STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #136386 |
loada... |
LICENSED BY FUNMACHINE |
"programmed" by j. howe |
click to start |
A |
B |
C |
D |
E |
F |
G |
H |
I |
J |
STYLE: SHORTS: SHOES: |
HAIR: SKIN: SHIRT: |
DONE! |
CHOOSE IT OUT |
Now, enter your name, racewalka! |
STEAK STYLES |
HOW YOU WILL PLAY |
ALTERNATE LEFT ARROW AND RIGHT ARROW KEYS ON INPUT DEVICE. DON'T WALK TOO FAST OR YOU WILL FAULT. WALK 50K AND YOU MIGHT WIN THE RACE! TAKE A BREAK IF YOU START FEELING FAINT OR HAVE TO EAT. CLICK TO START |
SMOTHER'D+SCAT TER'D |
Woah! We didn't think anyone would play for this long. |
Woah! We didn't think anyone would play for this long. Um, we didn't program this far. |
Woah! We didn't think anyone would play for this long. Um, we didn't program this far. Hang on. |
Woah! We didn't think anyone would play for this long. Um, we didn't program this far. Hang on.. |
Woah! We didn't think anyone would play for this long. Um, we didn't program this far. Hang on... |
Woah! We didn't think anyone would play for this long. Um, we didn't program this far. Hang on.... |
current: 2.5k |
best: 15k |
FAULT! |
READY? |
SET! |
GO! |
you came in 3rd place |
ActionScript [AS1/AS2]
Frame 1if (this.getBytesTotal() > 4) { var perc = (100 - (((this.getBytesTotal() - this.getBytesLoaded()) / this.getBytesTotal()) * 100)); if (perc >= 80) { gotoAndPlay (4); } } trace((((this.getBytesTotal() + ",") + this.getBytesLoaded()) + ",") + perc);Frame 3gotoAndPlay (1);Frame 267gotoAndPlay(titlestart);Frame 277new RaceChooser(_root, _root.walkModel_mc); stop();Frame 279stop();Frame 281new Racewalk(_root); stop();Frame 504stop();Symbol 178 MovieClip [__Packages.RaceChooser] Frame 0class RaceChooser { static var _mc, guy_mc, hairTint, hairStyle, shoeTint, skinTint, shirtTint, shortsTint, playerName, head_color, arm_color, leg_color, shoe_color, hair_color, shirt_color, shorts_color, hairArray, skinArray, shirtArray, shoeArray, shortsArray, clickSound, fat, bigHead, specialGuy, armHeight; function RaceChooser (p_mc, pGuy_mc) { var _local2 = this; _mc = p_mc; guy_mc = pGuy_mc; hairTint = 0; hairStyle = 0; shoeTint = 0; skinTint = 0; shirtTint = 0; shortsTint = 0; playerName = "STEAK STYLES"; head_color = new Color(guy_mc.walker_head); arm_color = new Color(guy_mc.walker_arms); leg_color = new Color(guy_mc.walker_legs); shoe_color = new Color(guy_mc.walker_shoes); hair_color = new Color(guy_mc.walker_hair); shirt_color = new Color(guy_mc.walker_body); shorts_color = new Color(guy_mc.walker_shorts); hairArray = new Array(0, 10053120, 13260, 16737792, 16776960, 52224, 10066329, 16777215, 10027161, 16737996); skinArray = new Array(16429706, 10066176, 10053120, 52479, 13421670, 16751052, 6697728, 16750950, 13408512, 6710784); shirtArray = new Array(16777215, 5472447, 16711680, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996); shoeArray = new Array(16711680, 16777215, 5472447, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996); shortsArray = new Array(5472447, 16777215, 16711680, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996); clickSound = new Sound(_mc); clickSound.attachSound("step1.wav"); guy_mc.walker_arms.gotoAndStop(2); guy_mc.walker_shorts.gotoAndStop(2); guy_mc.walker_shoes.gotoAndStop(2); guy_mc.walker_legs.gotoAndStop(2); fat = false; bigHead = false; specialGuy = false; } static function chooseHairS(choice) { guy_mc.walker_hair.gotoAndStop(choice + 1); hairStyle = choice; playSound(); } static function chooseHairC(choice) { trace("chooseHairC" + hairArray[choice]); hair_color.setRGB(hairArray[choice]); hairTint = choice; playSound(); } static function chooseSkin(choice) { head_color.setRGB(skinArray[choice]); arm_color.setRGB(skinArray[choice]); leg_color.setRGB(skinArray[choice]); skinTint = choice; playSound(); } static function chooseShirt(choice) { shirt_color.setRGB(shirtArray[choice]); shirtTint = choice; playSound(); } static