STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229594
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42514172?noj=FRM42514172-22DC" width="1" height="1"></div>

50kracewalkerhack.swf

This is the info page for
Flash #136386

(Click the ID number above for more basic data on this flash file.)


Text
loada...

LICENSED BY FUNMACHINE

"programmed" by j. howe

click to start

A

B

C

D

E

F

G

H

I

J

STYLE:
SHORTS:
SHOES:

HAIR:
SKIN:
SHIRT:

DONE!

CHOOSE IT OUT

Now, enter your name, racewalka!

STEAK STYLES

HOW YOU WILL PLAY

ALTERNATE LEFT ARROW
AND RIGHT ARROW KEYS ON INPUT
DEVICE.
DON'T WALK TOO FAST OR YOU WILL
FAULT.
WALK 50K AND YOU MIGHT WIN THE
RACE!
TAKE A BREAK IF YOU START FEELING
FAINT OR HAVE TO EAT.
CLICK TO START

SMOTHER'D+SCAT
TER'D

Woah! We didn't think
anyone would play for
this long.

Woah! We didn't think
anyone would play for
this long.
Um, we didn't
program this far.

Woah! We didn't think
anyone would play for
this long.
Um, we didn't
program this far.
Hang on.

Woah! We didn't think
anyone would play for
this long.
Um, we didn't
program this far.
Hang on..

Woah! We didn't think
anyone would play for
this long.
Um, we didn't
program this far.
Hang on...

Woah! We didn't think
anyone would play for
this long.
Um, we didn't
program this far.
Hang on....

current: 2.5k

best: 15k

FAULT!

READY?

SET!

GO!

you came in 3rd place

ActionScript [AS1/AS2]

