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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82139036?noj=FRM82139036-22DC" width="1" height="1"></div>

Pit Dwellers.swf

This is the info page for
Flash #10110

(Click the ID number above for more basic data on this flash file.)


Text
speed

loaded_bytes

timeElapsed

percent_loaded

time_to_load

elapsed

Time Elapsed:

Total Bytes:

Bytes Loaded:

Percent Loaded:

Speed:

Time Remaining:

PRESENTS

START GAME

START GAME

HOW TO PLAY

HOW TO PLAY

CREDITS

CREDITS

PUT THIS GAME ON YOUR WEBSITE?

PUT THIS GAME ON YOUR WEBSITE?

PLAY MORE GAMES?

PLAY MORE GAMES?

SURVIVAL MODE

SURVIVAL MODE

ART GALLERY

ART GALLERY

X

SCORE:

100

LEVEL:

EXTRA
HEALTH

TACTICAL NUKE DEPLOYED!

TACTICAL NUKE DEPLOYED!

NUKE
EM!

HEADSHOT

TRIPLE HEADSHOT

READY FOR THE
NEXT WAVE?

READY FOR THE
NEXT WAVE?

0

33

PLAY AGAIN?

PLAY AGAIN?

23

BACK TO MENU

BACK TO MENU

BACK TO MENU

CREDITS

Massive Thanks have to go to my Friends and Family and also all the
guys on my Forums for their continued support!!
All graphics, images, sound fx, music and coding created by
Psionic - Copyright 2007
Created using SwishMAX, Cinema 4D, Photoshop, FL Studio.

http://www.psionic3d.co.uk

http://www.psionic3d.co.uk

ActionScript [AS1/AS2]

