STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #135010 |
123 |
123 |
Menu |
Menu |
Special: |
Special: |
$ |
+ |
CANCEL |
Money |
Money |
Money |
Exp: |
Money |
10 |
10 |
PAUSED Press space again to resume |
PAUSED Press space again to resume |
Loading |
AX GA ES.com |
Play |
More hot games at: |
Play Instructions Extras Play more games A game by louissi |
The goal of the game is to survive and destroy the ennemy base. The game is divided in 5 ages. To move to the next age, you need Xp points. To gain these points, you have to kill ennemy units. You also gain Xp points when one of your units is killed. You can also build defences. Finding the balance between defence and offence is the key. You will also be able to use a special attack. This attack will need time to be available again after you use it. Each age have its own special attack. You cannot repair your base, but it will gain health points everytime you evolve to the next age. Protect your base at all cost! Click here to return to the menu |
Quality: High Medium Low Click here to return to the menu |
Extras: Here is a sweet drawing I made for the knight: Click here to return to the menu |
Difficulty: Choose a difficulty to start the game: Normal Harder Impossible Click here to return to the menu |
Victory! Congratulations, you won the war and destroyed your ennemy. Play again? Play more games at www.maxgames.com |
Victory! Congratulations, you won the war and destroyed your ennemy. Play again? Play more games at www.maxgames.com |
Defeat! Maybe you didn't tried hard enough? Play again? Play more games at www.maxgames.com |
Defeat! Maybe you didn't tried hard enough? Play again? Play more games at www.maxgames.com |
ActionScript [AS1/AS2]
Frame 2gotoAndPlay (1);Frame 4stop();Instance of Symbol 1008 MovieClip in Frame 7onClipEvent (load) { _root.stop(); }Frame 8stop();Frame 13EN = new Array(); EN = ["", ["Clubman", 15, 0], ["Slingshotman", 25, 0], ["Dino Rider", 100, 0], ["Swordsman", 50, 0], ["Archer", 75, 0], ["Knight", 500, 0], ["Dueler", 200, 0], ["Mousquettere", 400, 0], ["Canoneer", 1000, 0], ["Melee Infantry", 1500, 0], ["Infantry", 2000, 0], ["Tank", 7000, 0], ["God's Blade", 5000, 0], ["Blaster", 6000, 0], ["Tank", 20000, 0], ["Super Soldier", 150000, 0]]; TU = new Array(); TU = ["", ["Rock slingshot", 100, 20], ["Egg automatic", 200, 30], ["Primitive Catapult", 500, 40], ["Catapult", 500, 20], ["Fire Catapult", 750, 30], ["Oil", 1000, 40], ["Small Cannon", 1500, 20], ["Large Cannon", 3000, 30], ["Explosives Cannon", 6000, 40], ["Single Turret", 7000, 20], ["Rocket Turret", 9000, 30], ["Double Turret", 14000, 40], ["Titanium Shooter", 24000, 20], ["Laser Cannon", 40000, 30], ["Ion Ray (PWNs)", 100000, 40]]; TS = new Array(); TS = ["", [30, 1, 12, 350], [11, 2, 5, 300], [70, 3, 25, 400], [70, 3, 40, 400], [70, 4, 50, 400], [100, 5, 4, 300], [70, 6, 30, 500], [70, 6, 70, 500], [70, 7, 100, 500], [40, 8, 70, 500], [50, 9, 100, 500], [22, 8, 70, 500], [40, 12, 100, 400], [10, 10, 40, 500], [10, 11, 60, 800]]; ES = ["", [55, 16, 0, 20, 0], [42, 10, 8, 20, 100], [160, 40, 0, 45, 0], [100, 35, 0, 20, 0], [80, 20, 9, 20, 130], [300, 60, 0, 60, 0], [200, 79, 0, 25, 0], [160, 40, 20, 25, 130], [600, 120, 0, 25, 0], [350, 100, 0, 25, 0], [300, 60, 30, 25, 130], [1200, 300, 0, 100, 0], [1000, 250, 0, 40, 0], [800, 130, 80, 40, 130], [3000, 600, 0, 100, 0], [4000, 400, 400, 40, 150]]; EV = [4000, 14000, 45000, 200000]; stop(); function create_game() { _root.createEmptyMovieClip("game", 1); _root.game.attachMovie("base_player", "base_player", 10); _root.game.attachMovie("base_comp", "base_comp", 11); _root.game.createEmptyMovieClip("bullets", 12); _root.game.base_comp._x = 1000; _root.game.base_comp._y = 425; _root.game.base_player._y = 425; _root.game.attachMovie("bg", "bg", 1); _root.game.createEmptyMovieClip("ennemies", 100); _root.attachMovie("menu", "menu", 3000); _root.attachMovie("pause", "pause", 4000); _root.attachMovie("cursor", "cursor", 5000); _root.pause._visible = false; _root.ennemies = new Array(); _root.ennemies = [["base1", 0, 1], ["base2", 0, 2]]; _root.game.ennemies.attachMovie("base1", "ennemybase1", 10000000); _root.game.ennemies.attachMovie("base2", "ennemybase2", 10000001); _root.game.ennemies.ennemybase1.health = 500; _root.game.ennemies.ennemybase1.max_health = 500; _root.game.ennemies.ennemybase2.health = 500; _root.game.ennemies.ennemybase2.max_health = 500; _root.game.createEmptyMovieClip("particules", 200); b = 1; base1x = 150; base1y = 425; base2x = 860; base2y = 425; cash = Number.POSITIVE_INFINITY; e_cash = 100; tech_level = 1; etech_level = 1; bi = 0; xp = Number.POSITIVE_INFINITY; exp = 0; pi = 0; addons = 0; spot1_turret = 0; spot2_turret = 0; spot3_turret = 0; spot4_turret = 0; spot_turretx = 52; spot1_turrety = -80; spot2_turrety = -125; spot3_turrety = -172; spot4_turrety = -220; eaddons = 0; espot1_turret = 0; espot2_turret = 0; espot3_turret = 0; espot4_turret = 0; espot_turretx = -52; espot1_turrety = -80; espot2_turrety = -125; espot3_turrety = -172; espot4_turrety = -220; PAUSED = false; H1 = 100; H2 = 100; } function end_game(win) { removeMovieClip(_root.game); removeMovieClip(_root.menu); removeMovieClip(_root.pause); removeMovieClip(_root.cursor); Mouse.show(); if (win == true) { _root.gotoAndStop("win"); } else { _root.gotoAndStop("gameover"); } } function create_ennemy(id, side) { Te = _root.game.ennemies.attachMovie("ennemy", "ennemy" + b, b); Te.side = side; Te.id = id; Te.uid = b; if (side == 1) { Te._x = _root.base1x; Te._y = _root.base1y; } else if (side == 2) { Te._x = _root.base2x; Te._y = _root.base2y; } _root.ennemies.push([b, id, side]); b++; } function show_build_buttons() { if (addons == 0) { _root.game.base_player.b1._visible = true; } else if (addons == 1) { _root.game.base_player.b1._visible = true; _root.game.base_player.b2._visible = true; } else if (addons == 2) { _root.game.base_player.b1._visible = true; _root.game.base_player.b2._visible = true; _root.game.base_player.b3._visible = true; } else if (addons == 3) { _root.game.base_player.b1._visible = true; _root.game.base_player.b2._visible = true; _root.game.base_player.b3._visible = true; _root.game.base_player.b4._visible = true; } if (spot1_turret != 0) { _root.game.base_player.b1._visible = false; } if (spot2_turret != 0) { _root.game.base_player.b2._visible = false; } if (spot3_turret != 0) { _root.game.base_player.b3._visible = false; } if (spot4_turret != 0) { _root.game.base_player.b4._visible = false; } } function show_sell_turrets() { if (spot1_turret != 0) { _root.game.base_player.s1._visible = true; } if (spot2_turret != 0) { _root.game.base_player.s2._visible = true; } if (spot3_turret != 0) { _root.game.base_player.s3._visible = true; } if (spot4_turret != 0) { _root.game.base_player.s4._visible = true; } } function hide_build_buttons() { _root.game.base_player.b1._visible = false; _root.game.base_player.b2._visible = false; _root.game.base_player.b3._visible = false; _root.game.base_player.b4._visible = false; } function hide_sell_buttons() { _root.game.base_player.s1._visible = false; _root.game.base_player.s2._visible = false; _root.game.base_player.s3._visible = false; _root.game.base_player.s4._visible = false; } function sell_turret(spot, price) { if (spot == 1) { _root.game.base_player.turret1.removeMovieClip(); _root.spot1_turret = 0; _root.cash = _root.cash + price; _root.menu.stc._visible = false; _root.menu.m1._visible = true; _root.menu._root.hide_sell_buttons(); _root.cursor.mod = 1; _root.menu.mt.text = "Menu"; _root.menu.desc.text = ""; } if (spot == 2) { _root.game.base_player.turret2.removeMovieClip(); _root.spot2_turret = 0; _root.cash = _root.cash + price; _root.menu.stc._visible = false; _root.menu.m1._visible = true; _root.menu._root.hide_sell_buttons(); _root.cursor.mod = 1; _root.menu.mt.text = "Menu"; _root.menu.desc.text = ""; } if (spot == 3) { _root.game.base_player.turret3.removeMovieClip(); _root.spot3_turret = 0; _root.cash = _root.cash + price; _root.menu.stc._visible = false; _root.menu.m1._visible = true; _root.menu._root.hide_sell_buttons(); _root.cursor.mod = 1; _root.menu.mt.text = "Menu"; _root.menu.desc.text = ""; } if (spot == 4) { _root.game.base_player.turret4.removeMovieClip(); _root.spot4_turret = 0; _root.cash = _root.cash + price; _root.menu.stc._visible = false; _root.menu.m1._visible = true; _root.menu._root.hide_sell_buttons(); _root.cursor.mod = 1; _root.menu.mt.text = "Menu"; _root.menu.desc.text = ""; } } function esell_turret(spot) { if (spot == 1) { _root.game.base_comp.turret1.removeMovieClip(); _root.espot1_turret = 0; } if (spot == 2) { _root.game.base_comp.turret2.removeMovieClip(); _root.espot2_turret = 0; } if (spot == 3) { _root.game.base_comp.turret3.removeMovieClip(); _root.espot3_turret = 0; } if (spot == 4) { _root.game.base_comp.turret4.removeMovieClip(); _root.espot4_turret = 0; } } function create_turret(spot, id, side) { if (side == 1) { if ((spot == 1) and (spot1_turret == 0)) { _root.cash = _root.cash - _root.TU[id][1]; _root.hide_build_buttons(); _root.cursor.mod = 1; Tt = _root.game.base_player.attachMovie("turret", "turret1", 20); Tt._x = spot_turretx; Tt._y = spot1_turrety; Tt.id = id; Tt.side = side; spot1_turret = id; _root.menu.m1._visible = true; _root.menu.m2._visible = true; _root.menu.btc._visible = false; _root.menu.desc.text = ""; _root.menu.mt.text = "Menu"; } if ((spot == 2) and (spot2_turret == 0)) { _root.cash = _root.cash - _root.TU[id][1]; _root.hide_build_buttons(); _root.cursor.mod = 1; Tt = _root.game.base_player.attachMovie("turret", "turret2", 21); Tt._x = spot_turretx; Tt._y = spot2_turrety; Tt.id = id; Tt.side = side; spot2_turret = id; _root.menu.m1._visible = true; _root.menu.m2._visible = true; _root.menu.btc._visible = false; _root.menu.desc.text = ""; _root.menu.mt.text = "Menu"; } if ((spot == 3) and (spot3_turret == 0)) { _root.cash = _root.cash - _root.TU[id][1]; _root.hide_build_buttons(); _root.cursor.mod = 1; Tt = _root.game.base_player.attachMovie("turret", "turret3", 22); Tt._x = spot_turretx; Tt._y = spot3_turrety; Tt.id = id; Tt.side = side; spot3_turret = id; _root.menu.m1._visible = true; _root.menu.m2._visible = true; _root.menu.btc._visible = false; _root.menu.desc.text = ""; _root.menu.mt.text = "Menu"; } if ((spot == 4) and (spot4_turret == 0)) { _root.cash = _root.cash - _root.TU[id][1]; _root.hide_build_buttons(); _root.cursor.mod = 1; Tt = _root.game.base_player.attachMovie("turret", "turret4", 23); Tt._x = spot_turretx; Tt._y = spot4_turrety; Tt.id = id; Tt.side = side; spot4_turret = id; _root.menu.m1._visible = true; _root.menu.m2._visible = true; _root.menu.btc._visible = false; _root.menu.desc.text = ""; _root.menu.mt.text = "Menu"; } } else if (side == 2) { if ((spot == 1) and (espot1_turret == 0)) { _root.ecash = _root.ecash - _root.TU[id][1]; Tt = _root.game.base_comp.attachMovie("turret", "turret1", 20); Tt._x = espot_turretx; Tt._y = espot1_turrety; Tt.id = id; Tt.side = side; espot1_turret = id; } if ((spot == 2) and (espot2_turret == 0)) { _root.ecash = _root.ecash - _root.TU[id][1]; Tt = _root.game.base_comp.attachMovie("turret", "turret2", 21); Tt._x = espot_turretx; Tt._y = espot2_turrety; Tt.id = id; Tt.side = side; espot2_turret = id; } if ((spot == 3) and (espot3_turret == 0)) { _root.ecash = _root.ecash - _root.TU[id][1]; Tt = _root.game.base_comp.attachMovie("turret", "turret3", 22); Tt._x = espot_turretx; Tt._y = espot3_turrety; Tt.id = id; Tt.side = side; espot3_turret = id; } if ((spot == 4) and (espot3_turret == 0)) { _root.ecash = _root.ecash - _root.TU[id][1]; Tt = _root.game.base_comp.attachMovie("turret", "turret4", 23); Tt._x = espot_turretx; Tt._y = espot4_turrety; Tt.id = id; Tt.side = side; espot4_turret = id; } } } function create_bullet(x, y, rot, damage, id, side) { Tb = _root.game.bullets.attachMovie("bullet" + id, "bullet" + bi, bi); Tb._x = x; Tb._y = y; Tb._rotation = rot; Tb.damage = damage; Tb.side = side; bi++; } function create_particule(x, y, id, params) { Tp = _root.game.particules.attachMovie("part" + id, "part" + pi, pi); Tp._x = x; Tp._y = y; Tp.params = params; pi++; } create_game();Symbol 8 MovieClip Frame 1stop();Symbol 33 MovieClip [base_comp] Frame 1timer = 0; u_timer = -1; turn_time = 0; uf = 0.3; step_time = 40; timer = 0; check_action = false; uof = 0; tech_timer = 0; unit_level = 1; turret_level = 0; this.onEnterFrame = function () { if (!_root.PAUSED) { hr = (_root.game.ennemies.ennemybase2.health / _root.game.ennemies.ennemybase2.max_health) * 100; h = Math.round(_root.game.ennemies.ennemybase2.health); if (h < 0) { _root.end_game(true); } hb._yscale = hr; bu.gotoAndStop(_root.etech_level); tech_timer++; if (unit_level == 1) { if (tech_timer == 1500) { unit_level++; } } else if (unit_level == 2) { if (tech_timer == 5000) { unit_level++; } } if (tech_timer == 8000) { if (_root.etech_level != 5) { _root.etech_level++; _root.game.ennemies.ennemybase2.health = _root.game.ennemies.ennemybase2.health + (300 * _root.etech_level); _root.game.ennemies.ennemybase2.max_health = _root.game.ennemies.ennemybase2.max_health + (300 * _root.etech_level); unit_level = 1; tech_timer = 0; } } if (_root.etech_level == 1) { if (tech_timer == 1000) { _root.create_turret(1, 1, 2); turret_level++; } else if (tech_timer == 4000) { _root.esell_turret(1); _root.create_turret(1, 2, 2); turret_level++; } else if (tech_timer == 6000) { _root.esell_turret(1); _root.create_turret(1, 3, 2); } } if (_root.etech_level == 2) { if (tech_timer == 1000) { _root.esell_turret(1); _root.create_turret(1, 4, 2); turret_level++; } else if (tech_timer == 4000) { _root.eaddons = 1; _root.esell_turret(1); _root.create_turret(1, 6, 2); turret_level++; } else if (tech_timer == 6000) { _root.create_turret(2, 5, 2); } } if (_root.etech_level == 3) { if (tech_timer == 1000) { _root.esell_turret(1); _root.create_turret(1, 7, 2); turret_level++; } else if (tech_timer == 4000) { _root.eaddons = 2; _root.esell_turret(2); _root.create_turret(2, 7, 2); turret_level++; } else if (tech_timer == 6000) { _root.esell_turret(2); _root.esell_turret(1); _root.create_turret(3, 9, 2); } } if (_root.etech_level == 4) { if (tech_timer == 5000) { _root.create_turret(1, 10, 2); turret_level++; } else if (tech_timer == 7000) { _root.eaddons = 2; _root.esell_turret(3); _root.esell_turret(1); _root.create_turret(2, 11, 2); turret_level++; } } if (_root.etech_level == 5) { if (tech_timer == 5000) { _root.create_turret(1, 13, 2); turret_level++; } else if (tech_timer == 12000) { _root.esell_turret(2); _root.esell_turret(1); _root.esell_turret(3); _root.create_turret(2, 14, 2); turret_level++; } else if (tech_timer == 20000) { _root.eaddons = 3; _root.esell_turret(2); _root.esell_turret(1); _root.esell_turret(3); _root.create_turret(4, 15, 2); turret_level++; } } timer++; if (step_time == timer) { f = Math.random(); if (f < uf) { action = 1; } else { action = 3; } timer = 0; check_action = true; } if (check_action == true) { if (action == 1) { if (u_timer < -5) { if (uof < 6) { unit_type = random(unit_level) + 1; unit_type = unit_type + ((_root.etech_level - 1) * 3); will_create_unit = unit_type; u_timer = _root.EN[unit_type][2]; u_timer_total = _root.EN[unit_type][2]; uof++; check_action = false; } } } } if (u_timer == 0) { _root.create_ennemy(will_create_unit, 2); } u_timer--; make_unit = Math.random(); bar._yscale = (u_timer / u_timer_total) * 100; if (_root.eaddons == 0) { e1._visible = false; e2._visible = false; e3._visible = false; } else if (_root.eaddons == 1) { e1._visible = true; e2._visible = false; e3._visible = false; } else if (_root.eaddons == 2) { e1._visible = true; e2._visible = true; e3._visible = false; } else if (_root.eaddons == 3) { e1._visible = true; e2._visible = true; e3._visible = true; } e1.gotoAndStop(_root.etech_level); e2.gotoAndStop(_root.etech_level); e3.gotoAndStop(_root.etech_level); } };Symbol 38 Buttonon (press) { _root.create_turret(1, _root.cursor.turret, 1); }Symbol 39 Buttonon (press) { _root.create_turret(2, _root.cursor.turret, 1); }Symbol 40 Buttonon (press) { _root.create_turret(3, _root.cursor.turret, 1); }Symbol 41 Buttonon (press) { _root.create_turret(4, _root.cursor.turret, 1); }Symbol 42 Buttonon (press) { _root.sell_turret(1, Math.round(_root.TU[_root.spot1_turret][1] / 2)); } on (rollOver) { _root.menu.desc.text = ((("Sell " + _root.TU[_root.spot1_turret][0]) + " for ") + Math.round(_root.TU[_root.spot1_turret][1] / 2)) + "$"; } on (rollOut) { _root.menu.desc.text = ""; }Symbol 43 Buttonon (press) { _root.sell_turret(2, Math.round(_root.TU[_root.spot2_turret][1] / 2)); } on (rollOver) { _root.menu.desc.text = ((("Sell " + _root.TU[_root.spot2_turret][0]) + " for ") + Math.round(_root.TU[_root.spot2_turret][1] / 2)) + "$"; } on (rollOut) { _root.menu.desc.text = ""; }Symbol 44 Buttonon (press) { _root.sell_turret(3, Math.round(_root.TU[_root.spot3_turret][1] / 2)); } on (rollOver) { _root.menu.desc.text = ((("Sell " + _root.TU[_root.spot3_turret][0]) + " for ") + Math.round(_root.TU[_root.spot3_turret][1] / 2)) + "$"; } on (rollOut) { _root.menu.desc.text = ""; }Symbol 45 Buttonon (press) { _root.sell_turret(4, Math.round(_root.TU[_root.spot4_turret][1] / 2)); } on (rollOver) { _root.menu.desc.text = ((("Sell " + _root.TU[_root.spot4_turret][0]) + " for ") + Math.round(_root.TU[_root.spot4_turret][1] / 2)) + "$"; } on (rollOut) { _root.menu.desc.text = ""; }Symbol 46 MovieClip [base_player] Frame 1e1._visible = false; e2._visible = false; e3._visible = false; b2._visible = false; b3._visible = false; b4._visible = false; b1._visible = false; s2._visible = false; s3._visible = false; s4._visible = false; s1._visible = false; this.onEnterFrame = function () { hr = (_root.game.ennemies.ennemybase1.health / _root.game.ennemies.ennemybase1.max_health) * 100; h = Math.round(_root.game.ennemies.ennemybase1.health); if (h < 0) { _root.end_game(false); } hb._yscale = hr; if (!_root.PAUSED) { base.gotoAndStop(_root.tech_level); e1.gotoAndStop(_root.tech_level); e2.gotoAndStop(_root.tech_level); e3.gotoAndStop(_root.tech_level); if (_root.addons == 0) { e1._visible = false; e2._visible = false; e3._visible = false; } else if (_root.addons == 1) { e1._visible = true; e2._visible = false; e3._visible = false; } else if (_root.addons == 2) { e1._visible = true; e2._visible = true; e3._visible = false; } else if (_root.addons == 3) { e1._visible = true; e2._visible = true; e3._visible = true; } } };Symbol 58 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special1", "special1", 99999); timer = 2000; } }Symbol 71 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special2", "special2", 99999); timer = 2000; } }Symbol 73 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special3", "special3", 99999); timer = 2000; } }Symbol 75 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special4", "special4", 99999); timer = 2000; } }Symbol 77 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special5", "special5", 99999); timer = 2000; } }Symbol 78 MovieClip Frame 1timer = 1999; this.onEnterFrame = function () { frame = Math.round(timer / 2); spt.gotoAndStop(frame); if (timer < 2000) { timer++; } };Symbol 83 Buttonon (press) { _parent.m1._visible = true; _parent.m2._visible = true; _parent.bf1._visible = false; _parent.bf2._visible = false; _parent.bf3._visible = false; _parent.bfr._visible = false; _parent.mt.text = "Menu"; _parent.desc.text = ""; } on (rollOver) { _parent.desc.text = "Return to previous menu"; } on (rollOut) { _parent.desc.text = ""; }Symbol 89 Buttonon (press) { _parent.add_to_tray(1); } on (rollOver) { _parent.unit_info(1); } on (rollOut) { _parent.unit_info_hide(); }Symbol 92 Buttonon (press) { _parent.add_to_tray(2); } on (rollOver) { _parent.unit_info(2); } on (rollOut) { _parent.unit_info_hide(); }Symbol 101 Buttonon (press) { _parent.add_to_tray(3); } on (rollOver) { _parent.unit_info(3); } on (rollOut) { _parent.unit_info_hide(); }Symbol 103 Buttonon (press) { _parent.add_to_tray(4); } on (rollOver) { _parent.unit_info(4); } on (rollOut) { _parent.unit_info_hide(); }Symbol 105 Buttonon (press) { _parent.add_to_tray(5); } on (rollOver) { _parent.unit_info(5); } on (rollOut) { _parent.unit_info_hide(); }Symbol 107 Buttonon (press) { _parent.add_to_tray(6); } on (rollOver) { _parent.unit_info(6); } on (rollOut) { _parent.unit_info_hide(); }Symbol 109 Buttonon (press) { _parent.add_to_tray(7); } on (rollOver) { _parent.unit_info(7); } on (rollOut) { _parent.unit_info_hide(); }Symbol 111 Buttonon (press) { _parent.add_to_tray(8); } on (rollOver) { _parent.unit_info(8); } on (rollOut) { _parent.unit_info_hide(); }Symbol 113 Buttonon (press) { _parent.add_to_tray(9); } on (rollOver) { _parent.unit_info(9); } on (rollOut) { _parent.unit_info_hide(); }Symbol 115 Buttonon (press) { _parent.add_to_tray(10); } on (rollOver) { _parent.unit_info(10); } on (rollOut) { _parent.unit_info_hide(); }Symbol 117 Buttonon (press) { _parent.add_to_tray(11); } on (rollOver) { _parent.unit_info(11); } on (rollOut) { _parent.unit_info_hide(); }Symbol 119 Buttonon (press) { _parent.add_to_tray(12); } on (rollOver) { _parent.unit_info(12); } on (rollOut) { _parent.unit_info_hide(); }Symbol 122 Buttonon (press) { _parent.add_to_tray(13); } on (rollOver) { _parent.unit_info(13); } on (rollOut) { _parent.unit_info_hide(); }Symbol 138 Buttonon (press) { _parent.add_to_tray(14); } on (rollOver) { _parent.unit_info(14); } on (rollOut) { _parent.unit_info_hide(); }Symbol 140 Buttonon (press) { _parent.add_to_tray(15); } on (rollOver) { _parent.unit_info(15); } on (rollOut) { _parent.unit_info_hide(); }Symbol 141 Buttonon (press) { _parent.add_to_tray(16); } on (rollOver) { _parent.unit_info(16); } on (rollOut) { _parent.unit_info_hide(); }Symbol 143 Buttonon (press) { _parent.m1._visible = true; _parent.m2._visible = true; _parent.bt1._visible = false; _parent.bt2._visible = false; _parent.bt3._visible = false; _parent.btr._visible = false; _parent.mt.text = "Menu"; _parent.desc.text = ""; } on (rollOver) { _parent.desc.text = "Return to previous menu"; } on (rollOut) { _parent.desc.text = ""; }Symbol 145 Buttonon (press) { _parent.build_turret(1); } on (rollOver) { _parent.turret_info(1); } on (rollOut) { _parent.unit_info_hide(); }Symbol 147 Buttonon (press) { _parent.build_turret(2); } on (rollOver) { _parent.turret_info(2); } on (rollOut) { _parent.unit_info_hide(); }Symbol 149 Buttonon (press) { _parent.build_turret(3); } on (rollOver) { _parent.turret_info(3); } on (rollOut) { _parent.unit_info_hide(); }Symbol 151 Buttonon (press) { _parent.build_turret(4); } on (rollOver) { _parent.turret_info(4); } on (rollOut) { _parent.unit_info_hide(); }Symbol 153 Buttonon (press) { _parent.build_turret(5); } on (rollOver) { _parent.turret_info(5); } on (rollOut) { _parent.unit_info_hide(); }Symbol 155 Buttonon (press) { _parent.build_turret(6); } on (rollOver) { _parent.turret_info(6); } on (rollOut) { _parent.unit_info_hide(); }Symbol 157 Buttonon (press) { _parent.build_turret(7); } on (rollOver) { _parent.turret_info(7); } on (rollOut) { _parent.unit_info_hide(); }Symbol 159 Buttonon (press) { _parent.build_turret(8); } on (rollOver) { _parent.turret_info(8); } on (rollOut) { _parent.unit_info_hide(); }Symbol 161 Buttonon (press) { _parent.build_turret(9); } on (rollOver) { _parent.turret_info(9); } on (rollOut) { _parent.unit_info_hide(); }Symbol 163 Buttonon (press) { _parent.build_turret(10); } on (rollOver) { _parent.turret_info(10); } on (rollOut) { _parent.unit_info_hide(); }Symbol 165 Buttonon (press) { _parent.build_turret(11); } on (rollOver) { _parent.turret_info(11); } on (rollOut) { _parent.unit_info_hide(); }Symbol 167 Buttonon (press) { _parent.build_turret(12); } on (rollOver) { _parent.turret_info(12); } on (rollOut) { _parent.unit_info_hide(); }Symbol 169 Buttonon (press) { _parent.build_turret(13); } on (rollOver) { _parent.turret_info(13); } on (rollOut) { _parent.unit_info_hide(); }Symbol 171 Buttonon (press) { _parent.build_turret(14); } on (rollOver) { _parent.turret_info(14); } on (rollOut) { _parent.unit_info_hide(); }Symbol 176 Buttonon (press) { _parent.build_turret(15); } on (rollOver) { _parent.turret_info(15); } on (rollOut) { _parent.unit_info_hide(); }Symbol 179 Buttonon (press) { _parent.bf1._visible = true; _parent.bf2._visible = true; _parent.bf3._visible = true; _parent.bfr._visible = true; _parent.m1._visible = false; _parent.m2._visible = false; _parent.mt.text = "Menu - Units"; _parent.desc.text = ""; } on (rollOver) { _parent.desc.text = "Train units menu"; } on (rollOut) { _parent.desc.text = ""; }Symbol 181 Buttonon (press) { _parent.bt1._visible = true; _parent.bt2._visible = true; _parent.bt3._visible = true; _parent.btr._visible = true; _parent.m1._visible = false; _parent.m2._visible = false; _parent.mt.text = "Menu - Turrets"; _parent.desc.text = ""; } on (rollOver) { _parent.desc.text = "Build turrets menu"; } on (rollOut) { _parent.desc.text = ""; }Symbol 184 Buttonon (press) { _parent.stc._visible = true; _parent.m1._visible = false; _parent.m2._visible = false; _parent.mt.text = "Sell a turret"; _parent.desc.text = ""; _root.cursor.mod = 3; _root.show_sell_turrets(); } on (rollOver) { _parent.desc.text = "Sell a turret"; } on (rollOut) { _parent.desc.text = ""; }Symbol 186 Buttonon (press) { if (_root.addons == 0) { if (_root.cash >= 1000) { _root.cash = _root.cash - 1000; _root.addons++; } } else if (_root.addons == 1) { if (_root.cash >= 3000) { _root.cash = _root.cash - 3000; _root.addons++; } } else if (_root.addons == 2) { if (_root.cash >= 7500) { _root.cash = _root.cash - 7500; _root.addons++; } } } on (rollOver, release) { if (_root.addons == 0) { price = 1000; } else if (_root.addons == 1) { price = 3000; } else if (_root.addons == 2) { price = 7500; } if (_root.addons != 3) { _parent.desc.text = price + "$ - Add a turret spot"; } else { _parent.desc.text = "Can't build any more"; } } on (rollOut) { _parent.desc.text = ""; }Symbol 188 Buttonon (press) { if (_root.tech_level < 5) { needed = _root.EV[_root.tech_level - 1]; if (_root.xp >= needed) { _root.tech_level++; _root.game.ennemies.ennemybase1.max_health = _root.game.ennemies.ennemybase1.max_health + (300 * _root.tech_level); _root.game.ennemies.ennemybase1.health = _root.game.ennemies.ennemybase1.health + (300 * _root.tech_level); } } } on (rollOver) { if (_root.tech_level < 5) { needed = _root.EV[_root.tech_level - 1]; _parent.desc.text = needed + " Xp - Evolve to next age"; } else { _parent.desc.text = "You cannot evolve anymore"; } } on (rollOut) { _parent.desc.text = ""; }Symbol 195 Buttonon (press) { _root.cursor.mod = 1; m1._visible = true; m2._visible = true; btc._visible = false; _root.hide_build_buttons(); }Symbol 196 Buttonon (press) { _root.cursor.mod = 1; m1._visible = true; m2._visible = true; stc._visible = false; mt.text = "Menu"; _root.hide_sell_buttons(); }Symbol 211 MovieClip Frame 1stop();Symbol 212 MovieClip [menu] Frame 1function add_to_tray(id) { if (_root.cash >= _root.EN[id][1]) { _root.cash = _root.cash - _root.EN[id][1]; if (tray[0] == 0) { tray[0] = id; create_ennemy(id); } else if (tray[1] == 0) { tray[1] = id; } else if (tray[2] == 0) { tray[2] = id; } else if (tray[3] == 0) { tray[3] = id; } else if (tray[4] == 0) { tray[4] = id; } else { _root.cash = _root.cash + _root.EN[id][1]; } trace_tray(); } } function create_ennemy(id) { if (c_id == 0) { timer = _root.EN[id][2]; c_id = id; c_timer = timer; bdesc.text = ("Training " + _root.EN[id][0]) + "..."; } } function build_turret(id) { if (_root.cash >= _root.TU[id][1]) { cursor_turret(id); } } function cursor_turret(id) { _root.cursor.mod = 2; _root.cursor.turret = id; bt1._visible = false; bt2._visible = false; bt3._visible = false; btr._visible = false; btc._visible = true; _root.show_build_buttons(); } function trace_tray() { t1.gotoAndStop(tray[0] + 1); t2.gotoAndStop(tray[1] + 1); t3.gotoAndStop(tray[2] + 1); t4.gotoAndStop(tray[3] + 1); t5.gotoAndStop(tray[4] + 1); } function unit_info(id) { desc.text = (_root.EN[id][1] + "$ - ") + _root.EN[id][0]; } function turret_info(id) { desc.text = (_root.TU[id][1] + "$ - ") + _root.TU[id][0]; } function unit_info_hide() { desc.text = ""; } c_id = 0; prog._xscale = 0; tray = Array(0, 0, 0, 0, 0); bf1._visible = false; bf2._visible = false; bf3._visible = false; bfr._visible = false; bt1._visible = false; bt2._visible = false; bt3._visible = false; btr._visible = false; btc._visible = false; stc._visible = false; this.onEnterFrame = function () { desc_text = desc.text; menu_text = mt.text; if (_ymouse > 120) { if (_root.game._x > -350) { if (_xmouse > 550) { _root.game._x = _root.game._x - ((_xmouse - 550) / 10); } } if (_root.game._x < -350) { _root.game._x = -350; } if (_root.game._x < 0) { if (_xmouse < 100) { _root.game._x = _root.game._x + ((100 - _xmouse) / 10); } } if (_root.game._x > 0) { _root.game._x = 0; } } if (timer > 0) { timer--; prog._xscale = 100 - ((timer / c_timer) * 100); } if (timer == 0) { _root.create_ennemy(c_id, 1); c_id = 0; c_timer = 0; timer = -1; prog._xscale = 0; bdesc.text = ""; tray[0] = 0 + tray[1]; tray[1] = 0 + tray[2]; tray[2] = 0 + tray[3]; tray[3] = 0 + tray[4]; tray[4] = 0; if (tray[0] != 0) { create_ennemy(tray[0]); } trace_tray(); } };Instance of Symbol 78 MovieClip in Symbol 212 MovieClip [menu] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_root.tech_level); }Instance of Symbol 142 MovieClip "bf1" in Symbol 212 MovieClip [menu] Frame 1onClipEvent (load) { this.gotoAndStop(_root.tech_level); } onClipEvent (enterFrame) { this.gotoAndStop(_root.tech_level); }Instance of Symbol 177 MovieClip "bt1" in Symbol 212 MovieClip [menu] Frame 1onClipEvent (load) { this.gotoAndStop(_root.tech_level); } onClipEvent (enterFrame) { this.gotoAndStop(_root.tech_level); }Symbol 231 MovieClip Frame 43gotoAndPlay (1);Symbol 237 MovieClip Frame 20_parent._parent._parent.hit();Symbol 244 MovieClip Frame 1gotoAndStop((random(5) + 1) + 1);Symbol 245 MovieClip Frame 24stop();Symbol 260 MovieClip Frame 43gotoAndPlay (1);Symbol 263 MovieClip Frame 20_parent._parent._parent.hit();Symbol 264 MovieClip Frame 24stop();Symbol 278 MovieClip Frame 