Instance of Symbol 5 MovieClip [Loader] in Frame 1
//component parameters
onClipEvent (initialize) {
SlideWidth = 100;
SlideHeight = 10;
scolor = 10066329 /* 0x999999 */;
bcolor = 3355443 /* 0x333333 */;
fname = "Times New Roman";
fsize = 10;
}
Frame 2
stop();
this.onEnterFrame = function () {
pb.onPress = function () {
gotoAndStop (3);
};
sfglogo2.onPress = function () {
getURL ("http://www.sexyfuckgames.com/", "_blank");
};
};
Frame 3
stop();
spearspeed = 5;
bulletnum = 1;
points = 1;
this.onEnterFrame = function () {
if (endgame == 2) {
gotoAndStop (22);
}
if (points > 50) {
gotoAndStop (4);
}
mask.onPress = function () {
bulletnum = bulletnum + 1;
if (bulletnum == 7) {
bulletnum = 1;
}
if (bulletnum == 1) {
bullet1._x = shooter._x;
bullet1._y = 460;
bullet1.gotoAndPlay(2);
}
if (bulletnum == 2) {
bullet2._x = shooter._x;
bullet2._y = 460;
bullet2.gotoAndPlay(2);
}
if (bulletnum == 3) {
bullet3._x = shooter._x;
bullet3._y = 460;
bullet3.gotoAndPlay(2);
}
if (bulletnum == 4) {
bullet4._x = shooter._x;
bullet4._y = 460;
bullet4.gotoAndPlay(2);
}
if (bulletnum == 5) {
bullet5._x = shooter._x;
bullet5._y = 460;
bullet5.gotoAndPlay(2);
}
if (bulletnum == 6) {
bullet6._x = shooter._x;
bullet6._y = 460;
bullet6.gotoAndPlay(2);
}
};
shooter._x = _xmouse;
};
Frame 4
stop();
level = 2;
Frame 5
stop();
spearspeed = 10;
bulletnum = 1;
this.onEnterFrame = function () {
if (endgame == 2) {
gotoAndStop (22);
}
if (points > 150) {
gotoAndStop (6);
}
mask.onPress = function () {
bulletnum = bulletnum + 1;
if (bulletnum == 7) {
bulletnum = 1;
}
if (bulletnum == 1) {
bullet1._x = shooter._x;
bullet1._y = 460;
bullet1.gotoAndPlay(2);
}
if (bulletnum == 2) {
bullet2._x = shooter._x;
bullet2._y = 460;
bullet2.gotoAndPlay(2);
}
if (bulletnum == 3) {
bullet3._x = shooter._x;
bullet3._y = 460;
bullet3.gotoAndPlay(2);
}
if (bulletnum == 4) {
bullet4._x = shooter._x;
bullet4._y = 460;
bullet4.gotoAndPlay(2);
}
if (bulletnum == 5) {
bullet5._x = shooter._x;
bullet5._y = 460;
bullet5.gotoAndPlay(2);
}
if (bulletnum == 6) {
bullet6._x = shooter._x;
bullet6._y = 460;
bullet6.gotoAndPlay(2);
}
};
shooter._x = _xmouse;
};
Frame 6
stop();
level = 3;
Frame 7
stop();
spearspeed = 10;
bulletnum = 1;
this.onEnterFrame = function () {
if (endgame == 2) {
gotoAndStop (22);
}
if (points > 250) {
gotoAndStop (8);
}
mask.onPress = function () {
bulletnum = bulletnum + 1;
if (bulletnum == 7) {
bulletnum = 1;
}
if (bulletnum == 1) {
bullet1._x = shooter._x;
bullet1._y = 460;
bullet1.gotoAndPlay(2);
}
if (bulletnum == 2) {
bullet2._x = shooter._x;
bullet2._y = 460;
bullet2.gotoAndPlay(2);
}
if (bulletnum == 3) {
bullet3._x = shooter._x;
bullet3._y = 460;
bullet3.gotoAndPlay(2);
}
if (bulletnum == 4) {
bullet4._x = shooter._x;
bullet4._y = 460;
bullet4.gotoAndPlay(2);
}
if (bulletnum == 5) {
bullet5._x = shooter._x;
bullet5._y = 460;
bullet5.gotoAndPlay(2);
}
if (bulletnum == 6) {
bullet6._x = shooter._x;
bullet6._y = 460;
bullet6.gotoAndPlay(2);
}
};
shooter._x = _xmouse;
};
Frame 8
stop();
level = 4;
Frame 9
stop();
spearspeed = 15;
bulletnum = 1;
this.onEnterFrame = function () {
if (endgame == 2) {
