
var _local2:spBody;
_restitution = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentRestitution){
_local2.restitution = _arg1;
};
};
};
}
public function onRemoveContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
}
protected function start():void{
}
public function addBody(_arg1:spBody):void{
if (_bodies[_arg1.id] != null){
trace(((("WARNING: attempted to add a duplicate body " + _arg1) + " to ") + this));
} else {
_numBodies++;
_bodies[_arg1.id] = _arg1;
_arg1._parent = this;
$setBodyProps(_arg1);
if (_active){
_arg1.$addToWorld(world);
};
};
}
protected function removeFromWorld(_arg1:spWorld):void{
}
public function get density():Number{
return (_density);
}
public function addJoint(_arg1:spJoint):void{
_arg1._parent = this;
_joints[_arg1.id] = _arg1;
if (_active){
_arg1.$addToWorld(world);
};
}
public function refilter():void{
var _local1:spBody;
if (_active){
for each (_local1 in _bodies) {
if (_local1.useParentFilter){
_local1.filter = filter;
};
_local1.refilter();
};
};
}
public function removeJoint(_arg1:spJoint):void{
_arg1._parent = null;
if (_joints[_arg1.id] == null){
trace((((("WARNING: attempted to remove joint " + _arg1) + " from ") + this) + " that is not part of the Element"));
} else {
delete _joints[_arg1.id];
if (_active){
_arg1.$removeFromWorld(world);
};
};
}
sp_internal function $removeFromDisplay(_arg1:spDisplay):void{
removeFromDisplay(_arg1);
}
public function get restitution():Number{
return (_restitution);
}
public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
}
public function get numBodies():Number{
return (_numBodies);
}
protected function addToWorld(_arg1:spWorld):void{
}
public function set filter(_arg1:b2FilterData):void{
var _local2:spBody;
_filter = _arg1;
for each (_local2 in _bodies) {
if (_local2.useParentFilter){
_local2.filter = _arg1;
};
};
}
public function onResultContact(_arg1:b2ContactResult, _arg2:spShape, _arg3:spShape):void{
}
public function mouseDrag(_arg1:spBody):void{
}
public function destroy():void{
var _local1:spBody;
var _local2:spJoint;
for each (_local1 in _bodies) {
removeBody(_local1);
};
for each (_local2 in _joints) {
removeJoint(_local2);
};
_bodies = null;
_joints = null;
}
public function get filter():b2FilterData{
return (_filter);
}
}
}//package spill.physics
Section 301
//spJoint (spill.physics.spJoint)
package spill.physics {
import Box2D.Dynamics.Joints.*;
public class spJoint {
private var _active:Boolean;// = false
protected var _def:b2JointDef;
sp_internal var _parent:spElement;
private var _ref:b2Joint;
protected var world:spWorld;
private var _id:Number;
private static var _idCounter:Number = 0;
public function spJoint():void{
_id = _idCounter++;
}
function $removeFromWorld(_arg1:spWorld):void{
if (_active){
_arg1.ref.DestroyJoint(_ref);
_active = false;
};
_parent = null;
removeFromWorld(_arg1);
}
function $addToWorld(_arg1:spWorld):void{
if (_active){
trace(("WARNING: attempted to add an already active joint to world : " + this));
} else {
world = _arg1;
_active = true;
initialise(world);
_def.userData = this;
_ref = world.ref.CreateJoint(_def);
addToWorld(world);
};
}
public function get id():Number{
return (_id);
}
public function get ref():b2Joint{
return (_ref);
}
protected function removeFromWorld(_arg1:spWorld):void{
}
public function get active():Boolean{
return (_active);
}
public function get parent():spElement{
return (_parent);
}
public function $destroyed():void{
_active = false;
_parent.removeJoint(this);
}
protected function addToWorld(_arg1:spWorld):void{
}
protected function initialise(_arg1:spWorld):void{
}
}
}//package spill.physics
Section 302
//spMouseControl (spill.physics.spMouseControl)
package spill.physics {
import flash.events.*;
import flash.display.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class spMouseControl extends EventDispatcher {
protected var display:spDisplay;
protected var stage:Stage;
private var _enabled:Boolean;// = false
public var maxMouseForce:Number;// = 300
protected var mouseYWorldPhys:Number;
protected var world:spWorld;
private var mousePVec:b2Vec2;
protected var isDragging:Boolean;// = false
protected var mouseYWorld:Number;
protected var mouseXWorldPhys:Number;
protected var display_mc:Sprite;
protected var m_mouseJoint:b2MouseJoint;
public var maxMass:Number;// = 5
protected var mouseXWorld:Number;
public function spMouseControl(_arg1:spWorld, _arg2:spDisplay){
mousePVec = new b2Vec2();
super();
world = _arg1;
display = _arg2;
stage = display.stage;
enabled = true;
}
public function getBodyAtMouse(_arg1:Boolean=false, _arg2:Boolean=true):b2Body{
var _local9:b2Shape;
var _local10:Boolean;
mouseXWorldPhys = (display.mouseX / display.drawScale);
mouseYWorldPhys = (display.mouseY / display.drawScale);
mousePVec.Set(mouseXWorldPhys, mouseYWorldPhys);
var _local3:b2AABB = new b2AABB();
_local3.lowerBound.Set((mouseXWorldPhys - 0.001), (mouseYWorldPhys - 0.001));
_local3.upperBound.Set((mouseXWorldPhys + 0.001), (mouseYWorldPhys + 0.001));
var _local4 = 10;
var _local5:Array = new Array();
var _local6:int = world.ref.Query(_local3, _local5, _local4);
var _local7:b2Body;
var _local8:int;
while (_local8 < _local6) {
if ((((_local5[_local8].GetBody().IsStatic() == false)) || (_arg1))){
if (((_local5[_local8].GetBody().GetUserData().draggable) || (_arg2))){
_local9 = (_local5[_local8] as b2Shape);
_local10 = (_local5[_local8] as b2Shape).TestPoint(_local9.GetBody().GetXForm(), mousePVec);
if (_local10){
_local7 = _local9.GetBody();
break;
};
};
};
_local8++;
};
return (_local7);
}
public function get enabled():Boolean{
return (_enabled);
}
public function destroy():void{
enabled = false;
stage = null;
world = null;
display_mc = null;
display = null;
}
public function set enabled(_arg1:Boolean):void{
if (((!(_enabled)) && (_arg1))){
display.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true, 0, true);
} else {
if (((((_enabled) && (!(_arg1)))) && (!(isDragging)))){
display.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true);
};
};
_enabled = _arg1;
if (((isDragging) && (!(_arg1)))){
disconnect();
};
}
protected function mouseMove(_arg1:MouseEvent=null):void{
var _local2:b2Vec2;
if (isDragging){
mouseXWorld = display.mouseX;
mouseYWorld = display.mouseY;
mouseXWorldPhys = (mouseXWorld / display.drawScale);
mouseYWorldPhys = (mouseYWorld / display.drawScale);
_local2 = new b2Vec2(mouseXWorldPhys, mouseYWorldPhys);
m_mouseJoint.SetTarget(_local2);
dispatchEvent(new Event("dragging"));
};
}
public function disconnect(_arg1:Event=null, _arg2:Boolean=false):void{
var _local3:spBody;
if (isDragging){
_local3 = spBody(m_mouseJoint.m_body2.GetUserData());
_local3.parent.mouseRelease(_local3);
if (!_arg2){
world.ref.DestroyJoint(m_mouseJoint);
};
m_mouseJoint.m_userData = null;
m_mouseJoint = null;
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
isDragging = false;
dispatchEvent(new Event("stopDrag"));
};
}
protected function mouseDown(_arg1:MouseEvent):void{
var _local2:b2Body;
var _local3:b2MouseJointDef;
if (!isDragging){
_local2 = getBodyAtMouse(false, false);
if (_local2){
if (_local2.GetUserData().draggable){
_arg1.stopPropagation();
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
_local2.GetUserData().parent.mouseDrag(spBody(_local2.GetUserData()));
_local3 = new b2MouseJointDef();
_local3.frequencyHz = 1000;
_local3.dampingRatio = 0.5;
_local3.userData = this;
_local3.body1 = world.ref.GetGroundBody();
_local3.body2 = _local2;
_local3.target.Set(mouseXWorldPhys, mouseYWorldPhys);
_local3.maxForce = ((maxMouseForce * Math.min(_local2.GetMass(), maxMass)) * _local2.GetUserData().mouseForceMultiplier);
_local3.timeStep = world.timeStep;
m_mouseJoint = (world.ref.CreateJoint(_local3) as b2MouseJoint);
_local2.WakeUp();
isDragging = true;
dispatchEvent(new Event("startDrag"));
};
};
};
}
protected function mouseUp(_arg1:MouseEvent):void{
disconnect();
}
function $destroyed():void{
disconnect(null, true);
}
}
}//package spill.physics
Section 303
//spSettings (spill.physics.spSettings)
package spill.physics {
import flash.display.*;
public final class spSettings {
public static var inheritProps:Boolean = true;
public static function stopChildren(_arg1:MovieClip):void{
var _local3:MovieClip;
_arg1.stop();
var _local2:int;
while (_local2 < _arg1.numChildren) {
if ((_arg1.getChildAt(_local2) is MovieClip)){
_local3 = MovieClip(_arg1.getChildAt(_local2));
_local3.stop();
stopChildren(_local3);
};
_local2++;
};
}
public static function playChildren(_arg1:MovieClip):void{
var _local3:MovieClip;
_arg1.play();
var _local2:int;
while (_local2 < _arg1.numChildren) {
if ((_arg1.getChildAt(_local2) is MovieClip)){
_local3 = MovieClip(_arg1.getChildAt(_local2));
_local3.play();
playChildren(_local3);
};
_local2++;
};
}
public static function playMovieClip(_arg1:MovieClip, _arg2:Number):void{
if (!_arg1.$_init){
_arg1.$_init = true;
_arg1.playheadPosition = _arg1.currentFrame;
_arg1.stop();
};
_arg1.playheadPosition = (_arg1.playheadPosition + (30 * _arg2));
if (_arg1.playheadPosition > _arg1.totalFrames){
_arg1.playheadPosition = (_arg1.playheadPosition - _arg1.totalFrames);
};
_arg1.gotoAndStop(Math.ceil(_arg1.playheadPosition));
}
}
}//package spill.physics
Section 304
//spShape (spill.physics.spShape)
package spill.physics {
import Box2D.Collision.Shapes.*;
public class spShape {
private var _def:b2ShapeDef;
private var _parent:spBody;
private var _ref:b2Shape;
public var useParentDensity:Boolean;
public var useParentRestitution:Boolean;
private var _filter:b2FilterData;
private var _friction:Number;// = 0.5
private var _active:Boolean;// = false
public var useParentFilter:Boolean;
private var _restitution:Number;// = 0.5
private var _density:Number;// = 1
public var useParentFriction:Boolean;
private var _id:Number;
private static var _idCounter:Number = 0;
public function spShape(_arg1:b2ShapeDef=null){
useParentFriction = spSettings.inheritProps;
useParentRestitution = spSettings.inheritProps;
useParentDensity = spSettings.inheritProps;
useParentFilter = spSettings.inheritProps;
super();
_id = _idCounter++;
if (_arg1 != null){
setDefinition(_arg1);
};
_filter = new b2FilterData();
}
function $bodyDestroyed():void{
_active = false;
_parent = null;
_ref = null;
}
public function set friction(_arg1:Number):void{
_def.friction = _arg1;
_friction = _arg1;
if (_active){
_ref.m_friction = _arg1;
};
}
public function get def():b2ShapeDef{
return (_def);
}
public function get active():Boolean{
return (_active);
}
public function set density(_arg1:Number):void{
_def.density = _arg1;
_density = _arg1;
if (_active){
_ref.m_density = _arg1;
};
}
public function get ref():b2Shape{
return (_ref);
}
public function setDefinition(_arg1:b2ShapeDef):void{
if (!_active){
_def = _arg1;
_def.userData = this;
} else {
trace("WARNING: Attempted to set shape definition of an already active shape");
};
}
function $addToBody(_arg1:spBody):void{
if (!_active){
if (_def != null){
_def.friction = _friction;
_def.restitution = _restitution;
_def.density = _density;
_def.filter = _filter;
_ref = _arg1.ref.CreateShape(_def);
_active = true;
_parent = _arg1;
} else {
trace("WARNING: Attempted to add shape without a definition to body.");
};
} else {
trace("WARNING: Attempted to add an already active shape to a body.");
};
}
public function set restitution(_arg1:Number):void{
_restitution = _arg1;
_def.restitution = _arg1;
if (_active){
_ref.m_restitution = _arg1;
};
}
public function get friction():Number{
return (_friction);
}
public function get id():Number{
return (_id);
}
public function get parent():spBody{
return (_parent);
}
public function get density():Number{
return (_density);
}
public function get restitution():Number{
return (_restitution);
}
protected function $shapeChanged():void{
var _local1:spBody;
if (_active){
_local1 = _parent;
$removeFromBody(_local1);
$addToBody(_local1);
_local1.ref.SetMassFromShapes();
};
}
public function get filter():b2FilterData{
return (_filter);
}
function $removeFromBody(_arg1:spBody):void{
if (_active){
_arg1.ref.DestroyShape(_ref);
_active = false;
_parent = null;
_ref = null;
} else {
trace("WARNING: Attempted to remove a non active shape from a body.");
};
}
public function set filter(_arg1:b2FilterData):void{
_def.filter = _arg1;
_filter = _arg1;
if (_active){
_ref.m_filter = _arg1;
};
}
}
}//package spill.physics
Section 305
//spWorld (spill.physics.spWorld)
package spill.physics {
import flash.events.*;
import spill.physics.events.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import flash.utils.*;
public class spWorld extends EventDispatcher {
public var ref:b2World;
private var _globalAngularDamping:Number;// = 0
public var iterations:int;// = 10
public var timeStep:Number;// = 0.0333333333333333
public var running:Boolean;// = false
public var calcTime:Number;// = 0
private var timer:Timer;
private var _globalDensity:Number;// = 1
private var _globalRestitution:Number;// = 0
public var display:spDisplay;
private var fpsCounter:Number;// = 0
public var worldScale:Number;// = 20
private var _globalFriction:Number;// = 0.5
private var calcCounter:Number;// = 0
public var frameRate:Number;// = 0
public var elements:Object;
private var _globalLinearDamping:Number;// = 0
public function spWorld():void{
elements = new Object();
super();
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-100, -100);
_local1.upperBound.Set(100, 100);
ref = new b2World(_local1, new b2Vec2(0, 10), true);
timer = new Timer(1000);
timer.addEventListener(TimerEvent.TIMER, fpsCounterEvent, false, 0, true);
ref.SetContactListener(new spCollisionListener());
ref.SetDestructionListener(new spDestructionListener());
}
public function set globalFriction(_arg1:Number):void{
var _local2:spElement;
_globalFriction = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalFriction){
_local2.friction = _arg1;
};
};
}
public function stop():void{
var _local1:spElement;
if (running){
display.removeEventListener(Event.ENTER_FRAME, update);
running = false;
timer.stop();
for each (_local1 in elements) {
_local1.$stop();
};
} else {
trace("WARNING: Attempted to stop world that was not running.");
};
}
public function set globalLinearDamping(_arg1:Number):void{
var _local2:spElement;
_globalLinearDamping = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalLinearDamping){
_local2.linearDamping = _arg1;
};
};
}
public function set globalAngularDamping(_arg1:Number):void{
var _local2:spElement;
_globalAngularDamping = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalAngularDamping){
_local2.angularDamping = _arg1;
};
};
}
private function fpsCounterEvent(_arg1:TimerEvent):void{
frameRate = fpsCounter;
calcTime = Math.round((calcCounter / frameRate));
calcCounter = 0;
fpsCounter = 0;
}
public function set globalRestitution(_arg1:Number):void{
var _local2:spElement;
_globalRestitution = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalRestitution){
_local2.restitution = _arg1;
};
};
}
public function set globalDensity(_arg1:Number):void{
var _local2:spElement;
_globalDensity = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalDensity){
_local2.density = _arg1;
};
};
}
private function _setElementProps(_arg1:spElement):void{
if (_arg1.useGlobalFriction){
_arg1.friction = _globalFriction;
};
if (_arg1.useGlobalRestitution){
_arg1.restitution = _globalRestitution;
};
if (_arg1.useGlobalDensity){
_arg1.density = _globalDensity;
};
if (_arg1.useGlobalLinearDamping){
_arg1.linearDamping = _globalLinearDamping;
};
if (_arg1.useGlobalAngularDamping){
_arg1.angularDamping = _globalAngularDamping;
};
}
public function addElement(_arg1:spElement):void{
if (elements[_arg1.id] == null){
elements[_arg1.id] = _arg1;
_setElementProps(_arg1);
_arg1.$addToWorld(this);
dispatchEvent(new spWorldEvent("elementAdded", this, timeStep, _arg1));
} else {
trace(((("WARNING: attempted to add a duplicate element " + _arg1) + " to ") + this));
};
}
public function set gravity(_arg1:b2Vec2):void{
ref.m_gravity = _arg1;
}
public function get globalLinearDamping():Number{
return (_globalLinearDamping);
}
public function get globalFriction():Number{
return (_globalFriction);
}
public function testSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2=null, _arg4:Array=null):Number{
var _local8:b2Segment;
var _local9:Number;
var _local10:Array;
var _local11:int;
var _local12:b2Shape;
var _local13:b2XForm;
var _local14:b2Vec2;
var _local5:b2AABB = new b2AABB();
_local5.lowerBound.x = (Math.min(_arg1.x, _arg2.x) - 1E-5);
_local5.lowerBound.y = (Math.min(_arg1.y, _arg2.y) - 1E-5);
_local5.upperBound.x = (Math.max(_arg1.x, _arg2.x) + 1E-5);
_local5.upperBound.y = (Math.max(_arg1.y, _arg2.y) + 1E-5);
var _local6:Array = new Array();
var _local7:int = ref.Query(_local5, _local6, 20);
if (_local7 > 0){
if (!_arg3){
_arg3 = new b2Vec2();
};
if (!_arg4){
_arg4 = new Array();
};
_local8 = new b2Segment();
_local8.p1 = _arg1;
_local8.p2 = _arg2;
_local9 = 1;
_local10 = new Array();
_local11 = 0;
while (_local11 < _local6.length) {
_local12 = b2Shape(_local6[_local11]);
_local13 = _local12.GetBody().GetXForm();
_local14 = new b2Vec2();
if (_local12.TestSegment(_local13, _local10, _local14, _local8, 1)){
if (_local10[0] < _local9){
_local9 = _local10[0];
_arg4[0] = spShape(_local12.GetUserData());
_arg3.Set(_local14.x, _local14.y);
};
};
_local11++;
};
if (_local9 >= 1){
return (-1);
};
return (_local9);
};
return (-1);
}
public function get globalAngularDamping():Number{
return (_globalAngularDamping);
}
public function get globalRestitution():Number{
return (_globalRestitution);
}
public function get globalDensity():Number{
return (_globalDensity);
}
public function reset():void{
var _local1:spElement;
for each (_local1 in elements) {
removeElement(_local1);
};
}
private function update(_arg1:Event):void{
fpsCounter++;
var _local2:Number = getTimer();
dispatchEvent(new spWorldEvent("beforeStep", this, timeStep));
ref.Step(timeStep, iterations);
dispatchEvent(new spWorldEvent("afterStep", this, timeStep));
dispatchEvent(new spWorldEvent("renderWorld", this, timeStep));
calcCounter = (calcCounter + (getTimer() - _local2));
}
public function get gravity():b2Vec2{
return (ref.m_gravity);
}
public function removeElement(_arg1:spElement):void{
if (elements[_arg1.id] != null){
delete elements[_arg1.id];
_arg1.$removeFromWorld(this);
dispatchEvent(new spWorldEvent("elementRemoved", this, timeStep, _arg1));
} else {
trace(((("WARNING: attempted to remove non existent element " + _arg1) + " from ") + this));
};
}
public function start():void{
var _local1:spElement;
if (!running){
display.addEventListener(Event.ENTER_FRAME, update, false, 0, true);
running = true;
timer.start();
for each (_local1 in elements) {
_local1.$start();
};
} else {
trace("WARNING: Attempted to start an already running world.");
};
}
public function getBodyAtPoint(_arg1:b2Vec2, _arg2:Boolean=false, _arg3:Boolean=true):b2Body{
var _local10:b2Shape;
var _local11:Boolean;
var _local4:b2AABB = new b2AABB();
_local4.lowerBound.Set((_arg1.x - 0.001), (_arg1.y - 0.001));
_local4.upperBound.Set((_arg1.x + 0.001), (_arg1.y + 0.001));
var _local5 = 10;
var _local6:Array = new Array();
var _local7:int = ref.Query(_local4, _local6, _local5);
var _local8:b2Body;
var _local9:int;
while (_local9 < _local7) {
if ((((_local6[_local9].GetBody().IsStatic() == false)) || (_arg2))){
if (((_local6[_local9].GetBody().GetUserData().draggable) || (_arg3))){
_local10 = (_local6[_local9] as b2Shape);
_local11 = (_local6[_local9] as b2Shape).TestPoint(_local10.GetBody().GetXForm(), _arg1);
if (_local11){
_local8 = _local10.GetBody();
break;
};
};
};
_local9++;
};
return (_local8);
}
public function getElements(_arg1:String=""):Object{
return (elements);
}
public function destroy():void{
var _local1:spElement;
for each (_local1 in elements) {
_local1.destroy();
removeElement(_local1);
};
if (running){
stop();
};
timer.removeEventListener(TimerEvent.TIMER, fpsCounterEvent, false);
elements = null;
display = null;
ref = null;
timer = null;
}
}
}//package spill.physics
Section 306
//Teselator (spill.physics.Teselator)
package spill.physics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class Teselator {
private static function isGreater(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Boolean{
var _local4:b2Vec2 = _arg2.Copy();
_local4.Subtract(_arg1);
_local4.x = (_local4.x + ((_local4.x == 0)) ? 1E-6 : 0);
var _local5:Number = (_local4.y / _local4.x);
var _local6:Number = (_arg1.y - (_local5 * _arg1.x));
if (_local4.x > 0){
return ((_arg3.y > ((_local5 * _arg3.x) + _local6)));
};
if (_local4.x < 0){
return ((_arg3.y < ((_local5 * _arg3.x) + _local6)));
};
return (false);
}
private static function isConvex(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Boolean{
var _local4:b2Vec2 = _arg2.Copy();
_local4.Subtract(_arg1);
var _local5:b2Vec2 = _arg3.Copy();
_local5.Subtract(_arg2);
if (_local4.x == 0){
_local4.x = 1E-7;
};
if (_local5.x == 0){
_local5.x = 1E-7;
};
var _local6:Number = (_local4.y / _local4.x);
var _local7:Number = (_local5.y / _local5.x);
if ((_local5.x * _local4.x) > 0){
return ((_local6 < _local7));
};
return ((_local6 > _local7));
}
private static function getAngle(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Number{
var _local4:b2Vec2 = _arg2.Copy();
_local4.Subtract(_arg1);
var _local5:b2Vec2 = _arg3.Copy();
_local5.Subtract(_arg2);
var _local6:Number = ((_local4.x * _local5.x) + (_local4.y * _local5.y));
var _local7:Number = Math.sqrt(((_local4.x * _local4.x) + (_local4.y * _local4.y)));
var _local8:Number = Math.sqrt(((_local5.x * _local5.x) + (_local5.y * _local5.y)));
var _local9:Number = Math.acos((_local6 / (_local7 * _local8)));
if (_local6 < 0){
if (_local9 > 0){
_local9 = (_local9 + Math.PI);
} else {
_local9 = (_local9 - Math.PI);
};
};
return (_local9);
}
public static function createBodyFromPoints(_arg1:Array):spBody{
var _local3:b2PolygonDef;
var _local2:spBody = new spBody();
while ((_local3 = cutPoly(_arg1))) {
_local2.addShape(new spShape(_local3));
};
return (_local2);
}
public static function optimiseShape(_arg1:Array):Array{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local2:int;
while (_local2 < _arg1.length) {
_local3 = _arg1[_local2];
_local4 = _arg1[((_local2 + 1) % _arg1.length)];
_local5 = _arg1[((_local2 + 2) % _arg1.length)];
_local6 = _local3.Copy();
_local6.Subtract(_local5);
if (_local6.Length() > 2){
} else {
if (getAngle(_local3, _local4, _local5) < 0.3){
_arg1.splice(((_local2 + 1) % _arg1.length), 1);
_local2--;
};
};
_local2++;
};
return (_arg1);
}
private static function cutPoly(_arg1:Array):b2PolygonDef{
var _local3:Number;
var _local4:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:Number;
var _local15:int;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:b2Vec2;
var _local20:b2Vec2;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Array;
var _local25:b2PolygonDef;
var _local2:Number = _arg1.length;
var _local5:Number = Number.POSITIVE_INFINITY;
var _local6:Number = 0;
var _local7:Boolean;
var _local8:int;
while (_local8 < _local2) {
_local9 = _arg1[_local8];
_local10 = _arg1[((_local8 + 1) % _local2)];
_local11 = _arg1[((_local8 + 2) % _local2)];
if (isConvex(_local9, _local10, _local11)){
_local12 = _local10.Copy();
_local12.Subtract(_local9);
_local13 = _local11.Copy();
_local13.Subtract(_local10);
_local14 = _local12.Length();
_local15 = _local8;
while (_local15 < (_local8 + 7)) {
_local16 = _arg1[(_local15 % _local2)];
_local17 = _arg1[((_local15 + 1) % _local2)];
_local18 = _arg1[((_local15 + 2) % _local2)];
if (((((((isConvex(_local16, _local17, _local18)) && (isConvex(_local17, _local18, _local9)))) && (isConvex(_local18, _local9, _local10)))) && (!(contains(_local9, _local17, _local18, _arg1))))){
_local19 = _local18.Copy();
_local19.Subtract(_local17);
_local14 = (_local14 + _local19.Length());
_local20 = _local9.Copy();
_local20.Subtract(_local18);
_local21 = _local20.Length();
_local22 = (_local21 / _local14);
if (_local22 < _local5){
_local5 = _local22;
_local6 = ((_local15 - _local8) + 1);
_local3 = _local8;
_local4 = ((_local15 + 2) % _local2);
_local7 = true;
};
} else {
_local15 = (_local8 + 7);
};
_local15++;
};
};
_local8++;
};
if (_local7){
_local23 = _arg1.length;
if (_local4 > _local3){
_local24 = _arg1.slice(_local3, (_local4 + 1));
_arg1.splice((_local3 + 1), ((_local4 - _local3) - 1));
} else {
_local24 = _arg1.slice(_local3, _local2);
_local24 = _local24.concat(_arg1.slice(0, (_local4 + 1)));
_arg1.splice((_local3 + 1), (_local2 - _local3));
_arg1.splice(0, _local4);
};
_local25 = new b2PolygonDef();
_local25.vertexCount = _local24.length;
_local25.vertices = _local24;
return (_local25);
//unresolved jump
};
return (null);
}
private static function contains(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Array):Boolean{
var _local6:b2Vec2;
var _local5:int;
while (_local5 < _arg4.length) {
_local6 = _arg4[_local5];
if (((((!((_local6 == _arg1))) && (!((_local6 == _arg2))))) && (!((_local6 == _arg3))))){
if (((((isGreater(_arg1, _arg2, _local6)) && (isGreater(_arg2, _arg3, _local6)))) && (isGreater(_arg3, _arg1, _local6)))){
return (true);
};
};
_local5++;
};
return (false);
}
}
}//package spill.physics
Section 307
//ArmJoint (spill.slammings.character.ArmJoint)
package spill.slammings.character {
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class ArmJoint extends spJoint {
private var _active:Boolean;// = false
public var body1:spBody;
public var body2:spBody;
public var anchor:b2Vec2;
public function ArmJoint(_arg1:spBody, _arg2:spBody, _arg3:b2Vec2){
def = new b2RevoluteJointDef();
def.userData = this;
body1 = _arg1;
body2 = _arg2;
anchor = _arg3;
}
public function get def():b2RevoluteJointDef{
return ((_def as b2RevoluteJointDef));
}
public function set def(_arg1:b2RevoluteJointDef):void{
_def = _arg1;
}
override protected function initialise(_arg1:spWorld):void{
def.Initialize(body1.ref, (body2) ? body2.ref : _arg1.ref.GetGroundBody(), anchor);
}
}
}//package spill.slammings.character
Section 308
//FlyingSlamming (spill.slammings.character.FlyingSlamming)
package spill.slammings.character {
import spill.physics.events.*;
public class FlyingSlamming extends Slamming {
private var flying:Boolean;// = false
public function FlyingSlamming(){
canFly = true;
super();
jumpSpeed = 20;
size = 0;
}
override protected function beforeStepAlive(_arg1:spWorldEvent):void{
super.beforeStepAlive(_arg1);
if (((((!(walking)) && (!(drowning)))) && ((slammingBody.linearVelocity.y > 3)))){
fly();
if (!flying){
flying = true;
jumping = true;
setSlammingGraphic();
};
} else {
flying = false;
};
}
override protected function setSlammingGraphic():void{
super.setSlammingGraphic();
body_mc.wings_normal.visible = ((!(flying)) && (!(dead)));
body_mc.wings_flying.visible = ((flying) && (!(dead)));
}
private function fly():void{
var _local1:Number = (slammingBody.linearVelocity.y * 0.25);
slammingBody.linearVelocity.y = (slammingBody.linearVelocity.y - _local1);
if (slammingBody.linearVelocity.y <= 3){
slammingBody.linearVelocity.y = 3.1;
};
slammingBody.linearVelocity.x = (slammingBody.linearVelocity.x + _local1);
slammingBody.linearVelocity.x = (slammingBody.linearVelocity.x * 0.9);
var _local2:Number = (bodyAngle - (Math.PI / 2));
while (_local2 < -(Math.PI)) {
_local2 = (_local2 + (Math.PI * 2));
};
while (_local2 > Math.PI) {
_local2 = (_local2 - (Math.PI * 2));
};
slammingBody.ref.m_angularVelocity = -(_local2);
removeArm();
}
}
}//package spill.slammings.character
Section 309
//LegJoint (spill.slammings.character.LegJoint)
package spill.slammings.character {
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class LegJoint extends spJoint {
private var _active:Boolean;// = false
public var body1:spBody;
public var body2:spBody;
public var anchor:b2Vec2;
public function LegJoint(_arg1:spBody, _arg2:spBody, _arg3:b2Vec2){
def = new b2RevoluteJointDef();
def.userData = this;
def.lowerAngle = (-20 * (Math.PI / 180));
def.upperAngle = (20 * (Math.PI / 180));
def.enableLimit = true;
body1 = _arg1;
body2 = _arg2;
anchor = _arg3;
}
public function get def():b2RevoluteJointDef{
return ((_def as b2RevoluteJointDef));
}
public function set def(_arg1:b2RevoluteJointDef):void{
_def = _arg1;
}
override protected function initialise(_arg1:spWorld):void{
def.Initialize(body1.ref, body2.ref, anchor);
}
}
}//package spill.slammings.character
Section 310
//Level1Boss (spill.slammings.character.Level1Boss)
package spill.slammings.character {
public class Level1Boss extends SlammingBoss {
override protected function init():void{
scale = (1.8 * 0.8);
graphicsScale = 0.8;
scaleGraphics = true;
jumpOutOfWaterSpeed = 12;
cut_mc_class_1 = Boss1_cut1;
cut_mc_class_2 = Boss1_cut2;
body_mc_class = Boss_1;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 2;
super.init();
}
}
}//package spill.slammings.character
Section 311
//Level2Boss (spill.slammings.character.Level2Boss)
package spill.slammings.character {
public class Level2Boss extends SlammingBoss {
override protected function init():void{
scale = (1.8 * 0.85);
graphicsScale = 0.85;
scaleGraphics = true;
jumpOutOfWaterSpeed = 12;
cut_mc_class_1 = Boss2_cut1;
cut_mc_class_2 = Boss2_cut2;
body_mc_class = Boss_2;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 3;
super.init();
}
}
}//package spill.slammings.character
Section 312
//Level3Boss (spill.slammings.character.Level3Boss)
package spill.slammings.character {
public class Level3Boss extends SlammingBoss {
override protected function init():void{
scale = (1.8 * 0.9);
graphicsScale = 0.9;
scaleGraphics = true;
cut_mc_class_1 = Boss3_cut1;
cut_mc_class_2 = Boss3_cut2;
body_mc_class = Boss_3;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 4;
super.init();
}
}
}//package spill.slammings.character
Section 313
//Level4Boss (spill.slammings.character.Level4Boss)
package spill.slammings.character {
public class Level4Boss extends SlammingBoss {
override protected function init():void{
scale = (1.8 * 0.95);
graphicsScale = 0.95;
scaleGraphics = true;
cut_mc_class_1 = Boss4_cut1;
cut_mc_class_2 = Boss4_cut2;
body_mc_class = Boss_4;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 5;
super.init();
}
}
}//package spill.slammings.character
Section 314
//Level5Boss (spill.slammings.character.Level5Boss)
package spill.slammings.character {
public class Level5Boss extends SlammingBoss {
override protected function init():void{
scale = 1.8;
graphicsScale = 1;
scaleGraphics = true;
cut_mc_class_1 = Boss5_cut1;
cut_mc_class_2 = Boss5_cut2;
body_mc_class = Boss_5;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 6;
super.init();
}
}
}//package spill.slammings.character
Section 315
//LittleSlamming (spill.slammings.character.LittleSlamming)
package spill.slammings.character {
public class LittleSlamming extends Slamming {
override protected function init():void{
scale = 0.7;
graphicsScale = 0.7;
scaleGraphics = true;
maxSpeed = 6;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * (scale * scale));
super.init();
slammingBody.mouseForceMultiplier = 0.8;
walkForceLinear = (walkForceLinear * 2);
walkForceAngular = (walkForceAngular * 2);
size = 0;
}
}
}//package spill.slammings.character
Section 316
//Slamming (spill.slammings.character.Slamming)
package spill.slammings.character {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import flash.media.*;
import spill.physics.*;
import spill.physics.events.*;
import Box2D.Dynamics.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import flash.filters.*;
import spill.slammings.sound.*;
import spill.physics.shapes.*;
import flash.utils.*;
public class Slamming extends spElement {
public var size:Number;// = 1
private var rightFootJoint:LegJoint;
protected var arm_mc_class:Class;
private var walkNormal:b2Vec2;
private var walkPosition:b2Vec2;
private var body_scared:MovieClip;
private var armBody:spBody;
private var headContact:Boolean;// = false
protected var foot_mc_class:Class;
private var bodyAngleOffset:Number;// = 0
private var body_normal:MovieClip;
private var wasWalking:Boolean;// = false
public var bodyAngle:Number;// = 0
private var leftFootBody:spBody;
private var arm_mc:MovieClip;
private var healthBarFadeDir:Number;// = 1
private var burnSoundChannel:SoundChannel;
public var dead:Boolean;// = false
public var walkForceLinear:Number;// = 40
private var slamming_cut2_body:spBody;
private var leftFootJoint:LegJoint;
private var lastDamageType:String;// = ""
private var slamming_cut1_mc:MovieClip;
private var tv:Number;// = 0
protected var canFly:Boolean;// = false
private var walkAngle:Number;// = 0
public var radius:Number;// = 1.1
public var mouseOverFilters:Array;
private var body_drowning:MovieClip;
protected var drowning:Boolean;// = false
private var circleShape:spCircle;
private var decapitated:Boolean;// = false
public var jumpSpeed:Number;// = 15
private var graphicDepth:Number;// = 0
private var healthBar_mc:MovieClip;
private var display:WorldDisplay;
private var body_angry:MovieClip;
public var livesLost:Number;// = 1
private var healthBarFadeSpeed:Number;// = 0.03
protected var armJointPosition:b2Vec2;
public var dragStopsWalking:Boolean;// = true
public var maxHealth:Number;// = 500
private var body_dead:MovieClip;
public var slammingBody:spBody;
public var walkForceAngular:Number;// = 10
private var body_falling:MovieClip;
private var restingBodies:Object;
private var slamming_cut2_mc:MovieClip;
protected var jumping:Boolean;// = false
private var hasCustomFeet:Boolean;// = false
private var leftFoot_mc:MovieClip;
protected var isDragged:Boolean;// = false
private var isMouseOver:Boolean;// = false
public var mouseDownFilters:Array;
private var currentGraphic:MovieClip;
private var healthBarFading:Boolean;// = false
public var armor:Number;// = 110
public var maxSpeed:Number;// = 1.6
public var scale:Number;// = 1
private var rightFoot_mc:MovieClip;
protected var body_mc:MovieClip;
private var drownSoundChannel:SoundChannel;
private var healthBarFadeFn:Function;
private var rightFootBody:spBody;
private var _health:Number;
public var graphicsScale:Number;// = 1
protected var walking:Boolean;// = false
protected var body_mc_class:Class;
private var armJoint:ArmJoint;
private var stopWalkTimeoutID:uint;// = 0
private var mc:Sprite;
public var cut_mc_class_1:Class;
public var cut_mc_class_2:Class;
private var jumpedLastFrame:Boolean;// = false
protected var armPosition:b2Vec2;
private var hasCustomArm:Boolean;// = false
protected var burning:Boolean;// = false
public var isBoss:Boolean;// = false
private var slamming_cut1_body:spBody;
private var restInPeace:Boolean;// = false
protected var blocked:Boolean;// = false
private var soul:MovieClip;
public var scaleGraphics:Boolean;// = false
private var dragAngle:Number;// = 0
public static var maxImpulse:Number = 0;
public static var maxVelocity:Number = 0;
public function Slamming(){
cut_mc_class_1 = Lemming1_cut1;
cut_mc_class_2 = Lemming1_cut2;
mouseOverFilters = [new GlowFilter(16777113, 1, 5, 5, 4, 1)];
mouseDownFilters = [new GlowFilter(16764057, 1, 5, 5, 4, 1)];
body_mc_class = Lemming1;
foot_mc_class = Foot;
arm_mc_class = Arm_mc;
restingBodies = new Object();
armJointPosition = new b2Vec2(-0.65, -0.2);
armPosition = new b2Vec2(-0.65, 0.15);
super();
init();
}
public function escaped():void{
SlammingSoundManager.playSound("escape", size, slammingBody.position.x);
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
world.removeElement(this);
dispatchEvent(new Event("escape"));
}
override protected function stop():void{
spSettings.stopChildren(MovieClip(mc));
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
stopWalkTimeoutID = 0;
}
private function moveLayer():void{
if (mc.parent){
mc.parent.removeChild(mc);
display.deadSlammings.addChild(mc);
};
body_dead.stop();
}
private function removeFeetJoints():void{
removeJoint(leftFootJoint);
removeJoint(rightFootJoint);
}
private function onPersistContactAlive(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
var _local4:Number;
if (((((!(isDragged)) || (!(dragStopsWalking)))) && (!(_arg3.ref.IsSensor())))){
_local4 = Math.atan2((_arg1.position.y - slammingBody.position.y), (_arg1.position.x - slammingBody.position.x));
if ((((_local4 > (Math.PI * 0.2))) && ((_local4 < (Math.PI * 0.8))))){
if (walking){
if (_arg1.position.y > walkPosition.y){
walkNormal = _arg1.normal.Copy();
walkPosition = _arg1.position.Copy();
};
} else {
walking = true;
walkNormal = _arg1.normal.Copy();
walkPosition = _arg1.position.Copy();
};
if (walkNormal.y > 0){
walkNormal.Multiply(-1);
};
walkAngle = (Math.atan2(walkNormal.y, walkNormal.x) + (Math.PI / 2));
} else {
if ((((_local4 < (-(Math.PI) * 0.2))) && ((_local4 > (-(Math.PI) * 0.8))))){
headContact = true;
} else {
if (Math.abs(_local4) < (Math.PI * 0.2)){
blocked = true;
};
};
};
};
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
mc = new MovieClip();
body_mc = new body_mc_class();
body_mc.scaleX = -1;
body_mc.stop();
body_mc.addEventListener(MouseEvent.ROLL_OVER, onMouseOver, false, 0, true);
body_mc.addEventListener(MouseEvent.ROLL_OUT, onMouseOut, false, 0, true);
body_mc.mouseChildren = false;
body_mc.body_dead.stop();
mc.addChild(body_mc);
if (body_mc.wings_normal){
if (canFly){
body_mc.wings_normal.visible = false;
body_mc.wings_flying.visible = false;
} else {
body_mc.removeChild(body_mc.wings_normal);
body_mc.removeChild(body_mc.wings_flying);
};
};
leftFoot_mc = new foot_mc_class();
leftFoot_mc.visible = false;
mc.addChild(leftFoot_mc);
rightFoot_mc = new foot_mc_class();
rightFoot_mc.visible = false;
mc.addChild(rightFoot_mc);
arm_mc = new arm_mc_class();
arm_mc.visible = false;
arm_mc.scaleX = -1;
mc.addChild(arm_mc);
healthBar_mc = new Healthbar_mc();
healthBar_mc.alpha = 0;
healthBar_mc.y = ((-30 * scale) - 10);
mc.addChild(healthBar_mc);
display.slammings.addChild(mc);
if (scaleGraphics){
scaleGraphicsFn();
};
display.addEventListener("renderWorld", render, false, 0, true);
addFeet();
addArm();
removeGraphics();
setSlammingGraphic();
}
private function removeArmJoint():void{
removeJoint(armJoint);
}
private function addSoul():void{
soul = new Soul();
display.slammings.addChild(soul);
soul.addFrameScript((soul.totalFrames - 1), removeSoul);
soul.x = mc.x;
soul.y = mc.y;
}
public function drown(_arg1:Number=1):void{
if (dead){
return;
};
if (_arg1 > 0.5){
doDamage((((scale * 5) * 30) * world.timeStep), "drown");
drowning = true;
setSlammingGraphic();
drownSoundChannel = SlammingSoundManager.playSound("drown", size, slammingBody.position.x);
};
}
public function removeFeet():void{
if (!hasCustomFeet){
return;
};
hasCustomFeet = false;
body_mc.feet.visible = true;
leftFoot_mc.visible = false;
rightFoot_mc.visible = false;
if (leftFootBody){
removeBody(leftFootBody);
removeBody(rightFootBody);
};
}
public function get health():Number{
return (_health);
}
override protected function start():void{
spSettings.playChildren(MovieClip(mc));
}
private function renderFeet():void{
var _local1:Number = display.drawScale;
leftFoot_mc.x = ((leftFootBody.position.x * _local1) - mc.x);
leftFoot_mc.y = ((leftFootBody.position.y * _local1) - mc.y);
leftFoot_mc.rotation = (leftFootBody.angle * (180 / Math.PI));
rightFoot_mc.x = ((rightFootBody.position.x * _local1) - mc.x);
rightFoot_mc.y = ((rightFootBody.position.y * _local1) - mc.y);
rightFoot_mc.rotation = (rightFootBody.angle * (180 / Math.PI));
arm_mc.x = ((armBody.position.x * _local1) - mc.x);
arm_mc.y = ((armBody.position.y * _local1) - mc.y);
arm_mc.rotation = (armBody.angle * (180 / Math.PI));
}
private function onPersistContactDead(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
if (_arg3.parent.parent.type == "ground"){
if ((((((Math.abs(_arg2.parent.linearVelocity.x) < 0.001)) && ((Math.abs(_arg2.parent.linearVelocity.y) < 0.001)))) && ((Math.abs(_arg2.parent.angularVelocity) < 0.001)))){
restingBodies[_arg2.parent.id] = _arg2.parent;
};
};
}
public function decapitate():void{
doDamage(1000, "decapitate");
}
private function die():void{
var _local1:spShape;
var _local2:b2PolygonDef;
var _local3:b2Vec2;
var _local4:spShape;
var _local5:b2PolygonDef;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:spRectangle;
var _local9:spCircle;
var _local10:spCircle;
dead = true;
removeArm();
removeFeet();
density = 3.5;
SlammingSoundManager.playSound("die", size, slammingBody.position.x);
if (drownSoundChannel){
drownSoundChannel.stop();
};
if (burnSoundChannel){
burnSoundChannel.stop();
};
angularDamping = 3;
if (lastDamageType == "decapitate"){
decapitated = true;
slamming_cut1_mc = new cut_mc_class_1();
slamming_cut2_mc = new cut_mc_class_2();
slamming_cut1_mc.scaleX = -(graphicsScale);
slamming_cut1_mc.scaleY = graphicsScale;
slamming_cut2_mc.scaleX = -(graphicsScale);
slamming_cut2_mc.scaleY = graphicsScale;
mc.addChild(slamming_cut1_mc);
mc.addChild(slamming_cut2_mc);
mc.x = (mc.y = 0);
slamming_cut1_body = new spBody();
slamming_cut2_body = new spBody();
density = 3.5;
_local1 = new spShape();
_local2 = new b2PolygonDef();
_local2.vertices[0] = new b2Vec2(-0.9, -0.45);
_local2.vertices[1] = new b2Vec2(0.7, -0.45);
_local2.vertices[2] = new b2Vec2(0.85, 0);
_local2.vertices[3] = new b2Vec2(0.65, 0.5);
_local2.vertices[4] = new b2Vec2(0, 0.65);
_local2.vertices[5] = new b2Vec2(-0.5, 0.5);
_local2.vertices[6] = new b2Vec2(-0.85, 0);
_local2.vertexCount = 7;
for each (_local3 in _local2.vertices) {
_local3.Multiply(scale);
};
_local1.setDefinition(_local2);
_local4 = new spShape();
_local5 = new b2PolygonDef();
_local5.vertices[0] = new b2Vec2(-0.5, -0.5);
_local5.vertices[1] = new b2Vec2(0.3, -0.5);
_local5.vertices[2] = new b2Vec2(0.6, 0);
_local5.vertices[3] = new b2Vec2(0.4, 0.65);
_local5.vertices[4] = new b2Vec2(-1.1, 0.65);
_local5.vertexCount = 5;
for each (_local3 in _local5.vertices) {
_local3.Multiply(scale);
};
_local4.setDefinition(_local5);
slamming_cut1_body.addShape(_local1);
slamming_cut2_body.addShape(_local4);
_local6 = new b2Vec2(0, 0.7);
_local6.MulM(new b2Mat22(bodyAngle));
_local6.Add(slammingBody.position);
_local7 = new b2Vec2(0, -0.7);
_local7.MulM(new b2Mat22(bodyAngle));
_local7.Add(slammingBody.position);
slamming_cut1_body.position = _local6.Copy();
slamming_cut2_body.position = _local7.Copy();
slamming_cut1_body.angle = bodyAngle;
slamming_cut2_body.angle = bodyAngle;
slamming_cut1_body.linearVelocity = slammingBody.linearVelocity.Copy();
slamming_cut2_body.linearVelocity = slammingBody.linearVelocity.Copy();
_local6.Subtract(slammingBody.position);
_local7.Subtract(slammingBody.position);
_local6.Multiply(6);
_local7.Multiply(6);
slamming_cut1_body.linearVelocity.Add(_local6);
slamming_cut2_body.linearVelocity.Add(_local7);
slamming_cut1_body.angularVelocity = slammingBody.angularVelocity;
slamming_cut2_body.angularVelocity = slammingBody.angularVelocity;
addBody(slamming_cut1_body);
addBody(slamming_cut2_body);
removeBody(slammingBody);
linearDamping = 1.5;
restitution = 0.1;
friction = 0.7;
} else {
slammingBody.removeShape(circleShape);
_local8 = new spRectangle((0.4 * scale), (0.8 * scale), (-0.1 * scale), 0, 0);
slammingBody.addShape(_local8);
_local9 = new spCircle((0.4 * scale), (-0.1 * scale), (-0.8 * scale));
slammingBody.addShape(_local9);
_local10 = new spCircle((0.4 * scale), (-0.1 * scale), (0.8 * scale));
slammingBody.addShape(_local10);
slammingBody.angle = (bodyAngleOffset + (Math.PI / 2));
body_mc.body_dead.gotoAndStop(1);
};
setSlammingGraphic();
body_mc.removeChild(body_mc.nose);
body_mc.removeChild(body_mc.arm);
body_mc.removeChild(body_mc.feet);
mc.removeChild(arm_mc);
mc.removeChild(leftFoot_mc);
mc.removeChild(rightFoot_mc);
mc.removeChild(healthBar_mc);
if (canFly){
body_mc.removeChild(body_mc.wings_normal);
body_mc.removeChild(body_mc.wings_flying);
};
spSettings.stopChildren(MovieClip(mc));
filter.maskBits = (filter.maskBits & ~(GlobalSettings.dynamicGroundBit));
