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School Days Action Game Engine.swf

This is the info page for
Flash #142671

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ActionScript [AS1/AS2]
Combined Code
movieClip 2 eweapon { } movieClip 4 bullet { } frame 1 { MenNav = false; Fire = false; timer = 0; Score = 0; } frame 5 { stop(); } // unknown tag 88 length 63 // unknown tag 88 length 78 button 11 { on (release) { play(); } } // unknown tag 88 length 62 movieClip 17 { } instance of movieClip 17 { onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } movieClip 19 { } movieClip 21 { } instance stopLEFT of movieClip 21 { onClipEvent (enterFrame) { if (_root.Player.hitTest(this)) { trace('Hit the wall!'); _root.Player._x += _root.Player.setspeed; } } } instance stopRIGHT of movieClip 21 { onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.Player.hitTest(this)) { trace('Hit the wall!'); _root.Player._x -= _root.Player.setspeed; } if (_root.gridRIGHT.hitTest(this) && _root.BatTouch == true) { _root.BatTouch = false; _root.play(); } } } movieClip 23 { frame 1 { stop(); } } instance Player of movieClip 23 { onClipEvent (load) { var grav = 0; var run = 10; var wlk = 7; var jumpHeight = 18; var thro = false; var scale = _xscale; var facing = 1; var platform = 2; var Recove = 0; var MaxHealth = 4; var Health = 4; var Switch = false; var watergun = 'Pistol'; var waterfull = 15; var watermax = 15; this.gotoAndStop(2); } onClipEvent (enterFrame) { if (Recove > 0 && _root.MenNav == false) { this._alpha = 50; --Recove; } else { this._alpha = 100; } ++grav; _y = _y + grav; if (Key.isDown(65) && _root.MenNav == false) { setspeed = run; } else { setspeed = wlk; } if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Key.isDown(39) && _root.MenNav == false) { facing = 1; _x = _x + setspeed; _xscale = scale; if (_root.groundA.hitTest(_x, _y + 3, true)) { this.gotoAndStop(1); } } else { if (Key.isDown(37) && _root.MenNav == false) { facing = 2; _x = _x - setspeed; _xscale = -scale; if (_root.groundA.hitTest(_x, _y + 3, true) && platform == 1 || _root.groundB.hitTest(_x, _y + 3, true) && platform == 2 || _root.groundC.hitTest(_x, _y + 3, true) && platform == 3) { this.gotoAndStop(1); } } else { if (_root.groundA.hitTest(_x, _y + 3, true) && !Key.isDown(68) && !Key.isDown(83)) { this.gotoAndStop(3); } } } if (Key.isDown(68) && !Key.isDown(38) && !Key.isDown(39) && !Key.isDown(37) && !Key.isDown(83) && _root.groundA.hitTest(_x, _y + 3, true)) { this.gotoAndStop(8); } if (Key.isDown(83) && !Key.isDown(39) && !Key.isDown(37) && !Key.isDown(38) && !Key.isDown(68) && _root.groundA.hitTest(_x, _y + 3, true) && _currentframe != 6) { this.gotoAndStop(7); } else { if (Key.isDown(83) && grav > 1) { this.gotoAndStop(6); } } if (Key.isDown(38) && (_root.groundA.hitTest(_x, _y + 3, true) && platform == 1 || _root.groundB.hitTest(_x, _y + 3, true) && platform == 2 || _root.groundC.hitTest(_x, _y + 3, true) && platform == 3) && _root.MenNav == false) { grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(2); } if (_root.groundA.hitTest(_x, _y - _height - 15, true)) { grav = 1; } } onClipEvent (enterFrame) { if (_root.groundA.hitTest(_x, _y + 3, true) && platform == 1 && _root.MenNav == false) { if (Key.isDown(16)) { grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(2); platform = 2; } else { Switch = false; } } if (_root.groundB.hitTest(_x, _y + 3, true) && platform == 2 && _root.MenNav == false) { if (Key.isDown(16)) { platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(2); } else { if (Key.isDown(17)) { platform = 1; _y = _y - 4; this.gotoAndStop(2); } } } if (_root.groundC.hitTest(_x, _y + 3, true) && platform == 3 && _root.MenNav == false) { if (Key.isDown(17)) { platform = 2; _y = _y - 4; this.gotoAndStop(2); } } } onClipEvent (enterFrame) { if (_root.gridRIGHT.hitTest(_root.stopRIGHT) && _root.MenNav == false) { _root.stopRight = true; } else { _root.stopRight = false; } if (_root.gridRIGHT.hitTest(_x + 20, _y, true) && _root.MenNav == false && _root.stopRight == false) { this._x -= setspeed; _root.moveRight = true; } else { _root.moveRight = false; } } } instance of movieClip 4 bullet { onClipEvent (load) { i = 0; var scale = _xscale; } onClipEvent (enterFrame) { if (_root.timer > 0) { --_root.timer; _root.fire = true; } else { _root.fire = false; } if (Key.isDown(32) && _root.MenNav == false) { if (_root.fire == false && _root.Player.waterfull != 0 && _root.Player.watergun == 'Pistol') { --_root.Player.waterfull; aiming = _root.Player.facing; _root.attachMovie('bullet', 'water', _root.getNextHighestDepth()); _root.water._x = _root.Player._x; _root.water._y = _root.Player._y - 64; _root.water.onEnterFrame = function () { if (aiming == 1) { this._x += 20; } else { if (aiming == 2) { this._xscale = -scale; this._x -= 20; } } if (_root.timer == 0 || _root.GotEm == true) { this.removeMovieClip('water'); --i; _root.GotEm = false; } }; ++i; _root.timer = 15; } } } } instance of movieClip 2 eweapon { onClipEvent (enterFrame) { if (Key.isDown(83) && recharge == true) { _root.timer = 5; } else { recharge = false; } if (_root.timer > 0) { --_root.timer; _root.fire = true; } else { _root.fire = false; } if (Key.isDown(83) && _root.MenNav == false) { if (_root.fire == false) { aiming = _root.Player.facing; _root.attachMovie('eweapon', 'batton', _root.getNextHighestDepth()); if (aiming == 1) { _root.batton._x = _root.Player._x + 30; _root.batton._y = _root.Player._y - 64; } else { if (aiming == 2) { _root.batton._x = _root.Player._x - 95; _root.batton._y = _root.Player._y - 64; } } _root.batton.onEnterFrame = function () { if (_root.timer == 5 || _root.GotEm == true) { this.removeMovieClip('batton'); --i; recharge = true; _root.GotEm = false; } }; ++i; _root.timer = 8; } } } } // unknown tag 88 length 64 movieClip 28 { } movieClip 30 { } // unknown tag 88 length 92 movieClip 34 { frame 1 { stop(); _root.MenNav = false; } instance of movieClip 28 { onClipEvent (enterFrame) { if (_root.Player.Health >= 4) { this._visible = true; } else { this._visible = false; } } } instance of movieClip 28 { onClipEvent (enterFrame) { if (_root.Player.Health >= 3) { this._visible = true; } else { this._visible = false; } } } instance of movieClip 28 { onClipEvent (enterFrame) { if (_root.Player.Health >= 2) { this._visible = true; } else { this._visible = false; } } } instance of movieClip 28 { onClipEvent (enterFrame) { if (_root.Player.Health >= 1) { this._visible = true; } else { this._visible = false; } } } frame 2 { _root.MenNav = true; } } instance MenuPause of movieClip 34 { onClipEvent (load) { this.getDepth(999); } onClipEvent (enterFrame) { Mount = Math.round((_root.Player.waterfull / _root.Player.watermax) * 100); Scoring.text = _root.Score; mcGauge._xscale = Mount; } onClipEvent (enterFrame) { if (_root.Battle == 0) { _root.stopRIGHT._x += 720; _root.mcAlert.play(); _root.BatTouch = true; --_root.Battle; } } } button 35 { on (keyPress '<Backspace>') { if (MenNav == false) { MenuPause.gotoAndStop(2); } else { if (MenNav == true) { MenuPause.gotoAndStop(1); } } } } movieClip 39 { frame 1 { stop(); } frame 2 { play(); } frame 100 { gotoAndStop(1); } } frame 15 { stop(); Battle = 6; } movieClip 42 { } movieClip 44 { frame 1 { stop(); } instance of movieClip 42 { onClipEvent (load) { Acc = 1; } onClipEvent (enterFrame) { if (_root.Player.hitTest(this) && _root.Player._alpha == 100 && _parent.Stunned == false) { if (_root.Player.facing == 1) { _root.Player._x -= 100; } else { if (_root.Player.facing == 2) { _root.Player._x += 100; } } --_root.Player.Health; _root.Player.Recove = 90; } if (_root.Accident.hitTest(this) && Acc == 1) { --_root.Battle; --_root.Acc; trace('Accidents Happen'); } } } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 3; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 3; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 3; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 2; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 1; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 1; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } frame 20 { stop(); Battle = 7; } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 3; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 2; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 1; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 1; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 2; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 2; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 1; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } frame 25 { stop(); Battle = 7; } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 3; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 2; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 1; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 1; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 3; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 3; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } } instance of movieClip 44 { onClipEvent (load) { var grav = 0; var run = 7.5; var wlk = 2.5; var speed = run; var jumpHeight = 18; var scale = _xscale; var facing = 4; var Stunned = false; var DaTime = 0; var platform = 3; this.gotoAndStop(1); } onClipEvent (enterFrame) { ++grav; _y = _y + grav; setspeed = wlk; if (platform == 1) { while (_root.groundA.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 2) { while (_root.groundB.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } else { if (platform == 3) { while (_root.groundC.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } if (Stunned == false && _root.MenNav == false) { if (_root.Player._x > this._x) { facing = 2; this._xscale = scale; this._x += setspeed; } if (_root.Player._x < this._x) { facing = 4; this._xscale = -scale; this._x -= setspeed; } } } onClipEvent (enterFrame) { if ((this.hitTest(_root.water) || this.hitTest(_root.batton)) && Stunned == false) { _root.Score += 100; _root.GotEm = true; --_root.Battle; trace('Hit them'); this.Stunned = true; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (Stunned == false && _root.MenNav == false) { if (_root.groundA.hitTest(_x, _y + 3, true) && _root.Player.platform > 1) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform > 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 3; grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundB.hitTest(_x, _y + 3, true) && _root.Player.platform < 2) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 1; _y = _y - 4; this.gotoAndStop(1); } } if (_root.groundC.hitTest(_x, _y + 3, true) && _root.Player.platform < 3) { if (this._x - 100 <= _root.Player._x && this._x + 100 >= _root.Player._x) { Switcher = true; platform = 2; _y = _y - 4; this.gotoAndStop(1); } } } Switcher = false; } onClipEvent (enterFrame) { if (_root.moveRight == true) { this._x -= _root.Player.setspeed; } else {} if (_root.moveLeft == true) { this._x += _root.Player.setspeed; } else {} } }




http://swfchan.com/29/142671/info.shtml
Created: 27/10 -2018 14:28:29 Last modified: 27/10 -2018 14:28:29 Server time: 22/12 -2024 08:57:40