STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228064
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81834122?noj=FRM81834122-27DC" width="1" height="1"></div>

4chan F Janitor.swf

This is the info page for
Flash #135991

(Click the ID number above for more basic data on this flash file.)


Text
Unoriginal /f/ content by Anonymous

4chan.org

JANITOR

OF THE FLASH
BOARD /f/

4chan

QUALITY

1

MATCH UP AT LEAST 3 UNITS
HORIZONTALLY OR VERTICALLY

spam

zeitgeist

CANCEROUS SPAM THAT STILL
REQUIRES DELETION

TIME LEFT UNTIL MOOT GETS A
DIFFERENT MOD TO DO YOUR JOB

auto-detector
insantantly DELETE ALL OF
A CERTAIN TYPE OF SPAM

WHEN SPAM IS IMPOSSIBLE TO
IDENTIFY, /F/ is refreshed.

PAUSE GAME
BACKGROUND MUSIC ON/OFF

YOU'RE DOING GOD'S WORK

ask an anonymous
to report spam

ZEITGEIST SPAM

000000

JANITOR

4chan /f/

00

000

000

000

000

000

000

000

000

000

000

000

000

000

000

000000

00

<p align="left"><font face="_sans" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">????????????????????</font></p><p align="left"><font face="_sans" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">???10????????????????</font></p><p align="left"><font face="_sans" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">???????????</font></p><p align="left"></p>





00000

00000

00000



<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????20??????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????15???????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????30?????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????1????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">???</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????7?????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????????????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">???</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">????????4???????????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">5?????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????10????</font></p><p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">??????????????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="12" color="#544429" letterSpacing="0.000000" kerning="0">?????????????????</font></p><p align="left"></p>

MOOT:
Get the fuck out, obviously I
need a better Moderator than you.

000000

Score:

000000

ActionScript [AS1/AS2]