filter.maskBits = (filter.maskBits & ~(GlobalSettings.slammingBit));
filter = filter;
isMouseOver = false;
body_mc.removeEventListener(MouseEvent.ROLL_OVER, onMouseOver, false);
body_mc.removeEventListener(MouseEvent.ROLL_OUT, onMouseOut, false);
world.removeEventListener("afterStep", afterStepAlive);
world.removeEventListener("beforeStep", beforeStepAlive);
world.addEventListener("afterStep", afterStepDead, false, 0, true);
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
dispatchEvent(new Event("death"));
healthBar_mc.alpha = 0;
}
private function removeSoul():void{
if (soul){
display.slammings.removeChild(soul);
soul.stop();
soul = null;
};
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
mc.parent.removeChild(mc);
removeSoul();
if (healthBarFading){
display.removeEventListener("renderWorld", fadeHealthBar);
};
display.removeEventListener("renderWorld", render);
}
protected function setSlammingGraphic():void{
var _local1:MovieClip;
if (dead){
if (lastDamageType == "decapitate"){
_local1 = null;
} else {
_local1 = body_dead;
};
} else {
if (((drowning) || (burning))){
_local1 = (isBoss) ? body_normal : body_drowning;
} else {
if (isDragged){
_local1 = body_angry;
} else {
if (isMouseOver){
_local1 = body_scared;
} else {
if (((walking) || (jumping))){
_local1 = body_normal;
} else {
_local1 = body_falling;
};
};
};
};
};
if (currentGraphic != _local1){
if (currentGraphic){
body_mc.removeChild(currentGraphic);
};
if (_local1){
body_mc.addChildAt(_local1, graphicDepth);
};
currentGraphic = _local1;
if (currentGraphic == body_drowning){
arm_mc.visible = (leftFoot_mc.visible = (rightFoot_mc.visible = false));
};
};
}
private function startWalking():void{
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
removeFeet();
removeArm();
setSlammingGraphic();
}
public function set health(_arg1:Number):void{
_health = _arg1;
updateHealthBar();
}
protected function beforeStepAlive(_arg1:spWorldEvent):void{
if (jumping){
if (slammingBody.linearVelocity.y < 0){
slammingBody.ref.ApplyForce(new b2Vec2((25 * scale), 0), slammingBody.position);
};
};
drowning = false;
burning = false;
wasWalking = walking;
walking = false;
headContact = false;
blocked = false;
}
private function addLimbs():void{
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
addArm();
addFeet();
}
private function afterStepAlive(_arg1:spWorldEvent):void{
var _local2:Number;
var _local3:b2Body;
var _local4:Number;
var _local5:b2Vec2;
if (!active){
return;
};
if ((((health <= 0)) && (!(dead)))){
die();
};
if (!dead){
_local2 = (Math.pow(slammingBody.ref.m_linearVelocity.x, 2) + Math.pow(slammingBody.ref.m_linearVelocity.y, 2));
if (_local2 > Slamming.maxVelocity){
Slamming.maxVelocity = _local2;
};
if (walking){
if (!wasWalking){
startWalking();
};
if (!jumpedLastFrame){
jumping = false;
};
jumpedLastFrame = false;
_local3 = slammingBody.ref;
_local4 = _local3.m_linearVelocity.LengthSquared();
if (_local4 > (maxSpeed * maxSpeed)){
_local3.m_linearVelocity.Normalize();
_local3.m_linearVelocity.Multiply(maxSpeed);
};
bodyAngle = (bodyAngle - walkAngle);
while (bodyAngle < Math.PI) {
bodyAngle = (bodyAngle + (Math.PI * 2));
};
while (bodyAngle > Math.PI) {
bodyAngle = (bodyAngle - (Math.PI * 2));
};
bodyAngle = (bodyAngle - ((0.1 * bodyAngle) * (30 * _arg1.timeStep)));
bodyAngle = (bodyAngle + walkAngle);
if (((((((!(headContact)) && (blocked))) && (!(jumping)))) && ((Math.random() < 0.1)))){
_local5 = walkNormal.Copy();
_local5.Multiply(jumpSpeed);
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + _local5.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + _local5.x);
jumping = true;
jumpedLastFrame = true;
setSlammingGraphic();
SlammingSoundManager.playSound("jump", size, slammingBody.position.x);
};
walkNormal.CrossFV(1);
walkNormal.Multiply(((walkForceLinear * scale) * scale));
_local3.ApplyForce(walkNormal, _local3.GetPosition());
_local3.ApplyTorque(((walkForceAngular * scale) * scale));
} else {
if (wasWalking){
stopWalking();
};
bodyAngle = (slammingBody.angle - bodyAngleOffset);
};
} else {
bodyAngle = (slammingBody.angle - bodyAngleOffset);
};
}
private function hideHealthBar(_arg1:Function=null):void{
if (!healthBarFading){
display.addEventListener("renderWorld", fadeHealthBar, false, 0, true);
healthBarFading = true;
};
healthBarFadeFn = _arg1;
healthBarFadeDir = -1;
}
private function fadeHealthBar(_arg1:Event):void{
healthBar_mc.alpha = (healthBar_mc.alpha + ((healthBarFadeSpeed * healthBarFadeDir) * (30 * world.timeStep)));
if ((((healthBar_mc.alpha <= 0)) || ((healthBar_mc.alpha >= 1)))){
healthBarFading = false;
display.removeEventListener("renderWorld", fadeHealthBar);
if (healthBarFadeFn != null){
healthBarFadeFn();
};
};
}
protected function init():void{
type = "slamming";
angularDamping = 0;
linearDamping = 0.1;
density = 1;
restitution = 0.2;
friction = 0.8;
filter.categoryBits = GlobalSettings.slammingBit;
useGlobalAngularDamping = false;
useGlobalLinearDamping = false;
useGlobalDensity = false;
useGlobalRestitution = false;
useGlobalFriction = false;
slammingBody = new spBody();
slammingBody.useParentAngularDamping = true;
slammingBody.useParentDensity = true;
slammingBody.filter.categoryBits = GlobalSettings.slammingBit;
radius = (radius * scale);
circleShape = new spCircle(radius);
circleShape.useParentDensity = true;
circleShape.filter.categoryBits = GlobalSettings.slammingBit;
slammingBody.addShape(circleShape);
jumping = true;
leftFootBody = new spBody();
leftFootBody.useParentFilter = false;
leftFootBody.useParentDensity = false;
leftFootBody.density = 1;
leftFootBody.filter.categoryBits = 0;
leftFootBody.addShape(new spRectangle((0.35 * scale), (0.15 * scale)));
leftFootJoint = new LegJoint(slammingBody, leftFootBody, slammingBody.position.Copy());
rightFootBody = new spBody();
rightFootBody.useParentFilter = false;
rightFootBody.useParentDensity = false;
rightFootBody.density = 1;
rightFootBody.filter.categoryBits = 0;
rightFootBody.addShape(new spRectangle((0.35 * scale), (0.15 * scale)));
rightFootJoint = new LegJoint(slammingBody, rightFootBody, slammingBody.position.Copy());
armBody = new spBody();
armBody.useParentFilter = false;
armBody.useParentDensity = false;
armBody.useParentAngularDamping = false;
armBody.angularDamping = 2;
armBody.linearDamping = 2;
armBody.density = 1;
armBody.filter.categoryBits = 0;
armBody.addShape(new spRectangle((0.15 * scale), (0.5 * scale)));
armBody.draggable = false;
armJoint = new ArmJoint(slammingBody, armBody, slammingBody.position.Copy());
addBody(slammingBody);
}
private function stopWalking():void{
bodyAngleOffset = (slammingBody.angle - bodyAngle);
slammingBody.ref.SetAngularVelocity(0);
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
stopWalkTimeoutID = setTimeout(addLimbs, 200);
}
private function removeGraphics():void{
if (body_mc.body_drowning == null){
body_drowning = (body_mc.body_drowning = MovieClip(body_mc.body_normal));
} else {
body_drowning = MovieClip(body_mc.removeChild(body_mc.body_drowning));
};
body_dead = MovieClip(body_mc.removeChild(body_mc.body_dead));
body_scared = MovieClip(body_mc.removeChild(body_mc.body_scared));
body_falling = MovieClip(body_mc.removeChild(body_mc.body_falling));
body_angry = MovieClip(body_mc.removeChild(body_mc.body_angry));
currentGraphic = (body_normal = body_mc.body_normal);
graphicDepth = body_mc.getChildIndex(currentGraphic);
}
protected function removeArm():void{
if (!hasCustomArm){
return;
};
hasCustomArm = false;
body_mc.arm.visible = true;
arm_mc.visible = false;
if (armBody){
removeBody(armBody);
};
}
private function afterStepDead(_arg1:Event):void{
var _local2:spBody;
if (!active){
return;
};
for each (_local2 in restingBodies) {
removeBody(_local2);
if (decapitated){
if (_local2 == slamming_cut1_body){
slamming_cut1_mc.play();
};
if (_local2 == slamming_cut2_body){
slamming_cut2_mc.play();
};
};
};
restingBodies = new Object();
if (numBodies == 0){
stop();
if (!decapitated){
body_mc.body_dead.play();
body_dead.addFrameScript((body_dead.totalFrames - 1), moveLayer);
};
restInPeace = true;
render();
display.removeEventListener("renderWorld", render);
world.removeEventListener("afterStep", afterStepDead);
if (Math.random() < 0.4){
addSoul();
};
};
bodyAngle = (slammingBody.angle - bodyAngleOffset);
}
private function addArmJoint():void{
var _local1:b2Mat22 = new b2Mat22(bodyAngle);
var _local2:b2Vec2 = armJointPosition.Copy();
_local2.Multiply(scale);
_local2.MulM(_local1);
_local2.Add(slammingBody.position);
armJoint.anchor = _local2;
addJoint(armJoint);
}
private function updateHealthBar():void{
if (body_mc){
healthBar_mc.gotoAndStop(Math.ceil(((_health / maxHealth) * healthBar_mc.totalFrames)));
healthBar_mc.alpha = 1;
hideHealthBar();
};
}
private function onMouseOut(_arg1:MouseEvent):void{
isMouseOver = false;
setSlammingGraphic();
}
override public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
if (!dead){
onPersistContactAlive(_arg1, _arg2, _arg3);
} else {
if (!restInPeace){
onPersistContactDead(_arg1, _arg2, _arg3);
};
};
}
override public function mouseDrag(_arg1:spBody):void{
jumping = false;
isDragged = true;
linearDamping = 0.2;
angularDamping = 0.2;
SlammingSoundManager.playSound("pickup", size, slammingBody.position.x);
setSlammingGraphic();
}
private function scaleGraphicsPart(_arg1:MovieClip):void{
_arg1.scaleX = (_arg1.scaleX * graphicsScale);
_arg1.scaleY = (_arg1.scaleY * graphicsScale);
_arg1.x = (_arg1.x * graphicsScale);
_arg1.y = (_arg1.y * graphicsScale);
}
private function showHealthBar(_arg1:Function=null):void{
if (!healthBarFading){
display.addEventListener("renderWorld", fadeHealthBar, false, 0, true);
healthBarFading = true;
};
healthBarFadeFn = _arg1;
healthBarFadeDir = 1;
}
override public function mouseRelease(_arg1:spBody):void{
jumping = false;
isDragged = false;
linearDamping = 0;
angularDamping = 0;
setSlammingGraphic();
}
private function scaleGraphicsFn():void{
if (body_mc.wings_normal){
scaleGraphicsPart(body_mc.wings_normal);
scaleGraphicsPart(body_mc.wings_flying);
};
scaleGraphicsPart(body_mc);
scaleGraphicsPart(leftFoot_mc);
scaleGraphicsPart(rightFoot_mc);
scaleGraphicsPart(arm_mc);
}
private function render(_arg1:Event=null):void{
if (decapitated){
slamming_cut1_mc.x = (slamming_cut1_body.position.x * display.drawScale);
slamming_cut1_mc.y = (slamming_cut1_body.position.y * display.drawScale);
slamming_cut2_mc.x = (slamming_cut2_body.position.x * display.drawScale);
slamming_cut2_mc.y = (slamming_cut2_body.position.y * display.drawScale);
slamming_cut1_mc.rotation = ((slamming_cut1_body.angle * 180) / Math.PI);
slamming_cut2_mc.rotation = ((slamming_cut2_body.angle * 180) / Math.PI);
} else {
mc.x = (slammingBody.position.x * display.drawScale);
mc.y = (slammingBody.position.y * display.drawScale);
if (!dead){
body_mc.rotation = ((bodyAngle * 180) / Math.PI);
} else {
body_mc.rotation = ((slammingBody.angle * 180) / Math.PI);
};
if (hasCustomFeet){
renderFeet();
};
};
}
override public function onResultContact(_arg1:b2ContactResult, _arg2:spShape, _arg3:spShape):void{
if (((dead) || (!(active)))){
return;
};
var _local4:Number = Math.abs(_arg1.normalImpulse);
if (_local4 > armor){
if (_local4 > Slamming.maxImpulse){
Slamming.maxImpulse = _local4;
};
doDamage(_local4);
};
}
public function burn(_arg1:Number=1):void{
if (dead){
return;
};
if (_arg1 > 0.5){
doDamage((((scale * 5) * 30) * world.timeStep), "drown");
burning = true;
setSlammingGraphic();
burnSoundChannel = SlammingSoundManager.playSound("burn", size, slammingBody.position.x);
};
}
public function doDamage(_arg1:Number, _arg2:String="physical"):void{
if (dead){
return;
};
lastDamageType = _arg2;
health = (health - _arg1);
if (_arg2 == "physical"){
SlammingSoundManager.playSound("damage", size, slammingBody.position.x);
};
}
override protected function removeFromWorld(_arg1:spWorld):void{
if (!dead){
_arg1.removeEventListener("afterStep", afterStepAlive);
_arg1.removeEventListener("beforeStep", beforeStepAlive);
} else {
if (!restInPeace){
_arg1.removeEventListener("afterStep", afterStepDead);
};
};
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
stopWalkTimeoutID = 0;
}
private function addFeet(_arg1:Boolean=true):void{
if (hasCustomFeet){
return;
};
hasCustomFeet = true;
stopWalkTimeoutID = 0;
var _local2:Number = (bodyAngle + 0.4);
leftFootBody.position.x = (slammingBody.position.x + ((Math.cos((_local2 + (Math.PI / 2))) * 1.3) * scale));
leftFootBody.position.y = (slammingBody.position.y + ((Math.sin((_local2 + (Math.PI / 2))) * 1.3) * scale));
leftFootBody.angle = _local2;
leftFootBody.linearVelocity = slammingBody.ref.GetLinearVelocityFromWorldPoint(leftFootBody.position);
addBody(leftFootBody);
leftFoot_mc.visible = true;
_local2 = (bodyAngle - 0.4);
rightFootBody.position.x = (slammingBody.position.x + ((Math.cos((_local2 + (Math.PI / 2))) * 1.3) * scale));
rightFootBody.position.y = (slammingBody.position.y + ((Math.sin((_local2 + (Math.PI / 2))) * 1.3) * scale));
rightFootBody.angle = _local2;
rightFootBody.linearVelocity = slammingBody.ref.GetLinearVelocityFromWorldPoint(rightFootBody.position);
addBody(rightFootBody);
rightFoot_mc.visible = true;
if (_arg1){
addFeetJoints();
};
body_mc.feet.visible = false;
setSlammingGraphic();
renderFeet();
}
override protected function addToWorld(_arg1:spWorld):void{
_arg1.addEventListener("afterStep", afterStepAlive, false, 0, true);
_arg1.addEventListener("beforeStep", beforeStepAlive, false, 0, true);
_health = maxHealth;
}
private function addFeetJoints():void{
leftFootJoint.anchor = slammingBody.position.Copy();
addJoint(leftFootJoint);
rightFootJoint.anchor = slammingBody.position.Copy();
addJoint(rightFootJoint);
}
private function onMouseOver(_arg1:MouseEvent):void{
isMouseOver = true;
setSlammingGraphic();
}
private function addArm(_arg1:Boolean=true):void{
if (hasCustomArm){
return;
};
hasCustomArm = true;
var _local2:Number = bodyAngle;
var _local3:b2Mat22 = new b2Mat22(bodyAngle);
armBody.position = armPosition.Copy();
armBody.position.Multiply(scale);
armBody.position.MulM(_local3);
armBody.position.Add(slammingBody.position);
armBody.angle = bodyAngle;
armBody.linearVelocity = slammingBody.ref.GetLinearVelocityFromWorldPoint(armBody.position);
addBody(armBody);
body_mc.arm.visible = false;
arm_mc.visible = true;
if (_arg1){
addArmJoint();
};
}
}
}//package spill.slammings.character
Section 317
//Slamming1 (spill.slammings.character.Slamming1)
package spill.slammings.character {
public class Slamming1 extends Slamming {
override protected function init():void{
scale = 0.9;
graphicsScale = 0.9;
scaleGraphics = true;
size = 0;
super.init();
}
}
}//package spill.slammings.character
Section 318
//Slamming2 (spill.slammings.character.Slamming2)
package spill.slammings.character {
public class Slamming2 extends Slamming {
override protected function init():void{
body_mc_class = Slamming2_mc;
cut_mc_class_1 = Slamming2_cut1;
cut_mc_class_2 = Slamming2_cut2;
scale = 0.95;
graphicsScale = 0.95;
scaleGraphics = true;
maxSpeed = 2;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * ((scale * scale) * 2));
super.init();
}
}
}//package spill.slammings.character
Section 319
//Slamming3 (spill.slammings.character.Slamming3)
package spill.slammings.character {
public class Slamming3 extends Slamming {
override protected function init():void{
body_mc_class = Slamming3_mc;
cut_mc_class_1 = Slamming3_cut1;
cut_mc_class_2 = Slamming3_cut2;
arm_mc_class = Arm3_mc;
scale = 1;
graphicsScale = 1;
scaleGraphics = true;
maxSpeed = 2;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * ((scale * scale) * 2));
super.init();
slammingBody.mouseForceMultiplier = 0.7;
}
}
}//package spill.slammings.character
Section 320
//Slamming4 (spill.slammings.character.Slamming4)
package spill.slammings.character {
public class Slamming4 extends Slamming {
override protected function init():void{
body_mc_class = Slamming4_mc;
cut_mc_class_1 = Slamming4_cut1;
cut_mc_class_2 = Slamming4_cut2;
arm_mc_class = Arm4_mc;
scale = 1.05;
graphicsScale = 1.05;
scaleGraphics = true;
maxSpeed = 2;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * ((scale * scale) * 2));
super.init();
slammingBody.mouseForceMultiplier = 0.7;
walkForceLinear = (walkForceLinear * 2);
walkForceAngular = (walkForceAngular * 2);
}
}
}//package spill.slammings.character
Section 321
//Slamming5 (spill.slammings.character.Slamming5)
package spill.slammings.character {
public class Slamming5 extends Slamming {
override protected function init():void{
body_mc_class = Slamming5_mc;
cut_mc_class_1 = Slamming5_cut1;
cut_mc_class_2 = Slamming5_cut2;
arm_mc_class = Arm5_mc;
scale = 1.1;
graphicsScale = 1.1;
scaleGraphics = true;
maxSpeed = 2;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * ((scale * scale) * 2));
super.init();
slammingBody.mouseForceMultiplier = 0.7;
walkForceLinear = (walkForceLinear * 2);
walkForceAngular = (walkForceAngular * 2);
}
}
}//package spill.slammings.character
Section 322
//SlammingBoss (spill.slammings.character.SlammingBoss)
package spill.slammings.character {
public class SlammingBoss extends Slamming {
protected var jumpOutOfWaterSpeed:Number;// = 8
override protected function init():void{
isBoss = true;
armor = (armor * ((scale * scale) * 1.4));
maxHealth = (maxHealth * ((scale * scale) * 4));
armJointPosition.Multiply(1.1);
armPosition.Multiply(1.1);
super.init();
slammingBody.mouseForceMultiplier = (0.5 * graphicsScale);
density = 4;
walkForceLinear = (walkForceLinear * density);
walkForceAngular = (walkForceAngular * density);
dragStopsWalking = false;
size = 2;
}
override public function drown(_arg1:Number=1):void{
if (dead){
return;
};
slammingBody.ref.m_linearVelocity.y = -(jumpOutOfWaterSpeed);
}
override public function doDamage(_arg1:Number, _arg2:String="physical"):void{
if ((((_arg1 > 850)) && (!((_arg2 == "decapitate"))))){
_arg1 = 850;
};
super.doDamage(_arg1, _arg2);
}
}
}//package spill.slammings.character
Section 323
//QualityControl (spill.slammings.controls.QualityControl)
package spill.slammings.controls {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
public class QualityControl extends SliderControl {
private var _inGame:Boolean;// = false
private var qualities:Array;
public function QualityControl(_arg1:MovieClip){
qualities = [StageQuality.LOW, StageQuality.MEDIUM, StageQuality.HIGH];
super(_arg1);
setValue(SaveGameData.quality);
}
override protected function mouseMove(_arg1:MouseEvent=null):void{
mc.btn.x = Math.min(bottom, Math.max(mc.mouseX, top));
var _local2:int = Math.round((((mc.btn.x - top) / (bottom - top)) * 2));
mc.btn.x = (((_local2 / 2) * (bottom - top)) + top);
SaveGameData.quality = qualities[_local2];
setText();
}
private function setText():void{
mc.text.gotoAndStop(SaveGameData.quality);
}
private function setValue(_arg1:String):void{
var _local2:int = qualities.indexOf(_arg1.toLowerCase());
mc.btn.x = ((((bottom - top) / 2) * _local2) + top);
setText();
}
}
}//package spill.slammings.controls
Section 324
//SliderControl (spill.slammings.controls.SliderControl)
package spill.slammings.controls {
import flash.events.*;
import flash.display.*;
public class SliderControl {
protected var top:Number;// = 10
protected var bottom:Number;// = 75
protected var mc:MovieClip;
public function SliderControl(_arg1:MovieClip){
mc = _arg1;
mc.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
}
private function mouseUp(_arg1:Event):void{
mc.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
mc.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
}
public function set value(_arg1:Number):void{
mc.btn.x = (((bottom - top) * _arg1) + top);
}
private function mouseDown(_arg1:Event):void{
mc.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true);
mc.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
mouseMove();
}
protected function mouseMove(_arg1:MouseEvent=null):void{
mc.btn.x = Math.min(bottom, Math.max((mc.mouseX + 3), top));
value = ((mc.btn.x - top) / (bottom - top));
}
}
}//package spill.slammings.controls
Section 325
//Tooltip (spill.slammings.controls.Tooltip)
package spill.slammings.controls {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.filters.*;
import flash.text.*;
public class Tooltip extends Sprite {
public var _width:Number;// = 200
public var padding:Number;// = 8
private var mc:Tooltip_mc;
private var fadeDir:Number;// = 1
private var fading:Boolean;// = false
public function Tooltip(){
mc = new Tooltip_mc();
mc.txt.width = _width;
mc.txt.autoSize = TextFieldAutoSize.LEFT;
mc.txt.multiline = true;
mc.txt.wordWrap = true;
mc.txt.embedFonts = SpilGame.currentLanguage.embedFonts;
mc.filters = [new DropShadowFilter(4, 45, 0, 0.6)];
mouseEnabled = false;
mouseChildren = false;
addChild(mc);
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
alpha = 0;
}
private function added(_arg1:Event):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, move, false, 0, true);
}
public function setText(_arg1:String):void{
var _local2:TextFormat;
mc.txt.embedFonts = SpilGame.currentLanguage.embedFonts;
if (SpilGame.currentLanguage.forceFont){
_local2 = new TextFormat();
_local2.font = SpilGame.currentLanguage.forceFont;
mc.txt.defaultTextFormat = _local2;
};
mc.txt.text = _arg1;
mc.bg.width = (_width + (padding * 2));
mc.bg.height = (mc.txt.height + (padding * 2));
mc.txt.x = (mc.txt.y = padding);
}
private function removed(_arg1:Event):void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, move);
}
public function hide():void{
fadeDir = -1;
if (!fading){
addEventListener(Event.ENTER_FRAME, fade);
};
fading = true;
}
private function fade(_arg1:Event):void{
alpha = (alpha + (fadeDir * 0.2));
var _local2:Boolean;
if (fadeDir == 1){
if (alpha >= 1){
_local2 = true;
alpha = 1;
};
} else {
if (alpha <= 0){
_local2 = true;
alpha = 0;
};
};
if (_local2){
removeEventListener(Event.ENTER_FRAME, fade);
fading = false;
};
}
public function show(_arg1:String):void{
setText(_arg1);
fadeDir = 1;
if (!fading){
addEventListener(Event.ENTER_FRAME, fade);
};
fading = true;
}
private function move(_arg1:MouseEvent=null):void{
x = (parent.mouseX - 100);
var _local2:Point = this.localToGlobal(new Point((_width + (padding * 2)), 0));
if (_local2.x > 640){
x = (640 - (_width + (padding * 2)));
} else {
if (x < 0){
x = 0;
};
};
if (_arg1){
_arg1.updateAfterEvent();
};
}
}
}//package spill.slammings.controls
Section 326
//VolumeControl (spill.slammings.controls.VolumeControl)
package spill.slammings.controls {
import flash.display.*;
import spill.slammings.*;
public class VolumeControl extends SliderControl {
private var type:Boolean;// = false
public function VolumeControl(_arg1:MovieClip, _arg2:Boolean){
super(_arg1);
type = _arg2;
value = (type) ? SaveGameData.musicVolume : SaveGameData.soundVolume;
}
override public function set value(_arg1:Number):void{
super.value = _arg1;
trace(("VolumeControl.set.musicVolume, type = " + type));
if (type){
SaveGameData.musicVolume = _arg1;
} else {
SaveGameData.soundVolume = _arg1;
};
}
}
}//package spill.slammings.controls
Section 327
//ArrowDisplay (spill.slammings.display.ArrowDisplay)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
public class ArrowDisplay extends MovieClip {
private var vis:Boolean;// = false
private var gameDisplay:GameDisplay;
private var mc:MovieClip;
public function ArrowDisplay(){
mc = new ArrowDisplay_mc();
addChild(mc);
mc.gotoAndStop("appear");
addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
}
private function mouseUp(_arg1:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp, false);
removeEventListener(Event.ENTER_FRAME, scrollRight, false);
}
private function mouseOut(_arg1:MouseEvent):void{
MouseControl.instance.removeHandCursor();
}
private function mouseDown(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
addEventListener(Event.ENTER_FRAME, scrollRight, false, 0, true);
}
private function scrollRight(_arg1:Event):void{
GameDisplay.instance.scrollBy(-30, 0);
}
public function hide():void{
if (!vis){
return;
};
mc.gotoAndPlay("disappear");
vis = false;
}
private function mouseOver(_arg1:MouseEvent):void{
MouseControl.instance.setHandCursor("point");
}
public function show():void{
if (vis){
return;
};
mc.gotoAndPlay("appear");
vis = true;
}
}
}//package spill.slammings.display
Section 328
//CombatText (spill.slammings.display.CombatText)
package spill.slammings.display {
import spill.localisation.*;
import flash.text.*;
public class CombatText extends CombatText_mc {
private var textFormat:TextFormat;
public function CombatText(){
var _local1:TextFormat;
textFormat = new TextFormat();
super();
stop();
mouseEnabled = false;
mouseChildren = false;
anim.text.embedFonts = SpilGame.currentLanguage.embedFonts;
anim.text.autoSize = TextFieldAutoSize.CENTER;
anim.text.multiline = true;
anim.text.wordWrap = true;
if (SpilGame.currentLanguage.forceFont){
_local1 = new TextFormat();
_local1.font = SpilGame.currentLanguage.forceFont;
anim.text.defaultTextFormat = _local1;
};
}
public function showText(_arg1:String, _arg2:Number, _arg3:Boolean=false):void{
happy_face.visible = _arg3;
textFormat.size = _arg2;
anim.text.text = _arg1;
anim.text.setTextFormat(textFormat);
gotoAndPlay(1);
}
public function comboEnd(_arg1:Number):void{
var _local2:String;
if (_arg1 < 2){
return;
};
var _local3:Boolean;
var _local4:Number = 30;
if (_arg1 <= 3){
_local2 = SpilGame.getString("Combo_Text_2");
_local3 = false;
_local4 = 20;
} else {
if (_arg1 <= 6){
_local2 = SpilGame.getString("Combo_Text_3");
_local3 = true;
_local4 = 22;
} else {
if (_arg1 <= 9){
_local2 = SpilGame.getString("Combo_Text_4");
_local4 = 24;
} else {
if (_arg1 <= 12){
_local2 = SpilGame.getString("Combo_Text_5");
_local4 = 26;
} else {
if (_arg1 <= 15){
_local2 = SpilGame.getString("Combo_Text_6");
_local4 = 28;
} else {
if (_arg1 <= 18){
_local2 = SpilGame.getString("Combo_Text_7");
_local4 = 30;
} else {
_local2 = SpilGame.getString("Combo_Text_8");
_local4 = 32;
};
};
};
};
};
};
trace(("combo text = " + _local2));
happy_face.visible = _local3;
textFormat.size = _local4;
gotoAndPlay(1);
anim.text.text = _local2;
anim.text.setTextFormat(textFormat);
}
}
}//package spill.slammings.display
Section 329
//GameDisplay (spill.slammings.display.GameDisplay)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import flash.ui.*;
public class GameDisplay extends Sprite {
public var displayHeight:Number;// = 480
private var shakeLength:Number;// = 12
public var tutorialLayer:Sprite;
private var shakeCounter:Number;// = 0
private var isDragging:Boolean;// = false
public var scrollPosition:Number;// = 0
public var uiLayer:Sprite;
public var scrollEdge:Number;// = 100
public var displayWidth:Number;// = 640
public var background:Sprite;
private var scrollDirection:Number;
private var paused:Boolean;// = false
public var mouseLayer:Sprite;
public var worldDisplay:WorldDisplay;
public var coverLayer:Sprite;
private var shakeStrength:Number;// = 30
private var isScrolling:Boolean;// = false
private var mouseXstart:Number;
public var mouseControl:MouseControl;
public var scrollSpeed:Number;// = 0.15
public static var instance:GameDisplay;
public function GameDisplay(_arg1:WorldDisplay){
mouseLayer = new Sprite();
uiLayer = new Sprite();
tutorialLayer = new Sprite();
coverLayer = new Sprite();
super();
coverLayer.graphics.beginFill(2245666, 0.75);
coverLayer.graphics.lineStyle();
coverLayer.graphics.drawRect(0, 0, 640, 480);
coverLayer.visible = false;
GameDisplay.instance = this;
worldDisplay = _arg1;
addChild(_arg1);
addChild(uiLayer);
addChild(coverLayer);
addChild(tutorialLayer);
addChild(mouseLayer);
mouseLayer.mouseEnabled = false;
uiLayer.mouseEnabled = false;
addEventListener(MouseEvent.ROLL_OVER, hideMouse, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, showMouse, false, 0, true);
addEventListener(Event.ADDED_TO_STAGE, addedToStage);
}
public function setMouseControl(_arg1:MouseControl):void{
mouseControl = _arg1;
}
private function hideMouse(_arg1:MouseEvent):void{
if (paused){
return;
};
Mouse.hide();
}
public function scrollBy(_arg1:Number, _arg2:Number):void{
var _local3:Number;
worldDisplay.x = Math.round((worldDisplay.x + _arg1));
if (worldDisplay.x > 0){
worldDisplay.x = 0;
} else {
if (worldDisplay.x < (displayWidth - worldDisplay.worldWidth)){
worldDisplay.x = (displayWidth - worldDisplay.worldWidth);
};
};
scrollPosition = worldDisplay.x;
if (background){
_local3 = (worldDisplay.x / (displayWidth - worldDisplay.worldWidth));
background.x = (_local3 * (background.width - displayWidth));
};
mouseControl.forceUpdate();
dispatchEvent(new Event("scrollChanged"));
}
public function screenShake():void{
if (shakeCounter == 0){
worldDisplay.world.addEventListener("renderWorld", doScreenShake, false, 0, true);
};
shakeCounter = shakeLength;
}
private function keyDown(_arg1:KeyboardEvent):void{
if (isScrolling){
return;
};
if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){
startKeyScroll(-1);
} else {
if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){
startKeyScroll(1);
} else {
if (_arg1.keyCode == Keyboard.SPACE){
worldDisplay.addEventListener(MouseEvent.MOUSE_DOWN, startDragWorld, true, 11, true);
};
};
};
}
private function addedToStage(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, addedToStage);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true);
stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true);
}
public function destroy():void{
removeEventListener(MouseEvent.ROLL_OVER, hideMouse, false);
removeEventListener(MouseEvent.ROLL_OUT, showMouse, false);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDown, false);
stage.removeEventListener(KeyboardEvent.KEY_UP, keyUp, false);
if (isDragging){
stage.removeEventListener(MouseEvent.MOUSE_MOVE, dragWorld, false);
stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragWorld, false);
};
removeChild(worldDisplay);
removeChild(uiLayer);
removeChild(mouseLayer);
worldDisplay = null;
mouseControl = null;
uiLayer = null;
mouseLayer = null;
background = null;
GameDisplay.instance = null;
}
private function showMouse(_arg1:Event):void{
Mouse.show();
}
public function setBackground(_arg1:Sprite):void{
worldDisplay.background.addChild(_arg1);
background = _arg1;
_arg1.cacheAsBitmap = true;
}
private function stopKeyScroll():void{
isScrolling = false;
worldDisplay.bg.cacheAsBitmap = true;
worldDisplay.world.removeEventListener("renderWorld", doKeyScroll, false);
}
private function doScroll(_arg1:Event):void{
var _local2:Number = 0;
var _local3:Number = 0;
if ((((mouseX < 0)) || ((mouseX > displayWidth)))){
return;
};
if (mouseX < scrollEdge){
_local2 = ((scrollEdge - mouseX) * scrollSpeed);
} else {
if (mouseX > (displayWidth - scrollEdge)){
_local2 = (((displayWidth - scrollEdge) - mouseX) * scrollSpeed);
};
};
if (((!((_local2 == 0))) || (!((_local3 == 0))))){
scrollBy(_local2, _local3);
};
}
private function dragWorld(_arg1:MouseEvent):void{
scrollBy((mouseX - mouseXstart), 0);
mouseXstart = mouseX;
_arg1.stopImmediatePropagation();
}
public function getSoundPanning(_arg1:Number):Number{
_arg1 = (_arg1 * worldDisplay.drawScale);
_arg1 = (_arg1 + scrollPosition);
_arg1 = (_arg1 - 320);
_arg1 = (_arg1 / 320);
return (_arg1);
}
private function doKeyScroll(_arg1:Event):void{
scrollBy((scrollDirection * -20), 0);
}
private function startKeyScroll(_arg1:Number):void{
scrollDirection = _arg1;
isScrolling = true;
worldDisplay.bg.cacheAsBitmap = false;
worldDisplay.world.addEventListener("renderWorld", doKeyScroll, false, 0, true);
}
private function stopDragWorld(_arg1:MouseEvent):void{
isDragging = false;
worldDisplay.bg.cacheAsBitmap = true;
MouseControl.instance.removeHandCursor();
stage.removeEventListener(MouseEvent.MOUSE_MOVE, dragWorld, false);
stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragWorld, false);
scrollBy((mouseX - mouseXstart), 0);
}
private function keyUp(_arg1:KeyboardEvent):void{
if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){
if (!isScrolling){
return;
};
stopKeyScroll();
} else {
if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){
if (!isScrolling){
return;
};
stopKeyScroll();
} else {
if (_arg1.keyCode == Keyboard.SPACE){
worldDisplay.removeEventListener(MouseEvent.MOUSE_DOWN, startDragWorld, true);
};
};
};
}
public function pauseChanged(_arg1:Boolean):void{
if (_arg1){
Mouse.show();
} else {
Mouse.hide();
};
paused = _arg1;
}
private function doScreenShake(_arg1:Event):void{
shakeCounter--;
if ((shakeCounter % 2) == 1){
return;
};
var _local2:Number = (shakeCounter / shakeLength);
worldDisplay.y = (((Math.random() - 0.5) * shakeStrength) * _local2);
worldDisplay.x = (scrollPosition - (((Math.random() - 0.5) * shakeStrength) * _local2));
if (shakeCounter == 0){
worldDisplay.world.removeEventListener("renderWorld", doScreenShake, false);
worldDisplay.y = 0;
worldDisplay.x = scrollPosition;
};
}
private function startDragWorld(_arg1:MouseEvent):void{
isDragging = true;
_arg1.stopImmediatePropagation();
MouseControl.instance.setHandCursor("closed");
stage.addEventListener(MouseEvent.MOUSE_MOVE, dragWorld, false, 10, true);
stage.addEventListener(MouseEvent.MOUSE_UP, stopDragWorld, false, 0, true);
worldDisplay.bg.cacheAsBitmap = false;
mouseXstart = mouseX;
}
public function scrollToPercent(_arg1:Number):void{
var _local2:Number = (worldDisplay.worldWidth * _arg1);
_local2 = (_local2 * -1);
_local2 = (_local2 + 320);
scrollBy((_local2 - worldDisplay.x), 0);
}
}
}//package spill.slammings.display
Section 330
//LevelMap (spill.slammings.display.LevelMap)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.slammings.character.*;
public class LevelMap extends Sprite {
private var display:WorldDisplay;
private var arrow:ArrowDisplay;
private var slammings:Array;
public var scrollbarSymbol:Class;
public var backgroundSymbol:Class;
private var background:Progress_bar;
private var gameDisplay:GameDisplay;
public var iconSymbol:Class;
private var slammingManager:SlammingManager;
private var scrollbar:MovieClip;
private var scrolling:Boolean;// = false
private var godMode:Boolean;
private static const padding:Number = 8;
private static const trackWidth:Number = 210;
public function LevelMap(_arg1:GameDisplay, _arg2:WorldDisplay, _arg3:SlammingManager, _arg4:ArrowDisplay, _arg5:Boolean){
backgroundSymbol = Progress_bar;
scrollbarSymbol = Scrollbar_mc;
iconSymbol = LemmingBlip_mc;
slammings = new Array();
super();
gameDisplay = _arg1;
display = _arg2;
slammingManager = _arg3;
arrow = _arg4;
godMode = _arg5;
background = new backgroundSymbol();
background.numberSlammings.text = "";
background.numberSlammings.embedFonts = true;
background.bar.scaleX = (_arg5) ? 0 : 1;
addChild(background);
var _local6:int;
while (_local6 < _arg3.maxActiveSlammings) {
addBlip();
_local6++;
};
display.addEventListener("renderWorld", update, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, startScroll, false, 0, true);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
scrollbar = new scrollbarSymbol();
scrollbar.width = ((_arg1.displayWidth / _arg2.worldWidth) * trackWidth);
scrollbar.y = 42;
addChild(scrollbar);
_arg1.addEventListener("scrollChanged", scrollChanged, false, 0, true);
scrollToPercent(0);
}
public function destroy():void{
display.removeEventListener("renderWorld", update, false);
gameDisplay.removeEventListener("scrollChanged", scrollChanged, false);
removeEventListener(MouseEvent.MOUSE_DOWN, startScroll);
removeEventListener(MouseEvent.MOUSE_OVER, mouseOver, false);
removeEventListener(MouseEvent.MOUSE_OUT, mouseOut, false);
if (scrolling){
stage.removeEventListener(MouseEvent.MOUSE_UP, stopScroll, false);
};
slammingManager = null;
display = null;
gameDisplay = null;
slammings = null;
background = null;
arrow = null;
}
public function setLives(_arg1:Number):void{
background.lives_text.text = Math.max(0, _arg1).toString();
}
public function setSlammingsLeft(_arg1:Number, _arg2:Number):void{
if (!godMode){
background.numberSlammings.text = ("x " + _arg2);
background.bar.scaleX = _arg1;
} else {
background.numberSlammings.text = "∞";
background.bar.visible = false;
};
}
private function startScroll(_arg1:MouseEvent):void{
if (mouseX > trackWidth){
return;
};
scrolling = true;
stage.addEventListener(MouseEvent.MOUSE_UP, stopScroll, false, 0, true);
}
private function update(_arg1:Event=null):void{
var _local6:Slamming;
var _local7:MovieClip;
if (scrolling){
scroll();
};
var _local2:Object = slammingManager.liveSlammings;
var _local3:Number = (display.worldWidth / display.drawScale);
var _local4:Boolean;
var _local5:int;
for each (_local6 in _local2) {
_local7 = MovieClip(slammings[_local5]);
_local7.visible = true;
_local7.scaleX = (slammings[_local5].scaleY = _local6.scale);
_local7.rotation = (_local6.bodyAngle * (180 / Math.PI));
_local7.x = (((_local6.slammingBody.position.x / _local3) * (trackWidth - (padding * 2))) + padding);
if ((_local6.slammingBody.position.x * display.drawScale) > (gameDisplay.displayWidth - gameDisplay.scrollPosition)){
_local4 = true;
};
if (_local6.slammingBody.position.x > 56){
if (_local7.currentFrame == 1){
_local7.play();
};
};
_local5++;
};
while (_local5 < slammingManager.maxActiveSlammings) {
slammings[_local5].visible = false;
_local5++;
};
if (_local4){
arrow.show();
} else {
arrow.hide();
};
}
private function scroll(_arg1:MouseEvent=null):void{
gameDisplay.scrollToPercent((mouseX / trackWidth));
}
private function scrollChanged(_arg1:Event):void{
scrollToPercent(-(((display.x - 320) / display.worldWidth)));
}
public function updateBlips():void{
var _local1:Number = Math.max(slammings.length, slammingManager.maxActiveSlammings);
var _local2:int;
while (_local2 < _local1) {
if (slammings.length <= _local2){
addBlip();
};
if (slammingManager.maxActiveSlammings <= _local2){
removeChild(slammings[_local2]);
delete slammings[_local2];
};
_local2++;
};
setSlammingsLeft(1, slammingManager.maxTotalSlammings);
}
private function mouseOut(_arg1:MouseEvent):void{
MouseControl.instance.removeHandCursor();
}
private function stopScroll(_arg1:MouseEvent):void{
scrolling = false;
stage.removeEventListener(MouseEvent.MOUSE_UP, stopScroll, false);
}
private function addBlip():void{
var _local1:MovieClip = new iconSymbol();
addChild(_local1);
slammings.push(_local1);
_local1.y = 42.5;
}
private function mouseOver(_arg1:MouseEvent):void{
MouseControl.instance.setHandCursor("point");
}
private function scrollToPercent(_arg1:Number):void{
scrollbar.x = ((trackWidth * _arg1) - (scrollbar.width / 2));
scrollbar.x = (Math.min(Math.max(scrollbar.x, 0), (trackWidth - scrollbar.width)) + 3);
}
}
}//package spill.slammings.display
Section 331
//ToolMenu (spill.slammings.display.ToolMenu)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
public class ToolMenu extends Sprite {
private var menuItems:Array;
public var clickedToolID:int;// = 0
public var selectedToolID:int;// = 0
public var spacingX:Number;// = 0
public var spacingY:Number;// = 42
public var toolHintID:Number;// = 0
public static const PAUSE_CLICK_EVENT:String = "hintClicked";
public function ToolMenu(){
mouseEnabled = false;
}
public function setAvailableTools(_arg1:Array):void{
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:int;
while (_local4 < _arg1.length) {
if (_arg1[_local4].available > 0){
menuItems[_local4].y = _local2;
menuItems[_local4].x = _local3;
menuItems[_local4].visible = true;
menuItems[_local4].setAmount(_arg1[_local4].available);
_local2 = (_local2 + spacingY);
_local3 = (_local3 + spacingX);
} else {
menuItems[_local4].visible = false;
};
_local4++;
};
}
public function highlightTool(_arg1:Number):void{
menuItems[_arg1].pow();
setChildIndex(menuItems[_arg1], (menuItems.length - 1));
}
public function showHint(_arg1:Number):void{
toolHintID = _arg1;
}
public function setSelectedTool(_arg1:int):void{
menuItems[selectedToolID].setSelected(false);
selectedToolID = _arg1;
menuItems[selectedToolID].setSelected(true);
}
private function toolClicked(_arg1:Event):void{
clickedToolID = _arg1.currentTarget.id;
dispatchEvent(new Event("toolSelected"));
}
public function destroy():void{
var _local1:int;
while (_local1 < menuItems.length) {
menuItems[_local1].setEnabled(false);
menuItems[_local1].removeEventListener("toolClicked", toolClicked);
_local1++;
};
menuItems = null;
}
public function setTools(_arg1:Array):void{
menuItems = new Array();
var _local2:int;
while (_local2 < _arg1.length) {
menuItems[_local2] = new ToolMenuItem(_arg1[_local2]);
menuItems[_local2].addEventListener("toolClicked", toolClicked, false, 0, true);
addChild(menuItems[_local2]);
_local2++;
};
setAvailableTools(_arg1);
menuItems[0].setSelected(true);
}
}
}//package spill.slammings.display
Section 332
//ToolMenuItem (spill.slammings.display.ToolMenuItem)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import fl.motion.*;
public class ToolMenuItem extends Sprite {
public var id:int;
public var backgroundClass:Class;
public var background:MovieClip;
public var button:MovieClip;
public var selected:Boolean;// = false
private var buttonAnimation_animator:Animator;
public function ToolMenuItem(_arg1:Object){
backgroundClass = Button_background;
super();
id = _arg1.id;
mouseEnabled = false;
background = new backgroundClass();
background.stop();
addChild(background);
button = new (_arg1.buttonClass);
button.stop();
button.mouseChildren = false;
background.addChild(button);
setEnabled(true);
background.key_text.text = _arg1.keyString;
var _local2:XML = <Motion duration="14" xmlns="fl.motion.*" xmlns:geom="flash.geom.*" xmlns:filters="flash.filters.*">
<source>
<Source frameRate="30" x="31" y="20" scaleX="1" scaleY="1" rotation="0" elementType="movie clip" symbolName="Symbol 1">
<dimensions>
<geom:Rectangle left="0" top="0" width="62" height="40"/>
</dimensions>
<transformationPoint>
<geom:Point x="0.5" y="0.5"/>
</transformationPoint>
</Source>
</source>
<Keyframe index="0" tweenSnap="true" tweenSync="true">
<tweens>
<SimpleEase ease="1"/>
</tweens>
</Keyframe>
<Keyframe index="5" tweenSnap="true" tweenSync="true" scaleX="1.2" scaleY="1.2">
<color>
<Color brightness="0.4"/>
</color>
<tweens>
<SimpleEase ease="-1"/>
</tweens>
</Keyframe>
<Keyframe index="13" scaleX="1" scaleY="1">
<color>
<Color/>
</color>
</Keyframe>
</Motion>
;
buttonAnimation_animator = new Animator(_local2, background);
}
private function mouseUp(_arg1:Event):void{
button.gotoAndStop("up");
}
public function setAmount(_arg1:Number):void{
if (_arg1 > 1000){
background.amount_text.text = "";
} else {
background.amount_text.text = ("x" + _arg1);
};
}
private function mouseDown(_arg1:Event):void{
button.gotoAndStop("down");
dispatchEvent(new Event("toolClicked"));
MouseControl.instance.removeHandCursor();
}
private function mouseOut(_arg1:Event):void{
button.gotoAndStop("up");
MouseControl.instance.removeHandCursor();
}
public function setSelected(_arg1:Boolean):void{
if (selected == _arg1){
return;
};
selected = _arg1;
if (_arg1){
button.gotoAndStop("selected");
} else {
button.gotoAndStop("up");
};
setEnabled(!(_arg1));
}
private function clicked(_arg1:Event):void{
}
public function pow():void{
buttonAnimation_animator.play();
}
private function mouseOver(_arg1:Event):void{
button.gotoAndStop("over");
MouseControl.instance.setHandCursor("point");
}
public function setEnabled(_arg1:Boolean):void{
if (_arg1){
button.addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
button.addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
button.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
button.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
} else {
button.removeEventListener(MouseEvent.MOUSE_OVER, mouseOver);
button.removeEventListener(MouseEvent.MOUSE_OUT, mouseOut);
button.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
button.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
};
}
}
}//package spill.slammings.display
Section 333