Frame 1
if (this.getBytesTotal() > 4) { var perc = (100 - (((this.getBytesTotal() - this.getBytesLoaded()) / this.getBytesTotal()) * 100)); if (perc >= 80) { gotoAndPlay (4); } } trace((((this.getBytesTotal() + ",") + this.getBytesLoaded()) + ",") + perc);
Frame 3
gotoAndPlay (1);
Frame 267
gotoAndPlay(titlestart);
Frame 277
new RaceChooser(_root, _root.walkModel_mc); stop();
Frame 279
stop();
Frame 281
new Racewalk(_root); stop();
Frame 504
stop();
Symbol 178 MovieClip [__Packages.RaceChooser] Frame 0
class RaceChooser { static var _mc, guy_mc, hairTint, hairStyle, shoeTint, skinTint, shirtTint, shortsTint, playerName, head_color, arm_color, leg_color, shoe_color, hair_color, shirt_color, shorts_color, hairArray, skinArray, shirtArray, shoeArray, shortsArray, clickSound, fat, bigHead, specialGuy, armHeight; function RaceChooser (p_mc, pGuy_mc) { var _local2 = this; _mc = p_mc; guy_mc = pGuy_mc; hairTint = 0; hairStyle = 0; shoeTint = 0; skinTint = 0; shirtTint = 0; shortsTint = 0; playerName = "STEAK STYLES"; head_color = new Color(guy_mc.walker_head); arm_color = new Color(guy_mc.walker_arms); leg_color = new Color(guy_mc.walker_legs); shoe_color = new Color(guy_mc.walker_shoes); hair_color = new Color(guy_mc.walker_hair); shirt_color = new Color(guy_mc.walker_body); shorts_color = new Color(guy_mc.walker_shorts); hairArray = new Array(0, 10053120, 13260, 16737792, 16776960, 52224, 10066329, 16777215, 10027161, 16737996); skinArray = new Array(16429706, 10066176, 10053120, 52479, 13421670, 16751052, 6697728, 16750950, 13408512, 6710784); shirtArray = new Array(16777215, 5472447, 16711680, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996); shoeArray = new Array(16711680, 16777215, 5472447, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996); shortsArray = new Array(5472447, 16777215, 16711680, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996); clickSound = new Sound(_mc); clickSound.attachSound("step1.wav"); guy_mc.walker_arms.gotoAndStop(2); guy_mc.walker_shorts.gotoAndStop(2); guy_mc.walker_shoes.gotoAndStop(2); guy_mc.walker_legs.gotoAndStop(2); fat = false; bigHead = false; specialGuy = false; } static function chooseHairS(choice) { guy_mc.walker_hair.gotoAndStop(choice + 1); hairStyle = choice; playSound(); } static function chooseHairC(choice) { trace("chooseHairC" + hairArray[choice]); hair_color.setRGB(hairArray[choice]); hairTint = choice; playSound(); } static function chooseSkin(choice) { head_color.setRGB(skinArray[choice]); arm_color.setRGB(skinArray[choice]); leg_color.setRGB(skinArray[choice]); skinTint = choice; playSound(); } static function chooseShirt(choice) { shirt_color.setRGB(shirtArray[choice]); shirtTint = choice; playSound(); } static function chooseShorts(choice) { shorts_color.setRGB(shortsArray[choice]); shortsTint = choice; playSound(); } static function chooseShoes(choice) { shoe_color.setRGB(shoeArray[choice]); shoeTint = choice; playSound(); } static function playSound() { trace("playSound"); clickSound.start(); } static function doneChoosingColors() { _mc.gotoAndStop("enterName"); playSound(); testForSpecialCombos(); } static function doneChoosingName() { playerName = _mc.name_txt.text.toUpperCase(); playSound(); _mc.gotoAndStop("instrStart"); } static function armsUp() { if (guy_mc.walker_arms._y > -20) { guy_mc.walker_arms._y = guy_mc.walker_arms._y - 5; armHeight = guy_mc.walker_arms._y; trace(guy_mc.walker_arms._y); } } static function armsDown() { if (guy_mc.walker_arms._y < 0) { guy_mc.walker_arms._y = guy_mc.walker_arms._y + 5; armHeight = guy_mc.walker_arms._y; trace(guy_mc.walker_arms._y); } } static function toggleFat() { fat = !fat; if (fat) { guy_mc._xscale = 240; guy_mc.walker_body._xscale = 140; } else { guy_mc._xscale = 176.3; guy_mc.walker_body._xscale = 100; } } static function toggleBigHead() { bigHead = !bigHead; if (bigHead) { guy_mc.walker_hair._xscale = (guy_mc.walker_head._xscale = (guy_mc.walker_hair._yscale = (guy_mc.walker_head._yscale = 150))); guy_mc.walker_hair._x = guy_mc.walker_hair._x + 5; guy_mc.walker_head._x = guy_mc.walker_head._x + 5; } else { guy_mc.walker_hair._xscale = (guy_mc.walker_head._xscale = (guy_mc.walker_hair._yscale = (guy_mc.walker_head._yscale = 100))); guy_mc.walker_hair._x = guy_mc.walker_hair._x - 5; guy_mc.walker_head._x = guy_mc.walker_head._x - 5; } } static function testForSpecialCombos() { if ((((((hairTint == 0) && (skinTint == 2)) && (shirtTint == 4)) && (hairStyle == 9)) && (shortsTint == 4)) && (shoeTint == 6)) { _mc.name_txt.text = "WILT CHAMBERLAIN"; _mc.name_txt.selectable = false; } if ((((((hairTint == 0) && (skinTint == 4)) && (shirtTint == 4)) && (hairStyle == 1)) && (shortsTint == 4)) && (shoeTint == 4)) { _mc.name_txt.text = "BRUCE LEE"; } if ((((((hairTint == 3) && (skinTint == 5)) && (shirtTint == 4)) && (hairStyle == 1)) && (shortsTint == 6)) && (shoeTint == 4)) { _mc.name_txt.text = "LUKE SCHENSCHER"; } if ((((((hairTint == 0) && (skinTint == 6)) && (shirtTint == 8)) && (hairStyle == 3)) && (shortsTint == 2)) && (shoeTint == 1)) { _mc.name_txt.text = "DR. J"; } if ((((((hairTint == 4) && (skinTint == 7)) && (shirtTint == 9)) && (hairStyle == 2)) && (shortsTint == 0)) && (shoeTint == 6)) { _mc.name_txt.text = "GARY PALARONCINI"; specialGuy = true; } } }
Symbol 179 MovieClip [__Packages.Racewalk] Frame 0
class Racewalk { static var waitForNextKey, faulting, gameStarted; var _mc, bodyParts, currentSloganIndex, slogans, faults, firstKey, currentK, passedVoid, bestK, strideLength, vStep, nubWidth, myListener, crowdShort, crowdLong, playerName, head_color, arm_color, leg_color, shoe_color, hair_color, shirt_color, shorts_color, nextKey; function Racewalk (p_mc) { var thisRacewalk = this; _mc = p_mc; bodyParts = new Array(); bodyParts.push(_mc.walker_mc.walker_arms); bodyParts.push(_mc.walker_mc.walker_hair); bodyParts.push(_mc.walker_mc.walker_head); bodyParts.push(_mc.walker_mc.walker_legs); bodyParts.push(_mc.walker_mc.walker_shoes); bodyParts.push(_mc.walker_mc.walker_shorts); var _local2 = 0; while (_local2 < bodyParts.length) { bodyParts[_local2].stop(); _local2++; } currentSloganIndex = 0; slogans = new Array(); slogans.push("walk!"); slogans.push("farther!"); slogans.push("with your feet!"); slogans.push("walk it off!"); slogans.push("these boots are made for it!"); slogans.push("almost there!"); slogans.push("I've always loved you!"); slogans.push("Iron steed!"); slogans.push("our arms are tired!"); slogans.push("fun sport!"); slogans.push("beware cheplin!"); slogans.push("weapons located in every corner!"); slogans.push("why?"); slogans.push("play footsie with me!"); slogans.push("walk better!"); slogans.push("left! right! left! right!"); faults = 0; _mc.fault_mc._visible = false; _mc.fault_mc.stop(); firstKey = true; waitForNextKey = false; if (RaceChooser.specialGuy) { currentK = 49.99; passedVoid = true; } else { currentK = 0; passedVoid = false; } bestK = getBestK(); strideLength = 0.0005; vStep = 6; nubWidth = (vStep * 4) * (0.01 / strideLength); trace("nubWidth" + nubWidth); _mc.trackNubB_mc._x = nubWidth + _mc.trackNubA_mc._x; myListener = new Object(); myListener.onKeyDown = function () { thisRacewalk.keyPressed(); }; Key.addListener(myListener); updateDisplay(); crowdShort = new Sound(); crowdShort.attachSound("crowd_short.wav"); crowdLong = new Sound(); crowdLong.attachSound("crowd_long.wav"); playerName = RaceChooser.playerName; updateSign(_mc.stadiumA_mc.dynamicSign_mc, slogans[0].toUpperCase()); updateSign(_mc.stadiumB_mc.dynamicSign_mc, ("GO " + playerName) + "!"); head_color = new Color(_mc.walker_mc.walker_head); arm_color = new Color(_mc.walker_mc.walker_arms); leg_color = new Color(_mc.walker_mc.walker_legs); shoe_color = new