Frame 3
percent_loaded = int(((100 * _root.getBytesLoaded()) / _root.getBytesTotal()) + 0.5) add "%"; elapsed = Math.ceil(preloader._age) add " sec"; speedCount = Math.ceil(preloader._age); total_bytes = Math.floor(_root.getBytesTotal() / 1000) add " KB"; loaded_bytes = Math.ceil(_root.getBytesLoaded() / 1000) add " KB"; bytesForSpeed = int(_root.getBytesLoaded() / 1000); speed = Math.round(bytesForSpeed / speedCount) add " KB/s"; time_to_load = Math.round(int(_root.getBytesTotal() - _root.getBytesLoaded()) / (_root.getBytesLoaded() / preloader._age)) add " sec"; preloader.loaderbar._xscale = int(((100 * _root.getBytesLoaded()) / _root.getBytesTotal()) + 0.5); if (int(((100 * _root.getBytesLoaded()) / _root.getBytesTotal()) + 0.5) >= 100) { stopAllSounds(); gotoAndPlay (96); }
Frame 4
prevFrame(); play();
Frame 95
stop();
Frame 96
stop();
Frame 97
stop();
Frame 98
stop();
Frame 99
stop();
Frame 174
stop();
Frame 249
stop();
Frame 250
stop();
Frame 251
stop();
Frame 252
stop();
Frame 253
stop();
Symbol 1 MovieClip Frame 1
_visible = false; stop();
Symbol 1 MovieClip Frame 2
_time = getTimer() / 1000; _birth = _time; _delta = 0; _age = 0; if (_fx == undefined) { _fx = 0; } if (_fy == undefined) { _fy = 0; } if (_fxscale == undefined) { _fxscale = 0; } if (_fyscale == undefined) { _fyscale = 0; } if (_frotation == undefined) { _frotation = 0; } if (_falpha_vx == undefined) { _falpha_vx = 0; } if (_vy == undefined) { _vy = 0; } if (_vxscale == undefined) { _vxscale = 0; } if (_vyscale == undefined) { _vyscale = 0; } if (_vrotation == undefined) { _vrotation = 0; } if (_valpha_ax == undefined) { _valpha_ax = 0; } if (_ay == undefined) { _ay = 0; } if (_axscale == undefined) { _axscale = 0; } if (_ayscale == undefined) { _ayscale = 0; } if (_arotation == undefined) { _arotation = 0; } if (_aalpha == undefined) { _aalpha = 0; }
Symbol 1 MovieClip Frame 3
_tt = getTimer() / 1000; _delta = _tt - _time; _age = _tt - _birth; _time = _tt;
Symbol 1 MovieClip Frame 4
_ffx = (100 - (_fx * _delta)) / 100; _ffy = (100 - (_fy * _delta)) / 100; _ffxscale = (100 - (_fxscale * _delta)) / 100; _ffyscale = (100 - (_fyscale * _delta)) / 100; _ffrotation = (100 - (_frotation * _delta)) / 100; _ffalpha = (100 - (_falpha * _delta)) / 100; _vx = (_vx + (_ax * _delta)) * _ffx; _vy = (_vy + (_ay * _delta)) * _ffy; _vxscale = (_vxscale + (_axscale * _delta)) * _ffxscale; _vyscale = (_vyscale + (_ayscale * _delta)) * _ffyscale; _vrotation = (_vrotation + (_arotation * _delta)) * _ffrotation; _valpha = (_valpha + (_aalpha * _delta)) * _ffalpha; if (_vx) { _x = (_x + (_vx * _delta)); } if (_vy) { _y = (_y + (_vy * _delta)); } if (_vxscale) { _xscale = (_xscale + (_vxscale * _delta)); } if (_vyscale) { _yscale = (_yscale + (_vyscale * _delta)); } if (_vrotation) { _rotation = (_rotation + (_vrotation * _delta)); } if (_valpha) { _alpha = (_alpha + (_valpha * _delta)); }
Symbol 8 MovieClip Frame 1
if (!_load02AA6F38) { _load02AA6F38 = 1; tellTarget ("..") { survivalmode = false; gallery = false; muted = false; Mouse.hide(); }; } stop();
Symbol 11 MovieClip Frame 1
this._x = random(500) + 100; this._y = random(420) + 20;
Symbol 11 MovieClip Frame 70
gotoAndPlay (1);
Symbol 12 MovieClip Frame 1
this._x = random(500) + 100; this._y = random(420) + 20;
Symbol 12 MovieClip Frame 90
gotoAndPlay (1);
Symbol 13 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { (_target);// not popped call("/_phy:2"); }; } nextFrame(); play();
Symbol 13 MovieClip Frame 3
tellTarget ("..") { (_target);// not popped call("/_phy:3"); (_target);// not popped call("/_phy:4"); }; gotoAndPlay (2);
Symbol 19 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:speed == undefined) { Set("..:speed", text); } }; } stop();
Symbol 20 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:speed == undefined) { Set("..:speed", text); } } if (..:speed ne text) { text = ..:speed; }
Symbol 20 MovieClip Frame 2
gotoAndPlay (1);
Symbol 22 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:loaded_bytes == undefined) { Set("..:loaded_bytes", text); } }; } stop();
Symbol 23 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:loaded_bytes == undefined) { Set("..:loaded_bytes", text); } } if (..:loaded_bytes ne text) { text = ..:loaded_bytes; }
Symbol 23 MovieClip Frame 2
gotoAndPlay (1);
Symbol 25 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:total_bytes == undefined) { Set("..:total_bytes", text); } }; } stop();
Symbol 26 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:total_bytes == undefined) { Set("..:total_bytes", text); } } if (..:total_bytes ne text) { text = ..:total_bytes; }
Symbol 26 MovieClip Frame 2
gotoAndPlay (1);
Symbol 28 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:percent_loaded == undefined) { Set("..:percent_loaded", text); } }; } stop();
Symbol 29 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:percent_loaded == undefined) { Set("..:percent_loaded", text); } } if (..:percent_loaded ne text) { text = ..:percent_loaded; }
Symbol 29 MovieClip Frame 2
gotoAndPlay (1);
Symbol 31 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:time_to_load == undefined) { Set("..:time_to_load", text); } }; } stop();
Symbol 32 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:time_to_load == undefined) { Set("..:time_to_load", text); } } if (..:time_to_load ne text) { text = ..:time_to_load; }
Symbol 32 MovieClip Frame 2
gotoAndPlay (1);
Symbol 34 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:elapsed == undefined) { Set("..:elapsed", text); } }; } stop();
Symbol 35 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:elapsed == undefined) { Set("..:elapsed", text); } } if (..:elapsed ne text) { text = ..:elapsed; }
Symbol 35 MovieClip Frame 2
gotoAndPlay (1);
Symbol 42 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { startDrag ("", true); }; } stop();
Symbol 49 MovieClip Frame 7
gotoAndPlay (65536);
Symbol 63 MovieClip Frame 36
gotoAndPlay (65536);
Symbol 66 MovieClip Frame 32
gotoAndPlay (65536);
Symbol 73 MovieClip Frame 19
stop();
Symbol 74 MovieClip Frame 140
gotoAndPlay("/:97");
Symbol 75 MovieClip Frame 1
if (!_load031172F0) { _load031172F0 = 1; tellTarget ("..") { tbarpercentage = 171; healthpercentage = 171; timerrate = 0.3; level = 1; headshots = 0; score = 0; shotsfired = 0; actualhits = 0; overallscore = 0; level = 1; monstachance = 100; if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } stop(); Mouse.hide(); }; } stop();
Symbol 78 MovieClip Frame 150
stop(); gotoAndPlay (1);
Symbol 79 MovieClip Frame 250
stop(); gotoAndPlay (40);
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
stopAllSounds();
Symbol 80 MovieClip Frame 3
_root.muted = true; stop();
Symbol 80 MovieClip Frame 5
_root.muted = false; stop();
Symbol 85 Button
on (release) { stopAllSounds(); gotoAndPlay (98); }
Symbol 88 Button
on (release) { stopAllSounds(); gotoAndPlay (250); }
Symbol 91 Button
on (release) { stopAllSounds(); gotoAndPlay (251); }