//WorldDisplay (spill.slammings.display.WorldDisplay)
package spill.slammings.display {
import flash.display.*;
import spill.physics.*;
public class WorldDisplay extends spDisplay {
public var bg:Sprite;
public var ground:Sprite;
public var debug:Sprite;
public var worldWidth:Number;// = 0x0500
public var deadSlammings:Sprite;
public var slammings:Sprite;
public var tools:Sprite;
public var worldHeight:Number;// = 480
public var overSlammings:Sprite;
public var dynamicGround:Sprite;
public var mouse:Sprite;
public var background:Sprite;
public function WorldDisplay(_arg1:spWorld){
background = new Sprite();
ground = new Sprite();
dynamicGround = new Sprite();
deadSlammings = new Sprite();
slammings = new Sprite();
overSlammings = new Sprite();
tools = new Sprite();
mouse = new Sprite();
debug = new Sprite();
bg = new Sprite();
super(_arg1);
ground.cacheAsBitmap = true;
deadSlammings.cacheAsBitmap = true;
bg.addChild(background);
bg.addChild(ground);
bg.addChild(deadSlammings);
bg.cacheAsBitmap = true;
bg.name = "BG container";
addChild(bg);
addChild(dynamicGround);
addChild(tools);
addChild(slammings);
addChild(overSlammings);
addChild(debug);
addChild(mouse);
mouse.mouseEnabled = false;
debugLayer = debug;
debug.visible = false;
}
override public function destroy():void{
super.destroy();
removeChild(background.parent);
removeChild(tools);
removeChild(slammings);
removeChild(overSlammings);
removeChild(debug);
removeChild(mouse);
background = null;
ground = null;
deadSlammings = null;
tools = null;
slammings = null;
overSlammings = null;
debug = null;
mouse = null;
}
}
}//package spill.slammings.display
Section 334
//SlammingDeathEvent (spill.slammings.events.SlammingDeathEvent)
package spill.slammings.events {
import flash.events.*;
import spill.slammings.character.*;
public class SlammingDeathEvent extends Event {
public var slamming:Slamming;
public static const SLAMMING_DIED:String = "slammingDied";
public function SlammingDeathEvent(_arg1:String, _arg2:Slamming, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
slamming = _arg2;
}
}
}//package spill.slammings.events
Section 335
//Level1 (spill.slammings.levels.Level1)
package spill.slammings.levels {
import flash.events.*;
import spill.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Common.Math.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.slammings.sound.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level1 extends Game {
public function Level1(_arg1:Boolean, _arg2:m_SpilAchievementManager):void{
super(_arg1, _arg2);
levelNum = 0;
}
override protected function init(_arg1:Event=null):void{
slammingTypes = [Slamming1, Level1Boss];
music = "level1";
super.init();
slammingManager.maxActiveSlammings = 9;
slammingManager.minActiveSlammings = 2;
slammingManager.minInterval = 50;
slammingManager.rebirthChance = (godMode) ? 0.5 : 0.25;
if (!godMode){
slammingManager.maxTotalSlammings = 40;
slammingManager.slammingQueue[30] = Level1Boss;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 75;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.y = 17;
_local3.x = 25.25;
_local3.segmentWidth = 1.5;
_local3.segmentHeight = 1;
_local3.segmentCount = 11;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 26;
_local4.y = 19.5;
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.filters = [new GlowFilter(0x280A00, 1, 0, 60, 3, 1, true)];
ground.points[0] = new b2Vec2(-0.5, -1.3);
ground.points[1] = new b2Vec2(1.95, -0.7);
ground.points[2] = new b2Vec2(4.3, -0.7);
ground.points[3] = new b2Vec2(6.2, -1.35);
ground.points[4] = new b2Vec2(8.25, -1.9);
ground.points[5] = new b2Vec2(10.4, -2.2);
ground.points[6] = new b2Vec2(12.3, -2.2);
ground.points[7] = new b2Vec2(14, -1.83431457505076);
ground.points[8] = new b2Vec2(16, -1.8);
ground.points[9] = new b2Vec2(18, -2.23431457505076);
ground.points[10] = new b2Vec2(20.15, -3.05);
ground.points[11] = new b2Vec2(22, -3.76568542494924);
ground.points[12] = new b2Vec2(24, -4.2);
ground.points[13] = new b2Vec2(26, -4.16568542494924);
ground.points[14] = new b2Vec2(26, 3);
ground.points[15] = new b2Vec2(33.6, 3.25);
ground.points[16] = new b2Vec2(41, 3);
ground.points[17] = new b2Vec2(41, -4.3);
ground.points[18] = new b2Vec2(43.25, -4.3);
ground.points[19] = new b2Vec2(45.4, -3.9);
ground.points[20] = new b2Vec2(47.2, -3);
ground.points[21] = new b2Vec2(49.2, -2.3);
ground.points[22] = new b2Vec2(51.55, -2);
ground.points[23] = new b2Vec2(53.6, -2);
ground.points[24] = new b2Vec2(55.45, -2.4);
ground.points[25] = new b2Vec2(57.05, -2.95);
ground.points[26] = new b2Vec2(59, -3.6);
ground.points[27] = new b2Vec2(61.35, -4);
ground.points[28] = new b2Vec2(66, -4);
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 350;
}
}
}//package spill.slammings.levels
Section 336
//Level2 (spill.slammings.levels.Level2)
package spill.slammings.levels {
import flash.events.*;
import spill.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Common.Math.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level2 extends Game {
public function Level2(_arg1:Boolean, _arg2:m_SpilAchievementManager):void{
super(_arg1, _arg2);
levelNum = 1;
}
override protected function init(_arg1:Event=null):void{
var _local6:int;
backgroundSymbol = Background3;
foregroundSymbol = Foreground3;
slammingTypes = [Slamming1, Slamming2, FlyingSlamming, [Level1Boss, Level2Boss]];
super.init();
slammingManager.maxActiveSlammings = 10;
slammingManager.minActiveSlammings = 5;
slammingManager.slammingStartX = 0;
slammingManager.slammingStartY = 15;
slammingManager.rebirthChance = (godMode) ? 0.75 : 0.5;
if (!godMode){
slammingManager.maxTotalSlammings = 60;
_local6 = 0;
while (_local6 < 60) {
slammingManager.slammingQueue[(_local6 - 2)] = Slamming1;
slammingManager.slammingQueue[(_local6 - 1)] = Slamming2;
slammingManager.slammingQueue[_local6] = FlyingSlamming;
_local6 = (_local6 + 3);
};
slammingManager.slammingQueue[30] = Level1Boss;
slammingManager.slammingQueue[50] = Level2Boss;
bronzeScore = 1800;
silverScore = 3600;
goldScore = 5400;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 70;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.y = 14;
_local3.x = 25.25;
_local3.segmentWidth = 1.5;
_local3.segmentHeight = 1;
_local3.segmentCount = 11;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
_local3.segmentSymbol = Bridgepart_ice;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 26;
_local4.y = 16.2;
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.groundTexture = GroundTexture3;
ground.grassTexture = IceTexture;
ground.grassOffset = 5;
ground.filters = [new GlowFilter(3102858, 1, 0, 60, 3, 1, true)];
ground.points.push(new b2Vec2(-2, -3.9));
ground.points.push(new b2Vec2(2.1, -2.4));
ground.points.push(new b2Vec2(4.55, -1.7));
ground.points.push(new b2Vec2(7, -1.15));
ground.points.push(new b2Vec2(9.7, -1.15));
ground.points.push(new b2Vec2(12.2, -2.15));
ground.points.push(new b2Vec2(14.2, -3.1));
ground.points.push(new b2Vec2(16.05, -4.2));
ground.points.push(new b2Vec2(17.5, -5.2));
ground.points.push(new b2Vec2(19.1, -5.95));
ground.points.push(new b2Vec2(20.5, -6.65));
ground.points.push(new b2Vec2(22.35, -7.25));
ground.points.push(new b2Vec2(24.35, -7.45));
ground.points.push(new b2Vec2(26, -7.4));
ground.points.push(new b2Vec2(26, 2));
ground.points.push(new b2Vec2(33.6, 2.25));
ground.points.push(new b2Vec2(41, 2));
ground.points.push(new b2Vec2(41, -7.35));
ground.points.push(new b2Vec2(43.25, -7.25));
ground.points.push(new b2Vec2(45.4, -4.65));
ground.points.push(new b2Vec2(47.3, -3.35));
ground.points.push(new b2Vec2(49.3, -2.6));
ground.points.push(new b2Vec2(51.6, -2.3));
ground.points.push(new b2Vec2(53.4, -2.4));
ground.points.push(new b2Vec2(55.55, -2.75));
ground.points.push(new b2Vec2(57.15, -3.1));
ground.points.push(new b2Vec2(58.85, -3.55));
ground.points.push(new b2Vec2(61.35, -4));
ground.points.push(new b2Vec2(66, -4));
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 350;
}
}
}//package spill.slammings.levels
Section 337
//Level3 (spill.slammings.levels.Level3)
package spill.slammings.levels {
import flash.events.*;
import spill.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Common.Math.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level3 extends Game {
public function Level3(_arg1:Boolean, _arg2:m_SpilAchievementManager):void{
super(_arg1, _arg2);
levelNum = 2;
}
override protected function init(_arg1:Event=null):void{
var _local6:int;
backgroundSymbol = Background2;
foregroundSymbol = Foreground2;
slammingTypes = [Slamming1, Slamming2, Slamming3, FlyingSlamming, LittleSlamming, [Level1Boss, Level2Boss, Level3Boss]];
music = "level3";
super.init();
slammingManager.livesLeft = 10;
slammingManager.slammingStartY = 5;
slammingManager.slammingSpeedX = 7;
slammingManager.slammingSpeedXRandom = 7;
slammingManager.slammingSpeedYRandom = -3;
slammingManager.maxActiveSlammings = 11;
slammingManager.minActiveSlammings = 8;
slammingManager.rebirthChance = (godMode) ? 1 : 0.75;
if (!godMode){
slammingManager.maxTotalSlammings = 80;
_local6 = 10;
while (_local6 < slammingManager.maxTotalSlammings) {
slammingManager.slammingQueue[_local6] = Slamming1;
slammingManager.slammingQueue[(_local6 - 1)] = Slamming2;
slammingManager.slammingQueue[(_local6 - 2)] = Slamming3;
slammingManager.slammingQueue[(_local6 - 3)] = FlyingSlamming;
slammingManager.slammingQueue[(_local6 - 4)] = LittleSlamming;
_local6 = (_local6 + 5);
};
slammingManager.slammingQueue[30] = Level1Boss;
slammingManager.slammingQueue[45] = Level2Boss;
slammingManager.slammingQueue[70] = Level3Boss;
bronzeScore = 2000;
silverScore = 4000;
goldScore = 6000;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 70;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.y = 15;
_local3.x = 9.25;
_local3.segmentWidth = 1.5;
_local3.segmentHeight = 1;
_local3.segmentCount = 11;
_local3.segmentSymbol = Bridgepart_2;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 10;
_local4.y = 17;
_local4.symbol = Fire_mc;
_local4.type = "fire";
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.groundTexture = GroundTexture2;
ground.grassTexture = GrassTexture2;
ground.points = [new b2Vec2(-0.5, -12.1), new b2Vec2(2.25, -10.8), new b2Vec2(4.05, -9.3), new b2Vec2(7.1, -7.35), new b2Vec2(10, -6.35), new b2Vec2(10, -0.95), new b2Vec2(18.3, -0.85), new b2Vec2(25, -0.8), new b2Vec2(25, -6.3), new b2Vec2(27.25, -6.15), new b2Vec2(29.5, -5.35), new b2Vec2(32, -3.45), new b2Vec2(33.55, -2), new b2Vec2(35.9, -0.55), new b2Vec2(38.4, 0.4), new b2Vec2(41.65, 0.75), new b2Vec2(44.5, 0.5), new b2Vec2(47.05, -0.65), new b2Vec2(49.2, -2.25), new b2Vec2(51, -3.75), new b2Vec2(53.1, -4.95), new b2Vec2(55, -5.65), new b2Vec2(57.1, -6.2), new b2Vec2(58.65, -6.45), new b2Vec2(60.4, -6.7), new b2Vec2(62.55, -6.5), new b2Vec2(66, -6)];
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 300;
}
}
}//package spill.slammings.levels
Section 338
//Level4 (spill.slammings.levels.Level4)
package spill.slammings.levels {
import flash.events.*;
import spill.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Common.Math.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level4 extends Game {
public function Level4(_arg1:Boolean, _arg2:m_SpilAchievementManager):void{
super(_arg1, _arg2);
levelNum = 3;
}
override protected function init(_arg1:Event=null):void{
var _local6:int;
backgroundSymbol = Background4;
foregroundSymbol = Foreground4;
slammingTypes = [Slamming1, Slamming2, Slamming3, FlyingSlamming, LittleSlamming, Slamming4, [Level1Boss, Level2Boss, Level3Boss, Level4Boss]];
super.init();
slammingManager.maxActiveSlammings = 12;
slammingManager.slammingStartY = 5;
slammingManager.slammingSpeedX = 7;
slammingManager.slammingSpeedXRandom = 7;
slammingManager.slammingSpeedYRandom = -3;
slammingManager.rebirthChance = 1;
if (!godMode){
slammingManager.maxTotalSlammings = 100;
_local6 = 8;
while (_local6 < slammingManager.maxTotalSlammings) {
slammingManager.slammingQueue[(_local6 - 5)] = Slamming1;
slammingManager.slammingQueue[(_local6 - 4)] = LittleSlamming;
slammingManager.slammingQueue[(_local6 - 3)] = FlyingSlamming;
slammingManager.slammingQueue[(_local6 - 2)] = Slamming3;
slammingManager.slammingQueue[(_local6 - 1)] = Slamming2;
slammingManager.slammingQueue[_local6] = Slamming4;
_local6 = (_local6 + 6);
};
slammingManager.slammingQueue[30] = Level1Boss;
slammingManager.slammingQueue[50] = Level2Boss;
slammingManager.slammingQueue[70] = Level3Boss;
slammingManager.slammingQueue[90] = Level4Boss;
bronzeScore = 2000;
silverScore = 4000;
goldScore = 6000;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 70;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.y = 17;
_local3.x = 34.25;
_local3.segmentWidth = 1.5;
_local3.segmentHeight = 1;
_local3.segmentCount = 11;
_local3.segmentSymbol = Bridgepart_4;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 35;
_local4.y = 19;
_local4.width = 7.55;
_local4.symbol = Toxic_mc;
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.groundTexture = GroundTexture4;
ground.grassTexture = GrassTexture4;
ground.filters = [new GlowFilter(17, 1, 0, 60, 3, 1, true)];
ground.points = [new b2Vec2(-0.5, -12.75), new b2Vec2(1.95, -9.65), new b2Vec2(4.2, -7), new b2Vec2(6.9, -4.9), new b2Vec2(9.55, -3.65), new b2Vec2(13, -2.65), new b2Vec2(16.6, -2.45), new b2Vec2(19.9, -2.95), new b2Vec2(23.05, -4.65), new b2Vec2(25.6, -5.4), new b2Vec2(28.2, -5.6), new b2Vec2(30.85, -5), new b2Vec2(33.1, -4.45), new b2Vec2(35, -4.3), new b2Vec2(35, 2.5), new b2Vec2(42.85, 2.6), new b2Vec2(50, 2.5), new b2Vec2(50, -4.3), new b2Vec2(51.85, -4.05), new b2Vec2(53.3, -4.5), new b2Vec2(54.95, -4.85), new b2Vec2(57.1, -4.8), new b2Vec2(59, -4.5), new b2Vec2(62.6, -4.5), new b2Vec2(64.3, -4), new b2Vec2(68, -4)];
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 340;
}
}
}//package spill.slammings.levels
Section 339
//Level5 (spill.slammings.levels.Level5)
package spill.slammings.levels {
import flash.events.*;
import spill.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Common.Math.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level5 extends Game {
public function Level5(_arg1:Boolean, _arg2:m_SpilAchievementManager):void{
super(_arg1, _arg2);
levelNum = 4;
}
override protected function init(_arg1:Event=null):void{
var _local6:int;
backgroundSymbol = Background5;
foregroundSymbol = Foreground5;
slammingTypes = [Slamming1, Slamming2, Slamming3, FlyingSlamming, LittleSlamming, Slamming4, Slamming5, [Level1Boss, Level2Boss, Level3Boss, Level4Boss, Level5Boss]];
super.init();
slammingManager.maxActiveSlammings = 13;
slammingManager.slammingStartY = 10;
slammingManager.rebirthChance = 1;
if (!godMode){
slammingManager.maxTotalSlammings = 120;
_local6 = 12;
while (_local6 < slammingManager.maxTotalSlammings) {
slammingManager.slammingQueue[(_local6 - 6)] = Slamming5;
slammingManager.slammingQueue[(_local6 - 5)] = Slamming1;
slammingManager.slammingQueue[(_local6 - 4)] = LittleSlamming;
slammingManager.slammingQueue[(_local6 - 3)] = FlyingSlamming;
slammingManager.slammingQueue[(_local6 - 2)] = Slamming3;
slammingManager.slammingQueue[(_local6 - 1)] = Slamming2;
slammingManager.slammingQueue[_local6] = Slamming4;
_local6 = (_local6 + 7);
};
slammingManager.slammingQueue[30] = Level1Boss;
slammingManager.slammingQueue[50] = Level2Boss;
slammingManager.slammingQueue[70] = Level3Boss;
slammingManager.slammingQueue[90] = Level4Boss;
slammingManager.slammingQueue[110] = Level5Boss;
bronzeScore = 2000;
silverScore = 4000;
goldScore = 6000;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 70;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.segmentSymbol = Bridgepart5;
_local3.y = 17;
_local3.x = 14.75;
_local3.segmentWidth = 1.6;
_local3.segmentHeight = 1;
_local3.segmentCount = 6;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
_local3 = new SoftBridge();
_local3.segmentSymbol = Bridgepart5;
_local3.y = 17;
_local3.x = 29.75;
_local3.segmentWidth = 1.6;
_local3.segmentHeight = 1;
_local3.segmentCount = 6;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 15.5;
_local4.y = 19.5;
_local4.width = 4;
world.addElement(_local4);
_local4 = new WaterElement();
_local4.x = 30.5;
_local4.y = 19.5;
_local4.width = 4;
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.filters = [new GlowFilter(724749, 1, 0, 60, 3, 1, true)];
ground.groundTexture = GroundTexture5;
ground.grassTexture = GrassTexture5;
ground.points = [new b2Vec2(-0.5, -10.2), new b2Vec2(1.3, -8.1), new b2Vec2(3.4, -6.05), new b2Vec2(5.75, -4.65), new b2Vec2(7.85, -3.9), new b2Vec2(10.2, -4), new b2Vec2(12.2, -4.7), new b2Vec2(14.2, -4.7), new b2Vec2(15.5, -4.4), new b2Vec2(15.5, 2.6), new b2Vec2(23.5, 2.6), new b2Vec2(23.5, -4.25), new b2Vec2(27.2, -5.15), new b2Vec2(30.5, -4.35), new b2Vec2(30.5, 2.6), new b2Vec2(38.5, 2.6), new b2Vec2(38.5, -4.35), new b2Vec2(41.6, -4.65), new b2Vec2(44.3, -5.3), new b2Vec2(46.85, -6.15), new b2Vec2(49.4, -6.8), new b2Vec2(51.95, -6.4), new b2Vec2(54, -5.4), new b2Vec2(55.5, -4.25), new b2Vec2(57.15, -3.8), new b2Vec2(59, -3.6), new b2Vec2(61.35, -3.9), new b2Vec2(66, -4)];
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 350;
}
}
}//package spill.slammings.levels
Section 340
//GameOver (spill.slammings.menus.GameOver)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.localisation.*;
import flash.ui.*;
public class GameOver extends MovieClip {
private var medalNames:Array;
private var nextLevelMode:Boolean;
private var nextLevelNum:Number;
private var mc:GameOver_mc;
private var main:Main;
private var stats:GameStats;
public function GameOver(_arg1:Main, _arg2:GameStats){
var _local4:String;
medalNames = ["{None}", "{Bronze}", "{Silver}", "{Gold}"];
super();
main = _arg1;
stats = _arg2;
mc = new GameOver_mc();
addChild(mc);
Utils.initButton(mc.mainmenu_btn, main.goMainMenu);
Utils.initButton(mc.retry_btn, retry);
Utils.initButton(mc.stats_btn, showStats);
Utils.initBrandinButton(mc.moregames_btn, "More_Games_Button_Game_Over");
var _local3:Boolean;
if (!stats.godMode){
if (!stats.success){
_local3 = true;
} else {
if (stats.levelNum == 4){
_local3 = true;
} else {
nextLevelMode = false;
nextLevelNum = (stats.levelNum + 1);
};
};
} else {
if (stats.levelNum == 4){
_local3 = true;
} else {
if (SaveGameData.getLevelStatus((stats.levelNum + 1), stats.godMode)){
nextLevelMode = true;
nextLevelNum = (stats.levelNum + 1);
} else {
_local3 = true;
};
};
};
mc.statistics.addEventListener(MouseEvent.CLICK, hideStats, false, 0, true);
if (_local3){
mc.nextlevel_btn.visible = false;
} else {
Utils.initButton(mc.nextlevel_btn, nextLevel);
};
mc.score_txt.text = stats.score.toString();
mc.name_txt.embedFonts = SpilGame.currentLanguage.embedFonts;
if (main.loaderInfo.parameters.hasOwnProperty("username")){
mc.name_txt.text = main.loaderInfo.parameters["username"];
mc.name_txt.selectable = false;
Utils.initButton(mc.submit_btn, O01l10);
} else {
mc.name_txt.text = "";
mc.name_txt.selectable = false;
mc.name_txt.visible = false;
mc.submit_btn.visible = false;
mc.txt_yourname.visible = false;
};
if (stats.success){
_local4 = (stats.gameComplete) ? "game_complete" : "level_complete";
} else {
_local4 = "game_over";
};
mc.background.gotoAndStop(_local4);
mc.title.gotoAndStop(_local4);
mc.statistics.stop();
mc.statistics.visible = false;
mc.medal.gotoAndStop((stats.medalEarned + 1));
addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true);
}
private function keyDown(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.ENTER){
O01l10();
};
}
private function addedToStage(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, addedToStage);
}
private function showStats(_arg1:Event):void{
mc.statistics.gotoAndPlay(1);
mc.statistics.visible = true;
var _local2:LocalizedTextField = mc.statistics.stats.txt1;
var _local3:LocalizedTextField = mc.statistics.stats.txt2;
var _local4:Number = Math.round((stats.timePlayed / 1000));
var _local5:Number = Math.floor((_local4 / 60));
_local4 = (_local4 - (60 * _local5));
var _local6:String = (((_local5.toString() + ":") + ((_local4 < 10)) ? "0" : "") + _local4.toString());
_local2.text = ((((((((("{score}\n" + "{medal_earned}\n") + "{biggest_combo}\n") + "{hardest_impact}\n") + "{max_velocity}\n") + "{slammings_escaped}\n") + "{slammings_killed}\n") + "{time_played}\n") + "{tools_used}\n") + "{tools_saved}");
_local3.text = ((((((((((((((((((stats.score.toString() + "\n") + medalNames[stats.medalEarned]) + "\n") + stats.biggestCombo.toString()) + "\n") + stats.hardestImpact.toString()) + " kg*m/s\n") + stats.maxSlammingVelocity.toString()) + " m/s \n") + stats.slammingsEscaped.toString()) + "\n") + stats.slammingsKilled.toString()) + "\n") + _local6) + "\n") + stats.toolsUsed.toString()) + "\n") + stats.toolsSaved.toString());
}
private function retry(_arg1:Event):void{
main.startGame(stats.levelNum, stats.godMode);
}
private function nextLevel(_arg1:Event):void{
main.startGame(nextLevelNum, nextLevelMode);
}
private function O01l10(_arg1:Event=null):void{
var _local2:String = mc.name_txt.text;
var _local3:Number = stats.score;
if (_local2.length >= 1){
main.O01l10(_local2, _local3);
mc.name_txt.text = "";
mc.name_txt.selectable = false;
mc.name_txt.visible = false;
mc.submit_btn.visible = false;
mc.txt_yourname.visible = false;
};
}
private function hideStats(_arg1:Event):void{
mc.statistics.play();
}
}
}//package spill.slammings.menus
Section 341
//LevelSelectionMenu (spill.slammings.menus.LevelSelectionMenu)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.slammings.sound.*;
import spill.slammings.controls.*;
import spill.localisation.*;
import sfx.*;
public class LevelSelectionMenu extends MovieClip {
private var tooltip:Tooltip;
private var mc:MovieClip;
private var main:Main;
private var godMode:Boolean;
public function LevelSelectionMenu(_arg1:Main, _arg2:Boolean):void{
main = _arg1;
godMode = _arg2;
if (_arg2){
mc = new LevelSelectionGodMode_mc();
} else {
mc = new LevelSelectionCampaign_mc();
};
addChild(mc);
tooltip = new Tooltip();
addChild(tooltip);
initButton(mc.level1_btn, 0);
initButton(mc.level2_btn, 1);
initButton(mc.level3_btn, 2);
initButton(mc.level4_btn, 3);
initButton(mc.level5_btn, 4);
initIcon(mc.level1_icon, 0);
initIcon(mc.level2_icon, 1);
initIcon(mc.level3_icon, 2);
initIcon(mc.level4_icon, 3);
initIcon(mc.level5_icon, 4);
Utils.initBrandinButton(mc.moregames_btn, "More_Games_Button_Level_Selection");
Utils.initButton(mc.back_btn, goBack);
}
private function mouseOver(_arg1:MouseEvent):void{
var _local2:Number = _arg1.currentTarget.levelNum;
showToolTip(_local2, godMode, _arg1.currentTarget.unlocked);
if (_arg1.currentTarget.unlocked){
SoundFX.playSound(levelselect_touch, 1, 1, 0, 3);
};
}
private function hideTooltip():void{
tooltip.hide();
}
private function initButton(_arg1:MovieClip, _arg2:Number):void{
if (!_arg1){
trace((("level " + _arg2) + " button missing"));
return;
};
_arg1.levelNum = _arg2;
_arg1.stop();
_arg1.addEventListener(MouseEvent.MOUSE_OVER, mouseOver);
_arg1.addEventListener(MouseEvent.MOUSE_OUT, mouseOut);
if (SaveGameData.getLevelStatus(_arg2, godMode) == -1){
_arg1.gotoAndStop("_disabled");
_arg1.mouseChildren = false;
_arg1.unlocked = false;
} else {
_arg1.buttonMode = true;
_arg1.addEventListener(MouseEvent.CLICK, buttonClicked);
_arg1.unlocked = true;
};
}
private function initIcon(_arg1:MovieClip, _arg2:Number):void{
_arg1.gotoAndStop((SaveGameData.getLevelStatus(_arg2, godMode) + 2));
}
private function showToolTip(_arg1:Number, _arg2:Boolean, _arg3:Boolean):void{
var _local4:Object;
var _local5:String;
if (!_arg3){
tooltip.show(SpilGame.getString("Locked_Message").replace("XXX", (_arg2) ? (_arg1 + 1) : _arg1));
} else {
_local4 = SaveGameData.getLevelData(_arg1, _arg2);
if (_local4.status == 3){
_local5 = SpilGame.getString("Score_Best").replace("XXX", _local4.bestScore);
} else {
_local5 = SpilGame.getString("Medal_Requirement");
if (_local4.status == 2){
_local5 = _local5.replace("XXX", _local4.goldScore);
_local5 = _local5.replace("YYY", SpilGame.getString("Gold"));
} else {
if (_local4.status == 1){
_local5 = _local5.replace("XXX", _local4.silverScore);
_local5 = _local5.replace("YYY", SpilGame.getString("Silver"));
} else {
if (_local4.status == 0){
_local5 = _local5.replace("XXX", _local4.bronzeScore);
_local5 = _local5.replace("YYY", SpilGame.getString("Bronze"));
};
};
};
};
tooltip.show(_local5);
};
tooltip.y = (240 - tooltip.height);
tooltip.x = ((_arg1 * 105) + 5);
}
private function goBack(_arg1:Event):void{
main.goMainMenu();
}
private function mouseOut(_arg1:MouseEvent):void{
hideTooltip();
}
private function buttonClicked(_arg1:MouseEvent):void{
var _local2:Number = _arg1.currentTarget.levelNum;
if (SaveGameData.getLevelStatus(_local2, godMode) >= 0){
main.startGame(_local2, godMode);
SoundFX.playSound(levelselect_press);
};
}
}
}//package spill.slammings.menus
Section 342
//MainMenu (spill.slammings.menus.MainMenu)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import fl.transitions.*;
import spill.physics.*;
import flash.filters.*;
import spill.slammings.controls.*;
import fl.motion.easing.*;
import spill.localisation.*;
import flash.text.*;
import flash.net.*;
public class MainMenu extends MovieClip {
private var modeMenu:LevelModeMenu;
private var musicVolumeControl:VolumeControl;
private var yTween:Tween;
private var soundVolumeControl:VolumeControl;
private var mc:MainMenu_mc;
private var main:Main;
private var xTween:Tween;
private var qualityControl:QualityControl;
public function MainMenu(_arg1:Main):void{
main = _arg1;
mc = new MainMenu_mc();
addChild(mc);
Utils.initButton(mc.start_btn, startGame);
Utils.initButton(mc.htp_btn, main.goTutorial);
Utils.initBrandinButton(mc.moregames_btn, "More_Games_Button_Main_Menu");
if (SpilGame.isExternal){
Utils.initPromotionButton(mc.highscores_btn);
} else {
mc.highscores_btn.visible = false;
};
modeMenu = new LevelModeMenu();
modeMenu.x = 322;
modeMenu.y = 239;
modeMenu.visible = false;
addChild(modeMenu);
Utils.initButton(modeMenu.godmode_btn, goGodModeMenu);
Utils.initButton(modeMenu.campaign_btn, goCampaignMenu);
Utils.initButton(modeMenu.cancel_btn, cancelLevelSelection);
musicVolumeControl = new VolumeControl(mc.music, true);
soundVolumeControl = new VolumeControl(mc.sound, false);
qualityControl = new QualityControl(mc.qualityControl);
var _local2:TextField = new TextField();
_local2.text = "v 1.0";
_local2.width = 70;
_local2.height = 20;
_local2.selectable = false;
_local2.embedFonts = true;
_local2.antiAliasType = AntiAliasType.ADVANCED;
_local2.setTextFormat(new TextFormat("Comic Sans MS", 10, 0xCCCCCC, true));
addChild(_local2);
var _local3:kopimi = new kopimi();
_local3.x = 625;
_local3.y = 10;
addChild(_local3);
}
private function startGame(_arg1:MouseEvent):void{
selectMode();
}
private function cancelLevelSelection(_arg1:MouseEvent):void{
mc.mouseEnabled = true;
mc.mouseChildren = true;
mc.filters = [];
xTween.stop();
yTween.stop();
xTween = new Tween(modeMenu, "scaleX", Quadratic.easeOut, 1, 0, 6, false);
yTween = new Tween(modeMenu, "scaleY", Quadratic.easeOut, 1, 0, 6, false);
}
public function goCampaignMenu(_arg1:MouseEvent):void{
main.goLevelSelectMenu(false);
}
private function moreGamesClicked(_arg1:Event):void{
navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("More_Games_Main_Menu")), "_blank");
}
public function goGodModeMenu(_arg1:MouseEvent):void{
main.goLevelSelectMenu(true);
}
public function selectMode():void{
modeMenu.visible = true;
modeMenu.filters = [new DropShadowFilter(10, 45, 0, 0.8, 20, 20)];
xTween = new Tween(modeMenu, "scaleX", Elastic.easeOut, 0.1, 1, 35, false);
yTween = new Tween(modeMenu, "scaleY", Elastic.easeOut, 0.1, 1, 35, false);
spSettings.stopChildren(mc);
mc.mouseEnabled = false;
mc.mouseChildren = false;
mc.filters = [new BlurFilter(12, 12, 2)];
}
}
}//package spill.slammings.menus
Section 343
//PausedMenu (spill.slammings.menus.PausedMenu)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import flash.filters.*;
import spill.slammings.controls.*;
public class PausedMenu extends Sprite {
private var musicVolumeControl:VolumeControl;
private var game:Game;
private var soundVolumeControl:VolumeControl;
private var mc:Paused_mc;
private var qualityControl:QualityControl;
public function PausedMenu(_arg1:Game){
mc = new Paused_mc();
mc.filters = [new DropShadowFilter(10, 45, 0, 1, 20, 20)];
addChild(mc);
game = _arg1;
Utils.initButton(mc.resume_btn, resume);
Utils.initButton(mc.mainmenu_btn, quit);
Utils.initButton(mc.htp, showTutorial);
musicVolumeControl = new VolumeControl(mc.music, true);
soundVolumeControl = new VolumeControl(mc.sound, false);
qualityControl = new QualityControl(mc.qualityControl);
}
private function resume(_arg1:MouseEvent=null):void{
game.start();
game = null;
}
public function quit(_arg1:MouseEvent):void{
game.quit();
game = null;
}
private function showTutorial(_arg1:Event):void{
game.showTutorial();
}
}
}//package spill.slammings.menus
Section 344
//PreloaderScreen (spill.slammings.menus.PreloaderScreen)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.localisation.*;
import flash.net.*;
public class PreloaderScreen extends Sprite {
private var mc:Preloader_mc;
private var ldrInfo:LoaderInfo;
public function PreloaderScreen(_arg1:LoaderInfo){
ldrInfo = _arg1;
ldrInfo.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
mc = new Preloader_mc();
mc.branding_btn.addEventListener(MouseEvent.CLICK, brandingButtonClicked, false, 0, true);
addChild(mc);
}
private function brandingButtonClicked(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("More_Games_Button_Preloader")));
}
private function progress(_arg1:ProgressEvent):void{
var _local2:Number = (ldrInfo.bytesLoaded / ldrInfo.bytesTotal);
mc.loadingbar.scaleX = _local2;
mc.txt.text = (Math.round((_local2 * 100)) + "%");
if (_local2 == 1){
ldrInfo.removeEventListener(ProgressEvent.PROGRESS, progress, false);
ldrInfo = null;
};
}
}
}//package spill.slammings.menus
Section 345
//Music (spill.slammings.sound.Music)
package spill.slammings.sound {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import sfx.*;
public class Music {
public static const TEST:Object = {fadeInStart:0, fadeInTime:5, fadeOutStart:1, fadeOutTime:5};
public static const NO_FADE:Object = {fadeInStart:1, fadeInTime:0, fadeOutStart:0, fadeOutTime:0};
public static const FADE_IN_OUT:Object = {fadeInStart:0.5, fadeInTime:1, fadeOutStart:1, fadeOutTime:0.5};
public static const FADE_IN:Object = {fadeInStart:0, fadeInTime:1, fadeOutStart:0, fadeOutTime:0};
public static const FADE_OUT:Object = {fadeInStart:1, fadeInTime:0, fadeOutStart:1, fadeOutTime:1};
private static const frameRate:Number = 30;
private static var isFading:Boolean = false;
private static var enterFrameDispatcher:MovieClip = new MovieClip();
private static var lastChannel:SoundChannel;
private static var currentFade:Object;
private static var currentSound:Sound;
private static var lastSound:Sound;
private static var currentSong:String;
private static var paused:Boolean;
public static var _volume:Number = 1;
private static var pausePosition:Number;
private static var currentChannel:SoundChannel;
private static var lastSong:String;
private static var currentLevelMusic:Number = 0;
private static var currentTransform:SoundTransform;
private static var lastTransform:SoundTransform;
private static var songs:Object = {mainScreen:MainScreenMusic, levelFailed:LevelFailedMusic, levelComplete:LevelCompleteMusic, music0:Level1Music, music1:Level2Music, music2:Level3Music, tutorial:TutorialMusic};
private static var _mute:Number = 1;
public static function get volume():Number{
return (_volume);
}
public static function get mute():Boolean{
return (!(Boolean(_mute)));
}
private static function doFade(_arg1:Event):void{
var _local2:Boolean;
var _local3:Boolean;
if (((((lastSong) && (lastTransform))) && (lastChannel))){
lastTransform.volume = (lastTransform.volume - (volume / (frameRate * currentFade.fadeOutTime)));
if (lastTransform.volume <= 0){
lastTransform.volume = 0;
lastChannel.stop();
_local2 = true;
} else {
lastChannel.soundTransform = lastTransform;
};
} else {
_local2 = true;
};
if (((((currentSong) && (currentTransform))) && (currentChannel))){
currentTransform.volume = (currentTransform.volume + (volume / (frameRate * currentFade.fadeInTime)));
if (currentTransform.volume >= (volume * _mute)){
currentTransform.volume = (volume * _mute);
_local3 = true;
};
currentChannel.soundTransform = currentTransform;
} else {
_local3 = true;
};
if (((_local2) && (_local3))){
enterFrameDispatcher.removeEventListener(Event.ENTER_FRAME, doFade);
isFading = false;
};
}
public static function resume():void{
if (!paused){
return;
};
paused = false;
currentChannel = currentSound.play((pausePosition % currentSound.length), 1, currentTransform);
if (currentChannel){
currentChannel.addEventListener(Event.SOUND_COMPLETE, loopSong, false, 0, true);
};
}
public static function playNextLevelSong():void{
currentLevelMusic++;
currentLevelMusic = (currentLevelMusic % 3);
playSong(("music" + currentLevelMusic));
}
public static function stopSong(_arg1:Object=null):void{
playSong(null, false, _arg1);
}
public static function set volume(_arg1:Number):void{
_volume = _arg1;
if (((currentTransform) && (currentChannel))){
currentTransform.volume = (_mute * _volume);
currentChannel.soundTransform = currentTransform;
};
}
public static function set mute(_arg1:Boolean):void{
_mute = (_arg1) ? 0 : 1;
if (((currentTransform) && (currentChannel))){
currentTransform.volume = (_mute * volume);
currentChannel.soundTransform = currentTransform;
};
}
private static function loopSong(_arg1:Event):void{
currentChannel = currentSound.play(0, 100, currentTransform);
}
public static function playSong(_arg1:String=null, _arg2:Boolean=true, _arg3:Object=null, _arg4:Boolean=false):void{
if ((((currentSong == _arg1)) && (!(_arg4)))){
return;
};
if (((isFading) && (lastChannel))){
lastChannel.stop();
};
currentFade = (_arg3) ? _arg3 : FADE_IN_OUT;
pausePosition = 0;
trace(("playing song: " + _arg1));
if (currentSong != null){
lastSong = currentSong;
lastSound = currentSound;
lastTransform = currentTransform;
lastChannel = currentChannel;
if (lastTransform){
lastTransform.volume = ((currentFade.fadeOutStart * volume) * _mute);
};
};
currentSong = _arg1;
if (songs[_arg1] != null){
currentSound = new (songs[_arg1]);
currentChannel = currentSound.play(0, (_arg2) ? 100 : 1);
currentTransform = new SoundTransform();
currentTransform.volume = ((currentFade.fadeInStart * volume) * _mute);
if (currentChannel){
currentChannel.soundTransform = currentTransform;
};
};
enterFrameDispatcher.addEventListener(Event.ENTER_FRAME, doFade);
isFading = true;
paused = false;
}
public static function pause():void{
paused = true;
pausePosition = currentChannel.position;
currentChannel.stop();
}
}
}//package spill.slammings.sound
Section 346
//SlammingSoundManager (spill.slammings.sound.SlammingSoundManager)
package spill.slammings.sound {
import flash.media.*;
import sfx.*;
public class SlammingSoundManager {
public static var sounds:Object = {pickup:[[S_slammings_pickup, S_slammings_pickup2], [N_slammings_pickup, N_slammings_pickup2, N_slammings_pickup3], [B_slammings_pickup]], burn:[[S_slammings_burn], [N_slammings_burn], [B_slammings_burn]], damage:[[S_slammings_damage, S_slammings_damage2, S_slammings_damage3], [N_slammings_damage, N_slammings_damage2], [B_slammings_damage, B_slammings_damage2]], die:[[S_slammings_die, S_slammings_die2], [N_slammings_die, N_slammings_die2], [B_slammings_die]], drown:[[S_slammings_drownloop], [N_slammings_drownloop], [B_slammings_drowninwater]], escape:[[S_slammings_getawaysmail, S_slammings_getawaysmail2], [N_slammings_getawaysmail, N_slammings_getawaysmail2], [B_slammings_getawaysmail]], jump:[[S_slammings_jump, S_slammings_jump2, S_slammings_jump3], [N_slammings_jump, N_slammings_jump2, N_slammings_jump3], [B_slammings_jump]]};
public static function playSound(_arg1:String, _arg2:Number, _arg3:Number=0):SoundChannel{
var _local4:Array = sounds[_arg1][_arg2];
return (SoundFX.playSound(_local4[Math.floor((Math.random() * _local4.length))], 1, 1, _arg3, 1));
}
}
}//package spill.slammings.sound
Section 347
//SoundFX (spill.slammings.sound.SoundFX)
package spill.slammings.sound {
import flash.events.*;
import flash.media.*;
import spill.slammings.display.*;
import flash.utils.*;
public class SoundFX {
private static var soundDict:Dictionary = new Dictionary();
private static var _mute:Boolean = false;
private static var channelDict:Dictionary = new Dictionary();
public static var volume:Number = 1;
public static function get mute():Boolean{
return (_mute);
}
public static function set mute(_arg1:Boolean):void{
_mute = _arg1;
}
public static function resetCounters():void{
channelDict = new Dictionary();
soundDict = new Dictionary();
}
private static function soundComplete(_arg1:Event):void{
var _local2:Class = channelDict[_arg1.currentTarget];
var _local3 = soundDict;
var _local4 = _local2;
var _local5 = (_local3[_local4] - 1);
_local3[_local4] = _local5;
delete channelDict[_arg1.currentTarget];
}
public static function playSound(_arg1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=0, _arg5:Number=1):SoundChannel{
var _local9:Number;
var _local10:Number;
if ((_arg1 is Array)){
_arg1 = _arg1[Math.floor((Math.random() * _arg1.length))];
};
if ((!(_arg1) is Class)){
return (null);
};
if (soundDict[_arg1] >= _arg5){
return (null);
};
var _local6:Sound = new (_arg1);
var _local7:SoundChannel = _local6.play(0, _arg2);
if (!_local7){
return (null);
};
var _local8:SoundTransform = new SoundTransform((_mute) ? 0 : (volume * _arg3));
if (_arg4 != 0){
_local9 = GameDisplay.instance.getSoundPanning(_arg4);
_local10 = 1;
if (_local9 < -1){
_local10 = (_local10 + (1 + _local9));
_local9 = -1;
} else {
if (_local9 > 1){
_local10 = (_local10 + (1 - _local9));
_local9 = 1;
};
};
_local8.pan = _local9;
_local8.volume = (_local8.volume * Math.max(Math.min(_local10, 1), 0));
};
_local7.soundTransform = _local8;
channelDict[_local7] = _arg1;
if (!soundDict[_arg1]){
soundDict[_arg1] = 0;
};
var _local11 = soundDict;
var _local12 = _arg1;
var _local13 = (_local11[_local12] + 1);
_local11[_local12] = _local13;
_local7.addEventListener(Event.SOUND_COMPLETE, soundComplete);
return (_local7);
}
}
}//package spill.slammings.sound
Section 348
//Bomb (spill.slammings.tools.Bomb)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Common.Math.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import spill.physics.shapes.*;
import sfx.*;
public class Bomb extends Tool {
private var display:WorldDisplay;
public var explosionSymbol:Class;
public var fuseTime:Number;// = 150
public var bombRadius:Number;// = 0.73
public var cursorSymbol:Class;
private var mc:MovieClip;
private var fuseCounter:Number;// = 0
private var bombShape:spShape;
public var bombSymbol:Class;
private var bombBody:spBody;
public var bombForce:Number;// = 3000
private var explosionAnimation:MovieClip;
public var bombDamage:Number;// = 0.25
public var bombRange:Number;// = 12
private var bombPlaced:Boolean;// = false
public function Bomb(){
bombSymbol = Bomb_mc;
explosionSymbol = Bomb_explode;
cursorSymbol = Bomb_cursor;
super();
type = "bomb";
bombBody = new spBody();
bombShape = new spCircle(bombRadius);
bombBody.addShape(bombShape);
var _local1:spShape = new spRectangle(0.2, 0.1, 0, (-(bombRadius) - 0.1), 0);
bombBody.addShape(_local1);
useGlobalDensity = false;
useGlobalRestitution = false;
restitution = 0.3;
density = 4;
cursor = new cursorSymbol();
cursor.stop();
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
if (!bombPlaced){
display.removeEventListener(MouseEvent.MOUSE_DOWN, placeBomb, true);
} else {
display.tools.removeChild(mc);
};
if (explosionAnimation){
explosionAnimation.stop();
mc.removeChild(explosionAnimation);
};
}
private function placeBomb(_arg1:MouseEvent):void{
if (MouseControl.instance.getBodyAtMouse(true) == null){
mc = new bombSymbol();
mc.stop();
display.tools.addChild(mc);
display.addEventListener("renderWorld", render, false, 0, true);
display.removeEventListener(MouseEvent.MOUSE_DOWN, placeBomb, true);
bombBody.position.x = (display.mouseX / display.drawScale);
bombBody.position.y = (display.mouseY / display.drawScale);
addBody(bombBody);
bombPlaced = true;
doneUsingTool();
} else {
display.stage.addEventListener(MouseEvent.MOUSE_UP, resetCursor, false, 0, true);
cursor.gotoAndStop("disabled");
};
}
private function resetCursor(_arg1:Event):void{
cursor.gotoAndStop("enabled");
display.stage.removeEventListener(MouseEvent.MOUSE_UP, resetCursor, false);
}
private function showExplosion():void{
explosionAnimation = new explosionSymbol();
mc.addChild(explosionAnimation);
explosionAnimation.addFrameScript((explosionAnimation.totalFrames - 1), end);
GameDisplay.instance.screenShake();
}
private function render(_arg1:Event):void{
mc.x = (bombBody.position.x * display.drawScale);
mc.y = (bombBody.position.y * display.drawScale);
mc.rotation = (bombBody.angle * (180 / Math.PI));
fuseCounter++;
if (fuseCounter >= fuseTime){
explode();
} else {
mc.gotoAndStop(Math.ceil(((mc.totalFrames * fuseCounter) / fuseTime)));
};
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
display.addEventListener(MouseEvent.MOUSE_DOWN, placeBomb, true, 2, true);
}
private function end():void{
explosionAnimation.stop();
explosionAnimation = null;
world.removeElement(this);
}
private function explode():void{
var _local2:spElement;
var _local3:Object;
var _local4:spBody;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local1:Object = world.getElements();
for each (_local2 in _local1) {
if (_local2 != this){
_local3 = _local2.getBodies();
for each (_local4 in _local3) {
_local5 = _local4.position.Copy();
_local5.Subtract(bombBody.position);
_local6 = _local5.Length();
if (_local6 < bombRange){
_local7 = (((bombRange - _local6) / bombRange) * bombForce);
_local5.Normalize();
_local5.Multiply(_local7);
_local5.Multiply(_local4.density);
_local4.ref.ApplyForce(_local5, _local4.position);
_local4.ref.ApplyTorque(((Math.random() - 0.5) * 1000));
if (_local2.type == "slamming"){
if (_local4 == Slamming(_local2).slammingBody){
Slamming(_local2).doDamage((_local5.Length() * bombDamage));
};
};
};
};
};
};
SoundFX.playSound(bomb, 1, 1, bombBody.position.x, 3);
removeBody(bombBody);
display.removeEventListener("renderWorld", render);
showExplosion();
}
override public function stopUsingTool():void{
world.removeElement(this);
}
}
}//package spill.slammings.tools
Section 349
//Hand (spill.slammings.tools.Hand)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import spill.slammings.sound.*;
import spill.physics.shapes.*;
import sfx.*;
public class Hand extends Tool {
private var deployed:Boolean;// = false
private var display:WorldDisplay;
private var handBody:spBody;
private var mc:MovieClip;
private var reverse:Boolean;// = false
public function Hand(){
useGlobalDensity = false;
filter.maskBits = (filter.maskBits & ~(0x0100));
density = 1.5;
handBody = new spBody();
handBody.def.fixedRotation = true;
handBody.linearVelocity.y = 12;
var _local1:spRectangle = new spRectangle(3, 8, 2, -11);
handBody.addShape(_local1);
var _local2:b2PolygonDef = new b2PolygonDef();
_local2.vertices[0] = new b2Vec2(-6.5, -1);
_local2.vertices[1] = new b2Vec2(0, -7);
_local2.vertices[2] = new b2Vec2(5, -3);
_local2.vertices[3] = new b2Vec2(4.5, 3);
_local2.vertices[4] = new b2Vec2(1, 4);
_local2.vertices[5] = new b2Vec2(-5, 2.7);
_local2.vertexCount = 6;
handBody.addShape(new spShape(_local2));
}
override public function stopUsingTool():void{
if (!deployed){
display.removeEventListener("renderWorld", render);
display.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true);
world.removeElement(this);
} else {
trace("attempted to stop using hand that was alreadt deployed");
