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![]() | This is the info page for Flash #141546 |
COPYRIGHT 2013 - WWW.CHRISTIESROOM.COM |
Christie's Room - THE SEARCH! copyright 2013 Christie's Room Now Loading - Please be patient! This loading time will occur only ONCE in the whole game. After the initial loading time, there will be absolutely no waiting! |
NOW LOADING. |
100% |
COMPLETE |
START |
Alright, Amber. This is where our bodies are... The witch didn't come with us but she told us what to do to reinstert our souls in our original bodies. |
LEVEL 1 - AMBER |
OK. I'm on my own. I have to search for the girls. This looks like some sort of storage room with crates and a weird glass tube thing. |
HINT: Give Amber enough time to search the room. Creatures will appear from behind objects. Shoot them by clicking on them with your mouse pointer. Each creature has a weak spot. Click on it. If you miss, it will attack Amber. You may or may not want that... Just don't get Amber's health bar to zero! Survive long enough to move on. |
Damn! He got me! I think his weak point is his heart! I need to do better! |
I can't find anyone here and I better get out before more of those things come back. I wonder how Tara is doing?? |
Amber got fucked too many times. Take care. Click on the bad guys' weak points. In this case it's the heart, in the middle of the chest. Try again. |
LEVEL 2 - TARA |
HINT: Give Tara enough time to search the room. Creatures will appear from behind objects. Shoot them by clicking on them with your mouse pointer. Each creature has a weak spot. Click on it. If you miss, it will attack Tara. You may or may not want that... Just don't get Tara's health bar to zero! Survive long enough to move on. |
Damn! They got me! I think their weak point is their head! I need to do better! |
I can't find anyone here and I better get out before more of those things come back. I wonder how Amber is doing?? |
Tara got fucked too many times. Take care. Click on the bad guys' weak points. In this case it's the head, the big pink part! Try again. |
LEVEL 3 - AMBER |
I hope I have better luck in this room. Lets see... looks like some sort of dirty prison, with big iron doors and stuff. |
Damn! It got me! I think its weak point is the head! I need to do better! |
No luck finding the girls in here either. I guess I should go through that door... Maybe Tara is having better luck? |
Amber got fucked too many times. Take care. Click on the bad guys' weak points. In this case it's the head, the metallic head! Try again. |
LEVEL 4 - TARA |
Eww... what is this dump? Look at all the chemicals and toxic barrels and shit. I'll do a quick search here and move on. |
Ugh! Damn! I think I need to shoot him in his dick! I need to do better! |
I don't see any of the girls in here. Which is probably a good thing. This room gives me the creeps. I'm getting out of here! |
Tara got fucked too many times. Take care. Click on the bad guys' weak points. In this case it's the dick. You can't miss it! Try again. |
Thank you for playing this preview version of the game. Play the full version on Christiesroom.com for an extra FOUR levels, plus THREE DIFFERENT ENDINGS! |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 12 MovieClip "progressbar" in Frame 1onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }Frame 2stop();Frame 3loadVariablesNum ("searchme.txt", 0); ctimer = 0; level1bad = 0; level1good = 0; healthb = 100; score = 0; l1complete = 0; gameover = 0; gotten = 0; gunshot = new Sound(); gunshot.attachSound("gunshot"); tune1 = new Sound(); tune1.attachSound("tune1"); uhn = new Sound(); uhn.attachSound("ahhh"); tune2 = new Sound(); tune2.attachSound("lesbian"); wind = new Sound(); wind.attachSound("wind");Frame 4stop();Frame 5stop();Frame 6baddi = int((Math.random() * 3) + 1); if (baddi == 1) { gotoAndPlay (7); } else if (baddi == 2) { gotoAndPlay (8); } else if (baddi == 3) { gotoAndPlay (9); } mouse.hide(); stop();Frame 