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Chaos Of Mana - The Emperor Arena.swf

This is the info page for
Flash #136171

(Click the ID number above for more basic data on this flash file.)


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ALARENA

flash

A

The emperor aren

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CREDITS

OPTIONS

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LOW

VOLUME

QUALITY

TO MAIN MENU

Graphics:
Hernan Lopez
Programming
Hernan Lopez
Idea
Hernan Lopez
Translation:
Juan Ignacio San MArtin
Voices:
Hernan Lopez
Juan ignacio San martin
elinor alvarellos
Testers:
fabian peruggia
victor teoh
Carlos Marquez
Special thanks to:
YOU!

Graphics:
Hernan Lopez
Programming
Hernan Lopez
Idea
Hernan Lopez
Translation:
Juan Ignacio San MArtin
Voices:
Hernan Lopez
Juan ignacio San martin
elino alvarellos
Testers:
fabian peruggia
victor teoh
Carlos Marquez
Special thanks to:
YOU!

back

SLOt 1

SLOt 3

SLOt 2

delete data

empty slot

lvl:

10

THE
UNWANTED

THE
REVELS

THE
TRAP

THE
BAIT

THE
EXECUTORS

THE
FALLEN
HEROES

charmer:

D

charmer:
they are feeble
but with a single
word  can
manipulate their
foes as puppets.

warrior:

G

warrior:
they use brute
force, got higest
resistance and
perform deadly
combos

Mage:

Mage:
mages are known
for  their
destructive
and unstoppable
spells

choose your
profession
first!!

Agility:
Each point of
agility gives
you: 2% extra
chance to hit or
dodge any
physical attack.
Also increases
the chances for
critical

Magic:
Each point of
magic gives you:
41 mana points
and 2 mana
regeneration

Strength:
Each point of
strength gives
you: 7 damage,
strength is
necesary in
order to use
some heavy
items.

iteligence:
Each point of int
give you 10  spell
damage,
int is needed in
order to learn
spells and use
special clothes

vitality:
Each point of vit
gives you  37
health points.

charisma:
Each point of
char gives you
chances to
succeed in the
use of a char
spell or ability,
also needed to
learn avilities
and use  items

updeteador

sthero

1234567890

Done

Done

facial detail

hair stile

Imput your
character name
here:

Dark Arena
City

critical

miss

Health:

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Extra points:

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level:

money:

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mana:

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char:

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int:

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mag

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spell:

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vit:

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damage:

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str:

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armor:

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agi:

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?

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leave

to home

Shop

War
Guild

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Where
should i go?

Shoping street:
the  best place to buy
items  and learn   new
skills

your home:
home sweet home...

llamodrome:
whant to gamble in the
llama races?

arena:
Play the next arena
battle! are you ready?

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llama
bet's

If you have chosen a winner llama, you will get twice as much as your bid.

If you chosen LLama the bet you will gain twice as money thay you bet..

your money

bet

00000

now racing

epic LLAMA

00000

3

2

1

GO!

diego

greta

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hi

What can i do for you?

Int training:
Train you in the wise ways of
the  ancient  mages.
to learn  this powerfull
spells you need  to be
inteligent enough

str training:
Train you  in the destructive
and  savage warrior way.
to learn this special moves
you need to be very strong

char training:
Train you  in the  cunning way
of the charmer.
to learn this treacherous
art you need to be charming.

require lvl: 1   require str: 14  cost: 10 gold

slashing:
perform  a powerfull move
dealing  50% of your normal
dmg for each combo point.

require lvl: 4  require str: 18 cost: 10 gold

desesperado:
deal your normal dmg and
atempt to win from 2 to 3
combo points but damage
yourself by  20% of your max
hp

require lvl: 7  require str: 22 cost: 10 gold

charge:
burn 2 agility off your enemy
per combo point  making him
more bulnerable to  melee
combat .
also deal your normal dmg

require lvl: 10  require str: 26  cost: 10 gold

shadow sword:
a dark movment that deal
normal dmg  and scare your
oponent by 1 turn each 3
combo points

require lvl: 1  require int: 14  cost: 10 gold

magic missile:
energy damage your enemy by
your spell smg. have 10%
chanse to citically hit

require lvl: 4  require int: 18  cost: 10 gold

drain life:
drain your enemy life
healing you by 80% of your
spell dmg

require lvl: 7  require int: 22  cost: 10 gold

shockwave:
a wave of energy slam your
oponent dealing your spell
damage. have 50% chanse of
critical

require lvl: 10  require int: 26  cost: 10 gold

coldbolt:
ice chill your enemy
damaging him by  your spell
dmg, have 65% chanse of
knockback

require lvl: 1  require char: 14  cost: 10 gold

knockback:
if succed send your enemy
turn time back to the
beggining.
also damage  phisicaly your
oponent by your charm x 8.-

require lvl: 4 require char: 18  cost: 10 gold

confucion:
if succed  confuse your enemy
during  3 turns, a confused
enemy can hit hisself, pass
the turn. or act normaly.-

require lvl: 7 require char: 22  cost: 10 gold

transfucion:
convert each combo point in
100 mana points. also damage
the target by you total char
per combo point

require lvl: 10 require char: 26  cost: 10 gold

fear:
if succsed scares the soul of
your enemy by 1 to 3 turns.
a scared enemy will stay in
knockback until the effect
end

hi

What can i do for you?

char training

int training

str training

coldbolt

Shockwave

drain life

magic missile

shadow sword

charge

desesperado

slashing

fear

transfucion

cunfucion

knockback

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current item equiped:

white shirt:
required int: 14
required level: 1
cost: 8
tier 1  mage armor

cleric shirt:
requiered int: 18
required level: 4
cost: 16
tier 2 mage armor

red silk:
requiered int: 22
required level: 7
cost: 24
tier 3 mage armor

basilisk hide:
requiered int: 26
required level: 10
cost: 32
tier 4 mage armor

wizard mail:
requiered int: 30
required level: 13
cost: 40
tier 5 mage armor

leather:
requiered str: 14
required level: 1
cost: 8
tier 1 warrior armor

reinforsed suit:
requiered str: 18
required level: 4
cost: 16
tier 2 warrior armor

light armor:
requiered str: 22
required level: 7
cost: 24
tier 3 warrior armor

iron armor:
requiered str: 26
required level: 10
cost: 32
tier 4 warrior armor

ancient armor:
requiered str: 30
required level: 13
cost: 40
tier 5 warrior armor

red shirt:
requiered char: 14
required level: 1
cost: 8
tier 1 charmer armor

latin shirt:
requiered char: 18
required level: 4
cost: 16
tier 2 charmer armor

black leather:
requiered char: 22
required level: 7
cost: 24
tier 3 charmer armor

charmer mail:
requiered char: 26
required level: 10
cost: 32
tier 4 charmer armor

black charmer:
requiered char: 30
required level: 13
cost: 40
tier 5 charmer armor

red orb:
requiered int:  16
required level: 1
cost: 6
tier 1 mage off hand

green orb:
requiered int:  29
required level: 8
cost: 12
tier 3 mage off hand

golden orb:
requiered int:  35
required level: 13
cost: 18
tier 5 mage off hand

cooper shield:
requiered str:  16
required level: 1
cost: 6
tier 1 warrior off hand

violeta shield:
requiered str:  29
required level: 8
cost: 12
tier 3 warrior off hand

the block:
requiered str:  35
required level: 13
cost: 18
tier 5 warrior off hand

shining dagger:
requiered char:  16
required level: 1
cost: 6
tier 1 charmer off hand

oz:
requiered char:  29
required level: 8
cost: 12
tier 3 charmer off hand

quick edge:
requiered char:  35
required level: 13
cost: 18
tier 5 charmer off hand

magic wrench:
requiered int: 14
required level: 1
cost: 8
tier 1 mage weapon

small scepter:
requiered int: 18
required level: 4
cost: 16
tier 2 mage weapon

radiant scepter:
requiered int: 22
required level: 7
cost: 24
tier 3 mage weapon

golden scepter:
requiered int: 26
required level: 10
cost:32
tier 4 mage weapon

sanma`s staff:
requiered int: 30
required level: 13
cost: 40
tier 5 mage weapon

spike club:
requiered str: 14
required level: 1
cost: 8
tier 1 warrior weapon

gradius:
requiered str: 18
required level: 4
cost: 16
tier 2 warrior weapon

rapier:
requiered str: 22
required level: 7
cost: 24
tier 3 warrior weapon

great sword:
requiered str: 26
required level: 10
cost: 32
tier 4 warrior weapon

gloria`s sword:
requiered str: 30
required level: 13
cost: 40
tier 5 warrior weapon

guitar:
requiered char: 14
required level: 1
cost: 8
tier 1 charmer weapon

cool guitar:
requiered char: 18
required level: 4
cost: 16
tier 2 charmer weapon

black widow:
requiered char: 22
required level: 7
cost: 24
tier 3 charmer weapon

guitar axe:
requiered char: 26
required level: 10
cost: 32
tier 4 charmer weapon

fabian`s might:
requiered char: 30
required level: 13
cost: 40
tier 5 charmer weapon

angel compaion:
required level: 14
cost: 100 good points
Stats: +7 vit +3 armor

devil compaion:
required level: 14
cost: 100 evil points
Stats: +35 damage,
+50 spell damage

extra poket:
required level: 10
cost: 10
it is nesesari in order
to adquire packs

hp pack:
required level: 10
cost: 10
restore 50%  of you hp.

manapack:
required level: 10
cost: 10
restore 50%  of you
mana.

rosa:
required level: 3
cost: 5
Stats:+1 agi

marlen:
required level: 3
cost: 5
Stats:+1 mag

franchesca:
required level: 3
cost: 5
Stats:+1 str

kin:
required level: 3
cost: 5
Stats:+1  int

vicky:
required level: 3
cost: 5
Stats:+1 vit

banga:
required level: 3
cost: 5
Stats:+1 char

bony:
required level: 3
cost: 5
Stats:+15 gold

zulma:
required level: 3
cost: 35
Stats:+1 to all stats

blackdoleros:
requiered int: 16
required level: 1
cost: 6
tier 1 mage gauntlet

sinner mark:
requiered int: 29
required level: 8
cost: 12
tier 3 mage gauntlet

killer mark:
requiered int: 35
required level: 13
cost: 18
tier 5 mage gauntlet

red leather:
requiered str: 16
required level: 1
cost: 6
tier 1 warrior gauntlet

violetus:
requiered str: 29
required level: 8
cost: 12
tier 3 warrior gauntlet

dark claw:
requiered str: 35
required level: 13
cost: 18
tier 5 warrior gauntlet

protector:
requiered char: 16
required level: 1
cost: 6
tier 1 charmer gauntlet

lash:
requiered char: 29
required level: 8
cost: 12
tier 3 charmer gauntlet

red glam:
requiered char: 35
required level: 13
cost: 18
tier 5 charmer gauntlet

miscellaneous

wives

gauntlets

off hand

weapon

armor

char stuff

str stuff

int stuff

black charmer

charmer mail

black leather

latin shirt

red shirt

red shirt
latin shirt
black leather
charmer mail

wizard mail

basilisk hide

red silk

cleric shirt

ancient armor

iron armor

light armor

reinforced shirt
light armor
iron armor
ancient armor
cleric shirt
red silk
basilisk hide
wizard mail

leather

white shirt

reinforced s.

qweqew

quick edge

oz

shinig dagger

the block

violeta shield

cooper shield

golden orb

naked offhand
coper shield
violeta shield
the block
shining dagger
oz
quiq edge
red orb
green orb
golden orb

green orb

red orb

fabian`s  might

guitar axe

black widow

cool guitar

guitar

gloria`s sword

great sword

rapier

gradius

spike club

sanma`s staff

golden scepter

radiant scepter

small scepter

magic wrench

spike club
gradius
rapier
great sword
gloria`s sword
magic wrench
small scepter
radiant scepter
golder scepter
sanma`s staff
guitar
cool guitar
black widow
guitar axe
fabian`s might

red glam

lash

protector

dark claw

violetus

red leather

killer mark

sinner mark

blackdoleros

mana pack

hp  pack

extra poket

devil companion

angel companion

you can buy only one wife per character.

zulma

bony

banga

vicky

kin

franchesca

marlen

rosa

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cartas

close

The trade center is pleased with your performance and
wants to remind that you can buy stuff in the shop or
learn new abilities in the  war guild. remember that you
need to rise your level and  intelligence, strength or
charisma in order to get  the most popular items and learn
spells and abilities. if you got further questions you can
check your desk.
my regards.
Jhoan foosh tradesman,
public relationships

go

ok, you  want it , you  got it.
if you want a demonstration of my power i'm waiting for
you outside town right now, don't chicken out.
Melissa Longhorn,
arena champion

Congratulations you have reached lvl 2!!
acording to our healt specialist and doctors, every 2
fights in the arena your level will rise. and you will
obtain 3 extra points to spend on  improvement of your
attributes.
congratulations, your levelling speed is incredible!
the arena administration.

did you know that some items require to be good or evil to
use ?
in case you want to use an item that doesn't meet the
requirements, do not insist. don't comromise the shop
employee.
Jhoan foosh tradesman,
public relationships

White mask strikes again!!
The infamous asassin of arena fighters white mask has
attacked again. this time he has killed roy blade.  the
charismatic warrior of the pink blade.
our respect to the family of late roy blade.
and we warn the arena fighters to stay alert because
white mask will strike again for sure.
the arena administration.

breaking news!!
white mask the assasin has striked once more. this time he
has killed the young mague sphereon. we hope that all
our fighters stay alert.
we don't want our fighters to get killed... outside the
show .
the arena administration.

a<sd

mr

Plz help me! my daugter was captured by a gang of thieves
i need the help of someone strong enough to  save my little
one, the thieves' camp is outside town
if you save him i will pay you 100 gold and give you a brand
new home.
Samuelle goldenbell

Congratulations!
you are in the legal level to get married!
you can buy a beutiful wife in the shop they will clean
your home. talk with you. and she even gives good stats!
don't forget to buy your wife in the city shop we got the
best wives  of the world
Jhoan foosh tradesman,
public relationships

LLAMAS, LLAMAS AND MORE LLAMAS!
to everyone  who loves llamas will love to visit the
llamadrome  in the town.
you can bet on your favorite llama and become  rich in just
a day!!!
with this invitation we also give you an extra gold coin!
so come here and use it!
LLamadrome administration
* legal advisory : you can loose money-

You don't know me but i know who you are..
i have seen you fighting. you are a fine fighter but you are
no match for me.
i recommend you to leave the competition.
Melissa Longhorn,
arena champion

last warning:
leave the competition or you will be a dead man.
Melissa Longhorn,
arena champion

the gladiator number 40 has died today in hands  of white
mask.
The infamous assasin white mask has  killed today his
victim number 40, this time he killed the beastmaster
warbanner.
we remember to all our gladiators that stay alert. and
don`t go outside home whitout their equipment.
the arena administration.

local hero stops wite witemask!
the new gladiator has killed white mask outside town.
he has received a reward of 1o gold.
our congratulations for his great job!
the arena administration.

There is a rumour in town that gropus of rebels,
infidels to the emperor want to attack  the city.
we remind all the gladiator fighters that as gladiators
they are also part of the town militia and in case of being
necessary they will be recruited to defend the city.
the arena administration.

dark arena city needs you!
we've got information that a spy revel is waiting to meet
his contact outside the city.
as you make a great work killing wite mask we want to
test your abilities in this easy mission. if you succeed you
will become our elite soldier.
the arena administration.

what a failure!
you were worse than we espected.
you can follow participiating in the arena. but forget
about becoming an elite...
the mission was more than easy... what a shame...
the arena administration.

my appologies for the injuries that i had caused you but i
had no choice.
we rebels have fair motives to fight against the evil
emperor that has crushed our freedom and brought many
races to the brink of extintion.
i'm sure that you are against the emperor...
other way you wouldn't be fighting in the arena so
deligent to win the holy blades that can burn evil.
we will meet again for sure.
anonimous.

I write to you again because i think you must know some
things.
this arena is a big trap. there is no way that someone wins
the competition and get the holy blades. i have seen many
revel warriors die in the quest for this sacred relic.
the most perilous of all the fighters is the arena arch
champion Veranas. he has killed every single one who has
fought him.
i think that you are really strong. but veranas is just
invincible.
Anonimous.

hey, you've met the level to use a companion!!
you can buy this cool spirirts in the shop!
if you are a good person. the angel will be your
companion.
if you were a bad guy. then the devil is yours!!
remember to look in the shop in the misellaneous section!
Jhoan foosh tradesman,
public relationships

we have a deal for you. we think that we were maybe too
hard on you. and want to give you one last chance for
redemption. in order to win the elite title and become a
champion of the arena you must kill melissa longhorn. not
just win in the arena you must kill melissa.
from the time that she has become arena champion she has
never fought veranas. instead, she has just fought new
fighters and she won't even kill her opponents. that
makes the arena a boring place..
the arena administration.

we know that you were assigned to kill melissa longhorn.
do what you think is the right thing to do.
anonimous.

during these years, i was fighting against the arena
fighters that were seeking the holy blades, disqualifying
them from the competition for them not to die in hands of
veranas, and leading a rebel force outside town with this
disqualified fighters.
but there's a hope that someone could get the blades with
no need for a blood bath.
you are much stronger than i espected from any other
man. you can defeat veranas and claim the holy swords for
your own, thanks for not killing me.
Melissa Longhorn

well kid, these are hard times . i have to eat and i'm
too old to work so...
i'll have to kill you and then see what i can get for
that  stick that you got in the black market.

ok ok i surrender!!don't kill  me!  I'll make you an
offer that you won't refuse. if you let me live i
will give you my home and i will also give you a
map!... plz...

I hope you won't take it as a personal matter.  i'm
just doing my job.
hope this will be a  fair fight.

I heard about you. this will be your end..
prepare your soul.  i won't leave survivors.

me smash small and quick human like a bug
bwhahahahahahahahaah!!

.....
look into your soul.. i will fest in your fear...

here it is as i promised ... you can do lots of stuff
here.. i recomend you to find a wife to take care of
this building. you can buy a wife in the shop ..
take the map. well... i have to leave...

as i was especting, you have come...
now... behold my might!

As you can see i can easily kill you, but that's not my
intention now.
i just want to leave you a warning. quit the
competition if you want to live.

i can't believe you fell in a trap so obvious like
that...  well nice to meet you, you must have heard
about me.. my name's white  mask. and you... well,
you are dead.

ha..  i may be defeated... but i'll take you to the
grave...!
now feel my ultimate attack!
Ursa implosion!

you can keep the reward and credit for killing
wite mask.
if you say to anyone that i helped you i'll kill you...
if we meet in the arena don't count on my mercy...

i got important information for you... wait a
minute, you are not my contact!!
DEFEND YOURSELF!!!

HELP!!!!!!!!

it was me the one who has been sending you
anonimous letters... im a rebel comander and it will
be nice if anyone can beat veranas but i won't let
you get killed even if i had to defeat you to do so.

who dare to chalenge me!?

continue

to your desk

SAVE

SAVED!!

i LOve you!

i have cleaned
our home

don't buy
other wife

you can't buy
new wives

I want a
new dress...

take care
honey!

i'm pregnant!
nah.. just joking

i love
epic llama games

i don't want
to be  a widow

my mom comes
today... joke :P

don't ask me,
i'm just a girl..

i've made
a delicious pie!

i love apple
pie!

i hate the
emperor!

do you love
me?

when are you
taking me out?

do you like
coffee?

i burnt the
kitchen today!

you're
really handsome

la la la!
i'm so in love

i'm crazy  for
you muahahah!

you  did great
at the arena

let's
go shopping

you are
so cute!

bla bla
bla bla bla!

you are
the best!

do you like
chatting?

i love to spend
time with you

i hate the
girl next door!

today i
buy a ribbon!

i love
pink color!

kiss me
honey !!!

my heart
go shalalala!

E=mc2

i love
the ramones!

save your
game please!

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TITLE

options

questions?

/100

leave

Experience

leave

leave

leave

leave

GOOD POINTS

EVIL POINTS

RANK

Questions about game play:
What is a warrior?
What is a Charmer?
What is a mage?
What is a combo point?
What is the haste bar?
Questions about the world of mana chaos:
Who is the fallen emperor?
What is the arena for?
Possible issues:
Why I can't save my progress?

A warrior is a being trained in the way of the
strength; if you spend your extra points
mostly  in str you will become a warrior.
Being able to buy warrior stuff, like swords,
shields and heavy armor.
They can make very deadly special attacks
by using combo points . They don’t need mana,
and they are known by their high hp and
high armor.

charmers are the ones that have trained
their charisma in order to have control over
their opponents.
A single word of a charmer can inflict
physical damage, create confusion, or make
the toughest of the opponents loose in fear.
Charmers are known for being very feeble
but agile and cunning. They use mana to
perform the most of their magic but they
also use sometimes combo points.

Mages are humans that have  trained their
intelligence enough to make them able to
control the mysteries of the magic.
magicians can inflict the most damage in a
battlefield. tHeir magic deal huge damage,
piercing trough armor.
They are known for their lack of good
armor, tremendous damage and dependence to
mana. They almost never make a physical
strike... and it is not well seen amongst mages
to make any physical damage to an opponent

here you can see a slime
with 3 combo points

A combo point is the best friend of a warrior
it is needed in order to cast most of the
warriors movements and one charmer move.
The most combo points that you accumulate
over the head of your enemy, the most
efficient that your special move will be.
Combo points are gained by succeeding in a
normal attack or by using the warrior
special move desesperado. it is only possible
to accumulate only 6 combo points at a time..

