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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94820032?noj=FRM94820032-22DC" width="1" height="1"></div>

magic_fingers.swf

This is the info page for
Flash #10116

(Click the ID number above for more basic data on this flash file.)


Text
100

Magic Fingers

Introduction

Instructions

Start

Back

Start

The magic of a
sensous massage lies
in the hands of a masseur.
Your spirit soars with
every touch & your
world spins around
their fingers.
Here's your chance to
take a walk in their shoes.
All you need are your Magic
Fingers.

Introduction

1. Use your mouse & move it in the given
pattern.
2. Move carefully so as to get the right
rythm & pressure.
3. Press Space' to use your E.S.P.
(Extra Sensual Pressure).
4. Be careful, don't over do it
or you'll upset your client.
5. Using E.S.P. gives you extra
money really quickly.
6. Use E.S.P. with caution, too
much of it might upset thecustomer.

Instructions

Try Again

Submit

Looks like your
magic didn't
work this time.
Try again

Game Over

Next

Good work!
Try your hand
at the next
level.

Level Completed

Marvelous job!
You’ve charmed the
clientele with your magic
fingers!

Regular Massage

Level 1

Ayurvedic Massage

Level 2

Oil Massage

Level 3

Demo

Proceed

Skip

or

Lower

or

Move your mouse SLOWLY for a 'Soft' massage.
Move your mouse FASTER for `a 'Hard' massage.

Demo

Hard

Move your mouse SLOWLY
for a 'Soft' massage.

Start

Lower

Hard

Move your mouse at a Balance
speed for a 'Medium' massage.

Hard

Move your mouse FASTER
for `a 'Hard' massage.

TIME

CASH

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<p align="center"><font face="augie" size="10" color="#ffffff" letterSpacing="2.000000" kerning="0">416</font></p>

SOFT

MEDIUM

HARD

IDLE

S

M

H

M

H

S

E
S
P

Medium

Medium

( New visitors get your games2win nickname here.)

For more games like this, log on  to

GAME OVER

ENTER YOUR NICKNAME

YOUR SCORE

SUBMIT

SUBMIT

PLAY AGAIN

Cancel

Cancel

Connecting  . . .

HIGH SCORES

Rank

Name

Highscore

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9

10

ActionScript [AS1/AS2]

