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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42907711?noj=FRM42907711-26DC" width="1" height="1"></div>

hamsters_game_nodomain.swf

This is the info page for
Flash #139006

(Click the ID number above for more basic data on this flash file.)


Text
100%

TOTAL DISTANCE:

+
+
+
+

GLIDE METER

LAUNCH METER

PLAY AGAIN

reset

reset

Play Again?

Start

= 0 ft.

= 0 ft.

= 0 ft.

= 0 ft.

= 0 ft.

INSTRUCTIONS
Powering the Kids Next Door Treehouse is hard work!  Help the hamsters enjoy their
time off with the new extreme sport of hamster launching!
> Click your mouse button to start the hamster in motion. When the hamster lines up
with the pillow, click again to launch the hamster.
> While flying, click and hold your mouse button to use Glide Power!  The Glide Meter
refills slowly when not in use.
> Grab Items to keep the hamster in the air for as long as possible.

ActionScript [AS1/AS2]

Frame 1
var LOCAL = true; var domXML = new XML(); if (LOCAL) { gotoAndPlay (2); } else { domXML.load("http://www.cartoonnetwork.com/crossdomain.xml"); } domXML.onLoad = function () { if (domXML.childNodes.length == 0) { getURL ("http://www.cartoonnetwork.com"); stop(); } else { gotoAndPlay (2); } };
Frame 2
var loadedVal = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedVal > 1) { counter_txt.text = loadedVal + "%"; } if (loadedVal >= 100) { gotoAndStop (5); }
Frame 3
gotoAndPlay (2);
Frame 6
this._lockroot = true; gameOver_mc._visible = false; stop();
Instance of Symbol 272 MovieClip "gravMeter" in Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 490 MovieClip "skate_icon" in Frame 6
onClipEvent (load) { this._visible = false; }
Frame 7
var hamsterShoot = new Game(this.game_mc, fvGameData); Mouse.addListener(hamsterShoot); stop();
Symbol 506 MovieClip [__Packages.Game] Frame 0
class Game { var _$mc, gameData, shotNum, cam, bltNum, state, turn, distances, shooting, faceplant, skidding, bounce, speed, glide, wind, slide, superbounce, rebound, gravOn, bounceNum, superbounceNum, speedNum, glideNum, windNum, slideNum, reboundNum, gravPointsMax, gravPoints, gravButton, powerupCount, cloudCount, bushCount, vCount, tick, glideCnt, glideVals, glideDot, powerupClips, powerupMark, cloudMark, bushMark, vehicleMark, cloudList, bushList, sndTheme, sndEnding, sndPrelude, preludeSound, frCount, frArray, timer, blt, slideSound, skidSound, windSound, gravSound, themeSound, sndFadeInterval, waitInt, jumpInt, bltInt, bc, sndWind, grav, sndGrav, sndSlide, sndFly, sndSkid, sndPickup, sndBump, sndBounce, sndSuperbounce, sndHit, hitClip, sndShoot, yvel, boost, ar, ad, nodesXML, _so, _bestScore; function Game (mcClip, xmlData) { _$mc = mcClip; gameData = xmlData; shotNum = 0; init(); hit = false; } function init() { cam = new GameCamera(_$mc, 600, 400); cam.dis.addEventListener("onDone", this); bltNum = 0; state = null; turn = 1; distances = new Array(); shooting = false; faceplant = false; skidding = false; bounce = false; speed = false; glide = false; wind = false; slide = false; superbounce = false; rebound = false; gravOn = false; falling = false; bounceNum = 0; superbounceNum = 0; speedNum = 0; glideNum = 0; windNum = 0; slideNum = 0; reboundNum = 0; gravPointsMax = 100; gravPoints = 100; gravButton = false; updateGravMeter(); powerupCount = 0; cloudCount = 0; bushCount = 0; vCount = 0; tick = 0; glideCnt = 0; glideVals = new Array(); glideDot = 0; glideVals = [-0.5, -1, -1.5, -2, -1.5, -1, 0, 0.3, 0.5, 0.7, 1, 3, 5, 8, 12, 16, 21, 26, 30, 25, 20, 15, 10, 5, 3]; powerupClips = new Array(); powerupMark = 650; cloudMark = 400; bushMark = 650; vehicleMark = 1200; cloudList = new Array(); bushList = new Array(); _root.background_mc.spaceBG._y = -4790; _root.launchMeter._visible = true; _root.gravMeter._visible = false; initSounds(); if (cheats) { Key.addListener(this); } initSO(); if (MUSIC_MUTE == true) { _root.musicBtn.gotoAndStop(1); sndTheme.setVolume(0); sndEnding.setVolume(0); sndPrelude.setVolume(0); } else { _root.musicBtn.gotoAndStop(2); sndTheme.setVolume(MUSIC_VOL); sndEnding.setVolume(MUSIC_VOL); sndPrelude.setVolume(MUSIC_VOL); } _root.musicBtn.owner = this; _root.musicBtn.onRelease = function () { this.owner.toggleMusic(); }; _root.musicBtn.onRollOver = function () { this.owner.clickFlag = true; if (this.owner.MUSIC_MUTE == true) { _root.muteMC.gotoAndStop("musicOff_RO"); } else { _root.muteMC.gotoAndStop("musicOn_RO"); } }; _root.musicBtn.onRollOut = function () { this.owner.clickFlag = false; if (this.owner.MUSIC_MUTE == true) { _root.muteMC.gotoAndStop("musicOff"); } else { _root.muteMC.gotoAndStop("musicOn"); } }; playSound(sndPrelude, MUSIC_VOL, 9999); preludeSound = true; _root.scrollRect = new flash.geom.Rectangle(0, 0, 600, 400); frCount = 0; frArray = []; timer = 0; loadTracker(); } function loadTracker() { var _local1 = new Date().getTime(); loadMovieNum ("tracker.swf?" + _local1, 100000); } function onKeyUp() { if (Key.getCode() == 39) { blt.xvel = blt.xvel + 5; } if (Key.getCode() == 32) { paused = !paused; } if (Key.getCode() == 49) { slide = true; } if (freemode) { blt.grav = 0; if (Key.getCode() == 38) { blt.yvel = blt.yvel + 5; } if (Key.getCode() == 40) { blt.yvel = blt.yvel - 5; } if (Key.getCode() == 37) { blt.xvel = blt.xvel - 5; } } } function initSounds() { _$mc.createEmptyMovieClip("sounds", 10); createSound("sndShoot", "snd_shoot", "shoot"); createSound("sndFly", "snd_fly", "fly"); createSound("sndWind", "snd_wind", "wind"); createSound("sndBounce", "snd_bounce", "bounce"); createSound("sndSuperbounce", "snd_superbounce", "superbounce"); createSound("sndHit", "snd_hit", "hit"); createSound("sndPickup", "snd_pickup", "pickup"); createSound("sndBump", "snd_bump", "bump"); createSound("sndSlide", "snd_slide", "slide"); createSound("sndSkid", "snd_skid", "skid"); createSound("sndGrav", "snd_wind", "grav"); createSound("sndPrelude", "snd_prelude", "prelude"); createSound("sndTheme", "snd_theme", "theme"); createSound("sndEnding", "snd_ending", "ending"); slideSound = false; skidSound = false; windSound = false; gravSound = false; preludeSound = false; themeSound = false; _root.muteMC.gotoAndStop(2); } function createSound(name, linkName, clipName) { var _local2 = _$mc.sounds.createEmptyMovieClip(clipName, _$mc.sounds.getNextHighestDepth()); this[name] = new Sound(_local2); this[name].attachSound(linkName); } function fadeOutSound(s) { clearInterval(sndFadeInterval); sndFadeInterval = setInterval(this, "doFade", 50, s); } function playSound(snd, vol, loops) { snd.setVolume(vol); if (!loops) { loops = 0; } snd.start(0, loops); } function toggleMusic() { MUSIC_MUTE = !MUSIC_MUTE; if (MUSIC_MUTE == true) { MUSIC_VOL = 0; sndPrelude.setVolume(0); sndTheme.setVolume(0); sndEnding.setVolume(0); _root.muteMC.gotoAndStop("musicOff"); } else { MUSIC_VOL = 60; sndPrelude.setVolume(MUSIC_VOL); sndTheme.setVolume(MUSIC_VOL); sndEnding.setVolume(MUSIC_VOL); _root.muteMC.gotoAndStop("musicOn"); } } function doFade(s) { var _local2 = s.getVolume() - 3; s.setVolume(_local2); if ((_local2 <= 0) || (MUSIC_MUTE == true)) { s.stop(); clearInterval(sndFadeInterval); } } function resetBtn() { stopAllSounds(); resetSounds(); clearInterval(waitInt); clearInterval(jumpInt); clearInterval(bltInt); _$mc.hamster._y = 956; cam.zero(); reset(); } function reset() { cleanUp(); playSound(sndPrelude, MUSIC_VOL, 9999); sndTheme.stop(); _root.launchMeter._visible = true; _root.launchMeter.gotoAndStop(1); _root.gravMeter._visible = false; state = null; turn = 1; distances = new Array(); shooting = false; faceplant = false; shotNum = 0; bltNum = 0; bounce = false; speed = false; glide = false; wind = false; slide = false; _root.skate_icon._visible = false; falling = false; var _local3 = 6; while (_local3--) { _root[("shotDistance" + _local3) + "_txt"].text = "= 0 ft."; _root[("shotStatus" + _local3) + "_mc"].gotoAndStop(1); } _root.distanceTotal_txt.text = ""; _$mc.hamster._visible = true; _$mc.hamster.gotoAndStop(1); _$mc.hWalkOut2.gotoAndStop(1); _$mc.hWalkOut2._x = 30.5; _$mc.hWalkOut2._visible = true; _$mc.hWalkOut3.gotoAndStop(1); _$mc.hWalkOut3._x = 15.5; _$mc.hWalkOut3._visible = true; _$mc.hWalkOut4.gotoAndStop(1); _$mc.hWalkOut4._x = 0.5; _$mc.hWalkOut4._visible = true; _$mc.hWalkOut5.gotoAndStop(1); _$mc.hWalkOut5._x = -14.5; _$mc.hWalkOut5._visible = true; _root.gameOver_mc._visible = false; _root.chalkboard_mc._visible = false; _local3 = 6; while (_local3--) { _$mc["blt" + _local3].removeMovieClip(); } powerupMark = 650; cloudMark = 400; bushMark = 650; loadTracker(); } function setScore() { var _local3 = updateDistance(); distances.push(_local3); _root[("shotStatus" + turn) + "_mc"].gotoAndStop("on"); _root[("shotDistance" + turn) + "_txt"].text = ("= " + _local3) + " ft."; } function updateGameState() { turn++; if (turn == 6) { gameOver(); } else { nextHamster(); } } function gameOver() { shooting = true; _root.gameOver_mc._visible = true; _root.gameOver_mc.gotoAndPlay(2); _root.gameOver_mc.mask_mc.gotoAndPlay(2); _root.chalkboard_mc._visible = true; sndPrelude.stop(); fadeOutSound(sndTheme); playSound(sndEnding, MUSIC_VOL); var _local7 = distances.length; var _local4 = 0; while (_local7--) { _local4 = _local4 + Number(distances[_local7]); } _root.distanceTotal_txt.text = ("Total = " + _local4) + " ft."; _root.gameOver_mc.distanceTotal_txt.text = _local4 + " ft."; _root.gameOver_mc.finalScore_txt.text = _local4 + " ft."; _local7 = distances.length; var _local6 = ""; var _local3 = 0; while (_local3 < _local7) { _local6 = _local6 + (distances[_local3] + " ft. \r"); _local3++; } _local6 = _local6 + (_local4 + " ft."); _root.gameOver_mc.shots_txt.text = _local6; var _local5 = "You just need practice. Don't give up!"; if (_local4 >= 100) { _local5 = "Keep trying -- you'll get the hang of it!"; } if (_local4 >= 200) { _local5 = "Not bad. Can you do even better?"; } if (_local4 >= 300) { _local5 = "Nice job!"; } if (_local4 >= 400) { _local5 = "Wow! You're a real pro!"; } if (_local4 >= 600) { _local5 = "That was totally sweet!"; } if (_local4 >= 800) { _local5 = "Hamsterrific!"; } if (_local4 >= 1000) { _local5 = "Incredible! You're the hamster champ!"; } if (checkBestScore(_local4)) { _local5 = _local5 + "\nYou got a new high score!"; saveBestScore(_local4); } _root.gameOver_mc.rating_txt.text = _local5; } function onUpdate() { if (paused) { return(undefined); } frCount++; frArray.push(Math.floor(10 * (1 / ((getTimer() - timer) / 1000))) / 10); if (frArray.length > 20) { frArray.shift(); } timer = getTimer(); if (frCount > 20) { frCount = 0; var _local3 = frArray.length; var _local4 = 0; while (_local3--) { _local4 = _local4 + frArray[_local3]; } _root.framerate = _local4 / 20; } var _local8 = bc._y; generatePowerups(); generateClouds(); generateBushes(); checkPowerUpsColl(); checkCollision(); if (wind) { blt.yvel = blt.yvel - 8; blt.xvel = blt.xvel + 2; bc.flying_mc._visible = false; wind = false; if (!windSound) { playSound(sndWind, SFX_VOLUME); windSound = true; } else { windSound = false; } } if (gravOn) { grav = grav - 2; gravOn = false; if (!gravSound) { playSound(sndGrav, SFX_VOLUME); gravSound = true; } else { gravSound = false; } } if (speed) { blt.xvel = blt.xvel + 20; speed = false; } if (rebound) { blt.xvel = 40; blt.yvel = -40; rebound = false; blt.doRotation = true; bc.slide._visible = false; bc.skid._visible = false; bc.flying_mc._visible = true; sndSlide.stop(); slideSound = false; blt.hit = false; } if (slide && (skidding)) { blt.doRotation = false; bc.slide._visible = true; bc.slide.play(); _root.skate_icon._visible = false; if (!slideSound) { playSound(sndSlide, SFX_VOLUME, 9999); sndFly.setVolume(5); slideSound = true; } else { var _local5 = Math.abs(blt.xvel); _local5 = Math.floor(_local5); var _local7 = Math.floor((_local5 / 20) * 100); sndSlide.setVolume(_local7); } } else if (skidding) { blt.doRotation = false; bc.skid._visible = true; bc.flying_mc._visible = false; if (!skidSound) { playSound(sndSkid, SFX_VOLUME); sndFly.setVolume(5); skidSound = true; } } else { var _local5 = Math.abs(blt.xvel) + Math.abs(blt.yvel); _local5 = Math.floor(_local5); var _local7 = Math.floor((_local5 / 70) * 100); sndFly.setVolume(_local7); } if (glide) { if (falling || (gravPoints == 0)) { glide = false; glideOff(); } } blt.xvel = blt.xvel * 0.99; if (!freemode) { blt.yvel = blt.yvel + blt.grav; } if ((blt.yvel > 50) && ((!bounce) & (!superbounce))) { if (falling == false) { fallOn(); falling = true; } } else if (falling == true) { falling = false; fallOff(); } if (blt.hit) { var _local6 = bc._y; if (((_local6 >= 946) && (_local8 >= 946)) && ((_local6 + blt.yvel) >= 946)) { skidding = true; } } blt.update(); cam.doFollow(bc); if ((blt.xvel < 1) && (blt.hit)) { onShotDone(); } if (gravButton) { gravPoints = gravPoints - 10; if (gravPoints <= 0) { gravPoints = 0; blt.restoreGravity(); } } else { gravPoints++; if (gravPoints > gravPointsMax) { gravPoints = gravPointsMax; } } updateGravMeter(); } function fallOn() { bc.drop._visible = true; bc.drop.gotoAndPlay(2); bc.flying_mc._visible = false; } function fallOff() { bc.drop._visible = false; bc.drop.gotoAndStop(1); bc.flying_mc._visible = true; } function updateGravMeter() { var _local3 = 1 + Math.floor((100 * gravPoints) / gravPointsMax); _root.gravMeter.gotoAndStop(_local3); } function checkPowerUpsColl(Void) { var _local5 = cam.getCameraPos().x; var _local4 = 0; while (_local4 < powerupClips.length) { var _local3 = powerupClips[_local4]; if ((_$mc._x + _local3._x) < -100) { _local3.removeMovieClip(); powerupClips.shift(); } else { switch (_local3.typ) { case "bounce" : if (_local3.core.hitTest(bc.core) && (!bounce)) { bc.ball._visible = true; bc.superball._visible = false; bc.drop._visible = false; bc.ball.gotoAndPlay(2); bounce = true; superbounce = false; falling = false; fallOff(); playSound(sndPickup, SFX_VOLUME); _local3.play(); } break; case "superbounce" : if (_local3.core.hitTest(bc.core) && (!superbounce)) { bc.ball._visible = false; bc.superball._visible = true; bc.drop._visible = false; bc.superball.gotoAndPlay(2); bounce = false; superbounce = true; falling = false; fallOff(); playSound(sndPickup, SFX_VOLUME); _local3.play(); } break; case "speed" : if (_local3.core.hitTest(bc.core)) { bc.blur._visible = true; bc.flying_mc._visible = false; bc.glide._visible = false; bc.drop._visible = false; bc.wind._visible = false; bc.blur.gotoAndPlay(2); speed = true; _local3.play(); } break; case "wind" : if (_local3.core.hitTest(bc.core)) { if (!glide) { bc.wind._visible = true; bc.flying_mc._visible = false; } bc.drop._visible = false; bc.blur._visible = false; bc.wind.play(); wind = true; } break; case "slide" : if (_local3.core.hitTest(bc.core) && (!slide)) { playSound(sndPickup, SFX_VOLUME); slide = true; _root.skate_icon._visible = true; _local3.play(); } break; case "rebound" : if (!