Frame 2
if (_framesloaded >= _totalframes) {
gotoAndStop (5);
}
Frame 3
gotoAndPlay (2);
Frame 5
gotoAndPlay (10);
Frame 10
num = 150;
n = 1;
while (num >= n) {
Xval = random(999);
Yval = random(999) * 3;
do {
if (Xval < 10) {
Xval = Xval + 10;
}
if (1014 < Xval) {
Xval = Xval - 1014;
}
} while ((Xval < 10) or (1014 < Xval));
do {
if (Yval < 10) {
Yval = Yval + 10;
}
if (600 < Yval) {
Yval = Yval - 600;
}
} while ((Yval < 10) or (600 < Yval));
duplicateMovieClip ("stars", "stars" add n, n);
setProperty("stars" add n, _x , Xval);
setProperty("stars" add n, _y , yval);
n = n + 1;
}
setProperty("stars", _visible , 0);
soundonoff = "on";
Frame 11
cnt = 1;
do {
Xsize = random(999);
do {
if (Xsize < 50) {
Xsize = Xsize + 50;
}
if (300 < Xsize) {
Xsize = Xsize - 300;
}
} while ((Xsize < 50) or (300 < Xsize));
setProperty("fw" add cnt, _xscale , Xsize);
setProperty("fw" add cnt, _yscale , Xsize);
Xhol = random(1024);
Yhol = random(550) * 3;
do {
if (Xhol < 130) {
Xhol = Xhol + 130;
}
if (900 < Xhol) {
Xhol = Xhol - 900;
}
} while ((Xhol < 130) or (900 < Xhol));
do {
if (Yhol < 130) {
Yhol = Yhol + 130;
}
if (300 < Yhol) {
Yhol = Yhol - 300;
}
} while ((Yhol < 130) or (300 < Yhol));
setProperty("fw" add cnt, _x , Xhol);
setProperty("fw" add cnt, _y , Yhol);
tellTarget (fw add cnt) {
gotoAndPlay ("pause");
};
setProperty("flare" add cnt, _x , Xhol);
setProperty("flare" add cnt, _y , Yhol);
tellTarget (flare add cnt) {
gotoAndPlay ("pause");
};
setProperty("flare" add cnt, _visible , 0);
if (cnt == 12) {
Xvol12 = Xsize;
}
if (cnt == 11) {
Xvol11 = Xsize;
}
if (cnt == 10) {
Xvol10 = Xsize;
}
if (cnt == 9) {
Xvol9 = Xsize;
}
if (cnt == 8) {
Xvol8 = Xsize;
}
if (cnt == 7) {
Xvol7 = Xsize;
}
if (cnt == 6) {
Xvol6 = Xsize;
}
if (cnt == 5) {
Xvol5 = Xsize;
}
if (cnt == 4) {
Xvol4 = Xsize;
}
if (cnt == 3) {
Xvol3 = Xsize;
}
if (cnt == 2) {
Xvol2 = Xsize;
}
if (cnt == 1) {
Xvol1 = Xsize;
}
cnt = cnt + 1;
} while (cnt < 13);
Frame 12
tempnum = random(12);
choice = tempnum + 1;
gotoAndPlay (13);
Frame 13
if (choice == 1) {
Xhol = flare1._x;
Yhol = flare1._y;
flare1._x = 550;
flare1._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare1, _visible , 1);
tellTarget (flare1) {
gotoAndPlay ("play");
};
} else if (choice == 2) {
Xhol = flare2._x;
Yhol = flare2._y;
flare2._x = 550;
flare2._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare2, _visible , 1);
tellTarget (flare2) {
gotoAndPlay ("play");
};
} else if (choice == 3) {
Xhol = flare3._x;
Yhol = flare3._y;
flare3._x = 550;
flare3._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare3, _visible , 1);
tellTarget (flare3) {
gotoAndPlay ("play");
};
} else if (choice == 4) {
Xhol = flare4._x;
Yhol = flare4._y;
flare4._x = 550;
flare4._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare4, _visible , 1);
tellTarget (flare4) {
gotoAndPlay ("play");
};
} else if (choice == 5) {
Xhol = flare5._x;
Yhol = flare5._y;
flare5._x = 550;
flare5._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare5, _visible , 1);
tellTarget (flare5) {
gotoAndPlay ("play");
};
} else if (choice == 6) {
Xhol = flare6._x;
Yhol = flare6._y;
flare6._x = 550;
flare6._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare6, _visible , 1);
tellTarget (flare6) {
gotoAndPlay ("play");
};
} else if (choice == 7) {
Xhol = flare7._x;
Yhol = flare7._y;
flare7._x = 550;
flare7._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare7, _visible , 1);
tellTarget (flare7) {
gotoAndPlay ("play");
};
} else if (choice == 8) {
Xhol = flare8._x;
Yhol = flare8._y;
flare8._x = 550;
flare8._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare8, _visible , 1);
tellTarget (flare8) {
gotoAndPlay ("play");
};
} else if (choice == 9) {
