Section 1
//BGAnimation_64 (assetsNewDesign_fla.BGAnimation_64)
package assetsNewDesign_fla {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.geom.*;
import flash.filters.*;
import flash.text.*;
import flash.net.*;
import flash.media.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class BGAnimation_64 extends MovieClip {
public var particleInst2:BGElement;
public var particleInst1:BGElement;
public var i:uint;
public var count:uint;
public var particle:MovieClip;
public var bf:BlurFilter;
public function BGAnimation_64(){
addFrameScript(0, frame1);
}
function frame1(){
particleInst1.visible = false;
particleInst2.visible = false;
count = 100;
i = 0;
while (i < count) {
particle = new BGElement();
var _local2 = particle;
with (_local2) {
x = (Math.random() * 700);
y = (Math.random() * 480);
rotation = (Math.random() * 360);
scaleX = (scaleY = Math.random());
alpha = (Math.random() / 1.5);
gotoAndStop(int((Math.random() * 6)));
bf = new BlurFilter((scaleX * 7), (scaleX * 7), BitmapFilterQuality.HIGH);
filters = [bf];
};
addChild(particle);
i++;
};
}
}
}//package assetsNewDesign_fla
Section 2
//HelpContent_12 (assetsNewDesign_fla.HelpContent_12)
package assetsNewDesign_fla {
import flash.events.*;
import flash.display.*;
import flash.net.*;
public dynamic class HelpContent_12 extends MovieClip {
public var btnGoodLuck:SimpleButton;
public var btnDownload:SimpleButton;
public function HelpContent_12(){
addFrameScript(0, frame1, 9, frame10, 19, frame20);
}
public function onDownload(_arg1:MouseEvent):void{
var _local2:URLRequest = new URLRequest("http://cdn.mochiads.com/c/g/boom_v587882.zip");
navigateToURL(_local2, "_blank");
}
function frame1(){
stop();
btnGoodLuck.visible = true;
}
function frame10(){
btnGoodLuck.visible = false;
}
function frame20(){
btnGoodLuck.visible = false;
btnDownload.addEventListener(MouseEvent.CLICK, onDownload);
}
}
}//package assetsNewDesign_fla
Section 3
//MuteControl_5 (assetsNewDesign_fla.MuteControl_5)
package assetsNewDesign_fla {
import flash.events.*;
import flash.display.*;
public dynamic class MuteControl_5 extends MovieClip {
public var btnMute:SimpleButton;
public var mcWaves:MovieClip;
public function MuteControl_5(){
addFrameScript(0, frame1);
}
public function onClick(_arg1:MouseEvent):void{
mcWaves.visible = !(mcWaves.visible);
dispatchEvent(new Event("Mute", true));
}
function frame1(){
btnMute.addEventListener(MouseEvent.CLICK, onClick);
}
}
}//package assetsNewDesign_fla
Section 4
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
this.localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
this.radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
this.m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
this.m_localPosition.SetV(_local2.localPosition);
this.m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * this.m_localPosition.x) + (_local3.col2.x * this.m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * this.m_localPosition.x) + (_local3.col2.y * this.m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (this.m_radius * this.m_radius)));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * this.m_localPosition.x) + (_local6.col2.x * this.m_localPosition.y)));
var _local8:Number = (_arg1.position.x + ((_local6.col1.y * this.m_localPosition.x) + (_local6.col2.y * this.m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (this.m_radius * this.m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * this.m_localPosition.x) + (_local3.col2.x * this.m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * this.m_localPosition.x) + (_local3.col2.y * this.m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - this.m_radius), (_local5 - this.m_radius));
_arg1.upperBound.Set((_local4 + this.m_radius), (_local5 + this.m_radius));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * this.m_localPosition.x) + (_local4.col2.x * this.m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * this.m_localPosition.x) + (_local4.col2.y * this.m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * this.m_localPosition.x) + (_local4.col2.x * this.m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * this.m_localPosition.x) + (_local4.col2.y * this.m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - this.m_radius), (((_local6 < _local8)) ? _local6 : _local8 - this.m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + this.m_radius), (((_local6 > _local8)) ? _local6 : _local8 + this.m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * this.m_radius) * this.m_radius);
_arg1.center.SetV(this.m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * this.m_radius) * this.m_radius) + ((this.m_localPosition.x * this.m_localPosition.x) + (this.m_localPosition.y * this.m_localPosition.y))));
}
override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
var _local5:b2Vec2 = b2Math.b2MulX(_arg3, this.m_localPosition);
var _local6:Number = -((b2Math.b2Dot(_arg1, _local5) - _arg2));
if (_local6 < (-(this.m_radius) + Number.MIN_VALUE)){
return (0);
};
if (_local6 > this.m_radius){
_arg4.SetV(_local5);
return (((b2Settings.b2_pi * this.m_radius) * this.m_radius));
};
var _local7:Number = (this.m_radius * this.m_radius);
var _local8:Number = (_local6 * _local6);
var _local9:Number = ((_local7 * (Math.asin((_local6 / this.m_radius)) + (b2Settings.b2_pi / 2))) + (_local6 * Math.sqrt((_local7 - _local8))));
var _local10:Number = (((-2 / 3) * Math.pow((_local7 - _local8), 1.5)) / _local9);
_arg4.x = (_local5.x + (_arg1.x * _local10));
_arg4.y = (_local5.y + (_arg1.y * _local10));
return (_local9);
}
public function GetLocalPosition():b2Vec2{
return (this.m_localPosition);
}
public function GetRadius():Number{
return (this.m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (this.m_localPosition.x - _arg1.x);
var _local3:Number = (this.m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + this.m_radius) - b2Settings.b2_toiSlop);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var categoryBits:uint;// = 1
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = this.categoryBits;
_local1.maskBits = this.maskBits;
_local1.groupIndex = this.groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
this.center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
this.vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
this.vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
this.vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
this.vertexCount = 4;
this.vertices[0].Set(-(_arg1), -(_arg2));
this.vertices[1].Set(_arg1, -(_arg2));
this.vertices[2].Set(_arg1, _arg2);
this.vertices[3].Set(-(_arg1), _arg2);
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
this.vertexCount = 4;
this.vertices[0].Set(-(_arg1), -(_arg2));
this.vertices[1].Set(_arg1, -(_arg2));
this.vertices[2].Set(_arg1, _arg2);
this.vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < this.vertexCount) {
_arg3 = this.vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_obb:b2OBB;
public var m_vertices:Array;
public var m_normals:Array;
public var m_coreVertices:Array;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
this.s_supportVec = new b2Vec2();
this.m_obb = new b2OBB();
this.m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
this.m_normals = new Array(b2Settings.b2_maxPolygonVertices);
this.m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
this.m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < this.m_vertexCount) {
this.m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < this.m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < this.m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (this.m_vertices[_local5].x - this.m_vertices[_local4].x);
_local7 = (this.m_vertices[_local5].y - this.m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
this.m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
this.m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(this.m_obb, this.m_vertices, this.m_vertexCount);
_local3 = 0;
while (_local3 < this.m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (this.m_vertexCount - 1);
_local5 = _local3;
_local9 = this.m_normals[_local4].x;
_local10 = this.m_normals[_local4].y;
_local11 = this.m_normals[_local5].x;
_local12 = this.m_normals[_local5].y;
_local13 = (this.m_vertices[_local3].x - this.m_centroid.x);
_local14 = (this.m_vertices[_local3].y - this.m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
this.m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + this.m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + this.m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < this.m_vertexCount) {
_local3 = this.m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = this.m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < this.m_vertexCount) {
_local11 = this.m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = this.m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = this.m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = this.m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = this.m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = this.m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = this.m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
this.ComputeAABB(_local4, _arg2);
this.ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < this.m_vertexCount) {
_local10 = this.m_vertices[_local9];
_local11 = (((_local9 + 1) < this.m_vertexCount)) ? this.m_vertices[int((_local9 + 1))] : this.m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
var _local13:int;
var _local22:b2Vec2;
var _local24:Boolean;
var _local25:b2MassData;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local5:b2Vec2 = b2Math.b2MulTMV(_arg3.R, _arg1);
var _local6:Number = (_arg2 - b2Math.b2Dot(_arg1, _arg3.position));
var _local7:Array = [];
var _local8:int;
var _local9 = -1;
var _local10 = -1;
var _local11:b2Vec2;
var _local12:Boolean;
_local13 = 0;
while (_local13 < this.m_vertexCount) {
_local11 = this.m_vertices[_local13];
_local7[_local13] = (((_local5.x * _local11.x) + (_local5.y * _local11.y)) - _local6);
_local24 = (_local7[_local13] < -(Number.MIN_VALUE));
if (_local13 > 0){
if (_local24){
if (!_local12){
_local9 = (_local13 - 1);
_local8++;
};
} else {
if (_local12){
_local10 = (_local13 - 1);
_local8++;
};
};
};
_local12 = _local24;
_local13++;
};
switch (_local8){
case 0:
if (_local12){
_local25 = new b2MassData();
this.ComputeMass(_local25);
_arg4.SetV(b2Math.b2MulX(_arg3, _local25.center));
return ((_local25.mass / m_density));
};
return (0);
case 1:
if (_local9 == -1){
_local9 = (this.m_vertexCount - 1);
} else {
_local10 = (this.m_vertexCount - 1);
};
break;
};
var _local14:int = ((_local9 + 1) % this.m_vertexCount);
var _local15:int = ((_local10 + 1) % this.m_vertexCount);
var _local16:Number = ((0 - _local7[_local9]) / (_local7[_local14] - _local7[_local9]));
var _local17:Number = ((0 - _local7[_local10]) / (_local7[_local15] - _local7[_local10]));
var _local18:b2Vec2 = new b2Vec2(((this.m_vertices[_local9].x * (1 - _local16)) + (this.m_vertices[_local14].x * _local16)), ((this.m_vertices[_local9].y * (1 - _local16)) + (this.m_vertices[_local14].y * _local16)));
var _local19:b2Vec2 = new b2Vec2(((this.m_vertices[_local10].x * (1 - _local17)) + (this.m_vertices[_local15].x * _local17)), ((this.m_vertices[_local10].y * (1 - _local17)) + (this.m_vertices[_local15].y * _local17)));
var _local20:Number = 0;
_arg4.Set(0, 0);
var _local21:b2Vec2 = this.m_vertices[_local14];
var _local23:Number = (1 / 3);
_local13 = _local14;
while (_local13 != _local15) {
_local13 = ((_local13 + 1) % this.m_vertexCount);
if (_local13 == _local15){
_local22 = _local19;
} else {
_local22 = this.m_vertices[_local13];
};
_local26 = (_local21.x - _local18.x);
_local27 = (_local21.y - _local18.y);
_local28 = (_local22.x - _local18.x);
_local29 = (_local22.y - _local18.y);
_local30 = ((_local26 * _local29) - (_local27 * _local28));
_local31 = (0.5 * _local30);
_local20 = (_local20 + _local31);
_arg4.x = (_arg4.x + ((_local31 * _local23) * ((_local18.x + _local21.x) + _local22.x)));
_arg4.y = (_arg4.y + ((_local31 * _local23) * ((_local18.y + _local21.y) + _local22.y)));
_local21 = _local22;
};
_arg4.x = (_arg4.x / _local20);
_arg4.y = (_arg4.y / _local20);
_arg4.SetV(b2Math.b2MulX(_arg3, _arg4));
return (_local20);
}
public function GetOBB():b2OBB{
return (this.m_obb);
}
public function GetCentroid():b2Vec2{
return (this.m_centroid);
}
public function GetVertexCount():int{
return (this.m_vertexCount);
}
public function GetVertices():Array{
return (this.m_vertices);
}
public function GetCoreVertices():Array{
return (this.m_coreVertices);
}
public function GetNormals():Array{
return (this.m_normals);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, this.m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, this.m_centroid));
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = this.m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < this.m_vertexCount) {
_local4 = this.m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = this.m_coreVertices[_local8];
this.s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
this.s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (this.s_supportVec);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < this.m_vertexCount) {
_local2 = this.m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 10
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_type:int;
public var m_next:b2Shape;
public var m_body:b2Body;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_friction:Number;
public var m_restitution:Number;
public var m_proxyId:uint;
public var m_filter:b2FilterData;
public var m_isSensor:Boolean;
public var m_userData;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_polygonShape:int = 1;
public static const e_shapeTypeCount:int = 2;
private static var s_proxyAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_resetAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
this.m_userData = _arg1.userData;
this.m_friction = _arg1.friction;
this.m_restitution = _arg1.restitution;
this.m_density = _arg1.density;
this.m_body = null;
this.m_sweepRadius = 0;
this.m_next = null;
this.m_proxyId = b2Pair.b2_nullProxy;
this.m_filter = _arg1.filter.Copy();
this.m_isSensor = _arg1.isSensor;
}
public function GetType():int{
return (this.m_type);
}
public function IsSensor():Boolean{
return (this.m_isSensor);
}
public function SetFilterData(_arg1:b2FilterData):void{
this.m_filter = _arg1.Copy();
}
public function GetFilterData():b2FilterData{
return (this.m_filter.Copy());
}
public function GetBody():b2Body{
return (this.m_body);
}
public function GetNext():b2Shape{
return (this.m_next);
}
public function GetUserData(){
return (this.m_userData);
}
public function SetUserData(_arg1):void{
this.m_userData = _arg1;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
return (0);
}
public function GetSweepRadius():Number{
return (this.m_sweepRadius);
}
public function GetFriction():Number{
return (this.m_friction);
}
public function GetRestitution():Number{
return (this.m_restitution);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
this.ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
this.m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
this.m_proxyId = b2Pair.b2_nullProxy;
};
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (this.m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(this.m_proxyId);
this.m_proxyId = b2Pair.b2_nullProxy;
};
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (this.m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
this.ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(this.m_proxyId, _local4);
return (true);
};
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (this.m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(this.m_proxyId);
var _local3:b2AABB = s_resetAABB;
this.ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
this.m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
this.m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
}
}//package Box2D.Collision.Shapes
Section 11
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var type:int;// = -1
public var userData;// = null
public var friction:Number;// = 0.2
public var restitution:Number;// = 0
public var density:Number;// = 0
public var isSensor:Boolean;// = false
public var filter:b2FilterData;
public function b2ShapeDef(){
this.filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 12
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var lowerBound:b2Vec2;
public var upperBound:b2Vec2;
public function b2AABB(){
this.lowerBound = new b2Vec2();
this.upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (this.upperBound.x - this.lowerBound.x);
var _local2:Number = (this.upperBound.y - this.lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (this.lowerBound.IsValid()))) && (this.upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 13
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function IsLower():Boolean{
return (((this.value & 1) == 0));
}
public function IsUpper():Boolean{
return (((this.value & 1) == 1));
}
public function Swap(_arg1:b2Bound):void{
var _local2:uint = this.value;
var _local3:uint = this.proxyId;
var _local4:uint = this.stabbingCount;
this.value = _arg1.value;
this.proxyId = _arg1.proxyId;
this.stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
}
}//package Box2D.Collision
Section 14
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
this.lowerValues = [0, 0];
this.upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 15
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_pairManager:b2PairManager;
public var m_proxyPool:Array;
public var m_freeProxy:uint;
public var m_bounds:Array;
public var m_queryResults:Array;
public var m_queryResultCount:int;
public var m_worldAABB:b2AABB;
public var m_quantizationFactor:b2Vec2;
public var m_proxyCount:int;
public var m_timeStamp:uint;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
this.m_pairManager = new b2PairManager();
this.m_proxyPool = new Array(b2Settings.b2_maxPairs);
this.m_bounds = new Array((2 * b2Settings.b2_maxProxies));
this.m_queryResults = new Array(b2Settings.b2_maxProxies);
this.m_quantizationFactor = new b2Vec2();
super();
this.m_pairManager.Initialize(this, _arg2);
this.m_worldAABB = _arg1;
this.m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
this.m_queryResults[_local3] = 0;
_local3++;
};
this.m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
this.m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
this.m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
this.m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
this.m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
this.m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
this.m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
this.m_freeProxy = 0;
this.m_timeStamp = 1;
this.m_queryResultCount = 0;
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - this.m_worldAABB.upperBound.x);
_local3 = (_local3 - this.m_worldAABB.upperBound.y);
_local4 = this.m_worldAABB.lowerBound.x;
_local5 = this.m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = this.m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = this.m_freeProxy;
_local4 = this.m_proxyPool[_local5];
this.m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * this.m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
this.ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = this.m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
this.Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = this.m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
this.m_proxyCount++;
var _local10:int;
while (_local10 < this.m_queryResultCount) {
this.m_pairManager.AddBufferedPair(_local5, this.m_queryResults[_local10]);
_local10++;
};
this.m_pairManager.Commit();
this.m_queryResultCount = 0;
this.IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = this.m_proxyPool[_arg1];
var _local5:int = (2 * this.m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = this.m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = this.m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
this.Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < this.m_queryResultCount) {
this.m_pairManager.RemoveBufferedPair(_arg1, this.m_queryResults[_local7]);
_local7++;
};
this.m_pairManager.Commit();
this.m_queryResultCount = 0;
this.IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(this.m_freeProxy);
this.m_freeProxy = _arg1;
this.m_proxyCount--;
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * this.m_proxyCount);
var _local13:b2Proxy = this.m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
this.ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = this.m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = this.m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = this.m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = this.m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (this.TestOverlap(_local14, _local24)){
this.m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = this.m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (this.TestOverlap(_local14, _local11)){
this.m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = this.m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (this.TestOverlap(_local15, _local11)){
this.m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = this.m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (this.TestOverlap(_local15, _local24)){
this.m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public function Commit():void{
this.m_pairManager.Commit();
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
this.ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
this.Query(_local8, _local9, _local4[0], _local5[0], this.m_bounds[0], (2 * this.m_proxyCount), 0);
this.Query(_local8, _local9, _local4[1], _local5[1], this.m_bounds[1], (2 * this.m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < this.m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = this.m_proxyPool[this.m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
this.m_queryResultCount = 0;
this.IncrementTimeStamp();
return (_local10);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = this.m_bounds[_local5];
_local7 = (2 * this.m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, this.m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, this.m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, this.m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, this.m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, this.m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, this.m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, this.m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, this.m_worldAABB.lowerBound.y);
_arg1[0] = (uint((this.m_quantizationFactor.x * (_local4 - this.m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((this.m_quantizationFactor.x * (_local6 - this.m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((this.m_quantizationFactor.y * (_local5 - this.m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((this.m_quantizationFactor.y * (_local7 - this.m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = this.m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = this.m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
this.IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = this.m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
this.IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = this.m_proxyPool[_arg1];
if (_local2.timeStamp < this.m_timeStamp){
_local2.timeStamp = this.m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
this.m_queryResults[this.m_queryResultCount] = _arg1;
this.m_queryResultCount++;
};
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (this.m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(this.m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
this.m_timeStamp = 1;
} else {
this.m_timeStamp++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 16
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 17
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
}
}//package Box2D.Collision
Section 18
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var features:Features;
public var _key:uint;
public function b2ContactID(){
this.features = new Features();
super();
this.features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
this.key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = this.key;
return (_local1);
}
public function get key():uint{
return (this._key);
}
public function set key(_arg1:uint):void{
this._key = _arg1;
this.features._referenceEdge = (this._key & 0xFF);
this.features._incidentEdge = (((this._key & 0xFF00) >> 8) & 0xFF);
this.features._incidentVertex = (((this._key & 0xFF0000) >> 16) & 0xFF);
this.features._flip = (((this._key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 19
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var velocity:b2Vec2;
public var normal:b2Vec2;
public var separation:Number;
public var friction:Number;
public var restitution:Number;
public var id:b2ContactID;
public function b2ContactPoint(){
this.position = new b2Vec2();
this.velocity = new b2Vec2();
this.normal = new b2Vec2();
this.id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 20
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
}
}//package Box2D.Collision
Section 21
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var normal:b2Vec2;
public var pointCount:int;// = 0
public function b2Manifold(){
this.points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
this.points[_local1] = new b2ManifoldPoint();
_local1++;
};
this.normal = new b2Vec2();
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(this.points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
this.normal.SetZero();
this.pointCount = 0;
}
public function Set(_arg1:b2Manifold):void{
this.pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(this.points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
this.normal.SetV(_arg1.normal);
}
}
}//package Box2D.Collision
Section 22
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var localPoint1:b2Vec2;
public var localPoint2:b2Vec2;
public var separation:Number;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ManifoldPoint(){
this.localPoint1 = new b2Vec2();
this.localPoint2 = new b2Vec2();
this.id = new b2ContactID();
super();
}
public function Reset():void{
this.localPoint1.SetZero();
this.localPoint2.SetZero();
this.separation = 0;
this.normalImpulse = 0;
this.tangentImpulse = 0;
this.id.key = 0;
}
public function Set(_arg1:b2ManifoldPoint):void{
this.localPoint1.SetV(_arg1.localPoint1);
this.localPoint2.SetV(_arg1.localPoint2);
this.separation = _arg1.separation;
this.normalImpulse = _arg1.normalImpulse;
this.tangentImpulse = _arg1.tangentImpulse;
this.id.key = _arg1.id.key;
}
}
}//package Box2D.Collision
Section 23
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
this.R = new b2Mat22();
this.center = new b2Vec2();
this.extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 24
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var next:uint;
public var status:uint;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairBuffered:uint = 1;
public static var e_pairRemoved:uint = 2;
public static var e_pairFinal:uint = 4;
public function SetBuffered():void{
this.status = (this.status | e_pairBuffered);
}
public function ClearBuffered():void{
this.status = (this.status & ~(e_pairBuffered));
}
public function IsBuffered():Boolean{
return (((this.status & e_pairBuffered) == e_pairBuffered));
}
public function SetRemoved():void{
this.status = (this.status | e_pairRemoved);
}
public function ClearRemoved():void{
this.status = (this.status & ~(e_pairRemoved));
}
public function IsRemoved():Boolean{
return (((this.status & e_pairRemoved) == e_pairRemoved));
}
public function SetFinal():void{
this.status = (this.status | e_pairFinal);
}
public function IsFinal():Boolean{
return (((this.status & e_pairFinal) == e_pairFinal));
}
}
}//package Box2D.Collision
Section 25
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairAdded(_arg1, _arg2){
return (null);
}
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
}
}//package Box2D.Collision
Section 26
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_broadPhase:b2BroadPhase;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_freePair:uint;
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public function b2PairManager(){
var _local1:uint;
super();
this.m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
this.m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
this.m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
this.m_pairs[_local1] = new b2Pair();
_local1++;
};
this.m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
this.m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
this.m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
this.m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
this.m_pairs[_local1].userData = null;
this.m_pairs[_local1].status = 0;
this.m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
this.m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
this.m_pairCount = 0;
this.m_pairBufferCount = 0;
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
this.m_broadPhase = _arg1;
this.m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = this.AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = this.m_pairBuffer[this.m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
this.m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
this.ValidateBuffer();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = this.Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = this.m_pairBuffer[this.m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
this.m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
this.ValidateBuffer();
};
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = this.m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < this.m_pairBufferCount) {
_local1 = this.m_pairBuffer[_local2];
_local5 = this.Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
this.m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = this.m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = this.m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = this.m_pairBuffer[_local2];
this.RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
this.m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
this.ValidateTable();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = this.FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = this.m_freePair;
_local4 = this.m_pairs[_local5];
this.m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = this.m_hashTable[_local3];
this.m_hashTable[_local3] = _local5;
this.m_pairCount++;
return (_local4);
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = this.m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(this.m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = this.m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
this.m_hashTable[_local4] = _local3.next;
};
_local3 = this.m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = this.m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
this.m_freePair = _local8;
this.m_pairCount--;
return (_local9);
} else {
_local6 = this.m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (this.FindHash(_arg1, _arg2, _local3));
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = this.m_hashTable[_arg3];
_local4 = this.m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = this.m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function ValidateBuffer():void{
}
private function ValidateTable():void{
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
}
}//package Box2D.Collision
Section 27
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
this.p = new b2Vec2();
super();
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (this.p);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (this.p);
}
}
}//package Box2D.Collision
Section 28
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var lowerBounds:Array;
public var upperBounds:Array;
public var overlapCount:uint;
public var timeStamp:uint;
public var userData;// = null
public function b2Proxy(){
this.lowerBounds = [uint(0), uint(0)];
this.upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (this.lowerBounds[0]);
}
public function SetNext(_arg1:uint):void{
this.lowerBounds[0] = (_arg1 & 0xFFFF);
}
public function IsValid():Boolean{
return (!((this.overlapCount == b2BroadPhase.b2_invalid)));
}
}
}//package Box2D.Collision
Section 29
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
this.p1 = new b2Vec2();
this.p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (this.p2.x - this.p1.x);
var _local9:Number = (this.p2.y - this.p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - this.p1.x);
_local15 = (_local5.y - this.p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 30
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 31
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
this.v = new b2Vec2();
this.id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 32
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _incidentVertex:int;
public var _flip:int;
public var _m_id:b2ContactID;
public function set referenceEdge(_arg1:int):void{
this._referenceEdge = _arg1;
this._m_id._key = ((this._m_id._key & 4294967040) | (this._referenceEdge & 0xFF));
}
public function get referenceEdge():int{
return (this._referenceEdge);
}
public function set incidentEdge(_arg1:int):void{
this._incidentEdge = _arg1;
this._m_id._key = ((this._m_id._key & 4294902015) | ((this._incidentEdge << 8) & 0xFF00));
}
public function get incidentEdge():int{
return (this._incidentEdge);
}
public function set incidentVertex(_arg1:int):void{
this._incidentVertex = _arg1;
this._m_id._key = ((this._m_id._key & 4278255615) | ((this._incidentVertex << 16) & 0xFF0000));
}
public function get incidentVertex():int{
return (this._incidentVertex);
}
public function set flip(_arg1:int):void{
this._flip = _arg1;
this._m_id._key = ((this._m_id._key & 0xFFFFFF) | ((this._flip << 24) & 4278190080));
}
public function get flip():int{
return (this._flip);
}
}
}//package Box2D.Collision
Section 33
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
this.col1 = new b2Vec2();
this.col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
this.col1.SetV(_arg2);
this.col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
this.col1.x = _local4;
this.col2.x = -(_local5);
this.col1.y = _local5;
this.col2.y = _local4;
};
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
this.col1.x = _local2;
this.col2.x = -(_local3);
this.col1.y = _local3;
this.col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
this.col1.SetV(_arg1);
this.col2.SetV(_arg2);
}
public function Copy():b2Mat22{
return (new b2Mat22(0, this.col1, this.col2));
}
public function SetM(_arg1:b2Mat22):void{
this.col1.SetV(_arg1.col1);
this.col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
this.col1.x = (this.col1.x + _arg1.col1.x);
this.col1.y = (this.col1.y + _arg1.col1.y);
this.col2.x = (this.col2.x + _arg1.col2.x);
this.col2.y = (this.col2.y + _arg1.col2.y);
}
public function SetIdentity():void{
this.col1.x = 1;
this.col2.x = 0;
this.col1.y = 0;
this.col2.y = 1;
}
public function SetZero():void{
this.col1.x = 0;
this.col2.x = 0;
this.col1.y = 0;
this.col2.y = 0;
}
public function GetAngle():Number{
return (Math.atan2(this.col1.y, this.col1.x));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = this.col1.x;
var _local3:Number = this.col2.x;
_local4 = this.col1.y;
var _local5:Number = this.col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = this.col1.x;
var _local5:Number = this.col2.x;
var _local6:Number = this.col1.y;
var _local7:Number = this.col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
public function Abs():void{
this.col1.Abs();
this.col2.Abs();
}
}
}//package Box2D.Common.Math
Section 34
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
}
}//package Box2D.Common.Math
Section 35
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c0:b2Vec2;
public var c:b2Vec2;
public var a0:Number;
public var a:Number;
public var t0:Number;
public function b2Sweep(){
this.localCenter = new b2Vec2();
this.c0 = new b2Vec2();
this.c = new b2Vec2();
super();
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - this.t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - this.t0) / (1 - this.t0));
_arg1.position.x = (((1 - _local4) * this.c0.x) + (_local4 * this.c.x));
_arg1.position.y = (((1 - _local4) * this.c0.y) + (_local4 * this.c.y));
_local5 = (((1 - _local4) * this.a0) + (_local4 * this.a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(this.c);
_arg1.R.Set(this.a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * this.localCenter.x) + (_local3.col2.x * this.localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * this.localCenter.x) + (_local3.col2.y * this.localCenter.y)));
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((this.t0 < _arg1)) && (((1 - this.t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - this.t0) / (1 - this.t0));
this.c0.x = (((1 - _local2) * this.c0.x) + (_local2 * this.c.x));
this.c0.y = (((1 - _local2) * this.c0.y) + (_local2 * this.c.y));
this.a0 = (((1 - _local2) * this.a0) + (_local2 * this.a));
this.t0 = _arg1;
};
}
}
}//package Box2D.Common.Math
Section 36
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
this.x = _arg1;
this.y = _arg2;
}
public function SetZero():void{
this.x = 0;
this.y = 0;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
this.x = _arg1;
this.y = _arg2;
}
public function SetV(_arg1:b2Vec2):void{
this.x = _arg1.x;
this.y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(this.x), -(this.y)));
}
public function Copy():b2Vec2{
return (new b2Vec2(this.x, this.y));
}
public function Add(_arg1:b2Vec2):void{
this.x = (this.x + _arg1.x);
this.y = (this.y + _arg1.y);
}
public function Subtract(_arg1:b2Vec2):void{
this.x = (this.x - _arg1.x);
this.y = (this.y - _arg1.y);
}
public function Multiply(_arg1:Number):void{
this.x = (this.x * _arg1);
this.y = (this.y * _arg1);
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = this.x;
this.x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * this.y));
this.y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * this.y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
this.y = b2Math.b2Dot(this, _arg1.col2);
this.x = _local2;
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = this.x;
this.x = (_arg1 * this.y);
this.y = (-(_arg1) * _local2);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = this.x;
this.x = (-(_arg1) * this.y);
this.y = (_arg1 * _local2);
}
public function MinV(_arg1:b2Vec2):void{
this.x = ((this.x < _arg1.x)) ? this.x : _arg1.x;
this.y = ((this.y < _arg1.y)) ? this.y : _arg1.y;
}
public function MaxV(_arg1:b2Vec2):void{
this.x = ((this.x > _arg1.x)) ? this.x : _arg1.x;
this.y = ((this.y > _arg1.y)) ? this.y : _arg1.y;
}
public function Abs():void{
if (this.x < 0){
this.x = -(this.x);
};
if (this.y < 0){
this.y = -(this.y);
};
}
public function Length():Number{
return (Math.sqrt(((this.x * this.x) + (this.y * this.y))));
}
public function LengthSquared():Number{
return (((this.x * this.x) + (this.y * this.y)));
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((this.x * this.x) + (this.y * this.y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
this.x = (this.x * _local2);
this.y = (this.y * _local2);
return (_local1);
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(this.x)) && (b2Math.b2IsValid(this.y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 37
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
this.position = new b2Vec2();
this.R = new b2Mat22();
super();
if (_arg1){
this.position.SetV(_arg1);
this.R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
this.position.SetV(_arg1);
this.R.SetM(_arg2);
}
public function SetIdentity():void{
this.position.SetZero();
this.R.SetIdentity();
}
public function Set(_arg1:b2XForm):void{
this.position.SetV(_arg1.position);
this.R.SetM(_arg1.R);
}
}
}//package Box2D.Common.Math
Section 38
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
this._r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
this._g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
this._b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
this._r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
this._g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
this._b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set r(_arg1:Number):void{
this._r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
this._g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
this._b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((this._r | (this._g << 8)) | (this._b << 16)));
}
}
}//package Box2D.Common
Section 39
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxPairs:int = 4096;
public static const b2_linearSlop:Number = 0.005;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_velocityThreshold:Number = 1;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 40
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
this.m_manifolds = [new b2Manifold()];
this.m0 = new b2Manifold();
super(_arg1, _arg2);
this.m_manifold = this.m_manifolds[0];
this.m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = this.m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
this.m0.Set(this.m_manifold);
b2Collision.b2CollideCircles(this.m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (this.m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = this.m_manifold.points[0];
if (this.m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(this.m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = this.m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(this.m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((this.m0.pointCount > 0)) && (_arg1))){
_local4 = this.m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(this.m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (this.m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
public var m_flags:uint;
public var m_prev:b2Contact;
public var m_next:b2Contact;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_manifoldCount:int;
public var m_friction:Number;
public var m_restitution:Number;
public var m_toi:Number;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var e_toiFlag:uint = 8;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
this.m_node1 = new b2ContactEdge();
this.m_node2 = new b2ContactEdge();
super();
this.m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
this.m_shape1 = null;
this.m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
this.m_flags = (this.m_flags | e_nonSolidFlag);
};
this.m_shape1 = _arg1;
this.m_shape2 = _arg2;
this.m_manifoldCount = 0;
this.m_friction = Math.sqrt((this.m_shape1.m_friction * this.m_shape2.m_friction));
this.m_restitution = b2Math.b2Max(this.m_shape1.m_restitution, this.m_shape2.m_restitution);
this.m_prev = null;
this.m_next = null;
this.m_node1.contact = null;
this.m_node1.prev = null;
this.m_node1.next = null;
this.m_node1.other = null;
this.m_node2.contact = null;
this.m_node2.prev = null;
this.m_node2.next = null;
this.m_node2.other = null;
}
public function GetManifolds():Array{
return (null);
}
public function GetManifoldCount():int{
return (this.m_manifoldCount);
}
public function IsSolid():Boolean{
return (((this.m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (this.m_next);
}
public function GetShape1():b2Shape{
return (this.m_shape1);
}
public function GetShape2():b2Shape{
return (this.m_shape2);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = this.m_manifoldCount;
this.Evaluate(_arg1);
var _local3:int = this.m_manifoldCount;
var _local4:b2Body = this.m_shape1.m_body;
var _local5:b2Body = this.m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
this.m_flags = (this.m_flags & ~(e_slowFlag));
} else {
this.m_flags = (this.m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var manifold:b2Manifold;
public var body1:b2Body;
public var body2:b2Body;
public var friction:Number;
public var restitution:Number;
public var pointCount:int;
public function b2ContactConstraint(){
this.normal = new b2Vec2();
super();
this.points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
this.points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var r1:b2Vec2;
public var r2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var positionImpulse:Number;
public var normalMass:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var separation:Number;
public var velocityBias:Number;
public function b2ContactConstraintPoint(){
this.localAnchor1 = new b2Vec2();
this.localAnchor2 = new b2Vec2();
this.r1 = new b2Vec2();
this.r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var createFcn:Function;
public var destroyFcn:Function;
public var primary:Boolean;
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var normal:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
this.position = new b2Vec2();
this.normal = new b2Vec2();
this.id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_step:b2TimeStep;
public var m_allocator;
public var m_constraints:Array;
public var m_constraintCount:int;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
this.m_step = new b2TimeStep();
this.m_constraints = new Array();
super();
this.m_step.dt = _arg1.dt;
this.m_step.inv_dt = _arg1.inv_dt;
this.m_step.maxIterations = _arg1.maxIterations;
this.m_allocator = _arg4;
this.m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
this.m_constraintCount = (this.m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < this.m_constraintCount) {
this.m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = this.m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < this.m_constraintCount) {
_local6 = this.m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < this.m_constraintCount) {
_local20 = this.m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < this.m_constraintCount) {
_local2 = this.m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < this.m_constraintCount) {
_local6 = this.m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 49
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
this.m_manifolds = [new b2Manifold()];
this.m0 = new b2Manifold();
super(_arg1, _arg2);
this.m_manifold = this.m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
this.m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = this.m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
this.m0.Set(this.m_manifold);
b2Collision.b2CollidePolygonAndCircle(this.m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (this.m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < this.m_manifold.pointCount) {
_local10 = this.m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < this.m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = this.m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(this.m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(this.m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < this.m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = this.m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(this.m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (this.m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 50
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m0:b2Manifold;
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
this.m0 = new b2Manifold();
this.m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
this.m_manifold = this.m_manifolds[0];
this.m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
this.m0.Set(this.m_manifold);
b2Collision.b2CollidePolygons(this.m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (this.m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < this.m_manifold.pointCount) {
_local10 = this.m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < this.m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = this.m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(this.m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(this.m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < this.m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = this.m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(this.m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (this.m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 51
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_u:b2Vec2;
public var m_frequencyHz:Number;
public var m_dampingRatio:Number;
public var m_gamma:Number;
public var m_bias:Number;
public var m_impulse:Number;
public var m_mass:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
this.m_localAnchor1 = new b2Vec2();
this.m_localAnchor2 = new b2Vec2();
this.m_u = new b2Vec2();
super(_arg1);
this.m_localAnchor1.SetV(_arg1.localAnchor1);
this.m_localAnchor2.SetV(_arg1.localAnchor2);
this.m_length = _arg1.length;
this.m_frequencyHz = _arg1.frequencyHz;
this.m_dampingRatio = _arg1.dampingRatio;
this.m_impulse = 0;
this.m_gamma = 0;
this.m_bias = 0;
m_inv_dt = 0;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (this.m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (this.m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (this.m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (this.m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
this.m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
this.m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((this.m_u.x * this.m_u.x) + (this.m_u.y * this.m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
this.m_u.Multiply((1 / _local10));
} else {
this.m_u.SetZero();
};
var _local11:Number = ((_local6 * this.m_u.y) - (_local7 * this.m_u.x));
var _local12:Number = ((_local8 * this.m_u.y) - (_local9 * this.m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
this.m_mass = (1 / _local13);
if (this.m_frequencyHz > 0){
_local14 = (_local10 - this.m_length);
_local15 = ((2 * Math.PI) * this.m_frequencyHz);
_local16 = (((2 * this.m_mass) * this.m_dampingRatio) * _local15);
_local17 = ((this.m_mass * _local15) * _local15);
this.m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
this.m_bias = (((_local14 * _arg1.dt) * _local17) * this.m_gamma);
this.m_mass = (1 / (_local13 + this.m_gamma));
};
if (_arg1.warmStarting){
this.m_impulse = (this.m_impulse * _arg1.dtRatio);
_local18 = (this.m_impulse * this.m_u.x);
_local19 = (this.m_impulse * this.m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
this.m_impulse = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (this.m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (this.m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (this.m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (this.m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((this.m_u.x * (_local12 - _local10)) + (this.m_u.y * (_local13 - _local11)));
var _local15:Number = (-(this.m_mass) * ((_local14 + this.m_bias) + (this.m_gamma * this.m_impulse)));
this.m_impulse = (this.m_impulse + _local15);
var _local16:Number = (_local15 * this.m_u.x);
var _local17:Number = (_local15 * this.m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (this.m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (this.m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (this.m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (this.m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (this.m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - this.m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(this.m_mass) * _local12);
this.m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * this.m_u.x);
var _local15:Number = (_local13 * this.m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(this.m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(this.m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(this.m_u);
_local1.Multiply((m_inv_dt * this.m_impulse));
return (_local1);
}
override public function GetReactionTorque():Number{
return (0);
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public function b2DistanceJointDef(){
this.localAnchor1 = new b2Vec2();
this.localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
this.length = 1;
this.frequencyHz = 0;
this.dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
this.localAnchor1.SetV(body1.GetLocalPoint(_arg3));
this.localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
this.length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
this.frequencyHz = 0;
this.dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_J:b2Jacobian;
public var m_constant:Number;
public var m_ratio:Number;
public var m_mass:Number;
public var m_force:Number;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
this.m_groundAnchor1 = new b2Vec2();
this.m_groundAnchor2 = new b2Vec2();
this.m_localAnchor1 = new b2Vec2();
this.m_localAnchor2 = new b2Vec2();
this.m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
this.m_revolute1 = null;
this.m_prismatic1 = null;
this.m_revolute2 = null;
this.m_prismatic2 = null;
this.m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
this.m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
this.m_groundAnchor1.SetV(this.m_revolute1.m_localAnchor1);
this.m_localAnchor1.SetV(this.m_revolute1.m_localAnchor2);
_local4 = this.m_revolute1.GetJointAngle();
} else {
this.m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
this.m_groundAnchor1.SetV(this.m_prismatic1.m_localAnchor1);
this.m_localAnchor1.SetV(this.m_prismatic1.m_localAnchor2);
_local4 = this.m_prismatic1.GetJointTranslation();
};
this.m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
this.m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
this.m_groundAnchor2.SetV(this.m_revolute2.m_localAnchor1);
this.m_localAnchor2.SetV(this.m_revolute2.m_localAnchor2);
_local5 = this.m_revolute2.GetJointAngle();
} else {
this.m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
this.m_groundAnchor2.SetV(this.m_prismatic2.m_localAnchor1);
this.m_localAnchor2.SetV(this.m_prismatic2.m_localAnchor2);
_local5 = this.m_prismatic2.GetJointTranslation();
};
this.m_ratio = _arg1.ratio;
this.m_constant = (_local4 + (this.m_ratio * _local5));
this.m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(this.m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(this.m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((this.m_force * this.m_J.linear2.x), (this.m_force * this.m_J.linear2.y));
return (_local1);
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (this.m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (this.m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((this.m_force * this.m_J.angular2) - ((_local2 * (this.m_force * this.m_J.linear2.y)) - (_local3 * (this.m_force * this.m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (this.m_ratio);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = this.m_ground1;
var _local3:b2Body = this.m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
this.m_J.SetZero();
if (this.m_revolute1){
this.m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = this.m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (this.m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (this.m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
this.m_J.linear1.Set(-(_local6), -(_local7));
this.m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (this.m_revolute2){
this.m_J.angular2 = -(this.m_ratio);
_local14 = (_local14 + ((this.m_ratio * this.m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = this.m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (this.m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (this.m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
this.m_J.linear2.Set((-(this.m_ratio) * _local6), (-(this.m_ratio) * _local7));
this.m_J.angular2 = (-(this.m_ratio) * _local12);
_local14 = (_local14 + ((this.m_ratio * this.m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
this.m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * this.m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * this.m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * this.m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * this.m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * this.m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * this.m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * this.m_J.angular2));
} else {
this.m_force = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = this.m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * this.m_mass) * _local4);
this.m_force = (this.m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * this.m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * this.m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * this.m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * this.m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * this.m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * this.m_J.angular2));
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (this.m_revolute1){
_local4 = this.m_revolute1.GetJointAngle();
} else {
_local4 = this.m_prismatic1.GetJointTranslation();
};
if (this.m_revolute2){
_local5 = this.m_revolute2.GetJointAngle();
} else {
_local5 = this.m_prismatic2.GetJointTranslation();
};
var _local6:Number = (this.m_constant - (_local4 + (this.m_ratio * _local5)));
var _local7:Number = (-(this.m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * this.m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * this.m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * this.m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * this.m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * this.m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * this.m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
this.joint1 = null;
this.joint2 = null;
this.ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var angular1:Number;
public var linear2:b2Vec2;
public var angular2:Number;
public function b2Jacobian(){
this.linear1 = new b2Vec2();
this.linear2 = new b2Vec2();
super();
}
public function SetZero():void{
this.linear1.SetZero();
this.angular1 = 0;
this.linear2.SetZero();
this.angular2 = 0;
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
this.linear1.SetV(_arg1);
this.angular1 = _arg2;
this.linear2.SetV(_arg3);
this.angular2 = _arg4;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((this.linear1.x * _arg1.x) + (this.linear1.y * _arg1.y)) + (this.angular1 * _arg2)) + ((this.linear2.x * _arg3.x) + (this.linear2.y * _arg3.y))) + (this.angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 56
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2Joint {
public var m_type:int;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_body1:b2Body;
public var m_body2:b2Body;
public var m_inv_dt:Number;
public var m_islandFlag:Boolean;
public var m_collideConnected:Boolean;
public var m_userData;
public static const e_unknownJoint:int = 0;
public static const e_revoluteJoint:int = 1;
public static const e_prismaticJoint:int = 2;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_mouseJoint:int = 5;
public static const e_gearJoint:int = 6;
public static const e_inactiveLimit:int = 0;
public static const e_atLowerLimit:int = 1;
public static const e_atUpperLimit:int = 2;
public static const e_equalLimits:int = 3;
public function b2Joint(_arg1:b2JointDef){
this.m_node1 = new b2JointEdge();
this.m_node2 = new b2JointEdge();
super();
this.m_type = _arg1.type;
this.m_prev = null;
this.m_next = null;
this.m_body1 = _arg1.body1;
this.m_body2 = _arg1.body2;
this.m_collideConnected = _arg1.collideConnected;
this.m_islandFlag = false;
this.m_userData = _arg1.userData;
}
public function GetType():int{
return (this.m_type);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetBody1():b2Body{
return (this.m_body1);
}
public function GetBody2():b2Body{
return (this.m_body2);
}
public function GetNext():b2Joint{
return (this.m_next);
}
public function GetUserData(){
return (this.m_userData);
}
public function SetUserData(_arg1):void{
this.m_userData = _arg1;
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var type:int;
public var userData;
public var body1:b2Body;
public var body2:b2Body;
public var collideConnected:Boolean;
public function b2JointDef(){
this.type = b2Joint.e_unknownJoint;
this.userData = null;
this.body1 = null;
this.body2 = null;
this.collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var joint:b2Joint;
public var prev:b2JointEdge;
public var next:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 59
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
public var m_localAnchor:b2Vec2;
public var m_target:b2Vec2;
public var m_impulse:b2Vec2;
public var m_mass:b2Mat22;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public var m_beta:Number;
public var m_gamma:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
this.K = new b2Mat22();
this.K1 = new b2Mat22();
this.K2 = new b2Mat22();
this.m_localAnchor = new b2Vec2();
this.m_target = new b2Vec2();
this.m_impulse = new b2Vec2();
this.m_mass = new b2Mat22();
this.m_C = new b2Vec2();
super(_arg1);
this.m_target.SetV(_arg1.target);
var _local2:Number = (this.m_target.x - m_body2.m_xf.position.x);
_local3 = (this.m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
this.m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
this.m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
this.m_maxForce = _arg1.maxForce;
this.m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
this.m_gamma = (1 / (_local7 + _local8));
this.m_beta = (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return (this.m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(this.m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (this.m_impulse);
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
this.m_target = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (this.m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (this.m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
this.K1.col1.x = _local7;
this.K1.col2.x = 0;
this.K1.col1.y = 0;
this.K1.col2.y = _local7;
this.K2.col1.x = ((_local8 * _local5) * _local5);
this.K2.col2.x = ((-(_local8) * _local4) * _local5);
this.K2.col1.y = ((-(_local8) * _local4) * _local5);
this.K2.col2.y = ((_local8 * _local4) * _local4);
this.K.SetM(this.K1);
this.K.AddM(this.K2);
this.K.col1.x = (this.K.col1.x + this.m_gamma);
this.K.col2.y = (this.K.col2.y + this.m_gamma);
this.K.Invert(this.m_mass);
this.m_C.x = ((_local2.m_sweep.c.x + _local4) - this.m_target.x);
this.m_C.y = ((_local2.m_sweep.c.y + _local5) - this.m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * this.m_impulse.x);
var _local10:Number = (_arg1.dt * this.m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (this.m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (this.m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = this.m_mass;
_local4 = ((_local8 + ((this.m_beta * _arg1.inv_dt) * this.m_C.x)) + ((this.m_gamma * _arg1.dt) * this.m_impulse.x));
_local5 = ((_local9 + ((this.m_beta * _arg1.inv_dt) * this.m_C.y)) + ((this.m_gamma * _arg1.dt) * this.m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = this.m_impulse.x;
var _local13:Number = this.m_impulse.y;
this.m_impulse.x = (this.m_impulse.x + _local10);
this.m_impulse.y = (this.m_impulse.y + _local11);
var _local14:Number = this.m_impulse.Length();
if (_local14 > this.m_maxForce){
this.m_impulse.Multiply((this.m_maxForce / _local14));
};
_local10 = (this.m_impulse.x - _local12);
_local11 = (this.m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var target:b2Vec2;
public var maxForce:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public var timeStep:Number;
public function b2MouseJointDef(){
this.target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
this.maxForce = 0;
this.frequencyHz = 5;
this.dampingRatio = 0.7;
this.timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_localXAxis1:b2Vec2;
public var m_localYAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_linearJacobian:b2Jacobian;
public var m_linearMass:Number;
public var m_force:Number;
public var m_angularMass:Number;
public var m_torque:Number;
public var m_motorJacobian:b2Jacobian;
public var m_motorMass:Number;
public var m_motorForce:Number;
public var m_limitForce:Number;
public var m_limitPositionImpulse:Number;
public var m_lowerTranslation:Number;
public var m_upperTranslation:Number;
public var m_maxMotorForce:Number;
public var m_motorSpeed:Number;
public var m_enableLimit:Boolean;
public var m_enableMotor:Boolean;
public var m_limitState:int;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
this.m_localAnchor1 = new b2Vec2();
this.m_localAnchor2 = new b2Vec2();
this.m_localXAxis1 = new b2Vec2();
this.m_localYAxis1 = new b2Vec2();
this.m_linearJacobian = new b2Jacobian();
this.m_motorJacobian = new b2Jacobian();
super(_arg1);
this.m_localAnchor1.SetV(_arg1.localAnchor1);
this.m_localAnchor2.SetV(_arg1.localAnchor2);
this.m_localXAxis1.SetV(_arg1.localAxis1);
this.m_localYAxis1.x = -(this.m_localXAxis1.y);
this.m_localYAxis1.y = this.m_localXAxis1.x;
this.m_refAngle = _arg1.referenceAngle;
this.m_linearJacobian.SetZero();
this.m_linearMass = 0;
this.m_force = 0;
this.m_angularMass = 0;
this.m_torque = 0;
this.m_motorJacobian.SetZero();
this.m_motorMass = 0;
this.m_motorForce = 0;
this.m_limitForce = 0;
this.m_limitPositionImpulse = 0;
this.m_lowerTranslation = _arg1.lowerTranslation;
this.m_upperTranslation = _arg1.upperTranslation;
this.m_maxMotorForce = _arg1.maxMotorForce;
this.m_motorSpeed = _arg1.motorSpeed;
this.m_enableLimit = _arg1.enableLimit;
this.m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(this.m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(this.m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (this.m_limitForce * ((_local1.col1.x * this.m_localXAxis1.x) + (_local1.col2.x * this.m_localXAxis1.y)));
var _local3:Number = (this.m_limitForce * ((_local1.col1.y * this.m_localXAxis1.x) + (_local1.col2.y * this.m_localXAxis1.y)));
var _local4:Number = (this.m_force * ((_local1.col1.x * this.m_localYAxis1.x) + (_local1.col2.x * this.m_localYAxis1.y)));
var _local5:Number = (this.m_force * ((_local1.col1.y * this.m_localYAxis1.x) + (_local1.col2.y * this.m_localYAxis1.y)));
return (new b2Vec2(((this.m_limitForce * _local2) + (this.m_force * _local4)), ((this.m_limitForce * _local3) + (this.m_force * _local5))));
}
override public function GetReactionTorque():Number{
return (this.m_torque);
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(this.m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(this.m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(this.m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (this.m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (this.m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (this.m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (this.m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(this.m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function IsLimitEnabled():Boolean{
return (this.m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
this.m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (this.m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (this.m_upperTranslation);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
this.m_lowerTranslation = _arg1;
this.m_upperTranslation = _arg2;
}
public function IsMotorEnabled():Boolean{
return (this.m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
this.m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
this.m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (this.m_motorSpeed);
}
public function SetMaxMotorForce(_arg1:Number):void{
this.m_maxMotorForce = _arg1;
}
public function GetMotorForce():Number{
return (this.m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (this.m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (this.m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (this.m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (this.m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * this.m_localYAxis1.x) + (_local4.col2.x * this.m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * this.m_localYAxis1.x) + (_local4.col2.y * this.m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
this.m_linearJacobian.linear1.x = -(_local14);
this.m_linearJacobian.linear1.y = -(_local15);
this.m_linearJacobian.linear2.x = _local14;
this.m_linearJacobian.linear2.y = _local15;
this.m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
this.m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
this.m_linearMass = (((_local10 + ((_local12 * this.m_linearJacobian.angular1) * this.m_linearJacobian.angular1)) + _local11) + ((_local13 * this.m_linearJacobian.angular2) * this.m_linearJacobian.angular2));
this.m_linearMass = (1 / this.m_linearMass);
this.m_angularMass = (_local12 + _local13);
if (this.m_angularMass > Number.MIN_VALUE){
this.m_angularMass = (1 / this.m_angularMass);
};
if (((this.m_enableLimit) || (this.m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * this.m_localXAxis1.x) + (_local4.col2.x * this.m_localXAxis1.y));
_local19 = ((_local4.col1.y * this.m_localXAxis1.x) + (_local4.col2.y * this.m_localXAxis1.y));
this.m_motorJacobian.linear1.x = -(_local18);
this.m_motorJacobian.linear1.y = -(_local19);
this.m_motorJacobian.linear2.x = _local18;
this.m_motorJacobian.linear2.y = _local19;
this.m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
this.m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
this.m_motorMass = (((_local10 + ((_local12 * this.m_motorJacobian.angular1) * this.m_motorJacobian.angular1)) + _local11) + ((_local13 * this.m_motorJacobian.angular2) * this.m_motorJacobian.angular2));
this.m_motorMass = (1 / this.m_motorMass);
if (this.m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((this.m_upperTranslation - this.m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
this.m_limitState = e_equalLimits;
} else {
if (_local22 <= this.m_lowerTranslation){
if (this.m_limitState != e_atLowerLimit){
this.m_limitForce = 0;
};
this.m_limitState = e_atLowerLimit;
} else {
if (_local22 >= this.m_upperTranslation){
if (this.m_limitState != e_atUpperLimit){
this.m_limitForce = 0;
};
this.m_limitState = e_atUpperLimit;
} else {
this.m_limitState = e_inactiveLimit;
this.m_limitForce = 0;
};
};
};
};
};
if (this.m_enableMotor == false){
this.m_motorForce = 0;
};
if (this.m_enableLimit == false){
this.m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((this.m_force * this.m_linearJacobian.linear1.x) + ((this.m_motorForce + this.m_limitForce) * this.m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((this.m_force * this.m_linearJacobian.linear1.y) + ((this.m_motorForce + this.m_limitForce) * this.m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((this.m_force * this.m_linearJacobian.linear2.x) + ((this.m_motorForce + this.m_limitForce) * this.m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((this.m_force * this.m_linearJacobian.linear2.y) + ((this.m_motorForce + this.m_limitForce) * this.m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((this.m_force * this.m_linearJacobian.angular1) - this.m_torque) + ((this.m_motorForce + this.m_limitForce) * this.m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((this.m_force * this.m_linearJacobian.angular2) + this.m_torque) + ((this.m_motorForce + this.m_limitForce) * this.m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
this.m_force = 0;
this.m_torque = 0;
this.m_limitForce = 0;
this.m_motorForce = 0;
};
this.m_limitPositionImpulse = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = this.m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * this.m_linearMass) * _local9);
this.m_force = (this.m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * this.m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * this.m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * this.m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * this.m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * this.m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * this.m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * this.m_angularMass) * _local12);
this.m_torque = (this.m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((this.m_enableMotor) && (!((this.m_limitState == e_equalLimits))))){
_local15 = (this.m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - this.m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * this.m_motorMass) * _local15);
_local17 = this.m_motorForce;
this.m_motorForce = b2Math.b2Clamp((this.m_motorForce + _local16), -(this.m_maxMotorForce), this.m_maxMotorForce);
_local16 = (this.m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * this.m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * this.m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * this.m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * this.m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * this.m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * this.m_motorJacobian.angular2));
};
if (((this.m_enableLimit) && (!((this.m_limitState == e_inactiveLimit))))){
_local18 = this.m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * this.m_motorMass) * _local18);
if (this.m_limitState == e_equalLimits){
this.m_limitForce = (this.m_limitForce + _local19);
} else {
if (this.m_limitState == e_atLowerLimit){
_local8 = this.m_limitForce;
this.m_limitForce = b2Math.b2Max((this.m_limitForce + _local19), 0);
_local19 = (this.m_limitForce - _local8);
} else {
if (this.m_limitState == e_atUpperLimit){
_local8 = this.m_limitForce;
this.m_limitForce = b2Math.b2Min((this.m_limitForce + _local19), 0);
_local19 = (this.m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * this.m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * this.m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * this.m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * this.m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * this.m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * this.m_motorJacobian.angular2));
};
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (this.m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (this.m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (this.m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (this.m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * this.m_localYAxis1.x) + (_local9.col2.x * this.m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * this.m_localYAxis1.x) + (_local9.col2.y * this.m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(this.m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * this.m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * this.m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * this.m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * this.m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * this.m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * this.m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - this.m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(this.m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((this.m_enableLimit) && (!((this.m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (this.m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (this.m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (this.m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (this.m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * this.m_localXAxis1.x) + (_local9.col2.x * this.m_localXAxis1.y));
_local30 = ((_local9.col1.y * this.m_localXAxis1.x) + (_local9.col2.y * this.m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (this.m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(this.m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (this.m_limitState == e_atLowerLimit){
_local1 = (_local31 - this.m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(this.m_motorMass) * _local1);
_local2 = this.m_limitPositionImpulse;
this.m_limitPositionImpulse = b2Math.b2Max((this.m_limitPositionImpulse + _local32), 0);
_local32 = (this.m_limitPositionImpulse - _local2);
} else {
if (this.m_limitState == e_atUpperLimit){
_local1 = (_local31 - this.m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(this.m_motorMass) * _local1);
_local2 = this.m_limitPositionImpulse;
this.m_limitPositionImpulse = b2Math.b2Min((this.m_limitPositionImpulse + _local32), 0);
_local32 = (this.m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * this.m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * this.m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * this.m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * this.m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * this.m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * this.m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerTranslation:Number;
public var upperTranslation:Number;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public function b2PrismaticJointDef(){
this.localAnchor1 = new b2Vec2();
this.localAnchor2 = new b2Vec2();
this.localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
this.localAxis1.Set(1, 0);
this.referenceAngle = 0;
this.enableLimit = false;
this.lowerTranslation = 0;
this.upperTranslation = 0;
this.enableMotor = false;
this.maxMotorForce = 0;
this.motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
this.localAnchor1 = body1.GetLocalPoint(_arg3);
this.localAnchor2 = body2.GetLocalPoint(_arg3);
this.localAxis1 = body1.GetLocalVector(_arg4);
this.referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_constant:Number;
public var m_ratio:Number;
public var m_maxLength1:Number;
public var m_maxLength2:Number;
public var m_pulleyMass:Number;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_force:Number;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_positionImpulse:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_state:int;
public var m_limitState1:int;
public var m_limitState2:int;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
this.m_groundAnchor1 = new b2Vec2();
this.m_groundAnchor2 = new b2Vec2();
this.m_localAnchor1 = new b2Vec2();
this.m_localAnchor2 = new b2Vec2();
this.m_u1 = new b2Vec2();
this.m_u2 = new b2Vec2();
super(_arg1);
this.m_ground = m_body1.m_world.m_groundBody;
this.m_groundAnchor1.x = (_arg1.groundAnchor1.x - this.m_ground.m_xf.position.x);
this.m_groundAnchor1.y = (_arg1.groundAnchor1.y - this.m_ground.m_xf.position.y);
this.m_groundAnchor2.x = (_arg1.groundAnchor2.x - this.m_ground.m_xf.position.x);
this.m_groundAnchor2.y = (_arg1.groundAnchor2.y - this.m_ground.m_xf.position.y);
this.m_localAnchor1.SetV(_arg1.localAnchor1);
this.m_localAnchor2.SetV(_arg1.localAnchor2);
this.m_ratio = _arg1.ratio;
this.m_constant = (_arg1.length1 + (this.m_ratio * _arg1.length2));
this.m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (this.m_constant - (this.m_ratio * b2_minPulleyLength)));
this.m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((this.m_constant - b2_minPulleyLength) / this.m_ratio));
this.m_force = 0;
this.m_limitForce1 = 0;
this.m_limitForce2 = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(this.m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(this.m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = this.m_u2.Copy();
_local1.Multiply(this.m_force);
return (_local1);
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = this.m_ground.m_xf.position.Copy();
_local1.Add(this.m_groundAnchor1);
return (_local1);
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = this.m_ground.m_xf.position.Copy();
_local1.Add(this.m_groundAnchor2);
return (_local1);
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(this.m_localAnchor1);
var _local2:Number = (this.m_ground.m_xf.position.x + this.m_groundAnchor1.x);
var _local3:Number = (this.m_ground.m_xf.position.y + this.m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(this.m_localAnchor2);
var _local2:Number = (this.m_ground.m_xf.position.x + this.m_groundAnchor2.x);
var _local3:Number = (this.m_ground.m_xf.position.y + this.m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetRatio():Number{
return (this.m_ratio);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (this.m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (this.m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (this.m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (this.m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (this.m_ground.m_xf.position.x + this.m_groundAnchor1.x);
var _local15:Number = (this.m_ground.m_xf.position.y + this.m_groundAnchor1.y);
var _local16:Number = (this.m_ground.m_xf.position.x + this.m_groundAnchor2.x);
var _local17:Number = (this.m_ground.m_xf.position.y + this.m_groundAnchor2.y);
this.m_u1.Set((_local10 - _local14), (_local11 - _local15));
this.m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = this.m_u1.Length();
var _local19:Number = this.m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
this.m_u1.Multiply((1 / _local18));
} else {
this.m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
this.m_u2.Multiply((1 / _local19));
} else {
this.m_u2.SetZero();
};
var _local20:Number = ((this.m_constant - _local18) - (this.m_ratio * _local19));
if (_local20 > 0){
this.m_state = e_inactiveLimit;
this.m_force = 0;
} else {
this.m_state = e_atUpperLimit;
this.m_positionImpulse = 0;
};
if (_local18 < this.m_maxLength1){
this.m_limitState1 = e_inactiveLimit;
this.m_limitForce1 = 0;
} else {
this.m_limitState1 = e_atUpperLimit;
this.m_limitPositionImpulse1 = 0;
};
if (_local19 < this.m_maxLength2){
this.m_limitState2 = e_inactiveLimit;
this.m_limitForce2 = 0;
} else {
this.m_limitState2 = e_atUpperLimit;
this.m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * this.m_u1.y) - (_local6 * this.m_u1.x));
var _local22:Number = ((_local8 * this.m_u2.y) - (_local9 * this.m_u2.x));
this.m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
this.m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
this.m_pulleyMass = (this.m_limitMass1 + ((this.m_ratio * this.m_ratio) * this.m_limitMass2));
this.m_limitMass1 = (1 / this.m_limitMass1);
this.m_limitMass2 = (1 / this.m_limitMass2);
this.m_pulleyMass = (1 / this.m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(this.m_force) - this.m_limitForce1)) * this.m_u1.x);
_local24 = ((_arg1.dt * (-(this.m_force) - this.m_limitForce1)) * this.m_u1.y);
_local25 = ((_arg1.dt * ((-(this.m_ratio) * this.m_force) - this.m_limitForce2)) * this.m_u2.x);
_local26 = ((_arg1.dt * ((-(this.m_ratio) * this.m_force) - this.m_limitForce2)) * this.m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
this.m_force = 0;
this.m_limitForce1 = 0;
this.m_limitForce2 = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (this.m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (this.m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (this.m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (this.m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (this.m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((this.m_u1.x * _local10) + (this.m_u1.y * _local11))) - (this.m_ratio * ((this.m_u2.x * _local12) + (this.m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * this.m_pulleyMass) * _local18);
_local20 = this.m_force;
this.m_force = b2Math.b2Max(0, (this.m_force + _local19));
_local19 = (this.m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * this.m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * this.m_u1.y);
_local16 = (((-(_arg1.dt) * this.m_ratio) * _local19) * this.m_u2.x);
_local17 = (((-(_arg1.dt) * this.m_ratio) * _local19) * this.m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (this.m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((this.m_u1.x * _local10) + (this.m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * this.m_limitMass1) * _local18);
_local20 = this.m_limitForce1;
this.m_limitForce1 = b2Math.b2Max(0, (this.m_limitForce1 + _local19));
_local19 = (this.m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * this.m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * this.m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (this.m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((this.m_u2.x * _local12) + (this.m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * this.m_limitMass2) * _local18);
_local20 = this.m_limitForce2;
this.m_limitForce2 = b2Math.b2Max(0, (this.m_limitForce2 + _local19));
_local19 = (this.m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * this.m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * this.m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (this.m_ground.m_xf.position.x + this.m_groundAnchor1.x);
var _local5:Number = (this.m_ground.m_xf.position.y + this.m_groundAnchor1.y);
var _local6:Number = (this.m_ground.m_xf.position.x + this.m_groundAnchor2.x);
var _local7:Number = (this.m_ground.m_xf.position.y + this.m_groundAnchor2.y);
var _local23:Number = 0;
if (this.m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (this.m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (this.m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (this.m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (this.m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
this.m_u1.Set((_local12 - _local4), (_local13 - _local5));
this.m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = this.m_u1.Length();
_local17 = this.m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
this.m_u1.Multiply((1 / _local16));
} else {
this.m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
this.m_u2.Multiply((1 / _local17));
} else {
this.m_u2.SetZero();
};
_local18 = ((this.m_constant - _local16) - (this.m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(this.m_pulleyMass) * _local18);
_local20 = this.m_positionImpulse;
this.m_positionImpulse = b2Math.b2Max(0, (this.m_positionImpulse + _local19));
_local19 = (this.m_positionImpulse - _local20);
_local12 = (-(_local19) * this.m_u1.x);
_local13 = (-(_local19) * this.m_u1.y);
_local14 = ((-(this.m_ratio) * _local19) * this.m_u2.x);
_local15 = ((-(this.m_ratio) * _local19) * this.m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (this.m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (this.m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (this.m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
this.m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = this.m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
this.m_u1.x = (this.m_u1.x * (1 / _local16));
this.m_u1.y = (this.m_u1.y * (1 / _local16));
} else {
this.m_u1.SetZero();
};
_local18 = (this.m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(this.m_limitMass1) * _local18);
_local21 = this.m_limitPositionImpulse1;
this.m_limitPositionImpulse1 = b2Math.b2Max(0, (this.m_limitPositionImpulse1 + _local19));
_local19 = (this.m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * this.m_u1.x);
_local13 = (-(_local19) * this.m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (this.m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (this.m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (this.m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
this.m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = this.m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
this.m_u2.x = (this.m_u2.x * (1 / _local17));
this.m_u2.y = (this.m_u2.y * (1 / _local17));
} else {
this.m_u2.SetZero();
};
_local18 = (this.m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(this.m_limitMass2) * _local18);
_local21 = this.m_limitPositionImpulse2;
this.m_limitPositionImpulse2 = b2Math.b2Max(0, (this.m_limitPositionImpulse2 + _local19));
_local19 = (this.m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * this.m_u2.x);
_local15 = (-(_local19) * this.m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PulleyJointDef extends b2JointDef {
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length1:Number;
public var maxLength1:Number;
public var length2:Number;
public var maxLength2:Number;
public var ratio:Number;
public function b2PulleyJointDef(){
this.groundAnchor1 = new b2Vec2();
this.groundAnchor2 = new b2Vec2();
this.localAnchor1 = new b2Vec2();
this.localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
this.groundAnchor1.Set(-1, 1);
this.groundAnchor2.Set(1, 1);
this.localAnchor1.Set(-1, 0);
this.localAnchor2.Set(1, 0);
this.length1 = 0;
this.maxLength1 = 0;
this.length2 = 0;
this.maxLength2 = 0;
this.ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
this.groundAnchor1.SetV(_arg3);
this.groundAnchor2.SetV(_arg4);
this.localAnchor1 = body1.GetLocalPoint(_arg5);
this.localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
this.length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
this.length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
this.ratio = _arg7;
var _local12:Number = (this.length1 + (this.ratio * this.length2));
this.maxLength1 = (_local12 - (this.ratio * b2PulleyJoint.b2_minPulleyLength));
this.maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / this.ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 65
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_pivotForce:b2Vec2;
public var m_motorForce:Number;
public var m_limitForce:Number;
public var m_limitPositionImpulse:Number;
public var m_pivotMass:b2Mat22;
public var m_motorMass:Number;
public var m_enableMotor:Boolean;
public var m_maxMotorTorque:Number;
public var m_motorSpeed:Number;
public var m_enableLimit:Boolean;
public var m_referenceAngle:Number;
public var m_lowerAngle:Number;
public var m_upperAngle:Number;
public var m_limitState:int;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
this.K = new b2Mat22();
this.K1 = new b2Mat22();
this.K2 = new b2Mat22();
this.K3 = new b2Mat22();
this.m_localAnchor1 = new b2Vec2();
this.m_localAnchor2 = new b2Vec2();
this.m_pivotForce = new b2Vec2();
this.m_pivotMass = new b2Mat22();
super(_arg1);
this.m_localAnchor1.SetV(_arg1.localAnchor1);
this.m_localAnchor2.SetV(_arg1.localAnchor2);
this.m_referenceAngle = _arg1.referenceAngle;
this.m_pivotForce.Set(0, 0);
this.m_motorForce = 0;
this.m_limitForce = 0;
this.m_limitPositionImpulse = 0;
this.m_lowerAngle = _arg1.lowerAngle;
this.m_upperAngle = _arg1.upperAngle;
this.m_maxMotorTorque = _arg1.maxMotorTorque;
this.m_motorSpeed = _arg1.motorSpeed;
this.m_enableLimit = _arg1.enableLimit;
this.m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(this.m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(this.m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
return (this.m_pivotForce);
}
override public function GetReactionTorque():Number{
return (this.m_limitForce);
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - this.m_referenceAngle));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function IsLimitEnabled():Boolean{
return (this.m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
this.m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (this.m_lowerAngle);
}
public function GetUpperLimit():Number{
return (this.m_upperAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
this.m_lowerAngle = _arg1;
this.m_upperAngle = _arg2;
}
public function IsMotorEnabled():Boolean{
return (this.m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
this.m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
this.m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (this.m_motorSpeed);
}
public function SetMaxMotorTorque(_arg1:Number):void{
this.m_maxMotorTorque = _arg1;
}
public function GetMotorTorque():Number{
return (this.m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (this.m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (this.m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (this.m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (this.m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
this.K1.col1.x = (_local10 + _local11);
this.K1.col2.x = 0;
this.K1.col1.y = 0;
this.K1.col2.y = (_local10 + _local11);
this.K2.col1.x = ((_local12 * _local7) * _local7);
this.K2.col2.x = ((-(_local12) * _local6) * _local7);
this.K2.col1.y = ((-(_local12) * _local6) * _local7);
this.K2.col2.y = ((_local12 * _local6) * _local6);
this.K3.col1.x = ((_local13 * _local9) * _local9);
this.K3.col2.x = ((-(_local13) * _local8) * _local9);
this.K3.col1.y = ((-(_local13) * _local8) * _local9);
this.K3.col2.y = ((_local13 * _local8) * _local8);
this.K.SetM(this.K1);
this.K.AddM(this.K2);
this.K.AddM(this.K3);
this.K.Invert(this.m_pivotMass);
this.m_motorMass = (1 / (_local12 + _local13));
if (this.m_enableMotor == false){
this.m_motorForce = 0;
};
if (this.m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - this.m_referenceAngle);
if (b2Math.b2Abs((this.m_upperAngle - this.m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
this.m_limitState = e_equalLimits;
} else {
if (_local14 <= this.m_lowerAngle){
if (this.m_limitState != e_atLowerLimit){
this.m_limitForce = 0;
};
this.m_limitState = e_atLowerLimit;
} else {
if (_local14 >= this.m_upperAngle){
if (this.m_limitState != e_atUpperLimit){
this.m_limitForce = 0;
};
this.m_limitState = e_atUpperLimit;
} else {
this.m_limitState = e_inactiveLimit;
this.m_limitForce = 0;
};
};
};
} else {
this.m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * this.m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * this.m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * this.m_pivotForce.y) - (_local7 * this.m_pivotForce.x)) + this.m_motorForce) + this.m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * this.m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * this.m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * this.m_pivotForce.y) - (_local9 * this.m_pivotForce.x)) + this.m_motorForce) + this.m_limitForce)));
} else {
this.m_pivotForce.SetZero();
this.m_motorForce = 0;
this.m_limitForce = 0;
};
this.m_limitPositionImpulse = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (this.m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (this.m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (this.m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (this.m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((this.m_pivotMass.col1.x * _local11) + (this.m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((this.m_pivotMass.col1.y * _local11) + (this.m_pivotMass.col2.y * _local12)));
this.m_pivotForce.x = (this.m_pivotForce.x + _local13);
this.m_pivotForce.y = (this.m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((this.m_enableMotor) && (!((this.m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - this.m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * this.m_motorMass) * _local17);
_local19 = this.m_motorForce;
this.m_motorForce = b2Math.b2Clamp((this.m_motorForce + _local18), -(this.m_maxMotorTorque), this.m_maxMotorTorque);
_local18 = (this.m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((this.m_enableLimit) && (!((this.m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * this.m_motorMass) * _local20);
if (this.m_limitState == e_equalLimits){
this.m_limitForce = (this.m_limitForce + _local21);
} else {
if (this.m_limitState == e_atLowerLimit){
_local10 = this.m_limitForce;
this.m_limitForce = b2Math.b2Max((this.m_limitForce + _local21), 0);
_local21 = (this.m_limitForce - _local10);
} else {
if (this.m_limitState == e_atUpperLimit){
_local10 = this.m_limitForce;
this.m_limitForce = b2Math.b2Min((this.m_limitForce + _local21), 0);
_local21 = (this.m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (this.m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (this.m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (this.m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (this.m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
this.K1.col1.x = (_local18 + _local19);
this.K1.col2.x = 0;
this.K1.col1.y = 0;
this.K1.col2.y = (_local18 + _local19);
this.K2.col1.x = ((_local20 * _local8) * _local8);
this.K2.col2.x = ((-(_local20) * _local7) * _local8);
this.K2.col1.y = ((-(_local20) * _local7) * _local8);
this.K2.col2.y = ((_local20 * _local7) * _local7);
this.K3.col1.x = ((_local21 * _local11) * _local11);
this.K3.col2.x = ((-(_local21) * _local10) * _local11);
this.K3.col1.y = ((-(_local21) * _local10) * _local11);
this.K3.col2.y = ((_local21 * _local10) * _local10);
this.K.SetM(this.K1);
this.K.AddM(this.K2);
this.K.AddM(this.K3);
this.K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((this.m_enableLimit) && (!((this.m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - this.m_referenceAngle);
_local26 = 0;
if (this.m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(this.m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (this.m_limitState == e_atLowerLimit){
_local2 = (_local25 - this.m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(this.m_motorMass) * _local2);
_local1 = this.m_limitPositionImpulse;
this.m_limitPositionImpulse = b2Math.b2Max((this.m_limitPositionImpulse + _local26), 0);
_local26 = (this.m_limitPositionImpulse - _local1);
} else {
if (this.m_limitState == e_atUpperLimit){
_local2 = (_local25 - this.m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(this.m_motorMass) * _local2);
_local1 = this.m_limitPositionImpulse;
this.m_limitPositionImpulse = b2Math.b2Min((this.m_limitPositionImpulse + _local26), 0);
_local26 = (this.m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 66
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2RevoluteJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var upperAngle:Number;
public var enableMotor:Boolean;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
this.localAnchor1 = new b2Vec2();
this.localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
this.localAnchor1.Set(0, 0);
this.localAnchor2.Set(0, 0);
this.referenceAngle = 0;
this.lowerAngle = 0;
this.upperAngle = 0;
this.maxMotorTorque = 0;
this.motorSpeed = 0;
this.enableLimit = false;
this.enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
this.localAnchor1 = body1.GetLocalPoint(_arg3);
this.localAnchor2 = body2.GetLocalPoint(_arg3);
this.referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 67
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_flags:uint;
public var m_type:int;
public var m_xf:b2XForm;
public var m_sweep:b2Sweep;
public var m_linearVelocity:b2Vec2;
public var m_angularVelocity:Number;
public var m_force:b2Vec2;
public var m_torque:Number;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_next:b2Body;
public var m_shapeList:b2Shape;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var m_contactList:b2ContactEdge;
public var m_mass:Number;
public var m_invMass:Number;
public var m_I:Number;
public var m_invI:Number;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_sleepTime:Number;
public var m_userData;
private static var s_massData:b2MassData = new b2MassData();
private static var s_xf1:b2XForm = new b2XForm();
public static var e_frozenFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var e_sleepFlag:uint = 8;
public static var e_allowSleepFlag:uint = 16;
public static var e_bulletFlag:uint = 32;
public static var e_fixedRotationFlag:uint = 64;
public static var e_staticType:uint = 1;
public static var e_dynamicType:uint = 2;
public static var e_maxTypes:uint = 3;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
this.m_xf = new b2XForm();
this.m_sweep = new b2Sweep();
this.m_linearVelocity = new b2Vec2();
this.m_force = new b2Vec2();
super();
this.m_flags = 0;
if (_arg1.isBullet){
this.m_flags = (this.m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
this.m_flags = (this.m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
this.m_flags = (this.m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
this.m_flags = (this.m_flags | e_sleepFlag);
};
this.m_world = _arg2;
this.m_xf.position.SetV(_arg1.position);
this.m_xf.R.Set(_arg1.angle);
this.m_sweep.localCenter.SetV(_arg1.massData.center);
this.m_sweep.t0 = 1;
this.m_sweep.a0 = (this.m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = this.m_xf.R;
var _local4:b2Vec2 = this.m_sweep.localCenter;
this.m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
this.m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
this.m_sweep.c.x = (this.m_sweep.c.x + this.m_xf.position.x);
this.m_sweep.c.y = (this.m_sweep.c.y + this.m_xf.position.y);
this.m_sweep.c0.SetV(this.m_sweep.c);
this.m_jointList = null;
this.m_contactList = null;
this.m_prev = null;
this.m_next = null;
this.m_linearDamping = _arg1.linearDamping;
this.m_angularDamping = _arg1.angularDamping;
this.m_force.Set(0, 0);
this.m_torque = 0;
this.m_linearVelocity.SetZero();
this.m_angularVelocity = 0;
this.m_sleepTime = 0;
this.m_invMass = 0;
this.m_I = 0;
this.m_invI = 0;
this.m_mass = _arg1.massData.mass;
if (this.m_mass > 0){
this.m_invMass = (1 / this.m_mass);
};
if ((this.m_flags & b2Body.e_fixedRotationFlag) == 0){
this.m_I = _arg1.massData.I;
};
if (this.m_I > 0){
this.m_invI = (1 / this.m_I);
};
if ((((this.m_invMass == 0)) && ((this.m_invI == 0)))){
this.m_type = e_staticType;
} else {
this.m_type = e_dynamicType;
};
this.m_userData = _arg1.userData;
this.m_shapeList = null;
this.m_shapeCount = 0;
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (this.m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, this.m_world.m_blockAllocator);
_local2.m_next = this.m_shapeList;
this.m_shapeList = _local2;
this.m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(this.m_world.m_broadPhase, this.m_xf);
_local2.UpdateSweepRadius(this.m_sweep.localCenter);
return (_local2);
}
public function DestroyShape(_arg1:b2Shape):void{
if (this.m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(this.m_world.m_broadPhase);
var _local2:b2Shape = this.m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
this.m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
this.m_shapeCount--;
b2Shape.Destroy(_arg1, this.m_world.m_blockAllocator);
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (this.m_world.m_lock == true){
return;
};
this.m_invMass = 0;
this.m_I = 0;
this.m_invI = 0;
this.m_mass = _arg1.mass;
if (this.m_mass > 0){
this.m_invMass = (1 / this.m_mass);
};
if ((this.m_flags & b2Body.e_fixedRotationFlag) == 0){
this.m_I = _arg1.I;
};
if (this.m_I > 0){
this.m_invI = (1 / this.m_I);
};
this.m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = this.m_xf.R;
var _local4:b2Vec2 = this.m_sweep.localCenter;
this.m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
this.m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
this.m_sweep.c.x = (this.m_sweep.c.x + this.m_xf.position.x);
this.m_sweep.c.y = (this.m_sweep.c.y + this.m_xf.position.y);
this.m_sweep.c0.SetV(this.m_sweep.c);
_local2 = this.m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(this.m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = this.m_type;
if ((((this.m_invMass == 0)) && ((this.m_invI == 0)))){
this.m_type = e_staticType;
} else {
this.m_type = e_dynamicType;
};
if (_local5 != this.m_type){
_local2 = this.m_shapeList;
while (_local2) {
_local2.RefilterProxy(this.m_world.m_broadPhase, this.m_xf);
_local2 = _local2.m_next;
};
};
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (this.m_world.m_lock == true){
return;
};
this.m_mass = 0;
this.m_invMass = 0;
this.m_I = 0;
this.m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = this.m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
this.m_mass = (this.m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
this.m_I = (this.m_I + _local4.I);
_local1 = _local1.m_next;
};
if (this.m_mass > 0){
this.m_invMass = (1 / this.m_mass);
_local2 = (_local2 * this.m_invMass);
_local3 = (_local3 * this.m_invMass);
};
if ((((this.m_I > 0)) && (((this.m_flags & e_fixedRotationFlag) == 0)))){
this.m_I = (this.m_I - (this.m_mass * ((_local2 * _local2) + (_local3 * _local3))));
this.m_invI = (1 / this.m_I);
} else {
this.m_I = 0;
this.m_invI = 0;
};
this.m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = this.m_xf.R;
var _local6:b2Vec2 = this.m_sweep.localCenter;
this.m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
this.m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
this.m_sweep.c.x = (this.m_sweep.c.x + this.m_xf.position.x);
this.m_sweep.c.y = (this.m_sweep.c.y + this.m_xf.position.y);
this.m_sweep.c0.SetV(this.m_sweep.c);
_local1 = this.m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(this.m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = this.m_type;
if ((((this.m_invMass == 0)) && ((this.m_invI == 0)))){
this.m_type = e_staticType;
} else {
this.m_type = e_dynamicType;
};
if (_local7 != this.m_type){
_local1 = this.m_shapeList;
while (_local1) {
_local1.RefilterProxy(this.m_world.m_broadPhase, this.m_xf);
_local1 = _local1.m_next;
};
};
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (this.m_world.m_lock == true){
return (true);
};
if (this.IsFrozen()){
return (false);
};
this.m_xf.R.Set(_arg2);
this.m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = this.m_xf.R;
var _local5:b2Vec2 = this.m_sweep.localCenter;
this.m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
this.m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
this.m_sweep.c.x = (this.m_sweep.c.x + this.m_xf.position.x);
this.m_sweep.c.y = (this.m_sweep.c.y + this.m_xf.position.y);
this.m_sweep.c0.SetV(this.m_sweep.c);
this.m_sweep.a0 = (this.m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = this.m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(this.m_world.m_broadPhase, this.m_xf, this.m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
this.m_flags = (this.m_flags | e_frozenFlag);
this.m_linearVelocity.SetZero();
this.m_angularVelocity = 0;
_local3 = this.m_shapeList;
while (_local3) {
_local3.DestroyProxy(this.m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
this.m_world.m_broadPhase.Commit();
return (true);
}
public function GetXForm():b2XForm{
return (this.m_xf);
}
public function GetPosition():b2Vec2{
return (this.m_xf.position);
}
public function GetAngle():Number{
return (this.m_sweep.a);
}
public function GetWorldCenter():b2Vec2{
return (this.m_sweep.c);
}
public function GetLocalCenter():b2Vec2{
return (this.m_sweep.localCenter);
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
this.m_linearVelocity.SetV(_arg1);
}
public function GetLinearVelocity():b2Vec2{
return (this.m_linearVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
this.m_angularVelocity = _arg1;
}
public function GetAngularVelocity():Number{
return (this.m_angularVelocity);
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (this.IsSleeping()){
this.WakeUp();
};
this.m_force.x = (this.m_force.x + _arg1.x);
this.m_force.y = (this.m_force.y + _arg1.y);
this.m_torque = (this.m_torque + (((_arg2.x - this.m_sweep.c.x) * _arg1.y) - ((_arg2.y - this.m_sweep.c.y) * _arg1.x)));
}
public function ApplyTorque(_arg1:Number):void{
if (this.IsSleeping()){
this.WakeUp();
};
this.m_torque = (this.m_torque + _arg1);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (this.IsSleeping()){
this.WakeUp();
};
this.m_linearVelocity.x = (this.m_linearVelocity.x + (this.m_invMass * _arg1.x));
this.m_linearVelocity.y = (this.m_linearVelocity.y + (this.m_invMass * _arg1.y));
this.m_angularVelocity = (this.m_angularVelocity + (this.m_invI * (((_arg2.x - this.m_sweep.c.x) * _arg1.y) - ((_arg2.y - this.m_sweep.c.y) * _arg1.x))));
}
public function GetMass():Number{
return (this.m_mass);
}
public function GetInertia():Number{
return (this.m_I);
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = this.m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + this.m_xf.position.x);
_local3.y = (_local3.y + this.m_xf.position.y);
return (_local3);
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(this.m_xf.R, _arg1));
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(this.m_xf, _arg1));
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(this.m_xf.R, _arg1));
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((this.m_linearVelocity.x - (this.m_angularVelocity * (_arg1.y - this.m_sweep.c.y))), (this.m_linearVelocity.y + (this.m_angularVelocity * (_arg1.x - this.m_sweep.c.x)))));
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = this.m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + this.m_xf.position.x);
_local3.y = (_local3.y + this.m_xf.position.y);
return (new b2Vec2((this.m_linearVelocity.x + (this.m_angularVelocity * (_local3.y - this.m_sweep.c.y))), (this.m_linearVelocity.x - (this.m_angularVelocity * (_local3.x - this.m_sweep.c.x)))));
}
public function IsBullet():Boolean{
return (((this.m_flags & e_bulletFlag) == e_bulletFlag));
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
this.m_flags = (this.m_flags | e_bulletFlag);
} else {
this.m_flags = (this.m_flags & ~(e_bulletFlag));
};
}
public function IsStatic():Boolean{
return ((this.m_type == e_staticType));
}
public function IsDynamic():Boolean{
return ((this.m_type == e_dynamicType));
}
public function IsFrozen():Boolean{
return (((this.m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsSleeping():Boolean{
return (((this.m_flags & e_sleepFlag) == e_sleepFlag));
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
this.m_flags = (this.m_flags | e_allowSleepFlag);
} else {
this.m_flags = (this.m_flags & ~(e_allowSleepFlag));
this.WakeUp();
};
}
public function WakeUp():void{
this.m_flags = (this.m_flags & ~(e_sleepFlag));
this.m_sleepTime = 0;
}
public function PutToSleep():void{
this.m_flags = (this.m_flags | e_sleepFlag);
this.m_sleepTime = 0;
this.m_linearVelocity.SetZero();
this.m_angularVelocity = 0;
this.m_force.SetZero();
this.m_torque = 0;
}
public function GetShapeList():b2Shape{
return (this.m_shapeList);
}
public function GetJointList():b2JointEdge{
return (this.m_jointList);
}
public function GetNext():b2Body{
return (this.m_next);
}
public function GetUserData(){
return (this.m_userData);
}
public function SetUserData(_arg1):void{
this.m_userData = _arg1;
}
public function GetWorld():b2World{
return (this.m_world);
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(this.m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = this.m_sweep.localCenter;
_local1.position.x = (this.m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (this.m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = this.m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(this.m_world.m_broadPhase, _local1, this.m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
this.m_flags = (this.m_flags | e_frozenFlag);
this.m_linearVelocity.SetZero();
this.m_angularVelocity = 0;
_local4 = this.m_shapeList;
while (_local4) {
_local4.DestroyProxy(this.m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function SynchronizeTransform():void{
this.m_xf.R.Set(this.m_sweep.a);
var _local1:b2Mat22 = this.m_xf.R;
var _local2:b2Vec2 = this.m_sweep.localCenter;
this.m_xf.position.x = (this.m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
this.m_xf.position.y = (this.m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = this.m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function Advance(_arg1:Number):void{
this.m_sweep.Advance(_arg1);
this.m_sweep.c.SetV(this.m_sweep.c0);
this.m_sweep.a = this.m_sweep.a0;
this.SynchronizeTransform();
}
}
}//package Box2D.Dynamics
Section 68
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var massData:b2MassData;
public var userData;
public var position:b2Vec2;
public var angle:Number;
public var linearDamping:Number;
public var angularDamping:Number;
public var allowSleep:Boolean;
public var isSleeping:Boolean;
public var fixedRotation:Boolean;
public var isBullet:Boolean;
public function b2BodyDef(){
this.massData = new b2MassData();
this.position = new b2Vec2();
super();
this.massData.center.SetZero();
this.massData.mass = 0;
this.massData.I = 0;
this.userData = null;
this.position.Set(0, 0);
this.angle = 0;
this.linearDamping = 0;
this.angularDamping = 0;
this.allowSleep = true;
this.isSleeping = false;
this.fixedRotation = false;
this.isBullet = false;
}
}
}//package Box2D.Dynamics
Section 69
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 70
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 71
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_nullContact:b2NullContact;
public var m_destroyImmediate:Boolean;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
this.m_nullContact = new b2NullContact();
super();
this.m_world = null;
this.m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (this.m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (this.m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (this.m_nullContact);
};
if (((!((this.m_world.m_contactFilter == null))) && ((this.m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (this.m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, this.m_world.m_blockAllocator);
if (_local7 == null){
return (this.m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = this.m_world.m_contactList;
if (this.m_world.m_contactList != null){
this.m_world.m_contactList.m_prev = _local7;
};
this.m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
this.m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == this.m_nullContact){
return;
};
this.Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (this.m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
this.m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == this.m_world.m_contactList){
this.m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, this.m_world.m_blockAllocator);
this.m_world.m_contactCount--;
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = this.m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(this.m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 73
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
public class b2DebugDraw {
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_alpha:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_xformScale:Number;// = 1
public static var e_shapeBit:uint = 1;
public static var e_jointBit:uint = 2;
public static var e_coreShapeBit:uint = 4;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_centerOfMassBit:uint = 64;
public function b2DebugDraw(){
this.m_drawFlags = 0;
}
public function SetFlags(_arg1:uint):void{
this.m_drawFlags = _arg1;
}
public function GetFlags():uint{
return (this.m_drawFlags);
}
public function AppendFlags(_arg1:uint):void{
this.m_drawFlags = (this.m_drawFlags | _arg1);
}
public function ClearFlags(_arg1:uint):void{
this.m_drawFlags = (this.m_drawFlags & ~(_arg1));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
this.m_sprite.graphics.lineStyle(this.m_lineThickness, _arg3.color, this.m_alpha);
this.m_sprite.graphics.moveTo((_arg1[0].x * this.m_drawScale), (_arg1[0].y * this.m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
this.m_sprite.graphics.lineTo((_arg1[_local4].x * this.m_drawScale), (_arg1[_local4].y * this.m_drawScale));
_local4++;
};
this.m_sprite.graphics.lineTo((_arg1[0].x * this.m_drawScale), (_arg1[0].y * this.m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
this.m_sprite.graphics.lineStyle(this.m_lineThickness, _arg3.color, this.m_alpha);
this.m_sprite.graphics.moveTo((_arg1[0].x * this.m_drawScale), (_arg1[0].y * this.m_drawScale));
this.m_sprite.graphics.beginFill(_arg3.color, this.m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
this.m_sprite.graphics.lineTo((_arg1[_local4].x * this.m_drawScale), (_arg1[_local4].y * this.m_drawScale));
_local4++;
};
this.m_sprite.graphics.lineTo((_arg1[0].x * this.m_drawScale), (_arg1[0].y * this.m_drawScale));
this.m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
this.m_sprite.graphics.lineStyle(this.m_lineThickness, _arg3.color, this.m_alpha);
this.m_sprite.graphics.drawCircle((_arg1.x * this.m_drawScale), (_arg1.y * this.m_drawScale), (_arg2 * this.m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
this.m_sprite.graphics.lineStyle(this.m_lineThickness, _arg4.color, this.m_alpha);
this.m_sprite.graphics.moveTo(0, 0);
this.m_sprite.graphics.beginFill(_arg4.color, this.m_fillAlpha);
this.m_sprite.graphics.drawCircle((_arg1.x * this.m_drawScale), (_arg1.y * this.m_drawScale), (_arg2 * this.m_drawScale));
this.m_sprite.graphics.endFill();
this.m_sprite.graphics.moveTo((_arg1.x * this.m_drawScale), (_arg1.y * this.m_drawScale));
this.m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * this.m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * this.m_drawScale));
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
this.m_sprite.graphics.lineStyle(this.m_lineThickness, _arg3.color, this.m_alpha);
this.m_sprite.graphics.moveTo((_arg1.x * this.m_drawScale), (_arg1.y * this.m_drawScale));
this.m_sprite.graphics.lineTo((_arg2.x * this.m_drawScale), (_arg2.y * this.m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
this.m_sprite.graphics.lineStyle(this.m_lineThickness, 0xFF0000, this.m_alpha);
this.m_sprite.graphics.moveTo((_arg1.position.x * this.m_drawScale), (_arg1.position.y * this.m_drawScale));
this.m_sprite.graphics.lineTo(((_arg1.position.x + (this.m_xformScale * _arg1.R.col1.x)) * this.m_drawScale), ((_arg1.position.y + (this.m_xformScale * _arg1.R.col1.y)) * this.m_drawScale));
this.m_sprite.graphics.lineStyle(this.m_lineThickness, 0xFF00, this.m_alpha);
this.m_sprite.graphics.moveTo((_arg1.position.x * this.m_drawScale), (_arg1.position.y * this.m_drawScale));
this.m_sprite.graphics.lineTo(((_arg1.position.x + (this.m_xformScale * _arg1.R.col2.x)) * this.m_drawScale), ((_arg1.position.y + (this.m_xformScale * _arg1.R.col2.y)) * this.m_drawScale));
}
}
}//package Box2D.Dynamics
Section 74
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 75
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
public class b2Island {
public var m_allocator;
public var m_listener:b2ContactListener;
public var m_bodies:Array;
public var m_contacts:Array;
public var m_joints:Array;
public var m_bodyCount:int;
public var m_jointCount:int;
public var m_contactCount:int;
public var m_bodyCapacity:int;
public var m_contactCapacity:int;
public var m_jointCapacity:int;
public var m_positionIterationCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
this.m_bodyCapacity = _arg1;
this.m_contactCapacity = _arg2;
this.m_jointCapacity = _arg3;
this.m_bodyCount = 0;
this.m_contactCount = 0;
this.m_jointCount = 0;
this.m_allocator = _arg4;
this.m_listener = _arg5;
this.m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
this.m_bodies[_local6] = null;
_local6++;
};
this.m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
this.m_contacts[_local6] = null;
_local6++;
};
this.m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
this.m_joints[_local6] = null;
_local6++;
};
this.m_positionIterationCount = 0;
}
public function Clear():void{