(_local3.core.hitTest(bc.core) && (!rebound))) { break; } rebound = true; if (slide && (skidding)) { slide = false; } skidding = false; bc.slide.stop(); bc.slide._visible = false; falling = false; fallOff(); _local3.play(); } } _local4++; } } function checkCollision() { var _local6 = bc._y + blt.yvel; if (rebound) { return(undefined); } if (_local6 >= 950) { bc._y = 950; blt.hit = true; if (glide) { glide = false; glideOff(); } var _local10 = bc._x - blt.ox; var _local9 = _local6 - blt.oy; var _local2 = Math.atan2(_local9, _local10); _local2 = radainsToDegrees(_local2); var _local5 = 70; if ((((_local2 < _local5) && (!bounce)) && (!superbounce)) && (!slide)) { bc._y = 949; blt.xvel = blt.xvel * f; blt.yvel = blt.yvel / -2; if (!skidding) { _$mc.bg_mc.bounce.removeMovieClip(); var _local3 = _$mc.bg_mc.attachMovie("bounce_fx", "bounce", 900000); _local3._x = 155 - cam.getCameraPos().x; _local3._y = 955; bushCount++; playSound(sndBump, SFX_VOLUME); } } else if (bounce) { bc._y = 949; blt.xvel = blt.xvel * f; blt.yvel = blt.yvel * -0.6; if (blt.yvel > -30) { blt.yvel = -30; } bc.ball._visible = false; bc.drop._visible = false; bc.flying_mc._visible = true; playSound(sndBounce, SFX_VOLUME); var _local3 = _$mc.bg_mc.attachMovie("break", "shatter", 900000); _local3._x = 165 - cam.getCameraPos().x; _local3._y = 955; bounce = false; blt.hit = false; } else if (superbounce) { bc._y = 949; blt.xvel = blt.xvel * (1 + f); blt.yvel = blt.yvel * -1.5; if (blt.yvel > -50) { blt.yvel = -50; } bc.superball._visible = false; bc.drop._visible = false; bc.flying_mc._visible = true; playSound(sndSuperbounce, SFX_VOLUME); var _local3 = _$mc.bg_mc.attachMovie("super_break", "shatter", 900000); _local3._x = 165 - cam.getCameraPos().x; _local3._y = 955; superbounce = false; blt.hit = false; } else if (_local2 > _local5) { bc._y = 950; blt.xvel = 0; blt.yvel = 0; var _local8 = bc._x; var _local7 = bc._y; var _local4 = bc._rotation; sndFly.stop(); faceplant = true; if (falling == true) { createHitClip(_local8, _local7, _local4, "hole"); blt.shadClip._visible = false; } else { createHitClip(_local8, _local7 + 3, _local4, "faceplant"); playSound(sndHit, SFX_VOLUME); blt.shadClip._visible = false; } } else if (slide && (!skidding)) { bc._y = 950; blt.xvel = blt.xvel * slidef; blt.yvel = blt.yvel / -2; playSound(sndBump, SFX_VOLUME); } else if (slide && (skidding)) { bc._y = 950; blt.xvel = blt.xvel * slidef; blt.yvel = blt.yvel / -2; } else { bc._y = 950; blt.xvel = blt.xvel * f; blt.yvel = blt.yvel / -2; if (!skidding) { playSound(sndBump, SFX_VOLUME); } } falling = false; } } function glideOn() { bc.glide._visible = true; bc.flying_mc._visible = false; bc.blur._visible = false; bc.wind._visible = false; bc.glide.gotoAndPlay(2); } function glideOff() { bc.glide._visible = false; if ((bc.wind._visible != true) && (bc.blur._visible != true)) { bc.flying_mc._visible = true; } else { bc.flying_mc._visible = false; } bc.glide.gotoAndStop(1); } function updateDistance() { var _local2 = Math.floor(blt.bltClip._x / 100); if (isNaN(_local2)) { _local2 = 0; } return(_local2); } function updateBestDistance() { if (bc._x > Number(_$mc.best_txt.text)) { return(Math.floor(bc._x)); } return(Number(_$mc.best_txt.text)); } function resetSounds() { sndFly.stop(); sndSlide.stop(); sndFly.setVolume(100); sndSlide.setVolume(100); sndSkid.setVolume(100); skidSound = false; slideSound = false; windSound = false; } function onShotDone() { clearInterval(bltInt); blt.deleteBlt(); resetSounds(); if ((!faceplant) && (!falling)) { var _local4 = bc._x; var _local3 = bc._y; var _local2 = bc._rotation; createHitClip(_local4, _local3, _local2, "cheer"); } blt.shadClip._visible = false; } function onDone() { blt = undefined; slide = false; _root.skate_icon._visible = false; skidding = false; _$mc.hamster._x = 148; _$mc.hamster._y = 956; _root.background_mc.pillow._x = 117.3; _$mc.pillow._x = 117.3; updateGameState(); cleanUpItems(); } function nextHamster() { if (!preludeSound) { playSound(sndPrelude, MUSIC_VOL, 9999); } fadeOutSound(sndTheme); preludeSound = true; _root.launchMeter._visible = true; _root.launchMeter.gotoAndStop(1); _root.gravMeter._visible = false; _$mc.hamster._visible = false; _$mc["hWalkOut" + turn].play(); var _local4 = turn + 1; var _local3 = _local4; while (_local3 <= 5) { _$mc["hWalkOut" + _local3].gotoAndPlay("walkUp"); _local3++; } updateGravMeter(); } function createHitClip(x, y, rot, type, dpth) { var _local2 = "hit_" + type; var _local3 = ((dpth == undefined) ? (bltNum) : (100 + bltNum)); hitClip = _$mc.attachMovie(_local2, "blt" + bltNum, _local3); hitClip._rotation = 90; hitClip._x = x; hitClip._y = y; } function onMouseDown() { if (clickFlag == true) { return(undefined); } if ((state == null) && (!shooting)) { state = "jump"; _$mc.hamster.gotoAndPlay("jump"); _root.background_mc.gotoAndPlay(2); _root.background_mc.hamsterWheel1.play(); _root.background_mc.hamsterWheel2.play(); } else if ((state == "jump") && (!shooting)) { _root.background_mc.nextFrame(); _root.background_mc.hamsterWheel1.gotoAndStop(1); _root.background_mc.hamsterWheel2.gotoAndStop(1); state = "launch"; playSound(sndShoot, SFX_VOLUME); launch(); } else if (shooting && (!skidding)) { blt.increaseGravity(); gravButton = true; if ((glide == false) && (falling == false)) { glide = true; glideOn(); } } } function onMouseUp() { if (shooting) { blt.restoreGravity(); gravButton = false; if (glide == true) { glide = false; glideOff(); } } } function jump() { bltNum++; yvel = (random(5) + 10) * -1; boost = false; if (jumpInt) { clearInterval(jumpInt); } jumpInt = setInterval(this, "jumpFrame", 50); } function jumpFrame() { if ((!boost) && (_$mc.hamster._y < 930)) { var _local4 = random(5) + 15; _local4 = _local4 * -1; yvel = yvel + _local4; boost = true; } var _local5 = ((yvel >= 0) ? 