gotoAndStop (22);
}
if (points > 350) {
gotoAndStop (10);
}
mask.onPress = function () {
bulletnum = bulletnum + 1;
if (bulletnum == 7) {
bulletnum = 1;
}
if (bulletnum == 1) {
bullet1._x = shooter._x;
bullet1._y = 460;
bullet1.gotoAndPlay(2);
}
if (bulletnum == 2) {
bullet2._x = shooter._x;
bullet2._y = 460;
bullet2.gotoAndPlay(2);
}
if (bulletnum == 3) {
bullet3._x = shooter._x;
bullet3._y = 460;
bullet3.gotoAndPlay(2);
}
if (bulletnum == 4) {
bullet4._x = shooter._x;
bullet4._y = 460;
bullet4.gotoAndPlay(2);
}
if (bulletnum == 5) {
bullet5._x = shooter._x;
bullet5._y = 460;
bullet5.gotoAndPlay(2);
}
if (bulletnum == 6) {
bullet6._x = shooter._x;
bullet6._y = 460;
bullet6.gotoAndPlay(2);
}
};
shooter._x = _xmouse;
};
Frame 10
stop();
level = 5;
Frame 11
stop();
spearspeed = 15;
bulletnum = 1;
this.onEnterFrame = function () {
if (endgame == 2) {
gotoAndStop (22);
}
if (points > 450) {
gotoAndStop (12);
}
mask.onPress = function () {
bulletnum = bulletnum + 1;
if (bulletnum == 7) {
bulletnum = 1;
}
if (bulletnum == 1) {
bullet1._x = shooter._x;
bullet1._y = 460;
bullet1.gotoAndPlay(2);
}
if (bulletnum == 2) {
bullet2._x = shooter._x;
bullet2._y = 460;
bullet2.gotoAndPlay(2);
}
if (bulletnum == 3) {
bullet3._x = shooter._x;
bullet3._y = 460;
bullet3.gotoAndPlay(2);
}
if (bulletnum == 4) {
bullet4._x = shooter._x;
bullet4._y = 460;
bullet4.gotoAndPlay(2);
}
if (bulletnum == 5) {
bullet5._x = shooter._x;
bullet5._y = 460;
bullet5.gotoAndPlay(2);
}
if (bulletnum == 6) {
bullet6._x = shooter._x;
bullet6._y = 460;
bullet6.gotoAndPlay(2);
}
};
shooter._x = _xmouse;
};
Frame 12
stop();
level = 6;
Frame 13
stop();
spearspeed = 20;
bulletnum = 1;
this.onEnterFrame = function () {
if (endgame == 2) {
gotoAndStop (22);
}
if (points > 550) {
gotoAndStop (14);
}
mask.onPress = function () {
bulletnum = bulletnum + 1;
if (bulletnum == 7) {
bulletnum = 1;
}
if (bulletnum == 1) {
bullet1._x = shooter._x;
bullet1._y = 460;
bullet1.gotoAndPlay(2);
}
if (bulletnum == 2) {
bullet2._x = shooter._x;
bullet2._y = 460;
bullet2.gotoAndPlay(2);
}
if (bulletnum == 3) {
bullet3._x = shooter._x;
bullet3._y = 460;
bullet3.gotoAndPlay(2);
}
if (bulletnum == 4) {
bullet4._x = shooter._x;
bullet4._y = 460;
bullet4.gotoAndPlay(2);
}
if (bulletnum == 5) {
bullet5._x = shooter._x;
bullet5._y = 460;
bullet5.gotoAndPlay(2);
}
if (bulletnum == 6) {
bullet6._x = shooter._x;
bullet6._y = 460;
bullet6.gotoAndPlay(2);
}
};
shooter._x = _xmouse;
};
Frame 14
stop();
level = 7;
Frame 15
stop();
spearspeed = 30;
bulletnum = 1;
this.onEnterFrame = function () {
if (endgame == 2) {
gotoAndStop (22);
}
if (points > 650) {
gotoAndStop (16);
}
mask.onPress = function () {
bulletnum = bulletnum + 1;
if (bulletnum == 7) {
bulletnum = 1;
}
if (bulletnum == 1) {
bullet1._x = shooter._x;
bullet1._y = 460;
bullet1.gotoAndPlay(2);
}
if (bulletnum == 2) {
bullet2._x = shooter._x;
bullet2._y = 460;
bullet2.gotoAndPlay(2);
}
if (bulletnum == 3) {
bullet3._x = shooter._x;
bullet3._y = 460;
bullet3.gotoAndPlay(2);
}
if (bulletnum == 4) {
bullet4._x = shooter._x;
bullet4._y = 460;
bullet4.gotoAndPlay(2);
}
if (bulletnum == 5) {