function chooseShorts(choice) { shorts_color.setRGB(shortsArray[choice]); shortsTint = choice; playSound(); } static function chooseShoes(choice) { shoe_color.setRGB(shoeArray[choice]); shoeTint = choice; playSound(); } static function playSound() { trace("playSound"); clickSound.start(); } static function doneChoosingColors() { _mc.gotoAndStop("enterName"); playSound(); testForSpecialCombos(); } static function doneChoosingName() { playerName = _mc.name_txt.text.toUpperCase(); playSound(); _mc.gotoAndStop("instrStart"); } static function armsUp() { if (guy_mc.walker_arms._y > -20) { guy_mc.walker_arms._y = guy_mc.walker_arms._y - 5; armHeight = guy_mc.walker_arms._y; trace(guy_mc.walker_arms._y); } } static function armsDown() { if (guy_mc.walker_arms._y < 0) { guy_mc.walker_arms._y = guy_mc.walker_arms._y + 5; armHeight = guy_mc.walker_arms._y; trace(guy_mc.walker_arms._y); } } static function toggleFat() { fat = !fat; if (fat) { guy_mc._xscale = 240; guy_mc.walker_body._xscale = 140; } else { guy_mc._xscale = 176.3; guy_mc.walker_body._xscale = 100; } } static function toggleBigHead() { bigHead = !bigHead; if (bigHead) { guy_mc.walker_hair._xscale = (guy_mc.walker_head._xscale = (guy_mc.walker_hair._yscale = (guy_mc.walker_head._yscale = 150))); guy_mc.walker_hair._x = guy_mc.walker_hair._x + 5; guy_mc.walker_head._x = guy_mc.walker_head._x + 5; } else { guy_mc.walker_hair._xscale = (guy_mc.walker_head._xscale = (guy_mc.walker_hair._yscale = (guy_mc.walker_head._yscale = 100))); guy_mc.walker_hair._x = guy_mc.walker_hair._x - 5; guy_mc.walker_head._x = guy_mc.walker_head._x - 5; } } static function testForSpecialCombos() { if ((((((hairTint == 0) && (skinTint == 2)) && (shirtTint == 4)) && (hairStyle == 9)) && (shortsTint == 4)) && (shoeTint == 6)) { _mc.name_txt.text = "WILT CHAMBERLAIN"; _mc.name_txt.selectable = false; } if ((((((hairTint == 0) && (skinTint == 4)) && (shirtTint == 4)) && (hairStyle == 1)) && (shortsTint == 4)) && (shoeTint == 4)) { _mc.name_txt.text = "BRUCE LEE"; } if ((((((hairTint == 3) && (skinTint == 5)) && (shirtTint == 4)) && (hairStyle == 1)) && (shortsTint == 6)) && (shoeTint == 4)) { _mc.name_txt.text = "LUKE SCHENSCHER"; } if ((((((hairTint == 0) && (skinTint == 6)) && (shirtTint == 8)) && (hairStyle == 3)) && (shortsTint == 2)) && (shoeTint == 1)) { _mc.name_txt.text = "DR. J"; } if ((((((hairTint == 4) && (skinTint == 7)) && (shirtTint == 9)) && (hairStyle == 2)) && (shortsTint == 0)) && (shoeTint == 6)) { _mc.name_txt.text = "GARY PALARONCINI"; specialGuy = true; } } }Symbol 179 MovieClip [__Packages.Racewalk] Frame 0class Racewalk { static var waitForNextKey, faulting, gameStarted; var _mc, bodyParts, currentSloganIndex, slogans, faults, firstKey, currentK, passedVoid, bestK, strideLength, vStep, nubWidth, myListener, crowdShort, crowdLong, playerName, head_color, arm_color, leg_color, shoe_color, hair_color, shirt_color, shorts_color, nextKey; function Racewalk (p_mc) { var thisRacewalk = this; _mc = p_mc; bodyParts = new Array(); bodyParts.push(_mc.walker_mc.walker_arms); bodyParts.push(_mc.walker_mc.walker_hair); bodyParts.push(_mc.walker_mc.walker_head); bodyParts.push(_mc.walker_mc.walker_legs); bodyParts.push(_mc.walker_mc.walker_shoes); bodyParts.push(_mc.walker_mc.walker_shorts); var _local2 = 0; while (_local2 < bodyParts.length) { bodyParts[_local2].stop(); _local2++; } currentSloganIndex = 0; slogans = new Array(); slogans.push("walk!"); slogans.push("farther!"); slogans.push("with your feet!"); slogans.push("walk it off!"); slogans.push("these boots are made for it!"); slogans.push("almost there!"); slogans.push("I've always loved you!"); slogans.push("Iron steed!"); slogans.push("our arms are tired!"); slogans.push("fun sport!"); slogans.push("beware cheplin!"); slogans.push("weapons located in every corner!"); slogans.push("why?"); slogans.push("play footsie with me!"); slogans.push("walk