Frame 1
function CheckReach() { var _local4; var _local3; var _local2; var _local1; isReach = false; _local3 = 0; while (_local3 < 64) { reachMap[_local3] = false; _local3++; } _local1 = 0; _local3 = 0; while (_local3 < 8) { _local2 = 0; while (_local2 < 8) { _local4 = board[_local3][_local2]; if (_local2 < 7) { if (board[_local3][_local2 + 1] == _local4) { if (_local2 < 6) { if (_local3 < 7) { if (board[_local3 + 1][_local2 + 2] == _local4) { reachMap[_local1] = (reachMap[_local1 + 1] = (reachMap[(_local1 + 2) + 8] = (isReach = true))); } } if (_local3 > 0) { if (board[_local3 - 1][_local2 + 2] == _local4) { reachMap[_local1] = (reachMap[_local1 + 1] = (reachMap[(_local1 + 2) - 8] = (isReach = true))); } } } if (_local2 > 0) { if (_local3 < 7) { if (board[_local3 + 1][_local2 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 1] = (reachMap[(_local1 - 1) + 8] = (isReach = true))); } } if (_local3 > 0) { if (board[_local3 - 1][_local2 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 1] = (reachMap[(_local1 - 1) - 8] = (isReach = true))); } } } } } if (_local2 < 6) { if (board[_local3][_local2 + 2] == _local4) { if (_local3 < 7) { if (board[_local3 + 1][_local2 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 2] = (reachMap[(_local1 + 1) + 8] = (isReach = true))); } } if (_local3 > 0) { if (board[_local3 - 1][_local2 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 2] = (reachMap[(_local1 + 1) - 8] = (isReach = true))); } } if (_local2 < 5) { if (board[_local3][_local2 + 3] == _local4) { reachMap[_local1] = (reachMap[_local1 + 2] = (reachMap[_local1 + 3] = (isReach = true))); } } if (_local2 > 0) { if (board[_local3][_local2 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 2] = (reachMap[_local1 - 1] = (isReach = true))); } } } } if (_local3 < 7) { if (board[_local3 + 1][_local2] == _local4) { if (_local3 < 6) { if (_local2 < 7) { if (board[_local3 + 2][_local2 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 8] = (reachMap[(_local1 + 16) + 1] = (isReach = true))); } } if (_local2 > 0) { if (board[_local3 + 2][_local2 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 8] = (reachMap[(_local1 + 16) - 1] = (isReach = true))); } } } if (_local3 > 0) { if (_local2 < 7) { if (board[_local3 - 1][_local2 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 8] = (reachMap[(_local1 - 8) + 1] = (isReach = true))); } } if (_local2 > 0) { if (board[_local3 - 1][_local2 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 8] = (reachMap[(_local1 - 8) - 1] = (isReach = true))); } } } } } if (_local3 < 6) { if (board[_local3 + 2][_local2] == _local4) { if (_local2 < 7) { if (board[_local3 + 1][_local2 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 16] = (reachMap[(_local1 + 8) + 1] = (isReach = true))); } } if (_local2 > 0) { if (board[_local3 + 1][_local2 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 16] = (reachMap[(_local1 + 8) - 1] = (isReach = true))); } } if (_local3 < 5) { if (board[_local3 + 3][_local2] == _local4) { reachMap[_local1] = (reachMap[_local1 + 16] = (reachMap[_local1 + 24] = (isReach = true))); } } if (_local3 > 0) { if (board[_local3 - 1][_local2] == _local4) { reachMap[_local1] = (reachMap[_local1 + 16] = (reachMap[_local1 - 8] = (isReach = true))); } } } } _local1++; _local2++; } _local3++; } } function AddScore(n) { score = score + n; if ((questLevel == 0) && ((lastGlassesScore + (level * 1000)) <= score)) { lastGlassesScore = score; if (numGlasses < 4) { numGlasses++; MCGlasses.gotoAndStop(1 + numGlasses); } } } function CheckVanish() { var _local5; var _local4; var _local3; var _local6; var _local2; var _local7; _local4 = 0; while (_local4 < 8) { _local3 = 0; while (_local3 < 8) { board2[_local4][_local3] = 0; _local3++; } _local4++; } _local7 = 0; _local4 = 0; while (_local4 < 8) { _local3 = 0; while (_local3 < 6) { _local5 = board[_local3][_local4]; if (_local5 > 0) { _local2 = 1; if (this[("k" + _local3) + _local4].bt._visible) { if ((_local3 + _local2) < 8) { if (this[("k" + (_local3 + _local2)) + _local4].bt._visible && (board[_local3 + _local2][_local4] == _local5)) { _local2++; // unexpected jump } } } if (_local2 >= 3) { _local6 = 0; while (_local6 < _local2) { board2[_local3 + _local6][_local4] = _local5; _local7++; _local6++; } board2[_local3][_local4] = board2[_local3][_local4] + (_local2 * 1000); } _local3 = _local3 + (_local2 - 1); } _local3++; } _local4++; } _local4 = 0; while (_local4 < 8) { _local3 = 0; while (_local3 < 6) { _local5 = board[_local4][_local3]; if (_local5 > 0) { _local2 = 1; if (this[("k" + _local4) + _local3].bt._visible) { if ((_local3 + _local2) < 8) { if (this[("k" + _local4) + (_local3 + _local2)].bt._visible && (board[_local4][_local3 + _local2] == _local5)) { _local2++; // unexpected jump } } } if (_local2 >= 3) { _local6 = 0; while (_local6 < _local2) { if (board2[_local4][_local3 + _local6] == 0) { board2[_local4][_local3 + _local6] = _local5; _local7++; } _local6++; } board2[_local4][_local3] = board2[_local4][_local3] + (_local2 * 100); } _local3 = _local3 + (_local2 - 1); } _local3++; } _local4++; } return(_local7 > 0); } function ShiftProc(x1, y1, x2, y2, f) { var _local2; var _local3; var _local8; var _local9; if (!f) { shiftQueue[shiftQueueNum++] = (((y2 * 1000) + (x2 * 100)) + (y1 * 10)) + x1; } _local2 = this[("k" + y1) + x1]; _local3 = this[("k" + y2) + x2]; PlaySound(catchSnd2); _local8 = board[y1][x1]; board[y1][x1] = board[y2][x2]; board[y2][x2] = _local8; _local2.SetFace(); _local3.SetFace(); _local8 = _local2._x; _local9 = _local2._y; _local2._x = _local3._x; _local2._y = _local3._y; _local3._x = _local8; _local3._y = _local9; if (x2 < x1) { _local2.Shift(1, 0); _local3.Shift(-1, 0); } else if (x1 < x2) { _local2.Shift(-1, 0); _local3.Shift(1, 0); } else if (y2 < y1) { _local2.Shift(0, 1); _local3.Shift(0, -1); } else { _local2.Shift(0, -1); _local3.Shift(0, 1); } _local2.isShiftBack = f; _local3.isShiftBack = f; } function VanishProc() { var _local6; var _local2; var _local8; var _local5; var _local9; var _local3; var _local7; var _local4; switch (++chainNum) { case 1 : PlaySound(pipo1); break; case 2 : PlaySound(up1); break; case 3 : PlaySound(up2); break; case 4 : PlaySound(up3); break; default : PlaySound(up4); } if ((questLevel == 3) && (chainNum >= 2)) { MCQuestUpper.allChainNum++; } if (questLevel == 7) { if (chainNum == 1) { MCQuestUpper.noChainNum++; } else { MCQuestUpper.noChainNum = 0; MCQuestUpper.allChainNum++; } } _local9 = 0; _local8 = 0; while (_local8 < 8) { _local5 = 0; while (_local5 < 8) { _local6 = board2[_local8][_local5]; if (_local6 > 0) { if ((questLevel == 4) && (_local6 >= 100)) { Quest4Proc(_local6 % 100); } _local9++; _local7 = this[("k" + _local8) + _local5]; _local7.Vanish(); GotOneSub(_local6 % 100); _local2 = int(_local6 / 1000); if (_local2 > 0) { _local3 = (100 + (_local8 * 10)) + _local5; attachMovie("scoreview", "sview" + _local3, _local3); _local4 = this["sview" + _local3]; _local4._x = _local7._x + (KOMAWIDTH / 2); _local4._y = _local7._y + ((_local2 * KOMAHEIGHT) / 2); ScoreSub(_local4, _local2); if ((questLevel == 8) && (_local2 >= 4)) { MCQuestUpper.clearNum++; } if (questLevel == 9) { MCQuestUpper.tateNum++; } } _local2 = int(_local6 / 100) % 10; if (_local2 > 0) { _local3 = (200 + (_local8 * 10)) + _local5; attachMovie("scoreview", "sview" + _local3, _local3); _local4 = this["sview" + _local3]; _local4._x = _local7._x + ((_local2 * KOMAWIDTH) / 2); _local4._y = _local7._y + (KOMAHEIGHT / 2); ScoreSub(_local4, _local2); if ((questLevel == 8) && (_local2 >= 4)) { MCQuestUpper.clearNum++; } if (questLevel == 9) { MCQuestUpper.yokoNum++; } } } _local5++; } _local8++; } timer.TimerUp(_local9 * chainNum); SetRemain(); } function Quest4Proc(n) { var _local1; if (vcheckArray[n] > 0) { if (remainNum > 0) { MCQuestUpper.falseNum++; _local1 = 1; while (_local1 <= 7) { vcheckArray[_local1] = 0; if (_local1 == n) { MCQuestUpper["i" + _local1].gotoAndStop(10 + _local1); } else { MCQuestUpper["i" + _local1].gotoAndStop(_local1); } _local1++; } } } else { MCQuestUpper["i" + n].gotoAndStop(10 + n); } } function GotOneSub(n) { vcheckArray[n]++; switch (questLevel) { case 1 : if (n == 7) { MCQuestUpper.animalNum1++; } else { MCQuestUpper.animalNum2++; } break; case 2 : if (n == 3) { MCQuestUpper.animalNum1++; } else if (n == 2) { MCQuestUpper.animalNum2++; } MCQuestUpper.animalNum3 = Math.abs(MCQuestUpper.animalNum1 - MCQuestUpper.animalNum2); break; case 3 : break; case 4 : break; case 5 : break; case 6 : break; case 7 : break; case 8 : break; case 9 : case 10 : } } function ScoreSub(obj, b) { var _local1; _local1 = ((level * 10) * Math.pow(2, b - 3)) * Math.pow(2, chainNum - 1); if (_local1 > 9999) { _local1 = 9999; } if (questLevel == 0) { obj._xscale = 200; obj._yscale = 200; obj.s = _local1; } else { obj._visible = false; } AddScore(_local1); } function BomProc() { var _local7; var _local8; var _local4; var _local2; var _local6; var _local5; var _local3; timer.TimerStop(); chainNum = 1; PlaySound(catchSnd1); MCQuestUpper.stepNum++; if (questLevel == 4) { Quest4Proc(bomnum); } _local7 = k00.myX + (KOMAWIDTH / 2); _local8 = k00.myY + (KOMAHEIGHT / 2); _local6 = 0; _local4 = 0; while (_local4 < 8) { _local2 = 0; while (_local2 < 8) { if (((bomX == _local2) && (bomY == _local4)) || (board[_local4][_local2] == bomnum)) { _local3 = this[("k" + _local4) + _local2]; if (_local3.bt._visible) { _local6++; _local3.Vanish(); GotOneSub(bomnum); _local5 = (100 + (_local4 * 10)) + _local2; attachMovie("scoreview", "sview" + _local5, _local5); _local3 = this["sview" + _local5]; _local3._x = _local7 + (_local2 * KOMAWIDTH); _local3._y = _local8 + (_local4 * KOMAHEIGHT); ScoreSub(_local3, 3); } } _local2++; } _local4++; } PlaySound(spvanish); PlaySound(vanish3); if (_local6 >= 4) { MCQuestUpper.clearNum++; } timer.TimerUp(_local6); SetRemain(); } function SetRemain() { var _local4; var _local3; var _local2; var _local5; if (questLevel > 0) { return(undefined); } _local5 = remainNum; remainNum = animalNum; _local3 = 1; while (_local3 <= animalNum) { this["cnum" + _local3].gotoAndStop(vcheckArray[_local3] + 1); if (lvupnum <= vcheckArray[_local3]) { remainNum--; this["checker" + _local3].gotoAndStop(2); } else { _local4 = _local3; } _local3++; } if (((_local5 > 1) && (remainNum == 1)) && (level < 10)) { remainOne = _local4; PlaySound(piyo1); _local3 = 0; while (_local3 < 8) { _local2 = 0; while (_local2 < 8) { this[("k" + _local3) + _local2].SetFace(); _local2++; } _local3++; } } } function GlassesProc() { var _local2; if (gameState == 2) { this[("k" + sy1) + sx1].focus._visible = false; gameState = 1; } if (((gameState == 1) && (((fallingNum + shiftNum) + moveCount) == 0)) && (!inGlasses)) { _local2 = 0; while (_local2 < 64) { if (reachMap[_local2]) { this[("k" + int(_local2 / 8)) + (_local2 % 8)].gotoAndPlay("glasses"); } _local2++; } inGlasses = true; MCGlasses.gotoAndStop(1 + (--numGlasses)); PlaySound(soundGlasses); } else { PlaySound(clickSnd); } } function PlaySound(s) { if (sndmode) { s.start(); } } var i; var KOMAWIDTH = ((KOMAHEIGHT = 34)); var gameState; var wait; var SHIFTD = new Array(100); i = 0; while (i < 100) { SHIFTD[i] = int((Math.sin((3.141593 * i) / 100) * KOMAWIDTH) / 3); i++; } var shiftQueue = new Array(10); var shiftQueueNum; var isShiftEnd; var isVanishRequest; var isVanishEnd; var isFallRequest; var isFallEnd; var isReach; var reachMap = new Array(64); var MAXBOMNUM = 3; var bomboardNum; var bomX = 0; var bomY = 0; var lastGlassesScore; var numGlasses; var inGlasses; var board = new Array(); var board2 = new Array(); var vcheckArray = new Array(8); var sx1; var sy1; var sx2; var sy2; var score; var level; var lvupnum; var inQuestExplanation; var questLevel; var questMoney; var nextMoney; var resultMoney; var judgeResults = new Array(11); var animalNum; var remainNum; var remainOne; var inAction; var fallingNum; var shiftNum; var moveCount; var chainNum; var sndmode = true; var menu_cm; menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.quality = false; menu_cm.builtInItems.rewind = false; menu_cm.builtInItems.save = false; menu_cm.builtInItems.zoom = false; _root.menu = menu_cm; soundGlasses = new Sound(); soundGlasses.attachSound("soundGlassesMaster"); bounce = new Sound(); bounce.attachSound("bounce"); catchSnd1 = new Sound(); catchSnd1.attachSound("catch1"); catchSnd2 = new Sound(); catchSnd2.attachSound("catch"); clickSnd = new Sound(); clickSnd.attachSound("click"); vanish1 = new Sound(); vanish1.attachSound("vanish1"); beep = new Sound(); beep.attachSound("beep"); fallendSnd = new Sound(); fallendSnd.attachSound("fallend"); vanish3 = new Sound(); vanish3.attachSound("vanish3"); vanish2 = new Sound(); vanish2.attachSound("vanish2"); vanish6 = new Sound(); vanish6.attachSound("vanish6"); curtain = new Sound(); curtain.attachSound("curtain"); bepbeep = new Sound(); bepbeep.attachSound("bepbeep"); buu = new Sound(); buu.attachSound("buu"); select = new Sound(); select.attachSound("select"); fallSnd = new Sound(); fallSnd.attachSound("fallSnd"); pipo1 = new Sound(); pipo1.attachSound("PIPO1"); pipo2 = new Sound(); pipo2.attachSound("PIPO2"); piyo1 = new Sound(); piyo1.attachSound("PIYO1"); piyo2 = new Sound(); piyo2.attachSound("PIYO2"); piyo3 = new Sound(); piyo3.attachSound("PIYO3"); up1 = new Sound(); up1.attachSound("up1"); up2 = new Sound(); up2.attachSound("up2"); up3 = new Sound(); up3.attachSound("up3"); up4 = new Sound(); up4.attachSound("up4"); notime = new Sound(); notime.attachSound("notime"); spvanish = new Sound(); spvanish.attachSound("spvanish"); pyoyon = new Sound(); pyoyon.attachSound("pyoyon"); bomsnd = new Sound(); bomsnd.attachSound("bomsnd"); fanSnd = new Sound(); fanSnd.attachSound("fanSnd"); clearSnd = new Sound(); clearSnd.attachSound("clearSnd"); snd_opening = new Sound(); snd_opening.attachSound("Snd_opening"); snd_opening.setVolume(50); snd_opening2 = new Sound(); snd_opening2.attachSound("Snd_opening2"); snd_game = new Sound(); snd_game.attachSound("Snd_game"); snd_game.setVolume(50); snd_game2 = new Sound(); snd_game2.attachSound("Snd_game2"); snd_game3 = new Sound(); snd_game3.attachSound("Snd_game3"); toggleHighQuality();
Frame 38
if (_framesloaded < _totalframes) { gotoAndPlay(_currentframe - 1); }
Frame 63
questLevel = 0; stop();
Instance of Symbol 68 MovieClip "sndclip0" in Frame 63
onClipEvent (load) { function sndstart() { _parent.snd_opening.start(0, 999); } function sndstop() { _parent.snd_opening.stop("Snd_opening"); } if (_parent.sndmode) { sndstart(); } } onClipEvent (unload) { sndstop(); }
Frame 66
stop();
Frame 67
stop();
Frame 69
stop();
Frame 72
stop();
Frame 75
var i; gameState = 0; i = 0; while (i < 8) { board[i] = [0, 0, 0, 0, 0, 0, 0, 0]; board2[i] = [0, 0, 0, 0, 0, 0, 0, 0]; i++; } sx1 = (sy1 = (sx2 = (sy2 = 0))); score = 0; level = 1; lvupnum = level + 2; if (questLevel > 0) { MCQuestUpper._visible = true; inQuestExplanation = true; gotoAndPlay ("questtop"); numGlasses = 0; } else { MCQuestUpper._visible = false; inQuestExplanation = false; gotoAndPlay ("levelstart"); numGlasses = 2; } lastGlassesScore = 0; inGlasses = false; MCGlasses.gotoAndStop(1 + numGlasses);
Instance of Symbol 68 MovieClip "sndclip" in Frame 75
onClipEvent (load) { function sndstart() { if (_parent.questLevel > 0) { if (_parent.inQuestExplanation) { _parent.snd_opening2.start(0, 999); } else { _parent.snd_game2.start(0, 999); } } else { _parent.snd_game.start(0, 999); } } function sndstop() { _parent.snd_opening2.stop("Snd_opening2"); _parent.snd_game.stop("Snd_game"); _parent.snd_game2.stop("Snd_game2"); } if (_parent.sndmode) { sndstart(); } } onClipEvent (unload) { sndstop(); }
Instance of Symbol 277 MovieClip "checker8" in Frame 75
onClipEvent (load) { _visible = false; }
Instance of Symbol 318 MovieClip "lvupnumview2" in Frame 75
onClipEvent (load) { _visible = false; }
Instance of Symbol 318 MovieClip "lvupnumview1" in Frame 75
onClipEvent (load) { gotoAndStop (3); }
Instance of Symbol 319 MovieClip "cnum8" in Frame 75
onClipEvent (load) { _visible = false; }
Instance of Symbol 436 MovieClip "timer" in Frame 75
onClipEvent (load) { function TimerReset() { rmpix = 0; gage._xscale = (xWidth = 50); rTime = 0; if (_parent.level < 7) { fTime = ((56 - (_parent.level * 6)) * 1000) * 1.2; } else { fTime = ((55 - (_parent.level * 5)) * 1000) * 1.2; } isRunning = false; noTimeCheck = 0; base.gotoAndStop(1); gage.gotoAndStop(1); } function TimerStart() { isRunning = true; rTime = getTimer(); } function TimerStop() { isRunning = false; } function TimerUp(n) { GageChange(n); } function GageChange(n) { xWidth = xWidth + n; if (xWidth < 0) { xWidth = 0; } else if (xWidth > 100) { xWidth = 100; } if (xWidth <= 15) { if ((noTimeCheck % 7) == 0) { if (_parent.sndmode) { _parent.bounce.start(0, 2); } } if (noTimeCheck == 0) { base.gotoAndStop(2); gage.gotoAndStop(2); } noTimeCheck++; } else if (noTimeCheck >= 1) { noTimeCheck = 0; _parent.bounce.stop("bounce"); base.gotoAndStop(1); gage.gotoAndStop(1); } gage._xscale = xWidth; if (xWidth == 0) { _parent.bounce.stop("bounce"); base.gotoAndStop(1); _parent.gotoAndPlay("gameover"); } else if (xWidth == 100) { if (_parent.questLevel == 10) { _parent.MCQuestUpper.clearNum++; } } } var rmpix; var xWidth; var rTime; var fTime; var isRunning; var noTimeCheck; TimerReset(); } onClipEvent (enterFrame) { var a; var b; var t; if (isRunning && ((_parent.fallingNum + _parent.moveCount) == 0)) { t = getTimer(); if (xWidth <= 10) { a = (((100 * (t - rTime)) / fTime) / 2) + rmpix; } else { a = ((100 * (t - rTime)) / fTime) + rmpix; } if (a >= 1) { b = Math.floor(a); GageChange(-b); rmpix = a - b; rTime = t; } } }
Frame 81
var i; var j; if (questLevel > 0) { MCLevelUp._visible = false; MCClear._visible = true; } else { MCLevelUp._visible = true; MCClear._visible = false; level++; } lvupnum = level + 2; i = 0; while (i < 8) { j = 0; while (j < 8) { this[("k" + i) + j].FallOut(); j++; } i++; } PlaySound(fallSnd); wait = 18;
Frame 85
if ((--wait) > 0) { gotoAndPlay(_currentframe - 1); }
Frame 87
if (fallingNum > 0) { gotoAndPlay(_currentframe - 1); } if (questLevel > 0) { gotoAndPlay ("questclear"); }
Frame 88
gameState = 0; PlaySound(bepbeep); timer.TimerReset(); vcheckArray = [undefined, 0, 0, 0, 0, 0, 0, 0, 0]; if (level < 7) { animalNum = 7; } else { animalNum = 8; } remainNum = animalNum; remainOne = 0; if (questLevel == 1) { gotoAndPlay ("questtop"); } else if (questLevel > 1) { gotoAndPlay ("queststart"); }
Instance of Symbol 483 MovieClip in Frame 88
onClipEvent (load) { gotoAndStop(_parent.level); }
Instance of Symbol 484 MovieClip in Frame 88
onClipEvent (load) { var i; if (_parent.level < 7) { _visible = false; } else { i = 1; while (i <= 8) { this["checker" + i].gotoAndStop(2); i++; } if (_parent.level < 10) { num.gotoAndStop(_parent.lvupnum); } else { num.gotoAndStop("mugen"); } } }
Instance of Symbol 485 MovieClip in Frame 88
onClipEvent (load) { var i; if (_parent.level < 7) { i = 1; while (i <= 7) { this["checker" + i].gotoAndStop(2); i++; } num.gotoAndStop(_parent.lvupnum); } else { _visible = false; } }
Frame 89
var i; i = 1; while (i <= 7) { this["checker" + i].gotoAndStop(1); this["cnum" + i].gotoAndStop(1); lvupnumview1.gotoAndStop(lvupnum); i++; } if (animalNum == 7) { lvupnumview1._visible = true; checker8._visible = false; cnum8._visible = false; lvupnumview2._visible = false; } else { lvupnumview1._visible = false; checker8._visible = true; cnum8._visible = true; lvupnumview2._visible = true; checker8.gotoAndStop(1); cnum8.gotoAndStop(1); if (level < 12) { lvupnumview2.gotoAndStop(lvupnum); } else { lvupnumview2.gotoAndStop("mugen"); } } wait = 18;
Frame 93
if ((--wait) > 0) { gotoAndPlay(_currentframe - 1); } else { gotoAndPlay ("newboard"); }
Frame 94
stop();
Frame 95
gotoAndPlay ("queststart");
Frame 96