Symbol 95 Button
on (press) { getURL ("http://www.mousebreaker.com/index.php?page=freestuff", "_blank"); }
Symbol 98 Button
on (press) { getURL ("http://www.mousebreaker.com/index.php?cdgtid=pit", "_blank"); }
Symbol 101 Button
on (release) { stopAllSounds(); gotoAndPlay("/:252"); }
Symbol 102 MovieClip Frame 1
if (_root.survivalmode == true) { gotoAndStop (3); }
Symbol 102 MovieClip Frame 2
gotoAndPlay (1);
Symbol 102 MovieClip Frame 3
stop(); _root.survivalmode = true; stop();
Symbol 105 Button
on (release) { stopAllSounds(); gotoAndPlay("/:253"); }
Symbol 106 MovieClip Frame 1
if (_root.gallery == true) { gotoAndStop (3); }
Symbol 106 MovieClip Frame 2
gotoAndPlay (1);
Symbol 106 MovieClip Frame 3
stop(); _root.gallery = true; stop();
Symbol 107 Button
on (press, keyPress "<Space>") { if (_root.muted == false) { gotoAndPlay (1); } else { gotoAndPlay (2); } }
Symbol 115 MovieClip Frame 1
gotoAndPlay("../bgmusic:4"); stop();
Symbol 115 MovieClip Frame 2
gotoAndPlay("../bgmusic:2"); stop();
Symbol 116 MovieClip Frame 1
if (!_load02EC7B48) { _load02EC7B48 = 1; tellTarget ("..") { if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } stop(); Mouse.hide(); }; } stop();
Symbol 159 MovieClip Frame 147
stop();
Symbol 163 Button
on (release) { stopAllSounds(); gotoAndPlay (99); }
Symbol 164 MovieClip Frame 1
if (!_load02FE2008) { _load02FE2008 = 1; tellTarget ("..") { gunpower = 1; tripleheadshot = 0; enemyactive = false; nevergothit = true; bonus = 0; nuke = false; enemystarttimer = 130; tbarpercentage = 171; if (141 >= healthpercentage) { healthpercentage = healthpercentage + 30; } timerrate = 0.3 - (_root.level / 100); monstachance = 300 - (_root.level * 20); healthchance = 500 + (_root.level * 200); if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } stop(); Mouse.hide(); }; } nextFrame(); play();
Symbol 164 MovieClip Frame 3
tellTarget ("..") { _root.attackamount = 5 + random(3 * _root.level); if (0 >= _root.score) { _root.score = 0; } enemystarttimer--; if (!((0 >= enemystarttimer) ? (_root.nuke <> false) : true)) { enemyactive = true; } _root.accuracy = Math.round((_root.actualhits / _root.shotsfired) * 100); }; gotoAndPlay (2);
Symbol 165 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { randbg = random(4); }; } stop();
Symbol 172 MovieClip Frame 1
stop(); if (1 >= randbg) { gotoAndStop (1); } if (randbg == 2) { gotoAndStop (2); } if (randbg >= 3) { gotoAndStop (3); }
Symbol 172 MovieClip Frame 2
stop();
Symbol 172 MovieClip Frame 3
stop();
Symbol 175 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:score == undefined) { Set("..:score", text); } }; } stop();
Symbol 176 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:score == undefined) { Set("..:score", text); } } if (..:score ne text) { text = ..:score; }
Symbol 176 MovieClip Frame 2
gotoAndPlay (1);
Symbol 178 MovieClip Frame 1
if (..:level ne text) { text = ..:level; }
Symbol 178 MovieClip Frame 2
gotoAndPlay (1);
Symbol 180 MovieClip Frame 1
randomnumba = random(300); if (1 >= randomnumba) { randomsound = random(3); if (!((randomsound == 0) ? (_root.muted <> false) : true)) { gotoAndPlay (3); } else if (!((randomsound == 1) ? (_root.muted <> false) : true)) { gotoAndPlay (5); } else if (!((randomsound == 2) ? (_root.muted <> false) : true)) { gotoAndPlay (7); } }
Symbol 180 MovieClip Frame 2
gotoAndPlay (1);
Symbol 180 MovieClip Frame 4
gotoAndPlay (1);
Symbol 180 MovieClip Frame 6
gotoAndPlay (1);
Symbol 180 MovieClip Frame 8
gotoAndPlay (1);
Symbol 184 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 10
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 2
stopAllSounds();
Symbol 186 MovieClip Frame 3
_root.muted = true; stop();
Symbol 186 MovieClip Frame 5
_root.muted = false; stop();
Symbol 194 MovieClip Frame 2
tellTarget ("..") { if (0 < this._parent._yscale) { this._parent._yscale = (_root.healthpercentage / 171) * 100; } if (0 >= this._parent._yscale) { _root.overallscore = _root.overallscore + _root.score; this._parent._yscale = 0; stopAllSounds(); gotoAndPlay("/:175"); } }; gotoAndPlay (1);
Symbol 201 MovieClip Frame 2
tellTarget ("..") { if (this._parent._yscale >= 0) { _root.tbarpercentage = _root.tbarpercentage - _root.timerrate; this._parent._yscale = (_root.tbarpercentage / 171) * 100; } else { _root.overallscore = _root.overallscore + _root.score; stopAllSounds(); gotoAndPlay("/:100"); } }; gotoAndPlay (1);
Symbol 206 Button
on (press) { _root.tripleheadshot = 0; gotoAndPlay("gun:2"); gotoAndPlay("gun/lazer:2"); _root.shotsfired++; if (_root.muted == false) { gotoAndPlay("soundfx:lazer"); } }
Symbol 207 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { healthactive = false; }; } stop();
Symbol 221 Button
on (press) { healthactive = true; gotoAndPlay ("explode"); _root.healthpercentage = 171; }
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 3
stop();
Symbol 225 MovieClip Frame 1
randomhealth = random(_root.healthchance); if (!((1 >= randomhealth) ? (((healthactive == false) ? (_root.enemyactive <> true) : true)) : true)) { healthactive = true; gotoAndPlay (3); }
Symbol 225 MovieClip Frame 2
gotoAndPlay (1);
Symbol 225 MovieClip Frame 3
this._y = 80 + random(320);
Symbol 225 MovieClip Frame 66
healthactive = false; gotoAndPlay (1);
Symbol 225 MovieClip Frame 67
if (_root.muted == false) { gotoAndPlay("soundfx:healthpickup"); }
Symbol 225 MovieClip Frame 87
healthactive = false;
Symbol 226 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { monstaattacking = false; monstahealth = 1; }; } nextFrame(); play();
Symbol 226 MovieClip Frame 3
tellTarget ("..") { this._parent._rotation++; }; gotoAndPlay (2);
Symbol 235 MovieClip Frame 13
gotoAndPlay (1);
Symbol 238 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 2
if (_root.muted == false) { gotoAndPlay("../../soundfx/fall:fall"); } _parent._parent.monstaattacking = true; gotoAndPlay("blood1:2");
Symbol 239 MovieClip Frame 31
_parent._parent.monstahealth = 1; _parent._parent.monstaattacking = false; gotoAndPlay("../monstaanim:2"); gotoAndPlay("../..:1"); gotoAndPlay (1);
Symbol 273 Button
on (press) { _root.shotsfired++; _root.actualhits++; gotoAndPlay("../../../gun:2"); gotoAndPlay("../../../gun/lazer:2"); _parent._parent.monstahealth = _parent._parent.monstahealth - _root.gunpower; if (_root.muted == false) { gotoAndPlay("../../../soundfx:lazer"); } if (0 >= _parent._parent.monstahealth) { _root.tripleheadshot++; _root.headshots++; _root.score = (_root.score + 25) + (_root.level * 5); (_parent._parent.stop());// not popped gotoAndPlay("../diemove:2"); gotoAndPlay("../../../headshottext:2"); gotoAndPlay (17); } }
Symbol 276 Button
on (press) { _root.tripleheadshot = 0; _root.shotsfired++; _root.actualhits++; gotoAndPlay("../../../gun:2"); gotoAndPlay("../../../gun/lazer:2"); _parent._parent.monstahealth = _parent._parent.monstahealth - _root.gunpower; if (_root.muted == false) { gotoAndPlay("../../../soundfx:lazer"); } if (0 >= _parent._parent.monstahealth) { _root.score = _root.score + 10; (_parent._parent.stop());// not popped gotoAndPlay("../diemove:2"); gotoAndPlay (17); } }
