Combined Code
frame 1 {
stop();
}
frame 1 {
stop();
}
frame 1 {
stop();
}
frame 1 {
stop();
}
frame 1 {
var Energy = 100;
_global.Energy = 100;
_root.mymc1.mytxt1.text = _global.Energy;
var Money = 0;
_global.Money = 0;
_root.mymc1.mytxt1.text = _global.Money;
var Power = 1;
_global.Power = 1;
_root.mymc1.mytxt1.text = _global.Power;
var Smarts = 1;
_global.Smarts = 1;
_root.mymc1.mytxt1.text = _global.Smarts;
var Speed = 1;
_global.Speed = 1;
_root.mymc1.mytxt1.text = _global.Speed;
var Day = 1;
_global.Day = 1;
_root.mymc1.mytxt1.text = _global.Day;
var Gayness = 0;
_global.Gayness = 0;
_root.mymc1.mytxt1.text = _global.Gayness;
var Charm = 1;
_global.Charm = 1;
_root.mymc1.mytxt1.text = _global.Charm;
stop();
}
// unknown tag 88 length 73
button 9 {
on (release) {
gotoAndPlay(2);
}
}
frame 2 {
stop();
}
frame 2 {
stop();
}
frame 2 {
stop();
}
frame 2 {
stop();
}
frame 2 {
stop();
}
button 18 {
on (release) {
gotoAndPlay(3);
}
}
frame 3 {
stop();
}
frame 3 {
stop();
}
frame 3 {
stop();
}
frame 3 {
stop();
}
frame 3 {
stop();
}
button 25 {
on (release) {
gotoAndPlay(4);
}
}
frame 4 {
stop();
}
frame 4 {
stop();
}
frame 4 {
stop();
}
frame 4 {
stop();
}
frame 4 {
stop();
}
button 34 {
on (release) {
gotoAndPlay(5);
}
}
button 40 {
on (release) {
gotoAndPlay(6);
}
}
button 47 {
on (release) {
if (Energy >= 50) {
Energy -= 50;
Power += 1;
gotoAndPlay(8);
} else {
this.enabled = false;
}
}
}
button 53 {
on (release) {
gotoAndPlay(9);
}
}
frame 5 {
stop();
}
frame 5 {
stop();
}
frame 5 {
stop();
}
frame 5 {
stop();
}
frame 5 {
stop();
}
button 79 {
on (release) {
prevFrame();
}
}
frame 6 {
stop();
}
frame 6 {
stop();
}
frame 6 {
stop();
}
frame 6 {
stop();
}
frame 6 {
stop();
}
button 85 {
on (release) {
gotoAndPlay(4);
}
}
button 90 {
on (release) {
gotoAndPlay(7);
}
}
frame 7 {
stop();
}
frame 7 {
stop();
}
frame 7 {
stop();
}
frame 7 {
stop();
}
frame 7 {
stop();
}
button 97 {
on (release) {
Energy = 100;
Day += 1;
gotoAndPlay(4);
}
}
frame 8 {
stop();
}
frame 8 {
stop();
}
frame 8 {
stop();
}
frame 8 {
stop();
}
frame 8 {
stop();
}
button 100 {
on (release) {
gotoAndPlay(4);
}
}
frame 9 {
stop();
}
frame 9 {
stop();
}
frame 9 {
stop();
}
frame 9 {
stop();
}
frame 9 {
stop();
}
button 108 {
on (release) {
gotoAndPlay(10);
}
}
button 116 {
on (release) {
gotoAndPlay(4);
}
}
frame 10 {
stop();
}
frame 10 {
stop();
}
frame 10 {
stop();
}
frame 10 {
stop();
}
frame 10 {
stop();
}
button 127 {
on (release) {
gotoAndPlay(9);
}
}