var a; var b; var m; var n; var p; sndclip.sndstop(); gameState = 0; inQuestExplanation = true; if (sndmode) { sndclip.sndstart(); } m = questMoney; switch (questLevel) { case 1 : a = MCQuestUpper.animalNum2; if (timer.xWidth == 0) { txt = "????????????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "????????!\n3?????"; p = 4; n = m * 3; } else if (a <= 3) { txt = "???!?????!\n2?????"; p = 4; n = m * 2; } else if (a <= 6) { txt = "??????????\n50%????"; p = 3; n = Math.floor(m * 1.5); } else if (a <= 10) { txt = "???????\n30%????"; p = 3; n = Math.floor(m * 1.3); } else if (a <= 15) { txt = "?????????????\n100?????"; p = 3; n = m + 100; } else if (a <= 19) { txt = "?????\n10%????"; p = 2; n = Math.floor(m * 0.9); } else if (a <= 25) { txt = "?????????\n30%????"; p = 2; n = Math.floor(m * 0.7); } else if (a <= 30) { txt = "??????????\n50%????"; p = 1; n = Math.floor(m * 0.5); } else { txt = "??????????????\n70%????"; p = 1; n = Math.floor(m * 0.3); } break; case 2 : a = MCQuestUpper.animalNum1; b = MCQuestUpper.animalNum2; if (b < a) { a = b; } if (timer.xWidth == 0) { txt = "???????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "????????!\n3?????"; p = 4; n = m * 3; } else if (a <= 3) { txt = "??????????\n2?????"; p = 4; n = Math.floor(m * 2); } else if (a <= 6) { txt = "????????????\n40%????"; p = 3; n = Math.floor(m * 1.4); } else if (a <= 9) { txt = "?????????????\n10%????"; p = 3; n = Math.floor(m * 1.1); } else if (a <= 12) { txt = "??????????\n100?????"; p = 3; n = m + 100; } else if (a <= 15) { txt = "????\n10%????"; p = 2; n = Math.floor(m * 0.9); } else if (a <= 18) { txt = "?????????\n30%????"; p = 2; n = Math.floor(m * 0.7); } else if (a <= 24) { txt = "???????????\n50%????"; p = 1; n = Math.floor(m * 0.5); } else { txt = "???????????????\n70%????"; p = 1; n = Math.floor(m * 0.3); } break; case 3 : a = MCQuestUpper.stepNum; if (timer.xWidth == 0) { txt = "???????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a <= 10) { PlaySound(fanSnd); txt = "??????!\n10?????"; p = 4; n = m * 10; } else if (a <= 11) { PlaySound(fanSnd); txt = "?????????????\n5?????"; p = 4; n = m * 5; } else if (a <= 12) { PlaySound(fanSnd); txt = "?????!\n4?????"; p = 4; n = m * 4; } else if (a <= 13) { txt = "??????????\n3?????"; p = 4; n = m * 3; } else if (a <= 14) { txt = "??????\n2?????"; p = 3; n = m * 2; } else if (a <= 15) { txt = "??????????????\n70%????"; p = 3; n = Math.floor(m * 1.7); } else if (a <= 16) { txt = "?????????\n50%????"; p = 3; n = Math.floor(m * 1.5); } else if (a <= 17) { txt = "???????????\n30%????"; p = 3; n = Math.floor(m * 1.3); } else if (a <= 18) { txt = "?????????\n10%????"; p = 2; n = Math.floor(m * 1.1); } else if (a <= 19) { txt = "????????\n100?????"; p = 2; n = m + 100; } else if (a <= 20) { txt = "???\n50?????"; p = 2; n = m + 50; } else if (a <= 21) { txt = "???????\n10%????"; p = 1; n = Math.floor(m * 0.9); } else if (a <= 22) { txt = "????\n30%????"; p = 1; n = Math.floor(m * 0.7); } else if (a <= 23) { txt = "??????????????\n50%????"; p = 1; n = Math.floor(m * 0.5); } else { txt = "??????!????????\n70%????"; p = 1; n = Math.floor(m * 0.3); } break; case 4 : a = MCQuestUpper.falseNum; if (timer.xWidth == 0) { txt = "???????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "???????!\n3?????"; p = 4; n = m * 3; } else if (a <= 1) { txt = "????????\n2?????"; p = 4; n = Math.floor(m * 2); } else if (a <= 2) { txt = "???????????\n50%????"; p = 3; n = Math.floor(m * 1.5); } else if (a <= 3) { txt = "?????????\n30%????"; p = 3; n = Math.floor(m * 1.3); } else if (a <= 4) { txt = "????\n100?????"; p = 3; n = m + 100; } else if (a <= 5) { txt = "???????\n10%????"; p = 2; n = Math.floor(m * 0.9); } else if (a <= 7) { txt = "?????\n30%????"; p = 2; n = Math.floor(m * 0.7); } else if (a <= 10) { txt = "?????????\n50%????"; p = 1; n = Math.floor(m * 0.5); } else { txt = "????????????\n70%????"; p = 1; n = Math.floor(m * 0.3); } break; case 5 : a = bomnum; if (a == 1) { txt = "???1.5??"; p = 4; n = Math.floor(m * 1.5); } else if (a == 2) { txt = "?????2??"; p = 4; n = m * 2; } else if (a == 3) { txt = "????200????????"; p = 1; n = m - 200; } else if (a == 4) { txt = "?????300????"; p = 3; n = m + 300; } else if (a == 5) { txt = "???100?????"; p = 2; n = m + 100; } else if (a == 6) { txt = "????200?????"; p = 3; n = m + 200; } else if (a == 7) { txt = "50?????50??"; p = 2; n = m + 50; } break; case 6 : a = MCQuestUpper.stepNum; if (timer.xWidth == 0) { txt = "???????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a <= 5) { PlaySound(fanSnd); txt = "?~???????\n3?????"; p = 4; n = m * 3; } else if (a <= 10) { txt = "??????????\n2?????"; p = 4; n = m * 2; } else if (a <= 15) { txt = "????????????\n40%????"; p = 3; n = Math.floor(m * 1.4); } else if (a <= 20) { txt = "?????????????\n10%????"; p = 3; n = Math.floor(m * 1.1); } else if (a <= 25) { txt = "??????????\n100?????"; p = 3; n = m + 100; } else if (a <= 30) { txt = "????\n10%????"; p = 2; n = Math.floor(m * 0.9); } else if (a <= 35) { txt = "?????????\n30%????"; p = 2; n = Math.floor(m * 0.7); } else if (a <= 40) { txt = "???????????\n50%????"; p = 1; n = Math.floor(m * 0.5); } else { txt = "???????????????\n70%????"; p = 1; n = Math.floor(m * 0.3); } break; case 7 : a = MCQuestUpper.allChainNum; if (timer.xWidth == 0) { txt = "???????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "????????!\n3?????"; p = 4; n = m * 3; } else if (a == 1) { txt = "???????\n2?????"; p = 3; n = m * 2; } else if (a == 2) { txt = "?????\n?????"; p = 2; n = m; } else { txt = "????~!\n50%????"; p = 1; n = Math.floor(m * 0.5); } break; case 8 : a = MCQuestUpper.stepNum; if (timer.xWidth == 0) { txt = "???????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a <= 5) { PlaySound(fanSnd); txt = "????????!\n3?????"; p = 4; n = m * 3; } else if (a == 6) { txt = "??????????\n2?????"; p = 4; n = m * 2; } else if (a == 7) { txt = "????????????\n40%????"; p = 3; n = Math.floor(m * 1.4); } else if (a == 8) { txt = "?????????????\n10%????"; p = 3; n = Math.floor(m * 1.1); } else if (a == 9) { txt = "??????????\n100?????"; p = 3; n = m + 100; } else if (a == 10) { txt = "????\n10%????"; p = 2; n = Math.floor(m * 0.9); } else if (a == 11) { txt = "?????????\n30%????"; p = 2; n = Math.floor(m * 0.7); } else if (a == 12) { txt = "???????????\n50%????"; p = 1; n = Math.floor(m * 0.5); } else { txt = "???????????????\n70%????"; p = 1; n = Math.floor(m * 0.3); } break; case 9 : a = MCQuestUpper.yokoNum; if (timer.xWidth == 0) { txt = "???????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "????????!\n3?????"; p = 4; n = m * 3; } else if (a == 1) { txt = "??????????\n2?????"; p = 4; n = m * 2; } else if (a == 2) { txt = "????????????\n40%????"; p = 3; n = Math.floor(m * 1.4); } else if (a == 3) { txt = "?????????????\n10%????"; p = 3; n = Math.floor(m * 1.1); } else if (a == 4) { txt = "??????????\n100?????"; p = 3; n = m + 100; } else if (a == 5) { txt = "????\n10%????"; p = 2; n = Math.floor(m * 0.9); } else if (a == 6) { txt = "?????????\n30%????"; p = 2; n = Math.floor(m * 0.7); } else if (a == 7) { txt = "???????????\n50%????"; p = 1; n = Math.floor(m * 0.5); } else { txt = "???????????????\n70%????"; p = 1; n = Math.floor(m * 0.3); } break; case 10 : a = MCQuestUpper.stepNum; if (timer.xWidth == 0) { txt = "???????\n80%????"; p = 1; n = Math.floor(m * 0.2); } else if (a <= 3) { PlaySound(fanSnd); txt = "????????!\n3?????"; p = 4; n = m * 3; } else if (a == 4) { txt = "??????????\n2?????"; p = 4; n = m * 2; } else if (a == 5) { txt = "????????????\n40%????"; p = 3; n = Math.floor(m * 1.4); } else if (a == 6) { txt = "?????????????\n10%????"; p = 3; n = Math.floor(m * 1.1); } else if (a == 7) { txt = "??????????\n100?????"; p = 3; n = m + 100; } else if (a == 8) { txt = "????\n10%????"; p = 2; n = Math.floor(m * 0.9); } else if (a == 9) { txt = "?????????\n30%????"; p = 2; n = Math.floor(m * 0.7); } else if (a == 10) { txt = "???????????\n50%????"; p = 1; n = Math.floor(m * 0.5); } else { txt = "???????????????\n70%????"; p = 1; n = Math.floor(m * 0.3); } } nextMoney = n; MCJudge.MCJudgeMark.gotoAndStop(p); judgeResults[questLevel] = p; stop();
Frame 97
var a; if (nextMoney < 10) { nextMoney = 10; } else if (nextMoney > 99999) { nextMoney = 99999 /* 0x01869F */; } a = nextMoney - questMoney; questMoney = nextMoney; if (a >= 0) { PlaySound(bepbeep); txt = ((a + "?????\n??") + questMoney) + "?????????????"; } else { PlaySound(buu); txt = (((-a) + "?????\n??") + questMoney) + "????????????"; } stop();
Frame 98
questLevel++; if (questLevel <= 10) { txt = "?????\u2026 "; wait = 10; } else { gotoAndPlay ("questallclear"); }
Frame 100
if ((--wait) > 0) { gotoAndPlay(_currentframe - 1); } else { gotoAndPlay ("queststart"); }
Frame 105
var i; i = 1; while (i <= 10) { MCQuestJudgeBoard["MCJudgeMark" + i]._visible = false; i++; } wait = 70; resultMoney = 0;
Frame 107
var a; if (((--wait) % 7) == 0) { a = (70 - wait) / 7; with (MCQuestJudgeBoard["MCJudgeMark" + a]) { gotoAndStop(judgeResults[a]); _visible = true; } PlaySound(pipo2); } resultMoney = int((questMoney * (70 - wait)) / 70); if (wait == 0) { stop(); } else { gotoAndPlay(_currentframe - 1); }
Frame 108
switch (questLevel) { case 1 : txt = "?????20????????\n???????????????"; break; case 2 : txt = "??????????15?????????????????"; break; case 3 : txt = "??30????????????!"; break; case 4 : txt = "????????????????????"; break; case 5 : txt = "????????????????????????????"; break; case 6 : txt = "????????????????????????????????????"; break; case 7 : txt = "????????7?????!"; break; case 8 : txt = "4??????5???????????????"; break; case 9 : txt = "?????10??????????????"; break; case 10 : txt = "???????????????"; } if (questLevel == 5) { MCArm0._visible = false; MCArm1._visible = true; ButtonNext._visible = false; } else { MCArm0._visible = true; MCArm1._visible = false; ButtonNext._visible = true; } MCQuestLevelBig.gotoAndStop(questLevel); MCQuestUpper.gotoAndStop(questLevel); MCQuestUpper.animalNum1 = 0; MCQuestUpper.animalNum2 = 0; MCQuestUpper.animalNum3 = 0; MCQuestUpper.allChainNum = 0; MCQuestUpper.falseNum = 0; MCQuestUpper.stepNum = 0; MCQuestUpper.noChainNum = 0; MCQuestUpper.clearNum = 0; MCQuestUpper.tateNum = 0; MCQuestUpper.yokoNum = 0; MCQuestUpper.MCQuestLevelSmall.gotoAndStop(questLevel); MCMoney.play(); stop();
Frame 109
MCQuestExplanation.gotoAndStop(questLevel); MCMoney.play(); stop();
Frame 110
sndclip.sndstop(); inQuestExplanation = false; if (sndmode) { sndclip.sndstart(); } PlaySound(bepbeep); timer.TimerReset(); vcheckArray = [undefined, 0, 0, 0, 0, 0, 0, 0, 0]; animalNum = 7; remainNum = animalNum; remainOne = 0;
Frame 111
var a; var i; var j; var xx; var yy; var obj; bomboardNum = 0; i = 0; while (i < 8) { j = 0; while (j < 8) { if (questLevel == 1) { a = 1 + int(Math.random() * 7); if (Math.random() < 0.2) { a = 7; } } else if (questLevel == 2) { a = Math.random(); if (a < 0.1) { a = 2; } else if (a < 0.2) { a = 3; } else { a = 1 + int(Math.random() * 7); } } else if (questLevel == 3) { a = 1 + int(Math.random() * 4); } else { a = 1 + int(Math.random() * animalNum); } if ((bomboardNum < MAXBOMNUM) && (!((questLevel >= 6) && (questLevel <= 9)))) { if (int(Math.random() * 300) == 0) { bomboardNum++; a = 9; } } yy = 0; if (i >= 2) { if (board[i - 1][j] == board[i - 2][j]) { yy = board[i - 1][j]; } } xx = 0; if (j >= 2) { if (board[i][j - 1] == board[i][j - 2]) { xx = board[i][j - 1]; } } while ((a == yy) || (a == xx)) { a = (a % animalNum) + 1; } board[i][j] = a; j++; } i++; } fallingNum = (shiftNum = (moveCount = 0)); isFallEnd = (isVanishEnd = false); if (questLevel == 6) { board[0][int(Math.random() * 8)] = 9; bomboardNum++; } i = 0; while (i < 8) { j = 7; while (j >= 0) { obj = this[("k" + j) + i]; obj._y = obj._y - (KOMAHEIGHT * 7); obj.SetFace(); obj.Fall(); j--; } i++; } PlaySound(fallSnd);