Symbol 277 MovieClip Frame 16
gotoAndPlay (2);
Symbol 277 MovieClip Frame 17
stop();
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 2
_root.nevergothit = false; if (_root.muted == false) { gotoAndPlay("../../soundfx/attackscream:attackscream"); } _parent._parent.monstaattacking = true; (_parent._parent.stop());// not popped
Symbol 283 MovieClip Frame 5
_root.healthpercentage = _root.healthpercentage - (_root.attackamount * _root.level); if (_root.muted == false) { gotoAndPlay("../../soundfx/attack:attack"); }
Symbol 283 MovieClip Frame 20
stop(); _parent._parent.monstahealth = 1; _parent._parent.monstaattacking = false; gotoAndPlay("../..:1");
Symbol 285 MovieClip Frame 1
stop();
Symbol 285 MovieClip Frame 10
stop();
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 3
stop();
Symbol 289 MovieClip Frame 1
stop();
Symbol 289 MovieClip Frame 3
stop();
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 3
stop();
Symbol 294 MovieClip Frame 1
randommonsta = random(_root.monstachance); if (!((1 >= randommonsta) ? (((monstaattacking == false) ? (_root.enemyactive <> true) : true)) : true)) { monstaattacking = true; gotoAndPlay (3); }
Symbol 294 MovieClip Frame 2
gotoAndPlay (1);
Symbol 294 MovieClip Frame 6
if (_root.muted == false) { gotoAndPlay("soundfx/climbing:climbing"); }
Symbol 294 MovieClip Frame 20
if (_root.muted == false) { gotoAndPlay("soundfx/climbing:climbing"); }
Symbol 294 MovieClip Frame 30
gotoAndPlay("monsta/monstaanim:17"); gotoAndPlay("monsta/attack:2");
Symbol 295 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { monstaattacking = false; monstahealth = 1; }; } stop();
Symbol 299 Button
on (press) { (_parent.stop());// not popped _root.score = _root.score + 50; gotoAndPlay ("sporekilled"); _root.tripleheadshot = 0; _root.shotsfired++; _root.actualhits++; gotoAndPlay("../../gun:2"); gotoAndPlay("../../gun/lazer:2"); _parent.monstahealth = _parent.monstahealth - _root.gunpower; if (_root.muted == false) { gotoAndPlay("../../soundfx:lazer"); } }
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 25
gotoAndPlay("..:start");
Symbol 310 MovieClip Frame 1
stop();
Symbol 310 MovieClip Frame 2
_root.healthpercentage = _root.healthpercentage - 50; _root.nevergothit = false;
Symbol 310 MovieClip Frame 22
monstaattacking = false; gotoAndPlay("..:start"); _parent.monstahealth = 1;
Symbol 311 MovieClip Frame 1
randommonsta = random(_root.monstachance); if (!((1 >= randommonsta) ? (((monstaattacking == false) ? (_root.enemyactive <> true) : true)) : true)) { monstaattacking = true; gotoAndPlay ("sporemove"); }
Symbol 311 MovieClip Frame 2
gotoAndPlay (1);
Symbol 311 MovieClip Frame 36
gotoAndPlay("sporeattack:attack");
Symbol 311 MovieClip Frame 60
monstaattacking = false; gotoAndPlay (1);
Symbol 320 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 3
stop();
Symbol 320 MovieClip Frame 5
stop();
Symbol 320 MovieClip Frame 6
stop();
Symbol 323 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 2
if (_root.muted == false) { gotoAndPlay("soundfx:tcd"); } _root.enemyactive = false; _root.nuke = true;
Symbol 323 MovieClip Frame 40
if (_root.muted == false) { gotoAndPlay("soundfx:explode"); }
Symbol 323 MovieClip Frame 130
_root.score = _root.score + (random(100) * 5); stopAllSounds(); gotoAndPlay("/:100");
Symbol 324 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { nukeactive = false; }; } stop();
Symbol 327 Button
on (press) { _root.nuke = true; _root.healthpercentage = 171; gotoAndPlay("../nuke:2"); }
Symbol 329 MovieClip Frame 1
randomnuke = random(1000); if (!((1 >= randomnuke) ? (((nukeactive == false) ? (((_root.enemyactive == true) ? (((_root.level >= 4) ? (80 < _root.tbarpercentage) : true)) : true)) : true)) : true)) { nukeactive = true; gotoAndPlay (3); }
Symbol 329 MovieClip Frame 2
gotoAndPlay (1);
Symbol 329 MovieClip Frame 60
stop();
Symbol 330 MovieClip Frame 2
tellTarget ("..") { this._parent._x = _root._xmouse; }; gotoAndPlay (1);
Symbol 331 MovieClip Frame 2
tellTarget ("..") { this._parent._y = _root._ymouse; }; gotoAndPlay (1);
Symbol 334 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 7
gotoAndPlay (1);
Symbol 352 MovieClip Frame 65
stop();
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 3
stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
if (_root.tripleheadshot >= 3) { gotoAndPlay("../tripleheadshottext:2"); _root.score = _root.score + 100; _root.tripleheadshot = 0; } this._x = _root._Xmouse; this._y = _root._ymouse;
Symbol 356 MovieClip Frame 5
if (_root.muted == false) { gotoAndPlay("soundfx:headshot"); }
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 3
stop();
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
this._x = _root._Xmouse; this._y = _root._ymouse + 50;
Symbol 360 MovieClip Frame 12
if (_root.muted == false) { gotoAndPlay("soundfx:headshot"); }
Symbol 361 MovieClip Frame 1
if (!_load033C1CD0) { _load033C1CD0 = 1; tellTarget ("..") { if (_root.nevergothit == true) { _root.bonus = 100 * _root.level; } else { _root.bonus = 0; } _root.score = _root.score + _root.bonus; _root.level = _root.level + 1; enemyactive = false; tbarpercentage = 171; timerrate = 0.2; _root.accuracy = Math.round((_root.actualhits / _root.shotsfired) * 100); if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } Mouse.hide(); }; } stop();
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
stopAllSounds();
Symbol 363 MovieClip Frame 3
_root.muted = true; stop();
Symbol 363 MovieClip Frame 5
_root.muted = false; stop();
Symbol 367 Button
on (release) { stopAllSounds(); gotoAndPlay (99); }
Symbol 387 MovieClip Frame 1
stop(); if (_root.level == 5) { gotoAndPlay (2); _root.gallery = true; }
Symbol 387 MovieClip Frame 90
stop();
Symbol 391 MovieClip Frame 1
stop(); if (_root.level == 7) { gotoAndPlay (2); _root.survivalmode = true; }
Symbol 391 MovieClip Frame 90
stop(); stop();
Symbol 395 MovieClip Frame 1
if (..:score ne text) { text = ..:score; }
Symbol 395 MovieClip Frame 2
gotoAndPlay (1);
Symbol 397 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:bonus == undefined) { Set("..:bonus", text); } }; } stop();
Symbol 398 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:bonus == undefined) { Set("..:bonus", text); } } if (..:bonus ne text) { text = ..:bonus; }
Symbol 398 MovieClip Frame 2
gotoAndPlay (1);
Symbol 407 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:accuracy == undefined) { Set("..:accuracy", text); } }; } stop();
Symbol 408 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:accuracy == undefined) { Set("..:accuracy", text); } } if (..:accuracy ne text) { text = ..:accuracy; }
Symbol 408 MovieClip Frame 2
gotoAndPlay (1);
Symbol 410 MovieClip Frame 1