7l1bad1.gotoAndPlay(2); gotoAndPlay (10);Frame 8l1bad2.gotoAndPlay(2); gotoAndPlay (10);Frame 9l1bad3.gotoAndPlay(2); gotoAndPlay (10);Frame 10target._x = _xmouse; target._y = _ymouse; if (score > 19) { gotoAndPlay (17); } health._yscale = healthb; if (healthb < 1) { gotoAndPlay (18); } if (level1good > 0) { level1good = 0; score = score + 1; gotoAndPlay (6); }Frame 11if (level1bad > 0) { level1bad = 0; healthb = healthb - 25; crates._alpha = 100; l1bad1._alpha = 100; l1bad2._alpha = 100; l1bad3._alpha = 100; gotten = 1; tune1.start(); gotoAndPlay (12); } else { gotoAndPlay (10); }Frame 12ctimer = ctimer + 1; tune1.onSoundComplete = function () { tune1.start(); }; mouse.show();Frame 13if (ctimer > 300) { ctimer = 0; gotoAndPlay (14); } else { gotoAndPlay (12); }Frame 14ctimer = ctimer + 1; tune1.onSoundComplete = function () { tune1.start(); };Frame 15if (ctimer > 300) { ctimer = 0; gotoAndPlay (16); } else { gotoAndPlay (14); }Frame 16mouse.show(); tune1.stop(); stop();Frame 17mouse.show(); healthb = 100; score = 0; stop();Frame 18healthb = 100; score = 0; gameover = 1; mouse.show(); stop();Frame 19stop();Frame 20baddi = int((Math.random() * 3) + 1); if (baddi == 1) { gotoAndPlay (21); } else if (baddi == 2) { gotoAndPlay (22); } else if (baddi == 3) { gotoAndPlay (23); } mouse.hide(); stop();Frame 21l2bad1.gotoAndPlay(2); gotoAndPlay (24);Frame 22l2bad2.gotoAndPlay(2); gotoAndPlay (24);Frame 23l2bad3.gotoAndPlay(2); gotoAndPlay (24);Frame 24target._x = _xmouse; target._y = _ymouse; if (score > 19) { gotoAndPlay (31); } health._yscale = healthb; if (healthb < 1) { gotoAndPlay (32); } if (level2good > 0) { level2good = 0; score = score + 1; gotoAndPlay (20); }Frame 25if (level2bad > 0) { level2bad = 0; healthb = healthb - 25; crates._alpha = 100; l2bad1._alpha = 100; l2bad2._alpha = 100; l2bad3._alpha = 100; gotten = 1; tune1.start(); gotoAndPlay (26); } else { gotoAndPlay (24); }Frame 26ctimer = ctimer + 1; tune1.onSoundComplete = function () { tune1.start(); }; mouse.show();Frame 27if (ctimer > 300) { ctimer = 0; gotoAndPlay (28); } else { gotoAndPlay (26); }Frame 28ctimer = ctimer + 1; tune1.onSoundComplete = function () { tune1.start(); };Frame 29if (ctimer > 300) { ctimer = 0; gotoAndPlay (30); } else { gotoAndPlay (28); }Frame 30mouse.show(); tune1.stop(); stop();Frame 31mouse.show(); healthb = 100; score = 0; stop();Frame 32healthb = 100; score = 0; gameover = 1; mouse.show(); stop();Frame 33stop();Frame 34baddi = int((Math.random() * 3) + 1); if (baddi == 1) { gotoAndPlay (35); } else if (baddi == 2) { gotoAndPlay (36); } else if (baddi == 3) { gotoAndPlay (37); } mouse.hide(); stop();Frame 35l3bad1.gotoAndPlay(2); gotoAndPlay (38);Frame 36l3bad2.gotoAndPlay(2); gotoAndPlay (38);Frame 37l3bad3.gotoAndPlay(2); gotoAndPlay (38);Frame 38target._x = _xmouse; target._y = _ymouse; if (score > 19) { gotoAndPlay (45); } health._yscale = healthb; if (healthb < 1) { gotoAndPlay (46); } if (level3good > 0) { level3good = 0; score = score + 1; gotoAndPlay (34); }Frame 39if (level3bad > 0) { level3bad = 0; healthb = healthb - 25; crates._alpha = 100; l3bad1._alpha = 100; l3bad2._alpha = 100; l3bad3._alpha = 100; gotten = 1; tune1.start(); gotoAndPlay (40); } else { gotoAndPlay (38); }Frame 40ctimer = ctimer + 1; tune1.onSoundComplete = function () { tune1.start(); }; mouse.show();Frame 41if (ctimer > 300) { ctimer = 0; gotoAndPlay (42); } else { gotoAndPlay (40); }Frame 42ctimer = ctimer + 1; tune1.onSoundComplete = function () { tune1.start(); };Frame 43if (ctimer > 300) { ctimer = 0; gotoAndPlay (44); } else { gotoAndPlay (42); }Frame 44mouse.show(); tune1.stop(); stop();Frame 45mouse.show(); healthb = 100; score = 0; stop();Frame 46healthb = 100; score = 0; gameover = 1; mouse.show(); stop();Frame 47stop();Frame 48baddi = int((Math.random() * 3) + 1); if (baddi == 1) { gotoAndPlay (49); } else if (baddi == 2) { gotoAndPlay (50); } else if (baddi == 3) { gotoAndPlay (51); } mouse.hide(); stop();Frame 