better!"); slogans.push("left! right! left! right!"); faults = 0; _mc.fault_mc._visible = false; _mc.fault_mc.stop(); firstKey = true; waitForNextKey = false; if (RaceChooser.specialGuy) { currentK = 49.99; passedVoid = true; } else { currentK = 0; passedVoid = false; } bestK = getBestK(); strideLength = 0.0005; vStep = 6; nubWidth = (vStep * 4) * (0.01 / strideLength); trace("nubWidth" + nubWidth); _mc.trackNubB_mc._x = nubWidth + _mc.trackNubA_mc._x; myListener = new Object(); myListener.onKeyDown = function () { thisRacewalk.keyPressed(); }; Key.addListener(myListener); updateDisplay(); crowdShort = new Sound(); crowdShort.attachSound("crowd_short.wav"); crowdLong = new Sound(); crowdLong.attachSound("crowd_long.wav"); playerName = RaceChooser.playerName; updateSign(_mc.stadiumA_mc.dynamicSign_mc, slogans[0].toUpperCase()); updateSign(_mc.stadiumB_mc.dynamicSign_mc, ("GO " + playerName) + "!"); head_color = new Color(_mc.walker_mc.walker_head); arm_color = new Color(_mc.walker_mc.walker_arms); leg_color = new Color(_mc.walker_mc.walker_legs); shoe_color = new Color(_mc.walker_mc.walker_shoes); hair_color = new Color(_mc.walker_mc.walker_hair); shirt_color = new Color(_mc.walker_mc.walker_body); shorts_color = new Color(_mc.walker_mc.walker_shorts); _mc.walker_mc.walker_hair.gotoAndStop(RaceChooser.hairStyle + 1); head_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); arm_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); leg_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); shoe_color.setRGB(RaceChooser.shoeArray[RaceChooser.shoeTint]); hair_color.setRGB(RaceChooser.hairArray[RaceChooser.hairTint]); shirt_color.setRGB(RaceChooser.shirtArray[RaceChooser.shirtTint]); shorts_color.setRGB(RaceChooser.shortsArray[RaceChooser.shortsTint]); _mc.walker_mc.walker_arms._y = RaceChooser.armHeight; if (RaceChooser.fat) { _mc.walker_mc._xscale = 240; _mc.walker_mc.walker_body._xscale = 140; } if (RaceChooser.bigHead) { _mc.walker_mc.walker_hair._xscale = (_mc.walker_mc.walker_head._xscale = (_mc.walker_mc.walker_hair._yscale = (_mc.walker_mc.walker_head._yscale = 150))); _mc.walker_mc.walker_hair._x = _mc.walker_mc.walker_hair._x + 5; _mc.walker_mc.walker_head._x = _mc.walker_mc.walker_head._x + 5; } faulting = false; gameStarted = false; } static function startGame() { gameStarted = true; } function keyPressed() { if (!gameStarted) { return(undefined); } if (currentK >= 50) { return(undefined); } switch (Key.getCode()) { case 37 : walkKeyPressed(true); break; case 39 : walkKeyPressed(false); break; default : faultKeyPressed(); } } function scroll() { currentK = currentK + strideLength; updateDisplay(); if (currentK >= 50) { _mc.gotoAndPlay("winGame"); Key.removeListener(myListener); customizeWinStuff(); } var _local2 = 0; while (_local2 < bodyParts.length) { if (!nextKey) { bodyParts[_local2].gotoAndPlay("right"); } else { bodyParts[_local2].gotoAndPlay("left"); } _local2++; } _mc.lights_mc._x = _mc.lights_mc._x - vStep; _mc.trackNubA_mc._x = _mc.trackNubA_mc._x - (vStep * 4); _mc.trackNubB_mc._x = _mc.trackNubB_mc._x - (vStep * 4); _mc.stadiumA_mc._x = _mc.stadiumA_mc._x - vStep; _mc.stadiumB_mc._x = _mc.stadiumB_mc._x - vStep; if ((currentK >= 0.9905) && (!passedVoid)) { _mc.void_mc._x = _mc.void_mc._x - (vStep * 4); } if ((currentK >= 1.001) && (!passedVoid)) { pauseForVoid(); } if ((_mc.stadiumA_mc._x < _mc.stadiumB_mc._x) && (_mc.stadiumA_mc._x < (-_mc.stadiumA_mc._width))) { _mc.stadiumA_mc._x = (_mc.stadiumB_mc._x + _mc.stadiumB_mc._width) - 20; currentSloganIndex++; if (currentSloganIndex >= slogans.length) { currentSloganIndex = 0; } updateSign(_mc.stadiumA_mc.dynamicSign_mc, slogans[currentSloganIndex].toUpperCase()); } if ((_mc.stadiumB_mc._x < _mc.stadiumA_mc._x) && (_mc.stadiumB_mc._x < (-_mc.stadiumB_mc._width))) { _mc.stadiumB_mc._x = (_mc.stadiumA_mc._x + _mc.stadiumA_mc._width) - 20; } if (_mc.trackNubB_mc._x < 