0.75 : 1.5); yvel = yvel + _local5; _$mc.hamster._y = _$mc.hamster._y + yvel; if (_$mc.hamster._y >= 956) { clearInterval(jumpInt); state = null; _$mc.hamster._y = 956; _$mc.hamster.gotoAndStop(1); _$mc.hamster._visible = false; playSound(sndHit, SFX_VOLUME); shooting = true; faceplant = true; createHitClip(140, 970, 90, "zero", true); } if (yvel > 0) { _root.launchMeter.arrow._rotation = 180; } else { _root.launchMeter.arrow._rotation = 0; } var _local3 = 48 + (0.35417 * (_$mc.hamster._y - 715)); if (_local3 > 100) { _local3 = 100; } if (_local3 < 10) { _local3 = 10; } _root.launchMeter.arrow._y = _local3; cam.doFollow(_$mc.hamster); } function launch() { _$mc.pillow._x = 140; getPillowCollision(); } function getPillowCollision() { if (_$mc.hamster.core.hitTest(_$mc.pillow)) { if (_$mc.hamster._y > 759) { _$mc.hamster._y = 759; yvel = 0; } clearInterval(jumpInt); var _local4 = (_$mc.hamster._x - _$mc.pillow._x) + 30; var _local3 = (_$mc.hamster._y - _$mc.pillow._y) - 5; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); ar = Math.atan2(_local3, _local4); ad = ((ar * 180) / pi) + 90; ar = (ad * pi) / 180; _$mc.hamster.gotoAndStop(1); _$mc.hamster._visible = false; shoot(_local5, ar); } else { _root.background_mc.gotoAndPlay("miss"); } } function shoot(f, a) { sndPrelude.stop(); playSound(sndTheme, MUSIC_VOL, 9999); preludeSound = false; themeSound = true; _root.launchMeter._visible = false; _root.gravMeter._visible = true; var _local6 = yvel; var _local3 = 90 - f; if (_local6 < 0) { if (ad <= 90) { _local3 = _local3 - (yvel / 2); } else { _local3 = _local3 + (yvel / 2); } } faceplant = false; shooting = true; var _local4 = _$mc.hamster._x; var _local5 = _$mc.hamster._y; blt = new Bullet(_$mc, _local4, _local5, "arrow", _local3, ar, 0.99, bltNum); bc = blt.bltClip; setCamFollow(); playSound(sndFly, SFX_VOLUME, 9999); gravPoints = gravPointsMax; updateGravMeter(); bltInt = setInterval(this, "onUpdate", 50); } function cleanUp(Void) { shooting = false; state = null; tick = 0; glideCnt = 0; } function testShoot(y, f) { _$mc.hamster.gotoAndStop("testFrame"); _$mc.hamster._y = y; yvel = f; launch(); } function setCamFollow() { cam.setCamMode("follow"); cam.setQuickPanSpeed(2); cam.follow("blt" + bltNum); } function setCamReset() { clearInterval(waitInt); cam.setCamMode("qpan"); cam.setQuickPanSpeed(2); cam.reset(); } function degreesToRadians(degrees) { var _local2 = (degrees * pi) / 180; return(_local2); } function radainsToDegrees(radians) { var _local2 = (radians * 180) / pi; return(_local2); } function generateClouds() { var _local4 = cam.getCameraPos(); var _local3 = _local4.x; var _local9 = _local4.y; if (cloudList[0]._x < (-120 - _local3)) { var _local8 = cloudList.shift(); _local8.removeMovieClip(); } if ((600 - _local3) < cloudMark) { return(undefined); } var _local6 = 700 - random(3600); var _local7 = random(3) + 1; var _local5 = "c" + cloudCount; var _local2 = _$mc.bg_mc.attachMovie("cloud" + _local7, _local5, 10000 + cloudCount); cloudList.push(_local2); _local2.cacheAsBitmap = true; _local2._x = 800 - _local3; _local2._y = _local6; cloudCount++; cloudMark = cloudMark + (100 + random(200)); } function generateBushes() { var _local4 = cam.getCameraPos(); var _local3 = _local4.x; var _local8 = _local4.y; if (bushList[0]._x < (-100 - _local3)) { var _local7 = bushList.shift(); _local7.removeMovieClip(); } if ((600 - _local3) < bushMark) { return(undefined); } var _local6 = random(5) + 1; var _local5 = "c" + bushCount; var _local2 = _$mc.bg_mc.attachMovie("bush" + _local6, _local5, 20000 + bushCount); bushList.push(_local2); _local2.cacheAsBitmap = true; _local2._x = 800 - _local3; _local2._y = 885; bushCount++; bushMark = bushMark + (300 + random(300)); } function generatePowerups() { var _local4 = cam.getCameraPos(); var _local5 = _local4.x; var _local6 = _local4.y; if ((600 - _local5) < powerupMark) { return(undefined); } powerupMark = powerupMark + 150; powerupCount++; var _local3 = random(11); var _local2; switch (_local3) { case 0 : case 1 : _local2 = _$mc.opp_mc.attachMovie("_bounce", "bounce" + bounceNum, powerupCount); _local2.typ = "bounce"; bounceNum++; break; case 2 : case 3 : case 4 : _local2 = _$mc.opp_mc.attachMovie("_speed", "speed" + speedNum, powerupCount); _local2.cacheAsBitmap = true; _local2.typ = "speed"; speedNum++; break; case 5 : case 6 : case 7 : _local2 = _$mc.opp_mc.attachMovie("_wind", "wind" + windNum, powerupCount); _local2.typ = "wind"; windNum++; break; case 8 : _local2 = _$mc.opp_mc.attachMovie("_slide", "slide" + slideNum, powerupCount); _local2.cacheAsBitmap = true; _local2.typ = "slide"; slideNum++; break; case 9 : _local2 = _$mc.opp_mc.attachMovie("_rebound", "rebound" + reboundNum, powerupCount); _local2.cacheAsBitmap = true; _local2.typ = "rebound"; reboundNum++; break; case 10 : _local2 = _$mc.opp_mc.attachMovie("_superbounce", "superbounce" + superbounceNum, powerupCount); _local2.typ = "superbounce"; superbounceNum++; } _local2._x = 800 - _local5; if (_local3 == 9) { _local2._y = 930; } else { _local2._y = 840 - random(1200); } powerupClips.push(_local2); } function generateVehicle() { var _local3 = cam.getCameraPos(); var _local4 = _local3.x; var _local6 = _local3.y; if ((600 - _local4) < vehicleMark) { return(undefined); } vehicleMark = vehicleMark + 1200; vCount++; var _local5 = random(2); var _local2; switch (_local5) { case 0 : _local2 = _$mc.bg_mc.attachMovie("v_bus", "vehicle", 15000); break; case 1 : _local2 = _$mc.bg_mc.attachMovie("v_scamper", "vehicle", 15000); break; case 2 : _local2 = _$mc.bg_mc.attachMovie("v_plane", "vehicle", 15000); } _local2._x = 800 - _local4; _local2._y = 840 - random(1200); } function cleanUpItems() { var _local3 = powerupClips.length; while (_local3--) { var _local2 = powerupClips.pop(); _local2.removeMovieClip(); } _local3 = cloudList.length; while (_local3--) { var _local2 = cloudList.pop(); _local2.removeMovieClip(); } _local3 = bushList.length; while (_local3--) { var _local2 = bushList.pop(); _local2.removeMovieClip(); } bounceNum = 0; speedNum = 0; glideNum = 0; windNum = 0; slideNum = 0; powerupMark = 600; bushMark = 650; cloudMark = 400; } function plotNodes(oXML) { var _local7 = nodesXML.getNode(["bounce"]).childNodes; var _local2 = _local7.length; var _local8 = 0; while (_local2--) { var _local3 = "bounce" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_bounce", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4.typ = "bounce"; bounceNum++; } _local7 = nodesXML.getNode(["speed"]).childNodes; _local2 = _local7.length; _local8 = 50; while (_local2--) { var _local3 = "speed" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_speed", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4.typ = "speed"; speedNum++; } _local7 = nodesXML.getNode(["glide"]).childNodes; _local2 = _local7.length; _local8 = 100; while (_local2--) { var _local3 = "glide" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_glide", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4.typ = "glide"; glideNum++; } _local7 = nodesXML.getNode(["wind"]).childNodes; _local2 = _local7.length; _local8 = 150; while (_local2--) { var _local3 = "wind" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_wind", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; windNum++; } _local7 = nodesXML.getNode(["slide"]).childNodes; _local2 = _local7.length; _local8 = 200; while (_local2--) { var _local3 = "slide" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_slide", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4.typ = "slide"; slideNum++; } _local7 = nodesXML.getNode(["ring"]).childNodes; _local2 = _local7.length; _local8 = 250; _$mc.createEmptyMovieClip("ringFront_mc", 5000); while (_local2--) { var _local3 = "ring" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.ringFront_mc.attachMovie("_ring", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4 = _$mc.opp_mc.attachMovie("_ringBack", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; } } function getPos() { _root.pos_txt.text = (Math.floor(bc._x) + ", ") + Math.floor(bc._y); } function initSO(Void) { _so = new CartoonSO("HamsterLaunch"); if (_so._info._bestScore == undefined) { _so._info._bestScore = 0; _so._info._careerScore = 0; } _bestScore = _so._info._bestScore; } function checkBestScore(s) { if (s > _bestScore) { return(true); } return(false); } function saveBestScore(s) { _bestScore = s; _so._info._bestScore = _bestScore; } var cheats = false; var paused = false; var freemode = false; var MUSIC_MUTE = false; var MUSIC_VOL = 80; var SFX_VOLUME = 100; var pi = 3.141593; var f = 0.6; var slidef = 0.99; var hit = false; var falling = false; var clickFlag = false; }
Symbol 507 MovieClip [__Packages.Bullet] Frame 0
class Bullet { var mcBase, xpos, ypos, mcName, vel, ang, grav, num, doRotation, xvel, yvel, ox, bltClip, oy, shadClip; function Bullet (base, x, y, name, velocity, angle, gravity, bNumber) { mcBase = base; xpos = x; ypos = y; mcName = name; vel = velocity; ang = angle; grav = gravity; num = ((bNumber == undefined) ? 1 : (bNumber)); doRotation = true; init(); } function init(Void) { createClip(); setClipPos(); xvel = Math.sin(ang) * vel; yvel = (-Math.cos(ang)) * vel; } function update() { ox = bltClip._x; oy = bltClip._y; var _local2 = Math.atan2(yvel, xvel); _local2 = radainsToDegrees(_local2); if (((xvel < 7) && (bltClip._y > 940)) || (doRotation == false)) { _local2 = 0; } bltClip._rotation = _local2 + 90; bltClip._x = bltClip._x + xvel; bltClip._y = bltClip._y + yvel; shadClip._x = bltClip._x; shadClip._y = 963; var _local3 = (100 * (bltClip._y - 700)) / 263; shadClip._xscale = (shadClip._yscale = _local3); } function increaseGravity(n) { grav = -0.17 * xvel; } function restoreGravity() { grav = 0.99; } function deleteBlt() { } function createClip(Void) { bltClip = mcBase.attachMovie(mcName, "blt" + num, num); shadClip = mcBase.attachMovie("shadow", "shadow_mc", 0); } function setClipPos(Void) { bltClip._x = xpos; bltClip._y = ypos; bltClip._rotation = ang; } function degreesToRadians(degrees) { var _local2 = (degrees * pi) / 180; return(_local2); } function radainsToDegrees(radians) { var _local2 = (radians * 180) / pi; return(_local2); } function toString() { return("Bullet:" + bltClip); } var hit = false; var pi = 3.141593; }
Symbol 508 MovieClip [__Packages.GameCamera] Frame 0
class GameCamera { var _$mc, camHeight, camWidth, dis, gameClipRect, bgClipRect, moveInt, qpan_time, panAngle, xvel, yvel, delta, target, pan_speed, moving, newTarget, mode; function GameCamera (gameClip, cWidth, cHeight) { _$mc = gameClip; camHeight = cHeight; camWidth = cWidth; dis = new MyDispatcher(); if (clipper == true) { gameClipRect = new flash.geom.Rectangle(0, 600, 600, 400); bgClipRect = new flash.geom.Rectangle(0, 0, 600, 400); _$mc._y = _$mc._y + 600; _$mc.scrollRect = gameClipRect; _root.background_mc.scrollRect = bgClipRect; } } function reset() { clearInterval(moveInt); qpan_time = 2; quickPanTo(300, 800); } function zero() { cameraX = 0; cameraY = 0; _$mc._x = 0; _$mc._y = -600; _root.background_mc._x = 0; _root.background_mc._y = 0; } function follow(targClip) { var _local3 = _$mc[targClip]._x; var _local2 = _$mc[targClip]._y; if (moveInt != undefined) { clearInterval(moveInt); } } function doFollow(targClip) { var _local3 = (-targClip._x) + 150; var _local5 = (-targClip._y) + 200; if (_local3 < 0) { _$mc._x = _local3; } if (_local5 > -600) { _$mc._y = _local5; } else { _$mc._y = -600; } if ((_local3 > -650) && (_local3 <= 0)) { _root.background_mc._x = _local3; } if (_local5 < 4170) { var _local4 = _local5 + 600; if ((_local4 < 0) && (_local4 < 1)) { _local4 = 0; } _root.background_mc._y = _local4; } if (_$mc._y > 3300) { _root.background_mc.spaceBG.stars._x = 665 + (_$mc._x % 705); _root.background_mc.spaceBG.stars._y = -320 + (_$mc._y % 282); } updateHills(); } function getCameraPos() { return({x:_$mc._x, y:_$mc._y}); } function panTo(x, y, targClip) { if (targClip != undefined) { var _local3 = _$mc[targClip]._x; var _local2 = _$mc[targClip]._y; } else { var _local3 = x; var _local2 = y; } panAngle = getPanAngle(_local3, _local2); xvel = Math.sin(panAngle) * 20; yvel = (-Math.cos(panAngle)) * 20; delta = getDelta(_local3, _local2); if (moveInt != undefined) { clearInterval(moveInt); } moveInt = setInterval(this, "doPanTo", 50, _local3, _local2); } function quickPanTo(x, y, targClip) { if (targClip != undefined) { var _local3 = _$mc[targClip]._x; var _local2 = _$mc[targClip]._y; target = _$mc[targClip]; } else { var _local3 = x; var _local2 = y; } panAngle = getPanAngle(_local3, _local2); xvel = Math.floor(Math.cos(panAngle) * qpan_time); yvel = Math.floor(Math.sin(panAngle) * qpan_time); delta = getDelta(_local3, _local2); cameraTargetX = -_$mc._x; cameraTargetY = -_$mc._y; if (moveInt != undefined) { clearInterval(moveInt); } moveInt = setInterval(this, "doQuickPanTo", 50, _local3, _local2); } function doPanTo(x, y) { var _local6 = (_$mc._x - (camWidth / 2)) * -1; var _local4 = (_$mc._y - (camHeight / 2)) * -1; var _local10 = x; var _local9 = y; var _local3 = _local6 - x; var _local2 = _local4 - y; var _local5 = Math.floor(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); _$mc._x = _$mc._x + (-xvel); if (_local5 < pan_speed) { moving = false; target = newTarget; _$mc._x = (-x) + (camWidth / 2); _$mc._y = (-y) + (camHeight / 2); clearInterval(moveInt); } } function doQuickPanTo(x, y) { var _local7 = (_$mc._x - (camWidth / 2)) * -1; var _local5 = (_$mc._y - (camHeight / 2)) * -1; var _local11 = x; var _local10 = y; var _local4 = _local7 - x; var _local3 = _local5 - y; var _local6 = Math.floor(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); cameraTargetX = cameraTargetX - (_local4 / qpan_time); cameraTargetY = cameraTargetY - (_local3 / qpan_time); _$mc._x = -cameraTargetX; _$mc._y = -cameraTargetY; if (cameraTargetX < 600) { _root.background_mc._x = -cameraTargetX; } if (_local6 < 2) { if (mode == "follow") { clearInterval(moveInt); moveInt = setInterval(this, "doFollow", 50, target); } else { clearInterval(moveInt); moving = false; target = newTarget; _$mc._x = (-x) + (camWidth / 2); _$mc._y = (-y) + (camHeight / 2); dis.disOnDone(); } } updateHills(); } function updateHills() { _root.background_mc.ground.hills._x = ((-_root.background_mc._x) - 1249) + (0.025 * _$mc._x); var _local3 = (-1.05 * _$mc._y) - 950; if (_local3 < -390) { _local3 = -390; } _root.background_mc.ground.hills._y = _local3; } function getDelta(x, y) { var _local3 = _$mc._x - x; var _local2 = _$mc._y - y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); return(_local4); } function getPanAngle(x, y) { var _local2 = Math.atan2(y - _$mc._y, x - _$mc._x); return(_local2); } function moveToTarget(mcTarget) { } function setCamMode(cMode, args) { mode = cMode; } function setPanSpeed(pSpeed) { pan_speed = pSpeed; } function setQuickPanSpeed(n) { qpan_time = n; } var cameraTargetX = 0; var cameraTargetY = 0; var cameraX = 0; var cameraY = 0; var clipper = false; }