49l4bad1.gotoAndPlay(2); gotoAndPlay (52);Frame 50l4bad2.gotoAndPlay(2); gotoAndPlay (52);Frame 51l4bad3.gotoAndPlay(2); gotoAndPlay (52);Frame 52target._x = _xmouse; target._y = _ymouse; if (score > 19) { gotoAndPlay (59); } health._yscale = healthb; if (healthb < 1) { gotoAndPlay (60); } if (level4good > 0) { level4good = 0; score = score + 1; gotoAndPlay (48); }Frame 53if (level4bad > 0) { level4bad = 0; healthb = healthb - 25; crates._alpha = 100; l4bad1._alpha = 100; l4bad2._alpha = 100; l4bad3._alpha = 100; gotten = 1; tune1.start(); gotoAndPlay (54); } else { gotoAndPlay (52); }Frame 54ctimer = ctimer + 1; tune1.onSoundComplete = function () { tune1.start(); }; mouse.show();Frame 55if (ctimer > 300) { ctimer = 0; gotoAndPlay (56); } else { gotoAndPlay (54); }Frame 56ctimer = ctimer + 1; tune1.onSoundComplete = function () { tune1.start(); };Frame 57if (ctimer > 300) { ctimer = 0; gotoAndPlay (58); } else { gotoAndPlay (56); }Frame 58mouse.show(); tune1.stop(); stop();Frame 59mouse.show(); healthb = 100; score = 0; stop();Frame 60healthb = 100; score = 0; gameover = 1; mouse.show(); stop();Frame 61stop();Symbol 21 Buttonon (press) { play(); }Symbol 26 Buttonon (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }Symbol 31 Buttonon (press) { gotoAndPlay (5); }Symbol 41 Buttonon (press) { mouse.hide(); gotoAndPlay (6); }Symbol 48 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 55 MovieClip Frame 1stop();Symbol 55 MovieClip Frame 2gotoAndPlay (3);Symbol 55 MovieClip Frame 10ctimer = ctimer + 1;Symbol 55 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 55 MovieClip Frame 44_root.crates._alpha = 0; _root.l1bad2._alpha = 0; _root.l1bad3._alpha = 0; _root.uhn.start();Symbol 55 MovieClip Frame 85_root.level1bad = 1; _root.l1complete = 1; gotoAndPlay (1);Symbol 55 MovieClip Frame 108_root.l1complete = 1; _root.level1good = 1; gotoAndStop (1);Symbol 56 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 57 MovieClip Frame 1stop();Symbol 57 MovieClip Frame 2gotoAndPlay (3);Symbol 57 MovieClip Frame 10ctimer = ctimer + 1;Symbol 57 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 57 MovieClip Frame 44_root.crates._alpha = 0; _root.l1bad1._alpha = 0; _root.l1bad2._alpha = 0; _root.uhn.start();Symbol 57 MovieClip Frame 85_root.level1bad = 1; _root.l1complete = 1; gotoAndPlay (1);Symbol 57 MovieClip Frame 108_root.l1complete = 1; _root.level1good = 1; gotoAndStop (1);Symbol 61 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 62 MovieClip Frame 1stop();Symbol 62 MovieClip Frame 2gotoAndPlay (3);Symbol 62 MovieClip Frame 10ctimer = ctimer + 1;Symbol 62 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 62 MovieClip Frame 44_root.crates._alpha = 0; _root.l1bad1._alpha = 0; _root.l1bad3._alpha = 0; _root.uhn.start();Symbol 62 MovieClip Frame 85_root.level1bad = 1; _root.l1complete = 1; gotoAndPlay (1);Symbol 62 MovieClip Frame 108_root.l1complete = 1; _root.level1good = 1; gotoAndStop (1);Symbol 102 MovieClip Frame 30gotoAndPlay (1);Symbol 103 MovieClip Frame 15gotoAndPlay (1);Symbol 107 Buttonon (press) { gotoAndPlay (6); }Symbol 109 Buttonon (press) { gotoAndPlay (19); }Symbol 115 Buttonon (press) { mouse.hide(); gotoAndPlay (20); }Symbol 121 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 128 MovieClip Frame 1stop();Symbol 128 MovieClip Frame 2gotoAndPlay (3);Symbol 128 MovieClip Frame 10ctimer = ctimer + 1;Symbol 128 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 128 MovieClip Frame 44_root.crates._alpha = 0; _root.l2bad2._alpha = 0; _root.l2bad3._alpha = 0; _root.uhn.start();Symbol 128 MovieClip Frame 85_root.level2bad = 1; _root.l2complete = 1; gotoAndPlay (1);Symbol 128 MovieClip Frame 108_root.l2complete = 1; _root.level2good = 1; gotoAndStop (1);Symbol 129 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 130 MovieClip Frame 1stop();Symbol 130 MovieClip Frame 2gotoAndPlay (3);Symbol 130 MovieClip Frame 10ctimer = ctimer + 1;Symbol 130 