26_parent._parent._parent.ranged_hit();Symbol 278 MovieClip Frame 32gotoAndPlay (1);Symbol 280 MovieClip Frame 30_parent._parent._parent.ranged_hit();Symbol 280 MovieClip Frame 43gotoAndPlay (1);Symbol 311 MovieClip Frame 40gotoAndPlay (1);Symbol 315 MovieClip Frame 21_parent._parent._parent.hit();Symbol 317 MovieClip Frame 50stop();Symbol 325 MovieClip Frame 1stop();Symbol 348 MovieClip Frame 1anim = random(2) + 1; this.gotoAndPlay("attack" + anim);Symbol 348 MovieClip Frame 33_parent._parent._parent.hit();Symbol 348 MovieClip Frame 48this.gotoAndPlay(1);Symbol 348 MovieClip Frame 76_parent._parent._parent.hit();Symbol 348 MovieClip Frame 99this.gotoAndPlay(1);Symbol 349 MovieClip Frame 44stop();Symbol 380 MovieClip Frame 1anim = random(2) + 1; this.gotoAndPlay("attack" + anim);Symbol 380 MovieClip Frame 38_parent._parent._parent.hit();Symbol 380 MovieClip Frame 48this.gotoAndPlay(1);Symbol 380 MovieClip Frame 49gotoAndPlay (1);Symbol 380 MovieClip Frame 79_parent._parent._parent.hit();Symbol 380 MovieClip Frame 99this.gotoAndPlay(1);Symbol 381 MovieClip Frame 44stop();Symbol 393 MovieClip Frame 15_parent._parent._parent.ranged_hit();Symbol 404 MovieClip Frame 16_parent._parent._parent.ranged_hit();Symbol 450 MovieClip Frame 23_parent._parent._parent.hit();Symbol 452 MovieClip Frame 22stop();Symbol 471 MovieClip Frame 1anim = random(2) + 1; this.gotoAndPlay("attack" + anim);Symbol 471 MovieClip Frame 19_parent._parent._parent.hit();Symbol 471 MovieClip Frame 37this.gotoAndPlay(1);Symbol 471 MovieClip Frame 62_parent._parent._parent.hit();Symbol 471 MovieClip Frame 84this.gotoAndPlay(1);Symbol 472 MovieClip Frame 27stop();Symbol 482 MovieClip Frame 13_parent._parent._parent.ranged_hit();Symbol 483 MovieClip Frame 70stop();Symbol 484 MovieClip Frame 1_parent._parent._parent.ranged_hit();Symbol 497 MovieClip Frame 27_parent._parent._parent.hit();Symbol 498 MovieClip Frame 65stop();Symbol 516 MovieClip Frame 14_parent._parent._parent.hit();Symbol 517 MovieClip Frame 26stop();Symbol 532 MovieClip Frame 7_parent._parent._parent.hit();Symbol 533 MovieClip Frame 26stop();Symbol 542 MovieClip Frame 7_parent._parent._parent.ranged_hit();Symbol 551 MovieClip Frame 3_parent._parent._parent.ranged_hit();Symbol 569 MovieClip Frame 10gotoAndPlay (1);Symbol 573 MovieClip Frame 30_parent._parent._parent.hit();Symbol 589 MovieClip Frame 1gotoAndPlay(random(25));Symbol 589 MovieClip Frame 31gotoAndPlay (3);Symbol 607 MovieClip Frame 42stop();Symbol 639 MovieClip Frame 23_parent._parent._parent.hit();Symbol 640 MovieClip Frame 65stop();Symbol 654 MovieClip Frame 1anim = random(2) + 1; this.gotoAndPlay("attack" + anim);Symbol 654 MovieClip Frame 21_parent._parent._parent.hit();Symbol 654 MovieClip Frame 32this.gotoAndPlay(1);Symbol 654 MovieClip Frame 44_parent._parent._parent.hit();Symbol 654 MovieClip Frame 56this.gotoAndPlay(1);Symbol 655 MovieClip Frame 46stop();Symbol 661 MovieClip Frame 6_parent._parent._parent.ranged_hit();Symbol 662 MovieClip Frame 21_parent._parent._parent.ranged_hit();Symbol 681 MovieClip Frame 13_parent._parent._parent.hit();Symbol 685 MovieClip Frame 34stop();Symbol 696 Buttonon (rollOver) { if (health > 0) { hb._visible = true; } } on (rollOut) { hb._visible = false; }Symbol 699 MovieClip [ennemy] Frame 1if (side == 1) { speed = 0.7; closest_dist = 300; ed = 300; } hb._visible = false; units.anims.stop(); _x = (_x + Math.random()); if (side == 2) { speed = -0.7; closest_dist = -300; units._xscale = -100; ed = -300; } hitzone.gotoAndStop(id); hb_but.hb_but.gotoAndStop(id); units.gotoAndStop(id); c = 3; closest_id = ""; limit = 100; health = _root.ES[id][0]; rhealth = health; damage = _root.ES[id][1]; range_damage = _root.ES[id][2]; if (side == 2) { if (_root.diff == 2) { health = health * 1.3; rhealth = rhealth * 1.3; damage = damage * 1.3; range_damage = range_damage * 1.3; } else if (_root.diff == 3) { health = health * 2; rhealth = rhealth * 2; damage = damage * 2; range_damage = range_damage * 2; } } infront = side; infront_id = 0; range_shoot = _root.ES[id][4]; range_melee = _root.ES[id][3]; reward = Math.round(_root.EN[id][1] * 1.3); ed_id = 0; dc = 0; dead = false; hit = function () { EN = _root.game.ennemies["ennemy" + ed_id]; type = EN.id; EN.health = EN.health - (damage - (Math.random() * 2)); if (((ed_id != "base1") and (ed_id != "base2")) and (type != 12)) { _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); } }; ranged_hit = function () { EN = _root.game.ennemies["ennemy" + ed_id]; type = EN.id; EN.health = EN.health - (range_damage - (Math.random() * 2)); if (((ed_id != "base1") and (ed_id != "base2")) and (type != 12)) { _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); } }; this.onEnterFrame = function () { if (!_root.PAUSED) { if (health > 0) { if (_root.specialh == true) { if (side == 1) { if (health < rhealth) { health++; } aura._visible = true; aura._width = hitzone._width; } } else if (aura._visible == true) { aura._visible = false; } hb.hb._xscale = (health / rhealth) * 100; if (Math.abs(closest_dist) > limit) { _x = (_x + speed); moving = true; } else { moving = false; } if (Math.abs(ed) < range_melee) { attack_melee = true; attack_range = false; } else if (Math.abs(ed) < range_shoot) { attack_melee = false; attack_range = true; } else { attack_melee = false; attack_range = false; } if (((!attack_melee) and (!moving)) and (!attack_range)) { units.anims.gotoAndStop("idle"); } else if (attack_melee and (!moving)) { units.anims.gotoAndStop("attack"); } else if (attack_range and moving) { units.anims.gotoAndStop("shootwalk"); } else if (attack_range and (!moving)) { units.anims.gotoAndStop("shoot"); } else if (((!attack_melee) and moving) and (!attack_range)) { units.anims.gotoAndStop("walk"); } c--; if (c == 0) { ed_id = 0; if (side == 1) { closest_dist = 300; ed = 300; } if (side == 2) { closest_dist = -300; ed = -300; } a = _root.ennemies.length - 1; while (a >= 0) { dist = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]._x - _x; if (side == 1) { if (dist > 0) { if (closest_dist > dist) { closest_dist = dist; limit = (Math.abs(hitzone._width / 2) + Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2)) + 2; } if ((_root.ennemies[a][2] != side) and (ed > (dist - Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2)))) { ed = dist - Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2); ed_id = _root.ennemies[a][0]; } } } if (side == 2) { if (dist < 0) { if (closest_dist < dist) { closest_dist = dist; limit = (Math.abs(hitzone._width / 2) + Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2)) + 2; } if ((_root.ennemies[a][2] != side) and (ed < (dist + Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2)))) { ed = dist + Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2); ed_id = _root.ennemies[a][0]; } } } a--; } c = 5; } } else { if (dead == false) { a = _root.ennemies.length - 1; while (a >= 0) { if (_root.ennemies[a][0] == uid) { _root.ennemies.splice(a, 1); } a--; } if (side == 2) { _root.game.base_comp.uof--; _root.cash = _root.cash + reward; _root.xp = _root.xp + (reward * 2); _root.exp = _root.exp + Math.round(reward / 2); par = new Array(); par[0] = reward; _root.create_particule(_x, _y - hitzone._height, 1, par); } else { _root.uof--; _root.e_cash = _root.e_cash + reward; _root.xp = _root.xp + Math.round(reward / 2); _root.exp = _root.exp + (reward * 2); } _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); dead = true; } units.anims.gotoAndStop("die"); dc++; if (dc > 80) { this.removeMovieClip(); } } } else { units.anims.gotoAndStop("idle"); } };Instance of Symbol 216 MovieClip "hb" in Symbol 699 MovieClip [ennemy] Frame 1onClipEvent (enterFrame) { this._y = (-_parent.hitzone._height) - 10; }Symbol 725 MovieClip Frame 1stop();Symbol 725 MovieClip Frame 6_parent._parent.shoot();Symbol 737 MovieClip Frame 1stop();Symbol 737 MovieClip Frame 6_parent._parent.shoot();Symbol 752 MovieClip Frame 1stop();Symbol 752 MovieClip Frame 8_parent._parent.shoot();Symbol 780 MovieClip Frame 1stop();Symbol 780 MovieClip Frame 20_parent._parent.shoot();Symbol 800 MovieClip Frame 1stop();Symbol 800 MovieClip Frame 20_parent._parent.shoot();Symbol 811 MovieClip Frame 1stop();Symbol 811 MovieClip Frame 21_parent._parent.shoot();Symbol 820 MovieClip Frame 1stop();Symbol 820 MovieClip Frame 2_parent._parent.shoot();Symbol 828 MovieClip Frame 1stop();Symbol 828 MovieClip Frame 2_parent._parent.shoot();Symbol 836 MovieClip Frame 1stop();Symbol 836 MovieClip Frame 2_parent._parent.shoot();Symbol 850 MovieClip Frame 1stop();Symbol 850 MovieClip Frame 3_parent._parent.shoot();Symbol 853 MovieClip Frame 1stop();Symbol 853 MovieClip Frame 2_parent._parent.shoot();Symbol 864 MovieClip Frame 1stop(); stop();Symbol 864 MovieClip Frame 2_parent._parent.shoot();Symbol 864 MovieClip Frame 20stop();Symbol 864 MovieClip Frame 21_parent._parent.shoot();Symbol 869 MovieClip Frame 1stop();Symbol 869 MovieClip Frame 2_parent._parent.shoot();Symbol 876 MovieClip Frame 1stop();Symbol 876 MovieClip Frame 2_parent._parent.shoot();Symbol 880 MovieClip Frame 1stop();Symbol 880 MovieClip Frame 2_parent._parent.shoot();Symbol 885 MovieClip [cursor] Frame 1tu._visible = false; mod = 1; turret = 1; this.onEnterFrame = function () { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (mod == 1) { ar._visible = true; tu._visible = false; se._visible = false; } else if (mod == 2) { tu._visible = true; tu.gotoAndStop(turret); } else if (mod == 3) { se._visible = true; } };Symbol 886 MovieClip [turret] Frame 1function shoot() { _root.create_bullet(rx, ry, _rotation, damage, bullet_id, side); } tu.gotoAndStop(id); rx = _parent._x + _x; ry = _parent._y + _y; ed = 100000 /* 0x0186A0 */; range = _root.TS[id][3]; c = 0; shoot_speed = _root.TS[id][0]; bullet_id = _root.TS[id][1]; damage = _root.TS[id][2]; st = 0; if (side == 2) { tu._yscale = -100; _rotation = -180; } this.onEnterFrame = function () { if (!_root.PAUSED) { c++; if (c == 10) { ed = 100000 /* 0x0186A0 */; a = _root.ennemies.length - 1; while (a >= 0) { xdist = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]._x - rx; ydist = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]._y - ry; dist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if ((_root.ennemies[a][2] != side) and (ed > dist)) { ed = dist; ed_h = _root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._height; ed_id = _root.ennemies[a][0]; } a--; } c = 0; } if (ed < range) { if (id != 6) { targetx = _root.game.ennemies["ennemy" + ed_id]._x; targety = _root.game.ennemies["ennemy" + ed_id]._y - (ed_h / 1.3); myRadians = Math.atan2(targety - ry, targetx - rx); myDegrees = Math.round((myRadians * 180) / Math.PI); _rotation = myDegrees; } st++; if (st >= shoot_speed) { tu.anim.play(); st = 0; } } } };Symbol 888 MovieClip [bullet2] Frame 1ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 4)); _y = (_y + (ys * 4)); g = 0; gf = 0.05; rot = random(6) - 3; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { _root.game.ennemies["ennemy" + _root.ennemies[a][0]].health = _root.game.ennemies["ennemy" + _root.ennemies[a][0]].health - damage; this.removeMovieClip(); } a--; } } };Symbol 890 MovieClip [bulletspecial5] Frame 1_rotation = 0; ys = 1; xs = 4 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); g = 0; gf = 0.2; rot = random(10) - 5; par = new Array(); par[0] = _rotation; this.onEnterFrame = function () { if (!_root.PAUSED) { if (g < 15) { g = g + gf; } xs = xs / 1.02; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } this.removeMovieClip(); } };Symbol 892 MovieClip [bulletspecial4] Frame 1_rotation = 0; ys = 1; xs = 4 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); g = 0; gf = 0.2; rot = random(10) - 5; par = new Array(); par[0] = _rotation; this.onEnterFrame = function () { if (!_root.PAUSED) { if (g < 15) { g = g + gf; } xs = xs / 1.02; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + rot); if (_y > 425) { _root.create_particule(_x, _y, 12, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 12, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 894 MovieClip [bulletspecial2] Frame 1_rotation = (80 + random(20)); ys = 10 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 10 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (random(500) + 200); _y = -100; g = 0; gf = 0.05; scale = random(70) + 120; _yscale = scale; _xscale = scale; par = new Array(); par[0] = _rotation; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 896 MovieClip [bulletspecial1] Frame 1_rotation = (80 + random(20)); ys = 10 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 10 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (random(500) + 200); _y = -100; g = 0; gf = 0.05; scale = random(70) + 120; _yscale = scale; _xscale = scale; cc = 0; par = new Array(); par[0] = _rotation; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); cc++; if (cc == 1) { _root.create_particule(_x, _y, 4, par); cc = 0; } if (_y > 425) { _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 898 MovieClip [part11] Frame 1_rotation = (-90 + (random(60) - 30)); ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); ys = ys + Math.random(); g = 0; gf = 0.2; rot = random(20) - 10; side = params[0]; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = 0; if ((ys + g) > 0) { if (_y > 425) { _root.create_particule(_x, _y, 7, ""); _root.create_particule(_x, _y, 6, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - 30; _root.create_particule(_x, _y, 7, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } } };Symbol 899 MovieClip [part5] Frame 1_rotation = (-90 + (random(60) - 30)); ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); ys = ys + Math.random(); g = 0; gf = 0.2; rot = random(20) - 10; side = params[0]; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + rot); if ((ys + g) > 0) { if (_y > 425) { _root.create_particule(_x, _y, 7, ""); _root.create_particule(_x, _y, 6, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - 10; _root.create_particule(_x, _y, 7, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } } };Symbol 901 MovieClip [bullet5] Frame 1if (side == 1) { _x = (_x + 116); _y = (_y + 7); } else { _y = (_y + 7); _x = (_x - 116); } g = 0; gf = 0.05; par = new Array(); par[0] = side; par[1] = damage; timer = 40; cc = 0; this.onEnterFrame = function () { if (!