};
}
private function mouseDown(_arg1:MouseEvent):void{
handBody.position.x = (display.mouseX / display.drawScale);
world.addEventListener("beforeStep", beforeStep, false, 0, true);
display.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true);
_arg1.stopImmediatePropagation();
addBody(handBody);
doneUsingTool();
SoundFX.playSound(godhandwind, 1, 1, handBody.position.x);
deployed = true;
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
display.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true, 0, true);
display.addEventListener("renderWorld", render, false, 0, true);
mc = new Hand_mc();
mc.cacheAsBitmap = true;
display.tools.addChild(mc);
render();
}
private function beforeStep(_arg1:Event):void{
if ((((handBody.linearVelocity.y <= 0.1)) && (!(reverse)))){
reverse = true;
GameDisplay.instance.screenShake();
SoundFX.playSound(godhandbang, 1, 1, handBody.position.x);
};
handBody.ref.m_linearVelocity.x = (handBody.ref.m_linearVelocity.x * 0.9);
handBody.ref.ApplyForce(new b2Vec2(0, (reverse) ? -7500 : 6000), handBody.position);
if ((((handBody.position.y < -3)) && ((handBody.linearVelocity.y < 0)))){
world.removeEventListener("beforeStep", beforeStep, false);
world.removeElement(this);
};
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
display.tools.removeChild(mc);
}
private function render(_arg1:Event=null):void{
if (!deployed){
mc.x = (display.mouseX - 150);
mc.y = -410;
} else {
mc.x = ((handBody.position.x * display.drawScale) - 150);
mc.y = ((handBody.position.y * display.drawScale) - 410);
};
}
override public function onAddContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
var _local4:SoftBridge;
if ((_arg3.parent.parent is SoftBridge)){
_local4 = SoftBridge(_arg3.parent.parent);
_local4.cutBridgeAt(null, (Math.round((_local4.segmentCount / 2)) - 1));
};
}
}
}//package spill.slammings.tools
Section 350
//Scissors (spill.slammings.tools.Scissors)
package spill.slammings.tools {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Dynamics.*;
import spill.slammings.display.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import sfx.*;
public class Scissors extends Tool {
private var display:WorldDisplay;
public function Scissors(){
cursor = new Scissor_cursor();
cursor.stop();
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
_arg1.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveEvent);
_arg1.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownEvent, true);
}
private function mouseDownEvent(_arg1:MouseEvent):void{
var _local3:spBody;
var _local2:b2Body = MouseControl.instance.getBodyAtMouse(false);
if (_local2){
_local3 = spBody(_local2.GetUserData());
if ((_local3.parent is SoftBridge)){
cursor.gotoAndStop("enabled");
if (SoftBridge(_local3.parent).cutBridgeAt(_local3)){
stopUsingTool();
doneUsingTool();
_arg1.stopImmediatePropagation();
SoundFX.playSound(cutbrige, 1, 1, _local3.position.x);
return;
};
} else {
if ((_local3.parent is Slamming)){
if (!Slamming(_local3.parent).dead){
cursor.gotoAndStop("enabled");
Slamming(_local3.parent).decapitate();
stopUsingTool();
doneUsingTool();
_arg1.stopImmediatePropagation();
SoundFX.playSound(cut_slammings, 1, 1, _local3.position.x);
return;
};
};
};
} else {
cursor.gotoAndStop("disabled");
display.stage.addEventListener(MouseEvent.MOUSE_UP, resetCursor, false, 0, true);
};
SoundFX.playSound(cutnothing, 1, 1, MouseControl.instance.getPhysicsMouseX());
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
display.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveEvent, false, 0, true);
display.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownEvent, true, 1, true);
}
private function resetCursor(_arg1:MouseEvent):void{
cursor.gotoAndStop("enabled");
display.stage.removeEventListener(MouseEvent.MOUSE_UP, resetCursor);
}
override public function stopUsingTool():void{
world.removeElement(this);
}
private function mouseMoveEvent(_arg1:MouseEvent):void{
var _local3:spBody;
var _local2:b2Body = MouseControl.instance.getBodyAtMouse(false);
if (_local2){
_local3 = spBody(_local2.GetUserData());
if ((_local3.parent is SoftBridge)){
cursor.gotoAndStop("mouse_over");
return;
};
if ((_local3.parent is Slamming)){
if (!Slamming(_local3.parent).dead){
cursor.gotoAndStop("mouse_over");
return;
};
};
};
if (cursor.currentLabel != "disabled"){
cursor.gotoAndStop("enabled");
};
}
override protected function addToWorld(_arg1:spWorld):void{
}
}
}//package spill.slammings.tools
Section 351
//ShapeDrawing (spill.slammings.tools.ShapeDrawing)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import flash.filters.*;
import spill.physics.shapes.*;
public class ShapeDrawing extends Tool {
public var dynamicBodyBitmap:Class;
private var isDrawing:Boolean;// = false
private var mc:MovieClip;
private var lastPoint:b2Vec2;
private var body:spBody;
public var dynamicBodyDensity:Number;// = 2
public var staticBodyFilters:Array;
private var startPosition:b2Vec2;
private var isDynamic:Boolean;// = false
public var dynamicBodyFilters:Array;
private var display:WorldDisplay;
private var lifeFadeCounter:Number;
private var firstPoint:b2Vec2;
private var drawLength:Number;// = 0
private var center:b2Vec2;
public var lineThickness:Number;// = 4
private var points:Array;
public var segmentMinLength:Number;// = 0.2
public var fadeTime:Number;// = 20
public var maxLength:Number;// = 25
public var staticShapeWidth:Number;// = 0.2
private var bodyCreated:Boolean;// = false
public var lifeTime:Number;// = 250
public var segmentMaxLength:Number;// = 2
public var drawingFilters:Array;
public function ShapeDrawing(){
dynamicBodyFilters = [new GlowFilter(0x222222, 1, 16, 16, 2, 1, true)];
dynamicBodyBitmap = RockBitmap;
staticBodyFilters = [];
drawingFilters = [new GlowFilter(0xCCCCCC, 1, 2.5, 2.5, 5, 1, false)];
points = new Array();
center = new b2Vec2();
super();
cursor = new Pen_cursor();
cursor.gotoAndStop("enabled");
cursor.pen_fill.stop();
body = new spBody();
useGlobalRestitution = false;
body.useParentDensity = false;
restitution = 0.2;
}
private function mouseReleased(_arg1:MouseEvent=null):void{
stopDrawing(((points[(points.length - 1)].Length() - 1) < 2));
}
private function resetCursor(_arg1:Event):void{
cursor.gotoAndStop("enabled");
display.stage.removeEventListener(MouseEvent.MOUSE_UP, resetCursor, false);
}
private function createDynamicBody():Boolean{
var _local7:Number;
var _local8:Number;
var _local1:Number = 1000;
var _local2:Number = -1000;
var _local3:Number = 1000;
var _local4:Number = -1000;
var _local5:int = points.length;
var _local6:int;
while (_local6 < _local5) {
_local7 = points[_local6].x;
_local8 = points[_local6].y;
_local1 = ((_local7 < _local1)) ? _local7 : _local1;
_local2 = ((_local7 > _local2)) ? _local7 : _local2;
_local3 = ((_local8 < _local3)) ? _local8 : _local3;
_local4 = ((_local8 > _local4)) ? _local8 : _local4;
_local6++;
};
center.Set(((_local1 + _local2) / 2), ((_local3 + _local4) / 2));
_local6 = 0;
while (_local6 < _local5) {
points[_local6].Subtract(center);
_local6++;
};
points.sort(sortOnAngle);
removeConcavePoints();
if (points.length < 3){
return (false);
};
createShapeFromPoints();
startPosition.Add(center);
body.position = startPosition.Copy();
body.density = dynamicBodyDensity;
drawDynamicBody();
display.addEventListener("renderWorld", render, false, 0, true);
render();
return (true);
}
private function plotSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Number):void{
_arg1.Subtract(startPosition);
var _local4:b2Vec2 = _arg2.Copy();
_local4.Subtract(startPosition);
_local4.Subtract(_arg1);
_local4.Multiply(_arg3);
_local4.Add(_arg1);
mc.seg.graphics.lineStyle(lineThickness, 0);
mc.seg.graphics.moveTo((_arg1.x * 20), (_arg1.y * 20));
mc.seg.graphics.lineTo((_local4.x * 20), (_local4.y * 20));
}
private function createShapePart(_arg1:Array):void{
var _local2:spShape = new spShape();
var _local3:b2PolygonDef = new b2PolygonDef();
_local3.vertexCount = _arg1.length;
var _local4:int;
while (_local4 < _arg1.length) {
_local3.vertices[_local4] = _arg1[_local4].Copy();
_local4++;
};
_local2.setDefinition(_local3);
body.addShape(_local2);
}
private function createShapeFromPoints():void{
var _local1:Array = points.concat();
while (_local1.length > 8) {
createShapePart(_local1.slice(0, 8));
_local1.splice(1, 6);
};
createShapePart(_local1);
}
private function drawDynamicBody():void{
var _local1:int = points.length;
var _local2:BitmapData = new dynamicBodyBitmap(1, 1);
mc.filters = dynamicBodyFilters;
mc.graphics.clear();
mc.graphics.beginBitmapFill(_local2, null, true, false);
mc.graphics.lineStyle();
mc.graphics.moveTo((points[(_local1 - 1)].x * display.drawScale), (points[(_local1 - 1)].y * display.drawScale));
var _local3:int;
while (_local3 < _local1) {
mc.graphics.lineTo((points[_local3].x * display.drawScale), (points[_local3].y * display.drawScale));
_local3++;
};
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
display.tools.removeChild(mc);
}
private function destroyFadeEvent(_arg1:Event):void{
lifeFadeCounter++;
if (lifeFadeCounter >= lifeTime){
destroyTool();
} else {
if (lifeFadeCounter > (lifeTime - fadeTime)){
mc.alpha = ((lifeTime - lifeFadeCounter) / fadeTime);
};
};
}
private function render(_arg1:Event=null):void{
mc.x = (body.position.x * display.drawScale);
mc.y = (body.position.y * display.drawScale);
mc.rotation = (body.angle * (180 / Math.PI));
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
display.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing, true, 2, true);
mc = new MovieClip();
mc.filters = drawingFilters;
var _local2:MovieClip = new MovieClip();
mc.addChild(_local2);
mc.seg = _local2;
display.tools.addChild(mc);
}
private function removeConcavePoints():void{
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Boolean;
var _local1:Array = new Array();
var _local2:Boolean;
var _local3:int;
while (_local3 < points.length) {
_local4 = points[_local3].Copy();
_local5 = points[((_local3 + 1) % points.length)].Copy();
_local6 = points[((_local3 + 2) % points.length)].Copy();
_local7 = _local6.Copy();
_local7.Subtract(_local4);
if (_local7.x == 0){
_local7.x = 1E-6;
};
_local8 = (_local7.y / _local7.x);
_local9 = (_local4.y - (_local8 * _local4.x));
_local10 = false;
if ((((_local7.x > 0)) && ((_local5.y >= ((_local8 * _local5.x) + _local9))))){
_local10 = true;
};
if ((((_local7.x < 0)) && ((_local5.y <= ((_local8 * _local5.x) + _local9))))){
_local10 = true;
};
if (_local10){
points.splice(((_local3 + 1) % points.length), 1);
_local3--;
_local2 = true;
};
_local3++;
};
if (_local2){
removeConcavePoints();
};
}
private function drawStaticBody():void{
var _local1:int = points.length;
mc.graphics.clear();
mc.graphics.lineStyle(10, 0);
var _local2:int;
while (_local2 < _local1) {
mc.graphics.lineTo((points[_local2].x * display.drawScale), (points[_local2].y * display.drawScale));
_local2++;
};
}
public function destroyTool():void{
if (!bodyCreated){
if (isDrawing){
display.stage.removeEventListener(MouseEvent.MOUSE_MOVE, captureMouse);
display.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseReleased);
} else {
display.removeEventListener(MouseEvent.MOUSE_DOWN, startDrawing, true);
};
} else {
if (isDynamic){
display.removeEventListener("renderWorld", render);
};
display.removeEventListener("renderWorld", destroyFadeEvent);
};
if (active){
world.removeElement(this);
};
}
private function stopDrawing(_arg1:Boolean=false):void{
var _local2:Boolean;
mc.seg.graphics.clear();
if (points.length >= 3){
if (_arg1){
_local2 = createDynamicBody();
isDynamic = true;
} else {
_local2 = createStaticBody();
isDynamic = false;
};
if (_local2){
addBody(body);
display.addEventListener("renderWorld", destroyFadeEvent, false, 0, true);
lifeFadeCounter = 0;
bodyCreated = true;
doneUsingTool();
};
};
if (!_local2){
mc.graphics.clear();
points = new Array();
display.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing, true, 0, true);
};
isDrawing = false;
display.stage.removeEventListener(MouseEvent.MOUSE_MOVE, captureMouse);
display.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseReleased);
}
private function sortOnAngle(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = Math.atan2(_arg1.y, _arg1.x);
_local3 = ((_local3 < 0)) ? (_local3 + (Math.PI * 2)) : _local3;
var _local4:Number = Math.atan2(_arg2.y, _arg2.x);
_local4 = ((_local4 < 0)) ? (_local4 + (Math.PI * 2)) : _local4;
return (((_local3 < _local4)) ? -1 : 1);
}
private function testSegment(_arg1:b2Vec2, _arg2:b2Vec2):Boolean{
var _local6:b2Segment;
var _local7:Number;
var _local8:Boolean;
var _local9:int;
var _local10:b2Shape;
var _local11:b2XForm;
var _local12:Array;
_arg1.Add(startPosition);
_arg2.Add(startPosition);
var _local3:b2AABB = new b2AABB();
_local3.lowerBound.x = (Math.min(_arg1.x, _arg2.x) - 0.1);
_local3.lowerBound.y = (Math.min(_arg1.y, _arg2.y) - 0.1);
_local3.upperBound.x = (Math.max(_arg1.x, _arg2.x) + 0.1);
_local3.upperBound.y = (Math.max(_arg1.y, _arg2.y) + 0.1);
var _local4:Array = new Array();
var _local5:int = world.ref.Query(_local3, _local4, 20);
if (_local5 > 0){
_local6 = new b2Segment();
_local6.p1 = _arg1;
_local6.p2 = _arg2;
_local7 = Number.POSITIVE_INFINITY;
_local8 = true;
_local9 = 0;
while (_local9 < _local4.length) {
_local10 = b2Shape(_local4[_local9]);
_local11 = _local10.GetBody().GetXForm();
_local12 = new Array();
if (_local10.TestSegment(_local11, _local12, new b2Vec2(), _local6, 1)){
if (_local12[0] < _local7){
_local7 = _local12[0];
};
_local8 = false;
} else {
if (_local10.TestPoint(_local11, _arg1)){
_local8 = false;
return (false);
};
if (_local10.TestPoint(_local11, _arg2)){
_local8 = false;
if (_local7 > 1){
_local7 = 1;
};
};
};
_local9++;
};
if (!_local8){
plotSegment(_arg1.Copy(), _arg2.Copy(), _local7);
return (true);
};
};
return (false);
}
private function createStaticBody():Boolean{
var _local2:b2Vec2;
var _local3:Number;
var _local4:Number;
var _local5:spRectangle;
var _local1 = 1;
while (_local1 < points.length) {
_local2 = points[_local1].Copy();
_local2.Subtract(points[(_local1 - 1)]);
_local3 = (_local2.Length() / 2);
_local4 = Math.atan2(_local2.y, _local2.x);
_local2.Multiply(0.5);
_local2.Add(points[(_local1 - 1)]);
_local5 = new spRectangle(_local3, staticShapeWidth, _local2.x, _local2.y, _local4);
body.addShape(_local5);
_local1++;
};
body.position = startPosition.Copy();
body.density = 0;
drawStaticBody();
return (true);
}
override public function stopUsingTool():void{
destroyTool();
}
private function startDrawing(_arg1:MouseEvent):void{
if (MouseControl.instance.getBodyAtMouse(true) == null){
_arg1.stopPropagation();
isDrawing = true;
display.removeEventListener(MouseEvent.MOUSE_DOWN, startDrawing, true);
display.stage.addEventListener(MouseEvent.MOUSE_MOVE, captureMouse, false, 0, true);
display.stage.addEventListener(MouseEvent.MOUSE_UP, mouseReleased, false, 0, true);
mc.x = display.mouseX;
mc.y = display.mouseY;
startPosition = new b2Vec2();
startPosition.Set((display.mouseX / display.drawScale), (display.mouseY / display.drawScale));
mc.graphics.lineStyle(lineThickness);
mc.graphics.moveTo(0, 0);
lastPoint = new b2Vec2(0, 0);
firstPoint = lastPoint;
points.push(lastPoint);
} else {
cursor.gotoAndStop("disabled");
display.stage.addEventListener(MouseEvent.MOUSE_UP, resetCursor, false, 0, true);
};
}
override protected function removeFromWorld(_arg1:spWorld):void{
destroyTool();
}
private function createDynamicBodyConcave():Boolean{
Teselator.optimiseShape(points);
body = Teselator.createBodyFromPoints(points.concat());
body.position = startPosition.Copy();
body.density = dynamicBodyDensity;
drawDynamicBody();
display.addEventListener("renderWorld", render, false, 0, true);
render();
return (true);
}
private function captureMouse(_arg1:MouseEvent=null):void{
mc.seg.graphics.clear();
var _local2:b2Vec2 = new b2Vec2((mc.mouseX / display.drawScale), (mc.mouseY / display.drawScale));
var _local3:b2Vec2 = _local2.Copy();
_local3.Subtract(lastPoint);
var _local4:Number = _local3.Length();
if (_local4 > segmentMaxLength){
_local3.Multiply((segmentMaxLength / _local4));
_local4 = segmentMaxLength;
_local3.Add(lastPoint);
_local2 = _local3;
};
if (_local4 > segmentMinLength){
if (testSegment(lastPoint.Copy(), _local2.Copy())){
return;
};
drawLength = (drawLength + _local4);
cursor.pen_fill.gotoAndStop(Math.round(((drawLength / maxLength) * cursor.pen_fill.totalFrames)));
points.push(_local2);
lastPoint = _local2;
mc.graphics.lineTo((_local2.x * display.drawScale), (_local2.y * display.drawScale));
if ((((drawLength > 3)) && ((_local2.Length() < 1)))){
stopDrawing(true);
} else {
if (drawLength > maxLength){
stopDrawing(false);
};
};
};
}
}
}//package spill.slammings.tools
Section 352
//Spoon (spill.slammings.tools.Spoon)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.slammings.sound.*;
import spill.physics.shapes.*;
import sfx.*;
public class Spoon extends Tool {
private var display:WorldDisplay;
private var spoon_mc:MovieClip;
private var anchor_angle:Number;
private var anchor_position:b2Vec2;
private var mc:MovieClip;
private var boardBodyShape:spRectangle;
private var stopSign:MovieClip;
private var anchor_mc:MovieClip;
private var boardBody:spBody;
private var status:Number;// = 0
private var throwsLeft:Number;// = 3
private var anchor_body:spBody;
private var placed:Boolean;// = false
override public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
var _local4:b2Vec2;
if (((((placed) && ((status == 0)))) && ((boardBody.angle > (-(Math.PI) / 2))))){
_local4 = boardBody.ref.GetLocalPoint(_arg1.position);
if ((((_local4.x > 4.2)) && ((_local4.y <= -0.3)))){
if ((_arg3.parent.parent is Slamming)){
status = 1;
boardBody.angularVelocity = (boardBody.angularVelocity - 10);
throwsLeft--;
SoundFX.playSound(scoopshoot, 1, 1, boardBody.position.x);
};
};
};
}
private function afterStep(_arg1:Event):void{
var _local2:Number;
var _local3:b2Vec2;
var _local4:Array;
var _local5:Number;
var _local6:Number;
var _local7:spShape;
var _local8:b2Vec2;
mc.graphics.clear();
if (!placed){
_local2 = (display.mouseX / display.drawScale);
_local3 = new b2Vec2();
_local4 = new Array();
_local5 = world.testSegment(new b2Vec2(_local2, 0), new b2Vec2(_local2, 30), _local3, _local4);
_local6 = 0.03;
if (_local5 >= 0){
_local7 = spShape(_local4[0]);
if (_local7.parent.parent.type == "ground"){
stopSign.alpha = 0;
} else {
stopSign.alpha = 1;
};
spoon_mc.x = display.mouseX;
spoon_mc.y = ((30 * _local5) * display.drawScale);
anchor_mc.x = spoon_mc.x;
anchor_mc.y = spoon_mc.y;
anchor_mc.rotation = (((Math.atan2(_local3.y, _local3.x) * 180) / Math.PI) + 90);
};
} else {
if (status == 1){
if (boardBody.angularVelocity >= 0){
status = 0;
SoundFX.playSound(scoopbuild, 1, 1, boardBody.position.x);
if (throwsLeft == 0){
world.removeElement(this);
return;
};
};
};
if (status == 1){
if (boardBody.angle > (-(Math.PI) / 2)){
boardBody.ref.ApplyTorque((-7000 * density));
};
} else {
if (boardBody.angle < (-(Math.PI) / 4)){
boardBody.ref.ApplyTorque((1000 * density));
};
};
spoon_mc.rotation = (boardBody.angle * (180 / Math.PI));
spoon_mc.x = (boardBody.position.x * display.drawScale);
spoon_mc.y = (boardBody.position.y * display.drawScale);
_local8 = anchor_body.ref.GetWorldPoint(anchor_position);
anchor_mc.x = (_local8.x * display.drawScale);
anchor_mc.y = (_local8.y * display.drawScale);
anchor_mc.rotation = ((((anchor_angle + anchor_body.angle) * 180) / Math.PI) + 90);
};
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
if (!placed){
_arg1.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false);
};
_arg1.tools.removeChild(mc);
}
override public function stopUsingTool():void{
world.removeElement(this);
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
mc = new MovieClip();
display.tools.addChild(mc);
spoon_mc = new Spoon_mc();
spoon_mc.rotation = -90;
mc.alpha = 1;
mc.addChild(spoon_mc);
anchor_mc = new Spoon_anchor_mc();
mc.addChild(anchor_mc);
stopSign = new Forbidden();
spoon_mc.addChild(stopSign);
stopSign.alpha = 0;
stopSign.filters = [new GlowFilter(0xDDDDDD, 1, 2, 2, 10)];
stopSign.x = 50;
stopSign.y = -35;
useGlobalDensity = false;
density = 2;
boardBody = new spBody();
boardBody.isBullet = true;
boardBodyShape = new spRectangle(2.5, 0.1, 2.5, 0);
var _local2:spCircle = new spCircle(0.1, 0, 0);
var _local3:b2PolygonDef = new b2PolygonDef();
_local3.vertexCount = 4;
_local3.vertices[0] = new b2Vec2(0, 0);
_local3.vertices[1] = new b2Vec2(4, -0.85);
_local3.vertices[2] = new b2Vec2(6, -0.3);
_local3.vertices[3] = new b2Vec2(6, 0.2);
boardBody.addShape(new spShape(_local3));
_local3 = new b2PolygonDef();
_local3.vertexCount = 4;
_local3.vertices[0] = new b2Vec2(6, 0.2);
_local3.vertices[1] = new b2Vec2(6, -0.3);
_local3.vertices[2] = new b2Vec2(7.8, -1.1);
_local3.vertices[3] = new b2Vec2(7, 0);
boardBody.addShape(new spShape(_local3));
display.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
}
private function mouseDown(_arg1:MouseEvent):void{
var _local6:spShape;
var _local7:b2Vec2;
var _local8:BridgeJoint;
var _local2:Number = (display.mouseX / display.drawScale);
var _local3:b2Vec2 = new b2Vec2();
var _local4:Array = new Array();
var _local5:Number = world.testSegment(new b2Vec2(_local2, 0), new b2Vec2(_local2, 30), _local3, _local4);
if (_local5 >= 0){
_local6 = spShape(_local4[0]);
if (_local6.parent.parent.type == "ground"){
mc.alpha = 1;
} else {
return;
};
placed = true;
spoon_mc.removeChild(stopSign);
_local7 = new b2Vec2(_local2, (30 * _local5));
boardBody.position = _local7.Copy();
boardBody.angle = (-(Math.PI) / 2);
anchor_body = _local6.parent;
anchor_angle = (Math.atan2(_local3.y, _local3.x) - anchor_body.angle);
anchor_position = _local6.parent.ref.GetLocalPoint(_local7);
_local8 = new BridgeJoint(boardBody, _local6.parent, _local7);
_local8.def.collideConnected = true;
addBody(boardBody);
addJoint(_local8);
doneUsingTool();
display.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false);
};
}
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("afterStep", afterStep, false);
}
override protected function addToWorld(_arg1:spWorld):void{
_arg1.addEventListener("afterStep", afterStep, false, 0, true);
}
}
}//package spill.slammings.tools
Section 353
//Tool (spill.slammings.tools.Tool)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
public class Tool extends spElement {
public var cursor:MovieClip;
public function stopUsingTool():void{
}
protected function doneUsingTool():void{
dispatchEvent(new Event("doneUsingTool"));
}
}
}//package spill.slammings.tools
Section 354
//ToolManager (spill.slammings.tools.ToolManager)
package spill.slammings.tools {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
public class ToolManager {
private var currentToolID:int;// = 0
private var currentTool:Tool;// = null
private var world:spWorld;
private var toolMenu:ToolMenu;
public var tools:Array;
private static var firstUse:Array = [true, false, false, false, false, true];
public function ToolManager(_arg1:spWorld){
tools = [{toolClass:null, buttonClass:Grab_tool, keyString:"1", keyCode:49, available:Number.POSITIVE_INFINITY, totalUsed:0, id:0}, {toolClass:ShapeDrawing, buttonClass:Drawing_tool, keyString:"2", keyCode:50, available:1, totalUsed:0, id:1}, {toolClass:Bomb, buttonClass:Bomb_tool, keyString:"3", keyCode:51, available:1, totalUsed:0, id:2}, {toolClass:Scissors, buttonClass:Scissor_tool, keyString:"4", keyCode:52, available:0, totalUsed:0, id:3}, {toolClass:Spoon, buttonClass:Spoon_tool, keyString:"5", keyCode:53, available:0, totalUsed:0, id:4}, {toolClass:Hand, buttonClass:Fist_tool, keyString:"6", keyCode:54, available:0, totalUsed:0, id:5}];
super();
world = _arg1;
}
public function setMenu(_arg1:ToolMenu):void{
toolMenu = _arg1;
toolMenu.addEventListener("toolSelected", toolSelected, false, 0, true);
toolMenu.setTools(tools);
toolMenu.stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true);
}
public function updateMenu():void{
toolMenu.setAvailableTools(tools);
}
private function toolDone(_arg1:Event):void{
currentTool.removeEventListener("doneUsingTool", toolDone);
currentTool = null;
tools[currentToolID].available--;
tools[currentToolID].totalUsed++;
updateMenu();
selectTool(0);
}
private function toolSelected(_arg1:Event):void{
selectTool(toolMenu.clickedToolID);
}
private function selectTool(_arg1:int):void{
if (currentTool != null){
currentTool.stopUsingTool();
currentTool.removeEventListener("doneUsingTool", toolDone);
};
currentToolID = _arg1;
if (tools[_arg1].toolClass != null){
currentTool = new (tools[_arg1].toolClass);
currentTool.addEventListener("doneUsingTool", toolDone, false, 0, true);
MouseControl.instance.setCursor(currentTool.cursor);
world.addElement(currentTool);
} else {
MouseControl.instance.setCursor(null);
currentTool = null;
};
toolMenu.setSelectedTool(_arg1);
}
public function addTool(_arg1:int):void{
tools[_arg1].available++;
toolMenu.highlightTool(_arg1);
updateMenu();
if (!firstUse[_arg1]){
firstUse[_arg1] = true;
toolMenu.showHint(_arg1);
};
}
private function keyUp(_arg1:KeyboardEvent):void{
var _local2:int;
while (_local2 < tools.length) {
if (tools[_local2].keyCode == _arg1.keyCode){
if (tools[_local2].available){
selectTool(_local2);
};
};
_local2++;
};
}
public function destroy():void{
if (currentTool){
currentTool.removeEventListener("doneUsingTool", toolDone);
currentTool.stopUsingTool();
currentTool = null;
};
toolMenu.stage.removeEventListener(KeyboardEvent.KEY_UP, keyUp);
toolMenu.removeEventListener("toolSelected", toolSelected);
toolMenu = null;
}
}
}//package spill.slammings.tools
Section 355
//Analytics (spill.slammings.tracker.Analytics)
package spill.slammings.tracker {
import flash.display.*;
import com.google.analytics.*;
public class Analytics {
private static var mainScreenVisited:Boolean = false;
private static var levelCompleted:Boolean = false;
private static var account:String = "UA-6695967-1";
private static var tracker:AnalyticsTracker;
private static var gameCompleted:Boolean = false;
private static var gameName:String = "Slammings";
public static function levelCompleteEvent():void{
if (!levelCompleted){
levelCompleted = true;
tracker.trackEvent(gameName, "level 1 completed", "per session", 0);
};
}
public static function gameCompletedEvent():void{
if (!gameCompleted){
gameCompleted = true;
tracker.trackEvent(gameName, "all levels completed", "per session", 0);
};
}
public static function mainScreenEvent():void{
if (!mainScreenVisited){
mainScreenVisited = true;
tracker.trackEvent(gameName, "mainscreen viewed", "per session", 0);
};
}
public static function initialize(_arg1:DisplayObject, _arg2:Boolean=true):void{
tracker = new GATracker(_arg1, account, "AS3", _arg2);
}
}
}//package spill.slammings.tracker
Section 356
//BridgeClampJoint (spill.slammings.BridgeClampJoint)
package spill.slammings {
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class BridgeClampJoint extends spJoint {
public var body:spBody;
public var anchor:b2Vec2;
public var direction:Number;
public function BridgeClampJoint(_arg1:spBody, _arg2:b2Vec2, _arg3:Number){
def = new b2PrismaticJointDef();
def.userData = this;
def.lowerTranslation = -0.3;
def.upperTranslation = 0.3;
def.enableLimit = true;
body = _arg1;
anchor = _arg2;
direction = _arg3;
}
public function set def(_arg1:b2PrismaticJointDef):void{
_def = _arg1;
}
override protected function initialise(_arg1:spWorld):void{
def.Initialize(body.ref, _arg1.ref.GetGroundBody(), anchor, new b2Vec2(-(direction), 0));
}
public function get def():b2PrismaticJointDef{
return ((_def as b2PrismaticJointDef));
}
}
}//package spill.slammings
Section 357
//BridgeJoint (spill.slammings.BridgeJoint)
package spill.slammings {
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class BridgeJoint extends spJoint {
public var body1:spBody;
public var body2:spBody;
public var anchor:b2Vec2;
private var init:Boolean;// = false
public function BridgeJoint(_arg1:spBody, _arg2:spBody, _arg3:b2Vec2){
def = new b2RevoluteJointDef();
def.userData = this;
body1 = _arg1;
body2 = _arg2;
anchor = _arg3;
}
public function get def():b2RevoluteJointDef{
return ((_def as b2RevoluteJointDef));
}
public function set def(_arg1:b2RevoluteJointDef):void{
_def = _arg1;
}
override protected function initialise(_arg1:spWorld):void{
if (!init){
def.Initialize(body1.ref, body2.ref, anchor);
init = true;
};
}
}
}//package spill.slammings
Section 358
//ComboManager (spill.slammings.ComboManager)
package spill.slammings {
import flash.display.*;
import spill.*;
import spill.physics.*;
import spill.physics.events.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.events.*;
import spill.slammings.sound.*;
import flash.text.*;
import flash.utils.*;
import sfx.*;
public class ComboManager extends Sprite {
private var combatText:CombatText;
private var achievementManager:m_SpilAchievementManager;
public var biggestCombo:Number;// = 0
private var world:spWorld;
private var mc:MovieClip;
private var comboText:TextField;
private var scoreText:TextField;
private var comboCountDown:Number;// = INF
private var comboScore:Number;// = 0
private var comboKills:Number;// = 0
public var totalScore;// = 0
public var comboInterval:Number;// = 100
private var toolManager:ToolManager;
private var slammingManager:SlammingManager;
public function ComboManager(_arg1:SlammingManager, _arg2:ToolManager, _arg3:spWorld, _arg4:CombatText, _arg5:m_SpilAchievementManager){
world = _arg3;
toolManager = _arg2;
slammingManager = _arg1;
combatText = _arg4;
achievementManager = _arg5;
slammingManager.addEventListener(SlammingDeathEvent.SLAMMING_DIED, slammingDied, false, 0, true);
world.addEventListener("renderWorld", countEvent, false, 0, true);
mc = new ComboCounter_mc();
mc.visible = false;
addChild(mc);
comboText = mc.text_mc.tween.comboText;
comboText.antiAliasType = AntiAliasType.ADVANCED;
scoreText = mc.score_txt;
mouseEnabled = false;
mouseChildren = false;
}
public function destroy():void{
slammingManager.removeEventListener(SlammingDeathEvent.SLAMMING_DIED, slammingDied);
world.removeEventListener("renderWorld", countEvent);
toolManager = null;
slammingManager = null;
combatText = null;
world = null;
achievementManager = null;
}
public function endCombo():void{
comboCountDown = Number.POSITIVE_INFINITY;
totalScore = (totalScore + comboScore);
comboScore = 0;
if (comboKills > biggestCombo){
biggestCombo = comboKills;
};
combatText.comboEnd(comboKills);
if (comboKills > 5){
SoundFX.playSound(combo);
};
comboKills = 0;
mc.gotoAndPlay(1);
}
private function countEvent(_arg1:spWorldEvent):void{
if (comboCountDown <= 0){
endCombo();
} else {
comboCountDown = (comboCountDown - (30 * _arg1.timeStep));
mc.clock.gotoAndStop(Math.round(((comboCountDown / comboInterval) * mc.clock.totalFrames)));
};
}
private function slammingDied(_arg1:SlammingDeathEvent):void{
var _local3:Number;
comboCountDown = comboInterval;
var _local2:int;
while (_local2 < _arg1.slamming.livesLost) {
comboKills++;
_local3 = (comboKills % 22);
if (comboKills == 1){
mc.visible = true;
mc.gotoAndStop(1);
} else {
if (_local3 == 2){
toolManager.addTool(1);
} else {
if (_local3 == 5){
toolManager.addTool(2);
} else {
if (_local3 == 7){
toolManager.addTool(1);
} else {
if (_local3 == 9){
toolManager.addTool(3);
} else {
if (_local3 == 14){
toolManager.addTool(4);
} else {
if (_local3 == 17){
toolManager.addTool(1);
} else {
if (_local3 == 20){
toolManager.addTool(5);
achievementManager.m_AchievementGained(4);
};
};
};
};
};
};
};
};
_local2++;
};
mc.text_mc.play();
comboText.text = comboKills.toString();
comboScore = (comboScore + ((comboKills * 10) * _arg1.slamming.livesLost));
scoreText.text = (totalScore + comboScore).toString();
}
}
}//package spill.slammings
Section 359
//DeadZone (spill.slammings.DeadZone)
package spill.slammings {
import flash.events.*;
import spill.physics.*;
import Box2D.Collision.*;
import spill.slammings.character.*;
import spill.physics.shapes.*;
public class DeadZone extends spElement {
public var width:Number;// = 1
public var height:Number;// = 1
public var x:Number;// = 0
public var y:Number;// = 0
private var foundSlammings:Object;
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("beforeStep", beforeStep);
_arg1.removeEventListener("afterStep", afterStep);
}
override public function onAddContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
var _local4:spElement = _arg3.parent.parent;
if ((_local4 is Slamming)){
foundSlammings[_local4.id] = _local4;
};
}
private function afterStep(_arg1:Event):void{
var _local2:Slamming;
for each (_local2 in foundSlammings) {
if (!_local2.dead){
_local2.escaped();
};
};
}
private function beforeStep(_arg1:Event):void{
foundSlammings = new Object();
}
override protected function addToWorld(_arg1:spWorld):void{
_arg1.addEventListener("beforeStep", beforeStep, false, 0, true);
_arg1.addEventListener("afterStep", afterStep, false, -10, true);
}
override protected function initialize():void{
var _local2:spRectangle;
var _local1:spBody = new spBody();
_local2 = new spRectangle(width, height, x, y);
_local2.density = 0;
_local2.useParentDensity = false;
_local2.def.isSensor = true;
_local1.addShape(_local2);
addBody(_local1);
}
}
}//package spill.slammings
Section 360
//Game (spill.slammings.Game)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.*;
import spill.physics.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.geom.*;
import flash.filters.*;
import spill.slammings.menus.*;
import spill.slammings.sound.*;
import spill.localisation.*;
import flash.utils.*;
import sfx.*;
import flash.ui.*;
import flash.system.*;
public class Game extends MovieClip {
public var ground:GameGround;
public var world:spWorld;
public var toolMenu:ToolMenu;
protected var slammingTypes:Array;
public var levelWidth:Number;// = 0x0500
private var timeOutID:Number;
public var music:String;// = ""
public var house:Villager_house;
private var pausedMenu:PausedMenu;
public var currentSong:String;
private var isGameOver:Boolean;// = false
private var totalTime:Number;// = 0
public var slammingManager:SlammingManager;
public var levelMap:LevelMap;
public var foregroundSymbol:Class;
public var comboManager:ComboManager;
public var combatText:CombatText;
public var godMode:Boolean;
private var pauseButton:Paused_button;
public var levelHeight:Number;// = 480
public var gameStats:GameStats;
private var startTime:Number;
public var worldDisplay:WorldDisplay;
private var achievmentManager:m_SpilAchievementManager;
private var tutorial:Tutorial;
public var levelNum:Number;
public var backgroundSymbol:Class;
public var toolManager:ToolManager;
public var gameDisplay:GameDisplay;
public var mouseControl:MouseControl;
public static var currentMusicNum:Number = 0;
public static var silverScore:Number = 3000;
public static var bronzeScore:Number = 1500;
public static var goldScore:Number = 4500;
public function Game(_arg1:Boolean, _arg2:m_SpilAchievementManager):void{
backgroundSymbol = Background_1_mc;
foregroundSymbol = Foreground1;
slammingTypes = [Slamming];
super();
godMode = _arg1;
achievmentManager = _arg2;
addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true);
}
private function dispatchEnd(_arg1:Event=null):void{
clearTimeout(timeOutID);
dispatchEvent(new Event("gameOver"));
}
private function buttonRollOut(_arg1:MouseEvent):void{
mouseControl.removeHandCursor();
}
private function gameOver(_arg1:Event):void{
if (isGameOver){
return;
};
isGameOver = true;
Music.playSong("levelFailed", false);
comboManager.endCombo();
gatherStats(false);
combatText.showText(SpilGame.getString("Level_Failed"), 30, false);
timeOutID = setTimeout(dispatchEnd, 2000);
}
override public function stop():void{
if (tutorial){
return;
};
if (!world.running){
return;
};
world.stop();
totalTime = (totalTime + (getTimer() - startTime));
trace(("stop, totalTime = " + totalTime));
gameDisplay.filters = [new BlurFilter(8, 8, 1)];
gameDisplay.uiLayer.visible = false;
gameDisplay.coverLayer.visible = true;
gameDisplay.pauseChanged(true);
pausedMenu = new PausedMenu(this);
pausedMenu.x = 320;
pausedMenu.y = 240;
addChild(pausedMenu);
stage.quality = StageQuality.HIGH;
Music.pause();
SoundFX.playSound(gamepause);
mouseControl.hide();
}
public function exitTutorial():void{
removeChild(tutorial);
tutorial = null;
Music.playSong(currentSong);
start();
}
protected function init(_arg1:Event=null):void{
removeEventListener(Event.ADDED_TO_STAGE, init);
spSettings.inheritProps = true;
world = new spWorld();
world.gravity.y = 15;
world.iterations = 5;
worldDisplay = new WorldDisplay(world);
worldDisplay.drawScale = 20;
world.display = worldDisplay;
gameDisplay = new GameDisplay(worldDisplay);
addChild(gameDisplay);
var _local2:MovieClip = new backgroundSymbol();
_local2.cacheAsBitmap = true;
gameDisplay.setBackground(_local2);
var _local3:MovieClip = new foregroundSymbol();
_local3.cacheAsBitmap = true;
worldDisplay.background.addChild(_local3);
Slamming.maxVelocity = 0;
Slamming.maxImpulse = 0;
mouseControl = new MouseControl(world, worldDisplay, gameDisplay);
mouseControl.maxMouseForce = 350;
gameDisplay.setMouseControl(mouseControl);
toolMenu = new ToolMenu();
toolMenu.x = 4;
toolMenu.y = 4;
gameDisplay.uiLayer.addChild(toolMenu);
toolManager = new ToolManager(world);
toolManager.setMenu(toolMenu);
house = new Villager_house();
house.stop();
house.x = 0x0500;
house.y = 350;
worldDisplay.dynamicGround.addChild(house);
slammingManager = new SlammingManager(world, house, achievmentManager);
slammingManager.addEventListener("gameOver", gameOver, false, 0, true);
slammingManager.addEventListener("gameComplete", gameComplete, false, 0, true);
if (godMode){
makeGodModeQueue();
};
if (godMode){
slammingManager.maxTotalSlammings = 1000;
bronzeScore = 7000;
silverScore = 15000;
goldScore = 20000;
};
combatText = new CombatText();
combatText.x = 320;
combatText.y = 100;
gameDisplay.uiLayer.addChild(combatText);
comboManager = new ComboManager(slammingManager, toolManager, world, combatText, achievmentManager);
comboManager.x = 550;
comboManager.y = 45;
comboManager.scaleX = (comboManager.scaleY = 0.8);
gameDisplay.uiLayer.addChild(comboManager);
var _local4:ArrowDisplay = new ArrowDisplay();
_local4.x = 580;
_local4.y = 240;
gameDisplay.uiLayer.addChild(_local4);
levelMap = new LevelMap(gameDisplay, worldDisplay, slammingManager, _local4, godMode);
slammingManager.setLevelMap(levelMap);
gameDisplay.uiLayer.addChild(levelMap);
levelMap.x = 200;
levelMap.y = 424;
var _local5:BrandingButton_mc = new BrandingButton_mc();
_local5.mouseChildren = false;
_local5.x = 100;
_local5.y = 440;
_local5.addEventListener(MouseEvent.ROLL_OVER, buttonRollOver, false, 0, true);
_local5.addEventListener(MouseEvent.ROLL_OUT, buttonRollOut, false, 0, true);
Utils.initBrandinButton(_local5, "More_Games_Button_In_Game");
gameDisplay.uiLayer.addChild(_local5);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownEvent, false, 999, true);
stage.addEventListener(FocusEvent.FOCUS_OUT, focusChange, false, 0, true);
stage.focus = stage;
pauseButton = new Paused_button();
pauseButton.addEventListener(MouseEvent.ROLL_OVER, buttonRollOver, false, 0, true);
pauseButton.addEventListener(MouseEvent.ROLL_OUT, buttonRollOut, false, 0, true);
pauseButton.x = 582;
pauseButton.y = 422;
Utils.initButton(pauseButton, pauseButtonClicked);
gameDisplay.uiLayer.addChild(pauseButton);
addEventListener(Event.DEACTIVATE, deactivate, false, 0, true);
currentSong = ("music" + currentMusicNum);
currentMusicNum++;
currentMusicNum = (currentMusicNum % 3);
SoundFX.resetCounters();
if ((((levelNum == 0)) && (!(godMode)))){
showTutorial(0);
} else {
Music.playSong(currentSong);
start();
};
}
private function focusChange(_arg1:FocusEvent):void{
stage.focus = stage;
}
public function makeGodModeQueue():void{
var _local11:int;
var _local12:uint;
var _local13:*;
var _local14:Array;
var _local1:Number = (slammingTypes.length * 2);
var _local2:Number = Math.round((400 / _local1));
var _local3:Sprite = new SlammingStreamMap();
var _local4:BitmapData = new BitmapData(_local2, _local1, false);
var _local5:Matrix = new Matrix();
_local5.createBox((_local2 / _local3.width), (_local1 / _local3.height));
_local4.draw(_local3, _local5);
var _local6:Array = new Array();
var _local7:int;
var _local8:int;
while (_local8 < _local2) {
_local11 = 0;
while (_local11 < _local1) {
_local12 = _local4.getPixel(_local8, _local11);
_local12 = ((slammingTypes.length - Math.floor((((_local12 >> 16) / 0x0100) * slammingTypes.length))) - 1);
if ((((Math.random() < 0.5)) || ((_local7 == 0)))){
_local6[_local7] = _local12;
} else {
_local6[_local7] = _local6[(_local7 - 1)];
_local6[(_local7 - 1)] = _local12;
};
_local7++;
_local11++;
};
_local8++;
};
_local4 = new BitmapData(_local6.length, 300, false);
var _local9:Rectangle = new Rectangle(0, 0, 1, 300);
var _local10:int;
_local7 = 0;
while (_local7 < _local6.length) {
_local13 = slammingTypes[_local6[_local7]];
if ((_local13 is Array)){
_local14 = (_local13 as Array);
var _temp1 = _local10;
_local10 = (_local10 + 1);
slammingManager.slammingQueue[_local7] = _local14[(_temp1 % _local14.length)];
} else {
if ((_local13 is Class)){
slammingManager.slammingQueue[_local7] = (_local13 as Class);
};
};
_local7++;
};
}
private function buttonRollOver(_arg1:MouseEvent):void{
mouseControl.setHandCursor("point");
}
private function pauseButtonClicked(_arg1:Event):void{
stop();
}
private function gameComplete(_arg1:Event):void{
if (isGameOver){
return;
};
isGameOver = true;
Music.playSong("levelComplete", false);
comboManager.endCombo();
gatherStats(true);
combatText.showText(SpilGame.getString("Level_Complete"), 32, true);
timeOutID = setTimeout(dispatchEnd, 2000);
}
public function quit():void{
dispatchEvent(new Event("userQuit"));
}
public function get running():Boolean{
return (world.running);
}
private function gatherStats(_arg1:Boolean):void{
gameStats = new GameStats();
gameStats.maxSlammingVelocity = Math.round(Math.sqrt(Slamming.maxVelocity));
gameStats.hardestImpact = Math.round(Slamming.maxImpulse);
gameStats.score = comboManager.totalScore;
gameStats.biggestCombo = comboManager.biggestCombo;
gameStats.slammingsEscaped = slammingManager.slammingsEscaped;
gameStats.slammingsKilled = slammingManager.slammingsKilled;
gameStats.toolInfo = toolManager.tools;
gameStats.timePlayed = (totalTime + (getTimer() - startTime));
gameStats.godMode = godMode;
gameStats.levelNum = levelNum;
gameStats.success = _arg1;
var _local2 = 1;
while (_local2 < toolManager.tools.length) {
gameStats.toolsUsed = (gameStats.toolsUsed + toolManager.tools[_local2].totalUsed);
gameStats.toolsSaved = (gameStats.toolsSaved + toolManager.tools[_local2].available);
_local2++;
};
var _local3:Object = SaveGameData.getLevelData(levelNum, godMode);
if ((((gameStats.score < _local3.bronzeScore)) || (((!(_arg1)) && (!(godMode)))))){
gameStats.medalEarned = 0;
} else {
if (gameStats.score < _local3.silverScore){
gameStats.medalEarned = 1;
} else {
if (gameStats.score < _local3.goldScore){
gameStats.medalEarned = 2;
} else {
gameStats.medalEarned = 3;
};
};
};
if (gameStats.toolsUsed <= 0){
achievmentManager.m_AchievementGained(3);
};
}
public function start():void{
if (tutorial){
return;
};
if (world.running){
return;
};
stage.focus = stage;
world.start();
startTime = getTimer();
gameDisplay.filters = [];
gameDisplay.uiLayer.visible = true;
gameDisplay.coverLayer.visible = false;
gameDisplay.pauseChanged(false);
if (pausedMenu){
removeChild(pausedMenu);
pausedMenu = null;
};
stage.quality = SaveGameData.quality;
Music.resume();
mouseControl.show();
}
private function deactivate(_arg1:Event):void{
if (running){
stop();
};
}
private function keyDownEvent(_arg1:KeyboardEvent):void{
trace("key down");
if ((((_arg1.keyCode == 80)) || ((_arg1.keyCode == Keyboard.ESCAPE)))){
if (running){
stop();
} else {