Color(_mc.walker_mc.walker_shoes); hair_color = new Color(_mc.walker_mc.walker_hair); shirt_color = new Color(_mc.walker_mc.walker_body); shorts_color = new Color(_mc.walker_mc.walker_shorts); _mc.walker_mc.walker_hair.gotoAndStop(RaceChooser.hairStyle + 1); head_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); arm_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); leg_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); shoe_color.setRGB(RaceChooser.shoeArray[RaceChooser.shoeTint]); hair_color.setRGB(RaceChooser.hairArray[RaceChooser.hairTint]); shirt_color.setRGB(RaceChooser.shirtArray[RaceChooser.shirtTint]); shorts_color.setRGB(RaceChooser.shortsArray[RaceChooser.shortsTint]); _mc.walker_mc.walker_arms._y = RaceChooser.armHeight; if (RaceChooser.fat) { _mc.walker_mc._xscale = 240; _mc.walker_mc.walker_body._xscale = 140; } if (RaceChooser.bigHead) { _mc.walker_mc.walker_hair._xscale = (_mc.walker_mc.walker_head._xscale = (_mc.walker_mc.walker_hair._yscale = (_mc.walker_mc.walker_head._yscale = 150))); _mc.walker_mc.walker_hair._x = _mc.walker_mc.walker_hair._x + 5; _mc.walker_mc.walker_head._x = _mc.walker_mc.walker_head._x + 5; } faulting = false; gameStarted = false; } static function startGame() { gameStarted = true; } function keyPressed() { if (!gameStarted) { return(undefined); } if (currentK >= 50) { return(undefined); } switch (Key.getCode()) { case 37 : walkKeyPressed(true); break; case 39 : walkKeyPressed(false); break; default : faultKeyPressed(); } } function scroll() { currentK = currentK + strideLength; updateDisplay(); if (currentK >= 50) { _mc.gotoAndPlay("winGame"); Key.removeListener(myListener); customizeWinStuff(); } var _local2 = 0; while (_local2 < bodyParts.length) { if (!nextKey) { bodyParts[_local2].gotoAndPlay("right"); } else { bodyParts[_local2].gotoAndPlay("left"); } _local2++; } _mc.lights_mc._x = _mc.lights_mc._x - vStep; _mc.trackNubA_mc._x = _mc.trackNubA_mc._x - (vStep * 4); _mc.trackNubB_mc._x = _mc.trackNubB_mc._x - (vStep * 4); _mc.stadiumA_mc._x = _mc.stadiumA_mc._x - vStep; _mc.stadiumB_mc._x = _mc.stadiumB_mc._x - vStep; if ((currentK >= 0.9905) && (!passedVoid)) { _mc.void_mc._x = _mc.void_mc._x - (vStep * 4); } if ((currentK >= 1.001) && (!passedVoid)) { pauseForVoid(); } if ((_mc.stadiumA_mc._x < _mc.stadiumB_mc._x) && (_mc.stadiumA_mc._x < (-_mc.stadiumA_mc._width))) { _mc.stadiumA_mc._x = (_mc.stadiumB_mc._x + _mc.stadiumB_mc._width) - 20; currentSloganIndex++; if (currentSloganIndex >= slogans.length) { currentSloganIndex = 0; } updateSign(_mc.stadiumA_mc.dynamicSign_mc, slogans[currentSloganIndex].toUpperCase()); } if ((_mc.stadiumB_mc._x < _mc.stadiumA_mc._x) && (_mc.stadiumB_mc._x < (-_mc.stadiumB_mc._width))) { _mc.stadiumB_mc._x = (_mc.stadiumA_mc._x + _mc.stadiumA_mc._width) - 20; } if (_mc.trackNubB_mc._x < 0) { _mc.trackNubB_mc._x = _mc.trackNubA_mc._x + nubWidth; trace("relocating nubB to " + (_mc.trackNubA_mc._x + nubWidth)); } if (_mc.trackNubA_mc._x < 0) { _mc.trackNubA_mc._x = _mc.trackNubB_mc._x + nubWidth; trace("relocating nubA to " + (_mc.trackNubB_mc._x + nubWidth)); } if (_mc.lights_mc._x < -100) { _mc.lights_mc._x = 700; } } function walkKeyPressed(isLeft) { if (faulting) { return(undefined); } if (waitForNextKey) { } trace((((("walkKeyPressed() and it is the left key? " + isLeft) + ",") + nextKey) + ",") + firstKey); if (firstKey) { firstKey = false; nextKey = isLeft; } if (nextKey == isLeft) { scroll(); waitForNextKey = true; } else { faultKeyPressed(); } nextKey = !isLeft; } function faultKeyPressed() { if (faulting) { return(undefined); } faulting = true; doneWaitingForNextKey(); firstKey = true; faults++; _mc.fault_mc._visible = true; _mc.fault_mc.gotoAndPlay(2); if (faults > 3) { gameOver(); } trace("faultKeyPressed()"); } static function doneWaitingForNextKey() { trace("doneWaitingForNextKey()"); waitForNextKey = false; } static function doneFaulting() { faulting = false; } function updateDisplay() { var _local2 = _mc.current_txt.text; _mc.current_txt.text = ("current: " + getDisplayVersion(currentK)) + "k"; _mc.best_txt.text = ("best: " + getDisplayVersion(bestK)) + "k"; if (_mc.current_txt.text != _local2) { crowdShort.start(); saveBestK(); } } function getDisplayVersion(num) { var _local1 = Math.floor(num); if (_local1 == num) { return(_local1 + ".00"); } var _local2 = num.toString().slice(_local1.toString().length + 1); _local2 = _local2.slice(0, 2); return((_local1 + ".") + _local2); } function gameOver() { } function getBestK() { trace("getBestK(): " + a); var a = LocalData.load("racewalk", "bestK"); if (a == undefined) { a = 0; } return(a); } function saveBestK() { bestK = getBestK(); if (currentK > bestK) { bestK = currentK; LocalData.save("racewalk", "bestK", currentK); updateDisplay(); } } function updateSign(signClip, str) { signClip._txt.text = str; signClip.dynamicSignBacker_mc._width = signClip._txt.textWidth + 8; } function pauseForVoid() { var _local2 = this; passedVoid = true; gameStarted = false; _mc.void_mc.gotoAndPlay("1k"); } static function doneVoid() { gameStarted = true; } function customizeWinStuff() { applyStyles(); } function applyStyles() { head_color = new Color(_mc.walker_mc.walker_head); arm_color = new Color(_mc.walker_mc.walker_arms); leg_color = new Color(_mc.walker_mc.walker_legs); shoe_color = new Color(_mc.walker_mc.walker_shoes); hair_color = new Color(_mc.walker_mc.walker_hair); shirt_color = new Color(_mc.walker_mc.walker_body); shorts_color = new Color(_mc.walker_mc.walker_shorts); _mc.walker_mc.walker_hair.gotoAndStop(RaceChooser.hairStyle + 1); head_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); arm_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); leg_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]); shoe_color.setRGB(RaceChooser.shoeArray[RaceChooser.shoeTint]); hair_color.setRGB(RaceChooser.hairArray[RaceChooser.hairTint]); shirt_color.setRGB(RaceChooser.shirtArray[RaceChooser.shirtTint]); shorts_color.setRGB(RaceChooser.shortsArray[RaceChooser.shortsTint]); _mc.walker_mc.walker_arms._y = RaceChooser.armHeight; if (RaceChooser.fat) { _mc.walker_mc._xscale = 240; _mc.walker_mc.walker_body._xscale = 140; } if (RaceChooser.bigHead) { _mc.walker_mc.walker_hair._xscale = (_mc.walker_mc.walker_head._xscale = (_mc.walker_mc.walker_hair._yscale = (_mc.walker_mc.walker_head._yscale = 150))); _mc.walker_mc.walker_hair._x = _mc.walker_mc.walker_hair._x + 5; _mc.walker_mc.walker_head._x = _mc.walker_mc.walker_head._x + 5; } } }
Symbol 180 MovieClip [__Packages.LocalData] Frame 0
class LocalData { function LocalData () { } static function save(record, field, value) { var _local1 = Object(SharedObject.getLocal(record)); _local1.data[field] = value; _local1.flush(); } static function load(record, field) { return(Object(SharedObject.getLocal(record)).data[field]); } }
Symbol 13 Button
on (release) { gotoAndPlay (277); }
Symbol 28 MovieClip Frame 8
stop();
Symbol 31 MovieClip Frame 8
stop();
Symbol 34 MovieClip Frame 8
stop();
Symbol 40 MovieClip Frame 6
Racewalk.doneWaitingForNextKey();
Symbol 40 MovieClip Frame 10
stop();
Symbol 40 MovieClip Frame 15
Racewalk.doneWaitingForNextKey();
Symbol 40 MovieClip Frame 19
stop();
Symbol 51 MovieClip Frame 1
stop();
Symbol 53 Button
on (release) { RaceChooser.chooseHairC(0); } on (keyPress "<Up>") { RaceChooser.armsUp(); } on (keyPress "<Down>") { RaceChooser.armsDown(); } on (keyPress "f") { RaceChooser.toggleFat(); } on (keyPress "h") { RaceChooser.toggleBigHead(); }
Symbol 54 Button
on (release) { RaceChooser.chooseHairC(1); }
Symbol 55 Button
on (release) { RaceChooser.chooseHairC(2); }
Symbol 56 Button
on (release) { RaceChooser.chooseHairC(3); }
Symbol 57 Button
on (release) { RaceChooser.chooseHairC(4); }
