Combined Code
movieClip 11 ps_view06 {
}
movieClip 14 ps_view05 {
}
movieClip 17 ps_view04 {
}
movieClip 20 ps_view03 {
}
movieClip 23 ps_view02 {
}
movieClip 26 ps_view01 {
}
movieClip 29 gm_num9 {
frame 24 {
stop();
}
}
movieClip 32 gm_num8 {
frame 24 {
stop();
}
}
movieClip 35 gm_num7 {
frame 24 {
stop();
}
}
movieClip 38 gm_num6 {
frame 24 {
stop();
}
}
movieClip 41 gm_num5 {
frame 24 {
stop();
}
}
movieClip 44 gm_num4 {
frame 24 {
stop();
}
}
movieClip 47 gm_num3 {
frame 24 {
stop();
}
}
movieClip 50 gm_num2 {
frame 24 {
stop();
}
}
movieClip 53 gm_num1 {
frame 24 {
stop();
}
}
movieClip 56 gm_num0 {
frame 24 {
stop();
}
}
movieClip 59 gl_cg02 {
}
movieClip 62 gl_cg05 {
}
movieClip 65 gl_cg12 {
}
movieClip 68 gl_cg11 {
}
movieClip 71 gl_cg10 {
}
movieClip 74 gl_cg09 {
}
movieClip 77 gl_cg08 {
}
movieClip 80 gl_cg07 {
}
movieClip 83 gl_cg06 {
}
movieClip 86 gl_cg04 {
}
movieClip 89 gl_cg03 {
}
movieClip 92 gl_cg74 {
}
movieClip 95 gl_cg73 {
}
movieClip 98 gl_cg72 {
}
movieClip 101 gl_cg71 {
}
movieClip 104 gl_cg70 {
}
movieClip 107 gl_cg69 {
}
movieClip 110 gl_cg68 {
}
movieClip 113 gl_cg67 {
}
movieClip 116 gl_cg66 {
}
movieClip 119 gl_cg65 {
}
movieClip 122 gl_cg64 {
}
movieClip 125 gl_cg63 {
}
movieClip 128 gl_cg62 {
}
movieClip 131 gl_cg61 {
}
movieClip 134 gl_cg60 {
}
movieClip 137 gl_cg59 {
}
movieClip 140 gl_cg58 {
}
movieClip 143 gl_cg57 {
}
movieClip 146 gl_cg56 {
}
movieClip 149 gl_cg55 {
}
movieClip 152 gl_cg54 {
}
movieClip 155 gl_cg53 {
}
movieClip 158 gl_cg52 {
}
movieClip 161 gl_cg51 {
}
movieClip 164 gl_cg50 {
}
movieClip 167 gl_cg49 {
}
movieClip 170 gl_cg48 {
}
movieClip 173 gl_cg47 {
}
movieClip 176 gl_cg46 {
}
movieClip 179 gl_cg45 {
}
movieClip 182 gl_cg44 {
}
movieClip 185 gl_cg43 {
}
movieClip 188 gl_cg42 {
}
movieClip 191 gl_cg41 {
}
movieClip 194 gl_cg40 {
}
movieClip 197 gl_cg39 {
}
movieClip 200 gl_cg38 {
}
movieClip 203 gl_cg37 {
}
movieClip 206 gl_cg36 {
}
movieClip 209 gl_cg35 {
}
movieClip 212 gl_cg34 {
}
movieClip 215 gl_cg33 {
}
movieClip 218 gl_cg32 {
}
movieClip 221 gl_cg31 {
}
movieClip 224 gl_cg30 {
}
movieClip 227 gl_cg29 {
}
movieClip 230 gl_cg28 {
}
movieClip 233 gl_cg27 {
}
movieClip 236 gl_cg26 {
}
movieClip 239 gl_cg25 {
}
movieClip 242 gl_cg24 {
}
movieClip 245 gl_cg23 {
}
movieClip 248 gl_cg22 {
}
movieClip 251 gl_cg21 {
}
movieClip 254 gl_cg20 {
}
movieClip 257 gl_cg19 {
}
movieClip 260 gl_cg18 {
}
movieClip 263 gl_cg17 {
}
movieClip 266 gl_cg16 {
}
movieClip 269 gl_cg15 {
}
movieClip 272 gl_cg14 {
}
movieClip 275 gl_cg13 {
}
movieClip 278 gl_cg01 {
}
movieClip 280 black_in {
frame 28 {
this.stop();
}
}
movieClip 281 black_out {
frame 28 {
this.stop();
}
}
frame 1 {
function setFlagData(bFlag) {
_root.data_sysflg.data.cgflag01 = bFlag;
_root.data_sysflg.data.cgflag02 = bFlag;
_root.data_sysflg.data.cgflag03 = bFlag;
_root.data_sysflg.data.cgflag04 = bFlag;
_root.data_sysflg.data.cgflag05 = bFlag;
_root.data_sysflg.data.cgflag06 = bFlag;
_root.data_sysflg.data.cgflag07 = bFlag;
_root.data_sysflg.data.cgflag08 = bFlag;
_root.data_sysflg.data.cgflag09 = bFlag;
_root.data_sysflg.data.cgflag10 = bFlag;
_root.data_sysflg.data.cgflag11 = bFlag;
_root.data_sysflg.data.cgflag12 = bFlag;
_root.data_sysflg.data.cgflag13 = bFlag;
_root.data_sysflg.data.cgflag14 = bFlag;
_root.data_sysflg.data.cgflag15 = bFlag;
_root.data_sysflg.data.cgflag16 = bFlag;
_root.data_sysflg.data.cgflag17 = bFlag;
_root.data_sysflg.data.cgflag18 = bFlag;
_root.data_sysflg.data.cgflag19 = bFlag;
_root.data_sysflg.data.cgflag20 = bFlag;
_root.data_sysflg.data.cgflag21 = bFlag;
_root.data_sysflg.data.cgflag22 = bFlag;
_root.data_sysflg.data.cgflag23 = bFlag;
_root.data_sysflg.data.cgflag24 = bFlag;
_root.data_sysflg.data.cgflag25 = bFlag;
_root.data_sysflg.data.cgflag26 = bFlag;
_root.data_sysflg.data.cgflag27 = bFlag;
_root.data_sysflg.data.cgflag28 = bFlag;
_root.data_sysflg.data.cgflag29 = bFlag;
_root.data_sysflg.data.cgflag30 = bFlag;
_root.data_sysflg.data.cgflag31 = bFlag;
_root.data_sysflg.data.cgflag32 = bFlag;
_root.data_sysflg.data.cgflag33 = bFlag;
_root.data_sysflg.data.cgflag34 = bFlag;
_root.data_sysflg.data.cgflag35 = bFlag;
_root.data_sysflg.data.cgflag36 = bFlag;
_root.data_sysflg.data.cgflag37 = bFlag;
_root.data_sysflg.data.cgflag38 = bFlag;
_root.data_sysflg.data.cgflag39 = bFlag;
_root.data_sysflg.data.cgflag40 = bFlag;
_root.data_sysflg.data.cgflag41 = bFlag;
_root.data_sysflg.data.cgflag42 = bFlag;
_root.data_sysflg.data.cgflag43 = bFlag;
_root.data_sysflg.data.cgflag44 = bFlag;
_root.data_sysflg.data.cgflag45 = bFlag;
_root.data_sysflg.data.cgflag46 = bFlag;
_root.data_sysflg.data.cgflag47 = bFlag;
_root.data_sysflg.data.cgflag48 = bFlag;
_root.data_sysflg.data.cgflag49 = bFlag;
_root.data_sysflg.data.cgflag50 = bFlag;
_root.data_sysflg.data.cgflag51 = bFlag;
_root.data_sysflg.data.cgflag52 = bFlag;
_root.data_sysflg.data.cgflag53 = bFlag;
_root.data_sysflg.data.cgflag54 = bFlag;
_root.data_sysflg.data.cgflag55 = bFlag;
_root.data_sysflg.data.cgflag56 = bFlag;
_root.data_sysflg.data.cgflag57 = bFlag;
_root.data_sysflg.data.cgflag58 = bFlag;
_root.data_sysflg.data.cgflag59 = bFlag;
_root.data_sysflg.data.cgflag60 = bFlag;
_root.data_sysflg.data.cgflag61 = bFlag;
_root.data_sysflg.data.cgflag62 = bFlag;
_root.data_sysflg.data.cgflag63 = bFlag;
_root.data_sysflg.data.cgflag64 = bFlag;
_root.data_sysflg.data.cgflag65 = bFlag;
_root.data_sysflg.data.cgflag66 = bFlag;
_root.data_sysflg.data.cgflag67 = bFlag;
_root.data_sysflg.data.cgflag68 = bFlag;
_root.data_sysflg.data.cgflag69 = bFlag;
_root.data_sysflg.data.cgflag70 = bFlag;
_root.data_sysflg.data.cgflag71 = bFlag;
_root.data_sysflg.data.cgflag72 = bFlag;
_root.data_sysflg.data.cgflag73 = bFlag;
_root.data_sysflg.data.cgflag74 = bFlag;
_root.data_sysflg.data.mdflag01 = bFlag;
_root.data_sysflg.data.mdflag02 = bFlag;
_root.data_sysflg.data.mdflag03 = bFlag;
_root.data_sysflg.data.mdflag04 = bFlag;
_root.data_sysflg.data.mdflag05 = bFlag;
_root.data_sysflg.data.mdflag06 = bFlag;
_root.data_sysflg.data.mdflag07 = bFlag;
}
function CharData() {
var v3;
var v6;
var v11;
var v8;
var v2;
var v4;
var v9;
var v10;
var v7;
var v12;
var v5;
var v1;
}
function PartyCharData() {
var v2;
var v4;
var v8;
var v6;
var v1;
var v3;
var v5;
var v7;
}
function CharStatusData() {
var v14;
var v12;
var v2;
var v13;
var v15;
var v3;
var v8;
var v9;
var v5;
var v6;
var v1;
var v10;
var v11;
var v4;
var v7;
}
function InitCharStatusData() {
_root.dataCharStatus.nCurStatus = 0;
_root.dataCharStatus.nCurAnime = 0;
_root.dataCharStatus.nNextAnime = 0;
_root.dataCharStatus.nCurGraphic = 0;
_root.dataCharStatus.bOnedari = false;
_root.dataCharStatus.nJirashiNum = 0;
_root.dataCharStatus.bKosoku = false;
_root.dataCharStatus.nKosokuNum = 0;
_root.dataCharStatus.bOsae = false;
_root.dataCharStatus.bForceRelease = false;
_root.dataCharStatus.nOsaeNum = 0;
_root.dataCharStatus.nActionType = 0;
_root.dataCharStatus.nTarget = 0;
_root.dataCharStatus.nMessageType = 0;
_root.dataCharStatus.nEndingType = 0;
}
function CurPartyCharData() {
var v4;
var v1;
var v2;
var v9;
var v6;
var v8;
var v11;
var v7;
var v3;
var v5;
var v10;
}
function InitCurPartyCharData() {
_root.dataCurPartyChar.nCharType = 1;
_root.dataCurPartyChar.nCharNum = 0;
_root.dataCurPartyChar.nSelectCommand = 0;
_root.dataCurPartyChar.nSelectPos = 0;
_root.dataCurPartyChar.nSelectPos2 = 0;
_root.dataCurPartyChar.nSelectAct = 0;
_root.dataCurPartyChar.bWaitClick = false;
_root.dataCurPartyChar.bCGWait = false;
_root.dataCurPartyChar.bDmgWait = false;
_root.dataCurPartyChar.nAttackType = 0;
_root.dataCurPartyChar.nAttackDmg = 0;
}
function ActSequence() {
var v2;
var v1;
}
function InitSequence() {
_root.dataActQ.nCurActNum = 0;
n = 0;
while (n < 4) {
_root.dataActQ.vnActSequence[n] = n;
++n;
}
vnSpeeds = [_root.dataParty[0].nSpeed, _root.dataParty[1].nSpeed, _root.dataParty[2].nSpeed, _root.dataChar.nSpeed];
n = 0;
while (n < 3) {
m = 0;
while (m < 3) {
if (vnSpeeds[m] < vnSpeeds[m + 1]) {
nTemp = _root.dataActQ.vnActSequence[m];
_root.dataActQ.vnActSequence[m] = _root.dataActQ.vnActSequence[m + 1];
_root.dataActQ.vnActSequence[m + 1] = nTemp;
nTemp = vnSpeeds[m];
vnSpeeds[m] = vnSpeeds[m + 1];
vnSpeeds[m + 1] = nTemp;
}
++m;
}
++n;
}
}
menu_cm = new ContextMenu();
menu_cm.builtInItems.forward_back = false;
menu_cm.builtInItems.loop = false;
menu_cm.builtInItems.play = false;
menu_cm.builtInItems.print = false;
menu_cm.builtInItems.quality = true;
menu_cm.builtInItems.rewind = false;
menu_cm.builtInItems.zoom = true;
_root.menu = menu_cm;
fscommand('showmenu', 'false');
_root._sound = new Sound();
_root._sound.stop();
_root._sound2 = new Sound();
_root._sound2.stop();
_root.data_sysflg = SharedObject.getLocal('crim_bb');
if (_root.data_sysflg.data.cgflag01 == undefined) {
setFlagData(false);
} else {}
_root.flg_jump = 0;
_root.dataChar = new CharData();
_root.dataParty0 = new PartyCharData();
_root.dataParty1 = new PartyCharData();
_root.dataParty2 = new PartyCharData();
_root.dataParty = [_root.dataParty0, _root.dataParty1, _root.dataParty2];
_root.dataParty_ = _root.dataParty[0];
_root.dataCharStatus = new CharStatusData();
_root.dataCurPartyChar = new CurPartyCharData();
_root.dataActQ = new ActSequence();
_root.dataActQ.vnActSequence = new Array(4);
_root.szText = new String('');
_root.nLastVoice = 0;
}
movieClip 284 {
frame 150 {
_root.flg_jump = 1;
}
}
frame 2 {
if (_root.flg_jump != 0) {
this.gotoAndPlay('title');
}
}
frame 3 {
this.gotoAndPlay(_currentframe - 1);
}
frame 4 {
_root.flg_jump = 0;
_root.flg_menuselect = 0;
}
movieClip 290 {
}
button 295 {
on (release) {
_root.flg_menuselect = 1;
_root.flg_jump = 1;
}
}
button 298 {
on (release) {
this.gotoAndPlay('menu2');
}
}
button 301 {
on (release) {
_root.flg_menuselect = 4;
_root.flg_jump = 2;
}
}
movieClip 304 {
}
button 307 {
on (release) {
_root.flg_menuselect = 2;
_root.flg_jump = 1;
}
}
button 310 {
on (release) {
this.gotoAndPlay('menu1');
}
}
button 313 {
on (release) {
_root.flg_menuselect = 3;
_root.flg_jump = 1;
}
}
button 315 {
on (release) {
_root.flg_menuselect = 5;
_root.flg_jump = 2;
}
}
movieClip 316 {
frame 51 {
_root._sound.attachSound('BGM01');
_root._sound.start(0, 9999);
}
frame 53 {
if (_root.flg_jump != 1) {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 81 {
_root.flg_jump = 2;
stop();
}
frame 83 {
if (_root.flg_jump != 1) {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 111 {
_root.flg_jump = 2;
stop();
}
}
frame 5 {
if (_root.flg_jump == 2) {
switch (_root.flg_menuselect) {
case 1:
_root._sound.stop();
this.gotoAndPlay('charselect');
break;
case 2:
_root._sound.stop();
this.gotoAndPlay('gallery');
break;
case 3:
_root._sound.stop();
this.gotoAndPlay('memory');
break;
case 4:
this.getURL('http://www.alles.or.jp/~uir/index1.htm', '_blank');
this.gotoAndPlay('title');
break;
case 5:
_root.setFlagData(true);
this.gotoAndPlay('title');
break;
default:
}
}
}
frame 6 {
this.gotoAndPlay(_currentframe - 1);
}
frame 7 {
_root.flg_jump = 0;
_root.flg_menuselect = 0;
}
movieClip 319 {
frame 1 {
this.init_obj = {'_x': 0, '_y': 0, '_rotation': 0, '_alpha': 100};
this.gl_member = this.createEmptyMovieClip('member_list', 0);
this.gl_member.attachMovie(_parent.szName, 'gl_list', 1, this.init_obj);
stop();
}
}
button 321 {
on (release) {
this.bClick = true;
}
}
movieClip 322 {
frame 1 {
stop();
}
frame 2 {
this.bClick = false;
}
frame 24 {
if (this.bClick == false) {
this.gotoAndPlay('main');
} else {}
}
frame 45 {
}
frame 46 {
_parent.bClickBtn = true;
stop();
}
}
button 325 {
on (release) {
_root.flg_menuselect = 2;
}
}
button 328 {
on (release) {
_root.flg_menuselect = 3;
}
}
button 331 {
on (release) {
_root.flg_menuselect = 4;
}
}
button 334 {
on (release) {
_root.flg_menuselect = 5;
}
}
button 337 {
on (release) {
_root.flg_menuselect = 12;
}
}
button 340 {
on (release) {
_root.flg_menuselect = 11;
}
}
button 343 {
on (release) {
_root.flg_menuselect = 10;
}
}
button 346 {
on (release) {
_root.flg_menuselect = 9;
}
}
button 349 {
on (release) {
_root.flg_menuselect = 8;
}
}
button 352 {
on (release) {
_root.flg_menuselect = 7;
}
}
button 355 {
on (release) {
_root.flg_menuselect = 6;
}
}
button 358 {
on (release) {
_root.flg_menuselect = 1;
}
}
button 361 {
on (release) {
_root.flg_menuselect = 13;
}
}
button 366 {
on (release) {
_root.flg_menuselect = 15;
}
}
button 369 {
on (release) {
_root.flg_menuselect = 2;
}
}
button 372 {
on (release) {
_root.flg_menuselect = 3;
}
}
button 375 {
on (release) {
_root.flg_menuselect = 4;
}
}
button 378 {
on (release) {
_root.flg_menuselect = 5;
}
}
button 381 {
on (release) {
_root.flg_menuselect = 12;
}
}
button 384 {
on (release) {
_root.flg_menuselect = 11;
}
}
button 387 {
on (release) {
_root.flg_menuselect = 10;
}
}
button 390 {
on (release) {
_root.flg_menuselect = 9;
}
}
button 393 {
on (release) {
_root.flg_menuselect = 8;
}
}
button 396 {
on (release) {
_root.flg_menuselect = 7;
}
}
button 399 {
on (release) {
_root.flg_menuselect = 6;
}
}
button 402 {
on (release) {
_root.flg_menuselect = 1;
}
}
button 407 {
on (release) {
_root.flg_menuselect = 14;
}
}
button 410 {
on (release) {
_root.flg_menuselect = 2;
}
}
button 413 {
on (release) {
_root.flg_menuselect = 3;
}
}
button 416 {
on (release) {
_root.flg_menuselect = 4;
}
}
button 419 {
on (release) {
_root.flg_menuselect = 5;
}
}
button 422 {
on (release) {
_root.flg_menuselect = 12;
}
}
button 425 {
on (release) {
_root.flg_menuselect = 11;
}
}
button 428 {
on (release) {
_root.flg_menuselect = 10;
}
}
button 431 {
on (release) {
_root.flg_menuselect = 9;
}
}
button 434 {
on (release) {
_root.flg_menuselect = 8;
}
}
button 437 {
on (release) {
_root.flg_menuselect = 7;
}
}
button 440 {
on (release) {
_root.flg_menuselect = 6;
}
}
button 443 {
on (release) {
_root.flg_menuselect = 1;
}
}
button 446 {
on (release) {
_root.flg_menuselect = 2;
}
}
button 449 {
on (release) {
_root.flg_menuselect = 3;
}
}
button 452 {
on (release) {
_root.flg_menuselect = 4;
}
}
button 455 {
on (release) {
_root.flg_menuselect = 5;
}
}
button 458 {
on (release) {
_root.flg_menuselect = 12;
}
}
button 461 {
on (release) {
_root.flg_menuselect = 11;
}
}
button 464 {
on (release) {
_root.flg_menuselect = 10;
}
}
button 467 {
on (release) {
_root.flg_menuselect = 9;
}
}
button 470 {
on (release) {
_root.flg_menuselect = 8;
}
}
button 473 {
on (release) {
_root.flg_menuselect = 7;
}
}
button 476 {
on (release) {
_root.flg_menuselect = 6;
}
}
button 479 {
on (release) {
_root.flg_menuselect = 1;
}
}
button 482 {
on (release) {
_root.flg_menuselect = 2;
}
}
button 485 {
on (release) {
_root.flg_menuselect = 3;
}
}
button 488 {
on (release) {
_root.flg_menuselect = 4;
}
}
button 491 {
on (release) {
_root.flg_menuselect = 5;
}
}
button 494 {
on (release) {
_root.flg_menuselect = 12;
}
}
button 497 {
on (release) {
_root.flg_menuselect = 11;
}
}
button 500 {
on (release) {
_root.flg_menuselect = 10;
}
}
button 503 {
on (release) {
_root.flg_menuselect = 9;
}
}
button 506 {
on (release) {
_root.flg_menuselect = 8;
}
}
button 509 {
on (release) {
_root.flg_menuselect = 7;
}
}
button 512 {
on (release) {
_root.flg_menuselect = 6;
}
}
button 515 {
on (release) {
_root.flg_menuselect = 1;
}
}
button 518 {
on (release) {
_root.flg_menuselect = 2;
}
}
button 521 {
on (release) {
_root.flg_menuselect = 3;
}
}
button 524 {
on (release) {
_root.flg_menuselect = 4;
}
}
button 527 {
on (release) {
_root.flg_menuselect = 5;
}
}
button 530 {
on (release) {
_root.flg_menuselect = 12;
}
}
button 533 {
on (release) {
_root.flg_menuselect = 11;
}
}
button 536 {
on (release) {
_root.flg_menuselect = 10;
}
}
button 539 {
on (release) {
_root.flg_menuselect = 9;
}
}
button 542 {
on (release) {
_root.flg_menuselect = 8;
}
}
button 545 {
on (release) {
_root.flg_menuselect = 7;
}
}
button 548 {
on (release) {
_root.flg_menuselect = 6;
}
}
button 551 {
on (release) {
_root.flg_menuselect = 1;
}
}
button 554 {
on (release) {
_root.flg_menuselect = 2;
}
}
button 558 {
on (release) {
_root.flg_menuselect = 1;
}
}
movieClip 559 {
frame 25 {
function getString1(nType) {
switch (nType) {
return 'gl_cg12';
case 1:
return 'gl_cg01';
case 2:
return 'gl_cg02';
case 3:
return 'gl_cg03';
case 4:
return 'gl_cg04';
case 5:
return 'gl_cg05';
case 6:
return 'gl_cg06';
case 7:
return 'gl_cg07';
case 8:
return 'gl_cg08';
case 9:
return 'gl_cg09';
case 10:
return 'gl_cg10';
case 11:
return 'gl_cg11';
}
return 'gl_cg12';
}
this.gl_btn01._visible = _root.data_sysflg.data.cgflag01;
this.gl_btn02._visible = _root.data_sysflg.data.cgflag02;
this.gl_btn03._visible = _root.data_sysflg.data.cgflag03;
this.gl_btn04._visible = _root.data_sysflg.data.cgflag04;
this.gl_btn05._visible = _root.data_sysflg.data.cgflag05;
this.gl_btn06._visible = _root.data_sysflg.data.cgflag06;
this.gl_btn07._visible = _root.data_sysflg.data.cgflag07;
this.gl_btn08._visible = _root.data_sysflg.data.cgflag08;
this.gl_btn09._visible = _root.data_sysflg.data.cgflag09;
this.gl_btn10._visible = _root.data_sysflg.data.cgflag10;
this.gl_btn11._visible = _root.data_sysflg.data.cgflag11;
this.gl_btn12._visible = _root.data_sysflg.data.cgflag12;
this.bClickBtn = false;
}
frame 27 {
switch (_root.flg_menuselect) {
case 0:
this.gotoAndPlay(_currentframe - 1);
break;
case 13:
_root.flg_menuselect = 0;
this.gotoAndPlay('end');
break;
case 14:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe - 7);
break;
case 15:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe + 3);
break;
default:
this.gl_btn01.enabled = false;
this.gl_btn02.enabled = false;
this.gl_btn03.enabled = false;
this.gl_btn04.enabled = false;
this.gl_btn05.enabled = false;
this.gl_btn06.enabled = false;
this.gl_btn07.enabled = false;
this.gl_btn08.enabled = false;
this.gl_btn09.enabled = false;
this.gl_btn10.enabled = false;
this.gl_btn11.enabled = false;
this.gl_btn12.enabled = false;
this.gl_btnback.enabled = false;
this.gl_btnR.enabled = false;
this.gl_cg.szName = getString1(_root.flg_menuselect);
_root.flg_menuselect = 0;
this.gl_cg.gotoAndPlay('init');
}
}
frame 29 {
if (this.bClickBtn) {
this.gl_btn01.enabled = true;
this.gl_btn02.enabled = true;
this.gl_btn03.enabled = true;
this.gl_btn04.enabled = true;
this.gl_btn05.enabled = true;
this.gl_btn06.enabled = true;
this.gl_btn07.enabled = true;
this.gl_btn08.enabled = true;
this.gl_btn09.enabled = true;
this.gl_btn10.enabled = true;
this.gl_btn11.enabled = true;
this.gl_btn12.enabled = true;
this.gl_btnback.enabled = true;
this.gl_btnR.enabled = true;
this.gotoAndPlay(_currentframe - 4);
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 30 {
function getString2(nType) {
switch (nType) {
return 'gl_cg24';
case 1:
return 'gl_cg13';
case 2:
return 'gl_cg14';
case 3:
return 'gl_cg15';
case 4:
return 'gl_cg16';
case 5:
return 'gl_cg17';
case 6:
return 'gl_cg18';
case 7:
return 'gl_cg19';
case 8:
return 'gl_cg20';
case 9:
return 'gl_cg21';
case 10:
return 'gl_cg22';
case 11:
return 'gl_cg23';
}
return 'gl_cg24';
}
this.gl_btn01._visible = _root.data_sysflg.data.cgflag13;
this.gl_btn02._visible = _root.data_sysflg.data.cgflag14;
this.gl_btn03._visible = _root.data_sysflg.data.cgflag15;
this.gl_btn04._visible = _root.data_sysflg.data.cgflag16;
this.gl_btn05._visible = _root.data_sysflg.data.cgflag17;
this.gl_btn06._visible = _root.data_sysflg.data.cgflag18;
this.gl_btn07._visible = _root.data_sysflg.data.cgflag19;
this.gl_btn08._visible = _root.data_sysflg.data.cgflag20;
this.gl_btn09._visible = _root.data_sysflg.data.cgflag21;
this.gl_btn10._visible = _root.data_sysflg.data.cgflag22;
this.gl_btn11._visible = _root.data_sysflg.data.cgflag23;
this.gl_btn12._visible = _root.data_sysflg.data.cgflag24;
this.bClickBtn = false;
}
frame 32 {
switch (_root.flg_menuselect) {
case 0:
this.gotoAndPlay(_currentframe - 1);
break;
case 13:
_root.flg_menuselect = 0;
this.gotoAndPlay('end');
break;
case 14:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe - 7);
break;
case 15:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe + 3);
break;
default:
this.gl_btn01.enabled = false;
this.gl_btn02.enabled = false;
this.gl_btn03.enabled = false;
this.gl_btn04.enabled = false;
this.gl_btn05.enabled = false;
this.gl_btn06.enabled = false;
this.gl_btn07.enabled = false;
this.gl_btn08.enabled = false;
this.gl_btn09.enabled = false;
this.gl_btn10.enabled = false;
this.gl_btn11.enabled = false;
this.gl_btn12.enabled = false;
this.gl_btnback.enabled = false;
this.gl_btnL.enabled = false;
this.gl_btnR.enabled = false;
this.gl_cg.szName = getString2(_root.flg_menuselect);
_root.flg_menuselect = 0;
this.gl_cg.gotoAndPlay('init');
}
}
frame 34 {
if (this.bClickBtn) {
this.gl_btn01.enabled = true;
this.gl_btn02.enabled = true;
this.gl_btn03.enabled = true;
this.gl_btn04.enabled = true;
this.gl_btn05.enabled = true;
this.gl_btn06.enabled = true;
this.gl_btn07.enabled = true;
this.gl_btn08.enabled = true;
this.gl_btn09.enabled = true;
this.gl_btn10.enabled = true;
this.gl_btn11.enabled = true;
this.gl_btn12.enabled = true;
this.gl_btnback.enabled = true;
this.gl_btnL.enabled = true;
this.gl_btnR.enabled = true;
this.gotoAndPlay(_currentframe - 4);
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 35 {
function getString3(nType) {
switch (nType) {
return 'gl_cg36';
case 1:
return 'gl_cg25';
case 2:
return 'gl_cg26';
case 3:
return 'gl_cg27';
case 4:
return 'gl_cg28';
case 5:
return 'gl_cg29';
case 6:
return 'gl_cg30';
case 7:
return 'gl_cg31';
case 8:
return 'gl_cg32';
case 9:
return 'gl_cg33';
case 10:
return 'gl_cg34';
case 11:
return 'gl_cg35';
}
return 'gl_cg36';
}
this.gl_btn01._visible = _root.data_sysflg.data.cgflag25;
this.gl_btn02._visible = _root.data_sysflg.data.cgflag26;
this.gl_btn03._visible = _root.data_sysflg.data.cgflag27;
this.gl_btn04._visible = _root.data_sysflg.data.cgflag28;
this.gl_btn05._visible = _root.data_sysflg.data.cgflag29;
this.gl_btn06._visible = _root.data_sysflg.data.cgflag30;
this.gl_btn07._visible = _root.data_sysflg.data.cgflag31;
this.gl_btn08._visible = _root.data_sysflg.data.cgflag32;
this.gl_btn09._visible = _root.data_sysflg.data.cgflag33;
this.gl_btn10._visible = _root.data_sysflg.data.cgflag34;
this.gl_btn11._visible = _root.data_sysflg.data.cgflag35;
this.gl_btn12._visible = _root.data_sysflg.data.cgflag36;
this.bClickBtn = false;
}
frame 37 {
switch (_root.flg_menuselect) {
case 0:
this.gotoAndPlay(_currentframe - 1);
break;
case 13:
_root.flg_menuselect = 0;
this.gotoAndPlay('end');
break;
case 14:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe - 7);
break;
case 15:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe + 3);
break;
default:
this.gl_btn01.enabled = false;
this.gl_btn02.enabled = false;
this.gl_btn03.enabled = false;
this.gl_btn04.enabled = false;
this.gl_btn05.enabled = false;
this.gl_btn06.enabled = false;
this.gl_btn07.enabled = false;
this.gl_btn08.enabled = false;
this.gl_btn09.enabled = false;
this.gl_btn10.enabled = false;
this.gl_btn11.enabled = false;
this.gl_btn12.enabled = false;
this.gl_btnback.enabled = false;
this.gl_btnL.enabled = false;
this.gl_btnR.enabled = false;
this.gl_cg.szName = getString3(_root.flg_menuselect);
_root.flg_menuselect = 0;
this.gl_cg.gotoAndPlay('init');
}
}
frame 39 {
if (this.bClickBtn) {
this.gl_btn01.enabled = true;
this.gl_btn02.enabled = true;
this.gl_btn03.enabled = true;
this.gl_btn04.enabled = true;
this.gl_btn05.enabled = true;
this.gl_btn06.enabled = true;
this.gl_btn07.enabled = true;
this.gl_btn08.enabled = true;
this.gl_btn09.enabled = true;
this.gl_btn10.enabled = true;
this.gl_btn11.enabled = true;
this.gl_btn12.enabled = true;
this.gl_btnback.enabled = true;
this.gl_btnL.enabled = true;
this.gl_btnR.enabled = true;
this.gotoAndPlay(_currentframe - 4);
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 40 {
function getString4(nType) {
switch (nType) {
return 'gl_cg48';
case 1:
return 'gl_cg37';
case 2:
return 'gl_cg38';
case 3:
return 'gl_cg39';
case 4:
return 'gl_cg40';
case 5:
return 'gl_cg41';
case 6:
return 'gl_cg42';
case 7:
return 'gl_cg43';
case 8:
return 'gl_cg44';
case 9:
return 'gl_cg45';
case 10:
return 'gl_cg46';
case 11:
return 'gl_cg47';
}
return 'gl_cg48';
}
this.gl_btn01._visible = _root.data_sysflg.data.cgflag37;
this.gl_btn02._visible = _root.data_sysflg.data.cgflag38;
this.gl_btn03._visible = _root.data_sysflg.data.cgflag39;
this.gl_btn04._visible = _root.data_sysflg.data.cgflag40;
this.gl_btn05._visible = _root.data_sysflg.data.cgflag41;
this.gl_btn06._visible = _root.data_sysflg.data.cgflag42;
this.gl_btn07._visible = _root.data_sysflg.data.cgflag43;
this.gl_btn08._visible = _root.data_sysflg.data.cgflag44;
this.gl_btn09._visible = _root.data_sysflg.data.cgflag45;
this.gl_btn10._visible = _root.data_sysflg.data.cgflag46;
this.gl_btn11._visible = _root.data_sysflg.data.cgflag47;
this.gl_btn12._visible = _root.data_sysflg.data.cgflag48;
this.bClickBtn = false;
}
frame 42 {
switch (_root.flg_menuselect) {
case 0:
this.gotoAndPlay(_currentframe - 1);
break;
case 13:
_root.flg_menuselect = 0;
this.gotoAndPlay('end');
break;
case 14:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe - 7);
break;
case 15:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe + 3);
break;
default:
this.gl_btn01.enabled = false;
this.gl_btn02.enabled = false;
this.gl_btn03.enabled = false;
this.gl_btn04.enabled = false;
this.gl_btn05.enabled = false;
this.gl_btn06.enabled = false;
this.gl_btn07.enabled = false;
this.gl_btn08.enabled = false;
this.gl_btn09.enabled = false;
this.gl_btn10.enabled = false;
this.gl_btn11.enabled = false;
this.gl_btn12.enabled = false;
this.gl_btnback.enabled = false;
this.gl_btnL.enabled = false;
this.gl_btnR.enabled = false;
this.gl_cg.szName = getString4(_root.flg_menuselect);
_root.flg_menuselect = 0;
this.gl_cg.gotoAndPlay('init');
}
}
frame 44 {
if (this.bClickBtn) {
this.gl_btn01.enabled = true;
this.gl_btn02.enabled = true;
this.gl_btn03.enabled = true;
this.gl_btn04.enabled = true;
this.gl_btn05.enabled = true;
this.gl_btn06.enabled = true;
this.gl_btn07.enabled = true;
this.gl_btn08.enabled = true;
this.gl_btn09.enabled = true;
this.gl_btn10.enabled = true;
this.gl_btn11.enabled = true;
this.gl_btn12.enabled = true;
this.gl_btnback.enabled = true;
this.gl_btnL.enabled = true;
this.gl_btnR.enabled = true;
this.gotoAndPlay(_currentframe - 4);
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 45 {
function getString5(nType) {
switch (nType) {
return 'gl_cg60';
case 1:
return 'gl_cg49';
case 2:
return 'gl_cg50';
case 3:
return 'gl_cg51';
case 4:
return 'gl_cg52';
case 5:
return 'gl_cg53';
case 6:
return 'gl_cg54';
case 7:
return 'gl_cg55';
case 8:
return 'gl_cg56';
case 9:
return 'gl_cg57';
case 10:
return 'gl_cg58';
case 11:
return 'gl_cg59';
}
return 'gl_cg60';
}
this.gl_btn01._visible = _root.data_sysflg.data.cgflag49;
this.gl_btn02._visible = _root.data_sysflg.data.cgflag50;
this.gl_btn03._visible = _root.data_sysflg.data.cgflag51;
this.gl_btn04._visible = _root.data_sysflg.data.cgflag52;
this.gl_btn05._visible = _root.data_sysflg.data.cgflag53;
this.gl_btn06._visible = _root.data_sysflg.data.cgflag54;
this.gl_btn07._visible = _root.data_sysflg.data.cgflag55;
this.gl_btn08._visible = _root.data_sysflg.data.cgflag56;
this.gl_btn09._visible = _root.data_sysflg.data.cgflag57;
this.gl_btn10._visible = _root.data_sysflg.data.cgflag58;
this.gl_btn11._visible = _root.data_sysflg.data.cgflag59;
this.gl_btn12._visible = _root.data_sysflg.data.cgflag60;
this.bClickBtn = false;
}
frame 47 {
switch (_root.flg_menuselect) {
case 0:
this.gotoAndPlay(_currentframe - 1);
break;
case 13:
_root.flg_menuselect = 0;
this.gotoAndPlay('end');
break;
case 14:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe - 7);
break;
case 15:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe + 3);
break;
default:
this.gl_btn01.enabled = false;
this.gl_btn02.enabled = false;
this.gl_btn03.enabled = false;
this.gl_btn04.enabled = false;
this.gl_btn05.enabled = false;
this.gl_btn06.enabled = false;
this.gl_btn07.enabled = false;
this.gl_btn08.enabled = false;
this.gl_btn09.enabled = false;
this.gl_btn10.enabled = false;
this.gl_btn11.enabled = false;
this.gl_btn12.enabled = false;
this.gl_btnback.enabled = false;
this.gl_btnL.enabled = false;
this.gl_btnR.enabled = false;
this.gl_cg.szName = getString5(_root.flg_menuselect);
_root.flg_menuselect = 0;
this.gl_cg.gotoAndPlay('init');
}
}
frame 49 {
if (this.bClickBtn) {
this.gl_btn01.enabled = true;
this.gl_btn02.enabled = true;
this.gl_btn03.enabled = true;
this.gl_btn04.enabled = true;
this.gl_btn05.enabled = true;
this.gl_btn06.enabled = true;
this.gl_btn07.enabled = true;
this.gl_btn08.enabled = true;
this.gl_btn09.enabled = true;
this.gl_btn10.enabled = true;
this.gl_btn11.enabled = true;
this.gl_btn12.enabled = true;
this.gl_btnback.enabled = true;
this.gl_btnL.enabled = true;
this.gl_btnR.enabled = true;
this.gotoAndPlay(_currentframe - 4);
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 50 {
function getString6(nType) {
switch (nType) {
return 'gl_cg72';
case 1:
return 'gl_cg61';
case 2:
return 'gl_cg62';
case 3:
return 'gl_cg63';
case 4:
return 'gl_cg64';
case 5:
return 'gl_cg65';
case 6:
return 'gl_cg66';
case 7:
return 'gl_cg67';
case 8:
return 'gl_cg68';
case 9:
return 'gl_cg69';
case 10:
return 'gl_cg70';
case 11:
return 'gl_cg71';
}
return 'gl_cg72';
}
this.gl_btn01._visible = _root.data_sysflg.data.cgflag61;
this.gl_btn02._visible = _root.data_sysflg.data.cgflag62;
this.gl_btn03._visible = _root.data_sysflg.data.cgflag63;
this.gl_btn04._visible = _root.data_sysflg.data.cgflag64;
this.gl_btn05._visible = _root.data_sysflg.data.cgflag65;
this.gl_btn06._visible = _root.data_sysflg.data.cgflag66;
this.gl_btn07._visible = _root.data_sysflg.data.cgflag67;
this.gl_btn08._visible = _root.data_sysflg.data.cgflag68;
this.gl_btn09._visible = _root.data_sysflg.data.cgflag69;
this.gl_btn10._visible = _root.data_sysflg.data.cgflag70;
this.gl_btn11._visible = _root.data_sysflg.data.cgflag71;
this.gl_btn12._visible = _root.data_sysflg.data.cgflag72;
this.bClickBtn = false;
}
frame 52 {
switch (_root.flg_menuselect) {
case 0:
this.gotoAndPlay(_currentframe - 1);
break;
case 13:
_root.flg_menuselect = 0;
this.gotoAndPlay('end');
break;
case 14:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe - 7);
break;
case 15:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe + 3);
break;
default:
this.gl_btn01.enabled = false;
this.gl_btn02.enabled = false;
this.gl_btn03.enabled = false;
this.gl_btn04.enabled = false;
this.gl_btn05.enabled = false;
this.gl_btn06.enabled = false;
this.gl_btn07.enabled = false;
this.gl_btn08.enabled = false;
this.gl_btn09.enabled = false;
this.gl_btn10.enabled = false;
this.gl_btn11.enabled = false;
this.gl_btn12.enabled = false;
this.gl_btnback.enabled = false;
this.gl_btnL.enabled = false;
this.gl_btnR.enabled = false;
this.gl_cg.szName = getString6(_root.flg_menuselect);
_root.flg_menuselect = 0;
this.gl_cg.gotoAndPlay('init');
}
}
frame 54 {
if (this.bClickBtn) {
this.gl_btn01.enabled = true;
this.gl_btn02.enabled = true;
this.gl_btn03.enabled = true;
this.gl_btn04.enabled = true;
this.gl_btn05.enabled = true;
this.gl_btn06.enabled = true;
this.gl_btn07.enabled = true;
this.gl_btn08.enabled = true;
this.gl_btn09.enabled = true;
this.gl_btn10.enabled = true;
this.gl_btn11.enabled = true;
this.gl_btn12.enabled = true;
this.gl_btnback.enabled = true;
this.gl_btnL.enabled = true;
this.gl_btnR.enabled = true;
this.gotoAndPlay(_currentframe - 4);
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 55 {
function getString7(nType) {
switch (nType) {
return 'gl_cg74';
case 1:
return 'gl_cg73';
}
return 'gl_cg74';
}
this.gl_btn01._visible = _root.data_sysflg.data.cgflag73;
this.gl_btn02._visible = _root.data_sysflg.data.cgflag74;
this.bClickBtn = false;
}
frame 57 {
switch (_root.flg_menuselect) {
case 0:
this.gotoAndPlay(_currentframe - 1);
break;
case 13:
_root.flg_menuselect = 0;
this.gotoAndPlay('end');
break;
case 14:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe - 7);
break;
case 15:
_root.flg_menuselect = 0;
this.gotoAndPlay(_currentframe + 3);
break;
default:
this.gl_btn01.enabled = false;
this.gl_btn02.enabled = false;
this.gl_btnback.enabled = false;
this.gl_btnL.enabled = false;
this.gl_cg.szName = getString7(_root.flg_menuselect);
_root.flg_menuselect = 0;
this.gl_cg.gotoAndPlay('init');
}
}
frame 59 {
if (this.bClickBtn) {
this.gl_btn01.enabled = true;
this.gl_btn02.enabled = true;
this.gl_btnback.enabled = true;
this.gl_btnL.enabled = true;
this.gotoAndPlay(_currentframe - 4);
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 87 {
_root.flg_jump = 1;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 8 {
if (_root.flg_jump != 0) {
_root.gotoAndPlay('title');
} else {}
}
frame 9 {
this.gotoAndPlay(_currentframe - 1);
}
frame 10 {
_root.flg_jump = 0;
_root.flg_menuselect = 0;
}
movieClip 564 {
frame 61 {
stop();
}
}
movieClip 566 {
frame 1 {
stop();
}
frame 2 {
_parent._x -= 4;
}
frame 3 {
_parent._x += 4;
}
frame 4 {
_parent._x += 4;
}
frame 5 {
_parent._x -= 4;
}
frame 6 {
_parent._y -= 4;
}
frame 7 {
_parent._y += 4;
}
frame 8 {
_parent._y += 4;
}
frame 9 {
_parent._y -= 4;
stop();
}
frame 10 {
_parent._x -= 8;
}
frame 11 {
_parent._x += 8;
}
frame 12 {
_parent._x += 8;
}
frame 13 {
_parent._x -= 8;
}
frame 14 {
_parent._y -= 8;
}
frame 15 {
_parent._y += 8;
}
frame 16 {
_parent._y += 8;
}
frame 17 {
_parent._y -= 8;
stop();
}
frame 18 {
nCnt = 0;
play();
}
frame 19 {
_parent._x -= 1;
}
frame 20 {
_parent._x += 1;
}
frame 21 {
_parent._x += 1;
}
frame 22 {
_parent._x -= 1;
}
frame 23 {
_parent._y -= 1;
}
frame 24 {
_parent._y += 1;
}
frame 25 {
_parent._y += 1;
}
frame 26 {
_parent._y -= 1;
++nCnt;
if (nCnt > 3) {
if (Math.random() < 0.5) {
this.gotoAndPlay('_shakeloop2');
} else {
this.gotoAndPlay('_shakeloop');
}
} else {
this.gotoAndPlay('_shakeloop');
}
}
frame 27 {
_parent._x -= 8;
}
frame 28 {
_parent._x += 8;
}
frame 29 {
_parent._x += 8;
}
frame 30 {
_parent._x -= 8;
}
frame 31 {
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this.gotoAndPlay(_currentframe - 1);
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frame 5 {
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button 597 {
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function setSEData(nType) {
init_obj = {'_x': 900, '_y': 0, '_rotation': 0, '_alpha': 0};
switch (nType) {
case 1:
this.mm_se.gotoAndStop(2);
break;
case 5:
this.mm_se.gotoAndStop(3);
break;
case 13:
this.mm_se.gotoAndStop(4);
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case 22:
this.mm_se.gotoAndStop(5);
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case 26:
this.mm_se.gotoAndStop(6);
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case 32:
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case 34:
this.mm_se.gotoAndStop(8);
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case 37:
this.mm_se.gotoAndStop(9);
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case 41:
this.mm_se.gotoAndStop(10);
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case 45:
this.mm_se.gotoAndStop(11);
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case 47:
this.mm_se.gotoAndStop(12);
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case 53:
this.mm_se.gotoAndStop(13);
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case 57:
this.mm_se.gotoAndStop(14);
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case 60:
this.mm_se.gotoAndStop(15);
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case 66:
this.mm_se.gotoAndStop(16);
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case 71:
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case 75:
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case 78:
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case 80:
this.mm_se.gotoAndStop(20);
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default:
this.mm_se.gotoAndStop(1);
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function getTextData(nType) {
switch (nType) {
return '';
case 1:
return '織姫:「んんã£ï¼ã€€ã‚„ã€ã‚„ã‚ã¦ãã ã•ã„。触らãªã„ã§ï¼ã€';
case 2:
return 'ç´ è£¸ã«å‰¥ã‹ã‚Œã€è…•ã‚‚足も椅åã«ç¸›ã‚Šä»˜ã‘られãŸç¹”姫ã«ã¯ã€\nã‚‚ã¯ã‚„å«ã¶ã“ã¨ã—ã‹è¨±ã•ã‚Œãªã‹ã£ãŸã€‚';
case 3:
return 'ã—ã‹ã—ã€å«ã‚“ã§ã‚‚ç”·ãŸã¡ã‚’悦ã°ã›ã‚‹ã ã‘。';
case 4:
return 'ãã‚Œã§ã‚‚å«ã°ãšã«ã¯ã„られãªã„状態ã«ã€ç¹”姫ã¯ç›®ã¾ã„ã•ãˆèµ·ã“ã—ã¦ã„ãŸã€‚';
case 5:
return '織姫:「ãŠé¡˜ã„ã—ã¾ã™ã€‚ã“れ以上触らãªã„ã§â€¦â€¦ãã€ãã‚“ãªã«æ‰ã¾ãªã„ã§ã£ã€';
case 6:
return '男 :「ãªã«è¨€ã£ã¦ã‚„ãŒã‚‹ã€‚\n   裸ã®å¥³ãŒã„ãŸã‚‰è§¦ã£ã¦ã‚„ã‚‹ã®ãŒç¤¼å„€ã£ã¦ã‚‚ã‚“ã ã‚ã†ãŒã€';
case 7:
return 'é¼»æ¯ã‚’è’ãã—ãŸç”·ãŸã¡ãŒã€å››æ–¹å…«æ–¹ã‹ã‚‰å°‘女ã®æŸ”肌をã¾ã•ãã£ãŸã€‚';
case 8:
return 'æ£é¢ã‹ã‚‰ä¹³æˆ¿ã«æŽ´ã¿ã‹ã‹ã‚Šã€è’々ã—ãæ‰ã¿ä¸Šã’る者。';
case 9:
return '横åˆã„ã‹ã‚‰æ‰‹ã‚’伸ã°ã—ã€è…•ã‚„è…‹ã«è§¦ã‚Œã‚‹è€…。';
case 10:
return '首ç‹ã‚’æ’«ã§ã¤ã‘ã€é«ªã‚’ã™ã者。';
case 11:
return 'ç”·ãŸã¡ã®æ‰‹ã¯ã¾ã‚‹ã§ãƒŠãƒ¡ã‚¯ã‚¸ã®ã‚ˆã†ã«è‚Œã‚’ã¯ã„ãšã£ãŸã€‚';
case 12:
return 'ãã®ä¸å¿«æ„Ÿã«çµ¶ãˆãã‚Œãšã€ç¹”姫ã¯ã¾ãŸæ‚²é³´ã‚’ã‚ã’る。';
case 13:
return '織姫:「ã„ã‚„ã£ã€ãã‚“ãªã¨ã“ã‚を……ã‚ãã‚ï¼ã€€é§„ç›®ã§ã™ã€ãŠé¡˜ã„ã£ï¼ã€';
case 14:
return '男 :「ãã‚“ãªã«ãŠé¡˜ã„ã•ã‚Œã¡ã‚ƒã‚仕方ãªã„。もã£ã¨ã‚‚ã£ã¨å¯æ„›ãŒã£ã¦ã‚„ã‚‹ãœã€';
case 15:
return 'é•ã„ã¾ã™ã€‚ãã†è¨€ã†é–“ã‚‚ãªãã€æ›´ã«èº«ä½“ä¸ã‚’æ’«ã§å›žã•ã‚ŒãŸã€‚';
case 16:
return '特ã«ä¹³æˆ¿ã¸ã®æ„›æ’«ã¯æ¿€ã—ãã€è¤‡æ•°ã®ç”·ãŒåŒæ™‚ã«ä¸¡ã®ä¹³æˆ¿ã«ç¾¤ãŒã£ãŸã€‚';
case 17:
return '男 :「デカãã¦ã€å¼µã‚ŠãŒã‚ã£ã¦â€¦â€¦ã™ã’ã‡ãƒ¢ãƒ³ã‚‚ã£ã¦ã‚‹ãªã€';
case 18:
return '男 :「å°å¨˜ã¨ã¯æ€ãˆãªã„ãªã€‚ã“りゃã‚ã‚‚ã†ã€ç«‹æ´¾ãªã‚ªãƒ³ãƒŠã ãœã€';
case 19:
return 'å‘猥ãªè¨€è‘‰ã‚’耳元ã§ã•ã•ã‚„ã‹ã‚ŒãŸã‚Šã€é¢ã¨å‘ã‹ã£ã¦è¨€ã‚ã‚ŒãŸã‚Šã€‚';
case 20:
return '織姫ã¯æ¥ãšã‹ã—ããªã‚‹å‰ã«ã€æ‚”ã—ã•ã¨æ‚²ã—ã•ã‚’覚ãˆãŸã€‚';
case 21:
return 'åŒæ™‚ã«ã€æ€’りも。ã—ã‹ã—身体ã®è‡ªç”±ã‚’奪ã‚ã‚Œã€\nãªã™ãŒã¾ã¾ã®äººå½¢ã«ãªã‚‹ã—ã‹ãªã„状æ³ã§ã¯ã€ç†æ€§ã‚’ä¿ã¤ã®ã•ãˆé›£ã—ã„。';
case 22:
return '織姫:「放ã—ã¦ã€‚ã‚‚ã†è¨±ã—ã¦ãã ã•ã„ï¼ã€€åŠ©ã‘ã¦ã£ï¼ã€';
case 23:
return '悲痛ãªå«ã³ã«ã•ãˆæ¥½ã—ã’ãªç¬‘ã„ã‚’æµ®ã‹ã¹ãªãŒã‚‰ã€\nç”·ãŸã¡ã¯ç¹”姫ã®èº«ä½“ã‚’ã‚€ã•ã¼ã£ãŸã€‚';
case 24:
return 'ãã®ç¬‘ã„声ã«å«Œæ‚ªæ„Ÿã‚’覚ãˆã¦ã‚‚ã€ä¹³é¦–ã‚’ã¤ãられãŸåˆºæ¿€ã§ã¤ã„å–˜ã„ã§ã—ã¾ã†ã€‚';
case 25:
return 'ãã‚Œã¯ç—›ã¿ã®ã¯ãšãªã®ã«ã€ä½•æ•…ã‹ç¹”姫ã®å¿ƒã®å¥¥åº•ã‚’æºã•ã¶ã£ãŸã€‚';
case 26:
return '織姫:(ã‚ãã€é§„目。ã“ã‚“ãªã«è§¦ã‚‰ã‚ŒãŸã‚‰ã€é ãŒãŠã‹ã—ããªã£ã¡ã‚ƒã†ï¼‰';
case 27:
return '織姫ã¯ç—›ã¿ã‚„æ怖ã«è€ãˆã‚‹éœ‡ãˆã®ä¸ã«ã€\nã“ãã°ã‚†ã•ã‚„å¿«æ„Ÿã‹ã‚‰æ¥ã‚‹ã‚‚ã®ãŒæ··ã˜ã‚Šå§‹ã‚ã¦ã„ã‚‹ã“ã¨ã«æ°—付ã„ã¦ã—ã¾ã£ãŸã€‚';
case 28:
return '男 :「織姫ã¡ã‚ƒã‚“ã‚‚æ°—æŒã¡ã‚ˆããªã£ã¦ããŸã¿ãŸã„ã ãã€';
case 29:
return 'å…ˆã»ã©ã‹ã‚‰ã€é–‹ã‹ã‚ŒãŸè‚¡é–“ã°ã‹ã‚Šã‚’眺ã‚ã¦ã„ãŸç”·ãŒæ¯ã‚’å‘‘ã‚“ã 。';
case 30:
return 'ãã®ç”·ã®æŒ‡ãŒã€å°‘女ã®ç§˜æ‰€ã¸ã¨ä¼¸ã³ã‚‹ã€‚';
case 31:
return 'ãã®çž¬é–“ã€å°‘女ã®å£ã‹ã‚‰ã“ã‚Œã¾ã§ã«ãªã„艶ã£ã½ã„悲鳴ãŒã‚ãŒã£ãŸã€‚';
case 32:
return '織姫:「ã²ã‚ƒã‚ã£ï¼ã€€ã‚ã‚“ã£ã€ã‚ãã‚ã€ãã€ãã“ã¯â€¦â€¦ã€';
case 33:
return '男 :「もã†æ¿¡ã‚Œæ¿¡ã‚Œã よ。俺ãŸã¡ã«è§¦ã‚‰ã‚Œã¾ãã£ã¦æ„Ÿã˜ã¦ã‚‹ã‚“ã ã€';
case 34:
return '織姫:「é•ã„ã¾ã™ã€‚ãã‚“ãªã‚³ãƒˆã‚ã‚‹ã¯ãšãŒâ€¦â€¦ã‚ã‚ã€ã„や。\n   指を入れãªã„ã§â€¦â€¦ãゃã‚ï¼ã€';
case 35:
return '女性特有ã®æ·«ã‚‰ãªå£ã¸ã¨ç”·ã®æŒ‡ãŒé€²å…¥ã—ãŸã€‚';
case 36:
return 'ã™ã§ã«ãŸã£ã·ã‚Šã¨æ½¤ã£ã¦ã„る女性器ã¯ã€\n織姫本人ã®æ„å¿—ã¨ã¯ç„¡é–¢ä¿‚ã«ã€ç”·ã®æŒ‡ã‚’æ·±ãã¾ã§è¿Žãˆå…¥ã‚Œã‚‹ã€‚';
case 37:
return '織姫:(ã™ã”ã„。ã‚ãŸã—ç„¡ç†çŸ¢ç†ã„やらã—ã„ã“ã¨ã•ã‚Œã¦ã‚‹ã®ã«ã€\n   ã“ã‚“ãªã«æ¿¡ã‚‰ã—ã¦ã‚‹ï¼ï¼‰';
case 38:
return '自分ã§ã‚‚ä¿¡ã˜ã‚‰ã‚Œãªã‹ã£ãŸãŒã€ç¢ºã‹ã«å¥³é™°ã‹ã‚‰ã¯æ„›æ¶²ãŒåž‚ã‚Œæµã‚Œã¦ã„ãŸã€‚';
case 39:
return '膣ã®ä¸ã‚’掻ã回ã•ã‚Œã€ãã®ã‚°ãƒãƒ£ã‚°ãƒãƒ£ã¨ã„ã†æ°´éŸ³ã‚’èžã。';
case 40:
return 'ã¾ã‚‹ã§æ„›æ¶²ã‚’掻ã出ã•ã‚Œã‚‹ã‹ã®ã‚ˆã†ã«ã»ã˜ãられã€ã¾ãŸå¼·ã„å–˜ãŽãŒè¾¼ã¿ä¸Šã’る。';
case 41:
return '織姫:「ã‚ãã€ã“ã‚“ãªâ€¦â€¦ã“ã‚“ãªã“ã¨ï¼\n   ンンッã€ã„や。ãã‚“ãªã«æŽ»ã回ã•ãªã„ã§ã‡ã€';
case 42:
return 'ã“ãªã‚Œã¦ã„ãªã„膣内ã§ã€è’々ã—ã„指ãŒæš´ã‚Œå›žã£ãŸã€‚';
case 43:
return 'åŒæ™‚ã«ä¹³é¦–ã‚’ã¤ãられã€åˆ¥ã®å–˜ãŽã‚‚湧ã„ã¦ããŸã€‚';
case 44:
return 'ã©ã†ã«ã‚‚我慢ãªã‚‰ãªããªã‚Šã€ã¤ã„å£ã‚’é–‹ã‘ã¦ã—ã¾ã£ãŸçž¬é–“ã€\nãã“ã«ã¾ã§æŒ‡ã‚’çªã£è¾¼ã¾ã‚Œã‚‹ã€‚';
case 45:
return '織姫:「んんã£ï¼ï¼Ÿã€€ã‚ãµã£ã€ãã€è‹¦ã—ã„……んãã‚ã‚ã£ï¼ã€';
case 46:
return '男 :「噛むãªã‚ˆï¼Ÿã€€ã“れを俺ã®ã¡â—‹ã½ã ã¨æ€ã£ã¦ã€å„ªã—ãèˆã‚ã‚‹ã‚“ã ã€';
case 47:
return '織姫:「ãã‚“ãªã“ã¨â€¦â€¦ã‚“ã‚“ã£ã€ã‚“ã·ã€‚ã‚“ã¡ã‚…ã€ã¡ã‚…ã·ã€ã˜ã‚…ã‚‹ã£ã€';
case 48:
return '指ã§èˆŒã‚’ã¤ã¾ã¾ã‚Œã‚‹ã€‚\n軽ã引ã£å¼µã‚‰ã‚ŒãŸã ã‘ã§å†…臓ã¾ã§å¼•ããšã‚Šå‡ºã•ã‚Œã¦ã—ã¾ã„ãã†ãªæ„Ÿè¦šã«é™¥ã£ãŸã€‚';
case 49:
return 'ã—ã‹ã—ãã‚Œã¯ä¸å¿«æ„Ÿã‚„嘔åを誘ã†ã‚‚ã®ã§ã¯ãªãã€å–˜ãŽã‚’湧ã上ãŒã‚‰ã›ã‚‹ã ã‘。';
case 50:
return 'ãã—ã¦ã€‚';
case 51:
return '男 :「ãã‚ãã‚ã€ãŠã¾â—‹ã“ã®æ–¹ã®æº–備も万端ã¿ãŸã„ã ãªã€';
case 52:
return '膣å£ã®æ–¹ã‹ã‚‰ã¯ã€å¿«æ„Ÿã®å–˜ãŽãŒæ„›æ¶²ã¨ãªã£ã¦æµã‚Œå‡ºã¦ã„ãŸã€‚';
case 53:
return '織姫:「ã„ã‚„ã£ï¼ã€€ãã‚Œã ã‘ã¯ã‚¤ãƒ¤ãã‚ï¼ã€';
case 54:
return 'å¿…æ»ã®æŠµæŠ—も虚ã—ãã€ç¹”姫ã®è†£ã¯ç”·æ€§å™¨ã‚’å—ã‘入れã¦ã—ã¾ã£ãŸã€‚';
case 55:
return '体内ã«ã‚り込んã§ãるペニスã®æ„Ÿè¦šãŒã€\nä¸å¿«æ„Ÿã¨å…±ã«å¼·ã„快楽をも押ã—込んã§ãる。';
case 56:
return '男 :「ãŠã‰ï¼ã€€ã‚ツã„ãœã€‚ã‚‚ã—ã‹ã—ã¦åˆã‚ã¦ã ã£ãŸã®ã‹ã„?ã€';
case 57:
return '織姫:「ã‚ãã……ã„や。抜ã„ã¦ã€‚抜ã„ã¦ã‚ˆã‰â€¦â€¦ã€';
case 58:
return '嗚咽混ã˜ã‚Šã®å–˜ãŽã«ã€ç”·ã¯æ›´ã«èˆˆå¥®ã—ãŸã€‚';
case 59:
return '一度ã€ç„¡ç†çŸ¢ç†æœ€å¥¥ã¾ã§çªã込んã ã‹ã¨æ€ã†ã¨ã€èº«ä½“を大ããå‰å¾Œã•ã›å§‹ã‚る。';
case 60:
return '織姫:「痛ã„ã£ï¼ã€€ã„ã‚„ã£ã€ã‚„ã‚ã¦ï¼ã€€ç„¡ç†ã«çªã£è¾¼ã¾ãªã„ã§ã‡ï¼ã€';
case 61:
return 'ç‹ã„媚肉を掻ã分ã‘ã‚‹å¿«æ„Ÿã¯ã€ãªã«ã«ã‚‚å‹ã‚‹ã‚‚ã®ã ã£ãŸã€‚';
case 62:
return 'ã—ã‹ã‚‚çªã入れる度ã«ãã—ã¦å¼•ã抜ã度ã«æºã‚Œã‚‹ä¹³æˆ¿ã®ç¾Žã—ã•ã‚‚。';
case 63:
return 'ãã®è‹¦ç—›ã¨å¿«æ„Ÿã®å…¥ã‚Šäº¤ã˜ã£ãŸæ‚²é³´ã‚‚極上。';
case 64:
return 'ビクンビクンã¨éœ‡ãˆã‚‹èº«ä½“ã«ã€å¼·å§¦ã—ã¦ã„ã‚‹ã®ã ã¨ã„ã†å—œè™å¿ƒã‚’ãã™ãられã¦ã€\nç”·ã¯ä½•åº¦ã‚‚何度も腰を振る。';
case 65:
return '愛液ãŒçµ¡ã‚€æ°´éŸ³ã‚‚ã€è‚¡é–“ãŒã¶ã¤ã‹ã‚‹æ‰“撃音もã€ãªã«ã‚‚ã‹ã‚‚ãŒæœ€é«˜ã®å®˜èƒ½ã ã£ãŸã€‚';
case 66:
return '織姫:「ã²ã„ã£ã€é§„ç›®ã£â€¦â€¦ãŠã¾â—‹ã“壊れã¡ã‚ƒã†ã£ã€\n   ãã‚“ãªã«çªã£è¾¼ã¾ã‚ŒãŸã‚‰ã€é§„ç›®ã«ãªã£ã¡ã‚ƒã†ã…ã†ï¼ã€';
case 67:
return 'ã¾ã‚‹ã§ãƒŠã‚¤ãƒ•ã§åˆºã•ã‚Œã¦ã„ã‚‹ã‹ã®ã‚ˆã†ãªæ„Ÿè¦šã ã£ãŸã€‚';
case 68:
return '織姫ã¯è…¹ã®ä¸ã‚’ç”·ã®å‡¶å™¨ã§æŽ»ã回ã•ã‚Œã€çµ¶æœ›ã§æ„è˜ã‚’失ã„ãã†ã«ãªã‚‹ã€‚';
case 69:
return 'ã—ã‹ã—æ¿€ã—ã„ç—›ã¿ãŒã€å¤±ç¥žã•ã›ã¾ã„ã¨èº«ä½“ã‚’è·³ã上ã’る。';
case 70:
return '男 :「ãŠã‰ãŠãŠï¼ã€€å‡ºã‚‹ã£ã€å‡ºã‚‹ãžï¼ã€€ãŸã£ã·ã‚Šå‡ºã—ã¦ã‚„ã‚‹ãžã‰ï¼ã€';
case 71:
return '織姫:「ãˆï¼ï¼Ÿã€€ã¾ã€ã¾ã•ã‹â€¦â€¦ã„ã‚„ï¼ã€€ä¸ã§å‡ºã•ãªã„ã§ï¼ã€';
case 72:
return 'æ怖ã§ã™ãã¿ä¸ŠãŒã£ãŸèº«ä½“。ãã‚Œã¯è†£å†…ã‚‚åŒã˜ã€‚';
case 73:
return 'ãŸã ã§ã•ãˆç‹ã„膣é“ãŒæ›´ã«åŽç¸®ã—ã€\nã„やよã„やよã¨è¨€ã„ãªãŒã‚‰ã‚‚ç”·ã®ç²¾ã‚’絞りã ãã†ã¨ãœã‚“å‹•ã™ã‚‹ã€‚';
case 74:
return 'ç”·ã¯ã‚±ãƒ€ãƒ¢ãƒŽã®ã‚ˆã†ã«è…°ã‚’振りã€çˆ†ç™ºã™ã‚‹å¯¸å‰ã€ãƒšãƒ‹ã‚¹ã‚’ã™ã¹ã¦è†£å†…ã«åŽã‚ãŸã€‚';
case 75:
return '織姫:「ã„ã‚„ã€ã„ã‚„ã£ã€ã„ã‚„ãã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ï¼ã€';
case 76:
return 'ç”·ãŒå‘»ã„ãŸã®ã¨åŒæ™‚ã«ã€ç¹”姫ã¯ä½“内ã«ç†±ã„モノを感ã˜ãŸã€‚';
case 77:
return 'ãã‚ŒãŒå°„ç²¾ã ã¨åˆ†ã‹ã£ãŸçž¬é–“ã€ç›®ã®å‰ãŒçœŸã£ç™½ã«ãªã‚‹ã€‚';
case 78:
return '織姫:「ã‚ãã€å‡ºã¦ã‚‹ï¼ã€€ãŠã¾â—‹ã“ã®ä¸ã§ã€å°„ç²¾ã•ã‚Œã¦ã‚‹ã………ã‚ãã‚ã‚ã‚ã€';
case 79:
return '膣内ã§è·³ã回るペニス。\nãã®ç²¾æ¶²ãŒã€ã¾ã‚‹ã§åªšè–¬ã®ã‚ˆã†ã«ç¹”姫ã®ä½“ã¨å¿ƒã«æŸ“ã¿æ¸¡ã‚‹ã€‚';
case 80:
return '織姫:(ã‚ãŸã—ã€æ°—æŒã¡ã‚ˆããªã£ã¦ã‚‹ã€‚\n   犯ã•ã‚Œã¦ã€ä¸å‡ºã—ã•ã‚Œã¦ã€æ‚¦ã‚“ã˜ã‚ƒã£ã¦ã‚‹ï¼ï¼‰';
case 81:
return '男 :「ã»ã‚‰ã»ã‚‰ã€ã†ã£ã¨ã‚Šã—ã¦ã‚‹å ´åˆã˜ã‚ƒãªã„ãœï¼Ÿ\n   ã¾ã 次ãŒã‚ã‚‹ã‚“ã ã‹ã‚‰ãªã€';
case 82:
return '男 :「誰ã®åã«ãªã‚‹ã‹åˆ†ã‹ã‚‰ãªã„ãらã„ã€\n   ãŸã£ã·ã‚Šã¨ä¸å‡ºã—ã—ã¦ã‚ã’ã‚‹ã‹ã‚‰ãã€';
case 83:
return 'ãã†è¨€ã„ãªãŒã‚‰ã€ç”·ãŸã¡ã¯ã¾ãŸç¬‘ã£ãŸã€‚';
case 84:
return 'ãã—ã¦ç¹”姫ã¯ã€å •ã¡ã¦ã—ã¾ãˆã°æ¥½ã«ãªã‚‹ã®ã ã¨è‡ªåˆ†è‡ªèº«ã«è¨€ã„èžã‹ã›ãŸã€‚';
}
return '';
}
nCnt = 1;
bFlag = true;
mm_btn_ClickWait._visible = false;
mm_textwindow._visible = false;
_root.szText = '';
stopLightning();
}
frame 2 {
checkNext();
}
frame 3 {
if (bFlag) {
switch (nCnt) {
case 1:
setMessage(nCnt);
this.gotoAndPlay('scene1');
break;
case 2:
mm_textwindow._visible = false;
this.gotoAndPlay('scene2');
break;
default:
this.gotoAndPlay('scene1');
}
} else {
this.gotoAndPlay('scene1');
}
}
frame 4 {
_root.data_sysflg.data.cgflag17 = true;
_root._sound.attachSound('BGM07');
_root._sound.start(0, 9999);
}
frame 34 {
checkNext();
}
frame 35 {
if (bFlag) {
if (nCnt < 28) {
setMessage(nCnt);
this.gotoAndPlay('_scene2');
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay('_scene2');
}
}
frame 36 {
_root.data_sysflg.data.cgflag18 = true;
}
frame 66 {
checkNext();
}
frame 67 {
if (bFlag) {
if (nCnt < 30) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 68 {
checkNext();
}
frame 69 {
if (bFlag) {
if (nCnt == 32) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt == 41) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 43) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 70 {
checkNext();
}
frame 71 {
if (bFlag) {
if (nCnt < 53) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene4');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 72 {
_root.data_sysflg.data.cgflag19 = true;
}
frame 102 {
checkNext();
}
frame 103 {
if (bFlag) {
if (nCnt < 54) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.nCount = 0;
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 105 {
checkNext();
}
frame 106 {
if (bFlag) {
if (nCnt == 57) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 66) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.nCount = 0;
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 107 {
checkNext();
}
frame 108 {
if (bFlag) {
if (nCnt == 66) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 75) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
this.nCount = 0;
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 109 {
mm_over.gotoAndPlay('start');
}
frame 110 {
checkNext();
}
frame 111 {
if (bFlag) {
if (nCnt < 76) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 60) {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
startShake();
this.nCount = 61;
}
}
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 114 {
if (this.nCount == 61) {
startLightning();
mm_btn_ClickWait._visible = true;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 160) {
if (_root.dataCurPartyChar.bWaitClick) {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
} else {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
}
}
}
frame 115 {
checkNext();
}
frame 116 {
if (bFlag) {
if (nCnt < 85) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene5');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 147 {
nCnt = 0;
_root._sound.stop();
}
frame 149 {
if (nCnt < 60) {
++nCnt;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 150 {
_parent._parent.bClickBtn = true;
stop();
}
}
movieClip 634 {
frame 323 {
stop();
}
}
movieClip 635 {
frame 109 {
stop();
}
}
movieClip 636 {
frame 54 {
stop();
}
}
movieClip 637 {
frame 174 {
stop();
}
}
movieClip 638 {
frame 132 {
stop();
}
}
movieClip 639 {
frame 157 {
stop();
}
}
movieClip 640 {
frame 138 {
stop();
}
}
movieClip 641 {
frame 39 {
stop();
}
}
movieClip 642 {
frame 180 {
stop();
}
}
movieClip 643 {
frame 212 {
stop();
}
}
movieClip 644 {
frame 202 {
stop();
}
}
movieClip 645 {
frame 208 {
stop();
}
}
movieClip 646 {
frame 1 {
stop();
}
}
movieClip 649 {
frame 150 {
stop();
}
}
movieClip 652 {
frame 1 {
function checkNext() {
if (_root.dataCurPartyChar.bWaitClick) {
++nCnt;
_root.dataCurPartyChar.bWaitClick = false;
mm_btn_ClickWait._visible = false;
bFlag = true;
return true;
}
return false;
}
function startShake() {
this.nPosX = this._x;
this.nPosY = this._y;
this.mm_shake.gotoAndPlay('shakeloop');
}
function stopShake() {
this.mm_shake.stop();
this._x = this.nPosX;
this._y = this.nPosY;
}
function startLightning() {
this.mm_lightning._visible = true;
this.mm_lightning.gotoAndPlay(1);
}
function stopLightning() {
this.mm_lightning._visible = false;
this.mm_lightning.stop();
}
function setMessage(nType) {
_root.szText = getTextData(nType);
mm_textwindow._visible = true;
mm_textwindow.gotoAndPlay('start');
setSEData(nType);
mm_btn_ClickWait._visible = true;
bFlag = false;
}
function setSEData(nType) {
init_obj = {'_x': 900, '_y': 0, '_rotation': 0, '_alpha': 0};
switch (nType) {
case 4:
this.mm_se.gotoAndStop(2);
break;
case 11:
this.mm_se.gotoAndStop(3);
break;
case 14:
this.mm_se.gotoAndStop(4);
break;
case 18:
this.mm_se.gotoAndStop(5);
break;
case 21:
this.mm_se.gotoAndStop(6);
break;
case 23:
this.mm_se.gotoAndStop(7);
break;
case 27:
this.mm_se.gotoAndStop(8);
break;
case 31:
this.mm_se.gotoAndStop(9);
break;
case 34:
this.mm_se.gotoAndStop(10);
break;
case 38:
this.mm_se.gotoAndStop(11);
break;
case 43:
this.mm_se.gotoAndStop(12);
break;
case 49:
this.mm_se.gotoAndStop(13);
break;
default:
this.mm_se.gotoAndStop(1);
}
}
function getTextData(nType) {
switch (nType) {
return '';
case 1:
return '身体ä¸ãŒç†±ããªã£ã¦ã„ãŸã€‚';
case 2:
return 'é ã¯ã¼ã‚“ã‚„ã‚Šã¨ã—ã¦ã„ã‚‹ã®ã«ã€è‚Œã¯ã²ã©ãæ•æ„Ÿã«ãªã£ã¦ã„ã¦\nã¡ã‚‡ã£ã¨è§¦ã‚ŒãŸã ã‘ã§ã‚‚ピリピリã¨é›»æ°—ãŒèµ°ã‚‹ã€‚';
case 3:
return 'å°‘ã—å‰ã«é£²ã¾ã•ã‚ŒãŸã‚¯ã‚¹ãƒªã®ã›ã„ã ã‚ã†ã‹ã€‚\nã¨ã«ã‹ãã€èº«ä½“ä¸ãŒã†ãšã„ã¦ä»•æ–¹ãŒãªã‹ã£ãŸã€‚';
case 4:
return '織姫:「ã¯ãã€ã¯ãã€ã“ã€ã“ã‚“ãªã®é§„目……\n   気æŒã¡ã‚ˆã™ãŽã‚‹ã………んんã…ã€';
case 5:
return 'ã†ãšã„ã¦ã„ã‚‹ã®ã¯ã€ä¹³é¦–や陰部。';
case 6:
return 'ã“ãã°ã‚†ã„æ„Ÿã˜ã«è€ãˆãã‚Œãªããªã‚Šã€\n自らãã“ã¸ã¨æ‰‹ã‚’伸ã°ã—ã¦ã„ãŸã€‚';
case 7:
return 'ジンジンã¨ç†±ããªã£ã¦ã„る乳首をã“ãã‚‹ã¨ã€\nå¼·ã„電気ãŒèƒŒç‹ã‚’駆ã‘ã‚ãる。';
case 8:
return 'ã‚‚ã†ãƒ‰ãƒãƒ‰ãƒã«ã¨ã‚ã‘ãã£ã¦ã„るアソコã«è§¦ã‚Œã‚‹ã¨ã€\nç›®ã®å¥¥ã«ç«èŠ±ãŒæ•£ã£ãŸã€‚';
case 9:
return 'ãã®ã¾ã¾ã€ç‰¹ã«æ•æ„Ÿãªçªèµ·ã«è§¦ã‚Œã¦ã„ã‚Œã°\nã™ãã«é”ã™ã‚‹ã“ã¨ãŒã§ããã†â€¦â€¦ç¹”姫ã¯ãã†æ€ã£ã¦ã€æ¯ã‚’å‘‘ã‚“ã 。';
case 10:
return '男 :「ãŠã£ã¨ï¼ã€€å‹æ‰‹ã«ã‚¤ã£ãŸã‚Šã™ã‚‹ãªã‚ˆï¼Ÿã€';
case 11:
return '織姫:「ãˆï¼ï¼Ÿã€€ãªã€ãªã‚“ã§â€¦â€¦ã€';
case 12:
return '男 :「観客ã®ä¿ºã‚‰ã‚’ã•ã—ãŠã„ã¦ã€\n   1人ã§æ°—æŒã¡ã‚ˆããªã‚ã†ã£ã¦ã®ã‹ï¼Ÿã€';
case 13:
return '男 :「ãã†ãã†ã€‚\n   視姦ã—ã¦ã‚‹ä¿ºã‚‰ã‚‚æ°—æŒã¡ã‚ˆãã—ã¦ãã‚Œãªãã¡ã‚ƒã。\n   1人ã§ã‚¤ãã®ã¯ç¦æ¢ã€';
case 14:
return '織姫:「ãã‚“ãªâ€¦â€¦ã€';
case 15:
return '織姫ã®å‘¨ã‚Šã«ã¯ã€æ•°åã®ç”·ãŸã¡ãŒã„ãŸã€‚';
case 16:
return 'ã¿ãªä¸€æ§˜ã«ç´ 裸ã§ã€è‡ªã‚‰ã‚’æ…°ã‚ã¦ã„る織姫を視姦ã—ã¦æ¥½ã—ã‚“ã§ã„る。';
case 17:
return 'ä¸ã«ã¯ã€åŒã˜ã‚ˆã†ã«è‡ªæ…°ã«è€½ã‚‹ã‚‚ã®ã¾ã§ã„ãŸã€‚';
case 18:
return '織姫:(ãã†ã 。ã‚ãŸã—ã¯ä»Šã€ã“ã®äººãŸã¡ã®ã‚ªãƒ¢ãƒãƒ£ãªã‚“ã )';
case 19:
return 'å°‘ã—ã ã‘我ã«è¿”る。ã—ã‹ã—ãã‚Œã¯ä¸å¹¸ã§ã—ã‹ãªã„。\nã“ã‚“ãªæ™‚ã«ç†æ€§ãªã©ã¯é‚ªé”ã‚‚ã®ã§ã—ã‹ãªã„。';
case 20:
return '織姫ã¯è‡ªã‚‰ä¹³é¦–ã‚’ã¤ãã‚Šã€ãã®å¿«æ„Ÿã§ç†æ€§ã‚’飛ã°ã—ãŸã€‚';
case 21:
return '織姫:「ã‚ã®â€¦â€¦ãŠé¡˜ã„ã—ã¾ã™ã€‚イã‹ã›ã¦ãã ã•ã„ã€';
case 22:
return '男 :「駄目ã 。ãã‚Œã«ã€ã‚‚ã£ã¨è¦‹ã‚„ã™ã„よã†ã«è¶³ã‚’é–‹ãã‚“ã 。\n   ãŠã¾â—‹ã“ã‚€ãã ã—ã«ã—ã¦ã€ä¿ºãŸã¡ã«è¦‹ã›ã¤ã‘ã¦ãã‚Œã€';
case 23:
return '織姫:「分ã‹ã‚Šã¾ã—ãŸâ€¦â€¦ã‚“ã‚“ã€';
case 24:
return '逆らã†ã“ã¨ãªã©ã§ããªã„。\nè‚¡é–“ã‚’é–‹ãã€ãƒ¦ãƒ«ãƒ¦ãƒ«ã«ãªã£ã¦ã„る女陰を男ãŸã¡ã«ã•ã‚‰ã‘出ã™ã€‚';
case 25:
return '自ら媚肉を掻ã分ã‘ã€çœŸã£èµ¤ã«å……è¡€ã—ãŸè°·é–“を見ã›ã¤ã‘ãŸã€‚';
case 26:
return 'ç”·ãŸã¡ã‹ã‚‰æ“声ãŒã‚ãŒã‚‹ã€‚\nãã‚ŒãŒé ã®ä¸ã«ç›´æŽ¥éŸ¿ã„ã¦ã€æ›´ãªã‚‹å®˜èƒ½ã‚’湧ã上ãŒã‚‰ã›ãŸã€‚';
case 27:
return '織姫:「ã‚ãã€é§„ç›®ã£â€¦â€¦æˆ‘æ…¢ã€ã§ããªã„ã£ï¼ã€';
case 28:
return 'çµ¶é ‚ç¦æ¢ã¨è¨€ã‚ã‚Œã¦ã‚‚ã€\n身体ãŒå‹æ‰‹ã«é«˜ã¿ã¸ã¨ä¸Šã£ã¦ã—ã¾ã†ã®ã ã‹ã‚‰ä»•æ–¹ãŒãªã„。';
case 29:
return 'ãã‚Œã§ã‚‚ãªã‚“ã¨ã‹æ¯ã‚’食ã„ã—ã°ã‚Šã€çµ¶é ‚ã‚’å ªãˆã‚‹ç¹”姫。';
case 30:
return 'ãã®è‹¦æ‚¶ã®è¡¨æƒ…ãŒæ°—ã«å…¥ã£ãŸã®ã‹ã€\n1人ã®ç”·ãŒç¹”姫ã®è…•ã‚’掴んã§ç«‹ã¡ä¸ŠãŒã‚‰ã›ãŸã€‚';
case 31:
return '織姫:「ãˆâ€¦â€¦ï¼Ÿã€';
case 32:
return '男 :「ã“れ以上我慢ã•ã›ã¡ã‚ƒã€å¯å“€æƒ³ã£ã¦ã‚‚ã‚“ã ã‹ã‚‰ãªã€';
case 33:
return 'ç”·ã¯ç¹”姫を抱ãã‹ã‹ãˆã€ãã®ã¾ã¾è…°ã‚’下ã‚ã™ã€‚\n自分ã®è‚¡é–“部分ã§ç¹”姫ã«ã‚ãらをã‹ã‹ã›ã€åº§ä½ã§è†£ã¸ã¨ä¾µå…¥ã—ãŸã€‚';
case 34:
return '織姫:「ã‚ã£ã€ãゃã£ï¼\n   ンãã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ï¼ï¼ï¼ã€';
case 35:
return '自らã®ä½“é‡ã§ã€ä¸€æ°—ã«ãƒšãƒ‹ã‚¹ã‚’å‘‘ã¿è¾¼ã‚“ã§ã—ã¾ã†ã€‚';
case 36:
return '愛液ã¯å分ã ã£ãŸãŒã€ã»ãã‚Œãã£ã¦ã„ãªã‹ã£ãŸè†£ã¸ã®å”çªãªçªå…¥ã«ã€\n織姫ã®èº«ä½“ã¯æ‚²é³´ã‚’ã‚ã’ãŸã€‚';
case 37:
return 'ãŸã ã—ãã‚Œã¯ã€çµ¶é ‚ゆãˆã®æ‚²é³´ã ã£ãŸã€‚';
case 38:
return '織姫:「ã‚ãã‚ã€ã‚¤ãï¼ã€€ã‚¤ã£ã¦ã‚‹ï¼\n   ãŠã¡â—‹ã¡â—‹å…¥ã‚Œã‚‰ã‚ŒãŸã ã‘ã§ã€ã™ã”ãイã£ã¦ã‚‹ã†ï¼ã€';
case 39:
return '男 :「ã¯ã¯ã¯ã€ã„ã„ãžã€‚好ããªã ã‘イã‘ã°ã„ã„。\nã€€ã€€ã€€ã‚®ãƒ¥ã‚¦ã‚®ãƒ¥ã‚¦ç· ã‚付ã‘ã¦ãã¦ã€ã„ã„æ„Ÿã˜ã ï¼ã€';
case 40:
return 'ç”·ã®å£°ãªã©è€³ã«å…¥ã‚‰ãšã€ç¹”姫ã¯ãŸã çµ¶é ‚ã®é›»æ’ƒã«æ„è˜ã‚’飛ã°ã™ã€‚\nã—ã‹ã—ã™ãã«æˆ‘ã«è¿”ã£ã¦ã€ã¾ãŸåµã®ã‚ˆã†ãªå®˜èƒ½ã«èº«ã‚’委ããŸã€‚';
case 41:
return 'ç”·ã®å·¨æ ¹ãŒåå®®å£ã‚’çªã„ã¦ã„ã‚‹ã®ãŒåˆ†ã‹ã£ãŸã€‚\n膣å£ã‚’押ã—é–‹ã脈動ã«åˆã‚ã›ã¦èº«ã‚’震ã‚ã›ã‚‹ã€‚';
case 42:
return 'クリトリスãŒç”·ã®è‚¡é–“ã«æŠ¼ã—付ã‘られã¦ã„ã‚‹ã®ã‚’ã„ã„ã“ã¨ã«ã€\n自ら腰を振るã£ã¦æ›´ãªã‚‹å®˜èƒ½ã‚’求ã‚る。';
case 43:
return '織姫:(ã¾ãŸæ¥ã‚‹ã€‚大ãã„ã®æ¥ã‚‹â€¦â€¦\n   æ»ã‚“ã˜ã‚ƒã„ãã†ãªãらã„æ¿€ã—ã„アクメã€æ¥ã‚‹ã£ï¼ï¼‰';
case 44:
return 'ã™ã§ã«è‡ªåˆ†ãŒãªã«ã‚’å«ã‚“ã§ã„ã‚‹ã®ã‹ã•ãˆç†è§£ã§ããªã‹ã£ãŸã€‚\nå£ã‹ã‚‰ã¯çµ¶é ‚ã®æ‚²é³´ã¨å–˜ãŽã—ã‹ã§ã¦ã„ãªã„。';
case 45:
return 'ã‚‚ã—ã‹ã™ã‚‹ã¨ã²ã©ã淫らãªã“ã¨ã‚’å£èµ°ã£ã¦ã„ã‚‹ã®ã‹ã‚‚ã—ã‚Œãªã„ãŒã€\n織姫自身ã¯ã‚‚ã†ç„¡æ„è˜ã ã£ãŸã€‚';
case 46:
return '男 :「よã—よã—。\n   åå®®ã®ä¸ã«ã¾ã§ãŸã£ã·ã‚Šã¨å°„ç²¾ã—ã¦ã‚„ã‚‹ã‹ã‚‰ãªã€';
case 47:
return 'ç”·ã¯ç¹”姫ã®èƒŒéª¨ã‚’折らんã°ã‹ã‚Šã«æŠ±ãç· ã‚ã€æ¿€ã—ãè…°ã‚’çªã上ã’る。';
case 48:
return 'ã‚‚ã¯ã‚„ç—›ã¿ã•ãˆå¿«æ¥½ã«ãªã£ã¦ã—ã¾ã†å°‘女ã¯ã€\nè’々ã—ã„ç”·ã®è¡Œç‚ºã«æ¯ã‚’å‘‘ã‚“ã 。\nãã—ã¦ã¤ã„ã«ã¯ç™½ç›®ã•ãˆå‰¥ã„ã¦ã€çµ¶å«ã‚’ã‚ã’る。';
case 49:
return '織姫:「イãã£ï¼\n   ã‚ãŸã—ã‚‚ã†ã€æ»ã‚“ã˜ã‚ƒã†ã…ã†ã†ã†ã†ã†ã†ã†ã†ã†ï¼ï¼ã€';
case 50:
return '体内を満ãŸã—ã¦ã„ã精液ã®ç†±ã•ã‚’æ„Ÿã˜ãªãŒã‚‰ã€\n織姫ã¯å¿ƒã®ä¸ã®å¤§äº‹ãªã‚‚ã®ãŒå£Šã‚ŒãŸã®ã‚’知ã£ãŸã€‚\nãã‚Œã¯ã€ç†æ€§ã¨ã„ã†ã‚‚ã®ã§ã‚ã£ãŸã‹ã‚‚ã—ã‚Œãªã„……';
}
return '';
}
nCnt = 1;
bFlag = true;
mm_btn_ClickWait._visible = false;
mm_textwindow._visible = false;
_root.szText = '';
stopLightning();
}
frame 2 {
}
frame 3 {
}
frame 4 {
_root.data_sysflg.data.cgflag20 = true;
_root._sound.attachSound('BGM07');
_root._sound.start(0, 9999);
}
frame 34 {
checkNext();
}
frame 35 {
if (bFlag) {
if (nCnt < 31) {
setMessage(nCnt);
this.gotoAndPlay('_scene2');
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay('_scene2');
}
}
frame 36 {
_root.data_sysflg.data.cgflag21 = true;
}
frame 66 {
checkNext();
}
frame 67 {
if (bFlag) {
if (nCnt < 34) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 69 {
checkNext();
}
frame 70 {
if (bFlag) {
if (nCnt < 35) {
setMessage(nCnt);
this.mm_shake.gotoAndPlay('shake4');
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt == 43) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 46) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 71 {
checkNext();
}
frame 72 {
if (bFlag) {
if (nCnt < 49) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
this.nCount = 0;
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 73 {
mm_over.gotoAndPlay('start');
}
frame 74 {
checkNext();
}
frame 75 {
if (bFlag) {
if (nCnt < 50) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 60) {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
startShake();
this.nCount = 61;
}
}
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 78 {
if (this.nCount == 61) {
startLightning();
mm_btn_ClickWait._visible = true;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 210) {
if (_root.dataCurPartyChar.bWaitClick) {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
} else {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
}
}
}
frame 79 {
checkNext();
}
frame 80 {
if (bFlag) {
if (nCnt < 51) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene4');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 111 {
nCnt = 0;
_root._sound.stop();
}
frame 113 {
if (nCnt < 60) {
++nCnt;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 114 {
_parent._parent.bClickBtn = true;
_root._sound.stop();
stop();
}
}
movieClip 653 {
frame 116 {
stop();
}
}
movieClip 654 {
frame 228 {
stop();
}
}
movieClip 655 {
frame 97 {
stop();
}
}
movieClip 656 {
frame 166 {
stop();
}
}
movieClip 657 {
frame 358 {
stop();
}
}
movieClip 658 {
frame 137 {
stop();
}
}
movieClip 659 {
frame 159 {
stop();
}
}
movieClip 660 {
frame 148 {
stop();
}
}
movieClip 661 {
frame 130 {
stop();
}
}
movieClip 662 {
frame 132 {
stop();
}
}
movieClip 663 {
frame 178 {
stop();
}
}
movieClip 664 {
frame 249 {
stop();
}
}
movieClip 665 {
frame 173 {
stop();
}
}
movieClip 666 {
frame 189 {
stop();
}
}
movieClip 667 {
frame 180 {
stop();
}
}
movieClip 668 {
frame 188 {
stop();
}
}
movieClip 669 {
frame 358 {
stop();
}
}
movieClip 670 {
frame 73 {
stop();
}
}
movieClip 671 {
frame 148 {
stop();
}
}
movieClip 672 {
frame 236 {
stop();
}
}
movieClip 673 {
frame 1 {
stop();
}
}
movieClip 676 {
frame 150 {
stop();
}
}
movieClip 679 {
frame 150 {
stop();
}
}
movieClip 683 {
}
movieClip 686 {
}
movieClip 702 {
}
movieClip 707 {
frame 1 {
stop();
}
frame 2 {
_root.data_sysflg.data.cgflag40 = true;
}
frame 18 {
this.gotoAndPlay('loop');
}
}
movieClip 708 {
frame 1 {
function checkNext() {
if (_root.dataCurPartyChar.bWaitClick) {
++nCnt;
_root.dataCurPartyChar.bWaitClick = false;
mm_btn_ClickWait._visible = false;
bFlag = true;
return true;
}
return false;
}
function startShake() {
this.nPosX = this._x;
this.nPosY = this._y;
this.mm_shake.gotoAndPlay('shakeloop');
}
function stopShake() {
this.mm_shake.stop();
this._x = this.nPosX;
this._y = this.nPosY;
}
function startLightning() {
this.mm_lightning._visible = true;
this.mm_lightning.gotoAndPlay(1);
}
function stopLightning() {
this.mm_lightning._visible = false;
this.mm_lightning.stop();
}
function setMessage(nType) {
_root.szText = getTextData(nType);
mm_textwindow._visible = true;
mm_textwindow.gotoAndPlay('start');
setSEData(nType);
mm_btn_ClickWait._visible = true;
bFlag = false;
}
function setSEData(nType) {
init_obj = {'_x': 900, '_y': 0, '_rotation': 0, '_alpha': 0};
switch (nType) {
case 3:
this.mm_se.gotoAndStop(2);
break;
case 6:
this.mm_se.gotoAndStop(3);
break;
case 11:
this.mm_se.gotoAndStop(4);
break;
case 14:
this.mm_se.gotoAndStop(5);
break;
case 18:
this.mm_se.gotoAndStop(6);
break;
case 22:
this.mm_se.gotoAndStop(7);
break;
case 25:
this.mm_se.gotoAndStop(8);
break;
case 28:
this.mm_se.gotoAndStop(9);
break;
case 36:
this.mm_se.gotoAndStop(10);
break;
case 40:
this.mm_se.gotoAndStop(11);
break;
case 45:
this.mm_se.gotoAndStop(12);
break;
case 49:
this.mm_se.gotoAndStop(13);
break;
case 51:
this.mm_se.gotoAndStop(14);
break;
case 54:
this.mm_se.gotoAndStop(15);
break;
case 58:
this.mm_se.gotoAndStop(16);
break;
case 66:
this.mm_se.gotoAndStop(17);
break;
case 70:
this.mm_se.gotoAndStop(18);
break;
case 72:
this.mm_se.gotoAndStop(19);
break;
case 74:
this.mm_se.gotoAndStop(20);
break;
case 76:
this.mm_se.gotoAndStop(21);
break;
default:
this.mm_se.gotoAndStop(1);
}
}
function getTextData(nType) {
switch (nType) {
return '';
case 1:
return 'æ°—ãŒã¤ã‘ã°ã€ç´ 裸ã§ä¸¸ãƒ†ãƒ¼ãƒ–ルã«ããã‚Šã¤ã‘られã¦ã„ãŸã€‚';
case 2:
return '周囲ã«ã¯åŠè£¸ã®ç”·ãŸã¡ãŒè¤‡æ•°ã€‚\nã¿ãªä¸€æ§˜ã«ã€ä¸‹å‘ãŸç¬‘ã„ã‚’æµ®ã‹ã¹ã¦ã„る。';
case 3:
return 'ä¹±èŠï¼šã€Œã¡ã‚‡ã£ã¨â€¦â€¦ã“ã‚Œã¯ã„ã£ãŸã„ã€ã©ã†ã„ã†ã“ã¨!?ã€';
case 4:
return '男 :「ã©ã†ã‚‚ã“ã†ã‚‚ãªã„ã•ã€‚ã“ã®çŠ¶æ…‹ã‚’見れã°ã€\n   ãªã«ã•ã‚Œã‚‹ã‹ãらã„想åƒã§ãã‚‹ã ã‚ã†ï¼Ÿã€';
case 5:
return 'ã‚‚ã¡ã‚ã‚“ã€å®¹æ˜“ã«æƒ³åƒã§ãる。\nã“ã®ç”·ãŸã¡ã¯ã€ä¹±èŠã‚’嬲るã¤ã‚‚ã‚Šãªã®ã 。';
case 6:
return 'ä¹±èŠï¼šï¼ˆãªã‚られãŸã‚‚ã‚“ã ã‚ã!ã“ã®ç¨‹åº¦ã®æ‹˜æŸã§â€¦â€¦\n   ã‚れ? 解ã‘ãªã„ï¼ï¼Ÿï¼‰';
case 7:
return '男 :「ãŠã£ã¨ã€‚ãã®ãƒãƒ¼ãƒ—ã¯ãã†ç°¡å˜ã«åˆ‡ã‚Œãªã„ãœï¼Ÿ\n   もã†ã‚ã‚“ãŸã«é€ƒã’é“ã¯ãªã„ã‚“ã よã€';
case 8:
return 'ç”·ã¯ã„やらã—ã„笑ã„ã‚’é¡”ã«è²¼ã‚Šä»˜ã‘ãŸã¾ã¾ã€\nä¹±èŠã®å£ã«å°ç“¶ã‚’çªã込んã 。';
case 9:
return 'ã©ã‚ã‚Šã¨ã—ãŸç²˜æ¶²ãŒã€\nã¾ã‚‹ã§ç”Ÿãã¦ã„ã‚‹ã‹ã®ã‚ˆã†ã«ä½“内ã¸ã¨æµã‚Œè¾¼ã¿ã€å°‘ã—ã‚€ã›è¿”る。';
case 10:
return '毒ã§ã¯ãªã„ã®ã ã‚ã†ã¨æ€ã„ã¤ã¤ã‚‚ã€\nå‘‘ã¿è¾¼ã‚€ã«ã¯ã‚„ã¯ã‚ŠæŠµæŠ—ãŒã‚ã£ãŸã€‚';
case 11:
return 'ä¹±èŠï¼šã€Œãã£â€¦â€¦ãªã«ã‚’å‘‘ã¾ã›ãŸã®ï¼ï¼Ÿã€';
case 12:
return '男 :「ã“ã‚Œã‹ã‚‰ã®ã“ã¨ãŒæ¥½ã—ããªã‚‹ãŠã‚¯ã‚¹ãƒªã•ã€‚\n   もã£ã¨ã‚‚ã€ã“ã‚“ãªã‚‚ã®ãŒãªãã£ãŸã£ã¦ã€\n   楽ã—ããªã‚‹ã«æ±ºã¾ã£ã¦ã‚‹ã‚“ã ã‘ã©ãªã€';
case 13:
return 'å–‰ã®å¥¥ãŒç†±ããªã£ã¦ãる。\né…’ã«ä¼¼ãŸç†±ã•ã ãŒã€ãれ以上ã®ç«ç…§ã‚Šã‚’覚ãˆãŸã€‚';
case 14:
return 'ä¹±èŠï¼šã€Œãµã£ã€ãµã–ã‘ãªã„ã§ã‚ˆï¼\n   ãªã‚“ã§ã“ã®ã‚ãŸã—ãŒã€ã‚ã‚“ãŸãŸã¡ã¿ãŸã„ãªã‚¶ã‚³ã«ï¼ã€';
case 15:
return 'æ¯å·»ã„ã¦ã‚‚無駄ã ã€\nã¨ã°ã‹ã‚Šã«åˆ¥ã®ç”·ãŒèº«ä½“ä¸ã«ã‚ªã‚¤ãƒ«ã‚’塗り始ã‚る。';
case 16:
return 'ã„ã‚„ã€ã‚ªã‚¤ãƒ«ã®ã‚ˆã†ãªç²˜æ¶²è³ªã®ãã‚Œã¯ã€\nå…ˆã»ã©å‘‘ã¾ã•ã‚ŒãŸã‚‚ã®ã¨åŒè³ªã®ã‚‚ã®ã‚‰ã—ã„。';
case 17:
return '塗られãŸç«¯ã‹ã‚‰ã€è‚Œã®æ„Ÿè¦šãŒé‹ããªã£ã¦ã„ã‚‹ã®ãŒåˆ†ã‹ã£ãŸã€‚';
case 18:
return 'ä¹±èŠï¼šï¼ˆã¾ã•ã‹ã€èº«ä½“ä¸ã«åªšè–¬ã‚’å¡—ã‚ŠãŸãる気?\n   塗られãŸã ã‘ã§ã“ã‚“ãªã«ãƒ”リピリã—始ã‚るよã†ãªå¼·åŠ›ãªã‚„ã¤ã€\n   アソコã«ã¾ã§å¡—られãŸã‚‰ã©ã†ãªã£ã¡ã‚ƒã†ã®ï¼ï¼Ÿï¼‰';
case 19:
return 'ç”·ã¯ã‚ªã‚¤ãƒ«ã‚’å¡—ã‚ŠãŸãã‚ŠãªãŒã‚‰ä¹³æˆ¿ã‚’æ‰ã‚“ã 。';
case 20:
return '普段ãªã‚‰ãªã‚“ã¨ã‚‚æ„Ÿã˜ãªã„レベルã®æŽ¥è§¦ã‚‚ã€\n全身ãŒåªšè–¬ã¾ã¿ã‚Œã«ãªã£ã¦ã„る今ã®ä¹±èŠã«ã¯æ·«é¡ãªæ„›æ’«ã ã£ãŸã€‚';
case 21:
return '声をã‚ã’ã¾ã„ã¨ã—ã¦ã‚‚ã€é¡”ã¯æªã‚“ã§ã—ã¾ã†ã€‚\nãれを見ãŸç”·ã¯æº€è¶³ã’ã«ç¬‘ã„ã€ã‚ªã‚¤ãƒ«ã‚’è‚¡é–“ã¸ã¨åž‚らã—塗り始ã‚る。';
case 22:
return 'ä¹±èŠï¼šã€Œãã£ï¼ã€€ã‚„ã€ã‚„ã‚ã¦ã‚ˆï¼ã€€ãã‚“ãªã¨ã“ã‚ã«ã¾ã§â€¦â€¦ã€';
case 23:
return '男 :「ã„ã„ã‹ã‚‰ã€ã»ã‚‰ï¼ã€€è¶³ã‚’é–‹ãã‚“ã よï¼ã€';
case 24:
return 'ç„¡ç†çŸ¢ç†è¶³ã‚’広ã’ã•ã›ã‚‰ã‚Œã€é™°éƒ¨ãŒå‰¥ã出ã—ã«ã•ã‚Œã‚‹ã€‚\nç”·ãŸã¡ã‹ã‚‰æ„Ÿå˜†ã®å£°ãŒã‚ãŒã£ã¦ã‚‚ã€å¬‰ã—ã„ã¯ãšãªã©ãªã„。';
case 25:
return 'ä¹±èŠï¼šï¼ˆããã£ã€‚ã“ã‚“ãªãƒ¤ãƒ„らã«ã€\n   ã‚ãŸã—ã®èº«ä½“を好ãã«ã•ã‚Œã‚‹ãªã‚“ã¦ï¼ï¼‰';
case 26:
return '陰部ã«ã¾ã§ãŸã£ã·ã‚Šã¨ã‚ªã‚¤ãƒ«ã‚’塗られる。';
case 27:
return 'ãã—ã¦ã€é¡”ã‹ã‚‰è¶³ã®å…ˆã¾ã§ã¾ã‚“ã¹ã‚“ãªã塗り終ã‚ã£ãŸé ƒã€\nä¹±èŠã¯ä½“内ã‹ã‚‰ã‚‚熱ããªã£ã¦ã„ã‚‹ã®ã‚’æ„Ÿã˜ã¦ã„ãŸã€‚';
case 28:
return 'ä¹±èŠï¼šã€Œã‚ãï¼ã€€ã‚„ã€ã‚„ã‚ã¦ï¼ã€€è§¦ã‚‰ãªã„ã§â€¦â€¦ã‚“ã‚ã£ï¼ã€';
case 29:
return '下準備ãŒçµ‚ã‚ã£ãŸé€”端ã€\nç”·ãŸã¡ã¯æ€§æ¬²ã‚’剥ã出ã—ã«ã—ã¦è¥²ã„ã‹ã‹ã£ã¦ããŸã€‚';
case 30:
return '自分ãŸã¡ã®æ‰‹ã«ã‚‚オイルをãŸã£ã·ã‚Šä»˜ã‘ã€\næ›´ã«å¡—り込むã‹ã®ã‚ˆã†ã«ä¹³æˆ¿ã‚’æ‰ã¿è¾¼ã‚€ã€‚';
case 31:
return 'ヌトヌトã¨ã—ãŸæ„Ÿè§¦ã¯ã€\nè’々ã—ã„ã¯ãšã®æ„›æ’«ã«ã‚‚快感を滲ã¾ã›ã¦ã„ãŸã€‚';
case 32:
return '男 :「ãŸã¾ã‚‰ãã‡ï¼ã€€ã“ã‚“ãªãƒ‡ã‚«ã„ã®ã«ãƒ—リップリã ãœï¼ã€';
case 33:
return '乳房ã ã‘ã§ã¯ãªãã€ä¹³é¦–ã¾ã§ã¤ã¾ã¾ã‚ŒãŸã€‚';
case 34:
return 'ã—ã‹ã—オイルã§æ»‘ã‚‹ã›ã„ã‹ã€ã†ã¾ãã¤ã¾ã‚ãªã„。\nãã‚ŒãŒã‚‚ã©ã‹ã—ã•ã‚’生ã¿ã€ç„¦ã‚‰ã•ã‚Œã¦ã„る感覚ãŒå®˜èƒ½ã‚’æºã•ã¶ã‚‹ã€‚';
case 35:
return '全身を媚薬ã¾ã¿ã‚Œã«ã•ã‚Œã¦ã„ã‚‹ã‹ã‚‰ã‹ã€æ™®æ®µã‚ˆã‚Šã‚‚感度ãŒé«˜ã„。\nãã‚ŒãŒæ›´ãªã‚‹æºã•ã¶ã‚Šã‚’ã‹ã‘ã€ä¹±èŠã®å¿ƒã‚’惑ã‚ã—ã¦ã„ã。';
case 36:
return 'ä¹±èŠï¼šï¼ˆé§„目。胸ã ã‘ã§ã“ã‚“ãªã«æ„Ÿã˜ã‚‹ãªã‚“ã¦â€¦â€¦ï¼ï¼‰';
case 37:
return '知らãšã€ã‚ãˆãŽå£°ãŒæ¼ã‚Œã¦ã„ãŸã€‚\nã“ãã°ã‚†ã•ãŒä¹³æˆ¿ã‹ã‚‰å…¨èº«ã«ä¼ã‚る。';
case 38:
return 'ãã‚Œã§ã‚‚我慢ã—ãªã‘ã‚Œã°ã¨å£°ã‚’押ã—殺ã—ã€\nç”·ãŸã¡ã¸ã®ç½µå€’ã®è¨€è‘‰ã•ãˆã‚‚å‘‘ã¿è¾¼ã‚“ã§ã—ã¾ã†ã€‚';
case 39:
return 'ã—ã‹ã—乳首をãŽã‚…ã£ã¨ã¤ã¾ã¾ã‚ŒãŸçž¬é–“ã€æˆ‘æ…¢ã¯é™ç•Œã¸ã¨é”ã—ãŸã€‚';
case 40:
return 'ä¹±èŠï¼šã€Œãゃã‚ã£ï¼ã€€é§„ç›®ã£ã€ãŠã£ã±ã„ã®å…ˆã£ã¡ã‚‡é§„ç›®ã‡ã£ï¼ã€';
case 41:
return '男 :「ã¯ã¯ã¯ã€‚ã„ã„声ã§é³´ãã˜ã‚ƒãªã„ã‹ã€‚\n   ã•ã™ãŒã¯ï¼‘ï¼ç•ªéšŠå‰¯éšŠé•·æ®¿ã€';
case 42:
return '男 :「ã‚ã®ã‚¬ã‚ンãƒãƒ§ã®éšŠé•·æ§˜ã«ã€æ¯Žæ™©å¯æ„›ãŒã£ã¦\n   もらã£ã¦ã‚‹ã‚“ã ã‚? ã‚ã‚“ãªã‚¬ã‚よりã€ä¿ºãŸã¡ã®æ–¹ãŒ\n   ãšã£ã¨æ°—æŒã¡ã‚ˆãã—ã¦ã‚„れるã£ã¦ã‚³ãƒˆã‚’æ•™ãˆã¦ã‚„るよã€';
case 43:
return '足をã“ã˜é–‹ã‘られã€é™°éƒ¨ã¸ã®æ„›æ’«ãŒå§‹ã¾ã£ãŸã€‚';
case 44:
return '乳首以上ã®å¿«æ„ŸãŒä¸€æ°—ã«è„³å¤©ã¾ã§é§†ã‘上ãŒã‚Šã€\nä¹±èŠã¯ã¾ãŸã‚られもãªã„声をã‚ã’ã¦ã—ã¾ã†ã€‚';
case 45:
return 'ä¹±èŠï¼šã€Œã²ã‚ƒã£ã€ã‚„ã‚ã£ï¼\n   ã‚ãã‚ã€ãã“ã¯â€¦â€¦ãã“ã¯è¨±ã—ã¦ã£ï¼ã€';
case 46:
return 'ç”·ã¯èžã耳をæŒãŸãšã€å‰²ã‚Œç›®ã«èˆŒã‚’çªã込んã 。';
case 47:
return '媚薬ã§çœŸã£èµ¤ã«å……è¡€ã—ãŸãƒ´ã‚¡ã‚®ãƒŠã‹ã‚‰ã¯\nã™ã§ã«æ„›æ¶²ãŒæº¢ã‚Œå‡ºã—ã¦ãŠã‚Šã€ã‚ªã‚¤ãƒ«ã®ç²˜æ¶²ã¨æ··ã–ã‚Šåˆã£ã¦\n淫らãªãƒ†ã‚«ãƒªã‚’ãらã‚ã‹ã›ã¦ã„る。';
case 48:
return 'ç”·ã¯ãれをジュルジュルã¨ã™ã™ã‚Šã€\nãŸã‚らã„ãªãå‘‘ã¿è¾¼ã‚“ã§ã‚¨ã‚¯ã‚¹ã‚¿ã‚·ãƒ¼ã•ãˆæ„Ÿã˜ã¦ã„ãŸã€‚';
case 49:
return 'ä¹±èŠï¼šã€Œé§„ç›®ãªã®â€¦â€¦ãŠã€ãŠé¡˜ã„。\n   今ã€ã‚½ã‚³ã‚’èˆã‚られãŸã‚‰ã€ã‚ãŸã—……ã‚ãã‚ã€';
case 50:
return '男 :「ãã‚Œã˜ã‚ƒã€èˆã‚ã‚‹ã®ã‚’ã‚„ã‚ã¦ã€\n   今ã™ãブãƒè¾¼ã‚“ã§ã‚„ã‚ã†ã‹ï¼Ÿã€';
case 51:
return 'ä¹±èŠï¼šã€Œã„ã€ã„ã‚„ã……ãã‚Œã ã‘ã¯ã€‚ãã‚Œã ã‘ã¯é§„ç›®ã‡â€¦â€¦ã€';
case 52:
return 'ã™ã§ã«ãŸã£ã·ã‚Šæ½¤ã£ã¦ã„ãŸè†£ã¸ã¨æ¥µå¤ªã®ãƒšãƒ‹ã‚¹ã‚’ãã˜è¾¼ã¿ã€\nè’々ã—ã腰を振る。';
case 53:
return '入れられãŸã ã‘ã§ä¸€çž¬æ„è˜ãŒé£›ã³ã€\nä¹±èŠã¯ç”²é«˜ã„嬌声をã‚ã’ã¦ã—ã¾ã£ãŸã€‚';
case 54:
return 'ä¹±èŠï¼šã€Œã‚ãã‚ã‚ã‚ã‚ï¼\n   入るã£ã€å…¥ã£ã¦ãã‚‹ã…ã†ã†ã†ã†ã†ã†ã†ï¼ï¼ã€';
case 55:
return '身体ä¸ãŒãƒšãƒ‹ã‚¹ã‚’å¾…ã£ã¦ã„ãŸã‹ã®ã‚ˆã†ãªå¿«æ„Ÿã€‚\n膣å£ã‚’掻ã分ã‘ã¦æŠ¼ã—è¾¼ã¾ã‚ŒãŸå·¨æ ¹ã«ã€\nä¹±èŠã¯ç¢ºã‹ãªå®˜èƒ½ã‚’覚ãˆã¦ã„ãŸã€‚';
case 56:
return '乳首ã®å…ˆã‚‚張り詰ã‚ã€ã‚¯ãƒªãƒˆãƒªã‚¹ã‚‚勃起ã—ã¦ã„ã‚‹ã®ãŒåˆ†ã‹ã‚‹ã€‚';
case 57:
return '膣内ã«ã‚るペニスã®è„ˆå‹•ã•ãˆã‚‚æ„Ÿã˜ã¦ã€ä¸€æ°—ã«é«˜ã¿ã¸ã¨ç™»ã‚Šè©°ã‚ãŸã€‚';
case 58:
return 'ä¹±èŠï¼šï¼ˆé§„ç›®ã£ï¼\n   イãã£ã€ã‚¤ã£ã¡ã‚ƒã†ã£ï¼ã€€ã‚¤ã£ã¡ã‚ƒã†ã…ã†ã†ã†ã†ï¼ï¼ï¼‰';
case 59:
return 'çµ¶é ‚ã®è¡æ’ƒã§èº«ä½“ãŒè·³ã上ãŒã£ãŸã€‚';
case 60:
return 'åŒæ™‚ã«ç”·ã‚‚å°„ç²¾ã—ãŸã®ã‹ã€\nåå®®ã®ä¸ã«ã¾ã§ç†±ã„モノãŒæº€ãŸã•ã‚ŒãŸæ°—ã«ãªã‚‹ã€‚';
case 61:
return '男 :「ã¯ã¯ã¯ï¼ã€€ã™ã’ã‡æ·«ä¹±ã¶ã‚Šã ãªã€‚\n   ã¡ã‚‡ã£ã¨çªã£è¾¼ã‚“ã§ã‚„ã£ãŸã ã‘ã§ã€\n   ã™ãã«ã‚±ãƒ„振りやãŒã£ã¦ã€';
case 62:
return 'ペニスãŒå¼•ã抜ã‹ã‚Œã€ã¾ãŸã™ãã«çªã刺ã•ã‚Œã‚‹ã€‚';
case 63:
return 'å…ˆã»ã©ã¾ã§ã®ãƒšãƒ‹ã‚¹ã¨ã¯é•·ã•ãŒé•ã†ã‚ˆã†ã§ã€\n最åˆã‹ã‚‰åå®®å£ã‚’ガンガンã¨å©ã‹ã‚ŒãŸã€‚';
case 64:
return 'è…¹ã®å¥¥ã‚’ç ´ã‚‰ã‚Œã‚‹ã‚ˆã†ãªæ„Ÿã˜ãŒã€ä¹±èŠã«è¢«è™çš„ãªå¿«æ„Ÿã‚’ã‚‚ãŸã‚‰ã™ã€‚';
case 65:
return '犯ã•ã‚Œã¦ã„ã‚‹ã®ã ã¨ã„ã†çµ¶æœ›æ„Ÿã‚‚相ã¾ã£ã¦ã€\næ›´ãªã‚‹çµ¶é ‚æ„Ÿã«èº«ã‚’æºã‚‰ã—ãŸã€‚';
case 66:
return 'ä¹±èŠï¼šï¼ˆãƒ€ãƒ¡ï¼ã€€ã‚ãŸã—ã€ã“ã‚“ãªã«ã‚¤ã£ã¦ã‚‹ã€‚\n   イãã™ãŽã¦ã€ãŠã‹ã—ããªã‚‹ï¼ï¼‰';
case 67:
return 'ã¾ã‚‹ã§èº«ä½“ä¸ãŒæ€§å™¨ã«ãªã£ãŸã‚ˆã†ãªæ°—分。\n腰を抱ã‹ã‚Œã¦ã‚‚ã€ä¹³æˆ¿ã‚’æ‰ã¾ã‚Œã¦ã‚‚é”ã—ã¦ã—ã¾ã„ãã†ã«ãªã£ã¦ã„ãŸã€‚';
case 68:
return 'ãã‚Œã©ã“ã‚ã‹ã€å®Ÿéš›ã«è»½ãé”ã™ã‚‹ã“ã¨ã‚‚ã‚ã£ãŸã€‚';
case 69:
return '男 :「ãã………ã—ã€ç· ã¾ã‚Šã™ãŽã‚‹ãœï¼\n   ã“ã‚“ãªã®ã€ã™ãã«å‡ºã¡ã¾ã†ï¼ã€';
case 70:
return 'ä¹±èŠï¼šã€Œã‚„ã£â€¦ã‚„ã‚ã¦ãƒƒï¼ä¸ã«â€¦å‡ºã™ã®ã¯ãƒƒâ€¦ï¼ã€';
case 71:
return 'ã‚ã¾ã‚Šã®æ·«é¡ã•ã«ã€ç”·ã®ï¼‘人ãŒæ—©ãã‚‚å°„ç²¾ã—ãŸã€‚';
case 72:
return 'ä¹±èŠï¼šï¼ˆã‚ã……ãã‚“ãªâ€¦â€¦ï¼‰';
case 73:
return '男 :「ã¯ã¯ã¯ã€‚副隊長もã€ã“ã†ãªã£ã¡ã‚ƒãŠçµ‚ã„ã ãªâ€¦â€¦\n   ã»ã‚‰ã€ãã‚Œã¦ã‚„るよï¼ã€';
case 74:
return 'ä¹±èŠï¼šã€Œã‚“ã‚ã£ï¼ã€€ãゃãã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ï¼ï¼ã€';
case 75:
return '膣ã®æœ€å¥¥ã¾ã§ãã˜è¾¼ã¾ã‚Œã€ãã“ã§å°„ç²¾ã•ã‚Œã‚‹ã€‚\n熱ã„ã‚‚ã®ãŒä½“内を満ãŸã—ã¦ãå¿«æ„Ÿã«ã€\nä¹±èŠã¯ã‚られもãªã„å–˜ãŽã‚’æ¼ã‚‰ã—ãŸã€‚';
case 76:
return 'ä¹±èŠï¼šã€Œã¯ãã€ã¯ã……熱ã„……もã†â€¦ä½•ã‚‚………ã€';
case 77:
return 'ä½•åº¦ã‚‚ä½•åº¦ã‚‚çµ¶é ‚ã‚’è¿Žãˆã€ä¹±èŠã®ç†æ€§ã¯æ¶ˆã—飛んã§ã„ãŸã€‚';
case 78:
return 'ãã—ã¦ã€è‡ªåˆ†ã‚’犯ã—ã¦ã„ã‚‹ç”·ãŸã¡ã«æ„›ã—ã„ç”·ã®å§¿ã‚’é‡ãる。\nãã‚ŒãŒã¾ãŸçµ¶é ‚を促ã—ã¦ã€ãã®ã¾ã¾æ„è˜ã‚’é ãã«é£›ã°ã—ãŸã€‚';
}
return '';
}
nCnt = 1;
bFlag = true;
mm_btn_ClickWait._visible = false;
mm_textwindow._visible = false;
_root.szText = '';
stopLightning();
}
frame 2 {
}
frame 3 {
}
frame 4 {
_root.data_sysflg.data.cgflag41 = true;
_root._sound.attachSound('BGM07');
_root._sound.start(0, 9999);
}
frame 34 {
checkNext();
}
frame 35 {
if (bFlag) {
if (nCnt < 28) {
setMessage(nCnt);
this.gotoAndPlay('_scene2');
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay('_scene2');
}
}
frame 36 {
_root.data_sysflg.data.cgflag42 = true;
}
frame 66 {
checkNext();
}
frame 67 {
if (bFlag) {
if (nCnt < 30) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 69 {
checkNext();
}
frame 70 {
if (bFlag) {
if (nCnt < 33) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 71 {
checkNext();
}
frame 72 {
if (bFlag) {
if (nCnt == 45) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt == 51) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 52) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene4');
}
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 73 {
_root.data_sysflg.data.cgflag44 = true;
}
frame 103 {
checkNext();
}
frame 104 {
if (bFlag) {
if (nCnt < 54) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 106 {
checkNext();
}
frame 107 {
if (bFlag) {
if (nCnt < 55) {
setMessage(nCnt);
this.mm_shake.gotoAndPlay('shake4');
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt == 58) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 69) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 108 {
checkNext();
}
frame 109 {
if (bFlag) {
if (nCnt < 74) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
this.nCount = 0;
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 110 {
mm_over.gotoAndPlay('start');
}
frame 111 {
checkNext();
}
frame 112 {
if (bFlag) {
if (nCnt < 75) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 60) {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
startShake();
this.nCount = 61;
}
}
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 115 {
if (this.nCount == 61) {
startLightning();
mm_btn_ClickWait._visible = true;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 150) {
if (_root.dataCurPartyChar.bWaitClick) {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
} else {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
}
}
}
frame 116 {
checkNext();
}
frame 117 {
if (bFlag) {
if (nCnt < 79) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene5');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 148 {
nCnt = 0;
_root._sound.stop();
}
frame 150 {
if (nCnt < 60) {
++nCnt;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 151 {
_parent._parent.bClickBtn = true;
stop();
}
}
movieClip 709 {
frame 358 {
stop();
}
}
movieClip 710 {
frame 110 {
stop();
}
}
movieClip 711 {
frame 175 {
stop();
}
}
movieClip 712 {
frame 46 {
stop();
}
}
movieClip 713 {
frame 367 {
stop();
}
}
movieClip 714 {
frame 142 {
stop();
}
}
movieClip 715 {
frame 143 {
stop();
}
}
movieClip 716 {
frame 308 {
stop();
}
}
movieClip 717 {
frame 150 {
stop();
}
}
movieClip 718 {
frame 197 {
stop();
}
}
movieClip 719 {
frame 269 {
stop();
}
}
movieClip 720 {
frame 177 {
stop();
}
}
movieClip 721 {
frame 74 {
stop();
}
}
movieClip 722 {
frame 224 {
stop();
}
}
movieClip 723 {
frame 181 {
stop();
}
}
movieClip 724 {
frame 181 {
stop();
}
}
movieClip 725 {
frame 142 {
stop();
}
}
movieClip 726 {
frame 201 {
stop();
}
}
movieClip 727 {
frame 195 {
stop();
}
}
movieClip 728 {
frame 149 {
stop();
}
}
movieClip 729 {
frame 208 {
stop();
}
}
movieClip 730 {
frame 245 {
stop();
}
}
movieClip 731 {
frame 214 {
stop();
}
}
movieClip 732 {
frame 270 {
stop();
}
}
movieClip 733 {
frame 210 {
stop();
}
}
movieClip 734 {
frame 132 {
stop();
}
}
movieClip 735 {
frame 163 {
stop();
}
}
movieClip 736 {
frame 382 {
stop();
}
}
movieClip 737 {
frame 1 {
stop();
}
}
movieClip 740 {
frame 5 {
stop();
}
}
movieClip 741 {
frame 1 {
function checkNext() {
if (_root.dataCurPartyChar.bWaitClick) {
++nCnt;
_root.dataCurPartyChar.bWaitClick = false;
mm_btn_ClickWait._visible = false;
bFlag = true;
return true;
}
return false;
}
function startShake() {
this.nPosX = this._x;
this.nPosY = this._y;
this.mm_shake.gotoAndPlay('shakeloop');
}
function stopShake() {
this.mm_shake.stop();
this._x = this.nPosX;
this._y = this.nPosY;
}
function startLightning() {
this.mm_lightning._visible = true;
this.mm_lightning.gotoAndPlay(1);
}
function stopLightning() {
this.mm_lightning._visible = false;
this.mm_lightning.stop();
}
function setMessage(nType) {
_root.szText = getTextData(nType);
mm_textwindow._visible = true;
mm_textwindow.gotoAndPlay('start');
setSEData(nType);
mm_btn_ClickWait._visible = true;
bFlag = false;
}
function setSEData(nType) {
init_obj = {'_x': 900, '_y': 0, '_rotation': 0, '_alpha': 0};
switch (nType) {
case 3:
this.mm_se.gotoAndStop(2);
break;
case 9:
this.mm_se.gotoAndStop(3);
break;
case 12:
this.mm_se.gotoAndStop(4);
break;
case 15:
this.mm_se.gotoAndStop(5);
break;
case 19:
this.mm_se.gotoAndStop(6);
break;
case 23:
this.mm_se.gotoAndStop(7);
break;
case 27:
this.mm_se.gotoAndStop(8);
break;
case 35:
this.mm_se.gotoAndStop(9);
break;
case 39:
this.mm_se.gotoAndStop(10);
break;
case 44:
this.mm_se.gotoAndStop(11);
break;
case 48:
this.mm_se.gotoAndStop(12);
break;
case 50:
this.mm_se.gotoAndStop(13);
break;
case 54:
this.mm_se.gotoAndStop(14);
break;
case 60:
this.mm_se.gotoAndStop(15);
break;
case 64:
this.mm_se.gotoAndStop(16);
break;
case 69:
this.mm_se.gotoAndStop(17);
break;
case 75:
this.mm_se.gotoAndStop(18);
break;
case 77:
this.mm_se.gotoAndStop(19);
break;
case 79:
this.mm_se.gotoAndStop(20);
break;
case 81:
this.mm_se.gotoAndStop(21);
break;
case 85:
this.mm_se.gotoAndStop(22);
break;
case 89:
this.mm_se.gotoAndStop(23);
break;
case 97:
this.mm_se.gotoAndStop(24);
break;
case 107:
this.mm_se.gotoAndStop(25);
break;
case 109:
this.mm_se.gotoAndStop(26);
break;
case 111:
this.mm_se.gotoAndStop(27);
break;
case 114:
this.mm_se.gotoAndStop(28);
break;
default:
this.mm_se.gotoAndStop(1);
}
}
function getTextData(nType) {
switch (nType) {
return '';
case 1:
return 'æ°—ãŒã¤ã‘ã°ã€ç´ 裸ã§ä¸¸ãƒ†ãƒ¼ãƒ–ルã«ããã‚Šã¤ã‘られã¦ã„ãŸã€‚';
case 2:
return '周囲ã«ã¯åŠè£¸ã®ç”·ãŸã¡ãŒè¤‡æ•°ã€‚\nã¿ãªä¸€æ§˜ã«ã€ä¸‹å‘ãŸç¬‘ã„ã‚’æµ®ã‹ã¹ã¦ã„る。';
case 3:
return 'ä¹±èŠï¼šã€Œã¡ã‚‡ã£ã¨â€¦â€¦ã“ã‚Œã¯ã„ã£ãŸã„ã€ã©ã†ã„ã†ã“ã¨!?ã€';
case 4:
return '男 :「ã©ã†ã‚‚ã“ã†ã‚‚ãªã„ã•ã€‚ã“ã®çŠ¶æ…‹ã‚’見れã°ã€\n   ãªã«ã•ã‚Œã‚‹ã‹ãらã„想åƒã§ãã‚‹ã ã‚ã†ï¼Ÿã€';
case 5:
return 'ã‚‚ã¡ã‚ã‚“ã€å®¹æ˜“ã«æƒ³åƒã§ãる。\nã“ã®ç”·ãŸã¡ã¯ã€ä¹±èŠã‚’嬲るã¤ã‚‚ã‚Šãªã®ã 。';
case 6:
return 'ç”·ã¯ã„やらã—ã„笑ã„ã‚’é¡”ã«è²¼ã‚Šä»˜ã‘ãŸã¾ã¾ã€\nä¹±èŠã®å£ã«å°ç“¶ã‚’çªã込んã 。';
case 7:
return 'ã©ã‚ã‚Šã¨ã—ãŸç²˜æ¶²ãŒã€\nã¾ã‚‹ã§ç”Ÿãã¦ã„ã‚‹ã‹ã®ã‚ˆã†ã«ä½“内ã¸ã¨æµã‚Œè¾¼ã¿ã€å°‘ã—ã‚€ã›è¿”る。';
case 8:
return '毒ã§ã¯ãªã„ã®ã ã‚ã†ã¨æ€ã„ã¤ã¤ã‚‚ã€\nå‘‘ã¿è¾¼ã‚€ã«ã¯ã‚„ã¯ã‚ŠæŠµæŠ—ãŒã‚ã£ãŸã€‚';
case 9:
return 'ä¹±èŠï¼šã€Œãã£â€¦â€¦ãªã«ã‚’å‘‘ã¾ã›ãŸã®ï¼ï¼Ÿã€';
case 10:
return '男 :「ã“ã‚Œã‹ã‚‰ã®ã“ã¨ãŒæ¥½ã—ããªã‚‹ãŠã‚¯ã‚¹ãƒªã•ã€‚\n   もã£ã¨ã‚‚ã€ã“ã‚“ãªã‚‚ã®ãŒãªãã£ãŸã£ã¦ã€\n   楽ã—ããªã‚‹ã«æ±ºã¾ã£ã¦ã‚‹ã‚“ã ã‘ã©ãªã€';
case 11:
return 'å–‰ã®å¥¥ãŒç†±ããªã£ã¦ãる。\né…’ã«ä¼¼ãŸç†±ã•ã ãŒã€ãれ以上ã®ç«ç…§ã‚Šã‚’覚ãˆãŸã€‚';
case 12:
return 'ä¹±èŠï¼šã€Œãµã£ã€ãµã–ã‘ãªã„ã§ã‚ˆï¼\n    ãªã‚“ã§ã“ã®ã‚ãŸã—ãŒã€ã‚ã‚“ãŸãŸã¡ã¿ãŸã„ãªã‚¶ã‚³ã«ï¼ã€';
case 13:
return '男 :「ãŠã‚„?ã•ã£ãã¯ã‚ã‚“ãªã«ã‚¤ã‚«ã›ã¦æ¬²ã—ã„ã£ã¦\n   淫乱女ã¿ãŸã„ã«å«ã‚“ã§ãŸã®ã«ãªã?ã€';
case 14:
return '男 :「ã„ã¾ã•ã‚‰ãã‚“ãªã“ã¨è¨€ã£ã¦ã‚‚æ„味ãªã„ãœã€‚\n   アンタã®æœ¬æ€§ã¯åˆ†ã‹ã£ã¦ã‚‹ã‚“ã ã‹ã‚‰ãªã€‚クククã€';
case 15:
return 'ä¹±èŠï¼šã€Œãã…ã£â€¦ï¼ã€';
case 16:
return 'æ¯å·»ã„ã¦ã‚‚無駄ã ã€\nã¨ã°ã‹ã‚Šã«åˆ¥ã®ç”·ãŒèº«ä½“ä¸ã«ã‚ªã‚¤ãƒ«ã‚’塗り始ã‚る。';
case 17:
return 'ã„ã‚„ã€ã‚ªã‚¤ãƒ«ã®ã‚ˆã†ãªç²˜æ¶²è³ªã®ãã‚Œã¯ã€\nå…ˆã»ã©å‘‘ã¾ã•ã‚ŒãŸã‚‚ã®ã¨åŒè³ªã®ã‚‚ã®ã‚‰ã—ã„。';
case 18:
return '塗られãŸç«¯ã‹ã‚‰ã€è‚Œã®æ„Ÿè¦šãŒé‹ããªã£ã¦ã„ã‚‹ã®ãŒåˆ†ã‹ã£ãŸã€‚';
case 19:
return 'ä¹±èŠï¼šï¼ˆã¾ã•ã‹ã€èº«ä½“ä¸ã«åªšè–¬ã‚’å¡—ã‚ŠãŸãる気?\n   塗られãŸã ã‘ã§ã“ã‚“ãªã«ãƒ”リピリã—始ã‚るよã†ãªå¼·åŠ›ãªã‚„ã¤ã€\n   アソコã«ã¾ã§å¡—られãŸã‚‰ã©ã†ãªã£ã¡ã‚ƒã†ã®ï¼ï¼Ÿï¼‰';
case 20:
return 'ç”·ã¯ã‚ªã‚¤ãƒ«ã‚’å¡—ã‚ŠãŸãã‚ŠãªãŒã‚‰ä¹³æˆ¿ã‚’æ‰ã‚“ã 。';
case 21:
return '普段ãªã‚‰ãªã‚“ã¨ã‚‚æ„Ÿã˜ãªã„レベルã®æŽ¥è§¦ã‚‚ã€\n全身ãŒåªšè–¬ã¾ã¿ã‚Œã«ãªã£ã¦ã„る今ã®ä¹±èŠã«ã¯æ·«é¡ãªæ„›æ’«ã ã£ãŸã€‚';
case 22:
return '声をã‚ã’ã¾ã„ã¨ã—ã¦ã‚‚ã€é¡”ã¯æªã‚“ã§ã—ã¾ã†ã€‚\nãれを見ãŸç”·ã¯æº€è¶³ã’ã«ç¬‘ã„ã€ã‚ªã‚¤ãƒ«ã‚’è‚¡é–“ã¸ã¨åž‚らã—塗り始ã‚る。';
case 23:
return 'ä¹±èŠï¼šã€Œãã£ï¼ã€€ã‚„ã€ã‚„ã‚ã¦ã‚ˆï¼ã€€ãã‚“ãªã¨ã“ã‚ã«ã¾ã§â€¦â€¦ã€';
case 24:
return '男 :「ã„ã„ã‹ã‚‰ã€ã»ã‚‰ï¼ã€€è¶³ã‚’é–‹ãã‚“ã よï¼ã€';
case 25:
return 'ç„¡ç†çŸ¢ç†è¶³ã‚’広ã’ã•ã›ã‚‰ã‚Œã€é™°éƒ¨ãŒå‰¥ã出ã—ã«ã•ã‚Œã€\nãŸã£ã·ã‚Šã¨ã‚ªã‚¤ãƒ«ã‚’塗られる。';
case 26:
return 'ãã—ã¦ã€é¡”ã‹ã‚‰è¶³ã®å…ˆã¾ã§ã¾ã‚“ã¹ã‚“ãªã塗り終ã‚ã£ãŸé ƒã€\nä¹±èŠã¯ä½“内ã‹ã‚‰ã‚‚熱ããªã£ã¦ã„ã‚‹ã®ã‚’æ„Ÿã˜ã¦ã„ãŸã€‚';
case 27:
return 'ä¹±èŠï¼šã€Œã‚ãï¼ã€€ã‚„ã€ã‚„ã‚ã¦ï¼ã€€ã‚“ã‚ã£ï¼ã‚ã¯ãã£ï¼ã€';
case 28:
return '下準備ãŒçµ‚ã‚ã£ãŸé€”端ã€\nç”·ãŸã¡ã¯æ€§æ¬²ã‚’剥ã出ã—ã«ã—ã¦è¥²ã„ã‹ã‹ã£ã¦ããŸã€‚';
case 29:
return '自分ãŸã¡ã®æ‰‹ã«ã‚‚オイルをãŸã£ã·ã‚Šä»˜ã‘ã€\næ›´ã«å¡—り込むã‹ã®ã‚ˆã†ã«ä¹³æˆ¿ã‚’æ‰ã¿è¾¼ã‚€ã€‚';
case 30:
return 'ヌトヌトã¨ã—ãŸæ„Ÿè§¦ã¯è’々ã—ã„ã¯ãšã®æ„›æ’«ã«ã‚‚快感を滲ã¾ã›ã¦ã„ãŸã€‚';