bullet5._x = shooter._x;
bullet5._y = 460;
bullet5.gotoAndPlay(2);
}
if (bulletnum == 6) {
bullet6._x = shooter._x;
bullet6._y = 460;
bullet6.gotoAndPlay(2);
}
};
shooter._x = _xmouse;
};
Frame 16
stop();
level = 8;
Frame 17
stop();
spearspeed = 40;
bulletnum = 1;
this.onEnterFrame = function () {
if (endgame == 2) {
gotoAndStop (22);
}
mask.onPress = function () {
bulletnum = bulletnum + 1;
if (bulletnum == 7) {
bulletnum = 1;
}
if (bulletnum == 1) {
bullet1._x = shooter._x;
bullet1._y = 460;
bullet1.gotoAndPlay(2);
}
if (bulletnum == 2) {
bullet2._x = shooter._x;
bullet2._y = 460;
bullet2.gotoAndPlay(2);
}
if (bulletnum == 3) {
bullet3._x = shooter._x;
bullet3._y = 460;
bullet3.gotoAndPlay(2);
}
if (bulletnum == 4) {
bullet4._x = shooter._x;
bullet4._y = 460;
bullet4.gotoAndPlay(2);
}
if (bulletnum == 5) {
bullet5._x = shooter._x;
bullet5._y = 460;
bullet5.gotoAndPlay(2);
}
if (bulletnum == 6) {
bullet6._x = shooter._x;
bullet6._y = 460;
bullet6.gotoAndPlay(2);
}
};
shooter._x = _xmouse;
};
Frame 22
stop();
this.onEnterFrame = function () {
gameover.onPress = function () {
shooter.gotoAndStop(1);
endgame = 1;
gotoAndStop (3);
};
sfglogo2.onPress = function () {
getURL ("http://www.sexyfuckgames.com/", "_blank");
};
};
Symbol 5 MovieClip [Loader] Frame 1
#initclip 1
function LoaderClass() {
this.slideColor = new Color(this.slide);
this.bordColor = new Color(this.bord);
this.update();
}
LoaderClass.prototype = new MovieClip();
LoaderClass.prototype.update = function () {
this.slideColor.setRGB(this.scolor);
this.bordColor.setRGB(this.bcolor);
this.bord._width = this.SlideWidth + 4;
this.slide._width = this.SlideWidth;
this.bord._height = this.SlideHeight + 4;
this.slide._height = this.SlideHeight;
this.createTextField("mytext", 1, this.bord._x, this.bord._y, 300, 40);
delete this.mtextFormat;
this.mtextFormat = new TextFormat(this);
this.mTextFormat.font = this.fname;
this.mTextFormat.color = this.bcolor;
this.mTextFormat.size = this.fsize;
this.mytext.text = "";
this.mytext.setTextFormat(this.mtextFormat);
};
LoaderClass.prototype.setSlideWidth = function (b) {
this.SlideWidth = b;
this.update();
};
LoaderClass.prototype.getSlideWidth = function () {
return(this.SlideWidth);
};
LoaderClass.prototype.setSlideHeight = function (h) {
this.SlideHeight = h;
this.update();
};
LoaderClass.prototype.getSlideHeight = function () {
return(this.SlideHeight);
};
LoaderClass.prototype.setTintColor = function (c) {
this.tcolor = c;
this.update();
};
LoaderClass.prototype.turnOnTint = function () {
this.applyTint = true;
this.update();
};
Object.registerClass("Loader", LoaderClass);
#endinitclip
Instance of Symbol 2 MovieClip "slide" in Symbol 5 MovieClip [Loader] Frame 1
onClipEvent (load) {
_root.stop();
this.topScale = this._width;
this._xscale = 0;
ft = int(_root.getBytesTotal() / 1024);
}
onClipEvent (enterFrame) {
fl = int(_root.getBytesLoaded() / 1024);
this._xscale = (fl / ft) * this.topScale;
_parent.mytext.text = ((("LOADING " + fl) + " KB OF ") + ft) + " KB";
_parent.mytext.setTextFormat(_parent.mtextFormat);
if (fl == ft) {
_root.gotoAndPlay(_currentframe + 1);
play();
}
}