if (!_load035BD378) { _load035BD378 = 1; tellTarget ("..") { _root.accuracy = Math.round((_root.actualhits / _root.shotsfired) * 100); if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } Mouse.hide(); }; } stop();
Symbol 411 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 2
stopAllSounds();
Symbol 411 MovieClip Frame 3
_root.muted = true; stop();
Symbol 411 MovieClip Frame 5
_root.muted = false; stop();
Symbol 416 Button
on (release) { _root.score = 0; stopAllSounds(); gotoAndPlay (97); }
Symbol 437 MovieClip Frame 1
if (..:score ne text) { text = ..:score; }
Symbol 437 MovieClip Frame 2
gotoAndPlay (1);
Symbol 438 MovieClip Frame 1
if (..:level ne text) { text = ..:level; }
Symbol 438 MovieClip Frame 2
gotoAndPlay (1);
Symbol 440 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { if (..:headshots == undefined) { Set("..:headshots", text); } }; } stop();
Symbol 441 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:headshots == undefined) { Set("..:headshots", text); } } if (..:headshots ne text) { text = ..:headshots; }
Symbol 441 MovieClip Frame 2
gotoAndPlay (1);
Symbol 447 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:accuracy == undefined) { Set("..:accuracy", text); } } if (..:accuracy ne text) { text = ..:accuracy; }
Symbol 447 MovieClip Frame 2
gotoAndPlay (1);
Symbol 449 MovieClip Frame 1
if (!_load04F0E420) { _load04F0E420 = 1; tellTarget ("..") { if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } Mouse.hide(); }; } stop();
Symbol 455 Button
on (release) { stopAllSounds(); gotoAndPlay (97); }
Symbol 456 MovieClip Frame 1
if (!_load03EAB008) { _load03EAB008 = 1; tellTarget ("..") { if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } Mouse.hide(); }; } stop();
Symbol 469 Button
on (release) { getURL ("http://www.psionic3d.co.uk", "_blank"); }
Symbol 470 MovieClip Frame 1
if (!_load04931EC8) { _load04931EC8 = 1; tellTarget ("..") { gunpower = 1; enemyactive = false; enemystarttimer = 100; tbarpercentage = 171; healthpercentage = 171; timerrate = 0.3; monstachance = 100; if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } stop(); Mouse.hide(); }; } nextFrame(); play();
Symbol 470 MovieClip Frame 3
tellTarget ("..") { if (_root.score == 10) { healthpercentage = 171; } if (_root.score == 25) { healthpercentage = 171; } if (_root.score == 35) { healthpercentage = 171; } if (_root.score == 50) { healthpercentage = 171; } enemystarttimer--; if (0 >= enemystarttimer) { enemyactive = true; } _root.attackamount = 10 + random(20); _root.accuracy = Math.round((_root.actualhits / _root.shotsfired) * 100); }; gotoAndPlay (2);
Symbol 471 MovieClip Frame 1
randomnumba = random(300); if (1 >= randomnumba) { randomsound = random(3); if (!((randomsound == 0) ? (_root.muted <> false) : true)) { gotoAndPlay (3); } else if (!((randomsound == 1) ? (_root.muted <> false) : true)) { gotoAndPlay (5); } else if (!((randomsound == 2) ? (_root.muted <> false) : true)) { gotoAndPlay (7); } }
Symbol 471 MovieClip Frame 2
gotoAndPlay (1);
Symbol 471 MovieClip Frame 4
gotoAndPlay (1);
Symbol 471 MovieClip Frame 6
gotoAndPlay (1);
Symbol 471 MovieClip Frame 8
gotoAndPlay (1);
Symbol 472 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 2
stopAllSounds();
Symbol 472 MovieClip Frame 3
_root.muted = true; stop();
Symbol 472 MovieClip Frame 5
_root.muted = false; stop();
Symbol 474 Button
on (release) { gotoAndPlay("gun:2"); gotoAndPlay("gun/lazer:2"); _root.shotsfired++; if (_root.muted == false) { gotoAndPlay("soundfx:lazer"); } }
Symbol 475 MovieClip Frame 1
randomhealth = random(_root.healthchance); if (!((1 >= randomhealth) ? (((healthactive == false) ? (_root.enemyactive <> true) : true)) : true)) { healthactive = true; gotoAndPlay (3); }
Symbol 475 MovieClip Frame 2
gotoAndPlay (1);
Symbol 475 MovieClip Frame 3
this._y = 80 + random(320);
Symbol 475 MovieClip Frame 66
healthactive = false; gotoAndPlay (1);
Symbol 475 MovieClip Frame 67
if (_root.muted == false) { gotoAndPlay("soundfx:healthpickup"); }
Symbol 475 MovieClip Frame 87
healthactive = false;
Symbol 476 MovieClip Frame 1
if (!_load) { _load = 1; tellTarget ("..") { monstaattacking = false; monstahealth = 3; }; } stop();
Symbol 477 MovieClip Frame 1
stop();
Symbol 477 MovieClip Frame 2
if (_root.muted == false) { gotoAndPlay("../../soundfx/fall:fall"); } _parent._parent.monstaattacking = true; gotoAndPlay("blood1:2");
Symbol 477 MovieClip Frame 31
_parent._parent.monstahealth = 3; _parent._parent.monstaattacking = false; gotoAndPlay("../monstaanim:2"); gotoAndPlay("../..:1"); gotoAndPlay (1);
Symbol 480 Button
on (release) { _root.shotsfired++; _root.actualhits++; gotoAndPlay("../../../gun:2"); gotoAndPlay("../../../gun/lazer:2"); _parent._parent.monstahealth = _parent._parent.monstahealth - _root.gunpower; if (_root.muted == false) { gotoAndPlay("../../../soundfx:lazer"); } if (0 >= _parent._parent.monstahealth) { _root.score++; (_parent._parent.stop());// not popped gotoAndPlay("../diemove:2"); gotoAndPlay (17); } }
Symbol 481 MovieClip Frame 16
gotoAndPlay (2);
Symbol 481 MovieClip Frame 17
stop();
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 2
if (_root.muted == false) { gotoAndPlay("../../soundfx/attackscream:attackscream"); } _parent._parent.monstaattacking = true; (_parent._parent.stop());// not popped
Symbol 482 MovieClip Frame 5
_root.healthpercentage = _root.healthpercentage - (_root.attackamount * 3); if (_root.muted == false) { gotoAndPlay("../../soundfx/attack:attack"); }
Symbol 482 MovieClip Frame 20
stop(); _parent._parent.monstahealth = 3; _parent._parent.monstaattacking = false; gotoAndPlay("../..:1");
Symbol 484 MovieClip Frame 1
randommonsta = random(_root.monstachance); if (!((1 >= randommonsta) ? (((monstaattacking == false) ? (_root.enemyactive <> true) : true)) : true)) { monstaattacking = true; gotoAndPlay (3); }
Symbol 484 MovieClip Frame 2
gotoAndPlay (1);
Symbol 484 MovieClip Frame 6
if (_root.muted == false) { gotoAndPlay("soundfx/climbing:climbing"); }
Symbol 484 MovieClip Frame 30
if (_root.muted == false) { gotoAndPlay("soundfx/climbing:climbing"); }
Symbol 484 MovieClip Frame 45
gotoAndPlay("monsta/monstaanim:17"); gotoAndPlay("monsta/attack:2");
Symbol 492 MovieClip Frame 65
stop();
Symbol 509 MovieClip Frame 85
stop();
Symbol 510 MovieClip Frame 1
if (!_loadWrapper) { _loadWrapper = 1; if (..:score == undefined) { Set("..:score", text); } } if (..:score ne text) { text = ..:score; }
Symbol 510 MovieClip Frame 2
gotoAndPlay (1);
Symbol 511 MovieClip Frame 1
if (!_load062351F8) { _load062351F8 = 1; tellTarget ("..") { level = 1; if (_root.muted == true) { gotoAndPlay("mutecode:2"); gotoAndPlay("bgmusic:2"); } else { gotoAndPlay("mutecode:1"); gotoAndPlay("bgmusic:4"); } stop(); Mouse.hide(); }; } stop();
Symbol 512 Button
on (release) { nextFrame(); play(); }
Symbol 520 MovieClip Frame 11
stop();
Symbol 520 MovieClip Frame 32
stop();
Symbol 520 MovieClip Frame 53
stop();
Symbol 520 MovieClip Frame 64
stopAllSounds(); gotoAndPlay("/:97");