case 31:
return '男 :「ãŸã¾ã‚‰ãã‡ï¼ã€€ã“ã‚“ãªãƒ‡ã‚«ã„ã®ã«ãƒ—リップリã ãœï¼ã€';
case 32:
return '乳房ã ã‘ã§ã¯ãªãã€ä¹³é¦–ã¾ã§ã¤ã¾ã¾ã‚ŒãŸã€‚';
case 33:
return 'ã—ã‹ã—オイルã§æ»‘ã‚‹ã›ã„ã‹ã€ã†ã¾ãã¤ã¾ã‚ãªã„。\nãã‚ŒãŒã‚‚ã©ã‹ã—ã•ã‚’生ã¿ã€ç„¦ã‚‰ã•ã‚Œã¦ã„る感覚ãŒå®˜èƒ½ã‚’æºã•ã¶ã‚‹ã€‚';
case 34:
return '全身を媚薬ã¾ã¿ã‚Œã«ã•ã‚Œã¦ã„ã‚‹ã‹ã‚‰ã‹ã€æ™®æ®µã‚ˆã‚Šã‚‚感度ãŒé«˜ã„。\nãã‚ŒãŒæ›´ãªã‚‹æºã•ã¶ã‚Šã‚’ã‹ã‘ã€ä¹±èŠã®å¿ƒã‚’惑ã‚ã—ã¦ã„ã。';
case 35:
return 'ä¹±èŠï¼šï¼ˆé§„目。胸ã ã‘ã§ã“ã‚“ãªã«æ„Ÿã˜ã‚‹ãªã‚“ã¦â€¦â€¦ã‚‚ã£ã¨ã€æ¿€ã—ãã€\n   もã£ã¨ã¤ã¾ã¾ã‚ŒãŸã„ãªã‚“ã¦æ€ã£ã¡ã‚ƒã†ã ãªã‚“ã¦ï¼ï¼‰';
case 36:
return '知らãšã€ã‚ãˆãŽå£°ãŒæ¼ã‚Œã¦ã„ãŸã€‚\nã“ãã°ã‚†ã•ãŒä¹³æˆ¿ã‹ã‚‰å…¨èº«ã«ä¼ã‚る。';
case 37:
return 'ãã‚Œã§ã‚‚我慢ã—ãªã‘ã‚Œã°ã¨å£°ã‚’押ã—殺ã—ã€\nç”·ãŸã¡ã¸ã®ç½µå€’ã®è¨€è‘‰ã•ãˆã‚‚å‘‘ã¿è¾¼ã‚“ã§ã—ã¾ã†ã€‚';
case 38:
return 'ã—ã‹ã—乳首をãŽã‚…ã£ã¨ã¤ã¾ã¾ã‚ŒãŸçž¬é–“ã€æˆ‘æ…¢ã¯é™ç•Œã¸ã¨é”ã—ãŸã€‚';
case 39:
return 'ä¹±èŠï¼šã€Œãゃã‚ã£ï¼ã€€é§„ç›®ã£ã€ãŠã£ã±ã„ã®å…ˆã£ã¡ã‚‡é§„ç›®ã‡ã£ï¼ã€';
case 40:
return '男 :「ã¯ã¯ã¯ã€‚ã„ã„声ã§é³´ãã˜ã‚ƒãªã„ã‹ã€‚\n   ã•ã™ãŒã¯ï¼‘ï¼ç•ªéšŠå‰¯éšŠé•·æ®¿ã€';
case 41:
return '男 :「ã‚ã®ã‚¬ã‚ンãƒãƒ§ã®éšŠé•·æ§˜ã«ã€æ¯Žæ™©å¯æ„›ãŒã£ã¦\n   もらã£ã¦ã‚‹ã‚“ã ã‚? ã‚ã‚“ãªã‚¬ã‚よりã€ä¿ºãŸã¡ã®æ–¹ãŒ\n   ãšã£ã¨æ°—æŒã¡ã‚ˆãã—ã¦ã‚„れるã£ã¦ã‚³ãƒˆã‚’æ•™ãˆã¦ã‚„るよã€';
case 42:
return '足をã“ã˜é–‹ã‘られã€é™°éƒ¨ã¸ã®æ„›æ’«ãŒå§‹ã¾ã£ãŸã€‚';
case 43:
return '乳首以上ã®å¿«æ„ŸãŒä¸€æ°—ã«è„³å¤©ã¾ã§é§†ã‘上ãŒã‚Šã€\nä¹±èŠã¯ã¾ãŸã‚られもãªã„声をã‚ã’ã¦ã—ã¾ã†ã€‚';
case 44:
return 'ä¹±èŠï¼šã€Œã²ã‚ƒã£ã€ã‚„ã‚ã£ï¼\n   ã‚ãã‚ã€ãã“ã¯â€¦â€¦ãã“ã¯è¨±ã—ã¦ã£ï¼ã€';
case 45:
return 'ç”·ã¯èžã耳をæŒãŸãšã€å‰²ã‚Œç›®ã«èˆŒã‚’çªã込んã 。';
case 46:
return '媚薬ã§çœŸã£èµ¤ã«å……è¡€ã—ãŸãƒ´ã‚¡ã‚®ãƒŠã‹ã‚‰ã¯æ—¢ã«æ„›æ¶²ãŒæº¢ã‚Œå‡ºã—ã¦ãŠã‚Šã€\nオイルã®ç²˜æ¶²ã¨æ··ã–ã‚Šåˆã£ã¦æ·«ã‚‰ãªãƒ†ã‚«ãƒªã‚’ãらã‚ã‹ã›ã¦ã„る。';
case 47:
return 'ç”·ã¯ãれをジュルジュルã¨ã™ã™ã‚Šã€\nãŸã‚らã„ãªãå‘‘ã¿è¾¼ã‚“ã§ã‚¨ã‚¯ã‚¹ã‚¿ã‚·ãƒ¼ã•ãˆæ„Ÿã˜ã¦ã„ãŸã€‚';
case 48:
return 'ä¹±èŠï¼šã€Œé§„ç›®ãªã®â€¦â€¦ãŠã€ãŠé¡˜ã„。\n   今ã€ã‚½ã‚³ã‚’èˆã‚られãŸã‚‰ã€ã‚ãŸã—……ã‚ãã‚ã€';
case 49:
return '男 :「ãã‚Œã˜ã‚ƒã€èˆã‚ã‚‹ã®ã‚’ã‚„ã‚ã¦ã€\n   今ã™ãブãƒè¾¼ã‚“ã§ã‚„ã‚ã†ã‹ï¼Ÿã€';
case 50:
return 'ä¹±èŠï¼šã€Œã„ã€ã„ã‚„ã……ãã‚Œã ã‘ã¯ã€‚ãã‚Œã ã‘ã¯é§„ç›®ã‡â€¦â€¦ã€';
case 51:
return 'ã™ã§ã«åŠ›ãªã訴ãˆã‹ã‘ã‚‹ä¹±èŠã«ã€ç”·ãŸã¡ã¯ã«ã‚“ã¾ã‚Šã¨ç¬‘ã£ã¦é ·ã„ãŸã€‚';
case 52:
return '男 :「ãã†ã ãªã€‚ã˜ã‚ƒã‚ã€çªã£è¾¼ã‚“ã§ãã ã•ã„ã£ã¦\n   ãŠé¡˜ã„ã•ã‚Œã‚‹ã¾ã§ã¯ã€å…¥ã‚Œãªã„ã§ãŠã„ã¦ã‚„ã‚‹ã‹ã€';
case 53:
return '犯ã•ã‚Œãšã«ã™ã‚€ã®ï¼Ÿ ãã‚“ãªæ¥½è¦³çš„ãªæ€ã„ãŒè„³è£ã‚’よãŽã£ãŸçž¬é–“ã€\nç”·ã¯é¦¬ä¹—ã‚Šã«ä¹—ã£ã¦ããŸã€‚';
case 54:
return 'ä¹±èŠï¼šã€Œãªã€ãªã«ï¼ï¼Ÿã€€ã„ã‚„ï¼ã€';
case 55:
return 'ç”·ã¯ã„ãã‚Šç«‹ã£ãŸãƒšãƒ‹ã‚¹ã‚’ã€ä¹±èŠã®ä¹³æˆ¿ã§æŒŸã¿è¾¼ã‚€ã€‚';
case 56:
return 'ãã‚Œã ã‘ã§ã¯ãªãè…°ã‚’å‰å¾Œã«æºã™ã‚Šã€\n胸ã®è°·é–“ã‚’ç©´ã«è¦‹ç«‹ã¦ã¦æŠ½é€ã—始ã‚ãŸã€‚';
case 57:
return '男 :「ãã…ï¼ã€€ã“ã®ãƒ‡ã‚«ã•ã€‚ã‚„ã£ã±ã‚Šã€ãŸã¾ã‚‰ãã‡ãœï¼ã€';
case 58:
return 'å¡—ã‚ŠãŸãられãŸã‚ªã‚¤ãƒ«ãŒæ„›æ¶²ã®ä»£ã‚ã‚Šã«ãªã£ã¦ã„ãŸã€‚';
case 59:
return 'スムーズãªæŠ½é€ã§å¾ã€…ã«ç†±ã‚’帯ã³ã¦ã„ã乳房。\nä¹±èŠã¯ã€è‡ªåˆ†ã§ã‚‚ä¿¡ã˜ã‚‰ã‚Œãªã„ã»ã©ä¹³æˆ¿ã§æ„Ÿã˜ã¦ã—ã¾ã£ã¦ã„ãŸã€‚';
case 60:
return 'ä¹±èŠï¼šï¼ˆãªã‚“ã§ã“ã‚“ãªã«ç†±ã„ã®ï¼Ÿ\n   ペニスを……ã¾ã‚‹ã§ã€è†£ã«çªãè¾¼ã¾ã‚Œã¦ã‚‹ã¿ãŸã„ï¼ï¼‰';
case 61:
return 'ゴツゴツã¨ã—ãŸãƒšãƒ‹ã‚¹ã®æ„Ÿè§¦ãŒåˆ†ã‹ã‚‹ã€‚\n脈打ã¡ã€ä»Šã«ã‚‚å°„ç²¾ã—ãã†ãªã»ã©è†¨ã‚Œã¦ã„る。';
case 62:
return 'ã—ã‹ã—ç”·ã¯æ‰‹æ…£ã‚Œã¦ã„ã‚‹ã®ã‹ã€\nニヤニヤã¨ç¬‘ã„ãªãŒã‚‰ä¹±èŠã‚’見下ã‚ã—ãŸã€‚';
case 63:
return '男 :「ãŠã£ã±ã„ã§ç‰©è¶³ã‚Šãªããªã£ãŸã‚‰è¨€ã„ãªã€‚\n   ã™ãã«ãƒžâ—‹ã‚³ã«ãƒ–ãƒè¾¼ã‚“ã§ã‚„ã‚‹ãœï¼Ÿã€';
case 64:
return 'ä¹±èŠï¼šã€Œãµã–ã‘ãªã„ã§ï¼èª°ãŒã‚ã‚“ãŸã¿ãŸã„ãªãƒ¤ãƒ„ã«â€¦â€¦ãƒ³ãƒ³ãƒƒï¼ã€';
case 65:
return 'ã©ã‚“ãªå¨åš‡ã‚‚ã€ã‚ãˆãŽå£°ãŒæ··ã˜ã£ã¦ã—ã¾ã£ã¦ã¯å°ãªã—ã ã£ãŸã€‚';
case 66:
return 'ç”·ã¯è…°ã®å‹•ãã‚’æ¢ã‚ã€ä¸¡ã®ä¹³é¦–ã‚’ã¤ã¾ã‚“ã§æŒã¡ä¸Šã’ãŸã€‚';
case 67:
return '引ã£å¼µã‚‰ã‚Œã¦ç—›ã„ã¯ãšãªã®ã«ã€\n刺激的ãªå¿«æ„Ÿã¨ãªã£ã¦ã—ã¾ã†ã®ã¯åªšè–¬ã®ã›ã„ã‹ã€‚';
case 68:
return '男 :「ã»ã‚‰ã»ã‚‰ã€ã©ã†ã—ãŸï¼Ÿ\n   ãã‚“ãªã‚“ã˜ã‚ƒã€ã¡ã£ã¨ã‚‚怖ããªã„ãœï¼Ÿã€';
case 69:
return 'ä¹±èŠï¼šã€Œãã………薬ãªã‚“ã¦ä½¿ã£ã¦ã€å‘怯ã ã¨ã¯æ€ã‚ãªã„ã®ï¼Ÿã€';
case 70:
return '男 :「薬ã«è² ã‘ã‚‹ã‚ã‚“ãŸãŒå¼±ã„ã ã‘ã•ã€‚\n   ãã‚Œã¨â€¦â€¦å¿«æ¥½ã«ã‚‚è² ã‘ã‚„ã™ã„ã¿ãŸã„ã ã—ãªã€';
case 71:
return '周囲ã§è¦‹ã¦ã„ãŸç”·ãŸã¡ã‹ã‚‰ã‚‚笑ã„ãŒæ¼ã‚Œã‚‹ã€‚\nã‚ã¾ã‚Šã«ã‚‚屈辱的ãªçŠ¶æ³ã«ã€ä¹±èŠã¯ç†æ€§ã‚’ãªãã—ã‹ã‘ã¦ã„ãŸã€‚';
case 72:
return 'æ›´ã«ã€é£²ã¾ã•ã‚ŒãŸåªšè–¬ã®åŠ¹æžœãŒé«˜ã¾ã£ã¦ã„ã‚‹ã®ã‹ã€\n下腹部ã®ç†±ã•ãŒæœ€é«˜æ½®ã«é”ã—ã¦ã„る。';
case 73:
return 'パイズリã•ã‚Œã¦ã„ã‚‹ã ã‘ã§çµ¶é ‚ã•ãˆè¿Žãˆã¦ã—ã¾ã„ãã†ãªçŠ¶æ³ã«ã€\nç†æ€§ã©ã“ã‚ã‹æ„è˜ã¾ã§å¤±ã„ã‹ã‘る。';
case 74:
return '男 :「ãŠã„。ãŠãã‚€ã®æ™‚é–“ã«ã‚ƒã€ã¾ã æ—©ã„ãœï¼ï¼Ÿ\n   先ã«ãƒŸãƒ«ã‚¯ãŒæ¬²ã—ã„ã ã‚? ãªãï¼ï¼Ÿã€';
case 75:
return 'ä¹±èŠï¼šã€Œã¡ã€é•ã†â€¦â€¦ãã‚“ãªã‚‚ã®ï¼ã€';
case 76:
return 'ç”·ã€€ï¼šã€Œç´ ç›´ã«ãªã‚Œã‚ˆã€‚ã‚‚ã†ã€æ¬²ã—ãã¦ãŸã¾ã‚‰ãªã„ãƒã‚ºã ãœï¼Ÿ\n   一言言ãˆã°ã€æ¥½ã«ã—ã¦ã‚„ã‚‹ã€';
case 77:
return 'ä¹±èŠï¼šã€Œé•ã†â€¦â€¦ã‚ãŸã—ã¯ã€ãã‚“ãªâ€¦â€¦ã‚ã……ã€';
case 78:
return '男 :「ã»ã‚‰ã€‚言ã£ã¡ã¾ãˆã‚ˆï¼Ÿã€€ä¿ºãŸã¡ã®ã‚¶ãƒ¼ãƒ¡ãƒ³ãƒŸãƒ«ã‚¯ã€\n   ãŠã¾â—‹ã“ã§å‘‘ã¾ã›ã¦ãã ã•ã„ã£ã¦ã‚ˆï¼ã€';
case 79:
return 'ä¹±èŠï¼šã€Œã‚ã……ã‚ã€ã‚ãŸã—ã¯â€¦â€¦ãŠã¾â—‹ã“ã«â€¦â€¦ã€';
case 80:
return 'ä¹±èŠã¯ã€è‡ªåˆ†ã®å¿ƒè‡“ã®éŸ³ã§è‡ªåˆ†ã®å£°ã•ãˆèžã“ãˆãªããªã‚Šãã†ã ã£ãŸã€‚';
case 81:
return 'ä¹±èŠï¼šã€ŒãŠã¾â—‹ã“ã«ã€ã‚¶ãƒ¼ãƒ¡ãƒ³ã„ã£ã±ã„å‘‘ã¾ã›ã¦â€¦â€¦ã£ï¼ã€';
case 82:
return '心ã®æŠ˜ã‚ŒãŸä¹±èŠã«ã€ç”·ãŸã¡ã¯ã¾ã£ãŸã容赦ã—ãªã‹ã£ãŸã€‚';
case 83:
return 'ã™ã§ã«ãŸã£ã·ã‚Šæ½¤ã£ã¦ã„ãŸè†£ã¸ã¨æ¥µå¤ªã®ãƒšãƒ‹ã‚¹ã‚’ãã˜è¾¼ã¿ã€\nè’々ã—ã腰を振る。';
case 84:
return '入れられãŸã ã‘ã§ä¸€çž¬æ„è˜ãŒé£›ã³ã€\nä¹±èŠã¯ç”²é«˜ã„嬌声をã‚ã’ã¦ã—ã¾ã£ãŸã€‚';
case 85:
return 'ä¹±èŠï¼šã€Œã‚ãã‚ã‚ã‚ã‚ï¼ã€€å…¥ã‚‹ã£ã€å…¥ã£ã¦ãã‚‹ã…ã†ã†ã†ã†ã†ï¼ï¼ã€';
case 86:
return '身体ä¸ãŒãƒšãƒ‹ã‚¹ã‚’å¾…ã£ã¦ã„ãŸã‹ã®ã‚ˆã†ãªå¿«æ„Ÿã€‚\n膣å£ã‚’掻ã分ã‘ã¦æŠ¼ã—è¾¼ã¾ã‚ŒãŸå·¨æ ¹ã«ã€\nä¹±èŠã¯ç¢ºã‹ãªå®˜èƒ½ã‚’覚ãˆã¦ã„ãŸã€‚';
case 87:
return '乳首ã®å…ˆã‚‚張り詰ã‚ã€ã‚¯ãƒªãƒˆãƒªã‚¹ã‚‚勃起ã—ã¦ã„ã‚‹ã®ãŒåˆ†ã‹ã‚‹ã€‚';
case 88:
return '膣内ã«ã‚るペニスã®è„ˆå‹•ã•ãˆã‚‚æ„Ÿã˜ã¦ã€ä¸€æ°—ã«é«˜ã¿ã¸ã¨ç™»ã‚Šè©°ã‚ãŸã€‚';
case 89:
return 'ä¹±èŠï¼šã€Œé§„ç›®ã£ï¼ã€€ã‚¤ãã£ã€ã‚¤ã£ã¡ã‚ƒã†ã£ï¼\n   ã¡â—‹ã½æ¥ãŸã ã‘ã§ã‚¤ã£ã¡ã‚ƒã†ã…ã†ã†ã†ã†ï¼ï¼ã€';
case 90:
return 'çµ¶é ‚ã®è¡æ’ƒã§èº«ä½“ãŒè·³ã上ãŒã£ãŸã€‚';
case 91:
return 'åŒæ™‚ã«ç”·ã‚‚å°„ç²¾ã—ãŸã®ã‹ã€\nåå®®ã®ä¸ã«ã¾ã§ç†±ã„モノãŒæº€ãŸã•ã‚ŒãŸæ°—ã«ãªã‚‹ã€‚';
case 92:
return '男 :「ã¯ã¯ã¯ï¼ã€€ã™ã’ã‡æ·«ä¹±ã¶ã‚Šã ãªã€‚\n   ã¡ã‚‡ã£ã¨çªã£è¾¼ã‚“ã§ã‚„ã£ãŸã ã‘ã§ã€\n   ã™ãã«ã‚±ãƒ„振りやãŒã£ã¦ã€';
case 93:
return 'ペニスãŒå¼•ã抜ã‹ã‚Œã€ã¾ãŸã™ãã«çªã刺ã•ã‚Œã‚‹ã€‚';
case 94:
return 'å…ˆã»ã©ã¾ã§ã®ãƒšãƒ‹ã‚¹ã¨ã¯é•·ã•ãŒé•ã†ã‚ˆã†ã§ã€\n最åˆã‹ã‚‰åå®®å£ã‚’ガンガンã¨å©ã‹ã‚ŒãŸã€‚';
case 95:
return 'è…¹ã®å¥¥ã‚’ç ´ã‚‰ã‚Œã‚‹ã‚ˆã†ãªæ„Ÿã˜ãŒã€ä¹±èŠã«è¢«è™çš„ãªå¿«æ„Ÿã‚’ã‚‚ãŸã‚‰ã™ã€‚';
case 96:
return '犯ã•ã‚Œã¦ã„ã‚‹ã®ã ã¨ã„ã†çµ¶æœ›æ„Ÿã‚‚相ã¾ã£ã¦ã€\næ›´ãªã‚‹çµ¶é ‚æ„Ÿã«èº«ã‚’æºã‚‰ã—ãŸã€‚';
case 97:
return 'ä¹±èŠï¼šï¼ˆã™ã”ã„。ã™ã”ã„ï¼\n   ã‚ãŸã—ã€ã“ã‚“ãªã«ã‚¤ã£ã¦ã‚‹ã€‚イãã™ãŽã¦ã€ãŠã‹ã—ããªã‚‹ï¼ï¼‰';
case 98:
return 'ã¾ã‚‹ã§èº«ä½“ä¸ãŒæ€§å™¨ã«ãªã£ãŸã‚ˆã†ãªæ°—分。\n腰を抱ã‹ã‚Œã¦ã‚‚ã€ä¹³æˆ¿ã‚’æ‰ã¾ã‚Œã¦ã‚‚é”ã—ã¦ã—ã¾ã„ãã†ã«ãªã£ã¦ã„ãŸã€‚';
case 99:
return 'ãã‚Œã©ã“ã‚ã‹ã€å®Ÿéš›ã«è»½ãé”ã™ã‚‹ã“ã¨ã‚‚ã‚ã£ãŸã€‚';
case 100:
return '男 :「ãã………ã—ã€ç· ã¾ã‚Šã™ãŽã‚‹ãœï¼\n   ã“ã‚“ãªã®ã€ã™ãã«å‡ºã¡ã¾ã†ï¼ã€';
case 101:
return 'ä¹±èŠï¼šã€Œæ¥ã¦ã€æ¥ã¦ã‡ï¼ã€€ã‚‚ã†ã„ã„ã‹ã‚‰ã€\n   ã‚ãŸã—ã®ä¸ã«ãŸã£ã·ã‚Šæ³¨ãŽè¾¼ã‚“ã§ã€ãƒ‰ãƒãƒ‰ãƒã«ã—ã¦ã‡ï¼ã€';
case 102:
return '一度タガã®å¤–ã‚ŒãŸæ€§æ¬²ã¯ã€\n気丈ãªä¹±èŠã®å£ã‹ã‚‰æ·«ã‚‰ãªæ‡‡é¡˜ã‚’å«ã°ã›ã‚‹ã€‚';
case 103:
return 'ãã‚ŒãŒã¾ãŸç”·ãŸã¡ã®ç´ç·šã«è§¦ã‚ŒãŸã‚‰ã—ã„。';
case 104:
return '一斉ã«æ¯ã‚’å‘‘ã¿ã€ãªã¾ã‚ã‹ã—ã„姿態ã«ç¾¤ãŒã£ãŸã€‚';
case 105:
return '男 :「ãŠã€ä¿ºã€å£ã§ã—ã¦ã‚‚らã„ã¦ã‡ã‚“ã ã‘ã©ï¼ã€';
case 106:
return '男 :「ã“ã£ã¡ã¯æ‰‹ã§æ¡ã£ã¦ã‚‚らãŠã†ã‹ã€‚\n   ã¡ã‚ƒã‚“ã¨æ“¦ã£ãŸã‚‰ã€é¡”ã«ã¶ã£ã‹ã‘ã¦ã‚„ã‚‹ãœã€';
case 107:
return 'ä¹±èŠï¼šã€Œã‚ãã€æ¥ã¦â€¦â€¦ã„ã£ã±ã„æ¥ã¦ã€‚\n   身体ä¸ã€ã‚¶ãƒ¼ãƒ¡ãƒ³ã¾ã¿ã‚Œã«ã—ã¦æ¬²ã—ã„ã®ã‚ˆã€';
case 108:
return 'ã‚ã¾ã‚Šã®æ·«é¡ã•ã«ã€ç”·ã®ï¼‘人ãŒæ—©ãã‚‚å°„ç²¾ã—ãŸã€‚';
case 109:
return 'ä¹±èŠï¼šã€Œã‚ã……精液ãƒâ€¦â€¦ã‚“ã‚“ã£ã€';
case 110:
return '男 :「ã¯ã¯ã¯ã€‚副隊長もã€ã“ã†ãªã£ã¡ã‚ƒãŠçµ‚ã„ã ãªâ€¦â€¦\n   ã»ã‚‰ã€ãã‚Œã¦ã‚„るよï¼ã€';
case 111:
return 'ä¹±èŠï¼šã€Œã‚“ã‚ã£ï¼ã€€ãゃãã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ï¼ï¼ã€';
case 112:
return '膣ã®æœ€å¥¥ã¾ã§ãã˜è¾¼ã¾ã‚Œã€ãã“ã§å°„ç²¾ã•ã‚Œã‚‹ã€‚';
case 113:
return '熱ã„ã‚‚ã®ãŒä½“内を満ãŸã—ã¦ãå¿«æ„Ÿã«ã€\nä¹±èŠã¯ã‚られもãªã„å–˜ãŽã‚’æ¼ã‚‰ã—ãŸã€‚';
case 114:
return 'ä¹±èŠï¼šã€Œã¯ãã€ã¯ã……熱ã„。\n   ザーメンã€æ°—æŒã¡ã„ã„ã£â€¦â€¦ã‚ãã‚ã‚ã‚ã€';
case 115:
return 'ä½•åº¦ã‚‚ä½•åº¦ã‚‚çµ¶é ‚ã‚’è¿Žãˆã€ä¹±èŠã®ç†æ€§ã¯æ¶ˆã—飛んã§ã„ãŸã€‚';
case 116:
return 'ãã—ã¦ã€è‡ªåˆ†ã‚’犯ã—ã¦ã„ã‚‹ç”·ãŸã¡ã«æ„›ã—ã„ç”·ã®å§¿ã‚’é‡ãる。\nãã‚ŒãŒã¾ãŸçµ¶é ‚を促ã—ã¦ã€ãã®ã¾ã¾æ„è˜ã‚’é ãã«é£›ã°ã—ãŸã€‚';
}
return '';
}
nCnt = 1;
bFlag = true;
mm_btn_ClickWait._visible = false;
mm_textwindow._visible = false;
_root.szText = '';
stopLightning();
}
frame 2 {
}
frame 3 {
}
frame 4 {
_root.data_sysflg.data.cgflag41 = true;
_root._sound.attachSound('BGM07');
_root._sound.start(0, 9999);
}
frame 34 {
checkNext();
}
frame 35 {
if (bFlag) {
if (nCnt < 6) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 39 {
checkNext();
}
frame 40 {
if (bFlag) {
if (nCnt < 12) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 44 {
checkNext();
}
frame 45 {
if (bFlag) {
if (nCnt < 27) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 46 {
_root.data_sysflg.data.cgflag42 = true;
}
frame 76 {
checkNext();
}
frame 77 {
if (bFlag) {
if (nCnt == 27) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt == 35) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt == 39) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt == 44) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 54) {
setMessage(nCnt);
this.gotoAndPlay('_scene3');
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene4');
}
}
}
}
}
} else {
this.gotoAndPlay('_scene3');
}
}
frame 78 {
_root.data_sysflg.data.cgflag43 = true;
}
frame 108 {
checkNext();
}
frame 109 {
if (bFlag) {
if (nCnt < 54) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 113 {
checkNext();
}
frame 114 {
if (bFlag) {
if (nCnt < 62) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 119 {
checkNext();
}
frame 120 {
if (bFlag) {
if (nCnt < 82) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene5');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 121 {
_root.data_sysflg.data.cgflag44 = true;
}
frame 151 {
checkNext();
}
frame 152 {
if (bFlag) {
if (nCnt < 85) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 154 {
checkNext();
}
frame 155 {
if (bFlag) {
if (nCnt < 86) {
setMessage(nCnt);
startLightning();
this.mm_shake.gotoAndPlay('shake4');
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 101) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 156 {
checkNext();
}
frame 157 {
if (bFlag) {
if (nCnt < 111) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
this.nCount = 0;
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 158 {
mm_over.gotoAndPlay('start');
}
frame 159 {
checkNext();
}
frame 160 {
if (bFlag) {
if (nCnt < 112) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 60) {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
startShake();
this.nCount = 61;
}
}
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 163 {
if (this.nCount == 61) {
startLightning();
mm_btn_ClickWait._visible = true;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 165) {
if (_root.dataCurPartyChar.bWaitClick) {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
} else {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
}
}
}
frame 164 {
checkNext();
}
frame 165 {
if (bFlag) {
if (nCnt < 117) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene6');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 196 {
nCnt = 0;
_root._sound.stop();
}
frame 198 {
if (nCnt < 60) {
++nCnt;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 199 {
_parent._parent.bClickBtn = true;
stop();
}
}
movieClip 742 {
frame 163 {
stop();
}
}
movieClip 743 {
frame 324 {
stop();
}
}
movieClip 744 {
frame 312 {
stop();
}
}
movieClip 745 {
frame 336 {
stop();
}
}
movieClip 746 {
frame 245 {
stop();
}
}
movieClip 747 {
frame 372 {
stop();
}
}
movieClip 748 {
frame 608 {
stop();
}
}
movieClip 749 {
frame 1 {
stop();
}
}
movieClip 752 {
frame 150 {
stop();
}
}
movieClip 759 {
}
movieClip 762 {
}
movieClip 765 {
}
movieClip 770 {
}
movieClip 773 {
}
movieClip 776 {
}
movieClip 779 {
}
movieClip 782 {
}
movieClip 783 {
frame 20 {
gotoAndPlay(1);
}
}
movieClip 784 {
frame 1 {
function checkNext() {
if (_root.dataCurPartyChar.bWaitClick) {
++nCnt;
_root.dataCurPartyChar.bWaitClick = false;
mm_btn_ClickWait._visible = false;
bFlag = true;
return true;
}
return false;
}
function startShake() {
this.nPosX = this._x;
this.nPosY = this._y;
this.mm_shake.gotoAndPlay('shakeloop');
}
function stopShake() {
this.mm_shake.stop();
this._x = this.nPosX;
this._y = this.nPosY;
}
function startLightning() {
this.mm_lightning._visible = true;
this.mm_lightning.gotoAndPlay(1);
}
function stopLightning() {
this.mm_lightning._visible = false;
this.mm_lightning.stop();
}
function setMessage(nType) {
_root.szText = getTextData(nType);
mm_textwindow._visible = true;
mm_textwindow.gotoAndPlay('start');
setSEData(nType);
mm_btn_ClickWait._visible = true;
bFlag = false;
}
function setSEData(nType) {
init_obj = {'_x': 900, '_y': 0, '_rotation': 0, '_alpha': 0};
switch (nType) {
case 1:
this.mm_se.gotoAndStop(2);
break;
case 6:
this.mm_se.gotoAndStop(3);
break;
case 19:
this.mm_se.gotoAndStop(4);
break;
case 22:
this.mm_se.gotoAndStop(5);
break;
case 33:
this.mm_se.gotoAndStop(6);
break;
case 49:
this.mm_se.gotoAndStop(7);
break;
case 59:
this.mm_se.gotoAndStop(8);
break;
default:
this.mm_se.gotoAndStop(1);
}
}
function getTextData(nType) {
switch (nType) {
return '';
case 1:
return 'ãƒãƒ :「んんã£ã€ã†ã‚›ã£ï¼ã€€ã‚“ã…ã†ã†ã£ï¼ã€';
case 2:
return '男 :「ãã£ãã£ã。ãªã‹ãªã‹è‰²ã£ã½ã„声ã§å–˜ãã˜ã‚ƒãªã„ã‹ã€';
case 3:
return 'å•ç”無用ã§çªã込んã ãƒšãƒ‹ã‚¹ã‚’æ ¹æœ¬ã¾ã§æ²ˆã‚ã€\nç”·ã¯ã‚†ã‚‰ã‚†ã‚‰ã¨èº«ä½“ã‚’æºã•ã¶ã£ãŸã€‚';
case 4:
return 'ã¾ã‚‹ã§ã‚¹ãƒ©ã‚¤ãƒ ã®ã‚ˆã†ãªã‚¼ãƒªãƒ¼çŠ¶ã®ãƒ™ãƒƒãƒ‰ã¯ã€\nã—ã£ã‹ã‚Šã¨ç«‹ã¤ã«ã¯ä¸ä¾¿ã ãŒã€å¥³ã‚’抱ãã®ã«ã¯ã¡ã‚‡ã†ã©ã„ã„。';
case 5:
return 'ã—ã‹ã‚‚ãã‚ŒãŒå¼·å§¦ã§ã‚ã‚Œã°ã€\n女ã¯é€ƒã’よã†ã¨è¸ã‚“張るã“ã¨ã‚‚ã§ããšã«ã‚‚ãŒãã ã‘。\nã—ã‹ã‚‚ゼリーãŒã¬ã‚ã£ã¦ã„ã‚‹ã®ã ã‹ã‚‰å°šæ›´ã€‚';
case 6:
return 'ãƒãƒ :(力ãŒå…¥ã‚‰ãªã„。男ã®æ‰‹ã‹ã‚‰ã€é€ƒã‚Œã‚‰ã‚Œãªã„……\n   何故ã€ã“ã®ã‚ˆã†ãªã“ã¨ã«â€¦ï¼ï¼‰';
case 7:
return 'ãƒãƒ ã»ã©ã®æ‰‹ç·´ã‚Œã§ã‚ã£ã¦ã‚‚ã€é£Ÿè™«æ¤ç‰©ã«æ•ã¾ã£ãŸè™«åŒç„¶ã€‚';
case 8:
return 'ã—ã‹ã—æ•é£Ÿè€…ã¯æ¤ç‰©ã§ã¯ãªãã€\nãƒãƒ ã®èº«ä½“を蹂躙ã—ã¦æ‚¦ã¶ç”·ã§ã‚ã£ãŸã€‚';
case 9:
return '身体ã®è‡ªç”±ãŒåˆ©ã‹ãªã„ãƒãƒ ã®è…•ã‚’掴ã¿ã€\nãŸãり寄ã›ã‚‹ã‚ˆã†ã«ã—ã¦ãƒšãƒ‹ã‚¹ã‚’抽é€ã™ã‚‹ã€‚';
case 10:
return 'æ¿€ã—ãã¯ãªã„ãŒã€ç”·æ ¹ã®å˜åœ¨ã‚’å¼·ãæ„Ÿã˜ã•ã›ã‚‹ã‚„ã‚Šæ–¹ã«ã€\nãƒãƒ ã¯ç›®ã¾ã„ã‚’èµ·ã“ã—ãã†ã ã£ãŸã€‚';
case 11:
return 'å£ã«å¼µã‚‰ã‚ŒãŸãƒ†ãƒ¼ãƒ—ã§ã®æ¯è‹¦ã—ã•ã‚‚ã‚ã‚‹ã‹ã‚‚ã—ã‚Œãªã„。';
case 12:
return '男 :「ã“ã‚ŒãŒã‚¦ãƒ¯ã‚µã®ï¼‘2番隊ãŒé–‹ç™ºã—ãŸè‚‰äººå½¢ã‹â€¦â€¦\n   ã•ã™ãŒã«ã„ã„出æ¥ã ãœã€';
case 13:
return '普通ã®å¥³ã«ã¯ã—ãªã„ã ã‚ã†ã€ã¨ã„ã†ãらã„ã«å¼·ã腕を引ã。';
case 14:
return '当然ãã®åˆ†ã€ãƒšãƒ‹ã‚¹ãŒæ·±ãã¾ã§æŠ¼ã—è¾¼ã‚られã€\nãƒãƒ ã¯ã¾ãŸå–˜ãŽã§å–‰ã‚’鳴らã—ãŸã€‚';
case 15:
return '男 :「ãµã…ã‚“ã€æ„Ÿåº¦ã‚‚ã„ã„。\n   ã“りゃã€ç”·ã‚’悦ã°ã›ã‚‹ãŸã‚ã ã‘ã«ç”Ÿã¾ã‚Œã¦ããŸã£ã¦ã®ã‚‚ã€\n   ã‚ãªãŒã¡ã‚¦ãƒ¯ã‚µã ã‘ã˜ã‚ƒãªã„ãªã€';
case 16:
return 'ç”·ã¯æ›´ã«ãƒšãƒ‹ã‚¹ã‚’ç„¡ç†çŸ¢ç†æŠ¼ã—è¾¼ã¿ã€\nè‚¡é–“ã‚’æ®´ã‚‹ã‹ã®ã‚ˆã†ã«ã¶ã¤ã‘出ã™ã€‚';
case 17:
return 'ãƒãƒãƒ³ãƒãƒãƒ³ã¨è‚‰ãŒã¶ã¤ã‹ã‚‹éŸ³ã«ã€\n淫らãªæ°´éŸ³ãŒå’ŒéŸ³ã¨ãªã£ã¦ãƒ¡ãƒãƒ‡ã‚£ã‚’å¥ã§ãŸã€‚';
case 18:
return 'ãã‚Œã¯ã‚‚ã¡ã‚ã‚“æ¿€ã—ã„官能を巻ãèµ·ã“ã—ã€\nç”·ã‹ã‚‰ã¯ã‚±ãƒ€ãƒ¢ãƒŽã®é¼»æ¯ã‚’ã€ãƒãƒ ã‹ã‚‰ã¯è‰¶ã‚ã‹ã—ã„å–˜ãŽã‚’å¥ã§ã•ã›ã€\næ›´ãªã‚‹éŸ³æ¥½ã‚’ç´¡ãŽå‡ºã™ã€‚';
case 19:
return 'ãƒãƒ :(ã„ã‘ãªã„。声ãŒå‡ºã¦ã—ã¾ã†ã€‚æ„Ÿã˜ã¦ã—ã¾ã£ã¦ã„る……\n   ã“ã‚“ãªã“ã¨ã€ã„ã‘ãªã„ã®ã«ï¼ï¼‰';
case 20:
return 'ç”·ã®è’々ã—ã„陵辱ã¯ã€ç”Ÿã¿ã®è¦ªã®è¡Œç‚ºã«ã‚ˆãä¼¼ã¦ã„ãŸã€‚\n父ã¨å‘¼ã¶ã¹ãç”·ã‹ã‚‰ã‚‚ã€ã‚ˆãåŒã˜ã‚ˆã†ãªç„¡ç†ã‚’å¼·ã„られる。';
case 21:
return 'ã—ã‹ã—ãƒãƒ ã¯ã€ãã‚Œã«é€†ã‚‰ã£ãŸã“ã¨ã¯ãªã„。\n逆らã†ã“ã¨ãªã©ã€è€ƒãˆãŸã“ã¨ã‚‚ãªã‹ã£ãŸã€‚';
case 22:
return 'ãƒãƒ :(ã§ã‚‚ã€ã“ã‚Œã¯é•ã†ã€‚ã“ã®ç”·ã¯ãƒžãƒ¦ãƒªæ§˜ã§ã¯ãªã„……\n   ç§ã®èº«ä½“ã‚’ã€ã‚‚ã¦ã‚ãã‚“ã§ã„ã„ç”·ã§ã¯ãªã„)';
case 23:
return 'ä¸æ„‰å¿«ã ã£ãŸã€‚\nã—ã‹ã—ã€èº«ä½“ã®è‡ªç”±ã¯åˆ©ã‹ãšã€ç™½æ‰“を組むã“ã¨ã‚‚ã§ããªã„。\nã‚‚ã¡ã‚ん鬼é“ã‚‚å°ã˜ã‚‰ã‚Œã¦ã„る。';
case 24:
return 'ã ã‹ã‚‰ã¨ã„ã£ã¦ã“ã‚“ãªç”·ã«çµ„ã¿æ•·ã‹ã‚Œã€\nãªã™ãŒã¾ã¾ã«ã•ã‚Œã¦ã„る自分ãŒè¨±ã›ãªã‹ã£ãŸã€‚';
case 25:
return 'è¾¼ã¿ä¸Šã’ã¦ãã‚‹å¿«æ„Ÿã«ã€\nå¾ã€…ã«ã‚らãŒãˆãªããªã£ã¦ã„る自分ãŒä¸æ„‰å¿«ã ã£ãŸã€‚';
case 26:
return '男 :「ã¾â—‹ã“ã®ã‚µã‚¤ã‚ºã‚‚ã€ç· ã‚付ã‘å…·åˆã‚‚最高ã ãœã€‚\n   ã“ã®ä½œã‚Šç‰©ã®ã¾â—‹ã“ã§ã€\n   今ã¾ã§ä½•äººåˆ†ã®ã‚¶ãƒ¼ãƒ¡ãƒ³ã‚’å‘‘ã¿è¾¼ã‚“ã§ããŸã‚“ã ?ã€';
case 27:
return '声を出ã›ãªã„ã¨åˆ†ã‹ã£ã¦ã„ã‚‹ã®ã«\n質å•ã‚’ã—ã¦ãã‚‹ç”·ãŒæ°—ã«ãã‚ãªã‹ã£ãŸã€‚';
case 28:
return 'ã‚‚ã—å£ãŒãã‘ãŸã‚‰ã€ã¯ã£ãã‚Šã¨è¨€ã£ã¦ã‚„ã£ã¦ã„ãŸã ã‚ã†ã€‚\nã“ã®å¥³æ€§å™¨ã¯ã€ç”Ÿã¿ã®è¦ªã§ã‚るマユリ専用ã®å®˜èƒ½å™¨å®˜ãªã®ã ã¨ã€‚';
case 29:
return '男 :「ãã£ãã£ã。ãã®ç›®ä»˜ãã‚‚ãŸã¾ã‚‰ãã‡ãªã€‚\n   犯ã•ã‚Œã¦æ‚²ã—ã„ã€ã£ã¦æ„Ÿæƒ…ã‚‚ã‚ã‚‹ã®ã‹ã‚ˆï¼Ÿã€';
case 30:
return 'ãƒã‚«ã®ã‚ˆã†ã«è…°ã‚’振りãªãŒã‚‰ã€ç”·ã¯ã‚²ãƒ©ã‚²ãƒ©ã¨ç¬‘ã£ãŸã€‚';
case 31:
return 'ãã—ã¦èƒŒå¾Œã®ä»²é–“ã«å£°ã‚’ã‹ã‘ã¦ã€ãƒ™ãƒƒãƒ‰ã«ä¸ŠãŒã‚‰ã›ã‚‹ã€‚';
case 32:
return '男 :「ãã®ç¶ºéº—ãªé¡”ã€ã‚‚ã£ã¨ã‚‚ã£ã¨è‹¦ç—›ã«æªã¾ã›ã¦ã‚„るよã€';
case 33:
return 'ãƒãƒ :「んã†ã‚›ã…ã†ã†ã†ã†ã†ï¼ï¼\n   んã£ã€ã‚“ã…ã†ã†ã†ã†ã†ã†ã†ã†ï¼ï¼ã€';
case 34:
return '体勢を入れ替ãˆãŸã‹ã¨æ€ã†ã¨ã€\nã‚‚ã†ï¼‘人ã®ç”·ãŒèƒŒå¾Œã‹ã‚‰ã®ã—ã‹ã‹ã£ã¦ããŸã€‚';
case 35:
return 'ãã—ã¦å‰æˆ¯ã‚‚ãªã«ã‚‚ãªãã€è‚›é–€ã¸ã¨ãƒšãƒ‹ã‚¹ã‚’çªãç«‹ã¦ã¦æ¥ã‚‹ã€‚';
case 36:
return '男 :「ãã…ï¼ã€€ã›ã€ç‹ã„ï¼ã€';
case 37:
return '男 :「ãŠã‰ã€‚ãƒãƒ©ã‚“ä¸ã§æ“¦ã‚Œã¦ã‚„ãŒã‚‹â€¦â€¦\n   気æŒã¡æ‚ªãƒãªã€ã¯ã¯ã¯ï¼ã€';
case 38:
return 'å…ˆã®ç”·ã®ãƒšãƒ‹ã‚¹ãŒè†£é“ã«åŸ‹ã¾ã£ãŸã¾ã¾ã§ã€\nç›´è…¸ã«ã¾ã§ãƒšãƒ‹ã‚¹ã‚’埋ã‚è¾¼ã¾ã‚ŒãŸã€‚';
case 39:
return 'ãã®åœ§è¿«æ„Ÿã«ã€ã¤ã„涙をã“ã¼ã—ã¦ã—ã¾ã†ãƒãƒ 。';
case 40:
return 'ç”·ãŸã¡ã¯ãれを見ã¦ã€æ‚”ã—ã•ã‚„ç—›ã¿ã®æ¶™ãªã®ã ã¨ç¬‘ã„出ã—ãŸã€‚';
case 41:
return 'ã—ã‹ã—本当ã«æ‚”ã—ã„ã®ã¯ã€\nç„¡ç†å¼·ã„ã•ã‚Œã¦ã„ã‚‹ã«ã‚‚ã‹ã‹ã‚らãšæ„Ÿã˜ã¦ã—ã¾ã£ã¦ã„ã‚‹ã“ã¨ã ã£ãŸã€‚';
case 42:
return 'å¼·ã„圧迫感ã®ã‚ã‚‹ï¼’ç©´æ”»ã‚ã‚‚ã€\n普段ã‹ã‚‰ãƒžãƒ¦ãƒªã®æ¿€ã—ã„体罰をå—ã‘ã¦ã„る身ã¨ã—ã¦ã¯\né©šãã»ã©ã®è„…å¨ã§ã¯ãªã‹ã£ãŸã€‚';
case 43:
return '男 :「2本挿ã—ã—ãŸã‚‰ã€æ›´ã«ã„ã„å…·åˆã«ãªã£ã¦ããŸã€‚\n   ã“りゃã€ã‚ã‚“ã¾ã‚Šã‚‚ãŸãã‡ãœã€';
case 44:
return '男 :「ケツã®ç©´ã‚‚ã„ã„å…·åˆã ãœã€‚\n   ã“ã‚“ãªå…·åˆã®ã„ã„肉人形ãªã‚‰ã€ä¿ºã‚‚1体欲ã—ã„ãªã€';
case 45:
return 'ç”·ãŸã¡ã¯æ¯ã‚’åˆã‚ã›ã¦ãƒãƒ ã®ä½“内をãˆãã‚Šã¾ãã£ãŸã€‚';
case 46:
return '膣ã¨ç›´è…¸ã®å¥¥ã¾ã§åŒæ™‚ã«çªã込んã§ã¿ãŸã‚Šã€\n代ã‚る代ã‚る出ã—入れã—ã¦ã¿ãŸã‚Šã€‚';
case 47:
return '一çªãã”ã¨ã«ç†æ€§ã‚’奪ã‚ã‚Œã€ä»£ã‚ã‚Šã«å¿«æ¥½ã‚’与ãˆã‚‰ã‚Œã‚‹ã€‚';
case 48:
return '常人よりもç†æ€§ãŒã‚ã‚‹ã¯ãšãªã®ã«ã€\n3分もä¿ãŸãšã«çµ¶é ‚æ„Ÿã«è¦‹èˆžã‚ã‚ŒãŸã€‚';
case 49:
return 'ãƒãƒ :(ã‚ãã€é§„目。犯ã•ã‚Œã¦ã„ã‚‹ã®ã«ã€ã‚¤ã£ã¦ã—ã¾ã†ãªã‚“ã¦â€¦â€¦\n   ã‚ãã‚ï¼ã€€ãƒžãƒ¦ãƒªæ§˜ã€ç”³ã—訳ã”ã–ã„ã¾â€¦â€¦ï¼‰';
case 50:
return '心ã®ä¸ã®è©«ã³ã•ãˆã‚‚ã€æœ€å¾Œã¾ã§è¨€ã†ã“ã¨ãŒã§ããªã‹ã£ãŸã€‚';
case 51:
return '膣を犯ã™ç”·ã®æ–¹ãŒè…°ã‚’高ã上ã’ã€æ´¾æ‰‹ãªå°„精を繰り出ã—ãŸã€‚';
case 52:
return '男 :「ãŠã‰ãŠãŠãŠï¼ã€€ã™ã’ã‡ã€æ¾ã‚Šå–られるã¿ã¦ã‡ã ï¼ã€';
case 53:
return '膣内を満ãŸã—ã¦ã„ã生暖ã‹ã„粘液ã®æ„Ÿè¦šã«ã€\nãƒãƒ ã‚‚å¼·ã„çµ¶é ‚æ„Ÿã‚’è¦šãˆã‚‹ã€‚';
case 54:
return '男 :「ãã…ã†ã†ã†ã†ï¼ã€€ã—ã£ã€ç· ã¾ã‚‹ã£ï¼ã€€ä¿ºã‚‚イããžã‰ï¼ã€';
case 55:
return '間髪入れãšã€å°»ã‚’犯ã—ã¦ã„ãŸç”·ãŒã€\nãã®é•·ã„ãƒšãƒ‹ã‚¹ã‚’æ ¹æœ¬ã¾ã§æŠ¼ã—込んã§ããŸã€‚';
case 56:
return '直腸内ã«æ³¨ãŒã‚Œã‚‹ç²¾æ¶²ã¯ã€è†£å†…ã®ã‚‚ã®ã‚ˆã‚Šã‚‚熱ãã€\n大é‡ã«æ„Ÿã˜ã‚‰ã‚ŒãŸã€‚';
case 57:
return '体内ã®è–„皮一枚挟んã ç©´ã®ä¸ã§ã€ãã‚Œãžã‚Œã®ãƒšãƒ‹ã‚¹ãŒçˆ†ç™ºã—ãる。';
case 58:
return '暴れ回りã€ä½“内を食ã„ç ´ã‚ã†ã¨ã™ã‚‹å‹¢ã„ã®ç”·æ ¹ã«ã€\nãƒãƒ ã¯æ¿€ã—ã™ãŽã‚‹å¿«æ¥½ã‚’覚ãˆãŸã€‚';
case 59:
return 'ãƒãƒ :(ã™ã”ã„。熱ã„……ã“ã‚“ãªã«æ°—æŒã¡ã„ã„ã“ã¨ã€\n   マユリ様ã‹ã‚‰ã¯â€¦â€¦ã‚ãã€é§„目。ãã‚“ãªã“ã¨ã‚’考ãˆã¦\n   ã—ã¾ã£ãŸã‚‰ã€ç§ã€ã‚‚ã†æˆ»ã‚Œãªããªã£ã¦ã—ã¾ã†ï¼‰';
case 60:
return '男 :「ãã‚Œã«ã—ã¦ã‚‚ã™ã’ã‡ãªã€‚ã¾ã ã¾ã ã¾ã£ãŸãèŽãˆãªã„ãœã€';
case 61:
return '男 :「ã‚ãã€ãã‚Œã˜ã‚ƒã‚今度ã¯ã€å…¥ã‚Œã‚‹ç©´å¤‰ãˆã¦ã‚„らãªã„ã‹ï¼Ÿã€';
case 62:
return '男 :「ãã†ã ãªã€‚ã§ã‚‚ã€ãã®å‰ã«çŠ¯ã•ã‚Œã‚‹å´ã®æ„見も\n   èžã„ã¦ã¿ãªã„ã¨ã„ã‘ãªã„ã‚“ã˜ã‚ƒãªã„ã‹â€¦â€¦ãªã?\n   ãŠå‰ã‚‚ã€ã¾ã ã¾ã 犯ã—ã¦æ¬²ã—ã„よãªï¼Ÿã€';
case 63:
return 'æªã‚“ã 笑ã„ã‚’æµ®ã‹ã¹ã‚‹ç”·ãŸã¡ã«ã€\nãƒãƒ ã¯ã»ã‚“ã®å°‘ã—ãŸã‚らã£ãŸã ã‘ã§å¤§ããé ·ã„ãŸã€‚';
case 64:
return 'ãªã«ã‚ˆã‚Šã‚‚ã€å¿«æ„Ÿã«é€†ã‚‰ãˆãªããªã£ã¦ã—ã¾ã£ãŸã®ã ã£ãŸã€‚';
}
return '';
}
nCnt = 1;
bFlag = true;
mm_btn_ClickWait._visible = false;
mm_textwindow._visible = false;
_root.szText = '';
stopLightning();
}
frame 2 {
checkNext();
}
frame 3 {
if (bFlag) {
switch (nCnt) {
case 1:
case 2:
setMessage(nCnt);
this.gotoAndPlay('scene1');
break;
case 3:
mm_textwindow._visible = false;
this.gotoAndPlay('scene2');
break;
default:
this.gotoAndPlay('scene1');
}
} else {
this.gotoAndPlay('scene1');
}
}
frame 4 {
_root.data_sysflg.data.cgflag54 = true;
_root._sound.attachSound('BGM07');
_root._sound.start(0, 9999);
}
frame 34 {
checkNext();
}
frame 35 {
if (bFlag) {
if (nCnt < 16) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 36 {
checkNext();
}
frame 37 {
if (bFlag) {
if (nCnt < 19) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 38 {
checkNext();
}
frame 39 {
if (bFlag) {
if (nCnt < 33) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 40 {
_root.data_sysflg.data.cgflag55 = true;
}
frame 70 {
checkNext();
}
frame 71 {
if (bFlag) {
if (nCnt < 34) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 72 {
checkNext();
}
frame 73 {
if (bFlag) {
if (nCnt < 43) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
startShake();
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 74 {
checkNext();
}
frame 75 {
if (bFlag) {
if (nCnt == 50) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 59) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
startLightning();
setMessage(nCnt);
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 78 {
checkNext();
}
frame 79 {
if (bFlag) {
if (nCnt < 65) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene4');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 110 {
nCnt = 0;
_root._sound.stop();
}
frame 112 {
if (nCnt < 60) {
++nCnt;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 113 {
_parent._parent.bClickBtn = true;
_root._sound.stop();
stop();
}
}
movieClip 785 {
frame 110 {
stop();
}
}
movieClip 786 {
frame 142 {
stop();
}
}
movieClip 787 {
frame 171 {
stop();
}
}
movieClip 788 {
frame 158 {
stop();
}
}
movieClip 789 {
frame 217 {
stop();
}
}
movieClip 790 {
frame 193 {
stop();
}
}
movieClip 791 {
frame 117 {
stop();
}
}
movieClip 792 {
frame 310 {
stop();
}
}
movieClip 793 {
frame 179 {
stop();
}
}
movieClip 794 {
frame 153 {
stop();
}
}
movieClip 795 {
frame 226 {
stop();
}
}
movieClip 796 {
frame 183 {
stop();
}
}
movieClip 797 {
frame 174 {
stop();
}
}
movieClip 798 {
frame 84 {
stop();
}
}
movieClip 799 {
frame 265 {
stop();
}
}
movieClip 800 {
frame 177 {
stop();
}
}
movieClip 801 {
frame 120 {
stop();
}
}
movieClip 802 {
frame 1 {
stop();
}
}
movieClip 805 {
frame 150 {
stop();
}
}
movieClip 813 {
}
movieClip 816 {
}
movieClip 819 {
}
button 820 {
on (release) {
gotoAndPlay(1);
_parent.nextFrame();
}
}
movieClip 821 {
frame 7 {
_root.y -= 3;
}
frame 8 {
_root.y += 3;
}
frame 17 {
}
frame 24 {
_root.y -= 3;
}
frame 25 {
_root.y += 3;
}
frame 34 {
}
frame 40 {
_root.y -= 3;
}
frame 41 {
_root.y += 3;
}
frame 50 {
}
frame 57 {
_root.y -= 3;
}
frame 58 {
_root.y += 3;
}
frame 65 {
}
frame 71 {
_root.y -= 3;
}
frame 72 {
_root.y += 3;
}
frame 79 {
}
frame 84 {
_root.y -= 3;
}
frame 85 {
_root.y += 3;
}
frame 91 {
_parent.nextFrame();
}
}
movieClip 824 {
frame 1 {
stop();
}
frame 2 {
_root.data_sysflg.data.cgflag68 = true;
}
frame 18 {
this.gotoAndPlay('loop');
}
}
movieClip 825 {
frame 1 {
function checkNext() {
if (_root.dataCurPartyChar.bWaitClick) {
++nCnt;
_root.dataCurPartyChar.bWaitClick = false;
mm_btn_ClickWait._visible = false;
bFlag = true;
return true;
}
return false;
}
function startShake() {
this.nPosX = this._x;
this.nPosY = this._y;
this.mm_shake.gotoAndPlay('shakeloop');
}
function stopShake() {
this.mm_shake.stop();
this._x = this.nPosX;
this._y = this.nPosY;
}
function startLightning() {
this.mm_lightning._visible = true;
this.mm_lightning.gotoAndPlay(1);
}
function stopLightning() {
this.mm_lightning._visible = false;
this.mm_lightning.stop();
}
function setMessage(nType) {
_root.szText = getTextData(nType);
mm_textwindow._visible = true;
mm_textwindow.gotoAndPlay('start');
setSEData(nType);
mm_btn_ClickWait._visible = true;
bFlag = false;
}
function setSEData(nType) {
init_obj = {'_x': 900, '_y': 0, '_rotation': 0, '_alpha': 0};
switch (nType) {
case 1:
this.mm_se.gotoAndStop(2);
break;
case 5:
this.mm_se.gotoAndStop(3);
break;
case 10:
this.mm_se.gotoAndStop(4);
break;
case 12:
this.mm_se.gotoAndStop(5);
break;
case 17:
this.mm_se.gotoAndStop(6);
break;
case 21:
this.mm_se.gotoAndStop(7);
break;
case 29:
this.mm_se.gotoAndStop(8);
break;
case 38:
this.mm_se.gotoAndStop(9);
break;
case 45:
this.mm_se.gotoAndStop(10);
break;
case 47:
this.mm_se.gotoAndStop(11);
break;
case 50:
this.mm_se.gotoAndStop(12);
break;
case 54:
this.mm_se.gotoAndStop(13);
break;
case 58:
this.mm_se.gotoAndStop(14);
break;
case 60:
this.mm_se.gotoAndStop(15);
break;
case 65:
this.mm_se.gotoAndStop(16);
break;
case 68:
this.mm_se.gotoAndStop(17);
break;
case 70:
this.mm_se.gotoAndStop(18);
break;
default:
this.mm_se.gotoAndStop(1);
}
}
function getTextData(nType) {
switch (nType) {
return '';
case 1:
return '夜一:「ãã£â€¦â€¦æ”¾ã›ï¼ã€€æ”¾ã•ã‚“ã‹ï¼ã€';
case 2:
return '誰一人ã¨ã—ã¦å¤œä¸€ã®å«ã³ã«è€³ã‚’貸ã•ãªã‹ã£ãŸã€‚ãã‚Œã©ã“ã‚ã‹ã€\nãã®å£°ã•ãˆã‚‚楽ã—ã‚€ã‹ã®ã‚ˆã†ã«èº«ä½“ã‚’ã¾ã•ãり続ã‘ã¦ã„る。';
case 3:
return 'ã™ã§ã«è£¸ã«å‰¥ã‹ã‚Œã€è…•ã‚’縛り上ã’られã¦ã„る夜一。';
case 4:
return 'å«ã‚“ã§å¨åš‡ã™ã‚‹ã“ã¨ã—ã‹ã§ããªã„ã®ã ãŒã€\nãã‚ŒãŒã¾ã£ãŸã効果ãŒãªã„ã¨çŸ¥ã£ã¦ã‚‚ã€\nå«ã°ãšã«ã¯ã„られãªã‹ã£ãŸã€‚';
case 5:
return '夜一:(ãã………ã“ã®ã‚ˆã†ãªãƒ¤ãƒ„らã«ã„ã„よã†ã«ã•ã‚Œã‚‹ãªã©â€¦ï¼ï¼‰';
case 6:
return '夜一ãŒå抗ã§ããªã„ã®ã‚’ã„ã„ã“ã¨ã«ã€\nç”·ãŸã¡ã¯æ·«ã‚‰ãªæŽ¥è§¦ã‚’ç¹°ã‚Šè¿”ã™ã€‚';
case 7:
return '乳房を掴ã¿ã€æ‰ã¿ã—ã ã。乳首ã«å¸ã„付ãã€æ™‚ã«å™›ã¿ä»˜ã。';
case 8:
return 'è…°ã«å›žã—ã¦ã„ãŸæ‰‹ã¯ã„ã¤ã®é–“ã«ã‹è‚¡é–“ã¸ã¨ä¼¸ã³ã€\n女性ã®å¼±ç‚¹ã«è§¦ã‚Œã¦ã„ãŸã€‚';
case 9:
return '男 :「ãããã€ã‚‚ã†æ¿¡ã‚‰ã—ã¦ã‚‹ã˜ã‚ƒãªã„ã‹ã€‚\n   æ„外ã¨æ„Ÿã˜ã‚„ã™ã„ã‚“ã ãªã€';
case 10:
return '夜一:「馬鹿を申ã›ã€‚\n   ãŠã¬ã—らã®ã‚ˆã†ãªç¨šæ‹™ãªæ„›æ’«ãªã©ã€ãªã«ã‚‚ã®ã§ã‚‚ãªã„ã‚ã€';
case 11:
return '男 :「ã¸ã‡ã€ãã†ã‹ã„?\n   ãã®å¼·ãŒã‚ŠãŒã©ã“ã¾ã§ã‚‚ã¤ã‹ã€è¦‹ç‰©ã ãªã€';
case 12:
return '夜一:「ãã£ï¼ã€€ãŸã‚ã‘ãŸã‚³ãƒˆã‚’……ã‚ãã‚ã£ï¼ã€';
case 13:
return 'å¼·ã‚ã«ä¹³é¦–ã«å™›ã¿ä»˜ã‹ã‚Œã€æ€ã‚ãšå£°ã‚’ã‚ã’ã¦ã—ã¾ã†ã€‚';
case 14:
return 'ãã‚Œã«å‘¼å¿œã—ã¦ã€ç”·ãŸã¡ãŒä¸‹å‘ãŸç¬‘ã„を湧ã上ãŒã‚‰ã›ãŸã€‚';
case 15:
return 'ã—ã‹ã—愛撫ã®æ‰‹ã¯ã¨ã‚ã‚‹ã“ã¨ãªãã€æ›´ã«å¯†åº¦ã‚’増ã—ã¦ã„ã。';
case 16:
return '全身を這ã„回る指ã®ã“ãã°ã‚†ã•ã€‚\nãã—ã¦ã€èªã‚ãŸãã¯ãªã„ã‚‚ã®ã®ã€ç¢ºå®Ÿã«è¿«ã‚Šä¸ŠãŒã£ã¦ãる官能ã®æ³¢ã€‚\næ¯ã‚‚次第ã«ã‚ãŒã‚Šå§‹ã‚ã€åæ¯ã«è‰¶ã£ã½ã„ã‚‚ã®ãŒæ··ã˜ã£ã¦ã„ã。';
case 17:
return '夜一:(ã„ã‹ã‚“…ã“ã®ã¾ã¾ã§ã¯ã€å •ã¨ã•ã‚Œã‚‹ã®ã‚‚時間ã®å•é¡Œâ€¦ï¼\n   ãªã‚“ã¨ã‹ã—ã¦é€ƒã’出ã•ãªã‘ã‚Œã°ï¼ï¼‰';
case 18:
return 'ã—ã‹ã—ã€ã™ã§ã«ä½“力ã¯é™ç•Œã‚’超ãˆã€\n縛られã¦ã„ãªã‘ã‚Œã°ç«‹ã£ã¦ã„ã‚‹ã“ã¨ã•ãˆè¾›ã„。';
case 19:
return 'çµç•ŒãŒå¼µã‚‰ã‚Œã¦ã„ã‚‹ã®ã‹ã€é¬¼é“も発ç¾ã—ãªã‹ã£ãŸã€‚';
case 20:
return '男 :「ã•ãã€ã©ã“ã‚’ã©ã†ã—ã¦æ¬²ã—ã„?\nã€€ã€€ã€€å…ˆä»£éš å¯†æ©Ÿå‹•ç·æŒ‡ä»¤å®˜æ§˜ã 。ã¡ã‚‡ã£ã¨ãらã„ã®ã‚ãŒã¾ã¾ãªã‚‰ã€\n   èžã„ã¦ã‚„ã£ã¦ã‚‚ã„ã„ã‚“ã ãœï¼Ÿã€';
case 21:
return '夜一:「ãªã‚‰ã°ã€ã•ã£ã•ã¨ã“ã®æ±šã„手を放ã›â€¦â€¦\n   ã¨è¨€ã£ã¦ã‚‚ã€ã©ã†ã›èžãã¯ã—ãªã„ã®ã§ã‚ã‚ã†ï¼Ÿã€';
case 22:
return '男 :「ã„ã„ãœï¼Ÿ\n   ãã®ä»£ã‚ã‚Šã€ã™ãã«ãƒâ—‹ãƒã‚’ブãƒè¾¼ã‚“ã§ã‚„ã‚‹ã ã‘ã•ã€';
case 23:
return 'ã¤ã¾ã‚Šã€ã©ã†ã‚„ã£ã¦çŠ¯ã•ã‚ŒãŸã„ã‹èžããŸã„ã ã‘ãªã®ã 。\n夜一ã¯è‹¦è™«ã‚’å™›ã¿æ½°ã—ãŸã‚ˆã†ãªé¡”ã‚’ã—ã¦ã€ç”·ãŸã¡ã‚’ç¨ã¿ä»˜ã‘ãŸã€‚';
case 24:
return 'ã‚‚ã¡ã‚ã‚“ãã‚“ãªã“ã¨ã§ãŸã˜ã‚ãよã†ãªç”·ãŸã¡ã§ã¯ãªã„。';
case 25:
return 'ã‚€ã—ã‚マゾヒスティックãªå¿«æ„Ÿã‚’覚ãˆã¦ã„ã‚‹ã®ã‹ã€\næ惚ã¨ã—ã¦å¾®ç¬‘む者ã•ãˆã„ãŸã€‚';
case 26:
return '男 :「ã¡ã‚‡ã£ã¨è§¦ã‚‰ã‚ŒãŸã ã‘ã§\n   ã¾â—‹ã“ビショビショã«æ¿¡ã‚‰ã—ã¦â€¦â€¦ã¨ã‚“ã 淫乱メス猫ã ãªã€';
case 27:
return 'ã“ã‚Œã¾ã§ã«ãªãã„やらã—ã„笑ã„ã‚’æµ®ã‹ã¹ã¦ã€\nç”·ãŸã¡ãŒæ„›æ’«ã®æ‰‹ã‚’å¼·ã‚る。';
case 28:
return 'ã™ã§ã«æ„›æ’«ã¨ã„ã†ã‚ˆã‚Šã¯å¼·å§¦ã¨ã„ã£ãŸæ‰‹ã•ã°ãã§ã€\n夜一ã®ç§˜éƒ¨ã‚’æ‰ã¿ã—ã ã„ãŸã€‚';
case 29:
return '夜一:「ãã†ï¼ã€€ã‚„ã€ã‚„ã‚ã‚……やã‚ã‚“ã‹ï¼ã€';
case 30:
return '男 :「ãã‚Œã¯èžã‘ãªã„ãªãã€å猫ã¡ã‚ƒã‚“ã€';
case 31:
return '背後ã‹ã‚‰ä¹³æˆ¿ã‚’鷲掴ã¿ã«ã•ã‚Œã€åŠ›å°½ãã§æ‰ã¿ä¸Šã’られãŸã€‚';
case 32:
return 'ç—›ã¿ã‚’ä¼´ã†æ„›æ’«ã¯ã€å¤œä¸€ã«å¼·ã„屈辱を与ãˆã‚‹ã€‚\nã—ã‹ã—ã€ãã‚Œã¨åŒæ™‚ã«å®˜èƒ½ã‚‚与ãˆã¦ã„ãŸã€‚';
case 33:
return '乳房をæ‰ã¿ã€åŒæ™‚ã«ä¹³é¦–ã‚’ã¤ãり上ã’られã€\nãã®åˆºæ¿€ã§èº«ä½“ã‚’å¼¾ã‹ã›ãŸã€‚';
case 34:
return '甘ã„å¿«æ„ŸãŒèº«ä½“ä¸ã‚’駆ã‘ã‚ãã‚Šã€ã¤ã„å–˜ãŽã‚’æ¼ã‚‰ã—ã¦ã—ã¾ã†ã€‚';
case 35:
return '男 :「ãªã‚“ã 。乱暴ã«ã•ã‚Œã‚‹ã®ãŒå¥½ã¿ã‹ï¼Ÿ\n   ãã‚Œãªã‚‰ãã†ã¨ã€æ—©ã言ãˆã°ã„ã„ã®ã«ã€';
case 36:
return '別ã®ç”·ãŒã€è†£ã«æŒ‡ã‚’çªã£è¾¼ã‚“ã§ããŸã€‚';
case 37:
return 'å°‘ã—ã®å®¹èµ¦ã‚‚ãªã„ãã®æŒ¿å…¥ã«ã€å¤œä¸€ã¯é«˜ãå–˜ã„ã§ã—ã¾ã†ã€‚\nãã‚“ãªå£°ã‚’一声ã‚ã’ã‚‹ãŸã³ã€ç†æ€§ãŒå‰Šã‚Šå–られã¦ã„ã£ãŸã€‚';
case 38:
return '夜一:「やã€ã‚„ã‚ã‚……ãã“ã¯ã€ã‚ã£â€¦â€¦ãã†ï¼\n   指ãªã©ã€å…¥ã‚Œã‚‹ãªâ€¦â€¦ã‚ã‚ã£ï¼ï¼ã€';
case 39:
return 'ã‚„ã‚ã‚ã¨è¨€ã‚ã‚Œã€ç”·ã¯æ›´ã«åŠ›ã‚’è¾¼ã‚ãŸã€‚\nä¸æŒ‡ã¨è–¬æŒ‡ã€ï¼’本ã®æŒ‡ã‚’夜一ã®æŸ”肉ã¸ã¨çªã入れる。';
case 40:
return 'ãã—ã¦ä½•åº¦ã‹å‡ºã—入れをã—ã¦ã€æ·«ã‚‰ãªæ°´éŸ³ã‚’響ã‹ã›ãŸã€‚';
case 41:
return '男 :「ãŠã„ãŠã„ã€ã‚°ã‚·ãƒ§ã‚°ã‚·ãƒ§ã˜ã‚ƒãªã„ã‹ã€‚\n   元刑è»ç·æ‹¬è»å›£é•·ã®åãŒã™ãŸã‚‹ãœï¼Ÿã€';
case 42:
return 'ニヤニヤã¨ç¬‘ã„ãªãŒã‚‰ã€è†£å†…ã§æŒ‡ã‚’ããらã›ã‚‹ã€‚\n膣é“を広ã’るよã†ã«ã—ãŸã‚Šã€ä¸ã§ãƒã‚¿è¶³ã™ã‚‹ã‚ˆã†ã«æŒ‡ã‚’æš´ã‚Œã•ã›ã‚‹ã€‚';
case 43:
return 'ãã®éƒ½åº¦ã€ç—›ã¿ã¨å¿«æ„ŸãŒäº¤äº’ã«å¤œä¸€ã®å¿ƒã‚’刺激ã—ã€\næ¿€ã—ã„å–˜ãŽã‚’åã‹ã›ã¦ã„ãŸã€‚';
case 44:
return 'æ›´ã«è†£å†…ã§æŒ‡ã‚’曲ã’ã€è†£ã®å‰å£ã‚ãŸã‚Šã‚’使用ã«æ“¦ã‚‹ã€‚';
case 45:
return '夜一:「やã£ã€ã‚„ã‚ã‚ï¼\n   ãã“ã¯â€¦â€¦ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ï¼ï¼ï¼ã€';
case 46:
return '男 :「æ¥ãŸæ¥ãŸï¼ã€€è»å›£é•·ã®å¿«æ„Ÿãƒã‚¤ãƒ³ãƒˆç™ºè¦‹ã£ï¼ã€';
case 47:
return '夜一:「ã‚ãã‚ã‚ãã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ï¼ï¼ï¼ã€';
case 48:
return 'ç›®ã®å¥¥ã§ç«èŠ±ãŒæ•£ã£ãŸã€‚';
case 49:
return 'åŒæ™‚ã«èº«ä½“ãŒçˆ†ç™ºã—ã€é ã®ä¸ãŒçœŸã£ç™½ã«ãªã‚‹ã€‚';
case 50:
return '夜一:「ã‚ã……ãã€ãã‚“ãªâ€¦â€¦\n   儂ãŒã€ã“ã‚“ãªãƒ¤ãƒ„らã«ã‚¤ã‹ã•ã‚Œã‚‹ãªã©â€¦â€¦ã€';
case 51:
return '男 :「身体ã¯æ£ç›´ã ãã‡ï¼Ÿã€€ã§ã‚‚ã€ã¾ã 終ã‚ã‚Šã˜ã‚ƒãªã„ãœï¼Ÿã€';
case 52:
return '指を抜ã‹ã‚ŒãŸçž¬é–“ã€åˆ¥ã®ç”·ã«ãƒšãƒ‹ã‚¹ã‚’挿入ã•ã‚ŒãŸã€‚\n一気ã«åå®®å£ã¾ã§æŠ¼ã—è¾¼ã¾ã‚Œã€æ¯è‹¦ã—ã•ã«å–˜ã。';
case 53:
return 'ã—ã‹ã—ãã‚Œã¨åŒæ™‚ã«ã€ã¾ãŸçµ¶é ‚æ„ŸãŒæ¥ãŸã€‚\n脳天を焼ãå°½ãã™ã‹ã®ã‚ˆã†ãªè¡æ’ƒã«ã€ã—ã°ã—ã®é–“呼å¸ãŒæ¢ã¾ã‚‹ã€‚';
case 54:
return '夜一:(ã„ã‹ã‚“……ã„ã‹ã‚“ï¼ã€€æ¥ã¦ã—ã¾ã£ãŸã€‚\n   もã†ã€ã“ã‚„ã¤ã‚‰ã«é€†ã‚‰ãˆã‚“……ï¼ï¼‰';
case 55:
return '自分ã®ä¸ã®ã‚ªãƒ³ãƒŠãŒã€å¿«æ„Ÿã‚’求ã‚ã¦ã—ã¾ã£ãŸã€‚\nã—ã‹ã‚‚ã€è¤‡æ•°äººã‹ã‚‰æ§˜ã€…ãªæ”»ã‚ã‚’åŠ ãˆã‚‰ã‚Œã‚‹ã€ã¨ã³ãã‚Šã®å¿«æ¥½ã€‚';
case 56:
return '夜一ã¯å¿ƒã®ã©ã“ã‹ã§ã¾ã ç”·ãŸã¡ã‚’æ‹’å¦ã—ã¤ã¤ã‚‚ã€\n肉体的ã«ã¯å…¨é¢çš„ã«é™ä¼ã—ã¦ã—ã¾ã£ãŸã€‚';
case 57:
return '男 :「ãã………ã„ã„ç· ã¾ã‚Šã ãœã€‚\n   ã“れを知ã£ã¡ã¾ã£ãŸã‚‰ã€ä»–ã®å¥³ã¯ãªã‹ãªã‹â€¦â€¦ã€';
case 58:
return '夜一:「ãµã‚“……ã»ã€è¤’ã‚ã¦ã„ã‚‹ã¤ã‚‚ã‚Šã‹â€¦â€¦å¬‰ã—ããªã©ãªã„ã‚ã€';
case 59:
return '男 :「ã¸ã‡ï¼Ÿã€€ã¾ã å¼·ãŒã‚Œã‚‹ã‚“ã 。\n   もã†å®Œå…¨ã«å •ã¡ãŸã¨æ€ã£ãŸã‘ã©ï¼ã€';
case 60:
return '夜一:「ã‚ãã£ï¼ã€€ã‚“ã‚“ã…ã†ï¼ã€';
case 61:
return '別ã®ç”·ãŒã€ä¹³é¦–ã‚’ã¤ãり上ã’ãŸã€‚\nãã®åˆºæ¿€ãŒã¾ãŸé›»æ°—ã¨ãªã£ã¦ä½“ä¸ã‚’駆ã‘ã‚ãã‚Šã€\n快楽ä¸æž¢ã‚’スパークã•ã›ã‚‹ã€‚';
case 62:
return '抵抗ã™ã‚Œã°ã™ã‚‹ã»ã©æ¿€ã—ãæ”»ã‚ç«‹ã¦ã¦ãã‚‹ç”·ãŸã¡ã«ã€\n夜一ã¯å±ˆè¾±ã‚ˆã‚Šã‚‚快楽を覚ãˆã¦ã—ã¾ã†ã€‚';
case 63:
return 'ãã‚Œã¯ã€å¿ƒã¾ã§å •ã¡ã¦ã—ã¾ã†å‰å…†ã ã£ãŸã€‚';
case 64:
return '男 :「ã»ã‚‰ã»ã‚‰ã€‚ã‚‚ã£ã¨ã„ã„声ã§é³´ã„ã¦ãれよ?\n   ãã—ãŸã‚‰ã€æ¿ƒã„ザーメンをãŸã£ã·ã‚Šã¨ãã‚Œã¦ã‚„ã‚‹ãœã€';
case 65:
return '夜一:「馬鹿を申ã›â€¦â€¦ã“ã®å„‚ãŒã€çŠ¯ã•ã‚Œã¦ã„る程度ã§â€¦â€¦\n   ã“ã€å£°ãªã©â€¦â€¦ã‚ãã‚ã£ã€';
case 66:
return '演技ã§ã¯ãªãã€å–‰ã®å¥¥ã‹ã‚‰å–˜ãŽãŒã«ã˜ã¿å‡ºã¦ããŸã€‚';
case 67:
return 'ãã®å£°ã«ä¹—ã£ã¦ã€æ¿€ã—ã„痺れãŒè¾¼ã¿ä¸Šã’ã¦ãる。';
case 68:
return '夜一:「ã‚ãã€ã ã€é§„ç›®ã˜ã‚ƒã€‚\n   ã¾ãŸã‚¤ã……イã£ã¦ã—ã¾ã†ã†ã…ã†ï¼ã€';
case 69:
return '男 :「ã¯ã¯ã¯ï¼ã€€ã‚¤ã‘ï¼ã€€ã‚¤ã£ã¡ã¾ãˆï¼ã€';
case 70:
return '夜一:「んã‚ãã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ï¼ï¼ã€';
case 71:
return '膣ã‹ã‚‰ã€ä¹³æˆ¿ã‹ã‚‰ã€å…¨èº«ã«å®˜èƒ½ã®é›»æ’ƒãŒèµ°ã‚‹ã€‚';
case 72:
return 'æ¥ã‚‚外èžã‚‚ãªã声をã‚ã’る夜一ã«ã€ç”·ãŸã¡ã¯æ“å–œã®å£°ã‚’ã‚ã’ã¦ã„ãŸã€‚';
case 73:
return 'ãã—ã¦å¤œä¸€è‡ªèº«ã¯ã€ãã®å£°ã«ã•ãˆå¿«æ„Ÿã‚’生ã¿å‡ºã•ã‚Œã€\nã¾ãŸå–˜ã„ã§ã—ã¾ã£ã¦ã„ãŸã€‚';
}
return '';
}
nCnt = 1;
bFlag = true;
mm_btn_ClickWait._visible = false;
mm_textwindow._visible = false;
_root.szText = '';
stopLightning();
}
frame 2 {
checkNext();
}
frame 3 {
if (bFlag) {
switch (nCnt) {
case 1:
setMessage(nCnt);
this.gotoAndPlay('scene1');
break;
case 2:
mm_textwindow._visible = false;
this.gotoAndPlay('scene2');
break;
default:
this.gotoAndPlay('scene1');
}
} else {
this.gotoAndPlay('scene1');
}
}
frame 4 {
_root.data_sysflg.data.cgflag72 = true;
_root._sound.attachSound('BGM07');
_root._sound.start(0, 9999);
}
frame 34 {
checkNext();
}
frame 35 {
if (bFlag) {
if (nCnt < 26) {
setMessage(nCnt);
this.gotoAndPlay('_scene2');
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay('_scene2');
}
}
frame 36 {
_root.data_sysflg.data.cgflag73 = true;
}
frame 66 {
checkNext();
}
frame 67 {
if (bFlag) {
if (nCnt < 31) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 69 {
checkNext();
}
frame 70 {
if (bFlag) {
if (nCnt < 35) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 71 {
checkNext();
}
frame 72 {
if (bFlag) {
if (nCnt == 45) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt == 47) {
startLightning();
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 52) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene4');
}
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 73 {
_root.data_sysflg.data.cgflag74 = true;
}
frame 103 {
checkNext();
}
frame 104 {
if (bFlag) {
if (nCnt == 54) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 60) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
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frame 106 {
checkNext();
}
frame 107 {
if (bFlag) {
if (nCnt < 61) {
setMessage(nCnt);
this.mm_shake.gotoAndPlay('shake4');
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 64) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 108 {
checkNext();
}
frame 109 {
if (bFlag) {
if (nCnt < 70) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
this.nCount = 0;
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 110 {
mm_over.gotoAndPlay('start');
}
frame 111 {
checkNext();
}
frame 112 {
if (bFlag) {
if (nCnt < 71) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 60) {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
startShake();
this.nCount = 61;
}
}
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 115 {
if (this.nCount == 61) {
startLightning();
mm_btn_ClickWait._visible = true;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 165) {
if (_root.dataCurPartyChar.bWaitClick) {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
} else {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
}
}
}
frame 116 {
checkNext();
}
frame 117 {
if (bFlag) {
if (nCnt < 74) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene5');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 148 {
nCnt = 0;
_root._sound.stop();
}
frame 150 {
if (nCnt < 60) {
++nCnt;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 151 {
_parent._parent.bClickBtn = true;
stop();
}
}
movieClip 826 {
frame 214 {
stop();
}
}
movieClip 827 {
frame 172 {
stop();
}
}
movieClip 828 {
frame 308 {
stop();
}
}
movieClip 829 {
frame 276 {
stop();
}
}
movieClip 830 {
frame 51 {
stop();
}
}
movieClip 831 {
frame 277 {
stop();
}
}
movieClip 832 {
frame 150 {
stop();
}
}
movieClip 833 {
frame 227 {
stop();
}
}
movieClip 834 {
frame 236 {
stop();
}
}
movieClip 835 {
frame 169 {
stop();
}
}
movieClip 836 {
frame 266 {
stop();
}
}
movieClip 837 {
frame 161 {
stop();
}
}
movieClip 838 {
frame 205 {
stop();
}
}
movieClip 839 {
frame 107 {
stop();
}
}
movieClip 840 {
frame 172 {
stop();
}
}
movieClip 841 {
frame 1 {
stop();
}
}
movieClip 842 {
frame 297 {
gotoAndPlay(1);
}
}
movieClip 845 {
frame 150 {
stop();
}
}
movieClip 850 {
frame 1 {
function checkNext() {
if (_root.dataCurPartyChar.bWaitClick) {
++nCnt;
_root.dataCurPartyChar.bWaitClick = false;
mm_btn_ClickWait._visible = false;
bFlag = true;
return true;
}
return false;
}
function startShake() {
this.nPosX = this._x;
this.nPosY = this._y;
this.mm_shake.gotoAndPlay('shakeloop');
}
function stopShake() {
this.mm_shake.stop();
this._x = this.nPosX;
this._y = this.nPosY;
}
function startLightning() {
this.mm_lightning._visible = true;
this.mm_lightning.gotoAndPlay(1);
}
function stopLightning() {
this.mm_lightning._visible = false;
this.mm_lightning.stop();
}
function setMessage(nType) {
_root.szText = getTextData(nType);
mm_textwindow._visible = true;
mm_textwindow.gotoAndPlay('start');
setSEData(nType);
mm_btn_ClickWait._visible = true;
bFlag = false;
}
function setSEData(nType) {
init_obj = {'_x': 900, '_y': 0, '_rotation': 0, '_alpha': 0};
switch (nType) {
case 2:
this.mm_se.gotoAndStop(2);
break;
case 6:
this.mm_se.gotoAndStop(3);
break;
case 12:
this.mm_se.gotoAndStop(4);
break;
case 22:
this.mm_se.gotoAndStop(5);
break;
case 30:
this.mm_se.gotoAndStop(6);
break;
case 32:
this.mm_se.gotoAndStop(7);
break;
case 35:
this.mm_se.gotoAndStop(8);
break;
case 38:
this.mm_se.gotoAndStop(9);
break;
case 43:
this.mm_se.gotoAndStop(10);
break;
case 51:
this.mm_se.gotoAndStop(11);
break;
case 56:
this.mm_se.gotoAndStop(12);
break;
case 59:
this.mm_se.gotoAndStop(13);
break;
case 63:
this.mm_se.gotoAndStop(14);
break;
case 65:
this.mm_se.gotoAndStop(15);
break;
case 68:
this.mm_se.gotoAndStop(16);
break;
case 69:
this.mm_se.gotoAndStop(17);
break;
default:
this.mm_se.gotoAndStop(1);
}
}
function getTextData(nType) {
switch (nType) {
return '';
case 1:
return '男 :「ã»ã‚‰ã€ã—ã£ã‹ã‚Šã¨ã—ゃã¶ã£ã¦ãれよ?ã€';
case 2:
return '夜一:「ã†ã………んã£ã€ã†ã…ã†ã†â€¦â€¦ã€';
case 3:
return 'ç”·ã®è¶³ã®é–“ã«å…¥ã‚Šã€å±¹ç«‹ã—ãŸãƒšãƒ‹ã‚¹ã‚’掴ã¾ã•ã‚Œã¦ã„ãŸã€‚';