Symbol 509 MovieClip [__Packages.MyDispatcher] Frame 0
class MyDispatcher { var dispatchEvent; function MyDispatcher () { mx.events.EventDispatcher.initialize(this); } function disOnDone() { dispatchEvent({type:"onDone"}); } function disOnUpdate() { dispatchEvent({type:"onUpdate"}); } }
Symbol 510 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 511 MovieClip [__Packages.XML_Loader] Frame 0
class XML_Loader extends XML { var ignoreWhite, parseXML, _callbackFunction, _callbackParent, load, firstChild; function XML_Loader (sXML) { super(); ignoreWhite = true; if (sXML) { parseXML(sXML); } } function setXML(sXML) { parseXML(sXML); } function getXML(sURL, callbackParent, callbackFunction) { _callbackFunction = callbackFunction; _callbackParent = callbackParent; load(sURL); } function onLoad(success) { if (success) { } else { _root.onError("Could not load XML"); } _callbackParent[_callbackFunction].apply(_callbackParent, [this]); } function getNode(nodeNamesAr) { var _local5; var _local3 = nodeNamesAr.shift(); var _local2 = firstChild.firstChild; while (_local2 != null) { if (_local2.nodeName == _local3) { if (nodeNamesAr.length == 0) { _local5 = _local2; break; } _local2 = _local2.firstChild; _local3 = nodeNamesAr.shift(); } else { _local2 = _local2.nextSibling; } } return(_local5); } }
Symbol 512 MovieClip [__Packages.CartoonSO] Frame 0
class CartoonSO { var _$gameName, _$so; function CartoonSO (gName) { _$gameName = gName; _$so = SharedObject.getLocal(_$USERS_SO, _$USERS_SO_PATH); } function get _info() { if (_$so.data[_$gameName] == undefined) { _$so.data[_$gameName] = {}; } return(_$so.data[_$gameName]); } static var _$USERS_SO = "CN_users"; static var _$USERS_SO_PATH = "/"; }
Symbol 51 MovieClip Frame 4
this.gotoAndPlay(1);
Symbol 52 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 23
var sndJump = new Sound(); sndJump.attachSound("snd_jump"); sndJump.start(); sndJump.onSoundComplete = function () { delete sndJump; };
Symbol 52 MovieClip Frame 28
this.core._visible = false; this._y = this._y - 117.8; _root.hamsterShoot.jump(); stop();
Symbol 52 MovieClip Frame 36
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 15
stop(); _root.hamsterShoot.cleanUp(); this._visible = false; _parent.hamster._visible = true; _parent.hamster.gotoAndStop(1);
Symbol 53 MovieClip Frame 26
this._x = this._x + 15; this.gotoAndStop(1);
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 15
stop(); _parent.hamster._visible = true; _parent.hamster.gotoAndStop(1); this._visible = false;
Symbol 81 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 33
this.gotoAndStop(1);
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 145 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 4
stop();
Symbol 145 MovieClip Frame 5
play();
Symbol 145 MovieClip Frame 7
this.gotoAndStop(1);
Symbol 145 MovieClip Frame 49
gotoAndStop (1);
Symbol 149 MovieClip [break] Frame 4
stop();
Symbol 153 MovieClip [super_break] Frame 4
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 12
_parent.flying_mc._visible = true; this._visible = false; this.gotoAndStop(1);
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 11
gotoAndStop (1);
Symbol 181 MovieClip [bounce_fx] Frame 4
stop();
Symbol 209 MovieClip [dot] Frame 11
this.removeMovieClip();
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 62
stop();
Symbol 235 MovieClip Frame 1
this.pillow._visible = false;
Symbol 251 MovieClip Frame 20
Symbol 257 Button
on (release) { _root.hamsterShoot.reset(); }
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 81
stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 17
this.gotoAndPlay(2);
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 7
this.gotoAndPlay(2);
Symbol 305 MovieClip Frame 1
stop();
Symbol 305 MovieClip Frame 5
if (_root.hamsterShoot.wind == true) { this.gotoAndPlay(2); } else { this._visible = false; _parent.flying_mc._visible = true; this.gotoAndStop(1); }
Symbol 306 MovieClip Frame 8
Symbol 312 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 2
_parent.flying_mc._visible = false; this._visible = true;
Symbol 312 MovieClip Frame 7
this.gotoAndPlay(3);
Symbol 330 MovieClip Frame 1
stop();
Symbol 330 MovieClip Frame 11
gotoAndStop (1);
Symbol 331 MovieClip [arrow] Frame 1
glide._visible = false; wind._visible = false; ball._visible = false; superball._visible = false; slide._visible = false; blur._visible = false; skid._visible = false; drop._visible = false; core._visible = false; stop();
Symbol 351 MovieClip [hit_cheer] Frame 1
Symbol 351 MovieClip [hit_cheer] Frame 9
_root.hamsterShoot.setScore();
Symbol 351 MovieClip [hit_cheer] Frame 27
var l = _root.hamsterShoot.distances.length; var txt = (_root.hamsterShoot.distances[l - 1] + " ft."); distance_txt.text = txt; distance1_txt.text = txt;
Symbol 351 MovieClip [hit_cheer] Frame 50
_root.hamsterShoot.setCamReset(); stop();
Symbol 365 MovieClip [hit_hole] Frame 1
Symbol 365 MovieClip [hit_hole] Frame 9
_root.hamsterShoot.setScore();
Symbol 365 MovieClip [hit_hole] Frame 27
var l = _root.hamsterShoot.distances.length; var txt = (_root.hamsterShoot.distances[l - 1] + " ft."); distance_txt.text = txt; distance1_txt.text = txt;
Symbol 365 MovieClip [hit_hole] Frame 50
_root.hamsterShoot.setCamReset(); stop();
Symbol 372 MovieClip [hit_faceplant] Frame 1
Symbol 372 MovieClip [hit_faceplant] Frame 20
_root.hamsterShoot.createHitClip(this._x, this._y, this._rotation, "cheer"); stop();
Symbol 378 MovieClip [hit_zero] Frame 36
this._x = 220; _root.hamsterShoot.createHitClip(this._x, this._y, this._rotation, "cheer", true); _root.background_mc.gotoAndStop(1); stop();
Symbol 395 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 2
stop();
Symbol 454 MovieClip [_bounce] Frame 1
stop(); this.core._visible = false;
Symbol 454 MovieClip [_bounce] Frame 7
stop();
Symbol 462 MovieClip [_rebound] Frame 1
stop(); this.core._visible = false;
Symbol 462 MovieClip [_rebound] Frame 9
gotoAndStop (1);
Symbol 463 MovieClip [_slide] Frame 1
stop(); this.core._visible = false;
Symbol 463 MovieClip [_slide] Frame 7
stop();
Symbol 465 MovieClip [_speed] Frame 1
stop(); this.core._visible = false;
Symbol 465 MovieClip [_speed] Frame 8
stop();
Symbol 466 MovieClip [_superbounce] Frame 1
stop(); this.core._visible = false;
Symbol 466 MovieClip [_superbounce] Frame 7
stop();
Symbol 467 MovieClip [_wind] Frame 1
this.core._visible = false;
Symbol 487 MovieClip Frame 1
stop();
Symbol 488 Button
on (release) { gotoAndStop (6); }
Symbol 501 MovieClip Frame 1
stop();
Symbol 503 Button
on (release) { stopAllSounds(); this.chalkboard_mc._visible = false; this.nextFrame(); }
Symbol 505 Button
on (release) { hamsterShoot.resetBtn(); }

