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Heisse Sklavin Abmachung.swf

This is the info page for
Flash #139209

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ActionScript [AS1/AS2]
Combined Code
// unknown tag 88 length 70 movieClip 3 gialog { } movieClip 5 { } movieClip 7 { } movieClip 9 { } movieClip 11 { } movieClip 13 { } movieClip 15 { } movieClip 17 { } movieClip 19 { } movieClip 21 { } movieClip 30 { } movieClip 34 { } movieClip 35 { } movieClip 36 popup_obj { } movieClip 42 { } movieClip 43 { } movieClip 46 { } movieClip 47 { } movieClip 48 phrase_area { } movieClip 51 { } // unknown tag 88 length 143 movieClip 55 button_play { } movieClip 59 btn_yes { } movieClip 61 btn_no { } movieClip 63 btn_more { } movieClip 65 btn_enter_room_3 { } movieClip 66 btn_enter_room_2 { } movieClip 68 btn_enter_room_1 { } movieClip 70 btn_again { } movieClip 74 btn_next { } movieClip 76 { } movieClip 78 { } movieClip 79 { } movieClip 82 counter { } movieClip 85 btn_logo { } movieClip 89 { } movieClip 93 { frame 1 { stop(); } } movieClip 96 { } movieClip 99 { } movieClip 100 { } movieClip 102 { } movieClip 104 { } // unknown tag 88 length 138 movieClip 109 { } movieClip 110 { frame 1 { function drawPercent(per) { per *= 100; if (per > 100) { per = 100; } tx = origx + per * 212 / 100; preloader.movebar._x += (tx - preloader.movebar._x) / 5; preloader.perc.text = int(per) + '%'; per2 = per; } stop(); var per2; var li = 0; var tx = 0; var origx = preloader.movebar._x; var per = 0; onEnterFrame = function () { if (this.ispreview != 'preview') { var v3 = _parent.getBytesLoaded() / _parent.getBytesTotal(); this.drawPercent(v3); } if (per2 > 99) { ++li; if (li == 10) { gotoAndPlay(2); } } }; _parent.stop(); } frame 26 { _parent.gotoAndPlay(8); } } movieClip 224 __Packages.Texts { #initclip if (!_global.Texts) { var v1 = function (myClip, myFont, xPos, yPos, myWidth, myAlig, myFrame, mySprite, myText) { this.textObj = _root.attachMovie(myFont, myClip, mySprite); this.textObj.gotoAndStop(myFrame); this.textObj.txt = myText; this.textObj._x = xPos; this.textObj._y = yPos; if (myWidth > 0) { this.textObj.fld._width = myWidth; } if (!(myAlig eq '')) { this.format = new TextFormat(); this.format.align = myAlig; this.textObj.fld.setTextFormat(this.format); } }; _global.Texts = v1; var v2 = v1.prototype; v2.pres = function () { this.rootClip[this.newObject].font.gotoAndStop(3); }; v2.over = function () { this.rootClip[this.newObject].font.gotoAndStop(2); }; v2.norm = function () { this.rootClip[this.newObject].font.gotoAndStop(1); }; v2.setMoney = function (myCurrency, mySeparator, myPosition, myMoney, myPrev) { var v2 = ''; var v5 = 0; var v3 = (String(myMoney)).length - 1; while (v3 >= 0) { v5 += 1; if (v5 > 3) { v5 = 1; if (mySeparator eq 'SPACE') { v2 += ' '; } else { v2 += mySeparator; } } v2 += (String(myMoney)).charAt(v3); --v3; } myMoney = ''; v3 = 0; while (v3 < (String(v2)).length) { myMoney += (String(v2)).charAt((String(v2)).length - v3 - 1); ++v3; } switch (String(myPosition)) { case 'beginning': this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney; break; case 'end': this.rootClip[this.newObject].font.txt = myPrev + myMoney + myCurrency; break; default: this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney; } }; v2.textConfigure = function (myText) { var v3 = myText.split('/n'); var v2 = ''; var v1 = 0; while (v1 < v3.length) { v2 += v3[v1]; if (v1 < v3.length - 1) { v2 += '\n'; } ++v1; } return v2; }; v2.setText = function (myText) { this.textObj.txt = this.textConfigure(myText); }; v2.setAlign = function (myAlig) { this.format.align = myAlig; this.textObj.fld.setTextFormat(this.format); }; v2.setPosition = function (myX, myY) { this.textObj._x = myX; this.textObj._y = myY; }; v2.setRotation = function (myRot) { this.rootClip[this.newObject]._rotation = myRot; }; v2.setWidth = function (myWidth) { this.textObj.fld._width = myWidth; }; v2.setVisible = function (myVis) { this.textObj._visible = myVis; }; v2.setAlpha = function (myAlpha) { this.rootClip[this.newObject]._alpha = myAlpha; }; v2.textObj = new Object(); ASSetPropFlags(_global.Texts.prototype, null, 1); } #endinitclip } movieClip 225 __Packages.Strings { #initclip if (!_global.Strings) { var v1 = function () { super(); this.es_strList = new Object(); this.es_strList.scene_1_1 = '¡Es un clavel hermoso! '; this.es_strList.scene_1_2 = 'Tal color no puede ser visto en nuestro país. '; this.es_strList.scene_1_3 = 'Tan embarazoso... No quiero hacer esto.'; this.es_strList.scene_1_4 = 'Ohhhh... '; this.es_strList.scene_1_5 = 'Por favor siga.'; this.es_strList.scene_1_6 = '¡Maravilloso! '; this.es_strList.scene_1_7 = '¡Delicioso! '; this.es_strList.scene_1_8 = '¡Mirada a este culo! ¡Es deslizadizo como un huevo hervido! '; this.es_strList.scene_1_9 = 'Por favor no se preocupe. Él es el que quién trajo los regalos. '; this.es_strList.scene_1_10 = '¿Derecho?'; this.es_strList.scene_1_11 = 'Sí. ¡Entre!'; this.es_strList.scene_1_12 = 'Ah! ¡Belleza japonesa! '; this.es_strList.scene_1_13 = '¡Hermoso!'; this.es_strList.scene_1_14 = 'Huele bie '; this.es_strList.scene_1_15 = 'Por favo'; this.es_strList.scene_1_16 = 'Soy una hembra sucia! Por favor jódanos con el gallo suyo agradable. '; this.es_strList.scene_1_17 = '¡Los sé! ¡Señoras de familias distinguidas!'; this.es_strList.scene_1_18 = ' Oye, no preocuparse. Nadie sabe que ellos están aquí. '; this.es_strList.scene_1_19 = ' No puedo esperar más tiempo. Por favor... apresurarse.'; this.es_strList.scene_1_20 = 'Si le gusta esto, dejaré el que aquí. '; this.es_strList.scene_1_21 = '¡Por favor! Pagaré mucho dinero efectivo.'; this.en_strList = new Object(); this.en_strList.scene_1_1 = 'It\'s a beautiful pink!'; this.en_strList.scene_1_2 = 'Such color cannot be seen in our country.'; this.en_strList.scene_1_3 = 'So embarrassing... I don\'t want to do this.'; this.en_strList.scene_1_4 = 'Ohhhh...'; this.en_strList.scene_1_5 = 'Please proceed.'; this.en_strList.scene_1_6 = 'Wonderful!'; this.en_strList.scene_1_7 = 'Delicious!'; this.en_strList.scene_1_8 = 'Look at this ass! It\'s slippery like a boiled egg!'; this.en_strList.scene_1_9 = 'Please don\'t worry. He is the one who brought the presents.'; this.en_strList.scene_1_10 = 'Right?'; this.en_strList.scene_1_11 = 'Yeah. Come in!'; this.en_strList.scene_1_12 = 'Oh! Japanese beauty!'; this.en_strList.scene_1_13 = 'Beautiful!'; this.en_strList.scene_1_14 = 'Smells good...'; this.en_strList.scene_1_15 = 'Please...'; this.en_strList.scene_1_16 = 'I am a dirty bitch! Please fuck us with the nice cock of yours.'; this.en_strList.scene_1_17 = 'I know them! Ladies of distinguished families!'; this.en_strList.scene_1_18 = 'Hey, don\'t worry. No one knows that they are here.'; this.en_strList.scene_1_19 = 'I can\'t wait any longer. Please... hurry. '; this.en_strList.scene_1_20 = 'If you like it, I\'ll leave one here.'; this.en_strList.scene_1_21 = 'Please! I\'ll pay plenty of cash.'; this.ru_strList = new Object(); this.ru_strList.scene_1_1 = 'Какой красивый розовый!'; this.ru_strList.scene_1_2 = 'В нашей стране такого цвета не встретишь.'; this.ru_strList.scene_1_3 = 'Я чувствую себя неловко… Не хочу этого делать.'; this.ru_strList.scene_1_4 = 'Ооооо…'; this.ru_strList.scene_1_5 = 'Пожалуйста, продолжай.'; this.ru_strList.scene_1_6 = 'Прекрасно!'; this.ru_strList.scene_1_7 = 'Восхитительно!'; this.ru_strList.scene_1_8 = 'Посмотрите на эту попку! Она блестит, как вареное яйцо!'; this.ru_strList.scene_1_9 = 'Все в порядке. У него есть подарки для вас.'; this.ru_strList.scene_1_10 = 'Вовремя?'; this.ru_strList.scene_1_11 = 'Да, входите!'; this.ru_strList.scene_1_12 = 'О! Восточные девочки!'; this.ru_strList.scene_1_13 = 'Восхитительно!'; this.ru_strList.scene_1_14 = 'Какой приятный запах…'; this.ru_strList.scene_1_15 = 'Пожалуйста…'; this.ru_strList.scene_1_16 = 'Я грязная шлюха! Пожалуйста, отымейте нас своим прекрасным членом!'; this.ru_strList.scene_1_17 = 'Я знаю их! Девушки знатного рода!'; this.ru_strList.scene_1_18 = 'Не стоит беспокойства. Никто не узнает о том, что произошло за этими стенами.'; this.ru_strList.scene_1_19 = 'Я не могу больше ждать. Пожалуйста… поторопись.'; this.ru_strList.scene_1_20 = 'Если вам нравится, я оставлю ее здесь.'; this.ru_strList.scene_1_21 = 'Да, пожалуйста! Я щедро заплачу.'; this.fr_strList = new Object(); this.fr_strList.scene_1_1 = 'C\'est un beau rose!'; this.fr_strList.scene_1_2 = 'Une telle couleur ne se voit pas dans notre pays.'; this.fr_strList.scene_1_3 = 'Si gênant... Je ne veux pas le faire.'; this.fr_strList.scene_1_4 = 'Ohhhh...'; this.fr_strList.scene_1_5 = 'Continue, s\'il vous plaît.'; this.fr_strList.scene_1_6 = 'Magnifique!'; this.fr_strList.scene_1_7 = 'Délicieux!'; this.fr_strList.scene_1_8 = 'Regardez ce cul! C\'est ferme comme une pastèque!'; this.fr_strList.scene_1_9 = 'Ne t\'inquiète pas. C\'est celui qui a apporté les cadeaux.'; this.fr_strList.scene_1_10 = 'C\'est vrai?'; this.fr_strList.scene_1_11 = 'Oui. Entrez!'; this.fr_strList.scene_1_12 = 'Oh! Une beauté japonaise!'; this.fr_strList.scene_1_13 = 'Si belle!'; this.fr_strList.scene_1_14 = 'Ça sent bon...'; this.fr_strList.scene_1_15 = 'S\'il vous plaît...'; this.fr_strList.scene_1_16 = 'Je suis une sale pute! S\'il vous plaît, baisez-nous avec cette belle queue que vous avez là.'; this.fr_strList.scene_1_17 = 'Je les connais! C\'est des femmes de haute société!'; this.fr_strList.scene_1_18 = 'Hein, ne t\'inquiète pas. Personne ne sait qu\'elles sont là.'; this.fr_strList.scene_1_19 = 'J\'en peux plus d\'attendre. S\'il vous plaît... Dépêchez-vous. '; this.fr_strList.scene_1_20 = 'Si vous aimez ça, j\'en laisserai un ici.'; this.fr_strList.scene_1_21 = 'S\'il vous plaît! Je payerai bien.'; this.hu_strList = new Object(); this.hu_strList.scene_1_1 = 'Gyönyörű puncid van!'; this.hu_strList.scene_1_2 = 'Ilyen szép rózsaszín punci a mi országunkban nincs is.'; this.hu_strList.scene_1_3 = 'Úgy szégyellem magam... Ne akarom megtenni.'; this.hu_strList.scene_1_4 = 'Ohhhh...'; this.hu_strList.scene_1_5 = 'Kérlek, folytasd.'; this.hu_strList.scene_1_6 = 'Csodálatos!'; this.hu_strList.scene_1_7 = 'Isteni!'; this.hu_strList.scene_1_8 = 'Nézd meg a fenekét! Olyan kemény, mint egy főtt tojás!'; this.hu_strList.scene_1_9 = 'Ne aggódj. Ő hozta az ajándékokat.'; this.hu_strList.scene_1_10 = 'Igen?'; this.hu_strList.scene_1_11 = 'Bizony. Gyere be!'; this.hu_strList.scene_1_12 = 'Oh! Egy japán szépség!'; this.hu_strList.scene_1_13 = 'Gyönyörű!'; this.hu_strList.scene_1_14 = 'Jó illata van...'; this.hu_strList.scene_1_15 = 'Kérlek...'; this.hu_strList.scene_1_16 = 'Egy mocskos ribancok vagyunk! Kérlek, dugj meg minket a hatalmas farkaddal.'; this.hu_strList.scene_1_17 = 'Ismerem őket! Előkelő családból származnak!'; this.hu_strList.scene_1_18 = 'Ne aggódj. Senki sem tudja, hogy itt vannak.'; this.hu_strList.scene_1_19 = 'Nem tudok tovább várni. Kérlek, siess. '; this.hu_strList.scene_1_20 = 'Ha tetszik, itt hagyok neked egyet.'; this.hu_strList.scene_1_21 = 'Kérlek! Rengeteget fizetnék érte.'; this.it_strList = new Object(); this.it_strList.scene_1_1 = 'E\' un bel rosa!'; this.it_strList.scene_1_2 = 'Quel colore non può essere visto nel nostro paese.'; this.it_strList.scene_1_3 = 'E\' così imbarazzante...Non voglio farlo.'; this.it_strList.scene_1_4 = 'Ohhhh...'; this.it_strList.scene_1_5 = 'Ti prego continua.'; this.it_strList.scene_1_6 = 'Fantastico!'; this.it_strList.scene_1_7 = 'Delizioso'; this.it_strList.scene_1_8 = ' Guarda che culo! E\' scivoloso come l\'olio!'; this.it_strList.scene_1_9 = 'Non preoccuparti. E\' lui che ha portato i doni.'; this.it_strList.scene_1_10 = 'Davvero?'; this.it_strList.scene_1_11 = 'Sì. Vieni!'; this.it_strList.scene_1_12 = 'Oh! Una bellazza giapponese!'; this.it_strList.scene_1_13 = 'Splendida!'; this.it_strList.scene_1_14 = 'Che buon odore...'; this.it_strList.scene_1_15 = 'Ti prego...'; this.it_strList.scene_1_16 = 'Sono una porca schifosa! Scopaci con quel tuo bel cazzo.'; this.it_strList.scene_1_17 = 'Le conosco! Provengono da