The haste bar represents the speed of
reaction, The green triangle represents your
reaction and the red triangle represents the
enemy reaction.
When any of them reach the end of the line
your turn or the enemy's will begin. This way
you can see if you are faster or slower than
an enemy.  the haste bar can be delayed by
using some movement like for example
knockback.

The background of the dark emperor is still
a  mystery. it is told that he is the son of a
fallen angel while others say the he is a
fallen angel himself.
he took the power of all the reign known by
mankind long time ago. and began a hunt
against everyone that opposed him.
he had brought to the brink of extinction
many humanoid races, and he is known as well
by his tyranny and lust for power and war
relics.

the dark emperor has created this arena as a
distraction for his  fellows and as a trap for
any rebel. the winner of the arena will earn
the holy blades. Two twin swords capable to
burn evil. they are two ancient relics and is
rumored that was forged by the god of the
war himself. but to win the arena the
gladiator must pass through several fights,
and defeat an  invincible demon. no one from
the begginings has been even near win the
arena.

it is possible that you have no space in the
memory folder of flash or that you have the
option of local memory disabled.
To configure it
press here:

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Arena
inscription

m
usi
ca

flash 2

tutorial

When the green triangle reaches the right corner you will be able
to take actions. Press the attack button to make a physical hit.

tutorial:

after a successfully attack your enemy will have a combo point  up
his head.  To perform a physical  ability you need combo points in
your target. now make a second normal attack.

now our enemy has 2  combo points. try  to perform a physical ability
by pressing the "physical button" and  then select the "slashing
button"  remember more combo points mean more effective  attacks.

force enemy

That concludes our training.
now you can force your enemy to surrender.

When the green triangle reaches the right corner your turn begins
and you can take an action. try to shoot a magic missile by pressing
the "magic button" and then the "magic missile" button.

as you can see your mana  (displayed  in the  upper left corner in color
blue) regenerate  every time  after  you make an action. try shooting
a second magic missile-

now you don't have mana to perform a third magic missile but you can
perform a normal attack or take a defensive position until your mana
regenerate  by going to the "normal skills"  menu.

as charmer your main  weapon will be the power of your charming
words. try cast knockback to your opponent by pressing  the
"charming word" button  and then "knockback"

after a successfully knockback your enemy will be damaged and his
haste bar will go back to the beginning.  you should know that your
mana regenerate after taking an action. now try a second knockback

your secondary weapon will be your physical attack so try now to
make a normal attack on your foe by pressing the " normal skill"
button and then  pressing the "attack" button.

after a successfully normal attack you will gain a combo point . some
high level charmer skill require combo points  to work. well that’s
all you can force your enemy to surrender now.

win tuto

whait

normal skills:
any one can use this skills.

phisical:
Perform  tremendous  physical
abilities  by training your
strength

magic:
Only the smart ones can use the
powerfull and destructive
magic.

charmingword:
Use  charisma to manipulate
your oponent as a toy.

sdfs

sdfs

sdfs

attack:
dealing                  normal damage
chanse to critical:                %
chanse to miss  :            %
award 1 combo point if succseed

defence:
stay in defencive stance  for one
turn. your agi and armor will
rise  during the defence phase.

use bottle:
use your inventory bottle.

slashing:
perform  a powerfull move
dealing  50% of your normal dmg
for each combo point.

180

desesperado:
deal                     dmg and atempt to
win from 3 to 4 combo points but
damage yourself by  20% of your
max hp

180

charge:
burn 2 point of agility of your
enemy per combo point.
also damage           normal damage

sdfs

shadow sword:
a dark movment that deal
normal dmg  and scare
your oponent by 1 turn each 3
combo points

sdfs

magic missile:
deal:                spell dmg   .
have 10% chanse to citically hit
COST: 200 mana

1000

drain life:
drain                 of your enemy life
healing you
cost: 250 mana

sdfs

shockwave:
deal:                spell dmg   .
have 50% chanse of critical
cost 350

sdfs

coldbolt:
deal:                spell dmg   .
have 80% chanse of knockback
cost: 390

sdfs

sdfs

sdfs

knockback:
delay your enemy turn.
inflict:                  normal dmg
chance to succsed:                  %
cost: 100

sdfs

confucion:
if succed  confuse your enemy
during  3 turns
CHANSE TO SUCCSED:              %
MANA COST: 150

sdfs

fear:
if succsed scares the soul of
your enemy by 1 to 3 turns.
chance to succsed:                %
mana cost: 300

sdfs

transfucion:
convert each combo point in 100
mana points. also damage the
target by                 spell dmg
per combo point

Kill  him:
This will raise your evil  stat
and decrease your good stat

let him live:
This will raise your  good  stat
and decrease your evil stat

Charmingword

magic

normal skills

physical

use bottle

defence

attack

lenton

VS

/

????

????

????

????

coldbolt
sockwave
fear
confucion
shadowsword
desesperado
magicimissile
knockback
drainlife
slashing

stenemy

iteligencia tonta
meele con slashing

slashing
con 3
combos

solo pega

slashing
con 5
combos

slashing
con 1
combos

shockwave
100 mana

shadow con
6 combos

desesperado
+50% hp

lentisimo

gigawavefake

gigawave
fake

wite mask

rapidin

iteligencia  deadeye... slashing 5 + magic misile 50%
meele con slashing

slashing
con6
combos

slashing
combos5
o magic
misile

rebel

vixtory

VICTORY!

what we do with the loser?

kill  him

let him live

coldbolt
sockwave
fear
confucion
shadowsword
desesperado
magicimissile
knockback
drainlife
slashing

TITLE FIGHT!

iteligencia warrior con deseperado y slashing
meele con slashing

slashing
combos6
o
desesperad
o

iteligencia   chupa vida
o magic misilea

drain life, si no
magic misile

inte charmer con knockbak
(TIENE fear PERO NO USA)

knockback

fear

misma ke hero

iteligencia  con slashing y shadowsword

shadow
sword con6
combos

inte charmer con knockbak
y  fear

tira
coldbolt y
si le keda
poco hp
chupa vida
y chanses
de
shockwave

tira
coldbolt y
si le keda
poco hp
chupa vida

melisaa
shockwave

after a glorious
battle you go to
your home to take
rest and heal your
wounds...
(click to continue)

you wake up in
your home with a
nasty headache.
(click to continue)

Chapter 2
Melissa Longhorn.

Chapter 1
Welcome to the Show.

Chapter 3
The Gladiator
Assasin.

Chapter 4
Elite rebels.

Final Chapter
The desition.

LOAD GAME

Game Over

winning the last battle our
hero claim the holly blades.
and take the city with a
single strike of the revel
forces.
now he is one of the most
powerfull commanders of the
revels and one of the few
hopes that they have...
the emperor  still in power
but this is just the first step
of a long jurney for freedom
and peace in this far away
world...

the end?

ActionScript [AS1/AS2]