case 4:
return 'ã‚‚ã¡ã‚ã‚“ã‚„ã‚‹ã“ã¨ã¯ã²ã¨ã¤ãªã®ã ãŒã€\n唯々諾々ã¨å¾“ãˆãªã„気丈ã•ãŒå¤œä¸€ã«ã¯ã‚ã£ãŸã€‚';
case 5:
return '男 :「ã©ã†ã—ãŸï¼Ÿã€€ã¡ã‚ƒã‚“ã¨ä¿ºã‚’æ„Ÿã˜ã•ã›ãªãゃã€\n   コレã¯ãŠå‰ã‚’æ°—æŒã¡ã‚ˆãã—ã¦ãã‚Œãªã„ãœï¼Ÿã€';
case 6:
return '夜一:「ã‚ã€åˆ†ã‹ã£ã¦ã„る……èˆã‚ã‚Œã°ã„ã„ã®ã ã‚ã†ã€èˆã‚ã‚Œã°ã€';
case 7:
return '男 :「ãã†ã 。ãƒã‚³ãŒãƒŸãƒ«ã‚¯ã‚’èˆã‚るよã†ã«ã€\n   ã¡ã‚ƒãƒ¼ã‚“ã¨èˆã‚ã¦ãれよ?ã€';
case 8:
return 'ã‚€ã—ã‚ç„¡ç†å¼·ã„ã•ã‚ŒãŸæ–¹ãŒèˆã‚ã‚„ã™ã‹ã£ãŸã‹ã‚‚ã—ã‚Œãªã„。';
case 9:
return '見知らã¬ç”·ã®ãƒšãƒ‹ã‚¹ã‚’自らèˆã‚るよã†ãªè¡Œç‚ºã¯ã€\n夜一ã®è‡ªå°Šå¿ƒã«æ¶ˆãˆãªã„ã‚ズを付ã‘ã¦ã„ãŸã€‚';
case 10:
return 'ãã‚Œã§ã‚‚ã€ã™ã§ã«å¿«æ¥½ã®è™œã¨ãªã£ã¦ã„る身ã¨ã—ã¦ã¯ã€\nã„ã„ãªã‚Šã«ãªã‚‹ã—ã‹ãªã„ã®ã‚‚事実。';
case 11:
return 'å…ˆã»ã©ã‹ã‚‰åå®®ãŒã‚¸ãƒ³ã‚¸ãƒ³ã¨ã†ãšãã€\næ—©ãã“ã®å¤§ããªãƒšãƒ‹ã‚¹ã‚’膣ã§å‘‘ã¿è¾¼ã¿ãŸã„ã¨èº«ä½“ãŒå«ã‚“ã§ã„ãŸã€‚';
case 12:
return '夜一:「ã‚む……んã€ã¡ã‚…ã£ã€‚ã¡ã‚…ã¶ã€ã˜ã‚…ã£â€¦â€¦ã˜ã‚…ã‚‹ã‚‹ã£ã€';
case 13:
return '男 :「ãŠã‰ï¼ã€€ã„ã„ã€ã„ã„ãžã€‚\n   もã£ã¨æ·±ãã¾ã§å‘‘ã¿è¾¼ã‚€ã‚“ã ……ãŠãŠï¼ã€';
case 14:
return '言ã‚れるãŒã¾ã¾ã«ãƒšãƒ‹ã‚¹ã‚’飲ã¿è¾¼ã‚“ã§ã„ã。\n一度å£ã«ã—ã¦ã—ã¾ãˆã°ã€ã‚‚ã†ãŸã‚らã†ã“ã¨ã‚‚ãªã„。';
case 15:
return '膣å£ã‚‚ã„ã„ãŒã€å£è…”ã‚‚ã„ã„ã¨ã°ã‹ã‚Šã«ãƒšãƒ‹ã‚¹ã‚’é ¬å¼µã‚‹ã€‚';
case 16:
return 'ãŸã å£ã«å«ã‚€ã ã‘ã§ç”·ãŒæº€è¶³ã™ã‚‹ã¯ãšã‚‚ãªã„。';
case 17:
return 'å¸ã„è¾¼ã¿ã€é ¬ã§å¹¹ã‚’擦りã¤ã‘ãŸã‚Šã€èˆŒã‚’å‹•ã‹ã—ã¦äº€é ã‚’ãã¶ã‚‹ã€‚\n唾液をæµã—ã€ã™ã¼ã‚ãŸå£ã‚’上下ã«å‹•ã‹ã›ã°ã€\nç”·ã‹ã‚‰ã¯ã‚±ãƒ¢ãƒŽã®ã‚ˆã†ãªå£°ãŒã‚ãŒã‚‹ã€‚';
case 18:
return '男 :「ãŠã‰ãŠãŠãŠï¼ã€€ã„ã„ãžã€‚\n   ã•ã™ãŒã«æ‰‹æ…£ã‚ŒãŸèˆŒã•ã°ãã ãªï¼ã€';
case 19:
return 'å£ã®ä¸ã§è„ˆæ‰“ã¤è‚‰æ£’ã‚’ã¾ã‚“ã¹ã‚“ãªãèˆã‚ã€æ„›æ’«ã™ã‚‹ã€‚';
case 20:
return '亀é ã®ã‚¨ãƒ©ã‚’èˆã‚ã€å°¿é“å£ã‚’ãã™ãã‚Šã€å¹¹ã‚’å¸ã„込む。';
case 21:
return 'ジュルジュルã¨ã„ã†æ±šã‚‰ã—ã„水音もã€\n自分ãŒå‡ºã—ã¦ã„ã‚‹ã®ã ã¨æ€ãˆã°å®˜èƒ½çš„ãªéŸ³ã«èžã“ãˆãŸã€‚';
case 22:
return '夜一:(コレãŒã€æ¬²ã—ã„……å£ãªã‚“ã‹ã˜ã‚ƒè¶³ã‚Šãªã„…!\n   アソコã®å¥¥ã«ç„¡ç†çŸ¢ç†çªã£è¾¼ã‚“ã§ã€\n   グãƒãƒ£ã‚°ãƒãƒ£ã«æŽ»ã回ã—ã¦ã‚‚らã„ãŸã„ï¼ï¼‰';
case 23:
return 'フェラãƒã‚ªã«å¤¢ä¸ã«ãªã£ã¦ã„ãŸå¤œä¸€ã®è‚¡é–“ã«ã€ç”·ã®æ‰‹ãŒä¼¸ã³ãŸã€‚';
case 24:
return '瞬間ã€é©šã„ã¦å£ã‚’離ã™ãŒã€\nç”·ã®ã«ã‚„ã‘é¡”ã«ä¿ƒã•ã‚Œã¦ã™ãã«ãƒ•ã‚§ãƒ©ã‚’å†é–‹ã™ã‚‹ã€‚';
case 25:
return '男 :「ã“ã®ãらã„ã§ãƒ“ビるç·æŒ‡ä»¤å®˜æ®¿ã˜ã‚ƒãªã„ã ã‚?\n   ã¡ã‚ƒã‚“ã¨ç¶šã‘ã¦ãれよãªï¼Ÿã€';
case 26:
return 'ç”·ã®æ‰‹ãŒã€ãƒ´ã‚¡ã‚®ãƒŠã‚’æ‰ã¿è¾¼ã‚“ã 。';
case 27:
return '太ã„指ãŒç§˜è£‚ã‚’ã¾ã•ãã‚Šã€æ•æ„Ÿãªçªèµ·ã‚’擦りã¤ã‘る。';
case 28:
return '夜一ã¯ã€ã¤ã„ãã®å¿«æ„Ÿã‚’味ã‚ã£ã¦ã—ã¾ã„ã€èˆŒã‚’å‹•ã‹ã™ã®ã‚’忘れãŸã€‚';
case 29:
return 'ã™ã‚‹ã¨ç”·ã¯è…°ã‚’çªã上ã’ã€ãƒšãƒ‹ã‚¹ã‚’ç„¡ç†çŸ¢ç†å–‰ã«ã¾ã§æŠ¼ã—込む。';
case 30:
return '夜一:「んã¶ã£ï¼ï¼Ÿã€';
case 31:
return '男 :「ãŠã‚‰ãŠã‚‰ï¼ã€€ã¡ã‚ƒã‚“ã¨ã¨ç¶šã‘ã‚ã£ã¦è¨€ã£ã¦ã‚‹ã ã‚ã†ãŒï¼ã€';
case 32:
return '夜一:「んã†ã‚›â€¦â€¦ã‚“ã£ã€ã˜ã‚…ã£ã€ã¡ã‚…ã¶ã€‚\n   ã˜ã‚…ã‚‹ã£ã˜ã‚…ã‚‹ã‚‹ã€ã¡ã‚…ã¶ã€ã‚“ã†ã‚›ã£ã€';
case 33:
return 'æ¯è‹¦ã—ã•ã«æ¶™ç›®ã«ãªã‚ŠãªãŒã‚‰ã€æ…Œã¦ã¦å£ã‚’ã™ã¼ã‚ãŸã€‚\né を上下ã•ã›ã¦ãƒšãƒ‹ã‚¹ã‚’å£è…”ã§æ‰±ãã€\n舌を暴れã•ã›ã¦äº€é ã‚’ã—ゃã¶ã‚‹ã€‚';
case 34:
return '満足ã’ãªåæ¯ã‚’出ã—ãŸç”·ã¯ã€ãã‚Œã§ã‚‚手ã®å‹•ãã‚’ã‚„ã‚ãªã‹ã£ãŸã€‚';
case 35:
return '夜一:(ã„ã‹ã‚“。感ã˜ã¦ã—ã¾ã†ã¨ã€å£ãŒä¸Šæ‰‹ãå‹•ã‹ã›ãªããªã‚‹ï¼‰';
case 36:
return 'ç”·ã®æŒ‡ãŒè†£ã¸ã¨æ½œã‚Šè¾¼ã‚“ã 。\nå分ã™ãŽã‚‹ã»ã©ã«æ½¤ã£ã¦ã„るクレヴァスã¯é›£ãªãç”·ã®æŒ‡ã‚’\n潜り込ã¾ã›ã€è£‚ã‘ç›®ã®å¥¥ã¸ã¨æ‹›ã入れる。';
case 37:
return 'ãã—ã¦ãƒšãƒ‹ã‚¹ã§ãã†ã™ã‚‹ã‚ˆã†ã«ã€æŒ‡ã‚’æ¿€ã—ã出ã—入れã—始ã‚ãŸã€‚';
case 38:
return '夜一:「んã†ã‚›ã†ã‚›ï¼\n   んã£ã€ã¡ã‚…ã¶ã€‚ã‚“ã†ã‚›ã€ã˜ã‚…ã‚‹ã‚‹ã€ã¡ã‚…ã¶ã£ï¼ã€';
case 39:
return '男 :「やれやれ。ã¡ã‚‡ã£ã¨å¼„られãŸã ã‘ã§ã€\n   フェラã™ã‚‰æº€è¶³ã«ã§ããªããªã‚‹ã®ã‹ï¼Ÿã€€ãã‚“ãªã“ã¨ã˜ã‚ƒã€\n   ã„ã¤ã¾ã§ãŸã£ã¦ã‚‚ココã«ã¯å…¥ã‚Œã¦ã‚„ã‚Œãã‡ãªï¼Ÿã€';
case 40:
return 'ã“ã“ã€ã¨ã„ã†è¨€è‘‰ã«æŒ‡ã‚’åå¿œã•ã›ã‚‹ã€‚\n膣内ã®æµ…ã„ã¨ã“ã‚ã§æš´ã‚Œã•ã›ã€æ·«ã‚‰ãªæ°´éŸ³ã‚’響ã‹ã›ãŸã€‚';
case 41:
return 'ã¾ã‚‹ã§æ°´éŠã³ã‚’ã—ã¦ã„ã‚‹ã‹ã®ã‚ˆã†ãªéŸ³ã¯ã€\n大é‡ã«æº¢ã‚Œå‡ºã—ã¦ã„る愛液ã®ã›ã„。ãã‚ŒãŒå†…ã‚‚ã‚‚ã‚’ä¼ã„æµã‚Œã¦\nã„ãã“ãã°ã‚†ã•ã‚‚ã¾ãŸã€å¤œä¸€ã®å®˜èƒ½ã‚’高ã‚ã¦ã„る。';
case 42:
return '官能ãŒå®˜èƒ½ã‚’呼ã³ã€æ›´ã«æ¿€ã—ã„快感を熱望ã™ã‚‹ã€‚\nãã®ãŸã‚ã«ã¯ç”·ã‚’悦ã°ã›ãªã‘ã‚Œã°ãªã‚‰ãªã„ã®ã«ã€\n今ã‚ã‚‹å¿«æ„Ÿã«è² ã‘ã¦å£å…ƒãŒãŠã‚ãã‹ã«ãªã£ã¦ã—ã¾ã†ã®ãŒè¾›ã‹ã£ãŸã€‚';
case 43:
return '夜一:(一度ã€å°„ç²¾ã•ã›ãªã‘ã‚Œã°é§„ç›®ãªã®ã‹ï¼Ÿ\n   フェラã§å‡ºã•ã›ãªã‘ã‚Œã°ã€è†£ã«ã¯å…¥ã‚Œã¦ã‚‚らãˆã¬ã®ã‹ï¼Ÿï¼‰';
case 44:
return 'ã‚ã¾ã‚Šã®åˆ‡ãªã•ã«ç”·ã‚’見上ã’ã€ç›®ç·šã§æ‡‡é¡˜ã™ã‚‹ã€‚\nãã®è¡¨æƒ…ãŒæ°—ã«å…¥ã£ãŸã®ã‹ã€ç”·ã¯ã‚´ã‚¯ãƒªã¨æ¯ã‚’å‘‘ã‚“ã 。';
case 45:
return '男 :「ããã。ãã‚“ãªã«ç‰©æ¬²ã—ãã†ãªé¡”ã™ã‚‹ãªã‚ˆâ€¦â€¦\n   ã“ã£ã¡ã¾ã§ãŸã¾ã‚‰ãªããªã£ã¡ã¾ã†ãœã€';
case 46:
return '夜一ã¯äº€é ã ã‘ã‚’å’¥ãˆã€æ¿€ã—ã舌を動ã‹ã—ãŸã€‚\nエラをã—ゃã¶ã‚Šã€å°¿é“å£ã«çªã入れã€å…¨ä½“ã‚’å¸ã„込む。';
case 47:
return 'ãã—ã¦ã¾ãŸæ‡‡é¡˜ã™ã‚‹ã‚ˆã†ã«ç›®ã‚’å‘ã‘ã€ã‚»ãƒƒã‚¯ã‚¹ã‚’ãã ã£ãŸã€‚';
case 48:
return '男 :「ã—ã€ä»•æ–¹ãã‡ãªâ€¦â€¦ã˜ã‚ƒã‚ã€æ°—ã®æ¸ˆã‚€ã¾ã§çŠ¯ã—ã¦ã‚„ã‚‹ãœã€';
case 49:
return 'å››ã¤ã‚“ã°ã„ã®ã¾ã¾ã€ç”·ã«ã®ã—ã‹ã‹ã‚‰ã‚ŒãŸã€‚';
case 50:
return 'ãã—ã¦ã¨ã‚ã‘ãã£ãŸãƒ´ã‚¡ã‚®ãƒŠã«ã€è’々ã—ãçªãè¾¼ã¾ã‚Œã‚‹ã€‚';
case 51:
return '夜一:「ã‚ãã£ï¼\n   ンãã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ã‚ï¼ï¼ã€';
case 52:
return '熱ã„肉棒ãŒä½“内ã«å…¥ã£ãŸçž¬é–“ã€å¤œä¸€ã¯çµ¶é ‚ã—ãŸã€‚';
case 53:
return '真ã£èµ¤ã«ç„¼ã‘ãŸç«ç®¸ã‚’è…¹ã«æŠ¼ã—è¾¼ã¾ã‚ŒãŸã‹ã®ã‚ˆã†ãªè¡æ’ƒçš„ãªå®˜èƒ½ã€‚';
case 54:
return 'ç—›ã¿ã§ã¯ãªã最大級ã®å¿«æ¥½ãŒã€å¤œä¸€ã®å¿ƒã‚’焼ã‘付ã‹ã›ãŸã€‚';
case 55:
return '男 :「ãŠã„ãŠã„。挿れãŸã ã‘ã§ã“ã®ç· ã¾ã‚Šã‹ã‚ˆã€‚\n   ã©ã“ã¾ã§æ·«ä¹±ãªã‚“ã ï¼ï¼Ÿã€';
case 56:
return '夜一:「ãŠã€ãŠã¬ã—ãŒç„¦ã‚‰ã—ã™ãŽãŸã›ã„ã§ã‚ã‚ã†ãŒâ€¦â€¦\n   ã‚ãã€ã‚‚ã€ã‚‚ã£ã¨æ¿€ã—ã……んんï¼ã€';
case 57:
return '男 :「ã—ょã†ãŒãã‡â€¦â€¦ã»ã‚‰ã€ãã‚Œã¦ã‚„るよï¼ã€';
case 58:
return 'ãƒãƒãƒ³ãƒƒã¨éŸ³ã‚’ãŸã¦ã€æ®´æ‰“ã™ã‚‹ã‚ˆã†ãªæŒ¿å…¥ãŒé€£ç¶šã•ã‚ŒãŸã€‚\nãã®åº¦ã«ä½“内ã®ç©ºæ°—を絞り出ã•ã‚Œã‚‹ã‹ã®ã‚ˆã†ã«å–˜ã。\n淫らãªãƒãƒ¼ãƒ¢ãƒ‹ãƒ¼ãŒç´¡ãŽå‡ºã•ã‚Œã€æš«ãリズミカルãªéŸ³æ¥½ãŒæµã‚ŒãŸã€‚';
case 59:
return '夜一:(ã‚ãã€ã“ã‚Œã 。儂ã¯ã“ã®å¿«æ„Ÿã‚’å¾…ã£ã¦ãŠã£ãŸã®ã ï¼ï¼‰';
case 60:
return '夜一ã¯ã‚‚ã¯ã‚„犯ã•ã‚Œã¦ã„ã‚‹ã¨ã„ã†æ„Ÿè¦šã•ãˆãªãã—ã€\n体内を駆ã‘ã‚ãã‚‹ç”·æ ¹ã«æ„›ã•ãˆæ„Ÿã˜å§‹ã‚ã¦ã„ãŸã€‚';
case 61:
return 'ç”·ã®ä¹±æš´ãªæŠ½é€ã‚‚ã€ä»Šã®å¤œä¸€ã«ã¨ã£ã¦ã¯æ„›ã®è¡Œç‚ºã«ã•ãˆæ€ã‚れる。';
case 62:
return '完全ã«å •ã¡ã¦ã„ã‚‹ã®ã ã€ãã‚“ãªè€ƒãˆã•ãˆæµ®ã‹ã°ãšã€\nãŸã ã²ãŸã™ã‚‰å¿«æ„Ÿã‚’貪るオンナã«ãªã£ã¦ã„ãŸã€‚';
case 63:
return '夜一:「ã¯ãã€ã¯ãã€ã„ã„……ã„ã„ãžã€‚ã¾ãŸã‚¤ã。\n   イããã†ã˜ã‚ƒâ€¦â€¦ã‚ã‚ãã‚ã‚ï¼ã€';
case 64:
return '男 :「何度ã§ã‚‚イãã‚„ãŒã‚Œã€‚ãŠå‰ã®èº«ä½“ã®ã€ä¸ã‚‚外もã€\n   全部ザーメンã¾ã¿ã‚Œã«ã—ã¦ã‚„ã‚‹ã‹ã‚‰ã‚ˆï¼ã€';
case 65:
return '夜一:「ä¸ã‚‚……外も……ã‚ãã‚ï¼ã€';
case 66:
return '想åƒã—ãŸã ã‘ã§è»½ã„çµ¶é ‚ãŒæ¥ãŸã€‚';
case 67:
return 'ãã‚Œã«é€£éŽ–ã—ã¦ã€æ¬¡ã‹ã‚‰æ¬¡ã«çµ¶é ‚ã®æ³¢ãŒå¯„ã›è¿”ã™ã€‚';
case 68:
return '夜一:「んãã‚ã‚ã‚ï¼\n   イãã£ã€ã‚¤ã£ã¦ã—ã¾ã†ã£ã€ãŠã‹ã—ããªã‚‹ã…ã†ã†ã†ï¼ï¼ã€';
case 69:
return '身体ä¸ãŒå¿«æ„Ÿã®è™œã«ãªã£ã¦ã„ãŸã€‚';
case 70:
return 'æ¯ã‚’ã™ã‚‹ã ã‘ã§ã‚¤ããã†ã«ãªã‚Šã€è§¦ã‚‰ã‚Œã‚‹ã ã‘ã§ã‚¤ã£ãŸã€‚';
case 71:
return '夜一ã¯ã‚‚ã†ã€å¿«æ„Ÿã®ã“ã¨ã ã‘ã—ã‹è€ƒãˆãªããªã£ã¦ã„ãŸã€‚';
}
return '';
}
nCnt = 1;
bFlag = true;
mm_btn_ClickWait._visible = false;
mm_textwindow._visible = false;
_root.szText = '';
stopLightning();
}
frame 2 {
checkNext();
}
frame 3 {
if (bFlag) {
switch (nCnt) {
case 1:
case 2:
setMessage(nCnt);
this.gotoAndPlay('scene1');
break;
case 3:
mm_textwindow._visible = false;
this.gotoAndPlay('scene2');
break;
default:
this.gotoAndPlay('scene1');
}
} else {
this.gotoAndPlay('scene1');
}
}
frame 4 {
_root.data_sysflg.data.cgflag69 = true;
_root._sound.attachSound('BGM07');
_root._sound.start(0, 9999);
}
frame 34 {
checkNext();
}
frame 35 {
if (bFlag) {
if (nCnt < 23) {
setMessage(nCnt);
this.gotoAndPlay('_scene2');
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene3');
}
} else {
this.gotoAndPlay('_scene2');
}
}
frame 36 {
_root.data_sysflg.data.cgflag70 = true;
}
frame 66 {
checkNext();
}
frame 67 {
if (bFlag) {
if (nCnt < 26) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 72 {
checkNext();
}
frame 73 {
if (bFlag) {
if (nCnt < 29) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 78 {
checkNext();
}
frame 79 {
if (bFlag) {
if (nCnt == 32) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 36) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 84 {
checkNext();
}
frame 85 {
if (bFlag) {
if (nCnt == 38) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 49) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 86 {
_root.data_sysflg.data.cgflag71 = true;
}
frame 116 {
checkNext();
}
frame 117 {
if (bFlag) {
if (nCnt < 51) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 119 {
checkNext();
}
frame 120 {
if (bFlag) {
if (nCnt < 52) {
setMessage(nCnt);
this.mm_shake.gotoAndPlay('shake4');
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 57) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 121 {
checkNext();
}
frame 122 {
if (bFlag) {
if (nCnt == 59) {
this.mm_shake.gotoAndPlay('shake4');
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (nCnt < 68) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
this.nCount = 0;
}
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 123 {
mm_over.gotoAndPlay('start');
}
frame 124 {
checkNext();
}
frame 125 {
if (bFlag) {
if (nCnt < 69) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 60) {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
startShake();
this.nCount = 61;
}
}
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 128 {
if (this.nCount == 61) {
startLightning();
mm_btn_ClickWait._visible = true;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
} else {
if (this.nCount < 172) {
if (_root.dataCurPartyChar.bWaitClick) {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
} else {
++this.nCount;
this.gotoAndPlay(_currentframe - 1);
}
} else {
mm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.bWaitClick = false;
++this.nCount;
}
}
}
frame 129 {
checkNext();
}
frame 130 {
if (bFlag) {
if (nCnt < 72) {
setMessage(nCnt);
this.gotoAndPlay(_currentframe - 1);
} else {
mm_textwindow._visible = false;
this.gotoAndPlay('scene5');
}
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 161 {
nCnt = 0;
_root._sound.stop();
}
frame 163 {
if (nCnt < 60) {
++nCnt;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 164 {
_parent._parent.bClickBtn = true;
stop();
}
}
movieClip 851 {
frame 1 {
switch (nType) {
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
this.gotoAndStop(nType + 1);
break;
default:
stop();
}
}
}
button 854 {
on (release) {
_root.flg_menuselect = 2;
}
}
button 857 {
on (release) {
_root.flg_menuselect = 3;
}
}
button 860 {
on (release) {
_root.flg_menuselect = 4;
}
}
button 863 {
on (release) {
_root.flg_menuselect = 5;
}
}
button 866 {
on (release) {
_root.flg_menuselect = 7;
}
}
button 869 {
on (release) {
_root.flg_menuselect = 6;
}
}
button 872 {
on (release) {
_root.flg_menuselect = 1;
}
}
button 875 {
on (release) {
_root.flg_menuselect = 13;
}
}
movieClip 876 {
frame 1 {
this.mm_main.nType = 0;
}
frame 25 {
this.mm_btn01._visible = _root.data_sysflg.data.mdflag01;
this.mm_btn02._visible = _root.data_sysflg.data.mdflag02;
this.mm_btn03._visible = _root.data_sysflg.data.mdflag03;
this.mm_btn04._visible = _root.data_sysflg.data.mdflag04;
this.mm_btn05._visible = _root.data_sysflg.data.mdflag05;
this.mm_btn06._visible = _root.data_sysflg.data.mdflag06;
this.mm_btn07._visible = _root.data_sysflg.data.mdflag07;
this.mm_btn01.enabled = true;
this.mm_btn02.enabled = true;
this.mm_btn03.enabled = true;
this.mm_btn04.enabled = true;
this.mm_btn05.enabled = true;
this.mm_btn06.enabled = true;
this.mm_btn07.enabled = true;
this.mm_btnback.enabled = true;
this.bClickBtn = false;
}
frame 27 {
switch (_root.flg_menuselect) {
case 0:
this.gotoAndPlay(_currentframe - 1);
break;
case 13:
_root.flg_menuselect = 0;
this.gotoAndPlay('end');
break;
default:
this.mm_btn01.enabled = false;
this.mm_btn02.enabled = false;
this.mm_btn03.enabled = false;
this.mm_btn04.enabled = false;
this.mm_btn05.enabled = false;
this.mm_btn06.enabled = false;
this.mm_btn07.enabled = false;
this.mm_btnback.enabled = false;
this.mm_main.nType = _root.flg_menuselect;
_root.flg_menuselect = 0;
this.nCnt = 0;
}
}
frame 29 {
if (this.nCnt < 25) {
++this.nCnt;
this.gotoAndPlay('loop');
} else {
this.mm_main.gotoAndPlay('init');
}
}
frame 31 {
if (this.bClickBtn) {
this.gotoAndPlay(1);
} else {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 59 {
_root.flg_jump = 1;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 11 {
if (_root.flg_jump != 0) {
_root.gotoAndPlay('title');
} else {}
}
frame 12 {
this.gotoAndPlay(_currentframe - 1);
}
frame 13 {
_root._sound.attachSound('BGM02');
_root._sound.start(0, 9999);
}
frame 14 {
_root.flg_jump = 0;
_root.flg_menuselect = 0;
_root.dataChar.nCharType = 0;
}
button 891 {
on (release) {
_root.flg_menuselect = 4;
_root.flg_jump = 1;
}
}
button 894 {
on (release) {
_root.flg_menuselect = 1;
_root.flg_jump = 1;
}
}
button 897 {
on (release) {
_root.flg_menuselect = 3;
_root.flg_jump = 1;
}
}
button 900 {
on (release) {
_root.flg_menuselect = 2;
_root.flg_jump = 1;
}
}
button 903 {
on (release) {
_root.flg_menuselect = 5;
_root.flg_jump = 1;
}
}
movieClip 904 {
frame 38 {
if (_root.flg_jump != 1) {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 66 {
_root.flg_jump = 2;
this.stop();
}
}
frame 15 {
if (_root.flg_jump == 2) {
switch (_root.flg_menuselect) {
case 1:
case 2:
case 3:
case 4:
_root.dataChar.nCharType = _root.flg_menuselect;
this.gotoAndPlay('playerselect');
break;
case 5:
_root._sound.stop();
this.gotoAndPlay('title');
break;
default:
}
}
}
frame 16 {
this.gotoAndPlay(_currentframe - 1);
}
frame 17 {
function getMemberlistName(nChar) {
switch (nChar) {
return '';
case 1:
return 'ps_view01';
case 2:
return 'ps_view02';
case 3:
return 'ps_view03';
case 4:
return 'ps_view04';
case 5:
return 'ps_view05';
case 6:
return 'ps_view06';
}
return '';
}
function InitChar(dataChar) {
switch (dataChar.nCharType) {
case 1:
dataChar.szName = '織姫';
dataChar.nMaxHP = 5000;
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 30;
dataChar.nDiffCatch = 30;
dataChar.nDiffBiyaku = 30;
dataChar.nDiffGas = 30;
dataChar.vnResist = [0, 20, 30, 40, 0, 30, 70, 50, 60, 20];
dataChar.vnFeel = [20, 50, 20, 100, 100, 0, 0, 0, 100, 100];
dataChar.vbReAttack = [false, false, false, false, false, false, false, false, false, false];
break;
case 2:
dataChar.szName = 'ä¹±èŠ';
dataChar.nMaxHP = 5000;
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 160;
dataChar.nDiffCatch = 60;
dataChar.nDiffBiyaku = 20;
dataChar.nDiffGas = 80;
dataChar.vnResist = [20, 70, 60, 90, 100, 40, 100, 100, 100, 100];
dataChar.vnFeel = [0, 80, 10, 100, 140, 0, 80, 0, 120, 100];
dataChar.vbReAttack = [false, false, false, true, false, false, true, true, true, false];
break;
case 3:
dataChar.szName = 'ãƒãƒ ';
dataChar.nMaxHP = 5000;
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 50;
dataChar.nDiffCatch = 30;
dataChar.nDiffBiyaku = 100;
dataChar.nDiffGas = 100;
dataChar.vnResist = [10, 30, 30, 30, 30, 10, 80, 60, 50, 50];
dataChar.vnFeel = [0, 0, 0, 0, 50, 0, 140, 120, 0, 100];
dataChar.vbReAttack = [false, true, true, false, true, false, false, false, false, true];
break;
case 4:
dataChar.szName = '夜一';
dataChar.nMaxHP = 5000;
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 100;
dataChar.nDiffCatch = 300;
dataChar.nDiffBiyaku = 80;
dataChar.nDiffGas = 20;
dataChar.vnResist = [180, 220, 240, 240, 70, 90, 260, 90, 240, 50];
dataChar.vnFeel = [0, 0, 0, 120, 140, 0, 0, 50, 150, 150];
dataChar.vbReAttack = [true, true, true, true, false, false, false, false, true, false];
}
}
function InitPartyChar(dataChar) {
switch (dataChar.nCharType) {
case 1:
dataChar.nMaxHP = 600;
dataChar.szName = 'é“具使ã„';
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 45;
dataChar.nHold = 40;
dataChar.nSleep = 0;
break;
case 2:
dataChar.nMaxHP = 400;
dataChar.szName = '拘æŸå…·ä½¿ã„';
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 72;
dataChar.nHold = 70;
dataChar.nSleep = 0;
break;
case 3:
dataChar.nMaxHP = 500;
dataChar.szName = '媚薬使ã„';
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 54;
dataChar.nHold = 60;
dataChar.nSleep = 0;
break;
case 4:
dataChar.nMaxHP = 500;
dataChar.szName = 'ガス使ã„';
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 90;
dataChar.nHold = 40;
dataChar.nSleep = 0;
break;
case 5:
dataChar.nMaxHP = 300;
dataChar.szName = 'æ¥å¸«';
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 126;
dataChar.nHold = 30;
dataChar.nSleep = 0;
break;
case 6:
dataChar.nMaxHP = 700;
dataChar.szName = '大男';
dataChar.nCurHP = dataChar.nMaxHP;
dataChar.nSpeed = 0;
dataChar.nAttack = 45;
dataChar.nHold = 100;
dataChar.nSleep = 0;
}
}
_root.flg_jump = 0;
_root.flg_menuselect = 0;
ii = 0;
while (i < 3) {
_root.dataParty[i].nCharType = 0;
++i;
}
_root.flg_playercnt = 0;
}
button 909 {
on (release) {
_root.flg_jump = 1;
_root.flg_menuselect = 10;
}
}
button 910 {
on (release) {
_root.flg_jump = 1;
_root.flg_menuselect = 2;
this.ps_btn02._visible = false;
}
on (rollOver) {
this.ps_st01._visible = false;
this.ps_st02._visible = true;
this.ps_st03._visible = false;
this.ps_st04._visible = false;
this.ps_st05._visible = false;
this.ps_st06._visible = false;
}
}
button 911 {
on (release) {
_root.flg_jump = 1;
_root.flg_menuselect = 3;
this.ps_btn03._visible = false;
}
on (rollOver) {
this.ps_st01._visible = false;
this.ps_st02._visible = false;
this.ps_st03._visible = true;
this.ps_st04._visible = false;
this.ps_st05._visible = false;
this.ps_st06._visible = false;
}
}
button 912 {
on (release) {
_root.flg_jump = 1;
_root.flg_menuselect = 4;
this.ps_btn04._visible = false;
}
on (rollOver) {
this.ps_st01._visible = false;
this.ps_st02._visible = false;
this.ps_st03._visible = false;
this.ps_st04._visible = true;
this.ps_st05._visible = false;
this.ps_st06._visible = false;
}
}
button 913 {
on (release) {
_root.flg_jump = 1;
_root.flg_menuselect = 5;
this.ps_btn05._visible = false;
}
on (rollOver) {
this.ps_st01._visible = false;
this.ps_st02._visible = false;
this.ps_st03._visible = false;
this.ps_st04._visible = false;
this.ps_st05._visible = true;
this.ps_st06._visible = false;
}
}
button 914 {
on (release) {
_root.flg_jump = 1;
_root.flg_menuselect = 6;
this.ps_btn06._visible = false;
}
on (rollOver) {
this.ps_st01._visible = false;
this.ps_st02._visible = false;
this.ps_st03._visible = false;
this.ps_st04._visible = false;
this.ps_st05._visible = false;
this.ps_st06._visible = true;
}
}
button 915 {
on (release) {
_root.flg_jump = 1;
_root.flg_menuselect = 1;
this.ps_btn01._visible = false;
}
on (rollOver) {
this.ps_st01._visible = true;
this.ps_st02._visible = false;
this.ps_st03._visible = false;
this.ps_st04._visible = false;
this.ps_st05._visible = false;
this.ps_st06._visible = false;
}
}
button 918 {
on (release) {
_root.flg_jump = 1;
_root.flg_menuselect = 11;
}
}
movieClip 921 {
}
movieClip 924 {
}
movieClip 927 {
}
movieClip 930 {
}
movieClip 933 {
}
movieClip 936 {
}
movieClip 937 {
frame 25 {
this.ps_btn01._visible = true;
this.ps_btn02._visible = true;
this.ps_btn03._visible = true;
this.ps_btn04._visible = true;
this.ps_btn05._visible = true;
this.ps_btn06._visible = true;
this.ps_st01._visible = false;
this.ps_st02._visible = false;
this.ps_st03._visible = false;
this.ps_st04._visible = false;
this.ps_st05._visible = false;
this.ps_st06._visible = false;
this.mc_member = this.createEmptyMovieClip('member_list', 0);
this.mc_member.unloadMovie();
}
frame 27 {
switch (_root.flg_jump) {
case -1:
_root.flg_jump = 0;
this.gotoAndPlay(_currentframe - 2);
break;
case 2:
init_obj = {'_x': 0, '_y': 0, '_rotation': 0, '_alpha': 100};
this.mc_member.attachMovie('black_out', 'mc_black_out', 4, init_obj);
break;
default:
this.gotoAndPlay(_currentframe - 1);
}
}
frame 28 {
this.ps_btn01.enabled = false;
this.ps_btn02.enabled = false;
this.ps_btn03.enabled = false;
this.ps_btn04.enabled = false;
this.ps_btn05.enabled = false;
this.ps_btn06.enabled = false;
this.ps_btn10.enabled = false;
this.ps_btn11.enabled = false;
}
frame 55 {
_root.flg_jump = 3;
this.mc_member.removeMovieClip();
this.stop();
}
}
frame 18 {
switch (_root.flg_jump) {
case 1:
switch (_root.flg_menuselect) {
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
switch (_root.flg_playercnt) {
case 0:
_root.dataParty[0].nCharType = _root.flg_menuselect;
init_obj = {'_x': 88, '_y': 447, '_rotation': 0, '_alpha': 100};
_root.ps_base.mc_member.attachMovie(_root.getMemberlistName(_root.dataParty[0].nCharType), 'mc_member1', 1, init_obj);
++_root.flg_playercnt;
_root.flg_jump = 0;
break;
case 1:
_root.dataParty[1].nCharType = _root.flg_menuselect;
init_obj = {'_x': 88, '_y': 490, '_rotation': 0, '_alpha': 100};
_root.ps_base.mc_member.attachMovie(_root.getMemberlistName(_root.dataParty[1].nCharType), 'mc_member2', 2, _root.init_obj);
++_root.flg_playercnt;
_root.flg_jump = 0;
break;
case 2:
_root.dataParty[2].nCharType = _root.flg_menuselect;
init_obj = {'_x': 88, '_y': 533, '_rotation': 0, '_alpha': 100};
_root.ps_base.mc_member.attachMovie(_root.getMemberlistName(_root.dataParty[2].nCharType), 'mc_member3', 3, _root.init_obj);
++_root.flg_playercnt;
_root.flg_jump = 2;
}
break;
case 10:
_root.dataChar.nCharType = 0;
_root.flg_jump = 2;
break;
case 11:
_root.flg_playercnt = 0;
_root.flg_jump = -1;
break;
default:
}
_root.flg_menuselect = 0;
break;
case 3:
InitChar(_root.dataChar);
i = 0;
while (i < 3) {
_root.InitPartyChar(_root.dataParty[i]);
++i;
}
_root.InitSequence();
switch (_root.dataChar.nCharType) {
case 0:
this.gotoAndPlay('_charselect');
break;
case 1:
_root._sound.stop();
this.gotoAndPlay('game_orihime');
break;
case 2:
_root._sound.stop();
this.gotoAndPlay('game_rangiku');
break;
case 3:
_root._sound.stop();
this.gotoAndPlay('game_nemu');
break;
case 4:
_root._sound.stop();
this.gotoAndPlay('game_yoruichi');
}
}
}
frame 19 {
this.gotoAndPlay(_currentframe - 1);
}
frame 20 {
_root.flg_jump = 0;
}
movieClip 946 {
frame 19 {
stop();
}
}
movieClip 947 {
frame 14 {
stop();
}
}
movieClip 948 {
frame 28 {
stop();
}
}
movieClip 949 {
frame 35 {
stop();
}
}
movieClip 950 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 20;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 15;
}
frame 3 {
this.nFrame = 29;
}
frame 4 {
this.nFrame = 36;
}
}
movieClip 954 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 955 {
}
button 956 {
on (release) {
_root.dataCurPartyChar.nSelectPos = 1;
}
}
movieClip 958 {
frame 1 {
stop();
}
}
button 959 {
on (release) {
_root.dataCurPartyChar.nSelectPos = 2;
}
}
movieClip 961 {
frame 212 {
stop();
}
}
movieClip 964 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 10:
this.gotoAndPlay('main');
break;
case 13:
this.gotoAndPlay('in');
}
}
frame 15 {
_root.dataCurPartyChar.bDmgWait = true;
}
frame 16 {
_parent.gm_Voice = this.gm_Voice;
}
frame 44 {
this.gotoAndPlay('main');
}
}
movieClip 965 {
frame 19 {
stop();
}
}
movieClip 966 {
frame 33 {
stop();
}
}
movieClip 967 {
frame 27 {
stop();
}
}
movieClip 968 {
frame 13 {
stop();
}
}
movieClip 969 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 20;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 34;
}
frame 3 {
this.nFrame = 28;
}
frame 4 {
this.nFrame = 14;
}
}
movieClip 970 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 974 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
}
frame 13 {
++nCnt;
if (nCnt < 1) {
this.gotoAndPlay('main');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 975 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
}
frame 7 {
++nCnt;
if (nCnt < 6) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 976 {
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 985 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 23:
this.gotoAndPlay('main');
break;
case 24:
this.gotoAndPlay('teikou');
break;
case 25:
this.gotoAndPlay('out');
}
}
frame 67 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 102 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 103 {
_parent.gm_Voice = this.gm_Voice;
}
frame 132 {
this.gotoAndPlay('main');
}
frame 136 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 989 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 990 {
frame 22 {
stop();
}
}
movieClip 991 {
frame 36 {
stop();
}
}
movieClip 992 {
frame 34 {
stop();
}
}
movieClip 993 {
frame 24 {
stop();
}
}
movieClip 994 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 23;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 36;
}
frame 3 {
this.nFrame = 35;
}
frame 4 {
this.nFrame = 25;
}
}
movieClip 995 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1000 {
frame 182 {
stop();
}
}
movieClip 1007 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 40:
this.gotoAndPlay('main');
break;
case 43:
this.gotoAndPlay('in');
}
}
frame 15 {
_root.dataCurPartyChar.bDmgWait = true;
}
frame 16 {
_parent.gm_Voice = this.gm_Voice;
}
frame 44 {
this.gotoAndPlay('main');
}
}
movieClip 1011 {
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 21 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1012 {
frame 62 {
stop();
}
}
movieClip 1013 {
frame 40 {
stop();
}
}
movieClip 1014 {
frame 40 {
stop();
}
}
movieClip 1015 {
frame 46 {
stop();
}
}
movieClip 1016 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 63;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 41;
}
frame 3 {
this.nFrame = 41;
}
frame 4 {
this.nFrame = 46;
}
}
movieClip 1017 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1021 {
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 21 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1022 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1031 {
frame 222 {
stop();
}
}
movieClip 1032 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 53:
this.gotoAndPlay('main');
break;
case 54:
this.gotoAndPlay('teikou');
break;
case 55:
this.gotoAndPlay('out');
}
}
frame 90 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 125 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 126 {
_parent.gm_Voice = this.gm_Voice;
}
frame 155 {
this.gotoAndPlay('main');
}
frame 159 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1036 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1037 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1046 {
frame 160 {
stop();
}
}
movieClip 1047 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 63:
this.gotoAndPlay('main');
break;
case 64:
this.gotoAndPlay('teikou');
break;
case 65:
this.gotoAndPlay('out');
}
}
frame 6 {
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 118 {
this._x = nXPos;
this._y = nYPos;
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 153 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 154 {
_parent.gm_Voice = this.gm_Voice;
}
frame 154 {
_parent.gm_Voice = this.gm_Voice;
}
frame 183 {
this.gotoAndPlay('main');
}
frame 187 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1051 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1052 {
frame 89 {
stop();
}
}
movieClip 1053 {
frame 44 {
stop();
}
}
movieClip 1054 {
frame 61 {
stop();
}
}
movieClip 1055 {
frame 78 {
stop();
}
}
movieClip 1056 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 90;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 45;
}
frame 3 {
this.nFrame = 61;
}
frame 4 {
this.nFrame = 79;
}
}
movieClip 1057 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1058 {
frame 40 {
stop();
}
}
movieClip 1059 {
frame 49 {
stop();
}
}
movieClip 1060 {
frame 66 {
stop();
}
}
movieClip 1061 {
frame 95 {
stop();
}
}
movieClip 1062 {
frame 77 {
stop();
}
}
movieClip 1063 {
frame 76 {
stop();
}
}
movieClip 1064 {
frame 94 {
stop();
}
}
movieClip 1065 {
frame 111 {
stop();
}
}
movieClip 1066 {
frame 115 {
stop();
}
}
movieClip 1067 {
frame 1 {
stop();
}
frame 2 {
switch (nType) {
case 1:
this.nFrame = 40;
this.stop();
break;
default:
this.gotoAndStop(nType + 1);
}
}
frame 3 {
this.nFrame = 49;
}
frame 4 {
this.nFrame = 66;
}
frame 5 {
this.nFrame = 95;
}
frame 6 {
this.nFrame = 77;
}
frame 7 {
this.nFrame = 76;
}
frame 8 {
this.nFrame = 94;
}
frame 9 {
this.nFrame = 111;
}
frame 10 {
this.nFrame = 115;
}
}
movieClip 1068 {
frame 1 {
nCnt = 0;
this.gm_Jirashi.nType = _root.dataCharStatus.nJirashiNum;
if (this.gm_Jirashi.nType > 9) {
this.gm_Jirashi.nType = Math.round(Math.random() * 9);
} else {}
this.gm_Jirashi.gotoAndPlay('start');
}
frame 4 {
nCntMax = Math.round((this.gm_Jirashi.nFrame - 12) / 6) + 1;
}
frame 11 {
++nCnt;
if (nCnt < nCntMax) {
this.gotoAndPlay('loop');
} else {}
}
frame 21 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1069 {
frame 107 {
stop();
}
}
movieClip 1070 {
frame 133 {
stop();
}
}
movieClip 1071 {
frame 1 {
if (Math.random() < 0.5) {
this.nFrame = 106;
this.stop();
} else {
this.gotoAndStop(2);
}
}
frame 2 {
this.nFrame = 133;
}
}
movieClip 1072 {
frame 1 {
nCnt = 0;
}
frame 1 {
this.nPosX = this._x;
this.nPosY = this._y;
this.gm_shake.gotoAndPlay('shake3');
}
frame 4 {
nCntMax = Math.round((this.gm_Jirashi.nFrame - 15) / 2) + 1;
}
frame 15 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 22 {
++nCnt;
if (nCnt < nCntMax) {
this.gotoAndPlay('loop');
} else {}
}
frame 30 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent._parent.OverAnimeOnOFF(false);
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
frame 30 {
this._x = this.nPosX;
this._y = this.nPosY;
}
}
movieClip 1073 {
frame 147 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 203 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 216 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 297 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1074 {
frame 147 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 203 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 216 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 297 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1075 {
frame 147 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 203 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 216 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 297 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1079 {
}
movieClip 1082 {
}
movieClip 1085 {
}
movieClip 1116 {
}
movieClip 1142 {
}
movieClip 1143 {
}
movieClip 1144 {
frame 1 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 83 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 407 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 479 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1145 {
frame 1 {
stop();
switch (_root.dataCharStatus.nCurAnime) {
case 10:
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
break;
case 11:
this.gotoAndStop('Act1-2');
break;
case 12:
this.gotoAndStop('Act1-3');
break;
case 13:
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
break;
case 14:
this.gotoAndStop('Act1-4');
break;
case 15:
this.gotoAndStop('Act1-5');
break;
case 19:
this.gotoAndStop('Act1-9');
break;
case 20:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 21:
this.gotoAndStop('Act2-2');
break;
case 22:
this.gotoAndStop('Act2-3');
break;
case 23:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 24:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 25:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 40:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 41:
this.gotoAndStop('Act4-2');
break;
case 42:
this.gotoAndStop('Act4-3');
break;
case 43:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 44:
this.gotoAndStop('Act4-4');
break;
case 45:
this.gotoAndStop('Act4-5');
break;
case 50:
_root.dataCharStatus.nCurStatus = 5;
this.gotoAndStop('Act5-1');
break;
case 51:
this.gotoAndStop('Act5-2');
break;
case 52:
this.gotoAndStop('Act5-3');
break;
case 53:
_root.dataCharStatus.nCurStatus = 5;
this.gotoAndStop('Act5-1');
break;
case 54:
_root.dataCharStatus.nCurStatus = 5;
this.gotoAndStop('Act5-1');
break;
case 55:
_root.dataCharStatus.nCurStatus = 5;
this.gotoAndStop('Act5-1');
break;
case 60:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-1');
break;
case 61:
this.gotoAndStop('Act6-2');
break;
case 62:
this.gotoAndStop('Act6-3');
break;
case 63:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-1');
break;
case 64:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-1');
break;
case 65:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-1');
break;
case 66:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-4a');
break;
case 67:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-4b');
break;
case 91:
_root.dataCharStatus.nCurStatus = 9;
this.gotoAndStop('Act9-1');
break;
case 92:
_root.dataCharStatus.nCurStatus = 9;
this.gotoAndStop('Act9-2');
break;
case 93:
_root.dataCharStatus.nCurStatus = 9;
this.gotoAndStop('Act9-3');
break;
case 100:
_root.dataCharStatus.nCurStatus = 10;
this.gotoAndStop('Act10-1');
break;
default:
_root.dataCharStatus.nCurAnime = 10;
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
}
}
frame 2 {
_root.data_sysflg.data.cgflag01 = true;
}
frame 3 {
_root.data_sysflg.data.cgflag03 = true;
}
frame 4 {
_root.data_sysflg.data.cgflag03 = true;
}
frame 5 {
_root.data_sysflg.data.cgflag02 = true;
}
frame 6 {
_root.data_sysflg.data.cgflag02 = true;
}
frame 8 {
_root.data_sysflg.data.cgflag04 = true;
}
frame 9 {
_root.data_sysflg.data.cgflag05 = true;
}
frame 10 {
_root.data_sysflg.data.cgflag05 = true;
}
frame 11 {
_root.data_sysflg.data.cgflag07 = true;
}
frame 12 {
_root.data_sysflg.data.cgflag08 = true;
}
frame 13 {
_root.data_sysflg.data.cgflag08 = true;
}
frame 14 {
_root.data_sysflg.data.cgflag09 = true;
}
frame 15 {
_root.data_sysflg.data.cgflag09 = true;
}
frame 16 {
_root.data_sysflg.data.cgflag10 = true;
}
frame 17 {
_root.data_sysflg.data.cgflag11 = true;
}
frame 18 {
_root.data_sysflg.data.cgflag11 = true;
}
frame 19 {
_root.data_sysflg.data.cgflag12 = true;
}
frame 20 {
_root.data_sysflg.data.cgflag13 = true;
}
frame 21 {
_root.data_sysflg.data.cgflag13 = true;
}
}
movieClip 1146 {
frame 120 {
stop();
}
}
movieClip 1147 {
frame 95 {
stop();
}
}
movieClip 1148 {
frame 81 {
stop();
}
}
movieClip 1149 {
frame 58 {
stop();
}
}
movieClip 1150 {
frame 1 {
nType = 0;
stop();
}
frame 2 {
switch (nType) {
case 1:
case 2:
case 3:
case 4:
case 5:
this.gotoAndStop(nType + 2);
break;
default:
nType = 0;
stop();
}
}
frame 3 {
nType = 0;
}
frame 4 {
nType = 0;
}
frame 5 {
nType = 0;
}
frame 6 {
nType = 0;
}
frame 7 {
nType = 0;
}
}
movieClip 1156 {
frame 1 {
this.blendMode = 'screen';
}
frame 13 {
stop();
}
}
movieClip 1157 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 37 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 61 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 61 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1161 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1166 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1167 {
frame 1 {
stop();
_root.dataCurPartyChar.bCGWait = false;
switch (_root.dataCharStatus.nCurGraphic) {
case 30:
this.gotoAndStop('Act3-1');
break;
case 70:
this.gotoAndStop('Act7-1');
break;
case 80:
this.gotoAndStop('Act8-1');
break;
default:
this.gotoAndStop('Act0');
}
}
frame 3 {
_root.data_sysflg.data.cgflag06 = true;
}
frame 4 {
_root.data_sysflg.data.cgflag14 = true;
}
frame 5 {
_root.data_sysflg.data.cgflag15 = true;
}
}
movieClip 1168 {
frame 1 {
stop();
}
frame 2 {
_root.data_sysflg.data.cgflag16 = true;
}
frame 18 {
this.gotoAndPlay('loop');
}
}
movieClip 1173 {
}
movieClip 1179 {
}
movieClip 1183 {
}
movieClip 1189 {
}
movieClip 1196 {
}
movieClip 1197 {
frame 1 {
_root.nCursol = 0;
this.nActType = 0;
this.stop();
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
this.gotoAndStop('start');
this.gm_shape._visible = false;
this.hitArea = this.gm_shape;
}
frame 2 {
this.gotoAndStop('end');
}
frame 3 {
this.nActType = 1;
}
frame 4 {
this.nActType = 2;
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
}
}
frame 5 {
this.nActType = 3;
}
frame 6 {
this.nActType = 4;
}
frame 7 {
}
frame 7 {
this.gotoAndStop('start');
}
}
button 1203 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 4;
}
}
button 1207 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 1;
}
}
button 1211 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 3;
}
}
button 1215 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 2;
}
}
button 1219 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 5;
}
}
button 1223 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 6;
}
}
button 1227 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 7;
}
}
button 1231 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 8;
}
}
movieClip 1233 {
frame 1 {
stop();
}
}
movieClip 1235 {
}
movieClip 1237 {
}
movieClip 1239 {
}
movieClip 1241 {
}
movieClip 1243 {
frame 1 {
stop();
}
}
movieClip 1245 {
}
button 1246 {
on (release) {
_root.dataCurPartyChar.nSelectCommand = 1;
}
}
button 1253 {
on (release) {
_root.dataCurPartyChar.nSelectPos = -1;
}
}
movieClip 1254 {
frame 1 {
stop();
if (_root.dataCurPartyChar.nCharType != 0) {
this.gotoAndStop('input');
} else {}
}
frame 2 {
stop();
this.gm_command_00seme._visible = false;
this.gm_command_01seme._visible = false;
this.gm_command_02jirashi._visible = false;
this.gm_command_02osae._visible = false;
this.gm_command_03biyaku._visible = false;
this.gm_command_03kosoku._visible = false;
this.gm_command_03lorter._visible = false;
this.gm_command_03shikan._visible = false;
this.gm_command_04iku._visible = false;
this.gm_command_01seme2._visible = false;
this.gm_command_02jirashi2._visible = false;
this.gm_command_02osae2._visible = false;
this.gm_command_03biyaku2._visible = false;
this.gm_command_03kosoku2._visible = false;
this.gm_command_03lorter2._visible = false;
this.gm_command_03shikan2._visible = false;
nPosY = 18;
if (_root.dataCharStatus.bOnedari) {
} else {
nPosY = 150;
if (_root.dataCharStatus.bOnedari) {