famiglie rinomate!'; this.it_strList.scene_1_18 = 'Hey, non preoccuparti. Nessuno sa che sono qui.'; this.it_strList.scene_1_19 = ' Non posso più aspettare. Ti prego...muoviti.'; this.it_strList.scene_1_20 = 'Se vuoi, te ne lascio qui una.'; this.it_strList.scene_1_21 = 'Sì, pagherò molto bene.'; this.pl_strList = new Object(); this.pl_strList.scene_1_1 = 'Piękny, różowy kolor! '; this.pl_strList.scene_1_2 = 'Takiego koloru nie spotka się w naszym kraju. '; this.pl_strList.scene_1_3 = ' To żenujące...Nie chcę tego robić.'; this.pl_strList.scene_1_4 = 'Ohhhh... '; this.pl_strList.scene_1_5 = 'Nie przestawaj. '; this.pl_strList.scene_1_6 = 'Cudownie! '; this.pl_strList.scene_1_7 = 'Wspaniałe! '; this.pl_strList.scene_1_8 = 'Spójrz na ten tyłek! Jest śliski jak gotowane jajko! '; this.pl_strList.scene_1_9 = ' Nie martw się. To ten sam, co przyniósł prezenty.'; this.pl_strList.scene_1_10 = ' Doprawdy?'; this.pl_strList.scene_1_11 = ' Tak. Wejdź!'; this.pl_strList.scene_1_12 = 'O! Japońska piękność! '; this.pl_strList.scene_1_13 = ' Piękna!'; this.pl_strList.scene_1_14 = 'Pachnie nieźle... '; this.pl_strList.scene_1_15 = ' Proszę...'; this.pl_strList.scene_1_16 = 'Jestem dziwką! Zerżnij nas swoim wspaniałym fiutem.'; this.pl_strList.scene_1_17 = 'Znam je! To panie z szanowanych rodzin!'; this.pl_strList.scene_1_18 = 'Hej, nie przejmuj się. Nikt nie wie, że one tu są.'; this.pl_strList.scene_1_19 = 'Nie mogę już dłużej czekać, Proszę, pospiesz się..'; this.pl_strList.scene_1_20 = ' Jeśli chcesz, zostawię tu jedną.'; this.pl_strList.scene_1_21 = 'Proszę! Zapłacę ile będzie trzeba.'; this.de_strList = new Object(); this.de_strList.scene_1_1 = 'Es ist eine schöne rosa Farbe!'; this.de_strList.scene_1_2 = 'Solche Farbe kann in unserem Land nicht gesehen werden.'; this.de_strList.scene_1_3 = 'So peinlich... Ich will es nicht machen.'; this.de_strList.scene_1_4 = 'Ohhhh...'; this.de_strList.scene_1_5 = 'Setzte bitte fort.'; this.de_strList.scene_1_6 = 'Wunderschön!'; this.de_strList.scene_1_7 = 'Lecker!'; this.de_strList.scene_1_8 = 'Sehen Sie diesen Po an! Er ist glatt wie ein gekochtes Ei!'; this.de_strList.scene_1_9 = 'Mach dir bitte keine Sorgen. Er ist der, wer Geschenke brachte.'; this.de_strList.scene_1_10 = 'Oder?'; this.de_strList.scene_1_11 = 'Ja. Komm herein!'; this.de_strList.scene_1_12 = 'Oh! Japanische Schöne!'; this.de_strList.scene_1_13 = 'Schön!'; this.de_strList.scene_1_14 = 'Es riecht gut...'; this.de_strList.scene_1_15 = 'Bitte...'; this.de_strList.scene_1_16 = 'Ich bin eine geile Mieze! Bumse uns bitte mit deinem tollen Schwanz.'; this.de_strList.scene_1_17 = 'Ich kenne sie! Damen von vornehmen Familien!'; this.de_strList.scene_1_18 = 'He, keine Angst. Niemand weiß, dass sie hier sind.'; this.de_strList.scene_1_19 = 'Ich kann nicht mehr warten. Bitte... beeil dich. '; this.de_strList.scene_1_20 = 'Wenn es dir gefällt, werde ich eines hier lassen.'; this.de_strList.scene_1_21 = 'Bitte! Ich werde eine Menge Bargeld zahlen.'; this.ro_strList = new Object(); this.ro_strList.scene_1_1 = 'Este un roz frumos!'; this.ro_strList.scene_1_2 = 'Noi nu avem culoarea asta in tara noastra.'; this.ro_strList.scene_1_3 = 'Ce penibil... Nu vreau sa fac asta.'; this.ro_strList.scene_1_4 = 'Ohhhh...'; this.ro_strList.scene_1_5 = 'Te rog continua.'; this.ro_strList.scene_1_6 = 'Minunat!'; this.ro_strList.scene_1_7 = 'Delicios!'; this.ro_strList.scene_1_8 = 'Priveste fundul asta! Este alunecos ca un ou prajit!'; this.ro_strList.scene_1_9 = 'Te rog nu-ti fa griji. El e cel care aduce cadourile.'; this.ro_strList.scene_1_10 = 'Serios?'; this.ro_strList.scene_1_11 = 'Da. Intra!'; this.ro_strList.scene_1_12 = 'Oh! Frumusete japoneza!'; this.ro_strList.scene_1_13 = 'Frumos!'; this.ro_strList.scene_1_14 = 'Miroase bine...'; this.ro_strList.scene_1_15 = 'Te rog...'; this.ro_strList.scene_1_16 = 'Sunt o tarfa murdara! Te rog trage-ne-o cu penisul tau frumos.'; this.ro_strList.scene_1_17 = 'Le cunosc! Doamne din familii distinse!'; this.ro_strList.scene_1_18 = 'Hey, nu te ingrijora. Nimeni nu stie ca ele sunt aici.'; this.ro_strList.scene_1_19 = 'Nu mai pot sa astept. Te rog...grabeste-te. '; this.ro_strList.scene_1_20 = 'Daca iti place, o sa las una aici.'; this.ro_strList.scene_1_21 = 'Te rog! O sa-ti platesc o suma foarte mare de bani.'; this.bg_strList = new Object(); this.bg_strList.scene_1_1 = 'Това е красиво розово!'; this.bg_strList.scene_1_2 = 'Подобен цвят не може да се види в нашата страна.'; this.bg_strList.scene_1_3 = 'Толкова ме е срам...Не искам да правя това.'; this.bg_strList.scene_1_4 = 'Оххх...'; this.bg_strList.scene_1_5 = 'Моля те, продължавай.'; this.bg_strList.scene_1_6 = 'Чудесно!'; this.bg_strList.scene_1_7 = 'Вкусно!'; this.bg_strList.scene_1_8 = 'Погледни този задник! Толкова е хлъзгав и гладък!'; this.bg_strList.scene_1_9 = 'Не се тревожи. Това е човекът, който донесе подаръците.'; this.bg_strList.scene_1_10 = 'Така ли?'; this.bg_strList.scene_1_11 = 'Да. Ела!'; this.bg_strList.scene_1_12 = 'Еха! Японска красота!'; this.bg_strList.scene_1_13 = 'Прекрасно!'; this.bg_strList.scene_1_14 = 'Мирише добре...'; this.bg_strList.scene_1_15 = 'Моля ви...'; this.bg_strList.scene_1_16 = 'Аз съм мръсна кучка! Моля ви, чукайте ни с този ваш прекрасен кур.'; this.bg_strList.scene_1_17 = 'Познавам ги! Жени от изискани семейстава!'; this.bg_strList.scene_1_18 = 'Ей, не се притеснявай. Никой не знае, че те са тук.'; this.bg_strList.scene_1_19 = 'Не мога да чакам повече. Моля те...