Symbol 58 Button
on (release) { RaceChooser.chooseHairC(5); }
Symbol 59 Button
on (release) { RaceChooser.chooseHairC(6); }
Symbol 60 Button
on (release) { RaceChooser.chooseHairC(7); }
Symbol 61 Button
on (release) { RaceChooser.chooseHairC(8); }
Symbol 62 Button
on (release) { RaceChooser.chooseHairC(9); }
Symbol 63 Button
on (release) { RaceChooser.chooseSkin(0); }
Symbol 64 Button
on (release) { RaceChooser.chooseSkin(1); }
Symbol 65 Button
on (release) { RaceChooser.chooseSkin(2); }
Symbol 66 Button
on (release) { RaceChooser.chooseSkin(3); }
Symbol 67 Button
on (release) { RaceChooser.chooseSkin(4); }
Symbol 68 Button
on (release) { RaceChooser.chooseSkin(5); }
Symbol 69 Button
on (release) { RaceChooser.chooseSkin(6); }
Symbol 70 Button
on (release) { RaceChooser.chooseSkin(7); }
Symbol 71 Button
on (release) { RaceChooser.chooseSkin(8); }
Symbol 72 Button
on (release) { RaceChooser.chooseSkin(9); }
Symbol 73 Button
on (release) { RaceChooser.chooseShirt(0); }
Symbol 74 Button
on (release) { RaceChooser.chooseShirt(1); }
Symbol 75 Button
on (release) { RaceChooser.chooseShirt(2); }
Symbol 76 Button
on (release) { RaceChooser.chooseShirt(3); }
Symbol 77 Button
on (release) { RaceChooser.chooseShirt(4); }
Symbol 78 Button
on (release) { RaceChooser.chooseShirt(5); }
Symbol 79 Button
on (release) { RaceChooser.chooseShirt(6); }
Symbol 80 Button
on (release) { RaceChooser.chooseShirt(7); }
Symbol 81 Button
on (release) { RaceChooser.chooseShirt(8); }
Symbol 82 Button
on (release) { RaceChooser.chooseShirt(9); }
Symbol 83 Button
on (release) { RaceChooser.chooseShorts(0); }
Symbol 84 Button
on (release) { RaceChooser.chooseShorts(1); }
Symbol 85 Button
on (release) { RaceChooser.chooseShorts(2); }
Symbol 86 Button
on (release) { RaceChooser.chooseShorts(3); }
Symbol 87 Button
on (release) { RaceChooser.chooseShorts(4); }
Symbol 88 Button
on (release) { RaceChooser.chooseShorts(5); }
Symbol 89 Button
on (release) { RaceChooser.chooseShorts(6); }
Symbol 90 Button
on (release) { RaceChooser.chooseShorts(7); }
Symbol 91 Button
on (release) { RaceChooser.chooseShorts(8); }
Symbol 92 Button
on (release) { RaceChooser.chooseShorts(9); }
Symbol 93 Button
on (release) { RaceChooser.chooseShoes(0); }
Symbol 94 Button
on (release) { RaceChooser.chooseShoes(1); }
Symbol 95 Button
on (release) { RaceChooser.chooseShoes(2); }
Symbol 96 Button
on (release) { RaceChooser.chooseShoes(3); }
Symbol 97 Button
on (release) { RaceChooser.chooseShoes(4); }
Symbol 98 Button
on (release) { RaceChooser.chooseShoes(5); }
Symbol 99 Button
on (release) { RaceChooser.chooseShoes(6); }
Symbol 100 Button
on (release) { RaceChooser.chooseShoes(7); }
Symbol 101 Button
on (release) { RaceChooser.chooseShoes(8); }
Symbol 102 Button
on (release) { RaceChooser.chooseShoes(9); }
Symbol 103 Button
on (release) { RaceChooser.chooseHairS(0); }
Symbol 104 Button
on (release) { RaceChooser.chooseHairS(1); }
Symbol 105 Button
on (release) { RaceChooser.chooseHairS(2); }
Symbol 106 Button
on (release) { RaceChooser.chooseHairS(3); }
Symbol 107 Button
on (release) { RaceChooser.chooseHairS(4); }
Symbol 108 Button
on (release) { RaceChooser.chooseHairS(5); }
Symbol 109 Button
on (release) { RaceChooser.chooseHairS(6); }
Symbol 110 Button
on (release) { RaceChooser.chooseHairS(7); }
Symbol 111 Button
on (release) { RaceChooser.chooseHairS(8); }
Symbol 112 Button
on (release) { RaceChooser.chooseHairS(9); }
Symbol 128 Button
on (release) { RaceChooser.doneChoosingColors(); }
Symbol 130 Button
on (release) { RaceChooser.doneChoosingName(); }
Symbol 134 Button
on (release) { gotoAndPlay(gameStart); }
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 136
Racewalk.doneVoid(); stop();
Symbol 163 MovieClip Frame 22
Racewalk.doneFaulting(); stop();
Symbol 172 MovieClip Frame 27
Racewalk.startGame();
Symbol 172 MovieClip Frame 35
stop();