Frame 1
function doSomething() { } stop(); _root.menu = MENU; MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("This Game is copyrighted by Epic Llama", doSomething); MENU.customItems.push(Functioned); _root.menu = MENU; Mouse.show(); _focusrect = false;
Instance of Symbol 66 MovieClip in Frame 1
onClipEvent (load) { b_total = _root.getBytesTotal(); } onClipEvent (enterFrame) { b_loaded = _root.getBytesLoaded(); if (b_loaded >= b_total) { _root.play(); } else { porcentaje = (b_loaded / b_total) * 100; barra._xscale = porcentaje; time = getTimer() / 1000; bps = Math.round(b_loaded / time); bytes_left = b_total - b_loaded; seg_left = Math.ceil(bytes_left / bps); min_left = Math.floor(seg_left / 60); hrs_left = Math.floor(min_left / 60); min_left = min_left - (hrs_left * 60); seg_left = seg_left - (((hrs_left * 60) + min_left) * 60); ((length(hrs_left) == 1) ? ((hrs_left = "0" + hrs_left)) : 0); ((length(min_left) == 1) ? ((min_left = "0" + min_left)) : 0); ((length(seg_left) == 1) ? ((seg_left = "0" + seg_left)) : 0); kbps_temp = bps / 1024; kbps = Math.floor(kbps_temp * 10) / 10; output = ((((((hrs_left + ":") + min_left) + ":") + seg_left) + "seg. a ") + kbps) + "kbps"; } }
Frame 2
stop();
Frame 3
stop(); stop(); saveFile = ""; var savefile = SharedObject.getLocal(saveFile); mySound = new Sound(); if (tune != "home") { mySound.stop(tune); tune = "home"; mySound.attachSound(tune); mySound.setVolume(50); mySound.start(0, 100000000); }
Instance of Symbol 171 MovieClip "mySlider" in Frame 4
onClipEvent (enterFrame) { _root.mySound.setVolume(_root.mySlider.ratio); }
Frame 6
stop();
Instance of Symbol 432 MovieClip "c3" in Frame 6
onClipEvent (load) { var savefile = SharedObject.getLocal("save3"); if (savefile.data.nivel == undefined) { stop(); } else { gotoAndStop (2); } }
Instance of Symbol 432 MovieClip "b2" in Frame 6
onClipEvent (load) { var savefile = SharedObject.getLocal("save1"); if (savefile.data.nivel == undefined) { stop(); } else { gotoAndStop (2); } }
Instance of Symbol 432 MovieClip "a1" in Frame 6
onClipEvent (load) { var savefile = SharedObject.getLocal("save2"); if (savefile.data.nivel == undefined) { stop(); } else { gotoAndStop (2); } }
Frame 10
mySound.stop(tune); stop();
Frame 11
Frame 12
stopAllSounds(); _root.sthero.profecion = "nothing"; var savefile = SharedObject.getLocal(saveFile); savefile.flush(); _root.hero.gotoAndPlay("camina"); tune = "desierto"; mySound.attachSound(tune); mySound.start(0, 100000000); play();
Frame 43
_root.hero.gotoAndPlay("stand"); stop();
Frame 45
_root.hero.gotoAndPlay("camina");
Frame 111
stop(); _root.destino = "encuentro"; _root.flash1.play();
Frame 115
play();
Instance of Symbol 670 MovieClip "enemy1" in Frame 115
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(9); _root.enemy1.cabeza.peinado.gotoAndStop(1); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(2); }
Frame 119
_root.enemy1.gotoAndPlay("camina");
Frame 140
_root.hero.gotoAndPlay("stand"); _root.enemy1.gotoAndPlay("stand");
Frame 160
destino = "pelea0"; _root.flash1.play(); stop();
Frame 164
stop(); _root.hero.gotoAndPlay("stand");
Frame 166
if (_root.sthero.esposa == 2) { _root.sthero.esposa = 0; }
Frame 173
if (tune != "campirana") { mySound.stop(tune); tune = "campirana"; mySound.attachSound(tune); mySound.start(0, 100000000); }
Frame 182
_root.hero.combo.gotoAndStop(1); if (tune != "home") { mySound.stop(tune); tune = "home"; mySound.attachSound(tune); mySound.start(11.3, 100000000); } var savefile = SharedObject.getLocal("arena"); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; if (_root.sthero.experiencia > 99) { _root.sthero.bonuspoint = _root.sthero.bonuspoint + 3; _root.sthero.experiencia = 0; _root.sthero.level = _root.sthero.level + 1; } dialogo.stop(); if (_root.sthero.esposa == 2) { dialogo.play(); dialogo.interior.gotoAndStop(7); } switch (_root.mail) { case 1 : _root.cartas.gotoAndStop(2); break; case 2 : _root.cartas.gotoAndStop(3); break; case 3 : _root.cartas.gotoAndStop(4); break; case 4 : _root.cartas.gotoAndStop(5); break; case 5 : _root.cartas.gotoAndStop(6); break; case 6 : _root.cartas.gotoAndStop(7); break; case 7 : _root.cartas.gotoAndStop(8); break; case 8 : _root.cartas.gotoAndStop(9); break; case 9 : _root.cartas.gotoAndStop(10); break; case 10 : _root.cartas.gotoAndStop(11); break; case 11 : _root.cartas.gotoAndStop(12); break; case 12 : _root.cartas.gotoAndStop(13); break; case 13 : _root.cartas.gotoAndStop(14); break; case 14 : _root.cartas.gotoAndStop(15); break; case 15 : _root.cartas.gotoAndStop(16); break; case 16 : _root.cartas.gotoAndStop(17); break; case 17 : _root.cartas.gotoAndStop(18); break; case 18 : _root.cartas.gotoAndStop(19); break; case 19 : _root.cartas.gotoAndStop(20); break; case 20 : _root.cartas.gotoAndStop(21); break; case 21 : _root.cartas.gotoAndStop(22); break; case 22 : _root.cartas.gotoAndStop(23); break; }
Instance of Symbol 1464 MovieClip in Frame 182
onClipEvent (load) { switch (_root.sthero.esposa) { case 0 : gotoAndStop (2); break; case 1 : gotoAndStop (1); break; case 2 : gotoAndStop (3); } }
Frame 189
if (_root.sthero.esposa == 2) { _root.sthero.esposa = 0; }
Frame 198
charla = "no";
Frame 204
destino = "home"; stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.dialogo.play();
Instance of Symbol 1603 MovieClip in Frame 204
onClipEvent (load) { _root.mySound.stop(_root.tune); _root.tune = "fight"; _root.mySound.attachSound(_root.tune); _root.mySound.start(0, 100000000); }
Instance of Symbol 670 MovieClip "enemy1" in Frame 204
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(9); _root.enemy1.cabeza.peinado.gotoAndStop(1); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 204
onClipEvent (load) { nombre = "marlong"; vit = 777; hp = vit * 37; maxhp = vit * 37; agi = 5; str = 2; inte = 10; char = 0; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; money = 6; armor = 10; dmg = str * 7; spell = inte * 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 213
dialogo.interior.gotoAndStop(8); dialogo.play();
Instance of Symbol 1745 MovieClip "stenemy" in Frame 213
onClipEvent (load) { nombre = "melissa"; vit = 90; hp = vit * 37; maxhp = vit * 37; agi = 10000; str = 7; inte = 10; char = 1000; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; money = 6; armor = 10; dmg = str * 7; spell = inte * 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 229
dialogo.interior.gotoAndStop(10); dialogo.play();
Instance of Symbol 1745 MovieClip "stenemy" in Frame 229
onClipEvent (load) { nombre = "white mask"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 15; inte = 30; char = 5; mag = 5; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Instance of Symbol 1864 MovieClip "enemy1" in Frame 229
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(5); _root.enemy1.offhand.gotoAndStop(5); _root.enemy1.cabeza.detalle.gotoAndStop(10); _root.enemy1.cabeza.peinado.gotoAndStop(9); _root.enemy1.torso.cinto.gotoAndStop(2); _root.enemy1.torso.chest.gotoAndStop(6); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 241
onClipEvent (load) { nombre = "white mask"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 15; inte = 50; char = 5; mag = 5; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 251
dialogo.interior.gotoAndStop(13); dialogo.play();
Instance of Symbol 670 MovieClip "enemy1" in Frame 251
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(8); _root.enemy1.cabeza.peinado.gotoAndStop(7); _root.enemy1.torso.cinto.gotoAndStop(4); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Frame 264
dialogo.stop();
Frame 282
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.gotoAndStop("home");
Frame 285
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana;
Instance of Symbol 805 MovieClip "enemy1" in Frame 285
onClipEvent (load) { quijada.gotoAndStop(2); cabeza.gotoAndStop(7); muslo1.gotoAndStop(3); muslo2.gotoAndStop(3); pata1.gotoAndStop(3); pata2.gotoAndStop(3); cola.gotoAndStop(1); torso.gotoAndStop(3); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 285
onClipEvent (load) { nombre = "marlong"; vit = 7; hp = vit * 37; maxhp = vit * 37; agi = 7; str = 7; inte = 10; char = 4; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; money = 6; armor = 10; dmg = str * 7; spell = inte * 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 288
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "win"; _root.flash1.play(); stop();
Frame 289
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1548 MovieClip "enemy1" in Frame 289
onClipEvent (load) { torso.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 289
onClipEvent (load) { nombre = "Brea"; vit = 14; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 4; inte = 10; char = 5; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 293
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 3; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 294
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1463 MovieClip "enemy1" in Frame 294
onClipEvent (load) { cabeza.peinado.gotoAndStop(1); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 294
onClipEvent (load) { nombre = "Mia"; vit = 10; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 12; inte = 10; char = 9; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 296
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 4; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 297
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1548 MovieClip "enemy1" in Frame 297
onClipEvent (load) { torso.gotoAndStop(3); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 297
onClipEvent (load) { nombre = "Blueblu"; vit = 17; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 7; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 35; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 300
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 9; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 301
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 805 MovieClip "enemy1" in Frame 301
onClipEvent (load) { quijada.gotoAndStop(1); cabeza.gotoAndStop(4); muslo1.gotoAndStop(2); muslo2.gotoAndStop(4); pata1.gotoAndStop(1); pata2.gotoAndStop(1); cola.gotoAndStop(2); torso.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 301
onClipEvent (load) { nombre = "Jawsaw"; vit = 18; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 7; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 304
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 8; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 305
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(3); charla = "si";
Instance of Symbol 670 MovieClip "enemy1" in Frame 305
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(2); _root.enemy1.cabeza.peinado.gotoAndStop(4); _root.enemy1.torso.cinto.gotoAndStop(3); _root.enemy1.torso.chest.gotoAndStop(4); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 305
onClipEvent (load) { nombre = "Deadeye J."; vit = 20; hp = vit * 37; maxhp = vit * 37; agi = 13; str = 9; inte = 8; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 309
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.titulo = "gladiator"; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "chapter2"; _root.flash1.play(); stop();
Frame 310
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1864 MovieClip "enemy1" in Frame 310
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(1); _root.enemy1.offhand.gotoAndStop(1); _root.enemy1.cabeza.detalle.gotoAndStop(8); _root.enemy1.cabeza.peinado.gotoAndStop(7); _root.enemy1.torso.cinto.gotoAndStop(2); _root.enemy1.torso.chest.gotoAndStop(5); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 310
onClipEvent (load) { nombre = "Deadeye J."; vit = 24; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 15; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 20; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 313
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 10; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 314
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1548 MovieClip "enemy1" in Frame 314
onClipEvent (load) { torso.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 314
onClipEvent (load) { nombre = "Bloodsucker"; vit = 24; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 17; char = 13; mag = 18; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 20; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 318
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 11; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 319
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1745 MovieClip "stenemy" in Frame 319
onClipEvent (load) { nombre = "Serpentha"; vit = 24; hp = vit * 37; maxhp = vit * 37; agi = 17; str = 5; inte = 10; char = 23; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 14; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Instance of Symbol 1463 MovieClip "enemy1" in Frame 319
onClipEvent (load) { cabeza.peinado.gotoAndStop(1); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(1); }
Frame 324
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 2; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 325
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 670 MovieClip "enemy1" in Frame 325
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(5); _root.enemy1.cabeza.peinado.gotoAndStop(5); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 325
onClipEvent (load) { nombre = "Deadeye J."; vit = 24; hp = vit * 37; maxhp = vit * 37; agi = 20; str = 10; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 331
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 6; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 332
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 805 MovieClip "enemy1" in Frame 332
onClipEvent (load) { quijada.gotoAndStop(2); cabeza.gotoAndStop(5); muslo1.gotoAndStop(5); muslo2.gotoAndStop(4); pata1.gotoAndStop(5); pata2.gotoAndStop(5); cola.gotoAndStop(4); torso.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 332
onClipEvent (load) { nombre = "Solito"; vit = 31; hp = vit * 37; maxhp = vit * 37; agi = 22; str = 5; inte = 15; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 15; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 338
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 339
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(4); charla = "si";
Instance of Symbol 1864 MovieClip "enemy1" in Frame 339
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(3); _root.enemy1.offhand.gotoAndStop(2); _root.enemy1.cabeza.detalle.gotoAndStop(7); _root.enemy1.cabeza.peinado.gotoAndStop(8); _root.enemy1.torso.cinto.gotoAndStop(7); _root.enemy1.torso.chest.gotoAndStop(2); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 339
onClipEvent (load) { nombre = "Solito"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 7; inte = 15; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 15; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 346
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.titulo = "grand gladiator"; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "chapter3"; _root.flash1.play(); stop();
Frame 347
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1463 MovieClip "enemy1" in Frame 347
onClipEvent (load) { cabeza.peinado.gotoAndStop(2); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 347
onClipEvent (load) { nombre = "Maria"; vit = 45; hp = vit * 37; maxhp = vit * 37; agi = 13; str = 12; inte = 15; char = 20; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 17; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 354
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 12; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 355
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1463 MovieClip "enemy1" in Frame 355
onClipEvent (load) { cabeza.peinado.gotoAndStop(3); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 355
onClipEvent (load) { nombre = "Tanya"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 1; str = 10; inte = 20; char = 5; mag = 12; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 5; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 362
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 363
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 670 MovieClip "enemy1" in Frame 363
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(4); _root.enemy1.cabeza.peinado.gotoAndStop(2); _root.enemy1.torso.cinto.gotoAndStop(6); _root.enemy1.torso.chest.gotoAndStop(1); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 363
onClipEvent (load) { nombre = "Carlos"; vit = 18; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 45; inte = 10; char = 5; mag = 12; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 20; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 370
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 371
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 670 MovieClip "enemy1" in Frame 371
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(6); _root.enemy1.cabeza.peinado.gotoAndStop(3); _root.enemy1.torso.cinto.gotoAndStop(4); _root.enemy1.torso.chest.gotoAndStop(5); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 371
onClipEvent (load) { nombre = "Fritzz"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 15; inte = 10; char = 5; mag = 12; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 378
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 7; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 379
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1864 MovieClip "enemy1" in Frame 379
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(3); _root.enemy1.offhand.gotoAndStop(1); _root.enemy1.cabeza.detalle.gotoAndStop(1); _root.enemy1.cabeza.peinado.gotoAndStop(1); _root.enemy1.torso.cinto.gotoAndStop(1); _root.enemy1.torso.chest.gotoAndStop(1); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 379
onClipEvent (load) { nombre = "Bone"; vit = 40; hp = vit * 37; maxhp = vit * 45; agi = 16; str = 15; inte = 50; char = 13; mag = 5; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 388
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 13; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 389
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(5); charla = "si";
Instance of Symbol 2114 MovieClip "enemy1" in Frame 389
onClipEvent (load) { cabeza.peinado.gotoAndStop(8); torso.gotoAndStop(10); guante1.gotoAndStop(3); guante2.gotoAndStop(3); mainhand.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 389
onClipEvent (load) { nombre = "pino"; vit = 80; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 30; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 1; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 396
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.titulo = "champion"; _root.mail = 14; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "chapter4"; _root.flash1.play(); stop();
Frame 397
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 670 MovieClip "enemy1" in Frame 397
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(3); _root.enemy1.cabeza.peinado.gotoAndStop(6); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(1); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 397
onClipEvent (load) { nombre = "shingy"; vit = 20; hp = vit * 37; maxhp = vit * 37; agi = 37; str = 28; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 406
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 407
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 2114 MovieClip "enemy1" in Frame 407
onClipEvent (load) { cabeza.peinado.gotoAndStop(5); torso.gotoAndStop(5); guante1.gotoAndStop(1); guante2.gotoAndStop(1); mainhand.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 407
onClipEvent (load) { nombre = "Beltram"; vit = 60; hp = vit * 37; maxhp = vit * 37; agi = 20; str = 17; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 415
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 416
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1864 MovieClip "enemy1" in Frame 416
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(4); _root.enemy1.offhand.gotoAndStop(3); _root.enemy1.cabeza.detalle.gotoAndStop(1); _root.enemy1.cabeza.peinado.gotoAndStop(2); _root.enemy1.torso.cinto.gotoAndStop(7); _root.enemy1.torso.chest.gotoAndStop(2); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 416
onClipEvent (load) { nombre = "kasho"; vit = 20; hp = vit * 37; maxhp = vit * 37; agi = 26; str = 10; inte = 30; char = 10; mag = 5; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 14; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 423
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 424
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 2114 MovieClip "enemy1" in Frame 424
onClipEvent (load) { cabeza.peinado.gotoAndStop(4); torso.gotoAndStop(4); guante1.gotoAndStop(3); guante2.gotoAndStop(3); mainhand.gotoAndStop(1); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 424
onClipEvent (load) { nombre = "Fingerlo"; vit = 100; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 13; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 20; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 433
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 15; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 434
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 805 MovieClip "enemy1" in Frame 434
onClipEvent (load) { quijada.gotoAndStop(2); cabeza.gotoAndStop(5); muslo1.gotoAndStop(5); muslo2.gotoAndStop(4); pata1.gotoAndStop(5); pata2.gotoAndStop(5); cola.gotoAndStop(4); torso.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 434
onClipEvent (load) { nombre = "Chismo"; vit = 20; hp = vit * 37; maxhp = vit * 37; agi = 1; str = 10; inte = 80; char = 10; mag = 80; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 444
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 16; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 445
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(6); charla = "si";
Instance of Symbol 1463 MovieClip "enemy1" in Frame 445
onClipEvent (load) { cabeza.peinado.gotoAndStop(8); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(4); guante2.gotoAndStop(4); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(5); bota2.gotoAndStop(5); mainhand.gotoAndStop(4); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 445
onClipEvent (load) { nombre = "Velinda"; vit = 54; hp = vit * 37; maxhp = vit * 37; agi = 22; str = 15; inte = 10; char = 26; mag = 30; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 455
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.titulo = "grand champion"; _root.mail = 17; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "chapter5"; _root.flash1.play(); stop();
Frame 456
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 2114 MovieClip "enemy1" in Frame 456
onClipEvent (load) { cabeza.peinado.gotoAndStop(4); torso.gotoAndStop(4); guante1.gotoAndStop(1); guante2.gotoAndStop(3); mainhand.gotoAndStop(3); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 456
onClipEvent (load) { nombre = "Lizardo"; vit = 100; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 40; inte = 10; char = 27; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 467
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 18; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 468
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1463 MovieClip "enemy1" in Frame 468
onClipEvent (load) { cabeza.peinado.gotoAndStop(4); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(4); guante2.gotoAndStop(4); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(5); bota2.gotoAndStop(5); mainhand.gotoAndStop(4); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 468
onClipEvent (load) { nombre = "Jasimell"; vit = 85; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 20; char = 10; mag = 100; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 480
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 19; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 481
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 670 MovieClip "enemy1" in Frame 481
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(5); _root.enemy1.cabeza.peinado.gotoAndStop(5); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 481
onClipEvent (load) { nombre = "shinedas"; vit = 80; hp = vit * 37; maxhp = vit * 37; agi = 25; str = 15; inte = 10; char = 20; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 491
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 20; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 492
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 2114 MovieClip "enemy1" in Frame 492
onClipEvent (load) { cabeza.peinado.gotoAndStop(7); torso.gotoAndStop(10); guante1.gotoAndStop(2); guante2.gotoAndStop(3); mainhand.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 492
onClipEvent (load) { nombre = "greenron"; vit = 60; hp = vit * 37; maxhp = vit * 37; agi = 100; str = 20; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 502
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 21; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Instance of Symbol 2114 MovieClip "enemy1" in Frame 502
onClipEvent (load) { cabeza.peinado.gotoAndStop(2); torso.gotoAndStop(2); guante1.gotoAndStop(2); guante2.gotoAndStop(3); mainhand.gotoAndStop(2); }
Frame 503
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1864 MovieClip "enemy1" in Frame 503
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(2); _root.enemy1.offhand.gotoAndStop(2); _root.enemy1.cabeza.detalle.gotoAndStop(7); _root.enemy1.cabeza.peinado.gotoAndStop(2); _root.enemy1.torso.cinto.gotoAndStop(7); _root.enemy1.torso.chest.gotoAndStop(2); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 503
onClipEvent (load) { nombre = "Mashiff"; vit = 150; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 10; char = 34; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 516
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Instance of Symbol 1745 MovieClip "stenemy" in Frame 516
onClipEvent (load) { nombre = "Mashiff"; vit = 150; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 517
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(15); charla = "si";
Instance of Symbol 1745 MovieClip "stenemy" in Frame 517
onClipEvent (load) { nombre = "melissa"; vit = 130; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 10; inte = 24; char = 34; mag = 100; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 526
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 22; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 528
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(16); charla = "si";
Instance of Symbol 2246 MovieClip "enemy1" in Frame 528
onClipEvent (load) { cabeza.peinado.gotoAndStop(9); torso.gotoAndStop(11); guante1.gotoAndStop(4); guante2.gotoAndStop(4); mainhand.gotoAndStop(5); }
Instance of Symbol 1745 MovieClip "stenemy" in Frame 528
onClipEvent (load) { nombre = "veranas"; vit = 170; hp = vit * 37; maxhp = vit * 37; agi = 39; str = 10; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 18; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 535
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 22; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "sponsor"; _root.flash1.play(); stop();
Frame 554
var savefile = SharedObject.getLocal(saveFile); if (savefile.data.nivel == undefined) { _root.gotoAndStop("titulos"); } _root.hero.torso.chest.gotoAndStop(savefile.data.mail); _root.hero.mainhand.gotoAndStop(savefile.data.arma); _root.hero.cabeza.peinado.gotoAndStop(savefile.data.peinado); _root.hero.cabeza.detalle.gotoAndStop(savefile.data.detalle); _root.hero.offhand.gotoAndStop(savefile.data.offhand); _root.hero.guante1.gotoAndStop(savefile.data.guante); _root.hero.guante2.gotoAndStop(savefile.data.guante); _root.hero.companion.gotoAndStop(savefile.data.companion); _root.hero.extra.gotoAndStop(savefile.data.extra); _root.sthero.level = savefile.data.nivel; _root.sthero.nombre = savefile.data.nombre; _root.sthero.experiencia = savefile.data.experiencia; _root.sthero.bonuspoint = savefile.data.bonuspoint; _root.sthero.nombresposa = savefile.data.nombresposa; _root.sthero.esposa = savefile.data.esposa; _root.sthero.titulo = savefile.data.titulo; _root.sthero.vit = savefile.data.vit; _root.sthero.agi = savefile.data.agi; _root.sthero.str = savefile.data.str; _root.sthero.inte = savefile.data.inte; _root.sthero.char = savefile.data.char; _root.sthero.mag = savefile.data.mag; _root.sthero.armor = savefile.data.armor; _root.sthero.extradmg = savefile.data.extradmg; _root.sthero.extraspell = savefile.data.extraspell; _root.sthero.money = savefile.data.money; _root.sthero.evil = savefile.data.evil; _root.sthero.good = savefile.data.good; _root.sthero.pelea = savefile.data.pelea; _root.sthero.magicmissile = savefile.data.magicmissile; _root.sthero.drainlife = savefile.data.drainlife; _root.sthero.shockwave = savefile.data.shockwave; _root.sthero.coldbolt = savefile.data.coldbolt; _root.sthero.slashing = savefile.data.slashing; _root.sthero.desesperado = savefile.data.desesperado; _root.sthero.charge = savefile.data.charge; _root.sthero.shadowsword = savefile.data.shadowsword; _root.sthero.knockback = savefile.data.knockback; _root.sthero.confucion = savefile.data.confucion; _root.sthero.fear = savefile.data.fear; _root.sthero.transfucion = savefile.data.transfucion; play();
