Combined Code
movieClip 3 {
}
movieClip 5 {
}
button 13 {
on (release) {
_root.play();
}
}
movieClip 14 {
frame 1 {
function timerHandler() {
if (!loadingComplete) {
var v2 = _root.getBytesLoaded() / _root.getBytesTotal();
bar._xscale = 100 * v2;
if (v2 == 1) {
loadingComplete = true;
if (AUTO_PLAY) {
startMovie();
return undefined;
}
gotoAndStop('loaded');
return undefined;
}
}
}
function startMovie() {
_root.play();
}
_root.stop();
stop();
var AUTO_PLAY = true;
var loadingComplete = false;
timerHandler();
}
instance of movieClip 5 {
onClipEvent (enterFrame) {
_parent.timerHandler();
}
}
frame 2 {
stop();
}
}
movieClip 15 {
}
movieClip 35 {
}
movieClip 36 {
}
movieClip 38 {
}
frame 2 {
Mouse.hide();
newMouse.startDrag(true);
}
frame 2 {
stop();
_root._quality = 'MEDIUM';
low_qual_btn.onRelease = function () {
this._parent._quality = 'LOW';
};
med_qual_btn.onRelease = function () {
_root._quality = 'MEDIUM';
};
high_qual_btn.onRelease = function () {
_root._quality = 'HIGH';
};
best_qual_btn.onRelease = function () {
_root._quality = 'BEST';
};
}
frame 2 {
stop();
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/hoe_music1.swf', 'music1');
}
frame 2 {
stop();
}
movieClip 43 {
frame 1 {
stop();
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/sprites/Candy_v1.swf', 'mc_holder1');
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/sprites/otter.swf', 'mc_holder3');
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/sprites/sasha_bounce.swf', 'mc_holder2');
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/sprites/gazel.swf', 'mc_holder4');
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/sprites/salamander.swf', 'mc_holder5');
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/sprites/Denise.swf', 'mc_holder6');
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/sprites/f1_sec_01.swf', 'mc_holder7');
loadMovie('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/sprites/house_of_eve_sign.swf', 'mc_sign1');
}
}
movieClip 47 {
}
movieClip 48 {
}
button 51 {
on (release) {
gotoAndStop('eve_still_c');
}
}
button 52 {
on (release) {
gotoAndPlay('hoe_a_l');
}
}
movieClip 54 {
frame 1 {
Button.prototype.tabEnabled = false;
}
frame 1 {
Stage.showMenu = false;
}
}
// unknown tag 88 length 63
movieClip 57 {
frame 1 {
time = new Date();
var seconds = time.getSeconds();
var minutes = time.getMinutes();
var hours = time.getHours();
if (hours < 12) {
ampm = 'AM';
} else {
ampm = 'PM';
}
while (hours > 12) {
hours -= 12;
}
if (hours < 10) {
hours = '0' + hours;
}
if (minutes < 10) {
minutes = '0' + minutes;
}
if (seconds < 10) {
seconds = '0' + seconds;
}
clock_txt.text = hours + ':' + minutes + ':' + seconds + ' ' + ampm;
}
frame 2 {
gotoAndPlay(1);
}
}
movieClip 60 {
}
movieClip 63 {
}
// unknown tag 88 length 69
movieClip 72 {
}
button 73 {
on (release) {
getURL('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/hth2_mh_fl_01_h_o_e.swf', '_self');
}
}
movieClip 78 {
}
movieClip 79 {
}
frame 3 {
Mouse.hide();
newMouse.startDrag(true);
}
frame 3 {
stop();
}
frame 4 {
Mouse.hide();
newMouse.startDrag(true);
}
frame 20 {
Mouse.hide();
newMouse.startDrag(true);
}
frame 20 {
stop();
}
button 83 {
on (release) {
gotoAndPlay('hoe_a_back');
}
}
frame 21 {
Mouse.hide();
newMouse.startDrag(true);
}
frame 39 {
gotoAndStop('hoe_a');
}
frame 40 {
Mouse.hide();
newMouse.startDrag(true);
}
frame 40 {
stop();
}
movieClip 86 {
}
movieClip 87 {
}
button 89 {
on (release) {
gotoAndStop('hoe_a');
}
}
movieClip 92 {
}
movieClip 93 {
}
button 95 {
on (release) {
getURL('hth2_mh_fl_01.swf', '_self');
}
}
button 96 {
on (release) {
gotoAndPlay('hoe_a');
}
}
button 100 {
on (release) {
gotoAndPlay('1');
}
}
frame 41 {
stop();
}
frame 41 {
getURL('http://www.hthstudios.com/hth2_game/hth2_game_source/HIGHTAILHALL2/swf/hth2_mh_fl_01.swf', '_blank');
}
button 102 {
on (release) {
gotoAndPlay(1);
}
}