this.m_bodyCount = 0;
this.m_contactCount = 0;
this.m_jointCount = 0;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < this.m_bodyCount) {
_local6 = this.m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, this.m_contacts, this.m_contactCount, this.m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < this.m_jointCount) {
_local7 = this.m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < this.m_jointCount) {
_local7 = this.m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < this.m_bodyCount) {
_local6 = this.m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < this.m_jointCount) {
_local7 = this.m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
this.m_positionIterationCount = 0;
while (this.m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < this.m_jointCount) {
_local7 = this.m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
this.m_positionIterationCount++;
};
};
this.Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < this.m_bodyCount) {
_local6 = this.m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < this.m_bodyCount) {
_local6 = this.m_bodies[_local5];
this.m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, this.m_contacts, this.m_contactCount, this.m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < this.m_bodyCount) {
_local5 = this.m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
this.Report(_local3.m_constraints);
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (this.m_listener == null){
return;
};
var _local4:int;
while (_local4 < this.m_contactCount) {
_local5 = this.m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
this.m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddBody(_arg1:b2Body):void{
var _local2 = this.m_bodyCount++;
this.m_bodies[_local2] = _arg1;
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = this.m_contactCount++;
this.m_contacts[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = this.m_jointCount++;
this.m_joints[_local2] = _arg1;
}
}
}//package Box2D.Dynamics
Section 76
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var dt:Number;
public var inv_dt:Number;
public var dtRatio:Number;
public var maxIterations:int;
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
}
}//package Box2D.Dynamics
Section 77
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
public class b2World {
public var m_blockAllocator;
public var m_stackAllocator;
public var m_lock:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_contactManager:b2ContactManager;
public var m_bodyList:b2Body;
public var m_jointList:b2Joint;
public var m_contactList:b2Contact;
public var m_bodyCount:int;
public var m_contactCount:int;
public var m_jointCount:int;
public var m_gravity:b2Vec2;
public var m_allowSleep:Boolean;
public var m_groundBody:b2Body;
public var m_destructionListener:b2DestructionListener;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactFilter:b2ContactFilter;
public var m_contactListener:b2ContactListener;
public var m_debugDraw:b2DebugDraw;
public var m_inv_dt0:Number;
public var m_positionIterationCount:int;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
private static var s_xf:b2XForm = new b2XForm();
public static var m_positionCorrection:Boolean;
public static var m_warmStarting:Boolean;
public static var m_continuousPhysics:Boolean;
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
this.m_contactManager = new b2ContactManager();
super();
this.m_destructionListener = null;
this.m_boundaryListener = null;
this.m_contactFilter = b2ContactFilter.b2_defaultFilter;
this.m_contactListener = null;
this.m_debugDraw = null;
this.m_bodyList = null;
this.m_contactList = null;
this.m_jointList = null;
this.m_bodyCount = 0;
this.m_contactCount = 0;
this.m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
this.m_allowSleep = _arg3;
this.m_gravity = _arg2;
this.m_lock = false;
this.m_inv_dt0 = 0;
this.m_contactManager.m_world = this;
this.m_broadPhase = new b2BroadPhase(_arg1, this.m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
this.m_groundBody = this.CreateBody(_local4);
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
this.m_destructionListener = _arg1;
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
this.m_boundaryListener = _arg1;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
this.m_contactFilter = _arg1;
}
public function SetContactListener(_arg1:b2ContactListener):void{
this.m_contactListener = _arg1;
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
this.m_debugDraw = _arg1;
}
public function Validate():void{
this.m_broadPhase.Validate();
}
public function GetProxyCount():int{
return (this.m_broadPhase.m_proxyCount);
}
public function GetPairCount():int{
return (this.m_broadPhase.m_pairManager.m_pairCount);
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (this.m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = this.m_bodyList;
if (this.m_bodyList){
this.m_bodyList.m_prev = _local2;
};
this.m_bodyList = _local2;
this.m_bodyCount++;
return (_local2);
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (this.m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (this.m_destructionListener){
this.m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
this.DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (this.m_destructionListener){
this.m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(this.m_broadPhase);
b2Shape.Destroy(_local5, this.m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == this.m_bodyList){
this.m_bodyList = _arg1.m_next;
};
this.m_bodyCount--;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, this.m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = this.m_jointList;
if (this.m_jointList){
this.m_jointList.m_prev = _local2;
};
this.m_jointList = _local2;
this.m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(this.m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == this.m_jointList){
this.m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, this.m_blockAllocator);
this.m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(this.m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(this.m_broadPhase, _arg1.m_body.m_xf);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetBodyCount():int{
return (this.m_bodyCount);
}
public function GetJointCount():int{
return (this.m_jointCount);
}
public function GetContactCount():int{
return (this.m_contactCount);
}
public function SetGravity(_arg1:b2Vec2):void{
this.m_gravity = _arg1;
}
public function GetGravity():b2Vec2{
return (this.m_gravity);
}
public function GetGroundBody():b2Body{
return (this.m_groundBody);
}
public function Step(_arg1:Number, _arg2:int):void{
this.m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (this.m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
this.m_contactManager.Collide();
if (_local3.dt > 0){
this.Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
this.SolveTOI(_local3);
};
this.DrawDebugData();
this.m_inv_dt0 = _local3.inv_dt;
this.m_lock = false;
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = this.m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function GetBodyList():b2Body{
return (this.m_bodyList);
}
public function GetJointList():b2Joint{
return (this.m_jointList);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
this.m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(this.m_bodyCount, this.m_contactCount, this.m_jointCount, this.m_stackAllocator, this.m_contactListener);
_local2 = this.m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = this.m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = this.m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = this.m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = this.m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, this.m_gravity, m_positionCorrection, this.m_allowSleep);
if (_local3.m_positionIterationCount > this.m_positionIterationCount){
this.m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = this.m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((this.m_boundaryListener == null))))){
this.m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
this.m_broadPhase.Commit();
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(this.m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, this.m_stackAllocator, this.m_contactListener);
var _local9:int = this.m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = this.m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = this.m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = this.m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(this.m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((this.m_boundaryListener == null))))){
this.m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
this.m_broadPhase.Commit();
};
};
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
this.m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
this.m_debugDraw.DrawSegment(_local12, _local8, _local10);
this.m_debugDraw.DrawSegment(_local13, _local9, _local10);
this.m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
this.m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != this.m_groundBody){
this.m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
this.m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != this.m_groundBody){
this.m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
this.m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
this.m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
this.m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
this.m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (this.m_debugDraw == null){
return;
};
this.m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = this.m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = this.m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
this.DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
this.DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
this.DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = this.m_jointList;
while (_local5) {
this.DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = this.m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
this.m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = this.m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
this.m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
this.m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = this.m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
this.m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = this.m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
this.m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
}
}//package Box2D.Dynamics
Section 78
//b2BuoyancyController (com.boristhebrave.Box2D.Controllers.b2BuoyancyController)
package com.boristhebrave.Box2D.Controllers {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2BuoyancyController extends b2MultiController {
public var normal:b2Vec2;
public var offset:Number;// = 0
public var density:Number;// = 0
public var velocity:b2Vec2;
public var linearDrag:Number;// = 2
public var angularDrag:Number;// = 1
public var useDensity:Boolean;// = false
public var useWorldGravity:Boolean;// = true
public var gravity:b2Vec2;// = null
public function b2BuoyancyController(){
this.normal = new b2Vec2(0, -1);
this.velocity = new b2Vec2(0, 0);
super();
}
override public function Step(_arg1:Number):void{
var _local3:b2Body;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Shape;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
if (m_bodies.length == 0){
return;
};
if (this.useWorldGravity){
this.gravity = m_bodies[0].GetWorld().GetGravity().Copy();
};
var _local2:int;
while (_local2 < m_bodies.length) {
_local3 = m_bodies[_local2];
if (_local3.IsSleeping()){
} else {
_local4 = new b2Vec2();
_local5 = new b2Vec2();
_local6 = 0;
_local7 = 0;
_local8 = _local3.GetShapeList();
while (_local8) {
_local11 = new b2Vec2();
_local12 = _local8.ComputeSubmergedArea(this.normal, this.offset, _local3.GetXForm(), _local11);
_local6 = (_local6 + _local12);
_local4.x = (_local4.x + (_local12 * _local11.x));
_local4.y = (_local4.y + (_local12 * _local11.y));
if (this.useDensity){
_local13 = _local8.m_density;
} else {
_local13 = 1;
};
_local7 = (_local7 + (_local12 * _local13));
_local5.x = (_local5.x + ((_local12 * _local11.x) * _local13));
_local5.y = (_local5.y + ((_local12 * _local11.y) * _local13));
_local8 = _local8.GetNext();
};
_local4.x = (_local4.x / _local6);
_local4.y = (_local4.y / _local6);
_local5.x = (_local5.x / _local7);
_local5.y = (_local5.y / _local7);
if (_local6 < Number.MIN_VALUE){
} else {
_local9 = this.gravity.Negative();
_local9.Multiply((this.density * _local6));
_local3.ApplyForce(_local9, _local5);
_local10 = _local3.GetLinearVelocityFromWorldPoint(_local4);
_local10.Subtract(this.velocity);
_local10.Multiply((-(this.linearDrag) * _local6));
_local3.ApplyForce(_local10, _local4);
_local3.ApplyTorque(((((-(_local3.GetInertia()) / _local3.GetMass()) * _local6) * _local3.GetAngularVelocity()) * this.angularDrag));
};
};
_local2++;
};
}
override public function Draw(_arg1:b2DebugDraw):void{
var _local2:Number = 1000;
var _local3:b2Vec2 = new b2Vec2();
var _local4:b2Vec2 = new b2Vec2();
_local3.x = ((this.normal.x * this.offset) + (this.normal.y * _local2));
_local3.y = ((this.normal.y * this.offset) - (this.normal.x * _local2));
_local4.x = ((this.normal.x * this.offset) - (this.normal.y * _local2));
_local4.y = ((this.normal.y * this.offset) + (this.normal.x * _local2));
var _local5:b2Color = new b2Color(0, 0, 1);
_arg1.DrawSegment(_local3, _local4, _local5);
}
public static function FromBodies(_arg1:Array, _arg2:b2Vec2=null, _arg3:Number=0, _arg4:Number=0):b2BuoyancyController{
var _local5:b2BuoyancyController = new (b2BuoyancyController);
var _local6:* = 0;
while (_local6 < _arg1.length) {
_local5.AddBody(_arg1[_local6]);
_local6++;
};
if (_arg2 != null){
_local5.normal.SetV(_arg2);
_local5.offset = _arg3;
};
if (_arg4 > 0){
_local5.density = _arg4;
};
return (_local5);
}
}
}//package com.boristhebrave.Box2D.Controllers
Section 79
//b2Controller (com.boristhebrave.Box2D.Controllers.b2Controller)
package com.boristhebrave.Box2D.Controllers {
import Box2D.Dynamics.*;
public class b2Controller {
public var m_next:b2Controller;
public var m_prev:b2Controller;
public function GetNext():b2Controller{
return (this.m_next);
}
public function GetPrev():b2Controller{
return (this.m_prev);
}
public function Step(_arg1:Number):void{
}
public function Draw(_arg1:b2DebugDraw):void{
}
}
}//package com.boristhebrave.Box2D.Controllers
Section 80
//b2GravityController (com.boristhebrave.Box2D.Controllers.b2GravityController)
package com.boristhebrave.Box2D.Controllers {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import core.shape.shapeProps.*;
import Box2D.Common.*;
public class b2GravityController extends b2MultiController {
public var G:Number;// = 25
public var invSqr:Boolean;// = true
override public function Step(_arg1:Number):void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Vec2;
var _local5:Number = 0;
var _local6:int;
var _local7:b2Body;
var _local8:b2Vec2;
var _local9:Number = 0;
var _local10:Number = 0;
var _local11:Number = 0;
var _local12:b2Vec2;
_local2 = 0;
while (_local2 < m_bodies.length) {
_local3 = m_bodies[_local2];
_local4 = _local3.GetWorldCenter();
_local5 = _local3.GetMass();
_local6 = 0;
for (;_local6 < _local2;_local6++) {
_local7 = m_bodies[_local6];
if ((((UserData(_local3.m_userData).type == "hero")) && ((UserData(_local7.m_userData).type == "magnet")))){
_local8 = _local7.GetWorldCenter();
_local9 = (_local8.x - _local4.x);
_local10 = (_local8.y - _local4.y);
_local11 = ((_local9 * _local9) + (_local10 * _local10));
if (_local11 < Number.MIN_VALUE){
continue;
};
_local12 = new b2Vec2(_local9, _local10);
_local12.Multiply(Number(UserData(_local7.m_userData).subtype));
_local12.Multiply(((((this.G / _local11) / Math.sqrt(_local11)) * _local5) * _local7.GetMass()));
_local3.ApplyForce(_local12, _local4);
} else {
if ((((UserData(_local3.m_userData).type == "magnet")) && ((UserData(_local7.m_userData).type == "hero")))){
_local8 = _local7.GetWorldCenter();
_local9 = (_local8.x - _local4.x);
_local10 = (_local8.y - _local4.y);
_local11 = ((_local9 * _local9) + (_local10 * _local10));
if (_local11 < Number.MIN_VALUE){
} else {
_local12 = new b2Vec2(_local9, _local10);
_local12.Multiply(((((this.G / _local11) / Math.sqrt(_local11)) * _local5) * _local7.GetMass()));
_local12.Multiply(-1);
_local12.Multiply(Number(UserData(_local3.m_userData).subtype));
if (!_local7.IsSleeping()){
_local7.ApplyForce(_local12, _local8);
};
};
};
};
};
_local2++;
};
}
public static function FromBodies(_arg1:Array):b2GravityController{
var _local2:b2GravityController = new (b2GravityController);
var _local3:* = 0;
while (_local3 < _arg1.length) {
_local2.AddBody(_arg1[_local3]);
_local3++;
};
return (_local2);
}
}
}//package com.boristhebrave.Box2D.Controllers
Section 81
//b2MultiController (com.boristhebrave.Box2D.Controllers.b2MultiController)
package com.boristhebrave.Box2D.Controllers {
import Box2D.Dynamics.*;
public class b2MultiController extends b2Controller {
var m_bodies:Array;
public function b2MultiController(){
this.m_bodies = [];
super();
}
public function WakeBodies():void{
var _local1:int;
while (_local1 < this.m_bodies.length) {
this.m_bodies[_local1].WakeUp();
_local1++;
};
}
public function AddBodies(_arg1:Array):void{
var _local2:* = 0;
while (_local2 < _arg1.length) {
this.AddBody(_arg1[_local2]);
_local2++;
};
}
public function AddBody(_arg1:b2Body):void{
this.m_bodies.push(_arg1);
}
public function RemoveBody(_arg1:b2Body):void{
var body = _arg1;
this.m_bodies = this.m_bodies.filter(function (_arg1){
return (!((_arg1 == body)));
});
}
public function GetBodies():Array{
return (this.m_bodies);
}
public function removeAllBodies():void{
this.m_bodies = new Array();
}
public static function FromBodies(_arg1:Array):b2MultiController{
var _local2:b2MultiController = new (b2MultiController);
var _local3:* = 0;
while (_local3 < _arg1.length) {
_local2.AddBody(_arg1[_local3]);
_local3++;
};
return (_local2);
}
}
}//package com.boristhebrave.Box2D.Controllers
Section 82
//BContactListener (core.engine.BContactListener)
package core.engine {
import flash.events.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class BContactListener extends b2ContactListener {
public var dispatcher:EventDispatcher;
public static const COLLIDE_ADD:String = "CollideAdd";
public static const COLLIDE_PERSIST:String = "CollidePersist";
public static const COLLIDE_REMOVE:String = "CollideRemove";
public static const COLLIDE_RESULT:String = "CollideResult";
public function BContactListener():void{
this.dispatcher = new EventDispatcher();
}
override public function Add(_arg1:b2ContactPoint):void{
this.dispatcher.dispatchEvent(new CoreEvent(COLLIDE_ADD, _arg1));
}
override public function Persist(_arg1:b2ContactPoint):void{
this.dispatcher.dispatchEvent(new CoreEvent(COLLIDE_PERSIST, _arg1));
}
override public function Remove(_arg1:b2ContactPoint):void{
this.dispatcher.dispatchEvent(new CoreEvent(COLLIDE_REMOVE, _arg1));
}
override public function Result(_arg1:b2ContactResult):void{
this.dispatcher.dispatchEvent(new CoreEvent(COLLIDE_RESULT, _arg1));
}
public function collideExist(_arg1:b2Body, _arg2:b2Body):Boolean{
var _local3:b2ContactEdge = _arg1.m_contactList;
while (_local3) {
if (_local3.other == _arg2){
return (true);
};
_local3 = _local3.next;
};
return (false);
}
}
}//package core.engine
Section 83
//CoreEngine (core.engine.CoreEngine)
package core.engine {
import flash.events.*;
import flash.display.*;
import core.renderer.*;
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import com.boristhebrave.Box2D.Controllers.*;
import Box2D.Collision.*;
public class CoreEngine extends Sprite {
public var gravity:b2Vec2;
public var world:b2World;
private var _renderers:Array;
public var controller:b2MultiController;
public var contactListener:BContactListener;
public var debugDrawContainer:Sprite;
private static var _instance:CoreEngine;
public function CoreEngine(_arg1:SingletonEnforcer){
this.gravity = new b2Vec2(0, 10);
this._renderers = new Array();
this.contactListener = new BContactListener();
super();
this.createWorld();
}
public function createWorld():void{
var _local2:b2DebugDraw;
var _local3:Sprite;
if (this.controller){
this.controller.removeAllBodies();
};
this._renderers = new Array();
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-10000, -10000);
_local1.upperBound.Set(10000, 10000);
this.world = new b2World(_local1, this.gravity, true);
if (this.debugDrawContainer){
_local2 = new b2DebugDraw();
_local3 = this.debugDrawContainer;
_local3.mouseEnabled = false;
_local3.mouseChildren = false;
_local2.m_sprite = _local3;
_local2.m_drawScale = 30;
_local2.m_fillAlpha = 0.7;
_local2.m_lineThickness = 1;
_local2.m_drawFlags = (b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit);
this.world.SetDebugDraw(_local2);
};
this.world.SetContactListener(this.contactListener);
removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
addEventListener(Event.ENTER_FRAME, this.onEnterFrame);
}
private function onEnterFrame(_arg1:Event):void{
var _local2:BaseRenderer;
this.world.Step(0.0333, 5);
if (this.controller){
this.controller.Step(0.0333);
};
for each (_local2 in this._renderers) {
_local2.render();
};
}
public function addRenderer(_arg1:BaseRenderer):void{
this._renderers.push(_arg1);
}
public function removeRenderer(_arg1:BaseRenderer):void{
var _local2:BaseRenderer;
for each (_local2 in this._renderers) {
if (_local2 == _arg1){
_arg1.destroy();
this._renderers = this._renderers.filter(this.filterValidRenderers);
};
};
}
private function filterValidRenderers(_arg1:BaseRenderer, _arg2:int, _arg3:Array):Boolean{
return (_arg1.isValid());
}
public function explode(_arg1:b2Vec2, _arg2:Number=3, _arg3:Number=65):void{
var aabb:*;
var vMin:*;
var vMax:*;
var shapes:*;
var i:*;
var b:*;
var fv:*;
var position = _arg1;
var radius = _arg2;
var power = _arg3;
var _local5 = this.world;
with (_local5) {
aabb = new b2AABB();
vMin = position.Copy();
vMin.Subtract(new b2Vec2(radius, radius));
vMax = position.Copy();
vMax.Add(new b2Vec2(radius, radius));
aabb.lowerBound = vMin;
aabb.upperBound = vMax;
shapes = new Array();
Query(aabb, shapes, 100);
i = 0;
while (i < shapes.length) {
b = shapes[i].GetBody();
fv = b.GetPosition().Copy();
fv.Subtract(position);
fv.Normalize();
fv.Multiply(power);
b.WakeUp();
b.ApplyForce(fv, b.GetPosition());
i++;
};
};
}
public static function getInstance():CoreEngine{
if (_instance == null){
_instance = new CoreEngine(new SingletonEnforcer());
};
return (_instance);
}
}
}//package core.engine
class SingletonEnforcer {
private function SingletonEnforcer(){
}
}
Section 84
//CoreEvent (core.engine.CoreEvent)
package core.engine {
import flash.events.*;
public class CoreEvent extends Event {
public var data:Object;
public static const COMPLETE_LEVEL:String = "COMPLETE_LEVEL";
public static const RESET:String = "RESET";
public static const SHOCKER:String = "SHOCKER";
public function CoreEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false, _arg4:Boolean=false){
this.data = _arg2;
super(_arg1, _arg3, _arg4);
}
}
}//package core.engine
Section 85
//BaseRenderer (core.renderer.BaseRenderer)
package core.renderer {
import flash.display.*;
import core.engine.*;
import Box2D.Dynamics.*;
public class BaseRenderer {
protected var _bodies:Array;
protected var _skins:Array;
public function BaseRenderer(_arg1:Array, _arg2:Array, _arg3:Boolean=true):void{
if (_arg1.length != _arg2.length){
throw (new Error("BaseRenderer was not initialized properly. shapes count should be = skins count"));
};
this._bodies = _arg1;
this._skins = _arg2;
this.addSkins();
}
public function addSkins():void{
var _local2:Sprite;
var _local1:Sprite = Scene2DReference.getInstance().scene;
for each (_local2 in this._skins) {
_local1.addChild(_local2);
};
}
public function render():void{
var i:uint;
var body:b2Body;
var skin:Sprite;
if (!this._bodies){
return;
};
i = 0;
while (i < this._bodies.length) {
body = this._bodies[i];
skin = this._skins[i];
var _local2 = skin;
with (_local2) {
x = (body.GetPosition().x * 30);
y = (body.GetPosition().y * 30);
rotation = ((body.GetAngle() * 180) / Math.PI);
};
i = (i + 1);
};
}
public function destroy():void{
this.removeSkins();
this.removeBodies();
}
protected function removeSkins():void{
var _local2:Sprite;
var _local1:Sprite = Scene2DReference.getInstance().scene;
for each (_local2 in this._skins) {
_local1.removeChild(_local2);
};
}
protected function removeBodies():void{
var _local2:b2Body;
var _local1:b2World = CoreEngine.getInstance().world;
for each (_local2 in this._bodies) {
_local1.DestroyBody(_local2);
_local2 = null;
};
this._bodies = null;
}
public function isValid():Boolean{
return ((this._bodies) ? true : false);
}
}
}//package core.renderer
Section 86
//Scene2DReference (core.renderer.Scene2DReference)
package core.renderer {
import flash.display.*;
public class Scene2DReference {
public var scene:Sprite;
private static var _instance:Scene2DReference;
public function Scene2DReference(_arg1:SingletonEnforcer){
}
public static function getInstance():Scene2DReference{
if (_instance == null){
_instance = new Scene2DReference(new SingletonEnforcer());
};
return (_instance);
}
}
}//package core.renderer
class SingletonEnforcer {
private function SingletonEnforcer(){
}
}
Section 87
//DefaultDynamicShapeProps (core.shape.shapeProps.DefaultDynamicShapeProps)
package core.shape.shapeProps {
public class DefaultDynamicShapeProps extends DefaultShapeProps {
public function DefaultDynamicShapeProps(){
friction = 0.3;
restitution = 0.3;
density = 0.4;
angularDamping = 0;
linearDamping = 0;
}
}
}//package core.shape.shapeProps
Section 88
//DefaultShapeProps (core.shape.shapeProps.DefaultShapeProps)
package core.shape.shapeProps {
public class DefaultShapeProps {
public var friction:Number;
public var restitution:Number;
public var density:Number;
public var categoryBits:uint;
public var maskBits:uint;
public var groupIndex:int;
public var angularDamping:uint;
public var linearDamping:uint;
public var isBullet:Boolean;// = false
}
}//package core.shape.shapeProps
Section 89
//DefaultStaticShapeProps (core.shape.shapeProps.DefaultStaticShapeProps)
package core.shape.shapeProps {
public class DefaultStaticShapeProps extends DefaultShapeProps {
public function DefaultStaticShapeProps(){
friction = 0.3;
restitution = 0;
density = 0;
}
}
}//package core.shape.shapeProps
Section 90
//UserData (core.shape.shapeProps.UserData)
package core.shape.shapeProps {
public class UserData {
public var type:String;// = "none"
public var subtype:String;// = ""
public var w:Number;// = 0
public var h:Number;// = 0
public var renderer;
public var health:uint;
}
}//package core.shape.shapeProps
Section 91
//BaseShape (core.shape.BaseShape)
package core.shape {
import Box2D.Dynamics.*;
public class BaseShape {
private var _body:b2Body;
protected var _physScale:uint;// = 30
public function BaseShape(){
this._body = this.createBody();
}
protected function createBody():b2Body{
return (null);
}
public function get body():b2Body{
return (this._body);
}
}
}//package core.shape
Section 92
//BoxShape (core.shape.BoxShape)
package core.shape {
import core.engine.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import core.shape.shapeProps.*;
public class BoxShape extends BaseShape {
private var _x:Number;
private var _y:Number;
private var _height:Number;
private var _width:Number;
private var _isStatic:Boolean;
private var _customShapeProps:DefaultShapeProps;
public function BoxShape(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean, _arg6:DefaultShapeProps=null){
this._x = _arg1;
this._y = _arg2;
this._width = _arg3;
this._height = _arg4;
this._isStatic = _arg5;
this._customShapeProps = _arg6;
super();
}
override protected function createBody():b2Body{
var _local1:b2BodyDef;
var _local3:DefaultShapeProps;
_local1 = new b2BodyDef();
_local1.position.x = (this._x / _physScale);
_local1.position.y = (this._y / _physScale);
var _local2:b2PolygonDef = new b2PolygonDef();
_local2.SetAsBox((this._width / 60), (this._height / 60));
if (this._customShapeProps){
_local3 = this._customShapeProps;
} else {
_local3 = (this._isStatic) ? new DefaultStaticShapeProps() : new DefaultDynamicShapeProps();
};
_local2.friction = _local3.friction;
_local2.restitution = _local3.restitution;
_local2.density = _local3.density;
_local1.angularDamping = _local3.angularDamping;
_local1.linearDamping = _local3.linearDamping;
if (_local3.categoryBits){
_local2.filter.categoryBits = _local3.categoryBits;
};
if (_local3.maskBits){
_local2.filter.maskBits = _local3.maskBits;
};
if (_local3.groupIndex){
_local2.filter.groupIndex = _local3.groupIndex;
};
var _local4:b2Body = CoreEngine.getInstance().world.CreateBody(_local1);
_local4.CreateShape(_local2);
_local4.SetMassFromShapes();
var _local5:UserData = new UserData();
_local5.w = this._width;
_local5.h = this._height;
_local4.m_userData = _local5;
return (_local4);
}
}
}//package core.shape
Section 93
//CircleShape (core.shape.CircleShape)
package core.shape {
import core.engine.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import core.shape.shapeProps.*;
public class CircleShape extends BaseShape {
private var _x:Number;
private var _y:Number;
private var _radius:Number;
private var _isStatic:Boolean;
private var _customShapeProps:DefaultShapeProps;
public function CircleShape(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:DefaultShapeProps=null){
this._x = _arg1;
this._y = _arg2;
this._radius = _arg3;
this._isStatic = _arg4;
this._customShapeProps = _arg5;
super();
}
override protected function createBody():b2Body{
var _local3:DefaultShapeProps;
var _local1:b2BodyDef = new b2BodyDef();
_local1.position.x = (this._x / _physScale);
_local1.position.y = (this._y / _physScale);
var _local2:b2CircleDef = new b2CircleDef();
_local2.radius = (this._radius / _physScale);
if (this._customShapeProps){
_local3 = this._customShapeProps;
} else {
_local3 = (this._isStatic) ? new DefaultStaticShapeProps() : new DefaultDynamicShapeProps();
};
_local2.friction = _local3.friction;
_local2.restitution = _local3.restitution;
_local2.density = _local3.density;
if (_local3.categoryBits){
_local2.filter.categoryBits = _local3.categoryBits;
};
if (_local3.maskBits){
_local2.filter.maskBits = _local3.maskBits;
};
if (_local3.groupIndex){
_local2.filter.groupIndex = _local3.groupIndex;
};
var _local4:b2Body = CoreEngine.getInstance().world.CreateBody(_local1);
_local4.CreateShape(_local2);
_local4.SetMassFromShapes();
if (_local3.isBullet == true){
_local4.SetBullet(true);
};
_local4.m_userData = new UserData();
return (_local4);
}
}
}//package core.shape
Section 94
//KeyboardListener (core.KeyboardListener)
package core {
import flash.events.*;
import flash.display.*;
public class KeyboardListener {
public var left:Boolean;// = false
public var right:Boolean;// = false
public var up:Boolean;// = false
private static var _instance:KeyboardListener;
public function KeyboardListener(_arg1:SingletonEnforcer){
}
public function listen(_arg1:Stage):void{
_arg1.addEventListener(KeyboardEvent.KEY_DOWN, this.onKeyDown);
_arg1.addEventListener(KeyboardEvent.KEY_UP, this.onKeyUp);
}
public function onKeyDown(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case 37:
this.left = true;
break;
case 38:
this.up = true;
break;
case 39:
this.right = true;
break;
case 65:
this.left = true;
break;
case 87:
this.up = true;
break;
case 68:
this.right = true;
break;
case 32:
this.up = true;
break;
};
}
public function onKeyUp(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case 37:
this.left = false;
break;
case 38:
this.up = false;
break;
case 39:
this.right = false;
break;
case 65:
this.left = false;
break;
case 87:
this.up = false;
break;
case 68:
this.right = false;
break;
case 32:
this.up = false;
break;
};
}
public static function getInstance():KeyboardListener{
if (_instance == null){
_instance = new KeyboardListener(new SingletonEnforcer());
};
return (_instance);
}
}
}//package core
class SingletonEnforcer {
private function SingletonEnforcer(){
}
}
Section 95
//DustEffect (effects.DustEffect)
package effects {
import flash.events.*;
import flash.display.*;
import idv.cjcat.stardust.twoD.zones.*;
import idv.cjcat.stardust.common.clocks.*;
import idv.cjcat.stardust.twoD.initializers.*;
import idv.cjcat.stardust.twoD.renderers.*;
public class DustEffect extends Sprite {
private var _target:Sprite;
private var _emitter:DustEmitter;
public function DustEffect(){
_emitter = new DustEmitter(new SteadyClock(1));
var _local1:Sprite = new Sprite();
addChild(_local1);
var _local2:DisplayObjectRenderer = new DisplayObjectRenderer(_local1);
_local2.addEmitter(_emitter);
var _local3:Velocity = new Velocity(new SinglePoint(0, 5));
}
public function start(_arg1:Sprite):void{
_target = _arg1;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(_arg1:Event):void{
if (_target){
_emitter.point.x = _target.x;
_emitter.point.y = _target.y;
_emitter.step();
} else {
stop();
};
}
public function stop():void{
removeEventListener(Event.ENTER_FRAME, onEnterFrame);
}
}
}//package effects
Section 96
//DustEmitter (effects.DustEmitter)
package effects {
import idv.cjcat.stardust.twoD.zones.*;
import idv.cjcat.stardust.common.actions.*;
import idv.cjcat.stardust.common.initializers.*;
import idv.cjcat.stardust.common.clocks.*;
import idv.cjcat.stardust.twoD.initializers.*;
import idv.cjcat.stardust.common.math.*;
import idv.cjcat.stardust.twoD.actions.*;
import idv.cjcat.stardust.twoD.emitters.*;
public class DustEmitter extends Emitter2D {
public var point:SinglePoint;
public function DustEmitter(_arg1:Clock=null){
super(_arg1);
point = new SinglePoint();
addInitializer(new DisplayObjectClass(Dust));
addInitializer(new Position(point));
addInitializer(new Velocity(new LazySectorZone(1E-5, 0)));
addInitializer(new Life(new UniformRandom(50, 5)));
addAction(new Age());
addAction(new DeathLife());
addAction(new Accelerate(0.025));
addAction(new Move());
addAction(new ScaleCurve(15, 15));
}
}
}//package effects
Section 97
//GameEvent (events.GameEvent)
package events {
import flash.events.*;
public class GameEvent extends Event {
public var data:Object;
public static var COLLECT_ANTI_TRASH:String = "COLLECT_ANTI_TRASH";
public static var COLLECT_TRASH:String = "COLLECT_TRASH";
public static var FINISH_SHOOT:String = "FINISH_SHOOT";
public static var SHOOT:String = "SHOOT";
public function GameEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false, _arg4:Boolean=false){
this.data = _arg2;
super(_arg1, _arg3, _arg4);
}
}
}//package events
Section 98
//ActionTrigger (idv.cjcat.stardust.common.actions.triggers.ActionTrigger)
package idv.cjcat.stardust.common.actions.triggers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.actions.*;
public class ActionTrigger extends CompositeAction {
public var inverted:Boolean;
public function ActionTrigger(_arg1:Boolean=false){
this.inverted = _arg1;
}
public function testTrigger(_arg1:Emitter, _arg2:Particle, _arg3:Number):Boolean{
return (false);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local6:Action;
var _local4:Array = actionCollection.actions;
var _local5:Boolean = testTrigger(_arg1, _arg2, _arg3);
if (inverted){
_local5 = !(_local5);
};
if (_local5){
for each (_local6 in _local4) {
_local6.update(_arg1, _arg2, _arg3);
};
};
}
override public function getXMLTagName():String{
return ("ActionTrigger");
}
override public function getElementTypeXMLTag():XML{
return (<triggers/>
);
}
override public function toXML():XML{
var _local1:XML = super.toXML();
if (_local1.@inverted.length()){
_local1.@inverted = inverted;
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
inverted = (_arg1.@inverted == "true");
}
}
}//package idv.cjcat.stardust.common.actions.triggers
Section 99
//DeathTrigger (idv.cjcat.stardust.common.actions.triggers.DeathTrigger)
package idv.cjcat.stardust.common.actions.triggers {
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
public class DeathTrigger extends ActionTrigger {
override public function testTrigger(_arg1:Emitter, _arg2:Particle, _arg3:Number):Boolean{
return (_arg2.isDead);
}
override public function getXMLTagName():String{
return ("DeathTrigger");
}
}
}//package idv.cjcat.stardust.common.actions.triggers
Section 100
//LifeTrigger (idv.cjcat.stardust.common.actions.triggers.LifeTrigger)
package idv.cjcat.stardust.common.actions.triggers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
public class LifeTrigger extends ActionTrigger {
public var triggerWithinBounds:Boolean;
public var triggerEvery:Number;
private var _lowerBound:Number;
private var _upperBound:Number;
public function LifeTrigger(_arg1:Number=0, _arg2:Number=1.79769313486232E308, _arg3:Boolean=true, _arg4:Number=1){
this.lowerBound = _arg1;
this.upperBound = _arg2;
this.triggerWithinBounds = _arg3;
this.triggerEvery = _arg4;
}
override public function testTrigger(_arg1:Emitter, _arg2:Particle, _arg3:Number):Boolean{
if (triggerWithinBounds){
if ((((_arg2.life >= lowerBound)) && ((_arg2.life <= upperBound)))){
return (((_arg2.life % triggerEvery) < _arg3));
};
} else {
if ((((_arg2.life < lowerBound)) || ((_arg2.life > upperBound)))){
return (((_arg2.life % triggerEvery) < _arg3));
};
};
return (false);
}
public function get lowerBound():Number{
return (_lowerBound);
}
public function set lowerBound(_arg1:Number):void{
if (_arg1 > _upperBound){
_upperBound = _arg1;
};
_lowerBound = _arg1;
}
public function get upperBound():Number{
return (_upperBound);
}
public function set upperBound(_arg1:Number):void{
if (_arg1 < _lowerBound){
_lowerBound = _arg1;
};
_upperBound = _arg1;
}
override public function getXMLTagName():String{
return ("LifeTrigger");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
if (_local1.@triggerWithinBounds.length()){
_local1.@triggerWithinBounds = triggerWithinBounds;
};
if (_local1.@triggerEvery.length()){
_local1.@triggerEvery = triggerEvery;
};
if (_local1.@lowerBound.length()){
_local1.@lowerBound = lowerBound;
};
if (_local1.@upperBound.length()){
_local1.@upperBound = upperBound;
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
triggerWithinBounds = (_arg1.@triggerWithinBounds == "true");
triggerEvery = parseFloat(_arg1.@triggerEvery);
lowerBound = parseFloat(_arg1.@lowerBound);
upperBound = parseFloat(_arg1.@upperBound);
}
}
}//package idv.cjcat.stardust.common.actions.triggers
Section 101
//Action (idv.cjcat.stardust.common.actions.Action)
package idv.cjcat.stardust.common.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.events.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.*;
public class Action extends StardustElement {
public var active:Boolean;
public var skipThisAction:Boolean;
private var _mask:int;
private var _priority:int;
protected var _supports2D:Boolean;
protected var _supports3D:Boolean;
public function Action(){
_supports2D = (_supports3D = true);
priority = CommonActionPriority.getInstance().getPriority((Object(this).constructor as Class));
active = true;
_mask = 1;
}
public function get supports2D():Boolean{
return (_supports2D);
}
public function get supports3D():Boolean{
return (_supports3D);
}
final public function doUpdate(_arg1:Emitter, _arg2:ParticleCollection, _arg3:Number):void{
var _local4:Particle;
var _local5:ParticleIterator;
skipThisAction = false;
if (active){
_local5 = _arg2.getIterator();
while ((_local4 = _local5.particle)) {
if ((mask & _local4.mask)){
update(_arg1, _local4, _arg3);
};
if (skipThisAction){
return;
};
_local5.next();
};
};
}
public function doStraightUpdate(_arg1:Emitter, _arg2:ParticleCollection, _arg3:Number):void{
var _local4:Particle;
var _local5:ParticleIterator;
skipThisAction = false;
if (active){
_local5 = _arg2.getIterator();
while ((_local4 = _local5.particle)) {
update(_arg1, _local4, _arg3);
if (skipThisAction){
return;
};
_local5.next();
};
};
}
public function preUpdate(_arg1:Emitter, _arg2:Number):void{
}
public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
}
public function postUpdate(_arg1:Emitter, _arg2:Number):void{
}
public function get priority():int{
return (_priority);
}
public function set priority(_arg1:int):void{
_priority = _arg1;
dispatchEvent(new ActionEvent(ActionEvent.PRIORITY_CHANGE, this));
}
public function get needsSortedParticles():Boolean{
return (false);
}
public function get mask():int{
return (_mask);
}
public function set mask(_arg1:int):void{
_mask = _arg1;
}
override public function getXMLTagName():String{
return ("Action");
}
override public function getElementTypeXMLTag():XML{
return (<actions/>
);
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@active = active;
_local1.@mask = mask;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@active.length()){
active = (_arg1.@active == "true");
};
if (_arg1.@mask.length()){
mask = parseInt(_arg1.@mask);
};
}
}
}//package idv.cjcat.stardust.common.actions
Section 102
//ActionCollection (idv.cjcat.stardust.common.actions.ActionCollection)
package idv.cjcat.stardust.common.actions {
import flash.events.*;
import idv.cjcat.stardust.common.events.*;
import idv.cjcat.stardust.*;
public class ActionCollection implements ActionCollector {
sd var actions:Array;
public function ActionCollection(){
actions = [];
}
final public function addAction(_arg1:Action):void{
actions.push(_arg1);
_arg1.addEventListener(ActionEvent.PRIORITY_CHANGE, sortActions);
sortActions();
}
final public function removeAction(_arg1:Action):void{
var _local2:int;
while ((_local2 = actions.indexOf(_arg1)) >= 0) {
_arg1 = (actions.splice(_local2, 1)[0] as Action);
_arg1.removeEventListener(ActionEvent.PRIORITY_CHANGE, sortActions);
};
}
final public function clearActions():void{
var _local1:Action;
for each (_local1 in actions) {
removeAction(_local1);
};
}
final public function sortActions(_arg1:Event=null):void{
actions.sortOn("priority", (Array.NUMERIC | Array.DESCENDING));
}
}
}//package idv.cjcat.stardust.common.actions
Section 103
//ActionCollector (idv.cjcat.stardust.common.actions.ActionCollector)
package idv.cjcat.stardust.common.actions {
public interface ActionCollector {
function addAction(_arg1:Action):void;
function removeAction(_arg1:Action):void;
function clearActions():void;
}
}//package idv.cjcat.stardust.common.actions
Section 104
//ActionPriority (idv.cjcat.stardust.common.actions.ActionPriority)
package idv.cjcat.stardust.common.actions {
import flash.utils.*;
public class ActionPriority {
protected var priorities:Dictionary;
private static var _instance:ActionPriority;
public function ActionPriority(){
priorities = new Dictionary();
populatePriorities();
}
final public function getPriority(_arg1:Class):int{
if (priorities[_arg1] == undefined){
return (0);
};
return (priorities[_arg1]);
}
protected function populatePriorities():void{
}
public static function getInstance():ActionPriority{
if (!_instance){
_instance = new (ActionPriority);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.actions
Section 105
//Age (idv.cjcat.stardust.common.actions.Age)
package idv.cjcat.stardust.common.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
public class Age extends Action {
public var multiplier:Number;
public function Age(_arg1:Number=1){
this.multiplier = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.life = (_arg2.life - (_arg3 * multiplier));
if (_arg2.life < 0){
_arg2.life = 0;
};
}
override public function getXMLTagName():String{
return ("Age");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@multiplier = multiplier;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@multiplier.length()){
multiplier = parseFloat(_arg1.@multiplier);
};
}
}
}//package idv.cjcat.stardust.common.actions
Section 106
//CommonActionPriority (idv.cjcat.stardust.common.actions.CommonActionPriority)
package idv.cjcat.stardust.common.actions {
import idv.cjcat.stardust.common.actions.triggers.*;
public class CommonActionPriority extends ActionPriority {
private static var _instance:CommonActionPriority;
final override protected function populatePriorities():void{
priorities[DeathLife] = -1;
priorities[DeathTrigger] = -5;
priorities[LifeTrigger] = -5;
}
public static function getInstance():CommonActionPriority{
if (!_instance){
_instance = new (CommonActionPriority);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.actions
Section 107
//CompositeAction (idv.cjcat.stardust.common.actions.CompositeAction)
package idv.cjcat.stardust.common.actions {
import flash.events.*;
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.events.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.*;
public class CompositeAction extends Action implements ActionCollector {
public var checkComponentMasks:Boolean;
sd var actionCollection:ActionCollection;
public function CompositeAction(){
checkComponentMasks = false;
actionCollection = new ActionCollection();
}
override public function preUpdate(_arg1:Emitter, _arg2:Number):void{
var _local3:Action;
for each (_local3 in actionCollection.actions) {
_local3.preUpdate(_arg1, _arg2);
};
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Action;
if (checkComponentMasks){
for each (_local4 in actionCollection.actions) {
if (_local4.active){
if ((_local4.mask & _arg2.mask)){
_local4.update(_arg1, _arg2, _arg3);
};
};
};
} else {
for each (_local4 in actionCollection.actions) {
if (_local4.active){
_local4.update(_arg1, _arg2, _arg3);
};
};
};
}
public function addAction(_arg1:Action):void{
actionCollection.actions.push(_arg1);
_arg1.addEventListener(ActionEvent.PRIORITY_CHANGE, sortActions);
sortActions();
}
public function removeAction(_arg1:Action):void{
var _local2:int;
var _local3:Action;
while ((_local2 = actionCollection.actions.indexOf(_arg1)) >= 0) {
_local3 = actionCollection.actions.splice(_local2, 1)[0];
_local3.removeEventListener(ActionEvent.PRIORITY_CHANGE, sortActions);
};
}
public function clearActions():void{
var _local1:Action;
for each (_local1 in actionCollection.actions) {
removeAction(_local1);
};
}
final public function sortActions(_arg1:Event=null):void{
actionCollection.actions.sortOn("priority", (Array.NUMERIC | Array.DESCENDING));
}
final override public function get needsSortedParticles():Boolean{
var _local1:Action;
for each (_local1 in actionCollection.actions) {
if (_local1.needsSortedParticles){
return (true);
};
};
return (false);
}
override public function getRelatedObjects():Array{
return (actionCollection.actions.concat());
}
override public function getXMLTagName():String{
return ("CompositeAction");
}
override public function toXML():XML{
var _local2:Action;
var _local1:XML = super.toXML();
if (_local1.@checkComponentMasks.length()){
_local1.@checkComponentMasks = checkComponentMasks;
};
if (actionCollection.actions.length > 0){
_local1.appendChild(<actions/>
);
for each (_local2 in actionCollection.actions) {
_local1.actions.appendChild(_local2.getXMLTag());
};
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
var _local3:XML;
super.parseXML(_arg1, _arg2);
checkComponentMasks = (_arg1.@checkComponentMasks == "true");
clearActions();
for each (_local3 in _arg1.actions.*) {
addAction((_arg2.getElementByName(_local3.@name) as Action));
};
}
}
}//package idv.cjcat.stardust.common.actions
Section 108
//DeathLife (idv.cjcat.stardust.common.actions.DeathLife)
package idv.cjcat.stardust.common.actions {
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
public class DeathLife extends Action {
public var threshold:Number;
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
if (_arg2.life <= 0){
_arg2.isDead = true;
};
}
override public function getXMLTagName():String{
return ("DeathLife");
}
}
}//package idv.cjcat.stardust.common.actions
Section 109
//ScaleCurve (idv.cjcat.stardust.common.actions.ScaleCurve)
package idv.cjcat.stardust.common.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.easing.*;
public class ScaleCurve extends Action {
public var inScale:Number;
public var outScale:Number;
public var inLifespan:Number;
public var outLifespan:Number;
private var _inFunction:Function;
private var _outFunction:Function;
private var _inFunctionExtraParams:Array;
private var _outFunctionExtraParams:Array;
public function ScaleCurve(_arg1:Number=0, _arg2:Number=0, _arg3:Function=null, _arg4:Function=null){
this.inScale = 0;
this.outScale = 0;
this.inLifespan = _arg1;
this.outLifespan = _arg2;
this.inFunction = _arg3;
this.outFunction = _arg4;
this.inFunctionExtraParams = [];
this.outFunctionExtraParams = [];
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
if ((_arg2.initLife - _arg2.life) < inLifespan){
_arg2.scale = _inFunction.apply(null, [(_arg2.initLife - _arg2.life), inScale, (_arg2.initScale - inScale), inLifespan].concat(_inFunctionExtraParams));
} else {
if (_arg2.life < outLifespan){
_arg2.scale = _outFunction.apply(null, [(outLifespan - _arg2.life), _arg2.initScale, (outScale - _arg2.initScale), outLifespan].concat(_outFunctionExtraParams));
} else {
_arg2.scale = _arg2.initScale;
};
};
}
public function get inFunctionExtraParams():Array{
return (_inFunctionExtraParams);
}
public function set inFunctionExtraParams(_arg1:Array):void{
if (!_arg1){
_arg1 = [];
};
_inFunctionExtraParams = _arg1;
}
public function get outFunctionExtraParams():Array{
return (_outFunctionExtraParams);
}
public function set outFunctionExtraParams(_arg1:Array):void{
if (!_arg1){
_arg1 = [];
};
_outFunctionExtraParams = _arg1;
}
public function get inFunction():Function{
return (_inFunction);
}
public function set inFunction(_arg1:Function):void{
if (_arg1 == null){
_arg1 = Linear.easeIn;
};
_inFunction = _arg1;
}
public function get outFunction():Function{
return (_outFunction);
}
public function set outFunction(_arg1:Function):void{
if (_arg1 == null){
_arg1 = Linear.easeOut;
};
_outFunction = _arg1;
}
override public function getXMLTagName():String{
return ("ScaleCurve");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@inScale = inScale;
_local1.@outScale = outScale;
_local1.@inLifespan = inLifespan;
_local1.@outLifespan = outLifespan;
_local1.@inFunction = EasingFunctionType.functions[inFunction];
_local1.@outFunction = EasingFunctionType.functions[outFunction];
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@inScale.length()){
inScale = parseFloat(_arg1.@inScale);
};
if (_arg1.@outScale.length()){
outScale = parseFloat(_arg1.@outScale);
};
if (_arg1.@inLifespan.length()){
inLifespan = parseFloat(_arg1.@inLifespan);
};
if (_arg1.@outLifespan.length()){
outLifespan = parseFloat(_arg1.@outLifespan);
};
if (_arg1.@inFunction.length()){
inFunction = EasingFunctionType.functions[_arg1.@inFunction.toString()];
};
if (_arg1.@outFunction.length()){
outFunction = EasingFunctionType.functions[_arg1.@outFunction.toString()];
};
}
}
}//package idv.cjcat.stardust.common.actions
Section 110
//Clock (idv.cjcat.stardust.common.clocks.Clock)
package idv.cjcat.stardust.common.clocks {
import idv.cjcat.stardust.common.*;
public class Clock extends StardustElement {
public function getTicks(_arg1:Number):int{
return (0);
}
override public function getElementTypeXMLTag():XML{
return (<clocks/>
);
}
}
}//package idv.cjcat.stardust.common.clocks
Section 111
//SteadyClock (idv.cjcat.stardust.common.clocks.SteadyClock)
package idv.cjcat.stardust.common.clocks {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.math.*;
public class SteadyClock extends Clock {
public var ticksPerCall:Number;
public function SteadyClock(_arg1:Number=0){
this.ticksPerCall = _arg1;
}
override public function getTicks(_arg1:Number):int{
return (StardustMath.randomFloor((ticksPerCall * _arg1)));
}
override public function getXMLTagName():String{
return ("SteadyClock");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@ticksPerCall = ticksPerCall;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@ticksPerCall.length()){
ticksPerCall = parseFloat(_arg1.@ticksPerCall);
};
}
}
}//package idv.cjcat.stardust.common.clocks
Section 112
//Back (idv.cjcat.stardust.common.easing.Back)
package idv.cjcat.stardust.common.easing {
public class Back {
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_arg5 = (_arg5 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2));
};
_arg1 = (_arg1 - 2);
_arg5 = (_arg5 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 113
//Circ (idv.cjcat.stardust.common.easing.Circ)
package idv.cjcat.stardust.common.easing {
public class Circ {
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 114
//Cubic (idv.cjcat.stardust.common.easing.Cubic)
package idv.cjcat.stardust.common.easing {
public class Cubic {
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 115
//EasingFunctionType (idv.cjcat.stardust.common.easing.EasingFunctionType)
package idv.cjcat.stardust.common.easing {
import flash.utils.*;
public class EasingFunctionType {
private static var _functions:Dictionary;
public static function get functions():Dictionary{
if (!_functions){
_functions = new Dictionary();
_functions["Back.easeIn"] = Back.easeIn;
_functions["Back.easeInOut"] = Back.easeInOut;
_functions["Back.easeOut"] = Back.easeOut;
_functions["Circ.easeIn"] = Circ.easeIn;
_functions["Circ.easeInOut"] = Circ.easeInOut;
_functions["Circ.easeOut"] = Circ.easeOut;
_functions["Cubic.easeIn"] = Cubic.easeIn;
_functions["Cubic.easeInOut"] = Cubic.easeInOut;
_functions["Cubic.easeOut"] = Cubic.easeOut;
_functions["Elastic.easeIn"] = Elastic.easeIn;
_functions["Elastic.easeInOut"] = Elastic.easeInOut;
_functions["Elastic.easeOut"] = Elastic.easeOut;
_functions["Expo.easeIn"] = Expo.easeIn;
_functions["Expo.easeInOut"] = Expo.easeInOut;
_functions["Expo.easeOut"] = Expo.easeOut;
_functions["Linear.easeIn"] = Linear.easeIn;
_functions["Linear.easeInOut"] = Linear.easeInOut;
_functions["Linear.easeNone"] = Linear.easeNone;
_functions["Linear.easeOut"] = Linear.easeOut;
_functions["Quad.easeIn"] = Quad.easeIn;
_functions["Quad.easeInOut"] = Quad.easeInOut;
_functions["Quad.easeOut"] = Quad.easeOut;
_functions["Quart.easeIn"] = Quart.easeIn;
_functions["Quart.easeInOut"] = Quart.easeInOut;
_functions["Quart.easeOut"] = Quart.easeOut;
_functions["Quint.easeIn"] = Quint.easeIn;
_functions["Quint.easeInOut"] = Quint.easeInOut;
_functions["Quint.easeOut"] = Quint.easeOut;
_functions["Sine.easeIn"] = Sine.easeIn;
_functions["Sine.easeInOut"] = Sine.easeInOut;
_functions["Sine.easeOut"] = Sine.easeOut;
_functions[Back.easeIn] = "Back.easeIn";
_functions[Back.easeInOut] = "Back.easeInOut";
_functions[Back.easeOut] = "Back.easeOut";
_functions[Circ.easeIn] = "Circ.easeIn";
_functions[Circ.easeInOut] = "Circ.easeInOut";
_functions[Circ.easeOut] = "Circ.easeOut";
_functions[Cubic.easeIn] = "Cubic.easeIn";
_functions[Cubic.easeInOut] = "Cubic.easeInOut";
_functions[Cubic.easeOut] = "Cubic.easeOut";
_functions[Elastic.easeIn] = "Elastic.easeIn";
_functions[Elastic.easeInOut] = "Elastic.easeInOut";
_functions[Elastic.easeOut] = "Elastic.easeOut";
_functions[Expo.easeIn] = "Expo.easeIn";
_functions[Expo.easeInOut] = "Expo.easeInOut";
_functions[Expo.easeOut] = "Expo.easeOut";
_functions[Linear.easeIn] = "Linear.easeIn";
_functions[Linear.easeInOut] = "Linear.easeInOut";
_functions[Linear.easeNone] = "Linear.easeNone";
_functions[Linear.easeOut] = "Linear.easeOut";
_functions[Quad.easeIn] = "Quad.easeIn";
_functions[Quad.easeInOut] = "Quad.easeInOut";
_functions[Quad.easeOut] = "Quad.easeOut";
_functions[Quart.easeIn] = "Quart.easeIn";
_functions[Quart.easeInOut] = "Quart.easeInOut";
_functions[Quart.easeOut] = "Quart.easeOut";
_functions[Quint.easeIn] = "Quint.easeIn";
_functions[Quint.easeInOut] = "Quint.easeInOut";
_functions[Quint.easeOut] = "Quint.easeOut";
_functions[Sine.easeIn] = "Sine.easeIn";
_functions[Sine.easeInOut] = "Sine.easeInOut";
_functions[Sine.easeOut] = "Sine.easeOut";
};
return (_functions);
}
}
}//package idv.cjcat.stardust.common.easing
Section 116
//Elastic (idv.cjcat.stardust.common.easing.Elastic)
package idv.cjcat.stardust.common.easing {
public class Elastic {
private static const _2PI:Number = 6.28318530717959;
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / _2PI) * Math.asin((_arg3 / _arg5)));
};
--_arg1;
return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * _2PI) / _arg6)))) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / _2PI) * Math.asin((_arg3 / _arg5)));
};
return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * _2PI) / _arg6))) + _arg3) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * (0.3 * 1.5));
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / _2PI) * Math.asin((_arg3 / _arg5)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * _2PI) / _arg6)))) + _arg2));
};
--_arg1;
return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * _2PI) / _arg6))) * 0.5) + _arg3) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 117
//Expo (idv.cjcat.stardust.common.easing.Expo)
package idv.cjcat.stardust.common.easing {
public class Expo {
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg1)==0) ? _arg2 : ((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : ((_arg3 * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2));
};
--_arg1;
return ((((_arg3 / 2) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 118
//Linear (idv.cjcat.stardust.common.easing.Linear)
package idv.cjcat.stardust.common.easing {
public class Linear {
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 119
//Quad (idv.cjcat.stardust.common.easing.Quad)
package idv.cjcat.stardust.common.easing {
public class Quad {
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 120
//Quart (idv.cjcat.stardust.common.easing.Quart)
package idv.cjcat.stardust.common.easing {
public class Quart {
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 121
//Quint (idv.cjcat.stardust.common.easing.Quint)
package idv.cjcat.stardust.common.easing {
public class Quint {
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 122
//Sine (idv.cjcat.stardust.common.easing.Sine)
package idv.cjcat.stardust.common.easing {
public class Sine {
private static const _HALF_PI:Number = 1.5707963267949;
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * _HALF_PI))) + _arg3) + _arg2));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * _HALF_PI))) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
}
}//package idv.cjcat.stardust.common.easing
Section 123
//Emitter (idv.cjcat.stardust.common.emitters.Emitter)
package idv.cjcat.stardust.common.emitters {
import flash.events.*;
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.events.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.actions.*;
import idv.cjcat.stardust.common.initializers.*;
import idv.cjcat.stardust.common.clocks.*;
import idv.cjcat.stardust.common.*;
import idv.cjcat.stardust.*;
public class Emitter extends StardustElement implements ActionCollector, InitializerCollector {
private var _clock:Clock;
public var active:Boolean;
public var needsSort:Boolean;
sd var particles:ParticleList;
protected var factory:PooledParticleFactory;
private var _actionCollection:ActionCollection;
public var stepTimeInterval:Number;// = 1
public function Emitter(_arg1:Clock=null){
needsSort = false;
this.clock = _arg1;
this.active = true;
_actionCollection = new ActionCollection();