this.gm_command_01seme2._visible = true;
} else {
this.gm_command_00seme._visible = true;
this.gm_command_01seme._visible = true;
}
if (_root.dataCharStatus.bKosoku) {
if (_root.dataChar.nCurHP == 0) {
if (_root.dataCharStatus.bOnedari) {
this.gm_command_02jirashi2._visible = true;
} else {
this.gm_command_02jirashi._visible = true;
}
} else {
this.gm_command_02osae2._visible = true;
}
} else {
if (_root.dataCharStatus.bOsae) {
this.gm_command_02osae2._visible = true;
} else {
if (_root.dataCharStatus.bOnedari) {
this.gm_command_02osae2._visible = true;
} else {
this.gm_command_02osae._visible = true;
}
}
}
switch (_root.dataCurPartyChar.nCharType) {
case 1:
if (_root.dataCharStatus.bOnedari) {
this.gm_command_03lorter2._visible = true;
} else {
this.gm_command_03lorter._visible = true;
}
break;
case 2:
if (_root.dataCharStatus.bKosoku) {
this.gm_command_03kosoku2._visible = true;
} else {
if (_root.dataCharStatus.bOnedari) {
this.gm_command_03kosoku2._visible = true;
} else {
this.gm_command_03kosoku._visible = true;
}
}
break;
case 3:
if (_root.dataCharStatus.bOnedari) {
this.gm_command_03biyaku2._visible = true;
} else {
this.gm_command_03biyaku._visible = true;
}
break;
case 4:
if (_root.dataCharStatus.bOnedari) {
this.gm_command_03shikan2._visible = true;
} else {
this.gm_command_03shikan._visible = true;
}
break;
case 5:
case 6:
default:
nPosY = 106;
}
}
if (_root.dataChar.nCurHP == 0) {
this.gm_command_04iku._y = nPosY;
this.gm_command_04iku._visible = true;
}
}
frame 5 {
stop();
}
frame 6 {
stop();
}
}
movieClip 1257 {
}
movieClip 1258 {
frame 1 {
_root.nCursol = 0;
this.nActType = 0;
this.stop();
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
this.gotoAndStop('start');
this.gm_shape._visible = false;
this.hitArea = this.gm_shape;
}
frame 2 {
this.gotoAndStop('start');
}
frame 3 {
this.nActType = 10;
}
frame 4 {
}
frame 4 {
this.gotoAndStop('start');
}
}
movieClip 1261 {
frame 1 {
stop();
}
}
movieClip 1264 {
frame 1 {
function SetGauge(fValue) {
if (fValue < 0) {
fValue = 0;
} else {}
if (fValue > 1) {
fValue = 1;
} else {}
nSize = 578 * fValue;
this.gm_gauge_black._height = nSize;
}
this.gotoAndPlay('normal');
}
frame 2 {
nCnt = 0;
}
frame 3 {
this._y += 3;
}
frame 4 {
this._y -= 6;
}
frame 5 {
this._y += 3;
this._x += 3;
}
frame 6 {
this._x -= 3;
if (nCnt < 2) {
this.gotoAndPlay('loop');
++nCnt;
} else {
this.gotoAndPlay('normal');
}
}
frame 7 {
SetGauge(_root.dataChar.nCurHP / _root.dataChar.nMaxHP);
if (_root.dataChar.nCurHP < 1) {
this.gotoAndPlay('twincle');
} else {
stop();
}
}
frame 38 {
this.gotoAndPlay('twincle');
}
}
movieClip 1285 {
frame 1 {
function SetRedFont(nNum) {
switch (nNum) {
case 0:
this.gm_HPtext1_1_._visible = true;
this.gm_HPtext1_2_._visible = true;
this.gm_HPtext1_3_._visible = true;
this.gm_HPtext1_1._visible = false;
this.gm_HPtext1_2._visible = false;
this.gm_HPtext1_3._visible = false;
break;
case 1:
this.gm_HPtext2_1_._visible = true;
this.gm_HPtext2_2_._visible = true;
this.gm_HPtext2_3_._visible = true;
this.gm_HPtext2_1._visible = false;
this.gm_HPtext2_2._visible = false;
this.gm_HPtext2_3._visible = false;
break;
case 2:
this.gm_HPtext3_1_._visible = true;
this.gm_HPtext3_2_._visible = true;
this.gm_HPtext3_3_._visible = true;
this.gm_HPtext3_1._visible = false;
this.gm_HPtext3_2._visible = false;
this.gm_HPtext3_3._visible = false;
}
}
function SetWhiteFont(nNum) {
switch (nNum) {
case 0:
this.gm_HPtext1_1._visible = true;
this.gm_HPtext1_2._visible = true;
this.gm_HPtext1_3._visible = true;
this.gm_HPtext1_1_._visible = false;
this.gm_HPtext1_2_._visible = false;
this.gm_HPtext1_3_._visible = false;
break;
case 1:
this.gm_HPtext2_1._visible = true;
this.gm_HPtext2_2._visible = true;
this.gm_HPtext2_3._visible = true;
this.gm_HPtext2_1_._visible = false;
this.gm_HPtext2_2_._visible = false;
this.gm_HPtext2_3_._visible = false;
break;
case 2:
this.gm_HPtext3_1._visible = true;
this.gm_HPtext3_2._visible = true;
this.gm_HPtext3_3._visible = true;
this.gm_HPtext3_1_._visible = false;
this.gm_HPtext3_2_._visible = false;
this.gm_HPtext3_3_._visible = false;
}
}
this.gm_HPtext1_1_._visible = false;
this.gm_HPtext1_2_._visible = false;
this.gm_HPtext1_3_._visible = false;
this.gm_HPtext2_1_._visible = false;
this.gm_HPtext2_2_._visible = false;
this.gm_HPtext2_3_._visible = false;
this.gm_HPtext3_1_._visible = false;
this.gm_HPtext3_2_._visible = false;
this.gm_HPtext3_3_._visible = false;
stop();
}
}
movieClip 1290 {
frame 1 {
this.stop();
}
frame 2 {
nCnt = 0;
}
frame 4 {
if (nCnt < -1) {
this.gotoAndPlay(_currentframe - 1);
}
nCnt = -1;
}
frame 5 {
_parent.gm_btn_ClickWait._visible = true;
this.stop();
}
}
movieClip 1291 {
frame 59 {
_root.dataCurPartyChar.bWaitClick = true;
}
}
movieClip 1292 {
frame 1 {
function GetNumberString(nNumber) {
switch (nNumber) {
return '';
case 0:
return 'gm_num0';
case 1:
return 'gm_num1';
case 2:
return 'gm_num2';
case 3:
return 'gm_num3';
case 4:
return 'gm_num4';
case 5:
return 'gm_num5';
case 6:
return 'gm_num6';
case 7:
return 'gm_num7';
case 8:
return 'gm_num8';
case 9:
return 'gm_num9';
}
return '';
}
this.stop();
}
frame 2 {
this.nDamage = _root.dataCurPartyChar.nAttackDmg;
nNum1 = this.nDamage % 10;
this.nDamage = (this.nDamage - nNum1) / 10;
nNum2 = this.nDamage % 10;
this.nDamage = (this.nDamage - nNum2) / 10;
nNum3 = this.nDamage % 10;
this.nDamage = (this.nDamage - nNum3) / 10;
nNum4 = this.nDamage % 10;
bView = false;
this.mc_member = this.createEmptyMovieClip('Number_list', 0);
this.mc_member.unloadMovie();
}
frame 3 {
init_obj = {'_x': 0, '_y': 0, '_rotation': 0, '_alpha': 100};
if (nNum4 != 0) {
this.mc_member.attachMovie(GetNumberString(nNum4), 'Number_list1', 1, init_obj);
bView = true;
}
}
frame 4 {
init_obj = {'_x': 28, '_y': 0, '_rotation': 0, '_alpha': 100};
if (nNum3 != 0) {
this.mc_member.attachMovie(GetNumberString(nNum3), 'Number_list2', 2, init_obj);
bView = true;
} else {
if (bView) {
this.mc_member.attachMovie(GetNumberString(nNum3), 'Number_list2', 2, init_obj);
}
}
}
frame 5 {
init_obj = {'_x': 56, '_y': 0, '_rotation': 0, '_alpha': 100};
if (nNum2 != 0) {
this.mc_member.attachMovie(GetNumberString(nNum2), 'Number_list3', 3, init_obj);
bView = true;
} else {
if (bView) {
this.mc_member.attachMovie(GetNumberString(nNum2), 'Number_list3', 3, init_obj);
}
}
}
frame 6 {
init_obj = {'_x': 84, '_y': 0, '_rotation': 0, '_alpha': 100};
this.mc_member.attachMovie(GetNumberString(nNum1), 'Number_list4', 4, init_obj);
}
frame 34 {
stop();
this.mc_member.removeMovieClip();
this._visible = false;
}
}
movieClip 1294 {
frame 75 {
stop();
}
}
movieClip 1296 {
frame 46 {
stop();
}
}
movieClip 1297 {
frame 1 {
stop();
}
}
button 1298 {
on (release) {
_root.dataCurPartyChar.bWaitClick = true;
}
}
movieClip 1300 {
frame 108 {
this.stop();
}
}
button 1301 {
on (release) {
_root.dataCurPartyChar.bWaitClick = true;
}
}
movieClip 1306 {
frame 1 {
stop();
}
frame 2 {
nCnt = 0;
}
frame 4 {
if (nCnt < -1) {
this.gotoAndPlay(_currentframe - 1);
}
nCnt = -1;
}
frame 5 {
_parent.mm_btn_ClickWait._visible = true;
this.stop();
}
}
movieClip 1307 {
frame 1 {
_root._sound.attachSound('BGM03');
_root._sound.start(0, 9999);
this.anime.nActType = 1;
this.anime.nNextActType = 1;
this.anime.gotoAndStop('init');
this.graphic._visible = false;
this.over._visible = false;
_root.InitCharStatusData();
_root.InitCurPartyCharData();
}
frame 25 {
function JudgeRelease() {
fJudge = _root.dataChar.nCurHP / _root.dataChar.nMaxHP - 0.3;
if (fJudge <= 0) {
return 2;
} else {
if (Math.random() < fJudge) {
return 0;
} else {
return 1;
}
}
}
function JudgeKO() {
if (_root.dataChar.nCurHP <= 0) {
return true;
} else {
return false;
}
}
function JudgeAttackToChar(nActType) {
if (_root.dataCharStatus.bKosoku) {
return true;
} else {}
if (_root.dataCharStatus.bOsae) {
return true;
} else {}
if (_root.dataCharStatus.nCurStatus != 1) {
return true;
} else {}
fJudge = _root.dataChar.vnResist[nActType] * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function JudgeReAttack(nActType) {
if (_root.dataCharStatus.bKosoku) {
return false;
} else {}
if (_root.dataCharStatus.bOsae) {
return false;
return _root.dataChar.vbReAttack[nActType];
}
return _root.dataChar.vbReAttack[nActType];
}
function JudgeCritical() {
if (Math.random() < 0.5) {
return true;
} else {
return false;
}
}
function GetDamageToChar(nNumChar, nActType, bCritical) {
nDamage = _root.dataParty[nNumChar].nAttack - 40 + Math.round(Math.random() * 40) + _root.dataChar.vnFeel[nActType];
if (nDamage < 0) {
nDamage = 0;
} else {}
if (bCritical) {
nDamage *= 2;
return nDamage;
}
return nDamage;
}
function JudgeOsae(nNumChar) {
fJudge = (_root.dataParty[nNumChar].nHold - _root.dataChar.nDiffCatch) * 0.01;
if (Math.random() < fJudge) {
return true;
} else {
return false;
}
}
function JudgeKosoku() {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.2) {
if (_root.dataCharStatus.bOsae) {
return true;
} else {
return false;
}
} else {
return false;
}
}
function JudgeBiyaku() {
fJudge = _root.dataChar.nDiffBiyaku * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function DoBiyaku() {
i = 0;
while (i < 10) {
_root.dataChar.vnFeel[i] += 20;
++i;
}
this.gm_GameSE.gotoAndStop('Biyaku');
}
function JudgeGas() {
fJudge = _root.dataChar.nDiffGas * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function DoGas() {
i = 0;
while (i < 10) {
_root.dataChar.vnResist[i] -= 10;
if (_root.dataChar.vnResist[i] < 0) {
_root.dataChar.vnResist[i] = 0;
}
++i;
}
this.gm_GameSE.gotoAndStop('Gas');
}
function JudgeGameOver() {
bJudge = true;
i = 0;
while (i < 3) {
if (_root.dataParty[i].nCurHP != 0) {
bJudge = false;
} else {}
++i;
}
return bJudge;
}
function JudgeGraphicChange(nActType) {
switch (_root.dataCharStatus.nCurStatus) {
return false;
case 2:
switch (nActType) {
if (nActType !== 4) {
} else {
case 2:
_root.dataCharStatus.nCurGraphic = 30;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
}
}
return false;
case 5:
switch (nActType) {
case 2:
_root.dataCharStatus.nCurGraphic = 70;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 8:
_root.dataCharStatus.nCurGraphic = 80;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
}
return false;
case 6:
switch (nActType) {
case 2:
_root.dataCharStatus.nCurGraphic = 70;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 8:
_root.dataCharStatus.nCurGraphic = 80;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
}
return false;
}
return false;
}
function ChangeOsaeAnime() {
if (_root.dataChar.nCurHP > _root.dataChar.nMaxHP * 0.5) {
nAction = 20;
} else {
nAction = 50;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeOsaeTeikouAnime() {
nAction = _root.dataCharStatus.nCurStatus * 10 + 4;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function OsaeReturnAction() {
nAction = _root.dataCharStatus.nCurStatus * 10 + 5;
nCurHP = _root.dataChar.nCurHP;
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = 13;
} else {
_root.dataCharStatus.nNextAnime = 43;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function CheckOsaeReturn() {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.5) {
if (_root.dataCharStatus.nCurStatus == 2) {
return true;
} else {}
return false;
}
return false;
}
function ChangeKosokuAnime() {
nAction = 60;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeKosokuTeikouAnime() {
nAction = 64;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function DamageAction() {
bFlg = true;
nCurHP = _root.dataChar.nCurHP - _root.dataCurPartyChar.nAttackDmg;
switch (_root.dataCharStatus.nCurStatus) {
case 2:
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = 23;
bFlg = false;
} else {
_root.dataCharStatus.nNextAnime = 23;
bFlg = false;
_root.dataCharStatus.bForceRelease = true;
}
break;
case 5:
_root.dataCharStatus.nNextAnime = 53;
bFlg = false;
break;
case 6:
_root.dataCharStatus.nNextAnime = 63;
bFlg = false;
}
if (bFlg) {
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = 10;
} else {
_root.dataCharStatus.nNextAnime = 40;
}
}
nAction = _root.dataCharStatus.nCurStatus * 10;
if (_root.dataCurPartyChar.nAttackDmg < 50) {
nAction += 1;
} else {
nAction += 2;
}
switch (_root.dataCharStatus.nCurStatus) {
if (_root.dataCharStatus.nCurStatus !== 4) {
} else {
case 1:
switch (_root.dataCurPartyChar.nAttackType) {
if (_root.dataCurPartyChar.nAttackType !== 9) {
} else {
case 5:
case 6:
case 7:
case 8:
nAction += 3;
}
}
}
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeAnimation(nAnimeNum) {
_root.dataCharStatus.nCurAnime = nAnimeNum;
this.anime.gotoAndStop('init');
}
function MissAction() {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10;
nAction = _root.dataCharStatus.nCurStatus * 10 + 9;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function TryEscapeVoice(nType) {
switch (nType) {
case 1:
this.gm_ResistSE.nType = 2;
break;
case 2:
this.gm_ResistSE.nType = Math.round(Math.random() * 4);
break;
default:
this.gm_ResistSE.nType = Math.round(Math.random() * 4);
}
this.gm_ResistSE.gotoAndStop('start');
}
function JirashiAnimation() {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10 + 3;
if (_root.dataCharStatus.nJirashiNum < 10) {
nAction = _root.dataCharStatus.nCurStatus * 10 + 6;
} else {
_root.dataCharStatus.bOnedari = true;
nAction = _root.dataCharStatus.nCurStatus * 10 + 7;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function OverAnimeOnOFF(bSwitch) {
if (bSwitch) {
this.over._visible = true;
this.over.gotoAndPlay('start');
} else {
this.over._visible = false;
this.over.gotoAndStop(1);
}
}
function ChangeIkiAnime(nType) {
switch (nType) {
case -1:
_root.dataCharStatus.nEndingType = 2;
nAction = 100;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
break;
case 4:
_root.dataCharStatus.nEndingType = 1;
nAction = 91;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
break;
case 6:
_root.dataCharStatus.nEndingType = 1;
nAction = 93;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
break;
default:
_root.dataCharStatus.nEndingType = 1;
nAction = 92;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
}
function ActionDamageToChar() {
_root.dataChar.nCurHP -= _root.dataCurPartyChar.nAttackDmg;
if (_root.dataChar.nCurHP < 0) {
_root.dataChar.nCurHP = 0;
} else {}
this.gm_damage._visible = true;
this.gm_damage.gotoAndPlay('init');
this.gm_gauge.gotoAndPlay('start');
_root.dataCurPartyChar.bWaitClick = true;
}
function GetAttackType() {
nSelectAct = _root.dataCurPartyChar.nSelectAct;
switch (nSelectAct) {
case 1:
case 2:
case 3:
case 4:
nSelectAct -= 1;
break;
case 10:
nSelectAct = 4;
break;
default:
nSelectAct = 0;
}
if (_root.dataCurPartyChar.nSelectPos !== 2) {
} else {
nSelectAct += 5;
return nSelectAct;
}
return nSelectAct;
}
function GetCharAction() {
return 1;
}
function GetTargetToParty() {
vnPartyTarget = [0, 0, 0];
nPartyNum = 0;
i = 0;
while (i < 3) {
if (_root.dataParty[i].nCurHP != 0) {
vnPartyTarget[nPartyNum] = i;
++nPartyNum;
} else {}
++i;
}
fJudge = Math.random();
switch (nPartyNum) {
case 0:
return 0;
case 1:
return vnPartyTarget[0];
case 2:
if (fJudge > 0.6) {
return vnPartyTarget[0];
} else {
return vnPartyTarget[1];
}
break;
case 3:
if (fJudge > 0.5) {
return vnPartyTarget[0];
} else {
if (fJudge > 0.2) {
return vnPartyTarget[1];
} else {
return vnPartyTarget[2];
}
}
}
}
function ActionDamageToParty(nCharNum, nDamage) {
if (nDamage < 15) {
this.gm_shake.gotoAndPlay('shake1');
} else {
this.gm_shake.gotoAndPlay('shake2');
}
_nDamage = nDamage;
this.SetTextToWindow(GetTextMessage(nCharNum, 4, _nDamage), true);
nHP = _root.dataParty[nCharNum].nCurHP - nDamage;
if (nHP < 0) {
nHP = 0;
} else {}
SetPartyCharHP(nCharNum, nHP);
}
function SetPartyCharHP(nCharNum, nHP) {
_root.dataParty[nCharNum].nCurHP = nHP;
if (nHP == 0) {
this.gm_statuswindow.SetRedFont(nCharNum);
} else {
this.gm_statuswindow.SetWhiteFont(nCharNum);
}
}
function GetDamageToParty() {
nDamage = (_root.dataChar.nAttack * (_root.dataChar.nCurHP + _root.dataChar.nMaxHP * 0.1) / _root.dataChar.nMaxHP) * 0.5;
nDamage = Math.round(Math.random() * nDamage + nDamage);
if (_root.dataChar.nCurHP / _root.dataChar.nMaxHP > 0.5) {
if (Math.random() < 0.1) {
nDamage = Math.round(nDamage * 1.5);
} else {}
} else {}
if (nDamage < 1) {
nDamage = 1;
return nDamage;
}
return nDamage;
}
function OsaeMessage1() {
++_root.dataCharStatus.nOsaeNum;
switch (_root.dataCharStatus.nOsaeNum) {
case 1:
this.SetTextToWindow(GetTextMessage(3, 19, ''), true);
return 1;
case 2:
this.SetTextToWindow(GetTextMessage(3, 20, ''), true);
return 2;
}
fHP = _root.dataChar.nCurHP / _root.dataChar.nMaxHP;
if (fHP > 0.2) {
this.SetTextToWindow(GetTextMessage(3, 21, ''), true);
return 3;
return 0;
}
if (fHP > 0.1) {
this.SetTextToWindow(GetTextMessage(3, 22, ''), true);
return 4;
return 0;
}
if (fHP > 0.05) {
if (Math.random() < 0.5) {
this.SetTextToWindow(GetTextMessage(3, 23, ''), true);
return 5;
} else {
this.SetTextToWindow(GetTextMessage(3, 24, ''), true);
return 6;
}
return 0;
}
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
return 7;
return 0;
}
function OsaeMessage2(nType) {
return true;
}
function KosokuMessage1() {
++_root.dataCharStatus.nKosokuNum;
if (_root.dataCharStatus.nKosokuNum !== 1) {
} else {
this.SetTextToWindow(GetTextMessage(3, 26, ''), true);
return 1;
}
fHP = _root.dataChar.nCurHP / _root.dataChar.nMaxHP;
if (fHP > 0.2) {
this.SetTextToWindow(GetTextMessage(3, 21, ''), true);
return 3;
return 0;
}
if (fHP > 0.1) {
this.SetTextToWindow(GetTextMessage(3, 22, ''), true);
return 4;
return 0;
}
if (fHP > 0.05) {
if (Math.random() < 0.5) {
this.SetTextToWindow(GetTextMessage(3, 23, ''), true);
return 5;
} else {
this.SetTextToWindow(GetTextMessage(3, 24, ''), true);
return 6;
}
return 0;
}
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
return 7;
return 0;
}
function KosokuMessage2(nType) {
switch (nType) {
return true;
case 1:
this.SetTextToWindow(GetTextMessage(3, 27, ''), true);
return false;
}
return true;
}
function SetTextToWindow(szText, bFlgAuto) {
_root.szText = szText;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow._visible = true;
this.gm_textwindow.gotoAndPlay('start');
if (bFlgAuto) {
this.gm_Dummy_ClickWait._visible = true;
this.gm_Dummy_ClickWait.gotoAndPlay('start');
}
}
function GetTextMessage(nNumChar, nNumMessage, szAdvText) {
szName = '';
switch (nNumChar) {
case 0:
case 1:
case 2:
szName = _root.dataParty[nNumChar].szName;
break;
case 3:
szName = _root.dataChar.szName;
break;
default:
}
szMess = '';
switch (nNumMessage) {
return szMess;
case 0:
szMess = szName + 'ã¯å¾©å¸°ã—ãŸã€‚';
return szMess;
case 1:
szMess = szName + 'ã¯æ°—絶ã—ã¦ã„る。';
return szMess;
case 2:
szMess = szName + 'ã®æ”»æ’ƒï¼';
return szMess;
case 3:
szMess = szName + 'ã¯ã²ã‚‰ã‚Šã¨èº«ã‚’ã‹ã‚ã—ãŸã€‚';
return szMess;
case 4:
szMess = szName + 'ã«' + szAdvText + 'ã®ãƒ€ãƒ¡ãƒ¼ã‚¸ã€‚';
return szMess;
case 5:
szMess = szName + 'ã¯' + _root.dataChar.szName + 'ã«é£›ã³ã‹ã‹ã£ãŸï¼';
return szMess;
case 6:
szMess = szName + 'ã¯ã™ã°ã‚„ã身をã‹ã‚ã—ãŸã€‚';
return szMess;
case 7:
szMess = szName + 'ã‚’ãŠã•ãˆã¤ã‘ãŸï¼';
return szMess;
case 8:
szMess = szName + 'を拘æŸã—ãŸï¼';
return szMess;
case 9:
szMess = szName + 'ã¯åªšè–¬ã‚’å¡—ã‚Šã«ã‹ã‹ã£ãŸï¼';
return szMess;
case 10:
szMess = szName + 'ã¯å¼›ç·©ã‚¬ã‚¹ã‚’å¹ãã‹ã‘ãŸï¼';
return szMess;
case 11:
szMess = szName + 'ã«åªšè–¬ã‚’å¡—ã‚ŠãŸãã£ãŸï¼\n' + szName + 'ã®æ„Ÿåº¦ãŒä¸Šæ˜‡ã—ãŸã€‚';
return szMess;
case 12:
szMess = szName + 'ã¯å¼›ç·©ã‚¬ã‚¹ã‚’å¸ã„ã“ã‚“ã ï¼\n' + szName + 'ã®å‹•ããŒéˆããªã£ãŸã€‚';
return szMess;
case 13:
szMess = szName + 'ã¯æ¿€ã—ã抵抗ã—ãŸï¼';
return szMess;
case 14:
szMess = szName + 'ã«è„±å‡ºã•ã‚ŒãŸï¼';
return szMess;
case 15:
szMess = 'ã—ã‹ã—振りã»ã©ã‘ãªã„ï¼ï¼';
return szMess;
case 16:
szMess = szName + 'ã¯åæ’ƒã—ã¦ããŸï¼';
return szMess;
case 17:
szMess = szName + 'ã¯æ°—絶ã—ãŸï¼';
return szMess;
case 18:
szMess = szName + 'é”ã¯å…¨æ»…ã—ã¦ã—ã¾ã£ãŸãƒ»ãƒ»ãƒ»';
return szMess;
case 19:
szMess = szName + 'ã¯æŠµæŠ—ã§ããªã„。';
return szMess;
case 20:
szMess = szName + 'ã¯ã‚‚ãŒã„ã¦ã„る。';
return szMess;
case 21:
szMess = szName + 'ã¯å¿«æ„Ÿã«ã†ã¡éœ‡ãˆã¦ã„る。';
return szMess;
case 22:
szMess = szName + 'ã¯å¿«æ„Ÿã«å¿…æ»ã«è€ãˆã¦ã„る。';
return szMess;
case 23:
szMess = szName + 'ã¯å¿«æ„Ÿã§èº«æ‚¶ãˆã¦ã„る。';
return szMess;
case 24:
szMess = szName + 'ã¯æ„Ÿã˜ã™ãŽã¦ä½•ã‚‚ã§ããªã„。';
return szMess;
case 25:
szMess = szName + 'ã¯ã‚¤ã‚ãã†ãªã®ã‚’ガマンã—ã¦ã„る。';
return szMess;
case 26:
szMess = szName + 'ã¯æœ€å¾Œã®åŠ›ã‚’ãµã‚Šã—ã¼ã£ãŸã€‚';
return szMess;
case 27:
szMess = 'ã—ã‹ã—拘æŸã‚’ã¯ãšã›ãªã„ï¼ï¼';
return szMess;
case 28:
szMess = szName + 'ã¯' + _root.dataChar.szName + 'ã‚’ã˜ã‚‰ã—ã«ã‹ã‹ã£ãŸã€‚';
return szMess;
case 29:
szMess = szName + 'ã¯å¿«æ„Ÿã«å¿…æ»ã«è€ãˆã¦ã„る。';
return szMess;
case 30:
szMess = 'ã—ã‹ã—効果ãŒãªã‹ã£ãŸã‚ˆã†ã ・・・';
return szMess;
}
return szMess;
}
_root.flg_jump = 0;
this.flg_procmode = 0;
this.gm_commandwindow._visible = false;
this.tt_main._visible = false;
this.tt_lorter._visible = false;
this.gm_textwindow._visible = false;
this.gm_btn_ClickWait._visible = false;
this.gm_Dummy_ClickWait._visible = false;
this.gm_damage._visible = false;
}
instance tt_main of movieClip 1197 {
onClipEvent (load) {
_root.nCursol = 0;
_root.mouse_obj = new Object();
_root.mouse_obj.onMouseWheel = function (nDelta, target) {
_root.nCursol = nDelta;
};
Mouse.addListener(_root.mouse_obj);
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.nCursol > 0) {
this.nextFrame();
_root.nCursol = 0;
}
if (_root.nCursol < 0) {
this.prevFrame();
_root.nCursol = 0;
}
}
onClipEvent (keyPress '<Left>') {
this.prevFrame();
}
onClipEvent (keyPress '<Up>') {
this.prevFrame();
}
onClipEvent (keyPress '<Right>') {
this.nextFrame();
}
onClipEvent (keyPress '<Down>') {
this.nextFrame();
}
onClipEvent (mouseMove) {
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
if (this.bMode == false) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {}
} else {
if (_parent.anime.pussy_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
if (this.bMode) {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
} else {}
} else {
this._x = _root._xmouse - 2000;
this._y = _root._ymouse - 2000;
}
}
}
}
instance tt_lorter of movieClip 1258 {
onClipEvent (mouseMove) {
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
} else {
if (_parent.anime.pussy_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
} else {
this._x = _root._xmouse - 2000;
this._y = _root._ymouse - 2000;
}
}
}
}
frame 26 {
switch (this.flg_procmode) {
case 0:
this.nActChar = _root.dataActQ.vnActSequence[_root.dataActQ.nCurActNum];
++_root.dataActQ.nCurActNum;
if (_root.dataActQ.nCurActNum > 3) {
_root.dataActQ.nCurActNum = 0;
} else {}
switch (this.nActChar) {
case 0:
case 1:
case 2:
_root.dataParty_ = _root.dataParty[this.nActChar];
_root.dataCurPartyChar.nCharType = _root.dataParty[this.nActChar].nCharType;
_root.dataCurPartyChar.nCharNum = this.nActChar;
this.flg_procmode = 10;
break;
default:
this.flg_procmode = 200;
}
break;
case 10:
if (_root.dataParty[this.nActChar].nCurHP == 0) {
++_root.dataParty[this.nActChar].nSleep;
if (_root.dataParty[this.nActChar].nSleep >= 6) {
_root.dataParty[this.nActChar].nSleep = 0;
this.SetPartyCharHP(this.nActChar, 1);
this.SetTextToWindow(GetTextMessage(this.nActChar, 0, ''), true);
this.flg_procmode = 12;
} else {
this.SetTextToWindow(GetTextMessage(this.nActChar, 1, ''), true);
this.flg_procmode = 140;
}
} else {
this.flg_procmode = 20;
break;
}
break;
case 12:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_textwindow._visible = false;
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 20;
}
break;
case 20:
_root.dataCurPartyChar.nSelectCommand = 0;
_root.dataCurPartyChar.nSelectPos = 0;
this.gm_commandwindow._visible = true;
this.gm_commandwindow.gotoAndPlay('init');
this.flg_procmode = 30;
break;
case 30:
switch (_root.dataCurPartyChar.nSelectCommand) {
break;
case 0:
case 1:
this.gm_commandwindow.gotoAndPlay('cancel');
this.gm_statuswindow._visible = false;
this.tt_main._visible = true;
this.anime.bust_btn._visible = true;
this.anime.pussy_btn._visible = true;
this.flg_procmode = 35;
break;
case 4:
this.gm_commandwindow.gotoAndPlay('cancel');
this.gm_statuswindow._visible = false;
this.tt_lorter._visible = true;
this.anime.bust_btn._visible = true;
this.anime.pussy_btn._visible = true;
this.flg_procmode = 35;
break;
case 2:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 50;
break;
case 3:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 28, ''), true);
this.flg_procmode = 60;
break;
case 5:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 70;
break;
case 6:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 9, ''), true);
this.flg_procmode = 80;
break;
case 7:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 10, ''), true);
this.flg_procmode = 90;
break;
case 8:
this.gm_commandwindow._visible = false;
this.gm_statuswindow._visible = false;
if (_root.dataCharStatus.bOnedari) {
ChangeIkiAnime(-1);
} else {
ChangeIkiAnime(_root.dataCharStatus.nCurStatus);
}
this.flg_procmode = 400;
}
break;
case 35:
switch (_root.dataCurPartyChar.nSelectPos) {
case -1:
if (_root.dataCurPartyChar.nSelectCommand == 1) {
this.tt_main._visible = false;
} else {
this.tt_lorter._visible = false;
}
this.anime.bust_btn._visible = false;
this.anime.pussy_btn._visible = false;
this.gm_statuswindow._visible = true;
this.flg_procmode = 20;
break;
case 0:
break;
case 1:
case 2:
if (_root.dataCurPartyChar.nSelectCommand == 1) {
this.tt_main._visible = false;
_root.dataCurPartyChar.nSelectAct = this.tt_main.nActType;
} else {
this.tt_lorter._visible = false;
_root.dataCurPartyChar.nSelectAct = this.tt_lorter.nActType;
}
this.gm_commandwindow._visible = false;
this.anime.bust_btn._visible = false;
this.anime.pussy_btn._visible = false;
this.gm_statuswindow._visible = true;
this.flg_procmode = 40;
}
break;
case 40:
_root.dataCurPartyChar.bWaitClick = true;
this.flg_procmode = 42;
break;
case 42:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.nAttackType = GetAttackType();
if (JudgeAttackToChar(_root.dataCurPartyChar.nAttackType)) {
bCriticalDmg = JudgeCritical();
_root.dataCurPartyChar.nAttackDmg = GetDamageToChar(_root.dataCurPartyChar.nCharNum, _root.dataCurPartyChar.nAttackType, bCriticalDmg);
if (bCriticalDmg) {
if (JudgeGraphicChange(_root.dataCurPartyChar.nAttackType)) {
this.gm_textwindow._visible = false;
this.flg_procmode = 44;
} else {
DamageAction();
this.flg_procmode = 142;
}
} else {
DamageAction();
this.flg_procmode = 142;
}
} else {
MissAction();
this.SetTextToWindow(GetTextMessage(3, 3, ''), true);
this.flg_procmode = 46;
}
} else {}
break;
case 44:
if (_root.dataCurPartyChar.bCGWait) {
this.graphic._visible = false;
ActionDamageToChar(_root.dataCurPartyChar.nAttackDmg);
if (CheckOsaeReturn()) {
_root.dataCharStatus.bForceRelease = true;
} else {}
this.flg_procmode = 100;
}
break;
case 46:
if (_root.dataCurPartyChar.bWaitClick) {
if (_root.dataCurPartyChar.bDmgWait) {
this.gm_btn_ClickWait._visible = false;
if (JudgeReAttack(_root.dataCurPartyChar.nAttackType)) {
this.SetTextToWindow(GetTextMessage(3, 16, ''), true);
_root.dataCharStatus.nTarget = this.nActChar;
this.flg_procmode = 252;
} else {
this.flg_procmode = 144;
}
}
}
break;
case 50:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeOsae(this.nActChar)) {
_root.dataCharStatus.bOsae = true;
this.gm_textwindow._visible = false;
ChangeOsaeAnime();
this.flg_procmode = 52;
} else {
this.SetTextToWindow(GetTextMessage(3, 6, ''), true);
this.flg_procmode = 140;
}
}
break;
case 52:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 7, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 60:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.gm_textwindow._visible = false;
++_root.dataCharStatus.nJirashiNum;
JirashiAnimation();
this.flg_procmode = 62;
}
break;
case 62:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 29, ''), true);
this.flg_procmode = 140;
}
break;
case 70:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeKosoku()) {
_root.dataCharStatus.bKosoku = true;
this.gm_textwindow._visible = false;
ChangeKosokuAnime();
this.flg_procmode = 72;
} else {
this.SetTextToWindow(GetTextMessage(3, 6, ''), true);
this.flg_procmode = 140;
}
}
break;
case 72:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 8, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 80:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeBiyaku()) {
this.gm_textwindow._visible = false;
DoBiyaku();
_root.dataCurPartyChar.bDmgWait = true;
this.flg_procmode = 82;
} else {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
}
break;
case 82:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 11, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 90:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeGas()) {
this.gm_textwindow._visible = false;
DoGas();
_root.dataCurPartyChar.bDmgWait = true;
this.flg_procmode = 92;
} else {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
}
break;
case 92:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 12, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 139:
this.anime.gm_Voice.start();
++this.flg_procmode;
break;
case 140:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 144;
} else {}
break;
case 142:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 144;
} else {}
} else {}
break;
case 144:
this.flg_procmode = 150;
break;
case 150:
this.gm_textwindow._visible = false;
this.flg_procmode = 0;
break;
case 200:
if (_root.dataCharStatus.bOnedari) {
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
this.flg_procmode = 340;
break;
}
if (_root.dataCharStatus.bKosoku) {
ChangeKosokuTeikouAnime();
_root.dataCharStatus.nMessageType = KosokuMessage1();
this.TryEscapeVoice(3);
this.flg_procmode = 222;
break;
}
if (_root.dataCharStatus.bOsae) {
ChangeOsaeTeikouAnime();
if (_root.dataCharStatus.bForceRelease) {
_root.dataCharStatus.bForceRelease = false;
this.TryEscapeVoice(1);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
_root.dataCharStatus.bOsae = false;
this.flg_procmode = 232;
} else {
switch (JudgeRelease()) {
case 0:
this.TryEscapeVoice(1);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
_root.dataCharStatus.bOsae = false;
this.flg_procmode = 232;
break;
case 1:
this.TryEscapeVoice(2);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
this.flg_procmode = 236;
break;
case 2:
this.TryEscapeVoice(3);
_root.dataCharStatus.nMessageType = OsaeMessage1();
this.flg_procmode = 238;
}
}
break;
} else {
if (JudgeKO()) {
this.flg_procmode = 300;
} else {
this.flg_procmode = 250;
}
}
break;
case 222:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (KosokuMessage2(_root.dataCharStatus.nMessageType)) {
this.flg_procmode = 344;
} else {
this.flg_procmode = 340;
}
}
}
break;
case 232:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.gm_textwindow._visible = false;
OsaeReturnAction();
this.flg_procmode = 234;
}
}
break;
case 234:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 14, ''), true);
this.flg_procmode = 235;
}
break;
case 235:
if (_root.dataCurPartyChar.bWaitClick) {
this.flg_procmode = 250;
}
break;
case 236:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.SetTextToWindow(GetTextMessage(3, 15, ''), true);
this.flg_procmode = 340;
}
}
break;
case 238:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (OsaeMessage2(_root.dataCharStatus.nMessageType)) {
this.flg_procmode = 344;
} else {
this.flg_procmode = 340;
}
}
}
break;
case 250:
_root.dataCharStatus.ActionType = GetCharAction();
if (_root.dataCharStatus.ActionType !== 1) {
} else {
_root.dataCharStatus.nTarget = GetTargetToParty();
this.flg_procmode = 252;
}
this.SetTextToWindow(GetTextMessage(3, 2, ''), true);
break;
case 252:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.ActionDamageToParty(_root.dataCharStatus.nTarget, this.GetDamageToParty());
this.flg_procmode = 330;
}
break;
case 330:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (_root.dataParty[_root.dataCharStatus.nTarget].nCurHP == 0) {
this.SetTextToWindow(GetTextMessage(_root.dataCharStatus.nTarget, 17, ''), true);
this.flg_procmode = 332;
} else {
this.flg_procmode = 344;
}
}
break;
case 332:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeGameOver()) {
_root._sound.attachSound('BGM08');
_root._sound.start(0, 9999);
this.SetTextToWindow(GetTextMessage(1, 18, ''), true);
this.flg_procmode = 334;
} else {
this.flg_procmode = 344;
}
}
break;
case 334:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = -1;
this.gotoAndPlay('fadeout1');
}
break;
case 340:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 344;
} else {}
break;
case 342:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 344;
} else {}
} else {}
break;
case 344:
this.flg_procmode = 350;
break;
case 350:
this.gm_textwindow._visible = false;
this.flg_procmode = 0;
break;
case 400:
if (_root.dataCurPartyChar.bDmgWait) {
this.gotoAndPlay('fadeout2');
this.flg_procmode = -1;
}
break;
default:
++this.flg_procmode;
}
}
frame 27 {
if (_root.flg_jump != 1) {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 55 {
_root.flg_jump = 2;
this.gotoAndPlay(_currentframe - 1);
_root._sound.stop();
}
frame 165 {
this.nWait = 0;
}
frame 167 {
if (this.nWait < 90) {
++this.nWait;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 168 {
_root._sound.stop();
switch (_root.dataCharStatus.nEndingType) {
case 1:
if (_root.data_sysflg.data.mdflag01 == false) {
_root.szText = '織姫回想モード1ãŒè¿½åŠ ã•ã‚Œã¾ã—ãŸã€‚';
_root.data_sysflg.data.mdflag01 = true;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow2.gotoAndPlay('start');
} else {
this.gm_ClickWait._visible = false;
this.gm_textwindow2._visible = false;
_root.dataCurPartyChar.bWaitClick = true;
}
break;
case 2:
if (_root.data_sysflg.data.mdflag02 == false) {
_root.szText = '織姫回想モード2ãŒè¿½åŠ ã•ã‚Œã¾ã—ãŸã€‚';
_root.data_sysflg.data.mdflag02 = true;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow2.gotoAndPlay('start');
} else {
this.gm_ClickWait._visible = false;
this.gm_textwindow2._visible = false;
_root.dataCurPartyChar.bWaitClick = true;
}
}
}
frame 170 {
if (_root.dataCurPartyChar.bWaitClick == false) {
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 171 {
_root.flg_jump = 2;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 21 {
if (_root.flg_jump != 0) {
this.gotoAndPlay('title');
}
}
frame 22 {
this.gotoAndPlay(_currentframe - 1);
}
frame 23 {
_root.flg_jump = 0;
}
movieClip 1316 {
frame 16 {
stop();
}
}
movieClip 1317 {
frame 22 {
stop();
}
}
movieClip 1318 {
frame 39 {
stop();
}
}
movieClip 1319 {
frame 16 {
stop();
}
}
movieClip 1320 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 17;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 23;
}
frame 3 {
this.nFrame = 40;
}
frame 4 {
this.nFrame = 16;
}
}
movieClip 1326 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1327 {
frame 237 {
this.gotoAndPlay(1);
}
}
movieClip 1330 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 10:
this.gotoAndPlay('main');
break;
case 13:
this.gotoAndPlay('in');
}
}
frame 15 {
_root.dataCurPartyChar.bDmgWait = true;
}
frame 16 {
_parent.gm_Voice = this.gm_Voice;
}
frame 43 {
this.gotoAndPlay('main');
}
}
movieClip 1331 {
frame 23 {
stop();
}
}
movieClip 1332 {
frame 16 {
stop();
}
}
movieClip 1333 {
frame 30 {
stop();
}
}
movieClip 1334 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 17;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 24;
}
frame 3 {
this.nFrame = 16;
}
frame 4 {
this.nFrame = 31;
}
}
movieClip 1335 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1336 {
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1345 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 20:
this.gotoAndPlay('main');
break;
case 23:
this.gotoAndPlay('in');
}
}
frame 15 {
_root.dataCurPartyChar.bDmgWait = true;
}
frame 16 {
_parent.gm_Voice = this.gm_Voice;
}
frame 44 {
this.gotoAndPlay('main');
}
}
movieClip 1352 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1354 {
frame 16 {
stop();
}
}
movieClip 1355 {
frame 34 {
stop();
}
}
movieClip 1356 {
frame 30 {
stop();
}
}
movieClip 1357 {
frame 29 {
stop();
}
}
movieClip 1358 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 16;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 35;
}
frame 3 {
this.nFrame = 31;
}
frame 4 {
this.nFrame = 30;
}
}
movieClip 1360 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1362 {
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1371 {
frame 232 {
this.gotoAndPlay(1);
}
}
movieClip 1372 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 33:
this.gotoAndPlay('main');
break;
case 34:
this.gotoAndPlay('teikou');
break;
case 35:
this.gotoAndPlay('out');
}
}
frame 51 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 86 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 87 {
_parent.gm_Voice = this.gm_Voice;
}
frame 116 {
this.gotoAndPlay('main');
}
frame 120 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1378 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1379 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1390 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 60:
this.gotoAndPlay('main');
break;
case 63:
this.gotoAndPlay('in');
}
}
frame 15 {
_root.dataCurPartyChar.bDmgWait = true;
}
frame 16 {
_parent.gm_Voice = this.gm_Voice;
}
frame 44 {
this.gotoAndPlay('main');
}
}
movieClip 1396 {
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 21 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1397 {