Frame 555
_root.sthero.level = savefile.data.nivel; _root.sthero.nombre = savefile.data.nombre; _root.sthero.experiencia = savefile.data.experiencia; _root.sthero.bonuspoint = savefile.data.bonuspoint; _root.sthero.nombresposa = savefile.data.nombresposa; _root.sthero.esposa = savefile.data.esposa; _root.sthero.titulo = savefile.data.titulo; _root.sthero.vit = savefile.data.vit; _root.sthero.agi = savefile.data.agi; _root.sthero.str = savefile.data.str; _root.sthero.inte = savefile.data.inte; _root.sthero.char = savefile.data.char; _root.sthero.mag = savefile.data.mag; _root.sthero.armor = savefile.data.armor; _root.sthero.extradmg = savefile.data.extradmg; _root.sthero.extraspell = savefile.data.extraspell; _root.sthero.money = savefile.data.money; _root.sthero.evil = savefile.data.evil; _root.sthero.good = savefile.data.good; _root.sthero.pelea = savefile.data.pelea; _root.sthero.magicmissile = savefile.data.magicmissile; _root.sthero.drainlife = savefile.data.drainlife; _root.sthero.shockwave = savefile.data.shockwave; _root.sthero.coldbolt = savefile.data.coldbolt; _root.sthero.slashing = savefile.data.slashing; _root.sthero.desesperado = savefile.data.desesperado; _root.sthero.charge = savefile.data.charge; _root.sthero.shadowsword = savefile.data.shadowsword; _root.sthero.knockback = savefile.data.knockback; _root.sthero.confucion = savefile.data.confucion; _root.sthero.fear = savefile.data.fear; _root.sthero.transfucion = savefile.data.transfucion; gotoAndStop ("home");
Frame 561
stop(); if (tune != "home") { mySound.stop(tune); tune = "home"; mySound.attachSound(tune); mySound.start(11.3, 100000000); }
Frame 563
stop();
Symbol 12 MovieClip [minita_rayo_escalado] Frame 10
stop();
Symbol 17 MovieClip [_magico] Frame 1
gotoAndStop(random(4) + 1);
Symbol 34 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 80
_root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 22
switch (_root.sthero.pelea) { case 1 : _root.gotoAndStop("pelea1"); break; case 2 : _root.gotoAndStop("pelea2"); break; case 3 : _root.gotoAndStop("pelea3"); break; case 4 : _root.gotoAndStop("pelea4"); break; case 5 : _root.gotoAndStop("pelea5"); break; case 6 : _root.gotoAndStop("pelea6"); break; case 7 : _root.gotoAndStop("pelea7"); break; case 8 : _root.gotoAndStop("pelea8"); break; case 9 : _root.gotoAndStop("pelea9"); break; case 10 : _root.gotoAndStop("pelea10"); break; case 11 : _root.gotoAndStop("pelea11"); break; case 12 : _root.gotoAndStop("pelea12"); break; case 13 : _root.gotoAndStop("pelea13"); break; case 14 : _root.gotoAndStop("pelea14"); break; case 15 : _root.gotoAndStop("pelea15"); break; case 16 : _root.gotoAndStop("pelea16"); break; case 17 : _root.gotoAndStop("pelea17"); break; case 18 : _root.gotoAndStop("pelea18"); break; case 19 : _root.gotoAndStop("pelea19"); break; case 20 : _root.gotoAndStop("pelea20"); break; case 21 : _root.gotoAndStop("pelea21"); break; case 22 : _root.gotoAndStop("pelea22"); break; case 23 : _root.gotoAndStop("pelea23"); break; case 24 : _root.gotoAndStop("pelea24"); break; case 25 : _root.gotoAndStop("pelea25"); break; case 26 : _root.gotoAndStop("pelea26"); break; case 27 : _root.gotoAndStop("pelea27"); break; case 28 : _root.gotoAndStop("pelea28"); break; case 29 : _root.gotoAndStop("pelea29"); break; case 30 : _root.gotoAndStop("pelea30"); break; case 31 : _root.gotoAndStop("pelea31"); break; case 32 : _root.gotoAndStop("sponsor"); break; }
Symbol 43 MovieClip Frame 23
_root.t1.gotoAndStop(2); _root.t2.gotoAndStop(2);
Symbol 43 MovieClip Frame 53
if (_root.charla == "no") { _root.contador.play(); } else { _root.titlef.play(); }
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 11
switch (_root.destino) { case "load" : _root.gotoAndStop("load"); break; case "comienzo" : _root.gotoAndStop("comienzo"); break; case "titulos" : _root.gotoAndStop("titulos"); break; case "encuentro" : _root.gotoAndStop("encuentro"); break; case "win" : _root.gotoAndStop("win"); break; case "chapter1" : _root.gotoAndStop("chapter1"); break; case "chapter2" : _root.gotoAndStop("chapter2"); break; case "chapter3" : _root.gotoAndStop("chapter3"); break; case "chapter4" : _root.gotoAndStop("chapter4"); break; case "chapter5" : _root.gotoAndStop("chapter5"); break; case "home" : _root.gotoAndStop("home"); break; case "llamadrome" : _root.gotoAndStop("llamadrome"); break; case "city" : _root.gotoAndStop("city"); break; case "mapa" : _root.gotoAndStop("mapa"); break; case "arena" : _root.gotoAndStop("arena"); break; case "pelea0" : _root.gotoAndStop("pelea0"); break; case "peleamelissa" : _root.gotoAndStop("peleamelissa"); break; case "peleawite" : _root.gotoAndStop("peleawite"); break; case "peleawitemovie" : _root.gotoAndStop("peleawitemovie"); break; case "pelearebelmovie" : _root.gotoAndStop("pelearebelmovie"); break; case "pelearebel" : _root.gotoAndStop("pelearebel"); break; case "pain" : _root.gotoAndStop("pain"); break; case "sponsor" : _root.gotoAndStop("sponsor"); break; case "end" : _root.gotoAndStop("end"); break; }
Symbol 53 MovieClip Frame 1
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function moveSnow() { if (this.moving) { this._y = this._y + this.speed; this._x = this._x + Math.cos(this._y / 10); if (this.hitTest(_root.rect_mc.Ice_mc)) { this.moving = false; this.stopCounter = 0; } if (this._y > 327) { removeMovieClip(this); } } else { this.stopCounter++; if (this.stopCounter > 100) { this.onEnterFrame = null; this.removeMovieClip(); } } } function createSnow() { i = _root.fondo.n.getNextHighestDepth(); tmp = _root.fondo.n.attachMovie("SnowFlake", "snowflake_mc" + i, i); tmp._x = randRange(1, 270); tmp._y = -1; tmp._alpha = randRange(90, 100); tmp.speed = randRange(1, 4); tmp._xscale = randRange(70, 110); tmp._yscale = tmp._xscale; tmp.moving = true; tmp.onEnterFrame = moveSnow; } control_mc.onEnterFrame = function () { createSnow(); };
Symbol 102 MovieClip Frame 1
more_btn.onRelease = function () { getURL ("http://www.funny-games.biz/main.html", "_blank"); };
Symbol 102 MovieClip Frame 200
_parent.play();
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 101
Symbol 125 MovieClip Frame 136
_root.destino = "titulos"; _root.flash1.play();
Symbol 125 MovieClip Frame 165
stop();
Symbol 132 Button
on (release) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }
Symbol 139 Button
on (release) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }
Symbol 141 Button
on (release) { gotoAndStop ("creditos"); }
Symbol 143 Button
on (release) { nextFrame(); }
Symbol 145 Button
on (release) { gotoAndPlay ("eleccion"); }
Symbol 154 Button
on (press) { _quality = "BEST"; }
Symbol 156 Button
on (press) { _quality = "MEDIUM"; }
Symbol 158 Button
on (press) { _quality = "Low"; }
Symbol 166 Button
on (release) { _root.destino = "titulos"; _root.flash1.play(); }
Symbol 171 MovieClip Frame 1
this.ratio = 50; dragger.onPress = function () { this.startDrag(true, 0, 0, line._width, 0); this.onEnterFrame = function () { ratio = Math.round((this._x * 100) / line._width); }; }; dragger.onRelease = (dragger.onreleaseOutside = stopDrag);
Symbol 177 MovieClip Frame 554
stop();
Symbol 182 Button
on (release) { gotoAndStop ("titulos"); }
Symbol 188 Button
on (release) { _root.c3.savefile.data.nivel = undefined; _root.c3.gotoAndStop(1); }
Symbol 189 Button
on (release) { _root.b2.savefile.data.nivel = undefined; _root.b2.gotoAndStop(1); }
Symbol 190 Button
on (release) { _root.a1.savefile.data.nivel = undefined; _root.a1.gotoAndStop(1); }
Symbol 193 Button
on (release) { saveFile = "save2"; if (_root.a1.savefile.data.nivel == undefined) { gotoAndPlay ("newgame"); } else { _root.destino = "load"; _root.flash1.play(); } }
Symbol 194 Button
on (release) { saveFile = "save1"; if (_root.b2.savefile.data.nivel == undefined) { gotoAndPlay ("newgame"); } else { _root.destino = "load"; _root.flash1.play(); } }
Symbol 195 Button
on (release) { saveFile = "save3"; if (_root.c3.savefile.data.nivel == undefined) { gotoAndPlay ("newgame"); } else { _root.destino = "load"; _root.flash1.play(); } }
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Drain Life";
Symbol 204 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 204 MovieClip Frame 34
_root.hero.extra.gotoAndStop(2);
Symbol 204 MovieClip Frame 46
_root.sthero.mana = _root.sthero.mana + (_root.sthero.maxmana * 0.5);
Symbol 204 MovieClip Frame 60
_parent.gotoAndPlay("finchanel");
Symbol 204 MovieClip Frame 86
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Drain Life";
Symbol 207 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 207 MovieClip Frame 34
_root.hero.extra.gotoAndStop(2);
Symbol 207 MovieClip Frame 46
_root.sthero.hp = _root.sthero.hp + (_root.sthero.maxhp * 0.5);
Symbol 207 MovieClip Frame 60
_parent.gotoAndPlay("finchanel");
Symbol 207 MovieClip Frame 86
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 2
stop();
Symbol 222 MovieClip Frame 1
stop(); _root.sthero.combo = 0;
Symbol 222 MovieClip Frame 2
_root.sthero.combo = 1;
Symbol 222 MovieClip Frame 3
_root.sthero.combo = 2;
Symbol 222 MovieClip Frame 4
_root.sthero.combo = 3;
Symbol 222 MovieClip Frame 5
_root.sthero.combo = 4;
Symbol 222 MovieClip Frame 6
_root.sthero.combo = 5;
Symbol 222 MovieClip Frame 7
_root.sthero.combo = 6;
Symbol 222 MovieClip Frame 8
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 9
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 10
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 11
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 12
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 13
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 14
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 15
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 16
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 222 MovieClip Frame 17
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = " transfusion";
Symbol 229 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 229 MovieClip Frame 28
_root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.char * _root.stenemy.combo); _root.sthero.mana = _root.sthero.mana + Math.round(100 * _root.stenemy.combo); _root.stenemy.combo = 0; _root.enemy1.combo.gotoAndStop(1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 229 MovieClip Frame 41
_parent.gotoAndPlay("finchanel");
Symbol 229 MovieClip Frame 46
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 239 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "Shadow Sword";
Symbol 239 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 239 MovieClip Frame 14
_root.stenemy.hp = _root.stenemy.hp - Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100); if (_root.stenemy.combo > 5) { _root.stenemy.stun = 2; _root.enemy1.feared.gotoAndStop(2); _root.t2.gotoAndStop(2); } else if (_root.stenemy.combo > 2) { _root.stenemy.stun = 1; _root.enemy1.feared.gotoAndStop(2); _root.t2.gotoAndStop(2); } _root.stenemy.combo = 0; _root.enemy1.combo.gotoAndStop(1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 239 MovieClip Frame 41
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 2
_parent.gotoAndPlay("special2"); _root.aviso = "Desesperado";
Symbol 244 MovieClip Frame 3
_parent.gotoAndPlay("special2");
Symbol 244 MovieClip Frame 24
_root.stenemy.hp = _root.stenemy.hp - Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100); _root.stenemy.combo = _root.stenemy.combo + (random(2) + 3); _root.enemy1.combo.gotoAndStop(_root.stenemy.combo + 1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 244 MovieClip Frame 46
_root.sthero.hp = _root.sthero.hp - Math.round(_root.sthero.maxhp * 0.2); _root.hero.gotoAndPlay("golpeado");
Symbol 244 MovieClip Frame 60
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 2
_parent.gotoAndPlay("special2"); _root.aviso = "Charge";
Symbol 249 MovieClip Frame 3
_parent.gotoAndPlay("special2");
Symbol 249 MovieClip Frame 24
_root.stenemy.hp = _root.stenemy.hp - Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100); _root.stenemy.agi = _root.stenemy.agi - (2 * _root.stenemy.combo); _root.stenemy.combo = 0; _root.enemy1.combo.gotoAndStop(1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 249 MovieClip Frame 52
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "Slashing";
Symbol 255 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 255 MovieClip Frame 15
_root.stenemy.hp = _root.stenemy.hp - (Math.round(((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100) * 0.5) * _root.stenemy.combo); _root.stenemy.combo = 0; _root.enemy1.combo.gotoAndStop(1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 255 MovieClip Frame 42
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Cold Bolt";
Symbol 259 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 259 MovieClip Frame 69
_parent.gotoAndPlay("finchanel"); _root.enemy1.gotoAndPlay("golpeado"); if (random(101) > 20) { _root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.spell); _root.t2.tiempoenemy.gotoAndStop(2); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.spell); }
Symbol 259 MovieClip Frame 115
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 262 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Knockback";
Symbol 262 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 262 MovieClip Frame 22
_parent.gotoAndPlay("finchanel"); if ((((_root.sthero.char - _root.stenemy.char) * 5) + 30) > random(100)) { _root.t2.tiempoenemy.gotoAndStop(2); _root.enemy1.gotoAndPlay("golpeado"); _root.stenemy.hp = _root.stenemy.hp - Math.round(((_root.sthero.char * 8) * (100 - _root.stenemy.armor)) / 100); } else { _root.miss.gotoAndPlay(2); }
Symbol 262 MovieClip Frame 38
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Fear";
Symbol 265 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 265 MovieClip Frame 36
if ((((_root.sthero.char - _root.stenemy.char) * 5) + 30) > random(100)) { _root.stenemy.stun = random(3) + 1; _root.enemy1.feared.gotoAndStop(2); _root.t2.gotoAndStop(2); } else { _root.miss.gotoAndPlay(2); }
Symbol 265 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 265 MovieClip Frame 55
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 266 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Shockwave";
Symbol 266 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 266 MovieClip Frame 12
_parent.gotoAndPlay("finchanel"); if (random(101) < 50) { _root.stenemy.hp = _root.stenemy.hp - (Math.round(_root.sthero.spell) * 2); _root.critical.play(); _root.enemy1.gotoAndPlay("golpeado"); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.spell); } _root.enemy1.gotoAndPlay("golpeado"); _parent.gotoAndPlay("finchanel");
Symbol 266 MovieClip Frame 38
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 269 MovieClip Frame 24
stop();
Symbol 270 MovieClip Frame 11
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Drain Life";
Symbol 271 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 271 MovieClip Frame 28
_root.stenemy.hp = _root.stenemy.hp - (Math.round(_root.sthero.spell) * 0.5); _root.sthero.hp = _root.sthero.hp + (Math.round(_root.sthero.spell) * 0.5); _root.enemy1.gotoAndPlay("golpeado");
Symbol 271 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 271 MovieClip Frame 74
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 2
_parent.gotoAndPlay("magia");
Symbol 274 MovieClip Frame 3
_parent.gotoAndPlay("magia"); _root.aviso = "Confusion";
Symbol 274 MovieClip Frame 36
if ((((_root.sthero.char - _root.stenemy.char) * 5) + 30) > random(100)) { _root.stenemy.confused = 3; _root.enemy1.confused.gotoAndStop(2); } else { _root.miss.gotoAndPlay(2); }
Symbol 274 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 274 MovieClip Frame 55
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 282 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Magic Missile";
Symbol 282 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 282 MovieClip Frame 27
if (random(101) < 10) { _root.stenemy.hp = _root.stenemy.hp - (Math.round(_root.sthero.spell) * 2); _root.critical.play(); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.spell); } _root.enemy1.gotoAndPlay("golpeado"); _parent.gotoAndPlay("finchanel");
Symbol 282 MovieClip Frame 35
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 2
gotoAndStop (1);
Symbol 283 MovieClip Frame 3
_root.sthero.armor = _root.sthero.armor * 1.5; _root.sthero.agi = _root.sthero.agi + 20; stop();
Symbol 283 MovieClip Frame 4
_root.sthero.armor = _root.sthero.armor / 1.5; _root.sthero.agi = _root.sthero.agi - 20;
Symbol 286 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 2
_parent.defenza.play();
Symbol 300 MovieClip Frame 1
_root.sthero.offhand = 1; stop(); nombre = "naked offhand"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 2
_root.sthero.offhand = 2; stop(); nombre = "coper shield"; armor = 2; vit = 1; agi = 0; mag = 0; money = 6; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 3
_root.sthero.offhand = 3; stop(); nombre = "violeta shield"; armor = 5; vit = 2; agi = 0; mag = 0; money = 12; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 4
_root.sthero.offhand = 4; stop(); nombre = "the block"; armor = 7; vit = 5; agi = 0; mag = 0; money = 18; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 5
_root.sthero.offhand = 5; stop(); nombre = "shining dagger"; armor = 0; vit = 0; agi = 2; mag = 0; money = 6; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 6
_root.sthero.offhand = 6; stop(); nombre = "oz"; armor = 0; vit = 0; agi = 4; mag = 1; money = 12; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 7
_root.sthero.offhand = 7; stop(); nombre = "quick edge"; armor = 0; vit = 0; agi = 6; mag = 2; money = 18; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 8
_root.sthero.offhand = 8; stop(); nombre = "red orb"; armor = 0; vit = 1; agi = 0; mag = 2; money = 6; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 9
_root.sthero.offhand = 9; stop(); nombre = "green orb"; armor = 0; vit = 2; agi = 0; mag = 4; money = 12; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 300 MovieClip Frame 10
_root.sthero.offhand = 10; stop(); nombre = "golden orb"; armor = 0; vit = 5; agi = 0; mag = 7; money = 18; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 311 MovieClip Frame 1
_root.sthero.guante = 1; stop(); nombre = "black gauntlet"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 0; extraspell = 0;
Symbol 311 MovieClip Frame 2
_root.sthero.guante = 2; stop(); nombre = "blackdoleros"; armor = 0; vit = 0; agi = 0; mag = 1; money = 2; extradmg = 0; extraspell = 5; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 311 MovieClip Frame 3
_root.sthero.guante = 3; stop(); nombre = "sinner mark"; armor = 0; vit = 0; agi = 0; mag = 2; money = 4; extradmg = 0; extraspell = 10; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 311 MovieClip Frame 4
_root.sthero.guante = 4; stop(); nombre = "killer mark"; armor = 0; vit = 0; agi = 0; mag = 3; money = 6; extradmg = 0; extraspell = 20; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 311 MovieClip Frame 5
_root.sthero.guante = 5; stop(); nombre = "red leather"; armor = 0; vit = 1; agi = 0; mag = 0; money = 2; extradmg = 4; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 311 MovieClip Frame 6
_root.sthero.guante = 6; stop(); nombre = "violetus"; armor = 0; vit = 2; agi = 0; mag = 0; money = 4; extradmg = 8; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 311 MovieClip Frame 7
_root.sthero.guante = 7; stop(); nombre = "dark claw"; armor = 0; vit = 3; agi = 0; mag = 0; money = 6; extradmg = 16; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 311 MovieClip Frame 8
_root.sthero.guante = 8; stop(); nombre = "protector"; armor = 0; vit = 0; agi = 1; mag = 1; money = 2; extradmg = 2; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 311 MovieClip Frame 9
_root.sthero.guante = 9; stop(); nombre = "lash"; armor = 0; vit = 0; agi = 2; mag = 2; money = 4; extradmg = 4; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 311 MovieClip Frame 10
_root.sthero.guante = 10; stop(); nombre = "red glam"; armor = 0; vit = 0; agi = 3; mag = 3; money = 6; extradmg = 8; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 326 MovieClip Frame 1
_root.sthero.peinado = 1; gotoAndStop (14);
Symbol 326 MovieClip Frame 2
_root.sthero.peinado = 2;
Symbol 326 MovieClip Frame 3
_root.sthero.peinado = 3;
Symbol 326 MovieClip Frame 4
_root.sthero.peinado = 4;
Symbol 326 MovieClip Frame 5
_root.sthero.peinado = 5;
Symbol 326 MovieClip Frame 6
_root.sthero.peinado = 6;
Symbol 326 MovieClip Frame 7
_root.sthero.peinado = 7;
Symbol 326 MovieClip Frame 8
_root.sthero.peinado = 8;
Symbol 326 MovieClip Frame 9
_root.sthero.peinado = 9;
Symbol 326 MovieClip Frame 10
_root.sthero.peinado = 10;
Symbol 326 MovieClip Frame 11
_root.sthero.peinado = 11;
Symbol 326 MovieClip Frame 12
_root.sthero.peinado = 12;
Symbol 326 MovieClip Frame 13
_root.sthero.peinado = 13;
Symbol 326 MovieClip Frame 14
_root.sthero.peinado = 14;
Symbol 326 MovieClip Frame 15
gotoAndStop (2);
Symbol 339 MovieClip Frame 1
_root.sthero.detalle = 1; gotoAndStop (14);
Symbol 339 MovieClip Frame 2
_root.sthero.detalle = 2;
Symbol 339 MovieClip Frame 3
_root.sthero.detalle = 3;
Symbol 339 MovieClip Frame 4
_root.sthero.detalle = 4;
Symbol 339 MovieClip Frame 5
_root.sthero.detalle = 5;
Symbol 339 MovieClip Frame 6
_root.sthero.detalle = 6;
Symbol 339 MovieClip Frame 7
_root.sthero.detalle = 7;
Symbol 339 MovieClip Frame 8
_root.sthero.detalle = 8;
Symbol 339 MovieClip Frame 9
_root.sthero.detalle = 9;
Symbol 339 MovieClip Frame 10
_root.sthero.detalle = 10;
Symbol 339 MovieClip Frame 11
_root.sthero.detalle = 11;
Symbol 339 MovieClip Frame 12
_root.sthero.detalle = 12;
Symbol 339 MovieClip Frame 13
_root.sthero.detalle = 13;
Symbol 339 MovieClip Frame 14
_root.sthero.detalle = 14;
Symbol 339 MovieClip Frame 15
_root.sthero.detalle = 15; gotoAndStop (2);
Symbol 363 MovieClip Frame 1
stop(); nombre = "naked torso"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 1;
Symbol 363 MovieClip Frame 2
nombre = "white shirt"; armor = 3; vit = 2; agi = 0; mag = 3; money = 8; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 2;
Symbol 363 MovieClip Frame 3
nombre = "leather"; armor = 5; vit = 2; agi = 0; mag = 0; money = 8; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 3;
Symbol 363 MovieClip Frame 4
nombre = "reinforced shirt"; armor = 8; vit = 5; agi = 0; mag = 0; money = 16; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 4;
Symbol 363 MovieClip Frame 5
nombre = "light armor"; armor = 13; vit = 7; agi = 0; mag = 0; money = 24; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 5;
Symbol 363 MovieClip Frame 6
nombre = "iron armor"; armor = 18; vit = 8; agi = 2; mag = 0; money = 32; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 6;
Symbol 363 MovieClip Frame 7
nombre = "ancient armor"; armor = 21; vit = 10; agi = 5; mag = 0; money = 40; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 7;
Symbol 363 MovieClip Frame 8
nombre = "cleric shirt"; armor = 4; vit = 5; agi = 0; mag = 4; money = 16; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 8;
Symbol 363 MovieClip Frame 9
nombre = "red silk"; armor = 5; vit = 7; agi = 0; mag = 5; money = 24; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 9;
Symbol 363 MovieClip Frame 10
nombre = "basilisk hide"; armor = 6; vit = 10; agi = 0; mag = 6; money = 32; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 10;
Symbol 363 MovieClip Frame 11
nombre = "wizard mail"; armor = 6; vit = 12; agi = 0; mag = 8; money = 40; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 11;
Symbol 363 MovieClip Frame 12
nombre = "red shirt"; armor = 5; vit = 1; agi = 2; mag = 0; money = 8; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 12;
Symbol 363 MovieClip Frame 13
nombre = "latin shirt"; armor = 6; vit = 2; agi = 5; mag = 0; money = 16; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 13;
Symbol 363 MovieClip Frame 14
nombre = "black leather"; armor = 9; vit = 3; agi = 7; mag = 0; money = 24; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 14;
Symbol 363 MovieClip Frame 15
nombre = "charmer mail"; armor = 12; vit = 6; agi = 8; mag = 0; money = 40; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 15;
Symbol 363 MovieClip Frame 16
nombre = "black charmer"; armor = 15; vit = 8; agi = 10; mag = 0; money = 32; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 16;
Symbol 363 MovieClip Frame 17
_root.sthero.mail = 17;
Symbol 363 MovieClip Frame 18
_root.sthero.mail = 1;
Symbol 371 MovieClip Frame 1
_root.sthero.extra = 1; stop(); categoria = "masdada"; nombre = "nothing";
Symbol 371 MovieClip Frame 2
_root.sthero.extra = 2; stop(); categoria = "msdfsdfsf"; nombre = "pack";
Symbol 371 MovieClip Frame 3
_root.sthero.extra = 3; categoria = "hp";
Symbol 371 MovieClip Frame 4
_root.sthero.extra = 4; categoria = "mana";
Symbol 390 MovieClip Frame 1
_root.sthero.arma = 1;
Symbol 390 MovieClip Frame 2
_root.sthero.arma = 2; stop(); nombre = "club"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 3; extraspell = 1; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 3
_root.sthero.arma = 3; stop(); nombre = "spike club"; armor = 0; vit = 0; agi = 0; mag = 0; money = 6; extradmg = 14; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 4
_root.sthero.arma = 4; stop(); nombre = "gradius"; armor = 0; vit = 0; agi = 0; mag = 0; money = 12; extradmg = 28; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 5
_root.sthero.arma = 5; stop(); nombre = "rapier"; armor = 0; vit = 0; agi = 0; mag = 0; money = 18; extradmg = 42; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 6
_root.sthero.arma = 6; stop(); nombre = "great sword"; armor = 0; vit = 0; agi = 0; mag = 0; money = 24; extradmg = 56; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 7
_root.sthero.arma = 7; stop(); nombre = "gloria`s sword"; armor = 0; vit = 0; agi = 0; mag = 0; money = 30; extradmg = 70; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 8
_root.sthero.arma = 8; stop(); nombre = "magic wrench"; armor = 0; vit = 0; agi = 0; mag = 0; money = 6; extradmg = 0; extraspell = 20; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 9
_root.sthero.arma = 9; stop(); nombre = "small scepter"; armor = 0; vit = 0; agi = 0; mag = 0; money = 12; extradmg = 0; extraspell = 40; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 10
_root.sthero.arma = 10; stop(); nombre = "radiant scepter"; armor = 0; vit = 0; agi = 0; mag = 0; money = 18; extradmg = 0; extraspell = 60; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 11
_root.sthero.arma = 11; stop(); nombre = "golden scepter"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 24; extraspell = 80; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 12
_root.sthero.arma = 12; stop(); nombre = "sanma`s staff"; armor = 0; vit = 0; agi = 0; mag = 0; money = 30; extradmg = 0; extraspell = 100; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 13
_root.sthero.arma = 13; stop(); nombre = "guitar"; armor = 0; vit = 0; agi = 1; mag = 1; money = 6; extradmg = 7; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 14
_root.sthero.arma = 14; stop(); nombre = "cool guitar"; armor = 0; vit = 0; agi = 2; mag = 2; money = 12; extradmg = 14; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 15
_root.sthero.arma = 15; stop(); nombre = "black widow"; armor = 0; vit = 0; agi = 3; mag = 3; money = 18; extradmg = 21; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 16
_root.sthero.arma = 16; stop(); nombre = "guitar axe"; armor = 0; vit = 0; agi = 4; mag = 4; money = 24; extradmg = 28; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 390 MovieClip Frame 17
_root.sthero.arma = 17; stop(); nombre = "fabian`s might"; armor = 0; vit = 0; agi = 5; mag = 5; money = 30; extradmg = 35; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 415 MovieClip Frame 1
_root.sthero.companion = 1; stop(); nombre = "club"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 0; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.companion.money;
Symbol 415 MovieClip Frame 2
_root.sthero.companion = 2; stop(); nombre = "devil"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 35; extraspell = 50; _root.sthero.armor = _root.sthero.armor + _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.companion.money;