particles = new PooledParticleList();
}
public function get clock():Clock{
return (_clock);
}
public function set clock(_arg1:Clock):void{
if (!_arg1){
_arg1 = new SteadyClock(0);
};
_clock = _arg1;
}
final public function step(_arg1:Event=null):void{
var _local3:Particle;
var _local4:ParticleIterator;
var _local5:Action;
var _local6:int;
var _local7:ParticleCollection;
var _local2:Boolean;
if (active){
_local6 = clock.getTicks(stepTimeInterval);
_local7 = factory.createParticles(_local6);
addParticles(_local7);
};
for each (_local5 in actions) {
_local5.preUpdate(this, stepTimeInterval);
if (!_local2){
if (_local5.needsSortedParticles){
particles.sort();
_local4 = particles.getIterator();
while ((_local3 = _local4.particle)) {
_local3.sortedIndexIterator = _local4.dump(ParticleListIteratorPool.get(particles));
_local4.next();
};
_local2 = true;
};
};
_local5.doUpdate(this, particles, stepTimeInterval);
_local5.postUpdate(this, stepTimeInterval);
};
if (_local2){
_local4 = particles.getIterator();
while ((_local3 = _local4.particle)) {
ParticleListIteratorPool.recycle((_local3.sortedIndexIterator as ParticleListIterator));
_local4.next();
};
};
removeDeadParticles();
dispatchEvent(new EmitterEvent(EmitterEvent.STEPPED, particles));
if (!numParticles){
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY, null));
};
}
final sd function get actions():Array{
return (_actionCollection.actions);
}
public function addAction(_arg1:Action):void{
_actionCollection.addAction(_arg1);
}
final public function removeAction(_arg1:Action):void{
_actionCollection.removeAction(_arg1);
}
final public function clearActions():void{
_actionCollection.clearActions();
}
final sd function get initializers():Array{
return (factory.initializerCollection.initializers);
}
public function addInitializer(_arg1:Initializer):void{
factory.addInitializer(_arg1);
}
final public function removeInitializer(_arg1:Initializer):void{
factory.removeInitializer(_arg1);
}
final public function clearInitializers():void{
factory.clearInitializers();
}
final public function get numParticles():int{
return (particles.size);
}
final public function addParticles(_arg1:ParticleCollection):void{
var _local2:Particle;
var _local3:ParticleIterator = _arg1.getIterator();
while ((_local2 = _local3.particle)) {
this.particles.add(_local2);
_local3.next();
};
if (_arg1.size){
dispatchEvent(new EmitterEvent(EmitterEvent.PARTICLES_ADDED, _arg1));
};
}
final public function clearParticles():void{
var _local2:Particle;
var _local1:ParticleCollection = particles;
particles = new ParticleList();
if (_local1.size){
dispatchEvent(new EmitterEvent(EmitterEvent.PARTICLES_REMOVED, _local1));
};
var _local3:ParticleIterator = particles.getIterator();
while ((_local2 = _local3.particle)) {
_local2.destroy();
factory.recycle(_local2);
_local3.remove();
};
}
final public function removeDeadParticles():void{
var _local1:Particle;
var _local4:*;
var _local5:InfoRecycler;
var _local2:ParticleCollection = new ParticleList();
var _local3:ParticleIterator = particles.getIterator();
while ((_local1 = _local3.particle)) {
if (_local1.isDead){
_local2.add(_local1);
_local3.remove();
} else {
_local3.next();
};
};
if (_local2.size){
dispatchEvent(new EmitterEvent(EmitterEvent.PARTICLES_REMOVED, _local2));
};
_local3 = _local2.getIterator();
while ((_local1 = _local3.particle)) {
for (_local4 in _local1.recyclers) {
_local5 = (_local4 as InfoRecycler);
if (_local5){
_local5.recycleInfo(_local1);
};
};
_local1.destroy();
factory.recycle(_local1);
_local3.next();
};
}
public function getParticles():ParticleCollection{
return (particles);
}
override public function getRelatedObjects():Array{
return ([_clock].concat(initializers).concat(actions));
}
override public function getXMLTagName():String{
return ("Emitter");
}
override public function getElementTypeXMLTag():XML{
return (<emitters/>
);
}
override public function toXML():XML{
var _local2:Action;
var _local3:Initializer;
var _local1:XML = super.toXML();
_local1.@active = active.toString();
_local1.@clock = _clock.name;
if (actions.length){
_local1.appendChild(<actions/>
);
for each (_local2 in actions) {
_local1.actions.appendChild(_local2.getXMLTag());
};
};
if (initializers.length){
_local1.appendChild(<initializers/>
);
for each (_local3 in initializers) {
_local1.initializers.appendChild(_local3.getXMLTag());
};
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
var _local3:XML;
super.parseXML(_arg1, _arg2);
_actionCollection.clearActions();
factory.clearInitializers();
if (_arg1.@active.length()){
active = (_arg1.@active == "true");
};
if (_arg1.@clock.length()){
clock = (_arg2.getElementByName(_arg1.@clock) as Clock);
};
for each (_local3 in _arg1.actions.*) {
addAction((_arg2.getElementByName(_local3.@name) as Action));
};
for each (_local3 in _arg1.initializers.*) {
addInitializer((_arg2.getElementByName(_local3.@name) as Initializer));
};
}
}
}//package idv.cjcat.stardust.common.emitters
Section 124
//DuplicateElementNameError (idv.cjcat.stardust.common.errors.DuplicateElementNameError)
package idv.cjcat.stardust.common.errors {
import idv.cjcat.stardust.common.*;
public class DuplicateElementNameError extends Error {
private var _element1:StardustElement;
private var _element2:StardustElement;
private var _name:String;
public function DuplicateElementNameError(_arg1, _arg2:String, _arg3:StardustElement, _arg4:StardustElement){
super(_arg1);
_element1 = _arg3;
_element2 = _arg4;
_name = _arg2;
}
public function get element1():StardustElement{
return (_element1);
}
public function get element2():StardustElement{
return (_element2);
}
public function get elementName():String{
return (_name);
}
}
}//package idv.cjcat.stardust.common.errors
Section 125
//ActionEvent (idv.cjcat.stardust.common.events.ActionEvent)
package idv.cjcat.stardust.common.events {
import flash.events.*;
import idv.cjcat.stardust.common.actions.*;
public class ActionEvent extends Event {
private var _action:Action;
public static const PRIORITY_CHANGE:String = "stardustActoinPriorityChange";
public function ActionEvent(_arg1:String, _arg2:Action){
super(_arg1);
_action = _arg2;
}
public function get action():Action{
return (_action);
}
}
}//package idv.cjcat.stardust.common.events
Section 126
//EmitterEvent (idv.cjcat.stardust.common.events.EmitterEvent)
package idv.cjcat.stardust.common.events {
import flash.events.*;
import idv.cjcat.stardust.common.particles.*;
public class EmitterEvent extends Event {
private var _particles:ParticleCollection;
public static const EMITTER_EMPTY:String = "stardustEmitterEmpty";
public static const PARTICLES_ADDED:String = "stardustEmitterParticleAdded";
public static const PARTICLES_REMOVED:String = "stardustEmitterParticleRemoved";
public static const STEPPED:String = "stardustEmitterStepped";
public function EmitterEvent(_arg1:String, _arg2:ParticleCollection){
super(_arg1);
_particles = _arg2;
}
public function get particles():ParticleCollection{
return (_particles);
}
}
}//package idv.cjcat.stardust.common.events
Section 127
//InitializerEvent (idv.cjcat.stardust.common.events.InitializerEvent)
package idv.cjcat.stardust.common.events {
import flash.events.*;
import idv.cjcat.stardust.common.initializers.*;
public class InitializerEvent extends Event {
private var _initializer:Initializer;
public static const PRIORITY_CHANGE:String = "stardustInitializerPriorityChange";
public function InitializerEvent(_arg1:String, _arg2:Initializer){
super(_arg1);
_initializer = _arg2;
}
public function get initializer():Initializer{
return (_initializer);
}
}
}//package idv.cjcat.stardust.common.events
Section 128
//CommonInitializerPriority (idv.cjcat.stardust.common.initializers.CommonInitializerPriority)
package idv.cjcat.stardust.common.initializers {
public class CommonInitializerPriority extends InitializerPriority {
private static var _instance:CommonInitializerPriority;
final override protected function populatePriorities():void{
priorities[Mask] = 1;
}
public static function getInstance():CommonInitializerPriority{
if (!_instance){
_instance = new (CommonInitializerPriority);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.initializers
Section 129
//Initializer (idv.cjcat.stardust.common.initializers.Initializer)
package idv.cjcat.stardust.common.initializers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.events.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.*;
public class Initializer extends StardustElement implements InfoRecycler {
public var active:Boolean;
private var _priority:int;
protected var _supports2D:Boolean;
protected var _supports3D:Boolean;
public function Initializer(){
_supports2D = (_supports3D = true);
priority = CommonInitializerPriority.getInstance().getPriority((Object(this).constructor as Class));
active = true;
}
public function get supports2D():Boolean{
return (_supports2D);
}
public function get supports3D():Boolean{
return (_supports3D);
}
final public function doInitialize(_arg1:ParticleCollection):void{
var _local2:Particle;
var _local3:ParticleIterator;
if (active){
_local3 = _arg1.getIterator();
while ((_local2 = _local3.particle)) {
initialize(_local2);
if (needsRecycle()){
_local2.recyclers[this] = this;
};
_local3.next();
};
};
}
public function initialize(_arg1:Particle):void{
}
public function get priority():int{
return (_priority);
}
public function set priority(_arg1:int):void{
_priority = _arg1;
dispatchEvent(new InitializerEvent(InitializerEvent.PRIORITY_CHANGE, this));
}
public function recycleInfo(_arg1:Particle):void{
}
public function needsRecycle():Boolean{
return (false);
}
override public function getXMLTagName():String{
return ("Initializer");
}
override public function getElementTypeXMLTag():XML{
return (<initializers/>
);
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@active = active;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@active.length()){
active = (_arg1.@active == "true");
};
}
}
}//package idv.cjcat.stardust.common.initializers
Section 130
//InitializerCollection (idv.cjcat.stardust.common.initializers.InitializerCollection)
package idv.cjcat.stardust.common.initializers {
import flash.events.*;
import idv.cjcat.stardust.common.events.*;
import idv.cjcat.stardust.*;
public class InitializerCollection implements InitializerCollector {
sd var initializers:Array;
public function InitializerCollection(){
initializers = [];
}
final public function addInitializer(_arg1:Initializer):void{
if (initializers.indexOf(_arg1) < 0){
initializers.push(_arg1);
};
_arg1.addEventListener(InitializerEvent.PRIORITY_CHANGE, sortInitializers);
sortInitializers();
}
final public function removeInitializer(_arg1:Initializer):void{
var _local2:int;
_local2 = initializers.indexOf(_arg1);
if (_local2 >= 0){
_arg1 = (initializers.splice(_local2, 1)[0] as Initializer);
_arg1.removeEventListener(InitializerEvent.PRIORITY_CHANGE, sortInitializers);
};
}
final public function sortInitializers(_arg1:Event=null):void{
initializers.sortOn("priority", (Array.NUMERIC | Array.DESCENDING));
}
final public function clearInitializers():void{
var _local1:Initializer;
for each (_local1 in initializers) {
removeInitializer(_local1);
};
}
}
}//package idv.cjcat.stardust.common.initializers
Section 131
//InitializerCollector (idv.cjcat.stardust.common.initializers.InitializerCollector)
package idv.cjcat.stardust.common.initializers {
public interface InitializerCollector {
function addInitializer(_arg1:Initializer):void;
function removeInitializer(_arg1:Initializer):void;
function clearInitializers():void;
}
}//package idv.cjcat.stardust.common.initializers
Section 132
//InitializerPriority (idv.cjcat.stardust.common.initializers.InitializerPriority)
package idv.cjcat.stardust.common.initializers {
import flash.utils.*;
public class InitializerPriority {
protected var priorities:Dictionary;
private static var _instance:InitializerPriority;
public function InitializerPriority(){
priorities = new Dictionary();
populatePriorities();
}
public function getPriority(_arg1:Class):int{
if (priorities[_arg1] == undefined){
return (0);
};
return (priorities[_arg1]);
}
protected function populatePriorities():void{
}
public static function getInstance():InitializerPriority{
if (!_instance){
_instance = new (InitializerPriority);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.initializers
Section 133
//Life (idv.cjcat.stardust.common.initializers.Life)
package idv.cjcat.stardust.common.initializers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.math.*;
public class Life extends Initializer {
private var _random:Random;
public function Life(_arg1:Random=null){
this.random = _arg1;
}
override public function initialize(_arg1:Particle):void{
_arg1.initLife = (_arg1.life = random.random());
}
public function get random():Random{
return (_random);
}
public function set random(_arg1:Random):void{
if (!_arg1){
_arg1 = new UniformRandom(0, 0);
};
_random = _arg1;
}
override public function getRelatedObjects():Array{
return ([_random]);
}
override public function getXMLTagName():String{
return ("Life");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@random = _random.name;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@random.length()){
random = (_arg2.getElementByName(_arg1.@random) as Random);
};
}
}
}//package idv.cjcat.stardust.common.initializers
Section 134
//Mask (idv.cjcat.stardust.common.initializers.Mask)
package idv.cjcat.stardust.common.initializers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.particles.*;
public class Mask extends Initializer {
private var _mask:int;
public function Mask(_arg1:int=1){
_mask = _arg1;
}
override public function initialize(_arg1:Particle):void{
_arg1.mask = _mask;
}
public function get mask():int{
return (_mask);
}
public function set mask(_arg1:int):void{
if (_arg1 < 0){
_arg1 = 0;
};
_mask = _arg1;
}
override public function getXMLTagName():String{
return ("Mask");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@mask = mask;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@mask.length()){
mask = parseInt(_arg1.@mask);
};
}
}
}//package idv.cjcat.stardust.common.initializers
Section 135
//Random (idv.cjcat.stardust.common.math.Random)
package idv.cjcat.stardust.common.math {
import idv.cjcat.stardust.common.*;
public class Random extends StardustElement {
public function random():Number{
return (0.5);
}
public function setRange(_arg1:Number, _arg2:Number):void{
}
public function getRange():Array{
return ([0.5, 0.5]);
}
override public function getXMLTagName():String{
return ("Random");
}
override public function getElementTypeXMLTag():XML{
return (<randoms/>
);
}
}
}//package idv.cjcat.stardust.common.math
Section 136
//StardustMath (idv.cjcat.stardust.common.math.StardustMath)
package idv.cjcat.stardust.common.math {
public class StardustMath {
public static const HALF_PI:Number = 1.5707963267949;
public static const TWO_PI:Number = 6.28318530717959;
public static const DEGREE_TO_RADIAN:Number = 0.0174532925199433;
public static const RADIAN_TO_DEGREE:Number = 57.2957795130823;
public static function clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
if (_arg1 < _arg2){
return (_arg2);
};
if (_arg1 > _arg3){
return (_arg3);
};
return (_arg1);
}
public static function interpolate(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{
return ((_arg2 - (((_arg2 - _arg4) * (_arg1 - _arg5)) / (_arg1 - _arg3))));
}
public static function mod(_arg1:Number, _arg2:Number):Number{
var _local3:Number = (_arg1 % _arg2);
return (((_local3)<0) ? (_local3 + _arg2) : _local3);
}
public static function randomFloor(_arg1:Number):int{
var _local2 = (_arg1 | 0);
return ((_local2 + int((((_arg1 - _local2))>Math.random()) ? 1 : 0)));
}
}
}//package idv.cjcat.stardust.common.math
Section 137
//UniformRandom (idv.cjcat.stardust.common.math.UniformRandom)
package idv.cjcat.stardust.common.math {
import idv.cjcat.stardust.common.xml.*;
public class UniformRandom extends Random {
public var center:Number;
public var radius:Number;
public function UniformRandom(_arg1:Number=0.5, _arg2:Number=0){
this.center = _arg1;
this.radius = _arg2;
}
override public function random():Number{
if (radius){
return ((((radius * 2) * (Math.random() - 0.5)) + center));
};
return (center);
}
override public function setRange(_arg1:Number, _arg2:Number):void{
var _local3:Number = (_arg2 - _arg1);
radius = (0.5 * _local3);
center = (_arg1 + radius);
}
override public function getRange():Array{
return ([(center - radius), (center + radius)]);
}
override public function getXMLTagName():String{
return ("UniformRandom");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@center = center;
_local1.@radius = radius;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@center.length()){
center = parseFloat(_arg1.@center);
};
if (_arg1.@radius.length()){
radius = parseFloat(_arg1.@radius);
};
}
}
}//package idv.cjcat.stardust.common.math
Section 138
//InfoRecycler (idv.cjcat.stardust.common.particles.InfoRecycler)
package idv.cjcat.stardust.common.particles {
public interface InfoRecycler {
function recycleInfo(_arg1:Particle):void;
function needsRecycle():Boolean;
}
}//package idv.cjcat.stardust.common.particles
Section 139
//Particle (idv.cjcat.stardust.common.particles.Particle)
package idv.cjcat.stardust.common.particles {
import flash.utils.*;
public class Particle {
public var initLife:Number;
public var initScale:Number;
public var initAlpha:Number;
public var life:Number;
public var scale:Number;
public var alpha:Number;
public var mass:Number;
public var mask:int;
public var isDead:Boolean;
public var collisionRadius:Number;
public var target;
public var color:uint;
public var sortedIndexIterator:ParticleIterator;
public var dictionary:Dictionary;
public var recyclers:Dictionary;
public function Particle(){
dictionary = new Dictionary();
recyclers = new Dictionary();
}
public function init():void{
initLife = (life = 0);
initScale = (scale = 1);
initAlpha = (alpha = 1);
mass = 1;
mask = 1;
isDead = false;
collisionRadius = 0;
color = 0;
sortedIndexIterator = null;
}
public function destroy():void{
var _local1:*;
target = null;
for (_local1 in dictionary) {
delete dictionary[_local1];
};
for (_local1 in recyclers) {
delete recyclers[_local1];
};
}
}
}//package idv.cjcat.stardust.common.particles
Section 140
//Particle2DListSorter (idv.cjcat.stardust.common.particles.Particle2DListSorter)
package idv.cjcat.stardust.common.particles {
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.particles.*;
class Particle2DListSorter extends ParticleListSorter {
private static var _instance:Particle2DListSorter;
override public function sort(_arg1:ParticleList):void{
_arg1.head = mergeSort(_arg1.head);
}
private function mergeSort(_arg1:ParticleNode):ParticleNode{
var _local3:ParticleNode;
var _local4:ParticleNode;
var _local5:ParticleNode;
var _local6:ParticleNode;
var _local8:int;
var _local9:int;
var _local10:int;
var _local11:int;
if (!_arg1){
return (null);
};
var _local2:ParticleNode = _arg1;
var _local7 = 1;
while (true) {
_local3 = _local2;
_local6 = null;
_local2 = _local6;
_local8 = 0;
while (_local3) {
_local8++;
_local11 = 0;
_local9 = 0;
_local4 = _local3;
while (_local11 < _local7) {
_local9++;
_local4 = _local4.next;
if (!_local4){
break;
};
_local11++;
};
_local10 = _local7;
while ((((_local9 > 0)) || ((((_local10 > 0)) && (_local4))))) {
if (_local9 == 0){
_local5 = _local4;
_local4 = _local4.next;
_local10--;
} else {
if ((((_local10 == 0)) || (!(_local4)))){
_local5 = _local3;
_local3 = _local3.next;
_local9--;
} else {
if ((Particle2D(_local3.particle).x - Particle2D(_local4.particle).x) <= 0){
_local5 = _local3;
_local3 = _local3.next;
_local9--;
} else {
_local5 = _local4;
_local4 = _local4.next;
_local10--;
};
};
};
if (_local6){
_local6.next = _local5;
} else {
_local2 = _local5;
};
_local5.prev = _local6;
_local6 = _local5;
};
_local3 = _local4;
};
_arg1.prev = _local6;
_local6.next = null;
if (_local8 <= 1){
_local2.prev = null;
return (_local2);
};
_local7 = (_local7 << 1);
};
return (null);
}
public static function getInstance():Particle2DListSorter{
if (!_instance){
_instance = new (Particle2DListSorter);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.particles
Section 141
//Particle3DListSorter (idv.cjcat.stardust.common.particles.Particle3DListSorter)
package idv.cjcat.stardust.common.particles {
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.threeD.particles.*;
class Particle3DListSorter extends ParticleListSorter {
private static var _instance:Particle3DListSorter;
override public function sort(_arg1:ParticleList):void{
_arg1.head = mergeSort(_arg1.head);
}
private function mergeSort(_arg1:ParticleNode):ParticleNode{
var _local3:ParticleNode;
var _local4:ParticleNode;
var _local5:ParticleNode;
var _local6:ParticleNode;
var _local8:int;
var _local9:int;
var _local10:int;
var _local11:int;
if (!_arg1){
return (null);
};
var _local2:ParticleNode = _arg1;
var _local7 = 1;
while (true) {
_local3 = _local2;
_local6 = null;
_local2 = _local6;
_local8 = 0;
while (_local3) {
_local8++;
_local11 = 0;
_local9 = 0;
_local4 = _local3;
while (_local11 < _local7) {
_local9++;
_local4 = _local4.next;
if (!_local4){
break;
};
_local11++;
};
_local10 = _local7;
while ((((_local9 > 0)) || ((((_local10 > 0)) && (_local4))))) {
if (_local9 == 0){
_local5 = _local4;
_local4 = _local4.next;
_local10--;
} else {
if ((((_local10 == 0)) || (!(_local4)))){
_local5 = _local3;
_local3 = _local3.next;
_local9--;
} else {
if ((Particle3D(_local3.particle).x - Particle3D(_local4.particle).x) <= 0){
_local5 = _local3;
_local3 = _local3.next;
_local9--;
} else {
_local5 = _local4;
_local4 = _local4.next;
_local10--;
};
};
};
if (_local6){
_local6.next = _local5;
} else {
_local2 = _local5;
};
_local5.prev = _local6;
_local6 = _local5;
};
_local3 = _local4;
};
_arg1.prev = _local6;
_local6.next = null;
if (_local8 <= 1){
_local2.prev = null;
return (_local2);
};
_local7 = (_local7 << 1);
};
return (null);
}
public static function getInstance():Particle3DListSorter{
if (!_instance){
_instance = new (Particle3DListSorter);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.particles
Section 142
//ParticleCollection (idv.cjcat.stardust.common.particles.ParticleCollection)
package idv.cjcat.stardust.common.particles {
public interface ParticleCollection {
function add(_arg1:Particle):void;
function getIterator():ParticleIterator;
function sort():void;
function get size():int;
}
}//package idv.cjcat.stardust.common.particles
Section 143
//ParticleFactory (idv.cjcat.stardust.common.particles.ParticleFactory)
package idv.cjcat.stardust.common.particles {
import idv.cjcat.stardust.common.initializers.*;
import idv.cjcat.stardust.*;
public class ParticleFactory implements InitializerCollector {
sd var initializerCollection:InitializerCollection;
public function ParticleFactory(){
initializerCollection = new InitializerCollection();
}
final public function createParticles(_arg1:int):ParticleList{
var _local4:Initializer;
var _local5:Particle;
var _local2:ParticleList = new ParticleList();
var _local3:int;
while (_local3 < _arg1) {
_local5 = createNewParticle();
_local5.init();
_local2.add(_local5);
_local3++;
};
for each (_local4 in initializerCollection.initializers) {
_local4.doInitialize(_local2);
};
return (_local2);
}
protected function createNewParticle():Particle{
return (new Particle());
}
public function addInitializer(_arg1:Initializer):void{
initializerCollection.addInitializer(_arg1);
}
final public function removeInitializer(_arg1:Initializer):void{
initializerCollection.removeInitializer(_arg1);
}
final public function clearInitializers():void{
initializerCollection.clearInitializers();
}
}
}//package idv.cjcat.stardust.common.particles
Section 144
//ParticleIterator (idv.cjcat.stardust.common.particles.ParticleIterator)
package idv.cjcat.stardust.common.particles {
public interface ParticleIterator {
function get particle():Particle;
function reset():void;
function next():void;
function clone():ParticleIterator;
function dump(_arg1:ParticleIterator):ParticleIterator;
function remove():void;
}
}//package idv.cjcat.stardust.common.particles
Section 145
//ParticleList (idv.cjcat.stardust.common.particles.ParticleList)
package idv.cjcat.stardust.common.particles {
import idv.cjcat.stardust.*;
public class ParticleList implements ParticleCollection {
sd var sorter:ParticleListSorter;
var count:int;
var head:ParticleNode;
var tail:ParticleNode;
private var node:ParticleNode;
public static const TWO_D:Boolean = true;
public static const THREE_D:Boolean = false;
public function ParticleList(_arg1:Boolean=true){
head = (tail = null);
count = 0;
if (_arg1){
sorter = Particle2DListSorter.getInstance();
} else {
sorter = Particle3DListSorter.getInstance();
};
}
public function add(_arg1:Particle):void{
node = createNode(_arg1);
if (head){
tail.next = node;
node.prev = tail;
tail = node;
} else {
head = (tail = node);
};
count++;
}
protected function createNode(_arg1:Particle):ParticleNode{
return (new ParticleNode(_arg1));
}
public function clear():void{
var _local1:ParticleNode;
var _local2:ParticleListIterator = (getIterator() as ParticleListIterator);
while ((_local1 = _local2.node)) {
ParticleNodePool.recycle(_local1);
_local2.next();
};
head = (tail = null);
count = 0;
}
public function getIterator():ParticleIterator{
return (new ParticleListIterator(this));
}
public function get size():int{
return (count);
}
public function isEmpty():Boolean{
return ((count == 0));
}
public function sort():void{
sorter.sort(this);
}
}
}//package idv.cjcat.stardust.common.particles
Section 146
//ParticleListIterator (idv.cjcat.stardust.common.particles.ParticleListIterator)
package idv.cjcat.stardust.common.particles {
public class ParticleListIterator implements ParticleIterator {
var node:ParticleNode;
var list:ParticleList;
public function ParticleListIterator(_arg1:ParticleList=null){
this.list = _arg1;
reset();
}
public function reset():void{
if (list){
node = list.head;
};
}
public function next():void{
if (node){
node = node.next;
};
}
public function get particle():Particle{
if (node){
return (node.particle);
};
return (null);
}
public function remove():void{
var _local1:ParticleNode;
if (node){
if (node.prev){
node.prev.next = node.next;
};
if (node.next){
node.next.prev = node.prev;
};
if (node == list.head){
list.head = node.next;
};
if (node == list.tail){
list.tail = node.prev;
};
_local1 = node;
node = node.next;
ParticleNodePool.recycle(_local1);
list.count--;
};
}
public function clone():ParticleIterator{
var _local1:ParticleListIterator = new ParticleListIterator(list);
_local1.node = node;
return (_local1);
}
public function dump(_arg1:ParticleIterator):ParticleIterator{
var _local2:ParticleListIterator = (_arg1 as ParticleListIterator);
if (_local2){
_local2.list = list;
_local2.node = node;
};
return (_arg1);
}
}
}//package idv.cjcat.stardust.common.particles
Section 147
//ParticleListIteratorPool (idv.cjcat.stardust.common.particles.ParticleListIteratorPool)
package idv.cjcat.stardust.common.particles {
public class ParticleListIteratorPool {
private static var _vec:Array = [new ParticleListIterator()];
private static var _position:int = 0;
public static function get(_arg1:ParticleList):ParticleListIterator{
var _local3:int;
if (_position == _vec.length){
_vec.length = (_vec.length << 1);
_local3 = _position;
while (_local3 < _vec.length) {
_vec[_local3] = new ParticleListIterator();
_local3++;
};
};
_position++;
var _local2:ParticleListIterator = (_vec[(_position - 1)] as ParticleListIterator);
_local2.list = _arg1;
return (_local2);
}
public static function recycle(_arg1:ParticleListIterator):void{
if (_position == 0){
return;
};
_arg1.list = null;
_arg1.node = null;
_vec[(_position - 1)] = _arg1;
if (_position){
_position--;
};
}
}
}//package idv.cjcat.stardust.common.particles
Section 148
//ParticleListSorter (idv.cjcat.stardust.common.particles.ParticleListSorter)
package idv.cjcat.stardust.common.particles {
import idv.cjcat.stardust.common.particles.*;
class ParticleListSorter {
private static var _instance:ParticleListSorter;
public function sort(_arg1:ParticleList):void{
}
public static function getInstane():ParticleListSorter{
if (!_instance){
_instance = new (ParticleListSorter);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.particles
Section 149
//ParticleNode (idv.cjcat.stardust.common.particles.ParticleNode)
package idv.cjcat.stardust.common.particles {
import idv.cjcat.stardust.common.particles.*;
class ParticleNode {
var next:ParticleNode;
var prev:ParticleNode;
var particle:Particle;
function ParticleNode(_arg1:Particle=null){
this.particle = _arg1;
}
}
}//package idv.cjcat.stardust.common.particles
Section 150
//ParticleNodePool (idv.cjcat.stardust.common.particles.ParticleNodePool)
package idv.cjcat.stardust.common.particles {
import idv.cjcat.stardust.common.particles.*;
class ParticleNodePool {
private static var _vec:Array = [new ParticleNode()];
private static var _position:int = 0;
public static function get(_arg1:Particle):ParticleNode{
var _local3:int;
if (_position == _vec.length){
_vec.length = (_vec.length << 1);
_local3 = _position;
while (_local3 < _vec.length) {
_vec[_local3] = new ParticleNode();
_local3++;
};
};
_position++;
var _local2:ParticleNode = (_vec[(_position - 1)] as ParticleNode);
_local2.particle = _arg1;
return (_local2);
}
public static function recycle(_arg1:ParticleNode):void{
if (_position == 0){
return;
};
_arg1.particle = null;
_arg1.next = null;
_vec[(_position - 1)] = _arg1;
if (_position){
_position--;
};
}
}
}//package idv.cjcat.stardust.common.particles
Section 151
//ParticlePool (idv.cjcat.stardust.common.particles.ParticlePool)
package idv.cjcat.stardust.common.particles {
import idv.cjcat.stardust.*;
public class ParticlePool {
sd var particleClass:Class;
private var _array:Array;
private var _position:int;
private static var _instance:ParticlePool;
public function ParticlePool(){
_array = [createNewParticle()];
_position = 0;
}
protected function createNewParticle():Particle{
return (new Particle());
}
final public function get():Particle{
var _local1:int;
if (_position == _array.length){
_array.length = (_array.length << 1);
_local1 = _position;
while (_local1 < _array.length) {
_array[_local1] = createNewParticle();
_local1++;
};
};
_position++;
return ((_array[(_position - 1)] as Particle));
}
final public function recycle(_arg1:Particle):void{
if (_position == 0){
return;
};
_array[(_position - 1)] = _arg1;
if (_position){
_position--;
};
}
public static function getInstance():ParticlePool{
if (!_instance){
_instance = new (ParticlePool);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.particles
Section 152
//PooledParticleFactory (idv.cjcat.stardust.common.particles.PooledParticleFactory)
package idv.cjcat.stardust.common.particles {
public class PooledParticleFactory extends ParticleFactory {
protected var particlePool:ParticlePool;
public function PooledParticleFactory(){
particlePool = ParticlePool.getInstance();
}
override protected function createNewParticle():Particle{
return (particlePool.get());
}
public function recycle(_arg1:Particle):void{
particlePool.recycle(_arg1);
}
}
}//package idv.cjcat.stardust.common.particles
Section 153
//PooledParticleList (idv.cjcat.stardust.common.particles.PooledParticleList)
package idv.cjcat.stardust.common.particles {
public class PooledParticleList extends ParticleList {
public function PooledParticleList(_arg1:Boolean=true){
super(_arg1);
}
override protected function createNode(_arg1:Particle):ParticleNode{
return (ParticleNodePool.get(_arg1));
}
}
}//package idv.cjcat.stardust.common.particles
Section 154
//Renderer (idv.cjcat.stardust.common.renderers.Renderer)
package idv.cjcat.stardust.common.renderers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.events.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.*;
public class Renderer extends StardustElement {
private var _emitters:Array;
public function Renderer(){
_emitters = [];
}
protected function particlesAdded(_arg1:EmitterEvent):void{
}
protected function particlesRemoved(_arg1:EmitterEvent):void{
}
protected function render(_arg1:EmitterEvent):void{
}
final public function addEmitter(_arg1:Emitter):void{
if (_emitters.indexOf(_arg1) < 0){
_arg1.addEventListener(EmitterEvent.PARTICLES_ADDED, particlesAdded);
_arg1.addEventListener(EmitterEvent.PARTICLES_REMOVED, particlesRemoved);
_arg1.addEventListener(EmitterEvent.STEPPED, render);
_emitters.push(_arg1);
};
}
final public function removeEmitter(_arg1:Emitter):void{
var _local2:int = _emitters.indexOf(_arg1);
if (_local2 >= 0){
_emitters.splice(_local2, 1);
_arg1.removeEventListener(EmitterEvent.PARTICLES_ADDED, particlesAdded);
_arg1.removeEventListener(EmitterEvent.PARTICLES_REMOVED, particlesRemoved);
_arg1.removeEventListener(EmitterEvent.STEPPED, render);
};
}
final public function clearEmitters():void{
var _local1:Emitter;
for each (_local1 in _emitters) {
removeEmitter(_local1);
};
}
final public function get numParticles():int{
var _local2:Emitter;
var _local1:int;
for each (_local2 in _emitters) {
_local1 = (_local1 + _local2.numParticles);
};
return (_local1);
}
override public function getRelatedObjects():Array{
return (_emitters);
}
override public function getXMLTagName():String{
return ("Renderer");
}
override public function getElementTypeXMLTag():XML{
return (<renderers/>
);
}
override public function toXML():XML{
var _local2:Emitter;
var _local1:XML = super.toXML();
if (_emitters.length > 0){
_local1.appendChild(<emitters/>
);
for each (_local2 in _emitters) {
_local1.emitters.appendChild(_local2.getXMLTag());
};
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
var _local3:XML;
super.parseXML(_arg1, _arg2);
clearEmitters();
for each (_local3 in _arg1.emitters.*) {
addEmitter((_arg2.getElementByName(_local3.@name) as Emitter));
};
}
}
}//package idv.cjcat.stardust.common.renderers
Section 155
//construct (idv.cjcat.stardust.common.utils.construct)
package idv.cjcat.stardust.common.utils {
import flash.errors.*;
public function construct(_arg1:Class, _arg2:Array=null){
if (!_arg2){
return (new (_arg1));
};
switch (_arg2.length){
case 0:
return (new (_arg1));
case 1:
return (new _arg1(_arg2[0]));
case 2:
return (new _arg1(_arg2[0], _arg2[1]));
case 3:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2]));
case 4:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3]));
case 5:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4]));
case 6:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5]));
case 7:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6]));
case 8:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7]));
case 9:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8]));
case 10:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8], _arg2[9]));
default:
throw (new IllegalOperationError("The number of parameters given exceeds the maximum number this method can handle."));
};
}
}//package idv.cjcat.stardust.common.utils
Section 156
//ClassPackage (idv.cjcat.stardust.common.xml.ClassPackage)
package idv.cjcat.stardust.common.xml {
public class ClassPackage {
protected var classes:Array;
private static var _instance:ClassPackage;
public function ClassPackage(){
classes = [];
populateClasses();
}
final public function getClasses():Array{
return (classes.concat());
}
protected function populateClasses():void{
}
public static function getInstance():ClassPackage{
if (_instance){
_instance = new (ClassPackage);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.common.xml
Section 157
//XMLBuilder (idv.cjcat.stardust.common.xml.XMLBuilder)
package idv.cjcat.stardust.common.xml {
import flash.utils.*;
import idv.cjcat.stardust.common.*;
import idv.cjcat.stardust.common.errors.*;
import idv.cjcat.stardust.*;
import flash.errors.*;
public class XMLBuilder {
private var elementClasses:Dictionary;
private var elements:Dictionary;
public function XMLBuilder(){
elementClasses = new Dictionary();
elements = new Dictionary();
}
public function registerClass(_arg1:Class):void{
var _local2:StardustElement = (new (_arg1) as StardustElement);
if (!_local2){
throw (new IllegalOperationError("The class is not a subclass of the StardustElement class."));
};
if (elementClasses[_local2.getXMLTagName()] != undefined){
throw (new IllegalOperationError(("This element class name is already registered: " + _local2.getXMLTagName())));
};
elementClasses[_local2.getXMLTagName()] = _arg1;
}
public function registerClasses(_arg1:Array):void{
var _local2:Class;
for each (_local2 in _arg1) {
registerClass(_local2);
};
}
public function registerClassesFromClassPackage(_arg1:ClassPackage):void{
registerClasses(_arg1.getClasses());
}
public function unregisterClass(_arg1:String):void{
delete elementClasses[_arg1];
}
public function getElementByName(_arg1:String):StardustElement{
if (elements[_arg1] == undefined){
throw (new IllegalOperationError(("Element not found: " + _arg1)));
};
return (elements[_arg1]);
}
public function buildFromXML(_arg1:XML):void{
var _local2:StardustElement;
var _local3:XML;
var _local4:*;
if (elements){
for (_local4 in elements) {
delete elements[_local4];
};
};
elements = new Dictionary();
for each (_local3 in _arg1.*.*) {
_local2 = (new (elementClasses[_local3.name()]) as StardustElement);
if (elements[_local3.@name] != undefined){
throw (new DuplicateElementNameError(("Duplicate element name: " + _local3.@name), _local3.@name, elements[_local3.@name], _local2));
};
elements[_local3.@name.toString()] = _local2;
};
for each (_local3 in _arg1.*.*) {
_local2 = (elements[_local3.@name.toString()] as StardustElement);
_local2.parseXML(_local3, this);
};
}
public static function buildXML(_arg1:StardustElement):XML{
var _local6:XML;
var _local7:XML;
var _local2:Dictionary = new Dictionary();
var _local3:XML = <StardustParticleSystem/>
;
_local3.@version = Stardust.VERSION;
var _local4:Dictionary = new Dictionary();
traverseRelatedObjects(_arg1, _local4);
var _local5:Array = [];
for each (_arg1 in _local4) {
_local5.push(_arg1);
};
_local5.sort(elementTypeSorter);
for each (_arg1 in _local5) {
_local6 = _arg1.toXML();
_local7 = _arg1.getElementTypeXMLTag();
if (_local3[_local7.name()].length() == 0){
_local3.appendChild(_local7);
};
_local3[_local7.name()].appendChild(_local6);
};
return (_local3);
}
private static function elementTypeSorter(_arg1:StardustElement, _arg2:StardustElement):Number{
if (_arg1.getElementTypeXMLTag().name() > _arg2.getElementTypeXMLTag().name()){
return (1);
};
if (_arg1.getElementTypeXMLTag().name() < _arg2.getElementTypeXMLTag().name()){
return (-1);
};
if (_arg1.getXMLTagName() > _arg2.getXMLTagName()){
return (1);
};
if (_arg1.getXMLTagName() < _arg2.getXMLTagName()){
return (-1);
};
if (_arg1.name > _arg2.name){
return (1);
};
return (-1);
}
private static function traverseRelatedObjects(_arg1:StardustElement, _arg2:Dictionary):void{
var _local3:StardustElement;
if (!_arg1){
return;
};
if (_arg2[_arg1.name] != undefined){
if (_arg2[_arg1.name] != _arg1){
throw (new DuplicateElementNameError(("Duplicate element name: " + _arg1.name), _arg1.name, _arg2[_arg1.name], _arg1));
};
} else {
_arg2[_arg1.name] = _arg1;
};
for each (_local3 in _arg1.getRelatedObjects()) {
traverseRelatedObjects(_local3, _arg2);
};
}
}
}//package idv.cjcat.stardust.common.xml
Section 158
//XMLConvertible (idv.cjcat.stardust.common.xml.XMLConvertible)
package idv.cjcat.stardust.common.xml {
public interface XMLConvertible {
function toXML():XML;
function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void;
}
}//package idv.cjcat.stardust.common.xml
Section 159
//StardustElement (idv.cjcat.stardust.common.StardustElement)
package idv.cjcat.stardust.common {
import flash.events.*;
import flash.utils.*;
import idv.cjcat.stardust.common.xml.*;
public class StardustElement extends EventDispatcher implements XMLConvertible {
public var name:String;
private static var elementCounter:Dictionary = new Dictionary();
public function StardustElement(){
var _local1:String = getXMLTagName();
if (elementCounter[_local1] == undefined){
elementCounter[_local1] = 0;
} else {
var _local2 = elementCounter;
var _local3 = _local1;
var _local4 = (_local2[_local3] + 1);
_local2[_local3] = _local4;
};
this.name = ((_local1 + "_") + elementCounter[_local1]);
}
public function getRelatedObjects():Array{
return ([]);
}
public function getXMLTagName():String{
return ("StardustElement");
}
final public function getXMLTag():XML{
var _local1:XML = XML((("<" + getXMLTagName()) + "/>"));
_local1.@name = name;
return (_local1);
}
public function getElementTypeXMLTag():XML{
return (<elements/>
);
}
public function toXML():XML{
var _local1:XML = getXMLTag();
return (_local1);
}
public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
name = _arg1.@name;
}
}
}//package idv.cjcat.stardust.common
Section 160
//Particle3D (idv.cjcat.stardust.threeD.particles.Particle3D)
package idv.cjcat.stardust.threeD.particles {
import idv.cjcat.stardust.common.particles.*;
public class Particle3D extends Particle {
public var x:Number;
public var y:Number;
public var z:Number;
public var screenX:Number;
public var screenY:Number;
public var vx:Number;
public var vy:Number;
public var vz:Number;
public var screenVX:Number;
public var screenVY:Number;
public var rotationX:Number;
public var rotationY:Number;
public var rotationZ:Number;
public var omegaX:Number;
public var omegaY:Number;
public var omegaZ:Number;
override public function init():void{
super.init();
x = 0;
y = 0;
z = 0;
screenX = 0;
screenY = 0;
vx = 0;
vy = 0;
vz = 0;
screenVX = 0;
screenVY = 0;
rotationX = 0;
rotationY = 0;
rotationZ = 0;
omegaX = 0;
omegaY = 0;
omegaZ = 0;
}
}
}//package idv.cjcat.stardust.threeD.particles
Section 161
//ActionTrigger2D (idv.cjcat.stardust.twoD.actions.triggers.ActionTrigger2D)
package idv.cjcat.stardust.twoD.actions.triggers {
import idv.cjcat.stardust.twoD.actions.*;
import idv.cjcat.stardust.common.actions.triggers.*;
public class ActionTrigger2D extends ActionTrigger {
public function ActionTrigger2D(){
_supports3D = false;
priority = Action2DPriority.getInstance().getPriority((Object(this).constructor as Class));
}
override public function getXMLTagName():String{
return ("ActionTrigger2D");
}
}
}//package idv.cjcat.stardust.twoD.actions.triggers
Section 162
//DeflectorTrigger (idv.cjcat.stardust.twoD.actions.triggers.DeflectorTrigger)
package idv.cjcat.stardust.twoD.actions.triggers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.deflectors.*;
public class DeflectorTrigger extends ActionTrigger2D {
public var deflector:Deflector;
public function DeflectorTrigger(_arg1:Deflector=null){
this.deflector = _arg1;
}
override public function testTrigger(_arg1:Emitter, _arg2:Particle, _arg3:Number):Boolean{
return (Boolean(_arg2.dictionary[deflector]));
}
override public function getRelatedObjects():Array{
return ([deflector]);
}
override public function getXMLTagName():String{
return ("DeflectorTrigger");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
if (deflector){
_local1.@deflector = deflector.name;
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@deflector.length()){
deflector = (_arg2.getElementByName(_arg1.@deflector) as Deflector);
};
}
}
}//package idv.cjcat.stardust.twoD.actions.triggers
Section 163
//ZoneTrigger (idv.cjcat.stardust.twoD.actions.triggers.ZoneTrigger)
package idv.cjcat.stardust.twoD.actions.triggers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.zones.*;
import idv.cjcat.stardust.twoD.particles.*;
public class ZoneTrigger extends ActionTrigger2D {
private var _zone:Zone;
public function ZoneTrigger(_arg1:Zone=null){
this.zone = _arg1;
}
public function get zone():Zone{
return (_zone);
}
public function set zone(_arg1:Zone):void{
if (!_arg1){
_arg1 = new SinglePoint(0, 0);
};
_zone = _arg1;
}
override public function testTrigger(_arg1:Emitter, _arg2:Particle, _arg3:Number):Boolean{
var _local4:Particle2D = (_arg2 as Particle2D);
return (_zone.contains(_local4.x, _local4.y));
}
override public function getRelatedObjects():Array{
return ([_zone]);
}
override public function getXMLTagName():String{
return ("ZoneTrigger");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@zone = _zone.name;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@zone.length()){
zone = (_arg2.getElementByName(_arg1.@zone) as Zone);
};
}
}
}//package idv.cjcat.stardust.twoD.actions.triggers
Section 164
//Accelerate (idv.cjcat.stardust.twoD.actions.Accelerate)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Accelerate extends Action2D {
public var acceleration:Number;
public function Accelerate(_arg1:Number=0.1){
this.acceleration = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local5:Vec2D;
var _local4:Particle2D = (_arg2 as Particle2D);
_local5 = Vec2DPool.get(_local4.vx, _local4.vy);
if (_local5.length > 0){
_local5.length = (_local5.length + (acceleration * _arg3));
_local4.vx = _local5.x;
_local4.vy = _local5.y;
};
Vec2DPool.recycle(_local5);
}
override public function getXMLTagName():String{
return ("Accelerate");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@acceleration = acceleration;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@acceleration.length()){
acceleration = parseFloat(_arg1.@acceleration);
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 165
//Action2D (idv.cjcat.stardust.twoD.actions.Action2D)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.actions.*;
public class Action2D extends Action {
public function Action2D(){
_supports3D = false;
priority = Action2DPriority.getInstance().getPriority((Object(this).constructor as Class));
}
override public function getXMLTagName():String{
return ("Action2D");
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 166
//Action2DPriority (idv.cjcat.stardust.twoD.actions.Action2DPriority)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.actions.*;
import idv.cjcat.stardust.twoD.actions.triggers.*;
public class Action2DPriority extends ActionPriority {
private static var _instance:Action2DPriority;
final override protected function populatePriorities():void{
priorities[Damping] = -1;
priorities[DeathZone] = -1;
priorities[VelocityField] = -2;
priorities[Gravity] = -3;
priorities[MutualGravity] = -3;
priorities[Move] = -4;
priorities[Spin] = -4;
priorities[Deflect] = -5;
priorities[Collide] = -6;
priorities[DeathZone] = -6;
priorities[Oriented] = -6;
priorities[ZoneTrigger] = -6;
priorities[DeflectorTrigger] = -6;
priorities[SnapshotRestore] = -7;
}
public static function getInstance():Action2DPriority{
if (!_instance){
_instance = new (Action2DPriority);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 167
//Collide (idv.cjcat.stardust.twoD.actions.Collide)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.particles.*;
import idv.cjcat.stardust.*;
public class Collide extends MutualAction {
public function Collide(){
maxDistance = 0;
}
override public function preUpdate(_arg1:Emitter, _arg2:Number):void{
var _local6:Number;
var _local7:Particle;
var _local3:ParticleCollection = _arg1.sd::particles;
if (_local3.size <= 1){
return;
};
var _local4:Number = 0;
var _local5:Number = 0;
var _local8:ParticleIterator = _local3.getIterator();
while ((_local7 = _local8.particle)) {
_local6 = (_local7.collisionRadius * _local7.scale);
if (_local6 > _local4){
_local5 = _local4;
_local4 = _local6;
} else {
if (_local6 > _local5){
_local5 = _local6;
};
};
_local8.next();
};
maxDistance = (_local4 + _local5);
}
override protected function doMutualAction(_arg1:Particle2D, _arg2:Particle2D, _arg3:Number):void{
var _local4:Number = (_arg1.x - _arg2.x);
var _local5:Number = (_arg1.y - _arg2.y);
var _local6:Number = (_arg1.collisionRadius * _arg1.scale);
var _local7:Number = (_arg2.collisionRadius * _arg2.scale);
var _local8:Number = (_local6 + _local7);
if (((_local4 * _local4) + (_local5 * _local5)) > (_local8 * _local8)){
return;
};
var _local9:Vec2D = Vec2DPool.get(_local4, _local5);
var _local10:Number = (1 / _local8);
var _local11:Number = (((_arg1.x * _local7) + (_arg2.x * _local6)) * _local10);
var _local12:Number = (((_arg1.y * _local7) + (_arg2.y * _local6)) * _local10);
_local9.length = _local6;
_arg1.x = (_local11 + _local9.x);
_arg1.y = (_local12 + _local9.y);
_local9.length = _local7;
_arg2.x = (_local11 - _local9.x);
_arg2.y = (_local12 - _local9.y);
var _local13:Number = (_arg1.mass * _arg1.scale);
var _local14:Number = (_arg2.mass * _arg2.scale);
var _local15:Number = (1 / (_local13 + _local14));
var _local16:Vec2D = Vec2DPool.get(_arg1.vx, _arg1.vy);
var _local17:Vec2D = Vec2DPool.get(_arg2.vx, _arg2.vy);
_local16.projectThis(_local9);
_local17.projectThis(_local9);
var _local18:Vec2D = Vec2DPool.get((_arg1.vx - _local16.x), (_arg1.vy - _local16.y));
var _local19:Vec2D = Vec2DPool.get((_arg2.vx - _local17.x), (_arg2.vy - _local17.y));
var _local20:Vec2D = Vec2DPool.get((_local16.x - _local17.x), (_local16.y - _local17.y));
var _local21:Number = (_local13 - _local14);
_local16.x = (((_local21 * _local16.x) + ((2 * _local14) * _local17.x)) * _local15);
_local16.y = (((_local21 * _local16.y) + ((2 * _local14) * _local17.y)) * _local15);
_local17.x = (_local20.x + _local16.x);
_local17.y = (_local20.y + _local16.y);
_arg1.vx = (_local16.x + _local18.x);
_arg1.vy = (_local16.y + _local18.y);
_arg2.vx = (_local17.x + _local19.x);
_arg2.vy = (_local17.y + _local19.y);
Vec2DPool.recycle(_local9);
Vec2DPool.recycle(_local16);
Vec2DPool.recycle(_local17);
Vec2DPool.recycle(_local18);
Vec2DPool.recycle(_local19);
Vec2DPool.recycle(_local20);
}
override public function getXMLTagName():String{
return ("Collide");
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 168
//Damping (idv.cjcat.stardust.twoD.actions.Damping)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Damping extends Action2D {
public var damping:Number;
private var damp:Number;
public function Damping(_arg1:Number=0){
this.damping = _arg1;
}
override public function preUpdate(_arg1:Emitter, _arg2:Number):void{
damp = 1;
if (damping){
damp = Math.pow((1 - damping), _arg2);
};
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D = (_arg2 as Particle2D);
(_arg2 as Particle2D).vx = (_local4.vx * damp);
_local4.vy = (_local4.vy * damp);
}
override public function getXMLTagName():String{
return ("Damping");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@damping = damping;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@damping.length()){
damping = parseFloat(_arg1.@damping);
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 169
//DeathZone (idv.cjcat.stardust.twoD.actions.DeathZone)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.zones.*;
import idv.cjcat.stardust.twoD.particles.*;
public class DeathZone extends Action2D {
public var zone:Zone;
public var inverted:Boolean;
public function DeathZone(_arg1:Zone=null, _arg2:Boolean=false){
this.zone = _arg1;
this.inverted = _arg2;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
if (!zone){
return;
};
var _local4:Particle2D = (_arg2 as Particle2D);
var _local5:Boolean = zone.contains(_local4.x, _local4.y);
if (inverted){
_local5 = !(_local5);
};
if (_local5){
_arg2.isDead = true;
};
}
override public function getRelatedObjects():Array{
if (!zone){
return ([]);
};
return ([zone]);
}
override public function getXMLTagName():String{
return ("DeathZone");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
if (!zone){
_local1.@zone = "null";
} else {
_local1.@zone = zone.name;
};
_local1.@inverted = inverted;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@zone == "null"){
zone = null;
} else {
if (_arg1.@zone.length()){
zone = (_arg2.getElementByName(_arg1.@zone) as Zone);
};
};
if (_arg1.@inverted.length()){
inverted = (_arg1.@inverted == "true");
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 170
//Deflect (idv.cjcat.stardust.twoD.actions.Deflect)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.particles.*;
import idv.cjcat.stardust.twoD.deflectors.*;
import idv.cjcat.stardust.*;
public class Deflect extends Action2D {
sd var deflectors:Array;
private var p2D:Particle2D;
private var md4D:MotionData4D;
private var deflector:Deflector;
public function Deflect(){
deflectors = [];
}
public function addDeflector(_arg1:Deflector):void{
if (deflectors.indexOf(_arg1) < 0){
deflectors.push(_arg1);
};
}
public function removeDeflector(_arg1:Deflector):void{
var _local2:int = deflectors.indexOf(_arg1);
if (_local2 >= 0){
deflectors.splice(_local2, 1);
};
}
public function clearDeflectors():void{
deflectors = [];
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
p2D = (_arg2 as Particle2D);
for each (deflector in deflectors) {
md4D = deflector.getMotionData4D(p2D);
if (md4D){
p2D.dictionary[deflector] = true;
p2D.x = md4D.x;
p2D.y = md4D.y;
p2D.vx = md4D.vx;
p2D.vy = md4D.vy;
md4D = null;
} else {
p2D.dictionary[deflector] = false;
};
};
}
override public function getRelatedObjects():Array{
return (deflectors);
}
override public function getXMLTagName():String{
return ("Deflect");
}
override public function toXML():XML{
var _local2:Deflector;
var _local1:XML = super.toXML();
if (deflectors.length > 0){
_local1.appendChild(<deflectors/>
);
for each (_local2 in deflectors) {
_local1.deflectors.appendChild(_local2.getXMLTag());
};
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
var _local3:XML;
super.parseXML(_arg1, _arg2);
clearDeflectors();
for each (_local3 in _arg1.deflectors.*) {
addDeflector((_arg2.getElementByName(_local3.@name) as Deflector));
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 171
//Gravity (idv.cjcat.stardust.twoD.actions.Gravity)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.particles.*;
import idv.cjcat.stardust.twoD.fields.*;
import idv.cjcat.stardust.*;
public class Gravity extends Action2D {
sd var fields:Array;
private var p2D:Particle2D;
private var md2D:MotionData2D;
private var field:Field;
public function Gravity(){
fields = [];
}
public function addField(_arg1:Field):void{
if (fields.indexOf(_arg1) < 0){
fields.push(_arg1);
};
}
public function removeField(_arg1:Field):void{
var _local2:int = fields.indexOf(_arg1);
if (_local2 >= 0){
fields.splice(_local2, 1);
};
}
public function clearFields():void{
fields = [];
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
p2D = (_arg2 as Particle2D);
for each (field in fields) {
md2D = field.getMotionData2D(p2D);
if (md2D){
p2D.vx = (p2D.vx + (md2D.x * _arg3));
p2D.vy = (p2D.vy + (md2D.y * _arg3));
MotionData2DPool.recycle(md2D);
};
};
}
override public function getRelatedObjects():Array{
return (fields);
}
override public function getXMLTagName():String{
return ("Gravity");
}
override public function toXML():XML{
var _local2:Field;
var _local1:XML = super.toXML();
if (fields.length > 0){
_local1.appendChild(<fields/>
);
for each (_local2 in fields) {
_local1.fields.appendChild(_local2.getXMLTag());
};
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
var _local3:XML;
super.parseXML(_arg1, _arg2);
clearFields();
for each (_local3 in _arg1.fields.*) {
addField((_arg2.getElementByName(_local3.@name) as Field));
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 172
//Move (idv.cjcat.stardust.twoD.actions.Move)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Move extends Action2D {
public var multiplier:Number;
private var p2D:Particle2D;
private var factor:Number;
public function Move(_arg1:Number=1){
this.multiplier = _arg1;
}
override public function preUpdate(_arg1:Emitter, _arg2:Number):void{
factor = (_arg2 * multiplier);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
p2D = (_arg2 as Particle2D);
p2D.x = (p2D.x + (p2D.vx * factor));
p2D.y = (p2D.y + (p2D.vy * factor));
}
override public function getXMLTagName():String{
return ("Move");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@multiplier = multiplier;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@multiplier.length()){
multiplier = parseFloat(_arg1.@multiplier);
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 173
//MutualAction (idv.cjcat.stardust.twoD.actions.MutualAction)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.particles.*;
public class MutualAction extends Action2D {
public var maxDistance:Number;
private var j:ParticleListIterator;
public function MutualAction(){
j = new ParticleListIterator();
super();
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local5:Particle2D;
var _local4:Particle2D = (_arg2 as Particle2D);
var _local6:ParticleIterator = _arg2.sortedIndexIterator;
while ((_local4 = (_local6.particle as Particle2D))) {
_local4.sortedIndexIterator.dump(j);
j.next();
while ((_local5 = (j.particle as Particle2D))) {
if ((_local5.x - _local4.x) <= maxDistance){
if ((_local4.mask & _local5.mask)){
doMutualAction(_local4, _local5, _arg3);
};
} else {
break;
};
j.next();
};
_local6.next();
};
}
protected function doMutualAction(_arg1:Particle2D, _arg2:Particle2D, _arg3:Number):void{
}
final override public function get needsSortedParticles():Boolean{
return (active);
}
override public function getXMLTagName():String{
return ("MutualAction");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@maxDistance = maxDistance;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@maxDistance.length()){
maxDistance = parseFloat(_arg1.@maxDistance);
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 174
//MutualGravity (idv.cjcat.stardust.twoD.actions.MutualGravity)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.particles.*;
public class MutualGravity extends MutualAction {
public var strength:Number;
public var epsilon:Number;
public var attenuationPower:Number;
public var massless:Boolean;
public function MutualGravity(_arg1:Number=1, _arg2:Number=100, _arg3:Number=1){
this.strength = _arg1;
this.maxDistance = _arg2;
this.epsilon = 1;
this.attenuationPower = _arg3;
this.massless = true;
}
override protected function doMutualAction(_arg1:Particle2D, _arg2:Particle2D, _arg3:Number):void{
var _local8:Number;
var _local4:Number = (_arg1.x - _arg2.x);
var _local5:Number = (_arg1.y - _arg2.y);
var _local6:Number = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local6 < epsilon){
_local6 = epsilon;
};
var _local7:Vec2D = Vec2DPool.get(_local4, _local5);
if (massless){
_local7.length = (strength * Math.pow(_local6, -(attenuationPower)));
_arg2.vx = (_arg2.vx + (_local7.x * _arg3));
_arg2.vy = (_arg2.vy + (_local7.y * _arg3));
_arg1.vx = (_arg1.vx - (_local7.x * _arg3));
_arg1.vy = (_arg1.vy - (_local7.y * _arg3));
} else {
_local8 = (((strength * _arg1.mass) * _arg2.mass) * Math.pow(_local6, -(attenuationPower)));
_local7.length = (_local8 / _arg2.mass);
_arg2.vx = (_arg2.vx + (_local7.x * _arg3));
_arg2.vy = (_arg2.vy + (_local7.y * _arg3));
_local7.length = (_local8 / _arg1.mass);
_arg1.vx = (_arg1.vx - (_local7.x * _arg3));
_arg1.vy = (_arg1.vy - (_local7.y * _arg3));
};
Vec2DPool.recycle(_local7);
}
override public function getXMLTagName():String{
return ("MutualGravity");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@strength = strength;
_local1.@epsilon = epsilon;
_local1.@attenuationPower = attenuationPower;
_local1.@massless = massless;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@strength.length()){
strength = parseFloat(_arg1.@strength);
};
if (_arg1.@epsilon.length()){