побързай. '; this.bg_strList.scene_1_20 = 'Ако ти харесва, ще оставя една тук.'; this.bg_strList.scene_1_21 = 'Моля те! Ще платя много пари.'; this.pt_strList = new Object(); this.pt_strList.scene_1_1 = 'É um rosa bonito!'; this.pt_strList.scene_1_2 = 'Esta cor não se vê no meu país.'; this.pt_strList.scene_1_3 = 'É muito complicado... Não quero fazer isto.'; this.pt_strList.scene_1_4 = 'Ohhhh...'; this.pt_strList.scene_1_5 = 'Por favor continua.'; this.pt_strList.scene_1_6 = 'Magnifico!'; this.pt_strList.scene_1_7 = 'Delicioso!'; this.pt_strList.scene_1_8 = 'Vê este cú! É escorregadio como um ovo cozido!'; this.pt_strList.scene_1_9 = 'Não te preocupes. Fui eu quem comprou os presentes.'; this.pt_strList.scene_1_10 = 'Certo?'; this.pt_strList.scene_1_11 = 'Yeah. Entra!'; this.pt_strList.scene_1_12 = 'Oh! Beleza japonesa!'; this.pt_strList.scene_1_13 = 'Fantástico!'; this.pt_strList.scene_1_14 = 'Cheira bem...'; this.pt_strList.scene_1_15 = 'Por favor...'; this.pt_strList.scene_1_16 = 'Sou uma puta boa. Por favor fode-me com o teu belo cacete.'; this.pt_strList.scene_1_17 = 'Conheço-os! Meninas de boas famílias!'; this.pt_strList.scene_1_18 = 'Vá lá, não te preocupes. Ninguém sabe que estão aqui.'; this.pt_strList.scene_1_19 = 'Não posso esperar mais. Por favor... despacha-te. '; this.pt_strList.scene_1_20 = 'Se quiseres, deixo uma aqui.'; this.pt_strList.scene_1_21 = 'Por favor! Vou pagar bem.'; this.sr_strList = new Object(); this.sr_strList.scene_1_1 = 'Prelepa boja pink!'; this.sr_strList.scene_1_2 = 'Takva boja ne može da se nađe kod nas.'; this.sr_strList.scene_1_3 = 'Tako nezgodno... Ne želim ovo da radim.'; this.sr_strList.scene_1_4 = 'Ohhhh...'; this.sr_strList.scene_1_5 = 'Molim te nastavi.'; this.sr_strList.scene_1_6 = 'Prelepo!'; this.sr_strList.scene_1_7 = 'Ukusno!'; this.sr_strList.scene_1_8 = 'Pogledaj ovo dupe! Kliza se kao kuvano jaje!'; this.sr_strList.scene_1_9 = 'Molim te ne brini. On je onaj koji donosi poklone.'; this.sr_strList.scene_1_10 = 'Stvarno?'; this.sr_strList.scene_1_11 = 'Da. Uđi!'; this.sr_strList.scene_1_12 = 'Oh! Japanska lepota!'; this.sr_strList.scene_1_13 = 'Prelepo!'; this.sr_strList.scene_1_14 = 'Miriše dobro...'; this.sr_strList.scene_1_15 = 'Molim te...'; this.sr_strList.scene_1_16 = 'Ja sam prljava drolja! Molim te kresni nas sa tom tvojom kitom.'; this.sr_strList.scene_1_17 = 'Znam ih! Dame iz vrhunskih porodica!'; this.sr_strList.scene_1_18 = 'Hej, ne brini. Niko ne zna da su ovde.'; this.sr_strList.scene_1_19 = 'Ne mogu da čekam više. Molim te... požuri. '; this.sr_strList.scene_1_20 = 'Ako ti se sviđa, ostaviću jednu.'; this.sr_strList.scene_1_21 = 'Molim te! Platiću sa mnogo keša.'; this.ua_strList = new Object(); this.ua_strList.scene_1_1 = 'Який гарний рожевий!'; this.ua_strList.scene_1_2 = 'В нашій країні такого кольору не зустрінеш.'; this.ua_strList.scene_1_3 = 'Мені якось ніяково... Не хочу цього робити.'; this.ua_strList.scene_1_4 = 'Ооооо...'; this.ua_strList.scene_1_5 = 'Будь ласка, не зупиняйся.'; this.ua_strList.scene_1_6 = 'Дивовижно!'; this.ua_strList.scene_1_7 = 'Чудово!'; this.ua_strList.scene_1_8 = 'Подивіться на ці сіднички! Вони блищать, наче варене яйце!'; this.ua_strList.scene_1_9 = 'Все в порядку. В нього є подарунок для вас.'; this.ua_strList.scene_1_10 = 'Вчасно?'; this.ua_strList.scene_1_11 = 'Так, проходите!'; this.ua_strList.scene_1_12 = 'О! Східні дівчатка!'; this.ua_strList.scene_1_13 = 'Чарівно!'; this.ua_strList.scene_1_14 = 'Такий приємний запах...'; this.ua_strList.scene_1_15 = 'Будь ласка...'; this.ua_strList.scene_1_16 = 'Я брудна повія! Будь ласка, відтрахайте нас своїм прекрасним членом!'; this.ua_strList.scene_1_17 = 'Я знаю їх! Дівчата шляхетної фамілії!'; this.ua_strList.scene_1_18 = 'Не варто непокоїтись. Ніхто не дізнається про те, що відбувається за цими стінами.'; this.ua_strList.scene_1_19 = 'Я не можу більше чекати. Будь ласка ... поквапся.'; this.ua_strList.scene_1_20 = 'Якщо вам подобається, я залишу її тут.'; this.ua_strList.scene_1_21 = 'Так, будь ласка! Я щедро заплачу.'; this.nl_strList = new Object(); this.nl_strList.scene_1_1 = 'Het is prachtig roze!'; this.nl_strList.scene_1_2 = 'Een kleur zoals dit kan je niet in ons land zien.'; this.nl_strList.scene_1_3 = 'Het is zo gênant... ik wil dit niet doen.'; this.nl_strList.scene_1_4 = 'Ohhhh...'; this.nl_strList.scene_1_5 = 'Ga alstublieft door.'; this.nl_strList.scene_1_6 = 'Prachtig!'; this.nl_strList.scene_1_7 = 'Heerlijk!'; this.nl_strList.scene_1_8 = 'Kijk naar deze kont! Het is net zo glad als een gekookt ei!'; this.nl_strList.scene_1_9 = 'Maak je geen zorgen. Hij is degene die de cadeaus heeft gebracht.'; this.nl_strList.scene_1_10 = 'Toch?'; this.nl_strList.scene_1_11 = 'Ja. Kom erin!'; this.nl_strList.scene_1_12 = 'Oh! Japanse schoonheid!'; this.nl_strList.scene_1_13 = 'Beeldschoon!'; this.nl_strList.scene_1_14 = 'Ruikt goed...'; this.nl_strList.scene_1_15 = 'Alstublieft...'; this.nl_strList.scene_1_16 = 'Ik ben een viese slet! Neuk ons toch met jullie prachtige lullen.'; this.nl_strList.scene_1_17 = 'Ik ken ze! Vrouwen van aanzienlijke families!'; this.nl_strList.scene_1_18 = 'Hey, wees gerust. Niemand weet dat ze hier zijn.'; this.nl_strList.scene_1_19 = 'Ik kan niet lachter wachten. Schiet... alstublieft op.'; this.nl_strList.scene_1_20 = 'Als je het goed vind, dan laat ik er ééntje hier.'; this.nl_strList.scene_1_21 = 'Graag! Ik betaal je veel geld.'; this.cz_strList = new Object(); this.cz_strList.scene_1_1 = 'To je krásná růžová!'; this.cz_strList.scene_1_2 = 'Takovou barvu v naší zemi neuvidíte.'; this.cz_strList.scene_1_3 = 'Je to tak trapné... Nechci to udělat.'; this.cz_strList.scene_1_4 = 'Ohhhh...'; this.cz_strList.scene_1_5 = 'Prosím, pokračuj.'; this.cz_strList.scene_1_6 = 'Báječné!'; this.cz_strList.scene_1_7 = 'Úžasné!'; this.cz_strList.scene_1_8 = 'Podívej se na ten zadek! Je kluzký jako vařené vajíčko!'; this.cz_strList.scene_1_9 = 'Neměj obavy. Je jediný, kdo přinesl dary.'; this.cz_strList.scene_1_10 = 'Skutečně?'; this.cz_strList.scene_1_11 = 'Jo. Vstup!'; this.cz_strList.scene_1_12 = 'Ó! Japonská kráska!'; this.cz_strList.scene_1_13 = 'Pěkné!'; this.cz_strList.scene_1_14 = 'Voní pěkně...'; this.cz_strList.scene_1_15 = 'Prosím...'; this.cz_strList.scene_1_16 = 'Jsem špinavá děvka! Prosím, vyšukej nás svým krásným čurákem.'; this.cz_strList.scene_1_17 = 'Znám je! Ženy z uznávaných rodin!'; this.cz_strList.scene_1_18 = 'Hej, neměj obavy. Nikdo o nich neví.'; this.cz_strList.scene_1_19 = 'Už nedokážu déle čekat. Prosím... pospěš. '; this.cz_strList.scene_1_20 = 'Pokud se ti to líbí, jeden ti