0) { _mc.trackNubB_mc._x = _mc.trackNubA_mc._x + nubWidth; trace("relocating nubB to " + (_mc.trackNubA_mc._x + nubWidth)); } if (_mc.trackNubA_mc._x < 0) { _mc.trackNubA_mc._x = _mc.trackNubB_mc._x + nubWidth; trace("relocating nubA to " + (_mc.trackNubB_mc._x + nubWidth)); } if (_mc.lights_mc._x < -100) { _mc.lights_mc._x = 700; } } function walkKeyPressed(isLeft) { if (faulting) { return(undefined); } if (waitForNextKey) { } trace((((("walkKeyPressed() and it is the left key? " + isLeft) + ",") + nextKey) + ",") + firstKey); if (firstKey) { firstKey = false; nextKey = isLeft; } if (nextKey == isLeft) { scroll(); waitForNextKey = true; } else { faultKeyPressed(); } nextKey = !isLeft; } function faultKeyPressed() { if (faulting) { return(undefined); } faulting = true; doneWaitingForNextKey(); firstKey = true; faults++; _mc.fault_mc._visible = true; _mc.fault_mc.gotoAndPlay(2); if (faults > 3) { gameOver(); } trace("faultKeyPressed()"); } static function doneWaitingForNextKey() { trace("doneWaitingForNextKey()"); waitForNextKey = false; } static function doneFaulting() { faulting = false; } function updateDisplay() { var _local2 = _mc.current_txt.text; _mc.current_txt.text = ("current: " + getDisplayVersion(currentK)) + "k"; _mc.best_txt.text = ("best: " + getDisplayVersion(bestK)) + "k"; if (_mc.current_txt.text != _local2) { crowdShort.start(); saveBestK(); } } function getDisplayVersion(num) { var _local1 = Math.floor(num); if (_local1 == num) { return(_local1 + ".00"); } var _local2 = num.toString().slice(_local1.toString().length + 1); _local2 = _local2.slice(0, 2); return((_local1 + ".") + _local2); } function gameOver() { } function getBestK() { trace("getBestK(): " + a); var a = LocalData.load("racewalk", "bestK"); if (a == undefined) { a = 0; } return(a); } function saveBestK() { bestK = getBestK(); if (currentK > bestK) { bestK = currentK; LocalData.save("racewalk", "bestK", currentK); updateDisplay(); } } function updateSign(signClip, str) { signClip._txt.text = str; signClip.dynamicSignBacker_mc._width = signClip._txt.textWidth + 8; } function pauseForVoid() { var _local2 = this; passedVoid = true; gameStarted = false; _mc.void_mc.gotoAndPlay("1k"); } static function doneVoid() { gameStarted = true; } function customizeWinStuff() { applyStyles(); } function applyStyles() { head_color = new Color(_mc.walker_mc.walker_head); arm_color = new Color(_mc.walker_mc.walker_arms); leg_color = new Color(_mc.walker_mc.walker_legs); shoe_color = new Color(_mc.walker_mc.walker_shoes); hair_color = new Color(_mc.walker_mc.walker_hair); shirt_color = new Color(_mc.walker_mc.walker_body); shorts_color = new Color(_mc.walker_mc.walker_shorts); _mc.walker_mc.walker_hair.gotoAndStop(RaceChooser.hairStyle + 1); head_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); arm_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); leg_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); shoe_color.setRGB(RaceChooser.shoeArray[RaceChooser.shoeTint]); hair_color.setRGB(RaceChooser.hairArray[RaceChooser.hairTint]); shirt_color.setRGB(RaceChooser.shirtArray[RaceChooser.shirtTint]); shorts_color.setRGB(RaceChooser.shortsArray[RaceChooser.shortsTint]); _mc.walker_mc.walker_arms._y = RaceChooser.armHeight; if (RaceChooser.fat) { _mc.walker_mc._xscale = 240; _mc.walker_mc.walker_body._xscale = 140; } if (RaceChooser.bigHead) { _mc.walker_mc.walker_hair._xscale = (_mc.walker_mc.walker_head._xscale = (_mc.walker_mc.walker_hair._yscale = (_mc.walker_mc.walker_head._yscale = 150))); _mc.walker_mc.walker_hair._x = _mc.walker_mc.walker_hair._x + 5; _mc.walker_mc.walker_head._x = _mc.walker_mc.walker_head._x + 5; } } }Symbol 180 MovieClip [__Packages.LocalData] Frame 0class LocalData { function LocalData () { } static function save(record, field, value) { var _local1 = Object(SharedObject.getLocal(record)); _local1.data[field] = value; _local1.flush(); } static function