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 130 MovieClip Frame 44_root.crates._alpha = 0; _root.l2bad1._alpha = 0; _root.l2bad3._alpha = 0; _root.uhn.start();Symbol 130 MovieClip Frame 85_root.level2bad = 1; _root.l2complete = 1; gotoAndPlay (1);Symbol 130 MovieClip Frame 108_root.l2complete = 1; _root.level2good = 1; gotoAndStop (1);Symbol 134 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 135 MovieClip Frame 1stop();Symbol 135 MovieClip Frame 2gotoAndPlay (3);Symbol 135 MovieClip Frame 10ctimer = ctimer + 1;Symbol 135 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 135 MovieClip Frame 44_root.crates._alpha = 0; _root.l2bad1._alpha = 0; _root.l2bad2._alpha = 0; _root.uhn.start();Symbol 135 MovieClip Frame 85_root.level2bad = 1; _root.l2complete = 1; gotoAndPlay (1);Symbol 135 MovieClip Frame 108_root.l2complete = 1; _root.level2good = 1; gotoAndStop (1);Symbol 169 MovieClip Frame 30gotoAndPlay (1);Symbol 170 MovieClip Frame 15gotoAndPlay (1);Symbol 174 Buttonon (press) { gotoAndPlay (20); }Symbol 176 Buttonon (press) { gotoAndPlay (33); }Symbol 178 Buttonon (press) { gotoAndPlay (19); }Symbol 183 Buttonon (press) { mouse.hide(); gotoAndPlay (34); }Symbol 189 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 196 MovieClip Frame 1stop();Symbol 196 MovieClip Frame 2gotoAndPlay (3);Symbol 196 MovieClip Frame 10ctimer = ctimer + 1;Symbol 196 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 196 MovieClip Frame 44_root.crates._alpha = 0; _root.l3bad2._alpha = 0; _root.l3bad3._alpha = 0; _root.uhn.start();Symbol 196 MovieClip Frame 85_root.level3bad = 1; _root.l3complete = 1; gotoAndPlay (1);Symbol 196 MovieClip Frame 108_root.l3complete = 1; _root.level3good = 1; gotoAndStop (1);Symbol 197 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 198 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 2gotoAndPlay (3);Symbol 198 MovieClip Frame 10ctimer = ctimer + 1;Symbol 198 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 198 MovieClip Frame 44_root.crates._alpha = 0; _root.l3bad1._alpha = 0; _root.l3bad3._alpha = 0; _root.uhn.start();Symbol 198 MovieClip Frame 85_root.level3bad = 1; _root.l3complete = 1; gotoAndPlay (1);Symbol 198 MovieClip Frame 108_root.l3complete = 1; _root.level3good = 1; gotoAndStop (1);Symbol 202 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 203 MovieClip Frame 1stop();Symbol 203 MovieClip Frame 2gotoAndPlay (3);Symbol 203 MovieClip Frame 10ctimer = ctimer + 1;Symbol 203 MovieClip Frame 11if (ctimer < 28) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 203 MovieClip Frame 44_root.crates._alpha = 0; _root.l3bad1._alpha = 0; _root.l3bad2._alpha = 0; _root.uhn.start();Symbol 203 MovieClip Frame 85_root.level3bad = 1; _root.l3complete = 1; gotoAndPlay (1);Symbol 203 MovieClip Frame 108_root.l3complete = 1; _root.level3good = 1; gotoAndStop (1);Symbol 237 MovieClip Frame 30gotoAndPlay (1);Symbol 238 MovieClip Frame 15gotoAndPlay (1);Symbol 240 Buttonon (press) { gotoAndPlay (34); }Symbol 242 Buttonon (press) { gotoAndPlay (47); }Symbol 244 Buttonon (press) { gotoAndPlay (33); }Symbol 249 Buttonon (press) { mouse.hide(); gotoAndPlay (48); }Symbol 255 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 262 MovieClip Frame 1stop();Symbol 262 MovieClip Frame 2gotoAndPlay (3);Symbol 262 MovieClip Frame 10ctimer = ctimer + 1;Symbol 262 MovieClip Frame 11if (ctimer < 27) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 262 MovieClip Frame 44_root.crates._alpha = 0; _root.l4bad2._alpha = 0; _root.l4bad3._alpha = 0; _root.uhn.start();Symbol 262 MovieClip Frame 85_root.level4bad = 1; _root.l4complete = 1; gotoAndPlay (1);Symbol 262 MovieClip Frame 108_root.l4complete = 1; _root.level4good = 1; gotoAndStop (1);Symbol 263 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 264 MovieClip Frame 1stop();Symbol 264 MovieClip Frame 2gotoAndPlay (3);Symbol 264 MovieClip Frame 10ctimer = ctimer + 1;Symbol 264 MovieClip Frame 11if (ctimer < 27) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 