_root.PAUSED) { timer--; cc++; if (cc == 2) { _root.create_particule(_x, _y, 8, par); cc = 0; } if (timer <= 0) { this.removeMovieClip(); } } };Symbol 902 MovieClip [bullet4] Frame 1ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); if (side == 1) { _y = (_y - (xs * 5)); } else { _y = (_y + (xs * 5)); } g = 0; gf = 0.05; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + 6); if (_y > 425) { _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 6, par); _root.create_particule(_x, _y, 7, par); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 7, par); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 903 MovieClip [bullet12] Frame 1ys = 0.2 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 0.2 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 100)); _y = (_y + (ys * 100)); acc = 1.01; g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 7; while (b >= 0) { if (xs < 15) { _x = (_x + xs); _y = (_y + ys); xs = xs * acc; ys = ys * acc; } if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 904 MovieClip [bullet11] Frame 1ys = 0.2 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 0.2 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 42)); _y = (_y + (ys * 42)); acc = 1.01; g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 7; while (b >= 0) { if (xs < 15) { _x = (_x + xs); _y = (_y + ys); xs = xs * acc; ys = ys * acc; } if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 905 MovieClip [bullet10] Frame 1ys = 0.2 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 0.2 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 42)); _y = (_y + (ys * 42)); acc = 1.01; g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 7; while (b >= 0) { if (xs < 15) { _x = (_x + xs); _y = (_y + ys); xs = xs * acc; ys = ys * acc; } if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 907 MovieClip [bullet9] Frame 1ys = 0.2 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 0.2 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 200)); _y = (_y + (ys * 200)); acc = 1.01; g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 7; while (b >= 0) { _x = (_x + xs); _y = (_y + ys); xs = xs * acc; ys = ys * acc; if (_y > 425) { _root.create_particule(_x, _y, 7, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 7, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 909 MovieClip [bullet8] Frame 1ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 5)); _y = (_y + (ys * 5)); g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 3; while (b >= 0) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 911 MovieClip [bullet7] Frame 1ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 5)); _y = (_y + (ys * 5)); g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 3; while (b >= 0) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); if (_y > 425) { _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 7, par); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 7, par); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 913 MovieClip [bullet6] Frame 1ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 5)); _y = (_y + (ys * 5)); g = 0; gf = 0.02; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 3; while (b >= 0) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); if (_y > 425) { _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 915 MovieClip [bullet3] Frame 1ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); if (side == 1) { _y = (_y - (xs * 5)); } else { _y = (_y + (xs * 5)); } g = 0; gf = 0.05; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + 2); if (_y > 425) { _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 917 MovieClip [bullet1] Frame 1ys = 7 * Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */); xs = 7 * Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */); _x = (_x + (xs * 5)); _y = (_y + (ys * 5)); g = 0; gf = 0.05; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + 2); if (_y > 425) { _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 920 MovieClip [base2] Frame 1_y = 425; _x = 950; side = 2;Symbol 921 MovieClip [base1] Frame 1_y = 425; _x = 50; side = 1;Symbol 923 MovieClip [part4] Frame 1scale = random(20) + 100; _rotation = params[0]; _xscale = scale; _yscale = scale; _x = (_x + ((Math.random() * 9) - 4)); _y = (_y + ((Math.random() * 9) - 4)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { _y = (_y - 1); scale = scale - 4; _alpha = (_alpha - 4); _xscale = scale; _yscale = scale; if (_y > 425) { this.removeMovieClip(); } if (_alpha <= 0) { this.removeMovieClip(); } if (scale <= 0) { this.removeMovieClip(); } } };Symbol 925 MovieClip [part9] Frame 1gf = 0.15; f = 0.1; scale = random(40) + 100; _xscale = scale; _yscale = scale; xs = (Math.random() * 6) - 3; g = (-(Math.random() * 3)) + 1; _x = (_x + ((Math.random() * 9) - 4)); _y = (_y + ((Math.random() * 9) - 4)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } } };Symbol 927 MovieClip [part10] Frame 1gf = 0.15; f = 0.1; scale = random(40) + 100; _xscale = scale; _yscale = scale; xs = (Math.random() * 6) - 3; g = (-(Math.random() * 3)) + 1; _x = (_x + ((Math.random() * 9) - 4)); _y = (_y + ((Math.random() * 9) - 4)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } } };Symbol 929 MovieClip [part3] Frame 1gf = 0.15; f = 0.1; scale = random(40) + 100; _xscale = scale; _yscale = scale; xs = (Math.random() * 6) - 3; g = (-(Math.random() * 3)) + 1; _x = (_x + ((Math.random() * 9) - 4)); _y = (_y + ((Math.random() * 9) - 4)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } } };Symbol 930 MovieClip [part12] Frame 28this.removeMovieClip();Symbol 931 MovieClip [part7] Frame 28this.removeMovieClip();Symbol 933 MovieClip [part6] Frame 1_x = (_x + ((Math.random() * 6) - 3)); _y = (_y + ((Math.random() * 6) - 3)); this.onEnterFrame = function () { if (!_root.PAUSED) { _alpha = (_alpha - 1); if (_alpha <= 0) { this.removeMovieClip(); } } };Symbol 946 MovieClip Frame 1stop();Symbol 948 MovieClip [part8] Frame 1gf = 0.2; f = 0.1; g = 1; _x = (_x + ((Math.random() * 2) - 1)); _y = (_y + ((Math.random() * 2) - 1)); rot = random(4) - 1.5; damage = params[1]; side = params[0]; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) and (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 9, ""); _root.create_particule(_x, _y, 9, ""); _root.create_particule(_x, _y, 9, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } if (_y > 425) { this.removeMovieClip(); } } };Instance of Symbol 946 MovieClip in Symbol 948 MovieClip [part8] Frame 1onClipEvent (load) { this.gotoAndStop(random(12) + 1); }Symbol 949 MovieClip [part2] Frame 1gf = 0.2; f = 0.1; xs = (Math.random() * 2) - 1; g = (Math.random() * 1.5) - 1; _x = (_x + ((Math.random() * 6) - 3)); _y = (_y + ((Math.random() * 6) - 3)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } } };Instance of Symbol 946 MovieClip in Symbol 949 MovieClip [part2] Frame 1onClipEvent (load) { this.gotoAndStop(random(12) + 1); }Symbol 961 MovieClip [part1] Frame 1cash = "+ " + params[0]; ymove = 3; this.onEnterFrame = function () { if (!_root.PAUSED) { _y = (_y - ymove); ymove = ymove / 1.1; if (ymove <= 0.2) { _alpha = (_alpha - 2); } if (_alpha <= 0) { this.removeMovieClip(); } } };Symbol 965 MovieClip [pause] Frame 1ad = false; _x = 325; _y = 225; this.onEnterFrame = function () { if (Key.isDown(32)) { if (!ad) { if (_root.PAUSED == true) { _root.PAUSED = false; this._visible = false; _root.menu._visible = true; } else if (_root.PAUSED == false) { _root.PAUSED = true; this._visible = true; _root.menu._visible = false; } ad = true; } } else { ad = false; } };Symbol 966 MovieClip [special3] Frame 1timer = 300; cc = 0; _root.specialh = true; this.onEnterFrame = function () { timer--; if (timer == 0) { _root.specialh = false; this.removeMovieClip(); } };Symbol 973 MovieClip [special4] Frame 1cc = 0; _y = 200; _x = -100; this.onEnterFrame = function () { cc++; timer--; if (cc == 15) { if (_x < 700) { _root.create_bullet(_x, _y, 0, 400, "special4", 1); cc = 0; } } _x = (_x + 4); _root.game._x = _root.game._x + (random(3) - 1); _root.game._y = (0 + random(3)) - 1; if (_x > 1000) { _root.game._y = 0; this.removeMovieClip(); } };Symbol 976 MovieClip [special5] Frame 1cc = 0; _y = 425; _x = 150; this.onEnterFrame = function () { cc++; timer--; if (cc == 5) { if (_x < 700) { _root.create_bullet(_x + 30, _y - 5, 0, 1000, "special5", 1); _x = (_x + 50); cc = 0; } } _root.game._x = _root.game._x + (random(3) - 1); _root.game._y = (0 + random(3)) - 1; if (_x > 1000) { _root.game._y = 0; this.removeMovieClip(); } };Symbol 976 MovieClip [special5] Frame 57_root.game._y = 0; this.removeMovieClip();Symbol 977 MovieClip [special2] Frame 1timer = 200; cc = 0; this.onEnterFrame = function () { cc++; timer--; if (cc == 5) { _root.create_bullet(_x, _y, rot, 200, "special2", 1); cc = 0; } _root.game._x = _root.game._x + (random(4) - 2); _root.game._y = (0 + random(4)) - 2; if (timer == 0) { _root.game._y = 0; this.removeMovieClip(); } };Symbol 978 MovieClip [special1] Frame 1timer = 200; cc = 0; this.onEnterFrame = function () { cc++; timer--; if (cc == 9) { _root.create_bullet(_x, _y, rot, 200, "special1", 1); cc = 0; } _root.game._x = _root.game._x + (random(10) - 5); _root.game._y = (0 + random(10)) - 5; if (timer == 0) { _root.game._y = 0; this.removeMovieClip(); } };Symbol 984 MovieClip Frame 1lb._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (lb._xscale == 100) { _root.gotoAndPlay("loaded"); }Symbol 984 MovieClip Frame 2gotoAndPlay (1);Symbol 992 Buttonon (release) { _root.getURL("http://www.maxgames.com", "_blank"); }Symbol 996 Buttonon (press) { _root.play(); }Symbol 1001 MovieClip Frame 26stop();Symbol 1008 MovieClip Frame 160stop(); _root.play();Symbol 1019 Buttonon (press) { _root.gotoAndStop("sta"); }Symbol 1020 Buttonon (press) { _root.gotoAndStop("ins"); }Symbol 1021 Buttonon (press) { _root.gotoAndStop("ext"); }Symbol 1022 Buttonon (release) { _root.getURL("http://www.maxgames.com", "_blank"); }Symbol 1023 Buttonon (release) { _root.getURL("http://louissi.newgrounds.com", "_blank"); }Symbol 1026 Buttonon (press) { _root.gotoAndStop("menuframe"); }Symbol 1032 Buttonon (press) { _root.diff = 1; _root.gotoAndStop("ingame"); }Symbol 1033 Buttonon (press) { _root.diff = 2; _root.gotoAndStop("ingame"); }Symbol 1034 Buttonon (press) { _root.diff = 3; _root.gotoAndStop("ingame"); }
Library Items
Symbol 1 Graphic | Used by:8 | |
Symbol 2 Graphic | Used by:8 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:8 |
Symbol 5 Graphic | Used by:8 | |
Symbol 6 Graphic | Used by:8 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:1 2 4 5 6 7 | Used by:33 46 |
Symbol 9 Graphic | Used by:14 | |
Symbol 10 Graphic | Used by:14 | |
Symbol 11 Graphic | Used by:14 | |
Symbol 12 Graphic | Used by:14 | |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:9 10 11 12 13 | Used by:33 46 |
Symbol 15 Graphic | Used by:20 | |
Symbol 16 Graphic | Used by:20 | |
Symbol 17 Graphic | Used by:20 | |
Symbol 18 Graphic | Used by:20 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:15 16 17 18 19 | Used by:33 46 |
Symbol 21 Graphic | Used by:26 | |
Symbol 22 Graphic | Used by:26 | |
Symbol 23 Graphic | Used by:26 | |
Symbol 24 Graphic | Used by:26 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:21 22 23 24 25 | Used by:33 46 |
Symbol 27 Font | Used by:28 34 55 56 183 185 | |
Symbol 28 EditableText | Uses:27 | Used by:33 |
Symbol 29 Graphic | Used by:33 46 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:33 46 |
Symbol 32 Graphic | Used by:33 46 | |
Symbol 33 MovieClip [base_comp] | Uses:8 14 20 26 28 29 31 32 | |
Symbol 34 EditableText | Uses:27 | Used by:46 |
Symbol 35 Graphic | Used by:38 39 40 41 42 43 44 45 | |
Symbol 36 Graphic | Used by:38 39 40 41 42 43 44 45 | |
Symbol 37 Graphic | Used by:38 39 40 41 42 43 44 45 205 | |
Symbol 38 Button | Uses:35 36 37 | Used by:46 |
Symbol 39 Button | Uses:35 36 37 | Used by:46 |
Symbol 40 Button | Uses:35 36 37 | Used by:46 |
Symbol 41 Button | Uses:35 36 37 | Used by:46 |
Symbol 42 Button | Uses:35 36 37 | Used by:46 |
Symbol 43 Button | Uses:35 36 37 | Used by:46 |
Symbol 44 Button | Uses:35 36 37 | Used by:46 |
Symbol 45 Button | Uses:35 36 37 | Used by:46 |
Symbol 46 MovieClip [base_player] | Uses:8 14 20 26 34 29 31 32 38 39 40 41 42 43 44 45 | |
Symbol 47 Graphic | Used by:50 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:50 Timeline |
Symbol 50 MovieClip [bg] | Uses:47 49 | |
Symbol 51 Graphic | Used by:212 | |
Symbol 52 Font | Used by:53 54 208 | |
Symbol 53 EditableText | Uses:52 | Used by:212 |
Symbol 54 EditableText | Uses:52 | Used by:212 |
Symbol 55 Text | Uses:27 | Used by:212 |
Symbol 56 Text | Uses:27 | Used by:212 |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 Button | Uses:57 | Used by:78 |
Symbol 59 Graphic | Used by:69 78 | |
Symbol 60 ShapeTweening | Used by:69 | |
Symbol 61 ShapeTweening | Used by:69 | |
Symbol 62 Graphic | Used by:69 | |
Symbol 63 ShapeTweening | Used by:69 | |
Symbol 64 Graphic | Used by:69 | |
Symbol 65 ShapeTweening | Used by:69 | |
Symbol 66 Graphic | Used by:69 | |
Symbol 67 ShapeTweening | Used by:69 | |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:59 60 61 62 63 64 65 66 67 68 | Used by:78 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 Button | Uses:70 | Used by:78 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 Button | Uses:72 | Used by:78 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 Button | Uses:74 | Used by:78 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 Button | Uses:76 | Used by:78 |
Symbol 78 MovieClip | Uses:58 69 59 71 73 75 77 | Used by:212 |
Symbol 79 Graphic | Used by:83 103 105 107 109 111 113 115 117 119 138 140 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 176 179 181 184 186 188 | |
Symbol 80 Graphic | Used by:83 143 | |
Symbol 81 Graphic | Used by:83 103 105 107 109 111 113 115 117 119 122 138 140 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 176 179 181 184 186 188 | |
Symbol 82 Graphic | Used by:83 103 105 107 109 111 113 115 117 119 122 138 140 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 176 179 181 184 186 188 | |
Symbol 83 Button | Uses:79 80 81 82 | Used by:142 |
Symbol 84 Graphic | Used by:89 | |
Symbol 85 Graphic | Used by:89 | |
Symbol 86 Graphic | Used by:89 | |
Symbol 87 Graphic | Used by:89 92 | |
Symbol 88 Graphic | Used by:89 92 | |
Symbol 89 Button | Uses:84 85 86 87 88 | Used by:142 |
Symbol 90 Graphic | Used by:92 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 Button | Uses:90 91 87 88 | Used by:142 |
Symbol 93 Graphic | Used by:101 | |
Symbol 94 Graphic | Used by:101 | |
Symbol 95 Graphic | Used by:101 | |
Symbol 96 Graphic | Used by:101 | |
Symbol 97 Graphic | Used by:101 | |
Symbol 98 Graphic | Used by:101 | |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 Button | Uses:93 94 95 96 97 98 99 100 | Used by:142 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 Button | Uses:79 102 81 82 | Used by:142 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 Button | Uses:79 104 81 82 | Used by:142 |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 Button | Uses:79 106 81 82 | Used by:142 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 Button | Uses:79 108 81 82 | Used by:142 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 Button | Uses:79 110 81 82 | Used by:142 |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 Button | Uses:79 112 81 82 | Used by:142 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 Button | Uses:79 114 81 82 | Used by:142 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 Button | Uses:79 116 81 82 | Used by:142 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 Button | Uses:79 118 81 82 | Used by:142 |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 Button | Uses:120 121 81 82 | Used by:142 |
Symbol 123 Graphic | Used by:138 141 | |
Symbol 124 Graphic | Used by:125 138 141 | |