Library Items

Symbol 1 Sound [crowd_short.wav]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 FontUsed by:4 7 20 113 114 115 116 117 118 119 120 121 122 123 124 126 129 132 133 135 136 150 152 153 154 155 156 159 160 161 165 166 171 174
Symbol 4 TextUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 178 MovieClip [__Packages.RaceChooser]
Symbol 179 MovieClip [__Packages.Racewalk]
Symbol 180 MovieClip [__Packages.LocalData]
Symbol 7 TextUses:3Used by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:13 134
Symbol 13 ButtonUses:12Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 FontUsed by:19 143
Symbol 19 TextUses:18Used by:Timeline
Symbol 20 TextUses:3Used by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:52
Symbol 24 GraphicUsed by:25 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 146
Symbol 25 MovieClipUses:24Used by:52
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:26 27Used by:52
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:29 30Used by:52
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:32 33Used by:52
Symbol 35 GraphicUsed by:40
Symbol 36 GraphicUsed by:40
Symbol 37 Sound [step1.wav]Used by:40
Symbol 38 GraphicUsed by:40
Symbol 39 Sound [step2.wav]Used by:40
Symbol 40 MovieClipUses:35 36 37 38 39Used by:52
Symbol 41 GraphicUsed by:51
Symbol 42 GraphicUsed by:51
Symbol 43 GraphicUsed by:51
Symbol 44 GraphicUsed by:51
Symbol 45 GraphicUsed by:51
Symbol 46 GraphicUsed by:51
Symbol 47 GraphicUsed by:51
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:41 42 43 44 45 46 47 48 49 50Used by:52
Symbol 52 MovieClipUses:23 25 28 31 34 40 51Used by:Timeline
Symbol 53 ButtonUses:24Used by:Timeline
Symbol 54 ButtonUses:24Used by:Timeline
Symbol 55 ButtonUses:24Used by:Timeline
Symbol 56 ButtonUses:24Used by:Timeline
Symbol 57 ButtonUses:24Used by:Timeline
Symbol 58 ButtonUses:24Used by:Timeline
Symbol 59 ButtonUses:24Used by:Timeline
Symbol 60 ButtonUses:24Used by:Timeline
Symbol 61 ButtonUses:24Used by:Timeline
Symbol 62 ButtonUses:24Used by:Timeline
Symbol 63 ButtonUses:24Used by:Timeline
Symbol 64 ButtonUses:24Used by:Timeline
Symbol 65 ButtonUses:24Used by:Timeline
Symbol 66 ButtonUses:24Used by:Timeline
Symbol 67 ButtonUses:24Used by:Timeline
Symbol 68 ButtonUses:24Used by:Timeline
Symbol 69 ButtonUses:24Used by:Timeline
Symbol 70 ButtonUses:24Used by:Timeline
Symbol 71 ButtonUses:24Used by:Timeline
Symbol 72 ButtonUses:24Used by:Timeline
Symbol 73 ButtonUses:24Used by:Timeline
Symbol 74 ButtonUses:24Used by:Timeline
Symbol 75 ButtonUses:24Used by:Timeline
Symbol 76 ButtonUses:24Used by:Timeline
Symbol 77 ButtonUses:24Used by:Timeline
Symbol 78 ButtonUses:24Used by:Timeline
Symbol 79 ButtonUses:24Used by:Timeline
Symbol 80 ButtonUses:24Used by:Timeline
Symbol 81 ButtonUses:24Used by:Timeline
Symbol 82 ButtonUses:24Used by:Timeline
Symbol 83 ButtonUses:24Used by:Timeline
Symbol 84 ButtonUses:24Used by:Timeline
Symbol 85 ButtonUses:24Used by:Timeline
Symbol 86 ButtonUses:24Used by:Timeline
Symbol 87 ButtonUses:24Used by:Timeline
Symbol 88 ButtonUses:24Used by:Timeline
Symbol 89 ButtonUses:24Used by:Timeline
Symbol 90 ButtonUses:24Used by:Timeline
Symbol 91 ButtonUses:24Used by:Timeline
Symbol 92 ButtonUses:24Used by:Timeline
Symbol 93 ButtonUses:24Used by:Timeline
Symbol 94 ButtonUses:24Used by:Timeline
Symbol 95 ButtonUses:24Used by:Timeline
Symbol 96 ButtonUses:24Used by:Timeline
Symbol 97 ButtonUses:24Used by:Timeline
Symbol 98 ButtonUses:24Used by:Timeline
Symbol 99 ButtonUses:24Used by:Timeline
Symbol 100 ButtonUses:24Used by:Timeline
Symbol 101 ButtonUses:24Used by:Timeline
Symbol 102 ButtonUses:24Used by:Timeline
Symbol 103 ButtonUses:24Used by:Timeline
Symbol 104 ButtonUses:24Used by:Timeline
Symbol 105 ButtonUses:24Used by:Timeline
Symbol 106 ButtonUses:24Used by:Timeline
Symbol 107 ButtonUses:24Used by:Timeline
Symbol 108 ButtonUses:24Used by:Timeline
Symbol 109 ButtonUses:24Used by:Timeline
Symbol 110 ButtonUses:24Used by:Timeline
Symbol 111 ButtonUses:24Used by:Timeline
Symbol 112 ButtonUses:24Used by:Timeline
Symbol 113 TextUses:3Used by:Timeline
Symbol 114 TextUses:3Used by:Timeline
Symbol 115 TextUses:3Used by:Timeline
Symbol 116 TextUses:3Used by:Timeline
Symbol 117 TextUses:3Used by:Timeline
Symbol 118 TextUses:3Used by:Timeline
Symbol 119 TextUses:3Used by:Timeline
Symbol 120 TextUses:3Used by:Timeline
Symbol 121 TextUses:3Used by:Timeline
Symbol 122 TextUses:3Used by:Timeline
Symbol 123 TextUses:3Used by:Timeline
Symbol 124 TextUses:3Used by:Timeline
Symbol 125 GraphicUsed by:128 130
Symbol 126 TextUses:3Used by:128 130
Symbol 127 GraphicUsed by:128 130
Symbol 128 ButtonUses:125 126 127Used by:Timeline
Symbol 129 TextUses:3Used by:Timeline
Symbol 130 ButtonUses:125 126 127Used by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 TextUses:3Used by:Timeline
Symbol 133 EditableTextUses:3Used by:Timeline
Symbol 134 ButtonUses:12Used by:Timeline
Symbol 135 TextUses:3Used by:Timeline
Symbol 136 TextUses:3Used by:Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 GraphicUsed by:Timeline
Symbol 140 GraphicUsed by:145
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:144
Symbol 143 EditableTextUses:18Used by:144
Symbol 144 MovieClipUses:142 143Used by:145
Symbol 145 MovieClipUses:140 144Used by:Timeline
Symbol 146 MovieClipUses:24Used by:Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 GraphicUsed by:157
Symbol 150 TextUses:3Used by:157
Symbol 151 SoundUsed by:157
Symbol 152 TextUses:3Used by:157
Symbol 153 TextUses:3Used by:157
Symbol 154 TextUses:3Used by:157
Symbol 155 TextUses:3Used by:157
Symbol 156 TextUses:3Used by:157
Symbol 157 MovieClipUses:149 150 151 152 153 154 155 156Used by:Timeline
Symbol 158 GraphicUsed by:Timeline
Symbol 159 EditableTextUses:3Used by:Timeline
Symbol 160 EditableTextUses:3Used by:Timeline
Symbol 161 TextUses:3Used by:163
Symbol 162 SoundUsed by:163
Symbol 163 MovieClipUses:161 162Used by:Timeline
Symbol 164 GraphicUsed by:172
Symbol 165 TextUses:3Used by:172
Symbol 166 TextUses:3Used by:172
Symbol 167 GraphicUsed by:172
Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 TextUses:3Used by:172
Symbol 172 MovieClipUses:164 165 166 167 168 169 170 171 SS2Used by:Timeline
Symbol 173 GraphicUsed by:Timeline
Symbol 174 TextUses:3Used by:Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 GraphicUsed by:Timeline
Symbol 177 Sound [crowd_long.wav]Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 172 MovieClip