264 MovieClip Frame 44_root.crates._alpha = 0; _root.l4bad1._alpha = 0; _root.l4bad3._alpha = 0; _root.uhn.start();Symbol 264 MovieClip Frame 85_root.level4bad = 1; _root.l4complete = 1; gotoAndPlay (1);Symbol 264 MovieClip Frame 108_root.l4complete = 1; _root.level4good = 1; gotoAndStop (1);Symbol 268 Buttonon (press) { ctimer = 0; _root.gunshot.start(); gotoAndPlay (86); }Symbol 269 MovieClip Frame 1stop();Symbol 269 MovieClip Frame 2gotoAndPlay (3);Symbol 269 MovieClip Frame 10ctimer = ctimer + 1;Symbol 269 MovieClip Frame 11if (ctimer < 27) { gotoAndPlay (10); } else { ctimer = 0; gotoAndPlay (12); }Symbol 269 MovieClip Frame 44_root.crates._alpha = 0; _root.l4bad1._alpha = 0; _root.l4bad2._alpha = 0; _root.uhn.start();Symbol 269 MovieClip Frame 85_root.level4bad = 1; _root.l4complete = 1; gotoAndPlay (1);Symbol 269 MovieClip Frame 108_root.l4complete = 1; _root.level4good = 1; gotoAndStop (1);Symbol 303 MovieClip Frame 30gotoAndPlay (1);Symbol 304 MovieClip Frame 15gotoAndPlay (1);Symbol 306 Buttonon (press) { gotoAndPlay (48); }Symbol 308 Buttonon (press) { gotoAndPlay (61); }Symbol 310 Buttonon (press) { gotoAndPlay (47); }Symbol 320 Buttonon (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }
Library Items
Symbol 1 Sound [wind] | ||
Symbol 2 Sound [uhn] | ||
Symbol 3 Sound [tune1] | ||
Symbol 4 Sound [lesbian] | ||
Symbol 5 Sound [gunshot] | ||
Symbol 6 Sound [ahhh] | ||
Symbol 7 Bitmap | Used by:8 318 | |
Symbol 8 Graphic | Uses:7 | Used by:Timeline |
Symbol 9 Font | Used by:10 29 38 39 40 106 108 110 113 114 173 175 177 181 182 239 241 243 247 248 305 307 309 | |
Symbol 10 Text | Uses:9 | Used by:Timeline |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:Timeline |
Symbol 13 Graphic | Used by:Timeline | |
Symbol 14 Font | Used by:15 319 | |
Symbol 15 Text | Uses:14 | Used by:Timeline |
Symbol 16 Font | Used by:17 18 19 22 | |
Symbol 17 Text | Uses:16 | Used by:Timeline |
Symbol 18 EditableText | Uses:16 | Used by:Timeline |
Symbol 19 Text | Uses:16 | Used by:Timeline |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 Button | Uses:20 | Used by:Timeline |
Symbol 22 Text | Uses:16 | Used by:Timeline |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:Timeline |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 Button | Uses:25 | Used by:Timeline |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:Timeline |
Symbol 29 Text | Uses:9 | Used by:Timeline |
Symbol 30 Graphic | Used by:31 41 107 109 115 174 176 178 183 240 242 244 249 306 308 310 320 | |
Symbol 31 Button | Uses:30 | Used by:Timeline |
Symbol 32 Bitmap | Used by:33 | |
Symbol 33 Graphic | Uses:32 | Used by:Timeline |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:Timeline |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:36 | Used by:Timeline |
Symbol 38 Text | Uses:9 | Used by:Timeline |
Symbol 39 Text | Uses:9 | Used by:Timeline |
Symbol 40 Text | Uses:9 | Used by:Timeline |
Symbol 41 Button | Uses:30 | Used by:Timeline |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:Timeline |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:46 |
Symbol 46 MovieClip | Uses:45 | Used by:55 57 |
Symbol 47 Graphic | Used by:48 56 61 121 129 134 189 197 202 255 263 268 | |
Symbol 48 Button | Uses:47 | Used by:55 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:51 |
Symbol 51 MovieClip | Uses:50 | Used by:55 57 62 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:54 |
Symbol 54 MovieClip | Uses:53 | Used by:55 57 62 |
Symbol 55 MovieClip | Uses:46 48 51 54 | Used by:Timeline |
Symbol 56 Button | Uses:47 | Used by:57 |
Symbol 57 MovieClip | Uses:46 56 51 54 | Used by:Timeline |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:60 |
Symbol 60 MovieClip | Uses:59 | Used by:62 |
Symbol 61 Button | Uses:47 | Used by:62 |
Symbol 62 MovieClip | Uses:60 61 51 54 | Used by:Timeline |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:64 | Used by:Timeline |