Symbol 125 MovieClip | Uses:124 | Used by:138 141 646 647 654 655 661 662 |
Symbol 126 Graphic | Used by:127 138 141 | |
Symbol 127 MovieClip | Uses:126 | Used by:138 141 646 647 654 655 661 662 |
Symbol 128 Graphic | Used by:129 138 141 | |
Symbol 129 MovieClip | Uses:128 | Used by:138 141 646 647 654 655 661 662 |
Symbol 130 Graphic | Used by:131 138 141 | |
Symbol 131 MovieClip | Uses:130 | Used by:138 141 646 647 654 655 661 662 |
Symbol 132 Graphic | Used by:133 138 141 | |
Symbol 133 MovieClip | Uses:132 | Used by:138 141 646 647 654 655 661 662 |
Symbol 134 Graphic | Used by:135 138 141 | |
Symbol 135 MovieClip | Uses:134 | Used by:138 141 646 647 654 655 661 662 |
Symbol 136 Graphic | Used by:137 138 141 | |
Symbol 137 MovieClip | Uses:136 | Used by:138 141 646 647 654 655 661 662 |
Symbol 138 Button | Uses:79 123 125 127 129 131 133 135 137 81 82 124 126 128 130 132 134 136 | Used by:142 |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 Button | Uses:79 139 81 82 | Used by:142 |
Symbol 141 Button | Uses:79 123 125 127 129 131 133 135 137 81 82 124 126 128 130 132 134 136 | Used by:142 |
Symbol 142 MovieClip | Uses:83 89 92 101 103 105 107 109 111 113 115 117 119 122 138 140 141 | Used by:212 |
Symbol 143 Button | Uses:79 80 81 82 | Used by:177 |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 Button | Uses:79 144 81 82 | Used by:177 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 Button | Uses:79 146 81 82 | Used by:177 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 Button | Uses:79 148 81 82 | Used by:177 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 Button | Uses:79 150 81 82 | Used by:177 |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 Button | Uses:79 152 81 82 | Used by:177 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 Button | Uses:79 154 81 82 | Used by:177 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 Button | Uses:79 156 81 82 | Used by:177 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 Button | Uses:79 158 81 82 | Used by:177 |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 Button | Uses:79 160 81 82 | Used by:177 |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 Button | Uses:79 162 81 82 | Used by:177 |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 Button | Uses:79 164 81 82 | Used by:177 |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 Button | Uses:79 166 81 82 | Used by:177 |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 Button | Uses:79 168 81 82 | Used by:177 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 Button | Uses:79 170 81 82 | Used by:177 |
Symbol 172 Graphic | Used by:176 | |
Symbol 173 Graphic | Used by:175 176 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:173 174 | Used by:176 880 903 904 |
Symbol 176 Button | Uses:79 172 175 81 82 173 | Used by:177 |
Symbol 177 MovieClip | Uses:143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 176 | Used by:212 |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 Button | Uses:79 178 81 82 | Used by:189 |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 Button | Uses:79 180 81 82 | Used by:189 |
Symbol 182 Graphic | Used by:184 186 | |
Symbol 183 Text | Uses:27 | Used by:184 884 |
Symbol 184 Button | Uses:79 182 183 81 82 | Used by:189 |
Symbol 185 Text | Uses:27 | Used by:186 |
Symbol 186 Button | Uses:79 182 185 81 82 | Used by:189 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 Button | Uses:79 187 81 82 | Used by:189 |
Symbol 189 MovieClip | Uses:179 181 184 186 188 | Used by:212 |
Symbol 190 Graphic | Used by:195 196 | |
Symbol 191 Font | Used by:192 207 | |
Symbol 192 Text | Uses:191 | Used by:195 196 |
Symbol 193 Graphic | Used by:195 196 | |
Symbol 194 Graphic | Used by:195 196 | |
Symbol 195 Button | Uses:190 192 193 194 | Used by:212 |
Symbol 196 Button | Uses:190 192 193 194 | Used by:212 |
Symbol 197 Font | Used by:198 199 200 203 950 951 | |
Symbol 198 EditableText | Uses:197 | Used by:212 |
Symbol 199 EditableText | Uses:197 | Used by:212 |
Symbol 200 EditableText | Uses:197 | Used by:212 |
Symbol 201 Font | Used by:202 | |
Symbol 202 Text | Uses:201 | Used by:212 |
Symbol 203 EditableText | Uses:197 | Used by:212 |
Symbol 204 Graphic | Used by:212 | |
Symbol 205 MovieClip | Uses:37 | Used by:212 |
Symbol 206 Graphic | Used by:212 | |
Symbol 207 EditableText | Uses:191 | Used by:212 |
Symbol 208 EditableText | Uses:52 | Used by:212 |
Symbol 209 Graphic | Used by:211 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:209 210 | Used by:212 |
Symbol 212 MovieClip [menu] | Uses:51 53 54 55 56 78 142 177 189 195 196 198 199 200 202 203 204 205 206 207 208 211 | |
Symbol 213 Graphic | Used by:216 | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip | Uses:214 | Used by:216 |
Symbol 216 MovieClip | Uses:213 215 | Used by:699 |
Symbol 217 Graphic | Used by:687 | |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:230 231 237 245 |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:230 231 237 245 |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip | Uses:222 | Used by:230 231 237 245 |
Symbol 224 Graphic | Used by:225 | |
Symbol 225 MovieClip | Uses:224 | Used by:230 231 237 245 |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:230 231 237 245 |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:228 | Used by:230 231 237 245 |
Symbol 230 MovieClip | Uses:219 221 223 225 227 229 | Used by:246 |
Symbol 231 MovieClip | Uses:219 221 223 225 227 229 | Used by:246 1018 |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip | Uses:232 | Used by:237 |
Symbol 234 Sound | Used by:237 263 | |
Symbol 235 Sound | Used by:237 263 654 | |
Symbol 236 Graphic | Used by:237 263 | |
Symbol 237 MovieClip | Uses:227 233 219 221 223 225 229 234 235 236 | Used by:246 |
Symbol 238 Graphic | Used by:244 | |
Symbol 239 Sound | Used by:244 | |
Symbol 240 Sound | Used by:244 | |
Symbol 241 Sound | Used by:244 | |
Symbol 242 Sound | Used by:244 | |
Symbol 243 Sound | Used by:244 | |
Symbol 244 MovieClip | Uses:238 239 240 241 242 243 | Used by:245 264 349 381 472 483 498 517 533 640 655 |
Symbol 245 MovieClip | Uses:219 221 223 225 227 229 244 | Used by:246 |
Symbol 246 MovieClip | Uses:230 231 237 245 | Used by:687 |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:259 260 263 264 278 280 |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:249 | Used by:259 260 263 264 278 280 |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip | Uses:251 | Used by:259 260 263 264 278 280 |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:253 | Used by:259 260 263 264 278 280 |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 MovieClip | Uses:255 | Used by:259 260 263 264 278 280 |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip | Uses:257 | Used by:259 260 263 264 278 280 |
Symbol 259 MovieClip | Uses:248 250 252 254 256 258 | Used by:281 |
Symbol 260 MovieClip | Uses:248 250 252 254 256 258 | Used by:281 1018 |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:263 278 280 |
Symbol 263 MovieClip | Uses:256 262 248 250 252 254 258 234 235 236 | Used by:281 |
Symbol 264 MovieClip | Uses:248 250 252 254 256 258 244 | Used by:281 |
Symbol 265 Graphic | Used by:278 280 | |
Symbol 266 Graphic | Used by:278 280 | |
Symbol 267 Graphic | Used by:278 280 | |
Symbol 268 Graphic | Used by:278 280 | |
Symbol 269 Sound | Used by:278 280 348 471 | |
Symbol 270 Graphic | Used by:278 280 | |
Symbol 271 Graphic | Used by:278 280 | |
Symbol 272 Graphic | Used by:278 280 | |
Symbol 273 Graphic | Used by:278 280 | |
Symbol 274 Graphic | Used by:278 280 | |
Symbol 275 Graphic | Used by:278 | |
Symbol 276 Graphic | Used by:278 280 | |
Symbol 277 Graphic | Used by:278 280 | |
Symbol 278 MovieClip | Uses:256 262 248 250 252 254 258 265 266 267 268 269 270 271 272 273 274 275 276 277 | Used by:281 |
Symbol 279 Graphic | Used by:280 | |
Symbol 280 MovieClip | Uses:256 262 248 250 252 254 258 265 266 267 268 270 271 272 269 273 274 279 276 277 | Used by:281 |
Symbol 281 MovieClip | Uses:259 260 263 264 278 280 | Used by:687 |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:282 | Used by:310 311 315 317 |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:284 | Used by:310 311 315 317 |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:310 311 315 317 |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:310 311 315 317 |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:290 | Used by:310 311 315 317 |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:292 | Used by:310 311 315 317 |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:294 | Used by:310 311 315 317 |
Symbol 296 Graphic | Used by:297 | |
Symbol 297 MovieClip | Uses:296 | Used by:310 311 315 317 |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip | Uses:298 | Used by:310 311 315 317 |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:300 | Used by:310 311 315 317 |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 MovieClip | Uses:302 | Used by:310 311 315 317 |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip | Uses:304 | Used by:310 311 315 317 |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip | Uses:306 | Used by:310 311 315 317 |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip | Uses:308 | Used by:310 311 315 317 |
Symbol 310 MovieClip | Uses:283 285 287 289 291 293 295 297 299 301 303 305 307 309 | Used by:318 |
Symbol 311 MovieClip | Uses:287 289 291 293 295 297 283 285 299 301 303 305 307 309 | Used by:318 1018 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 | Used by:315 |
Symbol 314 Sound | Used by:315 450 471 654 | |
Symbol 315 MovieClip | Uses:283 285 287 289 291 293 295 297 299 301 303 305 307 309 313 314 | Used by:318 |
Symbol 316 Sound | Used by:317 | |
Symbol 317 MovieClip | Uses:287 289 291 293 295 297 283 285 299 301 303 305 307 309 316 | Used by:318 |
Symbol 318 MovieClip | Uses:310 311 315 317 | Used by:687 |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 MovieClip | Uses:319 | Used by:334 335 348 349 |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:321 | Used by:334 335 348 349 |
Symbol 323 Graphic | Used by:325 | |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip | Uses:323 324 | Used by:334 335 348 349 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:326 | Used by:334 335 348 349 |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:328 | Used by:334 335 348 349 996 1019 1020 1021 1022 1023 1026 1032 1033 1034 |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:334 335 348 349 |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:332 | Used by:334 335 348 349 |
Symbol 334 MovieClip | Uses:320 322 325 327 329 331 333 | Used by:350 |
Symbol 335 MovieClip | Uses:320 322 325 327 329 331 333 | Used by:350 1018 |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip | Uses:336 | Used by:348 |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:338 | Used by:348 |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip | Uses:340 | Used by:346 348 |
Symbol 342 Sound | Used by:348 | |
Symbol 343 Graphic | Used by:348 | |
Symbol 344 Graphic | Used by:348 380 | |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 MovieClip | Uses:345 341 | Used by:348 |
Symbol 347 Sound | Used by:348 516 | |
Symbol 348 MovieClip | Uses:331 337 339 320 322 325 327 329 333 341 269 342 343 344 346 347 | Used by:350 |
Symbol 349 MovieClip | Uses:320 322 325 327 329 331 333 244 | Used by:350 |
Symbol 350 MovieClip | Uses:334 335 348 349 | Used by:687 |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip | Uses:351 | Used by:369 370 380 381 393 404 |
Symbol 353 Graphic | Used by:354 | |
Symbol 354 MovieClip | Uses:353 | Used by:369 370 380 393 404 |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip | Uses:355 | Used by:369 370 380 381 393 404 |
Symbol 357 Graphic | Used by:358 | |
Symbol 358 MovieClip | Uses:357 | Used by:369 370 380 381 393 404 |
Symbol 359 Graphic | Used by:360 | |
Symbol 360 MovieClip | Uses:359 | Used by:369 370 380 381 393 404 |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:361 | Used by:369 370 380 381 393 404 |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:363 | Used by:369 370 380 381 393 404 |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:365 | Used by:369 370 380 381 393 404 |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip | Uses:367 | Used by:369 370 393 404 |
Symbol 369 MovieClip | Uses:352 354 356 358 360 362 364 366 368 | Used by:405 |
Symbol 370 MovieClip | Uses:352 354 356 358 360 362 364 366 368 | Used by:405 1018 |
Symbol 371 Graphic | Used by:372 | |
Symbol 372 MovieClip | Uses:371 | Used by:380 |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:373 | Used by:379 380 |
Symbol 375 Graphic | Used by:380 | |
Symbol 376 Graphic | Used by:377 | |
Symbol 377 MovieClip | Uses:376 | Used by:380 |
Symbol 378 Graphic | Used by:379 | |
Symbol 379 MovieClip | Uses:378 374 | Used by:380 |
Symbol 380 MovieClip | Uses:352 372 354 356 358 360 362 364 366 374 375 344 377 379 | Used by:405 |
Symbol 381 MovieClip | Uses:356 358 360 362 364 352 366 244 | Used by:405 |
Symbol 382 Sound | Used by:393 404 725 | |
Symbol 383 Graphic | Used by:393 | |
Symbol 384 Graphic | Used by:393 | |
Symbol 385 Graphic | Used by:393 | |
Symbol 386 Graphic | Used by:393 | |
Symbol 387 Graphic | Used by:393 | |
Symbol 388 Graphic | Used by:393 | |
Symbol 389 Graphic | Used by:393 | |
Symbol 390 Graphic | Used by:393 | |
Symbol 391 Graphic | Used by:393 | |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 MovieClip | Uses:352 354 356 358 360 362 364 366 368 382 383 384 385 386 387 388 389 390 391 392 | Used by:405 |
Symbol 394 Graphic | Used by:404 | |
Symbol 395 Graphic | Used by:404 | |
Symbol 396 Graphic | Used by:404 | |
Symbol 397 Graphic | Used by:404 | |
Symbol 398 Graphic | Used by:404 | |
Symbol 399 Graphic | Used by:404 | |
Symbol 400 Graphic | Used by:404 | |
Symbol 401 Graphic | Used by:404 | |
Symbol 402 Graphic | Used by:404 | |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:352 354 356 358 360 362 364 366 368 382 394 395 396 397 398 399 400 401 402 403 | Used by:405 |
Symbol 405 MovieClip | Uses:369 370 380 381 393 404 | Used by:687 |
Symbol 406 Graphic | Used by:407 | |
Symbol 407 MovieClip | Uses:406 | Used by:448 449 450 452 |
Symbol 408 Graphic | Used by:409 | |
Symbol 409 MovieClip | Uses:408 | Used by:448 449 450 452 |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:410 | Used by:448 449 450 452 |
Symbol 412 Graphic | Used by:413 | |
Symbol 413 MovieClip | Uses:412 | Used by:448 449 450 452 |
Symbol 414 Graphic | Used by:415 | |
Symbol 415 MovieClip | Uses:414 | Used by:448 449 450 452 |
Symbol 416 Graphic | Used by:417 | |
Symbol 417 MovieClip | Uses:416 | Used by:448 449 450 452 |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:418 | Used by:448 449 450 452 |
Symbol 420 Graphic | Used by:421 | |
Symbol 421 MovieClip | Uses:420 | Used by:448 449 450 452 |
Symbol 422 Graphic | Used by:423 | |
Symbol 423 MovieClip | Uses:422 | Used by:448 449 450 452 |
Symbol 424 Graphic | Used by:425 | |