start();
};
};
}
public function destroy():void{
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownEvent, false);
stage.removeEventListener(FocusEvent.FOCUS_OUT, focusChange, false);
slammingManager.removeEventListener("gameOver", gameOver, false);
slammingManager.removeEventListener("gameComplete", gameComplete, false);
removeEventListener(Event.DEACTIVATE, deactivate, false);
mouseControl.destroy();
toolManager.destroy();
toolMenu.destroy();
levelMap.destroy();
gameDisplay.destroy();
world.destroy();
worldDisplay.destroy();
slammingManager.destroy();
comboManager.destroy();
mouseControl = null;
toolManager = null;
toolMenu = null;
levelMap = null;
gameDisplay = null;
worldDisplay = null;
slammingManager = null;
world = null;
comboManager = null;
achievmentManager = null;
System.gc();
System.gc();
}
public function showTutorial(_arg1:Number=0):void{
stop();
tutorial = new Tutorial(null, this, _arg1);
addChild(tutorial);
}
}
}//package spill.slammings
Section 361
//GameGround (spill.slammings.GameGround)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import flash.geom.*;
import flash.filters.*;
import flash.utils.*;
import flash.ui.*;
public class GameGround extends spElement {
private var display:WorldDisplay;
public var grassTexture:Class;
private var editNodes:Array;
private var groundBody:spBody;
public var filters:Array;
public var groundTexture:Class;
private var mc:MovieClip;
private var nodeContainer:Sprite;
private var currentIndex:Number;// = 0
private var currentNode:MovieClip;
public var points:Array;
public var grassOffset:Number;// = 30
public var bottom:Number;// = 6
private var groundShapeTestVar:b2ShapeDef;
public var x:Number;// = 0
public var y:Number;// = 0
private var grassLayer:Sprite;
public function GameGround(){
grassTexture = Grass;
groundTexture = Texture1;
filters = [new GlowFilter(0x330000, 1, 0, 60, 3, 1, true)];
editNodes = new Array();
super();
points = new Array();
useGlobalDensity = false;
density = 0;
type = "ground";
filter.groupIndex = GlobalSettings.groundGroupIndex;
filter.categoryBits = GlobalSettings.staticGroundBit;
}
private function createEditNodes():void{
nodeContainer = new Sprite();
nodeContainer.x = (x * display.drawScale);
nodeContainer.y = (y * display.drawScale);
display.debug.addChild(nodeContainer);
var _local1:int;
while (_local1 < points.length) {
createEditNode(_local1);
_local1++;
};
}
private function createEditNode(_arg1:int):void{
var _local2:MovieClip = new MovieClip();
_local2.addEventListener(MouseEvent.MOUSE_DOWN, nodeMouseDown, false, 0, true);
_local2.addEventListener(MouseEvent.MOUSE_OVER, nodeMouseOver, false, 0, true);
_local2.addEventListener(MouseEvent.MOUSE_OUT, nodeMouseOut, false, 0, true);
_local2.index = _arg1;
_local2.graphics.beginFill(0xFF0000, 0.5);
_local2.graphics.drawCircle(0, 0, 4);
_local2.graphics.endFill();
_local2.x = (points[_arg1].x * display.drawScale);
_local2.y = (points[_arg1].y * display.drawScale);
_local2.useHandCursor = true;
_local2.mouseEnabled = true;
_local2.buttonMode = true;
nodeContainer.addChild(_local2);
editNodes.push(_local2);
}
private function nodeMouseOut(_arg1:MouseEvent):void{
Mouse.hide();
}
private function nodeMouseDown(_arg1:MouseEvent):void{
_arg1.stopImmediatePropagation();
currentNode = MovieClip(_arg1.currentTarget);
currentIndex = currentNode.index;
mc.stage.addEventListener(MouseEvent.MOUSE_UP, nodeMouseUp, false, 0, true);
mc.stage.addEventListener(MouseEvent.MOUSE_MOVE, nodeMouseMove, false, 0, true);
}
private function nodeMouseOver(_arg1:MouseEvent):void{
Mouse.show();
}
override protected function initialize():void{
createBody();
}
private function nodeToMouse():void{
currentNode.x = mc.mouseX;
currentNode.y = mc.mouseY;
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
_arg1.ground.removeChild(mc);
_arg1.debug.removeChild(nodeContainer);
}
private function nodeMouseMove(_arg1:MouseEvent):void{
nodeToMouse();
}
public function exportPoints():void{
trace("// Code for ground ------------------");
var _local1 = "ground.points = [\n";
var _local2:int;
while (_local2 < points.length) {
_local1 = (_local1 + (((("new b2Vec2(" + points[_local2].x) + ",") + points[_local2].y) + ")"));
if (_local2 < (points.length - 1)){
_local1 = (_local1 + ",\n");
};
_local2++;
};
trace((_local1 + "];"));
trace("-------------------------------------");
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
mc = new MovieClip();
mc.cacheAsBitmap = true;
mc.groundSprite = new Sprite();
filters.push(new GlowFilter(0, 1, 15, 15, 1.5, 1, true));
mc.groundSprite.filters = filters;
mc.addChild(mc.groundSprite);
drawGround();
createEditNodes();
display.ground.addChild(mc);
}
private function recreate():void{
createBody();
drawGround();
}
private function nodeMouseUp(_arg1:MouseEvent):void{
nodeToMouse();
points[currentIndex].x = (currentNode.x / display.drawScale);
points[currentIndex].y = (currentNode.y / display.drawScale);
mc.stage.removeEventListener(MouseEvent.MOUSE_UP, nodeMouseUp);
mc.stage.removeEventListener(MouseEvent.MOUSE_MOVE, nodeMouseMove);
recreate();
}
private function drawGround():void{
var _local8:b2Vec2;
var _local13:b2Vec2;
var _local14:Number;
var _local15:b2Vec2;
var _local16:Number;
var _local17:Number;
var _local1:MovieClip = new grassTexture();
var _local2:MovieClip = new groundTexture();
var _local3:Number = (points[(points.length - 1)].x * display.drawScale);
var _local4:BitmapData = new BitmapData(_local1.width, _local1.height, true, 0);
var _local5:BitmapData = new BitmapData(_local2.width, _local2.height, true, 0);
if (grassLayer){
mc.removeChild(grassLayer);
};
grassLayer = new Sprite();
grassLayer.mouseEnabled = false;
grassLayer.cacheAsBitmap = true;
mc.addChildAt(grassLayer, 1);
_local4.draw(_local1);
_local5.draw(_local2);
var _local6:Graphics = mc.groundSprite.graphics;
var _local7:Number = display.drawScale;
mc.x = (x * _local7);
mc.y = (y * _local7);
_local6.clear();
_local6.moveTo((points[0].x * _local7), (bottom * _local7));
var _local9:Number = 0;
var _local10:int;
while (_local10 < points.length) {
if (points[_local10].y < _local9){
_local9 = points[_local10].y;
};
_local10++;
};
var _local11:Matrix = new Matrix();
_local11.ty = (_local9 * _local7);
_local6.beginBitmapFill(_local5, _local11);
_local6.lineTo((points[0].x * _local7), (points[0].y * _local7));
_local8 = points[0].Copy();
_local8.Add(points[1]);
_local8.Multiply(0.5);
_local6.lineTo((_local8.x * _local7), (_local8.y * _local7));
drawGrassPiece(points[0].Copy(), points[1].Copy(), _local4, grassLayer);
var _local12 = 1;
while (_local12 < (points.length - 1)) {
_local8 = points[_local12].Copy();
_local8.Add(points[(_local12 + 1)]);
_local8.Multiply(0.5);
_local13 = points[_local12].Copy();
_local13.Subtract(points[(_local12 - 1)]);
_local14 = Math.atan2(_local13.y, _local13.x);
_local15 = points[(_local12 + 1)].Copy();
_local15.Subtract(points[_local12]);
_local16 = Math.atan2(_local15.y, _local15.x);
_local17 = Math.abs((_local16 - _local14));
if (_local17 > 0.8){
_local6.lineTo((points[_local12].x * _local7), (points[_local12].y * _local7));
_local6.lineTo((_local8.x * _local7), (_local8.y * _local7));
} else {
_local6.curveTo((points[_local12].x * _local7), (points[_local12].y * _local7), (_local8.x * _local7), (_local8.y * _local7));
};
drawGrassPiece(points[_local12].Copy(), points[(_local12 + 1)].Copy(), _local4, grassLayer);
_local12++;
};
_local6.lineTo((points[(points.length - 1)].x * _local7), (points[(points.length - 1)].y * _local7));
_local6.lineTo((points[(points.length - 1)].x * _local7), (bottom * _local7));
_local6.lineTo((points[0].x * _local7), (bottom * _local7));
_local6.endFill();
}
private function drawGrassPiece(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:BitmapData, _arg4:Sprite):void{
_arg1.Multiply(display.drawScale);
_arg2.Multiply(display.drawScale);
var _local5:b2Vec2 = _arg2.Copy();
_local5.Subtract(_arg1);
if (_local5.x <= 0){
return;
};
var _local6:Number = (_arg1.x % _arg3.width);
var _local7:Rectangle = new Rectangle(_local6, 0, _local5.x, _arg3.height);
var _local8:BitmapData = new BitmapData(_local5.x, _arg3.height, true, 0);
_local8.copyPixels(_arg3, _local7, new Point(0, 0));
var _local9:Number = ((_local6 + _local5.x) - _arg3.width);
if (_local9 > 0){
_local7 = new Rectangle(0, 0, _local9, _arg3.height);
_local8.copyPixels(_arg3, _local7, new Point((_local5.x - _local9), 0));
};
var _local10:Matrix = new Matrix();
_local10.b = (_local5.y / _local5.x);
_local10.tx = _arg1.x;
_local10.ty = (_arg1.y - grassOffset);
var _local11:Bitmap = new Bitmap(_local8);
_local11.smoothing = true;
var _local12:Transform = new Transform(_local11);
_local12.matrix = _local10;
_local11.transform = _local12;
_arg4.addChild(_local11);
}
private function createBody():void{
var _local5:b2Vec2;
var _local7:spShape;
var _local8:b2PolygonDef;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
if (groundBody){
removeBody(groundBody);
};
groundBody = new spBody();
var _local1:Boolean;
var _local2:Boolean;
var _local3:Boolean;
var _local4:Boolean;
var _local6:spBody = groundBody;
var _local9:Number = 0;
var _local10:int;
while (_local10 < points.length) {
_local5 = b2Vec2(points[_local10]);
if (_local1){
_local7 = new spShape();
_local8 = new b2PolygonDef();
_local8.vertices[_local9].Set(_local5.x, bottom);
_local9++;
};
_local8.vertices[_local9] = _local5.Copy();
_local9++;
if (_local10 == (points.length - 1)){
_local2 = true;
} else {
if (_local9 >= 7){
_local3 = true;
_local4 = true;
} else {
if (!_local1){
_local11 = _local5.Copy();
_local11.Subtract(b2Vec2(points[(_local10 - 1)]));
_local12 = b2Vec2(points[(_local10 + 1)]).Copy();
_local12.Subtract(_local5);
_local13 = (_local11.y / _local11.x);
_local14 = (_local12.y / _local12.x);
if (_local12.x <= 0){
_local3 = true;
_local4 = false;
} else {
if (_local14 < _local13){
_local3 = true;
_local4 = true;
};
};
};
};
};
if (((_local2) || (_local3))){
_local8.vertices[_local9].Set(_local5.x, bottom);
_local9++;
_local8.vertexCount = _local9;
_local9 = 0;
_local7.setDefinition(_local8);
groundShapeTestVar = _local8;
_local6.addShape(_local7);
_local1 = true;
if (_local2){
break;
} else {
if (_local3){
if (_local4){
_local10--;
};
};
};
_local2 = false;
_local3 = false;
} else {
_local1 = false;
};
_local10++;
};
_local6.position = new b2Vec2(x, y);
addBody(_local6);
}
}
}//package spill.slammings
Section 362
//GameStats (spill.slammings.GameStats)
package spill.slammings {
public class GameStats {
public var timePlayed:Number;
public var success:Boolean;
public var gameComplete:Boolean;// = false
public var medalEarned:Number;// = -1
public var biggestCombo:Number;
public var score:Number;
public var maxSlammingVelocity:Number;
public var hardestImpact:Number;
public var levelNum:Number;
public var toolInfo:Object;
public var slammingsEscaped:Number;
public var toolsSaved:Number;// = 0
public var toolsUsed:Number;// = 0
public var slammingsKilled:Number;
public var godMode:Boolean;
}
}//package spill.slammings
Section 363
//GlobalSettings (spill.slammings.GlobalSettings)
package spill.slammings {
import flash.display.*;
public class GlobalSettings {
public static const dynamicGroundBit:Number = 32;
public static const slammingBit:Number = 8;
public static const ceilingBit:Number = 64;
public static const staticGroundBit:Number = 16;
public static const groundGroupIndex:Number = -1;
public static const noCollisionBit:Number = 0;
public static function traceChildren(_arg1:MovieClip):void{
var _local2:Number = _arg1.numChildren;
var _local3:int;
while (_local3 < _local2) {
trace(_arg1.getChildAt(_local3).name);
_local3++;
};
}
public static function getCachedMCs(_arg1:Sprite, _arg2:int=0):void{
var _local6:Sprite;
var _local3 = "";
var _local4:int;
while (_local4 < _arg2) {
_local3 = (_local3 + "\t");
_local4++;
};
var _local5:int = _arg1.numChildren;
_local4 = 0;
while (_local4 < _local5) {
if ((_arg1.getChildAt(_local4) is Sprite)){
_local6 = Sprite(_arg1.getChildAt(_local4));
if (_local6.cacheAsBitmap){
if ((_local6 is MovieClip)){
trace((_local3 + "** "), MovieClip(_local6).totalFrames, _local6, _local6.name);
} else {
trace((_local3 + "** "), _local6, _local6.name);
};
} else {
if ((_local6 is MovieClip)){
trace(_local3, MovieClip(_local6).totalFrames, _local6, _local6.name);
} else {
trace((_local3 + _local6), _local6.name);
};
};
getCachedMCs(_local6, (_arg2 + 1));
};
_local4++;
};
}
}
}//package spill.slammings
Section 364
//MouseControl (spill.slammings.MouseControl)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Common.Math.*;
import flash.filters.*;
public class MouseControl extends spMouseControl {
private var hand_mc:MovieClip;
public var maxLength:Number;// = 270
private var joint_mc:Sprite;
private var currentCursor:MovieClip;
private var gameDisplay:GameDisplay;
public var thickness:Number;// = 7
private var mouse_mc:Sprite;
public static var instance:MouseControl;
public function MouseControl(_arg1:spWorld, _arg2:spDisplay, _arg3:GameDisplay){
super(_arg1, _arg2);
gameDisplay = _arg3;
MouseControl.instance = this;
display.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveEvent, false, 0, true);
addEventListener("startDrag", startDrag, false, 0, true);
mouse_mc = new Sprite();
mouse_mc.filters = [new GlowFilter(0xDDDDDD, 1, 2, 2, 10)];
_arg3.mouseLayer.addChild(mouse_mc);
mouse_mc.mouseEnabled = false;
mouse_mc.mouseChildren = false;
joint_mc = new Sprite();
mouse_mc.addChild(joint_mc);
hand_mc = new Grab_cursor();
hand_mc.stop();
hand_mc.y = 2;
mouse_mc.addChild(hand_mc);
}
public function hide():void{
hand_mc.visible = false;
if (currentCursor){
currentCursor.visible = false;
};
}
public function getPhysicsMouseX():Number{
return ((gameDisplay.worldDisplay.mouseX / gameDisplay.worldDisplay.drawScale));
}
public function removeHandCursor():void{
hand_mc.gotoAndStop("open");
if (currentCursor){
currentCursor.visible = true;
hand_mc.visible = false;
} else {
hand_mc.visible = true;
};
}
private function dragging(_arg1:Event):void{
drawConnector();
}
private function stopDrag(_arg1:Event):void{
removeEventListener("stopDrag", stopDrag);
display.removeEventListener("renderWorld", dragging);
joint_mc.visible = false;
joint_mc.graphics.clear();
if (currentCursor){
currentCursor.visible = true;
hand_mc.visible = false;
} else {
hand_mc.visible = true;
};
hand_mc.gotoAndStop("open");
}
public function setCursor(_arg1:MovieClip=null):void{
if (currentCursor){
mouse_mc.removeChild(currentCursor);
};
currentCursor = _arg1;
if (_arg1){
mouse_mc.addChild(_arg1);
_arg1.visible = !(isDragging);
hand_mc.visible = isDragging;
} else {
hand_mc.visible = true;
};
}
public function forceUpdate():void{
mouseMove();
if (isDragging){
drawConnector();
} else {
updateMouse();
};
}
private function updateMouse():void{
mouse_mc.x = gameDisplay.mouseX;
mouse_mc.y = gameDisplay.mouseY;
}
private function mouseMoveEvent(_arg1:MouseEvent):void{
if (!isDragging){
updateMouse();
_arg1.updateAfterEvent();
};
}
private function drawConnector():void{
if (!m_mouseJoint){
return;
};
var _local1:Number = display.drawScale;
var _local2:b2Vec2 = m_mouseJoint.GetAnchor1().Copy();
var _local3:b2Vec2 = m_mouseJoint.GetAnchor2().Copy();
updateMouse();
_local3.Subtract(_local2);
var _local4:Number = Math.atan2(_local3.y, _local3.x);
joint_mc.rotation = (_local4 * (180 / Math.PI));
var _local5:Number = (_local3.Length() * _local1);
if (_local5 > maxLength){
disconnect();
return;
};
var _local6:Graphics = joint_mc.graphics;
_local6.clear();
_local6.lineStyle();
_local6.beginFill(0x222222);
_local6.drawCircle(0, 0, (thickness / 2));
_local6.endFill();
_local6.beginFill(0x222222);
_local6.drawCircle(_local5, 0, (thickness / 2));
_local6.endFill();
var _local7:Number = ((thickness / 2) - ((_local5 / maxLength) * thickness));
_local6.beginFill(0x222222);
_local6.lineStyle();
_local6.moveTo(0, (-(thickness) / 2));
_local6.curveTo((_local5 / 2), -(_local7), _local5, (-(thickness) / 2));
_local6.lineTo(_local5, (thickness / 2));
_local6.curveTo((_local5 / 2), _local7, 0, (thickness / 2));
_local6.lineTo(0, (-(thickness) / 2));
_local6.endFill();
}
public function setHandCursor(_arg1:String):void{
hand_mc.gotoAndStop(_arg1);
hand_mc.visible = true;
if (currentCursor){
currentCursor.visible = false;
};
}
private function startDrag(_arg1:Event):void{
addEventListener("stopDrag", stopDrag, false, 0, true);
display.addEventListener("renderWorld", dragging, false, 0, true);
joint_mc.visible = true;
hand_mc.visible = true;
if (currentCursor){
currentCursor.visible = false;
};
hand_mc.gotoAndStop("closed");
drawConnector();
}
override public function destroy():void{
if (display.stage){
display.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveEvent, false);
};
removeEventListener("startDrag", startDrag, false);
if (isDragging){
removeEventListener("stopDrag", stopDrag);
display.removeEventListener("renderWorld", dragging);
};
MouseControl.instance = null;
gameDisplay = null;
super.destroy();
}
public function show():void{
if (currentCursor){
currentCursor.visible = true;
} else {
hand_mc.visible = true;
};
}
}
}//package spill.slammings
Section 365
//SaveGameData (spill.slammings.SaveGameData)
package spill.slammings {
import spill.slammings.sound.*;
import flash.net.*;
public class SaveGameData {
private static var main:Main;
public static var so_name:String = "slammings";
private static var reset:Boolean = false;
public static var campaign:Array = [createLevelData(500, 2000, 4500, 0), createLevelData(600, 3200, 4800), createLevelData(700, 3400, 5100), createLevelData(800, 3600, 5400), createLevelData(900, 3800, 5700)];
private static var version:Number = 0.903;
public static var settings:Object = {soundVolume:1, musicVolume:0.7, quality:"medium"};
public static var achievements:Array = new Array();
public static var so_path:String = "/";
public static var endless:Array = [createLevelData(2000, 4000, 6000), createLevelData(3000, 6000, 9000), createLevelData(4000, 8000, 12000), createLevelData(5000, 10000, 15000), createLevelData(6000, 12000, 18000)];
private static var so:SharedObject;
public static function set musicVolume(_arg1:Number):void{
Music.volume = _arg1;
settings.musicVolume = _arg1;
}
public static function get soundVolume():Number{
return (settings.soundVolume);
}
public static function set quality(_arg1:String):void{
settings.quality = _arg1;
}
public static function set soundVolume(_arg1:Number):void{
SoundFX.volume = _arg1;
settings.soundVolume = _arg1;
}
public static function init(_arg1:Main):void{
var _main = _arg1;
main = _main;
try {
so = SharedObject.getLocal("slammings", "/");
} catch(e:Error) {
trace("Error getting local data");
};
if (so){
if (((!(so.data.version)) || ((so.data.version < version)))){
reset = true;
so.data.version = version;
};
if (((so.data.campaign) && (!(reset)))){
campaign = so.data.campaign;
} else {
so.data.campaign = campaign;
};
if (((so.data.endless) && (!(reset)))){
endless = so.data.endless;
} else {
so.data.endless = endless;
};
if (((so.data.settings) && (!(reset)))){
settings = so.data.settings;
} else {
so.data.settings = settings;
};
if (so.data.achievements){
achievements = so.data.achievements;
} else {
so.data.achievements = achievements;
};
soundVolume = settings.soundVolume;
musicVolume = settings.musicVolume;
};
trace(("campaign level status = " + campaign));
trace(("endless level status = " + endless));
}
public static function get musicVolume():Number{
return (settings.musicVolume);
}
public static function getLevelStatus(_arg1:Number, _arg2:Boolean):Number{
if (_arg2){
return (endless[_arg1].status);
};
return (campaign[_arg1].status);
}
public static function deleteSaveGameData():void{
if (so){
delete so.data.campaign;
delete so.data.endless;
delete so.data.settings;
};
}
public static function levelCompleted(_arg1:GameStats):void{
var _local5:Object;
var _local2:Number = _arg1.levelNum;
var _local3:Number = _arg1.medalEarned;
var _local4:Boolean = _arg1.godMode;
if (!_local3){
return;
};
testAchievement(_arg1);
if (_local4){
_local5 = endless[_local2];
if (_local5.status < _local3){
_local5.status = _local3;
};
if (_arg1.score > _local5.bestScore){
_local5.bestScore = _arg1.score;
};
} else {
_local5 = campaign[_local2];
if ((((_local2 == 4)) && (_arg1.success))){
if (campaign[4].status < 1){
_arg1.gameComplete = true;
};
};
if (_local5.status < _local3){
_local5.status = _local3;
};
if ((((_local2 < 4)) && (_arg1.success))){
if (campaign[(_local2 + 1)].status < 0){
campaign[(_local2 + 1)].status = 0;
};
};
if (_arg1.score > _local5.bestScore){
_local5.bestScore = _arg1.score;
};
if (endless[_local2].status < 0){
endless[_local2].status = 0;
};
};
}
private static function createLevelData(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=-1):Object{
return ({bronzeScore:_arg1, silverScore:_arg2, goldScore:_arg3, status:_arg4, bestScore:0});
}
public static function getLevelData(_arg1:Number, _arg2:Boolean):Object{
if (_arg2){
return (endless[_arg1]);
};
return (campaign[_arg1]);
}
private static function testAchievement(_arg1:GameStats):void{
if ((((_arg1.levelNum == 1)) && (_arg1.success))){
main.m_getAchievementManager().m_AchievementGained(0);
};
if ((((_arg1.levelNum == 4)) && (_arg1.success))){
main.m_getAchievementManager().m_AchievementGained(2);
};
}
public static function get quality():String{
return (settings.quality);
}
}
}//package spill.slammings
Section 366
//SlammingManager (spill.slammings.SlammingManager)
package spill.slammings {
import flash.events.*;
import spill.*;
import spill.physics.*;
import spill.physics.events.*;
import spill.slammings.display.*;
import spill.slammings.events.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import sfx.*;
public class SlammingManager extends EventDispatcher {
public var minActiveSlammings:Number;// = 0
public var addInterval:Number;// = 5
public var slammingSelectionFunction:Function;// = null
public var liveSlammings:Object;
public var slammingSpeedYRandom:Number;// = 0
public var maxDeadSlammings:Number;// = 15
private var world:spWorld;
private var deadSlammings:Array;
public var slammingQueue:Array;
public var slammingStartYRandom:Number;// = -6
private var house:Villager_house;
public var slammingSpeedX:Number;// = 0
public var slammingSpeedY:Number;// = 0
public var maxActiveSlammings:Number;// = 15
public var slammingsEscaped:Number;// = 0
private var activeSlammings:Number;// = 0
public var totalSlammings:Number;// = 0
private var _livesLeft:Number;// = 10
public var minInterval:Number;// = 100
private var levelMap:LevelMap;
public var maxTotalSlammings:Number;// = 100
public var rebirthChance:Number;// = 0.7
public var slammingSpeedXRandom:Number;// = 5
private var frameCounter:Number;// = 100
public var slammingStartXRandom:Number;// = 0
private var achievmentManager:m_SpilAchievementManager;
public var slammingStartX:Number;// = 1
public var slammingStartY:Number;// = 15
public var defaultSlamming:Class;
public var slammingsKilled:Number;// = 0
public function SlammingManager(_arg1:spWorld, _arg2:Villager_house, _arg3:m_SpilAchievementManager){
liveSlammings = new Object();
defaultSlamming = Slamming1;
slammingQueue = new Array();
deadSlammings = new Array();
super();
house = _arg2;
world = _arg1;
achievmentManager = _arg3;
world.addEventListener("beforeStep", beforeStepPhysics, false, 0, true);
}
private function slammingEscaped(_arg1:Event):void{
slammingRemoved(Slamming(_arg1.currentTarget));
livesLeft = (livesLeft - Slamming(_arg1.currentTarget).livesLost);
house.gotoAndStop((11 - livesLeft));
slammingsEscaped++;
levelMap.setLives(livesLeft);
dispatchEvent(new Event("slammingEscaped"));
if (livesLeft <= 0){
dispatchEvent(new Event("gameOver"));
} else {
if ((((activeSlammings == 0)) && ((totalSlammings >= maxTotalSlammings)))){
dispatchEvent(new Event("gameComplete"));
};
};
throwVillagers();
}
private function throwVillagers():void{
SoundFX.playSound([villagerdie, villagerdie2, villagerdie3], 1, 1, 75);
var _local1:Number = (Math.floor((Math.random() * 3)) + 1);
var _local2:int;
while (_local2 < _local1) {
world.addElement(new Villager());
_local2++;
};
}
private function slammingDied(_arg1:Event):void{
if ((Slamming(_arg1.currentTarget) is Slamming5)){
achievmentManager.m_AchievementGained(1);
};
slammingRemoved(Slamming(_arg1.currentTarget));
slammingsKilled++;
deadSlammings.push(_arg1.currentTarget);
if (deadSlammings.length >= maxDeadSlammings){
world.removeElement(Slamming(deadSlammings.shift()));
};
dispatchEvent(new SlammingDeathEvent(SlammingDeathEvent.SLAMMING_DIED, Slamming(_arg1.currentTarget)));
if ((((activeSlammings == 0)) && ((totalSlammings >= maxTotalSlammings)))){
dispatchEvent(new Event("gameComplete"));
} else {
if (activeSlammings < maxActiveSlammings){
if ((((activeSlammings < minActiveSlammings)) && (!((minActiveSlammings == 0))))){
addSlamming();
} else {
if (Math.random() < rebirthChance){
addSlamming();
};
};
};
};
}
public function setLevelMap(_arg1:LevelMap):void{
levelMap = _arg1;
levelMap.setLives(livesLeft);
}
public function get livesLeft():Number{
return (_livesLeft);
}
private function beforeStepPhysics(_arg1:spWorldEvent):void{
frameCounter = (frameCounter - (30 * _arg1.timeStep));
if ((((frameCounter <= 0)) && ((activeSlammings < maxActiveSlammings)))){
addSlamming();
frameCounter = (minInterval + (activeSlammings * addInterval));
};
}
public function set livesLeft(_arg1:Number):void{
_livesLeft = _arg1;
levelMap.setLives(_arg1);
}
private function slammingRemoved(_arg1:Slamming):void{
_arg1.removeEventListener("death", slammingDied, false);
_arg1.removeEventListener("escape", slammingEscaped, false);
activeSlammings--;
delete liveSlammings[_arg1.id];
}
private function addSlamming():void{
var _local1:Slamming;
if (totalSlammings >= maxTotalSlammings){
return;
};
if (slammingSelectionFunction == null){
if (slammingQueue[totalSlammings] == null){
_local1 = new (defaultSlamming);
} else {
if ((slammingQueue[totalSlammings] is Class)){
_local1 = new (slammingQueue[totalSlammings]);
} else {
_local1 = slammingQueue[totalSlammings];
};
};
} else {
_local1 = slammingSelectionFunction();
};
_local1.slammingBody.position.x = (slammingStartX + (Math.random() * slammingStartXRandom));
_local1.slammingBody.position.y = (slammingStartY + (Math.random() * slammingStartYRandom));
_local1.slammingBody.linearVelocity.x = (slammingSpeedX + (Math.random() * slammingSpeedXRandom));
_local1.slammingBody.linearVelocity.y = (slammingSpeedY + (Math.random() * slammingSpeedYRandom));
_local1.addEventListener("death", slammingDied, false, 0, true);
_local1.addEventListener("escape", slammingEscaped, false, 0, true);
liveSlammings[_local1.id] = _local1;
world.addElement(_local1);
activeSlammings++;
totalSlammings++;
levelMap.setSlammingsLeft((1 - (totalSlammings / maxTotalSlammings)), (maxTotalSlammings - totalSlammings));
}
public function destroy():void{
var _local1:Slamming;
world.removeEventListener("beforeStep", beforeStepPhysics);
world = null;
levelMap = null;
for each (_local1 in liveSlammings) {
slammingRemoved(_local1);
};
deadSlammings = null;
liveSlammings = null;
slammingQueue = null;
achievmentManager = null;
}
}
}//package spill.slammings
Section 367
//SoftBridge (spill.slammings.SoftBridge)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import spill.slammings.character.*;
import flash.geom.*;
import spill.physics.shapes.*;
public class SoftBridge extends spElement {
public var suspenderForce:Number;// = 20
public var depth:Number;// = 3
private var slammingPasses:Object;
private var groundBody:spBody;
public var segmentWidth:Number;// = 1
private var numCuts:Number;// = 0
public var segmentCount:uint;// = 20
private var mc:Sprite;
private var segments:Array;
private var joints:Array;
public var segmentSymbol:Class;
public var suspenderHeight:Number;// = 0.25
private var cuts:Array;
public var y:Number;// = 0
public var segmentHeight:Number;// = 0.5
private var slammingsThrough:Array;
public var x:Number;// = 0
public function SoftBridge(){
segmentSymbol = Bridge_part;
cuts = new Array();
segments = new Array();
joints = new Array();
slammingsThrough = new Array();
super();
useGlobalAngularDamping = false;
useGlobalLinearDamping = false;
linearDamping = 2;
angularDamping = 2;
filter.groupIndex = GlobalSettings.groundGroupIndex;
filter.categoryBits = GlobalSettings.dynamicGroundBit;
slammingPasses = new Object();
type = "ground";
name = "softground";
}
private function forceTogether(_arg1:Number, _arg2:Number, _arg3:Number):void{
var _local4:spBody = spBody(segments[_arg1]);
var _local5:spBody = spBody(segments[_arg2]);
var _local6:b2Vec2 = _local4.ref.GetWorldPoint(new b2Vec2((segmentWidth / 2), 0));
var _local7:b2Vec2 = _local5.ref.GetWorldPoint(new b2Vec2((-(segmentWidth) / 2), 0));
var _local8:b2Vec2 = _local7.Copy();
_local8.Subtract(_local6);
_local8.Multiply((30 * _arg3));
_local4.ref.ApplyForce(_local8, _local6);
_local8.Multiply(-1);
_local5.ref.ApplyForce(_local8, _local7);
}
private function step(_arg1:Event):void{
var _local3:b2Vec2;
var _local5:int;
var _local6:spBody;
var _local7:Number;
var _local8:spBody;
var _local9:b2Vec2;
var _local2:int;
while (_local2 < slammingsThrough.length) {
if (!slammingsThrough[_local5].parent.dead){
_local6 = slammingsThrough[_local5];
if (numCuts == 0){
if (!slammingPasses[_local6.parent.id]){
Slamming(_local6.parent).removeFeet();
_local6.position.y = (y - 0.5);
_local6.position = _local6.position;
};
} else {
slammingPasses[_local6.parent.id] = true;
};
};
_local2++;
};
slammingsThrough = new Array();
var _local4:Boolean;
_local5 = 0;
for (;_local5 < segments.length;_local5++) {
_local7 = 1;
if (cuts[_local5]){
var _local10 = cuts;
var _local11 = _local5;
var _local12 = (_local10[_local11] - 1);
_local10[_local11] = _local12;
if (!cuts[_local5]){
regrow(_local5);
};
if (cuts[_local5] > 60){
continue;
} else {
forceTogether(_local5, (_local5 + 1), ((60 - cuts[_local5]) / 60));
};
};
if (cuts[(_local5 - 1)] > 60){
} else {
if (_local5 == 0){
_local3 = new b2Vec2((x - 2), y);
_local4 = true;
} else {
if (_local5 == (segments.length - 1)){
_local3 = new b2Vec2(((x + ((_local5 + 2) * segmentWidth)) + 1), y);
_local4 = true;
} else {
_local3 = new b2Vec2((x + ((_local5 + 0.5) * segmentWidth)), (y - suspenderHeight));
_local4 = false;
};
};
_local8 = spBody(segments[_local5]);
_local9 = _local8.ref.GetWorldPoint(new b2Vec2(0, 0));
_local3.Subtract(_local9);
_local3.Multiply(suspenderForce);
if (!_local8.ref.IsSleeping()){
_local8.ref.ApplyForce(_local3, _local9);
};
};
};
}
private function regrow(_arg1:Number):void{
addJoint(joints[_arg1]);
numCuts--;
}
override protected function initialize():void{
var _local1:spBody;
var _local3:int;
var _local4:spRectangle;
var _local5:b2PolygonDef;
var _local6:spBody;
var _local7:b2Vec2;
var _local8:spJoint;
var _local2:Number = y;
_local3 = 0;
while (_local3 < segmentCount) {
_local5 = new b2PolygonDef();
_local5.SetAsBox((segmentWidth / 2), (segmentHeight / 2));
_local5.density = 1;
_local6 = new spBody();
_local6.addShape(new spShape(_local5));
_local6.position.x = ((x + (segmentWidth / 2)) + (segmentWidth * _local3));
_local6.position.y = y;
addBody(_local6);
segments[_local3] = _local6;
if (_local1){
_local7 = new b2Vec2();
_local7.x = (x + (segmentWidth * _local3));
_local7.y = _local2;
_local8 = new BridgeJoint(_local6, _local1, _local7);
addJoint(_local8);
joints.push(_local8);
} else {
addJoint(new BridgeClampJoint(_local6, new b2Vec2(x, _local2), 1));
};
if (_local3 == (segmentCount - 1)){
addJoint(new BridgeClampJoint(_local6, new b2Vec2((x + (segmentCount * segmentWidth)), _local2), -1));
};
_local1 = _local6;
_local3++;
};
_local4 = new spRectangle(((segmentCount * segmentWidth) / 2), 0.5);
_local4.def.isSensor = true;
groundBody = new spBody();
groundBody.position.x = (((segmentCount * segmentWidth) / 2) + x);
groundBody.position.y = (y + depth);
groundBody.addShape(_local4);
groundBody.name = "ground";
groundBody.density = 0;
groundBody.useParentDensity = false;
addBody(groundBody);
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
_arg1.dynamicGround.removeChild(mc);
mc = null;
_arg1.removeEventListener("renderWorld", render);
}
public function cutBridgeAt(_arg1:spBody, _arg2:Number=-1):Boolean{
var _local3:int;
if (_arg2 >= 0){
if (!cuts[_arg2]){
numCuts++;
cuts[_arg2] = 120;
removeJoint(joints[_arg2]);
return (true);
};
} else {
_local3 = 1;
while (_local3 < (segments.length - 1)) {
if (_arg1 == segments[_local3]){
if (!cuts[_local3]){
numCuts++;
cuts[_local3] = 120;
removeJoint(joints[_local3]);
return (true);
};
};
_local3++;
};
};
return (false);
}
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("afterStep", step);
}
private function render(_arg1:Event):void{
var _local5:DisplayObject;
var _local2:spDisplay = spDisplay(_arg1.currentTarget);
var _local3:Number = _local2.drawScale;
var _local4:int;
while (_local4 < segmentCount) {
_local5 = mc.getChildAt(_local4);
_local5.x = ((segments[_local4].position.x - x) * _local3);
_local5.y = ((segments[_local4].position.y - y) * _local3);
_local5.rotation = (segments[_local4].angle * (180 / Math.PI));
_local4++;
};
}
override protected function addToDisplay(_arg1:spDisplay):void{
var _local3:MovieClip;
mc = new Sprite();
mc.x = (x * _arg1.drawScale);
mc.y = (y * _arg1.drawScale);
mc.scrollRect = new Rectangle(((segmentWidth * _arg1.drawScale) * 0.5), -100, ((segmentWidth * (segmentCount - 1)) * _arg1.drawScale), 300);
mc.x = (mc.x + mc.scrollRect.x);
mc.y = (mc.y + mc.scrollRect.y);
var _local2:int;
while (_local2 < segmentCount) {
_local3 = new segmentSymbol();
_local3.scaleX = (segmentWidth / 1.5);
mc.addChildAt(_local3, _local2);
_local2++;
};
_arg1.dynamicGround.addChild(mc);
_arg1.addEventListener("renderWorld", render, false, 0, true);
}
override protected function addToWorld(_arg1:spWorld):void{
_arg1.addEventListener("afterStep", step, false, 0, true);
}
override public function onAddContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
if (_arg2.parent.name == "ground"){
if (_arg3.parent.parent.type == "slamming"){
slammingsThrough.push(_arg3.parent);
};
};
}
}
}//package spill.slammings
Section 368
//Tutorial (spill.slammings.Tutorial)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import spill.slammings.sound.*;
public class Tutorial extends MovieClip {
private var currentIndex:Number;// = -1
private var buttons:Array;
private var main:Main;
private var game:Game;
private var mc:Tutorial_mc;
private var videos:Array;
private var video:MovieClip;
public function Tutorial(_arg1:Main=null, _arg2:Game=null, _arg3:Number=0){
videos = [TutorialVideo1, TutorialVideo2, TutorialVideo3, TutorialVideo4, TutorialVideo5];
buttons = [];
mc = new Tutorial_mc();
addChild(mc);
Music.playSong("tutorial");
main = _arg1;
game = _arg2;
super();
initButton(mc.tut1_btn, 0);
initButton(mc.tut2_btn, 1);
initButton(mc.tut3_btn, 2);
initButton(mc.tut4_btn, 3);
initButton(mc.tut5_btn, 4);
if (game){
Utils.initButton(mc.skip_btn, backButtonClicked);
mc.back_btn.visible = false;
} else {
Utils.initButton(mc.back_btn, backButtonClicked);
mc.skip_btn.visible = false;
};
Utils.initButton(mc.play_btn, playVideo);
mc.play_btn.visible = false;
mc.video.scrollRect = new Rectangle(0, 0, 160, 120);
showTutorial(_arg3);
}
private function grainEffect(_arg1:Event):void{
randomGrain(mc.video.grain1);
randomGrain(mc.video.grain2);
randomGrain(mc.video.grain3);
randomLine(mc.video.line);
}
private function playVideo(_arg1:MouseEvent=null):void{
addEventListener(Event.ENTER_FRAME, grainEffect, false, 0, true);
mc.play_btn.visible = false;
video.play();
}
private function initButton(_arg1:MovieClip, _arg2:Number):void{
_arg1.buttonMode = true;
_arg1.mouseChildren = false;
_arg1.stop();
_arg1.index = _arg2;
_arg1.addEventListener(MouseEvent.MOUSE_DOWN, tutorialButtonClicked);
buttons[_arg2] = _arg1;
}
private function backButtonClicked(_arg1:Event):void{
if (game){
game.exitTutorial();
} else {
main.goMainMenu();
};
}
private function showTutorial(_arg1:Number):void{
if (video){
mc.video.removeChild(video);
video.addFrameScript((video.totalFrames - 1), null);
video.stop();
};
video = new (videos[_arg1]);
mc.video.addChildAt(video, 1);
video.addFrameScript((video.totalFrames - 1), videoEnded);
video.stop();
mc.play_btn.visible = true;
if (currentIndex >= 0){
buttons[currentIndex].enabled = true;
buttons[currentIndex].gotoAndStop("_up");
};
currentIndex = _arg1;
buttons[currentIndex].enabled = false;
buttons[currentIndex].gotoAndStop("_down");
mc.picture.gotoAndStop((_arg1 + 1));
mc.text1.text = (("{Tutorial_Title_" + (_arg1 + 1)) + "}");
mc.text2.text = (("{Tutorial_Intro_" + (_arg1 + 1)) + "}");
mc.text3.text = (("{Tutorial_Info_" + (_arg1 + 1)) + "}");
mc.text4.text = (("{Tutorial_Footer_" + (_arg1 + 1)) + "}");
playVideo();
}
private function tutorialButtonClicked(_arg1:MouseEvent):void{
showTutorial(_arg1.currentTarget.index);
}
private function randomGrain(_arg1:Sprite):void{
_arg1.rotation = (360 * Math.random());
_arg1.scaleX = (Math.random() * 0.2);
_arg1.scaleY = (Math.random() * 0.2);
_arg1.alpha = (Math.random() * 0.65);
_arg1.x = (Math.random() * 160);
_arg1.y = (Math.random() * 120);
}
private function randomLine(_arg1:Sprite):void{
_arg1.x = (Math.random() * 160);
_arg1.alpha = (Math.random() * 0.3);
}
private function videoEnded():void{
trace("video Ended");
removeEventListener(Event.ENTER_FRAME, grainEffect);
video.gotoAndStop(1);
mc.play_btn.visible = true;
}
}
}//package spill.slammings
Section 369
//Utils (spill.slammings.Utils)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.slammings.sound.*;
import spill.localisation.*;
import sfx.*;
import flash.net.*;
public class Utils {
public static function initButton(_arg1:MovieClip, _arg2:Function=null):void{
_arg1.buttonMode = true;
_arg1.mouseChildren = false;
_arg1.stop();
_arg1.addEventListener(MouseEvent.ROLL_OVER, buttonRollOver, false, 0, true);
_arg1.addEventListener(MouseEvent.CLICK, buttonClicked, false, 0, true);
if ((_arg2 is Function)){
_arg1.addEventListener(MouseEvent.CLICK, _arg2, false, 0, true);
};
}
private static function buttonRollOver(_arg1:MouseEvent):void{
SoundFX.playSound(menu_touch, 1, 1, 0, 3);
}
private static function promotionClicked(_arg1:Event):void{
var _local2:String = SpilGame.getPromotionLink();
navigateToURL(new URLRequest(_local2), "_blank");
}
public static function initPromotionButton(_arg1:MovieClip):void{
initButton(_arg1, promotionClicked);
}
private static function brandingClicked(_arg1:Event):void{
var _local2:String = SpilGame.getMoreGamesLink(MovieClip(_arg1.currentTarget).term);
navigateToURL(new URLRequest(_local2), "_blank");
}
private static function buttonClicked(_arg1:MouseEvent):void{
SoundFX.playSound(menu_otherpress, 1, 1, 0, 1);
}
public static function initBrandinButton(_arg1:MovieClip, _arg2:String):void{
initButton(_arg1, brandingClicked);
_arg1.term = _arg2;
}
}
}//package spill.slammings
Section 370
//WaterElement (spill.slammings.WaterElement)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import spill.slammings.character.*;
import spill.physics.shapes.*;
public class WaterElement extends spElement {
public var y:Number;// = 4
private var display:WorldDisplay;
public var width:Number;// = 7.5
private var touchingShapes:Object;
private var mc:MovieClip;
public var symbol:Class;
private var waterBody:spBody;
public var x:Number;// = 4
public function WaterElement(){
symbol = Water_mc;
touchingShapes = new Object();
super();
useGlobalDensity = false;
density = 0;
}
override public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
touchingShapes[_arg3.id] = _arg3;
}
private function afterStep(_arg1:Event):void{
var _local2:spShape;
var _local3:b2AABB;
var _local4:spBody;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Vec2;
for each (_local2 in touchingShapes) {
_local3 = new b2AABB();
_local4 = _local2.parent;
_local2.ref.ComputeAABB(_local3, _local2.parent.ref.GetXForm());
_local5 = (_local3.upperBound.y - _local3.lowerBound.y);
_local6 = (_local3.upperBound.x - _local3.lowerBound.x);
_local7 = ((_local3.upperBound.y - y) / _local5);
_local7 = Math.min(Math.max(_local7, 0), 1);
_local8 = (((_local7 * _local5) * _local6) * 25);
_local9 = _local3.upperBound.Copy();
_local9.Add(_local3.lowerBound.Copy());
_local9.Multiply(0.5);
_local2.ref.GetBody().ApplyForce(new b2Vec2(0, (-(_local8) / _local2.density)), _local9);
_local2.ref.GetBody().m_angularVelocity = (_local2.ref.GetBody().m_angularVelocity * 0.93);
_local2.ref.GetBody().m_linearVelocity.Multiply(0.93);
if ((_local4.parent is Slamming)){
if (type == "fire"){
Slamming(_local4.parent).burn(_local7);
} else {
Slamming(_local4.parent).drown(_local7);
};
};
};
touchingShapes = new Object();
}
override protected function stop():void{
spSettings.stopChildren(mc);
}
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("afterStep", afterStep);
}
override protected function addToDisplay(_arg1:spDisplay):void{
mc = new symbol();
mc.width = ((width * 2) * _arg1.drawScale);
_arg1.addChild(mc);
mc.x = (x * _arg1.drawScale);
mc.y = (y * _arg1.drawScale);
}
override protected function start():void{
spSettings.playChildren(mc);
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
_arg1.removeChild(mc);
}
override protected function addToWorld(_arg1:spWorld):void{
var _local2:spRectangle;
_local2 = new spRectangle(width, 3, width, 3);
waterBody = new spBody();
waterBody.addShape(_local2);
waterBody.position.x = x;
waterBody.position.y = y;
_local2.def.isSensor = true;
addBody(waterBody);
_arg1.addEventListener("afterStep", afterStep, false, 0, true);
}
}
}//package spill.slammings
Section 371
//Villager (spill.slammings.Villager)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import spill.physics.shapes.*;
public class Villager extends spElement {
private var display:WorldDisplay;
private var villagerBody:spBody;
private var resting:Boolean;// = false
private var mc:MovieClip;
private static var gCounter:Number = 0;
public function Villager(){
filter.maskBits = (filter.maskBits & ~(GlobalSettings.dynamicGroundBit));
filter.maskBits = (filter.maskBits & ~(GlobalSettings.slammingBit));
useGlobalDensity = false;
density = 2;
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
if (gCounter == 0){
mc = new DeadVillager1();
} else {
if (gCounter == 1){
mc = new DeadVillager2();
} else {
mc = new DeadVillager3();
};
};
gCounter++;
gCounter = (gCounter % 3);
display.tools.addChild(mc);
}
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("afterStep", afterStep);
}
private function afterStep(_arg1:Event):void{
mc.x = (villagerBody.position.x * display.drawScale);
mc.y = (villagerBody.position.y * display.drawScale);
mc.rotation = (villagerBody.angle * (180 / Math.PI));
if (resting){
display.tools.removeChild(mc);
display.deadSlammings.addChild(mc);
removeBody(villagerBody);
world.removeElement(this);
};
}
override public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
if (_arg3.parent.parent.type == "ground"){
if ((((((Math.abs(_arg2.parent.linearVelocity.x) < 0.001)) && ((Math.abs(_arg2.parent.linearVelocity.y) < 0.001)))) && ((Math.abs(_arg2.parent.angularVelocity) < 0.001)))){
resting = true;
};
};
}
override protected function addToWorld(_arg1:spWorld):void{
var _local2:spRectangle = new spRectangle(0.4, 0.8);
villagerBody = new spBody();
villagerBody.addShape(_local2);
villagerBody.position.x = 64.5;
villagerBody.position.y = 10;
villagerBody.linearVelocity.x = -10;
villagerBody.linearVelocity.y = (-8 * Math.random());
villagerBody.angularVelocity = ((Math.random() - 0.5) * 10);
villagerBody.draggable = false;
addBody(villagerBody);
_arg1.addEventListener("afterStep", afterStep, false, 0, true);
}
}
}//package spill.slammings
Section 372
//m_SpilAchievement (spill.m_SpilAchievement)