Frame 115
gameState = 1; inGlasses = false; shiftQueueNum = 0; isShiftEnd = false; isVanishRequest = false; isFallRequest = false; isInAction = false; chainNum = 0; timer.TimerStart(); CheckReach();
Frame 116
var a; var b; var i; var j; var k; var n; var f; var x1; var x2; var y1; var y2; var obj; var obj1; var obj2; if (isShiftEnd) { a = shiftQueue[0]; shiftQueueNum--; i = 0; while (i < shiftQueueNum) { shiftQueue[i] = shiftQueue[i + 1]; i++; } y2 = int(a / 1000); x2 = int(a / 100) % 10; y1 = int(a / 10) % 10; x1 = a % 10; obj1 = this[("k" + y1) + x1]; obj2 = this[("k" + y2) + x2]; obj1.bt._visible = true; obj2.bt._visible = true; if (CheckVanish()) { MCQuestUpper.stepNum++; if (board2[y1][x1] == 0) { obj1.gotoAndPlay("nom"); } if (board2[y2][x2] == 0) { obj2.gotoAndPlay("nom"); } VanishProc(); } else { chainNum = 0; ShiftProc(x1, y1, x2, y2, true); } isShiftEnd = false; } if (isVanishEnd) { if (questLevel == 4) { n = 0; i = 1; while (i <= 7) { if (vcheckArray[i] == 0) { n++; } i++; } if (n < remainNum) { PlaySound(pipo2); } else if (remainNum < n) { PlaySound(buu); } remainNum = n; } isFallRequest = true; isVanishEnd = false; } if (isFallEnd) { PlaySound(fallendSnd); isVanishRequest = true; isFallRequest = true; isFallEnd = false; } if (isVanishRequest) { if (CheckVanish()) { VanishProc(); } isVanishRequest = false; inAction = true; } x1 = -1; if (isFallRequest) { i = 0; while (i < 8) { j = 7; while (j >= 0) { if (board[j][i] == 0) { k = j - 1; while (true) { if (k < 0) { if (gameState == 2) { if ((sx1 == i) && (sy1 < j)) { this[("k" + sy1) + sx1].MCFocus._visible = false; gameState = 1; } } a = k00.myY; while (j >= 0) { if (questLevel == 1) { b = 1 + int(Math.random() * 7); if (Math.random() < 0.2) { b = 7; } } else if (questLevel == 2) { if (Math.random() < 0.2) { if (MCQuestUpper.animalNum1 < MCQuestUpper.animalNum2) { b = 2; } else { b = 3; } } else { b = 1 + int(Math.random() * 7); } } else if (questLevel == 3) { b = 1 + int(Math.random() * 4); } else { b = 1 + int(Math.random() * animalNum); } if ((((bomboardNum < MAXBOMNUM) && (questLevel != 6)) && (questLevel != 8)) && (questLevel != 9)) { if (int(Math.random() * 300) == 0) { b = 9; bomboardNum++; } } board[j][i] = b; if (j == 0) { if (x1 < 0) { x1 = i; } else if (Math.random() < 0.5) { x1 = i; } } obj = this[("k" + j) + i]; obj._y = (a = a - KOMAHEIGHT); obj.SetFace(); obj.Fall(); j--; } break; } a = board[k][i]; if (this[("k" + k) + i].bt._visible) { if (a > 0) { if (gameState == 2) { if ((sx1 == i) && (sy1 == k)) { this[("k" + sy1) + sx1].MCFocus._visible = false; gameState = 1; } } board[j][i] = a; obj = this[("k" + j) + i]; obj._y = obj._y - ((j - k) * KOMAHEIGHT); obj.SetFace(); obj.Fall(); board[k][i] = 0; this[("k" + k) + i].SetFace(); break; } } else { j = k; break; } k--; } } j--; } i++; } if (((questLevel == 6) && (x1 >= 0)) && (bomboardNum == 0)) { board[0][x1] = 9; this["k0" + x1].SetFace(); bomboardNum++; } isFallRequest = false; } if (inAction && (((fallingNum + shiftNum) + moveCount) == 0)) { timer.TimerStart(); chainNum = 0; f = false; if (remainNum > 0) { CheckReach(); if ((!isReach) && (bomboardNum == 0)) { if (gameState == 2) { this[("k" + sy1) + sx1].MCFocus._visible = false; } gameState = 0; PlaySound(pyoyon); gotoAndPlay ("nomore"); } else { switch (questLevel) { case 1 : if (MCQuestUpper.animalNum1 >= 20) { f = true; } case 2 : if (MCQuestUpper.animalNum3 >= 15) { f = true; } break; case 3 : if (MCQuestUpper.allChainNum >= 30) { f = true; } break; case 4 : if (remainNum == 0) { f = true; } break; case 6 : i = 0; while (i < 8) { if (board[7][i] == 9) { f = true; break; } i++; } break; case 7 : if (MCQuestUpper.noChainNum >= 7) { f = true; } break; case 8 : if (MCQuestUpper.clearNum >= 5) { f = true; } break; case 9 : if (MCQuestUpper.tateNum >= 10) { f = true; } break; case 10 : if (MCQuestUpper.clearNum <= 0) { break; } f = true; } } } else { f = true; } if (f) { if (gameState == 2) { this[("k" + sy1) + sx1].MCFocus._visible = false; } gameState = 0; timer.TimerStop(); PlaySound(clearSnd); gotoAndPlay ("levelup"); } inAction = false; }
Frame 117
gotoAndPlay(_currentframe - 1);
Frame 124
var i; var j; i = 0; while (i < 8) { j = 0; while (j < 8) { this[("k" + i) + j].FallOut(); j++; } i++; } AddScore(1000); PlaySound(fallSnd);
Frame 126
if (fallingNum > 0) { gotoAndPlay(_currentframe - 1); }
Frame 129
gotoAndPlay ("newboard");
Frame 130
gameState = 0; ButtonPause._visible = false; timer.TimerStop();
Instance of Symbol 627 MovieClip in Frame 130
onClipEvent (load) { gotoAndStop(Math.ceil(Math.random() * 7)); }
Frame 135
stop();
Frame 140
gameState = 1; ButtonPause._visible = true; timer.TimerStart(); gotoAndPlay ("gameloop");
Frame 141
gameState = 0; timer.TimerStop(); if (sndmode) { sndclip.sndstop(); }
Frame 143
gotoAndStop ("title");
Frame 146
var i; var j; var obj; if (gameState == 2) { this[("k" + sy1) + sx1].focus._visible = false; } gameState = 0; timer.TimerStop(); if (sndmode) { sndclip.sndstop(); } PlaySound(bomsnd); i = 0; while (i < 8) { j = 0; while (j < 8) { obj = this[("k" + i) + j]; if (reachMap[(i * 8) + j] && (questLevel == 0)) { obj.remainOneView(); } else { obj.Shake(); } obj.bt._visible = false; j++; } i++; }
Frame 154
var i; var j; i = 0; while (i < 8) { j = 0; while (j < 8) { if ((!reachMap[(i * 8) + j]) || (questLevel > 0)) { this[("k" + i) + j].Bom(); } j++; } i++; }
Frame 190
var i; var j; if (questLevel > 0) { i = 0; while (i < 8) { j = 0; while (j < 8) { with (this[("k" + i) + j]) { _x = myX; _y = myY; vx = (vy = 0); faces.gotoAndStop(1); gotoAndPlay("nom"); } j++; } i++; } gotoAndPlay ("questclear"); }
Frame 191
stop(); switch (Math.floor(Math.random() * 3)) { case 0 : if (level <= 1) { txt = "??????!"; } else if (level <= 2) { txt = "????????????"; } else if (level <= 3) { txt = "????300?????"; } else if (level <= 4) { txt = "?????????"; } else if (level <= 5) { txt = "???????????????"; } else if (level <= 6) { txt = "???????????"; } else if (level <= 7) { txt = "?????????????\u2026 "; } else if (level <= 8) { txt = "??????????"; } else if (level <= 9) { txt = "?????"; } else { txt = "??????"; } break; case 1 : if (level <= 1) { txt = "????????????"; } else if (level <= 2) { txt = "???????!"; } else if (level <= 3) { txt = "???????????????"; } else if (level <= 4) { txt = "????!"; } else if (level <= 5) { txt = "??????????"; } else if (level <= 6) { txt = "??????????????"; } else if (level <= 7) { txt = "?~????~???~?"; } else if (level <= 8) { txt = "??????????"; } else if (level <= 9) { txt = "??????"; } else { txt = "??????"; } break; case 2 : if (level <= 1) { txt = "?\u00B7?\u00B7??"; } else if (level <= 2) { txt = "1?????!"; } else if (level <= 3) { txt = "???????!"; } else if (level <= 4) { txt = "?????????????!"; } else if (level <= 5) { txt = "??????????!"; } else if (level <= 6) { txt = "???????????"; } else if (level <= 7) { txt = "????????????"; } else if (level <= 8) { txt = "??????????????"; } else if (level <= 9) { txt = "??????????"; } else { txt = "???\u00B7???\u00B7??????"; } }
Symbol 58 MovieClip Frame 1
stop();
Symbol 59 MovieClip [scoreview] Frame 13
if (s >= 1000) { gotoAndPlay ("k4"); } else if (s >= 100) { gotoAndPlay ("k3"); }
Symbol 59 MovieClip [scoreview] Frame 14
n10.gotoAndStop(int(s / 10)); n1.gotoAndStop(10);
Symbol 59 MovieClip [scoreview] Frame 19
this.removeMovieClip();
Symbol 59 MovieClip [scoreview] Frame 21
n100.gotoAndStop(int(s / 100)); n10.gotoAndStop(1 + ((9 + (int(s / 10) % 10)) % 10)); n1.gotoAndStop(10);
Symbol 59 MovieClip [scoreview] Frame 25
this.removeMovieClip();
Symbol 59 MovieClip [scoreview] Frame 27
n1000.gotoAndStop(int(s / 1000)); n100.gotoAndStop(1 + ((9 + (int(s / 100) % 10)) % 10)); n10.gotoAndStop(1 + ((9 + (int(s / 10) % 10)) % 10)); n1.gotoAndStop(10);
Symbol 59 MovieClip [scoreview] Frame 31
this.removeMovieClip();
Symbol 68 MovieClip Frame 1
stop();
Symbol 85 Button
on (rollOver) { PlaySound(select); } on (press) { if (sndmode) { sndmode = false; sndclip0.sndstop(); } else { sndmode = true; sndclip0.sndstart(); } }
Symbol 94 Button
on (press) { PlaySound(vanish3); gotoAndPlay ("howto"); } on (rollOver) { PlaySound(select); }
Symbol 98 Button
on (release) { toggleHighQuality(); }
Symbol 104 Button
on (press) { PlaySound(vanish3); gotoAndPlay ("puzzle"); } on (rollOver) { PlaySound(select); }
Symbol 107 Button
on (press) { PlaySound(vanish3); questLevel = 0; gotoAndPlay ("game"); } on (rollOver) { PlaySound(select); }
Symbol 133 Button
on (press) { PlaySound(vanish3); play(); } on (rollOver) { PlaySound(select); }
Symbol 142 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); gotoAndStop ("title"); }
Symbol 153 MovieClip Frame 1
stop();
Symbol 173 Button
on (press) { _root.vanish3.start(); _root.gotoAndStop("title"); } on (rollOver) { _root.selectSnd.start(); }
Symbol 177 Button
on (rollOver) { PlaySound(selectSnd); } on (press) { PlaySound(vanish3); gotoAndStop ("title"); }
Symbol 187 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); getURL ("http://kiteretsu.robot.co.jp/", "_blank"); }
Symbol 196 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 14
gotoAndPlay ("blink");
Symbol 196 MovieClip Frame 17
stop();
Symbol 196 MovieClip Frame 35
gotoAndPlay ("find");
Symbol 196 MovieClip Frame 37
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 15
gotoAndPlay ("blink");
Symbol 202 MovieClip Frame 16
stop();
Symbol 202 MovieClip Frame 32
gotoAndPlay ("find");
Symbol 202 MovieClip Frame 33
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 14
gotoAndPlay ("blink");
Symbol 206 MovieClip Frame 15
stop();
Symbol 206 MovieClip Frame 29
gotoAndPlay ("find");
Symbol 206 MovieClip Frame 30
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 14
gotoAndPlay ("blink");
Symbol 212 MovieClip Frame 15
stop();