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Symbol 473 MovieClipUses:197Used by:Timeline
Symbol 474 ButtonUses:204 205Used by:Timeline
Symbol 475 MovieClipUses:207 222 219 221 208 210 211 212 213 214 215 216 217 218Used by:Timeline
Symbol 476 MovieClipUsed by:484
Symbol 477 MovieClipUses:238 235Used by:483
Symbol 478 GraphicUsed by:480
Symbol 479 GraphicUsed by:480
Symbol 480 ButtonUses:478 479Used by:481
Symbol 481 MovieClipUses:240 241 480 243 245 247 249 251 253 255 257 259 261 263 265 267 269Used by:483
Symbol 482 MovieClipUses:278 280 281 282Used by:483
Symbol 483 MovieClipUses:477 481 482Used by:484
Symbol 484 MovieClipUses:476 293 483Used by:Timeline
Symbol 486 GraphicUsed by:492
Symbol 487 GraphicUsed by:492
Symbol 488 GraphicUsed by:492
Symbol 489 GraphicUsed by:492
Symbol 490 GraphicUsed by:492
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClipUses:486 351 487 344 343 491 488 489 347 490 345 350Used by:Timeline
Symbol 494 GraphicUsed by:509
Symbol 495 GraphicUsed by:509
Symbol 496 GraphicUsed by:509
Symbol 497 GraphicUsed by:509
Symbol 498 GraphicUsed by:509
Symbol 499 GraphicUsed by:509
Symbol 500 GraphicUsed by:509
Symbol 501 GraphicUsed by:509
Symbol 502 GraphicUsed by:509
Symbol 503 GraphicUsed by:509
Symbol 504 GraphicUsed by:509
Symbol 505 GraphicUsed by:509
Symbol 506 GraphicUsed by:509
Symbol 507 GraphicUsed by:509
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:494 495 508 502 496 506 497 498 499 505 500 504 501 507 503Used by:Timeline
Symbol 510 MovieClipUses:175 174Used by:Timeline
Symbol 511 MovieClipUsed by:Timeline
Symbol 513 GraphicUsed by:512
Symbol 512 ButtonUses:513Used by:520
Symbol 515 BitmapUsed by:514
Symbol 514 GraphicUses:515Used by:520
Symbol 517 BitmapUsed by:516
Symbol 516 GraphicUses:517Used by:520
Symbol 519 BitmapUsed by:518
Symbol 518 GraphicUses:519Used by:520
Symbol 520 MovieClipUses:512 518 516 514Used by:Timeline