Symbol 66 Graphic | Used by:Timeline | |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:Timeline |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:71 |
Symbol 71 MovieClip | Uses:70 | Used by:Timeline |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:102 103 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:102 103 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:102 103 |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:102 103 |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:102 103 |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:102 103 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:102 103 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:102 103 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:102 103 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:102 103 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:102 103 |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:102 103 |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:102 103 |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:102 103 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:102 103 |
Symbol 102 MovieClip | Uses:73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 | Used by:Timeline |
Symbol 103 MovieClip | Uses:73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 | Used by:Timeline |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:Timeline |
Symbol 106 Text | Uses:9 | Used by:Timeline |
Symbol 107 Button | Uses:30 | Used by:Timeline |
Symbol 108 Text | Uses:9 | Used by:Timeline |
Symbol 109 Button | Uses:30 | Used by:Timeline |
Symbol 110 Text | Uses:9 | Used by:Timeline |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:Timeline |
Symbol 113 Text | Uses:9 | Used by:Timeline |
Symbol 114 Text | Uses:9 | Used by:Timeline |
Symbol 115 Button | Uses:30 | Used by:Timeline |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:Timeline |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:120 |
Symbol 120 MovieClip | Uses:119 | Used by:128 130 |
Symbol 121 Button | Uses:47 | Used by:128 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:124 |
Symbol 124 MovieClip | Uses:123 | Used by:128 130 135 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:127 |
Symbol 127 MovieClip | Uses:126 | Used by:128 130 135 |
Symbol 128 MovieClip | Uses:120 121 124 127 | Used by:Timeline |
Symbol 129 Button | Uses:47 | Used by:130 |
Symbol 130 MovieClip | Uses:120 129 124 127 | Used by:Timeline |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:133 |
Symbol 133 MovieClip | Uses:132 | Used by:135 |
Symbol 134 Button | Uses:47 | Used by:135 |
Symbol 135 MovieClip | Uses:133 134 124 127 | Used by:Timeline |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:138 |
Symbol 138 MovieClip | Uses:137 | Used by:Timeline |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:169 170 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:169 170 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:169 170 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:169 170 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:169 170 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:169 170 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:169 170 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:169 170 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:169 170 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:169 170 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:169 170 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:169 170 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:169 170 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:169 170 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:169 170 |
Symbol 169 MovieClip | Uses:140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 | Used by:Timeline |
Symbol 170 MovieClip | Uses:140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 | Used by:Timeline |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:Timeline |