Frame 1
if (false) { }
Frame 3
function panelReset() { _root.panel_mc.bar.soft.gotoAndStop(1); _root.panel_mc.bar.medium.gotoAndStop(1); _root.panel_mc.bar.hard.gotoAndStop(1); _root.panel_mc.bar.zero.gotoAndStop(1); _root.varSoft = 0; _root.varhard = 0; _root.varmedium = 0; _root.varzero = 0; varcheck = ""; } function Gval() { val1 = _root.panel_mc.bar.soft._currentframe; val2 = _root.panel_mc.bar.medium._currentframe; val3 = _root.panel_mc.bar.hard._currentframe; val4 = _root.panel_mc.bar.zero._currentframe; arr1 = [val1, val2, val3, val4]; arr2 = ["Soft", "Medium", "Hard", "Zero"]; Gid = 0; j = 0; while (j <= 3) { vaul = arr1[Gid]; i = 0; while (i <= 3) { if (arr1[i] > vaul) { Gid = i; } i++; } j++; } varcheck = arr2[Gid]; trace(varcheck); } function bsound() { ran = random(2); trace((("Bsound" + ran) + " +") + ran1); ran1++; if ((ran == 0) or (ran1 >= 3)) { ran1 = 0; trace("sound"); trace(_root.moo_sound); _root.moo_sound.gotoAndStop(1); _root.moo_sound.gotoAndStop("change1"); } } function fntim() { if (_root.gamestart == true) { _root.vartim--; _root.newTime--; if (_root.vartim == (tim - (divtim * step))) { _root.gamestart = false; val1 = _root.panel_mc.bar.soft._currentframe; val2 = _root.panel_mc.bar.medium._currentframe; val3 = _root.panel_mc.bar.hard._currentframe; val4 = _root.panel_mc.bar.zero._currentframe; arr1 = [val1, val2, val3, val4]; arr2 = ["Soft", "Medium", "Hard", "Zero"]; Gid = 0; j = 0; while (j <= 3) { vaul = arr1[Gid]; i = 0; while (i <= 3) { if (arr1[i] > vaul) { Gid = i; } i++; } j++; } varcheck = arr2[Gid]; if (_root.vartim == 0) { trace((_root.dailog + " ") + varcheck); if (_root.dailog == varcheck) { _root.panel_mc.espmeter.gotoAndStop(1); clearInterval(_root.level1.int1); clearInterval(intim); _root.score = _root.score + 100; _root.gamestart = false; _root.Plevel = _root.Dlevel; stopAllSounds(); _root.pos = "levelcomplete"; screen_mc.gotoAndPlay("start"); clearInterval(intim); } else { _root.panel_mc.espmeter.gotoAndStop(1); clearInterval(_root.level1.int1); clearInterval(intim); stopAllSounds(); _root.pos = "tryagain"; _root.moo_sound.my_sound.stop(_root.id); screen_mc.gotoAndPlay("start"); } } else { trace((_root.dailog + " ") + varcheck); _root.newTime = _root.divtim; if (_root.dailog == varcheck) { _root.panel_mc.espmeter.gotoAndStop(1); _root.level1.nextFrame(); _root.score = _root.score + 100; step++; } else { _root.panel_mc.espmeter.gotoAndStop(1); _root.moo_sound.my_sound.stop(_root.id); clearInterval(_root.level1.int1); clearInterval(intim); stopAllSounds(); _root.pos = "tryagain"; screen_mc.gotoAndPlay("start"); } } } } } function zoomIn() { panelReset(); int1 = setInterval(this, "scale", 1); _quality = "Medium"; } function zoomdown() { panelReset(); clearInterval(int1); int1 = setInterval(this, "zoomback", 20); _quality = "Medium"; } function zoomback() { panelReset(); if (level1._y >= -250) { level1._y = level1._y - 5; } else { clearInterval(int1); level1.nextFrame(); _quality = "High"; } } function zoomdown1() { panelReset(); clearInterval(int1); int1 = setInterval(this, "zoomleg", 1); _quality = "Medium"; } function zoomleg() { if (level1._y >= -900) { level1._y = level1._y - 10; } else { clearInterval(int1); _quality = "High"; level1.nextFrame(); } } function scale() { if (level1._xscale >= 400) { level1.nextFrame(); clearInterval(int1); _quality = "High"; } else { if (level1._x >= -900) { level1._x = level1._x - 60; } if (level1._y >= -150) { level1._y = level1._y - 10; } level1._xscale = level1._xscale + 20; level1._yscale = level1._yscale + 20; } updateAfterEvent(); } function displayScores(mc) { names = _root.topnickname.split(","); scores = _root.topscore.split(","); i = 0; while (i <= 19) { if (names[i] == undefined) { names[i] = ""; } if (scores[i] == undefined) { scores[i] = ""; } eval ((mc + ".n") + (i + 1)).text = names[i]; eval ((mc + ".p") + (i + 1)).text = scores[i]; i++; } } function cancelSubmit(mc, useridframe) { delete _root.send_lv.onLoad; _root.skipsubmit = true; mc.gotoAndStop(useridframe); } function _newUser() { getURL (_root._registerurl, "_blank"); } function _trackClickThru(mc) { if (_root._allowclick) { mc.hit_area.onRelease = function () { getURL (_root._clickthru, "_blank"); }; } else { mc.hit_area.useHandCursor = false; } } function _resetUsername(txt) { txt.onSetFocus = function () { if ((this.text == _root._msgValid) or (this.text == "Connecting Error!")) { this.text = ""; } }; } function _readSharedData() { _root.so_uname = ((_root._sostatus.data.so_uname == undefined) ? "" : (_root._sostatus.data.so_uname)); _root.so_jumpframe = ((_root._sostatus.data.so_jumpframe == undefined) ? "" : (_root._sostatus.data.so_jumpframe)); _root.so_sound = ((_root._sostatus.data.so_sound == undefined) ? 