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Symbol 2 MovieClipUses:1Used by:Timeline
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Symbol 4 GraphicUsed by:Timeline
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Symbol 510 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 511 MovieClip [__Packages.XML_Loader]
Symbol 512 MovieClip [__Packages.CartoonSO]
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Symbol 473 SoundUsed by:487
Symbol 474 SoundUsed by:487
Symbol 475 Sound [snd_hit]Used by:487
Symbol 476 Sound [snd_theme]Used by:487
Symbol 477 Sound [snd_pickup]Used by:487
Symbol 478 Sound [snd_prelude]Used by:487
Symbol 479 Sound [snd_shoot]Used by:487
Symbol 480 Sound [snd_skid]Used by:487
Symbol 481 Sound [snd_slide]Used by:487
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Instance Names

"counter_txt"Frame 1Symbol 16 EditableText
"background_mc"Frame 6Symbol 145 MovieClip
"game_mc"Frame 6Symbol 235 MovieClip
"launchMeter"Frame 6Symbol 402 MovieClip
"gravMeter"Frame 6Symbol 272 MovieClip
"skate_icon"Frame 6Symbol 490 MovieClip
"shotDistance1_txt"Frame 6Symbol 491 EditableText
"distanceTotal_txt"Frame 6Symbol 492 EditableText
"shotStatus1_mc"Frame 6Symbol 395 MovieClip
"shotDistance2_txt"Frame 6Symbol 493 EditableText
"shotDistance3_txt"Frame 6Symbol 494 EditableText
"shotDistance4_txt"Frame 6Symbol 495 EditableText
"shotDistance5_txt"Frame 6Symbol 496 EditableText
"shotStatus2_mc"Frame 6Symbol 395 MovieClip
"shotStatus3_mc"Frame 6Symbol 395 MovieClip
"shotStatus4_mc"Frame 6Symbol 395 MovieClip
"shotStatus5_mc"Frame 6Symbol 395 MovieClip
"muteMC"Frame 6Symbol 501 MovieClip
"musicBtn"Frame 6Symbol 434 Button
"chalkboard_mc"Frame 6Symbol 198 MovieClip
"gameOver_mc"Frame 6Symbol 259 MovieClip
"core"Symbol 52 MovieClip Frame 28Symbol 45 MovieClip [node]
"hamster"Symbol 53 MovieClip Frame 15Symbol 52 MovieClip
"hills"Symbol 81 MovieClip Frame 1Symbol 77 MovieClip
"stars"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"ground"Symbol 145 MovieClip Frame 1Symbol 81 MovieClip
"spaceBG"Symbol 145 MovieClip Frame 1Symbol 88 MovieClip
"hamsterWheel1"Symbol 145 MovieClip Frame 1Symbol 114 MovieClip
"hamsterWheel2"Symbol 145 MovieClip Frame 1Symbol 116 MovieClip
"bg_mc"Symbol 235 MovieClip Frame 1Symbol 19 MovieClip
"hamster"Symbol 235 MovieClip Frame 1Symbol 52 MovieClip
"hWalkOut5"Symbol 235 MovieClip Frame 1Symbol 53 MovieClip
"hWalkOut4"Symbol 235 MovieClip Frame 1Symbol 53 MovieClip
"hWalkOut3"Symbol 235 MovieClip Frame 1Symbol 53 MovieClip
"hWalkOut2"Symbol 235 MovieClip Frame 1Symbol 53 MovieClip
"pillow"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip
"opp_mc"Symbol 235 MovieClip Frame 1Symbol 19 MovieClip
"line"Symbol 235 MovieClip Frame 1Symbol 19 MovieClip
"mask_mc"Symbol 259 MovieClip Frame 1Symbol 213 MovieClip
"shots_txt"Symbol 259 MovieClip Frame 1Symbol 237 EditableText
"distanceTotal_txt"Symbol 259 MovieClip Frame 1Symbol 238 EditableText
"rating_txt"Symbol 259 MovieClip Frame 1Symbol 239 EditableText
"flying_mc"Symbol 331 MovieClip [arrow] Frame 1Symbol 306 MovieClip
"glide"Symbol 331 MovieClip [arrow] Frame 1Symbol 291 MovieClip
"drop"Symbol 331 MovieClip [arrow] Frame 1Symbol 279 MovieClip
"wind"Symbol 331 MovieClip [arrow] Frame 1Symbol 305 MovieClip
"blur"Symbol 331 MovieClip [arrow] Frame 1Symbol 161 MovieClip
"core"Symbol 331 MovieClip [arrow] Frame 1Symbol 205 MovieClip
"slide"Symbol 331 MovieClip [arrow] Frame 1Symbol 312 MovieClip
"skid"Symbol 331 MovieClip [arrow] Frame 1Symbol 318 MovieClip
"ball"Symbol 331 MovieClip [arrow] Frame 1Symbol 177 MovieClip
"superball"Symbol 331 MovieClip [arrow] Frame 1Symbol 330 MovieClip
"distance1_txt"Symbol 351 MovieClip [hit_cheer] Frame 27Symbol 345 EditableText
"distance_txt"Symbol 351 MovieClip [hit_cheer] Frame 27Symbol 346 EditableText
"distance1_txt"Symbol 365 MovieClip [hit_hole] Frame 27Symbol 363 EditableText
"distance_txt"Symbol 365 MovieClip [hit_hole] Frame 27Symbol 364 EditableText
"hamster"Symbol 378 MovieClip [hit_zero] Frame 35Symbol 52 MovieClip
"arrow"Symbol 402 MovieClip Frame 1Symbol 398 MovieClip
"bounce"Symbol 404 MovieClip Frame 1Symbol 45 MovieClip [node]
"wind"Symbol 404 MovieClip Frame 1Symbol 45 MovieClip [node]
"bounce1"Symbol 404 MovieClip Frame 1Symbol 45 MovieClip [node]
"wind1"Symbol 404 MovieClip Frame 1Symbol 45 MovieClip [node]