package spill {
public class m_SpilAchievement {
private var bGained:Boolean;
private var awardTag:String;
public function m_SpilAchievement(_arg1:String){
awardTag = _arg1;
bGained = false;
}
public function m_GetAwardTag():String{
return (awardTag);
}
public function m_isGained():Boolean{
return (bGained);
}
public function m_setGained():void{
bGained = true;
}
}
}//package spill
Section 373
//m_SpilAchievementManager (spill.m_SpilAchievementManager)
package spill {
public class m_SpilAchievementManager {
private var submitter:m_SpilSubmitter;
public var achievementList:Array;
public function m_SpilAchievementManager(){
achievementList = new Array();
init();
}
private function init():void{
achievementList.push(new m_SpilAchievement("Lvl2"), new m_SpilAchievement("KillAllKind"), new m_SpilAchievement("Campaign"), new m_SpilAchievement("NoTools"), new m_SpilAchievement("BiggestCombo"));
}
public function m_setAlreadyAchievedAwards(_arg1:Array):void{
var _local2:int;
if (((achievementList) && (_arg1))){
if (achievementList.length == _arg1.length){
_local2 = 0;
while (_local2 < _arg1.length) {
if (_arg1[_local2] == true){
achievementList[_local2].m_setGained();
};
_local2++;
};
};
};
}
public function m_setSubmitter(_arg1:m_SpilSubmitter):void{
submitter = _arg1;
}
public function m_AchievementGained(_arg1:int):void{
trace(("Gain achievement " + _arg1));
if (((((((((achievementList) && ((_arg1 < achievementList.length)))) && (!(achievementList[_arg1].m_isGained())))) && (submitter))) && (submitter.m_getHighScoreComp()))){
submitter.m_grantAchievement(this, achievementList[_arg1].m_GetAwardTag());
};
}
public function m_achievementGranted(_arg1:String):void{
var _local2:int;
while (_local2 < achievementList.length) {
if (achievementList[_local2].m_GetAwardTag() == _arg1){
achievementList[_local2].m_setGained();
};
_local2++;
};
}
public function m_getSaveList():Array{
var _local2:int;
var _local1:Array = new Array();
if (achievementList){
_local2 = 0;
while (_local2 < achievementList.length) {
_local1.push(achievementList[_local2].m_isGained());
_local2++;
};
};
return (_local1);
}
}
}//package spill
Section 374
//m_SpilSubmitter (spill.m_SpilSubmitter)
package spill {
import flash.events.*;
import flash.display.*;
import Spill.Components.*;
public class m_SpilSubmitter extends Sprite {
private var O11O:Submitter;
private var bSubmitterActive:Boolean;// = false
private var bAchievementCallReady:Boolean;// = false
private var main;
private var achievementManager;
public function m_SpilSubmitter(_arg1){
main = _arg1;
O11O = new Submitter();
O11O.addEventListener(Event.COMPLETE, SubmiterComponentInitialized);
O11O.addEventListener("LoadingFailed", FailedToLoadSubmitter);
O11O._O0000Ol01(_arg1, "Slammings", "Slammings.html", 0, "normal");
}
public function eventHandlerScore(_arg1:Event):void{
if (_arg1.currentTarget.OO00OO1l1l.O0l00l0O0 != null){
};
}
public function eventHandlerAchiev(_arg1:Event):void{
var _local2:String;
if (_arg1.currentTarget.OO00OO1l1l.O1OlOO00O != null){
if (achievementManager){
if (_arg1.type == "AchievLoadInfoComplete"){
_local2 = _arg1.currentTarget.OO00OO1l1l.O1OlOO00O["resultset"]["result"]["tag"];
achievementManager.m_achievementGranted(_local2);
bAchievementCallReady = true;
achievementManager = null;
} else {
if (_arg1.type == "AchievLoadGrantComplete"){
O11O._OOlOOOll1(_arg1.currentTarget.OO00OO1l1l.O1OlOO00O["awardid"]);
};
};
};
};
if (_arg1.type == "AchievLoadError"){
bAchievementCallReady = true;
achievementManager = null;
};
}
public function m_grantAchievement(_arg1, _arg2:String):void{
if (bSubmitterActive){
achievementManager = _arg1;
O11O._O00OOl1Ol(_arg2);
bAchievementCallReady = false;
};
}
public function m_SubmitScore(_arg1:Object):void{
if (bSubmitterActive){
O11O._O01lOO10O(_arg1);
};
}
private function FailedToLoadSubmitter(_arg1:Event):void{
O11O.removeEventListener(Event.COMPLETE, SubmiterComponentInitialized);
O11O.removeEventListener("LoadingFailed", FailedToLoadSubmitter);
bSubmitterActive = false;
O11O = null;
}
public function m_AchievementReadyToBeSend():Boolean{
return (bAchievementCallReady);
}
public function m_destroy():void{
if (O11O){
if (O11O.hasEventListener("ScoreLoadError")){
O11O.removeEventListener("ScoreLoadError", eventHandlerScore);
};
if (O11O.hasEventListener("ScoreLoadTimeComplete")){
O11O.removeEventListener("ScoreLoadTimeComplete", eventHandlerScore);
};
if (O11O.hasEventListener("ScoreLoadSubmitComplete")){
O11O.removeEventListener("ScoreLoadSubmitComplete", eventHandlerScore);
};
if (O11O.hasEventListener("ScoreLoadListComplete")){
O11O.removeEventListener("ScoreLoadListComplete", eventHandlerScore);
};
if (O11O.hasEventListener("AchievLoadError")){
O11O.removeEventListener("AchievLoadError", eventHandlerAchiev);
};
if (O11O.hasEventListener("AchievLoadTimeComplete")){
O11O.removeEventListener("AchievLoadTimeComplete", eventHandlerAchiev);
};
if (O11O.hasEventListener("AchievLoadListComplete")){
O11O.removeEventListener("AchievLoadListComplete", eventHandlerAchiev);
};
if (O11O.hasEventListener("AchievLoadInfoComplete")){
O11O.removeEventListener("AchievLoadInfoComplete", eventHandlerAchiev);
};
if (O11O.hasEventListener("AchievLoadGrantComplete")){
O11O.removeEventListener("AchievLoadGrantComplete", eventHandlerAchiev);
};
O11O.destroy();
};
O11O = null;
}
public function m_getHighScoreComp():Submitter{
return (O11O);
}
private function SubmiterComponentInitialized(_arg1:Event):void{
O11O.removeEventListener(Event.COMPLETE, SubmiterComponentInitialized);
O11O.removeEventListener("LoadingFailed", FailedToLoadSubmitter);
O11O.addEventListener("ScoreLoadError", eventHandlerScore);
O11O.addEventListener("ScoreLoadTimeComplete", eventHandlerScore);
O11O.addEventListener("ScoreLoadSubmitComplete", eventHandlerScore);
O11O.addEventListener("ScoreLoadListComplete", eventHandlerScore);
O11O.addEventListener("AchievLoadError", eventHandlerAchiev);
O11O.addEventListener("AchievLoadTimeComplete", eventHandlerAchiev);
O11O.addEventListener("AchievLoadListComplete", eventHandlerAchiev);
O11O.addEventListener("AchievLoadInfoComplete", eventHandlerAchiev);
O11O.addEventListener("AchievLoadGrantComplete", eventHandlerAchiev);
bAchievementCallReady = true;
bSubmitterActive = true;
}
}
}//package spill
Section 375
//Submitter (Spill.Components.Submitter)
package Spill.Components {
import flash.display.*;
public dynamic class Submitter extends MovieClip {
}
}//package Spill.Components
Section 376
//CombatText_anim_14 (ui_stuff_fla.CombatText_anim_14)
package ui_stuff_fla {
import flash.display.*;
import flash.text.*;
public dynamic class CombatText_anim_14 extends MovieClip {
public var text:TextField;
}
}//package ui_stuff_fla
Section 377
//comboTextClip_21 (ui_stuff_fla.comboTextClip_21)
package ui_stuff_fla {
import flash.display.*;
public dynamic class comboTextClip_21 extends MovieClip {
public var tween:MovieClip;
public function comboTextClip_21(){
addFrameScript(12, frame13);
}
function frame13(){
stop();
}
}
}//package ui_stuff_fla
Section 378
//tween_22 (ui_stuff_fla.tween_22)
package ui_stuff_fla {
import flash.display.*;
import flash.text.*;
public dynamic class tween_22 extends MovieClip {
public var comboText:TextField;
}
}//package ui_stuff_fla
Section 379
//Arm (Arm)
package {
import flash.display.*;
public dynamic class Arm extends MovieClip {
}
}//package
Section 380
//Arm_mc (Arm_mc)
package {
import flash.display.*;
public dynamic class Arm_mc extends MovieClip {
}
}//package
Section 381
//Arm3 (Arm3)
package {
import flash.display.*;
public dynamic class Arm3 extends MovieClip {
}
}//package
Section 382
//Arm3_mc (Arm3_mc)
package {
import flash.display.*;
public dynamic class Arm3_mc extends MovieClip {
}
}//package
Section 383
//Arm4_mc (Arm4_mc)
package {
import flash.display.*;
public dynamic class Arm4_mc extends MovieClip {
}
}//package
Section 384
//Arm5_mc (Arm5_mc)
package {
import flash.display.*;
public dynamic class Arm5_mc extends MovieClip {
}
}//package
Section 385
//ArrowDisplay_mc (ArrowDisplay_mc)
package {
import flash.display.*;
public dynamic class ArrowDisplay_mc extends MovieClip {
public function ArrowDisplay_mc(){
addFrameScript(0, frame1, 5, frame6, 6, frame7, 10, frame11);
}
function frame6(){
visible = false;
stop();
}
function frame7(){
visible = true;
}
function frame1(){
stop();
}
function frame11(){
stop();
}
}
}//package
Section 386
//Background_1_mc (Background_1_mc)
package {
import flash.display.*;
public dynamic class Background_1_mc extends MovieClip {
}
}//package
Section 387
//Background2 (Background2)
package {
import flash.display.*;
public dynamic class Background2 extends MovieClip {
}
}//package
Section 388
//Background3 (Background3)
package {
import flash.display.*;
public dynamic class Background3 extends MovieClip {
}
}//package
Section 389
//Background4 (Background4)
package {
import flash.display.*;
public dynamic class Background4 extends MovieClip {
}
}//package
Section 390
//Background5 (Background5)
package {
import flash.display.*;
public dynamic class Background5 extends MovieClip {
}
}//package
Section 391
//Bomb_cursor (Bomb_cursor)
package {
import flash.display.*;
public dynamic class Bomb_cursor extends MovieClip {
}
}//package
Section 392
//Bomb_explode (Bomb_explode)
package {
import flash.display.*;
public dynamic class Bomb_explode extends MovieClip {
}
}//package
Section 393
//Bomb_mc (Bomb_mc)
package {
import flash.display.*;
public dynamic class Bomb_mc extends MovieClip {
}
}//package
Section 394
//Bomb_tool (Bomb_tool)
package {
import flash.display.*;
public dynamic class Bomb_tool extends MovieClip {
}
}//package
Section 395
//Boss_1 (Boss_1)
package {
import flash.display.*;
public dynamic class Boss_1 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 396
//Boss_2 (Boss_2)
package {
import flash.display.*;
public dynamic class Boss_2 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 397
//Boss_3 (Boss_3)
package {
import flash.display.*;
public dynamic class Boss_3 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 398
//Boss_4 (Boss_4)
package {
import flash.display.*;
public dynamic class Boss_4 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 399
//Boss_5 (Boss_5)
package {
import flash.display.*;
public dynamic class Boss_5 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 400
//Boss1_arm (Boss1_arm)
package {
import flash.display.*;
public dynamic class Boss1_arm extends MovieClip {
}
}//package
Section 401
//Boss1_cut1 (Boss1_cut1)
package {
import flash.display.*;
public dynamic class Boss1_cut1 extends MovieClip {
public function Boss1_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 402
//Boss1_cut2 (Boss1_cut2)
package {
import flash.display.*;
public dynamic class Boss1_cut2 extends MovieClip {
public function Boss1_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 403
//Boss1_feet (Boss1_feet)
package {
import flash.display.*;
public dynamic class Boss1_feet extends MovieClip {
}
}//package
Section 404
//Boss2_cut1 (Boss2_cut1)
package {
import flash.display.*;
public dynamic class Boss2_cut1 extends MovieClip {
public function Boss2_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 405
//Boss2_cut2 (Boss2_cut2)
package {
import flash.display.*;
public dynamic class Boss2_cut2 extends MovieClip {
public function Boss2_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 406
//Boss3_cut1 (Boss3_cut1)
package {
import flash.display.*;
public dynamic class Boss3_cut1 extends MovieClip {
public function Boss3_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 407
//Boss3_cut2 (Boss3_cut2)
package {
import flash.display.*;
public dynamic class Boss3_cut2 extends MovieClip {
public function Boss3_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 408
//Boss4_cut1 (Boss4_cut1)
package {
import flash.display.*;
public dynamic class Boss4_cut1 extends MovieClip {
public function Boss4_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 409
//Boss4_cut2 (Boss4_cut2)
package {
import flash.display.*;
public dynamic class Boss4_cut2 extends MovieClip {
public function Boss4_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 410
//Boss5_cut1 (Boss5_cut1)
package {
import flash.display.*;
public dynamic class Boss5_cut1 extends MovieClip {
public function Boss5_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 411
//Boss5_cut2 (Boss5_cut2)
package {
import flash.display.*;
public dynamic class Boss5_cut2 extends MovieClip {
public function Boss5_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 412
//BrandingButton_mc (BrandingButton_mc)
package {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class BrandingButton_mc extends MovieClip {
public var __id30_:LocalizedTextField;
public function BrandingButton_mc(){
__setProp___id30__more();
}
function __setProp___id30__more(){
try {
__id30_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id30_.text = "{Branding_More_Games_Sentence_Short}";
__id30_.textColor = 0xCC9900;
__id30_.textSize = 12;
__id30_.bold = true;
__id30_.embedFonts = true;
__id30_.font = "Comic Sans MS";
__id30_.hAlign = "center";
__id30_.multiline = false;
__id30_.vAlign = "top";
__id30_.antiAliasType = "normal";
__id30_.glowBlur = 3;
__id30_.glowColor = 0x330000;
__id30_.useGlowFilter = true;
__id30_.glowQuality = 2;
__id30_.glowStrength = 5;
__id30_.gridFitType = "pixel";
__id30_.italic = false;
__id30_.selectable = false;
__id30_.underline = false;
try {
__id30_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 413
//Bridge_part (Bridge_part)
package {
import flash.display.*;
public dynamic class Bridge_part extends MovieClip {
}
}//package
Section 414
//Bridgepart_2 (Bridgepart_2)
package {
import flash.display.*;
public dynamic class Bridgepart_2 extends MovieClip {
}
}//package
Section 415
//Bridgepart_4 (Bridgepart_4)
package {
import flash.display.*;
public dynamic class Bridgepart_4 extends MovieClip {
}
}//package
Section 416
//Bridgepart_ice (Bridgepart_ice)
package {
import flash.display.*;
public dynamic class Bridgepart_ice extends MovieClip {
}
}//package
Section 417
//Bridgepart5 (Bridgepart5)
package {
import flash.display.*;
public dynamic class Bridgepart5 extends MovieClip {
}
}//package
Section 418
//Button_background (Button_background)
package {
import flash.display.*;
import flash.text.*;
public dynamic class Button_background extends MovieClip {
public var amount_text:TextField;
public var key_text:TextField;
}
}//package
Section 419
//CombatText_mc (CombatText_mc)
package {
import flash.display.*;
public dynamic class CombatText_mc extends MovieClip {
public var anim:MovieClip;
public var happy_face:MovieClip;
public function CombatText_mc(){
addFrameScript(64, frame65);
}
function frame65(){
stop();
}
}
}//package
Section 420
//ComboCounter_mc (ComboCounter_mc)
package {
import flash.display.*;
import flash.text.*;
public dynamic class ComboCounter_mc extends MovieClip {
public var clock:MovieClip;
public var score_txt:TextField;
public var text_mc:MovieClip;
public function ComboCounter_mc(){
addFrameScript(0, frame1, 6, frame7);
}
function frame7(){
stop();
}
function frame1(){
stop();
}
}
}//package
Section 421
//DeadVillager1 (DeadVillager1)
package {
import flash.display.*;
public dynamic class DeadVillager1 extends MovieClip {
}
}//package
Section 422
//DeadVillager2 (DeadVillager2)
package {
import flash.display.*;
public dynamic class DeadVillager2 extends MovieClip {
}
}//package
Section 423
//DeadVillager3 (DeadVillager3)
package {
import flash.display.*;
public dynamic class DeadVillager3 extends MovieClip {
}
}//package
Section 424
//Drawing_tool (Drawing_tool)
package {
import flash.display.*;
public dynamic class Drawing_tool extends MovieClip {
}
}//package
Section 425
//Fire_mc (Fire_mc)
package {
import flash.display.*;
public dynamic class Fire_mc extends MovieClip {
}
}//package
Section 426
//Fist_tool (Fist_tool)
package {
import flash.display.*;
public dynamic class Fist_tool extends MovieClip {
}
}//package
Section 427
//Foot (Foot)
package {
import flash.display.*;
public dynamic class Foot extends MovieClip {
}
}//package
Section 428
//Forbidden (Forbidden)
package {
import flash.display.*;
public dynamic class Forbidden extends MovieClip {
}
}//package
Section 429
//Foreground1 (Foreground1)
package {
import flash.display.*;
public dynamic class Foreground1 extends MovieClip {
}
}//package
Section 430
//Foreground2 (Foreground2)
package {
import flash.display.*;
public dynamic class Foreground2 extends MovieClip {
}
}//package
Section 431
//Foreground3 (Foreground3)
package {
import flash.display.*;
public dynamic class Foreground3 extends MovieClip {
}
}//package
Section 432
//Foreground4 (Foreground4)
package {
import flash.display.*;
public dynamic class Foreground4 extends MovieClip {
}
}//package
Section 433
//Foreground5 (Foreground5)
package {
import flash.display.*;
public dynamic class Foreground5 extends MovieClip {
}
}//package
Section 434
//GameOver_mc (GameOver_mc)
package {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class GameOver_mc extends MovieClip {
public var __id9_:LocalizedTextField;
public var score_txt:TextField;
public var mainmenu_btn:MovieClip;
public var retry_btn:MovieClip;
public var stats_btn:MovieClip;
public var nextlevel_btn:MovieClip;
public var title:MovieClip;
public var statistics:MovieClip;
public var moregames_btn:MovieClip;
public var txt_yourname:LocalizedTextField;
public var submit_btn:MovieClip;
public var medal:MovieClip;
public var name_txt:TextField;
public var background:MovieClip;
public function GameOver_mc(){
__setProp_txt_yourname_3in1MENU_gameover_0();
__setProp___id9__3in1MENU_gameover_0();
}
function __setProp_txt_yourname_3in1MENU_gameover_0(){
try {
txt_yourname["componentInspectorSetting"] = true;
} catch(e:Error) {
};
txt_yourname.text = "{Your_Name}";
txt_yourname.textColor = 0xFFFF00;
txt_yourname.textSize = 12;
txt_yourname.bold = true;
txt_yourname.embedFonts = true;
txt_yourname.font = "Comic Sans MS";
txt_yourname.hAlign = "center";
txt_yourname.multiline = false;
txt_yourname.vAlign = "top";
txt_yourname.antiAliasType = "advanced";
txt_yourname.glowBlur = 3;
txt_yourname.glowColor = 0;
txt_yourname.useGlowFilter = false;
txt_yourname.glowQuality = 1;
txt_yourname.glowStrength = 5;
txt_yourname.gridFitType = "pixel";
txt_yourname.italic = false;
txt_yourname.selectable = false;
txt_yourname.underline = false;
try {
txt_yourname["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id9__3in1MENU_gameover_0(){
try {
__id9_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id9_.text = "{Your_Score}";
__id9_.textColor = 0xFFFF00;
__id9_.textSize = 12;
__id9_.bold = true;
__id9_.embedFonts = true;
__id9_.font = "Comic Sans MS";
__id9_.hAlign = "center";
__id9_.multiline = false;
__id9_.vAlign = "top";
__id9_.antiAliasType = "advanced";
__id9_.glowBlur = 3;
__id9_.glowColor = 0;
__id9_.useGlowFilter = false;
__id9_.glowQuality = 1;
__id9_.glowStrength = 5;
__id9_.gridFitType = "pixel";
__id9_.italic = false;
__id9_.selectable = false;
__id9_.underline = false;
try {
__id9_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 435
//Grab_cursor (Grab_cursor)
package {
import flash.display.*;
public dynamic class Grab_cursor extends MovieClip {
}
}//package
Section 436
//Grab_tool (Grab_tool)
package {
import flash.display.*;
public dynamic class Grab_tool extends MovieClip {
}
}//package
Section 437
//Grass (Grass)
package {
import flash.display.*;
public dynamic class Grass extends MovieClip {
}
}//package
Section 438
//GrassTexture2 (GrassTexture2)
package {
import flash.display.*;
public dynamic class GrassTexture2 extends MovieClip {
}
}//package
Section 439
//GrassTexture4 (GrassTexture4)
package {
import flash.display.*;
public dynamic class GrassTexture4 extends MovieClip {
}
}//package
Section 440
//GrassTexture5 (GrassTexture5)
package {
import flash.display.*;
public dynamic class GrassTexture5 extends MovieClip {
}
}//package
Section 441
//GroundTexture2 (GroundTexture2)
package {
import flash.display.*;
public dynamic class GroundTexture2 extends MovieClip {
}
}//package
Section 442
//GroundTexture3 (GroundTexture3)
package {
import flash.display.*;
public dynamic class GroundTexture3 extends MovieClip {
}
}//package
Section 443
//GroundTexture4 (GroundTexture4)
package {
import flash.display.*;
public dynamic class GroundTexture4 extends MovieClip {
}
}//package
Section 444
//GroundTexture5 (GroundTexture5)
package {
import flash.display.*;
public dynamic class GroundTexture5 extends MovieClip {
}
}//package
Section 445
//Hand_mc (Hand_mc)
package {
import flash.display.*;
public dynamic class Hand_mc extends MovieClip {
}
}//package
Section 446
//Healthbar_mc (Healthbar_mc)
package {
import flash.display.*;
public dynamic class Healthbar_mc extends MovieClip {
}
}//package
Section 447
//IceTexture (IceTexture)
package {
import flash.display.*;
public dynamic class IceTexture extends MovieClip {
}
}//package
Section 448
//kopimi (kopimi)
package {
import flash.display.*;
public dynamic class kopimi extends MovieClip {
}
}//package
Section 449
//Lemming1 (Lemming1)
package {
import flash.display.*;
public dynamic class Lemming1 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var wings_normal:MovieClip;
public var arm:Arm;
public var body_drowning:Lemming1_drowning;
public var feet:MovieClip;
public var nose:Nose;
public var body_dead:MovieClip;
public var wings_flying:MovieClip;
public var body_falling:lemming1_valt;
public var body_angry:MovieClip;
}
}//package
Section 450
//Lemming1_cut1 (Lemming1_cut1)
package {
import flash.display.*;
public dynamic class Lemming1_cut1 extends MovieClip {
public function Lemming1_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 451
//Lemming1_cut2 (Lemming1_cut2)
package {
import flash.display.*;
public dynamic class Lemming1_cut2 extends MovieClip {
public function Lemming1_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 452
//Lemming1_drowning (Lemming1_drowning)
package {
import flash.display.*;
public dynamic class Lemming1_drowning extends MovieClip {
}
}//package
Section 453
//lemming1_valt (lemming1_valt)
package {
import flash.display.*;
public dynamic class lemming1_valt extends MovieClip {
}
}//package
Section 454
//LemmingBlip_mc (LemmingBlip_mc)
package {
import flash.display.*;
public dynamic class LemmingBlip_mc extends MovieClip {
public function LemmingBlip_mc(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 455
//LevelModeMenu (LevelModeMenu)
package {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class LevelModeMenu extends MovieClip {
public var cancel_btn:MovieClip;
public var godmode_btn:MovieClip;
public var campaign_btn:MovieClip;
public var __id27_:LocalizedTextField;
public function LevelModeMenu(){
__setProp___id27__selectmodemc_Layer1_0();
}
function __setProp___id27__selectmodemc_Layer1_0(){
try {
__id27_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id27_.text = "{Select_Mode}";
__id27_.textColor = 0xFFFF00;
__id27_.textSize = 14;
__id27_.bold = true;
__id27_.embedFonts = true;
__id27_.font = "Comic Sans MS";
__id27_.hAlign = "center";
__id27_.multiline = false;
__id27_.vAlign = "top";
__id27_.antiAliasType = "normal";
__id27_.glowBlur = 3;
__id27_.glowColor = 0;
__id27_.useGlowFilter = false;
__id27_.glowQuality = 1;
__id27_.glowStrength = 5;
__id27_.gridFitType = "pixel";
__id27_.italic = false;
__id27_.selectable = false;
__id27_.underline = false;
try {
__id27_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 456
//LevelSelectionCampaign_mc (LevelSelectionCampaign_mc)
package {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class LevelSelectionCampaign_mc extends MovieClip {
public var __id14_:LocalizedTextField;
public var back_btn:MovieClip;
public var level5_icon:MovieClip;
public var level3_icon:MovieClip;
public var level1_btn:MovieClip;
public var level1_icon:MovieClip;
public var level3_btn:MovieClip;
public var level4_btn:MovieClip;
public var level2_btn:MovieClip;
public var level5_btn:MovieClip;
public var __id13_:LocalizedTextField;
public var level4_icon:MovieClip;
public var moregames_btn:MovieClip;
public var level2_icon:MovieClip;
public function LevelSelectionCampaign_mc(){
__setProp___id13__campaignmc_Layer1_0();
__setProp___id14__campaignmc_Layer1_0();
}
function __setProp___id13__campaignmc_Layer1_0(){
try {
__id13_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id13_.text = "{Select_Level}";
__id13_.textColor = 0xFFF100;
__id13_.textSize = 15;
__id13_.bold = false;
__id13_.embedFonts = true;
__id13_.font = "Comic Sans MS";
__id13_.hAlign = "center";
__id13_.multiline = false;
__id13_.vAlign = "top";
__id13_.antiAliasType = "normal";
__id13_.glowBlur = 5;
__id13_.glowColor = 0x333300;
__id13_.useGlowFilter = true;
__id13_.glowQuality = 1;
__id13_.glowStrength = 5;
__id13_.gridFitType = "pixel";
__id13_.italic = false;
__id13_.selectable = false;
__id13_.underline = false;
try {
__id13_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id14__campaignmc_Layer1_0(){
try {
__id14_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id14_.text = "{Campaign_Mode}";
__id14_.textColor = 15327532;
__id14_.textSize = 50;
__id14_.bold = false;
__id14_.embedFonts = true;
__id14_.font = "Comic Sans MS";
__id14_.hAlign = "center";
__id14_.multiline = false;
__id14_.vAlign = "top";
__id14_.antiAliasType = "normal";
__id14_.glowBlur = 3;
__id14_.glowColor = 0x663300;
__id14_.useGlowFilter = true;
__id14_.glowQuality = 3;
__id14_.glowStrength = 5;
__id14_.gridFitType = "pixel";
__id14_.italic = false;
__id14_.selectable = false;
__id14_.underline = false;
try {
__id14_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 457
//LevelSelectionGodMode_mc (LevelSelectionGodMode_mc)
package {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class LevelSelectionGodMode_mc extends MovieClip {
public var __id12_:LocalizedTextField;
public var back_btn:MovieClip;
public var level5_icon:MovieClip;
public var level3_icon:MovieClip;
public var level1_btn:MovieClip;
public var level2_btn:MovieClip;
public var level3_btn:MovieClip;
public var level4_btn:MovieClip;
public var level1_icon:MovieClip;
public var level5_btn:MovieClip;
public var __id11_:LocalizedTextField;
public var level4_icon:MovieClip;
public var moregames_btn:MovieClip;
public var level2_icon:MovieClip;
public function LevelSelectionGodMode_mc(){
__setProp___id11__godmodemc_Layer1_0();
__setProp___id12__godmodemc_Layer1_0();
}
function __setProp___id12__godmodemc_Layer1_0(){
try {
__id12_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id12_.text = "{Select_Level}";
__id12_.textColor = 0xFFF100;
__id12_.textSize = 15;
__id12_.bold = false;
__id12_.embedFonts = true;
__id12_.font = "Comic Sans MS";
__id12_.hAlign = "center";
__id12_.multiline = false;
__id12_.vAlign = "top";
__id12_.antiAliasType = "normal";
__id12_.glowBlur = 5;
__id12_.glowColor = 0x333300;
__id12_.useGlowFilter = true;
__id12_.glowQuality = 1;
__id12_.glowStrength = 5;
__id12_.gridFitType = "pixel";
__id12_.italic = false;
__id12_.selectable = false;
__id12_.underline = false;
try {
__id12_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id11__godmodemc_Layer1_0(){
try {
__id11_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id11_.text = "{God_Mode}";
__id11_.textColor = 0xFFFFFF;
__id11_.textSize = 50;
__id11_.bold = false;
__id11_.embedFonts = true;
__id11_.font = "Comic Sans MS";
__id11_.hAlign = "center";
__id11_.multiline = false;
__id11_.vAlign = "top";
__id11_.antiAliasType = "normal";
__id11_.glowBlur = 3;
__id11_.glowColor = 0x333300;
__id11_.useGlowFilter = true;
__id11_.glowQuality = 3;
__id11_.glowStrength = 5;
__id11_.gridFitType = "pixel";
__id11_.italic = false;
__id11_.selectable = false;
__id11_.underline = false;
try {
__id11_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 458
//Main (Main)
package {
import flash.events.*;
import flash.display.*;
import spill.*;
import spill.slammings.*;
import fl.transitions.*;
import spill.physics.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import spill.slammings.menus.*;
import spill.slammings.levels.*;
import spill.slammings.sound.*;
import fl.motion.easing.*;
import spill.localisation.*;
import spill.physics.shapes.*;
import flash.utils.*;
import spill.physics.elements.*;
import spill.slammings.tracker.*;
import flash.ui.*;
public class Main extends Sprite {
private var O11O:m_SpilSubmitter;
private var currentScreen:MovieClip;
private var levelMode:Boolean;
private var transition:TransitionManager;
private var transitionParameters:Object;
private var levelNum:Number;
private var stats:GameStats;
private var lastScreen:MovieClip;
private var achievements:m_SpilAchievementManager;
private var transitioning:Boolean;// = false
private var levels:Array;
private var game:Game;
public function Main():void{
levels = [Level1, Level2, Level3, Level4, Level5];
transitionParameters = {type:Fade, direction:Transition.OUT, duration:1, startPoint:5, easing:Quadratic.easeOut};
super();
if (stage){
init();
} else {
addEventListener(Event.ADDED_TO_STAGE, init);
};
TextFieldFit.forceAAType = "advanced";
}
public function O01l10(_arg1:String, _arg2:Number):void{
O11O.m_SubmitScore(_arg2);
}
private function showScreen(_arg1:MovieClip):void{
var _local2:BitmapData;
var _local3:Bitmap;
if (transitioning){
transitionComplete();
};
addChildAt(_arg1, 0);
if (currentScreen){
_local2 = new BitmapData(640, 480, true, 0);
_local2.draw(currentScreen);
_local3 = new Bitmap(_local2);
lastScreen = new MovieClip();
lastScreen.addChild(_local3);
lastScreen.mouseEnabled = false;
lastScreen.mouseChildren = false;
addChild(lastScreen);
if (currentScreen == game){
game.destroy();
game = null;
};
removeChild(currentScreen);
transition = new TransitionManager(lastScreen);
transition.addEventListener("allTransitionsOutDone", transitionComplete);
transition.startTransition(transitionParameters);
transitioning = true;
};
currentScreen = _arg1;
}
private function init(_arg1:Event=null):void{
SaveGameData.init(this);
goMainMenu();
stage.quality = StageQuality.BEST;
stage.frameRate = 31;
setTimeout(initHS, 5000);
}
private function gameOver(_arg1:Event):void{
stage.quality = StageQuality.BEST;
stats = game.gameStats;
SaveGameData.levelCompleted(stats);
if ((((stats.levelNum == 0)) && (stats.success))){
Analytics.levelCompleteEvent();
} else {
if (stats.gameComplete){
Analytics.gameCompletedEvent();
};
};
game.removeEventListener("gameOver", gameOver, false);
game.removeEventListener("userQuit", quitGame, false);
goGameOverMenu();
Mouse.show();
}
private function traceCached(_arg1:Event):void{
GlobalSettings.getCachedMCs(this);
}
public function goLevelSelectMenu(_arg1:Boolean):void{
showScreen(new LevelSelectionMenu(this, _arg1));
}
public function goMainMenu(_arg1:Event=null):void{
if ((currentScreen is MainMenu)){
return;
};
showScreen(new MainMenu(this));
Music.playSong("mainScreen");
}
private function initHS():void{
trace("init conn");
Analytics.mainScreenEvent();
O11O = new m_SpilSubmitter(this);
achievements = new m_SpilAchievementManager();
achievements.m_setSubmitter(O11O);
}
private function quitGame(_arg1:Event=null):void{
stage.quality = StageQuality.BEST;
game.removeEventListener("gameOver", gameOver, false);
game.removeEventListener("userQuit", quitGame, false);
goMainMenu();
Mouse.show();
}
private function transitionComplete(_arg1:Event=null):void{
transition.removeEventListener("allTransitionsOutDone", transitionComplete);
transitioning = false;
removeChild(lastScreen);
}
public function m_getAchievementManager():m_SpilAchievementManager{
return (achievements);
}
public function goGameOverMenu(_arg1:Event=null):void{
showScreen(new GameOver(this, stats));
}
public function goTutorial(_arg1:Event=null):void{
showScreen(new Tutorial(this));
}
public function startGame(_arg1:Number, _arg2:Boolean):void{
game = new levels[_arg1](_arg2, achievements);
game.addEventListener("gameOver", gameOver, false, 0, true);
game.addEventListener("userQuit", quitGame, false, 0, true);
stage.quality = SaveGameData.quality;
showScreen(game);
}
}
}//package
Section 459
//MainMenu_mc (MainMenu_mc)
package {
import flash.display.*;
public dynamic class MainMenu_mc extends MovieClip {
public var highscores_btn:MovieClip;
public var htp_btn:MovieClip;
public var music:MovieClip;
public var moregames_btn:MovieClip;
public var qualityControl:MovieClip;
public var sound:MovieClip;
public var start_btn:MovieClip;
}
}//package
Section 460
//Nose (Nose)
package {
import flash.display.*;
public dynamic class Nose extends MovieClip {
}
}//package
Section 461
//Paused_button (Paused_button)
package {
import flash.display.*;
public dynamic class Paused_button extends MovieClip {
}
}//package
Section 462
//Paused_mc (Paused_mc)
package {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Paused_mc extends MovieClip {
public var __id23_:LocalizedTextField;
public var htp:MovieClip;
public var music:MovieClip;
public var sound:MovieClip;
public var mainmenu_btn:MovieClip;
public var resume_btn:MovieClip;
public var qualityControl:MovieClip;
public function Paused_mc(){
__setProp___id23__Pauze_Layer1_0();
}
function __setProp___id23__Pauze_Layer1_0(){
try {
__id23_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id23_.text = "{Paused}";
__id23_.textColor = 0xFFFF00;
__id23_.textSize = 25;
__id23_.bold = true;
__id23_.embedFonts = true;
__id23_.font = "Comic Sans MS";
__id23_.hAlign = "center";
__id23_.multiline = false;
__id23_.vAlign = "top";
__id23_.antiAliasType = "advanced";
__id23_.glowBlur = 3;
__id23_.glowColor = 0;
__id23_.useGlowFilter = false;
__id23_.glowQuality = 1;
__id23_.glowStrength = 5;
__id23_.gridFitType = "pixel";
__id23_.italic = false;
__id23_.selectable = false;
__id23_.underline = false;
try {
__id23_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 463
//Pen_cursor (Pen_cursor)
package {
import flash.display.*;
public dynamic class Pen_cursor extends MovieClip {
public var pen_fill:MovieClip;
}
}//package
Section 464
//Preloader_mc (Preloader_mc)
package {
import flash.events.*;
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import spill.localisation.*;
import flash.net.*;
import flash.utils.*;
import flash.ui.*;
import flash.geom.*;
import flash.system.*;
import flash.external.*;
import flash.filters.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.media.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class Preloader_mc extends MovieClip {
public var txt:TextField;
public var __id31_:LocalizedTextField;
public var loadingbar:MovieClip;
public var branding_btn:SimpleButton;
public function Preloader_mc(){
__setProp___id31__preloader();
}
function __setProp___id31__preloader(){
try {
__id31_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id31_.text = "{Branding_More_Games_Sentence_Long}";
__id31_.textColor = 0xFFFFFF;
__id31_.textSize = 12;
__id31_.bold = false;
__id31_.embedFonts = false;
__id31_.font = "_sans";
__id31_.hAlign = "center";
__id31_.multiline = false;
__id31_.vAlign = "top";
__id31_.antiAliasType = "normal";
__id31_.glowBlur = 3;
__id31_.glowColor = 0;
__id31_.useGlowFilter = false;
__id31_.glowQuality = 1;
__id31_.glowStrength = 5;
__id31_.gridFitType = "pixel";
__id31_.italic = false;
__id31_.selectable = false;
__id31_.underline = false;
try {
__id31_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 465
//Progress_bar (Progress_bar)
package {
import flash.display.*;
import flash.text.*;
public dynamic class Progress_bar extends MovieClip {
public var numberSlammings:TextField;
public var bar:MovieClip;
public var lives_text:TextField;
}
}//package
Section 466
//RockBitmap (RockBitmap)
package {
import flash.display.*;
public dynamic class RockBitmap extends BitmapData {
public function RockBitmap(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 467
//Scissor_cursor (Scissor_cursor)
package {
import flash.display.*;
public dynamic class Scissor_cursor extends MovieClip {
public var scissor:MovieClip;
}
}//package
Section 468
//Scissor_tool (Scissor_tool)
package {
import flash.display.*;
public dynamic class Scissor_tool extends MovieClip {
}
}//package
Section 469
//Scrollbar_mc (Scrollbar_mc)
package {
import flash.display.*;
public dynamic class Scrollbar_mc extends MovieClip {
}
}//package
Section 470
//Slamming2_cut1 (Slamming2_cut1)
package {
import flash.display.*;
public dynamic class Slamming2_cut1 extends MovieClip {
public function Slamming2_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 471
//Slamming2_cut2 (Slamming2_cut2)
package {
import flash.display.*;
public dynamic class Slamming2_cut2 extends MovieClip {
public function Slamming2_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 472
//Slamming2_mc (Slamming2_mc)
package {
import flash.display.*;
public dynamic class Slamming2_mc extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var wings_normal:MovieClip;
public var arm:MovieClip;
public var body_drowning:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var wings_flying:MovieClip;
public var body_falling:MovieClip;
public var body_angry:MovieClip;
}
}//package
Section 473
//Slamming3_cut1 (Slamming3_cut1)
package {
import flash.display.*;
public dynamic class Slamming3_cut1 extends MovieClip {
public function Slamming3_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 474
//Slamming3_cut2 (Slamming3_cut2)
package {
import flash.display.*;
public dynamic class Slamming3_cut2 extends MovieClip {
public function Slamming3_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 475
//Slamming3_mc (Slamming3_mc)
package {
import flash.display.*;
public dynamic class Slamming3_mc extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var wings_normal:MovieClip;
public var arm:Arm3;
public var body_drowning:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var wings_flying:MovieClip;
public var body_falling:MovieClip;
public var body_angry:MovieClip;
}
}//package
Section 476
//Slamming4_cut1 (Slamming4_cut1)
package {
import flash.display.*;
public dynamic class Slamming4_cut1 extends MovieClip {
public function Slamming4_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 477
//Slamming4_cut2 (Slamming4_cut2)
package {
import flash.display.*;
public dynamic class Slamming4_cut2 extends MovieClip {
public function Slamming4_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 478
//Slamming4_mc (Slamming4_mc)
package {
import flash.display.*;
public dynamic class Slamming4_mc extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var body_drowning:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 479
//Slamming5_cut1 (Slamming5_cut1)
package {
import flash.display.*;
public dynamic class Slamming5_cut1 extends MovieClip {
public function Slamming5_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 480
//Slamming5_cut2 (Slamming5_cut2)
package {
import flash.display.*;
public dynamic class Slamming5_cut2 extends MovieClip {
public function Slamming5_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 481
//Slamming5_mc (Slamming5_mc)
package {
import flash.display.*;
public dynamic class Slamming5_mc extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var body_drowning:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 482
//Slammings (Slammings)
package {
import flash.events.*;
import flash.display.*;
import spill.localisation.*;
import spill.slammings.menus.*;
import spill.slammings.tracker.*;
import flash.utils.*;
import flash.ui.*;
import flash.geom.*;
public class Slammings extends MovieClip {
private var preloader:PreloaderScreen;
public static const ComicBold:Class = Slammings_ComicBold;
public static const MSUIGothic:Class = Slammings_MSUIGothic;
public static const Comic:Class = Slammings_Comic;
public function Slammings(){
scrollRect = new Rectangle(0, 0, 640, 480);
stage.showDefaultContextMenu = false;
contextMenu = new ContextMenu();
contextMenu.hideBuiltInItems();
Analytics.initialize(this, false);
SpilGame.initialize("Slammings", PortalGroup.TEEN, "Slammings.html", this);
var _local1:XML = <LocalisedText><textItem identifier="Portal_Description"><en_us>It's extermination time for these ugly buggers.</en_us><en_uk>It's extermination time for these ugly critters!</en_uk><nl>Het is de hoogste tijd om deze lelijke monstertjes uit te roeien.</nl><fr>Le moment est venu d'exterminer ces saloperies.</fr><de>Jetzt geht's diesen hässlichen Kerlen an den Kragen.</de><es>Llegó la hora de exterminar a estos feúchos.</es><br>Está na hora de exterminar essas pragas.</br><pt>Chegou o momento da exterminação para estes horríveis insectos.</pt><it>È ora di sterminio per queste brutte creature.</it><se>Dags att utrota de där fula rackarna.</se><pl>Nadszedł czas zagłady dla tych żałosnych frajerów.</pl><ru>Настало время сократить поголовье этих мерзких уродцев!</ru><tr>Şimdi bu alçak heriflerin cezasını verme zamanı.</tr><id>Waktunya pembasmian untuk para pembasmi hama yang jelek ini.</id><my>Telah tiba masa penghapusan untuk si nakal hodoh ini. </my><jp>この醜いスラミング達を徹底的に退治しよう!</jp><cn></cn><ar>It's extermination time for these ugly buggers.</ar></textItem><textItem identifier="Portal_Manual"><en_us>Drag the Slammings with your mouse to knock them dead before they reach the end of the level, creating kill combos to unlock new tools.
1-5 = Select tool
Arrows = Move Camera</en_us><en_uk>Drag the Slammings with your mouse to knock them dead before they reach the end of the level and create kill combos to unlock new tools.
1-5 = Select tool
Arrows = Move camera</en_uk><nl>Sleep de Slammings met je muis en maak ze dood voordat ze het einde van het level hebben bereikt. Maak combo's om nieuwe wapens vrij te spelen.
1-5 = Wapens
Pijltjestoetsen = Camerahoek veranderen</nl><fr>Déplace les Slammings à l'aide de ta souris afin de les exterminer avant qu'ils n'atteignent la fin du niveau, crée des combos meurtriers afin de déverrouiller de nouveaux outils.
1-5 = sélectionner un outil
Flèches = déplacer la caméra</fr><de>Ziehe die Slammings mit deiner Maus, um sie zu töten, bevor sie das Ende des Levels erreichen. Über Tötungs-Kombinationen kannst du neue Werkzeuge freischalten.
1-5 = Werkzeug auswählen
Pfeiltasten = Kamera bewegen</de><es>Arrastra a los Slammings con el ratón para matarlos antes de que lleguen al final del nivel, creando combinaciones asesinas para desbloquear herramientas nuevas.
1-5 = seleccionar herramienta
Flechas = mover cámara</es><br>Arraste os Slammings com o mouse para eliminá-los antes de chegarem ao final do nível e crie combos para desbloquear ferramentas.
1-5 = Selecionar ferramenta
Setas = Mover câmera</br><pt>Arraste os Slammings com o rato para os matar antes de eles chegarem ao fim do nível, criando combinações mortíferas para desbloquear novas ferramentas.
1-5 = Seleccionar ferramenta
Setas do teclado = Mover a câmara</pt><it>Trascina gli Slammings con il tuo mouse per farli fuori prima che arrivino alla fine del livello, creando combinazioni assassine per sbloccare nuovi attrezzi.
1-5 = Seleziona attrezzo
Tasti freccia = Muovi la telecamera</it><se>Dra slemlarna med din mus för att slå ihjäl dem innan de når slutet av nivån. Skapa mördarkombos för att låsa upp nya verktyg.
1-5 = Välja verktyg
Pilar = Flytta kamera</se><pl>Przeciągaj slamingi myszką, aby uśmiercić je, zanim dotrą do końca poziomu. Zabijaj kilka slamingów naraz, aby odblokować nowe bronie.
1-5 = wybierz broń
Strzałki = zmień widok</pl><ru>Перетаскивай ушлепков мышью, чтобы пришибить их, прежде чем они доберутся до конца уровня. Создавай убойные комбинации, чтобы получить доступ к новым предметам.
1-5 = выбор предмета
Стрелки = управление камерой</ru><tr>Serserileri seviyenin sonuna gelmeden farenizle
sürükleyerek yok edin ve yeni aletleri aktive etmek
için ölümcül kombo darbeler indirin.