Symbol 415 MovieClip Frame 3
_root.sthero.companion = 3; stop(); nombre = "angel"; armor = 3; vit = 7; agi = 0; mag = 0; money = 0; extradmg = 0; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.companion.money;
Symbol 419 MovieClip Frame 11
stop();
Symbol 431 MovieClip Frame 1
Symbol 431 MovieClip Frame 41
gotoAndPlay ("stand");
Symbol 431 MovieClip Frame 49
if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.stenemy.hp = _root.stenemy.hp - (Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100) * 2); _root.enemy1.gotoAndPlay("golpeado"); _root.enemy1.sangre.play(); _root.enemy1.combo.nextFrame(); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100); _root.enemy1.gotoAndPlay("golpeado"); _root.enemy1.combo.nextFrame(); }
Symbol 431 MovieClip Frame 54
gotoAndPlay ("stand"); _root.t1.tiempohero.play(); _root.t2.tiempoenemy.play();
Symbol 431 MovieClip Frame 73
gotoAndPlay ("camina");
Symbol 431 MovieClip Frame 77
defenza.play();
Symbol 431 MovieClip Frame 87
gotoAndPlay ("stand");
Symbol 431 MovieClip Frame 105
stop(); _root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); defenza.gotoAndStop(3);
Symbol 431 MovieClip Frame 112
gotoAndPlay ("dash");
Symbol 431 MovieClip Frame 137
gotoAndPlay ("chaneling");
Symbol 431 MovieClip Frame 146
gotoAndPlay ("stand");
Symbol 431 MovieClip Frame 179
gotoAndPlay ("stand");
Symbol 431 MovieClip Frame 232
gotoAndPlay ("stand");
Symbol 432 MovieClip Frame 2
hero.torso.chest.gotoAndStop(savefile.data.mail); hero.mainhand.gotoAndStop(savefile.data.arma); hero.cabeza.peinado.gotoAndStop(savefile.data.peinado); hero.cabeza.detalle.gotoAndStop(savefile.data.detalle); hero.offhand.gotoAndStop(savefile.data.offhand); hero.guante1.gotoAndStop(savefile.data.guante); hero.guante2.gotoAndStop(savefile.data.guante); hero.companion.gotoAndStop(savefile.data.companion); hero.extra.gotoAndStop(savefile.data.extra); level = savefile.data.nivel; nombre = savefile.data.nombre; _root.sthero.experiencia = savefile.data.experiencia; _root.sthero.bonuspoint = savefile.data.bonuspoint; _root.sthero.nombresposa = savefile.data.nombresposa; _root.sthero.esposa = savefile.data.esposa; titulo = savefile.data.titulo; _root.sthero.vit = savefile.data.vit; _root.sthero.agi = savefile.data.agi; _root.sthero.str = savefile.data.str; _root.sthero.inte = savefile.data.inte; _root.sthero.char = savefile.data.char; _root.sthero.mag = savefile.data.mag; _root.sthero.armor = savefile.data.armor; _root.sthero.extradmg = savefile.data.extradmg; _root.sthero.extraspell = savefile.data.extraspell; _root.sthero.money = savefile.data.money; _root.sthero.evil = savefile.data.evil; _root.sthero.good = savefile.data.good; _root.sthero.pelea = savefile.data.pelea; _root.sthero.magicmissile = savefile.data.magicmissile; _root.sthero.drainlife = savefile.data.drainlife; _root.sthero.shockwave = savefile.data.shockwave; _root.sthero.coldbolt = savefile.data.coldbolt; _root.sthero.slashing = savefile.data.slashing; _root.sthero.desesperado = savefile.data.desesperado; _root.sthero.charge = savefile.data.charge; _root.sthero.shadowsword = savefile.data.shadowsword; _root.sthero.knockback = savefile.data.knockback; _root.sthero.confucion = savefile.data.confucion; _root.sthero.fear = savefile.data.fear; _root.sthero.transfucion = savefile.data.transfucion;
Symbol 436 Button
on (release) { stopAllSounds(); _root.destino = "comienzo"; _root.flash1.play(); }
Symbol 456 MovieClip Frame 50
stop();
Symbol 460 MovieClip Frame 38
stop();
Symbol 465 MovieClip Frame 305
stop();
Symbol 467 MovieClip Frame 1577
stopAllSounds(); _root.destino = "comienzo"; _root.flash1.play();
Symbol 476 Button
on (press) { _root.sthero.profecion = "charmer"; _root.sthero.str = 10; _root.sthero.inte = 10; _root.sthero.char = 13; _root.sthero.slashing = 0; _root.sthero.knockback = 1; _root.sthero.magicmissile = 0; gotoAndStop (4); }
Symbol 482 Button
on (press) { _root.sthero.profecion = "warrior"; _root.sthero.str = 13; _root.sthero.inte = 10; _root.sthero.char = 10; _root.sthero.slashing = 1; _root.sthero.knockback = 0; _root.sthero.magicmissile = 0; gotoAndStop (2); }
Symbol 487 Button
on (press) { _root.sthero.profecion = "mage"; _root.sthero.str = 10; _root.sthero.inte = 13; _root.sthero.char = 10; _root.sthero.slashing = 0; _root.sthero.knockback = 0; _root.sthero.magicmissile = 1; gotoAndStop (3); }
Symbol 492 MovieClip Frame 1
stop();
Symbol 508 MovieClip Frame 1
stop();
Symbol 512 Button
on (keyPress "<Enter>") { root.sthero.nombre = "no"; }
Symbol 514 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 1
level = 1; experiencia = 0; bonuspoint = 0; nombre = "Zappo"; nombresposa = "rosa"; esposa = 2; titulo = "novice"; vit = 10; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = (str * 7) + extradmg; spell = (inte * 10) + extraspell; extradmg = 0; extraspell = 0; experiencia = 0; money = 1; evil = 0; good = 0; pelea = 1; combo = 0; stun = 0; magicmissile = 0; drainlife = 0; shockwave = 0; coldbolt = 0; slashing = 0; desesperado = 0; charge = 0; shadowsword = 0; knockback = 0; confucion = 0; fear = 0; transfucion = 0;
Instance of Symbol 516 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.maxhp = _parent.vit * 37; _parent.manareg = _parent.mag * 2; _parent.maxmana = _parent.mag * 41; _parent.dmg = (_parent.str * 7) + _parent.extradmg; _parent.spell = (_parent.inte * 10) + _parent.extraspell; } onClipEvent (enterFrame) { if (_parent.maxhp < _parent.hp) { _parent.hp = _parent.maxhp; } } onClipEvent (enterFrame) { if (_parent.maxmana < _parent.mana) { _parent.mana = _parent.maxmana; } } onClipEvent (enterFrame) { if (_parent.hp < 1) { _root.flash2.play(); } }
Symbol 521 Button
on (release) { _root.hero.cabeza.peinado.prevFrame(); }
Symbol 522 Button
on (release) { _root.hero.cabeza.detalle.prevFrame(); }
Symbol 523 Button
on (release) { _root.hero.cabeza.peinado.nextFrame(); }
Symbol 528 Button
on (release) { if (((_root.sthero.profecion == "warrior") or (_root.sthero.profecion == "mage")) or (_root.sthero.profecion == "charmer")) { _root.play(); } else { _root.explicacion.gotoAndStop(2); } } on (rollOut) { _root.explicacion.gotoAndStop(1); }
Symbol 530 Button
on (release) { _root.hero.cabeza.detalle.nextFrame(); }
Symbol 537 MovieClip Frame 1
i = 1; while (i < 30) { duplicateMovieClip ("nube", "nube" + i, i); i++; }
Instance of Symbol 536 MovieClip "nube" in Symbol 537 MovieClip Frame 1
onClipEvent (load) { velocidad = (random(50) + 20) * 0.1; _yscale = (random(90) + 130); _xscale = _yscale; _alpha = (random(10) + 32); _y = (random(80) + 10); _x = random(770); _rotation = (random(360) + 50); } onClipEvent (enterFrame) { if (_x <= -20) { _velocidad = (random(50) + 20) * 0.02; _yscale = (random(90) + 130); _xscale = _yscale; _alpha = (random(10) + 32); _y = (random(30) + 10); _x = 770; _rotation = (random(360) + 50); } else { _x = (_x - velocidad); giro = random(200); if (giro >= 190) { _rotation = (_rotation+1); } } }
Symbol 546 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 1
stop();
Symbol 553 Button
on (rollOver) { _root.explicacion.gotoAndStop(5); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.str = _root.sthero.str + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 554 Button
on (rollOver) { _root.explicacion.gotoAndStop(6); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.inte = _root.sthero.inte + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 555 Button
on (rollOver) { _root.explicacion.gotoAndStop(7); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.vit = _root.sthero.vit + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 556 Button
on (rollOver) { _root.explicacion.gotoAndStop(8); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.char = _root.sthero.char + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 557 Button
on (rollOver) { _root.explicacion.gotoAndStop(3); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.agi = _root.sthero.agi + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 558 Button
on (rollOver) { _root.explicacion.gotoAndStop(4); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.mag = _root.sthero.mag + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 591 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "Shadow Sword";
Symbol 591 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 591 MovieClip Frame 14
_root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); if (_root.sthero.combo > 5) { _root.sthero.stun = 2; _root.hero.feared.gotoAndStop(2); _root.t1.gotoAndStop(2); } else if (_root.sthero.combo > 2) { _root.sthero.stun = 1; _root.hero.feared.gotoAndStop(2); _root.t1.gotoAndStop(2); } _root.sthero.combo = 0; _root.hero.combo.gotoAndStop(1); _root.hero.gotoAndPlay("golpeado");
Symbol 591 MovieClip Frame 41
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 595 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "desesperado";
Symbol 595 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 595 MovieClip Frame 24
_root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.sthero.combo = _root.sthero.combo + (random(2) + 3); _root.hero.combo.gotoAndStop(_root.sthero.combo + 1); _root.hero.gotoAndPlay("golpeado");
Symbol 595 MovieClip Frame 46
_root.stenemy.hp = _root.stenemy.hp - Math.round(_root.stenemy.maxhp * 0.2); _root.enemy1.gotoAndPlay("golpeado");
Symbol 595 MovieClip Frame 60
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 597 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Knockback";
Symbol 597 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 597 MovieClip Frame 22
_parent.gotoAndPlay("finchanel"); if ((((_root.stenemy.char - _root.sthero.char) * 5) + 30) > random(100)) { _root.t1.tiempohero.gotoAndStop(2); _root.hero.gotoAndPlay("golpeado"); _root.sthero.hp = _root.sthero.hp - (_root.stenemy.char * 3); } else { _root.miss.gotoAndPlay(2); }
Symbol 597 MovieClip Frame 38
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 599 MovieClip Frame 1
stop(); _root.stenemy.combo = 0;
Symbol 599 MovieClip Frame 2
_root.stenemy.combo = 1;
Symbol 599 MovieClip Frame 3
_root.stenemy.combo = 2;
Symbol 599 MovieClip Frame 4
_root.stenemy.combo = 3;
Symbol 599 MovieClip Frame 5
_root.stenemy.combo = 4;
Symbol 599 MovieClip Frame 6
_root.stenemy.combo = 5;
Symbol 599 MovieClip Frame 7
_root.stenemy.combo = 6;
Symbol 599 MovieClip Frame 8
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 599 MovieClip Frame 9
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 599 MovieClip Frame 10
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 599 MovieClip Frame 11
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 599 MovieClip Frame 12
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 599 MovieClip Frame 13
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 599 MovieClip Frame 14
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 599 MovieClip Frame 15
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 601 MovieClip Frame 1
stop();
Symbol 601 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Fear";
Symbol 601 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 601 MovieClip Frame 36
if ((((_root.stenemy.char - _root.sthero.char) * 5) + 30) > random(100)) { _root.sthero.stun = random(3) + 1; _root.hero.feared.gotoAndStop(2); _root.t1.gotoAndStop(2); } else { _root.miss.gotoAndPlay(2); }
Symbol 601 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 601 MovieClip Frame 55
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 606 MovieClip Frame 1
stop();
Symbol 606 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Magic Missile";
Symbol 606 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 606 MovieClip Frame 27
if (random(101) < 10) { _root.sthero.hp = _root.sthero.hp - (Math.round(_root.stenemy.spell) * 2); _root.critical.play(); } else { _root.sthero.hp = _root.sthero.hp - Math.round(_root.stenemy.spell); } _root.hero.gotoAndPlay("golpeado"); _parent.gotoAndPlay("finchanel");
Symbol 606 MovieClip Frame 35
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 610 MovieClip Frame 1
stop();
Symbol 610 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "slashing";
Symbol 610 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 610 MovieClip Frame 15
_root.sthero.hp = _root.sthero.hp - (Math.round(((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 0.5) * _root.sthero.combo); _root.sthero.combo = 0; _root.hero.combo.gotoAndStop(1); _root.hero.gotoAndPlay("golpeado");
Symbol 610 MovieClip Frame 42
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Shockwave";
Symbol 611 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 611 MovieClip Frame 12
_parent.gotoAndPlay("finchanel"); if (random(101) < 50) { _root.sthero.hp = _root.sthero.hp - (Math.round(_root.stenemy.spell) * 2); _root.critical.play(); _root.hero.gotoAndPlay("golpeado"); } else { _root.sthero.hp = _root.sthero.hp - Math.round(_root.stenemy.spell); } _root.hero.gotoAndPlay("golpeado"); _parent.gotoAndPlay("finchanel");
Symbol 611 MovieClip Frame 38
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 614 MovieClip Frame 1
stop(); _root.stenemy.confused = 0;
Symbol 614 MovieClip Frame 3
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); if ((((_root.stenemy.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); gotoAndStop (2); } else if ((((_root.stenemy.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.stenemy.hp = _root.stenemy.hp - (Math.round((_root.stenemy.dmg * (100 - _root.stenemy.armor)) / 100) * 2); _root.enemy1.gotoAndPlay("golpeado"); _root.enemy1.sangre.play(); gotoAndStop (1); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round((_root.stenemy.dmg * (100 - _root.stenemy.armor)) / 100); _root.enemy1.gotoAndPlay("golpeado"); gotoAndStop (1); }
Symbol 614 MovieClip Frame 4
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndStop (2);
Symbol 614 MovieClip Frame 5
_root.ai1.actitud.gotoAndStop(random(10) + 2); gotoAndStop (2);
Symbol 626 MovieClip Frame 1
stop();
Symbol 635 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 1
stop();
Symbol 652 MovieClip Frame 1
stop();
Symbol 656 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 41
gotoAndPlay ("stand");
Symbol 670 MovieClip Frame 47
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 670 MovieClip Frame 53
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 670 MovieClip Frame 76
gotoAndPlay ("camina");
Symbol 670 MovieClip Frame 90
gotoAndPlay ("stand");
Symbol 670 MovieClip Frame 128
gotoAndPlay ("stand");
Symbol 670 MovieClip Frame 149
stop();
Symbol 689 Button
on (release) { destino = "mapa"; _root.flash1.play(); }
Symbol 695 MovieClip Frame 1
stop();
Symbol 708 MovieClip Frame 1
stop();
Symbol 729 MovieClip Frame 1
stop();
Symbol 744 MovieClip Frame 50
gotoAndPlay ("stand");
Symbol 744 MovieClip Frame 134
gotoAndPlay ("stand");
Symbol 744 MovieClip Frame 219
gotoAndPlay ("camina");
Symbol 744 MovieClip Frame 318
gotoAndPlay ("stand");
Symbol 745 MovieClip Frame 1
enemy1.cabeza.peinado.gotoAndStop(random(8) + 1); enemy1.cabeza.detalle.gotoAndStop(random(8) + 1);
Symbol 749 Button
on (release) { _root.gotoAndStop("mapa"); }
Symbol 753 Button
on (release) { _root.gotoAndStop("shoping"); }
Symbol 758 Button
on (release) { _root.gotoAndStop("tavern"); }
Symbol 760 MovieClip Frame 1
stop();
Symbol 760 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Drain Life";
Symbol 760 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 760 MovieClip Frame 28
_root.sthero.hp = _root.sthero.hp - (Math.round(_root.stenemy.spell) * 0.5); _root.stenemy.hp = _root.stenemy.hp + (Math.round(_root.stenemy.spell) * 0.5); _root.hero.gotoAndPlay("golpeado");
Symbol 760 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 760 MovieClip Frame 54
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "coldbolt";
Symbol 761 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 761 MovieClip Frame 69
_parent.gotoAndPlay("finchanel"); _root.hero.gotoAndPlay("golpeado"); if (random(101) > 20) { _root.sthero.hp = _root.sthero.hp - Math.round(_root.stenemy.spell); _root.t1.tiempohero.gotoAndStop(2); } else { _root.sthero.hp = _root.sthero.hp - Math.round(_root.stenemy.spell); }
Symbol 761 MovieClip Frame 115
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 766 MovieClip Frame 1
stop();
Symbol 772 MovieClip Frame 1
stop();
Symbol 781 MovieClip Frame 1
stop();
Symbol 785 MovieClip Frame 1
stop();
Symbol 789 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 1
stop();
Symbol 804 MovieClip Frame 91
stop();
Symbol 805 MovieClip Frame 29
gotoAndPlay ("stand");
Symbol 805 MovieClip Frame 45
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 805 MovieClip Frame 52
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 805 MovieClip Frame 66
gotoAndPlay ("camina");
Symbol 805 MovieClip Frame 84
gotoAndPlay ("stand");
Symbol 805 MovieClip Frame 111
gotoAndPlay ("stand");
Symbol 805 MovieClip Frame 125
stop();
Symbol 822 Button
on (release) { _root.destino = "arena"; _root.flash1.play(); } on (rollOver) { helper.gotoAndStop(5); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 823 Button
on (release) { _root.destino = "llamadrome"; _root.flash1.play(); } on (rollOver) { helper.gotoAndStop(4); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 824 Button
on (release) { _root.destino = "home"; _root.flash1.play(); } on (rollOver) { helper.gotoAndStop(3); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 825 Button
on (release) { _root.destino = "city"; _root.flash1.play(); } on (rollOver) { helper.gotoAndStop(2); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 833 MovieClip Frame 1
stop();
Symbol 851 Button
on (release) { destino = "mapa"; _root.flash1.play(); }
Symbol 854 Button
on (release) { _root.gotoAndStop("carrera"); }
Symbol 856 MovieClip Frame 53
numero = random(3); switch (numero) { case 0 : gotoAndPlay ("stand"); break; case 1 : gotoAndPlay ("come"); break; case 2 : gotoAndPlay ("sienta"); }
Symbol 856 MovieClip Frame 101
numero = random(3); switch (numero) { case 0 : gotoAndPlay ("stand"); break; case 1 : gotoAndPlay ("come"); break; case 2 : gotoAndPlay ("sienta"); }
Symbol 856 MovieClip Frame 201
gotoAndPlay (1);
Symbol 856 MovieClip Frame 244
gotoAndPlay ("corre");
Symbol 856 MovieClip Frame 264
gotoAndPlay ("festejo");
Symbol 867 Button
on (release) { _root.sthero.money = _root.sthero.money + (apuesta1 + apuesta2); _root.mySound.stop(_root.tune); _root.tune = "home"; _root.mySound.attachSound(_root.tune); _root.mySound.start(11.3, 100000000); _root.gotoAndStop("llamadrome"); }
Symbol 868 Button
on (release) { gotoAndStop (2); }
Symbol 869 Button
on (release) { if (apuesta2 > 0) { apuesta2 = apuesta2 - 1; _root.sthero.money = _root.sthero.money + 1; } }
Symbol 870 Button
on (release) { if (_root.sthero.money != 0) { apuesta2 = apuesta2 + 1; _root.sthero.money = _root.sthero.money - 1; } }
Symbol 872 Button
on (release) { if (apuesta1 > 0) { apuesta1 = apuesta1 - 1; _root.sthero.money = _root.sthero.money + 1; } }
Symbol 873 Button
on (release) { if (_root.sthero.money != 0) { apuesta1 = apuesta1 + 1; _root.sthero.money = _root.sthero.money - 1; } }
Symbol 880 Button
on (release) { _parent.gotoAndStop(1); _root.f.gotoAndStop(1); }
Symbol 882 MovieClip Frame 1
stop();
Symbol 892 MovieClip Frame 93
_parent.llamas.gotoAndStop(random(4) + 2); stop();
Symbol 893 MovieClip Frame 2
a.gotoAndPlay("corre"); b.gotoAndPlay("corre");
Symbol 893 MovieClip Frame 98
a.gotoAndPlay("festejo"); _root.sthero.money = _root.sthero.money + (_parent._parent.apuesta1 * 2); _parent._parent.win1.play(); b.gotoAndPlay("sienta"); stop(); _parent._parent.leave.gotoAndStop(2); _root.f.play();
Symbol 894 MovieClip Frame 2
a.gotoAndPlay("corre"); b.gotoAndPlay("corre");
Symbol 894 MovieClip Frame 98
a.gotoAndPlay("festejo"); _root.sthero.money = _root.sthero.money + (_parent._parent.apuesta1 * 2); _parent._parent.win1.play(); b.gotoAndPlay("sienta"); stop(); _parent._parent.leave.gotoAndStop(2); _root.f.play();
Symbol 895 MovieClip Frame 2
a.gotoAndPlay("corre"); b.gotoAndPlay("corre");
Symbol 895 MovieClip Frame 98
b.gotoAndPlay("festejo"); _root.sthero.money = _root.sthero.money + (_parent._parent.apuesta2 * 2); _parent._parent.win1.play(); a.gotoAndPlay("sienta"); stop(); _parent._parent.leave.gotoAndStop(2); _root.f.play();
Symbol 896 MovieClip Frame 2
a.gotoAndPlay("corre"); b.gotoAndPlay("corre");
Symbol 896 MovieClip Frame 98
b.gotoAndPlay("festejo"); _root.sthero.money = _root.sthero.money + (_parent._parent.apuesta2 * 2); _parent._parent.win1.play(); a.gotoAndPlay("sienta"); stop(); _parent._parent.leave.gotoAndStop(2); _root.f.play();
Symbol 897 MovieClip Frame 1
stop();
Symbol 904 MovieClip Frame 1
apuesta1 = 0; apuesta2 = 0; stop(); nombre1r = random(4); switch (nombre1r) { case 0 : nombre1 = "Soledad"; break; case 1 : nombre1 = "Lucas"; break; case 2 : nombre1 = "Charly"; break; case 3 : nombre1 = "Dario"; break; } nombre2r = random(4); switch (nombre2r) { case 0 : nombre2 = "Diego"; break; case 1 : nombre2 = "Ornella"; break; case 2 : nombre2 = "Sebastian"; break; case 3 : nombre2 = "Jorch"; break; }
Symbol 972 MovieClip Frame 1
stop();
Symbol 973 Button
on (release) { _root.gotoAndPlay("city"); }
Symbol 975 Button
on (release) { gotoAndStop (4); } on (rollOver) { helper.gotoAndStop(4); } on (rollOut) { helper.gotoAndStop(17); }
Symbol 977 Button
on (release) { gotoAndStop (2); } on (rollOver) { helper.gotoAndStop(2); } on (rollOut) { helper.gotoAndStop(17); }
Symbol 979 Button
on (release) { gotoAndStop (3); } on (rollOver) { helper.gotoAndStop(3); } on (rollOut) { helper.gotoAndStop(17); }
Symbol 981 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.inte > 25)) and (_root.sthero.level > 9)) and (_root.sthero.coldbolt == 0)) { _root.sthero.coldbolt = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.coldbolt == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(12); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 982 MovieClip Frame 1
stop();
Symbol 982 MovieClip Frame 2
stop();
Symbol 984 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.inte > 21)) and (_root.sthero.level > 6)) and (_root.sthero.shockwave == 0)) { _root.sthero.shockwave = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.shockwave == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(11); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 985 MovieClip Frame 1
stop();
Symbol 987 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.inte > 17)) and (_root.sthero.level > 3)) and (_root.sthero.drainlife == 0)) { _root.sthero.drainlife = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.drainlife == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(10); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 988 MovieClip Frame 1
stop();
Symbol 990 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.inte > 13)) and (_root.sthero.level > 0)) and (_root.sthero.magicmissile == 0)) { _root.sthero.magicmissile = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.magicmissile == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(9); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 991 MovieClip Frame 1
stop();
Symbol 991 MovieClip Frame 2
stop();
Symbol 992 Button
on (release) { gotoAndStop (1); }
Symbol 994 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.str > 25)) and (_root.sthero.level > 9)) and (_root.sthero.shadowsword == 0)) { _root.sthero.shadowsword = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.shadowsword == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(8); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 995 MovieClip Frame 1
stop();
Symbol 997 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.str > 21)) and (_root.sthero.level > 6)) and (_root.sthero.charge == 0)) { _root.sthero.charge = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.charge == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(7); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 998 MovieClip Frame 1
stop();
Symbol 1000 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.str > 17)) and (_root.sthero.level > 3)) and (_root.sthero.desesperado == 0)) { _root.sthero.desesperado = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.desesperado == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(6); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1001 MovieClip Frame 1
stop();
Symbol 1003 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.str > 13)) and (_root.sthero.level > 0)) and (_root.sthero.slashing == 0)) { _root.sthero.slashing = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.slashing == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(5); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1004 MovieClip Frame 1
stop();
Symbol 1006 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.char > 25)) and (_root.sthero.level > 9)) and (_root.sthero.fear == 0)) { _root.sthero.fear = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.fear == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(16); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1009 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.char > 21)) and (_root.sthero.level > 6)) and (_root.sthero.transfucion == 0)) { _root.sthero.transfucion = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.transfucion == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(15); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1010 MovieClip Frame 1
stop();
Symbol 1012 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.char > 17)) and (_root.sthero.level > 3)) and (_root.sthero.confucion == 0)) { _root.sthero.confucion = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.confucion == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(14); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1013 MovieClip Frame 1
stop();
Symbol 1015 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.char > 13)) and (_root.sthero.level > 0)) and (_root.sthero.knockback == 0)) { _root.sthero.knockback = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.knockback == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(13); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1016 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 1
stop();
Instance of Symbol 982 MovieClip in Symbol 1017 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.sthero.coldbolt == 1) { gotoAndStop (2); } }
Instance of Symbol 985 MovieClip in Symbol 1017 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.sthero.shockwave == 1) { gotoAndStop (2); } }
Instance of Symbol 988 MovieClip in Symbol 1017 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.sthero.drainlife == 1) { gotoAndStop (2); } }
Instance of Symbol 991 MovieClip in Symbol 1017 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.sthero.magicmissile == 1) { gotoAndStop (2); } }
Instance of Symbol 995 MovieClip in Symbol 1017 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.sthero.shadowsword == 1) { gotoAndStop (2); } }
Instance of Symbol 998 MovieClip in Symbol 1017 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.sthero.charge == 1) { gotoAndStop (2); } }
Instance of Symbol 1001 MovieClip in Symbol 1017 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.sthero.desesperado == 1) { gotoAndStop (2); } }
Instance of Symbol 1004 MovieClip in Symbol 1017 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.sthero.slashing == 1) { gotoAndStop (2); } }
Instance of Symbol 1007 MovieClip in Symbol 1017 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.sthero.fear == 1) { gotoAndStop (2); } }
Instance of Symbol 1010 MovieClip in Symbol 1017 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.sthero.transfucion == 1) { gotoAndStop (2); } }
Instance of Symbol 1013 MovieClip in Symbol 1017 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.sthero.confucion == 1) { gotoAndStop (2); } }
Instance of Symbol 1016 MovieClip in Symbol 1017 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.sthero.knockback == 1) { gotoAndStop (2); } }
Symbol 1018 MovieClip Frame 34
stop();
Symbol 1109 MovieClip Frame 1
stop();
Symbol 1111 Button
on (release) { gotoAndStop (5); }
Symbol 1113 Button
on (release) { gotoAndStop (6); }
Symbol 1115 Button
on (release) { gotoAndStop (4); }
Symbol 1117 Button
on (release) { gotoAndStop (2); }
Symbol 1119 Button
on (release) { gotoAndStop (3); }
Symbol 1121 Button
on (release) { gotoAndStop (1); }