Xhol = flare9._x;
Yhol = flare9._y;
flare9._x = 550;
flare9._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare9, _visible , 1);
tellTarget (flare9) {
gotoAndPlay ("play");
};
} else if (choice == 10) {
Xhol = flare10._x;
Yhol = flare10._y;
flare10._x = 550;
flare10._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare10, _visible , 1);
tellTarget (flare10) {
gotoAndPlay ("play");
};
} else if (choice == 11) {
Xhol = flare11._x;
Yhol = flare11._y;
flare11._x = 550;
flare11._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare11, _visible , 1);
tellTarget (flare11) {
gotoAndPlay ("play");
};
} else if (choice == 12) {
Xhol = flare12._x;
Yhol = flare12._y;
flare12._x = 550;
flare12._y = 620;
Xinc = Xhol - 550;
Xinc = Xinc / 10;
Yinc = Yhol - 610;
Yinc = Yinc / 10;
setProperty(flare12, _visible , 1);
tellTarget (flare12) {
gotoAndPlay ("play");
};
}
s = new Sound(launch);
s.attachSound("launch");
s.start(launch, 1);
if (soundonoff eq "on") {
s.setVolume(80);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
Frame 14
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 15
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 16
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 17
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 18
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 19
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 20
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 21
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 22
if (choice == 1) {
flare1._x = flare1._x + Xinc;
flare1._y = flare1._y + Yinc;
} else if (choice == 2) {
flare2._x = flare2._x + Xinc;
flare2._y = flare2._y + Yinc;
} else if (choice == 3) {
flare3._x = flare3._x + Xinc;
flare3._y = flare3._y + Yinc;
} else if (choice == 4) {
flare4._x = flare4._x + Xinc;
flare4._y = flare4._y + Yinc;
} else if (choice == 5) {
flare5._x = flare5._x + Xinc;
flare5._y = flare5._y + Yinc;
} else if (choice == 6) {
flare6._x = flare6._x + Xinc;
flare6._y = flare6._y + Yinc;
} else if (choice == 7) {
flare7._x = flare7._x + Xinc;
flare7._y = flare7._y + Yinc;
} else if (choice == 8) {
flare8._x = flare8._x + Xinc;
flare8._y = flare8._y + Yinc;
} else if (choice == 9) {
flare9._x = flare9._x + Xinc;
flare9._y = flare9._y + Yinc;
} else if (choice == 10) {
flare10._x = flare10._x + Xinc;
flare10._y = flare10._y + Yinc;
} else if (choice == 11) {
flare11._x = flare11._x + Xinc;
flare11._y = flare11._y + Yinc;
} else if (choice == 12) {
flare12._x = flare12._x + Xinc;
flare12._y = flare12._y + Yinc;
}
Frame 23
if (choice == 1) {
flare1._x = Xhol;
flare1._y = Yhol;
} else if (choice == 2) {
flare2._x = Xhol;
flare2._y = Yhol;
} else if (choice == 3) {
flare3._x = Xhol;
flare3._y = Yhol;
} else if (choice == 4) {
flare4._x = Xhol;
flare4._y = Yhol;
} else if (choice == 5) {
flare5._x = Xhol;
flare5._y = Yhol;
} else if (choice == 6) {
flare6._x = Xhol;
flare6._y = Yhol;
} else if (choice == 7) {
flare7._x = Xhol;
flare7._y = Yhol;
} else if (choice == 8) {
flare8._x = Xhol;
flare8._y = Yhol;
} else if (choice == 9) {
flare9._x = Xhol;
flare9._y = Yhol;
} else if (choice == 10) {
flare10._x = Xhol;
flare10._y = Yhol;
} else if (choice == 11) {
flare11._x = Xhol;
flare11._y = Yhol;
} else if (choice == 12) {
flare12._x = Xhol;
flare12._y = Yhol;
}
gotoAndPlay (24);
Frame 24
s = new Sound(explosion);
s.attachSound("explosion");
s.start(explosion, 1);
if (choice == 1) {
setProperty(flare1, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol1);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw1) {
gotoAndPlay ("play");
};
} else if (choice == 2) {
setProperty(flare2, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol2);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw2) {