Symbol 425 MovieClip | Uses:424 | Used by:448 449 450 452 |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:426 | Used by:448 449 450 452 |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:428 | Used by:448 449 450 452 |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:430 | Used by:448 449 450 452 |
Symbol 432 Graphic | Used by:433 | |
Symbol 433 MovieClip | Uses:432 | Used by:448 449 450 452 |
Symbol 434 Graphic | Used by:435 | |
Symbol 435 MovieClip | Uses:434 | Used by:448 449 450 452 |
Symbol 436 Graphic | Used by:437 | |
Symbol 437 MovieClip | Uses:436 | Used by:448 449 450 452 |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 MovieClip | Uses:438 | Used by:448 449 450 452 |
Symbol 440 Graphic | Used by:441 | |
Symbol 441 MovieClip | Uses:440 | Used by:448 449 450 452 |
Symbol 442 Graphic | Used by:443 | |
Symbol 443 MovieClip | Uses:442 | Used by:448 449 450 452 |
Symbol 444 Graphic | Used by:445 | |
Symbol 445 MovieClip | Uses:444 | Used by:448 449 450 452 |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip | Uses:446 | Used by:448 449 450 452 |
Symbol 448 MovieClip | Uses:407 409 411 413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443 445 447 | Used by:453 |
Symbol 449 MovieClip | Uses:407 409 411 413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443 445 447 | Used by:453 1018 |
Symbol 450 MovieClip | Uses:407 409 411 413 415 417 419 421 423 425 427 429 433 431 435 437 439 441 443 445 447 314 | Used by:453 |
Symbol 451 Sound | Used by:452 | |
Symbol 452 MovieClip | Uses:407 409 411 413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443 445 447 451 | Used by:453 |
Symbol 453 MovieClip | Uses:448 449 450 452 | Used by:687 |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:454 | Used by:468 469 471 472 478 479 482 483 484 494 495 497 498 |
Symbol 456 Graphic | Used by:457 | |
Symbol 457 MovieClip | Uses:456 | Used by:468 469 471 472 478 479 482 483 484 494 495 497 498 |
Symbol 458 Graphic | Used by:459 | |
Symbol 459 MovieClip | Uses:458 | Used by:468 469 471 472 478 479 482 483 484 |
Symbol 460 Graphic | Used by:461 | |
Symbol 461 MovieClip | Uses:460 | Used by:468 469 471 472 478 479 482 483 484 494 495 497 498 |
Symbol 462 Graphic | Used by:463 | |
Symbol 463 MovieClip | Uses:462 | Used by:468 469 471 472 478 479 482 483 484 494 495 497 498 |
Symbol 464 Graphic | Used by:465 | |
Symbol 465 MovieClip | Uses:464 | Used by:468 469 471 472 478 479 482 483 484 |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip | Uses:466 | Used by:468 469 471 472 |
Symbol 468 MovieClip | Uses:455 457 459 461 463 465 467 | Used by:473 |
Symbol 469 MovieClip | Uses:455 457 459 461 463 465 467 | Used by:473 1018 |
Symbol 470 Sound | Used by:471 | |
Symbol 471 MovieClip | Uses:455 457 459 461 463 465 467 314 269 470 | Used by:473 |
Symbol 472 MovieClip | Uses:455 457 459 461 463 465 467 244 | Used by:473 |
Symbol 473 MovieClip | Uses:468 469 471 472 | Used by:687 |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:474 | Used by:478 479 482 483 484 |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:476 | Used by:478 479 482 483 484 |
Symbol 478 MovieClip | Uses:455 457 459 461 463 465 475 477 | Used by:485 |
Symbol 479 MovieClip | Uses:455 457 459 461 463 465 475 477 | Used by:485 1018 |
Symbol 480 Sound | Used by:482 484 | |
Symbol 481 Graphic | Used by:482 484 497 | |
Symbol 482 MovieClip | Uses:455 457 459 461 463 465 475 477 480 481 | Used by:485 |
Symbol 483 MovieClip | Uses:455 457 459 461 463 465 475 477 244 | Used by:485 |
Symbol 484 MovieClip | Uses:455 457 459 461 463 465 475 481 477 480 | Used by:485 |
Symbol 485 MovieClip | Uses:478 479 482 483 484 | Used by:687 |
Symbol 486 Graphic | Used by:487 | |
Symbol 487 MovieClip | Uses:486 | Used by:494 495 497 498 |
Symbol 488 Graphic | Used by:489 | |
Symbol 489 MovieClip | Uses:488 | Used by:494 495 497 498 |
Symbol 490 Graphic | Used by:491 | |
Symbol 491 MovieClip | Uses:490 | Used by:494 495 497 498 |
Symbol 492 Graphic | Used by:493 | |
Symbol 493 MovieClip | Uses:492 | Used by:494 495 497 498 |
Symbol 494 MovieClip | Uses:455 457 487 461 463 489 491 493 | Used by:499 |
Symbol 495 MovieClip | Uses:455 457 487 461 463 489 491 493 | Used by:499 1018 |
Symbol 496 Sound | Used by:497 573 820 828 836 | |
Symbol 497 MovieClip | Uses:455 457 487 461 463 489 491 493 481 496 | Used by:499 |
Symbol 498 MovieClip | Uses:455 457 487 461 463 489 491 493 244 | Used by:499 |
Symbol 499 MovieClip | Uses:494 495 497 498 | Used by:687 |
Symbol 500 Graphic | Used by:501 | |
Symbol 501 MovieClip | Uses:500 | Used by:514 515 516 517 521 522 532 533 542 551 |
Symbol 502 Graphic | Used by:503 | |
Symbol 503 MovieClip | Uses:502 | Used by:514 515 516 517 521 522 532 533 542 551 |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 MovieClip | Uses:504 | Used by:514 515 516 517 521 522 532 533 542 551 |
Symbol 506 Graphic | Used by:507 | |
Symbol 507 MovieClip | Uses:506 | Used by:514 515 516 517 521 522 532 533 542 551 |
Symbol 508 Graphic | Used by:509 | |
Symbol 509 MovieClip | Uses:508 | Used by:514 515 516 517 521 522 532 533 542 551 |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:510 | Used by:514 515 516 517 521 522 532 533 542 551 |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:512 | Used by:514 515 516 517 |
Symbol 514 MovieClip | Uses:501 503 505 507 509 511 513 | Used by:518 |
Symbol 515 MovieClip | Uses:501 503 505 507 509 511 513 | Used by:518 1018 |
Symbol 516 MovieClip | Uses:501 503 505 507 509 511 513 347 | Used by:518 |
Symbol 517 MovieClip | Uses:501 503 505 507 509 511 513 244 | Used by:518 |
Symbol 518 MovieClip | Uses:514 515 516 517 | Used by:687 |
Symbol 519 Graphic | Used by:520 | |
Symbol 520 MovieClip | Uses:519 | Used by:521 522 532 533 542 551 |
Symbol 521 MovieClip | Uses:501 503 505 507 509 511 520 | Used by:552 |
Symbol 522 MovieClip | Uses:501 503 505 507 509 511 520 | Used by:552 1018 |
Symbol 523 Graphic | Used by:532 | |
Symbol 524 Sound | Used by:532 542 551 | |
Symbol 525 Graphic | Used by:532 | |
Symbol 526 Graphic | Used by:532 | |
Symbol 527 Graphic | Used by:532 | |
Symbol 528 Graphic | Used by:532 | |
Symbol 529 Graphic | Used by:532 | |
Symbol 530 Graphic | Used by:532 | |
Symbol 531 Graphic | Used by:532 | |
Symbol 532 MovieClip | Uses:501 503 505 507 509 511 520 523 524 525 526 527 528 529 530 531 | Used by:552 |
Symbol 533 MovieClip | Uses:501 503 505 507 509 511 520 244 | Used by:552 |
Symbol 534 Graphic | Used by:542 | |
Symbol 535 Graphic | Used by:542 | |
Symbol 536 Graphic | Used by:542 | |
Symbol 537 Graphic | Used by:542 | |
Symbol 538 Graphic | Used by:542 | |
Symbol 539 Graphic | Used by:542 | |
Symbol 540 Graphic | Used by:542 | |
Symbol 541 Graphic | Used by:542 | |
Symbol 542 MovieClip | Uses:501 503 505 507 509 511 520 534 524 535 536 537 538 539 540 541 | Used by:552 |
Symbol 543 Graphic | Used by:551 | |
Symbol 544 Graphic | Used by:551 | |
Symbol 545 Graphic | Used by:551 | |
Symbol 546 Graphic | Used by:551 | |
Symbol 547 Graphic | Used by:551 | |
Symbol 548 Graphic | Used by:551 | |
Symbol 549 Graphic | Used by:551 | |
Symbol 550 Graphic | Used by:551 | |
Symbol 551 MovieClip | Uses:501 503 505 507 509 511 520 543 524 544 545 546 547 548 549 550 | Used by:552 |
Symbol 552 MovieClip | Uses:521 522 532 533 542 551 | Used by:687 |
Symbol 553 Graphic | Used by:568 569 573 607 | |
Symbol 554 Graphic | Used by:555 | |
Symbol 555 MovieClip | Uses:554 | Used by:568 569 573 607 |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 MovieClip | Uses:556 | Used by:568 569 573 607 |
Symbol 558 Graphic | Used by:559 | |
Symbol 559 MovieClip | Uses:558 | Used by:568 569 573 607 |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 | Used by:568 569 573 607 |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip | Uses:562 | Used by:568 569 573 607 |
Symbol 564 Graphic | Used by:565 | |
Symbol 565 MovieClip | Uses:564 | Used by:568 569 573 607 |
Symbol 566 Graphic | Used by:567 | |
Symbol 567 MovieClip | Uses:566 | Used by:568 569 573 607 |
Symbol 568 MovieClip | Uses:553 555 557 559 561 563 565 567 | Used by:608 |
Symbol 569 MovieClip | Uses:553 555 557 559 561 563 565 567 | Used by:608 1018 |
Symbol 570 Graphic | Used by:573 | |
Symbol 571 Graphic | Used by:572 | |
Symbol 572 MovieClip | Uses:571 | Used by:573 |
Symbol 573 MovieClip | Uses:553 555 557 559 561 563 565 567 570 496 572 | Used by:608 |
Symbol 574 Graphic | Used by:589 | |
Symbol 575 Graphic | Used by:589 | |
Symbol 576 Graphic | Used by:589 | |
Symbol 577 Graphic | Used by:589 | |
Symbol 578 Graphic | Used by:589 | |
Symbol 579 Graphic | Used by:589 | |
Symbol 580 Graphic | Used by:589 | |
Symbol 581 Graphic | Used by:589 | |
Symbol 582 Graphic | Used by:589 | |
Symbol 583 Graphic | Used by:589 | |
Symbol 584 Graphic | Used by:589 | |
Symbol 585 Graphic | Used by:589 | |
Symbol 586 Graphic | Used by:589 | |
Symbol 587 Graphic | Used by:589 | |
Symbol 588 Graphic | Used by:589 | |
Symbol 589 MovieClip | Uses:574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 | Used by:607 685 894 896 933 999 |
Symbol 590 Graphic | Used by:607 685 930 931 1001 | |
Symbol 591 Sound | Used by:607 685 930 931 | |
Symbol 592 Graphic | Used by:607 685 930 931 1001 | |
Symbol 593 Graphic | Used by:607 685 930 931 1001 | |
Symbol 594 Graphic | Used by:607 685 930 931 1001 | |
Symbol 595 Graphic | Used by:607 685 930 931 1001 | |
Symbol 596 Graphic | Used by:607 685 930 931 1001 | |
Symbol 597 Graphic | Used by:607 685 930 931 1001 | |
Symbol 598 Graphic | Used by:607 685 930 931 1001 | |
Symbol 599 Graphic | Used by:607 685 930 931 1001 | |
Symbol 600 Graphic | Used by:607 685 930 931 1001 | |
Symbol 601 Graphic | Used by:607 685 930 931 1001 | |
Symbol 602 Graphic | Used by:607 685 930 931 1001 | |
Symbol 603 Graphic | Used by:607 685 930 931 1001 | |
Symbol 604 Graphic | Used by:607 685 930 931 1001 | |
Symbol 605 Graphic | Used by:607 685 930 931 1001 | |
Symbol 606 Graphic | Used by:607 685 930 931 1001 | |
Symbol 607 MovieClip | Uses:589 553 555 557 559 561 563 565 567 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 | Used by:608 |
Symbol 608 MovieClip | Uses:568 569 573 607 | Used by:687 |
Symbol 609 Graphic | Used by:610 | |
Symbol 610 MovieClip | Uses:609 | Used by:630 631 639 640 |
Symbol 611 Graphic | Used by:612 | |
Symbol 612 MovieClip | Uses:611 | Used by:630 631 639 640 |
Symbol 613 Graphic | Used by:614 | |
Symbol 614 MovieClip | Uses:613 | Used by:630 631 639 640 |
Symbol 615 Graphic | Used by:616 | |
Symbol 616 MovieClip | Uses:615 | Used by:630 631 639 640 |
Symbol 617 Graphic | Used by:618 | |
Symbol 618 MovieClip | Uses:617 | Used by:630 631 639 640 |
Symbol 619 Graphic | Used by:620 | |
Symbol 620 MovieClip | Uses:619 | Used by:630 631 639 640 |
Symbol 621 Graphic | Used by:622 | |
Symbol 622 MovieClip | Uses:621 | Used by:630 631 639 640 |
Symbol 623 Graphic | Used by:624 | |
Symbol 624 MovieClip | Uses:623 | Used by:630 631 640 |
Symbol 625 Graphic | Used by:629 | |
Symbol 626 Graphic | Used by:629 | |
Symbol 627 Graphic | Used by:629 | |
Symbol 628 Graphic | Used by:629 | |
Symbol 629 MovieClip | Uses:625 626 627 628 | Used by:630 631 639 640 |
Symbol 630 MovieClip | Uses:610 612 614 616 618 620 622 624 629 | Used by:641 |
Symbol 631 MovieClip | Uses:610 612 614 616 618 620 622 624 629 | Used by:641 1018 |
Symbol 632 Graphic | Used by:638 | |
Symbol 633 Graphic | Used by:638 | |
Symbol 634 Graphic | Used by:638 | |
Symbol 635 Graphic | Used by:638 | |
Symbol 636 Graphic | Used by:638 | |
Symbol 637 Graphic | Used by:638 | |
Symbol 638 MovieClip | Uses:632 633 634 635 636 637 | Used by:639 |
Symbol 639 MovieClip | Uses:610 612 614 616 618 620 622 629 638 | Used by:641 |
Symbol 640 MovieClip | Uses:610 612 614 616 618 620 622 624 629 244 | Used by:641 |
Symbol 641 MovieClip | Uses:630 631 639 640 | Used by:687 |
Symbol 642 Graphic | Used by:643 | |
Symbol 643 MovieClip | Uses:642 | Used by:646 647 654 655 661 662 |
Symbol 644 Graphic | Used by:645 | |
Symbol 645 MovieClip | Uses:644 | Used by:646 647 654 655 661 662 |
Symbol 646 MovieClip | Uses:125 127 643 645 129 131 133 135 137 | Used by:663 |
Symbol 647 MovieClip | Uses:125 127 643 645 129 131 133 135 137 | Used by:663 1018 |
Symbol 648 Graphic | Used by:654 | |
Symbol 649 Graphic | Used by:654 | |
Symbol 650 Graphic | Used by:654 | |
Symbol 651 Graphic | Used by:654 | |
Symbol 652 Graphic | Used by:654 | |
Symbol 653 Graphic | Used by:654 | |
Symbol 654 MovieClip | Uses:125 127 643 645 129 131 133 135 137 314 648 649 650 651 652 653 235 | Used by:663 |
Symbol 655 MovieClip | Uses:125 127 643 645 129 131 133 135 137 244 | Used by:663 |
Symbol 656 Sound | Used by:661 662 | |
Symbol 657 Graphic | Used by:658 | |
Symbol 658 MovieClip | Uses:657 | Used by:661 662 |
Symbol 659 Graphic | Used by:660 | |
Symbol 660 MovieClip | Uses:659 | Used by:661 662 |
Symbol 661 MovieClip | Uses:125 127 643 645 129 131 133 135 137 656 658 660 | Used by:663 |
Symbol 662 MovieClip | Uses:125 127 643 645 129 131 133 135 137 658 656 660 | Used by:663 |
Symbol 663 MovieClip | Uses:646 647 654 655 661 662 | Used by:687 |
Symbol 664 Graphic | Used by:687 | |
Symbol 665 Graphic | Used by:667 | |
Symbol 666 Graphic | Used by:667 | |
Symbol 667 MovieClip | Uses:665 666 | Used by:668 |
Symbol 668 MovieClip | Uses:667 | Used by:669 |
Symbol 669 MovieClip | Uses:668 | Used by:676 681 |
Symbol 670 Graphic | Used by:671 | |
Symbol 671 MovieClip | Uses:670 | Used by:676 681 685 |
Symbol 672 Graphic | Used by:673 | |
Symbol 673 MovieClip | Uses:672 | Used by:676 681 685 |
Symbol 674 Graphic | Used by:675 | |
Symbol 675 MovieClip | Uses:674 | Used by:676 681 685 |
Symbol 676 MovieClip | Uses:669 671 673 675 | Used by:686 1018 |
Symbol 677 Graphic | Used by:678 | |
Symbol 678 MovieClip | Uses:677 | Used by:679 |
Symbol 679 MovieClip | Uses:678 | Used by:681 |
Symbol 680 Sound | Used by:681 876 880 976 | |
Symbol 681 MovieClip | Uses:669 671 673 675 679 680 | Used by:686 |
Symbol 682 Graphic | Used by:685 | |
Symbol 683 Graphic | Used by:684 | |
Symbol 684 MovieClip | Uses:683 | Used by:685 |
Symbol 685 MovieClip | Uses:671 673 682 675 684 590 591 592 593 589 594 595 596 597 598 599 600 601 602 603 604 605 606 | Used by:686 |
Symbol 686 MovieClip | Uses:676 681 685 | Used by:687 |
Symbol 687 MovieClip | Uses:217 246 281 318 350 405 453 473 485 499 518 552 608 641 663 664 686 | Used by:699 |
Symbol 688 Graphic | Used by:695 696 | |
Symbol 689 Graphic | Used by:695 | |
Symbol 690 Graphic | Used by:695 | |
Symbol 691 Graphic | Used by:695 | |
Symbol 692 Graphic | Used by:695 | |
Symbol 693 Graphic | Used by:695 | |
Symbol 694 Graphic | Used by:695 | |
Symbol 695 MovieClip | Uses:688 689 690 691 692 693 694 | Used by:696 699 |
Symbol 696 Button | Uses:695 688 | Used by:699 |
Symbol 697 Graphic | Used by:698 | |
Symbol 698 MovieClip | Uses:697 | Used by:699 |
Symbol 699 MovieClip [ennemy] | Uses:216 687 695 696 698 | |
Symbol 700 Graphic | Used by:725 | |
Symbol 701 Graphic | Used by:725 | |
Symbol 702 Graphic | Used by:725 | |
Symbol 703 Graphic | Used by:725 | |
Symbol 704 Graphic | Used by:725 | |
Symbol 705 Graphic | Used by:725 | |