load(record, field) { return(Object(SharedObject.getLocal(record)).data[field]); } }Symbol 13 Buttonon (release) { gotoAndPlay (277); }Symbol 28 MovieClip Frame 8stop();Symbol 31 MovieClip Frame 8stop();Symbol 34 MovieClip Frame 8stop();Symbol 40 MovieClip Frame 6Racewalk.doneWaitingForNextKey();Symbol 40 MovieClip Frame 10stop();Symbol 40 MovieClip Frame 15Racewalk.doneWaitingForNextKey();Symbol 40 MovieClip Frame 19stop();Symbol 51 MovieClip Frame 1stop();Symbol 53 Buttonon (release) { RaceChooser.chooseHairC(0); } on (keyPress "<Up>") { RaceChooser.armsUp(); } on (keyPress "<Down>") { RaceChooser.armsDown(); } on (keyPress "f") { RaceChooser.toggleFat(); } on (keyPress "h") { RaceChooser.toggleBigHead(); }Symbol 54 Buttonon (release) { RaceChooser.chooseHairC(1); }Symbol 55 Buttonon (release) { RaceChooser.chooseHairC(2); }Symbol 56 Buttonon (release) { RaceChooser.chooseHairC(3); }Symbol 57 Buttonon (release) { RaceChooser.chooseHairC(4); }Symbol 58 Buttonon (release) { RaceChooser.chooseHairC(5); }Symbol 59 Buttonon (release) { RaceChooser.chooseHairC(6); }Symbol 60 Buttonon (release) { RaceChooser.chooseHairC(7); }Symbol 61 Buttonon (release) { RaceChooser.chooseHairC(8); }Symbol 62 Buttonon (release) { RaceChooser.chooseHairC(9); }Symbol 63 Buttonon (release) { RaceChooser.chooseSkin(0); }Symbol 64 Buttonon (release) { RaceChooser.chooseSkin(1); }Symbol 65 Buttonon (release) { RaceChooser.chooseSkin(2); }Symbol 66 Buttonon (release) { RaceChooser.chooseSkin(3); }Symbol 67 Buttonon (release) { RaceChooser.chooseSkin(4); }Symbol 68 Buttonon (release) { RaceChooser.chooseSkin(5); }Symbol 69 Buttonon (release) { RaceChooser.chooseSkin(6); }Symbol 70 Buttonon (release) { RaceChooser.chooseSkin(7); }Symbol 71 Buttonon (release) { RaceChooser.chooseSkin(8); }Symbol 72 Buttonon (release) { RaceChooser.chooseSkin(9); }Symbol 73 Buttonon (release) { RaceChooser.chooseShirt(0); }Symbol 74 Buttonon (release) { RaceChooser.chooseShirt(1); }Symbol 75 Buttonon (release) { RaceChooser.chooseShirt(2); }Symbol 76 Buttonon (release) { RaceChooser.chooseShirt(3); }Symbol 77 Buttonon (release) { RaceChooser.chooseShirt(4); }Symbol 78 Buttonon (release) { RaceChooser.chooseShirt(5); }Symbol 79 Buttonon (release) { RaceChooser.chooseShirt(6); }Symbol 80 Buttonon (release) { RaceChooser.chooseShirt(7); }Symbol 81 Buttonon (release) { RaceChooser.chooseShirt(8); }Symbol 82 Buttonon (release) { RaceChooser.chooseShirt(9); }Symbol 83 Buttonon (release) { RaceChooser.chooseShorts(0); }Symbol 84 Buttonon (release) { RaceChooser.chooseShorts(1); }Symbol 85 Buttonon (release) { RaceChooser.chooseShorts(2); }Symbol 86 Buttonon (release) { RaceChooser.chooseShorts(3); }Symbol 87 Buttonon (release) { RaceChooser.chooseShorts(4); }Symbol 88 Buttonon (release) { RaceChooser.chooseShorts(5); }Symbol 89 Buttonon (release) { RaceChooser.chooseShorts(6); }Symbol 90 Buttonon (release) { RaceChooser.chooseShorts(7); }Symbol 91 Buttonon (release) { RaceChooser.chooseShorts(8); }Symbol 92 Buttonon (release) { RaceChooser.chooseShorts(9); }Symbol 93 Buttonon (release) { RaceChooser.chooseShoes(0); }Symbol 94 Buttonon (release) { RaceChooser.chooseShoes(1); }Symbol 95 Buttonon (release) { RaceChooser.chooseShoes(2); }Symbol 96 Buttonon (release) { RaceChooser.chooseShoes(3); }Symbol 97 Buttonon (release) { RaceChooser.chooseShoes(4); }Symbol 98 Buttonon (release) { RaceChooser.chooseShoes(5); }Symbol 99 Buttonon (release) { RaceChooser.chooseShoes(6); }Symbol 100 Buttonon (release) { RaceChooser.chooseShoes(7); }Symbol 101 Buttonon (release) { RaceChooser.chooseShoes(8); }Symbol 102 Buttonon (release) { RaceChooser.chooseShoes(9); }Symbol 103 Buttonon (release) { RaceChooser.chooseHairS(0); }Symbol 104 Buttonon (release) { RaceChooser.chooseHairS(1); }Symbol 105 Buttonon (release) { RaceChooser.chooseHairS(2); }Symbol 106 Buttonon (release) { RaceChooser.chooseHairS(3); }Symbol 107 