Symbol 1127 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "black charmer") and (_root.sthero.level > 12)) and (_root.sthero.money > ((40 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(16); } } on (rollOver) { helper.gotoAndStop(16); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1129 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "charmer mail") and (_root.sthero.level > 9)) and (_root.sthero.money > ((32 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(15); } } on (rollOver) { helper.gotoAndStop(15); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1131 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "black leather") and (_root.sthero.level > 6)) and (_root.sthero.money > ((24 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(14); } } on (rollOver) { helper.gotoAndStop(14); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1133 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "latin shirt") and (_root.sthero.level > 3)) and (_root.sthero.money > ((16 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(13); } } on (rollOver) { helper.gotoAndStop(13); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1135 Button
on (release) { if (((_root.hero.torso.chest.nombre != "red shirt") and (_root.sthero.money > ((8 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(12); } } on (rollOver) { helper.gotoAndStop(12); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1138 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "wizard mail") and (_root.sthero.level > 12)) and (_root.sthero.money > ((40 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(11); } } on (rollOver) { helper.gotoAndStop(6); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1140 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "basilisk hide") and (_root.sthero.level > 9)) and (_root.sthero.money > ((32 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(10); } } on (rollOver) { helper.gotoAndStop(5); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1142 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "red silk") and (_root.sthero.level > 6)) and (_root.sthero.money > ((24 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(9); } } on (rollOver) { helper.gotoAndStop(4); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1144 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "cleric shirt") and (_root.sthero.level > 3)) and (_root.sthero.money > ((16 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(8); } } on (rollOver) { helper.gotoAndStop(3); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1146 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "ancient armor") and (_root.sthero.level > 12)) and (_root.sthero.money > ((40 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(7); } } on (rollOver) { helper.gotoAndStop(11); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1148 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "iron armor") and (_root.sthero.level > 9)) and (_root.sthero.money > ((32 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(6); } } on (rollOver) { helper.gotoAndStop(10); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1150 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "light armor") and (_root.sthero.level > 6)) and (_root.sthero.money > ((24 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(5); } } on (rollOver) { helper.gotoAndStop(9); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1153 Button
on (release) { if (((_root.hero.torso.chest.nombre != "leather") and (_root.sthero.money > ((8 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(7); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1155 Button
on (release) { if (((_root.hero.torso.chest.nombre != "white shirt") and (_root.sthero.money > ((8 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(2); } } on (rollOver) { helper.gotoAndStop(2); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1157 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "reinforced shirt") and (_root.sthero.level > 3)) and (_root.sthero.money > ((16 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(4); } } on (rollOver) { helper.gotoAndStop(8); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1161 Button
on (release) { if ((((_root.hero.offhand.nombre != "quick edge") and (_root.sthero.level > 11)) and (_root.sthero.money > ((18 - _root.hero.offhand.money) - 1))) and (_root.sthero.char > 34)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(7); } } on (rollOver) { helper.gotoAndStop(25); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1163 Button
on (release) { if ((((_root.hero.offhand.nombre != "oz") and (_root.sthero.level > 7)) and (_root.sthero.money > ((12 - _root.hero.offhand.money) - 1))) and (_root.sthero.char > 28)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(6); } } on (rollOver) { helper.gotoAndStop(24); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1165 Button
on (release) { if (((_root.hero.offhand.nombre != "shining dagger") and (_root.sthero.money > ((6 - _root.hero.offhand.money) - 1))) and (_root.sthero.char > 15)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(5); } } on (rollOver) { helper.gotoAndStop(23); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1167 Button
on (release) { if ((((_root.hero.offhand.nombre != "the block") and (_root.sthero.level > 11)) and (_root.sthero.money > ((18 - _root.hero.offhand.money) - 1))) and (_root.sthero.str > 34)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(4); } } on (rollOver) { helper.gotoAndStop(22); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1169 Button
on (release) { if ((((_root.hero.offhand.nombre != "violeta shield") and (_root.sthero.level > 7)) and (_root.sthero.money > ((12 - _root.hero.offhand.money) - 1))) and (_root.sthero.str > 28)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(21); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1171 Button
on (release) { if (((_root.hero.offhand.nombre != "coper shield") and (_root.sthero.money > ((6 - _root.hero.offhand.money) - 1))) and (_root.sthero.str > 15)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(2); } } on (rollOver) { helper.gotoAndStop(20); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1173 Button
on (release) { if ((((_root.hero.offhand.nombre != "golden orb") and (_root.sthero.level > 11)) and (_root.sthero.money > ((18 - _root.hero.offhand.money) - 1))) and (_root.sthero.inte > 34)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(10); } } on (rollOver) { helper.gotoAndStop(19); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1176 Button
on (release) { if ((((_root.hero.offhand.nombre != "green orb") and (_root.sthero.level > 7)) and (_root.sthero.money > ((12 - _root.hero.offhand.money) - 1))) and (_root.sthero.inte > 28)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(9); } } on (rollOver) { helper.gotoAndStop(18); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1178 Button
on (release) { if (((_root.hero.offhand.nombre != "red orb") and (_root.sthero.money > ((6 - _root.hero.offhand.money) - 1))) and (_root.sthero.inte > 15)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(8); } } on (rollOver) { helper.gotoAndStop(17); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1181 Button
on (release) { if ((((_root.hero.mainhand.nombre != "fabian`s might") and (_root.sthero.level > 12)) and (_root.sthero.money > ((30 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(17); } } on (rollOver) { helper.gotoAndStop(40); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1183 Button
on (release) { if ((((_root.hero.mainhand.nombre != "guitar axe") and (_root.sthero.level > 9)) and (_root.sthero.money > ((24 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(16); } } on (rollOver) { helper.gotoAndStop(39); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1185 Button
on (release) { if ((((_root.hero.mainhand.nombre != "black widow") and (_root.sthero.level > 6)) and (_root.sthero.money > ((18 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(15); } } on (rollOver) { helper.gotoAndStop(38); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1187 Button
on (release) { if ((((_root.hero.mainhand.nombre != "cool guitar") and (_root.sthero.level > 3)) and (_root.sthero.money > ((12 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(14); } } on (rollOver) { helper.gotoAndStop(37); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1189 Button
on (release) { if (((_root.hero.mainhand.nombre != "guitar") and (_root.sthero.money > ((6 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(13); } } on (rollOver) { helper.gotoAndStop(36); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1191 Button
on (release) { if ((((_root.hero.mainhand.nombre != "gloria`s sword") and (_root.sthero.level > 12)) and (_root.sthero.money > ((30 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(7); } } on (rollOver) { helper.gotoAndStop(35); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1193 Button
on (release) { if ((((_root.hero.mainhand.nombre != "great sword") and (_root.sthero.level > 9)) and (_root.sthero.money > ((24 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(6); } } on (rollOver) { helper.gotoAndStop(34); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1195 Button
on (release) { if ((((_root.hero.mainhand.nombre != "rapier") and (_root.sthero.level > 6)) and (_root.sthero.money > ((18 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(5); } } on (rollOver) { helper.gotoAndStop(33); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1197 Button
on (release) { if ((((_root.hero.mainhand.nombre != "gradius") and (_root.sthero.level > 3)) and (_root.sthero.money > ((12 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(4); } } on (rollOver) { helper.gotoAndStop(32); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1199 Button
on (release) { if (((_root.hero.mainhand.nombre != "spike club") and (_root.sthero.money > ((6 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(31); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1201 Button
on (release) { if ((((_root.hero.mainhand.nombre != "sanma`s staff") and (_root.sthero.level > 12)) and (_root.sthero.money > ((30 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(12); } } on (rollOver) { helper.gotoAndStop(30); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1203 Button
on (release) { if ((((_root.hero.mainhand.nombre != "golden scepter") and (_root.sthero.level > 9)) and (_root.sthero.money > ((24 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(11); } } on (rollOver) { helper.gotoAndStop(29); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1205 Button
on (release) { if ((((_root.hero.mainhand.nombre != "radiant scepter") and (_root.sthero.level > 6)) and (_root.sthero.money > ((18 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(10); } } on (rollOver) { helper.gotoAndStop(28); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1207 Button
on (release) { if ((((_root.hero.mainhand.nombre != "small scepter") and (_root.sthero.level > 3)) and (_root.sthero.money > ((12 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(9); } } on (rollOver) { helper.gotoAndStop(27); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1209 Button
on (release) { if (((_root.hero.mainhand.nombre != "magic wrench") and (_root.sthero.money > ((6 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(8); } } on (rollOver) { helper.gotoAndStop(26); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1213 Button
on (release) { if ((((_root.hero.guante1.nombre != "red glam") and (_root.sthero.level > 11)) and (_root.sthero.money > 11)) and (_root.sthero.char > 34)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(10); _root.hero.guante2.gotoAndStop(10); } } on (rollOver) { helper.gotoAndStop(63); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1215 Button
on (release) { if ((((_root.hero.guante1.nombre != "lash") and (_root.sthero.level > 7)) and (_root.sthero.money > 7)) and (_root.sthero.char > 28)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(9); _root.hero.guante2.gotoAndStop(9); } } on (rollOver) { helper.gotoAndStop(62); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1217 Button
on (release) { if (((_root.hero.guante1.nombre != "protector") and (_root.sthero.money > 3)) and (_root.sthero.char > 15)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(8); _root.hero.guante2.gotoAndStop(8); } } on (rollOver) { helper.gotoAndStop(60); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1219 Button
on (release) { if ((((_root.hero.guante1.nombre != "dark claw") and (_root.sthero.level > 11)) and (_root.sthero.money > 11)) and (_root.sthero.str > 34)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(7); _root.hero.guante2.gotoAndStop(7); } } on (rollOver) { helper.gotoAndStop(59); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1221 Button
on (release) { if ((((_root.hero.guante1.nombre != "violetus") and (_root.sthero.level > 7)) and (_root.sthero.money > 7)) and (_root.sthero.str > 28)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(6); _root.hero.guante2.gotoAndStop(6); } } on (rollOver) { helper.gotoAndStop(58); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1223 Button
on (release) { if (((_root.hero.guante1.nombre != "red leather") and (_root.sthero.money > 3)) and (_root.sthero.str > 15)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(5); _root.hero.guante2.gotoAndStop(5); } } on (rollOver) { helper.gotoAndStop(57); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1225 Button
on (release) { if ((((_root.hero.guante1.nombre != "killer mark") and (_root.sthero.level > 11)) and (_root.sthero.money > 11)) and (_root.sthero.inte > 34)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(4); _root.hero.guante2.gotoAndStop(4); } } on (rollOver) { helper.gotoAndStop(56); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1227 Button
on (release) { if ((((_root.hero.guante1.nombre != "sinner mark") and (_root.sthero.level > 7)) and (_root.sthero.money > 7)) and (_root.sthero.inte > 28)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(3); _root.hero.guante2.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(55); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1229 Button
on (release) { if (((_root.hero.guante1.nombre != "blackdoleros") and (_root.sthero.money > 3)) and (_root.sthero.inte > 15)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(2); _root.hero.guante2.gotoAndStop(2); } } on (rollOver) { helper.gotoAndStop(54); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1231 Button
on (release) { if (((_root.hero.extra.nombre == "pack") and (_root.hero.extra.categoria != "mana")) and (_root.sthero.money > 9)) { _root.hero.extra.gotoAndStop(4); _root.sthero.money = _root.sthero.money - 9; } } on (rollOver) { helper.gotoAndStop(45); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1233 Button
on (release) { if (((_root.hero.extra.nombre == "pack") and (_root.sthero.money > 9)) and (_root.hero.extra.categoria != "hp")) { _root.hero.extra.gotoAndStop(3); _root.sthero.money = _root.sthero.money - 9; } } on (rollOver) { helper.gotoAndStop(44); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1235 Button
on (release) { if (((_root.hero.extra.nombre != "pack") and (_root.sthero.money > 9)) and (_root.sthero.level > 9)) { _root.hero.extra.gotoAndStop(2); _root.sthero.money = _root.sthero.money - 10; } } on (rollOver) { helper.gotoAndStop(43); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1237 Button
on (release) { if (((_root.hero.companion.nombre != "devil") and (_root.sthero.evil > 99)) and (_root.sthero.money > -1)) { _root.sthero.armor = _root.sthero.armor - _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.companion.money; _root.hero.companion.gotoAndStop(2); } } on (rollOver) { helper.gotoAndStop(42); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1239 Button
on (release) { if (((_root.hero.companion.nombre != "angel") and (_root.sthero.good > 99)) and (_root.sthero.money > -1)) { _root.sthero.armor = _root.sthero.armor - _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.companion.money; _root.hero.companion.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(41); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1242 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 34)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 35; _root.sthero.agi = _root.sthero.agi + 1; _root.sthero.mag = _root.sthero.mag + 1; _root.sthero.str = _root.sthero.str + 1; _root.sthero.inte = _root.sthero.inte + 1; _root.sthero.vit = _root.sthero.vit + 1; _root.sthero.char = _root.sthero.char + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "zulma"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(53); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1244 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money + 10; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "bony"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(52); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1246 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.char = _root.sthero.char + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "banga"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(51); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1248 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.vit = _root.sthero.vit + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "vicky"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(50); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1250 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.inte = _root.sthero.inte + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "kin"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(49); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1252 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.str = _root.sthero.str + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "franchesca"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(48); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1254 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.mag = _root.sthero.mag + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "marlen"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(47); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1256 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.agi = _root.sthero.agi + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "rosa"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(46); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1257 MovieClip Frame 1
stop();
Symbol 1290 Button
on (release) { gotoAndStop (1); }
Symbol 1295 Button
on (release) { _root.destino = "peleamelissa"; _root.flash1.play(); }
Symbol 1303 Button
on (release) { _root.destino = "peleawite"; _root.flash1.play(); }
Symbol 1314 Button
on (release) { _root.destino = "pelearebel"; _root.flash1.play(); }
Symbol 1323 MovieClip Frame 1
stop();
Symbol 1323 MovieClip Frame 2
_root.mail = 0;
Symbol 1323 MovieClip Frame 3
_root.mail = 0;
Symbol 1323 MovieClip Frame 4
_root.mail = 0;
Symbol 1323 MovieClip Frame 5
_root.mail = 0;
Symbol 1323 MovieClip Frame 6
_root.mail = 0;
Symbol 1323 MovieClip Frame 7
_root.mail = 0;
Symbol 1323 MovieClip Frame 8
_root.mail = 0;
Symbol 1323 MovieClip Frame 9
_root.mail = 0;
Symbol 1323 MovieClip Frame 10
_root.mail = 0; _root.sthero.money = _root.sthero.money + 1;
Symbol 1323 MovieClip Frame 11
_root.mail = 0;
Symbol 1323 MovieClip Frame 12
_root.mail = 0;
Symbol 1323 MovieClip Frame 13
_root.mail = 0;
Symbol 1323 MovieClip Frame 14
_root.mail = 0;
Symbol 1323 MovieClip Frame 15
_root.mail = 0;
Symbol 1323 MovieClip Frame 16
_root.mail = 0;
Symbol 1323 MovieClip Frame 17
_root.mail = 0;
Symbol 1323 MovieClip Frame 18
_root.mail = 0;
Symbol 1323 MovieClip Frame 19
_root.mail = 0;
Symbol 1323 MovieClip Frame 20
_root.mail = 0;
Symbol 1323 MovieClip Frame 21
_root.mail = 0;
Symbol 1323 MovieClip Frame 22
_root.mail = 0;
Symbol 1323 MovieClip Frame 23
_root.mail = 0;
Symbol 1356 MovieClip Frame 1
stop(); _root.sthero.acasa = 0;
Symbol 1356 MovieClip Frame 2
stop(); _root.destino = "chapter1"; _root.sthero.acasa = 1;
Symbol 1356 MovieClip Frame 3
stop(); _root.sthero.acasa = 2;
Symbol 1356 MovieClip Frame 4
stop(); _root.sthero.acasa = 2;
Symbol 1356 MovieClip Frame 5
stop(); _root.sthero.acasa = 2;
Symbol 1356 MovieClip Frame 6
stop(); _root.sthero.acasa = 2;
Symbol 1356 MovieClip Frame 7
stop(); _root.sthero.acasa = 0;
Symbol 1356 MovieClip Frame 8
stop(); _root.sthero.acasa = 0;
Symbol 1356 MovieClip Frame 9
stop(); _root.sthero.acasa = 1; _root.destino = "home";
Symbol 1356 MovieClip Frame 10
stop(); _root.sthero.acasa = 0;
Symbol 1356 MovieClip Frame 11
_root.sthero.acasa = 1; _root.destino = "peleawitemovie";
Symbol 1356 MovieClip Frame 12
stop(); _root.sthero.acasa = 1; _root.destino = "home";
Symbol 1356 MovieClip Frame 13
stop(); _root.sthero.acasa = 2;
Symbol 1356 MovieClip Frame 14
_root.sthero.acasa = 1; _root.destino = "pelearebelmovie";
Symbol 1356 MovieClip Frame 15
stop(); _root.sthero.acasa = 0;
Symbol 1356 MovieClip Frame 16
stop(); _root.sthero.acasa = 0;
Symbol 1361 Button
on (release) { play(); }
Symbol 1363 MovieClip Frame 2
_root.t1.gotoAndStop(2); _root.t2.gotoAndStop(2);
Symbol 1363 MovieClip Frame 24
stop();
Symbol 1363 MovieClip Frame 38
stop(); if (_root.sthero.acasa == 1) { _root.flash1.play(); } else if (_root.sthero.acasa == 2) { _root.contador.play(); } else { _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); _root.tutorial.nextFrame(); }
Symbol 1365 Button
on (release) { gotoAndStop ("desk"); }
Symbol 1368 Button
on (press) { if (_root.sthero.esposa == 2) { _root.sthero.esposa = 0; } var savefile = SharedObject.getLocal(saveFile); savefile.data.mail = _root.sthero.mail; savefile.data.arma = _root.sthero.arma; savefile.data.peinado = _root.sthero.peinado; savefile.data.detalle = _root.sthero.detalle; savefile.data.offhand = _root.sthero.offhand; savefile.data.guante = _root.sthero.guante; savefile.data.companion = _root.sthero.companion; savefile.data.extra = _root.sthero.extra; savefile.data.nombre = _root.sthero.nombre; savefile.data.nivel = _root.sthero.level; savefile.data.experiencia = _root.sthero.experiencia; savefile.data.bonuspoint = _root.sthero.bonuspoint; savefile.data.nombresposa = _root.sthero.nombresposa; savefile.data.esposa = _root.sthero.esposa; savefile.data.titulo = _root.sthero.titulo; savefile.data.vit = _root.sthero.vit; savefile.data.agi = _root.sthero.agi; savefile.data.str = _root.sthero.str; savefile.data.inte = _root.sthero.inte; savefile.data.char = _root.sthero.char; savefile.data.mag = _root.sthero.mag; savefile.data.armor = _root.sthero.armor; savefile.data.extradmg = _root.sthero.extradmg; savefile.data.extraspell = _root.sthero.extraspell; savefile.data.money = _root.sthero.money; savefile.data.evil = _root.sthero.evil; savefile.data.good = _root.sthero.good; savefile.data.pelea = _root.sthero.pelea; savefile.data.magicmissile = _root.sthero.magicmissile; savefile.data.drainlife = _root.sthero.drainlife; savefile.data.shockwave = _root.sthero.shockwave; savefile.data.coldbolt = _root.sthero.coldbolt; savefile.data.slashing = _root.sthero.slashing; savefile.data.desesperado = _root.sthero.desesperado; savefile.data.charge = _root.sthero.charge; savefile.data.shadowsword = _root.sthero.shadowsword; savefile.data.knockback = _root.sthero.knockback; savefile.data.confucion = _root.sthero.confucion; savefile.data.fear = _root.sthero.fear; savefile.data.transfucion = _root.sthero.transfucion; savefile.flush(); }
Symbol 1369 Button
on (rollOver) { gotoAndStop(random(37) + 1); }
Symbol 1371 MovieClip Frame 95
_parent.gotoAndStop(1);
Symbol 1409 MovieClip Frame 1
stop();
Symbol 1414 MovieClip Frame 2
stop();
Symbol 1418 MovieClip Frame 1
stop();
Symbol 1427 MovieClip Frame 1
stop();
Symbol 1429 MovieClip Frame 1
stop();
Symbol 1437 MovieClip Frame 4
stop();
Symbol 1444 MovieClip Frame 2
stop();
Symbol 1450 MovieClip Frame 2
stop();
Symbol 1456 MovieClip Frame 2
stop();
Symbol 1463 MovieClip Frame 39
gotoAndPlay ("stand");
Symbol 1463 MovieClip Frame 45
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 1463 MovieClip Frame 51
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 1463 MovieClip Frame 75
gotoAndPlay ("camina");
Symbol 1463 MovieClip Frame 89
gotoAndPlay ("stand");
Symbol 1463 MovieClip Frame 110
gotoAndPlay ("stand");
Symbol 1463 MovieClip Frame 128
stop();
Symbol 1464 MovieClip Frame 1
stop();
Instance of Symbol 1463 MovieClip "wife" in Symbol 1464 MovieClip Frame 1
onClipEvent (load) { if (_root.sthero.nombresposa == "rosa") { cabeza.peinado.gotoAndStop(1); torso.vestido.gotoAndStop(2); hombro1.gotoAndStop(3); hombro2.gotoAndStop(3); guante1.gotoAndStop(2); guante2.gotoAndStop(2); gamba1.gotoAndStop(3); gamba2.gotoAndStop(3); bota1.gotoAndStop(3); bota2.gotoAndStop(3); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "marlen") { cabeza.peinado.gotoAndStop(2); torso.vestido.gotoAndStop(1); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(2); guante2.gotoAndStop(2); gamba1.gotoAndStop(3); gamba2.gotoAndStop(3); bota1.gotoAndStop(3); bota2.gotoAndStop(3); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "franchesca") { cabeza.peinado.gotoAndStop(3); torso.vestido.gotoAndStop(3); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(2); gamba2.gotoAndStop(2); bota1.gotoAndStop(2); bota2.gotoAndStop(2); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "kin") { cabeza.peinado.gotoAndStop(4); torso.vestido.gotoAndStop(random(2) + 2); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(3); gamba2.gotoAndStop(3); bota1.gotoAndStop(3); bota2.gotoAndStop(3); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "vicky") { cabeza.peinado.gotoAndStop(5); torso.vestido.gotoAndStop(5); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(2); guante2.gotoAndStop(2); gamba1.gotoAndStop(2); gamba2.gotoAndStop(2); bota1.gotoAndStop(2); bota2.gotoAndStop(2); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "banga") { cabeza.peinado.gotoAndStop(6); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(3); gamba2.gotoAndStop(3); bota1.gotoAndStop(3); bota2.gotoAndStop(3); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "bony") { cabeza.peinado.gotoAndStop(7); torso.vestido.gotoAndStop(7); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(4); gamba2.gotoAndStop(4); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "zulma") { cabeza.peinado.gotoAndStop(5); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(1); bota2.gotoAndStop(1); mainhand.gotoAndStop(random(2) + 2); } }
Instance of Symbol 670 MovieClip "enemy1" in Symbol 1464 MovieClip Frame 3
onClipEvent (load) { cabeza.detalle.gotoAndStop(9); cabeza.peinado.gotoAndStop(1); torso.cinto.gotoAndStop(5); torso.chest.gotoAndStop(3); gamba1.gotoAndStop(2); gamba2.gotoAndStop(2); }
Symbol 1465 Button
on (release) { destino = "mapa"; _root.flash1.play(); }
Symbol 1500 Button
on (release) { gotoAndStop (11); }
Symbol 1502 Button
on (release) { gotoAndStop (2); }
Symbol 1503 Button
on (release) { _root.gotoAndStop("home"); }
Symbol 1516 Button
on (release) { gotoAndStop (10); }
Symbol 1517 Button
on (release) { gotoAndStop (9); }
Symbol 1518 Button
on (release) { gotoAndStop (8); }
Symbol 1519 Button
on (release) { gotoAndStop (7); }
Symbol 1520 Button
on (release) { gotoAndStop (6); }
Symbol 1521 Button
on (release) { gotoAndStop (5); }
Symbol 1522 Button
on (release) { gotoAndStop (4); }
Symbol 1523 Button
on (release) { gotoAndStop (3); }
Symbol 1539 MovieClip Frame 1
stop();
Symbol 1548 MovieClip Frame 13
gotoAndPlay ("stand");
Symbol 1548 MovieClip Frame 25
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 1548 MovieClip Frame 31
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 1548 MovieClip Frame 34
gotoAndPlay ("stand");
Symbol 1548 MovieClip Frame 50
gotoAndPlay ("camina");
Symbol 1548 MovieClip Frame 78
gotoAndPlay ("stand");
Symbol 1548 MovieClip Frame 109
gotoAndPlay ("stand");
Symbol 1548 MovieClip Frame 121
stop();
Symbol 1552 Button
on (release) { System.showSettings(1); }
Symbol 1556 MovieClip Frame 1
rank = 32 - _root.sthero.pelea; stop();
Symbol 1556 MovieClip Frame 6
stop();
Instance of Symbol 1548 MovieClip "enemy1" in Symbol 1556 MovieClip Frame 6
onClipEvent (load) { torso.gotoAndStop(1); combo.gotoAndStop(4); }
Instance of Symbol 171 MovieClip "mySlider" in Symbol 1556 MovieClip Frame 11
onClipEvent (enterFrame) { _root.mySound.setVolume(ratio); }
Symbol 1587 Button
on (release) { _root.goarena.play(); }
Symbol 1597 Button
on (release) { _root.destino = "mapa"; _root.flash1.play(); }
Instance of Symbol 1463 MovieClip "enemy1" in Symbol 1599 MovieClip Frame 1
onClipEvent (load) { cabeza.peinado.gotoAndStop(8); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(4); guante2.gotoAndStop(4); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(5); bota2.gotoAndStop(5); mainhand.gotoAndStop(4); }
Instance of Symbol 1463 MovieClip "enemy1" in Symbol 1599 MovieClip Frame 1