Instance Names

"_phy"Frame 1Symbol 1 MovieClip
"eyes"Frame 1Symbol 11 MovieClip
"Copy_of_eyes"Frame 1Symbol 12 MovieClip
"preloader"Frame 1Symbol 17 MovieClip
"loadSpeed"Frame 1Symbol 20 MovieClip
"bytesLoaded"Frame 1Symbol 23 MovieClip
"totalBytes"Frame 1Symbol 26 MovieClip
"percentageLoaded"Frame 1Symbol 29 MovieClip
"timeLeft"Frame 1Symbol 32 MovieClip
"totalTime"Frame 1Symbol 35 MovieClip
"Targeter"Frame 1Symbol 45 MovieClip
"intro"Frame 96Symbol 74 MovieClip
"eyes1"Frame 97Symbol 78 MovieClip
"Copy_of_eyes1"Frame 97Symbol 79 MovieClip
"bgmusic"Frame 97Symbol 80 MovieClip
"StartButton"Frame 97Symbol 85 Button
"HowtoplayButton"Frame 97Symbol 88 Button
"CreditsButton"Frame 97Symbol 91 Button
"gameonyoursite"Frame 97Symbol 95 Button
"moregames"Frame 97Symbol 98 Button
"survivalmodeb"Frame 97Symbol 102 MovieClip
"gallerymodeb"Frame 97Symbol 106 MovieClip
"mutecode"Frame 97Symbol 115 MovieClip
"Targeter"Frame 97Symbol 45 MovieClip
"leveltxt"Frame 98Symbol 159 MovieClip
"bgmusic"Frame 98Symbol 80 MovieClip
"mutecode"Frame 98Symbol 115 MovieClip
"Targeter"Frame 98Symbol 45 MovieClip
"bgimages"Frame 99Symbol 172 MovieClip
"scoretxt"Frame 99Symbol 176 MovieClip
"lvl"Frame 99Symbol 178 MovieClip
"bgsndfx"Frame 99Symbol 180 MovieClip
"soundfx"Frame 99Symbol 184 MovieClip
"bgmusic"Frame 99Symbol 186 MovieClip
"health"Frame 99Symbol 196 MovieClip
"time"Frame 99Symbol 203 MovieClip
"missedenemybutton"Frame 99Symbol 206 Button
"healthpickup"Frame 99Symbol 225 MovieClip
"mutecode"Frame 99Symbol 115 MovieClip
"monstamove"Frame 99Symbol 294 MovieClip
"Copy_of_monstamove"Frame 99Symbol 294 MovieClip
"Copy_of_Copy_of_monstamove"Frame 99Symbol 294 MovieClip
"Copy_of_Copy_of_Copy_of_monstamove"Frame 99Symbol 294 MovieClip
"Copy_of_Copy_of_Copy_of_Copy_of_monstamove"Frame 99Symbol 294 MovieClip
"spore"Frame 99Symbol 311 MovieClip
"nuke"Frame 99Symbol 323 MovieClip
"nukepickup"Frame 99Symbol 329 MovieClip
"gun"Frame 99Symbol 340 MovieClip
"Targeter"Frame 99Symbol 45 MovieClip
"leveltxt"Frame 99Symbol 352 MovieClip
"headshottext"Frame 99Symbol 356 MovieClip
"tripleheadshottext"Frame 99Symbol 360 MovieClip
"eyes"Frame 100Symbol 11 MovieClip
"Copy_of_eyes"Frame 100Symbol 12 MovieClip
"gradient"Frame 100Symbol 362 Graphic
"bgmusic"Frame 100Symbol 363 MovieClip
"readyButton"Frame 100Symbol 367 Button
"mutecode"Frame 100Symbol 115 MovieClip
"artgallery"Frame 100Symbol 387 MovieClip
"survivalmode"Frame 100Symbol 391 MovieClip
"Targeter"Frame 100Symbol 45 MovieClip
"scoretextend"Frame 114Symbol 395 MovieClip
"bonustxt"Frame 114Symbol 398 MovieClip
"accutext"Frame 124Symbol 408 MovieClip
"eyes"Frame 175Symbol 11 MovieClip
"Copy_of_eyes"Frame 175Symbol 12 MovieClip
"gradient"Frame 175Symbol 362 Graphic
"bgmusic"Frame 175Symbol 411 MovieClip
"backtomenuButton"Frame 175Symbol 416 Button
"moregames"Frame 175Symbol 98 Button
"gameonyoursite"Frame 175Symbol 95 Button
"mutecode"Frame 175Symbol 115 MovieClip
"Targeter"Frame 175Symbol 45 MovieClip
"scoretextend"Frame 189Symbol 437 MovieClip
"leveltxt"Frame 189Symbol 438 MovieClip
"Copy_of_leveltxt"Frame 189Symbol 441 MovieClip
"accutext"Frame 199Symbol 447 MovieClip
"bgmusic"Frame 250Symbol 363 MovieClip
"backtomenuButton"Frame 250Symbol 455 Button
"mutecode"Frame 250Symbol 115 MovieClip
"Targeter"Frame 250Symbol 45 MovieClip
"bgmusic"Frame 251Symbol 186 MovieClip
"backtomenuButton"Frame 251Symbol 455 Button
"bg"Frame 251Symbol 463 MovieClip
"mutecode"Frame 251Symbol 115 MovieClip
"Targeter"Frame 251Symbol 45 MovieClip
"bgsndfx"Frame 252Symbol 471 MovieClip
"soundfx"Frame 252Symbol 184 MovieClip
"bgmusic"Frame 252Symbol 472 MovieClip
"health"Frame 252Symbol 196 MovieClip
"time"Frame 252Symbol 473 MovieClip
"missedenemybutton"Frame 252Symbol 474 Button
"healthpickup"Frame 252Symbol 475 MovieClip
"mutecode"Frame 252Symbol 115 MovieClip
"blackmonstamove"Frame 252Symbol 484 MovieClip
"Copy_of_blackmonstamove"Frame 252Symbol 484 MovieClip
"Copy_of_Copy_of_blackmonstamove"Frame 252Symbol 484 MovieClip
"Copy_of_Copy_of_Copy_of_blackmonstamove"Frame 252Symbol 484 MovieClip
"gun"Frame 252Symbol 340 MovieClip
"Targeter"Frame 252Symbol 45 MovieClip
"leveltxt"Frame 252Symbol 492 MovieClip
"Copy_of_leveltxt"Frame 252Symbol 509 MovieClip
"Copy_of_scoretxt"Frame 252Symbol 510 MovieClip
"gallerypics"Frame 253Symbol 520 MovieClip
"bgmusic"Frame 253Symbol 80 MovieClip
"mutecode"Frame 253Symbol 115 MovieClip
"Targeter"Frame 253Symbol 45 MovieClip
"loaderbar"Symbol 17 MovieClip Frame 1Symbol 15 MovieClip
"loader_outline"Symbol 17 MovieClip Frame 1Symbol 16 Graphic
"_text"Symbol 20 MovieClip Frame 1Symbol 18 EditableText
"_text"Symbol 23 MovieClip Frame 1Symbol 21 EditableText
"_text"Symbol 26 MovieClip Frame 1Symbol 24 EditableText
"_text"Symbol 29 MovieClip Frame 1Symbol 27 EditableText
"_text"Symbol 32 MovieClip Frame 1Symbol 30 EditableText
"_text"Symbol 35 MovieClip Frame 1Symbol 33 EditableText
"eyes1"Symbol 74 MovieClip Frame 1Symbol 66 MovieClip
"exp"Symbol 74 MovieClip Frame 45Symbol 73 MovieClip
"eyes3"Symbol 74 MovieClip Frame 50Symbol 66 MovieClip
"eyes2"Symbol 74 MovieClip Frame 63Symbol 66 MovieClip
"SurvivalButton"Symbol 102 MovieClip Frame 3Symbol 101 Button
"galleryButton"Symbol 106 MovieClip Frame 3Symbol 105 Button
"outline"Symbol 115 MovieClip Frame 1Symbol 109 Graphic
"_text"Symbol 176 MovieClip Frame 1Symbol 174 EditableText
"_text"Symbol 178 MovieClip Frame 1Symbol 177 EditableText
"soundfx"Symbol 225 MovieClip Frame 1Symbol 222 MovieClip
"hhitbutton"Symbol 225 MovieClip Frame 3Symbol 221 Button
"blood1"Symbol 239 MovieClip Frame 1Symbol 238 MovieClip
"dieanim"Symbol 239 MovieClip Frame 2Symbol 235 MovieClip
"shadow"Symbol 277 MovieClip Frame 2Symbol 240 Graphic
"headshotbutton"Symbol 277 MovieClip Frame 2Symbol 273 Button
"hitButton"Symbol 277 MovieClip Frame 2Symbol 276 Button
"diemove"Symbol 284 MovieClip Frame 1Symbol 239 MovieClip
"monstaanim"Symbol 284 MovieClip Frame 1Symbol 277 MovieClip
"attack"Symbol 284 MovieClip Frame 1Symbol 283 MovieClip
"attack"Symbol 293 MovieClip Frame 1Symbol 285 MovieClip
"climbing"Symbol 293 MovieClip Frame 1Symbol 287 MovieClip
"attackscream"Symbol 293 MovieClip Frame 1Symbol 289 MovieClip
"fall"Symbol 293 MovieClip Frame 1Symbol 291 MovieClip
"soundfx"Symbol 294 MovieClip Frame 1Symbol 293 MovieClip
"monsta"Symbol 294 MovieClip Frame 3Symbol 284 MovieClip
"sporeButton"Symbol 308 MovieClip Frame 1Symbol 299 Button
"sporeattack"Symbol 311 MovieClip Frame 1Symbol 310 MovieClip
"sporescale"Symbol 311 MovieClip Frame 3Symbol 308 MovieClip
"soundfx"Symbol 323 MovieClip Frame 1Symbol 320 MovieClip
"charred"Symbol 323 MovieClip Frame 51Symbol 313 Graphic
"hhitbutton"Symbol 329 MovieClip Frame 3Symbol 327 Button
"lazer"Symbol 340 MovieClip Frame 1Symbol 334 MovieClip
"muzzleflash"Symbol 340 MovieClip Frame 2Symbol 335 Graphic
"soundfx"Symbol 356 MovieClip Frame 1Symbol 354 MovieClip
"soundfx"Symbol 360 MovieClip Frame 1Symbol 358 MovieClip
"_text"Symbol 395 MovieClip Frame 1Symbol 177 EditableText
"_text"Symbol 398 MovieClip Frame 1Symbol 396 EditableText
"_text"Symbol 408 MovieClip Frame 1Symbol 406 EditableText
"_text"Symbol 437 MovieClip Frame 1Symbol 177 EditableText
"_text"Symbol 438 MovieClip Frame 1Symbol 177 EditableText
"_text"Symbol 441 MovieClip Frame 1Symbol 439 EditableText
"_text"Symbol 447 MovieClip Frame 1Symbol 406 EditableText
"soundfx"Symbol 475 MovieClip Frame 1Symbol 222 MovieClip
"hhitbutton"Symbol 475 MovieClip Frame 3Symbol 221 Button
"blood1"Symbol 477 MovieClip Frame 1Symbol 238 MovieClip
"dieanim"Symbol 477 MovieClip Frame 2Symbol 235 MovieClip
"shadow"Symbol 481 MovieClip Frame 2Symbol 240 Graphic
"diemove"Symbol 483 MovieClip Frame 1Symbol 477 MovieClip
"monstaanim"Symbol 483 MovieClip Frame 1Symbol 481 MovieClip
"attack"Symbol 483 MovieClip Frame 1Symbol 482 MovieClip
"soundfx"Symbol 484 MovieClip Frame 1Symbol 293 MovieClip
"monsta"Symbol 484 MovieClip Frame 3Symbol 483 MovieClip
"_text"Symbol 510 MovieClip Frame 1Symbol 174 EditableText