Symbol 16 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 2
this._y = 130;
this._x = Math.floor((Math.random() * 200) + 100);
Symbol 61 MovieClip Frame 3
this._y = 120;
Symbol 61 MovieClip Frame 4
this._y = 100;
Symbol 61 MovieClip Frame 12
_root.spear1._y = _root.guy1._y + 10;
_root.spear1._x = _root.guy1._x - 40;
_root.spear1.gotoAndPlay(2);
Symbol 61 MovieClip Frame 14
Symbol 61 MovieClip Frame 15
this._y = 120;
Symbol 61 MovieClip Frame 16
this._y = 130;
gotoAndStop (1);
Symbol 61 MovieClip Frame 60
_root.points = _root.points + 1;
Symbol 61 MovieClip Frame 90
gotoAndPlay (1);
Symbol 64 MovieClip Frame 2
this._y = 130;
this._x = Math.floor((Math.random() * 150) + 400);
Symbol 64 MovieClip Frame 3
this._y = 120;
Symbol 64 MovieClip Frame 4
this._y = 100;
Symbol 64 MovieClip Frame 12
_root.spear2._y = _root.guy2._y + 10;
_root.spear2._x = _root.guy2._x - 40;
_root.spear2.gotoAndPlay(2);
Symbol 64 MovieClip Frame 14
Symbol 64 MovieClip Frame 15
this._y = 120;
Symbol 64 MovieClip Frame 16
this._y = 130;
gotoAndStop (1);
Symbol 64 MovieClip Frame 60
_root.points = _root.points + 1;
Symbol 64 MovieClip Frame 90
gotoAndPlay (1);
Symbol 86 MovieClip Frame 1
this._x = Math.floor((Math.random() * 600) + 100);
girlloop = 1;
Symbol 86 MovieClip Frame 2
this._y = 160;
Symbol 86 MovieClip Frame 3
this._y = 150;
Symbol 86 MovieClip Frame 4
this._y = 140;
girlloop = girlloop + 1;
Symbol 86 MovieClip Frame 14
if (girlloop < 5) {
gotoAndPlay (4);
}
Symbol 86 MovieClip Frame 15
this._y = 140;
Symbol 86 MovieClip Frame 16
this._y = 160;
Symbol 86 MovieClip Frame 37
gotoAndPlay (1);
Symbol 86 MovieClip Frame 60
ggg1 = _root.shooter._currentframe;
if (_root.shooter._currentframe > 1) {
_root.shooter.gotoAndStop(ggg1 - 1);
_root.points = _root.points + 2;
}
if (_root.shooter._currentframe == 1) {
_root.points = _root.points + 8;
}
Symbol 86 MovieClip Frame 64
gotoAndPlay (1);
Symbol 89 MovieClip Frame 2
this._y = 230;
this._x = Math.floor((Math.random() * 200) + 100);
Symbol 89 MovieClip Frame 3
this._y = 220;
Symbol 89 MovieClip Frame 4
this._y = 200;
Symbol 89 MovieClip Frame 12
_root.spear3._y = _root.guy3._y + 10;
_root.spear3._x = _root.guy3._x - 40;
_root.spear3.gotoAndPlay(2);
Symbol 89 MovieClip Frame 14
Symbol 89 MovieClip Frame 15
this._y = 220;
Symbol 89 MovieClip Frame 16
this._y = 230;
gotoAndStop (1);
Symbol 89 MovieClip Frame 60
_root.points = _root.points + 1;
Symbol 89 MovieClip Frame 90
gotoAndPlay (1);
Symbol 92 MovieClip Frame 2
this._y = 230;
this._x = Math.floor((Math.random() * 150) + 400);
Symbol 92 MovieClip Frame 3
this._y = 220;
Symbol 92 MovieClip Frame 4
this._y = 200;
Symbol 92 MovieClip Frame 12
_root.spear4._y = _root.guy4._y + 10;
_root.spear4._x = _root.guy4._x - 40;
_root.spear4.gotoAndPlay(2);
Symbol 92 MovieClip Frame 14
Symbol 92 MovieClip Frame 15
this._y = 220;
Symbol 92 MovieClip Frame 16
this._y = 230;
gotoAndStop (1);
Symbol 92 MovieClip Frame 60
_root.points = _root.points + 1;
Symbol 92 MovieClip Frame 90
gotoAndPlay (1);
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 13
_root.endgame = 2;
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 2