epsilon = parseFloat(_arg1.@epsilon);
};
if (_arg1.@attenuationPower.length()){
attenuationPower = parseFloat(_arg1.@attenuationPower);
};
if (_arg1.@massless.length()){
massless = (_arg1.@massless == "true");
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 175
//Oriented (idv.cjcat.stardust.twoD.actions.Oriented)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.math.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Oriented extends Action2D {
public var factor:Number;
public var offset:Number;
private var f:Number;
private var os:Number;
public function Oriented(_arg1:Number=1, _arg2:Number=0){
this.factor = _arg1;
this.offset = _arg2;
}
override public function preUpdate(_arg1:Emitter, _arg2:Number):void{
f = Math.pow(factor, (1 / _arg2));
os = (offset + 90);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D = (_arg2 as Particle2D);
var _local5:Number = (((Math.atan2(_local4.vy, _local4.vx) * StardustMath.RADIAN_TO_DEGREE) + os) - _local4.rotation);
_local4.rotation = (_local4.rotation + (f * _local5));
}
override public function getXMLTagName():String{
return ("Oriented");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@factor = factor;
_local1.@offset = offset;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@factor.length()){
factor = parseFloat(_arg1.@factor);
};
if (_arg1.@offset.length()){
offset = parseFloat(_arg1.@offset);
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 176
//Snapshot (idv.cjcat.stardust.twoD.actions.Snapshot)
package idv.cjcat.stardust.twoD.actions {
import flash.events.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Snapshot extends Action2D {
private var _snapshotTaken:Boolean;// = true
public function takeSnapshot(_arg1:Event=null):void{
_snapshotTaken = false;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D = (_arg2 as Particle2D);
if (_snapshotTaken){
skipThisAction = true;
return;
};
_local4.dictionary[Snapshot] = new SnapshotData(_local4);
}
override public function postUpdate(_arg1:Emitter, _arg2:Number):void{
if (!_snapshotTaken){
_snapshotTaken = true;
};
}
override public function getXMLTagName():String{
return ("Snapshot");
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 177
//SnapshotData (idv.cjcat.stardust.twoD.actions.SnapshotData)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.twoD.particles.*;
class SnapshotData {
public var x:Number;
public var y:Number;
public var rotation:Number;
public var scale:Number;
function SnapshotData(_arg1:Particle2D){
this.x = _arg1.x;
this.y = _arg1.y;
this.rotation = _arg1.rotation;
this.scale = _arg1.scale;
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 178
//SnapshotRestore (idv.cjcat.stardust.twoD.actions.SnapshotRestore)
package idv.cjcat.stardust.twoD.actions {
import flash.events.*;
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.math.*;
import idv.cjcat.stardust.twoD.particles.*;
import idv.cjcat.stardust.common.easing.*;
import idv.cjcat.stardust.twoD.events.*;
public class SnapshotRestore extends Action2D {
public var flags:int;
private var _duration:Random;
private var _curve:Function;
private var _started:Boolean;// = false
private var _started2:Boolean;// = false
private var _counter:Number;
private var _maxDuration:Number;
private var _durationKey:Object;
public function SnapshotRestore(_arg1:Random=null, _arg2:int=1, _arg3:Function=null){
_durationKey = {};
super();
this.duration = _arg1;
this.flags = _arg2;
this.curve = _arg3;
}
public function start(_arg1:Event=null):void{
_started = true;
_started2 = true;
_counter = 0;
_maxDuration = _duration.getRange()[1];
}
public function get duration():Random{
return (_duration);
}
public function set duration(_arg1:Random):void{
if (!_arg1){
_arg1 = new UniformRandom(0, 0);
};
_duration = _arg1;
}
override public function preUpdate(_arg1:Emitter, _arg2:Number):void{
_counter = (_counter + _arg2);
_counter = StardustMath.clamp(_counter, 0, _maxDuration);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
if (!_started){
skipThisAction = true;
return;
};
var _local4:Particle2D = (_arg2 as Particle2D);
if (!_local4.dictionary[Snapshot]){
return;
};
if (_started2){
_local4.dictionary[SnapshotRestore] = new SnapshotData(_local4);
_local4.dictionary[_durationKey] = _duration.random();
};
var _local5:SnapshotData = (_local4.dictionary[SnapshotRestore] as SnapshotData);
var _local6:SnapshotData = (_local4.dictionary[Snapshot] as SnapshotData);
var _local7:Number = _local4.dictionary[_durationKey];
var _local8:Number = StardustMath.clamp(_counter, 0, _local7);
if ((flags & SnapshotRestoreFlag.POSITION)){
_local4.x = curve.apply(null, [_local8, _local5.x, (_local6.x - _local5.x), _local7]);
_local4.y = curve.apply(null, [_local8, _local5.y, (_local6.y - _local5.y), _local7]);
};
if ((flags & SnapshotRestoreFlag.ROTATION)){
_local4.rotation = curve.apply(null, [_local8, _local5.rotation, (_local6.rotation - _local5.rotation), _local7]);
};
if ((flags & SnapshotRestoreFlag.SCALE)){
_local4.scale = curve.apply(null, [_local8, _local5.scale, (_local6.scale - _local5.scale), _local7]);
};
_local4.vx = (_local4.vy = (_local4.omega = 0));
}
override public function postUpdate(_arg1:Emitter, _arg2:Number):void{
if (_started2){
_started2 = false;
};
if (_started){
if (_counter >= _maxDuration){
_started = false;
dispatchEvent(new SnapshotRestoreEvent(SnapshotRestoreEvent.COMPLETE));
};
};
}
public function get curve():Function{
return (_curve);
}
public function set curve(_arg1:Function):void{
if (_arg1 == null){
_arg1 = Linear.easeOut;
};
_curve = _arg1;
}
override public function getRelatedObjects():Array{
return ([_duration]);
}
override public function getXMLTagName():String{
return ("SnapshotRestore");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@duration = duration.name;
_local1.@flags = flags;
_local1.@curve = EasingFunctionType.functions[curve];
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@duration.length()){
duration = (_arg2.getElementByName(_arg1.@duration) as Random);
};
if (_arg1.@flags.length()){
flags = parseInt(_arg1.@flags);
};
if (_arg1.@curve.length()){
curve = EasingFunctionType.functions[_arg1.@curve.toString()];
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 179
//SnapshotRestoreFlag (idv.cjcat.stardust.twoD.actions.SnapshotRestoreFlag)
package idv.cjcat.stardust.twoD.actions {
public class SnapshotRestoreFlag {
public static const POSITION:int = 1;
public static const ROTATION:int = (1 << 2);
public static const SCALE:int = (1 << 3);
public static const ALL:int = ((POSITION | ROTATION) | SCALE);
}
}//package idv.cjcat.stardust.twoD.actions
Section 180
//Spin (idv.cjcat.stardust.twoD.actions.Spin)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Spin extends Action2D {
public var multiplier:Number;
private var p2D:Particle2D;
private var factor:Number;
public function Spin(_arg1:Number=1){
this.multiplier = _arg1;
}
override public function preUpdate(_arg1:Emitter, _arg2:Number):void{
factor = (_arg2 * multiplier);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
p2D = (_arg2 as Particle2D);
p2D.rotation = (p2D.rotation + (p2D.omega * factor));
}
override public function getXMLTagName():String{
return ("Spin");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@multiplier = multiplier;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@multiplier.length()){
multiplier = parseFloat(_arg1.@multiplier);
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 181
//VelocityField (idv.cjcat.stardust.twoD.actions.VelocityField)
package idv.cjcat.stardust.twoD.actions {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.particles.*;
import idv.cjcat.stardust.twoD.fields.*;
public class VelocityField extends Action2D {
public var field:Field;
public function VelocityField(_arg1:Field=null){
this.field = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local5:MotionData2D;
if (!field){
return;
};
var _local4:Particle2D = (_arg2 as Particle2D);
_local5 = field.getMotionData2D(_local4);
_local4.vx = _local5.x;
_local4.vy = _local5.y;
MotionData2DPool.recycle(_local5);
}
override public function getRelatedObjects():Array{
if (field != null){
return ([field]);
};
return ([]);
}
override public function getXMLTagName():String{
return ("VelocityField");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
if (!field){
_local1.@field = "null";
} else {
_local1.@field = field.name;
};
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@field == "null"){
field = null;
} else {
if (_arg1.@field.length()){
field = (_arg2.getElementByName(_arg1.@field) as Field);
};
};
}
}
}//package idv.cjcat.stardust.twoD.actions
Section 182
//Deflector (idv.cjcat.stardust.twoD.deflectors.Deflector)
package idv.cjcat.stardust.twoD.deflectors {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.common.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Deflector extends StardustElement {
public var active:Boolean;
public var bounce:Number;
public function Deflector(){
active = true;
bounce = 0.8;
}
final public function getMotionData4D(_arg1:Particle2D):MotionData4D{
if (active){
return (calculateMotionData4D(_arg1));
};
return (null);
}
protected function calculateMotionData4D(_arg1:Particle2D):MotionData4D{
return (null);
}
override public function getXMLTagName():String{
return ("Deflector");
}
override public function getElementTypeXMLTag():XML{
return (<deflectors/>
);
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@active = active;
_local1.@bounce = bounce;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@active.length()){
active = (_arg1.@active == "true");
};
if (_arg1.@bounce.length()){
bounce = parseFloat(_arg1.@bounce);
};
}
}
}//package idv.cjcat.stardust.twoD.deflectors
Section 183
//AddChildMode (idv.cjcat.stardust.twoD.display.AddChildMode)
package idv.cjcat.stardust.twoD.display {
public class AddChildMode {
public static const RANDOM:int = 0;
public static const TOP:int = 1;
public static const BOTTOM:int = 2;
}
}//package idv.cjcat.stardust.twoD.display
Section 184
//IStardustSprite (idv.cjcat.stardust.twoD.display.IStardustSprite)
package idv.cjcat.stardust.twoD.display {
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
public interface IStardustSprite {
function init(_arg1:Particle):void;
function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void;
function disable():void;
}
}//package idv.cjcat.stardust.twoD.display
Section 185
//Emitter2D (idv.cjcat.stardust.twoD.emitters.Emitter2D)
package idv.cjcat.stardust.twoD.emitters {
import flash.utils.*;
import idv.cjcat.stardust.common.emitters.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.actions.*;
import idv.cjcat.stardust.common.initializers.*;
import idv.cjcat.stardust.common.clocks.*;
import idv.cjcat.stardust.twoD.particles.*;
import flash.errors.*;
public class Emitter2D extends Emitter {
public function Emitter2D(_arg1:Clock=null){
super(_arg1);
factory = new PooledParticle2DFactory();
particles = new PooledParticleList(ParticleList.TWO_D);
}
final override public function addAction(_arg1:Action):void{
if (!_arg1.supports2D){
throw (new IllegalOperationError(("This action does not support 2D: " + getQualifiedClassName((Object(_arg1).constructor as Class)))));
};
super.addAction(_arg1);
}
final override public function addInitializer(_arg1:Initializer):void{
if (!_arg1.supports2D){
throw (new IllegalOperationError(("This initializer does not support 2D: " + getQualifiedClassName((Object(_arg1).constructor as Class)))));
};
super.addInitializer(_arg1);
}
override public function getXMLTagName():String{
return ("Emitter2D");
}
}
}//package idv.cjcat.stardust.twoD.emitters
Section 186
//SnapshotRestoreEvent (idv.cjcat.stardust.twoD.events.SnapshotRestoreEvent)
package idv.cjcat.stardust.twoD.events {
import flash.events.*;
public class SnapshotRestoreEvent extends Event {
public static const COMPLETE:String = "stardustSnapshotRestoreComplete";
public function SnapshotRestoreEvent(_arg1:String){
super(_arg1);
}
}
}//package idv.cjcat.stardust.twoD.events
Section 187
//Vec2DEvent (idv.cjcat.stardust.twoD.events.Vec2DEvent)
package idv.cjcat.stardust.twoD.events {
import flash.events.*;
import idv.cjcat.stardust.twoD.geom.*;
public class Vec2DEvent extends Event {
private var _vec:Vec2D;
public static const CHANGE:String = "stardustVec2DChange";
public function Vec2DEvent(_arg1:String, _arg2:Vec2D){
super(_arg1);
_vec = _arg2;
}
public function get vec():Vec2D{
return (_vec);
}
}
}//package idv.cjcat.stardust.twoD.events
Section 188
//Field (idv.cjcat.stardust.twoD.fields.Field)
package idv.cjcat.stardust.twoD.fields {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.common.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Field extends StardustElement {
public var active:Boolean;
public var massless:Boolean;
private var md2D:MotionData2D;
private var mass_inv:Number;
public function Field(){
active = true;
massless = true;
}
final public function getMotionData2D(_arg1:Particle2D):MotionData2D{
if (!active){
return (MotionData2DPool.get(0, 0));
};
md2D = calculateMotionData2D(_arg1);
if (!massless){
mass_inv = (1 / _arg1.mass);
md2D.x = (md2D.x * mass_inv);
md2D.y = (md2D.y * mass_inv);
};
return (md2D);
}
protected function calculateMotionData2D(_arg1:Particle2D):MotionData2D{
return (null);
}
override public function getXMLTagName():String{
return ("Field");
}
override public function getElementTypeXMLTag():XML{
return (<fields/>
);
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@active = active;
_local1.@massless = massless;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@active.length()){
active = (_arg1.@active == "action");
};
if (_arg1.@massless.length()){
massless = (_arg1.@active == "massless");
};
}
}
}//package idv.cjcat.stardust.twoD.fields
Section 189
//MotionData2D (idv.cjcat.stardust.twoD.geom.MotionData2D)
package idv.cjcat.stardust.twoD.geom {
public class MotionData2D {
public var x:Number;
public var y:Number;
public function MotionData2D(_arg1:Number=0, _arg2:Number=0){
this.x = _arg1;
this.y = _arg2;
}
}
}//package idv.cjcat.stardust.twoD.geom
Section 190
//MotionData2DPool (idv.cjcat.stardust.twoD.geom.MotionData2DPool)
package idv.cjcat.stardust.twoD.geom {
public class MotionData2DPool {
private static var _vec:Array = [new MotionData2D()];
private static var _position:int = 0;
public static function get(_arg1:Number=0, _arg2:Number=0):MotionData2D{
var _local4:int;
if (_position == _vec.length){
_vec.length = (_vec.length << 1);
_local4 = _position;
while (_local4 < _vec.length) {
_vec[_local4] = new MotionData2D();
_local4++;
};
};
_position++;
var _local3:MotionData2D = (_vec[(_position - 1)] as MotionData2D);
_local3.x = _arg1;
_local3.y = _arg2;
return (_local3);
}
public static function recycle(_arg1:MotionData2D):void{
if (_position == 0){
return;
};
if (!_arg1){
return;
};
_vec[(_position - 1)] = _arg1;
if (_position){
_position--;
};
}
}
}//package idv.cjcat.stardust.twoD.geom
Section 191
//MotionData4D (idv.cjcat.stardust.twoD.geom.MotionData4D)
package idv.cjcat.stardust.twoD.geom {
public class MotionData4D {
public var x:Number;
public var y:Number;
public var vx:Number;
public var vy:Number;
public function MotionData4D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){
this.x = _arg1;
this.y = _arg2;
this.vx = _arg3;
this.vy = _arg4;
}
}
}//package idv.cjcat.stardust.twoD.geom
Section 192
//Vec2D (idv.cjcat.stardust.twoD.geom.Vec2D)
package idv.cjcat.stardust.twoD.geom {
import flash.events.*;
import idv.cjcat.stardust.common.math.*;
import idv.cjcat.stardust.twoD.events.*;
public class Vec2D extends EventDispatcher {
private var _x:Number;
private var _y:Number;
public function Vec2D(_arg1:Number=0, _arg2:Number=0){
_x = _arg1;
_y = _arg2;
}
public function get x():Number{
return (_x);
}
public function set x(_arg1:Number):void{
_x = _arg1;
dispatchEvent(new Vec2DEvent(Vec2DEvent.CHANGE, this));
}
public function get y():Number{
return (_y);
}
public function set y(_arg1:Number):void{
_y = _arg1;
dispatchEvent(new Vec2DEvent(Vec2DEvent.CHANGE, this));
}
public function clone():Vec2D{
return (new Vec2D(_x, _y));
}
public function dot(_arg1:Vec2D):Number{
return (((_x * _arg1._x) + (_y * _arg1._y)));
}
public function project(_arg1:Vec2D):Vec2D{
var _local2:Vec2D = clone();
_local2.projectThis(_arg1);
return (_local2);
}
public function projectThis(_arg1:Vec2D):void{
var _local2:Vec2D = Vec2DPool.get(_arg1._x, _arg1._y);
_local2.length = 1;
_local2.length = dot(_local2);
_x = _local2._x;
_y = _local2._y;
Vec2DPool.recycle(_local2);
}
public function rotate(_arg1:Number, _arg2:Boolean=false):Vec2D{
var _local3:Vec2D = new Vec2D(_x, _y);
_local3.rotateThis(_arg1, _arg2);
return (_local3);
}
public function rotateThis(_arg1:Number, _arg2:Boolean=false):void{
if (!_arg2){
_arg1 = (_arg1 * StardustMath.DEGREE_TO_RADIAN);
};
var _local3:Number = _x;
_x = ((_local3 * Math.cos(_arg1)) - (_y * Math.sin(_arg1)));
_y = ((_local3 * Math.sin(_arg1)) + (_y * Math.cos(_arg1)));
dispatchEvent(new Vec2DEvent(Vec2DEvent.CHANGE, this));
}
public function unitVec():Vec2D{
if (length == 0){
return (new Vec2D());
};
var _local1:Number = (1 / length);
return (new Vec2D((_x * _local1), (_y * _local1)));
}
public function get length():Number{
return (Math.sqrt(((_x * _x) + (_y * _y))));
}
public function set length(_arg1:Number):void{
if ((((_x == 0)) && ((_y == 0)))){
return;
};
var _local2:Number = (_arg1 / length);
_x = (_x * _local2);
_y = (_y * _local2);
dispatchEvent(new Vec2DEvent(Vec2DEvent.CHANGE, this));
}
public function set(_arg1:Number, _arg2:Number):void{
_x = _arg1;
_y = _arg2;
dispatchEvent(new Vec2DEvent(Vec2DEvent.CHANGE, this));
}
public function get angle():Number{
return ((Math.atan2(_y, _x) * StardustMath.RADIAN_TO_DEGREE));
}
public function set angle(_arg1:Number):void{
var _local2:Number = length;
var _local3:Number = (_arg1 * StardustMath.DEGREE_TO_RADIAN);
_x = (_local2 * Math.cos(_local3));
_y = (_local2 * Math.sin(_local3));
dispatchEvent(new Vec2DEvent(Vec2DEvent.CHANGE, this));
}
override public function toString():String{
return (((((("[Vec2D" + " x=") + _x) + " y=") + _y) + "]"));
}
}
}//package idv.cjcat.stardust.twoD.geom
Section 193
//Vec2DPool (idv.cjcat.stardust.twoD.geom.Vec2DPool)
package idv.cjcat.stardust.twoD.geom {
public class Vec2DPool {
private static var _vec:Array = [new Vec2D()];
private static var _position:int = 0;
public static function get(_arg1:Number=0, _arg2:Number=0):Vec2D{
var _local4:int;
if (_position == _vec.length){
_vec.length = (_vec.length << 1);
_local4 = _position;
while (_local4 < _vec.length) {
_vec[_local4] = new Vec2D();
_local4++;
};
};
_position++;
var _local3:Vec2D = (_vec[(_position - 1)] as Vec2D);
_local3.x = _arg1;
_local3.y = _arg2;
return (_local3);
}
public static function recycle(_arg1:Vec2D):void{
if (_position == 0){
return;
};
if (!_arg1){
return;
};
_vec[(_position - 1)] = _arg1;
if (_position){
_position--;
};
}
}
}//package idv.cjcat.stardust.twoD.geom
Section 194
//DisplayObjectClass (idv.cjcat.stardust.twoD.initializers.DisplayObjectClass)
package idv.cjcat.stardust.twoD.initializers {
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.common.utils.*;
public class DisplayObjectClass extends Initializer2D {
public var displayObjectClass:Class;
public var constructorParams:Array;
public function DisplayObjectClass(_arg1:Class=null, _arg2:Array=null){
this.displayObjectClass = _arg1;
this.constructorParams = _arg2;
}
override public function initialize(_arg1:Particle):void{
if (!displayObjectClass){
return;
};
_arg1.target = construct(displayObjectClass, constructorParams);
}
override public function getXMLTagName():String{
return ("DisplayObjectClass");
}
}
}//package idv.cjcat.stardust.twoD.initializers
Section 195
//DisplayObjectParent (idv.cjcat.stardust.twoD.initializers.DisplayObjectParent)
package idv.cjcat.stardust.twoD.initializers {
import flash.display.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.particles.*;
public class DisplayObjectParent extends Initializer2D {
public var container:DisplayObjectContainer;
public function DisplayObjectParent(_arg1:DisplayObjectContainer=null){
priority = -100;
this.container = _arg1;
}
override public function initialize(_arg1:Particle):void{
if (!container){
return;
};
var _local2:Particle2D = (_arg1 as Particle2D);
var _local3:DisplayObject = (_local2.target as DisplayObject);
if (!_local3){
return;
};
container.addChild(_local3);
}
override public function getXMLTagName():String{
return ("DisplayObjectParent");
}
}
}//package idv.cjcat.stardust.twoD.initializers
Section 196
//Initializer2D (idv.cjcat.stardust.twoD.initializers.Initializer2D)
package idv.cjcat.stardust.twoD.initializers {
import idv.cjcat.stardust.common.initializers.*;
public class Initializer2D extends Initializer {
public function Initializer2D(){
_supports3D = false;
priority = Initializer2DPriority.getInstance().getPriority((Object(this).constructor as Class));
}
}
}//package idv.cjcat.stardust.twoD.initializers
Section 197
//Initializer2DPriority (idv.cjcat.stardust.twoD.initializers.Initializer2DPriority)
package idv.cjcat.stardust.twoD.initializers {
import idv.cjcat.stardust.common.initializers.*;
public class Initializer2DPriority extends InitializerPriority {
private static var _instance:Initializer2DPriority;
final override protected function populatePriorities():void{
priorities[DisplayObjectClass] = 1;
priorities[DisplayObjectParent] = 1;
priorities[PooledDisplayObjectClass] = 1;
}
public static function getInstance():Initializer2DPriority{
if (!_instance){
_instance = new (Initializer2DPriority);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.twoD.initializers
Section 198
//PooledDisplayObjectClass (idv.cjcat.stardust.twoD.initializers.PooledDisplayObjectClass)
package idv.cjcat.stardust.twoD.initializers {
import flash.display.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.display.*;
import idv.cjcat.stardust.twoD.utils.*;
public class PooledDisplayObjectClass extends Initializer2D {
private var _constructorParams:Array;
private var _pool:DisplayObjectPool;
private var _displayObjectClass:Class;
public function PooledDisplayObjectClass(_arg1:Class=null, _arg2:Array=null){
_pool = new DisplayObjectPool();
this.displayObjectClass = _arg1;
this.constructorParams = _arg2;
}
override public function initialize(_arg1:Particle):void{
if (!displayObjectClass){
return;
};
_arg1.target = _pool.get();
}
public function get displayObjectClass():Class{
return (_displayObjectClass);
}
public function set displayObjectClass(_arg1:Class):void{
_displayObjectClass = _arg1;
_pool.reset(_displayObjectClass, _constructorParams);
}
public function get constructorParams():Array{
return (_constructorParams);
}
public function set constructorParams(_arg1:Array):void{
_constructorParams = _arg1;
_pool.reset(_displayObjectClass, _constructorParams);
}
override public function recycleInfo(_arg1:Particle):void{
var _local2:DisplayObject = (_arg1.target as DisplayObject);
if (_local2){
if ((_local2 is IStardustSprite)){
IStardustSprite(_local2).disable();
};
if ((_local2 is _displayObjectClass)){
_pool.recycle(_local2);
};
};
}
override public function needsRecycle():Boolean{
return (true);
}
override public function getXMLTagName():String{
return ("PooledDisplayObjectClass");
}
}
}//package idv.cjcat.stardust.twoD.initializers
Section 199
//Position (idv.cjcat.stardust.twoD.initializers.Position)
package idv.cjcat.stardust.twoD.initializers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.zones.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Position extends Initializer2D {
private var _zone:Zone;
public function Position(_arg1:Zone=null){
this.zone = _arg1;
}
override public function initialize(_arg1:Particle):void{
var _local2:Particle2D = (_arg1 as Particle2D);
var _local3:MotionData2D = zone.getPoint();
_local2.x = _local3.x;
_local2.y = _local3.y;
MotionData2DPool.recycle(_local3);
}
public function get zone():Zone{
return (_zone);
}
public function set zone(_arg1:Zone):void{
if (!_arg1){
_arg1 = new SinglePoint(0, 0);
};
_zone = _arg1;
}
override public function getRelatedObjects():Array{
return ([_zone]);
}
override public function getXMLTagName():String{
return ("Position");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@zone = zone.name;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@zone.length()){
zone = (_arg2.getElementByName(_arg1.@zone) as Zone);
};
}
}
}//package idv.cjcat.stardust.twoD.initializers
Section 200
//Velocity (idv.cjcat.stardust.twoD.initializers.Velocity)
package idv.cjcat.stardust.twoD.initializers {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.zones.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.particles.*;
public class Velocity extends Initializer2D {
private var _zone:Zone;
public function Velocity(_arg1:Zone=null){
this.zone = _arg1;
}
override public function initialize(_arg1:Particle):void{
var _local3:MotionData2D;
var _local2:Particle2D = (_arg1 as Particle2D);
_local3 = zone.getPoint();
_local2.vx = _local3.x;
_local2.vy = _local3.y;
MotionData2DPool.recycle(_local3);
}
public function get zone():Zone{
return (_zone);
}
public function set zone(_arg1:Zone):void{
if (!_arg1){
_arg1 = new SinglePoint(0, 0);
};
_zone = _arg1;
}
override public function getRelatedObjects():Array{
return ([_zone]);
}
override public function getXMLTagName():String{
return ("Velocity");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@zone = zone.name;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@zone.length()){
zone = (_arg2.getElementByName(_arg1.@zone) as Zone);
};
}
}
}//package idv.cjcat.stardust.twoD.initializers
Section 201
//Particle2D (idv.cjcat.stardust.twoD.particles.Particle2D)
package idv.cjcat.stardust.twoD.particles {
import idv.cjcat.stardust.common.particles.*;
public class Particle2D extends Particle {
public var x:Number;
public var y:Number;
public var vx:Number;
public var vy:Number;
public var rotation:Number;
public var omega:Number;
override public function init():void{
super.init();
x = 0;
y = 0;
vx = 0;
vy = 0;
rotation = 0;
omega = 0;
}
}
}//package idv.cjcat.stardust.twoD.particles
Section 202
//Particle2DPool (idv.cjcat.stardust.twoD.particles.Particle2DPool)
package idv.cjcat.stardust.twoD.particles {
import idv.cjcat.stardust.common.particles.*;
public class Particle2DPool extends ParticlePool {
private static var _instance:Particle2DPool;
override protected function createNewParticle():Particle{
return (new Particle2D());
}
public static function getInstance():Particle2DPool{
if (!_instance){
_instance = new (Particle2DPool);
};
return (_instance);
}
}
}//package idv.cjcat.stardust.twoD.particles
Section 203
//PooledParticle2DFactory (idv.cjcat.stardust.twoD.particles.PooledParticle2DFactory)
package idv.cjcat.stardust.twoD.particles {
import idv.cjcat.stardust.common.particles.*;
public class PooledParticle2DFactory extends PooledParticleFactory {
public function PooledParticle2DFactory(){
particlePool = Particle2DPool.getInstance();
}
}
}//package idv.cjcat.stardust.twoD.particles
Section 204
//DisplayObjectRenderer (idv.cjcat.stardust.twoD.renderers.DisplayObjectRenderer)
package idv.cjcat.stardust.twoD.renderers {
import flash.display.*;
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.common.events.*;
import idv.cjcat.stardust.common.particles.*;
import idv.cjcat.stardust.twoD.particles.*;
import idv.cjcat.stardust.common.renderers.*;
import idv.cjcat.stardust.twoD.display.*;
public class DisplayObjectRenderer extends Renderer {
public var addChildMode:int;
public var container:DisplayObjectContainer;
public var forceParentChange:Boolean;
public function DisplayObjectRenderer(_arg1:DisplayObjectContainer=null, _arg2:int=0){
this.container = _arg1;
this.addChildMode = _arg2;
forceParentChange = false;
}
override protected function particlesAdded(_arg1:EmitterEvent):void{
var _local2:Particle;
var _local4:DisplayObject;
if (!container){
return;
};
var _local3:ParticleIterator = _arg1.particles.getIterator();
while ((_local2 = _local3.particle)) {
_local4 = (_local2.target as DisplayObject);
if (!forceParentChange){
//unresolved if
_local3.next();
} else {
switch (addChildMode){
case AddChildMode.RANDOM:
container.addChildAt(_local4, Math.floor((Math.random() * container.numChildren)));
break;
case AddChildMode.TOP:
container.addChild(_local4);
break;
case AddChildMode.BOTTOM:
container.addChildAt(_local4, 0);
break;
default:
container.addChildAt(_local4, Math.floor((Math.random() * container.numChildren)));
break;
};
_local3.next();
};
};
}
override protected function particlesRemoved(_arg1:EmitterEvent):void{
var _local2:Particle;
var _local4:DisplayObject;
var _local3:ParticleIterator = _arg1.particles.getIterator();
while ((_local2 = _local3.particle)) {
_local4 = (_local2.target as DisplayObject);
if (_local4.parent){
DisplayObjectContainer(_local4.parent).removeChild(_local4);
};
_local3.next();
};
}
override protected function render(_arg1:EmitterEvent):void{
var _local2:Particle2D;
var _local4:DisplayObject;
var _local3:ParticleIterator = _arg1.particles.getIterator();
while ((_local2 = (_local3.particle as Particle2D))) {
_local4 = (_local2.target as DisplayObject);
_local4.x = _local2.x;
_local4.y = _local2.y;
_local4.rotation = _local2.rotation;
_local4.scaleX = (_local4.scaleY = _local2.scale);
_local4.alpha = _local2.alpha;
_local3.next();
};
}
override public function getXMLTagName():String{
return ("DisplayObjectRenderer");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@addChildMode = addChildMode;
_local1.@forceParentChange = forceParentChange;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@addChildMode.length()){
addChildMode = parseInt(_arg1.@addChildMode);
};
if (_arg1.@forceParentChange.length()){
forceParentChange = (_arg1.@forceParentChange == "true");
};
}
}
}//package idv.cjcat.stardust.twoD.renderers
Section 205
//DisplayObjectPool (idv.cjcat.stardust.twoD.utils.DisplayObjectPool)
package idv.cjcat.stardust.twoD.utils {
import flash.display.*;
import idv.cjcat.stardust.common.utils.*;
public class DisplayObjectPool {
private var _class:Class;
private var _params:Array;
private var _vec:Array;
private var _position:int;// = 0
private var i:int;// = 0
private static var DEFAULT_SIZE:int = 32;
public function DisplayObjectPool(){
_vec = [];
super();
}
public function reset(_arg1:Class, _arg2:Array):void{
_vec = new Array(DEFAULT_SIZE);
_class = _arg1;
_params = _arg2;
var _local3:int;
while (_local3 < DEFAULT_SIZE) {
_vec[_local3] = construct(_class, _params);
_local3++;
};
}
public function get():DisplayObject{
var _local1:int;
if (_position == _vec.length){
_vec.length = (_vec.length << 1);
_local1 = _position;
while (_local1 < _vec.length) {
_vec[_local1] = construct(_class, _params);
_local1++;
};
};
_position++;
return ((_vec[(_position - 1)] as DisplayObject));
}
public function recycle(_arg1:DisplayObject):void{
if (_position == 0){
return;
};
if (!_arg1){
return;
};
_vec[(_position - 1)] = _arg1;
_position--;
if (_position < 0){
_position = 0;
};
if (_vec.length >= 16){
if (_position < (_vec.length >> 4)){
_vec.length = (_vec.length >> 1);
};
};
}
}
}//package idv.cjcat.stardust.twoD.utils
Section 206
//Contour (idv.cjcat.stardust.twoD.zones.Contour)
package idv.cjcat.stardust.twoD.zones {
import idv.cjcat.stardust.common.xml.*;
public class Contour extends Zone {
private var _virtualThickness:Number;
public function Contour(){
_virtualThickness = 1;
}
final public function get virtualThickness():Number{
return (_virtualThickness);
}
final public function set virtualThickness(_arg1:Number):void{
_virtualThickness = _arg1;
updateArea();
}
override public function getXMLTagName():String{
return ("Contour");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@virtualThickness = virtualThickness;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@virtualThickness.length()){
virtualThickness = parseFloat(_arg1.@virtualThickness);
};
}
}
}//package idv.cjcat.stardust.twoD.zones
Section 207
//LazySectorZone (idv.cjcat.stardust.twoD.zones.LazySectorZone)
package idv.cjcat.stardust.twoD.zones {
import flash.events.*;
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.twoD.events.*;
public class LazySectorZone extends SectorZone {
private var _radius:Number;
private var _radiusVar:Number;
private var _direction:Vec2D;
private var _directionVar:Number;
public function LazySectorZone(_arg1:Number=50, _arg2:Number=50){
_radius = _arg1;
_radiusVar = _arg2;
_direction = new Vec2D(0, -1);
_direction.addEventListener(Vec2DEvent.CHANGE, updateSector);
_directionVar = 180;
updateSector();
}
public function get radius():Number{
return (_radius);
}
public function set radius(_arg1:Number):void{
_radius = _arg1;
updateSector();
}
public function get radiusVar():Number{
return (_radiusVar);
}
public function set radiusVar(_arg1:Number):void{
_radiusVar = _arg1;
updateSector();
}
public function get direction():Vec2D{
return (_direction);
}
public function get directionVar():Number{
return (_directionVar);
}
public function set directionVar(_arg1:Number):void{
_directionVar = _arg1;
updateSector();
}
public function updateSector(_arg1:Event=null):void{
minRadius = (_radius - _radiusVar);
maxRadius = (_radius + _radiusVar);
minAngle = (_direction.angle - _directionVar);
maxAngle = (_direction.angle + _directionVar);
updateArea();
}
override public function getXMLTagName():String{
return ("LazySectorZone");
}
override public function toXML():XML{
var _local1:XML = getXMLTag();
_local1.@radius = radius;
_local1.@radiusVar = radiusVar;
_local1.@directionX = direction.x;
_local1.@directionY = direction.y;
_local1.@directionVar = directionVar;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
_direction.removeEventListener(Vec2DEvent.CHANGE, updateSector);
if (_arg1.@radius.length()){
_radius = parseFloat(_arg1.@radius);
};
if (_arg1.@radiusVar.length()){
_radiusVar = parseFloat(_arg1.@radiusVar);
};
var _local3:Number = 0;
var _local4:Number = 0;
if (_arg1.@directionX.length()){
_local3 = parseFloat(_arg1.@directionX);
};
if (_arg1.@directionY.length()){
_local4 = parseFloat(_arg1.@directionY);
};
_direction.set(_local3, _local4);
if (_arg1.@directionVar.length()){
_directionVar = parseFloat(_arg1.@directionVar);
};
updateSector();
_direction.addEventListener(Vec2DEvent.CHANGE, updateSector);
}
}
}//package idv.cjcat.stardust.twoD.zones
Section 208
//SectorZone (idv.cjcat.stardust.twoD.zones.SectorZone)
package idv.cjcat.stardust.twoD.zones {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.common.math.*;
public class SectorZone extends Zone {
public var x:Number;
public var y:Number;
private var _randomT:Random;
private var _minRadius:Number;
private var _maxRadius:Number;
private var _minAngle:Number;
private var _maxAngle:Number;
private var _minAngleRad:Number;
private var _maxAngleRad:Number;
private var _r1SQ:Number;
private var _r2SQ:Number;
public function SectorZone(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=100, _arg5:Number=0, _arg6:Number=360){
_randomT = new UniformRandom();
this.x = _arg1;
this.y = _arg2;
this._minRadius = _arg3;
this._maxRadius = _arg4;
this._minAngle = _arg5;
this._maxAngle = _arg6;
updateArea();
}
public function get minRadius():Number{
return (_minRadius);
}
public function set minRadius(_arg1:Number):void{
_minRadius = _arg1;
updateArea();
}
public function get maxRadius():Number{
return (_maxRadius);
}
public function set maxRadius(_arg1:Number):void{
_maxRadius = _arg1;
updateArea();
}
public function get minAngle():Number{
return (_minAngle);
}
public function set minAngle(_arg1:Number):void{
_minAngle = _arg1;
updateArea();
}
public function get maxAngle():Number{
return (_maxAngle);
}
public function set maxAngle(_arg1:Number):void{
_maxAngle = _arg1;
updateArea();
}
override public function calculateMotionData2D():MotionData2D{
if (_maxRadius == 0){
return (new MotionData2D(x, y));
};
_randomT.setRange(_minAngleRad, _maxAngleRad);
var _local1:Number = _randomT.random();
var _local2:Number = StardustMath.interpolate(0, _minRadius, 1, _maxRadius, Math.sqrt(Math.random()));
return (new MotionData2D(((_local2 * Math.cos(_local1)) + x), ((_local2 * Math.sin(_local1)) + y)));
}
override protected function updateArea():void{
_minAngleRad = (_minAngle * StardustMath.DEGREE_TO_RADIAN);
_maxAngleRad = (_maxAngle * StardustMath.DEGREE_TO_RADIAN);
var _local1:Number = (_maxAngleRad - _minAngleRad);
_r1SQ = (_minRadius * _minRadius);
_r2SQ = (_maxRadius * _maxRadius);
var _local2:Number = (_r2SQ - _r1SQ);
area = Math.abs((_local2 * _local1));
}
override public function contains(_arg1:Number, _arg2:Number):Boolean{
return (false);
}
override public function getRelatedObjects():Array{
return ([]);
}
override public function getXMLTagName():String{
return ("SectorZone");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@x = x;
_local1.@y = y;
_local1.@minRadius = minRadius;
_local1.@maxRadius = maxRadius;
_local1.@minAngle = minAngle;
_local1.@maxAngle = maxAngle;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@x.length()){
x = parseFloat(_arg1.@x);
};
if (_arg1.@y.length()){
y = parseFloat(_arg1.@y);
};
if (_arg1.@minRadius.length()){
minRadius = parseFloat(_arg1.@minRadius);
};
if (_arg1.@maxRadius.length()){
maxRadius = parseFloat(_arg1.@maxRadius);
};
if (_arg1.@minAngle.length()){
minAngle = parseFloat(_arg1.@minAngle);
};
if (_arg1.@maxAngle.length()){
maxAngle = parseFloat(_arg1.@maxAngle);
};
}
}
}//package idv.cjcat.stardust.twoD.zones
Section 209
//SinglePoint (idv.cjcat.stardust.twoD.zones.SinglePoint)
package idv.cjcat.stardust.twoD.zones {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.twoD.geom.*;
public class SinglePoint extends Contour {
public var x:Number;
public var y:Number;
public function SinglePoint(_arg1:Number=0, _arg2:Number=0){
this.x = _arg1;
this.y = _arg2;
}
override public function contains(_arg1:Number, _arg2:Number):Boolean{
if ((((this.x == _arg1)) && ((this.y == _arg2)))){
return (true);
};
return (false);
}
override public function calculateMotionData2D():MotionData2D{
return (MotionData2DPool.get(x, y));
}
override protected function updateArea():void{
area = ((virtualThickness * virtualThickness) * Math.PI);
}
override public function getXMLTagName():String{
return ("SinglePoint");
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@x = x;
_local1.@y = y;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
if (_arg1.@x.length()){
x = parseFloat(_arg1.@x);
};
if (_arg1.@y.length()){
y = parseFloat(_arg1.@y);
};
}
}
}//package idv.cjcat.stardust.twoD.zones
Section 210
//Zone (idv.cjcat.stardust.twoD.zones.Zone)
package idv.cjcat.stardust.twoD.zones {
import idv.cjcat.stardust.common.xml.*;
import idv.cjcat.stardust.twoD.geom.*;
import idv.cjcat.stardust.common.*;
public class Zone extends StardustElement {
public var rotation:Number;
protected var area:Number;
public function Zone(){
rotation = 0;
}
protected function updateArea():void{
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
return (false);
}
final public function getPoint():MotionData2D{
var _local2:Vec2D;
var _local1:MotionData2D = calculateMotionData2D();
if (rotation != 0){
_local2 = Vec2DPool.get(_local1.x, _local1.y);
_local2.rotateThis(rotation);
_local1.x = _local2.x;
_local1.y = _local2.y;
Vec2DPool.recycle(_local2);
};
return (_local1);
}
public function calculateMotionData2D():MotionData2D{
return (null);
}
final public function getArea():Number{
return (area);
}
override public function getXMLTagName():String{
return ("Zone");
}
override public function getElementTypeXMLTag():XML{
return (<zones/>
);
}
override public function toXML():XML{
var _local1:XML = super.toXML();
_local1.@rotation = rotation;
return (_local1);
}
override public function parseXML(_arg1:XML, _arg2:XMLBuilder=null):void{
super.parseXML(_arg1, _arg2);
rotation = parseFloat(_arg1.@rotation);
}
}
}//package idv.cjcat.stardust.twoD.zones
Section 211
//sd (idv.cjcat.stardust.sd)
package idv.cjcat.stardust {
public namespace sd = "http://cjcat.idv/stardust";
}//package idv.cjcat.stardust
Section 212
//Stardust (idv.cjcat.stardust.Stardust)
package idv.cjcat.stardust {
public class Stardust {
public static const AUTHOR:String = "CJ Cat (Allen Chou)";
public static const BLOG:String = "http://cjcat.blogspot.com";
public static const EMAIL:String = "cjcat2266@gmail.com";
public static const GALLERY:String = "http://cjcat2266.deviantart.com";
public static const PROJECT_HOMEPAGE:String = "http://code.google.com/p/stardust-particle-engine";
public static const PROJECT_NAME:String = "Stardust Particle Engine";
public static const VERSION:String = "1.1.132 Beta";
}
}//package idv.cjcat.stardust
Section 213
//Memory (memory.Memory)
package memory {
import flash.net.*;
public class Memory {
public var arrRecords:Array;
public var allowSound:Boolean;// = true
public var soundVolume:Number;// = 50
public var numUnlockedLevels:uint;// = 1
private var _so:SharedObject;
private static var _instance:Memory;
public function Memory(_arg1:SingletonEnforcer){
arrRecords = new Array();
super();
init();
}
private function init():void{
_so = SharedObject.getLocal("cubedGameData");
if (_so.data.allowSound != undefined){
allowSound = _so.data.allowSound;
};
if (_so.data.soundVolume != undefined){
soundVolume = _so.data.soundVolume;
};
if (_so.data.numUnlockedLevels != undefined){
numUnlockedLevels = _so.data.numUnlockedLevels;
} else {
updateProgress(1);
};
if (_so.data.arrRecords != undefined){
arrRecords = _so.data.arrRecords;
};
}
public function updateRecords(_arg1:uint, _arg2:uint):void{
_arg1--;
if (arrRecords[_arg1]){
if (_arg2 > arrRecords[_arg1]){
arrRecords[_arg1] = _arg2;
};
} else {
arrRecords[_arg1] = _arg2;
};
_so.data.arrRecords = arrRecords;
_so.flush();
}
public function clearProgress():void{
numUnlockedLevels = 1;
arrRecords = new Array();
_so.data.numUnlockedLevels = numUnlockedLevels;
_so.data.arrRecords = arrRecords;
_so.flush();
}
public function updateProgress(_arg1:uint):void{
if (_arg1 > numUnlockedLevels){
numUnlockedLevels = _arg1;
_so.data.numUnlockedLevels = numUnlockedLevels;
_so.flush();
};
}
public static function getInstance():Memory{
if (_instance == null){
_instance = new Memory(new SingletonEnforcer());
};
return (_instance);
}
}
}//package memory
class SingletonEnforcer {
private function SingletonEnforcer(){
}
}
Section 214
//MochiCoins (mochi.as3.MochiCoins)
package mochi.as3 {
public class MochiCoins {
public static const STORE_HIDE:String = "StoreHide";
public static const NO_USER:String = "NoUser";
public static const IO_ERROR:String = "IOError";
public static const ITEM_NEW:String = "ItemNew";
public static const ITEM_OWNED:String = "ItemOwned";
public static const STORE_ITEMS:String = "StoreItems";
public static const ERROR:String = "Error";
public static const STORE_SHOW:String = "StoreShow";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static var _inventory:MochiInventory;
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function getStoreItems():void{
MochiServices.send("coins_getStoreItems");
}
public static function get inventory():MochiInventory{
return (_inventory);
}
public static function showStore(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showStore", {options:_arg1}, null, null);
}
public static function requestFunding(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestFunding", _arg1);
}
public static function showItem(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showItem call must pass an Object with an item key");
return;
};
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showItem", {options:_arg1}, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showVideo(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showVideo call must pass an Object with an item key");
return;
};
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showVideo", {options:_arg1}, null, null);
}
addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_inventory = new MochiInventory();
});
addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_inventory = null;
});
}
}//package mochi.as3
Section 215
//MochiDigits (mochi.as3.MochiDigits)
package mochi.as3 {
public final class MochiDigits {
private var Sibling:MochiDigits;
private var Fragment:Number;
private var Encoder:Number;
public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{
Encoder = 0;
setValue(_arg1, _arg2);
}
public function reencode():void{
var _local1:uint = int((2147483647 * Math.random()));
Fragment = (Fragment ^ (_local1 ^ Encoder));
Encoder = _local1;
}
public function set value(_arg1:Number):void{
setValue(_arg1);
}
public function toString():String{
var _local1:String = String.fromCharCode((Fragment ^ Encoder));
if (Sibling != null){
_local1 = (_local1 + Sibling.toString());
};
return (_local1);
}
public function setValue(_arg1:Number=0, _arg2:uint=0):void{
var _local3:String = _arg1.toString();
var _temp1 = _arg2;
_arg2 = (_arg2 + 1);
Fragment = (_local3.charCodeAt(_temp1) ^ Encoder);
if (_arg2 < _local3.length){
Sibling = new MochiDigits(_arg1, _arg2);
} else {
Sibling = null;
};
reencode();
}
public function get value():Number{
return (Number(this.toString()));
}
public function addValue(_arg1:Number):void{
value = (value + _arg1);
}
}
}//package mochi.as3
Section 216
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher)
package mochi.as3 {
public class MochiEventDispatcher {
private var eventTable:Object;
public function MochiEventDispatcher():void{
eventTable = {};
}
public function triggerEvent(_arg1:String, _arg2:Object):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
return;
};
for (_local3 in eventTable[_arg1]) {
var _local6 = eventTable[_arg1];
_local6[_local3](_arg2);
};
}
public function removeEventListener(_arg1:String, _arg2:Function):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
eventTable[_arg1] = [];
return;
};
for (_local3 in eventTable[_arg1]) {
if (eventTable[_arg1][_local3] != _arg2){
} else {
eventTable[_arg1].splice(Number(_local3), 1);
};
};
}
public function addEventListener(_arg1:String, _arg2:Function):void{
removeEventListener(_arg1, _arg2);
eventTable[_arg1].push(_arg2);
}
}
}//package mochi.as3
Section 217
//MochiEvents (mochi.as3.MochiEvents)
package mochi.as3 {
import flash.display.*;
public class MochiEvents {
public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL";
public static const FORMAT_LONG:String = "LongForm";
public static const ALIGN_BOTTOM:String = "ALIGN_B";
public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived";
public static const FORMAT_SHORT:String = "ShortForm";
public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR";
public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR";
public static const ALIGN_TOP:String = "ALIGN_T";
public static const ALIGN_LEFT:String = "ALIGN_L";
public static const ALIGN_RIGHT:String = "ALIGN_R";
public static const ALIGN_TOP_LEFT:String = "ALIGN_TL";
public static const ALIGN_CENTER:String = "ALIGN_C";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
private static var gameStart:Number;
private static var levelStart:Number;
public static function endPlay():void{
MochiServices.send("events_clearRoundID", null, null, null);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function trackEvent(_arg1:String, _arg2=null):void{
MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function startSession(_arg1:String):void{
MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{
var _local4:Object;
var _local3:Object = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
_local3.clip = _arg1;
MochiServices.send("events_setNotifications", _local3, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function startPlay(_arg1:String="gameplay"):void{
MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null);
}
}
}//package mochi.as3
Section 218
//MochiInventory (mochi.as3.MochiInventory)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
public dynamic class MochiInventory extends Proxy {
private var _timer:Timer;
private var _names:Array;
private var _syncID:Number;
private var _consumableProperties:Object;
private var _storeSync:Object;
private var _outstandingID:Number;
private var _syncPending:Boolean;
public static const READY:String = "InvReady";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IoError";
private static const KEY_SALT:String = " syncMaint";
public static const WRITTEN:String = "InvWritten";
public static const NOT_READY:String = "InvNotReady";
public static const VALUE_ERROR:String = "InvValueError";
private static const CONSUMER_KEY:String = "MochiConsumables";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public function MochiInventory():void{
MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned);
MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut);
_storeSync = new Object();
_syncPending = false;
_outstandingID = 0;
_syncID = 0;
_timer = new Timer(1000);
_timer.addEventListener(TimerEvent.TIMER, sync);
_timer.start();
if (MochiSocial.loggedIn){
loggedIn();
} else {
loggedOut();
};
}
private function newItems(_arg1:Object):void{
if (!this[(_arg1.id + KEY_SALT)]){
this[(_arg1.id + KEY_SALT)] = 0;
};
if (!this[_arg1.id]){
this[_arg1.id] = 0;
};
this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count);
this[_arg1.id] = (this[_arg1.id] + _arg1.count);
if (((_arg1.privateProperties) && (_arg1.privateProperties.consumable))){
if (!this[_arg1.privateProperties.tag]){
this[_arg1.privateProperties.tag] = 0;
};
this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count));
};
}
public function release():void{
MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (-1);
};
if (_consumableProperties[_arg1]){
return (MochiDigits(_consumableProperties[_arg1]).value);
};
return (undefined);
}
private function loggedIn(_arg1:Object=null):void{
MochiUserData.get(CONSUMER_KEY, getConsumableBag);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (false);
};
if (_consumableProperties[_arg1] == undefined){
return (false);
};
return (true);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1));
}
private function putConsumableBag(_arg1:MochiUserData):void{
_syncPending = false;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
_outstandingID = -1;
};
triggerEvent(WRITTEN, {});
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:MochiDigits;
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return;
};
if (!(_arg2 is Number)){
triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2});
return;
};
if (_consumableProperties[_arg1]){
_local3 = MochiDigits(_consumableProperties[_arg1]);
if (_local3.value == _arg2){
return;
};
_local3.value = _arg2;
} else {
_names.push(_arg1);
_consumableProperties[_arg1] = new MochiDigits(_arg2);
};
_syncID++;
}
private function itemOwned(_arg1:Object):void{
_storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count};
}
private function sync(_arg1:Event=null):void{
var _local3:String;
if (((_syncPending) || ((_syncID == _outstandingID)))){
return;
};
_outstandingID = _syncID;
var _local2:Object = {};
for (_local3 in _consumableProperties) {
_local2[_local3] = MochiDigits(_consumableProperties[_local3]).value;
};
MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag);
_syncPending = true;
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{
return (_names[(_arg1 - 1)]);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{
if (!_consumableProperties[_arg1]){
return (false);
};
_names.splice(_names.indexOf(_arg1), 1);
delete _consumableProperties[_arg1];
return (true);
}
private function getConsumableBag(_arg1:MochiUserData):void{
var _local2:String;
var _local3:Number;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
return;
};
_consumableProperties = {};
_names = new Array();
if (_arg1.data){
for (_local2 in _arg1.data) {
_names.push(_local2);
_consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]);
};
};
for (_local2 in _storeSync) {
_local3 = _storeSync[_local2].count;
if (_consumableProperties[(_local2 + KEY_SALT)]){
_local3 = (_local3 - _consumableProperties[(_local2 + KEY_SALT)].value);
};
if (_local3 == 0){
} else {
newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties});
};
};
triggerEvent(READY, {});
}
private function loggedOut(_arg1:Object=null):void{
_consumableProperties = null;
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
}
}//package mochi.as3
Section 219
//MochiScores (mochi.as3.MochiScores)
package mochi.as3 {
import flash.display.*;
import flash.text.*;
public class MochiScores {
private static var boardID:String;
public static var onErrorHandler:Object;
public static var onCloseHandler:Object;
public static function showLeaderboard(_arg1:Object=null):void{
var n:Number;
var options = _arg1;
if (options != null){
delete options.clip;
MochiServices.setContainer();
MochiServices.bringToTop();
if (options.name != null){
if ((options.name is TextField)){
if (options.name.text.length > 0){
options.name = options.name.text;
};
};
};
if (options.score != null){
if ((options.score is TextField)){
if (options.score.text.length > 0){
options.score = options.score.text;
};
} else {
if ((options.score is MochiDigits)){
options.score = options.score.value;
};
};
n = Number(options.score);
if (isNaN(n)){
trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"));
} else {
if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){
trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"));
} else {
if (Math.floor(n) != n){
trace((("WARNING: Submitted score '" + options.score) + "' will be truncated"));
};
options.score = n;
};
};
};
if (options.onDisplay != null){
options.onDisplay();
} else {
if (MochiServices.clip != null){
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onDisplay.");
};
};
};
} else {
options = {};
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onDisplay.");
};
};
if (options.onClose != null){
onCloseHandler = options.onClose;
} else {
onCloseHandler = function ():void{
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.play();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onClose.");
};
};
};
if (options.onError != null){
onErrorHandler = options.onError;
} else {
onErrorHandler = null;
};
if (options.boardID == null){
if (MochiScores.boardID != null){
options.boardID = MochiScores.boardID;
};
};
MochiServices.warnID(options.boardID, true);
trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal");
MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose);
}
public static function closeLeaderboard():void{
MochiServices.send("scores_closeLeaderboard");
}
public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2);
}
public static function requestList(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_requestList", null, _arg1, _arg2);
}
public static function scoresArrayToObjects(_arg1:Object):Object{
var _local3:Number;
var _local4:Number;
var _local5:Object;
var _local6:Object;
var _local7:String;
var _local8:String;
var _local2:Object = {};
for (_local7 in _arg1) {
if (typeof(_arg1[_local7]) == "object"){
if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){
_local2[_local7] = [];
_local5 = _arg1[_local7];
_local4 = 0;
while (_local4 < _local5.rows.length) {
_local6 = {};
_local3 = 0;
while (_local3 < _local5.cols.length) {
_local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3];
_local3++;
};
_local2[_local7].push(_local6);
_local4++;
};
} else {
_local2[_local7] = {};
for (_local8 in _arg1[_local7]) {
_local2[_local7][_local8] = _arg1[_local7][_local8];
};
};
} else {
_local2[_local7] = _arg1[_local7];
};
};
return (_local2);
}
public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{
_arg1 = Number(_arg1);
if (isNaN(_arg1)){
trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'"));
} else {
if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){
trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite"));
} else {
if (Math.floor(_arg1) != _arg1){
trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated"));
};
_arg1 = Number(_arg1);
};
};
MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4);
}
public static function onClose(_arg1:Object=null):void{
if (((((_arg1) && ((_arg1.error == true)))) && (onErrorHandler))){
if (_arg1.errorCode == null){
_arg1.errorCode = "IOError";
};
onErrorHandler(_arg1.errorCode);
MochiServices.doClose();
return;
};
onCloseHandler();
MochiServices.doClose();
}
public static function setBoardID(_arg1:String):void{
MochiServices.warnID(_arg1, true);
MochiScores.boardID = _arg1;
MochiServices.send("scores_setBoardID", {boardID:_arg1});
}
}
}//package mochi.as3
Section 220
//MochiServices (mochi.as3.MochiServices)
package mochi.as3 {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.geom.*;
import flash.net.*;
import flash.system.*;
public class MochiServices {
public static const CONNECTED:String = "onConnected";
private static var _container:Object;
private static var _connected:Boolean = false;
private static var _queue:Array;
private static var _swfVersion:String;
private static var _preserved:Object;
public static var netupAttempted:Boolean = false;
private static var _sendChannel:LocalConnection;
private static var _nextCallbackID:Number;
private static var _clip:MovieClip;
private static var _loader:Loader;
private static var _id:String;
private static var _services:String = "services.swf";
private static var _servURL:String = "http://www.mochiads.com/static/lib/services/";
public static var widget:Boolean = false;
private static var _timer:Timer;
private static var _sendChannelName:String;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
private static var _callbacks:Object;
private static var _connecting:Boolean = false;
private static var _mochiLocalConnection:MovieClip;
private static var _listenChannelName:String = "__ms_";
public static var onError:Object;
public static var netup:Boolean = true;
private static var _mochiLC:String = "MochiLC.swf";
public static function isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function get connected():Boolean{
return (_connected);
}
private static function onReceive(_arg1:Object):void{
var methodName:String;
var pkg = _arg1;
var cb:String = pkg.callbackID;
var cblst:Object = _callbacks[cb];
if (!cblst){
return;
};
var method:* = cblst.callbackMethod;
methodName = "";
var obj:Object = cblst.callbackObject;
if (((obj) && ((typeof(method) == "string")))){
methodName = method;
if (obj[method] != null){
method = obj[method];
} else {
trace((("Error: Method " + method) + " does not exist."));
};
};
if (method != undefined){
try {
method.apply(obj, pkg.args);
} catch(error:Error) {
trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString()));
};
} else {
if (obj != null){
try {
obj(pkg.args);
} catch(error:Error) {
trace(("Error invoking method on object: " + error.toString()));
};
};
};
delete _callbacks[cb];
}
public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{
if (_connected){
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
} else {
if ((((_clip == null)) || (!(_connecting)))){
trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1));
handleError(_arg2, _arg3, _arg4);
flush(true);
return;
};
_queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
};
if (_clip != null){
if (_callbacks != null){
_callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4};