frame 24 {
stop();
}
}
movieClip 1398 {
frame 31 {
stop();
}
}
movieClip 1399 {
frame 38 {
stop();
}
}
movieClip 1400 {
frame 47 {
stop();
}
}
movieClip 1401 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 25;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 31;
}
frame 3 {
this.nFrame = 39;
}
frame 4 {
this.nFrame = 47;
}
}
movieClip 1402 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1413 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 73:
this.gotoAndPlay('main');
break;
case 74:
this.gotoAndPlay('teikou');
break;
case 75:
this.gotoAndPlay('out');
}
}
frame 51 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 86 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 87 {
_parent.gm_Voice = this.gm_Voice;
}
frame 116 {
this.gotoAndPlay('main');
}
frame 120 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1419 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1420 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1429 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 113:
this.gotoAndPlay('main');
break;
case 114:
this.gotoAndPlay('teikou');
break;
case 115:
this.gotoAndPlay('out');
}
}
frame 6 {
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 74 {
this._x = nXPos;
this._y = nYPos;
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 109 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 110 {
_parent.gm_Voice = this.gm_Voice;
}
frame 110 {
_parent.gm_Voice = this.gm_Voice;
}
frame 139 {
this.gotoAndPlay('main');
}
frame 143 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1434 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1435 {
frame 132 {
stop();
}
}
movieClip 1436 {
frame 75 {
stop();
}
}
movieClip 1437 {
frame 54 {
stop();
}
}
movieClip 1438 {
frame 77 {
stop();
}
}
movieClip 1439 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 132;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 76;
}
frame 3 {
this.nFrame = 55;
}
frame 4 {
this.nFrame = 77;
}
}
movieClip 1440 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1441 {
frame 24 {
stop();
}
}
movieClip 1442 {
frame 22 {
stop();
}
}
movieClip 1443 {
frame 61 {
stop();
}
}
movieClip 1444 {
frame 45 {
stop();
}
}
movieClip 1445 {
frame 103 {
stop();
}
}
movieClip 1446 {
frame 103 {
stop();
}
}
movieClip 1447 {
frame 111 {
stop();
}
}
movieClip 1448 {
frame 102 {
stop();
}
}
movieClip 1449 {
frame 108 {
stop();
}
}
movieClip 1450 {
frame 1 {
stop();
}
frame 2 {
switch (nType) {
case 1:
this.nFrame = 23;
this.stop();
break;
default:
this.gotoAndStop(nType + 1);
}
}
frame 3 {
this.nFrame = 23;
}
frame 4 {
this.nFrame = 62;
}
frame 5 {
this.nFrame = 46;
}
frame 6 {
this.nFrame = 104;
}
frame 7 {
this.nFrame = 104;
}
frame 8 {
this.nFrame = 112;
}
frame 9 {
this.nFrame = 103;
}
frame 10 {
this.nFrame = 109;
}
}
movieClip 1451 {
frame 1 {
nCnt = 0;
this.gm_Jirashi.nType = _root.dataCharStatus.nJirashiNum;
if (this.gm_Jirashi.nType > 9) {
this.gm_Jirashi.nType = Math.round(Math.random() * 9);
} else {}
this.gm_Jirashi.gotoAndPlay('start');
}
frame 1 {
this.nPosX = this._x;
this.nPosY = this._y;
this.gm_shake.gotoAndPlay('shake3');
}
frame 4 {
nCntMax = Math.round((this.gm_Jirashi.nFrame - 12) / 6) + 1;
}
frame 11 {
++nCnt;
if (nCnt < nCntMax) {
this.gotoAndPlay('loop');
} else {}
}
frame 21 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
frame 21 {
this._x = this.nPosX;
this._y = this.nPosY;
}
}
movieClip 1452 {
frame 108 {
stop();
}
}
movieClip 1453 {
frame 129 {
stop();
}
}
movieClip 1454 {
frame 1 {
if (Math.random() < 0.5) {
this.nFrame = 108;
this.stop();
} else {
this.gotoAndStop(2);
}
}
frame 2 {
this.nFrame = 129;
}
}
movieClip 1455 {
frame 1 {
nCnt = 0;
}
frame 1 {
this.nPosX = this._x;
this.nPosY = this._y;
this.gm_shake.gotoAndPlay('shake3');
}
frame 4 {
nCntMax = Math.round((this.gm_Jirashi.nFrame - 15) / 2) + 1;
}
frame 15 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 22 {
++nCnt;
if (nCnt < nCntMax) {
this.gotoAndPlay('loop');
} else {}
}
frame 30 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent._parent.OverAnimeOnOFF(false);
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
frame 30 {
this._x = this.nPosX;
this._y = this.nPosY;
}
}
movieClip 1456 {
frame 59 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 115 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 125 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 210 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1457 {
frame 59 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 115 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 125 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 210 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1458 {
frame 59 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 115 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 125 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 210 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1461 {
}
movieClip 1473 {
}
movieClip 1474 {
frame 1 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 66 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 522 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 597 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1475 {
frame 1 {
stop();
switch (_root.dataCharStatus.nCurAnime) {
case 10:
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
break;
case 11:
this.gotoAndStop('Act1-2');
break;
case 12:
this.gotoAndStop('Act1-3');
break;
case 13:
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
break;
case 19:
this.gotoAndStop('Act1-9');
break;
case 20:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 21:
this.gotoAndStop('Act2-2');
break;
case 22:
this.gotoAndStop('Act2-3');
break;
case 23:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 29:
this.gotoAndStop('Act2-9');
break;
case 30:
_root.dataCharStatus.nCurStatus = 3;
this.gotoAndStop('Act3-1');
break;
case 31:
this.gotoAndStop('Act3-2');
break;
case 32:
this.gotoAndStop('Act3-3');
break;
case 33:
_root.dataCharStatus.nCurStatus = 3;
this.gotoAndStop('Act3-1');
break;
case 34:
_root.dataCharStatus.nCurStatus = 3;
this.gotoAndStop('Act3-1');
break;
case 35:
_root.dataCharStatus.nCurStatus = 3;
this.gotoAndStop('Act3-1');
break;
case 60:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-1');
break;
case 61:
this.gotoAndStop('Act6-2');
break;
case 62:
this.gotoAndStop('Act6-3');
break;
case 63:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-1');
break;
case 70:
_root.dataCharStatus.nCurStatus = 7;
this.gotoAndStop('Act7-1');
break;
case 71:
this.gotoAndStop('Act7-2');
break;
case 72:
this.gotoAndStop('Act7-3');
break;
case 73:
_root.dataCharStatus.nCurStatus = 7;
this.gotoAndStop('Act7-1');
break;
case 74:
_root.dataCharStatus.nCurStatus = 7;
this.gotoAndStop('Act7-1');
break;
case 75:
_root.dataCharStatus.nCurStatus = 7;
this.gotoAndStop('Act7-1');
break;
case 110:
_root.dataCharStatus.nCurStatus = 11;
this.gotoAndStop('Act11-1');
break;
case 111:
this.gotoAndStop('Act11-2');
break;
case 112:
this.gotoAndStop('Act11-3');
break;
case 113:
_root.dataCharStatus.nCurStatus = 11;
this.gotoAndStop('Act11-1');
break;
case 114:
_root.dataCharStatus.nCurStatus = 11;
this.gotoAndStop('Act11-1');
break;
case 115:
_root.dataCharStatus.nCurStatus = 11;
this.gotoAndStop('Act11-1');
break;
case 116:
_root.dataCharStatus.nCurStatus = 11;
this.gotoAndStop('Act11-4a');
break;
case 117:
_root.dataCharStatus.nCurStatus = 11;
this.gotoAndStop('Act11-4b');
break;
case 121:
_root.dataCharStatus.nCurStatus = 12;
this.gotoAndStop('Act12-1');
break;
case 122:
_root.dataCharStatus.nCurStatus = 12;
this.gotoAndStop('Act12-2');
break;
case 123:
_root.dataCharStatus.nCurStatus = 12;
this.gotoAndStop('Act12-3');
break;
case 130:
_root.dataCharStatus.nCurStatus = 13;
this.gotoAndStop('Act13-1');
break;
default:
_root.dataCharStatus.nCurAnime = 10;
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
}
}
frame 2 {
_root.data_sysflg.data.cgflag22 = true;
}
frame 3 {
_root.data_sysflg.data.cgflag23 = true;
}
frame 4 {
_root.data_sysflg.data.cgflag23 = true;
}
frame 6 {
_root.data_sysflg.data.cgflag24 = true;
}
frame 7 {
_root.data_sysflg.data.cgflag25 = true;
}
frame 8 {
_root.data_sysflg.data.cgflag25 = true;
}
frame 10 {
_root.data_sysflg.data.cgflag26 = true;
}
frame 11 {
_root.data_sysflg.data.cgflag27 = true;
}
frame 12 {
_root.data_sysflg.data.cgflag27 = true;
}
frame 13 {
_root.data_sysflg.data.cgflag31 = true;
}
frame 14 {
_root.data_sysflg.data.cgflag32 = true;
}
frame 15 {
_root.data_sysflg.data.cgflag32 = true;
}
frame 16 {
_root.data_sysflg.data.cgflag33 = true;
}
frame 17 {
_root.data_sysflg.data.cgflag34 = true;
}
frame 18 {
_root.data_sysflg.data.cgflag34 = true;
}
frame 19 {
_root.data_sysflg.data.cgflag38 = true;
}
frame 20 {
_root.data_sysflg.data.cgflag39 = true;
}
frame 21 {
_root.data_sysflg.data.cgflag39 = true;
}
}
movieClip 1476 {
frame 72 {
stop();
}
}
movieClip 1477 {
frame 42 {
stop();
}
}
movieClip 1478 {
frame 22 {
stop();
}
}
movieClip 1479 {
frame 54 {
stop();
}
}
movieClip 1480 {
frame 81 {
stop();
}
}
movieClip 1481 {
frame 52 {
stop();
}
}
movieClip 1482 {
frame 1 {
nType = 0;
stop();
}
frame 2 {
switch (nType) {
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
this.gotoAndStop(nType + 2);
break;
default:
nType = 0;
stop();
}
}
frame 3 {
nType = 0;
}
frame 4 {
nType = 0;
}
frame 5 {
nType = 0;
}
frame 6 {
nType = 0;
}
frame 7 {
nType = 0;
}
frame 8 {
nType = 0;
}
frame 9 {
nType = 0;
}
}
movieClip 1486 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 37 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 61 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 61 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1496 {
}
movieClip 1500 {
}
movieClip 1501 {
}
movieClip 1503 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 63 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 87 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 87 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1506 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 37 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 61 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 61 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1510 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1513 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
button 1514 {
on (release) {
play();
}
}
movieClip 1518 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 39 {
stop();
}
frame 83 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 107 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 107 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1519 {
frame 1 {
stop();
_root.dataCurPartyChar.bCGWait = false;
switch (_root.dataCharStatus.nCurGraphic) {
case 40:
this.gotoAndStop('Act4-1');
break;
case 51:
this.gotoAndStop('Act5-1');
break;
case 52:
this.gotoAndStop('Act5-2');
break;
case 80:
this.gotoAndStop('Act8-1');
break;
case 90:
this.gotoAndStop('Act9-1');
break;
case 100:
this.gotoAndStop('Act10-1');
break;
default:
this.gotoAndStop('Act0');
}
}
frame 3 {
_root.data_sysflg.data.cgflag28 = true;
}
frame 4 {
_root.data_sysflg.data.cgflag29 = true;
}
frame 5 {
_root.data_sysflg.data.cgflag30 = true;
}
frame 6 {
_root.data_sysflg.data.cgflag35 = true;
}
frame 7 {
_root.data_sysflg.data.cgflag36 = true;
}
frame 8 {
_root.data_sysflg.data.cgflag37 = true;
}
}
movieClip 1520 {
frame 1 {
stop();
}
frame 2 {
_root.data_sysflg.data.cgflag40 = true;
}
frame 18 {
this.gotoAndPlay('loop');
}
}
movieClip 1521 {
frame 1 {
_root._sound.attachSound('BGM04');
_root._sound.start(0, 9999);
this.anime.nActType = 1;
this.anime.nNextActType = 1;
this.anime.gotoAndStop('init');
this.graphic._visible = false;
this.over._visible = false;
this.bVoice = false;
_root.InitCharStatusData();
_root.InitCurPartyCharData();
}
frame 25 {
function JudgeRelease() {
fJudge = _root.dataChar.nCurHP / _root.dataChar.nMaxHP - 0.3;
if (fJudge <= 0) {
return 2;
} else {
if (Math.random() < fJudge) {
return 0;
} else {
return 1;
}
}
}
function JudgeKO() {
if (_root.dataChar.nCurHP <= 0) {
return true;
} else {
return false;
}
}
function JudgeAttackToChar(nActType) {
if (_root.dataCharStatus.bKosoku) {
return true;
} else {}
if (_root.dataCharStatus.bOsae) {
return true;
} else {}
bFlag = true;
if (_root.dataCharStatus.nCurStatus != 1) {
if (_root.dataCharStatus.nCurStatus != 2) {
bFlag = false;
} else {}
} else {}
if (bFlag) {
fJudge = _root.dataChar.vnResist[nActType] * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
} else {
return true;
}
}
function JudgeReAttack(nActType) {
if (_root.dataCharStatus.bKosoku) {
return false;
} else {}
if (_root.dataCharStatus.bOsae) {
return false;
return _root.dataChar.vbReAttack[nActType];
}
return _root.dataChar.vbReAttack[nActType];
}
function JudgeCritical() {
if (Math.random() < 0.5) {
return true;
} else {
return false;
}
}
function GetDamageToChar(nNumChar, nActType, bCritical) {
nDamage = _root.dataParty[nNumChar].nAttack - 40 + Math.round(Math.random() * 40) + _root.dataChar.vnFeel[nActType];
if (nDamage < 0) {
nDamage = 0;
} else {}
if (bCritical) {
nDamage *= 2;
return nDamage;
}
return nDamage;
}
function JudgeOsae(nNumChar) {
fJudge = (_root.dataParty[nNumChar].nHold - _root.dataChar.nDiffCatch) * 0.01;
if (Math.random() < fJudge) {
return true;
} else {
return false;
}
}
function JudgeKosoku() {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.2) {
if (_root.dataCharStatus.bOsae) {
return true;
} else {
return false;
}
} else {
return false;
}
}
function JudgeBiyaku() {
fJudge = _root.dataChar.nDiffBiyaku * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function DoBiyaku() {
i = 0;
while (i < 10) {
_root.dataChar.vnFeel[i] += 20;
++i;
}
this.gm_GameSE.gotoAndStop('Biyaku');
}
function JudgeGas() {
fJudge = _root.dataChar.nDiffGas * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function DoGas() {
i = 0;
while (i < 10) {
_root.dataChar.vnResist[i] -= 10;
if (_root.dataChar.vnResist[i] < 0) {
_root.dataChar.vnResist[i] = 0;
}
++i;
}
this.gm_GameSE.gotoAndStop('Gas');
}
function JudgeGameOver() {
bJudge = true;
i = 0;
while (i < 3) {
if (_root.dataParty[i].nCurHP != 0) {
bJudge = false;
} else {}
++i;
}
return bJudge;
}
function JudgeGraphicChange(nActType) {
switch (_root.dataCharStatus.nCurStatus) {
return false;
case 3:
switch (nActType) {
case 1:
_root.dataCharStatus.nCurGraphic = 40;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 2:
_root.dataCharStatus.nCurGraphic = 51;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 4:
_root.dataCharStatus.nCurGraphic = 52;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
}
return false;
case 7:
switch (nActType) {
case 1:
_root.dataCharStatus.nCurGraphic = 100;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 6:
_root.dataCharStatus.nCurGraphic = 80;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 8:
_root.dataCharStatus.nCurGraphic = 90;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
}
return false;
}
return false;
}
function ChangeOsaeAnime() {
if (_root.dataChar.nCurHP > _root.dataChar.nMaxHP * 0.5) {
nAction = 30;
} else {
nAction = 70;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeOsaeTeikouAnime() {
nAction = _root.dataCharStatus.nCurStatus * 10 + 4;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function OsaeReturnAction() {
nAction = _root.dataCharStatus.nCurStatus * 10 + 5;
nCurHP = _root.dataChar.nCurHP;
if (nCurHP > _root.dataChar.nMaxHP * 0.75) {
_root.dataCharStatus.nNextAnime = 13;
} else {
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = 23;
} else {
_root.dataCharStatus.nNextAnime = 63;
}
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function CheckOsaeReturn() {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.5) {
if (_root.dataCharStatus.nCurStatus == 3) {
return true;
} else {}
return false;
}
return false;
}
function ChangeKosokuAnime() {
nAction = 110;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeKosokuTeikouAnime() {
nAction = 114;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function DamageAction() {
bFlg = true;
nCurHP = _root.dataChar.nCurHP - _root.dataCurPartyChar.nAttackDmg;
switch (_root.dataCharStatus.nCurStatus) {
case 3:
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = 33;
bFlg = false;
} else {
_root.dataCharStatus.nNextAnime = 33;
bFlg = false;
_root.dataCharStatus.bForceRelease = true;
}
break;
case 7:
_root.dataCharStatus.nNextAnime = 73;
bFlg = false;
break;
case 11:
_root.dataCharStatus.nNextAnime = 113;
bFlg = false;
}
if (bFlg) {
if (nCurHP > _root.dataChar.nMaxHP * 0.75) {
_root.dataCharStatus.nNextAnime = 10;
} else {
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = 20;
} else {
_root.dataCharStatus.nNextAnime = 60;
}
}
}
nAction = _root.dataCharStatus.nCurStatus * 10;
if (_root.dataCurPartyChar.nAttackDmg < 50) {
nAction += 1;
} else {
nAction += 2;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function MissAction() {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10;
nAction = _root.dataCharStatus.nCurStatus * 10 + 9;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeAnimation(nAnimeNum) {
_root.dataCharStatus.nCurAnime = nAnimeNum;
this.anime.gotoAndStop('init');
}
function TryEscapeVoice(nType) {
switch (nType) {
case 1:
this.gm_ResistSE.nType = 3;
break;
case 2:
this.gm_ResistSE.nType = Math.round(Math.random() * 4);
if (this.gm_ResistSE.nType == 3) {
this.gm_ResistSE.nType = 5;
} else {}
break;
default:
if (this.bVoice) {
this.gm_ResistSE.nType = 6;
} else {
this.gm_ResistSE.nType = 7;
this.bVoice = true;
}
}
this.gm_ResistSE.gotoAndStop('start');
}
function JirashiAnimation() {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10 + 3;
if (_root.dataCharStatus.nJirashiNum < 10) {
nAction = _root.dataCharStatus.nCurStatus * 10 + 6;
} else {
_root.dataCharStatus.bOnedari = true;
nAction = _root.dataCharStatus.nCurStatus * 10 + 7;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function OverAnimeOnOFF(bSwitch) {
if (bSwitch) {
this.over._visible = true;
this.over.gotoAndPlay('start');
} else {
this.over._visible = false;
this.over.gotoAndStop(1);
}
}
function ChangeIkiAnime(nType) {
switch (nType) {
case -1:
_root.dataCharStatus.nEndingType = 2;
nAction = 130;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
break;
case 6:
_root.dataCharStatus.nEndingType = 1;
nAction = 121;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
break;
case 11:
_root.dataCharStatus.nEndingType = 1;
nAction = 123;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
break;
default:
_root.dataCharStatus.nEndingType = 1;
nAction = 122;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
}
function ActionDamageToChar() {
_root.dataChar.nCurHP -= _root.dataCurPartyChar.nAttackDmg;
if (_root.dataChar.nCurHP < 0) {
_root.dataChar.nCurHP = 0;
} else {}
this.gm_damage._visible = true;
this.gm_damage.gotoAndPlay('init');
this.gm_gauge.gotoAndPlay('start');
_root.dataCurPartyChar.bWaitClick = true;
}
function GetAttackType() {
nSelectAct = _root.dataCurPartyChar.nSelectAct;
switch (nSelectAct) {
case 1:
case 2:
case 3:
case 4:
nSelectAct -= 1;
break;
case 10:
nSelectAct = 4;
break;
default:
nSelectAct = 0;
}
if (_root.dataCurPartyChar.nSelectPos !== 2) {
} else {
nSelectAct += 5;
return nSelectAct;
}
return nSelectAct;
}
function GetCharAction() {
return 1;
}
function GetTargetToParty() {
vnPartyTarget = [0, 0, 0];
nPartyNum = 0;
i = 0;
while (i < 3) {
if (_root.dataParty[i].nCurHP != 0) {
vnPartyTarget[nPartyNum] = i;
++nPartyNum;
} else {}
++i;
}
fJudge = Math.random();
switch (nPartyNum) {
case 0:
return 0;
case 1:
return vnPartyTarget[0];
case 2:
if (fJudge > 0.6) {
return vnPartyTarget[0];
} else {
return vnPartyTarget[1];
}
break;
case 3:
if (fJudge > 0.5) {
return vnPartyTarget[0];
} else {
if (fJudge > 0.2) {
return vnPartyTarget[1];
} else {
return vnPartyTarget[2];
}
}
}
}
function ActionDamageToParty(nCharNum, nDamage) {
if (nDamage < 65) {
this.gm_shake.gotoAndPlay('shake1');
} else {
this.gm_shake.gotoAndPlay('shake2');
}
_nDamage = nDamage;
this.SetTextToWindow(GetTextMessage(nCharNum, 4, _nDamage), true);
nHP = _root.dataParty[nCharNum].nCurHP - nDamage;
if (nHP < 0) {
nHP = 0;
} else {}
SetPartyCharHP(nCharNum, nHP);
}
function SetPartyCharHP(nCharNum, nHP) {
_root.dataParty[nCharNum].nCurHP = nHP;
if (nHP == 0) {
this.gm_statuswindow.SetRedFont(nCharNum);
} else {
this.gm_statuswindow.SetWhiteFont(nCharNum);
}
}
function GetDamageToParty() {
nDamage = (_root.dataChar.nAttack * (_root.dataChar.nCurHP + _root.dataChar.nMaxHP * 0.1) / _root.dataChar.nMaxHP) * 0.5;
nDamage = Math.round(Math.random() * nDamage + nDamage);
if (_root.dataChar.nCurHP / _root.dataChar.nMaxHP > 0.5) {
if (Math.random() < 0.1) {
nDamage = Math.round(nDamage * 1.5);
} else {}
} else {}
if (nDamage < 1) {
nDamage = 1;
return nDamage;
}
return nDamage;
}
function OsaeMessage1() {
++_root.dataCharStatus.nOsaeNum;
switch (_root.dataCharStatus.nOsaeNum) {
case 1:
this.SetTextToWindow(GetTextMessage(3, 19, ''), true);
return 1;
case 2:
this.SetTextToWindow(GetTextMessage(3, 20, ''), true);
return 2;
}
fHP = _root.dataChar.nCurHP / _root.dataChar.nMaxHP;
if (fHP > 0.2) {
this.SetTextToWindow(GetTextMessage(3, 21, ''), true);
return 3;
return 0;
}
if (fHP > 0.1) {
this.SetTextToWindow(GetTextMessage(3, 22, ''), true);
return 4;
return 0;
}
if (fHP > 0.05) {
if (Math.random() < 0.5) {
this.SetTextToWindow(GetTextMessage(3, 23, ''), true);
return 5;
} else {
this.SetTextToWindow(GetTextMessage(3, 24, ''), true);
return 6;
}
return 0;
}
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
return 7;
return 0;
}
function OsaeMessage2(nType) {
return true;
}
function KosokuMessage1() {
++_root.dataCharStatus.nKosokuNum;
if (_root.dataCharStatus.nKosokuNum !== 1) {
} else {
this.SetTextToWindow(GetTextMessage(3, 26, ''), true);
return 1;
}
fHP = _root.dataChar.nCurHP / _root.dataChar.nMaxHP;
if (fHP > 0.2) {
this.SetTextToWindow(GetTextMessage(3, 21, ''), true);
return 3;
return 0;
}
if (fHP > 0.1) {
this.SetTextToWindow(GetTextMessage(3, 22, ''), true);
return 4;
return 0;
}
if (fHP > 0.05) {
if (Math.random() < 0.5) {
this.SetTextToWindow(GetTextMessage(3, 23, ''), true);
return 5;
} else {
this.SetTextToWindow(GetTextMessage(3, 24, ''), true);
return 6;
}
return 0;
}
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
return 7;
return 0;
}
function KosokuMessage2(nType) {
switch (nType) {
return true;
case 1:
this.SetTextToWindow(GetTextMessage(3, 27, ''), true);
return false;
}
return true;
}
function SetTextToWindow(szText, bFlgAuto) {
_root.szText = szText;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow._visible = true;
this.gm_textwindow.gotoAndPlay('start');
if (bFlgAuto) {
this.gm_Dummy_ClickWait._visible = true;
this.gm_Dummy_ClickWait.gotoAndPlay('start');
}
}
function GetTextMessage(nNumChar, nNumMessage, szAdvText) {
szName = '';
switch (nNumChar) {
case 0:
case 1:
case 2:
szName = _root.dataParty[nNumChar].szName;
break;
case 3:
szName = _root.dataChar.szName;
break;
default:
}
szMess = '';
switch (nNumMessage) {
return szMess;
case 0:
szMess = szName + 'ã¯å¾©å¸°ã—ãŸã€‚';
return szMess;
case 1:
szMess = szName + 'ã¯æ°—絶ã—ã¦ã„る。';
return szMess;
case 2:
szMess = szName + 'ã®æ”»æ’ƒï¼';
return szMess;
case 3:
szMess = szName + 'ã¯ã²ã‚‰ã‚Šã¨èº«ã‚’ã‹ã‚ã—ãŸã€‚';
return szMess;
case 4:
szMess = szName + 'ã«' + szAdvText + 'ã®ãƒ€ãƒ¡ãƒ¼ã‚¸ã€‚';
return szMess;
case 5:
szMess = szName + 'ã¯' + _root.dataChar.szName + 'ã«é£›ã³ã‹ã‹ã£ãŸï¼';
return szMess;
case 6:
szMess = szName + 'ã¯ã™ã°ã‚„ã身をã‹ã‚ã—ãŸã€‚';
return szMess;
case 7:
szMess = szName + 'ã‚’ãŠã•ãˆã¤ã‘ãŸï¼';
return szMess;
case 8:
szMess = szName + 'を拘æŸã—ãŸï¼';
return szMess;
case 9:
szMess = szName + 'ã¯åªšè–¬ã‚’å¡—ã‚Šã«ã‹ã‹ã£ãŸï¼';
return szMess;
case 10:
szMess = szName + 'ã¯å¼›ç·©ã‚¬ã‚¹ã‚’å¹ãã‹ã‘ãŸï¼';
return szMess;
case 11:
szMess = szName + 'ã«åªšè–¬ã‚’å¡—ã‚ŠãŸãã£ãŸï¼\n' + szName + 'ã®æ„Ÿåº¦ãŒä¸Šæ˜‡ã—ãŸã€‚';
return szMess;
case 12:
szMess = szName + 'ã¯å¼›ç·©ã‚¬ã‚¹ã‚’å¸ã„ã“ã‚“ã ï¼\n' + szName + 'ã®å‹•ããŒéˆããªã£ãŸã€‚';
return szMess;
case 13:
szMess = szName + 'ã¯æ¿€ã—ã抵抗ã—ãŸï¼';
return szMess;
case 14:
szMess = szName + 'ã«è„±å‡ºã•ã‚ŒãŸï¼';
return szMess;
case 15:
szMess = 'ã—ã‹ã—振りã»ã©ã‘ãªã„ï¼ï¼';
return szMess;
case 16:
szMess = szName + 'ã¯åæ’ƒã—ã¦ããŸï¼';
return szMess;
case 17:
szMess = szName + 'ã¯æ°—絶ã—ãŸï¼';
return szMess;
case 18:
szMess = szName + 'é”ã¯å…¨æ»…ã—ã¦ã—ã¾ã£ãŸãƒ»ãƒ»ãƒ»';
return szMess;
case 19:
szMess = szName + 'ã¯æŠµæŠ—ã§ããªã„。';
return szMess;
case 20:
szMess = szName + 'ã¯ã‚‚ãŒã„ã¦ã„る。';
return szMess;
case 21:
szMess = szName + 'ã¯å¿«æ„Ÿã«ã†ã¡éœ‡ãˆã¦ã„る。';
return szMess;
case 22:
szMess = szName + 'ã¯å¿«æ„Ÿã«å¿…æ»ã«è€ãˆã¦ã„る。';
return szMess;
case 23:
szMess = szName + 'ã¯å¿«æ„Ÿã§èº«æ‚¶ãˆã¦ã„る。';
return szMess;
case 24:
szMess = szName + 'ã¯æ„Ÿã˜ã™ãŽã¦ä½•ã‚‚ã§ããªã„。';
return szMess;
case 25:
szMess = szName + 'ã¯ã‚¤ã‚ãã†ãªã®ã‚’ガマンã—ã¦ã„る。';
return szMess;
case 26:
szMess = szName + 'ã¯æœ€å¾Œã®åŠ›ã‚’ãµã‚Šã—ã¼ã£ãŸã€‚';
return szMess;
case 27:
szMess = 'ã—ã‹ã—拘æŸã‚’ã¯ãšã›ãªã„ï¼ï¼';
return szMess;
case 28:
szMess = szName + 'ã¯' + _root.dataChar.szName + 'ã‚’ã˜ã‚‰ã—ã«ã‹ã‹ã£ãŸã€‚';
return szMess;
case 29:
szMess = szName + 'ã¯å¿«æ„Ÿã«å¿…æ»ã«è€ãˆã¦ã„る。';
return szMess;
case 30:
szMess = 'ã—ã‹ã—効果ãŒãªã‹ã£ãŸã‚ˆã†ã ・・・';
return szMess;
}
return szMess;
}
_root.flg_jump = 0;
this.flg_procmode = 0;
this.gm_commandwindow._visible = false;
this.tt_main._visible = false;
this.tt_lorter._visible = false;
this.gm_textwindow._visible = false;
this.gm_btn_ClickWait._visible = false;
this.gm_Dummy_ClickWait._visible = false;
this.gm_damage._visible = false;
}
instance tt_main of movieClip 1197 {
onClipEvent (load) {
_root.nCursol = 0;
_root.mouse_obj = new Object();
_root.mouse_obj.onMouseWheel = function (nDelta, target) {
_root.nCursol = nDelta;
};
Mouse.addListener(_root.mouse_obj);
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.nCursol > 0) {
this.nextFrame();
_root.nCursol = 0;
}
if (_root.nCursol < 0) {
this.prevFrame();
_root.nCursol = 0;
}
}
onClipEvent (keyPress '<Left>') {
this.prevFrame();
}
onClipEvent (keyPress '<Up>') {
this.prevFrame();
}
onClipEvent (keyPress '<Right>') {
this.nextFrame();
}
onClipEvent (keyPress '<Down>') {
this.nextFrame();
}
onClipEvent (mouseMove) {
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
if (this.bMode == false) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {}
} else {
if (_parent.anime.pussy_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
if (this.bMode) {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
} else {}
} else {
this._x = _root._xmouse - 2000;
this._y = _root._ymouse - 2000;
}
}
}
}
instance tt_lorter of movieClip 1258 {
onClipEvent (mouseMove) {
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
} else {
if (_parent.anime.pussy_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
} else {
this._x = _root._xmouse - 2000;
this._y = _root._ymouse - 2000;
}
}
}
}
frame 26 {
switch (this.flg_procmode) {
case 0:
this.nActChar = _root.dataActQ.vnActSequence[_root.dataActQ.nCurActNum];
++_root.dataActQ.nCurActNum;
if (_root.dataActQ.nCurActNum > 3) {
_root.dataActQ.nCurActNum = 0;
} else {}
switch (this.nActChar) {
case 0:
case 1:
case 2:
_root.dataParty_ = _root.dataParty[this.nActChar];
_root.dataCurPartyChar.nCharType = _root.dataParty[this.nActChar].nCharType;
_root.dataCurPartyChar.nCharNum = this.nActChar;
this.flg_procmode = 10;
break;
default:
this.flg_procmode = 200;
}
break;
case 10:
if (_root.dataParty[this.nActChar].nCurHP == 0) {
++_root.dataParty[this.nActChar].nSleep;
if (_root.dataParty[this.nActChar].nSleep >= 6) {
_root.dataParty[this.nActChar].nSleep = 0;
this.SetPartyCharHP(this.nActChar, 1);
this.SetTextToWindow(GetTextMessage(this.nActChar, 0, ''), true);
this.flg_procmode = 12;
} else {
this.SetTextToWindow(GetTextMessage(this.nActChar, 1, ''), true);
this.flg_procmode = 140;
}
} else {
this.flg_procmode = 20;
break;
}
break;
case 12:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_textwindow._visible = false;
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 20;
}
break;
case 20:
_root.dataCurPartyChar.nSelectCommand = 0;
_root.dataCurPartyChar.nSelectPos = 0;
this.gm_commandwindow._visible = true;
this.gm_commandwindow.gotoAndPlay('init');
this.flg_procmode = 30;
break;
case 30:
switch (_root.dataCurPartyChar.nSelectCommand) {
break;
case 0:
case 1:
this.gm_commandwindow.gotoAndPlay('cancel');
this.gm_statuswindow._visible = false;
this.tt_main._visible = true;
this.anime.bust_btn._visible = true;
this.anime.pussy_btn._visible = true;
this.flg_procmode = 35;
break;
case 4:
this.gm_commandwindow.gotoAndPlay('cancel');
this.gm_statuswindow._visible = false;
this.tt_lorter._visible = true;
this.anime.bust_btn._visible = true;
this.anime.pussy_btn._visible = true;
this.flg_procmode = 35;
break;
case 2:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 50;
break;
case 3:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 28, ''), true);
this.flg_procmode = 60;
break;
case 5:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 70;
break;
case 6:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 9, ''), true);
this.flg_procmode = 80;
break;
case 7:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 10, ''), true);
this.flg_procmode = 90;
break;
case 8:
this.gm_commandwindow._visible = false;
this.gm_statuswindow._visible = false;
if (_root.dataCharStatus.bOnedari) {
ChangeIkiAnime(-1);
} else {
ChangeIkiAnime(_root.dataCharStatus.nCurStatus);
}
this.flg_procmode = 400;
}
break;
case 35:
switch (_root.dataCurPartyChar.nSelectPos) {
case -1:
if (_root.dataCurPartyChar.nSelectCommand == 1) {
this.tt_main._visible = false;
} else {
this.tt_lorter._visible = false;
}
this.anime.bust_btn._visible = false;
this.anime.pussy_btn._visible = false;
this.gm_statuswindow._visible = true;
this.flg_procmode = 20;
break;
case 0:
break;
case 1:
case 2:
if (_root.dataCurPartyChar.nSelectCommand == 1) {
this.tt_main._visible = false;
_root.dataCurPartyChar.nSelectAct = this.tt_main.nActType;
} else {
this.tt_lorter._visible = false;
_root.dataCurPartyChar.nSelectAct = this.tt_lorter.nActType;
}
this.gm_commandwindow._visible = false;
this.anime.bust_btn._visible = false;
this.anime.pussy_btn._visible = false;
this.gm_statuswindow._visible = true;
this.flg_procmode = 40;
}
break;
case 40:
_root.dataCurPartyChar.bWaitClick = true;
this.flg_procmode = 42;
break;
case 42:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.nAttackType = GetAttackType();
if (JudgeAttackToChar(_root.dataCurPartyChar.nAttackType)) {
bCriticalDmg = JudgeCritical();
_root.dataCurPartyChar.nAttackDmg = GetDamageToChar(_root.dataCurPartyChar.nCharNum, _root.dataCurPartyChar.nAttackType, bCriticalDmg);
if (bCriticalDmg) {
if (JudgeGraphicChange(_root.dataCurPartyChar.nAttackType)) {
this.gm_textwindow._visible = false;
this.flg_procmode = 44;
} else {
DamageAction();
this.flg_procmode = 142;
}
} else {
DamageAction();
this.flg_procmode = 142;
}
} else {
MissAction();
this.SetTextToWindow(GetTextMessage(3, 3, ''), true);
this.flg_procmode = 46;
}
} else {}
break;
case 44:
if (_root.dataCurPartyChar.bCGWait) {
this.graphic._visible = false;
ActionDamageToChar(_root.dataCurPartyChar.nAttackDmg);
if (CheckOsaeReturn()) {
_root.dataCharStatus.bForceRelease = true;
} else {}
this.flg_procmode = 100;
}
break;
case 46:
if (_root.dataCurPartyChar.bWaitClick) {
if (_root.dataCurPartyChar.bDmgWait) {
this.gm_btn_ClickWait._visible = false;
if (JudgeReAttack(_root.dataCurPartyChar.nAttackType)) {
this.SetTextToWindow(GetTextMessage(3, 16, ''), true);
_root.dataCharStatus.nTarget = this.nActChar;
this.flg_procmode = 252;
} else {
this.flg_procmode = 144;
}
}
}
break;
case 50:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeOsae(this.nActChar)) {
_root.dataCharStatus.bOsae = true;
this.gm_textwindow._visible = false;
ChangeOsaeAnime();
this.flg_procmode = 52;
} else {
this.SetTextToWindow(GetTextMessage(3, 6, ''), true);
this.flg_procmode = 140;
}
}
break;
case 52:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 7, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 60:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.gm_textwindow._visible = false;
++_root.dataCharStatus.nJirashiNum;
JirashiAnimation();
this.flg_procmode = 62;
}
break;
case 62:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 29, ''), true);
this.flg_procmode = 140;
}
break;
case 70:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeKosoku()) {
_root.dataCharStatus.bKosoku = true;
this.gm_textwindow._visible = false;
ChangeKosokuAnime();
this.flg_procmode = 72;
} else {
this.SetTextToWindow(GetTextMessage(3, 6, ''), true);
this.flg_procmode = 140;
}
}
break;
case 72:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 8, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 80:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeBiyaku()) {
this.gm_textwindow._visible = false;
DoBiyaku();
_root.dataCurPartyChar.bDmgWait = true;
this.flg_procmode = 82;
} else {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
}
break;
case 82:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 11, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 90:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeGas()) {
this.gm_textwindow._visible = false;
DoGas();
_root.dataCurPartyChar.bDmgWait = true;
this.flg_procmode = 92;
} else {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
}
break;
case 92:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 12, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 139:
this.anime.gm_Voice.start();
++this.flg_procmode;
break;
case 140:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 144;
} else {}
break;
case 142:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 144;
} else {}
} else {}
break;
case 144:
this.flg_procmode = 150;
break;
case 150:
this.gm_textwindow._visible = false;
this.flg_procmode = 0;
break;
case 200:
if (_root.dataCharStatus.bOnedari) {
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
this.flg_procmode = 340;
break;
}
if (_root.dataCharStatus.bKosoku) {
ChangeKosokuTeikouAnime();
_root.dataCharStatus.nMessageType = KosokuMessage1();
this.TryEscapeVoice(3);
this.flg_procmode = 222;
break;
}
if (_root.dataCharStatus.bOsae) {
ChangeOsaeTeikouAnime();
if (_root.dataCharStatus.bForceRelease) {
_root.dataCharStatus.bForceRelease = false;
this.TryEscapeVoice(1);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
_root.dataCharStatus.bOsae = false;
this.flg_procmode = 232;
} else {
switch (JudgeRelease()) {
case 0:
this.TryEscapeVoice(1);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
_root.dataCharStatus.bOsae = false;
this.flg_procmode = 232;
break;
case 1:
this.TryEscapeVoice(2);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
this.flg_procmode = 236;
break;
case 2:
this.TryEscapeVoice(3);
_root.dataCharStatus.nMessageType = OsaeMessage1();
this.flg_procmode = 238;
}
}
break;
} else {
if (JudgeKO()) {
this.flg_procmode = 300;
} else {
this.flg_procmode = 250;
}
}
break;
case 222:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (KosokuMessage2(_root.dataCharStatus.nMessageType)) {
this.flg_procmode = 344;
} else {
this.flg_procmode = 340;
}
}
}
break;
case 232:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.gm_textwindow._visible = false;
OsaeReturnAction();
this.flg_procmode = 234;
}
}
break;
case 234:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 14, ''), true);
this.flg_procmode = 235;
}
break;
case 235:
if (_root.dataCurPartyChar.bWaitClick) {
this.flg_procmode = 250;
}
break;
case 236:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.SetTextToWindow(GetTextMessage(3, 15, ''), true);
this.flg_procmode = 340;
}
}
break;
case 238:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (OsaeMessage2(_root.dataCharStatus.nMessageType)) {
this.flg_procmode = 344;
} else {
this.flg_procmode = 340;
}
}
}
break;
case 250:
_root.dataCharStatus.ActionType = GetCharAction();
if (_root.dataCharStatus.ActionType !== 1) {
} else {
_root.dataCharStatus.nTarget = GetTargetToParty();
this.flg_procmode = 252;
}
this.SetTextToWindow(GetTextMessage(3, 2, ''), true);
break;
case 252:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.ActionDamageToParty(_root.dataCharStatus.nTarget, this.GetDamageToParty());
this.flg_procmode = 330;
}
break;
case 330:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (_root.dataParty[_root.dataCharStatus.nTarget].nCurHP == 0) {
this.SetTextToWindow(GetTextMessage(_root.dataCharStatus.nTarget, 17, ''), true);
this.flg_procmode = 332;
} else {
this.flg_procmode = 344;
}
}
break;
case 332:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeGameOver()) {
_root._sound.attachSound('BGM08');
_root._sound.start(0, 9999);
this.SetTextToWindow(GetTextMessage(1, 18, ''), true);
this.flg_procmode = 334;
} else {
this.flg_procmode = 344;
}
}
break;
case 334:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = -1;
this.gotoAndPlay('fadeout1');
}
break;
case 340:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 344;
} else {}
break;
case 342:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 344;
} else {}
} else {}
break;
case 344:
this.flg_procmode = 350;
break;
case 350:
this.gm_textwindow._visible = false;
this.flg_procmode = 0;