tady nechám.'; this.cz_strList.scene_1_21 = 'Prosím! Zaplatím ti, co si jen řekneš.'; this.langList = new Object(); this.langList.en = 'Play'; this.langList.ru = 'Играть'; this.langList.de = 'Spielen'; this.langList.es = 'Jugar'; this.langList.fr = 'Jouer'; this.langList.hu = 'Play'; this.langList.it = 'Gioca!'; this.langList.pl = 'Zagraj'; this.langList.ro = 'Joacă'; this.gameNameList = new Object(); this.gameNameList.en = 'Slutty Slave Deal'; this.gameNameList.bg = 'Похотливата робиня'; this.gameNameList.ru = 'Услуги Развратных Рабынь'; this.gameNameList.de = 'Heiße Sklavin Abmachung'; this.gameNameList.es = 'Acuerdo de Esclavo depravado '; this.gameNameList.fr = 'Soumise à louer'; this.gameNameList.hu = 'Dögös kis szexrabszolgák'; this.gameNameList.it = 'Affari Sporchi per una Sporca Troia'; this.gameNameList.pl = 'Niewolniczy układ'; this.gameNameList.pt = 'Negócios com Putas'; this.gameNameList.sr = 'Predana drolja'; this.gameNameList.ua = 'Послуги Розбещених Хвойд '; this.gameNameList.cz = 'Obchod s děvkami'; this.gameNameList.ro = 'Afacerea cu Tarfa Desfranata'; this.gameNameList.nl = 'Sletterige Slaven Deal'; }; _global.Strings = v1; _global.Strings extends MovieClip; var v2 = v1.prototype; ASSetPropFlags(_global.Strings.prototype, null, 1); } #endinitclip } movieClip 226 __Packages.Buttons { #initclip if (!_global.Buttons) { var v1 = function (myList) { super(); this.buttonList = new Array(); var v5 = 0; while (v5 < myList.length) { this.buttonList[v5] = _root.attachMovie(myList[v5].obj, 'button_obj_' + v5, 150 + v5); this.buttonList[v5]._x = myList[v5].area[0]; this.buttonList[v5]._y = myList[v5].area[1]; this.buttonList[v5].frame = myList[v5].frame; this.buttonList[v5].url = myList[v5].url; this.buttonList[v5].gotoAndStop(1); this.buttonList[v5].onRollOver = function () { this.gotoAndStop(2); }; this.buttonList[v5].onRollOut = function () { this.gotoAndStop(1); }; this.buttonList[v5].onDragOut = function () { this.gotoAndStop(1); }; this.buttonList[v5].onRelease = function () { if (!(this.url eq '')) { this.getURL(this.url, 'blank'); } if (this.frame != 0) { _root.gotoAndStop(this.frame); _global.myButtons.kill(); } }; ++v5; } }; _global.Buttons = v1; _global.Buttons extends MovieClip; var v2 = v1.prototype; v2.kill = function () { var v3 = 0; while (v3 < this.buttonList.length) { delete this.buttonList[v3].onRollOver; delete this.buttonList[v3].onRollOut; delete this.buttonList[v3].onDragOut; delete this.buttonList[v3].onRelease; this.buttonList[v3].removeMovieClip(); ++v3; } delete this.buttonList; delete _global.myButtons; }; ASSetPropFlags(_global.Buttons.prototype, null, 1); } #endinitclip } movieClip 227 __Packages.Waiting { #initclip if (!_global.Waiting) { var v1 = function (myFramesQty, myFrame, snd) { super(); this.framesQty = myFramesQty; this.gotoFrame = myFrame; this.counter = 0; this.mySound = snd; if (!(this.mySound eq '') and !(this.mySound eq undefined)) { this.playSound(this.mySound, false); } _root.onEnterFrame = function () { _global.myWaiting.counter += 1; if (_global.myWaiting.counter >= _global.myWaiting.framesQty) { _global.myWaiting.kill(); _root.gotoAndStop(_global.myWaiting.gotoFrame); } }; }; _global.Waiting = v1; _global.Waiting extends MovieClip; var v2 = v1.prototype; v2.playSound = function (soundName, loop) { _root.sound.attachSound(soundName); _root.sound.start(); }; v2.kill = function () { delete _root.onEnterFrame; }; ASSetPropFlags(_global.Waiting.prototype, null, 1); } #endinitclip } movieClip 228 __Packages.Popup { #initclip if (!_global.Popup) { var v1 = function (myList) { super(); this.popupObject = new Object(); this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50); this.popupObject.popup_1 = new Array(7); this.popupObject.popup_1[2] = myList.cloud[1]; this.popupObject.popup_1[3] = myList.cloud[2]; this.popupObject.popup_1[6] = myList.cloud[0]; _root[this.popupObject.popup_1[6]]._visible = false; if (_root[this.popupObject.popup_1[6]].arrow._y > 0) { this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y + 30; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - this.popupObject.popup_1[2] + 75; this.popupObject.popup_1[4] = true; this.popupObject.popup_1[5] = false; } else { if (_root[this.popupObject.popup_1[6]].arrow._y < 0) { this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y - this.popupObject.popup_1[3] - 30; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - 33; this.popupObject.popup_1[4] = false; this.popupObject.popup_1[5] = true; } else { if (_root[this.popupObject.popup_1[6]].arrow._y == 0) { this.popupObject.popup_1[4] = false; this.popupObject.popup_1[5] = false; this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x; } } } this.popupObject._x = this.popupObject.popup_1[0]; this.popupObject._y = this.popupObject.popup_1[1]; this.popupObject.frame = myList.frame; this.popupObject.popup_1_2._width = this.popupObject.popup_1[2] - 40; this.popupObject.popup_2_2._width = this.popupObject.popup_1[2] - 40; this.popupObject.popup_3_2._width = this.popupObject.popup_1[2] - 40; this.popupObject.popup_2_1._height = this.popupObject.popup_1[3] - 40; this.popupObject.popup_2_2._height = this.popupObject.popup_1[3] - 40; this.popupObject.popup_2_3._height = this.popupObject.popup_1[3] - 40; this.popupObject.popup_1_3._x = this.popupObject.popup_1[2] - 20; this.popupObject.popup_2_3._x = this.popupObject.popup_1[2] - 0; this.popupObject.popup_3_3._x = this.popupObject.popup_1[2] - 20; this.popupObject.popup_3_1._y = this.popupObject.popup_1[3] - 20; this.popupObject.popup_3_2._y = this.popupObject.popup_1[3] - 0; this.popupObject.popup_3_3._y = this.popupObject.popup_1[3] - 20; _global.gameTexts.text_0.setText(myList.text); _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.popupObject.popup_1[0] + 10, this.popupObject.popup_1[1] + 15); _global.gameTexts.text_0.setWidth(this.popupObject.popup_1[2] - 20); _global.gameTexts.text_0.setVisible(true); this.popupObject.popup_arrow_up._x = this.popupObject.popup_1[2] - 90; this.popupObject.popup_arrow_down._y = this.popupObject.popup_1[3] - 0; this.popupObject.popup_button._x = this.popupObject.popup_1[2] - 50; this.popupObject.popup_button._y = this.popupObject.popup_1[3] - 15; this.popupObject.popup_arrow_up._visible = this.popupObject.popup_1[4]; this.popupObject.popup_arrow_down._visible = this.popupObject.popup_1[5]; this.popupObject.popup_button.gotoAndStop(1); this.popupObject.popup_button.onRollOver = function () { this.gotoAndStop(2); }; this.popupObject.popup_button.onRollOut = function () { this.gotoAndStop(1); }; this.popupObject.popup_button.onDragOut = function () { this.gotoAndStop(1); }; this.popupObject.popup_button.onRelease = function () { _root.gotoAndStop(this._parent.frame); _global.myPopup.kill(); }; }; _global.Popup = v1; _global.Popup extends MovieClip; var v2 = v1.prototype; v2.kill = function () { delete this.popupObject.popup_button.onRollOver; delete this.popupObject.popup_button.onRollOut; delete this.popupObject.popup_button.onDragOut; delete this.popupObject.popup_button.onRelease; _global.gameTexts.text_0.setText(''); this.popupObject.removeMovieClip(); delete this.popupObject; delete _global.myPopup; }; ASSetPropFlags(_global.Popup.prototype, null, 1); } #endinitclip } movieClip 229 __Packages.Shakehand { #initclip if (!_global.Shakehand) { var v1 = function (myList) { super(); this.datasList = myList; this.datasList.dist = 0; this.datasList.x = _root._xmouse; this.datasList.y = _root._ymouse; this.datasList.last_x = _root._xmouse; this.datasList.last_y = _root._ymouse; this.datasList.summ_x = 0; this.datasList.summ_y = 0; this.datasList.counter = 0; this.datasList.status = 0; this.datasList.fr_jump = 0; this.datasList.c_frame = _root.scene._currentframe; this.datasList.m_frame = _root.scene._framesloaded; _root.scene.gotoAndStop(1); _root.counter.gotoAndStop(1); this.popupList = new Object(); this.popupList = _root.attachMovie('popup_obj', 'popup_obj', 50); this.popupList.popup_button.gotoAndStop(1); this.popupList.popup_button._visible = false; this.popupList.popup_arrow_up._visible = false; this.popupList.popup_arrow_down._visible = false; this.popupList._x = this.datasList.popup[0]; this.popupList._y = this.datasList.popup[1]; this.popupList.popup_1_2._width = this.datasList.popup[2] - 40; this.popupList.popup_2_2._width = this.datasList.popup[2] - 40; this.popupList.popup_3_2._width = this.datasList.popup[2] - 40; this.popupList.popup_2_1._height = this.datasList.popup[3] - 40; this.popupList.popup_2_2._height = this.datasList.popup[3] - 40; this.popupList.popup_2_3._height = this.datasList.popup[3] - 40; this.popupList.popup_1_3._x = this.datasList.popup[2] - 20; this.popupList.popup_2_3._x = this.datasList.popup[2] - 0; this.popupList.popup_3_3._x = this.datasList.popup[2] - 20; this.popupList.popup_3_1._y = this.datasList.popup[3] - 20; this.popupList.popup_3_2._y = this.datasList.popup[3] - 0; this.popupList.popup_3_3._y = this.datasList.popup[3] - 20; _global.gameTexts.text_0.setText(this.datasList.popup[4]); _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.datasList.popup[0] + 10, this.datasList.popup[1] + 15); _global.gameTexts.text_0.setWidth(this.datasList.popup[2] - 20); _global.gameTexts.text_0.setVisible(true); trace(this.datasList.popup[0]); this.interval = setInterval(this.actionWaiting, 30, this); }; _global.Shakehand = v1; _global.Shakehand extends MovieClip; var v2 = v1.prototype; v2.actionWaiting = function (obj) { var v9 = _root._xmouse; var v10 = _root._ymouse; var v11 = Math.sqrt(Math.pow(v9 - obj.datasList.x, 2) + Math.pow(v10 - obj.datasList.y, 2)); this.datasList.status -= 1; if (obj.datasList.dist <= v11) { obj.datasList.dist = v11; } else { var v13 = Math.abs(obj.datasList.x - obj.datasList.last_x) * Math.cos(obj.datasList.angle * Math.PI / 180); var v12 = Math.abs(obj.datasList.y - obj.datasList.last_y) * Math.sin(obj.datasList.angle * Math.PI / 180); var v14 = Math.sqrt(Math.pow(v13, 2) + Math.pow(v12, 2)); var v8 = v14 / obj.datasList.counter * obj.datasList.difficulty; if (v8 > 7 * obj.datasList.counter) { v8 = 7 * obj.datasList.counter; } obj.datasList.status += Math.ceil(v8); obj.datasList.counter = 0; obj.datasList.dist = 0; obj.datasList.x = v9; obj.datasList.y = v10; } var v6 = 100 * obj.datasList.status / 1000; if (v6 > 100) { v6 = 100; } obj.datasList.fr_jump = Math.ceil(obj.datasList.maxFrameJump * v6 / 100) + obj.datasList.minFrameJump; var v5 = obj.datasList.c_frame + obj.datasList.fr_jump; if (v5 > obj.datasList.m_frame) { v5 -= obj.datasList.m_frame; } obj.datasList.c_frame = v5; _root.scene.gotoAndStop(obj.datasList.c_frame); if (int(499 * obj.datasList.status / 1000) + 1 > _root.counter._currentframe) { _root.counter.nextFrame(); _root.counter.nextFrame(); } else { if (int(499 * obj.datasList.status / 1000) + 1 < _root.counter._currentframe) { _root.counter.prevFrame(); _root.counter.prevFrame(); } } obj.datasList.last_x = v9; obj.datasList.last_y = v10; ++obj.datasList.counter; if (obj.datasList.status > 0) { var v7 = obj.datasList.status * 0.005 + 1; if (v7 > 5) { v7 = 5; } obj.datasList.status -= v7; } if (obj.datasList.status < 0) { obj.datasList.status = 0; } if (v6 >= 100) { _root.gotoAndStop(obj.datasList.frame); _global.myShakehand.kill(); } }; v2.kill = function () { clearInterval(this.interval); _global.gameTexts.text_0.setText(''); this.popupList.removeMovieClip(); delete this.popupList; delete _global.myShakehand; }; ASSetPropFlags(_global.Shakehand.prototype, null, 1); } #endinitclip } movieClip 230 __Packages.Regime { #initclip if (!