_nextCallbackID++;
};
};
}
private static function init(_arg1:String, _arg2:Object):void{
_id = _arg1;
if (_arg2 != null){
_container = _arg2;
loadCommunicator(_arg1, _container);
};
}
private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{
var _local4:int;
var _local14:Loader;
var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23];
var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3];
var _local6:Array = [0, 64, 0, 0, 0];
var _local7:MovieClip = new MovieClip();
var _local8:LocalConnection = new LocalConnection();
var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time));
_local8 = new LocalConnection();
_local7.lc = _local8;
_local7.click = _arg2;
_local8.client = _local7;
_local8.connect(_local9);
var _local10:ByteArray = new ByteArray();
var _local11:ByteArray = new ByteArray();
_local11.endian = Endian.LITTLE_ENDIAN;
_local11.writeShort(1);
_local11.writeUTFBytes(((_arg1 + " ") + _local9));
_local11.writeByte(0);
var _local12:uint = ((_local3.length + _local11.length) + 4);
var _local13:uint = (_local12 + 35);
_local10.endian = Endian.LITTLE_ENDIAN;
_local10.writeUTFBytes("FWS");
_local10.writeByte(8);
_local10.writeUnsignedInt(_local13);
for each (_local4 in _local5) {
_local10.writeByte(_local4);
};
_local10.writeUnsignedInt(_local12);
_local10.writeByte(136);
_local10.writeShort(_local11.length);
_local10.writeBytes(_local11);
for each (_local4 in _local3) {
_local10.writeByte(_local4);
};
for each (_local4 in _local6) {
_local10.writeByte(_local4);
};
_local14 = new Loader();
_local14.loadBytes(_local10);
_local7.addChild(_local14);
return (_local7);
}
private static function detach(_arg1:Event):void{
var _local2:LoaderInfo = LoaderInfo(_arg1.target);
_local2.removeEventListener(Event.COMPLETE, detach);
_local2.removeEventListener(IOErrorEvent.IO_ERROR, detach);
_local2.removeEventListener(Event.COMPLETE, loadLCBridgeComplete);
_local2.removeEventListener(IOErrorEvent.IO_ERROR, loadError);
}
public static function stayOnTop():void{
_container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true);
if (_clip != null){
_clip.visible = true;
};
}
private static function loadLCBridgeComplete(_arg1:Event):void{
var _local2:Loader = LoaderInfo(_arg1.target).loader;
_mochiLocalConnection = MovieClip(_local2.content);
listen();
}
public static function disconnect():void{
if (((_connected) || (_connecting))){
if (_clip != null){
if (_clip.parent != null){
if ((_clip.parent is Sprite)){
Sprite(_clip.parent).removeChild(_clip);
_clip = null;
};
};
};
_connecting = (_connected = false);
flush(true);
try {
_mochiLocalConnection.close();
} catch(error:Error) {
};
};
if (_timer != null){
try {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, connectWait);
_timer = null;
} catch(error:Error) {
};
};
}
public static function allowDomains(_arg1:String):String{
var _local2:String;
if (Security.sandboxType != "application"){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
};
if (_arg1.indexOf("http://") != -1){
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType != "application"){
Security.allowDomain(_local2);
Security.allowInsecureDomain(_local2);
};
};
return (_local2);
}
public static function getVersion():String{
return ("3.9.2 as3");
}
public static function doClose():void{
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
}
public static function warnID(_arg1:String, _arg2:Boolean):void{
_arg1 = _arg1.toLowerCase();
if (_arg1.length != 16){
trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length"));
return;
} else {
if (_arg1 == "1e113c7239048b3f"){
if (_arg2){
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
};
return;
} else {
if (_arg1 == "84993a1de4031cd8"){
if (_arg2){
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
};
return;
};
};
};
var _local3:Number = 0;
while (_local3 < _arg1.length) {
switch (_arg1.charAt(_local3)){
case "0":
case "1":
case "2":
case "3":
case "4":
case "5":
case "6":
case "7":
case "8":
case "9":
case "a":
case "b":
case "c":
case "d":
case "e":
case "f":
break;
default:
trace(("WARNING: Board ID contains illegal characters: " + _arg1));
return;
};
_local3++;
};
}
private static function flush(_arg1:Boolean):void{
var _local2:Object;
var _local3:Object;
if (((_clip) && (_queue))){
while (_queue.length > 0) {
_local2 = _queue.shift();
_local3 = null;
if (_local2 != null){
if (_local2.callbackID != null){
_local3 = _callbacks[_local2.callbackID];
};
delete _callbacks[_local2.callbackID];
if (((_arg1) && (!((_local3 == null))))){
handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod);
};
};
};
};
}
public static function get id():String{
return (_id);
}
private static function onEvent(_arg1:Object):void{
var _local2:String = _arg1.target;
var _local3:String = _arg1.event;
switch (_local2){
case "services":
MochiServices.triggerEvent(_arg1.event, _arg1.args);
break;
case "events":
MochiEvents.triggerEvent(_arg1.event, _arg1.args);
break;
case "coins":
MochiCoins.triggerEvent(_arg1.event, _arg1.args);
break;
case "social":
MochiSocial.triggerEvent(_arg1.event, _arg1.args);
break;
};
}
private static function urlOptions(_arg1:Object):Object{
var _local3:String;
var _local4:Array;
var _local5:Number;
var _local6:Array;
var _local2:Object = {};
if (_arg1.stage){
_local3 = _arg1.stage.loaderInfo.parameters.mochiad_options;
} else {
_local3 = _arg1.loaderInfo.parameters.mochiad_options;
};
if (_local3){
_local4 = _local3.split("&");
_local5 = 0;
while (_local5 < _local4.length) {
_local6 = _local4[_local5].split("=");
_local2[unescape(_local6[0])] = unescape(_local6[1]);
_local5++;
};
};
return (_local2);
}
public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{
var avm1Click:DisplayObject;
var x:String;
var req:URLRequest;
var loader:Loader;
var setURL:Function;
var err:Function;
var complete:Function;
var url = _arg1;
var burl = _arg2;
var btn = _arg3;
var onClick = _arg4;
var vars:Object = new Object();
vars["mav"] = getVersion();
vars["swfv"] = "9";
vars["swfurl"] = btn.loaderInfo.loaderURL;
vars["fv"] = Capabilities.version;
vars["os"] = Capabilities.os;
vars["lang"] = Capabilities.language;
vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY);
var s = "?";
var i:Number = 0;
for (x in vars) {
if (i != 0){
s = (s + "&");
};
i = (i + 1);
s = (((s + x) + "=") + escape(vars[x]));
};
req = new URLRequest("http://link.mochiads.com/linkping.swf");
loader = new Loader();
setURL = function (_arg1:String):void{
if (avm1Click){
btn.removeChild(avm1Click);
};
avm1Click = clickMovie(_arg1, onClick);
var _local2:Rectangle = btn.getBounds(btn);
btn.addChild(avm1Click);
avm1Click.x = _local2.x;
avm1Click.y = _local2.y;
avm1Click.scaleX = (0.01 * _local2.width);
avm1Click.scaleY = (0.01 * _local2.height);
};
err = function (_arg1:Object):void{
netup = false;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
setURL(burl);
};
complete = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
if (netup){
setURL((url + s));
} else {
setURL(burl);
};
if (!((netupAttempted) || (_connected))){
netupAttempted = true;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.load(req);
};
}
public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{
if (_clip.parent){
_clip.parent.removeChild(_clip);
};
if (_arg1 != null){
if ((_arg1 is DisplayObjectContainer)){
_container = _arg1;
};
};
if (_arg2){
if ((_container is DisplayObjectContainer)){
DisplayObjectContainer(_container).addChild(_clip);
};
};
}
private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{
var args = _arg1;
var callbackObject = _arg2;
var callbackMethod = _arg3;
if (args != null){
if (args.onError != null){
args.onError.apply(null, ["NotConnected"]);
};
if (((!((args.options == null))) && (!((args.options.onError == null))))){
args.options.onError.apply(null, ["NotConnected"]);
};
};
if (callbackMethod != null){
args = {};
args.error = true;
args.errorCode = "NotConnected";
if (((!((callbackObject == null))) && ((callbackMethod is String)))){
try {
var _local5 = callbackObject;
_local5[callbackMethod](args);
} catch(error:Error) {
};
} else {
if (callbackMethod != null){
try {
callbackMethod.apply(args);
} catch(error:Error) {
};
};
};
};
}
private static function loadError(_arg1:Object):void{
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load.");
MochiServices.disconnect();
MochiServices.onError("IOError");
}
public static function get childClip():Object{
return (_clip);
}
private static function initComChannels():void{
if (!_connected){
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL});
_clip.onReceive = onReceive;
_clip.onEvent = onEvent;
_clip.onError = function ():void{
MochiServices.onError("IOError");
};
while (_queue.length > 0) {
_mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift());
};
};
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
private static function listen():void{
_mochiLocalConnection.connect(_listenChannelName);
_clip.handshake = function (_arg1:Object):void{
MochiServices.comChannelName = _arg1.newChannel;
};
trace("Waiting for MochiAds services to connect...");
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
private static function loadLCBridge(_arg1:Object):void{
var _local2:Loader = new Loader();
var _local3:String = (_servURL + _mochiLC);
var _local4:URLRequest = new URLRequest(_local3);
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, detach);
_local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach);
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete);
_local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
_local2.load(_local4);
_arg1.addChild(_local2);
}
public static function set comChannelName(_arg1:String):void{
if (_arg1 != null){
if (_arg1.length > 3){
_sendChannelName = (_arg1 + "_fromgame");
initComChannels();
};
};
}
private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{
if (_clip != null){
return (_clip);
};
if (!MochiServices.isNetworkAvailable()){
return (null);
};
if (urlOptions(_arg2).servURL){
_servURL = urlOptions(_arg2).servURL;
};
var _local3:String = (_servURL + _services);
if (urlOptions(_arg2).servicesURL){
_local3 = urlOptions(_arg2).servicesURL;
};
_listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999))));
MochiServices.allowDomains(_local3);
_clip = new MovieClip();
loadLCBridge(_clip);
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
var _local4:URLRequest = new URLRequest(_local3);
var _local5:URLVariables = new URLVariables();
_local5.listenLC = _listenChannelName;
_local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options;
_local5.api_version = getVersion();
if (widget){
_local5.widget = true;
};
_local4.data = _local5;
_loader.load(_local4);
_clip.addChild(_loader);
_sendChannel = new LocalConnection();
_queue = [];
_nextCallbackID = 0;
_callbacks = {};
_timer = new Timer(10000, 1);
_timer.addEventListener(TimerEvent.TIMER, connectWait);
_timer.start();
return (_clip);
}
public static function get clip():Object{
return (_container);
}
public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{
var id = _arg1;
var clip = _arg2;
var onError = _arg3;
warnID(id, false);
if ((clip is DisplayObject)){
if (clip.stage == null){
trace("MochiServices connect requires the containing clip be attached to the stage");
};
if (((!(_connected)) && ((_clip == null)))){
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
};
} else {
trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage.");
};
if (onError != null){
MochiServices.onError = onError;
} else {
if (MochiServices.onError == null){
MochiServices.onError = function (_arg1:String):void{
trace(_arg1);
};
};
};
}
public static function bringToTop(_arg1:Event=null):void{
var e = _arg1;
if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){
try {
if (MochiServices.clip.numChildren > 1){
MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1));
};
} catch(errorObject:Error) {
trace("Warning: Depth sort error.");
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
};
};
}
public static function connectWait(_arg1:TimerEvent):void{
if (!_connected){
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load. (timeout)");
MochiServices.disconnect();
MochiServices.onError("IOError");
} else {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, connectWait);
_timer = null;
};
}
}
}//package mochi.as3
Section 221
//MochiSocial (mochi.as3.MochiSocial)
package mochi.as3 {
public class MochiSocial {
public static const LOGGED_IN:String = "LoggedIn";
public static const ACTION_CANCELED:String = "onCancel";
public static const PROPERTIES_SIZE:String = "PropertiesSize";
public static const IO_ERROR:String = "IOError";
public static const NO_USER:String = "NoUser";
public static const FRIEND_LIST:String = "FriendsList";
public static const PROFILE_DATA:String = "ProfileData";
public static const GAMEPLAY_DATA:String = "GameplayData";
public static const ACTION_COMPLETE:String = "onComplete";
public static const LOGIN_SHOW:String = "LoginShow";
public static const PROFILE_HIDE:String = "ProfileHide";
public static const USER_INFO:String = "UserInfo";
public static const PROPERTIES_SAVED:String = "PropertySaved";
public static const WIDGET_LOADED:String = "WidgetLoaded";
public static const ERROR:String = "Error";
public static const LOGGED_OUT:String = "LoggedOut";
public static const PROFILE_SHOW:String = "ProfileShow";
public static const LOGIN_HIDE:String = "LoginHide";
public static const LOGIN_SHOWN:String = "LoginShown";
public static var _user_info:Object = null;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static function requestFan(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestFan", _arg1);
}
public static function postToStream(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_postToStream", _arg1);
}
public static function getFriendsList(_arg1:Object=null):void{
MochiServices.send("social_getFriendsList", _arg1);
}
public static function requestLogin(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestLogin", _arg1);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function saveUserProperties(_arg1:Object):void{
MochiServices.send("social_saveUserProperties", _arg1);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function inviteFriends(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_inviteFriends", _arg1);
}
public static function get loggedIn():Boolean{
return (!((_user_info == null)));
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function showLoginWidget(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_showLoginWidget", {options:_arg1});
}
public static function getAPIURL():String{
if (!_user_info){
return (null);
};
return (_user_info.api_url);
}
public static function hideLoginWidget():void{
MochiServices.send("social_hideLoginWidget");
}
public static function getAPIToken():String{
if (!_user_info){
return (null);
};
return (_user_info.api_token);
}
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_user_info = _arg1;
});
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_user_info = null;
});
}
}//package mochi.as3
Section 222
//MochiUserData (mochi.as3.MochiUserData)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
import flash.net.*;
public class MochiUserData extends EventDispatcher {
public var callback:Function;// = null
public var operation:String;// = null
public var error:Event;// = null
public var data;// = null
public var _loader:URLLoader;
public var key:String;// = null
public function MochiUserData(_arg1:String="", _arg2:Function=null){
this.key = _arg1;
this.callback = _arg2;
}
public function serialize(_arg1):ByteArray{
var _local2:ByteArray = new ByteArray();
_local2.objectEncoding = ObjectEncoding.AMF3;
_local2.writeObject(_arg1);
_local2.compress();
return (_local2);
}
public function errorHandler(_arg1:IOErrorEvent):void{
data = null;
error = _arg1;
if (callback != null){
performCallback();
} else {
dispatchEvent(_arg1);
};
close();
}
public function putEvent(_arg1):void{
request("put", serialize(_arg1));
}
public function deserialize(_arg1:ByteArray){
_arg1.objectEncoding = ObjectEncoding.AMF3;
_arg1.uncompress();
return (_arg1.readObject());
}
public function securityErrorHandler(_arg1:SecurityErrorEvent):void{
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString())));
}
public function getEvent():void{
request("get", serialize(null));
}
override public function toString():String{
return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]"));
}
public function performCallback():void{
try {
callback(this);
} catch(e:Error) {
trace(("[MochiUserData] exception during callback: " + e));
};
}
public function request(_arg1:String, _arg2:ByteArray):void{
var _operation = _arg1;
var _data = _arg2;
operation = _operation;
var api_url:String = MochiSocial.getAPIURL();
var api_token:String = MochiSocial.getAPIToken();
if ((((api_url == null)) || ((api_token == null)))){
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in"));
return;
};
_loader = new URLLoader();
var args:URLVariables = new URLVariables();
args.op = _operation;
args.key = key;
var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString()));
req.method = URLRequestMethod.POST;
req.contentType = "application/x-mochi-userdata";
req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)];
req.data = _data;
_loader.dataFormat = URLLoaderDataFormat.BINARY;
_loader.addEventListener(Event.COMPLETE, completeHandler);
_loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
try {
_loader.load(req);
} catch(e:SecurityError) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString())));
};
}
public function completeHandler(_arg1:Event):void{
var event = _arg1;
try {
if (_loader.data.length){
data = deserialize(_loader.data);
} else {
data = null;
};
} catch(e:Error) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString())));
return;
};
if (callback != null){
performCallback();
} else {
dispatchEvent(event);
};
close();
}
public function close():void{
if (_loader){
_loader.removeEventListener(Event.COMPLETE, completeHandler);
_loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_loader.close();
_loader = null;
};
error = null;
callback = null;
}
public static function get(_arg1:String, _arg2:Function):void{
var _local3:MochiUserData = new MochiUserData(_arg1, _arg2);
_local3.getEvent();
}
public static function put(_arg1:String, _arg2, _arg3:Function):void{
var _local4:MochiUserData = new MochiUserData(_arg1, _arg3);
_local4.putEvent(_arg2);
}
}
}//package mochi.as3
Section 223
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 224
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 225
//SoundAsset (mx.core.SoundAsset)
package mx.core {
import flash.media.*;
public class SoundAsset extends Sound implements IFlexAsset {
mx_internal static const VERSION:String = "3.5.0.12683";
}
}//package mx.core
Section 226
//Destroyable (org.casalib.core.Destroyable)
package org.casalib.core {
public class Destroyable implements IDestroyable {
protected var _isDestroyed:Boolean;
public function get destroyed():Boolean{
return (this._isDestroyed);
}
public function destroy():void{
this._isDestroyed = true;
}
}
}//package org.casalib.core
Section 227
//IDestroyable (org.casalib.core.IDestroyable)
package org.casalib.core {
public interface IDestroyable {
function destroy():void;
function get destroyed():Boolean;
}
}//package org.casalib.core
Section 228
//ArrayContentsError (org.casalib.errors.ArrayContentsError)
package org.casalib.errors {
public class ArrayContentsError extends Error {
public function ArrayContentsError(){
super("The Array is composed of an incorrect number of values, or values of an incorrect type.");
}
}
}//package org.casalib.errors
Section 229
//IRemovableEventDispatcher (org.casalib.events.IRemovableEventDispatcher)
package org.casalib.events {
import flash.events.*;
public interface IRemovableEventDispatcher extends IEventDispatcher {
function removeEventsForType(_arg1:String):void;
function removeEventsForListener(_arg1:Function):void;
function removeEventListeners():void;
}
}//package org.casalib.events
Section 230
//KeyComboEvent (org.casalib.events.KeyComboEvent)
package org.casalib.events {
import flash.events.*;
import org.casalib.ui.*;
public class KeyComboEvent extends Event {
protected var _keyCombo:KeyCombo;
public static const DOWN:String = "down";
public static const RELEASE:String = "release";
public static const SEQUENCE:String = "sequence";
public function KeyComboEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
public function get keyCombo():KeyCombo{
return (this._keyCombo);
}
public function set keyCombo(_arg1:KeyCombo):void{
this._keyCombo = _arg1;
}
override public function toString():String{
return (formatToString("VideoInfoEvent", "type", "bubbles", "cancelable", "keyCombo"));
}
override public function clone():Event{
var _local1:KeyComboEvent = new KeyComboEvent(this.type, this.bubbles, this.cancelable);
_local1.keyCombo = this.keyCombo;
return (_local1);
}
}
}//package org.casalib.events
Section 231
//ListenerManager (org.casalib.events.ListenerManager)
package org.casalib.events {
import flash.events.*;
import flash.utils.*;
import org.casalib.core.*;
public class ListenerManager extends Destroyable implements IRemovableEventDispatcher {
protected var _eventDispatcher:IEventDispatcher;
protected var _events:Array;
protected var _blockRequest:Boolean;
protected static var _proxyMap:Dictionary;
public function ListenerManager(_arg1:EventInfo, _arg2:IEventDispatcher){
this._eventDispatcher = _arg2;
this._events = new Array();
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
var _local6:EventInfo = new EventInfo(_arg1, _arg2, _arg3);
var _local7:int = this._events.length;
while (_local7--) {
if (this._events[_local7].equals(_local6)){
return;
};
};
this._events.push(_local6);
}
public function dispatchEvent(_arg1:Event):Boolean{
return (this._eventDispatcher.dispatchEvent(_arg1));
}
public function hasEventListener(_arg1:String):Boolean{
return (this._eventDispatcher.hasEventListener(_arg1));
}
public function willTrigger(_arg1:String):Boolean{
return (this._eventDispatcher.willTrigger(_arg1));
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (this._blockRequest){
return;
};
var _local4:EventInfo = new EventInfo(_arg1, _arg2, _arg3);
var _local5:int = this._events.length;
while (_local5--) {
if (this._events[_local5].equals(_local4)){
this._events.splice(_local5, 1);
};
};
}
public function removeEventsForType(_arg1:String):void{
var _local3:EventInfo;
this._blockRequest = true;
var _local2:int = this._events.length;
while (_local2--) {
_local3 = this._events[_local2];
if (_local3.type == _arg1){
this._events.splice(_local2, 1);
this._eventDispatcher.removeEventListener(_local3.type, _local3.listener, _local3.useCapture);
};
};
this._blockRequest = false;
}
public function removeEventsForListener(_arg1:Function):void{
var _local3:EventInfo;
this._blockRequest = true;
var _local2:int = this._events.length;
while (_local2--) {
_local3 = this._events[_local2];
if (_local3.listener == _arg1){
this._events.splice(_local2, 1);
this._eventDispatcher.removeEventListener(_local3.type, _local3.listener, _local3.useCapture);
};
};
this._blockRequest = false;
}
public function removeEventListeners():void{
var _local2:EventInfo;
this._blockRequest = true;
var _local1:int = this._events.length;
while (_local1--) {
_local2 = this._events.splice(_local1, 1)[0];
this._eventDispatcher.removeEventListener(_local2.type, _local2.listener, _local2.useCapture);
};
this._blockRequest = false;
}
override public function destroy():void{
this.removeEventListeners();
delete ListenerManager._proxyMap[this._eventDispatcher];
this._eventDispatcher = null;
super.destroy();
}
public static function getManager(_arg1:IEventDispatcher):ListenerManager{
if (ListenerManager._proxyMap == null){
ListenerManager._proxyMap = new Dictionary();
};
if (!(_arg1 in ListenerManager._proxyMap)){
ListenerManager._proxyMap[_arg1] = new ListenerManager(new EventInfo(null, null, false), _arg1);
};
return (ListenerManager._proxyMap[_arg1]);
}
}
}//package org.casalib.events
class EventInfo {
public var type:String;
public var listener:Function;
public var useCapture:Boolean;
private function EventInfo(_arg1:String, _arg2:Function, _arg3:Boolean){
this.type = _arg1;
this.listener = _arg2;
this.useCapture = _arg3;
}
public function equals(_arg1:EventInfo):Boolean{
return ((((((this.type == _arg1.type)) && ((this.listener == _arg1.listener)))) && ((this.useCapture == _arg1.useCapture))));
}
}
Section 232
//RemovableEventDispatcher (org.casalib.events.RemovableEventDispatcher)
package org.casalib.events {
import flash.events.*;
import org.casalib.core.*;
public class RemovableEventDispatcher extends EventDispatcher implements IRemovableEventDispatcher, IDestroyable {
protected var _listenerManager:ListenerManager;
protected var _isDestroyed:Boolean;
public function RemovableEventDispatcher(_arg1:IEventDispatcher=null){
super(_arg1);
this._listenerManager = ListenerManager.getManager(this);
}
override public function dispatchEvent(_arg1:Event):Boolean{
if (this.willTrigger(_arg1.type)){
return (super.dispatchEvent(_arg1));
};
return (true);
}
override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
this._listenerManager.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
override public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
super.removeEventListener(_arg1, _arg2, _arg3);
this._listenerManager.removeEventListener(_arg1, _arg2, _arg3);
}
public function removeEventsForType(_arg1:String):void{
this._listenerManager.removeEventsForType(_arg1);
}
public function removeEventsForListener(_arg1:Function):void{
this._listenerManager.removeEventsForListener(_arg1);
}
public function removeEventListeners():void{
this._listenerManager.removeEventListeners();
}
public function get destroyed():Boolean{
return (this._isDestroyed);
}
public function destroy():void{
this.removeEventListeners();
this._listenerManager.destroy();
this._isDestroyed = true;
}
}
}//package org.casalib.events
Section 233
//Percent (org.casalib.math.Percent)
package org.casalib.math {
public class Percent {
protected var _percent:Number;
public function Percent(_arg1:Number=0, _arg2:Boolean=true){
if (_arg2){
this.decimalPercentage = _arg1;
} else {
this.percentage = _arg1;
};
}
public function get percentage():Number{
return ((100 * this._percent));
}
public function set percentage(_arg1:Number):void{
this._percent = (_arg1 * 0.01);
}
public function get decimalPercentage():Number{
return (this._percent);
}
public function set decimalPercentage(_arg1:Number):void{
this._percent = _arg1;
}
public function equals(_arg1:Percent):Boolean{
return ((this.decimalPercentage == _arg1.decimalPercentage));
}
public function clone():Percent{
return (new Percent(this.decimalPercentage));
}
public function toString():String{
return (this.decimalPercentage.toString());
}
}
}//package org.casalib.math
Section 234
//Key (org.casalib.ui.Key)
package org.casalib.ui {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import org.casalib.events.*;
import org.casalib.util.*;
public class Key extends RemovableEventDispatcher {
protected var _keysDown:Dictionary;
protected var _keysTyped:Array;
protected var _combosDown:Array;
protected var _combinations:Array;
protected var _longestCombo:uint;
protected static var _instance:Key;
public function Key(_arg1:SingletonEnforcer){
var _local2:Stage = StageReference.getStage();
_local2.addEventListener(KeyboardEvent.KEY_DOWN, this._onKeyDown);
_local2.addEventListener(KeyboardEvent.KEY_UP, this._onKeyUp);
_local2.addEventListener(Event.DEACTIVATE, this._onDeactivate);
this._keysDown = new Dictionary();
this._keysTyped = new Array();
this._combosDown = new Array();
this._combinations = new Array();
this._longestCombo = 0;
}
public function isDown(_arg1:uint):Boolean{
return (this._keysDown[_arg1]);
}
public function addKeyCombo(_arg1:KeyCombo):void{
var _local2:uint = this._combinations.length;
while (_local2--) {
if (this._combinations[_local2].equals(_arg1)){
return;
};
};
this._longestCombo = Math.max(this._longestCombo, _arg1.keyCodes.length);
this._combinations.push(_arg1);
}
public function removeKeyCombo(_arg1:KeyCombo):void{
var _local4:uint;
var _local2 = -1;
var _local3:uint = this._combinations.length;
while (_local3--) {
if (this._combinations[_local3].equals(_arg1)){
_local2 = int(_local3);
break;
};
};
if (_local2 == -1){
return;
};
this._combinations.splice(_local2, 1);
if (_arg1.keyCodes.length == this._longestCombo){
_local4 = 0;
_local3 = this._combinations.length;
while (_local3--) {
_local4 = Math.max(_local4, this._combinations[_local3].keyCodes.length);
};
this._longestCombo = _local4;
};
}
override public function destroy():void{
throw (new Error("Cannot destroy a singleton."));
}
protected function _onKeyDown(_arg1:KeyboardEvent):void{
var _local2:Boolean = this._keysDown[_arg1.keyCode];
this._keysDown[_arg1.keyCode] = true;
this._keysTyped.push(_arg1.keyCode);
if (this._keysTyped.length > this._longestCombo){
this._keysTyped.splice(0, 1);
};
var _local3:uint = this._combinations.length;
while (_local3--) {
this._checkedTypedKeys(this._combinations[_local3]);
if (!_local2){
this._checkDownKeys(this._combinations[_local3]);
};
};
this.dispatchEvent(_arg1.clone());
}
protected function _onKeyUp(_arg1:KeyboardEvent):void{
var _local3:KeyComboEvent;
var _local2:uint = this._combosDown.length;
while (_local2--) {
if (this._combosDown[_local2].keyCodes.indexOf(_arg1.keyCode) != -1){
_local3 = new KeyComboEvent(KeyComboEvent.RELEASE);
_local3.keyCombo = this._combosDown[_local2];
this._combosDown.splice(_local2, 1);
this.dispatchEvent(_local3);
};
};
delete this._keysDown[_arg1.keyCode];
this.dispatchEvent(_arg1.clone());
}
protected function _onDeactivate(_arg1:Event):void{
var _local3:KeyComboEvent;
var _local2:uint = this._combosDown.length;
while (_local2--) {
_local3 = new KeyComboEvent(KeyComboEvent.RELEASE);
_local3.keyCombo = this._combosDown[_local2];
this.dispatchEvent(_local3);
};
this._combosDown = new Array();
this._keysDown = new Dictionary();
}
protected function _checkedTypedKeys(_arg1:KeyCombo):void{
var _local2:KeyComboEvent;
if (ArrayUtil.equals(_arg1.keyCodes, this._keysTyped.slice(-(_arg1.keyCodes.length)))){
_local2 = new KeyComboEvent(KeyComboEvent.SEQUENCE);
_local2.keyCombo = _arg1;
this.dispatchEvent(_local2);
};
}
protected function _checkDownKeys(_arg1:KeyCombo):void{
var _local2:Array = ArrayUtil.removeDuplicates(_arg1.keyCodes);
var _local3:uint = _local2.length;
while (_local3--) {
if (!this.isDown(_local2[_local3])){
return;
};
};
var _local4:KeyComboEvent = new KeyComboEvent(KeyComboEvent.DOWN);
_local4.keyCombo = _arg1;
this._combosDown.push(_arg1);
this.dispatchEvent(_local4);
}
public static function getInstance():Key{
if (_slot1._instance == null){
_slot1._instance = new Key(new SingletonEnforcer());
};
return (_slot1._instance);
}
}
}//package org.casalib.ui
class SingletonEnforcer {
private function SingletonEnforcer(){
}
}
Section 235
//KeyCombo (org.casalib.ui.KeyCombo)
package org.casalib.ui {
import org.casalib.util.*;
import org.casalib.errors.*;
public class KeyCombo {
protected var _keyCodes:Array;
public function KeyCombo(_arg1:Array){
if (_arg1.length < 2){
throw (new ArrayContentsError());
};
var _local2:uint = _arg1.length;
while (_local2--) {
if (!(_arg1[_local2] is uint)){
throw (new ArrayContentsError());
};
};
this._keyCodes = _arg1.concat();
}
public function get keyCodes():Array{
return (this._keyCodes.concat());
}
public function equals(_arg1:KeyCombo):Boolean{
if (_arg1 == this){
return (true);
};
return (ArrayUtil.equals(this.keyCodes, _arg1.keyCodes));
}
}
}//package org.casalib.ui
Section 236
//ArrayUtil (org.casalib.util.ArrayUtil)
package org.casalib.util {
public class ArrayUtil {
public static function equals(_arg1:Array, _arg2:Array):Boolean{
var _local3:uint = _arg1.length;
if (_local3 != _arg2.length){
return (false);
};
while (_local3--) {
if (_arg1[_local3] != _arg2[_local3]){
return (false);
};
};
return (true);
}
public static function addItemsAt(_arg1:Array, _arg2:Array, _arg3:int=2147483647):Boolean{
if (_arg2.length == 0){
return (false);
};
var _local4:Array = _arg2.concat();
_local4.splice(0, 0, _arg3, 0);
_arg1.splice.apply(null, _local4);
return (true);
}
public static function removeDuplicates(_arg1:Array):Array{
return (_arg1.filter(ArrayUtil._removeDuplicatesFilter));
}
protected static function _removeDuplicatesFilter(_arg1, _arg2:int, _arg3:Array):Boolean{
return (((_arg2)==0) ? true : (_arg3.lastIndexOf(_arg1, (_arg2 - 1)) == -1));
}
public static function removeItem(_arg1:Array, _arg2):uint{
var _local3:int = _arg1.indexOf(_arg2);
var _local4:uint;
while (_local3 != -1) {
_arg1.splice(_local3, 1);
_local3 = _arg1.indexOf(_arg2, _local3);
_local4++;
};
return (_local4);
}
public static function removeItems(_arg1:Array, _arg2:Array):Boolean{
var _local3:Boolean;
var _local4:uint = _arg1.length;
while (_local4--) {
if (_arg2.indexOf(_arg1[_local4]) != -1){
_arg1.splice(_local4, 1);
_local3 = true;
};
};
return (_local3);
}
public static function retainItems(_arg1:Array, _arg2:Array):Boolean{
var _local3:Boolean;
var _local4:uint = _arg1.length;
while (_local4--) {
if (_arg2.indexOf(_arg1[_local4]) == -1){
_arg1.splice(_local4, 1);
_local3 = true;
};
};
return (_local3);
}
public static function contains(_arg1:Array, _arg2):uint{
var _local3:int = _arg1.indexOf(_arg2, 0);
var _local4:uint;
while (_local3 != -1) {
_local3 = _arg1.indexOf(_arg2, (_local3 + 1));
_local4++;
};
return (_local4);
}
public static function containsAll(_arg1:Array, _arg2:Array):Boolean{
var _local3:uint = _arg2.length;
while (_local3--) {
if (_arg1.indexOf(_arg2[_local3]) == -1){
return (false);
};
};
return (true);
}
public static function containsAny(_arg1:Array, _arg2:Array):Boolean{
var _local3:uint = _arg2.length;
while (_local3--) {
if (_arg1.indexOf(_arg2[_local3]) != -1){
return (true);
};
};
return (false);
}
public static function getIndexOfDifference(_arg1:Array, _arg2:Array, _arg3:uint=0):int{
var _local4:int = (_arg3 - 1);
while (++_local4 < _arg1.length) {
if (_arg1[_local4] != _arg2[_local4]){
return (_local4);
};
};
return (-1);
}
public static function randomize(_arg1:Array):Array{
var _local2:Array = new Array();
var _local3:Array = _arg1.sort(ArrayUtil._sortRandom, Array.RETURNINDEXEDARRAY);
var _local4 = -1;
while (++_local4 < _arg1.length) {
_local2.push(_arg1[_local3[_local4]]);
};
return (_local2);
}
protected static function _sortRandom(_arg1, _arg2):int{
return ((NumberUtil.randomIntegerWithinRange(0, 1)) ? 1 : -1);
}
public static function sum(_arg1:Array):Number{
var _local2:Number = 0;
var _local3:uint = _arg1.length;
while (_local3--) {
_local2 = (_local2 + _arg1[_local3]);
};
return (_local2);
}
public static function average(_arg1:Array):Number{
if (_arg1.length == 0){
return (0);
};
return ((ArrayUtil.sum(_arg1) / _arg1.length));
}
public static function getLowestValue(_arg1:Array):Number{
return (_arg1[_arg1.sort((16 | 8))[0]]);
}
public static function getHighestValue(_arg1:Array):Number{
return (_arg1[_arg1.sort((16 | 8))[(_arg1.length - 1)]]);
}
}
}//package org.casalib.util
Section 237
//NumberUtil (org.casalib.util.NumberUtil)
package org.casalib.util {
import org.casalib.math.*;
public class NumberUtil {
public static function isEqual(_arg1:Number, _arg2:Number, _arg3:Number=0):Boolean{
return ((Math.abs((_arg1 - _arg2)) <= Math.abs(_arg3)));
}
public static function min(_arg1, _arg2):Number{
if (((((isNaN(_arg1)) && (isNaN(_arg2)))) || ((((_arg1 == null)) && ((_arg2 == null)))))){
return (NaN);
};
if ((((_arg1 == null)) || ((_arg2 == null)))){
return (((_arg2)==null) ? _arg1 : _arg2);
};
if (((isNaN(_arg1)) || (isNaN(_arg2)))){
return ((isNaN(_arg2)) ? _arg1 : _arg2);
};
return (Math.min(_arg1, _arg2));
}
public static function max(_arg1, _arg2):Number{
if (((((isNaN(_arg1)) && (isNaN(_arg2)))) || ((((_arg1 == null)) && ((_arg2 == null)))))){
return (NaN);
};
if ((((_arg1 == null)) || ((_arg2 == null)))){
return (((_arg2)==null) ? _arg1 : _arg2);
};
if (((isNaN(_arg1)) || (isNaN(_arg2)))){
return ((isNaN(_arg2)) ? _arg1 : _arg2);
};
return (Math.max(_arg1, _arg2));
}
public static function randomWithinRange(_arg1:Number, _arg2:Number):Number{
return ((_arg1 + (Math.random() * (_arg2 - _arg1))));
}
public static function randomIntegerWithinRange(_arg1:int, _arg2:int):int{
return (Math.round(NumberUtil.randomWithinRange(_arg1, _arg2)));
}
public static function isEven(_arg1:Number):Boolean{
return (((_arg1 & 1) == 0));
}
public static function isOdd(_arg1:Number):Boolean{
return (!(NumberUtil.isEven(_arg1)));
}
public static function isInteger(_arg1:Number):Boolean{
return (((_arg1 % 1) == 0));
}
public static function isPrime(_arg1:Number):Boolean{
if ((((_arg1 == 1)) || ((_arg1 == 2)))){
return (true);
};
if (NumberUtil.isEven(_arg1)){
return (false);
};
var _local2:Number = Math.sqrt(_arg1);
var _local3:Number = 3;
while (_local3 <= _local2) {
if ((_arg1 % _local3) == 0){
return (false);
};
_local3++;
};
return (true);
}
public static function roundDecimalToPlace(_arg1:Number, _arg2:uint):Number{
var _local3:Number = Math.pow(10, _arg2);
return ((Math.round((_arg1 * _local3)) / _local3));
}
public static function loopIndex(_arg1:int, _arg2:uint):uint{
if (_arg1 < 0){
_arg1 = (_arg2 + (_arg1 % _arg2));
};
if (_arg1 >= _arg2){
return ((_arg1 % _arg2));
};
return (_arg1);
}
public static function isBetween(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{
return (!((((_arg1 < Math.min(_arg2, _arg3))) || ((_arg1 > Math.max(_arg2, _arg3))))));
}
public static function constrain(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (Math.min(Math.max(_arg1, Math.min(_arg2, _arg3)), Math.max(_arg2, _arg3)));
}
public static function createStepsBetween(_arg1:Number, _arg2:Number, _arg3:Number):Array{
_arg3++;
var _local4:uint;
var _local5:Array = new Array();
var _local6:Number = ((_arg2 - _arg1) / _arg3);
while (++_local4 < _arg3) {
_local5.push(((_local4 * _local6) + _arg1));
};
return (_local5);
}
public static function interpolate(_arg1:Percent, _arg2:Number, _arg3:Number):Number{
return ((_arg2 + ((_arg3 - _arg2) * _arg1.decimalPercentage)));
}
public static function normalize(_arg1:Number, _arg2:Number, _arg3:Number):Percent{
return (new Percent(((_arg1 - _arg2) / (_arg3 - _arg2))));
}
public static function map(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{
return (NumberUtil.interpolate(NumberUtil.normalize(_arg1, _arg2, _arg3), _arg4, _arg5));
}
public static function format(_arg1:Number, _arg2:uint, _arg3:String=null, _arg4:String=null):String{
var _local7:Array;
var _local8:uint;
var _local9:uint;
var _local10:String;
var _local5:String = _arg1.toString();
var _local6:uint = _local5.length;
if (_arg3 != null){
_local7 = _local5.split("");
_local8 = 3;
_local9 = _local7.length;
while (--_local9 > 0) {
--_local8;
if (_local8 == 0){
_local8 = 3;
_local7.splice(_local9, 0, _arg3);
};
};
_local5 = _local7.join("");
};
if (_arg2 != 0){
if (_local6 < _arg2){
_arg2 = (_arg2 - _local6);
_local10 = ((_arg4)==null) ? "0" : _arg4;
while (_arg2--) {
_local5 = (_local10 + _local5);
};
};
};
return (_local5);
}
public static function getOrdinalSuffix(_arg1:int):String{
if ((((_arg1 >= 10)) && ((_arg1 <= 20)))){
return ("th");
};
switch ((_arg1 % 10)){
case 0:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
return ("th");
case 3:
return ("rd");
case 2:
return ("nd");
case 1:
return ("st");
default:
return ("");
};
}
public static function addLeadingZero(_arg1:Number):String{
return (((_arg1)<10) ? ("0" + _arg1) : _arg1.toString());
}
}
}//package org.casalib.util
Section 238
//ObjectUtil (org.casalib.util.ObjectUtil)
package org.casalib.util {
import flash.utils.*;
public class ObjectUtil {
public static function contains(_arg1:Object, _arg2:Object):Boolean{
var _local3:String;
for (_local3 in _arg1) {
if (_arg1[_local3] == _arg2){
return (true);
};
};
return (false);
}
public static function clone(_arg1:Object):Object{
var _local2:ByteArray = new ByteArray();
_local2.writeObject(_arg1);
_local2.position = 0;
return (_local2.readObject());
}
public static function getKeys(_arg1:Object):Array{
var _local3:String;
var _local2:Array = new Array();
for (_local3 in _arg1) {
_local2.push(_local3);
};
return (_local2);
}
public static function isUndefined(_arg1:Object):Boolean{
return ((_arg1 is undefined));
}
public static function isNull(_arg1:Object):Boolean{
return ((_arg1 === null));
}
public static function isEmpty(_arg1):Boolean{
var _local2:String;
if (_arg1 == undefined){
return (true);
};
if ((_arg1 is Number)){
return (isNaN(_arg1));
};
if ((((_arg1 is Array)) || ((_arg1 is String)))){
return ((_arg1.length == 0));
};
if ((_arg1 is Object)){
for (_local2 in _arg1) {
return (false);
};
return (true);
};
return (false);
}
}
}//package org.casalib.util
Section 239
//StageReference (org.casalib.util.StageReference)
package org.casalib.util {
import flash.display.*;
import flash.utils.*;
public class StageReference {
public static const STAGE_DEFAULT:String = "stageDefault";
protected static var _stageMap:Dictionary;
public static function getStage(_arg1:String="stageDefault"):Stage{
if (!(_arg1 in StageReference._getMap())){
throw (new Error((("Cannot get Stage (\"" + _arg1) + "\") before it has been set.")));
};
return (StageReference._getMap()[_arg1]);
}
public static function setStage(_arg1:Stage, _arg2:String="stageDefault"):void{
StageReference._getMap()[_arg2] = _arg1;
}
public static function removeStage(_arg1:String="stageDefault"):Boolean{
if (!(_arg1 in StageReference._getMap())){
return (false);
};
StageReference.setStage(null, _arg1);
return (true);
}
public static function getIds():Array{
return (ObjectUtil.getKeys(StageReference._getMap()));
}
public static function getStageId(_arg1:Stage):String{
var _local3:String;
var _local2:Dictionary = StageReference._getMap();
for (_local3 in _local2) {
if (_local2[_local3] == _arg1){
return (_local3);
};
};
return (null);
}
protected static function _getMap():Dictionary{
if (StageReference._stageMap == null){
StageReference._stageMap = new Dictionary();
};
return (StageReference._stageMap);
}
}
}//package org.casalib.util
Section 240
//Action (org.flintparticles.common.actions.Action)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public interface Action {
function getDefaultPriority():Number;
function addedToEmitter(_arg1:Emitter):void;
function removedFromEmitter(_arg1:Emitter):void;
function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void;
}
}//package org.flintparticles.common.actions
Section 241
//ActionBase (org.flintparticles.common.actions.ActionBase)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class ActionBase implements Action {
public function getDefaultPriority():Number{
return (0);
}
public function addedToEmitter(_arg1:Emitter):void{
}
public function removedFromEmitter(_arg1:Emitter):void{
}
public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
}
}
}//package org.flintparticles.common.actions
Section 242
//Age (org.flintparticles.common.actions.Age)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.energyEasing.*;
public class Age extends ActionBase {
private var _easing:Function;
public function Age(_arg1:Function=null){
if (_arg1 == null){
_easing = Linear.easeNone;
} else {
_easing = _arg1;
};
}
public function get easing():Function{
return (_easing);
}
public function set easing(_arg1:Function):void{
_easing = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.age = (_arg2.age + _arg3);
if (_arg2.age >= _arg2.lifetime){
_arg2.energy = 0;
_arg2.isDead = true;
} else {
_arg2.energy = _easing(_arg2.age, _arg2.lifetime);
};
}
}
}//package org.flintparticles.common.actions
Section 243
//Fade (org.flintparticles.common.actions.Fade)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class Fade extends ActionBase {
private var _diffAlpha:Number;
private var _endAlpha:Number;
public function Fade(_arg1:Number=1, _arg2:Number=0){
_diffAlpha = (_arg1 - _arg2);
_endAlpha = _arg2;
}
public function get startAlpha():Number{
return ((_endAlpha + _diffAlpha));
}
public function set startAlpha(_arg1:Number):void{
_diffAlpha = (_arg1 - _endAlpha);
}
public function get endAlpha():Number{
return (_endAlpha);
}
public function set endAlpha(_arg1:Number):void{
_diffAlpha = ((_endAlpha + _diffAlpha) - _arg1);
_endAlpha = _arg1;
}
override public function getDefaultPriority():Number{
return (-5);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Number = (_endAlpha + (_diffAlpha * _arg2.energy));
_arg2.color = ((_arg2.color & 0xFFFFFF) | (Math.round((_local4 * 0xFF)) << 24));
}
}
}//package org.flintparticles.common.actions
Section 244
//Activity (org.flintparticles.common.activities.Activity)
package org.flintparticles.common.activities {
import org.flintparticles.common.emitters.*;
public interface Activity {
function getDefaultPriority():Number;
function addedToEmitter(_arg1:Emitter):void;
function removedFromEmitter(_arg1:Emitter):void;
function initialize(_arg1:Emitter):void;
function update(_arg1:Emitter, _arg2:Number):void;
}
}//package org.flintparticles.common.activities
Section 245
//Blast (org.flintparticles.common.counters.Blast)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public class Blast implements Counter {
private var _startCount:uint;
public function Blast(_arg1:uint){
_startCount = _arg1;
}
public function get startCount():Number{
return (_startCount);
}
public function set startCount(_arg1:Number):void{
_startCount = _arg1;
}
public function stop():void{
}
public function resume():void{
}
public function startEmitter(_arg1:Emitter):uint{
return (_startCount);
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
return (0);
}
}
}//package org.flintparticles.common.counters
Section 246
//Counter (org.flintparticles.common.counters.Counter)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public interface Counter {
function startEmitter(_arg1:Emitter):uint;
function updateEmitter(_arg1:Emitter, _arg2:Number):uint;
function stop():void;
function resume():void;
}
}//package org.flintparticles.common.counters
Section 247
//ZeroCounter (org.flintparticles.common.counters.ZeroCounter)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public class ZeroCounter implements Counter {
public function startEmitter(_arg1:Emitter):uint{
return (0);
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
return (0);
}
public function stop():void{
}
public function resume():void{
}
}
}//package org.flintparticles.common.counters
Section 248
//Dot (org.flintparticles.common.displayObjects.Dot)
package org.flintparticles.common.displayObjects {
import flash.display.*;
public class Dot extends Shape {
public function Dot(_arg1:Number, _arg2:uint=0xFFFFFF, _arg3:String="normal"){
graphics.beginFill(_arg2);
graphics.drawCircle(0, 0, _arg1);
graphics.endFill();
blendMode = _arg3;
}
}
}//package org.flintparticles.common.displayObjects
Section 249
//Emitter (org.flintparticles.common.emitters.Emitter)
package org.flintparticles.common.emitters {
import flash.events.*;
import org.flintparticles.common.events.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.activities.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.common.utils.*;
public class Emitter extends EventDispatcher {
protected var _particleFactory:ParticleFactory;
protected var _initializers:PriorityArray;
protected var _actions:PriorityArray;
protected var _activities:PriorityArray;
protected var _particles:Array;
protected var _counter:Counter;
protected var _useInternalTick:Boolean;// = true
protected var _fixedFrameTime:Number;// = 0
protected var _running:Boolean;// = false
protected var _started:Boolean;// = false
protected var _maximumFrameTime:Number;// = 0.1
public function Emitter(){
_particles = new Array();
_actions = new PriorityArray();
_initializers = new PriorityArray();
_activities = new PriorityArray();
_counter = new ZeroCounter();
}
public function get maximumFrameTime():Number{
return (_maximumFrameTime);
}
public function set maximumFrameTime(_arg1:Number):void{
_maximumFrameTime = _arg1;
}
public function addInitializer(_arg1:Initializer, _arg2:Number=NaN):void{
if (isNaN(_arg2)){
_arg2 = _arg1.getDefaultPriority();
};
_initializers.add(_arg1, _arg2);
_arg1.addedToEmitter(this);
}
public function removeInitializer(_arg1:Initializer):void{
if (_initializers.remove(_arg1)){
_arg1.removedFromEmitter(this);
};
}
public function hasInitializer(_arg1:Initializer):Boolean{
return (_initializers.contains(_arg1));
}
public function hasInitializerOfType(_arg1:Class):Boolean{
var _local2:uint = _initializers.length;
var _local3:uint;
while (_local3 < _local2) {
if ((_initializers[_local3] is _arg1)){
return (true);
};
_local3++;
};
return (false);
}
public function addAction(_arg1:Action, _arg2:Number=NaN):void{
if (isNaN(_arg2)){
_arg2 = _arg1.getDefaultPriority();
};
_actions.add(_arg1, _arg2);
_arg1.addedToEmitter(this);
}
public function removeAction(_arg1:Action):void{
if (_actions.remove(_arg1)){
_arg1.removedFromEmitter(this);
};
}
public function hasAction(_arg1:Action):Boolean{
return (_actions.contains(_arg1));
}
public function hasActionOfType(_arg1:Class):Boolean{
var _local2:uint = _actions.length;
var _local3:uint;
while (_local3 < _local2) {
if ((_actions[_local3] is _arg1)){
return (true);
};
_local3++;
};
return (false);
}
public function addActivity(_arg1:Activity, _arg2:Number=NaN):void{
if (isNaN(_arg2)){
_arg2 = _arg1.getDefaultPriority();
};
_activities.add(_arg1, _arg2);
_arg1.addedToEmitter(this);
}
public function removeActivity(_arg1:Activity):void{
if (_activities.remove(_arg1)){
_arg1.removedFromEmitter(this);
};
}
public function hasActivity(_arg1:Activity):Boolean{
return (_activities.contains(_arg1));
}
public function hasActivityOfType(_arg1:Class):Boolean{
var _local2:uint = _activities.length;
var _local3:uint;
while (_local3 < _local2) {
if ((_activities[_local3] is _arg1)){
return (true);
};
_local3++;
};
return (false);
}
public function get counter():Counter{
return (_counter);
}
public function set counter(_arg1:Counter):void{
_counter = _arg1;
if (running){
_counter.startEmitter(this);
};
}
public function get useInternalTick():Boolean{
return (_useInternalTick);
}
public function set useInternalTick(_arg1:Boolean):void{
if (_useInternalTick != _arg1){
_useInternalTick = _arg1;
if (_started){
if (_useInternalTick){
FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true);
} else {
FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener);
};
};
};
}
public function get fixedFrameTime():Number{
return (_fixedFrameTime);
}
public function set fixedFrameTime(_arg1:Number):void{
_fixedFrameTime = _arg1;
}
public function get running():Boolean{
return (_running);
}
public function get particleFactory():ParticleFactory{
return (_particleFactory);
}
public function set particleFactory(_arg1:ParticleFactory):void{
_particleFactory = _arg1;
}
public function get particles():Array{
return (_particles);
}
protected function createParticle():Particle{
var _local1:Particle = _particleFactory.createParticle();
var _local2:int = _initializers.length;
initParticle(_local1);
var _local3:int;
while (_local3 < _local2) {
_initializers[_local3].initialize(this, _local1);
_local3++;
};
_particles.push(_local1);
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_CREATED, _local1));
return (_local1);
}
protected function initParticle(_arg1:Particle):void{
}
public function addExistingParticles(_arg1:Array, _arg2:Boolean=false):void{
var _local4:int;
var _local5:int;
var _local6:int;
var _local3:int = _arg1.length;
if (_arg2){
_local5 = _initializers.length;
_local6 = 0;
while (_local6 < _local5) {
_local4 = 0;
while (_local4 < _local3) {
_initializers[_local6].initialize(this, _arg1[_local4]);
_local4++;
};
_local6++;
};
};
_local4 = 0;
while (_local4 < _local3) {
_particles.push(_arg1[_local4]);
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_ADDED, _arg1[_local4]));
_local4++;
};
}
public function killAllParticles():void{
var _local1:int = _particles.length;
var _local2:int;
while (_local2 < _local1) {
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _particles[_local2]));
_particleFactory.disposeParticle(_particles[_local2]);
_local2++;
};
_particles.length = 0;
}
public function start():void{
if (_useInternalTick){
FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true);
};
_started = true;
_running = true;
var _local1:int = _activities.length;
var _local2:int;
while (_local2 < _local1) {
_activities[_local2].initialize(this);
_local2++;
};
_local1 = _counter.startEmitter(this);
_local2 = 0;
while (_local2 < _local1) {
createParticle();
_local2++;
};
}
private function updateEventListener(_arg1:UpdateEvent):void{
if (_fixedFrameTime){
update(_fixedFrameTime);
} else {
update(_arg1.time);
};
}
public function update(_arg1:Number):void{
var _local2:int;
var _local3:Particle;
var _local5:Action;
var _local6:int;
var _local7:int;
if (!_running){
return;
};
if (_arg1 > _maximumFrameTime){
_arg1 = _maximumFrameTime;
};
var _local4:int = _counter.updateEmitter(this, _arg1);
_local2 = 0;
while (_local2 < _local4) {
createParticle();
_local2++;
};
sortParticles();
_local4 = _activities.length;
_local2 = 0;
while (_local2 < _local4) {
_activities[_local2].update(this, _arg1);
_local2++;
};
if (_particles.length > 0){
_local4 = _actions.length;
_local6 = _particles.length;
_local7 = 0;
while (_local7 < _local4) {
_local5 = _actions[_local7];
_local2 = 0;
while (_local2 < _local6) {
_local3 = _particles[_local2];
_local5.update(this, _local3, _arg1);
_local2++;
};
_local7++;
};
_local2 = _local6;
while (_local2--) {
_local3 = _particles[_local2];
if (_local3.isDead){
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _local3));
_particleFactory.disposeParticle(_local3);
_particles.splice(_local2, 1);
};
};
} else {
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY));
};
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_UPDATED));
}
protected function sortParticles():void{
}
public function pause():void{
_running = false;
}
public function resume():void{
_running = true;
}
public function stop():void{
if (_useInternalTick){
FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener);
};
_started = false;
killAllParticles();
}
public function runAhead(_arg1:Number, _arg2:Number=10):void{
var _local3:Number = _maximumFrameTime;
var _local4:Number = (1 / _arg2);
_maximumFrameTime = _local4;
while (_arg1 > 0) {
_arg1 = (_arg1 - _local4);
update(_local4);
};
_maximumFrameTime = _local3;
}
}
}//package org.flintparticles.common.emitters
Section 250
//Linear (org.flintparticles.common.energyEasing.Linear)
package org.flintparticles.common.energyEasing {
public class Linear {
public static function easeNone(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeIn(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeOut(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeInOut(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
}
}//package org.flintparticles.common.energyEasing
Section 251
//Quadratic (org.flintparticles.common.energyEasing.Quadratic)
package org.flintparticles.common.energyEasing {
public class Quadratic {
public static function easeIn(_arg1:Number, _arg2:Number):Number{
_arg1 = (_arg1 / _arg2);
return ((1 - (_arg1 * _arg1)));
}
public static function easeOut(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - (_arg1 / _arg2));
return ((_arg1 * _arg1));
}
public static function easeInOut(_arg1:Number, _arg2:Number):Number{
_arg1 = (_arg1 / (_arg2 * 0.5));
if (_arg1 < 1){
return ((1 - ((_arg1 * _arg1) * 0.5)));
};
_arg1 = (_arg1 - 2);
return (((_arg1 * _arg1) * 0.5));
}
}
}//package org.flintparticles.common.energyEasing
Section 252
//EmitterEvent (org.flintparticles.common.events.EmitterEvent)
package org.flintparticles.common.events {
import flash.events.*;
public class EmitterEvent extends Event {
public static var EMITTER_EMPTY:String = "emitterEmpty";
public static var EMITTER_UPDATED:String = "emitterUpdated";
public function EmitterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
}
}//package org.flintparticles.common.events
Section 253
//ParticleEvent (org.flintparticles.common.events.ParticleEvent)
package org.flintparticles.common.events {
import flash.events.*;
import org.flintparticles.common.particles.*;
public class ParticleEvent extends Event {
public var particle:Particle;
public var otherObject;
public static var PARTICLE_CREATED:String = "particleCreated";
public static var PARTICLE_DEAD:String = "particleDead";
public static var PARTICLE_ADDED:String = "particleAdded";
public static var PARTICLES_COLLISION:String = "particlesCollision";
public function ParticleEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.particle = _arg2;
}
}
}//package org.flintparticles.common.events
Section 254
//UpdateEvent (org.flintparticles.common.events.UpdateEvent)
package org.flintparticles.common.events {
import flash.events.*;
public class UpdateEvent extends Event {
public var time:Number;
public static var UPDATE:String = "update";
public function UpdateEvent(_arg1:String, _arg2:Number=NaN, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.time = _arg2;
}
}
}//package org.flintparticles.common.events
Section 255
//ColorInit (org.flintparticles.common.initializers.ColorInit)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
public class ColorInit extends InitializerBase {
private var _min:uint;
private var _max:uint;
public function ColorInit(_arg1:uint, _arg2:uint){
_min = _arg1;
_max = _arg2;
}
public function get minColor():uint{
return (_min);
}
public function set minColor(_arg1:uint):void{
_min = _arg1;
}
public function get maxColor():uint{
return (_max);
}
public function set maxColor(_arg1:uint):void{
_max = _arg1;
}
public function get color():uint{
return (((_min == _max)) ? _min : interpolateColors(_max, _min, 0.5));
}
public function set color(_arg1:uint):void{
_max = (_min = _arg1);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
if (_max == _min){
_arg2.color = _min;
} else {
_arg2.color = interpolateColors(_min, _max, Math.random());
};
}
}
}//package org.flintparticles.common.initializers
Section 256
//Initializer (org.flintparticles.common.initializers.Initializer)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public interface Initializer {
function getDefaultPriority():Number;
function addedToEmitter(_arg1:Emitter):void;
function removedFromEmitter(_arg1:Emitter):void;
function initialize(_arg1:Emitter, _arg2:Particle):void;
}
}//package org.flintparticles.common.initializers
Section 257
//InitializerBase (org.flintparticles.common.initializers.InitializerBase)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class InitializerBase implements Initializer {
public function getDefaultPriority():Number{
return (0);
}
public function addedToEmitter(_arg1:Emitter):void{
}
public function removedFromEmitter(_arg1:Emitter):void{
}
public function initialize(_arg1:Emitter, _arg2:Particle):void{
}
}
}//package org.flintparticles.common.initializers
Section 258
//Lifetime (org.flintparticles.common.initializers.Lifetime)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class Lifetime extends InitializerBase {
private var _max:Number;
private var _min:Number;