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy1.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy1.gotoAndPlay(2);
}
}
Symbol 100 MovieClip Frame 3
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy1.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy1.gotoAndPlay(2);
}
}
gotoAndPlay (2);
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy2.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy2.gotoAndPlay(2);
}
}
Symbol 101 MovieClip Frame 3
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy2.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy2.gotoAndPlay(2);
}
}
gotoAndPlay (2);
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 2
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy3.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy3.gotoAndPlay(2);
}
}
Symbol 102 MovieClip Frame 3
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy3.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy3.gotoAndPlay(2);
}
}
gotoAndPlay (2);
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 2
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy4.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy4.gotoAndPlay(2);
}
}
Symbol 103 MovieClip Frame 3
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy4.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy4.gotoAndPlay(2);
}
}
gotoAndPlay (2);
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy5.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy5.gotoAndPlay(2);
}
}
Symbol 104 MovieClip Frame 3
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy5.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy5.gotoAndPlay(2);
}
}
gotoAndPlay (2);
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 2
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy6.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy6.gotoAndPlay(2);
}
}
Symbol 105 MovieClip Frame 3
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy6.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy6.gotoAndPlay(2);
}
}
gotoAndPlay (2);
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy7.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy7.gotoAndPlay(2);
}
}
Symbol 106 MovieClip Frame 3
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy7.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy7.gotoAndPlay(2);
}
}
gotoAndPlay (2);
Symbol 107 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 2
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy8.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy8.gotoAndPlay(2);
}
}
Symbol 107 MovieClip Frame 3
this._y = this._y + _root.spearspeed;
if (this._y > 800) {
this._y = -100;
gotoAndStop (1);
_root.guy8.gotoAndPlay(2);
}
if (this._y >= 500) {
if ((this._x > (_root.shooter._x - 50)) && (this._x < (_root.shooter._x + 30))) {
this._y = -100;
_root.shooter.nextFrame();
gotoAndStop (1);
_root.guy8.gotoAndPlay(2);
}
}
gotoAndPlay (2);
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 2
this._y = this._y - 30;
if ((this._x > (_root.girl1._x - 40)) && (this._x < (_root.girl1._x + 40))) {
if ((this._y < (_root.girl1._y + 40)) && (this._y > (_root.girl1._y - 40))) {