Symbol 706 Graphic | Used by:725 | |
Symbol 707 Graphic | Used by:725 | |
Symbol 708 Graphic | Used by:725 | |
Symbol 709 Graphic | Used by:725 | |
Symbol 710 Graphic | Used by:725 | |
Symbol 711 Graphic | Used by:725 | |
Symbol 712 Graphic | Used by:725 | |
Symbol 713 Graphic | Used by:725 | |
Symbol 714 Graphic | Used by:725 | |
Symbol 715 Graphic | Used by:725 | |
Symbol 716 Graphic | Used by:725 | |
Symbol 717 Graphic | Used by:725 | |
Symbol 718 Graphic | Used by:725 | |
Symbol 719 Graphic | Used by:725 | |
Symbol 720 Graphic | Used by:725 | |
Symbol 721 Graphic | Used by:725 | |
Symbol 722 Graphic | Used by:725 | |
Symbol 723 Graphic | Used by:725 | |
Symbol 724 Graphic | Used by:725 | |
Symbol 725 MovieClip | Uses:700 701 702 703 704 705 382 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 | Used by:881 |
Symbol 726 Graphic | Used by:737 | |
Symbol 727 Graphic | Used by:737 | |
Symbol 728 Graphic | Used by:737 | |
Symbol 729 Graphic | Used by:737 | |
Symbol 730 Graphic | Used by:737 | |
Symbol 731 Graphic | Used by:737 | |
Symbol 732 Graphic | Used by:737 | |
Symbol 733 Sound | Used by:737 | |
Symbol 734 Graphic | Used by:737 | |
Symbol 735 Graphic | Used by:737 | |
Symbol 736 Graphic | Used by:737 | |
Symbol 737 MovieClip | Uses:726 727 728 729 730 731 732 733 734 735 736 | Used by:881 |
Symbol 738 Graphic | Used by:752 | |
Symbol 739 Graphic | Used by:752 | |
Symbol 740 Graphic | Used by:752 | |
Symbol 741 Graphic | Used by:742 | |
Symbol 742 MovieClip | Uses:741 | Used by:752 |
Symbol 743 Graphic | Used by:752 | |
Symbol 744 Graphic | Used by:752 | |
Symbol 745 Sound | Used by:752 780 800 | |
Symbol 746 Graphic | Used by:752 | |
Symbol 747 Graphic | Used by:752 | |
Symbol 748 Graphic | Used by:752 | |
Symbol 749 Graphic | Used by:752 | |
Symbol 750 Graphic | Used by:752 | |
Symbol 751 Graphic | Used by:752 | |
Symbol 752 MovieClip | Uses:738 739 740 742 743 744 745 746 747 748 749 750 751 | Used by:881 |
Symbol 753 Graphic | Used by:780 | |
Symbol 754 Graphic | Used by:780 | |
Symbol 755 Graphic | Used by:780 | |
Symbol 756 Graphic | Used by:780 | |
Symbol 757 Graphic | Used by:780 | |
Symbol 758 Graphic | Used by:780 | |
Symbol 759 Graphic | Used by:780 | |
Symbol 760 Graphic | Used by:780 | |
Symbol 761 Graphic | Used by:780 | |
Symbol 762 Graphic | Used by:780 | |
Symbol 763 Graphic | Used by:780 | |
Symbol 764 Graphic | Used by:780 | |
Symbol 765 Graphic | Used by:780 | |
Symbol 766 Graphic | Used by:780 | |
Symbol 767 Graphic | Used by:780 | |
Symbol 768 Graphic | Used by:780 | |
Symbol 769 Graphic | Used by:780 | |
Symbol 770 Graphic | Used by:780 | |
Symbol 771 Graphic | Used by:780 | |
Symbol 772 Graphic | Used by:780 | |
Symbol 773 Graphic | Used by:780 | |
Symbol 774 Graphic | Used by:780 | |
Symbol 775 Graphic | Used by:780 | |
Symbol 776 Graphic | Used by:780 | |
Symbol 777 Graphic | Used by:780 | |
Symbol 778 Graphic | Used by:780 | |
Symbol 779 Graphic | Used by:780 | |
Symbol 780 MovieClip | Uses:753 754 755 756 757 758 759 760 761 762 763 764 765 745 766 767 768 769 770 771 772 773 774 775 776 777 778 779 | Used by:881 |
Symbol 781 Graphic | Used by:782 | |
Symbol 782 MovieClip | Uses:781 | Used by:800 899 902 |
Symbol 783 Graphic | Used by:800 | |
Symbol 784 Graphic | Used by:800 | |
Symbol 785 Graphic | Used by:800 | |
Symbol 786 Graphic | Used by:800 | |
Symbol 787 Graphic | Used by:800 | |
Symbol 788 Graphic | Used by:800 | |
Symbol 789 Graphic | Used by:800 | |
Symbol 790 Graphic | Used by:800 | |
Symbol 791 Graphic | Used by:800 | |
Symbol 792 Graphic | Used by:800 | |
Symbol 793 Graphic | Used by:800 | |
Symbol 794 Graphic | Used by:800 | |
Symbol 795 Graphic | Used by:800 | |
Symbol 796 Graphic | Used by:800 | |
Symbol 797 Graphic | Used by:800 | |
Symbol 798 Graphic | Used by:800 | |
Symbol 799 Graphic | Used by:800 | |
Symbol 800 MovieClip | Uses:782 783 784 785 786 787 788 789 790 745 791 792 793 794 795 796 797 798 799 | Used by:881 |
Symbol 801 Graphic | Used by:811 | |
Symbol 802 Graphic | Used by:811 | |
Symbol 803 Graphic | Used by:811 | |
Symbol 804 Graphic | Used by:811 | |
Symbol 805 Graphic | Used by:811 | |
Symbol 806 Graphic | Used by:811 | |
Symbol 807 Graphic | Used by:811 | |
Symbol 808 Graphic | Used by:811 | |
Symbol 809 Graphic | Used by:811 | |
Symbol 810 Graphic | Used by:811 | |
Symbol 811 MovieClip | Uses:801 802 803 804 805 806 807 808 809 810 | Used by:881 |
Symbol 812 Graphic | Used by:881 | |
Symbol 813 Graphic | Used by:820 | |
Symbol 814 Graphic | Used by:820 | |
Symbol 815 Graphic | Used by:820 | |
Symbol 816 Graphic | Used by:817 | |
Symbol 817 MovieClip | Uses:816 | Used by:820 828 836 850 853 864 869 |
Symbol 818 Graphic | Used by:820 | |
Symbol 819 Graphic | Used by:820 | |
Symbol 820 MovieClip | Uses:813 814 815 496 817 818 819 | Used by:881 |
Symbol 821 Graphic | Used by:828 | |
Symbol 822 Graphic | Used by:828 | |
Symbol 823 Graphic | Used by:828 | |
Symbol 824 Graphic | Used by:828 | |
Symbol 825 Graphic | Used by:828 | |
Symbol 826 Graphic | Used by:828 | |
Symbol 827 Graphic | Used by:828 | |
Symbol 828 MovieClip | Uses:821 822 823 824 496 817 825 826 827 | Used by:881 |
Symbol 829 Graphic | Used by:836 | |
Symbol 830 Graphic | Used by:836 | |
Symbol 831 Graphic | Used by:836 | |
Symbol 832 Graphic | Used by:836 | |
Symbol 833 Graphic | Used by:836 | |
Symbol 834 Graphic | Used by:836 | |
Symbol 835 Graphic | Used by:836 | |
Symbol 836 MovieClip | Uses:829 830 831 832 496 817 833 834 835 | Used by:881 |
Symbol 837 Graphic | Used by:850 | |
Symbol 838 Graphic | Used by:850 | |
Symbol 839 Graphic | Used by:850 | |
Symbol 840 Graphic | Used by:850 | |
Symbol 841 Graphic | Used by:850 | |
Symbol 842 Graphic | Used by:850 | |
Symbol 843 Sound | Used by:850 853 864 869 | |
Symbol 844 Graphic | Used by:850 | |
Symbol 845 Graphic | Used by:850 | |
Symbol 846 Graphic | Used by:850 | |
Symbol 847 Graphic | Used by:850 | |
Symbol 848 Graphic | Used by:850 | |
Symbol 849 Graphic | Used by:850 | |
Symbol 850 MovieClip | Uses:837 838 839 840 841 842 843 817 844 845 846 847 848 849 | Used by:881 |
Symbol 851 Graphic | Used by:853 | |
Symbol 852 Graphic | Used by:853 | |
Symbol 853 MovieClip | Uses:851 852 843 817 | Used by:881 |
Symbol 854 Graphic | Used by:864 | |
Symbol 855 Graphic | Used by:864 | |
Symbol 856 Graphic | Used by:864 | |
Symbol 857 Graphic | Used by:864 | |
Symbol 858 Graphic | Used by:864 | |
Symbol 859 Graphic | Used by:864 | |
Symbol 860 Graphic | Used by:864 | |
Symbol 861 Graphic | Used by:864 | |
Symbol 862 Graphic | Used by:864 | |
Symbol 863 Graphic | Used by:864 | |
Symbol 864 MovieClip | Uses:854 855 856 857 843 858 817 859 860 861 862 863 | Used by:881 |
Symbol 865 Graphic | Used by:869 | |
Symbol 866 Graphic | Used by:869 | |
Symbol 867 Graphic | Used by:869 | |
Symbol 868 Graphic | Used by:869 | |
Symbol 869 MovieClip | Uses:865 866 867 868 843 817 | Used by:881 |
Symbol 870 Graphic | Used by:876 | |
Symbol 871 Graphic | Used by:872 | |
Symbol 872 MovieClip | Uses:871 | Used by:876 905 |
Symbol 873 Graphic | Used by:876 880 | |
Symbol 874 Graphic | Used by:876 | |
Symbol 875 Graphic | Used by:876 | |
Symbol 876 MovieClip | Uses:870 872 873 874 875 680 | Used by:881 |
Symbol 877 Graphic | Used by:880 | |
Symbol 878 Graphic | Used by:880 | |
Symbol 879 Graphic | Used by:880 | |
Symbol 880 MovieClip | Uses:877 175 873 878 879 680 | Used by:881 |
Symbol 881 MovieClip | Uses:725 737 752 780 800 811 812 820 828 836 850 853 864 869 876 880 | Used by:885 886 |
Symbol 882 Graphic | Used by:883 | |
Symbol 883 MovieClip | Uses:882 | Used by:885 |
Symbol 884 MovieClip | Uses:183 | Used by:885 |
Symbol 885 MovieClip [cursor] | Uses:881 883 884 | |
Symbol 886 MovieClip [turret] | Uses:881 | |
Symbol 887 Graphic | Used by:888 | |
Symbol 888 MovieClip [bullet2] | Uses:887 | |
Symbol 889 Graphic | Used by:890 | |
Symbol 890 MovieClip [bulletspecial5] | Uses:889 | |
Symbol 891 Graphic | Used by:892 | |
Symbol 892 MovieClip [bulletspecial4] | Uses:891 | |
Symbol 893 Graphic | Used by:894 | |
Symbol 894 MovieClip [bulletspecial2] | Uses:893 589 | |
Symbol 895 Graphic | Used by:896 | |
Symbol 896 MovieClip [bulletspecial1] | Uses:895 589 | |
Symbol 897 Graphic | Used by:898 | |
Symbol 898 MovieClip [part11] | Uses:897 | |
Symbol 899 MovieClip [part5] | Uses:782 | |
Symbol 900 Graphic | Used by:901 | |
Symbol 901 MovieClip [bullet5] | Uses:900 | |
Symbol 902 MovieClip [bullet4] | Uses:782 | |
Symbol 903 MovieClip [bullet12] | Uses:175 | |
Symbol 904 MovieClip [bullet11] | Uses:175 | |
Symbol 905 MovieClip [bullet10] | Uses:872 | |
Symbol 906 Graphic | Used by:907 | |
Symbol 907 MovieClip [bullet9] | Uses:906 | |
Symbol 908 Graphic | Used by:909 | |
Symbol 909 MovieClip [bullet8] | Uses:908 | |
Symbol 910 Graphic | Used by:911 | |
Symbol 911 MovieClip [bullet7] | Uses:910 | |
Symbol 912 Graphic | Used by:913 | |
Symbol 913 MovieClip [bullet6] | Uses:912 | |
Symbol 914 Graphic | Used by:915 | |
Symbol 915 MovieClip [bullet3] | Uses:914 | |
Symbol 916 Graphic | Used by:917 | |
Symbol 917 MovieClip [bullet1] | Uses:916 | |
Symbol 918 Graphic | Used by:919 | |
Symbol 919 MovieClip | Uses:918 | Used by:920 921 |
Symbol 920 MovieClip [base2] | Uses:919 | |
Symbol 921 MovieClip [base1] | Uses:919 | |
Symbol 922 Graphic | Used by:923 | |
Symbol 923 MovieClip [part4] | Uses:922 | |
Symbol 924 Graphic | Used by:925 | |
Symbol 925 MovieClip [part9] | Uses:924 | |
Symbol 926 Graphic | Used by:927 | |
Symbol 927 MovieClip [part10] | Uses:926 | |
Symbol 928 Graphic | Used by:929 | |
Symbol 929 MovieClip [part3] | Uses:928 | |
Symbol 930 MovieClip [part12] | Uses:590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 | |
Symbol 931 MovieClip [part7] | Uses:590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 | |
Symbol 932 Graphic | Used by:933 | |
Symbol 933 MovieClip [part6] | Uses:932 589 | |
Symbol 934 Graphic | Used by:946 | |
Symbol 935 Graphic | Used by:946 | |
Symbol 936 Graphic | Used by:946 | |
Symbol 937 Graphic | Used by:946 | |
Symbol 938 Graphic | Used by:946 | |
Symbol 939 Graphic | Used by:946 | |
Symbol 940 Graphic | Used by:946 | |
Symbol 941 Graphic | Used by:946 | |
Symbol 942 Graphic | Used by:946 | |
Symbol 943 Graphic | Used by:946 | |
Symbol 944 Graphic | Used by:946 | |
Symbol 945 Graphic | Used by:946 | |
Symbol 946 MovieClip | Uses:934 935 936 937 938 939 940 941 942 943 944 945 | Used by:948 949 |
Symbol 947 Graphic | Used by:948 | |
Symbol 948 MovieClip [part8] | Uses:946 947 | |
Symbol 949 MovieClip [part2] | Uses:946 | |
Symbol 950 EditableText | Uses:197 | Used by:961 |
Symbol 951 EditableText | Uses:197 | Used by:961 |
Symbol 952 ShapeTweening | Used by:960 | |
Symbol 953 ShapeTweening | Used by:960 | |
Symbol 954 Graphic | Used by:960 | |
Symbol 955 Graphic | Used by:960 | |
Symbol 956 ShapeTweening | Used by:960 | |
Symbol 957 ShapeTweening | Used by:960 | |
Symbol 958 Graphic | Used by:960 | |
Symbol 959 Graphic | Used by:960 | |
Symbol 960 MovieClip | Uses:952 953 954 955 956 957 958 959 | Used by:961 |
Symbol 961 MovieClip [part1] | Uses:950 951 960 | |
Symbol 962 Font | Used by:963 964 1012 1025 1027 1028 1031 1036 1037 1038 1039 | |
Symbol 963 Text | Uses:962 | Used by:965 |
Symbol 964 Text | Uses:962 | Used by:965 |
Symbol 965 MovieClip [pause] | Uses:963 964 | |
Symbol 966 MovieClip [special3] | ||
Symbol 967 Graphic | Used by:973 | |
Symbol 968 Graphic | Used by:971 | |
Symbol 969 Graphic | Used by:971 | |
Symbol 970 Graphic | Used by:971 | |
Symbol 971 MovieClip | Uses:968 969 970 | Used by:973 |
Symbol 972 Sound | Used by:973 | |
Symbol 973 MovieClip [special4] | Uses:967 971 972 | |
Symbol 974 Graphic | Used by:976 982 | |
Symbol 975 Graphic | Used by:976 | |
Symbol 976 MovieClip [special5] | Uses:974 680 975 | |
Symbol 977 MovieClip [special2] | ||
Symbol 978 MovieClip [special1] | ||
Symbol 979 Graphic | Used by:Timeline | |
Symbol 980 Font | Used by:981 994 | |
Symbol 981 Text | Uses:980 | Used by:984 |
Symbol 982 MovieClip | Uses:974 | Used by:984 |
Symbol 983 Graphic | Used by:984 | |
Symbol 984 MovieClip | Uses:981 982 983 | Used by:Timeline |
Symbol 985 Graphic | Used by:986 | |
Symbol 986 MovieClip | Uses:985 | Used by:990 |
Symbol 987 Font | Used by:989 | |
Symbol 988 Font | Used by:989 997 | |
Symbol 989 Text | Uses:987 988 | Used by:990 |
Symbol 990 MovieClip | Uses:986 989 | Used by:1008 Timeline |
Symbol 991 Graphic | Used by:992 | |
Symbol 992 Button | Uses:991 | Used by:Timeline |
Symbol 993 Graphic | Used by:Timeline | |
Symbol 994 Text | Uses:980 | Used by:Timeline |
Symbol 995 Graphic | Used by:996 1019 1020 1021 1022 1023 1026 1032 1033 1034 | |
Symbol 996 Button | Uses:329 995 | Used by:Timeline |
Symbol 997 Text | Uses:988 | Used by:1008 |
Symbol 998 Graphic | Used by:1008 | |
Symbol 999 MovieClip | Uses:589 | Used by:1008 |
Symbol 1000 Graphic | Used by:1008 | |
Symbol 1001 MovieClip | Uses:590 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 | Used by:1008 |
Symbol 1002 Sound | Used by:1008 | |
Symbol 1003 Graphic | Used by:1008 | |
Symbol 1004 Graphic | Used by:1008 | |
Symbol 1005 Graphic | Used by:1008 | |
Symbol 1006 Graphic | Used by:1008 | |
Symbol 1007 Graphic | Used by:1008 | |
Symbol 1008 MovieClip | Uses:997 998 990 999 1000 1001 1002 1003 1004 1005 1006 1007 SS1 | Used by:Timeline |
Symbol 1009 Graphic | Used by:Timeline | |
Symbol 1010 Graphic | Used by:Timeline | |
Symbol 1011 Font | ||
Symbol 1012 Text | Uses:962 | Used by:1017 |
Symbol 1013 Graphic | Used by:1017 | |
Symbol 1014 Graphic | Used by:1017 | |
Symbol 1015 Graphic | Used by:1017 | |
Symbol 1016 Graphic | Used by:1017 | |
Symbol 1017 MovieClip | Uses:1012 1013 1014 1015 1016 | Used by:Timeline |
Symbol 1018 MovieClip | Uses:231 260 311 335 370 449 469 479 495 515 522 569 631 647 676 | Used by:Timeline |
Symbol 1019 Button | Uses:329 995 | Used by:Timeline |
Symbol 1020 Button | Uses:329 995 | Used by:Timeline |
Symbol 1021 Button | Uses:329 995 | Used by:Timeline |
Symbol 1022 Button | Uses:329 995 | Used by:Timeline |
Symbol 1023 Button | Uses:329 995 | Used by:Timeline |
Symbol 1024 Graphic | Used by:Timeline | |
Symbol 1025 Text | Uses:962 | Used by:Timeline |
Symbol 1026 Button | Uses:329 995 | Used by:Timeline |
Symbol 1027 Text | Uses:962 | Used by:Timeline |
Symbol 1028 Text | Uses:962 | Used by:Timeline |
Symbol 1029 Bitmap | Used by:1030 | |
Symbol 1030 Graphic | Uses:1029 | Used by:Timeline |
Symbol 1031 Text | Uses:962 | Used by:Timeline |
Symbol 1032 Button | Uses:329 995 | Used by:Timeline |
Symbol 1033 Button | Uses:329 995 | Used by:Timeline |
Symbol 1034 Button | Uses:329 995 | Used by:Timeline |
Symbol 1035 Sound | Used by:Timeline | |
Symbol 1036 Text | Uses:962 | Used by:Timeline |
Symbol 1037 Text | Uses:962 | Used by:Timeline |
Symbol 1038 Text | Uses:962 | Used by:Timeline |
Symbol 1039 Text | Uses:962 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 1008 MovieClip |
Instance Names
"bu" | Symbol 33 MovieClip [base_comp] Frame 1 | Symbol 8 MovieClip |
"e1" | Symbol 33 MovieClip [base_comp] Frame 1 | Symbol 14 MovieClip |
"e2" | Symbol 33 MovieClip [base_comp] Frame 1 | Symbol 20 MovieClip |