Symbol 212 MovieClip Frame 29
gotoAndPlay ("find");
Symbol 212 MovieClip Frame 30
stop();
Symbol 219 MovieClip Frame 1
this.stop();
Symbol 219 MovieClip Frame 19
this.gotoAndPlay("blink");
Symbol 219 MovieClip Frame 20
this.stop();
Symbol 219 MovieClip Frame 28
this.gotoAndPlay("find");
Symbol 219 MovieClip Frame 29
this.stop();
Symbol 227 MovieClip Frame 1
this.stop();
Symbol 227 MovieClip Frame 14
this.gotoAndPlay("blink");
Symbol 227 MovieClip Frame 15
this.stop();
Symbol 227 MovieClip Frame 23
this.gotoAndPlay("find");
Symbol 227 MovieClip Frame 24
this.stop();
Symbol 234 MovieClip Frame 1
this.stop();
Symbol 234 MovieClip Frame 14
this.gotoAndPlay("blink");
Symbol 234 MovieClip Frame 15
this.stop();
Symbol 234 MovieClip Frame 29
this.gotoAndPlay("find");
Symbol 234 MovieClip Frame 30
this.stop();
Symbol 239 MovieClip Frame 1
this.stop();
Symbol 239 MovieClip Frame 14
this.gotoAndPlay("blink");
Symbol 239 MovieClip Frame 15
this.stop();
Symbol 239 MovieClip Frame 29
this.gotoAndPlay("find");
Symbol 239 MovieClip Frame 30
this.stop();
Symbol 248 MovieClip Frame 1
this.stop();
Symbol 248 MovieClip Frame 14
this.gotoAndPlay("blink");
Symbol 248 MovieClip Frame 15
this.stop();
Symbol 248 MovieClip Frame 23
this.gotoAndPlay("find");
Symbol 248 MovieClip Frame 24
this.stop();
Symbol 249 MovieClip Frame 1
stop();
Symbol 250 Button
on (press) { var a; var obj; var x0; var x1; var y0; var y1; y0 = _parent.myposY; x0 = _parent.myposX; y1 = _parent._parent.sy1; x1 = _parent._parent.sx1; if (_parent._parent.gameState == 2) { obj = _parent._parent[("k" + y1) + x1]; obj.MCFocus._visible = false; obj.SetFace(); if ((!((Math.abs(y1 - y0) == 1) && (x1 == x0))) && (!((Math.abs(x1 - x0) == 1) && (y1 == y0)))) { _parent._parent.gameState = 1; } } if (_parent._parent.gameState == 1) { if (_parent.mychara == 9) { if (_parent._parent.questLevel == 3) { a = 1 + int(Math.random() * 4); _parent._parent.bomnum = a; _parent.faces.koma.gotoAndStop(a); } else { _parent.faces.koma.stop(); _parent._parent.bomnum = _parent.faces.koma._currentframe; } _parent._parent.bomboardNum--; _parent._parent.bomX = x0; _parent._parent.bomY = y0; _parent._parent.BomProc(); } else { _parent._parent.PlaySound(_parent._parent.catchSnd1); _parent.MCFocus._visible = true; _parent.faces.face.gotoAndPlay("blink"); _parent._parent.sy1 = y0; _parent._parent.sx1 = x0; _parent._parent.gameState = 2; } } else if (_parent._parent.gameState == 2) { _parent._parent.gameState = 1; _parent._parent.ShiftProc(x1, y1, x0, y0, false); } } on (dragOut) { var f; var x0; var x1; var x2; var y0; var y1; var y2; var vx; var vy; x0 = _parent.myposX; y0 = _parent.myposY; x1 = _parent._parent.sx1; y1 = _parent._parent.sy1; if (((_parent._parent.gameState == 2) && (y0 == y1)) && (x0 == x1)) { vx = Math.floor(_xmouse / _parent._parent.KOMAWIDTH); vy = Math.floor(_ymouse / _parent._parent.KOMAHEIGHT); f = false; if (vy == 0) { if ((vx < 0) && (x1 > 0)) { x2 = x1 - 1; y2 = y1; f = true; } else if ((vx > 0) && (x1 < 7)) { x2 = x1 + 1; y2 = y1; f = true; } } else if (vx == 0) { if ((vy < 0) && (y1 > 0)) { x2 = x1; y2 = y1 - 1; f = true; } else if ((vy > 0) && (y1 < 7)) { x2 = x1; y2 = y1 + 1; f = true; } } if (f) { if (_parent._parent[("k" + y2) + x2].bt._visible) { _parent._parent.ShiftProc(x1, y1, x2, y2, false); _parent.MCFocus._visible = false; _parent.SetFace(); _parent._parent.gameState = 1; } } } }
Symbol 251 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 1
function SetFace() { var _local2; mychara = _parent.board[myposY][myposX]; faces.gotoAndStop(1 + mychara); _local2 = false; if (_parent.remainNum == 1) { _local2 = mychara == _parent.remainOne; } if (_local2) { faces.face.gotoAndStop("mad"); } else { faces.face.gotoAndStop("nom"); } } function remainOneView() { faces.face.gotoAndPlay("find"); } function Vanish() { _parent.moveCount++; bt._visible = false; gotoAndPlay ("vanish"); } function Fall() { _parent.fallingNum++; vy = 5; bt._visible = false; gotoAndPlay ("fall"); } function FallOut() { _parent.fallingNum++; vy = 5; endpos = myY + (_parent.KOMAHEIGHT * 7); bt._visible = false; gotoAndPlay ("fallout"); } function Shift(a, b) { _parent.shiftNum++; vx = a; vy = b; v = 5; bt._visible = false; gotoAndPlay ("shift"); } function Bom() { vx = -40 + ((50 + Math.ceil(Math.random() * 60)) % 80); vy = -40 + ((50 + Math.ceil(Math.random() * 60)) % 80); gotoAndPlay ("bom"); } function Shake() { vx = -3 + (int(Math.random() * 2) * 6); gotoAndPlay ("shake"); } var myX = _x; var myY = _y; var myposX = Number(_name.charAt(2)); var myposY = Number(_name.charAt(1)); var mychara; var endpos; var vx; var vy; var v; var isShiftBack;
Instance of Symbol 253 MovieClip "MCFocus" in Symbol 256 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 256 MovieClip Frame 3
stop();
Symbol 256 MovieClip Frame 8
_y = (_y + vy); if (_y >= myY) { _y = myY; _parent.fallingNum--; bt._visible = true; _parent.isFallEnd = true; if ((vy > 5) && (!((_parent.remainNum == 1) && (mychara == _parent.remainOne)))) { faces.face.gotoAndStop("blink"); } else { gotoAndPlay ("nom"); } } else { vy = vy + 8; gotoAndPlay(_currentframe - 1); }
Symbol 256 MovieClip Frame 11
faces.face.gotoAndStop("nom"); gotoAndPlay ("nom");
Symbol 256 MovieClip Frame 12
var f; f = false; if (vx != 0) { _x = (_x + (v * vx)); if (vx < 0) { if (_x <= myX) { f = true; } } else if (myX <= _x) { f = true; } if (!f) { _y = (myY - (vx * _parent.SHIFTD[int((Math.abs(_x - myX) * 100) / _parent.KOMAWIDTH)])); } } else { _y = (_y + (v * vy)); if (vy < 0) { if (_y <= myY) { f = true; } } else if (myY <= _y) { f = true; } if (!f) { _x = (myX - (vy * _parent.SHIFTD[int((Math.abs(_y - myY) * 100) / _parent.KOMAHEIGHT)])); } } if (f) { _x = myX; _y = myY; _parent.shiftNum--; if (isShiftBack) { bt._visible = true; _parent.isVanishRequest = true; _parent.isFallRequest = true; _parent.inAction = true; gotoAndPlay ("nom"); } else { _parent.isShiftEnd = true; } } else { v++; }
Symbol 256 MovieClip Frame 13
gotoAndPlay(_currentframe - 1);
Symbol 256 MovieClip Frame 18
_x = (_x + vx); _y = (_y + vy);
Symbol 256 MovieClip Frame 19
gotoAndPlay(_currentframe - 1);
Symbol 256 MovieClip Frame 23
_x = (_x + vx);
Symbol 256 MovieClip Frame 24
_x = (_x - vx);
Symbol 256 MovieClip Frame 25
gotoAndPlay ("shake");
Symbol 256 MovieClip Frame 29
faces.face.gotoAndStop("sup");
Symbol 256 MovieClip Frame 30
_y = (_y + vy); if (endpos <= _y) { _parent.fallingNum--; _y = myY; faces.gotoAndStop(1); gotoAndPlay ("nom"); } else { vy = vy + 4; }
Symbol 256 MovieClip Frame 31
gotoAndPlay(_currentframe - 1);
Symbol 256 MovieClip Frame 56
_parent.inGlasses = false; gotoAndPlay ("nom");
Symbol 256 MovieClip Frame 57
faces.face.gotoAndStop("sup");
Symbol 256 MovieClip Frame 63
faces.face.gotoAndStop("vanish");
Symbol 256 MovieClip Frame 67
faces.gotoAndStop(1);
Symbol 256 MovieClip Frame 69
_parent.moveCount--; bt._visible = true; _parent.board[myposY][myposX] = 0; _parent.isVanishEnd = true; gotoAndPlay ("nom");
Symbol 265 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 1
this.stop();
Symbol 277 MovieClip Frame 1
this.stop();
Symbol 280 MovieClip Frame 1
this.stop();
Symbol 285 MovieClip Frame 1
this.stop();
Symbol 289 MovieClip Frame 1
this.stop();
Symbol 292 MovieClip Frame 1
this.stop();
Symbol 318 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 1
this.stop();
Symbol 407 MovieClip Frame 1
stop();
Instance of Symbol 407 MovieClip "i1" in Symbol 429 MovieClip Frame 4
onClipEvent (load) { mynum = 1; this.gotoAndStop(mynum); }
Instance of Symbol 407 MovieClip "i2" in Symbol 429 MovieClip Frame 4
onClipEvent (load) { mynum = 2; this.gotoAndStop(mynum); }
Instance of Symbol 407 MovieClip "i3" in Symbol 429 MovieClip Frame 4
onClipEvent (load) { mynum = 3; this.gotoAndStop(mynum); }
Instance of Symbol 407 MovieClip "i4" in Symbol 429 MovieClip Frame 4
onClipEvent (load) { mynum = 4; this.gotoAndStop(mynum); }
Instance of Symbol 407 MovieClip "i5" in Symbol 429 MovieClip Frame 4
onClipEvent (load) { mynum = 5; this.gotoAndStop(mynum); }
Instance of Symbol 407 MovieClip "i6" in Symbol 429 MovieClip Frame 4
onClipEvent (load) { mynum = 6; this.gotoAndStop(mynum); }
Instance of Symbol 407 MovieClip "i7" in Symbol 429 MovieClip Frame 4
onClipEvent (load) { mynum = 7; this.gotoAndStop(mynum); }
Symbol 433 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 1
stop();
Symbol 442 Button
on (press) { _parent.GlassesProc(); }
Symbol 443 MovieClip Frame 1
stop();
Symbol 444 Button
on (press) { if (sndmode) { sndmode = false; sndclip.sndstop(); } else { sndmode = true; sndclip.sndstart(); } } on (rollOver) { PlaySound(select); }
Symbol 445 Button
on (press) { if (gameState == 1) { PlaySound(piyo1); gotoAndPlay ("pause"); } else { PlaySound(clickSnd); } } on (rollOver) { PlaySound(select); }
Symbol 450 Button
on (press) { if (gameState == 1) { PlaySound(vanish2); gameState = 0; timer.TimerStop(); gotoAndPlay ("quit"); } else if (inQuestExplanation) { PlaySound(vanish2); gameState = 0; timer.TimerStop(); gotoAndPlay ("quit"); } else { PlaySound(clickSnd); } } on (rollOver) { PlaySound(select); }
Symbol 483 MovieClip Frame 1
stop();
Symbol 488 Button
on (press) { PlaySound(clickSnd); }
Symbol 489 MovieClip Frame 1
stop();
Symbol 489 MovieClip Frame 2
stop();
Symbol 506 Button
on (press) { PlaySound(vanish3); play(); } on (rollOver) { PlaySound(select); }
Symbol 519 Button
on (press) { PlaySound(vanish3); play(); } on (rollOver) { PlaySound(select); }
Symbol 529 MovieClip Frame 30
stop();
Symbol 539 Button
on (press) { _parent.PlaySound(_parent.vanish3); play(); } on (rollOver) { _parent.PlaySound(_parent.select); }
Symbol 540 MovieClip Frame 7
stop();
Symbol 540 MovieClip Frame 12
stop(); _parent.play();
Symbol 546 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); gotoAndStop ("title"); }
Symbol 572 MovieClip Frame 1
stop();
Symbol 577 Button
on (press) { koma.stop(); _parent.bomnum = koma._currentframe; play(); }
Symbol 578 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 50
stop(); _parent.gotoAndPlay("questclear");
Symbol 627 MovieClip Frame 1
stop();
Symbol 629 Button
on (press) { play(); }
Symbol 630 MovieClip Frame 1
_parent.stop();
Symbol 630 MovieClip Frame 2
_parent.PlaySound(_parent.curtain);
Symbol 630 MovieClip Frame 13
_parent.play(); stop();
Symbol 641 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); gotoAndPlay ("game"); }