Symbol 173 Text | Uses:9 | Used by:Timeline |
Symbol 174 Button | Uses:30 | Used by:Timeline |
Symbol 175 Text | Uses:9 | Used by:Timeline |
Symbol 176 Button | Uses:30 | Used by:Timeline |
Symbol 177 Text | Uses:9 | Used by:Timeline |
Symbol 178 Button | Uses:30 | Used by:Timeline |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:Timeline |
Symbol 181 Text | Uses:9 | Used by:Timeline |
Symbol 182 Text | Uses:9 | Used by:Timeline |
Symbol 183 Button | Uses:30 | Used by:Timeline |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:Timeline |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:188 |
Symbol 188 MovieClip | Uses:187 | Used by:196 198 |
Symbol 189 Button | Uses:47 | Used by:196 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:192 |
Symbol 192 MovieClip | Uses:191 | Used by:196 198 203 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:194 | Used by:196 198 203 |
Symbol 196 MovieClip | Uses:188 189 192 195 | Used by:Timeline |
Symbol 197 Button | Uses:47 | Used by:198 |
Symbol 198 MovieClip | Uses:188 197 192 195 | Used by:Timeline |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:201 |
Symbol 201 MovieClip | Uses:200 | Used by:203 |
Symbol 202 Button | Uses:47 | Used by:203 |
Symbol 203 MovieClip | Uses:201 202 192 195 | Used by:Timeline |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:206 |
Symbol 206 MovieClip | Uses:205 | Used by:Timeline |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:237 238 Timeline |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:237 238 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:237 238 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:237 238 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:237 238 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:237 238 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:237 238 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:237 238 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:237 238 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:237 238 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:237 238 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:237 238 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:237 238 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:237 238 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:237 238 |
Symbol 237 MovieClip | Uses:208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 | Used by:Timeline |
Symbol 238 MovieClip | Uses:208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 | Used by:Timeline |
Symbol 239 Text | Uses:9 | Used by:Timeline |
Symbol 240 Button | Uses:30 | Used by:Timeline |
Symbol 241 Text | Uses:9 | Used by:Timeline |
Symbol 242 Button | Uses:30 | Used by:Timeline |
Symbol 243 Text | Uses:9 | Used by:Timeline |
Symbol 244 Button | Uses:30 | Used by:Timeline |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:311 Timeline |
Symbol 247 Text | Uses:9 | Used by:Timeline |
Symbol 248 Text | Uses:9 | Used by:Timeline |
Symbol 249 Button | Uses:30 | Used by:Timeline |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:Timeline |
Symbol 252 Bitmap | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:254 |
Symbol 254 MovieClip | Uses:253 | Used by:262 264 |
Symbol 255 Button | Uses:47 | Used by:262 |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:258 |
Symbol 258 MovieClip | Uses:257 | Used by:262 264 269 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:261 |
Symbol 261 MovieClip | Uses:260 | Used by:262 264 269 |
Symbol 262 MovieClip | Uses:254 255 258 261 | Used by:Timeline |
Symbol 263 Button | Uses:47 | Used by:264 |
Symbol 264 MovieClip | Uses:254 263 258 261 | Used by:Timeline |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:267 |
Symbol 267 MovieClip | Uses:266 | Used by:269 |
Symbol 268 Button | Uses:47 | Used by:269 |
Symbol 269 MovieClip | Uses:267 268 258 261 | Used by:Timeline |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:272 |