"e3" | Symbol 33 MovieClip [base_comp] Frame 1 | Symbol 26 MovieClip |
"hb" | Symbol 33 MovieClip [base_comp] Frame 1 | Symbol 31 MovieClip |
"base" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 8 MovieClip |
"e1" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 14 MovieClip |
"e2" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 20 MovieClip |
"e3" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 26 MovieClip |
"hb" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 31 MovieClip |
"b1" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 38 Button |
"b2" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 39 Button |
"b3" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 40 Button |
"b4" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 41 Button |
"s1" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 42 Button |
"s2" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 43 Button |
"s3" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 44 Button |
"s4" | Symbol 46 MovieClip [base_player] Frame 1 | Symbol 45 Button |
"spt" | Symbol 78 MovieClip Frame 1 | Symbol 69 MovieClip |
"bfr" | Symbol 142 MovieClip Frame 1 | Symbol 83 Button |
"bf1" | Symbol 142 MovieClip Frame 1 | Symbol 89 Button |
"bf2" | Symbol 142 MovieClip Frame 1 | Symbol 92 Button |
"bf3" | Symbol 142 MovieClip Frame 1 | Symbol 101 Button |
"bf1" | Symbol 142 MovieClip Frame 2 | Symbol 103 Button |
"bf2" | Symbol 142 MovieClip Frame 2 | Symbol 105 Button |
"bf3" | Symbol 142 MovieClip Frame 2 | Symbol 107 Button |
"bf1" | Symbol 142 MovieClip Frame 3 | Symbol 109 Button |
"bf2" | Symbol 142 MovieClip Frame 3 | Symbol 111 Button |
"bf3" | Symbol 142 MovieClip Frame 3 | Symbol 113 Button |
"bf1" | Symbol 142 MovieClip Frame 4 | Symbol 115 Button |
"bf2" | Symbol 142 MovieClip Frame 4 | Symbol 117 Button |
"bf3" | Symbol 142 MovieClip Frame 4 | Symbol 119 Button |
"bf1" | Symbol 142 MovieClip Frame 5 | Symbol 122 Button |
"bf2" | Symbol 142 MovieClip Frame 5 | Symbol 138 Button |
"bf3" | Symbol 142 MovieClip Frame 5 | Symbol 140 Button |
"bf2" | Symbol 142 MovieClip Frame 5 | Symbol 141 Button |
"btr" | Symbol 177 MovieClip Frame 1 | Symbol 143 Button |
"bt1" | Symbol 177 MovieClip Frame 1 | Symbol 145 Button |
"bt2" | Symbol 177 MovieClip Frame 1 | Symbol 147 Button |
"bt3" | Symbol 177 MovieClip Frame 1 | Symbol 149 Button |
"bt1" | Symbol 177 MovieClip Frame 2 | Symbol 151 Button |
"bt2" | Symbol 177 MovieClip Frame 2 | Symbol 153 Button |
"bt3" | Symbol 177 MovieClip Frame 2 | Symbol 155 Button |
"bt1" | Symbol 177 MovieClip Frame 3 | Symbol 157 Button |
"bt2" | Symbol 177 MovieClip Frame 3 | Symbol 159 Button |
"bt3" | Symbol 177 MovieClip Frame 3 | Symbol 161 Button |
"bt1" | Symbol 177 MovieClip Frame 4 | Symbol 163 Button |
"bt2" | Symbol 177 MovieClip Frame 4 | Symbol 165 Button |
"bt3" | Symbol 177 MovieClip Frame 4 | Symbol 167 Button |
"bt1" | Symbol 177 MovieClip Frame 5 | Symbol 169 Button |
"bt2" | Symbol 177 MovieClip Frame 5 | Symbol 171 Button |
"bt3" | Symbol 177 MovieClip Frame 5 | Symbol 176 Button |
"m1" | Symbol 189 MovieClip Frame 1 | Symbol 179 Button |
"m2" | Symbol 189 MovieClip Frame 1 | Symbol 181 Button |
"m2" | Symbol 189 MovieClip Frame 1 | Symbol 184 Button |
"m2" | Symbol 189 MovieClip Frame 1 | Symbol 186 Button |
"m2" | Symbol 189 MovieClip Frame 1 | Symbol 188 Button |
"mt" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 54 EditableText |
"bf1" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 142 MovieClip |
"bt1" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 177 MovieClip |
"m1" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 189 MovieClip |
"btc" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 195 Button |
"stc" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 196 Button |
"prog" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 205 MovieClip |
"bdesc" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 207 EditableText |
"desc" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 208 EditableText |
"t1" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 211 MovieClip |
"t2" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 211 MovieClip |
"t3" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 211 MovieClip |
"t4" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 211 MovieClip |
"t5" | Symbol 212 MovieClip [menu] Frame 1 | Symbol 211 MovieClip |
"hb" | Symbol 216 MovieClip Frame 1 | Symbol 215 MovieClip |
"anims" | Symbol 687 MovieClip Frame 1 | Symbol 246 MovieClip |
"anims" | Symbol 687 MovieClip Frame 2 | Symbol 281 MovieClip |
"anims" | Symbol 687 MovieClip Frame 3 | Symbol 318 MovieClip |
"anims" | Symbol 687 MovieClip Frame 4 | Symbol 350 MovieClip |
"anims" | Symbol 687 MovieClip Frame 5 | Symbol 405 MovieClip |
"anims" | Symbol 687 MovieClip Frame 6 | Symbol 453 MovieClip |
"anims" | Symbol 687 MovieClip Frame 7 | Symbol 473 MovieClip |
"anims" | Symbol 687 MovieClip Frame 8 | Symbol 485 MovieClip |
"anims" | Symbol 687 MovieClip Frame 9 | Symbol 499 MovieClip |
"anims" | Symbol 687 MovieClip Frame 10 | Symbol 518 MovieClip |
"anims" | Symbol 687 MovieClip Frame 11 | Symbol 552 MovieClip |
"anims" | Symbol 687 MovieClip Frame 12 | Symbol 608 MovieClip |
"anims" | Symbol 687 MovieClip Frame 13 | Symbol 641 MovieClip |
"anims" | Symbol 687 MovieClip Frame 14 | Symbol 663 MovieClip |
"anims" | Symbol 687 MovieClip Frame 15 | Symbol 686 MovieClip |
"anims" | Symbol 687 MovieClip Frame 16 | Symbol 663 MovieClip |
"hb" | Symbol 699 MovieClip [ennemy] Frame 1 | Symbol 216 MovieClip |
"units" | Symbol 699 MovieClip [ennemy] Frame 1 | Symbol 687 MovieClip |
"hitzone" | Symbol 699 MovieClip [ennemy] Frame 1 | Symbol 695 MovieClip |
"hb_but" | Symbol 699 MovieClip [ennemy] Frame 1 | Symbol 696 Button |
"aura" | Symbol 699 MovieClip [ennemy] Frame 1 | Symbol 698 MovieClip |
"anim" | Symbol 881 MovieClip Frame 1 | Symbol 725 MovieClip |
"anim" | Symbol 881 MovieClip Frame 2 | Symbol 737 MovieClip |
"anim" | Symbol 881 MovieClip Frame 3 | Symbol 752 MovieClip |
"anim" | Symbol 881 MovieClip Frame 4 | Symbol 780 MovieClip |
"anim" | Symbol 881 MovieClip Frame 5 | Symbol 800 MovieClip |
"anim" | Symbol 881 MovieClip Frame 6 | Symbol 811 MovieClip |
"anim" | Symbol 881 MovieClip Frame 7 | Symbol 820 MovieClip |
"anim" | Symbol 881 MovieClip Frame 8 | Symbol 828 MovieClip |
"anim" | Symbol 881 MovieClip Frame 9 | Symbol 836 MovieClip |
"anim" | Symbol 881 MovieClip Frame 10 | Symbol 850 MovieClip |
"anim" | Symbol 881 MovieClip Frame 11 | Symbol 853 MovieClip |
"anim" | Symbol 881 MovieClip Frame 12 | Symbol 864 MovieClip |
"anim" | Symbol 881 MovieClip Frame 13 | Symbol 869 MovieClip |
"anim" | Symbol 881 MovieClip Frame 14 | Symbol 876 MovieClip |
"anim" | Symbol 881 MovieClip Frame 15 | Symbol 880 MovieClip |
"tu" | Symbol 885 MovieClip [cursor] Frame 1 | Symbol 881 MovieClip |
"ar" | Symbol 885 MovieClip [cursor] Frame 1 | Symbol 883 MovieClip |
"se" | Symbol 885 MovieClip [cursor] Frame 1 | Symbol 884 MovieClip |
"tu" | Symbol 886 MovieClip [turret] Frame 1 | Symbol 881 MovieClip |
"hitzone" | Symbol 920 MovieClip [base2] Frame 1 | Symbol 919 MovieClip |
"hitzone" | Symbol 921 MovieClip [base1] Frame 1 | Symbol 919 MovieClip |
"lb" | Symbol 984 MovieClip Frame 1 | Symbol 982 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 1 | Symbol 231 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 59 | Symbol 260 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 118 | Symbol 311 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 187 | Symbol 335 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 263 | Symbol 370 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 337 | Symbol 449 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 414 | Symbol 469 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 491 | Symbol 479 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 592 | Symbol 495 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 676 | Symbol 515 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 759 | Symbol 522 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 835 | Symbol 569 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 937 | Symbol 631 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 1028 | Symbol 647 MovieClip |
"anims" | Symbol 1018 MovieClip Frame 1116 | Symbol 676 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "base_comp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "base_player" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "bg" |
ExportAssets (56) | Timeline Frame 1 | Symbol 212 as "menu" |
ExportAssets (56) | Timeline Frame 1 | Symbol 699 as "ennemy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 885 as "cursor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 886 as "turret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 888 as "bullet2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 890 as "bulletspecial5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 892 as "bulletspecial4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 894 as "bulletspecial2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 896 as "bulletspecial1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 898 as "part11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 899 as "part5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 901 as "bullet5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 902 as "bullet4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 903 as "bullet12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 904 as "bullet11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 905 as "bullet10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 907 as "bullet9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 909 as "bullet8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 911 as "bullet7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 913 as "bullet6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 915 as "bullet3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 917 as "bullet1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 920 as "base2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 921 as "base1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 923 as "part4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 925 as "part9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 927 as "part10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 929 as "part3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 930 as "part12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 931 as "part7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 933 as "part6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 948 as "part8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 949 as "part2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 961 as "part1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 965 as "pause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 966 as "special3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 973 as "special4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 976 as "special5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 977 as "special2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 978 as "special1" |
Labels
"loaded" | Frame 3 |
"menuframe" | Frame 8 |
"ins" | Frame 9 |
"opt" | Frame 10 |
"ext" | Frame 11 |
"sta" | Frame 12 |
"ingame" | Frame 13 |
"win" | Frame 14 |
"gameover" | Frame 15 |
"idle" | Symbol 246 MovieClip Frame 1 |
"walk" | Symbol 246 MovieClip Frame 2 |
"attack" | Symbol 246 MovieClip Frame 3 |
"die" | Symbol 246 MovieClip Frame 4 |
"idle" | Symbol 281 MovieClip Frame 1 |
"walk" | Symbol 281 MovieClip Frame 2 |
"attack" | Symbol 281 MovieClip Frame 3 |
"die" | Symbol 281 MovieClip Frame 4 |
"shoot" | Symbol 281 MovieClip Frame 5 |
"shootwalk" | Symbol 281 MovieClip Frame 6 |
"idle" | Symbol 318 MovieClip Frame 1 |
"walk" | Symbol 318 MovieClip Frame 2 |
"attack" | Symbol 318 MovieClip Frame 3 |
"die" | Symbol 318 MovieClip Frame 4 |
"attack1" | Symbol 348 MovieClip Frame 2 |
"attack2" | Symbol 348 MovieClip Frame 50 |
"idle" | Symbol 350 MovieClip Frame 1 |
"walk" | Symbol 350 MovieClip Frame 2 |
"attack" | Symbol 350 MovieClip Frame 3 |
"die" | Symbol 350 MovieClip Frame 4 |
"attack1" | Symbol 380 MovieClip Frame 2 |
"attack2" | Symbol 380 MovieClip Frame 50 |
"idle" | Symbol 405 MovieClip Frame 1 |
"walk" | Symbol 405 MovieClip Frame 2 |
"attack" | Symbol 405 MovieClip Frame 3 |
"die" | Symbol 405 MovieClip Frame 4 |
"shoot" | Symbol 405 MovieClip Frame 5 |
"shootwalk" | Symbol 405 MovieClip Frame 6 |
"idle" | Symbol 453 MovieClip Frame 1 |
"walk" | Symbol 453 MovieClip Frame 2 |
"attack" | Symbol 453 MovieClip Frame 3 |
"die" | Symbol 453 MovieClip Frame 4 |
"attack1" | Symbol 471 MovieClip Frame 2 |
"attack2" | Symbol 471 MovieClip Frame 39 |
"idle" | Symbol 473 MovieClip Frame 1 |
"walk" | Symbol 473 MovieClip Frame 2 |
"attack" | Symbol 473 MovieClip Frame 3 |
"die" | Symbol 473 MovieClip Frame 4 |
"idle" | Symbol 485 MovieClip Frame 1 |
"walk" | Symbol 485 MovieClip Frame 2 |
"attack" | Symbol 485 MovieClip Frame 3 |
"die" | Symbol 485 MovieClip Frame 4 |
"shoot" | Symbol 485 MovieClip Frame 5 |
"shootwalk" | Symbol 485 MovieClip Frame 6 |
"idle" | Symbol 499 MovieClip Frame 1 |
"walk" | Symbol 499 MovieClip Frame 2 |
"attack" | Symbol 499 MovieClip Frame 3 |
"die" | Symbol 499 MovieClip Frame 4 |
"idle" | Symbol 518 MovieClip Frame 1 |
"walk" | Symbol 518 MovieClip Frame 2 |
"attack" | Symbol 518 MovieClip Frame 3 |
"die" | Symbol 518 MovieClip Frame 4 |
"idle" | Symbol 552 MovieClip Frame 1 |
"walk" | Symbol 552 MovieClip Frame 2 |
"attack" | Symbol 552 MovieClip Frame 3 |
"die" | Symbol 552 MovieClip Frame 4 |
"shoot" | Symbol 552 MovieClip Frame 5 |
"shootwalk" | Symbol 552 MovieClip Frame 6 |
"idle" | Symbol 608 MovieClip Frame 1 |
"walk" | Symbol 608 MovieClip Frame 2 |
"attack" | Symbol 608 MovieClip Frame 3 |
"die" | Symbol 608 MovieClip Frame 4 |
"idle" | Symbol 641 MovieClip Frame 1 |
"walk" | Symbol 641 MovieClip Frame 2 |
"attack" | Symbol 641 MovieClip Frame 3 |
"die" | Symbol 641 MovieClip Frame 4 |
"attack1" | Symbol 654 MovieClip Frame 2 |
"attack2" | Symbol 654 MovieClip Frame 33 |
"idle" | Symbol 663 MovieClip Frame 1 |
"walk" | Symbol 663 MovieClip Frame 2 |
"attack" | Symbol 663 MovieClip Frame 3 |
"die" | Symbol 663 MovieClip Frame 4 |
"shoot" | Symbol 663 MovieClip Frame 5 |
"shootwalk" | Symbol 663 MovieClip Frame 6 |
"idle" | Symbol 686 MovieClip Frame 1 |
"walk" | Symbol 686 MovieClip Frame 2 |
"attack" | Symbol 686 MovieClip Frame 3 |
"die" | Symbol 686 MovieClip Frame 4 |
Dynamic Text Variables
h | Symbol 28 EditableText | "123" |
h | Symbol 34 EditableText | "123" |
menu_text | Symbol 53 EditableText | "Menu" |
_root.cash | Symbol 198 EditableText | "Money" |
_root.xp | Symbol 199 EditableText | "Money" |
_root.cash | Symbol 200 EditableText | "Money" |
_root.xp | Symbol 203 EditableText | "Money" |
cash | Symbol 950 EditableText | "10" |
cash | Symbol 951 EditableText | "10" |
|