Library Items

Symbol 1 Sound [up1]
Symbol 2 Sound [up2]
Symbol 3 Sound [up3]
Symbol 4 Sound [up4]
Symbol 5 Sound [vanish1]
Symbol 6 Sound [vanish2]
Symbol 7 Sound [beep]
Symbol 8 Sound [bepbeep]
Symbol 9 Sound [boink]
Symbol 10 Sound [bomsnd]
Symbol 11 Sound [bounce]
Symbol 12 Sound [buu]
Symbol 13 Sound [catch]
Symbol 14 Sound [catch1]
Symbol 15 Sound [vanish3]
Symbol 16 Sound [clearSnd]
Symbol 17 Sound [click]
Symbol 18 Sound [curtain]
Symbol 19 Sound [fallend]
Symbol 20 Sound [fallSnd]
Symbol 21 Sound [fanSnd]
Symbol 22 Sound [notime]
Symbol 23 Sound [PIPO1]
Symbol 24 Sound [PIPO2]
Symbol 25 Sound [PIYO1]
Symbol 26 Sound [vanish6]
Symbol 27 Sound [PIYO2]
Symbol 28 Sound [PIYO3]
Symbol 29 Sound [pyoyon]
Symbol 30 Sound [select]
Symbol 31 Sound [Snd_game]
Symbol 32 Sound [Snd_game2]
Symbol 33 Sound [Snd_game3]
Symbol 34 Sound [Snd_opening]
Symbol 35 Sound [Snd_opening2]
Symbol 36 Sound [spvanish]
Symbol 37 Sound [soundGlassesMaster]
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:58
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:58
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:58
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:58
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:58
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:58
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:58
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:58
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:58
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClipUses:39 41 43 45 47 49 51 53 55 57Used by:59
Symbol 59 MovieClip [scoreview]Uses:58
Symbol 60 GraphicUsed by:61 250 577
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 FontUsed by:63 64
Symbol 63 TextUses:62Used by:Timeline
Symbol 64 TextUses:62Used by:Timeline
Symbol 65 GraphicUsed by:66  Timeline
Symbol 66 MovieClipUses:65Used by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:Timeline
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:622  Timeline
Symbol 71 BitmapUsed by:73
Symbol 72 BitmapUsed by:73 176
Symbol 73 GraphicUses:71 72Used by:Timeline
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:Timeline
Symbol 76 FontUsed by:77 78 79 99 115 127 128 134 135 147 163 164 165 168 268 269
Symbol 77 TextUses:76Used by:80
Symbol 78 TextUses:76Used by:80
Symbol 79 TextUses:76Used by:80
Symbol 80 MovieClipUses:77 78 79Used by:Timeline
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:85 157 444
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85 157 444
Symbol 85 ButtonUses:82 84Used by:Timeline
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:94
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:94 104 107
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:94
Symbol 92 SoundUsed by:94 107 133
Symbol 93 SoundUsed by:94 107 133
Symbol 94 ButtonUses:87 89 91 92 93Used by:Timeline
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 ButtonUses:95 96 97Used by:Timeline
Symbol 99 TextUses:76Used by:Timeline
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:104
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 ButtonUses:101 103 89Used by:Timeline
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 ButtonUses:106 89 92 93Used by:Timeline
Symbol 108 FontUsed by:109 353 366 367 368 373 376 381 410 413 416 417 420 421 428 499 537 541 548 589 590 591 592 593 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618
Symbol 109 EditableTextUses:108Used by:Timeline
Symbol 110 BitmapUsed by:114 137
Symbol 111 BitmapUsed by:114
Symbol 112 BitmapUsed by:114
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:110 111 112 113Used by:Timeline
Symbol 115 TextUses:76Used by:Timeline
Symbol 116 BitmapUsed by:118
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:116 117Used by:Timeline
Symbol 119 BitmapUsed by:120 191
Symbol 120 GraphicUses:119Used by:196  Timeline
Symbol 121 GraphicUsed by:196 206  Timeline
Symbol 122 GraphicUsed by:126
Symbol 123 BitmapUsed by:124 125
Symbol 124 GraphicUses:123Used by:126
Symbol 125 GraphicUses:123Used by:126
Symbol 126 MovieClipUses:122 124 125Used by:202  Timeline
Symbol 127 TextUses:76Used by:202  Timeline
Symbol 128 TextUses:76Used by:202  Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:133
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 ButtonUses:130 132 92 93Used by:Timeline
Symbol 134 TextUses:76Used by:Timeline
Symbol 135 TextUses:76Used by:Timeline
Symbol 136 BitmapUsed by:137 631
Symbol 137 GraphicUses:110 136Used by:Timeline
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:142 173 177 546
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142 173 177 546
Symbol 142 ButtonUses:139 141Used by:Timeline
Symbol 143 BitmapUsed by:146
Symbol 144 BitmapUsed by:146
Symbol 145 BitmapUsed by:146 167
Symbol 146 GraphicUses:143 144 145Used by:Timeline
Symbol 147 TextUses:76Used by:Timeline
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:153
Symbol 150 GraphicUsed by:153
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClipUses:149 150 152Used by:249 578 619  Timeline
Symbol 154 MovieClipUsed by:249 578 619  Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:Timeline
Symbol 157 ButtonUses:82 84Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:162 445
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162 445  Timeline
Symbol 162 ButtonUses:159 161Used by:Timeline
Symbol 163 TextUses:76Used by:Timeline
Symbol 164 TextUses:76Used by:Timeline
Symbol 165 TextUses:76Used by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 GraphicUses:145Used by:Timeline
Symbol 168 TextUses:76Used by:Timeline
Symbol 169 BitmapUsed by:170 439
Symbol 170 GraphicUses:169Used by:Timeline
Symbol 171 FontUsed by:172
Symbol 172 EditableTextUses:171Used by:174
Symbol 173 ButtonUses:139 141Used by:174
Symbol 174 MovieClipUses:172 173Used by:Timeline
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175 72Used by:Timeline
Symbol 177 ButtonUses:139 141Used by:Timeline
Symbol 178 BitmapUsed by:182
Symbol 179 BitmapUsed by:182
Symbol 180 BitmapUsed by:182
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:178 179 180 181Used by:Timeline
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:187
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 ButtonUses:184 186Used by:Timeline
Symbol 188 GraphicUsed by:Timeline
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:Timeline
Symbol 191 GraphicUses:119Used by:196
Symbol 192 GraphicUsed by:196
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:196 202 206 212 219 227 234 239 248
Symbol 195 GraphicUsed by:196 202 206 212 219 227 234
Symbol 196 MovieClipUses:191 120 121 192 194 195Used by:249
Symbol 197 BitmapUsed by:198 199
Symbol 198 GraphicUses:197Used by:202
Symbol 199 GraphicUses:197Used by:202
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:126 127 128 198 199 194 201 195Used by:249
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:204 121 205 194 195Used by:249
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:212
Symbol 209 GraphicUsed by:212
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:208 209 210 194 211 195Used by:249
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:219
Symbol 215 GraphicUsed by:219
Symbol 216 GraphicUsed by:219
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClipUses:214 215 216 194 218 195Used by:249
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:227
Symbol 222 GraphicUsed by:227
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:221 222 224 225 194 226 195Used by:249
Symbol 228 GraphicUsed by:234 619
Symbol 229 GraphicUsed by:234
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:234
Symbol 232 GraphicUsed by:234
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:228 229 231 232 233 194 195Used by:249
Symbol 235 GraphicUsed by:239 277
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:235 236 237 194 238Used by:249
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:248
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:248
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:248
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:248
Symbol 248 MovieClipUses:241 243 245 194 247Used by:249
Symbol 249 MovieClipUses:196 202 206 212 219 227 234 239 153 154 248Used by:256
Symbol 250 ButtonUses:60Used by:251
Symbol 251 MovieClipUses:250Used by:256
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:256
Symbol 254 SoundUsed by:256
Symbol 255 SoundUsed by:256
Symbol 256 MovieClipUses:249 251 253 254 255Used by:Timeline
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:429  Timeline
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:Timeline
Symbol 261 FontUsed by:262 270 451 452 632 633 634 642
Symbol 262 EditableTextUses:261Used by:Timeline
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:265
Symbol 265 MovieClipUses:264Used by:484 485  Timeline
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:Timeline
Symbol 268 TextUses:76Used by:Timeline
Symbol 269 TextUses:76Used by:Timeline
Symbol 270 EditableTextUses:261Used by:Timeline
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:273
Symbol 273 MovieClipUses:272Used by:484 485  Timeline
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:276
Symbol 276 MovieClipUses:275Used by:484 485  Timeline
Symbol 277 MovieClipUses:235Used by:484  Timeline
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:280
Symbol 280 MovieClipUses:279Used by:484 485  Timeline
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:285
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClipUses:282 284Used by:484 485  Timeline
Symbol 286 BitmapUsed by:288
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:286 287Used by:289
Symbol 289 MovieClipUses:288Used by:484 485  Timeline
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:292
Symbol 292 MovieClipUses:291Used by:484 485  Timeline
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:318 319
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:318
Symbol 297 BitmapUsed by:298 315
Symbol 298 GraphicUses:297Used by:318 319
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:318 319
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:318 319
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:318 319
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:318 319
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:318 319
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:318 319
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:318 319
Symbol 313 BitmapUsed by:314 315
Symbol 314 GraphicUses:313Used by:318 319
Symbol 315 GraphicUses:313 297Used by:318
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:318
Symbol 318 MovieClipUses:294 296 298 300 302 304 306 308 310 312 314 315 317Used by:484 485  Timeline
Symbol 319 MovieClipUses:314 294 298 300 302 304 306 308 310 312Used by:Timeline
Symbol 320 GraphicUsed by:429 435 458
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:429
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:429
Symbol 325 BitmapUsed by:326 344
Symbol 326 GraphicUses:325Used by:345
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:345
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:345
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:345
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:345
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:345
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:345
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:345
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:345
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:325 343Used by:345
Symbol 345 MovieClipUses:326 328 330 332 334 336 338 340 342 344Used by:429
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:429
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:429
Symbol 350 BitmapUsed by:352 406
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:350 351Used by:429
Symbol 353 EditableTextUses:108Used by:429
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:429
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:429
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:429
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:429
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:429
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:429
Symbol 366 EditableTextUses:108Used by:429
Symbol 367 EditableTextUses:108Used by:429
Symbol 368 EditableTextUses:108Used by:429
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:407 429
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:407 429
Symbol 373 EditableTextUses:108Used by:429
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:429
Symbol 376 EditableTextUses:108Used by:429
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:429
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:429
Symbol 381 EditableTextUses:108Used by:429
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:429
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:407
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:407
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:407
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:407
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:407
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:407
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:407
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:407
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:407
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:407
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:407
Symbol 406 GraphicUses:350Used by:407
Symbol 407 MovieClipUses:385 387 389 391 393 395 397 399 372 370 401 403 405 406Used by:429
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:429
Symbol 410 EditableTextUses:108Used by:429
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:429
Symbol 413 EditableTextUses:108Used by:429
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:429
Symbol 416 EditableTextUses:108Used by:429
Symbol 417 EditableTextUses:108Used by:429
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:429
Symbol 420 EditableTextUses:108Used by:429
Symbol 421 EditableTextUses:108Used by:429
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:429
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:429
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:429
Symbol 428 EditableTextUses:108Used by:429
Symbol 429 MovieClipUses:320 258 322 324 345 347 349 352 353 355 357 359 361 363 365 366 367 368 370 372 373 375 376 378 380 381 383 407 409 410 412 413 415 416 417 419 420 421 423 425 427 428Used by:Timeline
Symbol 430 GraphicUsed by:432 433 630
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431 430Used by:433
Symbol 433 MovieClipUses:430 432Used by:436
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:434 320Used by:436
Symbol 436 MovieClipUses:433 435Used by:Timeline
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:Timeline
Symbol 439 GraphicUses:169Used by:440 442
Symbol 440 MovieClipUses:439Used by:442 443
Symbol 441 GraphicUsed by:443
Symbol 442 ButtonUses:440 439Used by:443
Symbol 443 MovieClipUses:440 441 442Used by:Timeline
Symbol 444 ButtonUses:82 84Used by:Timeline
Symbol 445 ButtonUses:159 161Used by:Timeline
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:450
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:450
Symbol 450 ButtonUses:447 449Used by:Timeline
Symbol 451 EditableTextUses:261Used by:Timeline
Symbol 452 EditableTextUses:261Used by:Timeline
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:455
Symbol 455 MovieClipUses:454Used by:Timeline
Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:458
Symbol 458 MovieClipUses:320 457Used by:Timeline
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:Timeline
Symbol 461 BitmapUsed by:462 481 482
Symbol 462 GraphicUses:461Used by:483
Symbol 463 BitmapUsed by:464 482
Symbol 464 GraphicUses:463Used by:483
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:483
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:483
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:483
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:483
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:483
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:483
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:483
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:483
Symbol 481 GraphicUses:461Used by:483
Symbol 482 GraphicUses:461 463Used by:483
Symbol 483 MovieClipUses:462 464 466 468 470 472 474 476 478 480 481 482Used by:Timeline
Symbol 484 MovieClipUses:273 276 277 280 265 285 289 292 318Used by:Timeline
Symbol 485 MovieClipUses:273 276 280 265 285 289 292 318Used by:Timeline
Symbol 486 BitmapUsed by:487
Symbol 487 GraphicUses:486Used by:488
Symbol 488 ButtonUses:487Used by:Timeline
Symbol 489 MovieClipUsed by:Timeline
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:494
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:494
Symbol 494 MovieClipUses:491 493Used by:Timeline
Symbol 495 BitmapUsed by:496
Symbol 496 GraphicUses:495Used by:Timeline
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:Timeline
Symbol 499 EditableTextUses:108Used by:Timeline
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:Timeline
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:506
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:506
Symbol 506 ButtonUses:503 505Used by:Timeline
Symbol 507 FontUsed by:508 530 549
Symbol 508 EditableTextUses:507Used by:Timeline
Symbol 509 BitmapUsed by:510
Symbol 510 GraphicUses:509Used by:511
Symbol 511 MovieClipUses:510Used by:Timeline
Symbol 512 BitmapUsed by:513
Symbol 513 GraphicUses:512Used by:514
Symbol 514 MovieClipUses:513Used by:Timeline
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:519 539
Symbol 517 BitmapUsed by:518
Symbol 518 GraphicUses:517Used by:519 539
Symbol 519 ButtonUses:516 518Used by:Timeline
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:528
Symbol 522 BitmapUsed by:523
Symbol 523 GraphicUses:522Used by:528
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:528
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:528
Symbol 528 MovieClipUses:521 523 525 527Used by:529 545
Symbol 529 MovieClipUses:528Used by:Timeline
Symbol 530 EditableTextUses:507Used by:Timeline
Symbol 531 BitmapUsed by:532
Symbol 532 GraphicUses:531Used by:538  Timeline
Symbol 533 BitmapUsed by:534
Symbol 534 GraphicUses:533Used by:538
Symbol 535 BitmapUsed by:536
Symbol 536 GraphicUses:535Used by:538  Timeline
Symbol 537 EditableTextUses:108Used by:538
Symbol 538 MovieClipUses:532 534 536 537Used by:540
Symbol 539 ButtonUses:516 518Used by:540
Symbol 540 MovieClipUses:538 539Used by:Timeline
Symbol 541 EditableTextUses:108Used by:Timeline
Symbol 542 GraphicUsed by:545
Symbol 543 GraphicUsed by:545
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClipUses:542 528 543 544Used by:Timeline
Symbol 546 ButtonUses:139 141Used by:Timeline
Symbol 547 GraphicUsed by:Timeline
Symbol 548 EditableTextUses:108Used by:Timeline
Symbol 549 EditableTextUses:507Used by:Timeline
Symbol 550 BitmapUsed by:551
Symbol 551 GraphicUses:550Used by:Timeline
Symbol 552 BitmapUsed by:553 571
Symbol 553 GraphicUses:552Used by:572
Symbol 554 BitmapUsed by:555
Symbol 555 GraphicUses:554Used by:572
Symbol 556 BitmapUsed by:557
Symbol 557 GraphicUses:556Used by:572
Symbol 558 BitmapUsed by:559
Symbol 559 GraphicUses:558Used by:572
Symbol 560 BitmapUsed by:561
Symbol 561 GraphicUses:560Used by:572
Symbol 562 BitmapUsed by:563
Symbol 563 GraphicUses:562Used by:572
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:572
Symbol 566 BitmapUsed by:567
Symbol 567 GraphicUses:566Used by:572
Symbol 568 BitmapUsed by:569
Symbol 569 GraphicUses:568Used by:572
Symbol 570 BitmapUsed by:571
Symbol 571 GraphicUses:552 570Used by:572
Symbol 572 MovieClipUses:553 555 557 559 561 563 565 567 569 571Used by:Timeline
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:578
Symbol 575 BitmapUsed by:576
Symbol 576 GraphicUses:575Used by:578
Symbol 577 ButtonUses:60Used by:578
Symbol 578 MovieClipUses:574 576 153 154 577Used by:Timeline
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:619
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:619
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:619
Symbol 585 BitmapUsed by:586
Symbol 586 GraphicUses:585Used by:619
Symbol 587 BitmapUsed by:588
Symbol 588 GraphicUses:587Used by:619
Symbol 589 EditableTextUses:108Used by:619
Symbol 590 EditableTextUses:108Used by:619
Symbol 591 EditableTextUses:108Used by:619
Symbol 592 EditableTextUses:108Used by:619
Symbol 593 EditableTextUses:108Used by:619
Symbol 594 BitmapUsed by:596
Symbol 595 BitmapUsed by:596
Symbol 596 GraphicUses:594 595Used by:619
Symbol 597 EditableTextUses:108Used by:619
Symbol 598 EditableTextUses:108Used by:619
Symbol 599 EditableTextUses:108Used by:619
Symbol 600 EditableTextUses:108Used by:619
Symbol 601 EditableTextUses:108Used by:619
Symbol 602 EditableTextUses:108Used by:619
Symbol 603 EditableTextUses:108Used by:619
Symbol 604 EditableTextUses:108Used by:619
Symbol 605 EditableTextUses:108Used by:619
Symbol 606 EditableTextUses:108Used by:619
Symbol 607 EditableTextUses:108Used by:619
Symbol 608 EditableTextUses:108Used by:619
Symbol 609 EditableTextUses:108Used by:619
Symbol 610 EditableTextUses:108Used by:619
Symbol 611 EditableTextUses:108Used by:619
Symbol 612 EditableTextUses:108Used by:619
Symbol 613 EditableTextUses:108Used by:619
Symbol 614 EditableTextUses:108Used by:619
Symbol 615 EditableTextUses:108Used by:619
Symbol 616 EditableTextUses:108Used by:619
Symbol 617 EditableTextUses:108Used by:619
Symbol 618 EditableTextUses:108Used by:619
Symbol 619 MovieClipUses:580 582 584 586 588 589 590 591 228 592 593 596 597 598 599 600 601 602 603 604 605 606 153 154 607 608 609 610 611 612 613 614 615 616 617 618Used by:Timeline
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:Timeline
Symbol 622 MovieClipUses:70Used by:Timeline
Symbol 623 BitmapUsed by:624
Symbol 624 GraphicUses:623Used by:627
Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:627
Symbol 627 MovieClipUses:624 626Used by:Timeline
Symbol 628 GraphicUsed by:629
Symbol 629 ButtonUses:628Used by:Timeline
Symbol 630 MovieClipUses:430Used by:Timeline
Symbol 631 GraphicUses:136Used by:Timeline
Symbol 632 TextUses:261Used by:Timeline
Symbol 633 EditableTextUses:261Used by:Timeline
Symbol 634 TextUses:261Used by:Timeline
Symbol 635 BitmapUsed by:636
Symbol 636 GraphicUses:635Used by:Timeline
Symbol 637 BitmapUsed by:638
Symbol 638 GraphicUses:637Used by:641
Symbol 639 BitmapUsed by:640
Symbol 640 GraphicUses:639Used by:641
Symbol 641 ButtonUses:638 640Used by:Timeline
Symbol 642 EditableTextUses:261Used by:Timeline