if ((_root.girl1._currentframe > 2) && (_root.girl1._currentframe < 15)) {
_root.girl1.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy1._x - 40)) && (this._x < (_root.guy1._x + 40))) {
if ((this._y < (_root.guy1._y + 40)) && (this._y > (_root.guy1._y - 40))) {
if ((_root.guy1._currentframe > 1) && (_root.guy1._currentframe < 16)) {
_root.guy1.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy2._x - 40)) && (this._x < (_root.guy2._x + 40))) {
if ((this._y < (_root.guy2._y + 40)) && (this._y > (_root.guy2._y - 40))) {
if ((_root.guy2._currentframe > 1) && (_root.guy2._currentframe < 16)) {
_root.guy2.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy3._x - 40)) && (this._x < (_root.guy3._x + 40))) {
if ((this._y < (_root.guy3._y + 40)) && (this._y > (_root.guy3._y - 40))) {
if ((_root.guy3._currentframe > 1) && (_root.guy3._currentframe < 16)) {
_root.guy3.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy4._x - 40)) && (this._x < (_root.guy4._x + 40))) {
if ((this._y < (_root.guy4._y + 40)) && (this._y > (_root.guy4._y - 40))) {
if ((_root.guy4._currentframe > 1) && (_root.guy4._currentframe < 16)) {
_root.guy4.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy5._x - 40)) && (this._x < (_root.guy5._x + 40))) {
if ((this._y < (_root.guy5._y + 40)) && (this._y > (_root.guy5._y - 40))) {
if ((_root.guy5._currentframe > 1) && (_root.guy5._currentframe < 16)) {
_root.guy5.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy6._x - 40)) && (this._x < (_root.guy6._x + 40))) {
if ((this._y < (_root.guy6._y + 40)) && (this._y > (_root.guy6._y - 40))) {
if ((_root.guy6._currentframe > 1) && (_root.guy6._currentframe < 16)) {
_root.guy6.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy7._x - 40)) && (this._x < (_root.guy7._x + 40))) {
if ((this._y < (_root.guy7._y + 40)) && (this._y > (_root.guy7._y - 40))) {
if ((_root.guy7._currentframe > 1) && (_root.guy7._currentframe < 16)) {
_root.guy7.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy8._x - 40)) && (this._x < (_root.guy8._x + 40))) {
if ((this._y < (_root.guy8._y + 40)) && (this._y > (_root.guy8._y - 40))) {
if ((_root.guy8._currentframe > 1) && (_root.guy8._currentframe < 16)) {
_root.guy8.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
Symbol 109 MovieClip Frame 3
this._y = this._y - 30;
if ((this._x > (_root.girl1._x - 40)) && (this._x < (_root.girl1._x + 40))) {
if ((this._y < (_root.girl1._y + 40)) && (this._y > (_root.girl1._y - 40))) {
if ((_root.girl1._currentframe > 2) && (_root.girl1._currentframe < 15)) {
_root.girl1.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy1._x - 40)) && (this._x < (_root.guy1._x + 40))) {
if ((this._y < (_root.guy1._y + 40)) && (this._y > (_root.guy1._y - 40))) {
if ((_root.guy1._currentframe > 1) && (_root.guy1._currentframe < 16)) {
_root.guy1.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy2._x - 40)) && (this._x < (_root.guy2._x + 40))) {
if ((this._y < (_root.guy2._y + 40)) && (this._y > (_root.guy2._y - 40))) {
if ((_root.guy2._currentframe > 1) && (_root.guy2._currentframe < 16)) {