Special Tags

PathsArePostScript (25)Timeline Frame 10 bytes ""

Labels

"lazer"Symbol 184 MovieClip Frame 2
"healthpickup"Symbol 222 MovieClip Frame 2
"explode"Symbol 225 MovieClip Frame 67
"attack"Symbol 285 MovieClip Frame 2
"climbing"Symbol 287 MovieClip Frame 2
"attackscream"Symbol 289 MovieClip Frame 2
"fall"Symbol 291 MovieClip Frame 2
"sporekilled"Symbol 308 MovieClip Frame 2
"attack"Symbol 310 MovieClip Frame 2
"start"Symbol 311 MovieClip Frame 1
"sporemove"Symbol 311 MovieClip Frame 3
"sporeattack"Symbol 311 MovieClip Frame 36
"explode"Symbol 320 MovieClip Frame 2
"tcd"Symbol 320 MovieClip Frame 4
"headshot"Symbol 354 MovieClip Frame 2
"headshot"Symbol 358 MovieClip Frame 2
"arttext"Symbol 387 MovieClip Frame 2
"survivaltext"Symbol 391 MovieClip Frame 2
"explode"Symbol 475 MovieClip Frame 67

Dynamic Text Variables

textSymbol 18 EditableText"speed"
textSymbol 21 EditableText"loaded_bytes"
textSymbol 24 EditableText"timeElapsed"
textSymbol 27 EditableText"percent_loaded"
textSymbol 30 EditableText"time_to_load"
textSymbol 33 EditableText"elapsed"
textSymbol 174 EditableText"100"
textSymbol 177 EditableText""
textSymbol 396 EditableText"0"
textSymbol 406 EditableText"33"
textSymbol 439 EditableText"23"




http://swfchan.com/3/10110/info.shtml
Created: 8/6 -2019 21:36:00 Last modified: 8/6 -2019 21:36:00 Server time: 22/12 -2024 06:44:42