Buttonon (release) { RaceChooser.chooseHairS(4); }Symbol 108 Buttonon (release) { RaceChooser.chooseHairS(5); }Symbol 109 Buttonon (release) { RaceChooser.chooseHairS(6); }Symbol 110 Buttonon (release) { RaceChooser.chooseHairS(7); }Symbol 111 Buttonon (release) { RaceChooser.chooseHairS(8); }Symbol 112 Buttonon (release) { RaceChooser.chooseHairS(9); }Symbol 128 Buttonon (release) { RaceChooser.doneChoosingColors(); }Symbol 130 Buttonon (release) { RaceChooser.doneChoosingName(); }Symbol 134 Buttonon (release) { gotoAndPlay(gameStart); }Symbol 157 MovieClip Frame 1stop();Symbol 157 MovieClip Frame 136Racewalk.doneVoid(); stop();Symbol 163 MovieClip Frame 22Racewalk.doneFaulting(); stop();Symbol 172 MovieClip Frame 27Racewalk.startGame();Symbol 172 MovieClip Frame 35stop();
Library Items
Symbol 1 Sound [crowd_short.wav] | ||
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Font | Used by:4 7 20 113 114 115 116 117 118 119 120 121 122 123 124 126 129 132 133 135 136 150 152 153 154 155 156 159 160 161 165 166 171 174 | |
Symbol 4 Text | Uses:3 | Used by:5 |
Symbol 5 MovieClip | Uses:4 | Used by:Timeline |
Symbol 6 Graphic | Used by:Timeline | |
Symbol 178 MovieClip [__Packages.RaceChooser] | ||
Symbol 179 MovieClip [__Packages.Racewalk] | ||
Symbol 180 MovieClip [__Packages.LocalData] | ||
Symbol 7 Text | Uses:3 | Used by:Timeline |
Symbol 8 Graphic | Used by:Timeline | |
Symbol 9 Graphic | Used by:Timeline | |
Symbol 10 Graphic | Used by:Timeline | |
Symbol 11 Graphic | Used by:Timeline | |
Symbol 12 Graphic | Used by:13 134 | |
Symbol 13 Button | Uses:12 | Used by:Timeline |
Symbol 14 Graphic | Used by:Timeline | |
Symbol 15 Graphic | Used by:Timeline | |
Symbol 16 Graphic | Used by:Timeline | |
Symbol 17 Graphic | Used by:Timeline | |
Symbol 18 Font | Used by:19 143 | |
Symbol 19 Text | Uses:18 | Used by:Timeline |
Symbol 20 Text | Uses:3 | Used by:21 |
Symbol 21 MovieClip | Uses:20 | Used by:Timeline |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:52 |
Symbol 24 Graphic | Used by:25 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 146 | |
Symbol 25 MovieClip | Uses:24 | Used by:52 |
Symbol 26 Graphic | Used by:28 | |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:26 27 | Used by:52 |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:29 30 | Used by:52 |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:32 33 | Used by:52 |
Symbol 35 Graphic | Used by:40 | |
Symbol 36 Graphic | Used by:40 | |
Symbol 37 Sound [step1.wav] | Used by:40 | |
Symbol 38 Graphic | Used by:40 | |
Symbol 39 Sound [step2.wav] | Used by:40 | |
Symbol 40 MovieClip | Uses:35 36 37 38 39 | Used by:52 |
Symbol 41 Graphic | Used by:51 | |
Symbol 42 Graphic | Used by:51 | |
Symbol 43 Graphic | Used by:51 | |
Symbol 44 Graphic | Used by:51 | |
Symbol 45 Graphic | Used by:51 | |
Symbol 46 Graphic | Used by:51 | |
Symbol 47 Graphic | Used by:51 | |
Symbol 48 Graphic | Used by:51 | |
Symbol 49 Graphic | Used by:51 | |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 MovieClip | Uses:41 42 43 44 45 46 47 48 49 50 | Used by:52 |
Symbol 52 MovieClip | Uses:23 25 28 31 34 40 51 | Used by:Timeline |
Symbol 53 Button | Uses:24 | Used by:Timeline |
Symbol 54 Button | Uses:24 | Used by:Timeline |
Symbol 55 Button | Uses:24 | Used by:Timeline |
Symbol 56 Button | Uses:24 | Used by:Timeline |
Symbol 57 Button | Uses:24 | Used by:Timeline |
Symbol 58 Button | Uses:24 | Used by:Timeline |
Symbol 59 Button | Uses:24 | Used by:Timeline |
Symbol 60 Button | Uses:24 | Used by:Timeline |
Symbol 61 Button | Uses:24 | Used by:Timeline |
Symbol 62 Button | Uses:24 | Used by:Timeline |
Symbol 63 Button | Uses:24 | Used by:Timeline |
Symbol 64 Button | Uses:24 | Used by:Timeline |
Symbol 65 Button | Uses:24 | Used by:Timeline |
Symbol 66 Button | Uses:24 | Used by:Timeline |
Symbol 67 Button | Uses:24 | Used by:Timeline |
Symbol 68 Button | Uses:24 | Used by:Timeline |