_root.guy2.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy3._x - 40)) && (this._x < (_root.guy3._x + 40))) {
if ((this._y < (_root.guy3._y + 40)) && (this._y > (_root.guy3._y - 40))) {
if ((_root.guy3._currentframe > 1) && (_root.guy3._currentframe < 16)) {
_root.guy3.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy4._x - 40)) && (this._x < (_root.guy4._x + 40))) {
if ((this._y < (_root.guy4._y + 40)) && (this._y > (_root.guy4._y - 40))) {
if ((_root.guy4._currentframe > 1) && (_root.guy4._currentframe < 16)) {
_root.guy4.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy5._x - 40)) && (this._x < (_root.guy5._x + 40))) {
if ((this._y < (_root.guy5._y + 40)) && (this._y > (_root.guy5._y - 40))) {
if ((_root.guy5._currentframe > 1) && (_root.guy5._currentframe < 16)) {
_root.guy5.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy6._x - 40)) && (this._x < (_root.guy6._x + 40))) {
if ((this._y < (_root.guy6._y + 40)) && (this._y > (_root.guy6._y - 40))) {
if ((_root.guy6._currentframe > 1) && (_root.guy6._currentframe < 16)) {
_root.guy6.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy7._x - 40)) && (this._x < (_root.guy7._x + 40))) {
if ((this._y < (_root.guy7._y + 40)) && (this._y > (_root.guy7._y - 40))) {
if ((_root.guy7._currentframe > 1) && (_root.guy7._currentframe < 16)) {
_root.guy7.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
if ((this._x > (_root.guy8._x - 40)) && (this._x < (_root.guy8._x + 40))) {
if ((this._y < (_root.guy8._y + 40)) && (this._y > (_root.guy8._y - 40))) {
if ((_root.guy8._currentframe > 1) && (_root.guy8._currentframe < 16)) {
_root.guy8.gotoAndPlay(60);
this._y = -100;
this.gotoAndStop(1);
}
}
}
gotoAndPlay (2);
Symbol 114 MovieClip Frame 11
_root.nextFrame();
Symbol 136 MovieClip Frame 1
girlloop = 1;
this._x = Math.floor((Math.random() * 600) + 100);
Symbol 136 MovieClip Frame 2
this._y = 160;
Symbol 136 MovieClip Frame 3
this._y = 150;
Symbol 136 MovieClip Frame 4
this._y = 140;
girlloop = girlloop + 1;
Symbol 136 MovieClip Frame 14
if (girlloop < 5) {
gotoAndPlay (4);
}
Symbol 136 MovieClip Frame 15
this._y = 140;
Symbol 136 MovieClip Frame 16
this._y = 160;
Symbol 136 MovieClip Frame 37
gotoAndPlay (1);
Symbol 136 MovieClip Frame 60
ggg1 = _root.shooter._currentframe;
if (_root.shooter._currentframe > 1) {
_root.shooter.gotoAndStop(ggg1 - 1);
_root.points = _root.points + 2;
}
if (_root.shooter._currentframe == 1) {
_root.points = _root.points + 8;
}
Symbol 136 MovieClip Frame 64
gotoAndPlay (1);
Symbol 139 MovieClip Frame 2
this._y = 330;
this._x = Math.floor((Math.random() * 200) + 100);
Symbol 139 MovieClip Frame 3
this._y = 320;
Symbol 139 MovieClip Frame 4
this._y = 300;
Symbol 139 MovieClip Frame 12
_root.spear5._y = _root.guy5._y + 10;
_root.spear5._x = _root.guy5._x - 40;
_root.spear5.gotoAndPlay(2);
Symbol 139 MovieClip Frame 14
Symbol 139 MovieClip Frame 15
this._y = 320;
Symbol 139 MovieClip Frame 16
this._y = 330;
gotoAndStop (1);
Symbol 139 MovieClip Frame 60
_root.points = _root.points + 1;
Symbol 139 MovieClip Frame 90
gotoAndPlay (1);
Symbol 142 MovieClip Frame 2
this._y = 330;
this._x = Math.floor((Math.random() * 150) + 400);