Symbol 272 MovieClip | Uses:271 | Used by:Timeline |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:303 304 Timeline |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:303 304 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:303 304 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:303 304 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:303 304 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:303 304 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:303 304 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:303 304 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:303 304 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:303 304 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:303 304 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:303 304 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:303 304 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:303 304 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:303 304 |
Symbol 303 MovieClip | Uses:274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 | Used by:Timeline |
Symbol 304 MovieClip | Uses:274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 | Used by:Timeline |
Symbol 305 Text | Uses:9 | Used by:Timeline |
Symbol 306 Button | Uses:30 | Used by:Timeline |
Symbol 307 Text | Uses:9 | Used by:Timeline |
Symbol 308 Button | Uses:30 | Used by:Timeline |
Symbol 309 Text | Uses:9 | Used by:Timeline |
Symbol 310 Button | Uses:30 | Used by:Timeline |
Symbol 311 MovieClip | Uses:246 | Used by:Timeline |
Symbol 312 Bitmap | Used by:318 | |
Symbol 313 Bitmap | Used by:318 | |
Symbol 314 Bitmap | Used by:318 | |
Symbol 315 Bitmap | Used by:318 | |
Symbol 316 Bitmap | Used by:318 | |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:312 7 313 314 315 316 317 | Used by:Timeline |
Symbol 319 Text | Uses:14 | Used by:Timeline |
Symbol 320 Button | Uses:30 | Used by:Timeline |
Instance Names
"progressbar" | Frame 1 | Symbol 12 MovieClip |
"l1bad1" | Frame 6 | Symbol 55 MovieClip |
"l1bad3" | Frame 6 | Symbol 57 MovieClip |
"l1bad2" | Frame 6 | Symbol 62 MovieClip |
"crates" | Frame 6 | Symbol 65 MovieClip |
"health" | Frame 6 | Symbol 68 MovieClip |
"target" | Frame 6 | Symbol 71 MovieClip |
"l2bad1" | Frame 20 | Symbol 128 MovieClip |
"l2bad2" | Frame 20 | Symbol 130 MovieClip |
"l2bad3" | Frame 20 | Symbol 135 MovieClip |
"crates" | Frame 20 | Symbol 138 MovieClip |
"health" | Frame 20 | Symbol 68 MovieClip |
"target" | Frame 20 | Symbol 71 MovieClip |
"l3bad1" | Frame 34 | Symbol 196 MovieClip |
"l3bad2" | Frame 34 | Symbol 198 MovieClip |
"l3bad3" | Frame 34 | Symbol 203 MovieClip |
"crates" | Frame 34 | Symbol 206 MovieClip |
"health" | Frame 34 | Symbol 68 MovieClip |
"target" | Frame 34 | Symbol 71 MovieClip |
"l4bad1" | Frame 48 | Symbol 262 MovieClip |
"l4bad2" | Frame 48 | Symbol 264 MovieClip |
"l4bad3" | Frame 48 | Symbol 269 MovieClip |
"crates" | Frame 48 | Symbol 272 MovieClip |
"health" | Frame 48 | Symbol 68 MovieClip |
"target" | Frame 48 | Symbol 71 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wind" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "uhn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "tune1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "lesbian" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "gunshot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "ahhh" |
Labels
"loading" | Frame 1 |
"complete" | Frame 2 |
"level1" | Frame 5 |
"level1fuck" | Frame 12 |
"level1end" | Frame 17 |
"level1go" | Frame 18 |
"level2" | Frame 19 |
"level2fuck" | Frame 26 |
"level2end" | Frame 31 |
"level2go" | Frame 32 |
"level3" | Frame 33 |
"level3fuck" | Frame 40 |
"level3end" | Frame 45 |
"level3go" | Frame 46 |
"level4" | Frame 47 |
"level4fuck" | Frame 54 |
"level4end" | Frame 59 |
"level4go" | Frame 60 |
Dynamic Text Variables
loadingMessage | Symbol 18 EditableText | "100%" |
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