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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42142831?noj=FRM42142831-14DC" width="1" height="1"></div>

Flash Mash #2.swf

This is the info page for
Flash #142650

(Click the ID number above for more basic data on this flash file.)


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In progress, I still have to add a slime button D:

fatty gulp

also in progress, I have to animate her fatty legs <3 <3

click her face to change expressions

working on something for
yamivonwolfleopard -->

<-- stuff for spencerdragon

red velvet cake skunk
I'm working on -->

did I post this?
I don't think I did.

I just really like this animation :3

also working on this really rainbow tricock'd dragon.

he's got three butts, too.

just about anything else I was working
on has been detroyed due to my laptop
being a douchbag.

I am however, remaking oscil's
dressup, that one dude who paid
for the double ref, and
...pain pills make me sleepy. :c

you and your pasties.

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
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function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();
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startMovie();
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on (release) { nextFrame(); }
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on (release) { prevFrame(); }
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on (release) { nextFrame(); }
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stop();
Symbol 33 MovieClip Frame 2
stop();
Symbol 33 MovieClip Frame 3
stop();
Symbol 171 Button
on (release) { gotoAndStop (1); }

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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

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http://swfchan.com/29/142650/info.shtml
Created: 27/10 -2018 14:33:31 Last modified: 27/10 -2018 14:33:31 Server time: 14/11 -2024 22:20:36