Symbol 69 Button | Uses:24 | Used by:Timeline |
Symbol 70 Button | Uses:24 | Used by:Timeline |
Symbol 71 Button | Uses:24 | Used by:Timeline |
Symbol 72 Button | Uses:24 | Used by:Timeline |
Symbol 73 Button | Uses:24 | Used by:Timeline |
Symbol 74 Button | Uses:24 | Used by:Timeline |
Symbol 75 Button | Uses:24 | Used by:Timeline |
Symbol 76 Button | Uses:24 | Used by:Timeline |
Symbol 77 Button | Uses:24 | Used by:Timeline |
Symbol 78 Button | Uses:24 | Used by:Timeline |
Symbol 79 Button | Uses:24 | Used by:Timeline |
Symbol 80 Button | Uses:24 | Used by:Timeline |
Symbol 81 Button | Uses:24 | Used by:Timeline |
Symbol 82 Button | Uses:24 | Used by:Timeline |
Symbol 83 Button | Uses:24 | Used by:Timeline |
Symbol 84 Button | Uses:24 | Used by:Timeline |
Symbol 85 Button | Uses:24 | Used by:Timeline |
Symbol 86 Button | Uses:24 | Used by:Timeline |
Symbol 87 Button | Uses:24 | Used by:Timeline |
Symbol 88 Button | Uses:24 | Used by:Timeline |
Symbol 89 Button | Uses:24 | Used by:Timeline |
Symbol 90 Button | Uses:24 | Used by:Timeline |
Symbol 91 Button | Uses:24 | Used by:Timeline |
Symbol 92 Button | Uses:24 | Used by:Timeline |
Symbol 93 Button | Uses:24 | Used by:Timeline |
Symbol 94 Button | Uses:24 | Used by:Timeline |
Symbol 95 Button | Uses:24 | Used by:Timeline |
Symbol 96 Button | Uses:24 | Used by:Timeline |
Symbol 97 Button | Uses:24 | Used by:Timeline |
Symbol 98 Button | Uses:24 | Used by:Timeline |
Symbol 99 Button | Uses:24 | Used by:Timeline |
Symbol 100 Button | Uses:24 | Used by:Timeline |
Symbol 101 Button | Uses:24 | Used by:Timeline |
Symbol 102 Button | Uses:24 | Used by:Timeline |
Symbol 103 Button | Uses:24 | Used by:Timeline |
Symbol 104 Button | Uses:24 | Used by:Timeline |
Symbol 105 Button | Uses:24 | Used by:Timeline |
Symbol 106 Button | Uses:24 | Used by:Timeline |
Symbol 107 Button | Uses:24 | Used by:Timeline |
Symbol 108 Button | Uses:24 | Used by:Timeline |
Symbol 109 Button | Uses:24 | Used by:Timeline |
Symbol 110 Button | Uses:24 | Used by:Timeline |
Symbol 111 Button | Uses:24 | Used by:Timeline |
Symbol 112 Button | Uses:24 | Used by:Timeline |
Symbol 113 Text | Uses:3 | Used by:Timeline |
Symbol 114 Text | Uses:3 | Used by:Timeline |
Symbol 115 Text | Uses:3 | Used by:Timeline |
Symbol 116 Text | Uses:3 | Used by:Timeline |
Symbol 117 Text | Uses:3 | Used by:Timeline |
Symbol 118 Text | Uses:3 | Used by:Timeline |
Symbol 119 Text | Uses:3 | Used by:Timeline |
Symbol 120 Text | Uses:3 | Used by:Timeline |
Symbol 121 Text | Uses:3 | Used by:Timeline |
Symbol 122 Text | Uses:3 | Used by:Timeline |
Symbol 123 Text | Uses:3 | Used by:Timeline |
Symbol 124 Text | Uses:3 | Used by:Timeline |
Symbol 125 Graphic | Used by:128 130 | |
Symbol 126 Text | Uses:3 | Used by:128 130 |
Symbol 127 Graphic | Used by:128 130 | |
Symbol 128 Button | Uses:125 126 127 | Used by:Timeline |
Symbol 129 Text | Uses:3 | Used by:Timeline |
Symbol 130 Button | Uses:125 126 127 | Used by:Timeline |
Symbol 131 Graphic | Used by:Timeline | |
Symbol 132 Text | Uses:3 | Used by:Timeline |
Symbol 133 EditableText | Uses:3 | Used by:Timeline |
Symbol 134 Button | Uses:12 | Used by:Timeline |
Symbol 135 Text | Uses:3 | Used by:Timeline |
Symbol 136 Text | Uses:3 | Used by:Timeline |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:Timeline |
Symbol 139 Graphic | Used by:Timeline | |
Symbol 140 Graphic | Used by:145 | |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:144 |
Symbol 143 EditableText | Uses:18 | Used by:144 |
Symbol 144 MovieClip | Uses:142 143 | Used by:145 |
Symbol 145 MovieClip | Uses:140 144 | Used by:Timeline |
Symbol 146 MovieClip | Uses:24 | Used by:Timeline |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:Timeline |
Symbol 149 Graphic | Used by:157 | |
Symbol 150 Text | Uses:3 | Used by:157 |
Symbol 151 Sound | Used by:157 | |
Symbol 152 Text | Uses:3 | Used by:157 |
Symbol 153 Text | Uses:3 | Used by:157 |