public function Lifetime(_arg1:Number, _arg2:Number=NaN){
_max = _arg2;
_min = _arg1;
}
public function get minLifetime():Number{
return (_min);
}
public function set minLifetime(_arg1:Number):void{
_min = _arg1;
}
public function get maxLifetime():Number{
return (_max);
}
public function set maxLifetime(_arg1:Number):void{
_max = _arg1;
}
public function get lifetime():Number{
return (((_min == _max)) ? _min : ((_max + _min) * 0.5));
}
public function set lifetime(_arg1:Number):void{
_max = (_min = _arg1);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
if (isNaN(_max)){
_arg2.lifetime = _min;
} else {
_arg2.lifetime = (_min + (Math.random() * (_max - _min)));
};
}
}
}//package org.flintparticles.common.initializers
Section 259
//SharedImage (org.flintparticles.common.initializers.SharedImage)
package org.flintparticles.common.initializers {
import flash.display.*;
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class SharedImage extends InitializerBase {
private var _image:DisplayObject;
public function SharedImage(_arg1:DisplayObject){
_image = _arg1;
}
public function get image():DisplayObject{
return (_image);
}
public function set image(_arg1:DisplayObject):void{
_image = _arg1;
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
_arg2.image = _image;
}
}
}//package org.flintparticles.common.initializers
Section 260
//Particle (org.flintparticles.common.particles.Particle)
package org.flintparticles.common.particles {
import flash.utils.*;
import flash.geom.*;
public class Particle {
public var color:uint;// = 4294967295
private var _colorTransform:ColorTransform;// = null
private var _previousColor:uint;
public var scale:Number;// = 1
public var mass:Number;// = 1
public var collisionRadius:Number;// = 1
public var image;// = null
public var lifetime:Number;// = 0
public var age:Number;// = 0
public var energy:Number;// = 1
public var isDead:Boolean;// = false
private var _dictionary:Dictionary;// = null
public function get dictionary():Dictionary{
if (_dictionary == null){
_dictionary = new Dictionary(true);
};
return (_dictionary);
}
public function initialize():void{
color = 4294967295;
scale = 1;
mass = 1;
collisionRadius = 1;
lifetime = 0;
age = 0;
energy = 1;
isDead = false;
image = null;
_dictionary = null;
_colorTransform = null;
}
public function get colorTransform():ColorTransform{
if (((!(_colorTransform)) || (!((_previousColor == color))))){
_colorTransform = new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0);
_previousColor = color;
};
return (_colorTransform);
}
public function get alpha():Number{
return ((((color & 4278190080) >>> 24) / 0xFF));
}
protected function cloneInto(_arg1:Particle):Particle{
var _local2:Object;
_arg1.color = color;
_arg1.scale = scale;
_arg1.mass = mass;
_arg1.collisionRadius = collisionRadius;
_arg1.lifetime = lifetime;
_arg1.age = age;
_arg1.energy = energy;
_arg1.isDead = isDead;
_arg1.image = image;
if (_dictionary){
_arg1._dictionary = new Dictionary(true);
for (_local2 in _dictionary) {
_arg1._dictionary[_local2] = _dictionary[_local2];
};
};
return (_arg1);
}
public function clone(_arg1:ParticleFactory=null):Particle{
var _local2:Particle;
if (_arg1){
_local2 = _arg1.createParticle();
} else {
_local2 = new Particle();
};
return (cloneInto(_local2));
}
}
}//package org.flintparticles.common.particles
Section 261
//ParticleFactory (org.flintparticles.common.particles.ParticleFactory)
package org.flintparticles.common.particles {
public interface ParticleFactory {
function createParticle():Particle;
function disposeParticle(_arg1:Particle):void;
}
}//package org.flintparticles.common.particles
Section 262
//Renderer (org.flintparticles.common.renderers.Renderer)
package org.flintparticles.common.renderers {
import org.flintparticles.common.emitters.*;
public interface Renderer {
function addEmitter(_arg1:Emitter):void;
function removeEmitter(_arg1:Emitter):void;
}
}//package org.flintparticles.common.renderers
Section 263
//SpriteRendererBase (org.flintparticles.common.renderers.SpriteRendererBase)
package org.flintparticles.common.renderers {
import flash.events.*;
import flash.display.*;
import org.flintparticles.common.events.*;
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class SpriteRendererBase extends Sprite implements Renderer {
protected var _emitters:Array;
public function SpriteRendererBase(){
_emitters = new Array();
mouseEnabled = false;
mouseChildren = false;
addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true);
}
public function addEmitter(_arg1:Emitter):void{
var _local2:Particle;
_emitters.push(_arg1);
if (stage){
stage.invalidate();
};
_arg1.addEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved, false, 0, true);
for each (_local2 in _arg1.particles) {
addParticle(_local2);
};
if (_emitters.length == 1){
addEventListener(Event.RENDER, updateParticles, false, 0, true);
};
}
public function removeEmitter(_arg1:Emitter):void{
var _local3:Particle;
var _local2:int;
while (_local2 < _emitters.length) {
if (_emitters[_local2] == _arg1){
_emitters.splice(_local2, 1);
_arg1.removeEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated);
_arg1.removeEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded);
_arg1.removeEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded);
_arg1.removeEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved);
for each (_local3 in _arg1.particles) {
removeParticle(_local3);
};
if (_emitters.length == 0){
removeEventListener(Event.RENDER, updateParticles);
renderParticles([]);
} else {
stage.invalidate();
};
return;
};
_local2++;
};
}
private function addedToStage(_arg1:Event):void{
if (stage){
stage.invalidate();
};
}
private function particleAdded(_arg1:ParticleEvent):void{
addParticle(_arg1.particle);
if (stage){
stage.invalidate();
};
}
private function particleRemoved(_arg1:ParticleEvent):void{
removeParticle(_arg1.particle);
if (stage){
stage.invalidate();
};
}
private function emitterUpdated(_arg1:EmitterEvent):void{
if (stage){
stage.invalidate();
};
}
private function updateParticles(_arg1:Event):void{
var _local2:Array = new Array();
var _local3:int;
while (_local3 < _emitters.length) {
_local2 = _local2.concat(_emitters[_local3].particles);
_local3++;
};
renderParticles(_local2);
}
protected function addParticle(_arg1:Particle):void{
}
protected function removeParticle(_arg1:Particle):void{
}
protected function renderParticles(_arg1:Array):void{
}
public function get emitters():Array{
return (_emitters);
}
}
}//package org.flintparticles.common.renderers
Section 264
//FrameUpdater (org.flintparticles.common.utils.FrameUpdater)
package org.flintparticles.common.utils {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import org.flintparticles.common.events.*;
public class FrameUpdater extends EventDispatcher {
private var _shape:Shape;
private var _time:Number;
private static var _instance:FrameUpdater;
public function FrameUpdater(){
_shape = new Shape();
_shape.addEventListener(Event.ENTER_FRAME, frameUpdate, false, 0, true);
_time = getTimer();
}
private function frameUpdate(_arg1:Event):void{
var _local2:int = _time;
_time = getTimer();
var _local3:Number = ((_time - _local2) * 0.001);
dispatchEvent(new UpdateEvent(UpdateEvent.UPDATE, _local3));
}
public static function get instance():FrameUpdater{
if (_instance == null){
_instance = new (FrameUpdater);
};
return (_instance);
}
}
}//package org.flintparticles.common.utils
Section 265
//interpolateColors (org.flintparticles.common.utils.interpolateColors)
package org.flintparticles.common.utils {
public function interpolateColors(_arg1:uint, _arg2:uint, _arg3:Number):uint{
var _local4:Number = (1 - _arg3);
var _local5:uint = Math.round(((((_arg1 >>> 16) & 0xFF) * _arg3) + (((_arg2 >>> 16) & 0xFF) * _local4)));
var _local6:uint = Math.round(((((_arg1 >>> 8) & 0xFF) * _arg3) + (((_arg2 >>> 8) & 0xFF) * _local4)));
var _local7:uint = Math.round((((_arg1 & 0xFF) * _arg3) + ((_arg2 & 0xFF) * _local4)));
var _local8:uint = Math.round(((((_arg1 >>> 24) & 0xFF) * _arg3) + (((_arg2 >>> 24) & 0xFF) * _local4)));
return (((((_local8 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local7));
}
}//package org.flintparticles.common.utils
Section 266
//Maths (org.flintparticles.common.utils.Maths)
package org.flintparticles.common.utils {
public class Maths {
private static const RADTODEG:Number = 57.2957795130823;
private static const DEGTORAD:Number = 0.0174532925199433;
public static function asDegrees(_arg1:Number):Number{
return ((_arg1 * RADTODEG));
}
public static function asRadians(_arg1:Number):Number{
return ((_arg1 * DEGTORAD));
}
}
}//package org.flintparticles.common.utils
Section 267
//PriorityArray (org.flintparticles.common.utils.PriorityArray)
package org.flintparticles.common.utils {
import flash.utils.*;
public class PriorityArray extends Proxy {
private var _values:Array;
public function PriorityArray(){
_values = new Array();
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
var _local2:int = int(_arg1);
if ((((((_local2 == _arg1)) && ((_local2 < _values.length)))) && (_values[_local2]))){
return (_values[_local2].value);
};
return (undefined);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:uint = uint(_arg1);
if ((((_local3 == _arg1)) && ((_local3 < _values.length)))){
_values[_local3].value = _arg2;
};
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
if (_arg1 < _values.length){
return ((_arg1 + 1));
};
return (0);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{
return ((_arg1 - 1).toString());
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextValue(_arg1:int){
return (_values[(_arg1 - 1)].value);
}
public function add(_arg1, _arg2:Number):uint{
var _local3:uint = _values.length;
var _local4:uint;
while (_local4 < _local3) {
if (_values[_local4].priority < _arg2){
break;
};
_local4++;
};
_values.splice(_local4, 0, new Pair(_arg2, _arg1));
return (_values.length);
}
public function remove(_arg1):Boolean{
var _local2:uint = _values.length;
while (_local2--) {
if (_values[_local2].value == _arg1){
_values.splice(_local2, 1);
return (true);
};
};
return (false);
}
public function contains(_arg1):Boolean{
var _local2:uint = _values.length;
while (_local2--) {
if (_values[_local2].value == _arg1){
return (true);
};
};
return (false);
}
public function removeAt(_arg1:uint){
var _local2:* = _values[_arg1].value;
_values.splice(_arg1, 1);
return (_local2);
}
public function clear():void{
_values.length = 0;
}
public function get length():uint{
return (_values.length);
}
}
}//package org.flintparticles.common.utils
class Pair {
private var priority:Number;
private var value;
private function Pair(_arg1:Number, _arg2){
this.priority = _arg1;
this.value = _arg2;
}
}
Section 268
//Accelerate (org.flintparticles.twoD.actions.Accelerate)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class Accelerate extends ActionBase {
private var _x:Number;
private var _y:Number;
public function Accelerate(_arg1:Number, _arg2:Number){
_x = _arg1;
_y = _arg2;
}
public function get x():Number{
return (_x);
}
public function set x(_arg1:Number):void{
_x = _arg1;
}
public function get y():Number{
return (_y);
}
public function set y(_arg1:Number):void{
_y = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D = Particle2D(_arg2);
Particle2D(_arg2).velX = (_local4.velX + (_x * _arg3));
_local4.velY = (_local4.velY + (_y * _arg3));
}
}
}//package org.flintparticles.twoD.actions
Section 269
//LinearDrag (org.flintparticles.twoD.actions.LinearDrag)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class LinearDrag extends ActionBase {
private var _drag:Number;
public function LinearDrag(_arg1:Number){
_drag = _arg1;
}
public function get drag():Number{
return (_drag);
}
public function set drag(_arg1:Number):void{
_drag = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
_local4 = Particle2D(_arg2);
var _local5:Number = (1 - ((_drag * _arg3) / _local4.mass));
if (_local5 < 0){
_local4.velX = 0;
_local4.velY = 0;
} else {
_local4.velX = (_local4.velX * _local5);
_local4.velY = (_local4.velY * _local5);
};
}
}
}//package org.flintparticles.twoD.actions
Section 270
//Move (org.flintparticles.twoD.actions.Move)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class Move extends ActionBase {
private var p:Particle2D;
override public function getDefaultPriority():Number{
return (-10);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
p = Particle2D(_arg2);
p.x = (p.x + (p.velX * _arg3));
p.y = (p.y + (p.velY * _arg3));
}
}
}//package org.flintparticles.twoD.actions
Section 271
//Emitter2D (org.flintparticles.twoD.emitters.Emitter2D)
package org.flintparticles.twoD.emitters {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.twoD.particles.*;
import org.flintparticles.common.utils.*;
public class Emitter2D extends Emitter {
protected var _x:Number;// = 0
protected var _y:Number;// = 0
protected var _rotation:Number;// = 0
public var spaceSortedX:Array;
public var spaceSort:Boolean;// = false
protected static var _creator:ParticleCreator2D = new ParticleCreator2D();
public function Emitter2D(){
_particleFactory = _creator;
}
public function get x():Number{
return (_x);
}
public function set x(_arg1:Number):void{
_x = _arg1;
}
public function get y():Number{
return (_y);
}
public function set y(_arg1:Number):void{
_y = _arg1;
}
public function get rotation():Number{
return (Maths.asDegrees(_rotation));
}
public function set rotation(_arg1:Number):void{
_rotation = Maths.asRadians(_arg1);
}
public function get rotRadians():Number{
return (_rotation);
}
public function set rotRadians(_arg1:Number):void{
_rotation = _arg1;
}
override protected function initParticle(_arg1:Particle):void{
var _local2:Particle2D;
_local2 = Particle2D(_arg1);
_local2.x = _x;
_local2.y = _y;
_local2.rotation = _rotation;
}
override protected function sortParticles():void{
var _local1:int;
var _local2:int;
if (spaceSort){
spaceSortedX = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY));
_local1 = _particles.length;
_local2 = 0;
while (_local2 < _local1) {
_particles[spaceSortedX[_local2]].sortID = _local2;
_local2++;
};
};
}
public static function get defaultParticleFactory():ParticleFactory{
return (_creator);
}
}
}//package org.flintparticles.twoD.emitters
Section 272
//Velocity (org.flintparticles.twoD.initializers.Velocity)
package org.flintparticles.twoD.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.twoD.zones.*;
import flash.geom.*;
import org.flintparticles.twoD.particles.*;
public class Velocity extends InitializerBase {
private var _zone:Zone2D;
public function Velocity(_arg1:Zone2D){
_zone = _arg1;
}
public function get zone():Zone2D{
return (_zone);
}
public function set zone(_arg1:Zone2D):void{
_zone = _arg1;
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
var _local3:Particle2D;
var _local5:Number;
var _local6:Number;
_local3 = Particle2D(_arg2);
var _local4:Point = _zone.getLocation();
if (_local3.rotation == 0){
_local3.velX = _local4.x;
_local3.velY = _local4.y;
} else {
_local5 = Math.sin(_local3.rotation);
_local6 = Math.cos(_local3.rotation);
_local3.velX = ((_local6 * _local4.x) - (_local5 * _local4.y));
_local3.velY = ((_local6 * _local4.y) + (_local5 * _local4.x));
};
}
}
}//package org.flintparticles.twoD.initializers
Section 273
//Particle2D (org.flintparticles.twoD.particles.Particle2D)
package org.flintparticles.twoD.particles {
import org.flintparticles.common.particles.*;
import flash.geom.*;
public class Particle2D extends Particle {
public var x:Number;// = 0
public var y:Number;// = 0
public var velX:Number;// = 0
public var velY:Number;// = 0
public var rotation:Number;// = 0
public var angVelocity:Number;// = 0
private var _previousMass:Number;
private var _previousRadius:Number;
private var _inertia:Number;
public var sortID:int;// = -1
public function get inertia():Number{
if (((!((mass == _previousMass))) || (!((collisionRadius == _previousRadius))))){
_inertia = (((mass * collisionRadius) * collisionRadius) * 0.5);
_previousMass = mass;
_previousRadius = collisionRadius;
};
return (_inertia);
}
override public function initialize():void{
super.initialize();
x = 0;
y = 0;
velX = 0;
velY = 0;
rotation = 0;
angVelocity = 0;
sortID = -1;
}
public function get matrixTransform():Matrix{
var _local1:Number = (scale * Math.cos(rotation));
var _local2:Number = (scale * Math.sin(rotation));
return (new Matrix(_local1, _local2, -(_local2), _local1, x, y));
}
override public function clone(_arg1:ParticleFactory=null):Particle{
var _local2:Particle2D;
if (_arg1){
_local2 = (_arg1.createParticle() as Particle2D);
} else {
_local2 = new Particle2D();
};
cloneInto(_local2);
_local2.x = x;
_local2.y = y;
_local2.velX = velX;
_local2.velY = velY;
_local2.rotation = rotation;
_local2.angVelocity = angVelocity;
return (_local2);
}
}
}//package org.flintparticles.twoD.particles
Section 274
//ParticleCreator2D (org.flintparticles.twoD.particles.ParticleCreator2D)
package org.flintparticles.twoD.particles {
import org.flintparticles.common.particles.*;
public class ParticleCreator2D implements ParticleFactory {
private var _particles:Array;
public function ParticleCreator2D(){
_particles = new Array();
}
public function createParticle():Particle{
if (_particles.length){
return (_particles.pop());
};
return (new Particle2D());
}
public function disposeParticle(_arg1:Particle):void{
if ((_arg1 is Particle2D)){
_arg1.initialize();
_particles.push(_arg1);
};
}
public function clearAllParticles():void{
_particles = new Array();
}
}
}//package org.flintparticles.twoD.particles
Section 275
//BitmapRenderer (org.flintparticles.twoD.renderers.BitmapRenderer)
package org.flintparticles.twoD.renderers {
import flash.display.*;
import flash.geom.*;
import flash.filters.*;
import org.flintparticles.twoD.particles.*;
import org.flintparticles.common.renderers.*;
public class BitmapRenderer extends SpriteRendererBase {
protected var _bitmap:Bitmap;
protected var _bitmapData:BitmapData;
protected var _preFilters:Array;
protected var _postFilters:Array;
protected var _colorMap:Array;
protected var _smoothing:Boolean;
protected var _canvas:Rectangle;
protected static var ZERO_POINT:Point = new Point(0, 0);
public function BitmapRenderer(_arg1:Rectangle, _arg2:Boolean=false){
mouseEnabled = false;
mouseChildren = false;
_smoothing = _arg2;
_preFilters = new Array();
_postFilters = new Array();
_canvas = _arg1;
createBitmap();
}
public function addFilter(_arg1:BitmapFilter, _arg2:Boolean=false):void{
if (_arg2){
_postFilters.push(_arg1);
} else {
_preFilters.push(_arg1);
};
}
public function removeFilter(_arg1:BitmapFilter):void{
var _local2:int;
while (_local2 < _preFilters.length) {
if (_preFilters[_local2] == _arg1){
_preFilters.splice(_local2, 1);
return;
};
_local2++;
};
_local2 = 0;
while (_local2 < _postFilters.length) {
if (_postFilters[_local2] == _arg1){
_postFilters.splice(_local2, 1);
return;
};
_local2++;
};
}
public function setPaletteMap(_arg1:Array=null, _arg2:Array=null, _arg3:Array=null, _arg4:Array=null):void{
_colorMap = new Array(4);
_colorMap[0] = _arg4;
_colorMap[1] = _arg1;
_colorMap[2] = _arg2;
_colorMap[3] = _arg3;
}
public function clearPaletteMap():void{
_colorMap = null;
}
protected function createBitmap():void{
if (!_canvas){
return;
};
if (((_bitmap) && (_bitmapData))){
_bitmapData.dispose();
_bitmapData = null;
};
if (_bitmap){
removeChild(_bitmap);
};
_bitmap = new Bitmap(null, "auto", _smoothing);
_bitmapData = new BitmapData(_canvas.width, _canvas.height, true, 0);
_bitmap.bitmapData = _bitmapData;
addChild(_bitmap);
_bitmap.x = _canvas.x;
_bitmap.y = _canvas.y;
}
public function get canvas():Rectangle{
return (_canvas);
}
public function set canvas(_arg1:Rectangle):void{
_canvas = _arg1;
createBitmap();
}
override protected function renderParticles(_arg1:Array):void{
var _local2:int;
var _local3:int;
if (!_bitmap){
return;
};
_bitmapData.lock();
_local3 = _preFilters.length;
_local2 = 0;
while (_local2 < _local3) {
_bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _preFilters[_local2]);
_local2++;
};
if ((((_local3 == 0)) && ((_postFilters.length == 0)))){
_bitmapData.fillRect(_bitmap.bitmapData.rect, 0);
};
_local3 = _arg1.length;
if (_local3){
_local2 = _local3;
while (_local2--) {
drawParticle(_arg1[_local2]);
};
};
_local3 = _postFilters.length;
_local2 = 0;
while (_local2 < _local3) {
_bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _postFilters[_local2]);
_local2++;
};
if (_colorMap){
_bitmapData.paletteMap(_bitmapData, _bitmapData.rect, ZERO_POINT, _colorMap[1], _colorMap[2], _colorMap[3], _colorMap[0]);
};
_bitmapData.unlock();
}
protected function drawParticle(_arg1:Particle2D):void{
var _local2:Matrix;
_local2 = _arg1.matrixTransform;
_local2.translate(-(_canvas.x), -(_canvas.y));
_bitmapData.draw(_arg1.image, _local2, _arg1.colorTransform, DisplayObject(_arg1.image).blendMode, null, _smoothing);
}
public function get bitmapData():BitmapData{
return (_bitmapData);
}
}
}//package org.flintparticles.twoD.renderers
Section 276
//DiscZone (org.flintparticles.twoD.zones.DiscZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class DiscZone implements Zone2D {
private var _center:Point;
private var _innerRadius:Number;
private var _outerRadius:Number;
private var _innerSq:Number;
private var _outerSq:Number;
private static const TWOPI:Number = 6.28318530717959;
public function DiscZone(_arg1:Point, _arg2:Number, _arg3:Number=0){
if (_arg2 < _arg3){
throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument.")));
};
_center = _arg1;
_innerRadius = _arg3;
_outerRadius = _arg2;
_innerSq = (_innerRadius * _innerRadius);
_outerSq = (_outerRadius * _outerRadius);
}
public function get center():Point{
return (_center);
}
public function set center(_arg1:Point):void{
_center = _arg1;
}
public function get innerRadius():Number{
return (_innerRadius);
}
public function set innerRadius(_arg1:Number):void{
_innerRadius = _arg1;
_innerSq = (_innerRadius * _innerRadius);
}
public function get outerRadius():Number{
return (_outerRadius);
}
public function set outerRadius(_arg1:Number):void{
_outerRadius = _arg1;
_outerSq = (_outerRadius * _outerRadius);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
_arg1 = (_arg1 - _center.x);
_arg2 = (_arg2 - _center.y);
var _local3:Number = ((_arg1 * _arg1) + (_arg2 * _arg2));
return ((((_local3 <= _outerSq)) && ((_local3 >= _innerSq))));
}
public function getLocation():Point{
var _local1:Number = Math.random();
var _local2:Point = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (Math.random() * TWOPI));
_local2.x = (_local2.x + _center.x);
_local2.y = (_local2.y + _center.y);
return (_local2);
}
public function getArea():Number{
return ((Math.PI * (_outerSq - _innerSq)));
}
}
}//package org.flintparticles.twoD.zones
Section 277
//Zone2D (org.flintparticles.twoD.zones.Zone2D)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public interface Zone2D {
function contains(_arg1:Number, _arg2:Number):Boolean;
function getLocation():Point;
function getArea():Number;
}
}//package org.flintparticles.twoD.zones
Section 278
//Remover (sceneElements.sensors.Remover)
package sceneElements.sensors {
import flash.display.*;
import sceneElements.*;
import sceneElements.shapes.*;
public class Remover extends BaseSceneElement {
public function Remover(_arg1:Object){
super(_arg1);
}
override protected function createSkins():Array{
return ([new Sprite()]);
}
override protected function createBodies():Array{
var _local1:Array = [[[834.5, -432.5], [834.5, -360], [-34.5, -360], [-34.5, -432.5]], [[834.5, 840], [834.5, 902.5], [-34.5, 902.5], [-34.5, 840]], [[-34.5, -360], [30, -360], [30, 840], [-34.5, 840]], [[770, -360], [834.5, -360], [834.5, 840], [770, 840]]];
var _local2:ComplexShape = new ComplexShape({polygons:_local1, x:_x, y:_y, isSensor:true, isStatic:true, sensorType:"remover"});
_local2.body.PutToSleep();
return ([_local2.body]);
}
}
}//package sceneElements.sensors
Section 279
//Trash (sceneElements.sensors.Trash)
package sceneElements.sensors {
import sceneElements.*;
import sceneElements.shapes.*;
public class Trash extends BaseSceneElement {
public function Trash(_arg1:Object){
super(_arg1);
}
override protected function createSkins():Array{
return ([new TrashSkin()]);
}
override protected function createBodies():Array{
var _local1:Array = [[[13.8, 0], [18.4, 7.95], [13.8, 15.9], [4.6, 15.9], [0, 7.95], [4.6, 0]]];
var _local2:ComplexShape = new ComplexShape({polygons:_local1, x:_x, y:_y, isSensor:false, isStatic:false, sensorType:"trash"});
_local2.body.PutToSleep();
return ([_local2.body]);
}
}
}//package sceneElements.sensors
Section 280
//ComplexShape (sceneElements.shapes.ComplexShape)
package sceneElements.shapes {
import core.engine.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import core.shape.shapeProps.*;
import core.shape.*;
public class ComplexShape extends BaseShape {
private var _isSensor:Boolean;
private var _sensorType:String;
private var _isStatic:Boolean;
private var _polygons:Array;
private var _x:Number;
private var _y:Number;
private var _customShapeProps:DefaultShapeProps;
public function ComplexShape(_arg1:Object){
_polygons = _arg1.polygons;
_x = (_arg1.x) ? _arg1.x : 0;
_y = (_arg1.y) ? _arg1.y : 0;
_isStatic = ((_arg1.isStatic)!=null) ? _arg1.isStatic : true;
_isSensor = ((_arg1.isSensor)!=null) ? _arg1.isSensor : false;
_sensorType = (_arg1.sensorType) ? _arg1.sensorType : "shocker";
_customShapeProps = (_arg1.customShapeProps) ? _arg1.customShapeProps : null;
super();
}
override protected function createBody():b2Body{
var _local1:Array;
var _local2:Array;
var _local3:b2Body;
var _local4:uint;
var _local5:DefaultShapeProps;
var _local7:b2PolygonDef;
var _local10:UserData;
if (_customShapeProps){
_local5 = _customShapeProps;
} else {
_local5 = (_isStatic) ? new DefaultStaticShapeProps() : new DefaultDynamicShapeProps();
};
var _local6:CoreEngine = CoreEngine.getInstance();
var _local8:b2BodyDef = new b2BodyDef();
_local8.position.x = (_x / _physScale);
_local8.position.y = (_y / _physScale);
_local8.angularDamping = _local5.angularDamping;
_local8.linearDamping = _local5.linearDamping;
var _local9:b2Body = _local6.world.CreateBody(_local8);
for each (_local2 in _polygons) {
_local1 = _local2;
_local7 = new b2PolygonDef();
_local7.vertexCount = _local1.length;
_local4 = 0;
while (_local4 < _local1.length) {
_local7.vertices[_local4].Set((_local1[_local4][0] / 30), (_local1[_local4][1] / 30));
_local4++;
};
_local7.friction = _local5.friction;
_local7.restitution = _local5.restitution;
_local7.density = _local5.density;
_local7.isSensor = _isSensor;
if (_local5.categoryBits){
_local7.filter.categoryBits = _local5.categoryBits;
};
if (_local5.maskBits){
_local7.filter.maskBits = _local5.maskBits;
};
if (_local5.groupIndex){
_local7.filter.groupIndex = _local5.groupIndex;
};
_local9.CreateShape(_local7);
};
_local9.SetMassFromShapes();
_local10 = new UserData();
_local10.type = _sensorType;
_local9.m_userData = _local10;
return (_local9);
}
}
}//package sceneElements.shapes
Section 281
//BaseSpaceship (sceneElements.spaceships.BaseSpaceship)
package sceneElements.spaceships {
import flash.display.*;
import core.engine.*;
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import core.*;
import core.shape.shapeProps.*;
import sceneElements.*;
import core.shape.*;
public class BaseSpaceship extends BaseSceneElement {
private var _key:KeyboardListener;
private var _categoryBits:uint;
private var _power:Number;
private var _dir:b2Vec2;
private var _maskBits:uint;
private var _efListener:Sprite;
public function BaseSpaceship(_arg1:Object){
if (_arg1.categoryBits){
_categoryBits = _arg1.categoryBits;
};
if (_arg1.maskBits){
_maskBits = _arg1.maskBits;
};
_dir = _arg1.dir;
_power = _arg1.power;
super(_arg1);
var _local2:b2Body = bodies[0];
var _local3:Number = Math.atan2(_dir.y, _dir.x);
_local2.SetXForm(_local2.GetPosition(), _local3);
var _local4:b2Vec2 = new b2Vec2(_dir.x, _dir.y);
_local4.Multiply(_local2.m_mass);
_local4.Multiply(_power);
var _local5:b2Vec2 = _local2.GetWorldPoint(new b2Vec2(0, 0));
_local2.ApplyImpulse(_local4, _local5);
}
override protected function createBodies():Array{
var _local1:DefaultShapeProps = new DefaultDynamicShapeProps();
if (_categoryBits){
_local1.categoryBits = _categoryBits;
};
if (_maskBits){
_local1.maskBits = _maskBits;
};
_local1.restitution = 1.5;
var _local2:CircleShape = new CircleShape(_x, _y, 10);
UserData(_local2.body.m_userData).type = "hero";
CoreEngine.getInstance().controller.AddBody(_local2.body);
return ([_local2.body]);
}
override protected function createSkins():Array{
_skin = new SpaceshipSkin();
return ([_skin]);
}
}
}//package sceneElements.spaceships
Section 282
//BaseSceneElement (sceneElements.BaseSceneElement)
package sceneElements {
import flash.display.*;
import core.engine.*;
import core.renderer.*;
import Box2D.Dynamics.*;
import core.shape.shapeProps.*;
public class BaseSceneElement {
protected var _y:Number;
private var _skinContainer:Sprite;
protected var _isStatic:Boolean;
protected var _skin:Sprite;
protected var _bodies:Array;
protected var _renderer:BaseRenderer;
protected var _isSensor:Boolean;// = false
protected var _h:Number;
protected var _customType:String;
protected var _w:Number;
protected var _x:Number;
protected var _r:Number;
public function BaseSceneElement(_arg1:Object):void{
if (_arg1){
if (_arg1.x){
_x = _arg1.x;
};
if (_arg1.y){
_y = _arg1.y;
};
if (_arg1.r){
_r = _arg1.r;
};
if (_arg1.w){
_w = _arg1.w;
};
if (_arg1.h){
_h = _arg1.h;
};
if (_arg1.skin){
_skin = _arg1.skin;
};
if (_arg1.isStatic){
_isStatic = _arg1.isStatic;
};
if (_arg1.isSensor != null){
_isSensor = _arg1.isSensor;
};
if (_arg1.customType != null){
_customType = _arg1.customType;
};
};
createChildren();
}
public function get bodies():Array{
return (_bodies);
}
protected function createSkins():Array{
return (new Array());
}
public function destruct():void{
}
private function createChildren():void{
_bodies = createBodies();
var _local1:Array = createSkins();
_renderer = new BaseRenderer(_bodies, _local1);
CoreEngine.getInstance().addRenderer(_renderer);
changeUserData();
}
private function changeUserData():void{
var _local1:b2Body;
for each (_local1 in _bodies) {
UserData(_local1.m_userData).renderer = _renderer;
};
}
protected function createBodies():Array{
return (new Array());
}
public function get skin():Sprite{
return (_skin);
}
}
}//package sceneElements
Section 283
//Bouncer (sceneElements.Bouncer)
package sceneElements {
import flash.display.*;
import core.shape.shapeProps.*;
import core.shape.*;
public class Bouncer extends BaseSceneElement {
public function Bouncer(_arg1:Object){
super(_arg1);
}
override protected function createSkins():Array{
var _local1:Sprite = new BouncerSkin();
_local1.width = (_local1.height = (_r * 2));
return ([_local1]);
}
override protected function createBodies():Array{
var _local1:Array = [[[110, 0], [140, 10], [0, 10], [30, 0]]];
var _local2:DefaultStaticShapeProps = new DefaultStaticShapeProps();
_local2.restitution = 1.6;
var _local3:CircleShape = new CircleShape(_x, _y, _r, true, _local2);
return ([_local3.body]);
}
}
}//package sceneElements
Section 284
//Launcher (sceneElements.Launcher)
package sceneElements {
import flash.events.*;
import events.*;
import flash.display.*;
import core.renderer.*;
import Box2D.Common.Math.*;
import sceneElements.spaceships.*;
public class Launcher extends Sprite {
private var _power:Number;
private var _shoots:Number;// = 0
private var _skinBar:Sprite;
private var _skin:Sprite;
private var _isMouseDown:Boolean;
private var _maxPower:Number;// = 18
private var _posX:Number;
private var _posY:Number;
private var _minPower:Number;// = 1
private var _isLocked:Boolean;// = false
public function Launcher(_arg1:Object):void{
_posX = (_arg1.x) ? _arg1.x : 0;
_posY = (_arg1.y) ? _arg1.y : 0;
_isMouseDown = false;
createSkin();
_skinBar.scaleX = 0;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
Scene2DReference.getInstance().scene.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
Scene2DReference.getInstance().scene.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
}
private function onMouseUp(_arg1:MouseEvent):void{
_isMouseDown = false;
_skinBar.scaleX = 0;
fire();
}
public function lock():void{
_isLocked = true;
}
public function unlock():void{
_isLocked = false;
}
private function onMouseDown(_arg1:MouseEvent):void{
_isMouseDown = true;
_power = _minPower;
}
public function move(_arg1:Number, _arg2:Number):void{
_posX = _arg1;
_posY = _arg2;
_skin.x = _posX;
_skin.y = _posY;
}
private function createSkin():void{
_skin = new Sprite();
_skin.x = _posX;
_skin.y = _posY;
_skin.addChild((new LauncherSkin() as Sprite));
_skinBar = new LauncherBar();
_skin.addChild(_skinBar);
Scene2DReference.getInstance().scene.addChild(_skin);
}
public function emptyShootsCounter():void{
_shoots = 0;
}
private function onEnterFrame(_arg1:Event):void{
var _local6:Number;
var _local2:Sprite = Scene2DReference.getInstance().scene;
var _local3:Number = (_local2.mouseX - _posX);
var _local4:Number = (_local2.mouseY - _posY);
var _local5:Number = Math.atan2(_local4, _local3);
_skin.rotation = ((_local5 * 180) / Math.PI);
if (_isMouseDown){
_power = (_power + 0.25);
if (_power > _maxPower){
_power = _maxPower;
};
_local6 = (_power / _maxPower);
_skinBar.scaleX = _local6;
};
}
private function fire():void{
var _local1:Sprite;
var _local2:Number;
var _local3:Number;
var _local4:b2Vec2;
var _local5:BaseSpaceship;
var _local6:GameEvent;
var _local7:Object;
if (_isLocked){
return;
};
if (_power > 3){
_local1 = Scene2DReference.getInstance().scene;
_local2 = (_local1.mouseX - _posX);
_local3 = (_local1.mouseY - _posY);
_local4 = new b2Vec2(_local2, _local3);
_local4.Normalize();
_local5 = new BaseSpaceship({x:(_posX + (_local4.x * 5)), y:(_posY + (_local4.y * 5)), r:3, dir:_local4, power:_power});
_local6 = new GameEvent(GameEvent.SHOOT);
_local7 = new Object();
_local7.bullet = _local5.skin;
_local6.data = _local7;
dispatchEvent(_local6);
};
}
public function get shoots():Number{
return (_shoots);
}
}
}//package sceneElements
Section 285
//VoluntaryBox (sceneElements.VoluntaryBox)
package sceneElements {
import flash.display.*;
import core.shape.shapeProps.*;
import core.shape.*;
public class VoluntaryBox extends BaseSceneElement {
public function VoluntaryBox(_arg1:Object){
super(_arg1);
}
override protected function createSkins():Array{
var _local1:Sprite = new VoluntaryBoxSkin();
_local1.width = _w;
_local1.height = _h;
return ([_local1]);
}
override protected function createBodies():Array{
var _local1:DefaultShapeProps;
if (_isStatic){
_local1 = new DefaultStaticShapeProps();
} else {
_local1 = new DefaultDynamicShapeProps();
};
_local1.restitution = 0.6;
var _local2:BoxShape = new BoxShape(_x, _y, _w, _h, _isStatic, _local1);
return ([_local2.body]);
}
}
}//package sceneElements
Section 286
//BaseInstrument (sound.BaseInstrument)
package sound {
import flash.media.*;
public class BaseInstrument {
private var _c:Class;
private var _sound:Sound;
private var _soundChannel:SoundChannel;
private var _volume:Number;
private var _playTimes:Number;// = 1
private var _soundTransform:SoundTransform;
public function BaseInstrument(_arg1:Class, _arg2:Number=1, _arg3:Boolean=false, _arg4:Boolean=false){
_c = _arg1;
_sound = (new _c() as Sound);
_volume = _arg2;
_playTimes = (_arg3) ? 9999 : 1;
_soundTransform = new SoundTransform();
_soundTransform.volume = _volume;
if (_arg4){
mute();
};
}
public function unmute():void{
_soundTransform.volume = _volume;
if (_soundChannel){
_soundChannel.soundTransform = _soundTransform;
};
}
public function stop():void{
if (_soundChannel){
_soundChannel.stop();
};
}
public function mute():void{
_soundTransform.volume = 0;
if (_soundChannel){
_soundChannel.soundTransform = _soundTransform;
};
}
public function play():void{
stop();
_soundChannel = _sound.play(0, _playTimes);
_soundChannel.soundTransform = _soundTransform;
}
}
}//package sound
Section 287
//Samples (sound.Samples)
package sound {
public class Samples {
public var ExplosionSndClass:Class;
public var FireSndClass:Class;
public var LevelLoopClass:Class;
public var StarCollectedClass2:Class;
public var MenuLoopSndClass:Class;
public var FanfarClass:Class;
public var StarCollectedClass1:Class;
private static var _instance:Samples;
public function Samples(_arg1:SingletonEnforcer){
FireSndClass = Samples_FireSndClass;
MenuLoopSndClass = Samples_MenuLoopSndClass;
ExplosionSndClass = Samples_ExplosionSndClass;
LevelLoopClass = Samples_LevelLoopClass;
FanfarClass = Samples_FanfarClass;
StarCollectedClass1 = Samples_StarCollectedClass1;
StarCollectedClass2 = Samples_StarCollectedClass2;
super();
}
public static function getInstance():Samples{
if (_instance == null){
_instance = new Samples(new SingletonEnforcer());
};
return (_instance);
}
}
}//package sound
class SingletonEnforcer {
private function SingletonEnforcer(){
}
}
Section 288
//Samples_ExplosionSndClass (sound.Samples_ExplosionSndClass)
package sound {
import mx.core.*;
public class Samples_ExplosionSndClass extends SoundAsset {
}
}//package sound
Section 289
//Samples_FanfarClass (sound.Samples_FanfarClass)
package sound {
import mx.core.*;
public class Samples_FanfarClass extends SoundAsset {
}
}//package sound
Section 290
//Samples_FireSndClass (sound.Samples_FireSndClass)
package sound {
import mx.core.*;
public class Samples_FireSndClass extends SoundAsset {
}
}//package sound
Section 291
//Samples_LevelLoopClass (sound.Samples_LevelLoopClass)
package sound {
import mx.core.*;
public class Samples_LevelLoopClass extends SoundAsset {
}
}//package sound
Section 292
//Samples_MenuLoopSndClass (sound.Samples_MenuLoopSndClass)
package sound {
import mx.core.*;
public class Samples_MenuLoopSndClass extends SoundAsset {
}
}//package sound
Section 293
//Samples_StarCollectedClass1 (sound.Samples_StarCollectedClass1)
package sound {
import mx.core.*;
public class Samples_StarCollectedClass1 extends SoundAsset {
}
}//package sound
Section 294
//Samples_StarCollectedClass2 (sound.Samples_StarCollectedClass2)
package sound {
import mx.core.*;
public class Samples_StarCollectedClass2 extends SoundAsset {
}
}//package sound
Section 295
//SoundPlayer (sound.SoundPlayer)
package sound {
public class SoundPlayer {
private var _monsterDieSndInstr:BaseInstrument;
private var _targetSndInstr:BaseInstrument;
private var _starSndInstr:BaseInstrument;
private var _ohSndInstr:BaseInstrument;
private var _menuSndInstr:BaseInstrument;
private var _isMuted:Boolean;// = false
private var _levelSndInstr:BaseInstrument;
private var _lvlSoundIdx:uint;// = 1
private var _fanfarSndInstr:BaseInstrument;
private var _fireSndInstr:BaseInstrument;
private var _explosionSndInstr:BaseInstrument;
private var _resetSndInstr:BaseInstrument;
private static var _instance:SoundPlayer;
public function SoundPlayer(_arg1:SingletonEnforcer){
}
public function stopLevelSound():void{
if (_levelSndInstr){
_levelSndInstr.stop();
};
}
public function playExplosionSound():void{
if (!_explosionSndInstr){
_explosionSndInstr = new BaseInstrument(Samples.getInstance().ExplosionSndClass, 0.7, false, _isMuted);
};
_explosionSndInstr.play();
}
public function stopMenuSound():void{
if (_menuSndInstr){
_menuSndInstr.stop();
};
}
public function playMenuSound():void{
if (!_menuSndInstr){
_menuSndInstr = new BaseInstrument(Samples.getInstance().MenuLoopSndClass, 1, true, _isMuted);
};
_menuSndInstr.play();
}
public function playStarCollectedSound():void{
_starSndInstr = ((Math.random())>0.5) ? new BaseInstrument(Samples.getInstance().StarCollectedClass1, 0.7, false, _isMuted) : new BaseInstrument(Samples.getInstance().StarCollectedClass2, 0.7, false, _isMuted);
_starSndInstr.play();
}
public function playFireSound():void{
if (!_fireSndInstr){
_fireSndInstr = new BaseInstrument(Samples.getInstance().FireSndClass, 0.5, false, _isMuted);
};
_fireSndInstr.play();
}
public function muteSwitch():void{
if (!_isMuted){
if (_levelSndInstr){
_levelSndInstr.mute();
};
if (_menuSndInstr){
_menuSndInstr.mute();
};
if (_fireSndInstr){
_fireSndInstr.mute();
};
if (_ohSndInstr){
_ohSndInstr.mute();
};
if (_explosionSndInstr){
_explosionSndInstr.mute();
};
if (_starSndInstr){
_starSndInstr.mute();
};
if (_monsterDieSndInstr){
_monsterDieSndInstr.mute();
};
if (_fanfarSndInstr){
_fanfarSndInstr.mute();
};
} else {
if (_levelSndInstr){
_levelSndInstr.unmute();
};
if (_menuSndInstr){
_menuSndInstr.unmute();
};
if (_fireSndInstr){
_fireSndInstr.unmute();
};
if (_ohSndInstr){
_ohSndInstr.unmute();
};
if (_explosionSndInstr){
_explosionSndInstr.unmute();
};
if (_starSndInstr){
_starSndInstr.unmute();
};
if (_monsterDieSndInstr){
_monsterDieSndInstr.unmute();
};
if (_fanfarSndInstr){
_fanfarSndInstr.unmute();
};
};
_isMuted = !(_isMuted);
}
public function playFanfarSound():void{
if (!_fanfarSndInstr){
_fanfarSndInstr = new BaseInstrument(Samples.getInstance().FanfarClass, 1, false, _isMuted);
};
_fanfarSndInstr.play();
}
public function playLevelSound():void{
stopLevelSound();
_levelSndInstr = new BaseInstrument(Samples.getInstance().LevelLoopClass, 0.9, true, _isMuted);
_levelSndInstr.play();
}
public static function getInstance():SoundPlayer{
if (_instance == null){
_instance = new SoundPlayer(new SingletonEnforcer());
};
return (_instance);
}
}
}//package sound
class SingletonEnforcer {
private function SingletonEnforcer(){
}
}
Section 296
//OpenLevelEvent (ui.events.OpenLevelEvent)
package ui.events {
import flash.events.*;
public class OpenLevelEvent extends Event {
public var levelNo:uint;
public static var TYPE:String = "selectLevel";
public function OpenLevelEvent(_arg1:String, _arg2:Boolean=false){
super(_arg1, _arg2);
}
}
}//package ui.events
Section 297
//SubmitScoreEvent (ui.events.SubmitScoreEvent)
package ui.events {
import flash.events.*;
public class SubmitScoreEvent extends Event {
public var score:uint;
public var name:String;
public static var TYPE:String = "SubmitScore";
public function SubmitScoreEvent(_arg1:String){
super(_arg1);
}
}
}//package ui.events
Section 298
//Performance (utils.Performance)
package utils {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.text.*;
import flash.system.*;
public class Performance extends Sprite {
private const GRAPHIC_WIDTH:Number = 100;
private const GRAPHIC_HEIGHT:Number = 25;
private const MEGABYTE:uint = 1048576;
private var _fpsStack:Array;
private var _memoryStack:Array;
private var _back:Shape;
private var _graph:Shape;
private var _fpsLabel:TextField;
private var _maxMemoryLabel:TextField;
private var _minMemoryLabel:TextField;
private var _fpsCount:uint;
private var _memoryTimerCount:uint;
private var _color:uint;
private var _totalMemory:String;
private var _timer:Timer;
public function Performance(_arg1:uint=0){
this._color = _arg1;
this._fpsStack = [0, 0, 0, 0];
this._memoryStack = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
this._memoryTimerCount = 0;
this._fpsCount = 0;
this._timer = new Timer(250);
this._fpsLabel = new TextField();
this._minMemoryLabel = new TextField();
this._maxMemoryLabel = new TextField();
this._back = new Shape();
this._graph = new Shape();
addEventListener(Event.ADDED_TO_STAGE, this.onAdded);
}
private function onAdded(_arg1:Event):void{
var i:uint;
var evt = _arg1;
removeEventListener(Event.ADDED_TO_STAGE, this.onAdded);
var _local3 = this._fpsLabel;
with (_local3) {
defaultTextFormat = new TextFormat("Lucida", 10);
selectable = false;
autoSize = TextFieldAutoSize.LEFT;
textColor = _color;
antiAliasType = AntiAliasType.NORMAL;
text = "Fps: Null\nMem: Null";
};
_local3 = this._minMemoryLabel;
with (_local3) {
defaultTextFormat = new TextFormat("Lucida", 8);
selectable = false;
autoSize = TextFieldAutoSize.LEFT;
textColor = _color;
antiAliasType = AntiAliasType.NORMAL;
text = "Null";
};
_local3 = this._maxMemoryLabel;
with (_local3) {
defaultTextFormat = new TextFormat("Lucida", 8);
selectable = false;
autoSize = TextFieldAutoSize.LEFT;
textColor = _color;
antiAliasType = AntiAliasType.NORMAL;
text = "Null";
};
this._fpsLabel.mouseEnabled = false;
this._maxMemoryLabel.mouseEnabled = false;
this._minMemoryLabel.mouseEnabled = false;
var widthStep:Number = (this.GRAPHIC_WIDTH / 10);
var heightStep:Number = (this.GRAPHIC_HEIGHT / 5);
this._back.graphics.lineStyle(0, this._color, 0.2);
i = 0;
while (i < 10) {
this._back.graphics.moveTo((widthStep * i), 0);
this._back.graphics.lineTo((widthStep * i), this.GRAPHIC_HEIGHT);
i = (i + 1);
};
i = 0;
while (i <= 5) {
this._back.graphics.moveTo(0, (heightStep * i));
this._back.graphics.lineTo((this.GRAPHIC_WIDTH - widthStep), (heightStep * i));
i = (i + 1);
};
this._fpsLabel.x = 0;
this._fpsLabel.y = 0;
this._back.x = 0;
this._back.y = ((this._fpsLabel.y + this._fpsLabel.textHeight) + 2);
this._graph.x = this._back.x;
this._graph.y = this._back.y;
this._maxMemoryLabel.x = ((this._back.x + this._back.width) + 2);
this._maxMemoryLabel.y = (this._back.y - 2);
this._minMemoryLabel.x = ((this._back.x + this._back.width) + 2);
this._minMemoryLabel.y = ((this._back.y + this._back.height) - this._minMemoryLabel.textHeight);
addChild(this._back);
addChild(this._graph);
addChild(this._fpsLabel);
addChild(this._maxMemoryLabel);
addChild(this._minMemoryLabel);
this._timer.start();
this._timer.addEventListener(TimerEvent.TIMER, this.onTimer);
addEventListener(Event.ENTER_FRAME, this.onEnter);
addEventListener(Event.REMOVED_FROM_STAGE, this.onRemoved);
}
private function onEnter(_arg1:Event):void{
this._fpsCount++;
}
private function onTimer(_arg1:TimerEvent):void{
var _local4:uint;
var _local5:uint;
var _local6:uint;
var _local7:uint;
var _local8:uint;
var _local2:uint;
if (this._memoryTimerCount == 4){
this._memoryTimerCount = 0;
_local4 = System.totalMemory;
this._totalMemory = ((Math.floor(((_local4 / this.MEGABYTE) * 100)) / 100).toString() + "Mb");
_local2 = 0;
while (_local2 < 9) {
this._memoryStack[_local2] = this._memoryStack[(_local2 + 1)];
_local2++;
};
this._memoryStack[9] = _local4;
_local5 = 100000000000;
_local6 = 0;
_local7 = 0;
_local2 = 0;
while (_local2 < 10) {
if (this._memoryStack[_local2] > _local6){
_local6 = this._memoryStack[_local2];
};
if (this._memoryStack[_local2] < _local5){
_local5 = this._memoryStack[_local2];
};
_local2++;
};
_local7 = (_local6 - _local5);
this._maxMemoryLabel.text = ((Math.floor(((_local6 / this.MEGABYTE) * 1000)) / 1000).toString() + "Mb");
this._minMemoryLabel.text = ((Math.floor(((_local5 / this.MEGABYTE) * 1000)) / 1000).toString() + "Mb");
_local8 = uint((this.GRAPHIC_WIDTH / 10));
this._graph.graphics.clear();
this._graph.graphics.lineStyle(0, this._color);
this._graph.graphics.moveTo(0, ((this.GRAPHIC_HEIGHT * (_local6 - this._memoryStack[0])) / _local7));
_local2 = 1;
while (_local2 < 10) {
this._graph.graphics.lineTo((_local8 * _local2), ((this.GRAPHIC_HEIGHT * (_local6 - this._memoryStack[_local2])) / _local7));
_local2++;
};
} else {
this._memoryTimerCount++;
};
while (_local2 < 3) {
this._fpsStack[_local2] = this._fpsStack[(_local2 + 1)];
_local2++;
};
this._fpsStack[3] = this._fpsCount;
this._fpsCount = 0;
var _local3:uint = (((this._fpsStack[0] + this._fpsStack[1]) + this._fpsStack[2]) + this._fpsStack[3]);
this._fpsLabel.text = ((("Fps: " + _local3) + "\nMem: ") + this._totalMemory);
}
private function onRemoved(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, this.onRemoved);
removeEventListener(Event.ENTER_FRAME, this.onEnter);
this._timer.removeEventListener(TimerEvent.TIMER, this.onTimer);
this._timer.stop();
removeChild(this._back);
removeChild(this._graph);
removeChild(this._maxMemoryLabel);
removeChild(this._minMemoryLabel);
removeChild(this._fpsLabel);
this._back = null;
this._graph = null;
this._maxMemoryLabel = null;
this._minMemoryLabel = null;
this._fpsLabel = null;
this._fpsStack = null;
this._memoryStack = null;
}
}
}//package utils
Section 299
//BGElement (BGElement)
package {
import flash.display.*;
public dynamic class BGElement extends MovieClip {
}
}//package
Section 300
//BonusScoreSplash (BonusScoreSplash)
package {
import flash.display.*;
public dynamic class BonusScoreSplash extends MovieClip {
public function BonusScoreSplash(){
addFrameScript(44, frame45);
}
function frame45(){
stop();
}
}
}//package
Section 301
//BouncerSkin (BouncerSkin)
package {
import flash.display.*;
public dynamic class BouncerSkin extends MovieClip {
}
}//package
Section 302
//CompleteLevelMenu (CompleteLevelMenu)
package {
import flash.events.*;
import flash.display.*;
public dynamic class CompleteLevelMenu extends MovieClip {
public var btnNext:SimpleButton;
public var btnMenu:SimpleButton;
public function CompleteLevelMenu(){
addFrameScript(0, frame1);
}
public function onMenu(_arg1:MouseEvent):void{
var _local2:Event = new Event("menu", true);
dispatchEvent(_local2);
}
public function onNext(_arg1:MouseEvent):void{
var _local2:Event = new Event("next", true);
dispatchEvent(_local2);
}
function frame1(){
btnMenu.addEventListener(MouseEvent.CLICK, onMenu);
btnNext.addEventListener(MouseEvent.CLICK, onNext);
}
}
}//package
Section 303
//ContactsManager (ContactsManager)
package {
import flash.events.*;
import events.*;
import core.engine.*;
import core.renderer.*;
import Box2D.Dynamics.*;
import flash.utils.*;
import Box2D.Collision.Shapes.*;
import core.shape.shapeProps.*;
import Box2D.Collision.*;
public class ContactsManager extends EventDispatcher {
public function ContactsManager():void{
init();
}
private function init():void{
var _local1:BContactListener = CoreEngine.getInstance().contactListener;
_local1.dispatcher.addEventListener(BContactListener.COLLIDE_ADD, collideAddHandler);
}
private function onFinishShoot(_arg1:b2Body):void{
UserData(_arg1.GetUserData()).type = "";
setTimeout(removeRenderer, 100, BaseRenderer(UserData(_arg1.GetUserData()).renderer));
var _local2:GameEvent = new GameEvent(GameEvent.FINISH_SHOOT);
dispatchEvent(_local2);
}
private function onCollectTrash(_arg1:b2Body):void{
UserData(_arg1.GetUserData()).type = "";
setTimeout(removeRenderer, 100, BaseRenderer(UserData(_arg1.GetUserData()).renderer));
var _local2:GameEvent = new GameEvent(GameEvent.COLLECT_TRASH);
dispatchEvent(_local2);
}
private function removeRenderer(_arg1:BaseRenderer):void{
CoreEngine.getInstance().removeRenderer(_arg1);
}
private function collideAddHandler(_arg1:CoreEvent):void{
var _local2:b2ContactPoint = (_arg1.data as b2ContactPoint);
var _local3:b2Shape = _local2.shape1;
var _local4:b2Shape = _local2.shape2;
var _local5:String = UserData(_local3.m_body.GetUserData()).type;
var _local6:String = UserData(_local4.m_body.GetUserData()).type;
if ((((_local5 == "remover")) && ((_local6 == "trash")))){
onCollectTrash(_local4.m_body);
return;
};
if ((((_local5 == "trash")) && ((_local6 == "remover")))){
onCollectTrash(_local3.m_body);
return;
};
if ((((_local5 == "remover")) && ((_local6 == "hero")))){
onFinishShoot(_local4.m_body);
return;
};
if ((((_local5 == "hero")) && ((_local6 == "remover")))){
onFinishShoot(_local3.m_body);
return;
};
}
}
}//package
Section 304
//Controls (Controls)
package {
import flash.events.*;
import flash.display.*;
import flash.text.*;
public dynamic class Controls extends MovieClip {
public var btnHelp:SimpleButton;
public var tfShootsDone:TextField;
public var tfCollected:TextField;
public var btnReset:SimpleButton;
public var tfTotal:TextField;
public var tfShootsTotal:TextField;
public var btnMenu:SimpleButton;
public function Controls(){
addFrameScript(0, frame1);
}
public function onClickMenu(_arg1:MouseEvent):void{
var _local2:Event = new Event("menu", true);
dispatchEvent(_local2);
}
public function onClickReset(_arg1:MouseEvent):void{
var _local2:Event = new Event("reset", true);
dispatchEvent(_local2);
}
public function onClickHelp(_arg1:MouseEvent):void{
var _local2:Event = new Event("Help", true);
dispatchEvent(_local2);
}
public function disableReset():void{
btnReset.enabled = false;
}
public function enableReset():void{
btnReset.enabled = true;
}
public function updateStatistic(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:uint):void{
tfCollected.text = String(_arg1);
tfTotal.text = String(_arg2);
tfShootsDone.text = String(_arg3);
tfShootsTotal.text = String(_arg4);
}
function frame1(){
btnMenu.addEventListener(MouseEvent.CLICK, onClickMenu);
btnReset.addEventListener(MouseEvent.CLICK, onClickReset);
btnHelp.addEventListener(MouseEvent.CLICK, onClickHelp);
}
}
}//package
Section 305
//DefeatLevelMenu (DefeatLevelMenu)
package {
import flash.events.*;
import flash.display.*;
public dynamic class DefeatLevelMenu extends MovieClip {
public var btnReplay:SimpleButton;
public var btnMenu:SimpleButton;
public function DefeatLevelMenu(){
addFrameScript(0, frame1);
}
public function onMenu(_arg1:MouseEvent):void{
var _local2:Event = new Event("menu", true);
dispatchEvent(_local2);
}
public function onReplay(_arg1:MouseEvent):void{
var _local2:Event = new Event("replay", true);
dispatchEvent(_local2);
}
function frame1(){
btnMenu.addEventListener(MouseEvent.CLICK, onMenu);
btnReplay.addEventListener(MouseEvent.CLICK, onReplay);
}
}
}//package
Section 306
//Dust (Dust)
package {
import flash.display.*;
public dynamic class Dust extends MovieClip {
}
}//package
Section 307
//ExtraShotSplash (ExtraShotSplash)
package {
import flash.display.*;
public dynamic class ExtraShotSplash extends MovieClip {
public function ExtraShotSplash(){
addFrameScript(59, frame60);
}
function frame60(){
stop();
}
}
}//package
Section 308
//HelpMenu (HelpMenu)
package {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.geom.*;
import flash.filters.*;
import flash.text.*;
import flash.net.*;
import flash.media.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class HelpMenu extends MovieClip {
public var btnClose:SimpleButton;
public var _content:MovieClip;
public var btnDownload:SimpleButton;
public var btnCredits:SimpleButton;
public var btnControls:SimpleButton;
public function HelpMenu(){
addFrameScript(0, frame1);
}
public function showDialog():void{
visible = true;
onControls();
}
public function onControls(_arg1:MouseEvent=null):void{
_content.gotoAndStop("controls");
}
public function onCredits(_arg1:MouseEvent=null):void{
_content.gotoAndStop("credits");
}
public function onDownload(_arg1:MouseEvent=null):void{
_content.gotoAndStop("download");
}
public function onClose(_arg1:MouseEvent=null):void{
visible = false;
}
function frame1(){
btnControls.addEventListener(MouseEvent.CLICK, onControls);
btnCredits.addEventListener(MouseEvent.CLICK, onCredits);
btnDownload.addEventListener(MouseEvent.CLICK, onDownload);
btnClose.addEventListener(MouseEvent.CLICK, onClose);
_content.btnGoodLuck.addEventListener(MouseEvent.CLICK, onClose);
}
}
}//package
Section 309
//LauncherBar (LauncherBar)
package {
import flash.display.*;
public dynamic class LauncherBar extends MovieClip {
}
}//package
Section 310
//LauncherSkin (LauncherSkin)
package {
import flash.display.*;
public dynamic class LauncherSkin extends MovieClip {
}
}//package
Section 311
//LevelMenu (LevelMenu)
package {
import flash.events.*;
import ui.events.*;
import flash.display.*;
import flash.utils.*;
import flash.geom.*;
import flash.filters.*;
import flash.text.*;
import flash.net.*;
import flash.media.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class LevelMenu extends MovieClip {
public var lock8:MovieClip;
public var btn19:SimpleButton;
public var lock9:MovieClip;
public var mcPreview:MovieClip;
public var mcAreYouSure:MovieClip;
public var lock10:MovieClip;
public var lock20:MovieClip;
public var lock11:MovieClip;
public var lock12:MovieClip;
public var btnYes:SimpleButton;
public var btn10:SimpleButton;
public var btn1:SimpleButton;
public var lock13:MovieClip;
public var btn20:SimpleButton;
public var btn11:SimpleButton;
public var btn2:SimpleButton;
public var lock14:MovieClip;
public var lock1:MovieClip;
public var btnReset:SimpleButton;
public var btn12:SimpleButton;
public var btn3:SimpleButton;
public var lock15:MovieClip;
public var lock2:MovieClip;
public var btn13:SimpleButton;
public var btn4:SimpleButton;
public var lock16:MovieClip;
public var lock3:MovieClip;
public var btn14:SimpleButton;
public var btn5:SimpleButton;
public var lock17:MovieClip;
public var lock4:MovieClip;
public var btn15:SimpleButton;
public var btn6:SimpleButton;
public var lock18:MovieClip;
public var lock5:MovieClip;
public var btnNo:SimpleButton;
public var btn16:SimpleButton;
public var btn7:SimpleButton;
public var lock19:MovieClip;
public var lock6:MovieClip;
public var btn17:SimpleButton;
public var btn8:SimpleButton;
public var tfBestTime:TextField;
public var lock7:MovieClip;
public var btn18:SimpleButton;
public var btn9:SimpleButton;
public var arrRecords:Array;
public var arrBtns:Array;
public var b:SimpleButton;
public var arrLevels:Array;
public var arrLocks:Array;
public var l:MovieClip;
public function LevelMenu(){
addFrameScript(0, frame1);
}
public function onClick(_arg1:MouseEvent):void{
var _local3:OpenLevelEvent;
if (_arg1.target.enabled == false){
return;
};
var _local2:uint;
while (_local2 < 20) {
if (arrBtns[_local2] == _arg1.target){
_local3 = new OpenLevelEvent(OpenLevelEvent.TYPE);
_local3.levelNo = (_local2 + 1);
dispatchEvent(_local3);
return;
};
_local2++;
};
}
public function onRollover(_arg1:MouseEvent):void{
var _local2:uint;
while (_local2 < 20) {
if (arrBtns[_local2] == _arg1.target){
mcPreview.gotoAndStop(arrLevels[_local2]);
tfBestTime.visible = true;
if (arrRecords[_local2]){
tfBestTime.text = ("Best level score: " + arrRecords[_local2]);
} else {
tfBestTime.text = "";
};
return;
};
_local2++;
};
mcPreview.gotoAndStop("default");
}
public function onRollout(_arg1:MouseEvent):void{
mcPreview.gotoAndStop("default");
tfBestTime.visible = false;
}
public function unlock(_arg1:uint):void{
var _local2:uint;
if (_arg1 > arrLocks.length){
_arg1 = arrLocks.length;
};
_local2 = 0;
while (_local2 < _arg1) {
arrLocks[_local2].visible = false;
arrBtns[_local2].enabled = true;
_local2++;
};
_local2 = _arg1;
while (_local2 < 20) {
arrLocks[_local2].visible = true;
arrBtns[_local2].enabled = false;
_local2++;
};
}
public function showDialog():void{
hideResetConfirmation();
visible = true;
}
public function hideResetConfirmation():void{
mcAreYouSure.visible = false;
btnYes.visible = false;
btnNo.visible = false;
}
public function onReset(_arg1:MouseEvent):void{
mcAreYouSure.visible = true;
btnYes.visible = true;
btnNo.visible = true;
}
public function onYes(_arg1:MouseEvent):void{
var _local2:Event = new Event("resetProgress");
dispatchEvent(_local2);
hideResetConfirmation();
}
public function onNo(_arg1:MouseEvent):void{
hideResetConfirmation();
}
function frame1(){
arrRecords = new Array();
arrBtns = [btn1, btn2, btn3, btn4, btn5, btn6, btn7, btn8, btn9, btn10, btn11, btn12, btn13, btn14, btn15, btn16, btn17, btn18, btn19, btn20];
for each (b in arrBtns) {
b.addEventListener(MouseEvent.CLICK, onClick);
b.addEventListener(MouseEvent.ROLL_OVER, onRollover);
b.addEventListener(MouseEvent.ROLL_OUT, onRollout);
};
mcPreview.gotoAndStop("default");
tfBestTime.visible = false;
arrLevels = ["sc1", "sc2", "sc3", "sc4", "sc5", "sc6", "sc7", "sc8", "sc9", "sc10", "sc11", "sc12", "sc13", "sc14", "sc15", "sc16", "sc17", "sc18", "sc19", "sc20"];