gotoAndPlay ("play");
};
} else if (choice == 3) {
setProperty(flare3, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol3);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw3) {
gotoAndPlay ("play");
};
} else if (choice == 4) {
setProperty(flare4, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol4);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw4) {
gotoAndPlay ("play");
};
} else if (choice == 5) {
setProperty(flare5, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol5);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw5) {
gotoAndPlay ("play");
};
} else if (choice == 6) {
setProperty(flare6, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol6);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw6) {
gotoAndPlay ("play");
};
} else if (choice == 7) {
setProperty(flare7, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol7);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw7) {
gotoAndPlay ("play");
};
} else if (choice == 8) {
setProperty(flare8, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol8);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw8) {
gotoAndPlay ("play");
};
} else if (choice == 9) {
setProperty(flare9, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol9);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw9) {
gotoAndPlay ("play");
};
} else if (choice == 10) {
setProperty(flare10, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol10);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw10) {
gotoAndPlay ("play");
};
} else if (choice == 11) {
setProperty(flare11, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol11);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw11) {
gotoAndPlay ("play");
};
} else if (choice == 12) {
setProperty(flare12, _visible , 0);
if (soundonoff eq "on") {
s.setVolume(Xvol12);
} else if (soundonoff eq "off") {
s.setVolume(0);
}
tellTarget (fw12) {
gotoAndPlay ("play");
};
}
Frame 48
gotoAndPlay (11);
Frame 49
stop();
Symbol 11 MovieClip Frame 40
gotoAndPlay (1);
Symbol 24 MovieClip Frame 1
time1 = int(getTimer() / 1000);
Symbol 24 MovieClip Frame 2
b_loaded = _root.getBytesLoaded();
b_total = _root.getBytesTotal();
time = (getTimer() / 1000) - time1;
bps = b_loaded / time;
b_left = b_total - b_loaded;
s_left = Math.ceil(b_left / bps);
min = Math.floor(s_left / 60);
if (min >= 1) {
s_left = s_left - Math.floor(min * 60);
if (s_left < 10) {
s_left = "0" add s_left;
}
} else {
min = "0";
if (s_left < 10) {
s_left = "0" add s_left;
}
}
timeleft = (min add ":") add s_left;
bit_rate = int(bps) add " bps";
percent = (b_loaded / b_total) * 100;
_root.bar._xscale = percent;
Symbol 24 MovieClip Frame 3
gotoAndPlay (2);
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 2
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 289 MovieClip Frame 1
stop();
Symbol 289 MovieClip Frame 2
setProperty(blue, _xscale , 75);
setProperty(blue, _yscale , 75);
tellTarget ("blue") {
gotoAndPlay ("play");
};
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 2
setProperty(yellow, _xscale , 75);
setProperty(yellow, _yscale , 75);
tellTarget ("yellow") {
gotoAndPlay ("play");
};
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 2
setProperty(red, _xscale , 75);
setProperty(red, _yscale , 75);
tellTarget ("red") {
gotoAndPlay ("play");
};
Symbol 292 MovieClip Frame 1
stop();
Symbol 292 MovieClip Frame 2
setProperty(cyan, _xscale , 75);
setProperty(cyan, _yscale , 75);
tellTarget ("cyan") {
gotoAndPlay ("play");
};
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 2
setProperty(orange, _xscale , 75);
setProperty(orange, _yscale , 75);
tellTarget ("orange") {
gotoAndPlay ("play");
};