_global.Regime) { var v1 = function (myList, myBtn, myFrame) { super(); this.regimeData = myList; this.nextBtn = myBtn; this.nextframe = myFrame; this.regimeCurr = 0; this._passFR = 0; this._totalFR = 0; this.regimeData[0].cntr = 0; this.regimeData[0].pass = true; this.regimeData[0].time = this.regimeData[0].time * 30 + 1; this._totalFR += this.regimeData[0].time; var v5 = 1; while (v5 < this.regimeData.length) { this.regimeData[v5].cntr = 0; this.regimeData[v5].pass = false; this.regimeData[v5].time = this.regimeData[v5].time * 30 + 1; this._totalFR += this.regimeData[v5].time; ++v5; } _root.counter.gotoAndStop(1); this.startAnimation(0); _root[this.nextBtn].gotoAndStop(1); _root[this.nextBtn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.nextBtn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.nextBtn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.nextBtn].onRelease = function () { _global.myRegime.kill(); _root.gotoAndStop(myFrame); }; _root[this.nextBtn]._visible = false; this.sound = new Sound(); }; _global.Regime = v1; _global.Regime extends MovieClip; var v2 = v1.prototype; v2.init = function () { var v4 = 0; while (v4 < this.regimeData.length) { _root[this.regimeData[v4].btn].gotoAndStop(1); if (this.regimeData[v4].pass eq true) { if (v4 != this.regimeCurr) { _root[this.regimeData[v4].btn].id = v4; _root[this.regimeData[v4].btn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.regimeData[v4].btn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.regimeData[v4].btn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.regimeData[v4].btn].onRelease = function () { _global.myRegime.startAnimation(this.id); }; } else { _root[this.regimeData[v4].btn].gotoAndStop(3); } _root[this.regimeData[v4].btn]._alpha = 100; } else { _root[this.regimeData[v4].btn]._alpha = 30; } ++v4; } }; v2.drop = function () { var v3 = 0; while (v3 < this.regimeData.length) { if (this.regimeData[v3].pass eq true) { delete _root[this.regimeData[v3].btn].onRollOver; delete _root[this.regimeData[v3].btn].onRollOut; delete _root[this.regimeData[v3].btn].onDragOut; delete _root[this.regimeData[v3].btn].onRelease; } ++v3; } }; v2.startAnimation = function (myID) { this.drop(); this.regimeCurr = myID; clearInterval(this.regimeIntr); _root.gotoAndStop(this.regimeData[myID].frame); this.regimeIntr = setInterval(this, 'runAnimation', 33); this.init(); this.sound.stop(this.soundName); if (myID > 0) { this.soundName = this.regimeData[myID].snd; this.playSound(this.soundName, true); } else { _root.sound.stop(this._sound); } }; v2.runAnimation = function () { if (this.regimeData[this.regimeCurr].cntr < this.regimeData[this.regimeCurr].time) { this.regimeData[this.regimeCurr].cntr += 1; this._passFR += 1; _root.counter.gotoAndStop(int(500 * this._passFR / this._totalFR)); if (this.regimeData[this.regimeCurr].cntr == this.regimeData[this.regimeCurr].time) { this.drop(); this.regimeData[this.regimeCurr + 1].pass = true; this.init(); if (this.regimeCurr == this.regimeData.length - 1) { _root[this.nextBtn]._visible = true; } } } }; v2.kill = function () { _root.sound.stop(this._sound); this.regimeIntr = setInterval(this, 'runAnimation', 33); this.drop(); delete this.regimeData; }; v2.playSound = function (soundName, loop) { if (!(this._sound eq undefined)) { _root.sound.stop(this._sound); } this._sound = soundName; _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } }; ASSetPropFlags(_global.Regime.prototype, null, 1); } #endinitclip } frame 8 { _global.LanguageGame = 'de'; _global.OnlineGame = 'online'; _global.gameTexts = new Object(); _global.gameTexts.dialog_0 = new Texts('dialog_0', 'gialog', 10, 10, 0, 'left', 0, 1000, ''); _global.gameTexts.dialog_1 = new Texts('dialog_1', 'gialog', 10, 45, 0, 'left', 0, 1001, ''); _global.gameTexts.dialog_2 = new Texts('dialog_2', 'gialog', 10, 80, 0, 'left', 0, 1002, ''); _global.gameTexts.dialog_3 = new Texts('dialog_3', 'gialog', 10, 80, 0, 'left', 0, 1003, ''); _global.gameTexts.dialog_4 = new Texts('dialog_4', 'gialog', 10, 80, 0, 'left', 0, 1004, ''); _global.gameTexts.text_0 = new Texts('text_0', 'gialog', 10, 80, 0, 'left', 0, 1010, ''); _global.gameTexts.text_1 = new Texts('text_1', 'gialog', 10, 80, 0, 'left', 0, 1011, ''); _global.strings = new Strings(); _global.str = _global.strings[_global.LanguageGame + '_strList']; _global.str2 = _global.strings.langList; _global.gameName = _global.strings.gameNameList; _global.haveOfficeSex = false; _global.haveRoom_1Sex = false; _global.haveRoom_2Sex = false; _root.btn_logo.onRelease = function () { getURL('http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Slutty-Slave-Deal-' + _global.OnlineGame, 'blank'); }; _root.sound = new Sound(_root.sound_switch); _root.sound1 = new Sound(_root.music_switch); _root.sound1.attachSound('music'); _root.sound1.start(0, 100000); _root.music_vol = 50; _root.sound1.setVolume(_root.music_vol); _root.music_switch.gotoAndStop(1); _root.music_switch.onRelease = function () { if (_root.music_vol == 50) { _root.music_switch.gotoAndStop(2); _root.music_vol = 0; } else { _root.music_switch.gotoAndStop(1); _root.music_vol = 50; } _root.sound1.setVolume(_root.music_vol); }; _root.sound_vol = 100; _root.sound_switch.gotoAndStop(1); _root.sound_switch.onRelease = function () { if (_root.sound_vol == 100) { _root.sound_switch.gotoAndStop(2); _root.sound_vol = 0; } else { _root.sound_switch.gotoAndStop(1); _root.sound_vol = 100; } _root.sound.setVolume(_root.sound_vol); }; } movieClip 119 { } movieClip 122 { } frame 9 { game_name.text = _global.gameName[_global.LanguageGame]; _global.buttonList = new Array({'area': [335, 380], 'obj': 'button_play', 'frame': 13, 'url': ''}); _global.myButtons = new Buttons(_global.buttonList); stop(); } movieClip 124 { frame 79 { stop(); } } movieClip 127 { } movieClip 129 { } frame 13 { _global.myWaiting = new Waiting(362, _currentframe + 1); stop; } movieClip 132 { frame 412 { stop(); } } movieClip 135 { frame 30 { stop(); } } frame 14 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_1}); stop(); } movieClip 137 { } movieClip 138 { } frame 15 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_2}); stop(); } movieClip 140 { frame 61 { gotoAndPlay(15); } } movieClip 142 { } frame 16 { _global.myWaiting = new Waiting(8, _currentframe + 1); stop(); } movieClip 144 { } frame 17 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_3}); stop(); } frame 18 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_4}); stop(); } movieClip 146 { frame 