Instance Names

"walkModel_mc"Frame 277Symbol 52 MovieClip
"name_txt"Frame 278Symbol 133 EditableText
"stadiumA_mc"Frame 281Symbol 145 MovieClip
"trackNubA_mc"Frame 281Symbol 146 MovieClip
"lights_mc"Frame 281Symbol 148 MovieClip
"trackNubB_mc"Frame 281Symbol 146 MovieClip
"stadiumB_mc"Frame 281Symbol 145 MovieClip
"void_mc"Frame 281Symbol 157 MovieClip
"walker_mc"Frame 281Symbol 52 MovieClip
"current_txt"Frame 281Symbol 159 EditableText
"best_txt"Frame 281Symbol 160 EditableText
"fault_mc"Frame 281Symbol 163 MovieClip
"starterpistol_mc"Frame 281Symbol 172 MovieClip
"lights_mc"Frame 282Symbol 148 MovieClip
"walker_mc"Frame 282Symbol 52 MovieClip
"lights_mc"Frame 282Symbol 148 MovieClip
"lights_mc"Frame 282Symbol 148 MovieClip
"lights_mc"Frame 282Symbol 148 MovieClip
"walker_head"Symbol 52 MovieClip Frame 1Symbol 23 MovieClip
"walker_body"Symbol 52 MovieClip Frame 1Symbol 25 MovieClip
"walker_shorts"Symbol 52 MovieClip Frame 1Symbol 28 MovieClip
"walker_legs"Symbol 52 MovieClip Frame 1Symbol 31 MovieClip
"walker_shoes"Symbol 52 MovieClip Frame 1Symbol 34 MovieClip
"walker_arms"Symbol 52 MovieClip Frame 1Symbol 40 MovieClip
"walker_hair"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"dynamicSignBacker_mc"Symbol 144 MovieClip Frame 1Symbol 142 MovieClip
"_txt"Symbol 144 MovieClip Frame 1Symbol 143 EditableText
"dynamicSign_mc"Symbol 145 MovieClip Frame 1Symbol 144 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "crowd_short.wav"
ExportAssets (56)Timeline Frame 1Symbol 178 as "__Packages.RaceChooser"
ExportAssets (56)Timeline Frame 1Symbol 179 as "__Packages.Racewalk"
ExportAssets (56)Timeline Frame 1Symbol 180 as "__Packages.LocalData"
ExportAssets (56)Timeline Frame 277Symbol 37 as "step1.wav"
ExportAssets (56)Timeline Frame 277Symbol 39 as "step2.wav"
ExportAssets (56)Timeline Frame 491Symbol 177 as "crowd_long.wav"

Labels

"titlestart"Frame 101
"chooseStart"Frame 277
"enterName"Frame 278
"instrStart"Frame 279
"gameStart"Frame 281
"winGame"Frame 282
"right"Symbol 28 MovieClip Frame 1
"left"Symbol 28 MovieClip Frame 1
"right"Symbol 31 MovieClip Frame 1
"left"Symbol 31 MovieClip Frame 1
"right"Symbol 34 MovieClip Frame 1
"left"Symbol 34 MovieClip Frame 1
"left"Symbol 40 MovieClip Frame 2
"right"Symbol 40 MovieClip Frame 11
"1k"Symbol 157 MovieClip Frame 3
"start"Symbol 163 MovieClip Frame 2




http://swfchan.com/28/136386/info.shtml
Created: 9/2 -2019 04:39:01 Last modified: 9/2 -2019 04:39:01 Server time: 22/12 -2024 01:21:42