onClipEvent (load) { cabeza.peinado.gotoAndStop(8); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(4); guante2.gotoAndStop(4); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(5); bota2.gotoAndStop(5); mainhand.gotoAndStop(4); }
Symbol 1608 MovieClip Frame 1
stop();
Symbol 1608 MovieClip Frame 2
_root.t2.gotoAndStop(2); _root.t1.gotoAndStop(2); _root.aviso = " ";
Symbol 1608 MovieClip Frame 11
_root.gotoAndStop("game over"); _root.sthero.hp = 1;
Symbol 1608 MovieClip Frame 46
stop();
Symbol 1616 Button
on (release) { _root.win.play(); gotoAndStop (1); }
Symbol 1625 MovieClip Frame 1
stop();
Instance of Symbol 516 MovieClip in Symbol 1625 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.stenemy.hp < hpenemy) { _parent.nextFrame(); } hpenemy = _root.stenemy.hp; }
Symbol 1625 MovieClip Frame 2
switch (_root.sthero.profecion) { case "warrior" : gotoAndStop ("warrior"); break; case "mage" : gotoAndStop ("mage"); break; case "charmer" : gotoAndStop ("charmer"); break; }
Symbol 1628 MovieClip Frame 1
stop();
Symbol 1628 MovieClip Frame 2
_root.dialogo.interior.gotoAndStop(2); _root.dialogo.gotoAndPlay(1); _root.dialogo.interior.gotoAndStop(2);
Symbol 1628 MovieClip Frame 3
stop();
Symbol 1632 MovieClip Frame 1
stop();
Symbol 1671 MovieClip Frame 1
stop();
Symbol 1671 MovieClip Frame 6
pega = ((_root.sthero.agi - _root.stenemy.agi) * 2) + 10; if (pega < 0) { pega = 0; } if (pega > 100) { pega = 100; } miss = ((_root.stenemy.agi - _root.sthero.agi) * 2) + 10; if (miss < 0) { miss = 0; } if (miss > 100) { miss = 100; }
Symbol 1671 MovieClip Frame 14
drain = _root.sthero.spell * 0.8;
Symbol 1671 MovieClip Frame 18
chan = ((_root.sthero.char - _root.stenemy.char) * 5) + 30; if (chan > 100) { chan = 100; } if (chan < 0) { chan = 0; } danio = _root.sthero.char * 8;
Symbol 1671 MovieClip Frame 19
chan = ((_root.sthero.char - _root.stenemy.char) * 5) + 30; if (chan > 100) { chan = 100; } if (chan < 0) { chan = 0; }
Symbol 1671 MovieClip Frame 20
chan = ((_root.sthero.char - _root.stenemy.char) * 5) + 30; if (chan > 100) { chan = 100; } if (chan < 0) { chan = 0; }
Symbol 1675 MovieClip Frame 1
stop();
Symbol 1677 Button
on (press) { gotoAndStop (4); mascara.gotoAndStop(4); } on (rollOver) { _root.menu1.helper.gotoAndStop(5); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1679 Button
on (press) { gotoAndStop (3); mascara.gotoAndStop(3); } on (rollOver) { _root.menu1.helper.gotoAndStop(4); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1681 Button
on (press) { gotoAndStop (1); mascara.gotoAndStop(1); } on (rollOver) { _root.menu1.helper.gotoAndStop(2); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1683 Button
on (press) { gotoAndStop (2); mascara.gotoAndStop(2); } on (rollOver) { _root.menu1.helper.gotoAndStop(3); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1685 Button
on (release) { if (_root.hero.extra.categoria == "hp") { _root.hero.hppack.play(); _root.wait.gotoAndStop(1); } else if (_root.hero.extra.categoria == "mana") { _root.hero.manapack.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(8); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1687 Button
on (release) { _root.hero.gotoAndPlay("dash"); _root.wait.gotoAndStop(1); } on (rollOver) { _root.menu1.helper.gotoAndStop(7); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1689 Button
on (release) { _root.hero.gotoAndPlay("ataque"); _root.wait.gotoAndStop(1); } on (rollOver) { _root.menu1.helper.gotoAndStop(6); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1690 Button
on (release) { if (_root.stenemy.combo > 2) { _root.hero.shadowsword.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(12); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1691 MovieClip Frame 1
stop(); if (_root.sthero.shadowsword == 1) { gotoAndStop (2); }
Symbol 1692 Button
on (release) { if (_root.stenemy.combo > 0) { _root.hero.charge.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(11); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1693 MovieClip Frame 1
stop(); if (_root.sthero.charge == 1) { gotoAndStop (2); }
Symbol 1694 Button
on (release) { if (_root.stenemy.combo > -1) { _root.hero.desesperado.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(10); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1695 MovieClip Frame 1
stop(); if (_root.sthero.desesperado == 1) { gotoAndStop (2); }
Symbol 1696 Button
on (release) { if (_root.stenemy.combo > 0) { _root.hero.slashing.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(9); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1697 MovieClip Frame 1
stop(); if (_root.sthero.slashing == 1) { gotoAndStop (2); }
Symbol 1698 Button
on (release) { if (_root.sthero.mana > 389) { _root.hero.coldbolt.play(); _root.sthero.mana = _root.sthero.mana - 390; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(16); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1699 MovieClip Frame 1
stop(); if (_root.sthero.coldbolt == 1) { gotoAndStop (2); }
Symbol 1700 Button
on (release) { if (_root.sthero.mana > 349) { _root.hero.shockwave.play(); _root.sthero.mana = _root.sthero.mana - 350; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(15); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1701 MovieClip Frame 1
stop(); if (_root.sthero.shockwave == 1) { gotoAndStop (2); }
Symbol 1702 Button
on (release) { if (_root.sthero.mana > 249) { _root.hero.drainlife.play(); _root.sthero.mana = _root.sthero.mana - 250; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(14); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1703 MovieClip Frame 1
stop(); if (_root.sthero.drainlife == 1) { gotoAndStop (2); }
Symbol 1704 Button
on (release) { if (_root.sthero.mana > 199) { _root.hero.magicmisile.play(); _root.sthero.mana = _root.sthero.mana - 200; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(13); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1705 MovieClip Frame 1
stop(); if (_root.sthero.magicmissile == 1) { gotoAndStop (2); }
Symbol 1706 Button
on (release) { if (_root.stenemy.combo > 0) { _root.hero.transfucion.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(21); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1707 MovieClip Frame 1
stop(); if (_root.sthero.transfucion == 1) { gotoAndStop (2); }
Symbol 1708 Button
on (release) { if (_root.sthero.mana > 299) { _root.sthero.mana = _root.sthero.mana - 300; _root.hero.fear.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(20); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1709 MovieClip Frame 1
stop(); if (_root.sthero.fear == 1) { gotoAndStop (2); }
Symbol 1710 Button
on (release) { if (_root.sthero.mana > 149) { _root.hero.confucion.play(); _root.sthero.mana = _root.sthero.mana - 150; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(19); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1711 MovieClip Frame 1
stop(); if (_root.sthero.confucion == 1) { gotoAndStop (2); }
Symbol 1712 Button
on (release) { if (_root.sthero.mana > 99) { _root.sthero.mana = _root.sthero.mana - 100; _root.hero.knockback.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(18); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1713 MovieClip Frame 1
stop(); if (_root.sthero.knockback == 1) { gotoAndStop (2); }
Symbol 1714 MovieClip Frame 1
stop();
Symbol 1717 MovieClip Frame 1
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function moveSnow() { if (this.moving) { this._y = this._y + this.speed; this._x = this._x + Math.cos(this._y / 20); if (this.hitTest(_root.rect_mc.Ice_mc)) { this.moving = false; this.stopCounter = 0; } if (this._y > 2000) { removeMovieClip(this); } } else { this.stopCounter++; if (this.stopCounter > 500) { this.onEnterFrame = null; this.removeMovieClip(); } } } function createSnow() { i = _root.f.fondo.n.getNextHighestDepth(); tmp = _root.f.fondo.n.attachMovie("_magico", "snowflake_mc" + i, i); tmp._x = randRange(1, 500); tmp._y = -1; tmp._alpha = randRange(100); tmp.speed = randRange(4, 13); tmp._xscale = randRange(100, 200); tmp._yscale = tmp._xscale; tmp.moving = true; tmp.onEnterFrame = moveSnow; } _root.f.fondo.n.tiempocorazon = 0; control_mc.onEnterFrame = function () { if (_root.f.fondo.n.tiempocorazon == 1) { createSnow(); _root.f.fondo.n.tiempocorazon = 0; } _root.f.fondo.n.tiempocorazon++; };
Symbol 1718 MovieClip Frame 1
stop();
Symbol 1718 MovieClip Frame 17
stop();
Symbol 1722 MovieClip Frame 1
_root.stenemy.mana = _root.stenemy.mana + _root.stenemy.manareg; if (_root.sthero.stun == 0) { _root.t1.gotoAndStop(1); _root.hero.feared.gotoAndStop(1); }
Symbol 1722 MovieClip Frame 50
diferencia = 10; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); }
Symbol 1722 MovieClip Frame 51
_root.sthero.stun = _root.sthero.stun - 1; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); } else if (_root.stenemy.confused > 0) { _root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop(); _root.enemy1.confused.gotoAndStop(random(3) + 3); _root.stenemy.confused = _root.stenemy.confused - 1; } else { stop(); _root.t1.tiempohero.stop(); _root.enemy1.limpiador.play(); _root.enemy1.confused.gotoAndStop(1); _root.ai1.actitud.gotoAndStop(random(5) + 2); }
Symbol 1724 MovieClip Frame 1
stop();
Symbol 1724 MovieClip Frame 2
stop();
Symbol 1727 MovieClip Frame 1
_root.sthero.mana = _root.sthero.mana + _root.sthero.manareg; _root.wait.gotoAndStop(1); diferencia = 1; if (_root.stenemy.stun == 0) { _root.t2.gotoAndStop(1); _root.enemy1.feared.gotoAndStop(1); } if (_root.stenemy.hp < 1) { _root.win.play(); _root.sthero.money = _root.sthero.money + _root.stenemy.money; _root.enemy1.combo.gotoAndStop(1); _root.hero.combo.gotoAndStop(1); _root.t2.gotoAndStop(2); _root.t1.gotoAndStop(2); }
Symbol 1727 MovieClip Frame 37
diferencia = 1000;
Symbol 1727 MovieClip Frame 38
stop(); _root.t2.tiempoenemy.stop(); _root.hero.limpiador.play(); _root.t2.tiempoenemy.stop(); _root.wait.gotoAndStop(2); diferencia = 1; _root.stenemy.stun = _root.stenemy.stun - 1;
Symbol 1728 MovieClip Frame 1
stop();
Symbol 1728 MovieClip Frame 2
stop();
Instance of Symbol 516 MovieClip in Symbol 1745 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.maxhp = _parent.vit * 37; _parent.manareg = _parent.mag * 2; _parent.maxmana = _parent.mag * 41; _parent.dmg = _parent.str * 7; _parent.spell = _parent.inte * 10; } onClipEvent (enterFrame) { if (_parent.maxhp < _parent.hp) { _parent.hp = _parent.maxhp; } } onClipEvent (enterFrame) { if (_parent.maxmana < _parent.mana) { _parent.mana = _parent.maxmana; } } onClipEvent (enterFrame) { if (_parent.hp < 0) { _parent.hp = 0; } }
Symbol 1755 MovieClip Frame 1
stop();
Symbol 1755 MovieClip Frame 2
if (_root.sthero.combo > 2) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1755 MovieClip Frame 3
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1755 MovieClip Frame 4
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1755 MovieClip Frame 5
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1755 MovieClip Frame 6
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1755 MovieClip Frame 7
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1755 MovieClip Frame 8
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1755 MovieClip Frame 9
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1755 MovieClip Frame 10
if (_root.sthero.combo > 1) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1755 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1755 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1755 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1755 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1755 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1755 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1755 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1756 MovieClip Frame 1
stop();
Symbol 1756 MovieClip Frame 2
stop();
Symbol 1757 MovieClip Frame 1
_root.stenemy.mana = _root.stenemy.mana + _root.stenemy.manareg; if (_root.sthero.stun == 0) { _root.t1.gotoAndStop(1); _root.hero.feared.gotoAndStop(1); }
Symbol 1757 MovieClip Frame 97
diferencia = 10; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); }
Symbol 1757 MovieClip Frame 98
_root.sthero.stun = _root.sthero.stun - 1; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); } else if (_root.stenemy.confused > 0) { _root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop(); _root.enemy1.confused.gotoAndStop(random(3) + 3); _root.stenemy.confused = _root.stenemy.confused - 1; } else { stop(); _root.t1.tiempohero.stop(); _root.enemy1.limpiador.play(); _root.enemy1.confused.gotoAndStop(1); _root.ai1.actitud.gotoAndStop(random(5) + 2); }
Symbol 1759 MovieClip Frame 1
stop();
Symbol 1759 MovieClip Frame 2
stop();
Symbol 1774 MovieClip Frame 1
stop();
Symbol 1774 MovieClip Frame 2
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 3
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 4
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 5
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 6
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 7
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 8
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 9
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 10
_root.enemy1.gigawavefake.play();
Symbol 1774 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1774 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1774 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1774 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1774 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1774 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1774 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1775 MovieClip Frame 1
stop();
Symbol 1775 MovieClip Frame 2
stop();
Symbol 1776 MovieClip Frame 1
stop();
Symbol 1776 MovieClip Frame 2
_parent.gotoAndPlay("special1");
Symbol 1776 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 1776 MovieClip Frame 10
_root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 14
_root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 18
_root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 22
_root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 25
_root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 28
_root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 31
_root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 34
_root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 38
_root.sthero.hp = 1; _root.hero.gotoAndPlay("golpeado");
Symbol 1776 MovieClip Frame 57
_root.dialogo.interior.gotoAndStop(9); _root.dialogo.play(); _root.t1.gotoAndStop(2); _root.t2.gotoAndStop(2); _root.aviso = ""; gotoAndStop (1);
Symbol 1819 MovieClip Frame 40
gotoAndPlay ("stand");
Symbol 1819 MovieClip Frame 49
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 1819 MovieClip Frame 55
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 1819 MovieClip Frame 95
gotoAndPlay ("stand");
Symbol 1819 MovieClip Frame 142
gotoAndPlay ("camina");
Symbol 1819 MovieClip Frame 164
gotoAndPlay ("stand");
Symbol 1821 MovieClip Frame 1
stop();
Symbol 1821 MovieClip Frame 2
_root.dialogo.interior.gotoAndStop(11); _root.dialogo.gotoAndPlay(1); _root.dialogo.interior.gotoAndStop(11);
Symbol 1821 MovieClip Frame 3
stop();
Symbol 1823 MovieClip Frame 1
_root.stenemy.mana = _root.stenemy.mana + _root.stenemy.manareg; if (_root.sthero.stun == 0) { _root.t1.gotoAndStop(1); _root.hero.feared.gotoAndStop(1); }
Symbol 1823 MovieClip Frame 34
diferencia = 10; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); }
Symbol 1823 MovieClip Frame 35
_root.sthero.stun = _root.sthero.stun - 1; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); } else if (_root.stenemy.confused > 0) { _root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop(); _root.enemy1.confused.gotoAndStop(random(3) + 3); _root.stenemy.confused = _root.stenemy.confused - 1; } else { stop(); _root.t1.tiempohero.stop(); _root.enemy1.limpiador.play(); _root.enemy1.confused.gotoAndStop(1); _root.ai1.actitud.gotoAndStop(random(5) + 2); }
Symbol 1824 MovieClip Frame 1
stop();
Symbol 1824 MovieClip Frame 2
stop();
Symbol 1839 MovieClip Frame 1
stop();
Symbol 1839 MovieClip Frame 2
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 3
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 4
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 5
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 6
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 7
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 8
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 9
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 10
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1839 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1839 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1839 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1839 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1840 MovieClip Frame 1
stop();
Symbol 1840 MovieClip Frame 2
stop();
Symbol 1864 MovieClip Frame 41
gotoAndPlay ("stand");
Symbol 1864 MovieClip Frame 50
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 1864 MovieClip Frame 53
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 1864 MovieClip Frame 76
gotoAndPlay ("camina");
Symbol 1864 MovieClip Frame 80
defenza.play();
Symbol 1864 MovieClip Frame 90
gotoAndPlay ("stand");
Symbol 1864 MovieClip Frame 115
gotoAndPlay ("stand");
Symbol 1864 MovieClip Frame 134
stop();
Instance of Symbol 1864 MovieClip "enemy1" in Symbol 1880 MovieClip Frame 1
onClipEvent (load) { mainhand.gotoAndStop(5); offhand.gotoAndStop(5); cabeza.detalle.gotoAndStop(10); cabeza.peinado.gotoAndStop(9); torso.cinto.gotoAndStop(2); torso.chest.gotoAndStop(6); gamba1.gotoAndStop(1); gamba2.gotoAndStop(2); }
Symbol 1880 MovieClip Frame 35
enemy2.gotoAndPlay("camina");
Symbol 1880 MovieClip Frame 52
enemy1.gotoAndPlay("golpeado");
Symbol 1880 MovieClip Frame 240
enemy2.gotoAndPlay("stand");
Symbol 1880 MovieClip Frame 245
stop(); _root.dialogo.interior.gotoAndStop(12); _root.dialogo.play();
Symbol 1882 MovieClip Frame 1
stop();
Symbol 1882 MovieClip Frame 2
_root.dialogo.interior.gotoAndStop(14); _root.dialogo.gotoAndPlay(1); _root.dialogo.interior.gotoAndStop(14);
Symbol 1882 MovieClip Frame 3
stop();
Instance of Symbol 670 MovieClip "enemy1" in Symbol 1905 MovieClip Frame 1
onClipEvent (load) { cabeza.detalle.gotoAndStop(8); cabeza.peinado.gotoAndStop(7); torso.cinto.gotoAndStop(4); torso.chest.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); }
Symbol 1905 MovieClip Frame 25
enemy1.gotoAndPlay("camina");
Symbol 1905 MovieClip Frame 68
_root.aviso = "gigawave";
Symbol 1905 MovieClip Frame 84
_root.hero.gotoAndPlay("golpeado");
Symbol 1905 MovieClip Frame 87
_root.hero.gotoAndPlay("golpeado"); _root.sthero.hp = 1;
Symbol 1905 MovieClip Frame 90
_root.hero.gotoAndPlay("golpeado");
Symbol 1905 MovieClip Frame 121
_root.aviso = "";
Symbol 1905 MovieClip Frame 125
_root.destino = "pain"; _root.flash1.play(); stop();
Symbol 1916 Button
on (release) { _root.hero.gotoAndPlay("magia"); _root.enemy1.gotoAndPlay("muerte"); _root.sthero.evil = _root.sthero.evil + 10; _root.sthero.good = _root.sthero.good - 10; play(); } on (rollOver) { _root.menu1.helper.gotoAndStop(22); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1920 Button
on (release) { _root.hero.gotoAndPlay("magia"); _root.f.play(); _root.sthero.good = _root.sthero.good + 10; _root.sthero.evil = _root.sthero.evil - 10; play(); } on (rollOver) { _root.menu1.helper.gotoAndStop(23); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1923 Button
on (press) { _root.hero.gotoAndPlay("stand"); _root.f.gotoAndStop(1); _root.play(); gotoAndStop (1); }
Symbol 1924 MovieClip Frame 1
stop();
Symbol 1924 MovieClip Frame 2
_root.enemy1.combo.gotoAndStop(1); _root.hero.combo.gotoAndStop(1); _root.enemy1.feared.gotoAndStop(2);
Symbol 1924 MovieClip Frame 85
stop();
Symbol 1924 MovieClip Frame 89
stop();
Symbol 1945 MovieClip Frame 1
_root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop();
Symbol 1945 MovieClip Frame 81
stop(); _root.dialogo.play();
Symbol 1970 MovieClip Frame 1
stop();
Symbol 1970 MovieClip Frame 2
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 3
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 4
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 5
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 6
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 7
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 8
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 9
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 10
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1970 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1970 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1970 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1970 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1971 MovieClip Frame 1
stop();
Symbol 1971 MovieClip Frame 2
stop();
Symbol 1974 MovieClip Frame 1
stop();
Symbol 1974 MovieClip Frame 2
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 3
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 4
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 5
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 6
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 7
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 8
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 9
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 10
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1974 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1974 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1974 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1974 MovieClip Frame 39
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1975 MovieClip Frame 1
stop();
Symbol 1975 MovieClip Frame 2
stop();
Symbol 1990 MovieClip Frame 1
stop();
Symbol 1990 MovieClip Frame 2
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1990 MovieClip Frame 3
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1990 MovieClip Frame 4
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1990 MovieClip Frame 5
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 6
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 7
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 8
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 9
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 10
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1990 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1990 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1990 MovieClip Frame 39
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1990 MovieClip Frame 40
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1991 MovieClip Frame 1
stop();
Symbol 1991 MovieClip Frame 2
stop();
Symbol 1992 MovieClip Frame 1
_root.stenemy.mana = _root.stenemy.mana + _root.stenemy.manareg; if (_root.sthero.stun == 0) { _root.t1.gotoAndStop(1); _root.hero.feared.gotoAndStop(1); }
Symbol 1992 MovieClip Frame 39
diferencia = 10; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); }
Symbol 1992 MovieClip Frame 40
_root.sthero.stun = _root.sthero.stun - 1; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); } else if (_root.stenemy.confused > 0) { _root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop(); _root.enemy1.confused.gotoAndStop(random(3) + 3); _root.stenemy.confused = _root.stenemy.confused - 1; } else { stop(); _root.t1.tiempohero.stop(); _root.enemy1.limpiador.play(); _root.enemy1.confused.gotoAndStop(1); _root.ai1.actitud.gotoAndStop(random(5) + 2); }
Symbol 1994 MovieClip Frame 1
stop();
Symbol 1994 MovieClip Frame 2
stop();
Symbol 2030 MovieClip Frame 1
stop();
Symbol 2030 MovieClip Frame 2
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 3
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 4
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 5
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 6
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 7
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 8
if (_root.sthero.combo > 2) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 9
if (_root.sthero.combo > 2) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 10
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2030 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2030 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2030 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2030 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2031 MovieClip Frame 1
stop();
Symbol 2031 MovieClip Frame 2
stop();
Symbol 2103 MovieClip Frame 1
stop();
Symbol 2109 MovieClip Frame 15
stop();
Symbol 2113 MovieClip Frame 52
stop();
Symbol 2114 MovieClip Frame 50
gotoAndPlay ("stand");
Symbol 2114 MovieClip Frame 108
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 2114 MovieClip Frame 125
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 2114 MovieClip Frame 209
gotoAndPlay ("camina");
Symbol 2114 MovieClip Frame 308
gotoAndPlay ("stand");
Symbol 2114 MovieClip Frame 339
gotoAndPlay ("stand");
Symbol 2114 MovieClip Frame 359
stop();
Symbol 2171 MovieClip Frame 1
stop();
Symbol 2171 MovieClip Frame 2
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 3
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 4
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 5
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 6
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 7
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 8
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 9
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 10
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2171 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2171 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2171 MovieClip Frame 39
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2171 MovieClip Frame 40
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2172 MovieClip Frame 1
stop();
Symbol 2172 MovieClip Frame 2
stop();
Symbol 2197 MovieClip Frame 1
stop();
Symbol 2197 MovieClip Frame 2
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 3
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 4
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 5
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 6
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 7
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 8
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 9
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 10
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2197 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2197 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2197 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2197 MovieClip Frame 40
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2198 MovieClip Frame 1
stop();
Symbol 2198 MovieClip Frame 2
stop();
Symbol 2233 MovieClip Frame 1
stop();
Symbol 2233 MovieClip Frame 2
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 3
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 4
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 5
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 6
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 7
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 8
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 9
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 10
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2233 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2233 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2233 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2233 MovieClip Frame 40
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2234 MovieClip Frame 1
stop();
Symbol 2234 MovieClip Frame 2
stop();
Symbol 2246 MovieClip Frame 50
gotoAndPlay ("stand");
Symbol 2246 MovieClip Frame 108
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.sthero.combo = _root.sthero.combo + 2; _root.hero.combo.gotoAndStop(_root.sthero.combo + 1); _root.hero.sangre.play(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.sthero.combo = _root.sthero.combo + 2; _root.hero.combo.gotoAndStop(_root.sthero.combo + 1); }
Symbol 2246 MovieClip Frame 125
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 2246 MovieClip Frame 209
gotoAndPlay ("camina");
Symbol 2246 MovieClip Frame 308
gotoAndPlay ("stand");
Symbol 2246 MovieClip Frame 339
gotoAndPlay ("stand");
Symbol 2246 MovieClip Frame 359
stop();
Symbol 2250 Button
on (release) { _root.destino = "home"; _root.flash1.play(); }
Symbol 2273 Button
on (release) { _root.destino = "titulos"; _root.flash1.play(); }
Symbol 2275 Button
on (release) { if (_root.sthero.esposa == 2) { _root.destino = "titulos"; _root.flash1.play(); } else { _root.destino = "load"; _root.flash1.play(); } }
Symbol 2281 MovieClip Frame 615
_root.destino = "end"; _root.flash1.play();