Symbol 154 Text | Uses:3 | Used by:157 |
Symbol 155 Text | Uses:3 | Used by:157 |
Symbol 156 Text | Uses:3 | Used by:157 |
Symbol 157 MovieClip | Uses:149 150 151 152 153 154 155 156 | Used by:Timeline |
Symbol 158 Graphic | Used by:Timeline | |
Symbol 159 EditableText | Uses:3 | Used by:Timeline |
Symbol 160 EditableText | Uses:3 | Used by:Timeline |
Symbol 161 Text | Uses:3 | Used by:163 |
Symbol 162 Sound | Used by:163 | |
Symbol 163 MovieClip | Uses:161 162 | Used by:Timeline |
Symbol 164 Graphic | Used by:172 | |
Symbol 165 Text | Uses:3 | Used by:172 |
Symbol 166 Text | Uses:3 | Used by:172 |
Symbol 167 Graphic | Used by:172 | |
Symbol 168 Graphic | Used by:172 | |
Symbol 169 Graphic | Used by:172 | |
Symbol 170 Graphic | Used by:172 | |
Symbol 171 Text | Uses:3 | Used by:172 |
Symbol 172 MovieClip | Uses:164 165 166 167 168 169 170 171 SS2 | Used by:Timeline |
Symbol 173 Graphic | Used by:Timeline | |
Symbol 174 Text | Uses:3 | Used by:Timeline |
Symbol 175 Graphic | Used by:Timeline | |
Symbol 176 Graphic | Used by:Timeline | |
Symbol 177 Sound [crowd_long.wav] | Used by:Timeline | |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 172 MovieClip |
Instance Names
"walkModel_mc" | Frame 277 | Symbol 52 MovieClip |
"name_txt" | Frame 278 | Symbol 133 EditableText |
"stadiumA_mc" | Frame 281 | Symbol 145 MovieClip |
"trackNubA_mc" | Frame 281 | Symbol 146 MovieClip |
"lights_mc" | Frame 281 | Symbol 148 MovieClip |
"trackNubB_mc" | Frame 281 | Symbol 146 MovieClip |
"stadiumB_mc" | Frame 281 | Symbol 145 MovieClip |
"void_mc" | Frame 281 | Symbol 157 MovieClip |
"walker_mc" | Frame 281 | Symbol 52 MovieClip |
"current_txt" | Frame 281 | Symbol 159 EditableText |
"best_txt" | Frame 281 | Symbol 160 EditableText |
"fault_mc" | Frame 281 | Symbol 163 MovieClip |
"starterpistol_mc" | Frame 281 | Symbol 172 MovieClip |
"lights_mc" | Frame 282 | Symbol 148 MovieClip |
"walker_mc" | Frame 282 | Symbol 52 MovieClip |
"lights_mc" | Frame 282 | Symbol 148 MovieClip |
"lights_mc" | Frame 282 | Symbol 148 MovieClip |
"lights_mc" | Frame 282 | Symbol 148 MovieClip |
"walker_head" | Symbol 52 MovieClip Frame 1 | Symbol 23 MovieClip |
"walker_body" | Symbol 52 MovieClip Frame 1 | Symbol 25 MovieClip |
"walker_shorts" | Symbol 52 MovieClip Frame 1 | Symbol 28 MovieClip |
"walker_legs" | Symbol 52 MovieClip Frame 1 | Symbol 31 MovieClip |
"walker_shoes" | Symbol 52 MovieClip Frame 1 | Symbol 34 MovieClip |
"walker_arms" | Symbol 52 MovieClip Frame 1 | Symbol 40 MovieClip |
"walker_hair" | Symbol 52 MovieClip Frame 1 | Symbol 51 MovieClip |
"dynamicSignBacker_mc" | Symbol 144 MovieClip Frame 1 | Symbol 142 MovieClip |
"_txt" | Symbol 144 MovieClip Frame 1 | Symbol 143 EditableText |
"dynamicSign_mc" | Symbol 145 MovieClip Frame 1 | Symbol 144 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "crowd_short.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 178 as "__Packages.RaceChooser" |
ExportAssets (56) | Timeline Frame 1 | Symbol 179 as "__Packages.Racewalk" |
ExportAssets (56) | Timeline Frame 1 | Symbol 180 as "__Packages.LocalData" |
ExportAssets (56) | Timeline Frame 277 | Symbol 37 as "step1.wav" |
ExportAssets (56) | Timeline Frame 277 | Symbol 39 as "step2.wav" |
ExportAssets (56) | Timeline Frame 491 | Symbol 177 as "crowd_long.wav" |
Labels
"titlestart" | Frame 101 |
"chooseStart" | Frame 277 |
"enterName" | Frame 278 |
"instrStart" | Frame 279 |
"gameStart" | Frame 281 |
"winGame" | Frame 282 |
"right" | Symbol 28 MovieClip Frame 1 |
"left" | Symbol 28 MovieClip Frame 1 |
"right" | Symbol 31 MovieClip Frame 1 |
"left" | Symbol 31 MovieClip Frame 1 |
"right" | Symbol 34 MovieClip Frame 1 |
"left" | Symbol 34 MovieClip Frame 1 |
"left" | Symbol 40 MovieClip Frame 2 |
"right" | Symbol 40 MovieClip Frame 11 |
"1k" | Symbol 157 MovieClip Frame 3 |
"start" | Symbol 163 MovieClip Frame 2 |
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