38 { stop(); } } frame 19 { _global.myWaiting = new Waiting(132, _currentframe + 1); stop(); } movieClip 148 { frame 152 { gotoAndPlay(141); } } frame 20 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_5}); stop(); } frame 21 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_6}); stop(); } movieClip 150 { frame 84 { gotoAndPlay(76); } } frame 22 { _global.myWaiting = new Waiting(54, _currentframe + 1); stop(); } movieClip 152 { frame 54 { stop(); } } frame 23 { _global.myShakehand = new Shakehand({'angle': 180, 'difficulty': 1, 'minFrameJump': 0, 'maxFrameJump': 3, 'frame': _currentframe + 2, 'popup': [100, 400, 200, 60, 'Shake your mouse left\'n\'right to make it faster']}); stop(); } movieClip 154 { } frame 25 { _global.myWaiting = new Waiting(54, _currentframe + 1); stop(); } movieClip 156 { frame 182 { stop(); } } frame 26 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_7}); stop(); } frame 27 { _global.myWaiting = new Waiting(74, _currentframe + 1); stop(); } movieClip 158 { frame 190 { gotoAndPlay(161); } } frame 28 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_8}); stop(); } frame 29 { _global.myWaiting = new Waiting(126, _currentframe + 1); stop(); } movieClip 160 { frame 229 { gotoAndPlay(200); } } frame 30 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_9}); stop(); } movieClip 162 { } frame 31 { _global.myWaiting = new Waiting(13, _currentframe + 1); stop(); } movieClip 164 { frame 66 { gotoAndPlay(51); } } frame 32 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_10}); stop(); } frame 33 { _global.myWaiting = new Waiting(6, _currentframe + 1); stop(); } movieClip 166 { frame 57 { stop(); } } frame 34 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_11}); stop(); } frame 35 { _global.myWaiting = new Waiting(134, _currentframe + 1); stop(); } movieClip 168 { frame 182 { stop(); } } frame 36 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_12}); stop(); } frame 37 { _global.myWaiting = new Waiting(15, _currentframe + 1); stop(); } movieClip 170 { frame 29 { gotoAndPlay(18); } } frame 38 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_13}); stop(); } frame 39 { _global.myWaiting = new Waiting(105, _currentframe + 1); stop(); } movieClip 172 { frame 139 { stop(); } } frame 40 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_14}); stop(); } frame 41 { _global.myWaiting = new Waiting(14, _currentframe + 1); stop(); } movieClip 174 { frame 14 { stop(); } frame 44 { stop(); } } frame 42 { _global.myShakehand = new Shakehand({'angle': 90, 'difficulty': 1, 'minFrameJump': 0, 'maxFrameJump': 3, 'frame': _currentframe + 2, 'popup': [100, 400, 200, 60, 'Shake your mouse up\'n\'down to make it faster']}); stop(); } movieClip 176 { } frame 44 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_15}); stop(); } movieClip 178 { } frame 45 { _global.myWaiting = new Waiting(127, _currentframe + 1); stop(); } movieClip 180 { frame 242 { stop(); } } frame 46 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_16}); stop(); } frame 47 { _global.myWaiting = new Waiting(14, _currentframe + 1); stop(); } movieClip 182 { frame 96 { stop(); } } frame 48 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_17}); stop(); } frame 49 { _global.myWaiting = new Waiting(51, _currentframe + 1); stop(); } movieClip 184 { frame 134 { stop(); } } frame 50 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_18}); stop(); } frame 51 { _global.myWaiting = new Waiting(156, _currentframe + 1); stop(); } movieClip 186 { frame 186 { gotoAndPlay(153); } } frame 52 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_19}); stop(); } frame 53 { _global.myWaiting = new Waiting(30, _currentframe + 1); stop(); } movieClip 189 { frame 30 { stop(); } } frame 54 { _global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': _currentframe + 1, 'snd': ''}, {'btn': 'temp_2', 'time': 9, 'frame': _currentframe + 2, 'snd': 'temp_1'}, {'btn': 'temp_3', 'time': 9, 'frame': _currentframe + 3, 'snd': 'sos_2'}, {'btn': 'temp_4', 'time': 9, 'frame': _currentframe + 4, 'snd': 'temp_3'}); _global.myRegime = new Regime(_global.regimeList, 'btn_next', _currentframe + 5); stop(); } movieClip 191 { frame 27 { stop(); } } movieClip 196 { } movieClip 198 { } movieClip 200 { } movieClip 202 { } movieClip 204 { frame 93 { gotoAndPlay(61); } } movieClip 206 { frame 68 { gotoAndPlay(39); } } movieClip 208 { frame 72 { gotoAndPlay(50); } } frame 59 { _global.myWaiting = new Waiting(28, _currentframe + 1); stop(); } movieClip 210 { frame 28 { stop(); } } frame 60 { _global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': _currentframe + 1, 'snd': ''}, {'btn': 'temp_2', 'time': 9, 'frame': _currentframe + 2, 'snd': 'sos_1'}, {'btn': 'temp_3', 'time': 9, 'frame': _currentframe + 3, 'snd': 'temp_2'}, {'btn': 'temp_4', 'time': 9, 'frame': _currentframe + 4, 'snd': 'temp_3'}); _global.myRegime = new Regime(_global.regimeList, 'btn_next', _currentframe + 5); stop(); } movieClip 212 { } movieClip 214 { frame 94 { gotoAndPlay(77); } } movieClip 216 { frame 28 { gotoAndPlay(5); } } movieClip 218 { } frame 65 { _global.myWaiting = new Waiting(143, _currentframe + 1); stop(); } movieClip 220 { frame 238 { stop(); } } frame 66 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_20}); stop(); } frame 67 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': _currentframe + 1, 'text': _global.str.scene_1_21}); stop(); } movieClip 222 { } frame 68 { _global.myWaiting = new Waiting(30, 165); stop(); } frame 165 { game_name.text = _global.gameName[_global.LanguageGame]; _global.buttonList = new Array({'area': [-20, 347], 'obj': 'btn_again', 'frame': 13, 'url': ''}, {'area': [-20, 290], 'obj': 'btn_more', 'frame': 0, 'url': 'http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Slutty-Slave-Deal-' + _global.OnlineGame}); _global.myButtons = new Buttons(_global.buttonList); stop(); }




http://swfchan.com/28/139209/info.shtml
Created: 28/10 -2018 04:11:00 Last modified: 28/10 -2018 04:11:00 Server time: 27/04 -2024 07:16:02