1-5 = Alet seç
Ok tuşları = Kamera açısını değiştir
</tr><id>Tariklah gerdam dengan mouse anda untuk mengetuk mereka hingga mati sebelum mereka mencapai bagian akhir dari level tersebut, untuk memperoleh peralatan baru, anda harus melakukan kombo pembunuhan.
1-5 = Memilih peralatan
Tombol tanda panah = Menggerakkan Kamera</id><my>Seret Slammings dengan tetikus anda untuk mematikannya sebelum ia sampai ke penghujung tahap, mewujudkan kombo pembunuhan untuk membuka kunci alat baru.
1-5 = Pilih alat
Anak = Gerakkan Kamera</my><jp>スラミング達が次のレベルへの扉に達する前に、マウスでドラッグしてスラミング達を殺します。キルコンボで新しい道具を解除しましょう。
1-5 =ツールを選択する
矢印キー = カメラを動かす</jp><cn></cn><ar>Drag the Slammings with your mouse to knock them dead before they reach the end of the level, creating kill combos to unlock new tools.
1-5 = Select tool
Arrows = Move Camera</ar></textItem><textItem identifier="Branding_More_Games_Sentence_Long"><en_us>MORE FREE ONLINE GAMES AT:</en_us><en_uk>MORE FREE ONLINE GAMES AT:</en_uk><nl>MEER GRATIS ONLINE SPELLEN OP:</nl><fr>PLUS DE JEUX GRATUITS EN LIGNE SUR :</fr><de>MEHR KOSTENLOSE ONLINESPIELE AUF:</de><es>MÁS JUEGOS EN LÍNEA GRATIS EN:</es><br>MAIS JOGOS GRÁTIS ONLINE EM:</br><pt>MAIS JOGOS ONLINE GRATUITOS EM:</pt><it>PIÙ GIOCHI ONLINE GRATIS SU:</it><se>FLER GRATIS ONLINESPEL PÅ:</se><pl>WIĘCEJ DARMOWYCH GIER NA:</pl><ru>ДРУГИЕ БЕСПЛАТНЫЕ ИГРЫ НА</ru><tr>DİĞER ÜCRETSİZ ONLINE OYUNLAR:</tr><id>LEBIH BANYAK LAGI PERMAINAN ONLINE GRATIS DI:</id><my>LEBIH BANYAK LAGI PERMAINAN DALAM TALIAN PERCUMA DI:</my><jp>↓他の無料オンラインゲームをもっと遊ぶ↓</jp><cn>更多免费游戏尽在:</cn><ar>MORE FREE ONLINE GAMES AT:</ar></textItem><textItem identifier="Branding_More_Games_Sentence_Short"><en_us>MORE DEFENSE GAMES AT:</en_us><en_uk>MORE DEFENCE GAMES AT:</en_uk><nl>MEER VERDEDIGINGSSPELLEN OP:</nl><fr>PLUS DE JEUX DE DÉFENSE SUR :</fr><de>MEHR VERTEIDIGUNGSSPIELE AUF:</de><es>MÁS JUEGOS DE DEFENSA EN:</es><br>MAIS JOGOS DE DEFESA EM:</br><pt>MAIS JOGOS DE DEFESA EM:</pt><it>PIÙ GIOCHI DI DIFESA SU:</it><se>FLER FÖRSVARSSPEL PÅ:</se><pl>WIĘCEJ GIER O OBRONIE NA:</pl><ru>ДРУГИЕ ИГРЫ ПРО ЗАЩИТУ:</ru><tr>DİĞER SAVUNMA OYUNLARI:</tr><id>PERMAINAN PERTAHANAN LAINNYA DI:</id><my>LEBIH BANYAK PERMAINAN PERTAHANAN DI:</my><jp>↓他の防衛ゲームをもっと遊ぶ↓</jp><cn>更多免费游戏尽在:</cn><ar>MORE DEFENSE GAMES AT:</ar></textItem><textItem identifier="Tutorial_Title_1"><en_us>UGH!</en_us><en_uk>UGH!</en_uk><nl>BAH!</nl><fr>POUAH !</fr><de>UFF!</de><es>¡AGH!</es><br>ARGH!</br><pt>UGH!</pt><it>UGH!</it><se>USCH!</se><pl>FUJ!</pl><ru>ГКХМ!</ru><tr>ÖFF!</tr><id>UGH!</id><my>UGH!</my><jp>おぉ!</jp><cn>啊!</cn><ar>UGH!</ar></textItem><textItem identifier="Tutorial_Intro_1"><en_us>I hate tutorials… So, let's keep it simple!</en_us><en_uk>I hate tutorials, so let's keep it simple!</en_uk><nl>Ik haat tutorials. We houden het dus simpel!</nl><fr>Je déteste les cours d'instruction... alors soyons brefs !</fr><de>Ich hasse Tutorials… Also machen wir's kurz und einfach!</de><es>Odio los tutoriales… Así que, ¡seamos breves!</es><br>Odeio tutoriais... então, vamos simplificar!</br><pt>Detesto instruções... Por isso, vamos ser rápidos!</pt><it>Detesto i tutorials… Quindi, manteniamola semplice!</it><se>Jag hatar lektioner ... Fatta dig kort!</se><pl>Nienawidzę tutoriali... A więc krótko!</pl><ru>Терпеть ненавижу обучалки, поэтому буду краток!</ru><tr>Talimatlardan nefret ederim… Kısa kes!</tr><id>Saya tidak menyukai pelatihan… Jadi, sederhanakanlah!</id><my>Saya benti tutorial… Oleh itu, jadikanlah ia mudah!</my><jp>チュートリアルは苦手だ…だから手短に説明するぞ!</jp><cn>我讨厌操作指南。。。让我们简单点说吧!</cn><ar>I hate tutorials… So, let's keep it simple!</ar></textItem><textItem identifier="Tutorial_Info_1"><en_us>This is a Slamming. Don't let him reach the end of the level! Drag him with your mouse to throw him. Back-to-back kill combos unlock new killing tools!</en_us><en_uk>This is a Slamming. Don't let him reach the end of the level! Drag him with your mouse to throw him. Back-to-back kill combos unlock new killing tools!</en_uk><nl>Dit is een Slamming. Zorg dat hij het einde van het level niet bereikt! Sleep hem met je muis om hem te gooien. Met combo's speel je nieuwe wapens vrij!</nl><fr>Ça, c'est un Slamming. Il ne faut pas le laisser atteindre la fin du niveau ! Déplace-le à l'aide de ta souris pour le lancer. Plusieurs combos meurtriers à la suite permettent de déverrouiller de nouveaux outils de destruction !</fr><de>Das ist ein Slamming. Lass ihn nicht das Ende des Levels erreichen! Ziehe ihn mit deiner Maus, um ihn zu werfen. Für aufeinander folgende Tötungskombinationen werden neue Tötungswerkzeuge freigeschaltet!</de><es>Esto es un Slamming. ¡No dejes que llegue al final del nivel! Arrástralo con el ratón para lanzarlo. ¡Las combinaciones asesinas desbloquean nuevas herramientas letales!</es><br>Este é um Slamming. Não deixe-o chegar até o final do nível! Arraste-o com o mouse para derrubá-lo. Combos de ponta a ponta desbloqueiam novas ferramentas de extermínio!</br><pt>Isto é um Slamming. Não o deixe chegar ao fim do nível! Arraste-o com o rato para o remover. Se usar combinações mortíferas, conseguirá desbloquear novas ferramentas letais.</pt><it>Questo è uno Slamming. Non farlo arrivare alla fine del livello! Trascinalo con il tuo mouse per lanciarlo. Le combinazioni assassine in sequenza sbloccano nuovi attrezzi assassini!</it><se>Det är är en Slemmel. Låt honom inte nå slutet av nivån! Kasta honom genom att dra honom med musen. Mördarkombos låser upp nya dödliga verktyg!</se><pl>To jest slaming. Nie pozwól mu dotrzeć do końca poziomu! Przeciągnij go myszką, aby nim rzucić. Zabijanie po kilka slamingów naraz odblokowuje nowe śmiertelne bronie!</pl><ru>Это ушлепок. Не дай ему добраться до конца уровня! Тащи его мышью, чтобы швырнуть. Проведя комбинацию, то есть прикончив несколько ушлепков подряд, ты получишь доступ к новым средствам уничтожения!</ru><tr>Bu bir Serseri. Seviyenin sonunu görmesine izin vermeyin! Serseriyi atmak için farenizle sürükleyin. Arka arkaya indirilen ölümcül kombo darbeler yeni ölümcül aletleri aktive eder!</tr><id>Ini ialah Gerdam. Jangan biarkan dia mencapai bagian akhir level! Tariklah dia dengan mouse anda untuk melemparnya. Kombo pembunuhan bertolak belakang akan membuka peralatan pembunuhan yang baru!</id><my>Ini Slamming. Jangan biarkan dia tiba ke penghujung tahap! Seret dia dengan tetikus anda untuk melemparkannya. Kombo pembunuhan yang berterusan membuka kunci alat pembunuhan!</my><jp>コイツがスラミングだ。コイツを次のレベルへの扉に到達させてはいけない。マウスでドラッグしてコイツを殺し、キルコンボで新しいキルツールを解除しよう!</jp><cn>这是一个Slamming。不能让他走到关卡尽头!用鼠标点按住他后扔出去。尽可能快地杀死他们来获得连击就可以得到道具!</cn><ar>This is a Slamming. Don't let him reach the end of the level! Drag him with your mouse to throw him. Back-to-back kill combos unlock new killing tools!</ar></textItem><textItem identifier="Tutorial_Footer_1"><en_us>Oh, right: Click the arrows, or hold Space and drag with your mouse, to change the camera view.</en_us><en_uk>OK: Click the arrows or hold down the spacebar and drag the mouse to change the camera view.</en_uk><nl>En o ja: met de pijltjestoetsen of de spatiebalk en je muis verander je de camerahoek.</nl><fr>Ah, oui : clique sur les flèches ou bien appuie en continu sur la barre d'espace et déplace avec ta souris afin de changer l'angle de vue de la caméra.</fr><de>Ach ja: Klicke auf die Pfeile oder haste die Leertaste gedrückt und ziehe mit der Maus, um die Kameraansicht zu ändern.</de><es>Muy bien: haz clic en las flechas o mantén pulsado espacio y arrastra con el ratón para cambiar la vista de la cámara.</es><br>Certo. Clique nas setas, ou pressione e segure a tecla Espaço e arraste o mouse, para mudar a direção da câmera.</br><pt>Vamos lá então: Clique nas setas ou prima a barra de espaços e arraste o rato para mudar o ângulo de visualização da câmara.</pt><it>Oh, giusto: Clicca i tasti freccia, o tieni premuta la barra spaziatrice e trascina con il tuo mouse per cambiare la vista della telecamera.</it><se>Klicka på pilarna eller håll ned mellanslag och dra med din mus för att ändra kameravyn.</se><pl>Dobra: Kliknij na strzałki lub przytrzymaj spację i przeciągnij kursor myszki, aby zmienić widok z kamery.</pl><ru>Чуть не забыл! Щелкай по стрелкам или перетаскивай мышь, нажав пробел, чтобы изменить ракурс обзора.</ru><tr>Bir de: Kameranın açısını değiştirmek için ok tuşlarına tıklayın veya boşluk tuşuna basın ve farenizle sürükleyin.</tr><id>Oh, betul: Klik tombol tanda panah, atau tahan Spasi dan tariklah dengan mouse anda, untuk mengganti penampilan kamera.</id><my>Oh, betul: Klik anak panah, atau tahan Space dan seret dengan tetikus anda untuk menukar pameran kamera.</my><jp>矢印をクリックするか、スペースキーを押したままにして、マウスでドラッグしてカメラビューを切り替えよう。</jp><cn>哦,对了!按住空格键并且按住鼠标左键可拖动屏幕移动场景,或者点击屏幕上的箭头来移动。</cn><ar>Oh, right: Click the arrows, or hold Space and drag with your mouse, to change the camera view.</ar></textItem><textItem identifier="Tutorial_Title_2"><en_us>WHAT'S THIS?!</en_us><en_uk>WHAT'S THIS?!</en_uk><nl>WAT KRIJGEN WE NOU?!</nl><fr>C’EST QUOI ÇA ?!</fr><de>WAS IST DAS?!</de><es>¡¿QUÉ ES ESTO?!</es><br>O QUE É ISTO?!</br><pt>O QUE É ISTO?!</pt><it>COS'È QUESTO?!</it><se>VAD ÄR DETTA?!</se><pl>CO TO JEST?!</pl><ru>ЭТО ЕЩЕ ЧТО?!</ru><tr>BU NE?!</tr><id>APA INI?</id><my>APA INI?!</my><jp>これは一体?!</jp><cn>哼!</cn><ar>WHAT'S THIS?!</ar></textItem><textItem identifier="Tutorial_Intro_2"><en_us>Time to get creative!</en_us><en_uk>Time to be creative!</en_uk><nl>Wees creatief!</nl><fr>C'est le moment de faire preuve de créativité !</fr><de>Jetzt werden wir mal kreativ!</de><es>¡Es hora de ser creativos!</es><br>Está na hora de ser criativo!</br><pt>Está na altura de ser criativo(a)!</pt><it>È ora di diventare creativi!</it><se>Dags att vara kreativ!</se><pl>Czas wykazać się kreatywnością!</pl><ru>Будь поизобретательнее!</ru><tr>Şimdi yaratıcı olma zamanı!</tr><id>Waktunya untuk menjadi kreatif!</id><my>Masa untuk menjadi kreatif!</my><jp>クリエイティブなキルツール!</jp><cn>来点酷的!</cn><ar>Time to get creative!</ar></textItem><textItem identifier="Tutorial_Info_2"><en_us>Draw on the screen to create objects to help kill or block these ugly creatures.</en_us><en_uk>Draw on the screen to create objects to help kill or block these ugly creatures.</en_uk><nl>Teken voorwerpen op het scherm om de monstertjes te doden of tegen te houden.</nl><fr>Dessine des objets sur l'écran afin de t'aider à détruire ces horribles créatures ou à les bloquer.</fr><de>Zeichne auf dem Bildschirm, um Gegenstände zu erzeugen, die dir dabei helfen können, diese hässlichen Wesen zu töten oder aufzuhalten.</de><es>Dibuja en la pantalla para crear objetos que ayuden a matar o bloquear a estas criaturas tan feas.</es><br>Desenhe na tela ou crie objetos para ajudar a eliminar ou bloquear esses bichos feios.</br><pt>Faça desenhos no ecrã para criar objectos que o(a) ajudarão a matar ou a travar estas criaturas horrendas.</pt><it>Disegna sullo schermo per creare oggetti che aiutino ad uccidere o bloccare queste brutte creature.</it><se>Rita på skärmen för att skapa föremål som dödar eller stoppar de fula monstren.</se><pl>Narysuj na ekranie obiekty, które pomogą ci zabić lub zablokować te obrzydliwe stworzenia.</pl><ru>Рисуй мышью на экране предметы, которые помогут тебе истреблять или задерживать этих уродцев.</ru><tr>Bu çirkin yaratıkları öldürmek veya bloke etmek için şekiller çizin.</tr><id>Gambarlah pada layar untuk membuat benda-benda yang akan membantunya membunuh atau memblokir makhluk-makhluk jelek ini.</id><my>Kulis pada skrin untuk membuat objek untuk membantu membunuh atau menghalang makhluk hodoh ini.</my><jp>画面に物体を描いて、スラミング達を殺したり、邪魔をしたりするツールだ。</jp><cn>在屏幕上画上一些物体来杀死或者阻挡那些丑陋的生物。</cn><ar>Draw on the screen to create objects to help kill or block these ugly creatures.</ar></textItem><textItem identifier="Tutorial_Footer_2"><en_us>What? Limited ink? You have to be joking!</en_us><en_uk>What? Limited ink? You must be joking!</en_uk><nl>Wat? Er is maar een beperkte hoeveelheid inkt? Dat meen je niet!</nl><fr>Quoi ? Une quantité d'encre limitée ? Ça va la tête ?!</fr><de>Was? Nur eine begrenzte Menge Tinte? Das muss doch ein Scherz sein!</de><es>¿Qué? ¿No tienes tinta? ¿Estarás de broma?</es><br>O quê? Pouca tinta? Está brincando!</br><pt>O quê? Tinta limitada? Devem estar a brincar!</pt><it>Cosa? Inchiostro limitato? Stai scherzando!</it><se>Vad? Begränsat med bläck? Du måste skoja!</se><pl>Co? Ilość tuszu ograniczona? Chyba żartujesz!</pl><ru>Что, чернила закончились? Хватит прикалываться!</ru><tr>Ne? Mürekkep mi bitiyor? Şaka yapıyor olmalısınız!</tr><id>Apa? Tinta terbatas? Anda pasti bercanda!</id><my>Aoa? Dakwat terhad? Anda bergurau!</my><jp>何?!どうやら使えるインクは制限されているようだ!</jp><cn>什么?链接受限?开玩笑吧!</cn><ar>What? Limited ink? You have to be joking!</ar></textItem><textItem identifier="Tutorial_Title_3"><en_us>YES!!</en_us><en_uk>YES!!</en_uk><nl>TE GEK!</nl><fr>OUAIS !!</fr><de>JA!!</de><es>¡¡SÍ!!</es><br>ISSO!!</br><pt>SIM!!</pt><it>SI!!</it><se>JA!!</se><pl>TAK!!</pl><ru>ДА!</ru><tr>EVET!!</tr><id>YA!!</id><my>YA!!</my><jp>やったね!</jp><cn>好吧!</cn><ar>YES!!</ar></textItem><textItem identifier="Tutorial_Intro_3"><en_us>All this Slamming tossing has earned you a new tool!</en_us><en_uk>All this Slamming tossing has earned you a new tool!</en_uk><nl>Je hebt een nieuw wapen gekregen!</nl><fr>Tout ce lancer de Slammings t'a fait gagner un nouvel outil !</fr><de>Für dieses ganze Slamminge-Werfen hast du dir ein neues Werkzeug verdient!</de><es>¡Todos estos asesinatos de Slammings te han conseguido una nueva herramienta!</es><br>Essa explosão de Slammings rendeu uma nova ferramenta!</br><pt>Este seu ataque aos Slammings permitiu-lhe ter acesso a uma nova ferramenta!</pt><it>Tutto questo lanciamento di Slammings ti ha fatto guadagnare un nuovo attrezzo!</it><se>Slängandet av alla slemlar har gett dig ett nytt verktyg!</se><pl>Dzięki podrzucaniu slamingów zdobyłeś nową broń!</pl><ru>За героическое массовое истребление ушлепков тебе полагается новый инструмент!</ru><tr>Serserileri atarak yeni bir alet kazandınız!</tr><id>Semua pukulan gerdam ini telah membawakan anda peralatan baru!</id><my>Semua lemparan Slamming ini telah mendapatkan anda hadiah alat baru!</my><jp>スラミングをたくさん殺して新しいツールを獲得したぞ!</jp><cn>你赢了一个新的道具!</cn><ar>All this Slamming tossing has earned you a new tool!</ar></textItem><textItem identifier="Tutorial_Info_3"><en_us>Click to drop a bomb. :D</en_us><en_uk>Click to drop a bomb. :D</en_uk><nl>Klik om een bom te laten vallen. :D</nl><fr>Clique pour lancer une bombe. :D</fr><de>Klicke, um einen Bombe zu legen. :D</de><es>Haz clic para lanzar una bomba. :D</es><br>Clique para soltar uma bomba. :D</br><pt>Clique para lançar uma bomba :D</pt><it>Clicca per sganciare una bomba. :D</it><se>Klicka för att släppa en bomb. :D</se><pl>Kliknij, aby rzucić bombę. :D</pl><ru>Чтобы бросить бомбу, щелкни мышью... :D</ru><tr>Bomba atmak için tıklayın. :D</tr><id>Klik untuk menjatuhkan bom. :D</id><my>Klik untuk menjatuhkan bom. :D</my><jp>クリックして爆弾を落とそう:D</jp><cn>点击并按住左键可以扔一个爆弹:D</cn><ar>Click to drop a bomb. :D</ar></textItem><textItem identifier="Tutorial_Footer_3"><en_us>Look at the poor bugger go boom!</en_us><en_uk>Look at the poor critter go boom!</en_uk><nl>Ach, die arme ziel. Helemaal ontploft.</nl><fr>Regarde-le voler, ce pauvre idiot !</fr><de>Sieh nur, wie der arme Slamming in die Luft fliegt!</de><es>¡Mira como explota el feúcho!</es><br>Olha o pobrezinho explodindo!</br><pt>Veja o pobre insecto desfazer-se em pedaços!</pt><it>Guarda come esplode la povera creatura!</it><se>Kolla in stackarn när han sprängs!</se><pl>Patrz, jak biedny frajer wybucha!</pl><ru>И полюбуйся, как эти бедолаги взлетают на воздух!</ru><tr>Patlayan şu zavallı serseriye bakın!</tr><id>Lihatlah pengemis yang kasihan ini!</id><my>Lihat si nakal ini!</my><jp>スラミング達が見事に粉々だ!</jp><cn>看看那些可怜的东西吧!</cn><ar>Look at the poor bugger go boom!</ar></textItem><textItem identifier="Tutorial_Title_4"><en_us>NO WAY!</en_us><en_uk>NO WAY!</en_uk><nl>NIET TE GELOVEN!</nl><fr>PAS VRAI !</fr><de>AUF KEINEN FALL!</de><es>¡NO PUEDE SER!</es><br>NÃO!</br><pt>NEM PENSAR!</pt><it>NEMMENO PER SOGNO!</it><se>ÄR DET SANT!</se><pl>NIE MA MOWY!</pl><ru>ОБАЛДЕТЬ!</ru><tr>OLAMAZ!</tr><id>TIDAK!</id><my>TIADA HARAPAN!</my><jp>まさか!</jp><cn>不可能!</cn><ar>NO WAY!</ar></textItem><textItem identifier="Tutorial_Intro_4"><en_us>More tools?</en_us><en_uk>More tools?</en_uk><nl>Nog meer wapens?</nl><fr>Encore plus d'outils ?</fr><de>Mehr Werkzeuge?</de><es>¿Más herramientas?</es><br>Mais ferramentas?</br><pt>Mais ferramentas?</pt><it>Più attrezzi?</it><se>Fler verktyg?</se><pl>Więcej broni?</pl><ru>Нужны еще инструменты?</ru><tr>Daha fazla alet?</tr><id>Peralatan lainnya?</id><my>Lagi alat?</my><jp>他にもツールが?</jp><cn>更多道具?</cn><ar>More tools?</ar></textItem><textItem identifier="Tutorial_Info_4"><en_us>You can cut a bridge to drown the Slammings, or just cut them in half themselves!</en_us><en_uk>You can cut a bridge in two to drown the Slammings, or simply cut them in half!</en_uk><nl>Knip een brug doormidden om de Slammings te verdrinken of knip de Slammings zelf in tweeën!</nl><fr>Tu peux couper un pont pour faire se noyer les Slammings, ou bien coupe-les en deux !</fr><de>Du kannst eine Brücke zerstören, um die Slamminge ertrinken zu lassen oder schneide einfach die Slamminge selbst durch!</de><es>Puedes romper un puente para que los Slammings se ahoguen, ¡o puedes partirlos a ellos por la mitad!</es><br>Você pode cortar uma ponte para afogar os Slammings ou até cortá-los no meio!</br><pt>Pode cortar uma ponte para afogar os Slammings ou cortá-los ao meio!</pt><it>Puoi tagliare un ponte per far annegare gli Slammings, o semplicemente tagliarli a metà!</it><se>Du kan klippa av en bro för att dränka slemlar eller helt enkelt klippa av rackarna på mitten!</se><pl>Możesz przeciąć most, aby utopić slamingi, albo po prostu przeciąć je same na pół!</pl><ru>Ты можешь перерезать мост, чтобы топить ушлепков, или просто разрезать их на кусочки!</ru><tr>Serserileri düşürmek için köprüyü kesebilir ya da kafalarını bedenlerinden ayırabilirsin!</tr><id>Anda bisa memotong jembatannya untuk menenggelamkan gerdam, atau potong saja mereka jadi dua bagian!</id><my>Anda boleh memotong jambatan untuk melemaskan Slamming, atau potong dua Slamming!</my><jp>これで橋を切り落としてスラミング達を落としたり、スラミング自身を真っ二つに斬ったりできる!</jp><cn>你可以切断桥梁来淹死他们,或者把他们切成两半!</cn><ar>You can cut a bridge to drown the Slammings, or just cut them in half themselves!</ar></textItem><textItem identifier="Tutorial_Footer_4"><en_us>Snip, Snip!</en_us><en_uk>Snip, Snip!</en_uk><nl>Knip, knip!</nl><fr>Clic, clac !</fr><de>Schnipp, schnapp!</de><es>¡Snip, snip!</es><br>Clip, clip!</br><pt>Snip, Snip!</pt><it>Taglia, taglia!</it><se>Klipp, klipp!</se><pl>Cięcie!</pl><ru>Чик-чик!</ru><tr>Kırt, kırt!</tr><id>Guntingan, Guntingan!</id><my>Snip, Snip!</my><jp>ザクザク!</jp><cn>剪断 剪断!</cn><ar>Snip, Snip!</ar></textItem><textItem identifier="Tutorial_Title_5"><en_us>WHAA?</en_us><en_uk>HEY??!!</en_uk><nl>WAT?!?</nl><fr>OUAHH?</fr><de>WAAA?</de><es>¿QUÉÉ?</es><br>QUÊÊ?</br><pt>QUÊ?</pt><it>COSAAA?</it><se>VA?!</se><pl>COOO?</pl><ru>ЧЕГО?!</ru><tr>NEEE?</tr><id>WHAA?</id><my>WHAA?</my><jp>なにー?!</jp><cn>嗯?</cn><ar>WHAA?</ar></textItem><textItem identifier="Tutorial_Intro_5"><en_us>What is this??</en_us><en_uk>What's this??</en_uk><nl>Uhm, wat is dit?</nl><fr>Mais c'est quoi, ça ?</fr><de>Was ist das??</de><es>¿¿Qué es esto??</es><br>O que é isto?</br><pt>O que é isto?</pt><it>Cos'è questo??</it><se>Vad är det här?</se><pl>Co to jest??</pl><ru>А это еще что такое?!</ru><tr>Bu ne??</tr><id>Apa ini?</id><my>Apa ini??</my><jp>これは何だ??</jp><cn>这是什么??</cn><ar>What is this??</ar></textItem><textItem identifier="Tutorial_Info_5"><en_us>Click the screen to place your Automated Super Spoon 2000™.</en_us><en_uk>Click the screen to place your Automated Super Spoon 2000™.</en_uk><nl>Klik op het scherm om je Geautomatiseerde Superlepel 2000™ te plaatsen.</nl><fr>Clique sur l'écran afin de placer ta Super Cuillère Automatisée 2000™.</fr><de>Klicke eine Stelle auf dem Bildschirm an, um deinen automatischen Superlöffel 2000™ zu platzieren.</de><es>Haz clic en la pantalla para colocar tu Supercuchara automática 2000™.</es><br>Clique na tela para posicionar a Super Colher Mecânica 2000™.</br><pt>Clique no ecrã para posicionar a sua arma Automated Super Spoon 2000™.</pt><it>Clicca sullo schermo per mettere la tua Super Spoon 2000™ Automatica.</it><se>Klicka på skärmen för att placera din automatiska Supersked 2000™.</se><pl>Kliknij, aby umieścić na ekranie Automatyczną Super Łyżkę 2000™.</pl><ru>Щелкай мышью по экрану, чтобы расположить в нужном месте свою Электронную Суперложку 2000™.</ru><tr>Otomatik Süper Kaşık 2000™’i yerleştirmek için ekrana tıklayın.</tr><id>Klik layar untuk menempatkan Automated Super Spoon 2000™.</id><my>Klik skrin untuk meletakkan Automated Super Spoon 2000™ anda.</my><jp>画面をクリックして自動スーパースプーン2000™を配置することができるぞ。</jp><cn>点击屏幕放置你的自动超级勺子2000 ™</cn><ar>Click the screen to place your Automated Super Spoon 2000™.</ar></textItem><textItem identifier="Tutorial_Footer_5"><en_us>...Don't tell anyone, but there's another (secret) tool!</en_us><en_uk>...Don't tell anyone, but there is another (secret) tool!</en_uk><nl>Niet verder vertellen, hoor… Maar er is nóg een (geheim) wapen!</nl><fr>…Ne le répète pas, mais il y a encore un autre outil (secret) !</fr><de>…Erzähl's nicht weiter, aber es gibt noch ein weiteres (geheimes) Werkzeug!</de><es>…No se lo digas a nadie, pero hay otra herramienta (secreta).</es><br>...Não conte para ninguém, mas há outra ferramenta secreta!</br><pt>... Não diga a ninguém mas ainda existem outra ferramenta secreta!</pt><it>…Non dirlo a nessuno, ma c'è un altro attrezzo (segreto)!</it><se>... Berätta det inte för någon, men det finns ett (hemligt) verktyg till!</se><pl>...Nie mów nikomu, ale jest jeszcze jedna (tajna) broń!</pl><ru>…Кстати, есть еще один инструмент, секретный! Только ты об этом никому не говори!</ru><tr>...Kimseye söylemeyin, ama başka bir (gizli) alet daha var!</tr><id>…Jangan beritahukan orang lain, tapi masi ada peralatan (rahasia) lainnya!</id><my>…jangan bagi tau sesiapa, tetapi ada (rahsia) lain lagi!!</my><jp>これは秘密だが、他にももっとツールがあるぞ!</jp><cn>别告诉别人,不过还有个秘密武器!</cn><ar>...Don't tell anyone, but there's another (secret) tool!</ar></textItem><textItem identifier="How_To_Play_Button"><en_us>HOW TO PLAY</en_us><en_uk>HOW TO PLAY</en_uk><nl>SPELUITLEG</nl><fr>INSTRUCTIONS</fr><de>ANLEITUNG</de><es>CÓMO JUGAR</es><br>COMO JOGAR</br><pt>COMO JOGAR</pt><it>COME GIOCARE</it><se>SPELREGLER</se><pl>JAK GRAĆ</pl><ru>КАК ИГРАТЬ</ru><tr>NASIL OYNANIR?</tr><id>CARA BERMAIN</id><my>BAGAIMANA UNTUK MAIN</my><jp>遊び方</jp><cn>玩法</cn><ar>HOW TO PLAY</ar></textItem><textItem identifier="Start_Game_Button"><en_us>START GAME</en_us><en_uk>START GAME</en_uk><nl>START SPEL</nl><fr>JOUER</fr><de>SPIEL STARTEN</de><es>INICIAR PARTIDA</es><br>COMEÇAR</br><pt>INICIAR JOGO</pt><it>AVVIA PARTITA</it><se>STARTA SPEL</se><pl>START</pl><ru>НАЧАТЬ ИГРУ</ru><tr>OYUNA BAŞLA</tr><id>MEMULAI PERMAINAN</id><my>MULAKAN PERMAINAN</my><jp>ゲームを始める</jp><cn>开始游戏</cn><ar>START GAME</ar></textItem><textItem identifier="High_Score_Button"><en_us>HIGH SCORES</en_us><en_uk>HIGH SCORES</en_uk><nl>HIGHSCORES</nl><fr>MEILLEURS SCORES</fr><de>HIGHSCORES</de><es>PUNTUACIONES MÁXIMAS</es><br>RECORDES</br><pt>PONTUAÇÕES MAIS ALTAS</pt><it>PUNTEGGI PIÙ ALTI</it><se>TOPPOÄNG</se><pl>RANKING</pl><ru>РЕКОРДЫ</ru><tr>EN YÜKSEK SKORLAR</tr><id>NILAI TERTINGGI</id><my>SKOR TERTINGGI</my><jp>ハイスコア</jp><cn>高分榜</cn><ar>HIGH SCORES</ar></textItem><textItem identifier="Back_Button"><en_us>BACK</en_us><en_uk>BACK</en_uk><nl>TERUG</nl><fr>RETOUR</fr><de>ZURÜCK</de><es>ATRÁS</es><br>ANTERIOR</br><pt>RETROCEDER</pt><it>INDIETRO</it><se>BAKÅT</se><pl>POWRÓT</pl><ru>ОБРАТНО</ru><tr>GERİ</tr><id>KEMBALI</id><my>UNDUR</my><jp>戻る</jp><cn>后退</cn><ar>BACK</ar></textItem><textItem identifier="or"><en_us>or</en_us><en_uk>or</en_uk><nl>of</nl><fr>ou bien</fr><de>oder</de><es>o</es><br>ou</br><pt>Ou</pt><it>o</it><se>eller</se><pl>lub</pl><ru>или</ru><tr>veya</tr><id>atau</id><my>atau</my><jp>または</jp><cn>或者</cn><ar>or</ar></textItem><textItem identifier="Select_Mode"><en_us>SELECT MODE</en_us><en_uk>SELECT MODE</en_uk><nl>SPELTYPE KIEZEN</nl><fr>SÉLECTIONNE UN MODE</fr><de>MODUS AUSWÄHLEN</de><es>SELECCIONAR MODO</es><br>SELECIONE UM MODO</br><pt>SELECCIONAR MODO</pt><it>MODALITÀ DI SELEZIONE</it><se>VÄLJ LÄGE</se><pl>WYBIERZ TRYB</pl><ru>ВЫБЕРИ РЕЖИМ</ru><tr>MOD SEÇ</tr><id>PILIH MODE</id><my>PILIH MOD</my><jp>モードを選択して下さい</jp><cn>选择模式</cn><ar>SELECT MODE</ar></textItem><textItem identifier="Campaign_Mode_Button"><en_us>CAMPAIGN MODE</en_us><en_uk>CAMPAIGN MODE</en_uk><nl>CAMPAGNE</nl><fr>MODE DE CAMPAGNE</fr><de>KAMPAGNEN-MODUS</de><es>MODO CAMPAÑA</es><br>MODO CAMPANHA</br><pt>MODO DE CAMPANHA</pt><it>MODALITÀ CAMPAGNA</it><se>TÄVLINGSLÄGE</se><pl>TRYB KAMPANII</pl><ru>КАМПАНИЯ</ru><tr>SAVAŞ MODU</tr><id>MODE KAMPANYE</id><my>MOD KEMPEN</my><jp>戦略モード</jp><cn>作战模式</cn><ar>CAMPAIGN MODE</ar></textItem><textItem identifier="God_Mode_Button"><en_us>MAYHEM MODE</en_us><en_uk>MAYHEM MODE</en_uk><nl>CHAOS</nl><fr>MODE DE GRABUGE</fr><de>CHAOS-MODUS</de><es>MODO CAOS</es><br>MODO CAOS</br><pt>MODO DE BARAFUNDA</pt><it>MODALITÀ CAOS</it><se>SLAKTARLÄGE</se><pl>TRYB MASAKRY</pl><ru>ОБЫЧНАЯ БОЙНЯ</ru><tr>KARGAŞA MODU</tr><id>MODE ANIAYA</id><my>MOD MAYHEM</my><jp>破壊モード</jp><cn>攻击模式</cn><ar>MAYHEM MODE</ar></textItem><textItem identifier="Campaign_Mode"><en_us>CAMPAIGN MODE</en_us><en_uk>CAMPAIGN MODE</en_uk><nl>CAMPAGNE</nl><fr>MODE DE CAMPAGNE</fr><de>KAMPAGNEN-MODUS</de><es>MODO CAMPAÑA</es><br>MODO CAMPANHA</br><pt>MODO DE CAMPANHA</pt><it>MODALITÀ CAMPAGNA</it><se>TÄVLINGSLÄGE</se><pl>TRYB KAMPANII</pl><ru>КАМПАНИЯ</ru><tr>SAVAŞ MODU</tr><id>MODE KAMPANYE</id><my>MOD KEMPEN</my><jp>戦略モード</jp><cn>作战模式</cn><ar>CAMPAIGN MODE</ar></textItem><textItem identifier="God_Mode"><en_us>MAYHEM MODE</en_us><en_uk>MAYHEM MODE</en_uk><nl>CHAOS</nl><fr>MODE DE GRABUGE</fr><de>CHAOS-MODUS</de><es>MODO CAOS</es><br>MODO CAOS</br><pt>MODO DE BARAFUNDA</pt><it>MODALITÀ CAOS</it><se>SLAKTARLÄGE</se><pl>TRYB MASAKRY</pl><ru>ОБЫЧНАЯ БОЙНЯ</ru><tr>KARGAŞA MODU</tr><id>MODE ANIAYA</id><my>MOD MAYHEM</my><jp>破壊モード</jp><cn>攻击模式</cn><ar>MAYHEM MODE</ar></textItem><textItem identifier="Select_Level"><en_us>SELECT LEVEL</en_us><en_uk>SELECT LEVEL</en_uk><nl>LEVEL KIEZEN</nl><fr>SÉLECTIONNE UN NIVEAU</fr><de>LEVEL AUSWÄHLEN</de><es>SELECCIONAR NIVEL</es><br>SELECIONE UM NÍVEL</br><pt>SELECCIONAR NÍVEL</pt><it>SELEZIONA LIVELLO</it><se>VÄLJ NIVÅ</se><pl>WYBIERZ POZIOM</pl><ru>ВЫБЕРИ УРОВЕНЬ</ru><tr>SEVİYE SEÇ</tr><id>PILIH LEVEL</id><my>PILIH TAHAP</my><jp>レベルを選択して下さい</jp><cn>选择关卡</cn><ar>SELECT LEVEL</ar></textItem><textItem identifier="Return_To_Game_Button"><en_us>RETURN TO GAME</en_us><en_uk>RETURN TO GAME</en_uk><nl>TERUG NAAR SPEL</nl><fr>RETOURNER AU JEU</fr><de>ZURÜCK ZUM SPIEL</de><es>VOLVER A LA PARTIDA</es><br>VOLTAR AO JOGO</br><pt>VOLTAR AO JOGO</pt><it>RITORNA AL GIOCO</it><se>ÅTERGÅ TILL SPEL</se><pl>POWRÓT DO GRY</pl><ru>ПРОДОЛЖИТЬ ИГРУ</ru><tr>OYUNA DÖN</tr><id>KEMBALI KE PERMAINAN</id><my>KEMBALI KE PERMAINAN</my><jp>ゲームに戻る</jp><cn>返回游戏</cn><ar>RETURN TO GAME</ar></textItem><textItem identifier="Main_Menu_Button"><en_us>MAIN MENU</en_us><en_uk>MAIN MENU</en_uk><nl>HOOFDMENU</nl><fr>MENU PRINCIPAL</fr><de>HAUPTMENÜ</de><es>MENÚ PRINCIPAL</es><br>MENU PRINCIPAL</br><pt>MENU PRINCIPAL</pt><it>MENU PRINCIPALE</it><se>HUVUDMENY</se><pl>MENU GŁÓWNE</pl><ru>ГЛАВНОЕ МЕНЮ</ru><tr>ANA MENÜ</tr><id>MENU UTAMA</id><my>MENU UTAMA</my><jp>メインメニュー</jp><cn>主菜单</cn><ar>MAIN MENU</ar></textItem><textItem identifier="View_Stats_Button"><en_us>VIEW STATS</en_us><en_uk>VIEW STATS</en_uk><nl>STATISTIEKEN BEKIJKEN</nl><fr>VOIR LES STATISTIQUES</fr><de>STATISTIKEN ANSEHEN</de><es>VER ESTADÍSTICAS</es><br>VER ESTATÍSTICAS</br><pt>VER ESTATÍSTICAS</pt><it>VEDI STATISTICHE</it><se>SE STAT.</se><pl>POKAŻ STATYSTYKI</pl><ru>ПРОСМОТР СТАТИСТИКИ</ru><tr>İSTATİSTİKLERİ GÖRÜNTÜLE</tr><id>MENAMPILKAN STATISTIK</id><my>LIHAT STAT</my><jp>統計を見る</jp><cn>查看统计</cn><ar>VIEW STATS</ar></textItem><textItem identifier="Retry_Button"><en_us>RETRY?</en_us><en_uk>RETRY?</en_uk><nl>NOGMAALS?</nl><fr>RÉESSAYER ?</fr><de>NOCHMAL PROBIEREN?</de><es>¿VOLVER A INTENTAR?</es><br>TENTAR DE NOVO?</br><pt>TENTAR DE NOVO?</pt><it>RIPROVA?</it><se>FÖRSÖKA IGEN?</se><pl>JESZCZE RAZ?</pl><ru>ЕЩЕ РАЗ?</ru><tr>YENIDEN DENE?</tr><id>COBA LAGI?</id><my>MAIN SEMULA?</my><jp>もう1度トライしますか?</jp><cn>更试一次</cn><ar>RETRY?</ar></textItem><textItem identifier="Submit_Button"><en_us>SUBMIT</en_us><en_uk>SUBMIT</en_uk><nl>VERSTUREN</nl><fr>ENREGISTRER</fr><de>ABSCHICKEN</de><es>ENVIAR</es><br>ENVIAR</br><pt>ENVIAR</pt><it>INVIA</it><se>SKICKA</se><pl>ZAPISZ</pl><ru>СОХРАНИТЬ</ru><tr>KAYDET</tr><id>KUMPULKAN </id><my>SERAH</my><jp>決定</jp><cn>提交</cn><ar>SUBMIT</ar></textItem><textItem identifier="Your_Score"><en_us>YOUR SCORE</en_us><en_uk>YOUR SCORE</en_uk><nl>JE SCORE</nl><fr>TON SCORE</fr><de>DEINE PUNKTE</de><es>TU PUNTUACIÓN</es><br>SEU PLACAR</br><pt>A SUA PONTUAÇÃO</pt><it>TUO PUNTEGGIO</it><se>DIN POÄNG</se><pl>TWÓJ WYNIK</pl><ru>ТВОЙ РЕЗУЛЬТАТ</ru><tr>SKORUNUZ</tr><id>SKOR ANDA</id><my>SKOR ANDA</my><jp>あなたのスコア</jp><cn>你的分数</cn><ar>YOUR SCORE</ar></textItem><textItem identifier="Your_Name"><en_us>YOUR NAME</en_us><en_uk>YOUR NAME</en_uk><nl>JE NAAM</nl><fr>TON NOM</fr><de>DEIN NAME</de><es>TU NOMBRE</es><br>SEU NOME</br><pt>O SEU NOME</pt><it>TUO NOME</it><se>DITT NAMN</se><pl>TWOJE IMIĘ</pl><ru>ТВОЕ ИМЯ</ru><tr>İSMİNİZ</tr><id>NAMA ANDA</id><my>NAMA ANDA</my><jp>あなたの名前</jp><cn>你的名字</cn><ar>YOUR NAME</ar></textItem><textItem identifier="Game_Over"><en_us>THE SLAMMINGS WIN</en_us><en_uk>THE SLAMMINGS WIN</en_uk><nl>DE SLAMMINGS HEBBEN GEWONNEN</nl><fr>LES SLAMMINGS ONT GAGNÉ</fr><de>DIE SLAMMINGS GEWINNEN</de><es>GANAN LOS SLAMMINGS</es><br>OS SLAMMINGS VENCERAM</br><pt>OS SLAMMINGS VENCEM!</pt><it>GLI SLAMMINGS VINCONO</it><se>SLEMLARNA VANN</se><pl>SLAMINGI WYGRAŁY</pl><ru>УШЛЕПКИ ПОБЕДИЛИ</ru><tr>SERSERİLER KAZANDI</tr><id>GERDAMNYA MENANG</id><my>SLAMMING MENANG</my><jp>スラミングの勝利</jp><cn>游戏结束</cn><ar>THE SLAMMINGS WIN</ar></textItem><textItem identifier="Game_Complete"><en_us>YOU BEAT THE SLAMMINGS!</en_us><en_uk>YOU BEAT THE SLAMMINGS!</en_uk><nl>JE HEBT DE SLAMMINGS VERSLAGEN!</nl><fr>TU AS VAINCU LES SLAMMINGS !</fr><de>DU HAST DIUE SLAMMINGS BESIEGT!</de><es>¡HAS GANADO A LOS SLAMMINGS!</es><br>VOCÊ DERROTOU OS SLAMMINGS!</br><pt>GANHOU AOS SLAMMINGS!</pt><it>HAI SCONFITTO GLI SLAMMINGS!</it><se>DU VANN ÖVER SLEMLARNA!</se><pl>POKONAŁEŚ SLAMINGI!</pl><ru>С УШЛЕПКАМИ ПОКОНЧЕНО!</ru><tr>SERSERİLERİ HAKLADINIZ!</tr><id>ANDA MENGALAHKAN GERDAM!</id><my>ANDA KALAHKAN SLAMMING!</my><jp>あなたの勝利!スラミング達をやっつけました!</jp><cn>游戏完成</cn><ar>YOU BEAT THE SLAMMINGS!</ar></textItem><textItem identifier="Level_Complete"><en_us>ONE LEVEL DOWN…</en_us><en_uk>ONE LEVEL DOWN…</en_uk><nl>LEVEL VOLTOOID</nl><fr>NIVEAU RÉUSSI…</fr><de>EIN LEVEL GESCHAFFT…</de><es>UN NIVEL MENOS…</es><br>NÍVEL COMPLETO...</br><pt>UM NÍVEL ABAIXO</pt><it>UN LIVELLO GIÙ…</it><se>EN NIVÅ KLARAD...</se><pl>POZIOM W DÓŁ...</pl><ru>УРОВЕНЬ ПРОЙДЕН!</ru><tr>SEVİYE TAMAMLANDI…</tr><id>SATU LEVEL DI BAWAH…</id><my>SATU TAHAP KE BAWAH…</my><jp>レベルクリア</jp><cn>关卡完成</cn><ar>ONE LEVEL DOWN…</ar></textItem><textItem identifier="Combo_Text_1"><en_us>Pansy Combo! Are you even trying?</en_us><en_uk>Useless combo! Are you even trying?</en_uk><nl>Mini-combo! Probeer je het eigenlijk wel?</nl><fr>Combo de tapette ! T'essaie même pas...</fr><de>Baby-Kombo! Versuchst du's überhaupt?</de><es>¡Combinación ruinilla! ¿Lo estás intentando de verdad?</es><br>Que combo de nada! Você nem está tentando!</br><pt>Fraca combinação! Está mesmo a esforçar-se?</pt><it>Combinazione Smidollata! Sei sicuro che ci stai davvero provando?</it><se>Kass kombo! Gör du ditt bästa?</se><pl>Babskie combo! W ogóle się starałeś?</pl><ru>Слабовато… Боишься надорваться?</ru><tr>Zayıf Kombo! Bu kadarcık mı?</tr><id>Kombo homoseks! Apakah anda pernah mencobanya?</id><my>Kombo Pansy! Anda mencuba kah?</my><jp>プチコンボ!こんなのコンボのうちに入らない!</jp><cn></cn><ar>Pansy Combo! Are you even trying?</ar></textItem><textItem identifier="Combo_Text_2"><en_us>Mini Combo! Beginner's luck…</en_us><en_uk>Mini combo! Beginner's luck…</en_uk><nl>Kleine combo! Beginnersgeluk…</nl><fr>Mini combo ! La chance des débutants…</fr><de>Mini-Kombo! Anfängerglück…</de><es>¡Mini combinación! La suerte del principiante…</es><br>Um minicombo! Sorte de principiante...</br><pt>Combinação fraquita! Sorte de principiante...</pt><it>Combinazione Mini! La fortuna dei principianti…</it><se>Minikombo! Nybörjartur...</se><pl>Mini combo! Szczęście początkującego...</pl><ru>Неплохо! Новичкам везет!</ru><tr>Mini Kombo! Acemi şansı…</tr><id>Kombo mini! Keberuntungan Pemula…</id><my>Kombo Mini! Tuah orang baru…</my><jp>ミニコンボ!偶然の賜物か…</jp><cn>小连击!不错啊你!</cn><ar>Mini Combo! Beginner's luck…</ar></textItem><textItem identifier="Combo_Text_3"><en_us>Nice Combo! You've got quick hands!</en_us><en_uk>Nice combo! You have quick reactions!</en_uk><nl>Mooie combo! Je bent behoorlijk snel!</nl><fr>Chouette combo ! Tu es habile !</fr><de>Schöne Kombo! Du hast schnelle Reflexe!</de><es>¡Buena combinación! ¡Eres rápido!</es><br>Que belo combo! Você é rápido!</br><pt>Bela combinação! Tem umas mãos rápidas!</pt><it>Combinazione Bella! Hai mani veloci!</it><se>Snygg kombo! Du är snabb!</se><pl>Niezłe combo! Masz sprawne palce!</pl><ru>Отлично! Тебе не откажешь в ловкости!</ru><tr>İyi Kombo! Elleriniz hızlı!</tr><id>Kombo baik! Anda memiliki tangan yang cekatan!</id><my>Kombo Cantik! Anda mempunyai tangan yang cepat!</my><jp>ナイスコンボ!調子が掴めてきたようだ!</jp><cn>漂亮的连击!你出手真快!</cn><ar>Nice Combo! You've got quick hands!</ar></textItem><textItem identifier="Combo_Text_4"><en_us>Dirty Combo! You must be sadistic!</en_us><en_uk>Dirty combo! You have a sadistic streak!</en_uk><nl>Vuile combo! Wat ben jij voor sadist?!</nl><fr>Combo crade ! Tu dois être sadique !</fr><de>Eklige Kombo! Du bist wohl ein kleiner Sadist!</de><es>¡Combinación sucia! ¡Eres un poco sádico!</es><br>Que combo sangrento! Você é mau!</br><pt>Combinação nojenta! Deve ser sádico(a)!</pt><it>Combinazione Sporca! Devi essere sadico!</it><se>Elak kombo! Du är allt en liten sadist!</se><pl>Nieprzyzwoite combo! Chyba jesteś sadystą!</pl><ru>Зверская комбинация! Ты не в спецназе служишь?</ru><tr>Sert Kombo! Sadist olmalısınız!</tr><id>Kombo kotor! Anda harus bersifat sadis!</id><my>Kompo Kotor! Anda sadis!</my><jp>ダーティコンボ!君はイジメっ子に違いない!</jp><cn>很酷的连击!你太厉害了!</cn><ar>Dirty Combo! You must be sadistic!</ar></textItem><textItem identifier="Combo_Text_5"><en_us>Nasty Combo! You've been training…</en_us><en_uk>Nasty combo! Have you been training…</en_uk><nl>Smerige combo! Jij hebt geoefend…</nl><fr>Combo grave ! Toi, tu t'es entraîné…</fr><de>Fiese Kombo! Du hast wohl geübt…</de><es>¡Combinación de malote! Has estado practicando…</es><br>Que combo cruel! Você andou treinando...</br><pt>Combinação mesquinha! Deve ter andado a treinar...