arrLocks = [lock1, lock2, lock3, lock4, lock5, lock6, lock7, lock8, lock9, lock10, lock11, lock12, lock13, lock14, lock15, lock16, lock17, lock18, lock19, lock20];
for each (l in arrLocks) {
l.enabled = false;
l.buttonMode = false;
};
btnReset.addEventListener(MouseEvent.CLICK, onReset);
btnYes.addEventListener(MouseEvent.CLICK, onYes);
btnNo.addEventListener(MouseEvent.CLICK, onNo);
}
}
}//package
Section 312
//Main (Main)
package {
import flash.events.*;
import ui.events.*;
import events.*;
import flash.display.*;
import sound.*;
import core.engine.*;
import core.renderer.*;
import com.boristhebrave.Box2D.Controllers.*;
import org.casalib.ui.*;
import core.*;
import memory.*;
import flash.utils.*;
import mochi.as3.*;
import sceneElements.*;
import effects.*;
import utils.*;
import sceneElements.sensors.*;
import org.casalib.util.*;
import com.pixelfumes.reflect.*;
public class Main extends MovieClip {
public var levelMenu:LevelMenu;
private var _isDebug:Boolean;// = false
private var _launcher:Launcher;
private var _isAllowReset:Boolean;// = true
private var _controller:b2BuoyancyController;
public var helpMenu:HelpMenu;
private var _completeLevelMenu:CompleteLevelMenu;
public var _mochiads_game_id:String;// = "290f66f13316032d"
public var winMenu:WinMenu;
private var _dustEffect:DustEffect;
private var _highscoresID:String;// = ""
private var _levels:Array;
private var _startedShootsCount:uint;
private var _collectedItemsCount:uint;
private var _sceneElements:Array;
private var _finishedShootsCount:uint;
private var _curLevelNo:uint;
private var _totalAllowedShoots:uint;
public var controls:Controls;
private var _defeatLevelMenu:DefeatLevelMenu;
public var startMenu:StartMenu;
private var _foreground:Sprite;
public var profiler:Performance;
private var _totalItemsToCollect:uint;
private var _heroSkin:Sprite;
public function Main(){
_levels = [0, 1, 5, 4, 12, 3, 10, 14, 7, 13, 19, 8, 2, 17, 6, 15, 16, 18, 20, 9, 11];
super();
MochiBot.track(this, "08b4d417");
MochiServices.connect(_mochiads_game_id, this);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
}
private function generateLevel1():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (32 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:113, y:190});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:561, y:76, w:20, h:139, isStatic:true}));
push(new VoluntaryBox({x:561, y:234, w:20, h:89, isStatic:true}));
push(new Bouncer({x:238, y:348, r:15}));
push(new Bouncer({x:518, y:339, r:33}));
push(new Trash({x:369, y:99}));
push(new Trash({x:400, y:89}));
push(new Trash({x:431, y:90}));
push(new Trash({x:506, y:188}));
push(new Trash({x:324, y:210}));
push(new Trash({x:339, y:239}));
push(new Trash({x:497, y:223}));
push(new Trash({x:398, y:274}));
push(new Trash({x:480, y:247}));
push(new Trash({x:363, y:261}));
push(new Trash({x:460, y:101}));
push(new Trash({x:485, y:122}));
push(new Trash({x:502, y:152}));
push(new Trash({x:344, y:119}));
push(new Trash({x:326, y:146}));
push(new Trash({x:320, y:177}));
push(new Trash({x:291, y:98}));
push(new Trash({x:291, y:119}));
push(new Trash({x:267, y:119}));
push(new Trash({x:267, y:97}));
push(new Trash({x:244, y:98}));
push(new Trash({x:244, y:119}));
push(new Trash({x:218, y:119}));
push(new Trash({x:218, y:242}));
push(new Trash({x:454, y:266}));
push(new Trash({x:426, y:274}));
push(new Trash({x:291, y:263}));
push(new Trash({x:291, y:241}));
push(new Trash({x:268, y:242}));
push(new Trash({x:268, y:263}));
push(new Trash({x:244, y:263}));
push(new Trash({x:244, y:241}));
};
}
private function createProfiler():void{
profiler = new Performance(15661567);
profiler.x = 500;
profiler.name = "profilerName";
}
private function generateLevel6():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (36 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:362, y:216});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:17, y:200, w:19, h:82, isStatic:true}));
push(new VoluntaryBox({x:630, y:91, w:19, h:202, isStatic:true}));
push(new VoluntaryBox({x:306, y:162, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:404, y:161, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:334, y:139, w:15, h:15, isStatic:true}));
push(new VoluntaryBox({x:626, y:380, w:28, h:28, isStatic:true}));
push(new VoluntaryBox({x:213, y:29, w:28, h:28, isStatic:true}));
push(new VoluntaryBox({x:525, y:301, w:28, h:28, isStatic:true}));
push(new VoluntaryBox({x:65, y:353, w:28, h:28, isStatic:true}));
push(new VoluntaryBox({x:585, y:329, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:351, y:114, w:15, h:15, isStatic:true}));
push(new VoluntaryBox({x:17, y:94, w:19, h:82, isStatic:true}));
push(new VoluntaryBox({x:17, y:-7, w:19, h:82, isStatic:true}));
push(new VoluntaryBox({x:378, y:139, w:15, h:15, isStatic:true}));
push(new Bouncer({x:246, y:355, r:35}));
push(new Bouncer({x:145, y:315, r:23}));
push(new Bouncer({x:81, y:259, r:16}));
push(new Bouncer({x:389, y:375, r:48}));
push(new Trash({x:208, y:151}));
push(new Trash({x:478, y:154}));
push(new Trash({x:150, y:43}));
push(new Trash({x:122, y:75}));
push(new Trash({x:73, y:122}));
push(new Trash({x:251, y:152}));
push(new Trash({x:431, y:154}));
push(new Trash({x:376, y:85}));
push(new Trash({x:404, y:116}));
push(new Trash({x:310, y:85}));
push(new Trash({x:281, y:117}));
push(new Trash({x:344, y:59}));
push(new Trash({x:450, y:116}));
push(new Trash({x:419, y:75}));
push(new Trash({x:387, y:43}));
push(new Trash({x:344, y:18}));
push(new Trash({x:79, y:40}));
push(new Trash({x:113, y:43}));
push(new Trash({x:581, y:56}));
push(new Trash({x:581, y:20}));
push(new Trash({x:46, y:40}));
push(new Trash({x:46, y:72}));
push(new Trash({x:46, y:106}));
push(new Trash({x:46, y:138}));
push(new Trash({x:308, y:43}));
push(new Trash({x:278, y:79}));
push(new Trash({x:241, y:111}));
push(new Trash({x:581, y:87}));
push(new Trash({x:581, y:127}));
push(new Trash({x:547, y:20}));
push(new Trash({x:511, y:20}));
push(new Trash({x:470, y:20}));
push(new Trash({x:500, y:53}));
push(new Trash({x:547, y:103}));
push(new Trash({x:524, y:79}));
push(new Trash({x:95, y:100}));
};
}
private function createMask():void{
var _local1:MainMask = new MainMask();
addChild(_local1);
}
private function generateLevel8():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (44 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:110, y:358});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:250, y:345, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:250, y:297, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:250, y:243, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:250, y:186, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:250, y:125, w:20, h:20, isStatic:true}));
push(new Bouncer({x:406, y:338, r:34}));
push(new Trash({x:417, y:65}));
push(new Trash({x:394, y:90}));
push(new Trash({x:376, y:122}));
push(new Trash({x:376, y:160}));
push(new Trash({x:408, y:196}));
push(new Trash({x:445, y:217}));
push(new Trash({x:489, y:217}));
push(new Trash({x:529, y:196}));
push(new Trash({x:555, y:160}));
push(new Trash({x:555, y:117}));
push(new Trash({x:537, y:85}));
push(new Trash({x:508, y:62}));
push(new Trash({x:464, y:56}));
push(new Trash({x:464, y:99}));
push(new Trash({x:458, y:330}));
push(new Trash({x:464, y:168}));
push(new Trash({x:36, y:40}));
push(new Trash({x:499, y:133}));
push(new Trash({x:59, y:18}));
push(new Trash({x:90, y:18}));
push(new Trash({x:107, y:40}));
push(new Trash({x:90, y:69}));
push(new Trash({x:55, y:69}));
push(new Trash({x:272, y:149}));
push(new Trash({x:295, y:168}));
push(new Trash({x:272, y:212}));
push(new Trash({x:295, y:237}));
push(new Trash({x:272, y:288}));
push(new Trash({x:295, y:307}));
push(new Trash({x:272, y:355}));
push(new Trash({x:295, y:372}));
push(new Trash({x:429, y:133}));
push(new Trash({x:491, y:330}));
push(new Trash({x:526, y:330}));
push(new Trash({x:559, y:330}));
push(new Trash({x:595, y:330}));
push(new Trash({x:207, y:210}));
push(new Trash({x:182, y:237}));
push(new Trash({x:207, y:281}));
push(new Trash({x:182, y:304}));
push(new Trash({x:207, y:355}));
push(new Trash({x:182, y:372}));
push(new Trash({x:207, y:147}));
push(new Trash({x:182, y:168}));
};
}
private function generateLevel3():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (58 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:575, y:275});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:367, y:339, w:40, h:40, isStatic:true}));
push(new VoluntaryBox({x:393, y:77, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:368, y:209, w:30, h:30, isStatic:true}));
push(new Bouncer({x:26, y:239, r:15}));
push(new Bouncer({x:58, y:333, r:33}));
push(new Trash({x:122, y:209}));
push(new Bouncer({x:151, y:344, r:15}));
push(new Bouncer({x:22, y:132, r:15}));
push(new Trash({x:178, y:55}));
push(new Trash({x:107, y:55}));
push(new Trash({x:172, y:87}));
push(new Trash({x:107, y:87}));
push(new Trash({x:515, y:39}));
push(new Trash({x:485, y:39}));
push(new Trash({x:456, y:39}));
push(new Trash({x:426, y:39}));
push(new Trash({x:426, y:220}));
push(new Trash({x:544, y:39}));
push(new Trash({x:597, y:93}));
push(new Trash({x:474, y:93}));
push(new Trash({x:474, y:175}));
push(new Trash({x:547, y:175}));
push(new Trash({x:547, y:134}));
push(new Trash({x:516, y:134}));
push(new Trash({x:511, y:175}));
push(new Trash({x:474, y:134}));
push(new Trash({x:505, y:93}));
push(new Trash({x:536, y:93}));
push(new Trash({x:567, y:93}));
push(new Trash({x:597, y:125}));
push(new Trash({x:597, y:157}));
push(new Trash({x:597, y:188}));
push(new Trash({x:228, y:87}));
push(new Trash({x:228, y:51}));
push(new Trash({x:166, y:284}));
push(new Trash({x:461, y:220}));
push(new Trash({x:426, y:184}));
push(new Trash({x:426, y:148}));
push(new Trash({x:426, y:111}));
push(new Trash({x:426, y:75}));
push(new Trash({x:76, y:119}));
push(new Trash({x:228, y:119}));
push(new Trash({x:198, y:119}));
push(new Trash({x:168, y:119}));
push(new Trash({x:137, y:119}));
push(new Trash({x:107, y:119}));
push(new Trash({x:228, y:151}));
push(new Trash({x:228, y:183}));
push(new Trash({x:228, y:215}));
push(new Trash({x:228, y:247}));
push(new Trash({x:199, y:247}));
push(new Trash({x:169, y:247}));
push(new Trash({x:139, y:247}));
push(new Trash({x:109, y:247}));
push(new Trash({x:79, y:247}));
push(new Trash({x:79, y:220}));
push(new Trash({x:79, y:193}));
push(new Trash({x:79, y:166}));
push(new Trash({x:103, y:166}));
push(new Trash({x:129, y:166}));
push(new Trash({x:154, y:166}));
push(new Trash({x:178, y:166}));
push(new Trash({x:178, y:189}));
push(new Trash({x:178, y:211}));
push(new Trash({x:152, y:211}));
};
}
private function generateLevel4():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (36 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:97, y:166});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:247, y:104, w:18, h:160, isStatic:true}));
push(new VoluntaryBox({x:425, y:230, w:36, h:77, isStatic:true}));
push(new VoluntaryBox({x:633, y:285, w:14, h:142, isStatic:true}));
push(new VoluntaryBox({x:145, y:19, w:188, h:48, isStatic:true}));
push(new VoluntaryBox({x:633, y:103, w:14, h:142, isStatic:true}));
push(new VoluntaryBox({x:633, y:-53, w:14, h:142, isStatic:true}));
push(new Bouncer({x:240, y:366, r:27}));
push(new Trash({x:344, y:191}));
push(new Bouncer({x:338, y:363, r:61}));
push(new Trash({x:527, y:57}));
push(new Trash({x:295, y:147}));
push(new Trash({x:488, y:90}));
push(new Trash({x:450, y:116}));
push(new Trash({x:416, y:138}));
push(new Trash({x:380, y:163}));
push(new Trash({x:566, y:23}));
push(new Trash({x:527, y:276}));
push(new Trash({x:501, y:243}));
push(new Trash({x:483, y:32}));
push(new Trash({x:431, y:57}));
push(new Trash({x:388, y:90}));
push(new Trash({x:552, y:243}));
push(new Trash({x:204, y:57}));
push(new Trash({x:180, y:57}));
push(new Trash({x:208, y:84}));
push(new Trash({x:337, y:122}));
push(new Trash({x:180, y:90}));
push(new Trash({x:277, y:243}));
push(new Trash({x:309, y:220}));
push(new Trash({x:501, y:302}));
push(new Trash({x:556, y:309}));
push(new Trash({x:413, y:293}));
push(new Trash({x:431, y:334}));
push(new Trash({x:443, y:377}));
push(new Trash({x:580, y:101}));
push(new Trash({x:580, y:135}));
push(new Trash({x:580, y:170}));
push(new Trash({x:283, y:24}));
push(new Trash({x:556, y:133}));
push(new Trash({x:283, y:54}));
push(new Trash({x:283, y:90}));
push(new Trash({x:314, y:54}));
push(new Trash({x:314, y:25}));
push(new Trash({x:349, y:25}));
};
}
private function showProfiler():void{
if (getChildByName("profilerName")){
removeChild(profiler);
profiler = null;
} else {
createProfiler();
addChild(profiler);
};
}
private function generateLevel(_arg1:Event=null, _arg2:Boolean=false):void{
prepareForNewLevel();
setTimeout(generateCurLevel, 100);
}
public function init(_arg1:Boolean):void{
if (_arg1){
showSponsorsIntro();
};
}
private function generateLevel9():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (34 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:526, y:221});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:313, y:159, w:77, h:24, isStatic:true}));
push(new VoluntaryBox({x:416, y:159, w:77, h:24, isStatic:true}));
push(new VoluntaryBox({x:520, y:159, w:77, h:24, isStatic:true}));
push(new VoluntaryBox({x:389, y:279, w:77, h:24, isStatic:true}));
push(new Trash({x:250, y:39}));
push(new Bouncer({x:315, y:133, r:12}));
push(new Bouncer({x:103, y:94, r:42}));
push(new Trash({x:290, y:13}));
push(new Trash({x:320, y:43}));
push(new Trash({x:359, y:13}));
push(new Trash({x:388, y:43}));
push(new Trash({x:422, y:13}));
push(new Trash({x:458, y:43}));
push(new Trash({x:493, y:13}));
push(new Trash({x:525, y:43}));
push(new Trash({x:558, y:13}));
push(new Trash({x:580, y:43}));
push(new Trash({x:271, y:316}));
push(new Trash({x:301, y:346}));
push(new Trash({x:337, y:316}));
push(new Trash({x:369, y:346}));
push(new Trash({x:403, y:316}));
push(new Trash({x:439, y:344}));
push(new Trash({x:474, y:316}));
push(new Trash({x:507, y:348}));
push(new Trash({x:539, y:316}));
push(new Trash({x:568, y:346}));
push(new Trash({x:93, y:164}));
push(new Trash({x:93, y:225}));
push(new Trash({x:61, y:194}));
push(new Trash({x:23, y:194}));
push(new Trash({x:123, y:194}));
push(new Trash({x:166, y:194}));
push(new Bouncer({x:416, y:133, r:12}));
push(new Bouncer({x:521, y:133, r:12}));
push(new Bouncer({x:103, y:318, r:52}));
push(new Trash({x:231, y:316}));
push(new Trash({x:192, y:316}));
push(new Trash({x:231, y:348}));
push(new Trash({x:192, y:348}));
push(new Trash({x:303, y:93}));
push(new Trash({x:405, y:93}));
push(new Trash({x:511, y:93}));
};
}
private function generateLevel2():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (49 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:346, y:247});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new Bouncer({x:575, y:61, r:33}));
push(new Trash({x:121, y:320}));
push(new Trash({x:374, y:335}));
push(new Trash({x:285, y:53}));
push(new Trash({x:413, y:50}));
push(new Trash({x:160, y:84}));
push(new Trash({x:361, y:166}));
push(new Trash({x:481, y:97}));
push(new Trash({x:329, y:185}));
push(new Trash({x:510, y:81}));
push(new Trash({x:118, y:60}));
push(new Trash({x:243, y:50}));
push(new Trash({x:451, y:50}));
push(new Trash({x:491, y:50}));
push(new Trash({x:152, y:44}));
push(new Trash({x:419, y:84}));
push(new Trash({x:242, y:84}));
push(new Trash({x:553, y:320}));
push(new Trash({x:518, y:325}));
push(new Trash({x:481, y:328}));
push(new Trash({x:445, y:331}));
push(new Trash({x:409, y:333}));
push(new Trash({x:195, y:329}));
push(new Trash({x:232, y:331}));
push(new Trash({x:267, y:333}));
push(new Trash({x:301, y:335}));
push(new Trash({x:158, y:325}));
push(new Trash({x:285, y:110}));
push(new Trash({x:338, y:335}));
push(new Trash({x:419, y:133}));
push(new Trash({x:451, y:115}));
push(new Trash({x:200, y:44}));
push(new Trash({x:329, y:133}));
push(new Trash({x:51, y:157}));
push(new Trash({x:392, y:149}));
push(new Trash({x:561, y:117}));
push(new Trash({x:58, y:113}));
push(new Trash({x:194, y:105}));
push(new Trash({x:298, y:167}));
push(new Trash({x:371, y:53}));
push(new Trash({x:579, y:195}));
push(new Trash({x:51, y:248}));
push(new Trash({x:374, y:105}));
push(new Trash({x:45, y:201}));
push(new Trash({x:262, y:145}));
push(new Trash({x:223, y:123}));
push(new Trash({x:329, y:53}));
push(new Trash({x:329, y:94}));
push(new Trash({x:571, y:155}));
push(new Trash({x:579, y:238}));
push(new Bouncer({x:62, y:61, r:33}));
};
}
private function generateLevel5():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (45 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:97, y:166});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:629, y:175, w:32, h:66, isStatic:true}));
push(new VoluntaryBox({x:618, y:280, w:32, h:66, isStatic:true}));
push(new VoluntaryBox({x:618, y:52, w:32, h:66, isStatic:true}));
push(new Bouncer({x:350, y:126, r:37}));
push(new Trash({x:423, y:27}));
push(new Bouncer({x:343, y:266, r:48}));
push(new Trash({x:448, y:55}));
push(new Trash({x:430, y:90}));
push(new Trash({x:400, y:121}));
push(new Trash({x:538, y:150}));
push(new Trash({x:504, y:144}));
push(new Trash({x:463, y:160}));
push(new Trash({x:395, y:207}));
push(new Trash({x:430, y:183}));
push(new Trash({x:494, y:269}));
push(new Trash({x:563, y:179}));
push(new Trash({x:482, y:195}));
push(new Trash({x:520, y:183}));
push(new Trash({x:561, y:214}));
push(new Trash({x:533, y:241}));
push(new Trash({x:450, y:284}));
push(new Trash({x:405, y:301}));
push(new Trash({x:454, y:227}));
push(new Trash({x:242, y:58}));
push(new Trash({x:418, y:247}));
push(new Trash({x:501, y:230}));
push(new Trash({x:200, y:24}));
push(new Trash({x:179, y:49}));
push(new Trash({x:188, y:84}));
push(new Trash({x:218, y:100}));
push(new Trash({x:0xFF, y:106}));
push(new Trash({x:276, y:197}));
push(new Trash({x:242, y:179}));
push(new Trash({x:206, y:175}));
push(new Trash({x:169, y:203}));
push(new Trash({x:160, y:247}));
push(new Trash({x:169, y:285}));
push(new Trash({x:206, y:295}));
push(new Trash({x:242, y:295}));
push(new Trash({x:274, y:285}));
push(new Trash({x:242, y:9}));
push(new Trash({x:284, y:20}));
push(new Trash({x:395, y:13}));
push(new Trash({x:362, y:29}));
push(new Trash({x:343, y:58}));
push(new Trash({x:218, y:243}));
push(new Trash({x:340, y:182}));
push(new Trash({x:333, y:321}));
push(new Trash({x:333, y:346}));
push(new Trash({x:309, y:49}));
};
}
private function checkForBonus():void{
var _local1:uint = uint(randRange(1, 100));
if (_local1 == 50){
giveExtraShot();
} else {
if ((((_local1 == 60)) || ((_local1 == 70)))){
giveBonusScore();
};
};
}
private function generateLevel7():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (38 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:333, y:360});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:376, y:272, w:15, h:117, isStatic:true}));
push(new VoluntaryBox({x:279, y:262, w:16, h:97, isStatic:true}));
push(new Bouncer({x:324, y:31, r:68}));
push(new Trash({x:406, y:60}));
push(new Trash({x:129, y:6}));
push(new Trash({x:206, y:18}));
push(new Bouncer({x:53, y:332, r:35}));
push(new Bouncer({x:100, y:386, r:18}));
push(new Bouncer({x:533, y:349, r:18}));
push(new Bouncer({x:474, y:399, r:18}));
push(new Trash({x:216, y:57}));
push(new Trash({x:238, y:99}));
push(new Trash({x:282, y:124}));
push(new Trash({x:330, y:124}));
push(new Trash({x:374, y:102}));
push(new Trash({x:415, y:18}));
push(new Trash({x:139, y:57}));
push(new Trash({x:161, y:108}));
push(new Trash({x:192, y:152}));
push(new Trash({x:238, y:184}));
push(new Trash({x:287, y:194}));
push(new Trash({x:338, y:194}));
push(new Trash({x:396, y:174}));
push(new Trash({x:438, y:136}));
push(new Trash({x:465, y:86}));
push(new Trash({x:488, y:33}));
push(new Trash({x:76, y:41}));
push(new Trash({x:94, y:86}));
push(new Trash({x:139, y:152}));
push(new Trash({x:180, y:194}));
push(new Trash({x:438, y:190}));
push(new Trash({x:474, y:152}));
push(new Trash({x:521, y:83}));
push(new Trash({x:544, y:33}));
push(new Trash({x:316, y:242}));
push(new Trash({x:488, y:206}));
push(new Trash({x:573, y:76}));
push(new Trash({x:129, y:200}));
push(new Trash({x:48, y:76}));
push(new Trash({x:536, y:178}));
push(new Trash({x:559, y:129}));
push(new Trash({x:588, y:171}));
push(new Trash({x:56, y:133}));
push(new Trash({x:74, y:178}));
push(new Trash({x:28, y:168}));
};
}
public function randRange(_arg1:Number, _arg2:Number):Number{
return ((_arg1 + (Math.random() * (_arg2 - _arg1))));
}
private function giveExtraShot():void{
var _local1:ExtraShotSplash = new ExtraShotSplash();
_local1.x = 320;
_local1.y = 200;
Scene2DReference.getInstance().scene.addChild(_local1);
_totalAllowedShoots++;
SoundPlayer.getInstance().playStarCollectedSound();
}
private function onKeyPressed(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case 82:
onReset();
break;
case 77:
onMenu();
break;
case 123:
showProfiler();
break;
};
}
private function createChildren():void{
createRenderer();
createControls();
createController();
createProfiler();
createMask();
createDustEffect();
if (_isDebug){
createDebugDraw();
};
addEventListener(GameEvent.SHOOT, onShoot);
}
private function prepareForNewLevel():void{
var _local1:BaseSceneElement;
_launcher = null;
if (_completeLevelMenu){
_completeLevelMenu.visible = false;
};
if (_defeatLevelMenu){
_defeatLevelMenu.visible = false;
};
if (_sceneElements){
for each (_local1 in _sceneElements) {
_local1.destruct();
};
};
_sceneElements = new Array();
CoreEngine.getInstance().createWorld();
createRenderer();
_collectedItemsCount = 0;
_finishedShootsCount = 0;
_totalAllowedShoots = 5;
}
private function checkForDefeat():void{
if ((((_collectedItemsCount < _totalItemsToCollect)) && ((_finishedShootsCount == _totalAllowedShoots)))){
showDefeatLevelMenu();
};
}
private function onNextLevel(_arg1:Event):void{
_curLevelNo++;
generateLevel();
}
private function onOpenLevel(_arg1:OpenLevelEvent):void{
SoundPlayer.getInstance().playLevelSound();
levelMenu.visible = false;
_curLevelNo = _arg1.levelNo;
generateLevel();
}
private function createStartMenu():void{
startMenu = new StartMenu();
startMenu.addEventListener("Play", onPlay);
startMenu.addEventListener("Help", onHelp);
startMenu.addEventListener("Highscores", onHighscores);
startMenu.addEventListener("Download", onDownload);
startMenu.visible = true;
addChild(startMenu);
}
private function showCompleteLevelMenu():void{
if (_defeatLevelMenu){
_defeatLevelMenu.visible = false;
};
var _local1:Number = (((_totalAllowedShoots - _finishedShootsCount) * 300) + 1000);
Memory.getInstance().updateRecords(_curLevelNo, _local1);
if (_curLevelNo == 20){
onWin();
return;
};
if (!_completeLevelMenu){
_completeLevelMenu = new CompleteLevelMenu();
_completeLevelMenu.addEventListener("menu", onMenu);
_completeLevelMenu.addEventListener("next", onNextLevel);
addChild(_completeLevelMenu);
};
_completeLevelMenu.visible = true;
Memory.getInstance().updateProgress((_curLevelNo + 1));
SoundPlayer.getInstance().playFanfarSound();
}
private function showDefeatLevelMenu():void{
if (((_completeLevelMenu) && (_completeLevelMenu.visible))){
return;
};
if (!_defeatLevelMenu){
_defeatLevelMenu = new DefeatLevelMenu();
_defeatLevelMenu.addEventListener("menu", onMenu);
_defeatLevelMenu.addEventListener("replay", generateLevel);
addChild(_defeatLevelMenu);
};
_defeatLevelMenu.visible = true;
}
private function showSponsorsIntro():void{
startGame();
}
private function generateLevel11():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (33 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:113, y:333});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:563, y:197, w:29, h:111, isStatic:true}));
push(new VoluntaryBox({x:337, y:310, w:29, h:111, isStatic:true}));
push(new VoluntaryBox({x:622, y:349, w:29, h:77, isStatic:true}));
push(new Bouncer({x:339, y:213, r:24}));
push(new Trash({x:517, y:185}));
push(new Bouncer({x:510, y:125, r:37}));
push(new Bouncer({x:626, y:14, r:14}));
push(new Trash({x:517, y:210}));
push(new Trash({x:517, y:235}));
push(new Trash({x:465, y:210}));
push(new Trash({x:465, y:235}));
push(new Trash({x:465, y:260}));
push(new Trash({x:419, y:241}));
push(new Trash({x:419, y:266}));
push(new Trash({x:419, y:291}));
push(new Trash({x:373, y:275}));
push(new Trash({x:373, y:300}));
push(new Trash({x:373, y:325}));
push(new Trash({x:566, y:54}));
push(new Trash({x:566, y:79}));
push(new Trash({x:566, y:104}));
push(new Trash({x:594, y:205}));
push(new Trash({x:594, y:230}));
push(new Trash({x:594, y:0xFF}));
push(new Trash({x:498, y:300}));
push(new Trash({x:498, y:325}));
push(new Trash({x:498, y:350}));
push(new Bouncer({x:41, y:73, r:56}));
push(new Trash({x:281, y:260}));
push(new Trash({x:281, y:285}));
push(new Trash({x:281, y:310}));
push(new Trash({x:243, y:285}));
push(new Trash({x:243, y:310}));
push(new Trash({x:243, y:335}));
push(new Trash({x:203, y:310}));
push(new Trash({x:203, y:335}));
push(new Trash({x:203, y:360}));
push(new Trash({x:18, y:162}));
push(new Trash({x:18, y:187}));
push(new Trash({x:18, y:212}));
};
}
private function generateLevel12():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (54 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:112, y:325});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new Bouncer({x:502, y:150, r:22}));
push(new Trash({x:466, y:66}));
push(new Bouncer({x:288, y:162, r:28}));
push(new Trash({x:496, y:75}));
push(new Trash({x:524, y:88}));
push(new Trash({x:550, y:104}));
push(new Trash({x:571, y:123}));
push(new Trash({x:588, y:146}));
push(new Trash({x:601, y:175}));
push(new Trash({x:604, y:205}));
push(new Trash({x:601, y:233}));
push(new Trash({x:590, y:260}));
push(new Trash({x:573, y:283}));
push(new Trash({x:552, y:304}));
push(new Trash({x:527, y:321}));
push(new Trash({x:500, y:334}));
push(new Trash({x:472, y:344}));
push(new Trash({x:441, y:350}));
push(new Trash({x:411, y:353}));
push(new Trash({x:379, y:354}));
push(new Trash({x:347, y:352}));
push(new Trash({x:315, y:347}));
push(new Trash({x:285, y:339}));
push(new Trash({x:0x0100, y:327}));
push(new Trash({x:230, y:311}));
push(new Trash({x:206, y:292}));
push(new Trash({x:185, y:269}));
push(new Trash({x:171, y:242}));
push(new Trash({x:166, y:214}));
push(new Trash({x:168, y:183}));
push(new Trash({x:179, y:154}));
push(new Trash({x:196, y:129}));
push(new Trash({x:219, y:108}));
push(new Trash({x:243, y:92}));
push(new Trash({x:270, y:79}));
push(new Trash({x:298, y:70}));
push(new Trash({x:329, y:63}));
push(new Trash({x:360, y:60}));
push(new Trash({x:395, y:59}));
push(new Trash({x:431, y:61}));
push(new Trash({x:178, y:108}));
push(new Trash({x:166, y:87}));
push(new Trash({x:177, y:61}));
push(new Trash({x:208, y:51}));
push(new Trash({x:233, y:64}));
push(new Trash({x:530, y:60}));
push(new Trash({x:556, y:45}));
push(new Trash({x:584, y:55}));
push(new Trash({x:595, y:81}));
push(new Trash({x:582, y:101}));
push(new Trash({x:316, y:275}));
push(new Trash({x:344, y:275}));
push(new Trash({x:374, y:275}));
push(new Trash({x:403, y:275}));
push(new Trash({x:432, y:275}));
push(new Trash({x:462, y:275}));
};
}
private function generateLevel13():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (68 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:85, y:334});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:113, y:57, w:141, h:25, isStatic:true}));
push(new Bouncer({x:200, y:254, r:27}));
push(new Trash({x:383, y:163}));
push(new Trash({x:403, y:135}));
push(new Trash({x:433, y:117}));
push(new Trash({x:466, y:112}));
push(new Trash({x:498, y:119}));
push(new Trash({x:522, y:135}));
push(new Trash({x:540, y:158}));
push(new Trash({x:550, y:187}));
push(new Trash({x:548, y:221}));
push(new Trash({x:534, y:250}));
push(new Trash({x:513, y:271}));
push(new Trash({x:483, y:285}));
push(new Trash({x:451, y:286}));
push(new Trash({x:420, y:276}));
push(new Trash({x:396, y:0x0100}));
push(new Trash({x:380, y:227}));
push(new Trash({x:376, y:194}));
push(new Trash({x:328, y:162}));
push(new Trash({x:341, y:131}));
push(new Trash({x:363, y:103}));
push(new Trash({x:392, y:82}));
push(new Trash({x:427, y:70}));
push(new Trash({x:465, y:68}));
push(new Trash({x:502, y:78}));
push(new Trash({x:532, y:97}));
push(new Trash({x:556, y:122}));
push(new Trash({x:573, y:156}));
push(new Trash({x:579, y:193}));
push(new Trash({x:575, y:226}));
push(new Trash({x:563, y:258}));
push(new Trash({x:541, y:285}));
push(new Trash({x:0x0202, y:306}));
push(new Trash({x:481, y:319}));
push(new Trash({x:445, y:322}));
push(new Trash({x:410, y:316}));
push(new Trash({x:379, y:300}));
push(new Trash({x:355, y:278}));
push(new Trash({x:336, y:250}));
push(new Trash({x:325, y:205}));
push(new Trash({x:277, y:176}));
push(new Trash({x:282, y:141}));
push(new Trash({x:297, y:106}));
push(new Trash({x:316, y:78}));
push(new Trash({x:342, y:54}));
push(new Trash({x:370, y:37}));
push(new Trash({x:402, y:26}));
push(new Trash({x:438, y:21}));
push(new Trash({x:475, y:24}));
push(new Trash({x:509, y:35}));
push(new Trash({x:540, y:54}));
push(new Trash({x:564, y:75}));
push(new Trash({x:585, y:104}));
push(new Trash({x:600, y:139}));
push(new Trash({x:606, y:175}));
push(new Trash({x:605, y:209}));
push(new Trash({x:597, y:244}));
push(new Trash({x:579, y:277}));
push(new Trash({x:557, y:304}));
push(new Trash({x:532, y:324}));
push(new Trash({x:501, y:341}));
push(new Trash({x:465, y:350}));
push(new Trash({x:427, y:351}));
push(new Trash({x:392, y:344}));
push(new Trash({x:362, y:331}));
push(new Trash({x:332, y:310}));
push(new Trash({x:309, y:285}));
push(new Trash({x:292, y:0x0101}));
push(new Trash({x:279, y:219}));
};
}
private function generateLevel14():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (53 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:558, y:113});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new Bouncer({x:432, y:327, r:56}));
push(new Trash({x:172, y:141}));
push(new Trash({x:209, y:160}));
push(new Trash({x:213, y:206}));
push(new Trash({x:132, y:164}));
push(new Trash({x:133, y:211}));
push(new Trash({x:176, y:231}));
push(new Trash({x:252, y:183}));
push(new Trash({x:216, y:254}));
push(new Trash({x:135, y:0x0100}));
push(new Trash({x:93, y:189}));
push(new Trash({x:130, y:119}));
push(new Trash({x:210, y:116}));
push(new Trash({x:291, y:205}));
push(new Trash({x:293, y:251}));
push(new Trash({x:0x0101, y:274}));
push(new Trash({x:179, y:322}));
push(new Trash({x:215, y:300}));
push(new Trash({x:138, y:302}));
push(new Trash({x:56, y:258}));
push(new Trash({x:97, y:280}));
push(new Trash({x:55, y:213}));
push(new Trash({x:92, y:98}));
push(new Trash({x:51, y:123}));
push(new Trash({x:52, y:167}));
push(new Trash({x:169, y:50}));
push(new Trash({x:207, y:70}));
push(new Trash({x:129, y:74}));
push(new Trash({x:287, y:110}));
push(new Trash({x:250, y:92}));
push(new Trash({x:292, y:157}));
push(new Bouncer({x:99, y:151, r:14}));
push(new Bouncer({x:102, y:243, r:14}));
push(new Bouncer({x:177, y:102, r:14}));
push(new Bouncer({x:259, y:144, r:14}));
push(new Bouncer({x:261, y:235, r:14}));
push(new Bouncer({x:184, y:285, r:14}));
push(new VoluntaryBox({x:428, y:105, w:27, h:118, isStatic:true}));
push(new VoluntaryBox({x:553, y:9, w:169, h:25, isStatic:true}));
push(new Trash({x:603, y:263}));
push(new Trash({x:590, y:296}));
push(new Trash({x:358, y:59}));
push(new Trash({x:538, y:345}));
push(new Trash({x:500, y:359}));
push(new Trash({x:384, y:83}));
push(new Trash({x:354, y:103}));
push(new Trash({x:384, y:125}));
push(new Trash({x:354, y:148}));
push(new Trash({x:388, y:169}));
push(new Trash({x:23, y:22}));
push(new Trash({x:55, y:22}));
push(new Trash({x:23, y:55}));
push(new Trash({x:92, y:22}));
push(new Trash({x:23, y:90}));
push(new Trash({x:58, y:71}));
push(new Trash({x:18, y:359}));
push(new Trash({x:18, y:325}));
push(new Trash({x:51, y:359}));
push(new Trash({x:78, y:55}));
push(new Trash({x:339, y:331}));
push(new Trash({x:319, y:361}));
push(new Trash({x:355, y:361}));
};
}
private function generateLevel15():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (52 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:174, y:249});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:247, y:222, w:20, h:140, isStatic:true}));
push(new VoluntaryBox({x:157, y:9, w:125, h:21, isStatic:true}));
push(new VoluntaryBox({x:358, y:9, w:125, h:21, isStatic:true}));
push(new Bouncer({x:27, y:144, r:75}));
push(new Trash({x:238, y:306}));
push(new Trash({x:263, y:282}));
push(new Trash({x:287, y:0x0101}));
push(new Trash({x:312, y:233}));
push(new Trash({x:336, y:208}));
push(new Trash({x:361, y:184}));
push(new Trash({x:385, y:159}));
push(new Trash({x:410, y:135}));
push(new Trash({x:434, y:110}));
push(new Trash({x:459, y:86}));
push(new Trash({x:483, y:61}));
push(new Trash({x:508, y:37}));
push(new Trash({x:285, y:306}));
push(new Trash({x:307, y:331}));
push(new Trash({x:329, y:356}));
push(new Trash({x:361, y:233}));
push(new Trash({x:383, y:0x0101}));
push(new Trash({x:405, y:282}));
push(new Trash({x:433, y:159}));
push(new Trash({x:455, y:184}));
push(new Trash({x:477, y:208}));
push(new Trash({x:505, y:86}));
push(new Trash({x:528, y:111}));
push(new Trash({x:550, y:136}));
push(new Trash({x:7, y:266}));
push(new Trash({x:7, y:297}));
push(new Trash({x:7, y:328}));
push(new Trash({x:7, y:359}));
push(new Trash({x:215, y:340}));
push(new Trash({x:215, y:365}));
push(new Trash({x:265, y:179}));
push(new Trash({x:265, y:149}));
push(new Trash({x:265, y:120}));
push(new Trash({x:603, y:18}));
push(new Trash({x:603, y:44}));
push(new Trash({x:603, y:70}));
push(new Trash({x:603, y:97}));
push(new Trash({x:603, y:125}));
push(new Trash({x:433, y:324}));
push(new Trash({x:457, y:300}));
push(new Trash({x:482, y:275}));
push(new Trash({x:506, y:251}));
push(new Trash({x:531, y:226}));
push(new Trash({x:555, y:202}));
push(new Trash({x:580, y:177}));
push(new Trash({x:116, y:159}));
push(new Trash({x:140, y:135}));
push(new Trash({x:165, y:110}));
push(new Trash({x:189, y:86}));
push(new Trash({x:214, y:61}));
push(new Trash({x:238, y:37}));
push(new Trash({x:263, y:12}));
};
}
private function generateLevel16():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (30 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:565, y:231});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:395, y:131, w:20, h:64, isStatic:true}));
push(new VoluntaryBox({x:337, y:216, w:20, h:64, isStatic:true}));
push(new VoluntaryBox({x:279, y:300, w:20, h:64, isStatic:true}));
push(new VoluntaryBox({x:155, y:339, w:20, h:64, isStatic:true}));
push(new VoluntaryBox({x:94, y:236, w:20, h:64, isStatic:true}));
push(new VoluntaryBox({x:196, y:171, w:20, h:64, isStatic:true}));
push(new VoluntaryBox({x:141, y:90, w:20, h:64, isStatic:true}));
push(new VoluntaryBox({x:283, y:60, w:20, h:64, isStatic:true}));
push(new Bouncer({x:52, y:357, r:25}));
push(new Trash({x:186, y:12}));
push(new Bouncer({x:36, y:124, r:25}));
push(new Bouncer({x:416, y:349, r:25}));
push(new Trash({x:226, y:58}));
push(new Trash({x:176, y:92}));
push(new Trash({x:315, y:18}));
push(new Trash({x:373, y:38}));
push(new Trash({x:327, y:108}));
push(new Trash({x:327, y:60}));
push(new Trash({x:260, y:133}));
push(new Trash({x:289, y:184}));
push(new Trash({x:235, y:214}));
push(new Trash({x:131, y:163}));
push(new Trash({x:172, y:238}));
push(new Trash({x:216, y:291}));
push(new Trash({x:187, y:350}));
push(new Trash({x:315, y:291}));
push(new Trash({x:446, y:139}));
push(new Trash({x:391, y:222}));
push(new Trash({x:446, y:76}));
push(new Trash({x:507, y:28}));
push(new Trash({x:77, y:92}));
push(new Trash({x:85, y:28}));
push(new Trash({x:11, y:42}));
push(new Trash({x:43, y:179}));
push(new Trash({x:11, y:254}));
push(new Trash({x:65, y:287}));
push(new Trash({x:104, y:332}));
push(new Trash({x:333, y:350}));
push(new Trash({x:260, y:366}));
push(new Trash({x:437, y:275}));
push(new Trash({x:507, y:316}));
};
}
private function generateLevel10():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (49 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:350, y:192});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:304, y:191, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:304, y:158, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:304, y:226, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:351, y:273, w:63, h:20, isStatic:true}));
push(new Bouncer({x:594, y:26, r:15}));
push(new Trash({x:115, y:41}));
push(new Bouncer({x:594, y:68, r:15}));
push(new Bouncer({x:594, y:110, r:15}));
push(new Bouncer({x:594, y:152, r:15}));
push(new Bouncer({x:594, y:194, r:15}));
push(new Bouncer({x:594, y:236, r:15}));
push(new Bouncer({x:594, y:278, r:15}));
push(new Bouncer({x:594, y:320, r:15}));
push(new Bouncer({x:594, y:362, r:15}));
push(new Trash({x:141, y:41}));
push(new Trash({x:169, y:41}));
push(new Trash({x:197, y:41}));
push(new Trash({x:141, y:62}));
push(new Trash({x:197, y:62}));
push(new Trash({x:115, y:86}));
push(new Trash({x:115, y:107}));
push(new Trash({x:141, y:86}));
push(new Trash({x:169, y:86}));
push(new Trash({x:197, y:86}));
push(new Trash({x:141, y:107}));
push(new Trash({x:168, y:107}));
push(new Trash({x:197, y:107}));
push(new Trash({x:115, y:131}));
push(new Trash({x:115, y:152}));
push(new Trash({x:141, y:131}));
push(new Trash({x:169, y:131}));
push(new Trash({x:168, y:152}));
push(new Trash({x:87, y:41}));
push(new Trash({x:87, y:62}));
push(new Trash({x:87, y:86}));
push(new Trash({x:87, y:107}));
push(new Trash({x:72, y:164}));
push(new Trash({x:97, y:184}));
push(new Trash({x:122, y:204}));
push(new Trash({x:147, y:224}));
push(new Trash({x:172, y:244}));
push(new Trash({x:320, y:305}));
push(new Trash({x:122, y:251}));
push(new Trash({x:97, y:271}));
push(new Trash({x:170, y:204}));
push(new Trash({x:195, y:184}));
push(new Trash({x:223, y:164}));
push(new Trash({x:343, y:324}));
push(new Trash({x:369, y:347}));
push(new Trash({x:363, y:305}));
push(new Trash({x:317, y:347}));
push(new Trash({x:195, y:271}));
push(new Trash({x:375, y:15}));
push(new Trash({x:401, y:37}));
push(new Trash({x:424, y:58}));
push(new Trash({x:424, y:16}));
push(new Trash({x:377, y:56}));
push(new Trash({x:7, y:308}));
push(new Trash({x:30, y:326}));
push(new Trash({x:50, y:344}));
push(new Trash({x:50, y:307}));
push(new Trash({x:10, y:342}));
};
}
private function generateLevel18():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (39 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:167, y:76});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:610, y:286, w:20, h:203, isStatic:true}));
push(new VoluntaryBox({x:520, y:286, w:20, h:203, isStatic:true}));
push(new VoluntaryBox({x:430, y:286, w:20, h:203, isStatic:true}));
push(new VoluntaryBox({x:340, y:286, w:20, h:203, isStatic:true}));
push(new VoluntaryBox({x:250, y:286, w:20, h:203, isStatic:true}));
push(new Bouncer({x:341, y:174, r:11}));
push(new Trash({x:574, y:176}));
push(new Trash({x:574, y:233}));
push(new Trash({x:574, y:290}));
push(new Trash({x:574, y:347}));
push(new Trash({x:538, y:203}));
push(new Trash({x:538, y:260}));
push(new Trash({x:538, y:317}));
push(new Trash({x:538, y:374}));
push(new Trash({x:392, y:176}));
push(new Trash({x:392, y:233}));
push(new Trash({x:392, y:290}));
push(new Trash({x:392, y:347}));
push(new Trash({x:356, y:203}));
push(new Trash({x:356, y:260}));
push(new Trash({x:356, y:317}));
push(new Trash({x:356, y:374}));
push(new Trash({x:304, y:176}));
push(new Trash({x:304, y:233}));
push(new Trash({x:304, y:290}));
push(new Trash({x:304, y:347}));
push(new Trash({x:268, y:203}));
push(new Trash({x:268, y:260}));
push(new Trash({x:268, y:317}));
push(new Trash({x:268, y:374}));
push(new Bouncer({x:431, y:174, r:11}));
push(new Bouncer({x:521, y:174, r:11}));
push(new Bouncer({x:614, y:37, r:60}));
push(new Trash({x:11, y:137}));
push(new Trash({x:30, y:162}));
push(new Trash({x:53, y:197}));
push(new Trash({x:76, y:226}));
push(new Trash({x:95, y:254}));
push(new Trash({x:115, y:285}));
push(new Trash({x:138, y:317}));
push(new Trash({x:485, y:176}));
push(new Trash({x:485, y:233}));
push(new Trash({x:485, y:290}));
push(new Trash({x:485, y:347}));
push(new Trash({x:449, y:203}));
push(new Trash({x:449, y:260}));
push(new Trash({x:449, y:317}));
push(new Trash({x:449, y:374}));
push(new Bouncer({x:201, y:340, r:34}));
};
}
private function generateLevel19():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (30 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:571, y:362});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:508, y:339, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:508, y:258, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:508, y:171, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:621, y:339, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:621, y:232, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:621, y:123, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:46, y:71, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:98, y:171, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:148, y:269, w:16, h:71, isStatic:true}));
push(new VoluntaryBox({x:209, y:358, w:16, h:71, isStatic:true}));
push(new Bouncer({x:390, y:336, r:39}));
push(new Trash({x:50, y:143}));
push(new Bouncer({x:254, y:323, r:22}));
push(new Bouncer({x:597, y:5, r:50}));
push(new Bouncer({x:472, y:208, r:10}));
push(new Bouncer({x:129, y:382, r:10}));
push(new Bouncer({x:472, y:279, r:10}));
push(new Bouncer({x:305, y:377, r:10}));
push(new Trash({x:18, y:166}));
push(new Trash({x:55, y:191}));
push(new Trash({x:18, y:218}));
push(new Trash({x:73, y:234}));
push(new Trash({x:18, y:294}));
push(new Trash({x:50, y:252}));
push(new Trash({x:63, y:301}));
push(new Trash({x:36, y:345}));
push(new Trash({x:100, y:288}));
push(new Trash({x:88, y:329}));
push(new Trash({x:163, y:363}));
push(new Trash({x:145, y:36}));
push(new Trash({x:183, y:55}));
push(new Trash({x:138, y:84}));
push(new Trash({x:188, y:112}));
push(new Trash({x:232, y:72}));
push(new Trash({x:232, y:22}));
push(new Trash({x:288, y:52}));
push(new Trash({x:140, y:159}));
push(new Trash({x:392, y:175}));
push(new Trash({x:346, y:191}));
push(new Trash({x:410, y:219}));
push(new Trash({x:365, y:236}));
push(new Trash({x:442, y:31}));
push(new Trash({x:470, y:55}));
push(new Trash({x:429, y:72}));
push(new Trash({x:452, y:323}));
push(new Trash({x:464, y:366}));
push(new Trash({x:247, y:366}));
};
}
private function startGame():void{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.frameRate = 50;
StageReference.setStage(stage);
var _local1:ContactsManager = new ContactsManager();
_local1.addEventListener(GameEvent.COLLECT_TRASH, onCollectTrash);
_local1.addEventListener(GameEvent.FINISH_SHOOT, onFinishShoot);
var _local2:Key = Key.getInstance();
_local2.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed);
KeyboardListener.getInstance().listen(stage);
createChildren();
addEventListener(Event.ENTER_FRAME, onEnterFrame);
SoundPlayer.getInstance().playMenuSound();
}
private function generateLevel17():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (36 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:66, y:209});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:229, y:275, w:20, h:27, isStatic:true}));
push(new VoluntaryBox({x:316, y:212, w:20, h:27, isStatic:true}));
push(new VoluntaryBox({x:243, y:125, w:20, h:27, isStatic:true}));
push(new VoluntaryBox({x:450, y:75, w:20, h:27, isStatic:true}));
push(new VoluntaryBox({x:494, y:190, w:20, h:57, isStatic:true}));
push(new VoluntaryBox({x:413, y:282, w:20, h:27, isStatic:true}));
push(new VoluntaryBox({x:560, y:330, w:20, h:27, isStatic:true}));
push(new VoluntaryBox({x:588, y:148, w:20, h:27, isStatic:true}));
push(new VoluntaryBox({x:356, y:35, w:20, h:27, isStatic:true}));
push(new Bouncer({x:310, y:347, r:17}));
push(new Trash({x:431, y:344}));
push(new Bouncer({x:383, y:152, r:17}));
push(new Bouncer({x:575, y:55, r:17}));
push(new Bouncer({x:153, y:44, r:17}));
push(new Bouncer({x:34, y:118, r:17}));
push(new Trash({x:486, y:296}));
push(new Trash({x:558, y:253}));
push(new Trash({x:603, y:289}));
push(new Trash({x:603, y:356}));
push(new Trash({x:501, y:356}));
push(new Trash({x:550, y:192}));
push(new Trash({x:598, y:95}));
push(new Trash({x:526, y:123}));
push(new Trash({x:483, y:61}));
push(new Trash({x:526, y:12}));
push(new Trash({x:395, y:33}));
push(new Trash({x:423, y:119}));
push(new Trash({x:423, y:195}));
push(new Trash({x:366, y:226}));
push(new Trash({x:301, y:269}));
push(new Trash({x:362, y:312}));
push(new Trash({x:233, y:198}));
push(new Trash({x:293, y:153}));
push(new Trash({x:283, y:95}));
push(new Trash({x:344, y:80}));
push(new Trash({x:293, y:38}));
push(new Trash({x:210, y:38}));
push(new Trash({x:180, y:95}));
push(new Trash({x:180, y:151}));
push(new Trash({x:148, y:214}));
push(new Trash({x:170, y:253}));
push(new Trash({x:123, y:301}));
push(new Trash({x:180, y:328}));
push(new Trash({x:230, y:328}));
push(new Trash({x:41, y:304}));
push(new Trash({x:105, y:111}));
push(new Trash({x:67, y:45}));
push(new Trash({x:450, y:230}));
push(new Trash({x:491, y:245}));
push(new Trash({x:526, y:226}));
};
}
private function onWin():void{
var _local3:uint;
var _local1:Number = 0;
var _local2:Array = Memory.getInstance().arrRecords;
for each (_local3 in _local2) {
_local1 = (_local1 + _local3);
};
winMenu = new WinMenu();
winMenu.addEventListener(SubmitScoreEvent.TYPE, onSubmitScore);
winMenu.setText(0, _local1);
addChild(winMenu);
}
private function allowReset():void{
controls.enableReset();
_isAllowReset = true;
}
private function onDownload(_arg1:Event):void{
onHelp(_arg1);
helpMenu.onDownload();
}
private function onHighscores(_arg1:Event):void{
var e = _arg1;
var o:Object = {n:[0, 5, 6, 1, 10, 3, 2, 12, 7, 7, 2, 11, 7, 12, 5, 2], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
var boardID:String = o.f(0, "");
MochiScores.showLeaderboard({boardID:boardID});
}
private function generateLevel20():void{
_totalAllowedShoots = 5;
_finishedShootsCount = (_startedShootsCount = 0);
_totalItemsToCollect = (44 - 10);
updateStatistic();
var bg:Sprite = new SpaceBG();
bg.cacheAsBitmap = true;
Scene2DReference.getInstance().scene.addChild(bg);
initLauncher({x:69, y:193});
var _local2 = _sceneElements;
with (_local2) {
push(new Remover({x:-80, y:-400}));
push(new VoluntaryBox({x:52, y:287, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:71, y:280, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:91, y:273, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:110, y:266, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:130, y:259, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:149, y:252, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:52, y:99, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:72, y:103, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:132, y:116, w:20, h:20, isStatic:true}));
push(new VoluntaryBox({x:152, y:120, w:20, h:20, isStatic:true}));
push(new Trash({x:378, y:75}));
push(new Bouncer({x:559, y:133, r:50}));
push(new Bouncer({x:479, y:228, r:35}));
push(new Trash({x:339, y:23}));
push(new Trash({x:285, y:84}));
push(new Trash({x:243, y:23}));
push(new Trash({x:180, y:78}));
push(new Trash({x:132, y:6}));
push(new Trash({x:73, y:58}));
push(new Trash({x:19, y:13}));
push(new Trash({x:359, y:49}));
push(new Trash({x:312, y:54}));
push(new Trash({x:264, y:54}));
push(new Trash({x:212, y:51}));
push(new Trash({x:156, y:42}));
push(new Trash({x:103, y:32}));
push(new Trash({x:46, y:36}));
push(new Trash({x:378, y:293}));
push(new Trash({x:287, y:276}));
push(new Trash({x:249, y:347}));
push(new Trash({x:190, y:291}));
push(new Trash({x:132, y:358}));
push(new Trash({x:83, y:316}));
push(new Trash({x:35, y:362}));
push(new Trash({x:345, y:340}));
push(new Trash({x:362, y:316}));
push(new Trash({x:316, y:308}));
push(new Trash({x:268, y:311}));
push(new Trash({x:220, y:319}));
push(new Trash({x:161, y:324}));
push(new Trash({x:108, y:337}));
push(new Trash({x:59, y:339}));
push(new Bouncer({x:102, y:110, r:15}));
push(new Bouncer({x:176, y:128, r:15}));
push(new Trash({x:545, y:226}));
push(new Trash({x:572, y:249}));
push(new Trash({x:537, y:263}));
push(new Trash({x:572, y:284}));
push(new Trash({x:603, y:13}));
push(new Trash({x:564, y:13}));
push(new Trash({x:591, y:42}));
push(new Trash({x:537, y:300}));
push(new Trash({x:441, y:300}));
push(new Trash({x:478, y:300}));
push(new Trash({x:460, y:335}));
push(new Trash({x:441, y:33}));
push(new Trash({x:478, y:20}));
push(new Trash({x:478, y:60}));
};
}
private function onShoot(_arg1:GameEvent):void{
_dustEffect.stop();
_dustEffect.start(_arg1.data.bullet);
SoundPlayer.getInstance().playExplosionSound();
_startedShootsCount++;
updateStatistic();
if (_startedShootsCount == _totalAllowedShoots){
_launcher.lock();
};
}
private function onMute(_arg1:Event=null):void{
SoundPlayer.getInstance().muteSwitch();
}
private function createDebugDraw():void{
var _local1:Sprite = new Sprite();
addChild(_local1);
CoreEngine.getInstance().debugDrawContainer = _local1;
CoreEngine.getInstance().createWorld();
}
private function updateStatistic():void{
controls.updateStatistic(_collectedItemsCount, _totalItemsToCollect, _startedShootsCount, _totalAllowedShoots);
}
private function onAddedToStage(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
startGame();
}
private function onCollectTrash(_arg1:GameEvent):void{
_collectedItemsCount++;
checkForBonus();
updateStatistic();
if (_collectedItemsCount >= _totalItemsToCollect){
showCompleteLevelMenu();
};
}
private function onReset(_arg1:Event=null):void{
if (_isAllowReset){
generateLevel(null, true);
setTimeout(allowReset, 1000);
controls.disableReset();
_isAllowReset = false;
};
}
private function onPlay(_arg1:Event):void{
removeStartMenu();
onMenu(null, true);
}
private function onEnterFrame(_arg1:Event):void{
}
private function createController():void{
var _local1:b2GravityController = new b2GravityController();
CoreEngine.getInstance().controller = _local1;
}
private function generateCurLevel():void{
SoundPlayer.getInstance().stopMenuSound();
var _local1 = this;
_local1[("generateLevel" + _levels[_curLevelNo])]();
}
private function giveBonusScore():void{
var _local1:BonusScoreSplash = new BonusScoreSplash();
_local1.x = 320;
_local1.y = 380;
Scene2DReference.getInstance().scene.addChild(_local1);
_collectedItemsCount++;
SoundPlayer.getInstance().playStarCollectedSound();
}
private function onHelp(_arg1:Event):void{
if (!helpMenu){
helpMenu = new HelpMenu();
addChild(helpMenu);
};
helpMenu.showDialog();
}
private function removeStartMenu():void{
startMenu.removeEventListener("Play", onPlay);
startMenu.removeEventListener("Help", onHelp);
startMenu.removeEventListener("Highscores", onHighscores);
startMenu.removeEventListener("Download", onDownload);
startMenu.destroyEffects();
removeChild(startMenu);
startMenu = null;
}
private function initLauncher(_arg1:Object):void{
if (!_launcher){
_launcher = new Launcher(_arg1);
_launcher.addEventListener(GameEvent.SHOOT, onShoot);
} else {
_launcher.move(_arg1.x, _arg1.y);
};
_launcher.unlock();
}
private function createControls():void{
controls = new Controls();
controls.y = 400;
controls.addEventListener("menu", onMenu);
controls.addEventListener("reset", onReset);
controls.addEventListener("Help", onHelp);
controls.addEventListener("Mute", onMute);
addChild(controls);
levelMenu = new LevelMenu();
levelMenu.addEventListener(OpenLevelEvent.TYPE, onOpenLevel);
levelMenu.addEventListener("resetProgress", onResetProgress);
levelMenu.visible = false;
addChild(levelMenu);
createStartMenu();
}
private function onMenu(_arg1:Event=null, _arg2:Boolean=false):void{
SoundPlayer.getInstance().stopLevelSound();
if (!_arg2){
SoundPlayer.getInstance().playMenuSound();
};
prepareForNewLevel();
if (_completeLevelMenu){
_completeLevelMenu.visible = false;
};
if (_defeatLevelMenu){
_defeatLevelMenu.visible = false;
};
var _local3:Memory = Memory.getInstance();
levelMenu.unlock(_local3.numUnlockedLevels);
var _local4:Array = _local3.arrRecords;
levelMenu.arrRecords = _local4;
levelMenu.showDialog();
}
private function createRenderer():void{
if (_foreground){
removeChild(_foreground);
_foreground = null;
};
_foreground = new Sprite();
addChildAt(_foreground, 0);
Scene2DReference.getInstance().scene = _foreground;
}
private function onFinishShoot(_arg1:GameEvent):void{
_finishedShootsCount++;
updateStatistic();
if (_finishedShootsCount >= _totalAllowedShoots){
setTimeout(checkForDefeat, 1000);
};
}
private function onSubmitScore(_arg1:SubmitScoreEvent):void{
var e = _arg1;
winMenu.removeEventListener(SubmitScoreEvent.TYPE, onSubmitScore);
removeChild(winMenu);
winMenu = null;
createStartMenu();
var o:Object = {n:[0, 5, 6, 1, 10, 3, 2, 12, 7, 7, 2, 11, 7, 12, 5, 2], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
var boardID:String = o.f(0, "");
MochiScores.showLeaderboard({boardID:boardID, name:e.name, score:e.score});
}
private function onResetProgress(_arg1:Event):void{
Memory.getInstance().clearProgress();
levelMenu.unlock(1);
levelMenu.arrRecords = [];
}
private function createDustEffect():void{
_dustEffect = new DustEffect();
addChild(_dustEffect);
}
}
}//package
Section 313
//MainMask (MainMask)
package {
import flash.display.*;
public dynamic class MainMask extends MovieClip {
}
}//package
Section 314
//MochiBot (MochiBot)
package {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
if (Security.sandboxType == "localWithFile"){
return (null);
};
var _local3:MochiBot = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
var _local4 = "http://core.mochibot.com/my/core.swf";
var _local5:URLVariables = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
var _local6:String = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
var _local7:URLRequest = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
var _local8:Loader = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package
Section 315
//SpaceBG (SpaceBG)
package {
import flash.display.*;
public dynamic class SpaceBG extends MovieClip {
}
}//package
Section 316
//SpaceshipSkin (SpaceshipSkin)
package {
import flash.display.*;
public dynamic class SpaceshipSkin extends MovieClip {
}
}//package
Section 317
//StartMenu (StartMenu)
package {
import flash.events.*;
import flash.display.*;
import effects.*;
public dynamic class StartMenu extends MovieClip {
public var btnHelp:SimpleButton;
public var btnPlayMoreGames:SimpleButton;
public var btnDownload:SimpleButton;
public var dustTarget:MovieClip;
public var btnHighscores:SimpleButton;
public var btnPlay:SimpleButton;
public var dustEffect:DustEffect;
public function StartMenu(){
addFrameScript(0, frame1);
}
public function onPlay(_arg1:MouseEvent):void{
var _local2:Event = new Event("Play");
dispatchEvent(_local2);
}
public function onHelp(_arg1:MouseEvent):void{
var _local2:Event = new Event("Help");
dispatchEvent(_local2);
}
public function onHighscores(_arg1:MouseEvent):void{
var _local2:Event = new Event("Highscores");
dispatchEvent(_local2);
}
public function onDownload(_arg1:MouseEvent):void{
var _local2:Event = new Event("Download");
dispatchEvent(_local2);
}
public function onPlayMoreGames(_arg1:MouseEvent):void{
}
public function moveDustTarget(_arg1:Event):void{
dustTarget.x = (dustTarget.x + ((mouseX - dustTarget.x) / 10));
dustTarget.y = (dustTarget.y + ((mouseY - dustTarget.y) / 10));
}
public function destroyEffects():void{
dustEffect.stop();
removeChild(dustEffect);
}
function frame1(){
btnPlay.addEventListener(MouseEvent.CLICK, onPlay);
btnHelp.addEventListener(MouseEvent.CLICK, onHelp);
btnHighscores.addEventListener(MouseEvent.CLICK, onHighscores);
btnDownload.addEventListener(MouseEvent.CLICK, onDownload);
btnPlayMoreGames.addEventListener(MouseEvent.CLICK, onPlayMoreGames);
dustEffect = new DustEffect();
addChildAt(dustEffect, 1);
dustEffect.start(dustTarget);
dustTarget.addEventListener(Event.ENTER_FRAME, moveDustTarget);
}
}
}//package
Section 318
//TrashSkin (TrashSkin)
package {
import flash.display.*;
public dynamic class TrashSkin extends MovieClip {
public var skinItem:MovieClip;
public function TrashSkin(){
addFrameScript(0, frame1);
}
function frame1(){
skinItem.gotoAndStop(int((Math.random() * 8)));
}
}
}//package
Section 319
//WinMenu (WinMenu)
package {
import flash.events.*;
import ui.events.*;
import flash.display.*;
import org.flintparticles.common.events.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.twoD.zones.*;
import flash.geom.*;
import flash.filters.*;
import flash.text.*;
import org.flintparticles.twoD.emitters.*;
import org.flintparticles.twoD.renderers.*;
import org.flintparticles.common.displayObjects.*;
import org.flintparticles.twoD.actions.*;
import org.flintparticles.twoD.initializers.*;
import org.flintparticles.common.energyEasing.*;
import flash.ui.*;
public dynamic class WinMenu extends MovieClip {
public var tfName:TextField;
public var tfScore:TextField;
public var btnSubmitScore:SimpleButton;
public var _score:uint;
public var emitter:Emitter2D;
public var renderer:BitmapRenderer;
public function WinMenu(){
addFrameScript(0, frame1);
}
public function setText(_arg1:uint, _arg2:uint):void{
tfScore.text = ("Final score: " + _arg2);
_score = _arg2;
}
public function onFocusName(_arg1:FocusEvent):void{
tfName.text = "";
}
public function onKeyDowmName(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.ENTER){
submitScore();
};
}
public function submitScore(_arg1:MouseEvent=null):void{
var _local2:SubmitScoreEvent;
if (((!((tfName.text == ""))) && (!((tfName.text == "Enter your name"))))){
_local2 = new SubmitScoreEvent(SubmitScoreEvent.TYPE);
_local2.name = tfName.text;
_local2.score = _score;
dispatchEvent(_local2);
return;
};
}
public function restart(_arg1:EmitterEvent):void{
Emitter2D(_arg1.target).start();
}
function frame1(){
tfName.addEventListener(FocusEvent.FOCUS_IN, onFocusName);
tfName.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDowmName);
btnSubmitScore.addEventListener(MouseEvent.CLICK, submitScore);
emitter = new Emitter2D();
emitter.counter = new Blast(50);
emitter.addInitializer(new SharedImage(new Dot(2)));
emitter.addInitializer(new ColorInit(4294967295, 4294958990));
emitter.addInitializer(new Velocity(new DiscZone(new Point(0, 0), 320, 0)));
emitter.addInitializer(new Lifetime(4));
emitter.addAction(new Age(Quadratic.easeIn));
emitter.addAction(new Move());
emitter.addAction(new Fade());
emitter.addAction(new Accelerate(0, 50));
emitter.addAction(new LinearDrag(0.5));
emitter.addEventListener(EmitterEvent.EMITTER_EMPTY, restart, false, 0, true);
renderer = new BitmapRenderer(new Rectangle(0, 0, 640, 480));
renderer.addFilter(new BlurFilter(2, 2, 1));
renderer.addFilter(new ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0.95, 0]));
renderer.addEmitter(emitter);
addChildAt(renderer, 3);
emitter.x = 320;
emitter.y = 150;
emitter.start();
}
}
}//package
Section 320
//VoluntaryBoxSkin (VoluntaryBoxSkin)
package {
import flash.display.*;
public dynamic class VoluntaryBoxSkin extends MovieClip {
}
}//package