Symbol 142 MovieClip Frame 3
this._y = 320;
Symbol 142 MovieClip Frame 4
this._y = 300;
Symbol 142 MovieClip Frame 12
_root.spear6._y = _root.guy6._y + 10;
_root.spear6._x = _root.guy6._x - 40;
_root.spear6.gotoAndPlay(2);
Symbol 142 MovieClip Frame 14
Symbol 142 MovieClip Frame 15
this._y = 320;
Symbol 142 MovieClip Frame 16
this._y = 330;
gotoAndStop (1);
Symbol 142 MovieClip Frame 60
_root.points = _root.points + 1;
Symbol 142 MovieClip Frame 90
gotoAndPlay (1);
Symbol 164 MovieClip Frame 1
girlloop = 1;
this._x = Math.floor((Math.random() * 600) + 100);
Symbol 164 MovieClip Frame 2
this._y = 160;
Symbol 164 MovieClip Frame 3
this._y = 150;
Symbol 164 MovieClip Frame 4
this._y = 140;
girlloop = girlloop + 1;
Symbol 164 MovieClip Frame 14
if (girlloop < 5) {
gotoAndPlay (4);
}
Symbol 164 MovieClip Frame 15
this._y = 140;
Symbol 164 MovieClip Frame 16
this._y = 160;
Symbol 164 MovieClip Frame 37
gotoAndPlay (1);
Symbol 164 MovieClip Frame 60
ggg1 = _root.shooter._currentframe;
if (_root.shooter._currentframe > 1) {
_root.shooter.gotoAndStop(ggg1 - 1);
_root.points = _root.points + 2;
}
if (_root.shooter._currentframe == 1) {
_root.points = _root.points + 8;
}
Symbol 164 MovieClip Frame 64
gotoAndPlay (1);
Symbol 167 MovieClip Frame 2
this._y = 430;
this._x = Math.floor((Math.random() * 200) + 100);
Symbol 167 MovieClip Frame 3
this._y = 420;
Symbol 167 MovieClip Frame 4
this._y = 400;
Symbol 167 MovieClip Frame 12
_root.spear7._y = _root.guy7._y + 10;
_root.spear7._x = _root.guy7._x - 40;
_root.spear7.gotoAndPlay(2);
Symbol 167 MovieClip Frame 14
Symbol 167 MovieClip Frame 15
this._y = 420;
Symbol 167 MovieClip Frame 16
this._y = 430;
gotoAndStop (1);
Symbol 167 MovieClip Frame 60
_root.points = _root.points + 1;
Symbol 167 MovieClip Frame 90
gotoAndPlay (1);
Symbol 170 MovieClip Frame 2
this._y = 430;
this._x = Math.floor((Math.random() * 150) + 400);
Symbol 170 MovieClip Frame 3
this._y = 420;
Symbol 170 MovieClip Frame 4
this._y = 400;
Symbol 170 MovieClip Frame 12
_root.spear8._y = _root.guy8._y + 10;
_root.spear8._x = _root.guy8._x - 40;
_root.spear8.gotoAndPlay(2);
Symbol 170 MovieClip Frame 14
Symbol 170 MovieClip Frame 15
this._y = 420;
Symbol 170 MovieClip Frame 16
this._y = 430;
gotoAndStop (1);
Symbol 170 MovieClip Frame 60
_root.points = _root.points + 1;
Symbol 170 MovieClip Frame 90
gotoAndPlay (1);
Symbol 192 MovieClip Frame 1
girlloop = 1;
this._x = Math.floor((Math.random() * 600) + 100);
Symbol 192 MovieClip Frame 2
this._y = 160;
Symbol 192 MovieClip Frame 3
this._y = 150;
Symbol 192 MovieClip Frame 4
this._y = 140;
girlloop = girlloop + 1;
Symbol 192 MovieClip Frame 14
if (girlloop < 5) {
gotoAndPlay (4);
}
Symbol 192 MovieClip Frame 15
this._y = 140;
Symbol 192 MovieClip Frame 16
this._y = 160;
Symbol 192 MovieClip Frame 37
gotoAndPlay (1);
Symbol 192 MovieClip Frame 60
ggg1 = _root.shooter._currentframe;
if (_root.shooter._currentframe > 1) {
_root.shooter.gotoAndStop(ggg1 - 1);
_root.points = _root.points + 2;
}
if (_root.shooter._currentframe == 1) {
_root.points = _root.points + 8;
}
Symbol 192 MovieClip Frame 64
gotoAndPlay (1);