break;
case 400:
if (_root.dataCurPartyChar.bDmgWait) {
this.gotoAndPlay('fadeout2');
this.flg_procmode = -1;
}
break;
default:
++this.flg_procmode;
}
}
frame 27 {
if (_root.flg_jump != 1) {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 55 {
_root.flg_jump = 2;
this.gotoAndPlay(_currentframe - 1);
_root._sound.stop();
}
frame 165 {
this.nWait = 0;
}
frame 167 {
if (this.nWait < 90) {
++this.nWait;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 168 {
_root._sound.stop();
switch (_root.dataCharStatus.nEndingType) {
case 1:
if (_root.data_sysflg.data.mdflag03 == false) {
_root.szText = 'ä¹±èŠå›žæƒ³ãƒ¢ãƒ¼ãƒ‰ï¼‘ãŒè¿½åŠ ã•ã‚Œã¾ã—ãŸã€‚';
_root.data_sysflg.data.mdflag03 = true;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow2.gotoAndPlay('start');
} else {
this.gm_ClickWait._visible = false;
this.gm_textwindow2._visible = false;
_root.dataCurPartyChar.bWaitClick = true;
}
break;
case 2:
if (_root.data_sysflg.data.mdflag04 == false) {
_root.szText = 'ä¹±èŠå›žæƒ³ãƒ¢ãƒ¼ãƒ‰ï¼’ãŒè¿½åŠ ã•ã‚Œã¾ã—ãŸã€‚';
_root.data_sysflg.data.mdflag04 = true;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow2.gotoAndPlay('start');
} else {
this.gm_ClickWait._visible = false;
this.gm_textwindow2._visible = false;
_root.dataCurPartyChar.bWaitClick = true;
}
}
}
frame 170 {
if (_root.dataCurPartyChar.bWaitClick == false) {
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 171 {
_root.flg_jump = 2;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 24 {
if (_root.flg_jump != 0) {
this.gotoAndPlay('title');
}
}
frame 25 {
this.gotoAndPlay(_currentframe - 1);
}
frame 26 {
_root.flg_jump = 0;
}
movieClip 1528 {
frame 40 {
stop();
}
}
movieClip 1529 {
frame 30 {
stop();
}
}
movieClip 1530 {
frame 34 {
stop();
}
}
movieClip 1531 {
frame 39 {
stop();
}
}
movieClip 1532 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 40;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 30;
}
frame 3 {
this.nFrame = 34;
}
frame 4 {
this.nFrame = 39;
}
}
movieClip 1538 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1539 {
frame 401 {
stop();
}
}
movieClip 1542 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 10:
this.gotoAndPlay('main');
break;
case 13:
this.gotoAndPlay('in');
}
}
frame 15 {
_root.dataCurPartyChar.bDmgWait = true;
}
frame 16 {
_parent.gm_Voice = this.gm_Voice;
}
frame 44 {
this.gotoAndPlay('main');
}
}
movieClip 1543 {
frame 38 {
stop();
}
}
movieClip 1544 {
frame 31 {
stop();
}
}
movieClip 1545 {
frame 21 {
stop();
}
}
movieClip 1546 {
frame 39 {
stop();
}
}
movieClip 1547 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 38;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 31;
}
frame 3 {
this.nFrame = 21;
}
frame 4 {
this.nFrame = 39;
}
}
movieClip 1548 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1549 {
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1558 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 23:
this.gotoAndPlay('main');
break;
case 24:
this.gotoAndPlay('teikou');
break;
case 25:
this.gotoAndPlay('out');
}
}
frame 51 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 86 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 87 {
_parent.gm_Voice = this.gm_Voice;
}
frame 116 {
this.gotoAndPlay('main');
}
frame 120 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1562 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1563 {
frame 31 {
stop();
}
}
movieClip 1564 {
frame 47 {
stop();
}
}
movieClip 1565 {
frame 55 {
stop();
}
}
movieClip 1566 {
frame 48 {
stop();
}
}
movieClip 1567 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 31;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 46;
}
frame 3 {
this.nFrame = 55;
}
frame 4 {
this.nFrame = 48;
}
}
movieClip 1568 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1577 {
frame 349 {
stop();
}
}
movieClip 1578 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 33:
this.gotoAndPlay('main');
break;
case 34:
this.gotoAndPlay('teikou');
break;
case 35:
this.gotoAndPlay('out');
}
}
frame 51 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 86 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 87 {
_parent.gm_Voice = this.gm_Voice;
}
frame 116 {
this.gotoAndPlay('main');
}
frame 120 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1584 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1585 {
frame 52 {
stop();
}
}
movieClip 1586 {
frame 44 {
stop();
}
}
movieClip 1587 {
frame 49 {
stop();
}
}
movieClip 1588 {
frame 54 {
stop();
}
}
movieClip 1589 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 52;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 44;
}
frame 3 {
this.nFrame = 49;
}
frame 4 {
this.nFrame = 54;
}
}
movieClip 1590 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1597 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 43:
this.gotoAndPlay('main');
break;
case 44:
this.gotoAndPlay('teikou');
break;
case 45:
this.gotoAndPlay('out');
}
}
frame 6 {
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 64 {
this._x = nXPos;
this._y = nYPos;
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 99 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 100 {
_parent.gm_Voice = this.gm_Voice;
}
frame 100 {
_parent.gm_Voice = this.gm_Voice;
}
frame 129 {
this.gotoAndPlay('main');
}
frame 133 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1603 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1604 {
frame 119 {
stop();
}
}
movieClip 1605 {
frame 67 {
stop();
}
}
movieClip 1606 {
frame 91 {
stop();
}
}
movieClip 1607 {
frame 87 {
stop();
}
}
movieClip 1608 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 119;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 66;
}
frame 3 {
this.nFrame = 90;
}
frame 4 {
this.nFrame = 86;
}
}
movieClip 1609 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1610 {
frame 1 {
stop();
}
frame 2 {
switch (nType) {
case 1:
this.nFrame = 23;
this.stop();
break;
default:
this.gotoAndStop(nType + 1);
}
}
frame 3 {
this.nFrame = 23;
}
frame 4 {
this.nFrame = 62;
}
frame 5 {
this.nFrame = 46;
}
frame 6 {
this.nFrame = 104;
}
frame 7 {
this.nFrame = 104;
}
frame 8 {
this.nFrame = 112;
}
frame 9 {
this.nFrame = 103;
}
frame 10 {
this.nFrame = 109;
}
}
movieClip 1612 {
frame 1 {
nCnt = 0;
this.gm_Jirashi.nType = _root.dataCharStatus.nJirashiNum;
if (this.gm_Jirashi.nType > 9) {
this.gm_Jirashi.nType = Math.round(Math.random() * 9);
} else {}
this.gm_Jirashi.gotoAndPlay('start');
}
frame 4 {
nCntMax = Math.round((this.gm_Jirashi.nFrame - 12) / 6) + 1;
}
frame 11 {
++nCnt;
if (nCnt < nCntMax) {
this.gotoAndPlay('loop');
} else {}
}
frame 21 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1613 {
frame 1 {
if (Math.random() < 0.5) {
this.nFrame = 108;
this.stop();
} else {
this.gotoAndStop(2);
}
}
frame 2 {
this.nFrame = 129;
}
}
movieClip 1614 {
frame 1 {
nCnt = 0;
}
frame 1 {
this.nPosX = this._x;
this.nPosY = this._y;
this.gm_shake.gotoAndPlay('shake3');
}
frame 4 {
nCntMax = Math.round((this.gm_Jirashi.nFrame - 15) / 2) + 1;
}
frame 15 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 22 {
++nCnt;
if (nCnt < nCntMax) {
this.gotoAndPlay('loop');
} else {}
}
frame 30 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent._parent.OverAnimeOnOFF(false);
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
frame 30 {
this._x = this.nPosX;
this._y = this.nPosY;
}
}
movieClip 1615 {
frame 140 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 196 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 206 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 278 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1616 {
frame 140 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 196 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 206 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 278 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1617 {
frame 1 {
stop();
switch (_root.dataCharStatus.nCurAnime) {
case 10:
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
break;
case 11:
this.gotoAndStop('Act1-2');
break;
case 12:
this.gotoAndStop('Act1-3');
break;
case 13:
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
break;
case 19:
this.gotoAndStop('Act1-9');
break;
case 20:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 21:
this.gotoAndStop('Act2-2');
break;
case 22:
this.gotoAndStop('Act2-3');
break;
case 23:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 24:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 25:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 30:
_root.dataCharStatus.nCurStatus = 3;
this.gotoAndStop('Act3-1');
break;
case 31:
this.gotoAndStop('Act3-2');
break;
case 32:
this.gotoAndStop('Act3-3');
break;
case 33:
_root.dataCharStatus.nCurStatus = 3;
this.gotoAndStop('Act3-1');
break;
case 34:
_root.dataCharStatus.nCurStatus = 3;
this.gotoAndStop('Act3-1');
break;
case 35:
_root.dataCharStatus.nCurStatus = 3;
this.gotoAndStop('Act3-1');
break;
case 40:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 41:
this.gotoAndStop('Act4-2');
break;
case 42:
this.gotoAndStop('Act4-3');
break;
case 43:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 44:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 45:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 46:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-4a');
break;
case 47:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-4b');
break;
case 61:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-1');
break;
case 62:
_root.dataCharStatus.nCurStatus = 6;
this.gotoAndStop('Act6-2');
break;
default:
_root.dataCharStatus.nCurAnime = 10;
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
}
}
frame 2 {
_root.data_sysflg.data.cgflag45 = true;
}
frame 3 {
_root.data_sysflg.data.cgflag46 = true;
}
frame 4 {
_root.data_sysflg.data.cgflag46 = true;
}
frame 6 {
_root.data_sysflg.data.cgflag47 = true;
}
frame 7 {
_root.data_sysflg.data.cgflag48 = true;
}
frame 8 {
_root.data_sysflg.data.cgflag48 = true;
}
frame 9 {
_root.data_sysflg.data.cgflag49 = true;
}
frame 10 {
_root.data_sysflg.data.cgflag50 = true;
}
frame 11 {
_root.data_sysflg.data.cgflag50 = true;
}
frame 12 {
_root.data_sysflg.data.cgflag51 = true;
}
frame 13 {
_root.data_sysflg.data.cgflag52 = true;
}
frame 14 {
_root.data_sysflg.data.cgflag52 = true;
}
}
movieClip 1618 {
frame 1 {
nType = 0;
stop();
}
frame 2 {
switch (nType) {
case 1:
case 2:
this.gotoAndStop(nType + 2);
break;
default:
nType = 0;
stop();
}
}
frame 3 {
nType = 0;
}
frame 4 {
nType = 0;
}
}
movieClip 1622 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 37 {
++nCnt;
if (nCnt < 35) {
this.gotoAndPlay('main');
}
}
frame 61 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 61 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1623 {
frame 1 {
stop();
_root.dataCurPartyChar.bCGWait = false;
switch (_root.dataCharStatus.nCurGraphic) {
case 50:
this.gotoAndStop('Act5-1');
break;
default:
this.gotoAndStop('Act0');
}
}
frame 3 {
_root.data_sysflg.data.cgflag53 = true;
}
}
movieClip 1626 {
frame 1 {
stop();
}
frame 18 {
this.gotoAndPlay('loop');
}
}
movieClip 1627 {
frame 1 {
_root._sound.attachSound('BGM05');
_root._sound.start(0, 9999);
this.anime.nActType = 1;
this.anime.nNextActType = 1;
this.anime.gotoAndStop('init');
this.graphic._visible = false;
this.over._visible = false;
_root.InitCharStatusData();
_root.InitCurPartyCharData();
}
frame 25 {
function JudgeRelease() {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.5) {
return 2;
}
fJudge = _root.dataChar.nCurHP / _root.dataChar.nMaxHP - 0.3;
if (fJudge <= 0) {
return 2;
} else {
if (Math.random() < fJudge) {
return 0;
} else {
return 1;
}
}
}
function JudgeKO() {
if (_root.dataChar.nCurHP <= 0) {
return true;
} else {
return false;
}
}
function JudgeAttackToChar(nActType) {
if (_root.dataCharStatus.bKosoku) {
return true;
} else {}
if (_root.dataCharStatus.bOsae) {
return true;
} else {}
if (_root.dataCharStatus.nCurStatus != 1) {
return true;
} else {}
fJudge = _root.dataChar.vnResist[nActType] * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function JudgeReAttack(nActType) {
if (_root.dataCharStatus.bKosoku) {
return false;
} else {}
if (_root.dataCharStatus.bOsae) {
return false;
return _root.dataChar.vbReAttack[nActType];
}
return _root.dataChar.vbReAttack[nActType];
}
function JudgeCritical() {
if (Math.random() < 0.5) {
return true;
} else {
return false;
}
}
function GetDamageToChar(nNumChar, nActType, bCritical) {
nDamage = _root.dataParty[nNumChar].nAttack - 40 + Math.round(Math.random() * 40) + _root.dataChar.vnFeel[nActType];
if (nDamage < 0) {
nDamage = 0;
} else {}
if (bCritical) {
nDamage *= 2;
return nDamage;
}
return nDamage;
}
function JudgeOsae(nNumChar) {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.5) {
return true;
}
fJudge = (_root.dataParty[nNumChar].nHold - _root.dataChar.nDiffCatch) * 0.01;
if (Math.random() < fJudge) {
return true;
} else {
return false;
}
}
function JudgeKosoku() {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.2) {
return true;
} else {
return false;
}
}
function JudgeBiyaku() {
fJudge = _root.dataChar.nDiffBiyaku * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function DoBiyaku() {
i = 0;
while (i < 10) {
_root.dataChar.vnFeel[i] += 20;
++i;
}
this.gm_GameSE.gotoAndStop('Biyaku');
}
function JudgeGas() {
fJudge = _root.dataChar.nDiffGas * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function DoGas() {
i = 0;
while (i < 10) {
_root.dataChar.vnResist[i] -= 10;
if (_root.dataChar.vnResist[i] < 0) {
_root.dataChar.vnResist[i] = 0;
}
++i;
}
this.gm_GameSE.gotoAndStop('Gas');
}
function JudgeGameOver() {
bJudge = true;
i = 0;
while (i < 3) {
if (_root.dataParty[i].nCurHP != 0) {
bJudge = false;
} else {}
++i;
}
return bJudge;
}
function JudgeGraphicChange(nActType) {
switch (_root.dataCharStatus.nCurStatus) {
return false;
case 2:
switch (nActType) {
if (nActType !== 7) {
} else {
case 6:
_root.dataCharStatus.nCurGraphic = 50;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
}
}
return false;
}
return false;
}
function ChangeOsaeAnime() {
if (_root.dataChar.nCurHP > _root.dataChar.nMaxHP * 0.5) {
nAction = 20;
} else {
nAction = 30;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeOsaeTeikouAnime() {
nAction = _root.dataCharStatus.nCurStatus * 10 + 4;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function OsaeReturnAction() {
nAction = _root.dataCharStatus.nCurStatus * 10 + 5;
nCurHP = _root.dataChar.nCurHP;
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = 13;
} else {
_root.dataCharStatus.nNextAnime = 33;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function CheckOsaeReturn() {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.5) {
if (_root.dataCharStatus.nCurStatus != 3) {
return true;
} else {
if (_root.dataCharStatus.nCurStatus != 4) {
return true;
} else {}
}
return false;
}
return false;
}
function ChangeKosokuAnime() {
nAction = 40;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeKosokuTeikouAnime() {
nAction = 44;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function DamageAction() {
nCurHP = _root.dataChar.nCurHP - _root.dataCurPartyChar.nAttackDmg;
switch (_root.dataCharStatus.nCurStatus) {
case 1:
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10;
} else {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10;
_root.dataCharStatus.bForceRelease = true;
}
break;
case 2:
if (nCurHP > _root.dataChar.nMaxHP * 0.5) {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10 + 3;
} else {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10 + 3;
_root.dataCharStatus.bForceRelease = true;
}
break;
case 3:
case 4:
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10 + 3;
}
nAction = _root.dataCharStatus.nCurStatus * 10;
if (_root.dataCurPartyChar.nAttackDmg < 50) {
nAction += 1;
} else {
nAction += 2;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function MissAction() {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10;
nAction = _root.dataCharStatus.nCurStatus * 10 + 9;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeAnimation(nAnimeNum) {
_root.dataCharStatus.nCurAnime = nAnimeNum;
this.anime.gotoAndStop('init');
}
function TryEscapeVoice(nType) {
switch (nType) {
case 1:
this.gm_ResistSE.nType = Math.round(Math.random() * 2);
break;
case 2:
this.gm_ResistSE.nType = Math.round(Math.random() * 2);
break;
default:
this.gm_ResistSE.nType = Math.round(Math.random() * 2);
}
this.gm_ResistSE.gotoAndStop('start');
}
function JirashiAnimation() {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10 + 3;
if (_root.dataCharStatus.nJirashiNum < 10) {
nAction = _root.dataCharStatus.nCurStatus * 10 + 6;
} else {
nAction = _root.dataCharStatus.nCurStatus * 10 + 7;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function OverAnimeOnOFF(bSwitch) {
if (bSwitch) {
this.over._visible = true;
this.over.gotoAndPlay('start');
} else {
this.over._visible = false;
this.over.gotoAndStop(1);
}
}
function ChangeIkiAnime(nType) {
switch (nType) {
case 4:
_root.dataCharStatus.nEndingType = 1;
nAction = 62;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
break;
default:
_root.dataCharStatus.nEndingType = 1;
nAction = 61;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
}
function ActionDamageToChar() {
_root.dataChar.nCurHP -= _root.dataCurPartyChar.nAttackDmg;
if (_root.dataChar.nCurHP < 0) {
_root.dataChar.nCurHP = 0;
} else {}
this.gm_damage._visible = true;
this.gm_damage.gotoAndPlay('init');
this.gm_gauge.gotoAndPlay('start');
_root.dataCurPartyChar.bWaitClick = true;
}
function GetAttackType() {
nSelectAct = _root.dataCurPartyChar.nSelectAct;
switch (nSelectAct) {
case 1:
case 2:
case 3:
case 4:
nSelectAct -= 1;
break;
case 10:
nSelectAct = 4;
break;
default:
nSelectAct = 0;
}
if (_root.dataCurPartyChar.nSelectPos !== 2) {
} else {
nSelectAct += 5;
return nSelectAct;
}
return nSelectAct;
}
function GetCharAction() {
return 1;
}
function GetTargetToParty() {
vnPartyTarget = [0, 0, 0];
nPartyNum = 0;
i = 0;
while (i < 3) {
if (_root.dataParty[i].nCurHP != 0) {
vnPartyTarget[nPartyNum] = i;
++nPartyNum;
} else {}
++i;
}
fJudge = Math.random();
switch (nPartyNum) {
case 0:
return 0;
case 1:
return vnPartyTarget[0];
case 2:
if (fJudge > 0.6) {
return vnPartyTarget[0];
} else {
return vnPartyTarget[1];
}
break;
case 3:
if (fJudge > 0.5) {
return vnPartyTarget[0];
} else {
if (fJudge > 0.2) {
return vnPartyTarget[1];
} else {
return vnPartyTarget[2];
}
}
}
}
function ActionDamageToParty(nCharNum, nDamage) {
if (nDamage < 25) {
this.gm_shake.gotoAndPlay('shake1');
} else {
this.gm_shake.gotoAndPlay('shake2');
}
_nDamage = nDamage;
this.SetTextToWindow(GetTextMessage(nCharNum, 4, _nDamage), true);
nHP = _root.dataParty[nCharNum].nCurHP - nDamage;
if (nHP < 0) {
nHP = 0;
} else {}
SetPartyCharHP(nCharNum, nHP);
}
function SetPartyCharHP(nCharNum, nHP) {
_root.dataParty[nCharNum].nCurHP = nHP;
if (nHP == 0) {
this.gm_statuswindow.SetRedFont(nCharNum);
} else {
this.gm_statuswindow.SetWhiteFont(nCharNum);
}
}
function GetDamageToParty() {
nDamage = (_root.dataChar.nAttack * (_root.dataChar.nCurHP + _root.dataChar.nMaxHP * 0.1) / _root.dataChar.nMaxHP) * 0.5;
nDamage = Math.round(Math.random() * nDamage + nDamage);
if (_root.dataChar.nCurHP / _root.dataChar.nMaxHP > 0.5) {
if (Math.random() < 0.1) {
nDamage = Math.round(nDamage * 1.5);
} else {}
} else {}
if (nDamage < 1) {
nDamage = 1;
return nDamage;
}
return nDamage;
}
function OsaeMessage1() {
++_root.dataCharStatus.nOsaeNum;
switch (_root.dataCharStatus.nOsaeNum) {
case 1:
this.SetTextToWindow(GetTextMessage(3, 19, ''), true);
return 1;
case 2:
this.SetTextToWindow(GetTextMessage(3, 20, ''), true);
return 2;
}
fHP = _root.dataChar.nCurHP / _root.dataChar.nMaxHP;
if (fHP > 0.2) {
this.SetTextToWindow(GetTextMessage(3, 21, ''), true);
return 3;
return 0;
}
if (fHP > 0.1) {
this.SetTextToWindow(GetTextMessage(3, 22, ''), true);
return 4;
return 0;
}
if (fHP > 0.05) {
if (Math.random() < 0.5) {
this.SetTextToWindow(GetTextMessage(3, 23, ''), true);
return 5;
} else {
this.SetTextToWindow(GetTextMessage(3, 24, ''), true);
return 6;
}
return 0;
}
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
return 7;
return 0;
}
function OsaeMessage2(nType) {
return true;
}
function KosokuMessage1() {
++_root.dataCharStatus.nKosokuNum;
if (_root.dataCharStatus.nKosokuNum !== 1) {
} else {
this.SetTextToWindow(GetTextMessage(3, 26, ''), true);
return 1;
}
fHP = _root.dataChar.nCurHP / _root.dataChar.nMaxHP;
if (fHP > 0.2) {
this.SetTextToWindow(GetTextMessage(3, 21, ''), true);
return 3;
return 0;
}
if (fHP > 0.1) {
this.SetTextToWindow(GetTextMessage(3, 22, ''), true);
return 4;
return 0;
}
if (fHP > 0.05) {
if (Math.random() < 0.5) {
this.SetTextToWindow(GetTextMessage(3, 23, ''), true);
return 5;
} else {
this.SetTextToWindow(GetTextMessage(3, 24, ''), true);
return 6;
}
return 0;
}
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
return 7;
return 0;
}
function KosokuMessage2(nType) {
switch (nType) {
return true;
case 1:
this.SetTextToWindow(GetTextMessage(3, 27, ''), true);
return false;
}
return true;
}
function SetTextToWindow(szText, bFlgAuto) {
_root.szText = szText;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow._visible = true;
this.gm_textwindow.gotoAndPlay('start');
if (bFlgAuto) {
this.gm_Dummy_ClickWait._visible = true;
this.gm_Dummy_ClickWait.gotoAndPlay('start');
}
}
function GetTextMessage(nNumChar, nNumMessage, szAdvText) {
szName = '';
switch (nNumChar) {
case 0:
case 1:
case 2:
szName = _root.dataParty[nNumChar].szName;
break;
case 3:
szName = _root.dataChar.szName;
break;
default:
}
szMess = '';
switch (nNumMessage) {
return szMess;
case 0:
szMess = szName + 'ã¯å¾©å¸°ã—ãŸã€‚';
return szMess;
case 1:
szMess = szName + 'ã¯æ°—絶ã—ã¦ã„る。';
return szMess;
case 2:
szMess = szName + 'ã®æ”»æ’ƒï¼';
return szMess;
case 3:
szMess = szName + 'ã¯ã²ã‚‰ã‚Šã¨èº«ã‚’ã‹ã‚ã—ãŸã€‚';
return szMess;
case 4:
szMess = szName + 'ã«' + szAdvText + 'ã®ãƒ€ãƒ¡ãƒ¼ã‚¸ã€‚';
return szMess;
case 5:
szMess = szName + 'ã¯' + _root.dataChar.szName + 'ã«é£›ã³ã‹ã‹ã£ãŸï¼';
return szMess;
case 6:
szMess = szName + 'ã¯ã™ã°ã‚„ã身をã‹ã‚ã—ãŸã€‚';
return szMess;
case 7:
szMess = szName + 'ã‚’ãŠã•ãˆã¤ã‘ãŸï¼';
return szMess;
case 8:
szMess = szName + 'を拘æŸã—ãŸï¼';
return szMess;
case 9:
szMess = szName + 'ã¯åªšè–¬ã‚’å¡—ã‚Šã«ã‹ã‹ã£ãŸï¼';
return szMess;
case 10:
szMess = szName + 'ã¯å¼›ç·©ã‚¬ã‚¹ã‚’å¹ãã‹ã‘ãŸï¼';
return szMess;
case 11:
szMess = szName + 'ã«åªšè–¬ã‚’å¡—ã‚ŠãŸãã£ãŸï¼\n' + szName + 'ã®æ„Ÿåº¦ãŒä¸Šæ˜‡ã—ãŸã€‚';
return szMess;
case 12:
szMess = szName + 'ã¯å¼›ç·©ã‚¬ã‚¹ã‚’å¸ã„ã“ã‚“ã ï¼\n' + szName + 'ã®å‹•ããŒéˆããªã£ãŸã€‚';
return szMess;
case 13:
szMess = szName + 'ã¯æ¿€ã—ã抵抗ã—ãŸï¼';
return szMess;
case 14:
szMess = szName + 'ã«è„±å‡ºã•ã‚ŒãŸï¼';
return szMess;
case 15:
szMess = 'ã—ã‹ã—振りã»ã©ã‘ãªã„ï¼ï¼';
return szMess;
case 16:
szMess = szName + 'ã¯åæ’ƒã—ã¦ããŸï¼';
return szMess;
case 17:
szMess = szName + 'ã¯æ°—絶ã—ãŸï¼';
return szMess;
case 18:
szMess = szName + 'é”ã¯å…¨æ»…ã—ã¦ã—ã¾ã£ãŸãƒ»ãƒ»ãƒ»';
return szMess;
case 19:
szMess = szName + 'ã¯æŠµæŠ—ã§ããªã„。';
return szMess;
case 20:
szMess = szName + 'ã¯ã‚‚ãŒã„ã¦ã„る。';
return szMess;
case 21:
szMess = szName + 'ã¯å¿«æ„Ÿã«ã†ã¡éœ‡ãˆã¦ã„る。';
return szMess;
case 22:
szMess = szName + 'ã¯å¿«æ„Ÿã«å¿…æ»ã«è€ãˆã¦ã„る。';
return szMess;
case 23:
szMess = szName + 'ã¯å¿«æ„Ÿã§èº«æ‚¶ãˆã¦ã„る。';
return szMess;
case 24:
szMess = szName + 'ã¯æ„Ÿã˜ã™ãŽã¦ä½•ã‚‚ã§ããªã„。';
return szMess;
case 25:
szMess = szName + 'ã¯ã‚¤ã‚ãã†ãªã®ã‚’ガマンã—ã¦ã„る。';
return szMess;
case 26:
szMess = szName + 'ã¯æœ€å¾Œã®åŠ›ã‚’ãµã‚Šã—ã¼ã£ãŸã€‚';
return szMess;
case 27:
szMess = 'ã—ã‹ã—拘æŸã‚’ã¯ãšã›ãªã„ï¼ï¼';
return szMess;
case 28:
szMess = szName + 'ã¯' + _root.dataChar.szName + 'ã‚’ã˜ã‚‰ã—ã«ã‹ã‹ã£ãŸã€‚';
return szMess;
case 29:
szMess = szName + 'ã¯å¿«æ„Ÿã«å¿…æ»ã«è€ãˆã¦ã„る。';
return szMess;
case 30:
szMess = 'ã—ã‹ã—効果ãŒãªã‹ã£ãŸã‚ˆã†ã ・・・';
return szMess;
}
return szMess;
}
_root.flg_jump = 0;
this.flg_procmode = 0;
this.gm_commandwindow._visible = false;
this.tt_main._visible = false;
this.tt_lorter._visible = false;
this.gm_textwindow._visible = false;
this.gm_btn_ClickWait._visible = false;
this.gm_Dummy_ClickWait._visible = false;
this.gm_damage._visible = false;
}
instance tt_main of movieClip 1197 {
onClipEvent (load) {
_root.nCursol = 0;
_root.mouse_obj = new Object();
_root.mouse_obj.onMouseWheel = function (nDelta, target) {
_root.nCursol = nDelta;
};
Mouse.addListener(_root.mouse_obj);
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.nCursol > 0) {
this.nextFrame();
_root.nCursol = 0;
}
if (_root.nCursol < 0) {
this.prevFrame();
_root.nCursol = 0;
}
}
onClipEvent (keyPress '<Left>') {
this.prevFrame();
}
onClipEvent (keyPress '<Up>') {
this.prevFrame();
}
onClipEvent (keyPress '<Right>') {
this.nextFrame();
}
onClipEvent (keyPress '<Down>') {
this.nextFrame();
}
onClipEvent (mouseMove) {
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
if (this.bMode == false) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {}
} else {
if (_parent.anime.pussy_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
if (this.bMode) {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
} else {}
} else {
this._x = _root._xmouse - 2000;
this._y = _root._ymouse - 2000;
}
}
}
}
instance tt_lorter of movieClip 1258 {
onClipEvent (mouseMove) {
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
} else {
if (_parent.anime.pussy_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
} else {
this._x = _root._xmouse - 2000;
this._y = _root._ymouse - 2000;
}
}
}
}
frame 26 {
switch (this.flg_procmode) {
case 0:
this.nActChar = _root.dataActQ.vnActSequence[_root.dataActQ.nCurActNum];
++_root.dataActQ.nCurActNum;
if (_root.dataActQ.nCurActNum > 3) {
_root.dataActQ.nCurActNum = 0;
} else {}
switch (this.nActChar) {
case 0:
case 1:
case 2:
_root.dataParty_ = _root.dataParty[this.nActChar];
_root.dataCurPartyChar.nCharType = _root.dataParty[this.nActChar].nCharType;
_root.dataCurPartyChar.nCharNum = this.nActChar;
this.flg_procmode = 10;
break;
default:
this.flg_procmode = 200;
}
break;
case 10:
if (_root.dataParty[this.nActChar].nCurHP == 0) {
++_root.dataParty[this.nActChar].nSleep;
if (_root.dataParty[this.nActChar].nSleep >= 6) {
_root.dataParty[this.nActChar].nSleep = 0;
this.SetPartyCharHP(this.nActChar, 1);
this.SetTextToWindow(GetTextMessage(this.nActChar, 0, ''), true);
this.flg_procmode = 12;
} else {
this.SetTextToWindow(GetTextMessage(this.nActChar, 1, ''), true);
this.flg_procmode = 140;
}
} else {
this.flg_procmode = 20;
break;
}
break;
case 12:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_textwindow._visible = false;
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 20;
}
break;
case 20:
_root.dataCurPartyChar.nSelectCommand = 0;
_root.dataCurPartyChar.nSelectPos = 0;
this.gm_commandwindow._visible = true;
this.gm_commandwindow.gotoAndPlay('init');
this.flg_procmode = 30;
break;
case 30:
switch (_root.dataCurPartyChar.nSelectCommand) {
case 0:
break;
case 1:
this.gm_commandwindow.gotoAndPlay('cancel');
this.gm_statuswindow._visible = false;
this.tt_main._visible = true;
this.anime.bust_btn._visible = true;
this.anime.pussy_btn._visible = true;
this.flg_procmode = 35;
break;
case 4:
this.gm_commandwindow.gotoAndPlay('cancel');
this.gm_statuswindow._visible = false;
this.tt_lorter._visible = true;
this.anime.bust_btn._visible = true;
this.anime.pussy_btn._visible = true;
this.flg_procmode = 35;
break;
case 2:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 50;
break;
case 3:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 28, ''), true);
this.flg_procmode = 60;
break;
case 5:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 70;
break;
case 6:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 9, ''), true);
this.flg_procmode = 80;
break;
case 7:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 10, ''), true);
this.flg_procmode = 90;
break;
case 8:
this.gm_commandwindow._visible = false;
this.gm_statuswindow._visible = false;
ChangeIkiAnime(_root.dataCharStatus.nCurStatus);
this.flg_procmode = 400;
}
break;
case 35:
switch (_root.dataCurPartyChar.nSelectPos) {
case -1:
if (_root.dataCurPartyChar.nSelectCommand == 1) {
this.tt_main._visible = false;
} else {
this.tt_lorter._visible = false;
}
this.anime.bust_btn._visible = false;
this.anime.pussy_btn._visible = false;
this.gm_statuswindow._visible = true;
this.flg_procmode = 20;
break;
case 0:
break;
case 1:
case 2:
if (_root.dataCurPartyChar.nSelectCommand == 1) {
this.tt_main._visible = false;
_root.dataCurPartyChar.nSelectAct = this.tt_main.nActType;
} else {
this.tt_lorter._visible = false;
_root.dataCurPartyChar.nSelectAct = this.tt_lorter.nActType;
}
this.gm_commandwindow._visible = false;
this.anime.bust_btn._visible = false;
this.anime.pussy_btn._visible = false;
this.gm_statuswindow._visible = true;
this.flg_procmode = 40;
}
break;
case 40:
_root.dataCurPartyChar.bWaitClick = true;
this.flg_procmode = 42;
break;
case 42:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.nAttackType = GetAttackType();
if (JudgeAttackToChar(_root.dataCurPartyChar.nAttackType)) {
bCriticalDmg = JudgeCritical();
_root.dataCurPartyChar.nAttackDmg = GetDamageToChar(_root.dataCurPartyChar.nCharNum, _root.dataCurPartyChar.nAttackType, bCriticalDmg);
if (bCriticalDmg) {
if (JudgeGraphicChange(_root.dataCurPartyChar.nAttackType)) {
this.gm_textwindow._visible = false;
this.flg_procmode = 44;
} else {
DamageAction();
this.flg_procmode = 142;
}
} else {
DamageAction();
this.flg_procmode = 142;
}
} else {
MissAction();
this.SetTextToWindow(GetTextMessage(3, 3, ''), true);
this.flg_procmode = 46;
}
} else {}
break;
case 44:
if (_root.dataCurPartyChar.bCGWait) {
this.graphic._visible = false;
ActionDamageToChar(_root.dataCurPartyChar.nAttackDmg);
if (CheckOsaeReturn()) {
_root.dataCharStatus.bForceRelease = true;
} else {}
this.flg_procmode = 100;
}
break;
case 46:
if (_root.dataCurPartyChar.bWaitClick) {
if (_root.dataCurPartyChar.bDmgWait) {
this.gm_btn_ClickWait._visible = false;
if (JudgeReAttack(_root.dataCurPartyChar.nAttackType)) {
this.SetTextToWindow(GetTextMessage(3, 16, ''), true);
_root.dataCharStatus.nTarget = this.nActChar;
this.flg_procmode = 252;
} else {
this.flg_procmode = 144;
}
}
}
break;
case 50:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeOsae(this.nActChar)) {
_root.dataCharStatus.bOsae = true;
this.gm_textwindow._visible = false;
ChangeOsaeAnime();
this.flg_procmode = 52;
} else {
this.SetTextToWindow(GetTextMessage(3, 6, ''), true);
this.flg_procmode = 140;
}
}
break;
case 52:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 7, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 60:
if (_root.dataCurPartyChar.bWaitClick) {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
break;
case 70:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeKosoku()) {
_root.dataCharStatus.bKosoku = true;
this.gm_textwindow._visible = false;
ChangeKosokuAnime();
this.flg_procmode = 72;
} else {
this.SetTextToWindow(GetTextMessage(3, 6, ''), true);
this.flg_procmode = 140;
}
}
break;
case 72:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 8, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 80:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeBiyaku()) {
this.gm_textwindow._visible = false;
DoBiyaku();
_root.dataCurPartyChar.bDmgWait = true;
this.flg_procmode = 82;
} else {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
}
break;
case 82:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 11, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 90:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeGas()) {
this.gm_textwindow._visible = false;
DoGas();
_root.dataCurPartyChar.bDmgWait = true;
this.flg_procmode = 92;
} else {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
}
break;
case 92:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 12, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 139:
this.anime.gm_Voice.start();
++this.flg_procmode;
break;
case 140:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 144;
} else {}
break;
case 142:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 144;
} else {}
} else {}
break;
case 144:
this.flg_procmode = 150;
break;
case 150:
this.gm_textwindow._visible = false;
this.flg_procmode = 0;
break;
case 200:
if (_root.dataCharStatus.bForceRelease) {
_root.dataCharStatus.bForceRelease = false;
--this.nActChar;
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 50;
} else {
if (_root.dataCharStatus.bOnedari) {
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
this.flg_procmode = 340;
break;
}
if (_root.dataCharStatus.bKosoku) {
ChangeKosokuTeikouAnime();
_root.dataCharStatus.nMessageType = KosokuMessage1();
this.TryEscapeVoice(3);
this.flg_procmode = 222;
break;
}
if (_root.dataCharStatus.bOsae) {
ChangeOsaeTeikouAnime();
switch (JudgeRelease()) {
case 0:
this.TryEscapeVoice(1);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
_root.dataCharStatus.bOsae = false;
this.flg_procmode = 232;
break;
case 1:
this.TryEscapeVoice(2);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
this.flg_procmode = 236;
break;
case 2:
this.TryEscapeVoice(3);
_root.dataCharStatus.nMessageType = OsaeMessage1();
this.flg_procmode = 238;
}
break;
} else {
if (JudgeKO()) {
this.flg_procmode = 300;
} else {
this.flg_procmode = 250;
}
}
break;
case 222:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (KosokuMessage2(_root.dataCharStatus.nMessageType)) {
this.flg_procmode = 344;
} else {
this.flg_procmode = 340;
}
}
}
break;
case 232:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.gm_textwindow._visible = false;
OsaeReturnAction();
this.flg_procmode = 234;
}
}
break;
case 234:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 14, ''), true);
this.flg_procmode = 235;
}
break;
case 235:
if (_root.dataCurPartyChar.bWaitClick) {
this.flg_procmode = 250;
}
break;
case 236:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.SetTextToWindow(GetTextMessage(3, 15, ''), true);
this.flg_procmode = 340;
}
}
break;
case 238:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (OsaeMessage2(_root.dataCharStatus.nMessageType)) {
this.flg_procmode = 344;
} else {
this.flg_procmode = 340;
}
}
}
break;
case 250:
_root.dataCharStatus.ActionType = GetCharAction();
if (_root.dataCharStatus.ActionType !== 1) {
} else {
_root.dataCharStatus.nTarget = GetTargetToParty();
this.flg_procmode = 252;
}
this.SetTextToWindow(GetTextMessage(3, 2, ''), true);
break;
case 252:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.ActionDamageToParty(_root.dataCharStatus.nTarget, this.GetDamageToParty());
this.flg_procmode = 330;
}
break;
case 330:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (_root.dataParty[_root.dataCharStatus.nTarget].nCurHP == 0) {
this.SetTextToWindow(GetTextMessage(_root.dataCharStatus.nTarget, 17, ''), true);
this.flg_procmode = 332;
} else {
this.flg_procmode = 344;
}
}
break;
case 332:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeGameOver()) {
_root._sound.attachSound('BGM08');
_root._sound.start(0, 9999);
this.SetTextToWindow(GetTextMessage(1, 18, ''), true);
this.flg_procmode = 334;
} else {
this.flg_procmode = 344;
}
}
break;
case 334:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = -1;
this.gotoAndPlay('fadeout1');
}
break;
case 340:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 344;
} else {}
break;
case 342:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 344;
} else {}
} else {}
break;
case 344:
this.flg_procmode = 350;
break;
case 350:
this.gm_textwindow._visible = false;
this.flg_procmode = 0;
break;
case 400:
if (_root.dataCurPartyChar.bDmgWait) {
this.gotoAndPlay('fadeout2');
this.flg_procmode = -1;
}
break;
default:
++this.flg_procmode;
}
}
}
frame 27 {
if (_root.flg_jump != 1) {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 55 {
_root.flg_jump = 2;
this.gotoAndPlay(_currentframe - 1);
_root._sound.stop();
}
frame 165 {
this.nWait = 0;
}
frame 167 {
if (this.nWait < 90) {
++this.nWait;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 168 {
_root._sound.stop();
if (_root.dataCharStatus.nEndingType !== 1) {
} else {
if (_root.data_sysflg.data.mdflag05 == false) {
_root.szText = 'ãƒãƒ 回想モードãŒè¿½åŠ ã•ã‚Œã¾ã—ãŸã€‚';
_root.data_sysflg.data.mdflag05 = true;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow2.gotoAndPlay('start');
} else {
this.gm_ClickWait._visible = false;
this.gm_textwindow2._visible = false;
_root.dataCurPartyChar.bWaitClick = true;
}
}
}
frame 170 {
if (_root.dataCurPartyChar.bWaitClick == false) {
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 171 {
_root.flg_jump = 2;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 27 {
if (_root.flg_jump != 0) {
this.gotoAndPlay('title');
}
}
frame 28 {
this.gotoAndPlay(_currentframe - 1);
}
frame 29 {
_root.flg_jump = 0;
}
movieClip 1636 {
frame 20 {
stop();
}
}
movieClip 1637 {
frame 16 {
stop();
}
}
movieClip 1638 {
frame 18 {
stop();
}
}
movieClip 1639 {
frame 18 {
stop();
}
}
movieClip 1640 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 20;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 16;
}
frame 3 {
this.nFrame = 18;
}
frame 4 {
this.nFrame = 18;
}
}
movieClip 1646 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1647 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 10:
this.gotoAndPlay('main');
break;
case 13:
this.gotoAndPlay('in');
}
}
frame 15 {
_root.dataCurPartyChar.bDmgWait = true;
}
frame 16 {
_parent.gm_Voice = this.gm_Voice;
}
frame 44 {
this.gotoAndPlay('main');
}
}
movieClip 1648 {
frame 36 {
stop();
}
}
movieClip 1649 {
frame 26 {
stop();
}
}
movieClip 1650 {
frame 18 {
stop();
}
}
movieClip 1651 {
frame 27 {
stop();
}
}
movieClip 1652 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 36;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 26;
}
frame 3 {
this.nFrame = 18;
}
frame 4 {
this.nFrame = 27;
}
}
movieClip 1653 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1654 {
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1663 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 20:
this.gotoAndPlay('main');
break;
case 23:
this.gotoAndPlay('in');
}
}
frame 15 {
_root.dataCurPartyChar.bDmgWait = true;
}
frame 16 {
_parent.gm_Voice = this.gm_Voice;
}
frame 44 {
this.gotoAndPlay('main');
}
}
movieClip 1667 {
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 21 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1668 {
frame 23 {
stop();
}
}
movieClip 1669 {
frame 34 {
stop();
}
}
movieClip 1670 {
frame 31 {
stop();
}
}
movieClip 1671 {
frame 22 {
stop();
}
}
movieClip 1672 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 23;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 34;
}
frame 3 {
this.nFrame = 31;
}
frame 4 {
this.nFrame = 22;
}
}
movieClip 1673 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1674 {
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1675 {
frame 42 {
_root.dataCurPartyChar.bDmgWait = true;
stop();
}
}
movieClip 1686 {
frame 1 {
_parent.bust_area = gm_shape_up;
_parent.pussy_area = gm_shape_down;
gm_shape_down._visible = false;
gm_shape_up._visible = false;
_parent.bust_btn = gm_bust_hit;
_parent.pussy_btn = gm_pussy_hit;
gm_bust_hit._visible = false;
gm_pussy_hit._visible = false;
switch (_root.dataCharStatus.nCurAnime) {
case 43:
this.gotoAndPlay('main');
break;
case 44:
this.gotoAndPlay('teikou');
break;
case 45:
this.gotoAndPlay('out');
}
}
frame 6 {
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 78 {
this._x = nXPos;
this._y = nYPos;
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 113 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndPlay('main');
}
frame 114 {
_parent.gm_Voice = this.gm_Voice;
}
frame 114 {
_parent.gm_Voice = this.gm_Voice;
}
frame 143 {
this.gotoAndPlay('main');
}
frame 147 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent.gotoAndStop('init');
}
}
movieClip 1690 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 8);
}
frame 13 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1691 {
frame 26 {
stop();
}
}
movieClip 1692 {
frame 25 {
stop();
}
}
movieClip 1693 {
frame 38 {
stop();
}
}
movieClip 1694 {
frame 33 {
stop();
}
}
movieClip 1695 {
frame 1 {
this.nFrame = 0;
i = 0;
vnRand = [0, 0, 0, 0];
n = 0;
while (n < 4) {
if (_root.nLastVoice != n) {
vnRand[i] = n;
++i;
}
++n;
}
fJudge = Math.random();
if (fJudge < 0.33) {
i = vnRand[0];
} else {
if (fJudge < 0.66) {
i = vnRand[1];
} else {
i = vnRand[2];
}
}
_root.nLastVoice = i;
switch (i) {
case 0:
stop();
this.nFrame = 26;
break;
default:
gotoAndStop(i + 1);
}
}
frame 2 {
this.nFrame = 25;
}
frame 3 {
this.nFrame = 38;
}
frame 4 {
this.nFrame = 33;
}
}
movieClip 1696 {
frame 1 {
nCnt = 0;
}
frame 4 {
_parent._parent.ActionDamageToChar();
this.nFrame = Math.floor(this.gm_Voice.nFrame / 2);
}
frame 7 {
++nCnt;
if (nCnt < this.nFrame) {
this.gotoAndPlay('loop');
} else {}
}
frame 18 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1697 {
frame 118 {
stop();
}
}
movieClip 1698 {
frame 77 {
stop();
}
}
movieClip 1699 {
frame 53 {
stop();
}
}
movieClip 1700 {
frame 120 {
stop();
}
}
movieClip 1701 {
frame 129 {
stop();
}
}
movieClip 1702 {
frame 61 {
stop();
}
}
movieClip 1703 {
frame 86 {
stop();
}
}
movieClip 1704 {
frame 98 {
stop();
}
}
movieClip 1705 {
frame 135 {
stop();
}
}
movieClip 1706 {
frame 1 {
stop();
}
frame 2 {
switch (nType) {
case 1:
this.nFrame = 118;
this.stop();
break;
default:
this.gotoAndStop(nType + 1);
}
}
frame 3 {
this.nFrame = 77;
}
frame 4 {
this.nFrame = 53;
}
frame 5 {
this.nFrame = 120;
}
frame 6 {
this.nFrame = 129;
}
frame 7 {
this.nFrame = 61;
}
frame 8 {
this.nFrame = 86;
}
frame 9 {
this.nFrame = 98;
}
frame 10 {
this.nFrame = 135;
}
}
movieClip 1707 {
frame 1 {
nCnt = 0;
this.gm_Jirashi.nType = _root.dataCharStatus.nJirashiNum;
if (this.gm_Jirashi.nType > 9) {
this.gm_Jirashi.nType = Math.round(Math.random() * 9);
} else {}
this.gm_Jirashi.gotoAndPlay('start');
}
frame 4 {
nCntMax = Math.round((this.gm_Jirashi.nFrame - 12) / 6) + 1;
}
frame 11 {
++nCnt;
if (nCnt < nCntMax) {
this.gotoAndPlay('loop');
} else {}
}
frame 21 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1708 {
frame 96 {
stop();
}
}
movieClip 1709 {
frame 226 {
stop();
}
}
movieClip 1710 {
frame 1 {
if (Math.random() < 0.5) {
this.nFrame = 96;
this.stop();
} else {
this.gotoAndStop(2);
}
}
frame 2 {
this.nFrame = 226;
}
}
movieClip 1711 {
frame 1 {
nCnt = 0;
}
frame 4 {
nCntMax = Math.round((this.gm_Jirashi.nFrame - 15) / 2) + 1;
}
frame 15 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 22 {
++nCnt;
if (nCnt < nCntMax) {
this.gotoAndPlay('loop');
} else {}
}
frame 30 {
_root.dataCharStatus.nCurAnime = _root.dataCharStatus.nNextAnime;
_parent._parent.OverAnimeOnOFF(false);
_root.dataCurPartyChar.bDmgWait = true;
_parent.gotoAndStop('init');
}
}
movieClip 1714 {
frame 75 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 112 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 122 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 207 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1715 {
frame 65 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 102 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 112 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 197 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1717 {
frame 1 {
_parent._parent.OverAnimeOnOFF(true);
}
frame 97 {
_parent._parent.OverAnimeOnOFF(false);
}
frame 463 {
this.gm_shake.gotoAndStop('shakeloop');
}
frame 590 {
_root.dataCurPartyChar.bDmgWait = true;
this.gotoAndStop('loop');
}
}
movieClip 1718 {
frame 1 {
stop();
switch (_root.dataCharStatus.nCurAnime) {
case 10:
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
break;
case 11:
this.gotoAndStop('Act1-2');
break;
case 12:
this.gotoAndStop('Act1-3');
break;
case 13:
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
break;
case 19:
this.gotoAndStop('Act1-9');
break;
case 20:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 21:
this.gotoAndStop('Act2-2');
break;
case 22:
this.gotoAndStop('Act2-3');
break;
case 23:
_root.dataCharStatus.nCurStatus = 2;
this.gotoAndStop('Act2-1');
break;
case 29:
this.gotoAndStop('Act2-9');
break;
case 210:
this.gotoAndStop('Act2-10');
break;
case 40:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 41:
this.gotoAndStop('Act4-2');
break;
case 42:
this.gotoAndStop('Act4-3');
break;
case 43:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 44:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 45:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-1');
break;
case 46:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-4a');
break;
case 47:
_root.dataCharStatus.nCurStatus = 4;
this.gotoAndStop('Act4-4b');
break;
case 101:
_root.dataCharStatus.nCurStatus = 10;
this.gotoAndStop('Act10-1');
break;
case 111:
_root.dataCharStatus.nCurStatus = 11;
this.gotoAndStop('Act11-1');
break;
default:
_root.dataCharStatus.nCurAnime = 10;
_root.dataCharStatus.nCurStatus = 1;
this.gotoAndStop('Act1-1');
}
}
frame 2 {
_root.data_sysflg.data.cgflag56 = true;
}
frame 3 {
_root.data_sysflg.data.cgflag57 = true;
}
frame 4 {
_root.data_sysflg.data.cgflag57 = true;
}
frame 6 {
_root.data_sysflg.data.cgflag57 = true;
}
frame 7 {
_root.data_sysflg.data.cgflag58 = true;
}
frame 8 {
_root.data_sysflg.data.cgflag58 = true;
}
frame 11 {
_root.data_sysflg.data.cgflag60 = true;
}
frame 12 {
_root.data_sysflg.data.cgflag61 = true;
}
frame 13 {
_root.data_sysflg.data.cgflag61 = true;
}
frame 16 {
_root.data_sysflg.data.cgflag67 = true;
}
frame 18 {
_root.data_sysflg.data.cgflag67 = true;
}
}
movieClip 1719 {
frame 73 {
stop();
}
}
movieClip 1720 {
frame 87 {
stop();
}
}
movieClip 1721 {
frame 1 {
nType = 0;
stop();
}
frame 2 {
switch (nType) {
case 1:
case 2:
case 3:
this.gotoAndStop(nType + 2);
break;
default:
nType = 0;
stop();
}
}
frame 3 {
nType = 0;
}
frame 4 {
nType = 0;
}
frame 5 {
nType = 0;
}
}
movieClip 1725 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 37 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 61 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 61 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1729 {
frame 1 {
nCnt = 0;
}
frame 14 {
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1734 {
}
movieClip 1735 {
}
movieClip 1737 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1740 {
frame 1 {
nCnt = 0;
}
frame 17 {
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1743 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1746 {
frame 1 {
nCnt = 0;
nXPos = this._x;
nYPos = this._y;
this.gm_shake.gotoAndPlay('shakeloop');
}
frame 45 {
++nCnt;
if (nCnt < 55) {
this.gotoAndPlay('main');
}
}
frame 69 {
stop();
_root.dataCurPartyChar.bCGWait = true;
}
frame 69 {
this._x = nXPos;
this._y = nYPos;
}
}
movieClip 1747 {
frame 1 {
stop();
_root.dataCurPartyChar.bCGWait = false;
switch (_root.dataCharStatus.nCurGraphic) {
case 30:
this.gotoAndStop('Act3-1');
break;
case 50:
this.gotoAndStop('Act5-1');
break;
case 60:
this.gotoAndStop('Act6-1');
break;
case 70:
this.gotoAndStop('Act7-1');
break;
case 80:
this.gotoAndStop('Act8-1');
break;
case 90:
this.gotoAndStop('Act9-1');
break;
default:
this.gotoAndStop('Act0');
}
}
frame 3 {
_root.data_sysflg.data.cgflag59 = true;
}
frame 4 {
_root.data_sysflg.data.cgflag62 = true;
}
frame 5 {
_root.data_sysflg.data.cgflag63 = true;
}
frame 6 {
_root.data_sysflg.data.cgflag64 = true;
}
frame 7 {
_root.data_sysflg.data.cgflag65 = true;
}
frame 8 {
_root.data_sysflg.data.cgflag66 = true;
}
}
movieClip 1748 {
frame 1 {
stop();
}
frame 2 {
_root.data_sysflg.data.cgflag68 = true;
}
frame 18 {
this.gotoAndPlay('loop');
}
}
movieClip 1749 {
frame 1 {
_root._sound.attachSound('BGM06');
_root._sound.start(0, 9999);
this.anime.nActType = 1;
this.anime.nNextActType = 1;
this.anime.gotoAndStop('init');
this.graphic._visible = false;
this.over._visible = false;
_root.InitCharStatusData();
_root.InitCurPartyCharData();
}
frame 25 {
function JudgeRelease() {
fJudge = _root.dataChar.nCurHP / _root.dataChar.nMaxHP - 0.3;
if (fJudge <= 0) {
return 2;
} else {
if (Math.random() < fJudge) {
return 0;
} else {
return 1;
}
}
}
function JudgeKO() {
if (_root.dataChar.nCurHP <= 0) {
return true;
} else {
return false;
}
}
function JudgeAttackToChar(nActType) {
if (_root.dataCharStatus.bKosoku) {
return true;
} else {}
if (_root.dataCharStatus.bOsae) {
return true;
} else {}
bFlag = true;
if (_root.dataCharStatus.nCurStatus != 1) {
if (_root.dataCharStatus.nCurStatus != 2) {
bFlag = false;
} else {}
} else {}
if (bFlag) {
fJudge = _root.dataChar.vnResist[nActType] * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
} else {
return true;
}
}
function JudgeReAttack(nActType) {
if (_root.dataCharStatus.bKosoku) {
return false;
} else {}
if (_root.dataCharStatus.bOsae) {
return false;
return _root.dataChar.vbReAttack[nActType];
}
return _root.dataChar.vbReAttack[nActType];
}
function JudgeCritical() {
if (Math.random() < 0.5) {
return true;
} else {
return false;
}
}
function GetDamageToChar(nNumChar, nActType, bCritical) {
nDamage = _root.dataParty[nNumChar].nAttack - 40 + Math.round(Math.random() * 40) + _root.dataChar.vnFeel[nActType];
if (nDamage < 0) {
nDamage = 0;
} else {}
if (bCritical) {
nDamage *= 2;
return nDamage;
}
return nDamage;
}
function JudgeOsae(nNumChar) {
return false;
}
function JudgeKosoku() {
if (_root.dataChar.nCurHP <= _root.dataChar.nMaxHP * 0.6) {
return true;
} else {
return false;
}
}
function JudgeBiyaku() {
fJudge = _root.dataChar.nDiffBiyaku * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function DoBiyaku() {
i = 0;
while (i < 10) {
_root.dataChar.vnFeel[i] += 20;
++i;
}
this.gm_GameSE.gotoAndStop('Biyaku');
}
function JudgeGas() {
fJudge = _root.dataChar.nDiffGas * 0.01;
if (Math.random() < fJudge) {
return false;
} else {
return true;
}
}
function DoGas() {
i = 0;
while (i < 10) {
_root.dataChar.vnResist[i] -= 10;
if (_root.dataChar.vnResist[i] < 0) {
_root.dataChar.vnResist[i] = 0;
}
++i;
}
this.gm_GameSE.gotoAndStop('Gas');
}
function JudgeGameOver() {
bJudge = true;
i = 0;
while (i < 3) {
if (_root.dataParty[i].nCurHP != 0) {
bJudge = false;
} else {}
++i;
}
return bJudge;
}
function JudgeGraphicChange(nActType) {
switch (_root.dataCharStatus.nCurStatus) {
return false;
case 2:
switch (nActType) {
if (nActType !== 9) {
} else {
case 7:
_root.dataCharStatus.nCurGraphic = 30;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
}
}
return false;
case 4:
switch (nActType) {
case 1:
_root.dataCharStatus.nCurGraphic = 70;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 3:
_root.dataCharStatus.nCurGraphic = 80;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 4:
_root.dataCharStatus.nCurGraphic = 90;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 7:
_root.dataCharStatus.nCurGraphic = 50;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
case 9:
_root.dataCharStatus.nCurGraphic = 60;
this.anime.gm_Voice.stop();
this.graphic._visible = true;
this.graphic.gotoAndPlay('init');
_root.dataCurPartyChar.bCGWait = false;
return true;
}
return false;
}
return false;
}
function ChangeOsaeAnime() {
_root.dataCurPartyChar.bDmgWait = true;
}
function ChangeOsaeTeikouAnime() {
nAction = _root.dataCharStatus.nCurStatus * 10 + 4;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function OsaeReturnAction() {
_root.dataCurPartyChar.bDmgWait = true;
}
function CheckOsaeReturn() {
return false;
}
function ChangeKosokuAnime() {
nAction = 40;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeKosokuTeikouAnime() {
nAction = 44;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function DamageAction() {
bFlg = true;
nCurHP = _root.dataChar.nCurHP - _root.dataCurPartyChar.nAttackDmg;
if (_root.dataCharStatus.nCurStatus !== 4) {
} else {
_root.dataCharStatus.nNextAnime = 43;
bFlg = false;
}
if (bFlg) {
if (nCurHP > _root.dataChar.nMaxHP * 0.6) {
_root.dataCharStatus.nNextAnime = 10;
} else {
_root.dataCharStatus.nNextAnime = 20;
}
}
nAction = _root.dataCharStatus.nCurStatus * 10;
if (_root.dataCurPartyChar.nAttackDmg < 50) {
nAction += 1;
} else {
nAction += 2;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function MissAction() {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10;
nAction = _root.dataCharStatus.nCurStatus * 10 + 9;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function ChangeAnimation(nAnimeNum) {
_root.dataCharStatus.nCurAnime = nAnimeNum;
this.anime.gotoAndStop('init');
}
function TryEscapeVoice(nType) {
switch (nType) {
case 1:
this.gm_ResistSE.nType = 1;
break;
case 2:
this.gm_ResistSE.nType = Math.round(Math.random() * 2);
break;
default:
this.gm_ResistSE.nType = 3;
}
this.gm_ResistSE.gotoAndStop('start');
}
function JirashiAnimation() {
_root.dataCharStatus.nNextAnime = _root.dataCharStatus.nCurStatus * 10 + 3;
if (_root.dataCharStatus.nJirashiNum < 10) {
nAction = _root.dataCharStatus.nCurStatus * 10 + 6;
} else {
_root.dataCharStatus.bOnedari = true;
nAction = _root.dataCharStatus.nCurStatus * 10 + 7;
}
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
function OverAnimeOnOFF(bSwitch) {
if (bSwitch) {
this.over._visible = true;
this.over.gotoAndPlay('start');
} else {
this.over._visible = false;
this.over.gotoAndStop(1);
}
}
function ChangeIkiAnime(nType) {
switch (nType) {
case -1:
_root.dataCharStatus.nEndingType = 2;
nAction = 111;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
break;
default:
_root.dataCharStatus.nEndingType = 1;
nAction = 101;
_root.dataCurPartyChar.bDmgWait = false;
ChangeAnimation(nAction);
}
}
function ActionDamageToChar() {
_root.dataChar.nCurHP -= _root.dataCurPartyChar.nAttackDmg;
if (_root.dataChar.nCurHP < 0) {
_root.dataChar.nCurHP = 0;
} else {}
this.gm_damage._visible = true;
this.gm_damage.gotoAndPlay('init');
this.gm_gauge.gotoAndPlay('start');
_root.dataCurPartyChar.bWaitClick = true;
}
function GetAttackType() {
nSelectAct = _root.dataCurPartyChar.nSelectAct;
switch (nSelectAct) {
case 1:
case 2:
case 3:
case 4:
nSelectAct -= 1;
break;
case 10:
nSelectAct = 4;
break;
default:
nSelectAct = 0;
}
if (_root.dataCurPartyChar.nSelectPos !== 2) {
} else {
nSelectAct += 5;
return nSelectAct;
}
return nSelectAct;
}
function GetCharAction() {
return 1;
}
function GetTargetToParty() {
vnPartyTarget = [0, 0, 0];
nPartyNum = 0;
i = 0;
while (i < 3) {
if (_root.dataParty[i].nCurHP != 0) {
vnPartyTarget[nPartyNum] = i;
++nPartyNum;
} else {}
++i;
}
fJudge = Math.random();
switch (nPartyNum) {
case 0:
return 0;
case 1:
return vnPartyTarget[0];
case 2:
if (fJudge > 0.6) {
return vnPartyTarget[0];
} else {
return vnPartyTarget[1];
}
break;
case 3:
if (fJudge > 0.5) {
return vnPartyTarget[0];
} else {
if (fJudge > 0.2) {
return vnPartyTarget[1];
} else {
return vnPartyTarget[2];
}
}
}
}
function ActionDamageToParty(nCharNum, nDamage) {
if (nDamage < 50) {
this.gm_shake.gotoAndPlay('shake1');
} else {
this.gm_shake.gotoAndPlay('shake2');
}
_nDamage = nDamage;
this.SetTextToWindow(GetTextMessage(nCharNum, 4, _nDamage), true);
nHP = _root.dataParty[nCharNum].nCurHP - nDamage;
if (nHP < 0) {
nHP = 0;
} else {}
SetPartyCharHP(nCharNum, nHP);
}
function SetPartyCharHP(nCharNum, nHP) {
_root.dataParty[nCharNum].nCurHP = nHP;
if (nHP == 0) {
this.gm_statuswindow.SetRedFont(nCharNum);
} else {
this.gm_statuswindow.SetWhiteFont(nCharNum);
}
}
function GetDamageToParty() {
nDamage = (_root.dataChar.nAttack * (_root.dataChar.nCurHP + _root.dataChar.nMaxHP * 0.1) / _root.dataChar.nMaxHP) * 0.5;
nDamage = Math.round(Math.random() * nDamage + nDamage);
if (_root.dataChar.nCurHP / _root.dataChar.nMaxHP > 0.5) {
if (Math.random() < 0.1) {
nDamage = Math.round(nDamage * 1.5);
} else {}
} else {}
if (nDamage < 1) {
nDamage = 1;
return nDamage;
}
return nDamage;
}
function OsaeMessage1() {
++_root.dataCharStatus.nOsaeNum;
switch (_root.dataCharStatus.nOsaeNum) {
case 1:
this.SetTextToWindow(GetTextMessage(3, 19, ''), true);
return 1;
case 2:
this.SetTextToWindow(GetTextMessage(3, 20, ''), true);
return 2;
}
fHP = _root.dataChar.nCurHP / _root.dataChar.nMaxHP;
if (fHP > 0.2) {
this.SetTextToWindow(GetTextMessage(3, 21, ''), true);
return 3;
return 0;
}
if (fHP > 0.1) {
this.SetTextToWindow(GetTextMessage(3, 22, ''), true);
return 4;
return 0;
}
if (fHP > 0.05) {
if (Math.random() < 0.5) {
this.SetTextToWindow(GetTextMessage(3, 23, ''), true);
return 5;
} else {
this.SetTextToWindow(GetTextMessage(3, 24, ''), true);
return 6;
}
return 0;
}
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
return 7;
return 0;
}
function OsaeMessage2(nType) {
return true;
}
function KosokuMessage1() {
++_root.dataCharStatus.nKosokuNum;
if (_root.dataCharStatus.nKosokuNum !== 1) {
} else {
this.SetTextToWindow(GetTextMessage(3, 26, ''), true);
return 1;
}
fHP = _root.dataChar.nCurHP / _root.dataChar.nMaxHP;
if (fHP > 0.2) {
this.SetTextToWindow(GetTextMessage(3, 21, ''), true);
return 3;
return 0;
}
if (fHP > 0.1) {
this.SetTextToWindow(GetTextMessage(3, 22, ''), true);
return 4;
return 0;
}
if (fHP > 0.05) {
if (Math.random() < 0.5) {
this.SetTextToWindow(GetTextMessage(3, 23, ''), true);
return 5;
} else {
this.SetTextToWindow(GetTextMessage(3, 24, ''), true);
return 6;
}
return 0;
}
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
return 7;
return 0;
}
function KosokuMessage2(nType) {
switch (nType) {
return true;
case 1:
this.SetTextToWindow(GetTextMessage(3, 27, ''), true);
return false;
}
return true;
}
function SetTextToWindow(szText, bFlgAuto) {
_root.szText = szText;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow._visible = true;
this.gm_textwindow.gotoAndPlay('start');
if (bFlgAuto) {
this.gm_Dummy_ClickWait._visible = true;
this.gm_Dummy_ClickWait.gotoAndPlay('start');
}
}
function GetTextMessage(nNumChar, nNumMessage, szAdvText) {
szName = '';
switch (nNumChar) {
case 0:
case 1:
case 2:
szName = _root.dataParty[nNumChar].szName;
break;
case 3:
szName = _root.dataChar.szName;
break;
default:
}
szMess = '';
switch (nNumMessage) {
return szMess;
case 0:
szMess = szName + 'ã¯å¾©å¸°ã—ãŸã€‚';
return szMess;
case 1:
szMess = szName + 'ã¯æ°—絶ã—ã¦ã„る。';
return szMess;
case 2:
szMess = szName + 'ã®æ”»æ’ƒï¼';
return szMess;
case 3:
szMess = szName + 'ã¯ã²ã‚‰ã‚Šã¨èº«ã‚’ã‹ã‚ã—ãŸã€‚';
return szMess;
case 4:
szMess = szName + 'ã«' + szAdvText + 'ã®ãƒ€ãƒ¡ãƒ¼ã‚¸ã€‚';
return szMess;
case 5:
szMess = szName + 'ã¯' + _root.dataChar.szName + 'ã«é£›ã³ã‹ã‹ã£ãŸï¼';
return szMess;
case 6:
szMess = szName + 'ã¯ã™ã°ã‚„ã身をã‹ã‚ã—ãŸã€‚';
return szMess;
case 7:
szMess = szName + 'ã‚’ãŠã•ãˆã¤ã‘ãŸï¼';
return szMess;
case 8:
szMess = szName + 'を拘æŸã—ãŸï¼';
return szMess;
case 9:
szMess = szName + 'ã¯åªšè–¬ã‚’å¡—ã‚Šã«ã‹ã‹ã£ãŸï¼';
return szMess;
case 10:
szMess = szName + 'ã¯å¼›ç·©ã‚¬ã‚¹ã‚’å¹ãã‹ã‘ãŸï¼';
return szMess;
case 11:
szMess = szName + 'ã«åªšè–¬ã‚’å¡—ã‚ŠãŸãã£ãŸï¼\n' + szName + 'ã®æ„Ÿåº¦ãŒä¸Šæ˜‡ã—ãŸã€‚';
return szMess;
case 12:
szMess = szName + 'ã¯å¼›ç·©ã‚¬ã‚¹ã‚’å¸ã„ã“ã‚“ã ï¼\n' + szName + 'ã®å‹•ããŒéˆããªã£ãŸã€‚';
return szMess;
case 13:
szMess = szName + 'ã¯æ¿€ã—ã抵抗ã—ãŸï¼';
return szMess;
case 14:
szMess = szName + 'ã«è„±å‡ºã•ã‚ŒãŸï¼';
return szMess;
case 15:
szMess = 'ã—ã‹ã—振りã»ã©ã‘ãªã„ï¼ï¼';
return szMess;
case 16:
szMess = szName + 'ã¯åæ’ƒã—ã¦ããŸï¼';
return szMess;
case 17:
szMess = szName + 'ã¯æ°—絶ã—ãŸï¼';
return szMess;
case 18:
szMess = szName + 'é”ã¯å…¨æ»…ã—ã¦ã—ã¾ã£ãŸãƒ»ãƒ»ãƒ»';
return szMess;
case 19:
szMess = szName + 'ã¯æŠµæŠ—ã§ããªã„。';
return szMess;
case 20:
szMess = szName + 'ã¯ã‚‚ãŒã„ã¦ã„る。';
return szMess;
case 21:
szMess = szName + 'ã¯å¿«æ„Ÿã«ã†ã¡éœ‡ãˆã¦ã„る。';
return szMess;
case 22:
szMess = szName + 'ã¯å¿«æ„Ÿã«å¿…æ»ã«è€ãˆã¦ã„る。';
return szMess;
case 23:
szMess = szName + 'ã¯å¿«æ„Ÿã§èº«æ‚¶ãˆã¦ã„る。';
return szMess;
case 24:
szMess = szName + 'ã¯æ„Ÿã˜ã™ãŽã¦ä½•ã‚‚ã§ããªã„。';
return szMess;
case 25:
szMess = szName + 'ã¯ã‚¤ã‚ãã†ãªã®ã‚’ガマンã—ã¦ã„る。';
return szMess;
case 26:
szMess = szName + 'ã¯æœ€å¾Œã®åŠ›ã‚’ãµã‚Šã—ã¼ã£ãŸã€‚';
return szMess;
case 27:
szMess = 'ã—ã‹ã—拘æŸã‚’ã¯ãšã›ãªã„ï¼ï¼';
return szMess;
case 28:
szMess = szName + 'ã¯' + _root.dataChar.szName + 'ã‚’ã˜ã‚‰ã—ã«ã‹ã‹ã£ãŸã€‚';
return szMess;
case 29:
szMess = szName + 'ã¯å¿«æ„Ÿã«å¿…æ»ã«è€ãˆã¦ã„る。';
return szMess;
case 30:
szMess = 'ã—ã‹ã—効果ãŒãªã‹ã£ãŸã‚ˆã†ã ・・・';
return szMess;
case 31:
szMess = szName + 'ã«é€ƒã’られã¦ã—ã¾ã£ãŸã€‚';
return szMess;
}
return szMess;
}
_root.flg_jump = 0;
this.flg_procmode = 0;
this.gm_commandwindow._visible = false;
this.tt_main._visible = false;
this.tt_lorter._visible = false;
this.gm_textwindow._visible = false;
this.gm_btn_ClickWait._visible = false;
this.gm_Dummy_ClickWait._visible = false;
this.gm_damage._visible = false;
}
instance tt_main of movieClip 1197 {
onClipEvent (load) {
_root.nCursol = 0;
_root.mouse_obj = new Object();
_root.mouse_obj.onMouseWheel = function (nDelta, target) {
_root.nCursol = nDelta;
};
Mouse.addListener(_root.mouse_obj);
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.nCursol > 0) {
this.nextFrame();
_root.nCursol = 0;
}
if (_root.nCursol < 0) {
this.prevFrame();
_root.nCursol = 0;
}
}
onClipEvent (keyPress '<Left>') {
this.prevFrame();
}
onClipEvent (keyPress '<Up>') {
this.prevFrame();
}
onClipEvent (keyPress '<Right>') {
this.nextFrame();
}
onClipEvent (keyPress '<Down>') {
this.nextFrame();
}
onClipEvent (mouseMove) {
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
if (this.bMode == false) {
this.bMode = true;
this.tt_Momu._visible = true;
this.tt_Kuchu._visible = false;
} else {}
} else {
if (_parent.anime.pussy_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
if (this.bMode) {
this.bMode = false;
this.tt_Momu._visible = false;
this.tt_Kuchu._visible = true;
} else {}
} else {
this._x = _root._xmouse - 2000;
this._y = _root._ymouse - 2000;
}
}
}
}
instance tt_lorter of movieClip 1258 {
onClipEvent (mouseMove) {
if (_parent.anime.bust_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
} else {
if (_parent.anime.pussy_area.hitTest(_root._xmouse, _root._ymouse, false)) {
this._x = _root._xmouse - 30;
this._y = _root._ymouse - 30;
} else {
this._x = _root._xmouse - 2000;
this._y = _root._ymouse - 2000;
}
}
}
}
frame 26 {
switch (this.flg_procmode) {
case 0:
this.nActChar = _root.dataActQ.vnActSequence[_root.dataActQ.nCurActNum];
++_root.dataActQ.nCurActNum;
if (_root.dataActQ.nCurActNum > 3) {
_root.dataActQ.nCurActNum = 0;
} else {}
switch (this.nActChar) {
case 0:
case 1:
case 2:
_root.dataParty_ = _root.dataParty[this.nActChar];
_root.dataCurPartyChar.nCharType = _root.dataParty[this.nActChar].nCharType;
_root.dataCurPartyChar.nCharNum = this.nActChar;
this.flg_procmode = 10;
break;
default:
this.flg_procmode = 200;
}
break;
case 10:
if (_root.dataParty[this.nActChar].nCurHP == 0) {
++_root.dataParty[this.nActChar].nSleep;
if (_root.dataParty[this.nActChar].nSleep >= 6) {
_root.dataParty[this.nActChar].nSleep = 0;
this.SetPartyCharHP(this.nActChar, 1);
this.SetTextToWindow(GetTextMessage(this.nActChar, 0, ''), true);
this.flg_procmode = 12;
} else {
this.SetTextToWindow(GetTextMessage(this.nActChar, 1, ''), true);
this.flg_procmode = 140;
}
} else {
this.flg_procmode = 20;
break;
}
break;
case 12:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_textwindow._visible = false;
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 20;
}
break;
case 20:
_root.dataCurPartyChar.nSelectCommand = 0;
_root.dataCurPartyChar.nSelectPos = 0;
this.gm_commandwindow._visible = true;
this.gm_commandwindow.gotoAndPlay('init');
this.flg_procmode = 30;
break;
case 30:
switch (_root.dataCurPartyChar.nSelectCommand) {
break;
case 0:
case 1:
this.gm_commandwindow.gotoAndPlay('cancel');
this.gm_statuswindow._visible = false;
this.tt_main._visible = true;
this.anime.bust_btn._visible = true;
this.anime.pussy_btn._visible = true;
this.flg_procmode = 35;
break;
case 4:
this.gm_commandwindow.gotoAndPlay('cancel');
this.gm_statuswindow._visible = false;
this.tt_lorter._visible = true;
this.anime.bust_btn._visible = true;
this.anime.pussy_btn._visible = true;
this.flg_procmode = 35;
break;
case 2:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 50;
break;
case 3:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 28, ''), true);
this.flg_procmode = 60;
break;
case 5:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 5, ''), true);
this.flg_procmode = 70;
break;
case 6:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 9, ''), true);
this.flg_procmode = 80;
break;
case 7:
this.gm_commandwindow._visible = false;
this.SetTextToWindow(GetTextMessage(this.nActChar, 10, ''), true);
this.flg_procmode = 90;
break;
case 8:
this.gm_commandwindow._visible = false;
this.gm_statuswindow._visible = false;
if (_root.dataCharStatus.bOnedari) {
ChangeIkiAnime(-1);
} else {
ChangeIkiAnime(_root.dataCharStatus.nCurStatus);
}
this.flg_procmode = 400;
}
break;
case 35:
switch (_root.dataCurPartyChar.nSelectPos) {
case -1:
if (_root.dataCurPartyChar.nSelectCommand == 1) {
this.tt_main._visible = false;
} else {
this.tt_lorter._visible = false;
}
this.anime.bust_btn._visible = false;
this.anime.pussy_btn._visible = false;
this.gm_statuswindow._visible = true;
this.flg_procmode = 20;
break;
break;
case 0:
case 1:
case 2:
if (_root.dataCurPartyChar.nSelectCommand == 1) {
this.tt_main._visible = false;
_root.dataCurPartyChar.nSelectAct = this.tt_main.nActType;
} else {
this.tt_lorter._visible = false;
_root.dataCurPartyChar.nSelectAct = this.tt_lorter.nActType;
}
this.gm_commandwindow._visible = false;
this.anime.bust_btn._visible = false;
this.anime.pussy_btn._visible = false;
this.gm_statuswindow._visible = true;
this.flg_procmode = 40;
}
break;
case 40:
_root.dataCurPartyChar.bWaitClick = true;
this.flg_procmode = 42;
break;
case 42:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
_root.dataCurPartyChar.nAttackType = GetAttackType();
if (JudgeAttackToChar(_root.dataCurPartyChar.nAttackType)) {
bCriticalDmg = JudgeCritical();
_root.dataCurPartyChar.nAttackDmg = GetDamageToChar(_root.dataCurPartyChar.nCharNum, _root.dataCurPartyChar.nAttackType, bCriticalDmg);
if (bCriticalDmg) {
if (JudgeGraphicChange(_root.dataCurPartyChar.nAttackType)) {
this.gm_textwindow._visible = false;
this.flg_procmode = 44;
} else {
DamageAction();
this.flg_procmode = 142;
}
} else {
DamageAction();
this.flg_procmode = 142;
}
} else {
MissAction();
this.SetTextToWindow(GetTextMessage(3, 3, ''), true);
this.flg_procmode = 46;
}
} else {}
break;
case 44:
if (_root.dataCurPartyChar.bCGWait) {
this.graphic._visible = false;
ActionDamageToChar(_root.dataCurPartyChar.nAttackDmg);
if (CheckOsaeReturn()) {
_root.dataCharStatus.bForceRelease = true;
} else {}
this.flg_procmode = 100;
}
break;
case 46:
if (_root.dataCurPartyChar.bWaitClick) {
if (_root.dataCurPartyChar.bDmgWait) {
this.gm_btn_ClickWait._visible = false;
if (JudgeReAttack(_root.dataCurPartyChar.nAttackType)) {
this.SetTextToWindow(GetTextMessage(3, 16, ''), true);
_root.dataCharStatus.nTarget = this.nActChar;
this.flg_procmode = 252;
} else {
this.flg_procmode = 144;
}
}
}
break;
case 50:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeOsae(this.nActChar)) {
_root.dataCharStatus.bOsae = true;
this.gm_textwindow._visible = false;
ChangeOsaeAnime();
this.flg_procmode = 52;
} else {
this.SetTextToWindow(GetTextMessage(3, 6, ''), true);
this.flg_procmode = 140;
}
}
break;
case 52:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 7, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 60:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.gm_textwindow._visible = false;
++_root.dataCharStatus.nJirashiNum;
JirashiAnimation();
this.flg_procmode = 62;
}
break;
case 62:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 29, ''), true);
this.flg_procmode = 140;
}
break;
case 70:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeKosoku()) {
_root.dataCharStatus.bKosoku = true;
this.gm_textwindow._visible = false;
ChangeKosokuAnime();
this.flg_procmode = 72;
} else {
this.SetTextToWindow(GetTextMessage(3, 6, ''), true);
this.flg_procmode = 140;
}
}
break;
case 72:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 8, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 80:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeBiyaku()) {
this.gm_textwindow._visible = false;
DoBiyaku();
_root.dataCurPartyChar.bDmgWait = true;
this.flg_procmode = 82;
} else {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
}
break;
case 82:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 11, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 90:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeGas()) {
this.gm_textwindow._visible = false;
DoGas();
_root.dataCurPartyChar.bDmgWait = true;
this.flg_procmode = 92;
} else {
this.SetTextToWindow(GetTextMessage(3, 30, ''), true);
this.flg_procmode = 140;
}
}
break;
case 92:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 12, ''), true);
this.flg_procmode = 140;
} else {}
break;
case 139:
this.anime.gm_Voice.start();
++this.flg_procmode;
break;
case 140:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 144;
} else {}
break;
case 142:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 144;
} else {}
} else {}
break;
case 144:
this.flg_procmode = 150;
break;
case 150:
this.gm_textwindow._visible = false;
this.flg_procmode = 0;
break;
case 200:
if (_root.dataChar.nCurHP < _root.dataChar.nMaxHP * 0.3) {
if (_root.dataCharStatus.bKosoku == false) {
ChangeAnimation(210);
_root._sound.attachSound('BGM08');
_root._sound.start(0, 9999);
this.SetTextToWindow(GetTextMessage(3, 31, ''), true);
this.flg_procmode = 334;
} else {
if (_root.dataCharStatus.bOnedari) {
this.SetTextToWindow(GetTextMessage(3, 25, ''), true);
this.flg_procmode = 340;
break;
}
if (_root.dataCharStatus.bKosoku) {
ChangeKosokuTeikouAnime();
_root.dataCharStatus.nMessageType = KosokuMessage1();
this.TryEscapeVoice(3);
this.flg_procmode = 222;
break;
}
if (_root.dataCharStatus.bOsae) {
ChangeOsaeTeikouAnime();
if (_root.dataCharStatus.bForceRelease) {
_root.dataCharStatus.bForceRelease = false;
this.TryEscapeVoice(1);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
_root.dataCharStatus.bOsae = false;
this.flg_procmode = 232;
} else {
switch (JudgeRelease()) {
case 0:
this.TryEscapeVoice(1);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
_root.dataCharStatus.bOsae = false;
this.flg_procmode = 232;
break;
case 1:
this.TryEscapeVoice(2);
this.SetTextToWindow(GetTextMessage(3, 13, ''), true);
this.flg_procmode = 236;
break;
case 2:
this.TryEscapeVoice(3);
_root.dataCharStatus.nMessageType = OsaeMessage1();
this.flg_procmode = 238;
}
}
break;
} else {
if (JudgeKO()) {
this.flg_procmode = 300;
} else {
this.flg_procmode = 250;
}
}
break;
case 222:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (KosokuMessage2(_root.dataCharStatus.nMessageType)) {
this.flg_procmode = 344;
} else {
this.flg_procmode = 340;
}
}
}
break;
case 232:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.gm_textwindow._visible = false;
OsaeReturnAction();
this.flg_procmode = 234;
}
}
break;
case 234:
if (_root.dataCurPartyChar.bDmgWait) {
this.SetTextToWindow(GetTextMessage(3, 14, ''), true);
this.flg_procmode = 235;
}
break;
case 235:
if (_root.dataCurPartyChar.bWaitClick) {
this.flg_procmode = 250;
}
break;
case 236:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.SetTextToWindow(GetTextMessage(3, 15, ''), true);
this.flg_procmode = 340;
}
}
break;
case 238:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (OsaeMessage2(_root.dataCharStatus.nMessageType)) {
this.flg_procmode = 344;
} else {
this.flg_procmode = 340;
}
}
}
break;
case 250:
_root.dataCharStatus.ActionType = GetCharAction();
if (_root.dataCharStatus.ActionType !== 1) {
} else {
_root.dataCharStatus.nTarget = GetTargetToParty();
this.flg_procmode = 252;
}
this.SetTextToWindow(GetTextMessage(3, 2, ''), true);
break;
case 252:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.ActionDamageToParty(_root.dataCharStatus.nTarget, this.GetDamageToParty());
this.flg_procmode = 330;
}
break;
case 330:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (_root.dataParty[_root.dataCharStatus.nTarget].nCurHP == 0) {
this.SetTextToWindow(GetTextMessage(_root.dataCharStatus.nTarget, 17, ''), true);
this.flg_procmode = 332;
} else {
this.flg_procmode = 344;
}
}
break;
case 332:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
if (JudgeGameOver()) {
_root._sound.attachSound('BGM08');
_root._sound.start(0, 9999);
this.SetTextToWindow(GetTextMessage(1, 18, ''), true);
this.flg_procmode = 334;
} else {
this.flg_procmode = 344;
}
}
break;
case 334:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = -1;
this.gotoAndPlay('fadeout1');
}
break;
case 336:
if (_root.dataCurPartyChar.bWaitClick) {
if (_root.dataCurPartyChar.bDmgWait) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = -1;
this.gotoAndPlay('fadeout1');
}
}
break;
case 340:
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 344;
} else {}
break;
case 342:
if (_root.dataCurPartyChar.bDmgWait) {
if (_root.dataCurPartyChar.bWaitClick) {
this.gm_btn_ClickWait._visible = false;
this.flg_procmode = 344;
} else {}
} else {}
break;
case 344:
this.flg_procmode = 350;
break;
case 350:
this.gm_textwindow._visible = false;
this.flg_procmode = 0;
break;
case 400:
if (_root.dataCurPartyChar.bDmgWait) {
this.gotoAndPlay('fadeout2');
this.flg_procmode = -1;
}
break;
default:
++this.flg_procmode;
}
}
}
}
frame 27 {
if (_root.flg_jump != 1) {
this.gotoAndPlay(_currentframe - 1);
}
}
frame 55 {
_root.flg_jump = 2;
this.gotoAndPlay(_currentframe - 1);
_root._sound.stop();
}
frame 165 {
this.nWait = 0;
}
frame 167 {
if (this.nWait < 90) {
++this.nWait;
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 168 {
_root._sound.stop();
switch (_root.dataCharStatus.nEndingType) {
case 1:
if (_root.data_sysflg.data.mdflag06 == false) {
_root.szText = '夜一回想モード1ãŒè¿½åŠ ã•ã‚Œã¾ã—ãŸã€‚';
_root.data_sysflg.data.mdflag06 = true;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow2.gotoAndPlay('start');
} else {
this.gm_ClickWait._visible = false;
this.gm_textwindow2._visible = false;
_root.dataCurPartyChar.bWaitClick = true;
}
break;
case 2:
if (_root.data_sysflg.data.mdflag07 == false) {
_root.szText = '夜一回想モード2ãŒè¿½åŠ ã•ã‚Œã¾ã—ãŸã€‚';
_root.data_sysflg.data.mdflag07 = true;
_root.dataCurPartyChar.bWaitClick = false;
this.gm_textwindow2.gotoAndPlay('start');
} else {
this.gm_ClickWait._visible = false;
this.gm_textwindow2._visible = false;
_root.dataCurPartyChar.bWaitClick = true;
}
}
}
frame 170 {
if (_root.dataCurPartyChar.bWaitClick == false) {
this.gotoAndPlay(_currentframe - 1);
} else {}
}
frame 171 {
_root.flg_jump = 2;
this.gotoAndPlay(_currentframe - 1);
}
}
frame 30 {
if (_root.flg_jump != 0) {
this.gotoAndPlay('title');
}
}
frame 31 {
this.gotoAndPlay(_currentframe - 1);
}