Library Items

Symbol 1 Sound [home]
Symbol 2 Sound [fight]
Symbol 3 Sound [desierto]
Symbol 4 Sound [church]
Symbol 5 Sound [campirana]
Symbol 6 ShapeTweeningUsed by:11
Symbol 7 ShapeTweeningUsed by:11
Symbol 8 ShapeTweeningUsed by:11
Symbol 9 ShapeTweeningUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:6 7 8 9 10Used by:12 244 249 266 611 1776 1905
Symbol 12 MovieClip [minita_rayo_escalado]Uses:11
Symbol 13 GraphicUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [_magico]Uses:13 14 15 16Used by:1717
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [SnowFlake]Uses:18Used by:53
Symbol 20 MovieClip [Symbol 1]Used by:53 1717
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Symbol 2018 EditableTextUses:21Used by:Timeline
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Symbol 2021 EditableTextUses:21Used by:Timeline
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Symbol 2028 TextUses:21Used by:2030
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Symbol 2108 GraphicUsed by:2109
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Symbol 2110 GraphicUsed by:2113
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Symbol 2170 TextUses:21Used by:2171
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Symbol 2172 MovieClipUses:2171 518Used by:Timeline
Symbol 2173 EditableTextUses:21Used by:Timeline
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Streaming Sound 1Used by:Symbol 102 MovieClip
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Instance Names

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"goarena"Frame 1Symbol 43 MovieClip
"flash1"Frame 1Symbol 49 MovieClip
"fondo"Frame 1Symbol 57 MovieClip
"fondo"Frame 3Symbol 57 MovieClip
"mySlider"Frame 4Symbol 171 MovieClip
"c3"Frame 6Symbol 432 MovieClip
"b2"Frame 6Symbol 432 MovieClip
"a1"Frame 6Symbol 432 MovieClip
"explicacion"Frame 12Symbol 508 MovieClip
"sthero"Frame 12Symbol 519 MovieClip
"hero"Frame 12Symbol 431 MovieClip
"critical"Frame 12Symbol 546 MovieClip
"miss"Frame 12Symbol 548 MovieClip
"enemy1"Frame 115Symbol 670 MovieClip
"lizard"Frame 164Symbol 744 MovieClip
"lizard"Frame 164Symbol 744 MovieClip
"critical"Frame 164Symbol 546 MovieClip
"miss"Frame 164Symbol 548 MovieClip
"explicacion"Frame 176Symbol 508 MovieClip
"explicacion"Frame 176Symbol 508 MovieClip
"cartas"Frame 182Symbol 1323 MovieClip
"dialogo"Frame 182Symbol 1363 MovieClip
"flash2"Frame 204Symbol 1608 MovieClip
"dialogo"Frame 204Symbol 1363 MovieClip
"tutorial"Frame 204Symbol 1625 MovieClip
"win"Frame 204Symbol 1628 MovieClip
"wait"Frame 204Symbol 1632 MovieClip
"menu1"Frame 204Symbol 1714 MovieClip
"f"Frame 204Symbol 1718 MovieClip
"t2"Frame 204Symbol 1724 MovieClip
"t1"Frame 204Symbol 1728 MovieClip
"critical"Frame 204Symbol 546 MovieClip
"miss"Frame 204Symbol 548 MovieClip
"enemy1"Frame 204Symbol 670 MovieClip
"stenemy"Frame 204Symbol 1745 MovieClip
"ai1"Frame 204Symbol 1756 MovieClip
"dialogo"Frame 213Symbol 1363 MovieClip
"t2"Frame 213Symbol 1759 MovieClip
"ai1"Frame 213Symbol 1775 MovieClip
"enemy1"Frame 213Symbol 1819 MovieClip
"stenemy"Frame 213Symbol 1745 MovieClip
"cartas"Frame 213Symbol 1323 MovieClip
"win"Frame 229Symbol 1821 MovieClip
"t2"Frame 229Symbol 1824 MovieClip
"ai1"Frame 229Symbol 1840 MovieClip
"stenemy"Frame 229Symbol 1745 MovieClip
"enemy1"Frame 229Symbol 1864 MovieClip
"stenemy"Frame 241Symbol 1745 MovieClip
"win"Frame 251Symbol 1882 MovieClip
"enemy1"Frame 251Symbol 670 MovieClip
"win"Frame 264Symbol 1821 MovieClip
"win"Frame 282Symbol 1924 MovieClip
"t2"Frame 282Symbol 1724 MovieClip
"enemy1"Frame 285Symbol 805 MovieClip
"stenemy"Frame 285Symbol 1745 MovieClip
"ai1"Frame 285Symbol 1756 MovieClip
"enemy1"Frame 289Symbol 1548 MovieClip
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"enemy1"Frame 294Symbol 1463 MovieClip
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"enemy1"Frame 297Symbol 1548 MovieClip
"stenemy"Frame 297Symbol 1745 MovieClip
"ai1"Frame 297Symbol 1756 MovieClip
"enemy1"Frame 301Symbol 805 MovieClip
"stenemy"Frame 301Symbol 1745 MovieClip
"ai1"Frame 301Symbol 1756 MovieClip
"dialogo"Frame 305Symbol 1363 MovieClip
"titlef"Frame 305Symbol 1945 MovieClip
"t2"Frame 305Symbol 1824 MovieClip
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"enemy1"Frame 305Symbol 670 MovieClip
"stenemy"Frame 305Symbol 1745 MovieClip
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"ai1"Frame 310Symbol 1971 MovieClip
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"t2"Frame 319Symbol 1824 MovieClip
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"titlef"Frame 339Symbol 1945 MovieClip
"ai1"Frame 339Symbol 2031 MovieClip
"enemy1"Frame 339Symbol 1864 MovieClip
"stenemy"Frame 339Symbol 1745 MovieClip
"t2"Frame 347Symbol 1994 MovieClip
"ai1"Frame 347Symbol 1991 MovieClip
"enemy1"Frame 347Symbol 1463 MovieClip
"stenemy"Frame 347Symbol 1745 MovieClip
"ai1"Frame 355Symbol 1975 MovieClip
"enemy1"Frame 355Symbol 1463 MovieClip
"stenemy"Frame 355Symbol 1745 MovieClip
"ai1"Frame 363Symbol 1971 MovieClip
"enemy1"Frame 363Symbol 670 MovieClip
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"t2"Frame 371Symbol 1824 MovieClip
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"t2"Frame 379Symbol 1724 MovieClip
"enemy1"Frame 379Symbol 1864 MovieClip
"ai1"Frame 379Symbol 1840 MovieClip
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"enemy1"Frame 389Symbol 2114 MovieClip
"stenemy"Frame 389Symbol 1745 MovieClip
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"enemy1"Frame 416Symbol 1864 MovieClip
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"enemy1"Frame 424Symbol 2114 MovieClip
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"enemy1"Frame 434Symbol 805 MovieClip
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"dialogo"Frame 445Symbol 1363 MovieClip
"t2"Frame 445Symbol 1994 MovieClip
"ai1"Frame 445Symbol 2172 MovieClip
"enemy1"Frame 445Symbol 1463 MovieClip
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"ai1"Frame 468Symbol 2198 MovieClip
"enemy1"Frame 468Symbol 1463 MovieClip
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"t2"Frame 481Symbol 1824 MovieClip
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"control_mc"Symbol 53 MovieClip Frame 1Symbol 20 MovieClip [Symbol 1]
"n"Symbol 57 MovieClip Frame 1Symbol 53 MovieClip
"barra"Symbol 66 MovieClip Frame 1Symbol 63 MovieClip
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"line"Symbol 171 MovieClip Frame 1Symbol 170 MovieClip
"peinado"Symbol 345 MovieClip Frame 1Symbol 326 MovieClip
"detalle"Symbol 345 MovieClip Frame 1Symbol 339 MovieClip
"chest"Symbol 365 MovieClip Frame 1Symbol 363 MovieClip
"manapack"Symbol 431 MovieClip Frame 1Symbol 204 MovieClip
"hppack"Symbol 431 MovieClip Frame 1Symbol 207 MovieClip
"feared"Symbol 431 MovieClip Frame 1Symbol 211 MovieClip
"combo"Symbol 431 MovieClip Frame 1Symbol 222 MovieClip
"transfucion"Symbol 431 MovieClip Frame 1Symbol 229 MovieClip
"shadowsword"Symbol 431 MovieClip Frame 1Symbol 239 MovieClip
"desesperado"Symbol 431 MovieClip Frame 1Symbol 244 MovieClip
"charge"Symbol 431 MovieClip Frame 1Symbol 249 MovieClip
"slashing"Symbol 431 MovieClip Frame 1Symbol 255 MovieClip
"coldbolt"Symbol 431 MovieClip Frame 1Symbol 259 MovieClip
"knockback"Symbol 431 MovieClip Frame 1Symbol 262 MovieClip
"fear"Symbol 431 MovieClip Frame 1Symbol 265 MovieClip
"shockwave"Symbol 431 MovieClip Frame 1Symbol 266 MovieClip
"drainlife"Symbol 431 MovieClip Frame 1Symbol 271 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "home"
ExportAssets (56)Timeline Frame 1Symbol 2 as "fight"
ExportAssets (56)Timeline Frame 1Symbol 3 as "desierto"
ExportAssets (56)Timeline Frame 1Symbol 4 as "church"
ExportAssets (56)Timeline Frame 1Symbol 5 as "campirana"
ExportAssets (56)Timeline Frame 1Symbol 12 as "minita_rayo_escalado"
ExportAssets (56)Timeline Frame 1Symbol 17 as "_magico"
ExportAssets (56)Timeline Frame 1Symbol 19 as "SnowFlake"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Symbol 1"

Labels

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"pain"Frame 541
"chapter2"Frame 543
"chapter1"Frame 544
"chapter3"Frame 545
"chapter4"Frame 546
"chapter5"Frame 547
"game over"Frame 549
"load"Frame 554
"load2"Frame 555
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http://swfchan.com/28/136171/info.shtml
Created: 9/2 -2019 06:51:12 Last modified: 9/2 -2019 06:51:12 Server time: 22/12 -2024 11:06:39