"glide"Symbol 404 MovieClip Frame 1Symbol 45 MovieClip [node]
"slick"Symbol 404 MovieClip Frame 1Symbol 45 MovieClip [node]
"speed"Symbol 404 MovieClip Frame 1Symbol 45 MovieClip [node]
"core"Symbol 454 MovieClip [_bounce] Frame 1Symbol 45 MovieClip [node]
"core"Symbol 462 MovieClip [_rebound] Frame 1Symbol 45 MovieClip [node]
"core"Symbol 463 MovieClip [_slide] Frame 1Symbol 45 MovieClip [node]
"core"Symbol 465 MovieClip [_speed] Frame 1Symbol 45 MovieClip [node]
"core"Symbol 466 MovieClip [_superbounce] Frame 1Symbol 45 MovieClip [node]
"core"Symbol 467 MovieClip [_wind] Frame 1Symbol 391 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 3Symbol 506 as "__Packages.Game"
ExportAssets (56)Timeline Frame 3Symbol 507 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 3Symbol 508 as "__Packages.GameCamera"
ExportAssets (56)Timeline Frame 3Symbol 509 as "__Packages.MyDispatcher"
ExportAssets (56)Timeline Frame 3Symbol 510 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 3Symbol 511 as "__Packages.XML_Loader"
ExportAssets (56)Timeline Frame 3Symbol 512 as "__Packages.CartoonSO"
ExportAssets (56)Timeline Frame 4Symbol 21 as "shadow"
ExportAssets (56)Timeline Frame 4Symbol 45 as "node"
ExportAssets (56)Timeline Frame 4Symbol 90 as "cloud3"
ExportAssets (56)Timeline Frame 4Symbol 132 as "snd_bump"
ExportAssets (56)Timeline Frame 4Symbol 149 as "break"
ExportAssets (56)Timeline Frame 4Symbol 153 as "super_break"
ExportAssets (56)Timeline Frame 4Symbol 181 as "bounce_fx"
ExportAssets (56)Timeline Frame 4Symbol 183 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 184 as "bush1"
ExportAssets (56)Timeline Frame 4Symbol 185 as "bush2"
ExportAssets (56)Timeline Frame 4Symbol 186 as "bush3"
ExportAssets (56)Timeline Frame 4Symbol 187 as "bush4"
ExportAssets (56)Timeline Frame 4Symbol 188 as "bush5"
ExportAssets (56)Timeline Frame 4Symbol 201 as "cloud1"
ExportAssets (56)Timeline Frame 4Symbol 203 as "cloud2"
ExportAssets (56)Timeline Frame 4Symbol 209 as "dot"
ExportAssets (56)Timeline Frame 4Symbol 331 as "arrow"
ExportAssets (56)Timeline Frame 4Symbol 347 as "snd_jump"
ExportAssets (56)Timeline Frame 4Symbol 351 as "hit_cheer"
ExportAssets (56)Timeline Frame 4Symbol 365 as "hit_hole"
ExportAssets (56)Timeline Frame 4Symbol 372 as "hit_faceplant"
ExportAssets (56)Timeline Frame 4Symbol 378 as "hit_zero"
ExportAssets (56)Timeline Frame 4Symbol 419 as "satellite"
ExportAssets (56)Timeline Frame 4Symbol 423 as "square"
ExportAssets (56)Timeline Frame 4Symbol 454 as "_bounce"
ExportAssets (56)Timeline Frame 4Symbol 462 as "_rebound"
ExportAssets (56)Timeline Frame 4Symbol 463 as "_slide"
ExportAssets (56)Timeline Frame 4Symbol 465 as "_speed"
ExportAssets (56)Timeline Frame 4Symbol 466 as "_superbounce"
ExportAssets (56)Timeline Frame 4Symbol 467 as "_wind"
ExportAssets (56)Timeline Frame 4Symbol 471 as "snd_bounce"
ExportAssets (56)Timeline Frame 4Symbol 472 as "snd_ending"
ExportAssets (56)Timeline Frame 4Symbol 475 as "snd_hit"
ExportAssets (56)Timeline Frame 4Symbol 476 as "snd_theme"
ExportAssets (56)Timeline Frame 4Symbol 477 as "snd_pickup"
ExportAssets (56)Timeline Frame 4Symbol 478 as "snd_prelude"
ExportAssets (56)Timeline Frame 4Symbol 479 as "snd_shoot"
ExportAssets (56)Timeline Frame 4Symbol 480 as "snd_skid"
ExportAssets (56)Timeline Frame 4Symbol 481 as "snd_slide"
ExportAssets (56)Timeline Frame 4Symbol 483 as "snd_superbounce"
ExportAssets (56)Timeline Frame 4Symbol 485 as "snd_wind"
ExportAssets (56)Timeline Frame 4Symbol 486 as "snd_fly"

Labels

"stand"Symbol 52 MovieClip Frame 1
"jump"Symbol 52 MovieClip Frame 2
"testFrame"Symbol 52 MovieClip Frame 35
"walkUp"Symbol 53 MovieClip Frame 20
"jump"Symbol 145 MovieClip Frame 1
"launch"Symbol 145 MovieClip Frame 5
"miss"Symbol 145 MovieClip Frame 10
"dancing"Symbol 251 MovieClip Frame 1
"off"Symbol 395 MovieClip Frame 1
"on"Symbol 395 MovieClip Frame 2
"musicOn"Symbol 501 MovieClip Frame 1
"musicOn_RO"Symbol 501 MovieClip Frame 10
"musicOff"Symbol 501 MovieClip Frame 20
"musicOff_RO"Symbol 501 MovieClip Frame 29

Dynamic Text Variables

framerateSymbol 18 EditableText""
framerateSymbol 504 EditableText""




http://swfchan.com/28/139006/info.shtml
Created: 28/10 -2018 05:11:03 Last modified: 28/10 -2018 05:11:03 Server time: 26/12 -2024 16:54:44