</pt><it>Combinazione Cattiva! Ti stavi allenando…</it><se>Oschyst kombo! Du har övat...</se><pl>Przerażające combo! Widać, że ćwiczyłeś...</pl><ru>Классная комбинация! Сказывается опыт…</ru><tr>Tehlikeli Kombo! Bu işi öğreniyorsunuz…</tr><id>Kombo buruk! Anda harus melakukan pelatihan..</id><my>Kombo Jijik! Anda berlatih…</my><jp>ナスティコンボ!訓練を積んだようだな…</jp><cn>这个连击太炫了!你肯定受过训练。。。</cn><ar>Nasty Combo! You've been training…</ar></textItem><textItem identifier="Combo_Text_6"><en_us>Unreal Combo! How did you do THAT?</en_us><en_uk>Unreal combo! How did you do THAT?</en_uk><nl>Geweldige combo! Hoe deed je DAT?</nl><fr>Combo incroyable ! Mais dis-voir comment t'as fait ÇA ?</fr><de>Unglaubliche Kombo! Wie hast du DAS denn gemacht?</de><es>¡Combinación increíble! ¿Cómo has hecho ESO?</es><br>Que combo incrível! Como você fez ISTO?</br><pt>Combinação surreal! Como é que conseguiu fazer ISSO?</pt><it>Combinazione Irreale! Come hai potuto fare una cosa SIMILE?</it><se>Otrolig kombo! Hur gjorde du DET?</se><pl>Nierealne combo! Jak TO zrobiłeś?</pl><ru>Невероятно! Как тебе это удалось?</ru><tr>Gerçek Dışı Kombo! BUNU nasıl yaptın?</tr><id>Kombo tidak nyata! Bagaimana anda melakukan ITU?</id><my>Kombo Tipu! Bagaimana anda melakukan ITU?</my><jp>スーパーコンボ!お見事だ!</jp><cn>不可思议的连击!你是怎么做到的?</cn><ar>Unreal Combo! How did you do THAT?</ar></textItem><textItem identifier="Combo_Text_7"><en_us>Slamming Combo!! You are like a god...</en_us><en_uk>Slamming combo!! You have achieved a godlike status...</en_uk><nl>Slamming-combo! Je bent een god!</nl><fr>Combo de la mort qui tue ! T'es un vrai dieu…</fr><de>Slamming-Kombo!! Einfach göttlich…</de><es>¡Combinación Slamming! Eres un dios…</es><br>Combo fantástico!! Você é demais...</br><pt>Combinação fabulosa! Parece um deus...</pt><it>Combinazione Slamming!! Sei come un dio…</it><se>Slemmelkombo!! Du är gudalik...</se><pl>Masakryczne combo! Jesteś bogiem...</pl><ru>Убойная комбинация! Сразу видно мастера!</ru><tr>Serseri Kombo! Bu işin ilahı gibisiniz…</tr><id>Kombo gerdam!! Anda seperti Tuhan…</id><my>Kombo Slamming! Anda seperti tuhan…</my><jp>スラミングコンボ!これは神の域だ…</jp><cn>极限连击!你现在肯定觉得自己是上帝了!</cn><ar>Slamming Combo!! You are like a god...</ar></textItem><textItem identifier="Combo_Text_8"><en_us>O…M…G</en_us><en_uk>O…M…G</en_uk><nl>NIET TE GELOVEN!</nl><fr>INCROYABLE!</fr><de>Oh…Mein…Gott</de><es>MADRE MÍA</es><br>AI... MEU.... DEUS!</br><pt>Oh valha-me Deus!</pt><it>O…M…D</it><se>WOW!</se><pl>O RRRRANY</pl><ru>ВОТ ЭТО ДА!</ru><tr>Aman Tanrım</tr><id>Oh Tuhan...</id><my>Oh Tuhan…</my><jp>素晴らしい…</jp><cn>我的上帝啊!</cn><ar>O…M…G</ar></textItem><textItem identifier="Paused"><en_us>PAUSED</en_us><en_uk>PAUSED</en_uk><nl>PAUZE</nl><fr>EN PAUSE</fr><de>ANGEHALTEN</de><es>EN PAUSA</es><br>EM PAUSA</br><pt>EM PAUSA</pt><it>IN PAUSA</it><se>PAUSAT</se><pl>PAUZA</pl><ru>ПАУЗА</ru><tr>DURAKLATILDI</tr><id>Berhenti sebentar</id><my>JEDA</my><jp>中断中</jp><cn>暂停</cn><ar>PAUSED</ar></textItem><textItem identifier="Level_Failed"><en_us>Level Failed</en_us><en_uk>Level Failed</en_uk><nl>Level mislukt</nl><fr>Niveau raté</fr><de>Level nicht geschafft</de><es>Nivel fallido</es><br>Nível perdido</br><pt>Nível falhado</pt><it>Livello fallito</it><se>Nivå ej klarad</se><pl>Poziom nie został ukończony</pl><ru>Уровень не пройден!</ru><tr>Seviye Tamamlanamadı</tr><id>Level Gagal</id><my>Tahap Gagal</my><jp>レベルクリア失敗</jp><cn>本关失败</cn><ar>Level Failed</ar></textItem><textItem identifier="Next_Level"><en_us>NEXT LEVEL</en_us><en_uk>NEXT LEVEL</en_uk><nl>VOLGEND LEVEL</nl><fr>PROCHAIN NIVEAU</fr><de>NÄCHSTER LEVEL</de><es>SIGUIENTE NIVEL</es><br>PRÓXIMO NÍVEL</br><pt>NÍVEL SEGUINTE</pt><it>PROSSIMO LIVELLO</it><se>NÄSTA NIVÅ</se><pl>NASTĘPNY POZIOM</pl><ru>СЛЕДУЮЩИЙ УРОВЕНЬ</ru><tr>SONRAKİ SEVİYE</tr><id>LEVEL BERIKUTNYA</id><my>TAHAP SETERUSNYA</my><jp>次のレベル</jp><cn>下一关</cn><ar>NEXT LEVEL</ar></textItem><textItem identifier="More_Games"><en_us>MORE GAMES AT:</en_us><en_uk>MORE GAMES AT:</en_uk><nl>MEER SPELLEN OP:</nl><fr>PLUS DE JEUX SUR :</fr><de>MEHR SPIELE AUF:</de><es>MÁS JUEGOS EN:</es><br>MAIS JOGOS EM:</br><pt>MAIS JOGOS EM:</pt><it>PIÙ GIOCHI SU:</it><se>FLER SPEL PÅ:</se><pl>WIĘCEJ GIER NA:</pl><ru>ДРУГИЕ ИГРЫ:</ru><tr>DİĞER OYUNLAR:</tr><id>PERMAINAN LAINNYA DI:</id><my>LAGI PERMAINAN DI:</my><jp>↓他のゲームをもっと遊ぶ↓</jp><cn>更多游戏:</cn><ar>MORE GAMES AT:</ar></textItem><textItem identifier="Stats_Title"><en_us>STATS</en_us><en_uk>STATS</en_uk><nl>STATISTIEKEN</nl><fr>STATISTIQUES</fr><de>STATISTIKEN</de><es>ESTADÍSTICAS</es><br>ESTATÍSTICAS</br><pt>ESTATÍSTICAS</pt><it>STATISTICHE</it><se>STAT.</se><pl>STATYSTYKI</pl><ru>СТАТИСТИКА</ru><tr>İSTATİSTİKLER</tr><id>STATISTIK</id><my>STAT</my><jp>統計</jp><cn>统计</cn><ar>STATS</ar></textItem><textItem identifier="score"><en_us>Score</en_us><en_uk>Score</en_uk><nl>Score</nl><fr>Score</fr><de>Punkte</de><es>Puntuación</es><br>Pontuação</br><pt>Pontuação</pt><it>Punteggio</it><se>Poäng</se><pl>Wynik</pl><ru>Счет</ru><tr>Skor</tr><id>Skor </id><my>Skor</my><jp>スコア</jp><cn>分数</cn><ar>Score</ar></textItem><textItem identifier="medal_earned"><en_us>Medal Earned</en_us><en_uk>Medal Earned</en_uk><nl>Medaille verdiend</nl><fr>Médailles gagnées</fr><de>Medaille gewonnen</de><es>Medalla conseguida</es><br>Medalha ganha</br><pt>Medalhas ganhas</pt><it>Medaglia guadagnata</it><se>Medalj tilldelad</se><pl>Zdobyte medale</pl><ru>Медаль</ru><tr>Kazanılan Madalya</tr><id>Medali yang diperoleh</id><my>Pingat Diperolehi</my><jp>獲得したメダル</jp><cn>奖章</cn><ar>Medal Earned</ar></textItem><textItem identifier="biggest_combo"><en_us>Biggest Combo</en_us><en_uk>Biggest Combo</en_uk><nl>Grootste combo</nl><fr>Le plus grand combo</fr><de>Größte Kombo</de><es>Combinación más grande</es><br>Maior combo</br><pt>Maior combinação</pt><it>Combinazione più grande</it><se>Största kombo</se><pl>Największe combo</pl><ru>Лучшая комбинация</ru><tr>En Büyük Kombo</tr><id>Kombo terbesar</id><my>Kombo Terbesar</my><jp>最大コンボ</jp><cn>最大的连击</cn><ar>Biggest Combo</ar></textItem><textItem identifier="hardest_impact"><en_us>Hardest Impact</en_us><en_uk>Hardest Impact</en_uk><nl>Hardste inslag</nl><fr>L'impact le plus violent</fr><de>Härtester Schlag</de><es>Impacto más fuerte</es><br>Maior impacto</br><pt>Impacto mais forte</pt><it>Impatto più duro</it><se>Hårdast träff</se><pl>Najsilniejsze uderzenie</pl><ru>Сильнейший удар</ru><tr>En Zor Vuruş</tr><id>Pengaruh terkuat</id><my>Impak Paling kuat</my><jp>最大インパクト</jp><cn>最猛的冲击</cn><ar>Hardest Impact</ar></textItem><textItem identifier="max_velocity"><en_us>Maximum Velocity</en_us><en_uk>Maximum Velocity</en_uk><nl>Hoogste snelheid</nl><fr>La plus grande vitesse</fr><de>Höchste Geschwindigkeit</de><es>Velocidad máxima</es><br>Máxima velocidade</br><pt>Velocidade máxima</pt><it>Velocità massima</it><se>Maxhastighet</se><pl>Maksymalna prędkość</pl><ru>Максимальная скорость</ru><tr>Maksimum Hız</tr><id>Kecepatan maksimum</id><my>Halaju Maksimum</my><jp>最高速度</jp><cn>最大速度</cn><ar>Maximum Velocity</ar></textItem><textItem identifier="slammings_escaped"><en_us>Slammings Escaped</en_us><en_uk>Slammings Escaped</en_uk><nl>Slammings ontsnapt</nl><fr>Slammings échappés</fr><de>Entkommene Slammings</de><es>Slammings que han huido</es><br>Slammings fugitivos</br><pt>Slammings que escaparam</pt><it>Slammings scappati</it><se>Slemlar som flytt</se><pl>Slamingi, które uciekły</pl><ru>Спаслось ушлепков</ru><tr>Kaçan Serseriler</tr><id>Gerdam yang melarikan diri</id><my>Slamming Terlepas</my><jp>逃げたスラミング</jp><cn>逃跑的Slamming</cn><ar>Slammings Escaped</ar></textItem><textItem identifier="slammings_killed"><en_us>Slammings Killed</en_us><en_uk>Slammings Killed</en_uk><nl>Slammings gedood</nl><fr>Slammings tués</fr><de>Getötete Slammings</de><es>Slammings asesinados</es><br>Slammings eliminados</br><pt>Slammings mortos</pt><it>Slammings uccisi</it><se>Slemlar dödade</se><pl>Zabite slamingi</pl><ru>Убито ушлепков</ru><tr>Öldürülen Serseriler</tr><id>Gerdam yang terbunuh</id><my>Slamming Dibunuh</my><jp>殺したスラミング</jp><cn>杀死的Slamming</cn><ar>Slammings Killed</ar></textItem><textItem identifier="time_played"><en_us>Time Played</en_us><en_uk>Time Played</en_uk><nl>Tijd gespeeld</nl><fr>Temps joué</fr><de>Spielzeit</de><es>Tiempo jugado</es><br>Tempo de jogo</br><pt>Tempo de jogo</pt><it>Tempo giocato</it><se>Spelad tid</se><pl>Czas gry</pl><ru>Затрачено времени</ru><tr>Oyun Süresi</tr><id>Waktu yang dimainkan</id><my>Masa Mainan</my><jp>プレイ時間</jp><cn>时间</cn><ar>Time Played</ar></textItem><textItem identifier="tools_used"><en_us>Tools Used</en_us><en_uk>Tools Used</en_uk><nl>Wapens gebruikt</nl><fr>Outils utilisés</fr><de>Verwendete Werkzeuge</de><es>Herramientas usadas</es><br>Ferramentas usadas</br><pt>Ferramentas usadas</pt><it>Strumenti usati</it><se>Använda verktyg</se><pl>Użyte bronie</pl><ru>Использовано предметов</ru><tr>Kullanılan Aletler</tr><id>Peralatan yang dipakai</id><my>Alat Digunakan</my><jp>使用したツール</jp><cn>使用过的道具</cn><ar>Tools Used</ar></textItem><textItem identifier="tools_saved"><en_us>Tools Saved</en_us><en_uk>Tools Saved</en_uk><nl>Wapens bewaard</nl><fr>Outils sauvegardés</fr><de>Nicht verwendete Werkzeuge</de><es>Herramientas guardadas</es><br>Ferramentas salvas</br><pt>Ferramentas guardadas</pt><it>Strumenti salvati</it><se>Sparade verktyg</se><pl>Zachowane bronie</pl><ru>Сэкономлено предметов</ru><tr>Saklanan Aletler</tr><id>Peralatan yang tersimpan</id><my>Alat Diselamatkan</my><jp>使用しなかったツール</jp><cn>收藏的道具</cn><ar>Tools Saved</ar></textItem><textItem identifier="Gold"><en_us>Gold</en_us><en_uk>Gold</en_uk><nl>Gouden</nl><fr>Or</fr><de>Gold</de><es>Oro</es><br>Ouro</br><pt>Ouro</pt><it>Oro</it><se>Guld</se><pl>Złoty</pl><ru>Золотая</ru><tr>Altın</tr><id>Emas</id><my>Emas</my><jp>金</jp><cn>金</cn><ar>Gold</ar></textItem><textItem identifier="Silver"><en_us>Silver</en_us><en_uk>Silver</en_uk><nl>Zilveren</nl><fr>Argent</fr><de>Silber</de><es>Plata</es><br>Prata</br><pt>Prata</pt><it>Argento</it><se>Silver</se><pl>Srebrny</pl><ru>Серебряная</ru><tr>Gümüş</tr><id>Perak</id><my>Perak</my><jp>銀</jp><cn>银</cn><ar>Silver</ar></textItem><textItem identifier="Bronze"><en_us>Bronze</en_us><en_uk>Bronze</en_uk><nl>Bronzen</nl><fr>Bronze</fr><de>Bronze</de><es>Bronce</es><br>Bronze</br><pt>Bronze</pt><it>Bronzo</it><se>Brons</se><pl>Brązowy</pl><ru>Бронзовая</ru><tr>Bronz</tr><id>Tembaga</id><my>Gangsa</my><jp>銅</jp><cn>铜</cn><ar>Bronze</ar></textItem><textItem identifier="None"><en_us>None</en_us><en_uk>None</en_uk><nl>Geen</nl><fr>Aucune</fr><de>Keine</de><es>Ninguna</es><br>Nenhuma</br><pt>Nenhuma</pt><it>Nessuno</it><se>Ingen</se><pl>Brak</pl><ru>Нет</ru><tr>Hiçbiri</tr><id>Tidak ada</id><my>Tiada</my><jp>なし</jp><cn>没有</cn><ar>None</ar></textItem><textItem identifier="High_Scores"><en_us>HIGH SCORES</en_us><en_uk>HIGH SCORES</en_uk><nl>HIGHSCORES</nl><fr>MEILLEURS SCORES</fr><de>HIGHSCORES</de><es>PUNTUACIONES MÁXIMAS</es><br>RECORDES</br><pt>PONTUAÇÕES MAIS ALTAS</pt><it>PUNTEGGI PIÙ ALTI</it><se>TOPPOÄNG</se><pl>RANKING</pl><ru>РЕКОРДЫ</ru><tr>EN YÜKSEK SKORLAR</tr><id>NILAI TERTINGGI</id><my>SKOR TERTINGGI</my><jp>ハイスコア</jp><cn>高分榜</cn><ar>HIGH SCORES</ar></textItem><textItem identifier="Player_Name"><en_us>Player</en_us><en_uk>Player</en_uk><nl>Speler</nl><fr>Joueur</fr><de>Spieler</de><es>Jugador</es><br>Jogador</br><pt>Jogador</pt><it>Giocatore</it><se>Spelare</se><pl>Gracz</pl><ru>Игрок</ru><tr>Oyuncu</tr><id>Pemain</id><my>Pemain</my><jp>プレイヤー</jp><cn>玩家</cn><ar>Player</ar></textItem><textItem identifier="Locked_Message"><en_us>Get a medal in Campaign Mode level XXX to unlock this level</en_us><en_uk>Win a medal in Campaign mode level XXX to unlock this level</en_uk><nl>Verdien een medaille in level XXX van het speltype Campagne om dit level vrij te spelen</nl><fr>Reçois une médaille en mode de campagne au niveau XXX afin de déverrouiller ce niveau</fr><de>Gewinne eine Medaille in Level XXX (Kampagnen-Modus), um diesen Level freizuschalten.</de><es>Consigue una medalla en el nivel XXX del modo Campaña para desbloquear este nivel.</es><br>Consiga uma medalha no nível XXX no Modo Campanha para desbloquear este nível</br><pt>Ganhe uma medalha no modo de campanha do nível XXX para desbloquear este nível</pt><it>Prendi una medaglia nella modalità Campaign XXX per sbloccare questo livello</it><se>Få en medalj i Tävlingsläge XXX för att låsa upp den här nivån</se><pl>Zdobądź medal na poziomie XXX w trybie kampanii, aby odblokować ten poziom</pl><ru>Чтобы получить доступ к этому уровню, заслужи медаль на XXX уровне в режиме кампании</ru><tr>Bu seviyeyi aktive etmek için Savaş Modunda XXX. seviyede bir madalya alın</tr><id>Dapatkan sebuah medali di Mode Kampanye level XXX untuk membuka level ini</id><my>Dapatkan pingat dalam Mod Kempen tahap XXX untuk membuka kunci tahap ini</my><jp>戦略モードのレベルXXXでメダルを獲得すると、このレベルが解除されます</jp><cn>在作战模式的第XXX关赢得一个奖章就可为本关解锁</cn><ar>Get a medal in Campaign Mode level XXX to unlock this level</ar></textItem><textItem identifier="Skip"><en_us>SKIP</en_us><en_uk>SKIP</en_uk><nl>OVERSLAAN</nl><fr>PASSER</fr><de>ÜBERSPRINGEN</de><es>SALTAR</es><br>PULAR</br><pt>IGNORAR</pt><it>SALTA</it><se>SKIPPA</se><pl>POMIŃ</pl><ru>ПРОПУСТИТЬ</ru><tr>ATLA</tr><id>LEWATI</id><my>LANGKAU</my><jp>スキップ</jp><cn>跳过</cn><ar>SKIP</ar></textItem><textItem identifier="Quality"><en_us>QUALITY</en_us><en_uk>QUALITY</en_uk><nl>KWALITEIT</nl><fr>QUALITÉ</fr><de>QUALITÄT</de><es>CALIDAD</es><br>QUALIDADE</br><pt>QUALIDADE</pt><it>QUALITÀ</it><se>KVALITET</se><pl>JAKOŚĆ</pl><ru>КАЧЕСТВО</ru><tr>KALİTE</tr><id>KUALITAS</id><my>KUALITI</my><jp>クオリティ</jp><cn>质量</cn><ar>QUALITY</ar></textItem><textItem identifier="Low"><en_us>LOW</en_us><en_uk>LOW</en_uk><nl>LAAG</nl><fr>BASSE</fr><de>NIEDRIG</de><es>BAJA</es><br>BAIXA</br><pt>BAIXA</pt><it>BASSA</it><se>LÅG</se><pl>NISKA</pl><ru>НИЗКОЕ</ru><tr>DÜŞÜK</tr><id>BURUK</id><my>RENDAH</my><jp>低</jp><cn>低</cn><ar>LOW</ar></textItem><textItem identifier="Medium"><en_us>NORMAL </en_us><en_uk>NORMAL </en_uk><nl>NORMAAL</nl><fr>NORMALE</fr><de>NORMAL</de><es>NORMAL</es><br>NORMAL</br><pt>NORMAL </pt><it>NORMALE</it><se>NORMAL</se><pl>ŚREDNIA</pl><ru>СРЕДНЕЕ</ru><tr>NORMAL </tr><id>NORMAL</id><my>MEDIUM</my><jp>標準</jp><cn>中</cn><ar>NORMAL </ar></textItem><textItem identifier="High"><en_us>BEST</en_us><en_uk>BEST</en_uk><nl>HOOG</nl><fr>HAUTE</fr><de>HOCH</de><es>ALTA</es><br>ÓTIMA</br><pt>ÓPTIMA</pt><it>MIGLIORE</it><se>HÖG</se><pl>DOBRA</pl><ru>ВЫСОКОЕ</ru><tr>EN İYİ</tr><id>TERBAIK</id><my>TINGGI</my><jp>高</jp><cn>高</cn><ar>BEST</ar></textItem><textItem identifier="Volume"><en_us>VOLUME</en_us><en_uk>VOLUME</en_uk><nl>VOLUME</nl><fr>VOLUME</fr><de>LAUTSTÄRKE</de><es>VOLUMEN</es><br>VOLUME</br><pt>VOLUME</pt><it>VOLUME</it><se>VOLYM</se><pl>GŁOŚNOŚĆ</pl><ru>ГРОМКОСТЬ</ru><tr>SES</tr><id>VOLUME</id><my>KELANTANGAN</my><jp>音量</jp><cn>音量</cn><ar>VOLUME</ar></textItem><textItem identifier="Cancel"><en_us>CANCEL</en_us><en_uk>CANCEL</en_uk><nl>ANNULEREN</nl><fr>ANNULER</fr><de>ABBRECHEN</de><es>CANCELAR</es><br>CANCELAR</br><pt>CANCELAR</pt><it>ANNULLA</it><se>AVBRYT</se><pl>ANULUJ</pl><ru>ОТМЕНА</ru><tr>İPTAL</tr><id>BATAL</id><my>BATAL</my><jp>キャンセル</jp><cn>取消</cn><ar>CANCEL</ar></textItem><textItem identifier="No_Medal_Yet"><en_us>NO MEDAL</en_us><en_uk>NO MEDAL</en_uk><nl>GEEN MEDAILLE</nl><fr>AUCUNE MÉDAILLE</fr><de>KEINE MEDAILLE</de><es>NO HAY MEDALLA</es><br>NENHUMA MEDALHA</br><pt>NENHUMA MEDALHA</pt><it>NESSUNA MEDAGLIA</it><se>INGEN MEDALJ</se><pl>BEZ MEDALU</pl><ru>БЕЗ МЕДАЛИ</ru><tr>MADALYA YOK</tr><id>TIDAK ADA MEDALI</id><my>TIADA PINGAT</my><jp>メダル無し</jp><cn>没有奖章</cn><ar>NO MEDAL</ar></textItem><textItem identifier="Medal_Requirement"><en_us>Score over XXX points for a YYY medal</en_us><en_uk>Score over XXX points to win a YYY medal</en_uk><nl>Verdien meer dan XXX punten voor een YYY medaille</nl><fr>Marque plus de XXX points pour obtenir une médaille de YYY</fr><de>Erziele mehr als XXX Punkte, um eine YYY-Medaille zu bekommen</de><es>Consigue más de XXX puntos para una medalla de YYY</es><br>A pontuação deve ser maior que XXX para conquistar uma medalha de YYY</br><pt>Ganhe mais de XXX pontos para conseguir uma medalha de YYY</pt><it>Segna più di XXX punti per una medaglia YYY</it><se>Få över XXX poäng för att få en YYYmedalj</se><pl>Zdobądź ponad XXX punktów, aby otrzymać medal YYY</pl><ru>YYY медаль тебе полагается, если ты наберешь более XXX очков</ru><tr>YYY madalya kazanmak için XXX üzeri puan alın</tr><id>Skor melewati XXX poin untuk sebuah medali XXX</id><my>Dapatkan lebih daripada XXX mata untuk pingat YYY </my><jp>YYYメダルを獲得するにはXXX以上のポイントが必要です</jp><cn>分数超过YYY获得一个XXX奖章</cn><ar>Score over XXX points for a YYY medal</ar></textItem><textItem identifier="Score_Best"><en_us>Your best score : XXX</en_us><en_uk>Your best score : XXX</en_uk><nl>Je beste score: XXX</nl><fr>Ton meilleur score : XXX</fr><de>Deine Höchstpunktzahl: XXX</de><es>Tu mejor puntuación: XXX</es><br>Sua melhor pontuação: XXX</br><pt>A sua melhor pontuação: XXX</pt><it>Il tuo miglior punteggio: XXX</it><se>Din bästa poäng: XXX</se><pl>Twój najlepszy wynik: XXX</pl><ru>Твой лучший результат: XXX</ru><tr>En iyi skorunuz : XXX</tr><id>Skor terbaik anda: XXX</id><my>Markah terbaik anda: XXX</my><jp>あなたのベストスコア:XXX</jp><cn>你的最高分:XXX</cn><ar>Your best score : XXX</ar></textItem><textItem identifier="play_for_highscores_and_achievements"><en_us>Play for highscores and achievements</en_us><en_uk>Play for highscores and achievements</en_uk><nl>Play for highscores and achievements</nl><fr>Play for highscores and achievements</fr><de>Play for highscores and achievements</de><es>Play for highscores and achievements</es><br>Play for highscores and achievements</br><pt>Play for highscores and achievements</pt><it>Play for highscores and achievements</it><se>Play for highscores and achievements</se><pl>Play for highscores and achievements</pl><ru>Play for highscores and achievements</ru><tr>Play for highscores and achievements</tr><id>Play for highscores and achievements</id><my>Play for highscores and achievements</my><jp>Play for highscores and achievements</jp><cn>Play for highscores and achievements</cn><ar>Play for highscores and achievements</ar></textItem><textItem identifier="btn_Ok"><en_us>Ok</en_us><en_uk>Ok</en_uk><nl>Ok</nl><fr>Ok</fr><de>Ok</de><es>Ok</es><br>Ok</br><pt>Ok</pt><it>Ok</it><se>Ok</se><pl>Ok</pl><ru>Ok</ru><tr>Ok</tr><id>Ok</id><my>Ok</my><jp>Ok</jp><cn>Ok</cn><ar>Ok</ar></textItem></LocalisedText>
;
SpilGame.importXMLv2(_local1);
trace("Language Data Succesfully included");
trace(("Slamming constructor, bytesLoaded = " + this.loaderInfo.bytesLoaded));
addEventListener(Event.ENTER_FRAME, checkFrame);
preloader = new PreloaderScreen(loaderInfo);
addChild(preloader);
}
private function checkFrame(_arg1:Event):void{
if (currentFrame == totalFrames){
removeChild(preloader);
removeEventListener(Event.ENTER_FRAME, checkFrame);
startup();
};
}
private function startup():void{
stop();
var _local1:Class = (getDefinitionByName("Main") as Class);
addChild((new (_local1) as DisplayObject));
}
}
}//package
Section 483
//Slammings_Comic (Slammings_Comic)
package {
import mx.core.*;
public class Slammings_Comic extends FontAsset {
}
}//package
Section 484
//Slammings_ComicBold (Slammings_ComicBold)
package {
import mx.core.*;
public class Slammings_ComicBold extends FontAsset {
}
}//package
Section 485
//Slammings_MSUIGothic (Slammings_MSUIGothic)
package {
import mx.core.*;
public class Slammings_MSUIGothic extends FontAsset {
}
}//package
Section 486
//SlammingStreamMap (SlammingStreamMap)
package {
import flash.display.*;
public dynamic class SlammingStreamMap extends MovieClip {
}
}//package
Section 487
//Soul (Soul)
package {
import flash.display.*;
public dynamic class Soul extends MovieClip {
}
}//package
Section 488
//Spoon_anchor_mc (Spoon_anchor_mc)
package {
import flash.display.*;
public dynamic class Spoon_anchor_mc extends MovieClip {
}
}//package
Section 489
//Spoon_mc (Spoon_mc)
package {
import flash.display.*;
public dynamic class Spoon_mc extends MovieClip {
}
}//package
Section 490
//Spoon_tool (Spoon_tool)
package {
import flash.display.*;
public dynamic class Spoon_tool extends MovieClip {
}
}//package
Section 491
//SubmitterProxy (SubmitterProxy)
package {
import flash.events.*;
import flash.display.*;
import com.spilgames.api.*;
import flash.system.*;
public class SubmitterProxy extends MovieClip {
public var m_scoreXMLData:XML;
public var m_achievXMLData:XML;
private var parentObj;
public var m_scoreServerTimeXMLData:XML;
private static var _failed:Boolean = false;
private static var _loading:Boolean = false;
private static var _initialised:Boolean = false;
private static var SpilComp:SpilGamesServices;
public function SubmitterProxy():void{
var cld:*;
super();
Security.allowDomain("*");
parentObj = this.parent;
parentObj.stop();
var i:int = (parentObj.numChildren - 1);
while (i >= 0) {
cld = parentObj.getChildAt(i);
if ((cld is MovieClip)){
cld.visible = false;
} else {
if (cld != null){
parentObj.removeChild(cld);
};
};
i = (i - 1);
};
try {
parentObj["setLoader"] = setLoader;
parentObj["isDomainAllowed"] = isDomainAllowed;
parentObj["hasUserData"] = hasUserData;
parentObj["_O0000Ol01"] = setLoader;
parentObj["_O0Olll0lO"] = isDomainAllowed;
} catch(e:Error) {
trace(e);
};
}
private function SpilConfiguratorFailedToInitialise(_arg1:Event):void{
if (SpilComp){
SpilComp.removeEventListener("servicesReady", SpilConfiguratorReady);
SpilComp.removeEventListener(IOErrorEvent.IO_ERROR, SpilConfiguratorFailedToLoad);
SpilComp.removeEventListener("servicesFailed", SpilConfiguratorFailedToInitialise);
};
_failed = true;
_loading = false;
parentObj.dispatchEvent(new Event("LoadingFailed"));
}
public function SpilCallback(_arg1:int, _arg2:Object):void{
}
private function onLoadDone():void{
parentObj["isSWFReady"] = isSWFReady;
parentObj["setServerSelect"] = setServerSelect;
parentObj["requestScoreServerTime"] = requestScoreServerTime;
parentObj["getScoreServerTime"] = getScoreServerTime;
parentObj["submitScore"] = submitScore;
parentObj["requestHighscoreList"] = requestHighscoreList;
parentObj["requestUserHighscoreList"] = requestUserHighscoreList;
parentObj["submitGrantAward"] = submitGrantAward;
parentObj["requestAwardList"] = requestAwardList;
parentObj["requestAwardInfo"] = requestAwardInfo;
parentObj["destroy"] = destroy;
parentObj["getSpilGamesConnector"] = getSpilGamesConnector;
parentObj["_O0O1l0OO0"] = isSWFReady;
parentObj["_O0lOO010l"] = requestScoreServerTime;
parentObj["_O01Ol1O1O"] = getScoreServerTime;
parentObj["_O01lOO10O"] = submitScore;
parentObj["_O110l10ll"] = requestHighscoreList;
parentObj["_O11lll1OO0"] = requestUserHighscoreList;
parentObj["_O00OOl1Ol"] = submitGrantAward;
parentObj["_O1OlO10OO"] = requestAwardList;
parentObj["_OOlOOOll1"] = requestAwardInfo;
parentObj["_O010ll111"] = destroy;
parentObj["OO00OO1l1l"] = OO00OO1l1l();
}
private function processTimeResults(_arg1:int, _arg2:Object):void{
if (_arg2){
if (_arg2.errorMessage){
} else {
if (_arg2.xml){
m_scoreServerTimeXMLData = _arg2.xml;
};
};
} else {
m_scoreServerTimeXMLData = new XML("<hyscore><time>123456789</time></hyscore>");
};
}
private function isSWFReady():Boolean{
return (((SpilComp) && (SpilComp.isSWFReady())));
}
private function requestAwardList():void{
if (SpilComp){
SpilComp.send("Awards", "getAwardList", processAwardResults, {userName:SpilComp.getUserName(), userHash:SpilComp.getUserHash()});
};
}
public function set O1lll0ll0(_arg1:XML):void{
m_scoreServerTimeXMLData = _arg1;
}
public function OO00OO1l1l():SubmitterProxy{
return (this);
}
private function hasUserData():Boolean{
return (!(SpilComp.hasValidUserData()));
}
public function get O0l00l0O0():XML{
return (m_scoreXMLData);
}
private function destroy():void{
parentObj = null;
m_scoreXMLData = null;
m_achievXMLData = null;
}
private function requestScoreServerTime():void{
if (SpilComp){
SpilComp.send("Score", "checkServerTime", processTimeResults);
};
}
private function requestUserHighscoreList(_arg1:String):void{
if (SpilComp){
SpilComp.send("Score", "getUserRankList", processScoreResults, {targetUserName:_arg1});
};
}
public function get O1OlOO00O():XML{
return (m_achievXMLData);
}
private function submitGrantAward(_arg1:String):void{
if (SpilComp){
SpilComp.send("Awards", "submitAward", processAwardResults, {tag:_arg1, userName:SpilComp.getUserName(), userHash:SpilComp.getUserHash()});
};
}
private function setLoader(_arg1=null, _arg2:String="default", _arg3="", _arg4:int=0, _arg5:String="normal", _arg6:String="", _arg7:int=0, _arg8:int=0, _arg9:int=1, _arg10:Boolean=false, _arg11:int=1):void{
if (!_initialised){
trace("Initialising for the first time");
_initialised = true;
if (_arg1){
SpilComp = SpilGamesServices.getInstance();
SpilComp.addEventListener("servicesReady", SpilConfiguratorReady);
SpilComp.addEventListener(IOErrorEvent.IO_ERROR, SpilConfiguratorFailedToLoad);
SpilComp.addEventListener("servicesFailed", SpilConfiguratorFailedToInitialise);
_loading = true;
SpilComp.connect(_arg1);
} else {
throw (new Error("'container' cannot be null"));
};
} else {
trace("Initialisation called multiple times");
if (!_loading){
trace("Ready with loading");
if (!_failed){
trace("Simulate Submitter complete");
onLoadDone();
parentObj.dispatchEvent(new Event(Event.COMPLETE));
} else {
trace("Simulate Submitter LoadingFailed");
parentObj.dispatchEvent(new Event("LoadingFailed"));
};
} else {
trace("Still loading");
};
};
}
private function requestHighscoreList():void{
if (SpilComp){
SpilComp.send("Score", "getRankingList", processScoreResults, null);
};
}
public function set O0l00l0O0(_arg1:XML):void{
m_scoreXMLData = _arg1;
}
private function setServerSelect(_arg1:int):void{
if (SpilComp){
};
}
private function requestAwardInfo(_arg1:int):void{
if (SpilComp){
SpilComp.send("Awards", "getAward", SpilCallback, {awardID:_arg1});
};
}
public function set O1OlOO00O(_arg1:XML):void{
m_achievXMLData = _arg1;
}
private function processAwardResults(_arg1:int, _arg2:Object):void{
if (_arg2){
m_achievXMLData = _arg2.xml;
} else {
m_achievXMLData = new XML("<hyscor><awardid>147</awardid></hyscor>");
};
}
public function getSpilGamesConnector(){
return (SpilComp);
}
public function get O1lll0ll0():XML{
return (m_scoreServerTimeXMLData);
}
private function processScoreResults(_arg1:int, _arg2:Object):void{
if (_arg2){
m_scoreXMLData = _arg2.xml;
} else {
m_scoreXMLData = <hyscor><resultset>
<group>daily</group>
<result>
<position>1</position>
<timestamp>1271247768</timestamp>
<username>noot</username>
<authenticated>1</authenticated>
<score>2</score>
<gamelevel>0</gamelevel>
<country>NL</country>
</result>
</resultset>
<resultset>
<group>weekly</group>
<result>
<position>1</position>
<timestamp>1271247768</timestamp>
<username>noot</username>
<authenticated>1</authenticated>
<score>2</score>
<gamelevel>0</gamelevel>
<country>NL</country>
</result>
</resultset>
<resultset>
<group>monthly</group>
<result>
<position>1</position>
<timestamp>1271247768</timestamp>
<username>noot</username>
<authenticated>1</authenticated>
<score>2</score>
<gamelevel>0</gamelevel>
<country>NL</country>
</result>
</resultset>
</hyscor>
;
};
}
private function getScoreServerTime():void{
if (SpilComp){
SpilComp.send("Score", "getLatestTimeCheck", processTimeResults);
};
}
private function SpilConfiguratorReady(_arg1:Event):void{
if (SpilComp){
SpilComp.removeEventListener("servicesReady", SpilConfiguratorReady);
SpilComp.removeEventListener(IOErrorEvent.IO_ERROR, SpilConfiguratorFailedToLoad);
SpilComp.removeEventListener("servicesFailed", SpilConfiguratorFailedToInitialise);
};
_loading = false;
onLoadDone();
parentObj.dispatchEvent(new Event(Event.COMPLETE));
}
private function doCommTest():String{
if (SpilComp){
return ("y");
};
return (("FAILED " + SpilComp));
}
private function submitScore(_arg1:int):void{
if (SpilComp){
SpilComp.send("Score", "submitScore", processScoreResults, {score:_arg1, userName:SpilComp.getUserName(), userHash:SpilComp.getUserHash()});
};
}
private function SpilConfiguratorFailedToLoad(_arg1:Event):void{
if (SpilComp){
SpilComp.removeEventListener("servicesReady", SpilConfiguratorReady);
SpilComp.removeEventListener(IOErrorEvent.IO_ERROR, SpilConfiguratorFailedToLoad);
SpilComp.removeEventListener("servicesFailed", SpilConfiguratorFailedToInitialise);
};
trace("SpilConfiguratorFailedToLoad", _arg1.toString());
_failed = true;
_loading = false;
if (parentObj.hasEventListener(IOErrorEvent.IO_ERROR)){
parentObj.dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));
};
}
private function onLegacyEvent(_arg1:Event):void{
dispatchEvent(_arg1);
}
private function isDomainAllowed(_arg1:Boolean=false):Boolean{
return (SpilComp.isDomainAllowed());
}
private function setLoader2(_arg1=null, _arg2:String="default", _arg3:int=1, _arg4="", _arg5:int=0, _arg6:String="normal", _arg7:String="", _arg8:int=0, _arg9:int=0, _arg10:int=1, _arg11:Boolean=false, _arg12:int=1):void{
setLoader(_arg1, _arg2, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12);
}
}
}//package
Section 492
//Texture1 (Texture1)
package {
import flash.display.*;
public dynamic class Texture1 extends MovieClip {
}
}//package
Section 493
//Tooltip_mc (Tooltip_mc)
package {
import flash.display.*;
import flash.text.*;
public dynamic class Tooltip_mc extends MovieClip {
public var bg:TooltipBackground;
public var txt:TextField;
}
}//package
Section 494
//TooltipBackground (TooltipBackground)
package {
import flash.display.*;
public dynamic class TooltipBackground extends MovieClip {
}
}//package
Section 495
//Toxic_mc (Toxic_mc)
package {
import flash.display.*;
public dynamic class Toxic_mc extends MovieClip {
}
}//package
Section 496
//Tutorial_mc (Tutorial_mc)
package {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import spill.localisation.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.xml.*;
public dynamic class Tutorial_mc extends MovieClip {
public var back_btn:MovieClip;
public var picture:MovieClip;
public var play_btn:MovieClip;
public var tut1_btn:MovieClip;
public var skip_btn:MovieClip;
public var tut3_btn:MovieClip;
public var tut4_btn:MovieClip;
public var tut5_btn:MovieClip;
public var __id19_:LocalizedTextField;
public var text1:LocalizedTextField;
public var text2:LocalizedTextField;
public var text3:LocalizedTextField;
public var text4:LocalizedTextField;
public var tut2_btn:MovieClip;
public var video:MovieClip;
public function Tutorial_mc(){
__setProp_text1_TUTORIALmc_Layer1_0();
__setProp_text2_TUTORIALmc_Layer1_0();
__setProp_text3_TUTORIALmc_Layer1_0();
__setProp_text4_TUTORIALmc_Layer1_0();
__setProp___id19__TUTORIALmc_Layer1_0();
}
function __setProp_text2_TUTORIALmc_Layer1_0(){
try {
text2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
text2.text = "This a Slamming. He can't reach the end of the level.Click an hold to throw him";
text2.textColor = 0xFFFFFF;
text2.textSize = 14;
text2.bold = true;
text2.embedFonts = true;
text2.font = "Comic Sans MS";
text2.hAlign = "center";
text2.multiline = true;
text2.vAlign = "middle";
text2.antiAliasType = "advanced";
text2.glowBlur = 3;
text2.glowColor = 0;
text2.useGlowFilter = false;
text2.glowQuality = 1;
text2.glowStrength = 5;
text2.gridFitType = "pixel";
text2.italic = false;
text2.selectable = false;
text2.underline = false;
try {
text2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_text3_TUTORIALmc_Layer1_0(){
try {
text3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
text3.text = "Select bij clicking the icon. Or pressing ‘2’ ";
text3.textColor = 0xFFFFFF;
text3.textSize = 14;
text3.bold = true;
text3.embedFonts = true;
text3.font = "Comic Sans MS";
text3.hAlign = "center";
text3.multiline = true;
text3.vAlign = "middle";
text3.antiAliasType = "advanced";
text3.glowBlur = 3;
text3.glowColor = 0;
text3.useGlowFilter = false;
text3.glowQuality = 1;
text3.glowStrength = 5;
text3.gridFitType = "pixel";
text3.italic = false;
text3.selectable = false;
text3.underline = false;
try {
text3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_text4_TUTORIALmc_Layer1_0(){
try {
text4["componentInspectorSetting"] = true;
} catch(e:Error) {
};
text4.text = "Oh right! Click and hold the screen to move the camera";
text4.textColor = 0xFFFFFF;
text4.textSize = 14;
text4.bold = true;
text4.embedFonts = true;
text4.font = "Comic Sans MS";
text4.hAlign = "center";
text4.multiline = true;
text4.vAlign = "top";
text4.antiAliasType = "advanced";
text4.glowBlur = 3;
text4.glowColor = 0;
text4.useGlowFilter = false;
text4.glowQuality = 1;
text4.glowStrength = 5;
text4.gridFitType = "pixel";
text4.italic = false;
text4.selectable = false;
text4.underline = false;
try {
text4["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_text1_TUTORIALmc_Layer1_0(){
try {
text1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
text1.text = "UGH! I hate tutorials...LET’S";
text1.textColor = 0xFFFFFF;
text1.textSize = 16;
text1.bold = true;
text1.embedFonts = true;
text1.font = "Comic Sans MS";
text1.hAlign = "center";
text1.multiline = false;
text1.vAlign = "top";
text1.antiAliasType = "advanced";
text1.glowBlur = 3;
text1.glowColor = 0;
text1.useGlowFilter = false;
text1.glowQuality = 1;
text1.glowStrength = 5;
text1.gridFitType = "pixel";
text1.italic = false;
text1.selectable = false;
text1.underline = false;
try {
text1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id19__TUTORIALmc_Layer1_0(){
try {
__id19_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id19_.text = "{or}";
__id19_.textColor = 0xFFFFFF;
__id19_.textSize = 12;
__id19_.bold = true;
__id19_.embedFonts = true;
__id19_.font = "Comic Sans MS";
__id19_.hAlign = "center";
__id19_.multiline = false;
__id19_.vAlign = "top";
__id19_.antiAliasType = "advanced";
__id19_.glowBlur = 3;
__id19_.glowColor = 0;
__id19_.useGlowFilter = false;
__id19_.glowQuality = 1;
__id19_.glowStrength = 5;
__id19_.gridFitType = "pixel";
__id19_.italic = false;
__id19_.selectable = false;
__id19_.underline = false;
try {
__id19_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 497
//TutorialVideo1 (TutorialVideo1)
package {
import flash.display.*;
public dynamic class TutorialVideo1 extends MovieClip {
}
}//package
Section 498
//TutorialVideo2 (TutorialVideo2)
package {
import flash.display.*;
public dynamic class TutorialVideo2 extends MovieClip {
}
}//package
Section 499
//TutorialVideo3 (TutorialVideo3)
package {
import flash.display.*;
public dynamic class TutorialVideo3 extends MovieClip {
}
}//package
Section 500
//TutorialVideo4 (TutorialVideo4)
package {
import flash.display.*;
public dynamic class TutorialVideo4 extends MovieClip {
}
}//package
Section 501
//TutorialVideo5 (TutorialVideo5)
package {
import flash.display.*;
public dynamic class TutorialVideo5 extends MovieClip {
}
}//package
Section 502
//Water_mc (Water_mc)
package {
import flash.display.*;
public dynamic class Water_mc extends MovieClip {
}
}//package
Section 503
//Villager_house (Villager_house)
package {
import flash.display.*;
public dynamic class Villager_house extends MovieClip {
}
}//package