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![]() | This is the info page for Flash #140819 |
How to make a dog dick |
Next |
Step 1 |
First get rid of that head. It's all big and round and just won't do! What we need is a nice pointy stump. |
First get rid of that head. It's all big and round and just won't do! What we need is a nice pointy stump. Thaaat's better. |
Step 2 |
Next we have to do something about all that ugly "skin." Let's just shove it out of the way, exposing all that sensitive organ flesh. |
Next we have to do something about all that ugly "skin." Let's just shove it out of the way, exposing all that sensitive organ flesh. Oh murr, look at all those veins and connective tissues. |
Step 3 |
Last, we need a knot! Our good friend radiation can help out here; just apply until tumors form. |
Last, we need a knot! Our good friend radiation can help out here; just apply until tumors form. And that's it! Now you can try it on yourself!* |
*please don't try it on yourself |
Again? |
ActionScript [AS3]
Section 1//HeadChop_2 (howtodogdix_fla.HeadChop_2) package howtodogdix_fla { import flash.display.*; public dynamic class HeadChop_2 extends MovieClip { public function HeadChop_2(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package howtodogdix_flaSection 2//MainTimeline (howtodogdix_fla.MainTimeline) package howtodogdix_fla { import flash.events.*; import flash.display.*; public dynamic class MainTimeline extends MovieClip { public var btnAgain:SimpleButton; public var btnNext:SimpleButton; public function MainTimeline(){ addFrameScript(11, frame12, 30, frame31, 48, frame49, 68, frame69, 85, frame86, 105, frame106, 157, frame158, 167, frame168); } function frame158(){ stop(); btnAgain.addEventListener(MouseEvent.CLICK, onNextClick); } function frame86(){ stop(); btnNext.addEventListener(MouseEvent.CLICK, onNextClick); } function frame168(){ gotoAndPlay("start"); } public function onNextClick(_arg1:MouseEvent){ MovieClip(root).play(); } function frame12(){ stop(); btnNext.addEventListener(MouseEvent.CLICK, onNextClick); } function frame106(){ stop(); btnNext.addEventListener(MouseEvent.CLICK, onNextClick); } function frame31(){ stop(); btnNext.addEventListener(MouseEvent.CLICK, onNextClick); } function frame49(){ stop(); btnNext.addEventListener(MouseEvent.CLICK, onNextClick); } function frame69(){ stop(); btnNext.addEventListener(MouseEvent.CLICK, onNextClick); } } }//package howtodogdix_fla
Library Items
Symbol 1 Font | Used by:2 10 20 39 | |
Symbol 2 Text | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:8 49 | |
Symbol 4 Font | Used by:5 48 | |
Symbol 5 Text | Uses:4 | Used by:8 |
Symbol 6 Graphic | Used by:8 49 | |
Symbol 7 Graphic | Used by:8 49 | |
Symbol 8 Button | Uses:3 5 6 7 | Used by:Timeline |
Symbol 9 Graphic | Used by:Timeline | |
Symbol 10 Text | Uses:1 | Used by:Timeline |
Symbol 11 Font | Used by:12 19 21 37 40 46 47 | |
Symbol 12 EditableText | Uses:11 | Used by:Timeline |
Symbol 13 Graphic | Used by:Timeline | |
Symbol 14 Graphic | Used by:Timeline | |
Symbol 15 Graphic | Used by:Timeline | |
Symbol 16 Graphic | Used by:18 Timeline | |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip {howtodogdix_fla.HeadChop_2} | Uses:16 17 | Used by:Timeline |
Symbol 19 EditableText | Uses:11 | Used by:Timeline |
Symbol 20 Text | Uses:1 | Used by:Timeline |
Symbol 21 EditableText | Uses:11 | Used by:Timeline |
Symbol 22 Graphic | Used by:Timeline | |
Symbol 23 Graphic | Used by:Timeline | |
Symbol 24 Graphic | Used by:Timeline | |
Symbol 25 Graphic | Used by:Timeline | |
Symbol 26 Graphic | Used by:Timeline | |
Symbol 27 Graphic | Used by:Timeline | |
Symbol 28 Graphic | Used by:Timeline | |
Symbol 29 Graphic | Used by:Timeline | |
Symbol 30 Graphic | Used by:Timeline | |
Symbol 31 Graphic | Used by:Timeline | |
Symbol 32 Graphic | Used by:Timeline | |
Symbol 33 Graphic | Used by:Timeline | |
Symbol 34 Graphic | Used by:Timeline | |
Symbol 35 Graphic | Used by:Timeline | |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 EditableText | Uses:11 | Used by:Timeline |
Symbol 38 Graphic | Used by:Timeline | |
Symbol 39 Text | Uses:1 | Used by:Timeline |
Symbol 40 EditableText | Uses:11 | Used by:Timeline |
Symbol 41 Graphic | Used by:44 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:42 | Used by:44 |
Symbol 44 MovieClip | Uses:41 43 | Used by:Timeline |
Symbol 45 Graphic | Used by:Timeline | |
Symbol 46 EditableText | Uses:11 | Used by:Timeline |
Symbol 47 EditableText | Uses:11 | Used by:Timeline |
Symbol 48 Text | Uses:4 | Used by:49 |
Symbol 49 Button | Uses:3 48 6 7 | Used by:Timeline |
Instance Names
"btnNext" | Frame 3 | Symbol 8 Button |
"btnNext" | Frame 49 | Symbol 8 Button |
"btnNext" | Frame 86 | Symbol 8 Button |
"btnAgain" | Frame 158 | Symbol 49 Button |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS3. |
Labels
"start" | Frame 3 |
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