Instance Names

"sndclip0"Frame 63Symbol 68 MovieClip
"face"Frame 67Symbol 153 MovieClip
"koma"Frame 67Symbol 154 MovieClip
"k00"Frame 75Symbol 256 MovieClip
"k01"Frame 75Symbol 256 MovieClip
"k02"Frame 75Symbol 256 MovieClip
"k03"Frame 75Symbol 256 MovieClip
"k04"Frame 75Symbol 256 MovieClip
"k05"Frame 75Symbol 256 MovieClip
"k06"Frame 75Symbol 256 MovieClip
"k07"Frame 75Symbol 256 MovieClip
"k10"Frame 75Symbol 256 MovieClip
"k11"Frame 75Symbol 256 MovieClip
"k12"Frame 75Symbol 256 MovieClip
"k13"Frame 75Symbol 256 MovieClip
"k14"Frame 75Symbol 256 MovieClip
"k15"Frame 75Symbol 256 MovieClip
"k16"Frame 75Symbol 256 MovieClip
"k17"Frame 75Symbol 256 MovieClip
"k20"Frame 75Symbol 256 MovieClip
"k21"Frame 75Symbol 256 MovieClip
"k22"Frame 75Symbol 256 MovieClip
"k23"Frame 75Symbol 256 MovieClip
"k24"Frame 75Symbol 256 MovieClip
"k25"Frame 75Symbol 256 MovieClip
"k26"Frame 75Symbol 256 MovieClip
"k27"Frame 75Symbol 256 MovieClip
"k30"Frame 75Symbol 256 MovieClip
"k31"Frame 75Symbol 256 MovieClip
"k32"Frame 75Symbol 256 MovieClip
"k33"Frame 75Symbol 256 MovieClip
"k34"Frame 75Symbol 256 MovieClip
"k35"Frame 75Symbol 256 MovieClip
"k36"Frame 75Symbol 256 MovieClip
"k37"Frame 75Symbol 256 MovieClip
"k40"Frame 75Symbol 256 MovieClip
"k41"Frame 75Symbol 256 MovieClip
"k42"Frame 75Symbol 256 MovieClip
"k43"Frame 75Symbol 256 MovieClip
"k44"Frame 75Symbol 256 MovieClip
"k45"Frame 75Symbol 256 MovieClip
"k46"Frame 75Symbol 256 MovieClip
"k47"Frame 75Symbol 256 MovieClip
"k50"Frame 75Symbol 256 MovieClip
"k51"Frame 75Symbol 256 MovieClip
"k52"Frame 75Symbol 256 MovieClip
"k53"Frame 75Symbol 256 MovieClip
"k54"Frame 75Symbol 256 MovieClip
"k55"Frame 75Symbol 256 MovieClip
"k56"Frame 75Symbol 256 MovieClip
"k57"Frame 75Symbol 256 MovieClip
"k60"Frame 75Symbol 256 MovieClip
"k61"Frame 75Symbol 256 MovieClip
"k62"Frame 75Symbol 256 MovieClip
"k63"Frame 75Symbol 256 MovieClip
"k64"Frame 75Symbol 256 MovieClip
"k65"Frame 75Symbol 256 MovieClip
"k66"Frame 75Symbol 256 MovieClip
"k67"Frame 75Symbol 256 MovieClip
"k70"Frame 75Symbol 256 MovieClip
"k71"Frame 75Symbol 256 MovieClip
"k72"Frame 75Symbol 256 MovieClip
"k73"Frame 75Symbol 256 MovieClip
"k74"Frame 75Symbol 256 MovieClip
"k75"Frame 75Symbol 256 MovieClip
"k76"Frame 75Symbol 256 MovieClip
"k77"Frame 75Symbol 256 MovieClip
"sndclip"Frame 75Symbol 68 MovieClip
"checker2"Frame 75Symbol 265 MovieClip
"checker1"Frame 75Symbol 273 MovieClip
"checker4"Frame 75Symbol 276 MovieClip
"checker8"Frame 75Symbol 277 MovieClip
"checker5"Frame 75Symbol 280 MovieClip
"checker3"Frame 75Symbol 285 MovieClip
"checker6"Frame 75Symbol 289 MovieClip
"checker7"Frame 75Symbol 292 MovieClip
"lvupnumview2"Frame 75Symbol 318 MovieClip
"lvupnumview1"Frame 75Symbol 318 MovieClip
"cnum1"Frame 75Symbol 319 MovieClip
"cnum2"Frame 75Symbol 319 MovieClip
"cnum3"Frame 75Symbol 319 MovieClip
"cnum4"Frame 75Symbol 319 MovieClip
"cnum5"Frame 75Symbol 319 MovieClip
"cnum6"Frame 75Symbol 319 MovieClip
"cnum7"Frame 75Symbol 319 MovieClip
"cnum8"Frame 75Symbol 319 MovieClip
"MCQuestUpper"Frame 75Symbol 429 MovieClip
"timer"Frame 75Symbol 436 MovieClip
"MCGlasses"Frame 75Symbol 443 MovieClip
"ButtonPause"Frame 75Symbol 445 Button
"MCLevelUp"Frame 81Symbol 455 MovieClip
"MCClear"Frame 81Symbol 458 MovieClip
"MCQuest"Frame 94Symbol 489 MovieClip
"MCJudge"Frame 96Symbol 529 MovieClip
"MCQuest"Frame 97Symbol 489 MovieClip
"MCMoney"Frame 97Symbol 540 MovieClip
"MCQuestJudgeBoard"Frame 105Symbol 545 MovieClip
"MCQuestLevelBig"Frame 108Symbol 572 MovieClip
"MCArm0"Frame 108Symbol 511 MovieClip
"ButtonNext"Frame 108Symbol 519 Button
"MCArm1"Frame 108Symbol 578 MovieClip
"MCMoney"Frame 109Symbol 540 MovieClip
"MCQuestExplanation"Frame 109Symbol 619 MovieClip
"MCPauseCurtain"Frame 130Symbol 622 MovieClip
"n10"Symbol 59 MovieClip [scoreview] Frame 14Symbol 58 MovieClip
"n1"Symbol 59 MovieClip [scoreview] Frame 14Symbol 58 MovieClip
"n100"Symbol 59 MovieClip [scoreview] Frame 20Symbol 58 MovieClip
"n100"Symbol 59 MovieClip [scoreview] Frame 26Symbol 58 MovieClip
"n1000"Symbol 59 MovieClip [scoreview] Frame 26Symbol 58 MovieClip
"face"Symbol 249 MovieClip Frame 2Symbol 196 MovieClip
"face"Symbol 249 MovieClip Frame 3Symbol 202 MovieClip
"face"Symbol 249 MovieClip Frame 4Symbol 206 MovieClip
"face"Symbol 249 MovieClip Frame 5Symbol 212 MovieClip
"face"Symbol 249 MovieClip Frame 6Symbol 219 MovieClip
"face"Symbol 249 MovieClip Frame 7Symbol 227 MovieClip
"face"Symbol 249 MovieClip Frame 8Symbol 234 MovieClip
"face"Symbol 249 MovieClip Frame 9Symbol 239 MovieClip
"face"Symbol 249 MovieClip Frame 10Symbol 153 MovieClip
"koma"Symbol 249 MovieClip Frame 10Symbol 154 MovieClip
"face"Symbol 249 MovieClip Frame 11Symbol 248 MovieClip
"faces"Symbol 256 MovieClip Frame 1Symbol 249 MovieClip
"bt"Symbol 256 MovieClip Frame 1Symbol 251 MovieClip
"MCFocus"Symbol 256 MovieClip Frame 1Symbol 253 MovieClip
"MCQuestLevelSmall"Symbol 429 MovieClip Frame 1Symbol 345 MovieClip
"i1"Symbol 429 MovieClip Frame 4Symbol 407 MovieClip
"i2"Symbol 429 MovieClip Frame 4Symbol 407 MovieClip
"i3"Symbol 429 MovieClip Frame 4Symbol 407 MovieClip
"i4"Symbol 429 MovieClip Frame 4Symbol 407 MovieClip
"i5"Symbol 429 MovieClip Frame 4Symbol 407 MovieClip
"i6"Symbol 429 MovieClip Frame 4Symbol 407 MovieClip
"i7"Symbol 429 MovieClip Frame 4Symbol 407 MovieClip
"base"Symbol 436 MovieClip Frame 1Symbol 433 MovieClip
"gage"Symbol 436 MovieClip Frame 1Symbol 435 MovieClip
"checker1"Symbol 484 MovieClip Frame 1Symbol 273 MovieClip
"checker4"Symbol 484 MovieClip Frame 1Symbol 276 MovieClip
"checker8"Symbol 484 MovieClip Frame 1Symbol 277 MovieClip
"checker5"Symbol 484 MovieClip Frame 1Symbol 280 MovieClip
"checker2"Symbol 484 MovieClip Frame 1Symbol 265 MovieClip
"checker3"Symbol 484 MovieClip Frame 1Symbol 285 MovieClip
"checker6"Symbol 484 MovieClip Frame 1Symbol 289 MovieClip
"checker7"Symbol 484 MovieClip Frame 1Symbol 292 MovieClip
"num"Symbol 484 MovieClip Frame 1Symbol 318 MovieClip
"checker1"Symbol 485 MovieClip Frame 1Symbol 273 MovieClip
"checker4"Symbol 485 MovieClip Frame 1Symbol 276 MovieClip
"checker5"Symbol 485 MovieClip Frame 1Symbol 280 MovieClip
"checker2"Symbol 485 MovieClip Frame 1Symbol 265 MovieClip
"checker3"Symbol 485 MovieClip Frame 1Symbol 285 MovieClip
"checker6"Symbol 485 MovieClip Frame 1Symbol 289 MovieClip
"checker7"Symbol 485 MovieClip Frame 1Symbol 292 MovieClip
"num"Symbol 485 MovieClip Frame 1Symbol 318 MovieClip
"MCJudgeMark"Symbol 529 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark1"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark2"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark3"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark4"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark5"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark6"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark7"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark8"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark9"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"MCJudgeMark10"Symbol 545 MovieClip Frame 1Symbol 528 MovieClip
"face"Symbol 578 MovieClip Frame 1Symbol 153 MovieClip
"koma"Symbol 578 MovieClip Frame 1Symbol 154 MovieClip
"face"Symbol 619 MovieClip Frame 6Symbol 153 MovieClip
"koma"Symbol 619 MovieClip Frame 6Symbol 154 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "up1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "up2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "up3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "up4"
ExportAssets (56)Timeline Frame 1Symbol 5 as "vanish1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "vanish2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bepbeep"
ExportAssets (56)Timeline Frame 1Symbol 9 as "boink"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bomsnd"
ExportAssets (56)Timeline Frame 1Symbol 11 as "bounce"
ExportAssets (56)Timeline Frame 1Symbol 12 as "buu"
ExportAssets (56)Timeline Frame 1Symbol 13 as "catch"
ExportAssets (56)Timeline Frame 1Symbol 14 as "catch1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "vanish3"
ExportAssets (56)Timeline Frame 1Symbol 16 as "clearSnd"
ExportAssets (56)Timeline Frame 1Symbol 17 as "click"
ExportAssets (56)Timeline Frame 1Symbol 18 as "curtain"
ExportAssets (56)Timeline Frame 1Symbol 19 as "fallend"
ExportAssets (56)Timeline Frame 1Symbol 20 as "fallSnd"
ExportAssets (56)Timeline Frame 1Symbol 21 as "fanSnd"
ExportAssets (56)Timeline Frame 1Symbol 22 as "notime"
ExportAssets (56)Timeline Frame 1Symbol 23 as "PIPO1"
ExportAssets (56)Timeline Frame 1Symbol 24 as "PIPO2"
ExportAssets (56)Timeline Frame 1Symbol 25 as "PIYO1"
ExportAssets (56)Timeline Frame 1Symbol 26 as "vanish6"
ExportAssets (56)Timeline Frame 1Symbol 27 as "PIYO2"
ExportAssets (56)Timeline Frame 1Symbol 28 as "PIYO3"
ExportAssets (56)Timeline Frame 1Symbol 29 as "pyoyon"
ExportAssets (56)Timeline Frame 1Symbol 30 as "select"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Snd_game"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Snd_game2"
ExportAssets (56)Timeline Frame 1Symbol 33 as "Snd_game3"
ExportAssets (56)Timeline Frame 1Symbol 34 as "Snd_opening"
ExportAssets (56)Timeline Frame 1Symbol 35 as "Snd_opening2"
ExportAssets (56)Timeline Frame 1Symbol 36 as "spvanish"
ExportAssets (56)Timeline Frame 1Symbol 37 as "soundGlassesMaster"
ExportAssets (56)Timeline Frame 1Symbol 59 as "scoreview"

Labels

"pretitle"Frame 61
"title"Frame 63
"howto"Frame 66
"story"Frame 69
"credit"Frame 72
"game"Frame 75
"levelup"Frame 81
"levelstart"Frame 88
"questtop"Frame 94
"questclear"Frame 96
"questallclear"Frame 105
"queststart"Frame 108
"newboard"Frame 111
"gameloop"Frame 116
"nomore"Frame 121
"pause"Frame 130
"quit"Frame 141
"gameover"Frame 146
"k2"Symbol 59 MovieClip [scoreview] Frame 14
"k3"Symbol 59 MovieClip [scoreview] Frame 20
"k4"Symbol 59 MovieClip [scoreview] Frame 26
"vanish"Symbol 153 MovieClip Frame 7
"nom"Symbol 196 MovieClip Frame 1
"sup"Symbol 196 MovieClip Frame 6
"blink"Symbol 196 MovieClip Frame 10
"vanish"Symbol 196 MovieClip Frame 17
"find"Symbol 196 MovieClip Frame 25
"mad"Symbol 196 MovieClip Frame 37
"nom"Symbol 202 MovieClip Frame 1
"sup"Symbol 202 MovieClip Frame 6
"blink"Symbol 202 MovieClip Frame 11
"vanish"Symbol 202 MovieClip Frame 16
"find"Symbol 202 MovieClip Frame 23
"mad"Symbol 202 MovieClip Frame 33
"nom"Symbol 206 MovieClip Frame 1
"sup"Symbol 206 MovieClip Frame 6
"blink"Symbol 206 MovieClip Frame 10
"vanish"Symbol 206 MovieClip Frame 15
"find"Symbol 206 MovieClip Frame 19
"mad"Symbol 206 MovieClip Frame 30
"nom"Symbol 212 MovieClip Frame 1
"sup"Symbol 212 MovieClip Frame 6
"blink"Symbol 212 MovieClip Frame 10
"vanish"Symbol 212 MovieClip Frame 15
"find"Symbol 212 MovieClip Frame 19
"mad"Symbol 212 MovieClip Frame 30
"nom"Symbol 219 MovieClip Frame 1
"sup"Symbol 219 MovieClip Frame 6
"blink"Symbol 219 MovieClip Frame 10
"vanish"Symbol 219 MovieClip Frame 20
"find"Symbol 219 MovieClip Frame 24
"mad"Symbol 219 MovieClip Frame 29
"nom"Symbol 227 MovieClip Frame 1
"sup"Symbol 227 MovieClip Frame 6
"blink"Symbol 227 MovieClip Frame 10
"vanish"Symbol 227 MovieClip Frame 15
"find"Symbol 227 MovieClip Frame 19
"mad"Symbol 227 MovieClip Frame 24
"nom"Symbol 234 MovieClip Frame 1
"sup"Symbol 234 MovieClip Frame 6
"blink"Symbol 234 MovieClip Frame 10
"vanish"Symbol 234 MovieClip Frame 15
"find"Symbol 234 MovieClip Frame 19
"mad"Symbol 234 MovieClip Frame 30
"nom"Symbol 239 MovieClip Frame 1
"sup"Symbol 239 MovieClip Frame 6
"blink"Symbol 239 MovieClip Frame 10
"vanish"Symbol 239 MovieClip Frame 15
"find"Symbol 239 MovieClip Frame 19
"mad"Symbol 239 MovieClip Frame 30
"nom"Symbol 248 MovieClip Frame 1
"sup"Symbol 248 MovieClip Frame 6
"blink"Symbol 248 MovieClip Frame 10
"vanish"Symbol 248 MovieClip Frame 15
"find"Symbol 248 MovieClip Frame 19
"mad"Symbol 248 MovieClip Frame 24
"on"Symbol 251 MovieClip Frame 1
"off"Symbol 251 MovieClip Frame 10
"nom"Symbol 256 MovieClip Frame 2
"fall"Symbol 256 MovieClip Frame 7
"shift"Symbol 256 MovieClip Frame 12
"bom"Symbol 256 MovieClip Frame 18
"shake"Symbol 256 MovieClip Frame 23
"fallout"Symbol 256 MovieClip Frame 29
"glasses"Symbol 256 MovieClip Frame 36
"vanish"Symbol 256 MovieClip Frame 57
"mugen"Symbol 318 MovieClip Frame 30
"q1"Symbol 489 MovieClip Frame 1

Dynamic Text Variables

questLevelSymbol 109 EditableText"1 "
scoreSymbol 262 EditableText"000000 "
levelSymbol 270 EditableText"00 "
animalNum1Symbol 353 EditableText"000 "
animalNum2Symbol 366 EditableText"000 "
animalNum1Symbol 367 EditableText"000 "
animalNum2Symbol 368 EditableText"000 "
animalNum3Symbol 373 EditableText"000 "
allChainNumSymbol 376 EditableText"000 "
stepNumSymbol 381 EditableText"000 "
stepNumSymbol 410 EditableText"000 "
noChainNumSymbol 413 EditableText"000 "
clearNumSymbol 416 EditableText"000 "
stepNumSymbol 417 EditableText"000 "
tateNumSymbol 420 EditableText"000 "
yokoNumSymbol 421 EditableText"000 "
stepNumSymbol 428 EditableText"000 "
scoreSymbol 451 EditableText"000000 "
levelSymbol 452 EditableText"00 "
txtSymbol 508 EditableText"あ あ "
txtSymbol 530 EditableText"あ あ "
_parent._parent.questMoneySymbol 537 EditableText"00000 "
resultMoneySymbol 541 EditableText"00000 "
resultMoneySymbol 548 EditableText"00000 "
txtSymbol 549 EditableText"あ あ "
scoreSymbol 633 EditableText"000000 "
scoreSymbol 642 EditableText"000000 "




http://swfchan.com/28/135991/info.shtml
Created: 9/2 -2019 08:11:13 Last modified: 10/9 -2021 21:37:18 Server time: 27/04 -2024 14:44:56