1 : (_root._sostatus.data.so_sound)); _resetString = _root._sostatus.data.so_resetString; trace("=========================="); trace((("_root.so_jumpframe : " + _root._sostatus.data.so_jumpframe) + " : ") + _root.so_uname); if (_root.so_jumpframe != "") { _assignValue(_resetString); _root.createEmptyMovieClip("eye", _root.getNextHighestDepth()); _root.eye.onEnterFrame = function () { if ((_root.getBytesTotal() == _root.getBytesLoaded()) and (_root.getBytesLoaded() > 50000)) { _root.intro = 0; _root._sostatus.data.so_jumpframe = ""; _root._sostatus.flush(); this.onEnterFrame = null; _root.gotoAndStop(_root.so_jumpframe); } }; } else { _root.intro = 1; play(); } _root.uname = _root.so_uname; _root.gamesound = _root.so_sound; } function _writeSharedData(jumpframe, jumpurl, _resetString) { _root._sostatus.data.so_uname = ((_root.so_uname == undefined) ? "" : (_root.so_uname)); _root._sostatus.data.so_sound = _root.so_sound; _root._sostatus.data.so_resetString = _resetString; _root._sostatus.data.so_jumpframe = jumpframe; _root._sostatus.flush(); if (jumpurl != "") { getURL (jumpurl); } else { gotoAndPlay (1); } } function _assignValue(_val) { _arr = new Array(); _arr = _val.split("|"); i = 0; while (i < (_arr.length / 2)) { _var2 = ((i * 2) + 1) - 1; _var3 = _var2 + 1; _root[_arr[_var2]] = _arr[_var3]; i++; } } function _playAgain(mc, jumpframe, _resetString) { _root.so_uname = _root.uname; if ((_root.gurl != undefined) and (_root.gurl != "")) { _writeSharedData(jumpframe, _root.gurl, _resetString); } else { _assignValue(_resetString); mc.gotoAndStop(jumpframe); } } var allSounds = new Sound(); _root.score = 0; _root.gamepause = false; _root.soundstart = false; fscommand ("allowscale", "false"); _root.Spaceactive == false; vor = 0; ran1 = 0; _root.dailog_arr = ["Hard", "Soft", "Medium"]; _root.gamestart = false; _root._google_txt.text = "Magic finger"; _root._gameid = "1011"; _root._clickthru = "http://www.games2win.com"; _root._customer_id = "games2win"; _root.uname = ""; _root.submiturl = "/gamesubmit.asp"; _root.topnickname = []; _root._msgValid = "Invalid Nickname!"; _root.topscore = []; dataSubmit = function (myname, myscore, mygameid, destmc, useridframe, connframe, top10frame, _ord) { _root.skipsubmit = false; myname = myname.trim(); _loc = eval (destmc); if (((myname.length == 0) or (myname == _root._msgValid)) or (myname == "Connecting Error!")) { _root.uname = _root._msgValid; } else { _root.send_lv = new LoadVars(); _root.send_lv.onLoad = function (success) { if (success and (!_root.skipsubmit)) { if (_root.send_lv.isreg == 0) { _root.uname = _root._msgValid; _loc.gotoAndStop(useridframe); } else if (_root.send_lv.isreg == 1) { _root.topnickname = send_lv.topnicknames; _root.topscore = send_lv.topscores; _loc.gotoAndPlay(top10frame); } } }; _root.send_lv.nickname = myname; _root.send_lv.points = myscore; _root.send_lv.gameid = mygameid; _root.send_lv.order = _ord; _root.send_lv.sendAndLoad(submiturl, _root.send_lv, "POST"); _loc.gotoAndPlay(connframe); } }; String.prototype.trim = function () { var start = 0; var end = this.length; white = new Object(); white._32 = 1; while (white["_" + ord(this.charAt(--end))]) { } while (white["_" + ord(this.charAt(start++))]) { } return(this.slice(start - 1, end + 1)); }; _root._registerurl = "http://www.games2win.com/register.asp"; _root._allowclick = true; var _sostatus = SharedObject.getLocal("gamestatus", "/"); _readSharedData();
Frame 10
stop();
Frame 17
stop();
Frame 23
stop();
Frame 28
stop();
Instance of Symbol 96 MovieClip in Frame 28
onClipEvent (load) { total = _root.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); txt.text = ("Loaded " + percent) + "%"; gotoAndStop(percent); if (loaded == total) { _root.gotoAndPlay("lblgameintro"); } }
Frame 35
stop(); screen_mc.gotoAndStop("int");
Instance of Symbol 255 MovieClip in Frame 35
on (release) { this.gotoAndPlay(_currentframe + 1); }
Frame 44
stop(); _root.pos = "lblstory"; screen_mc.gotoAndPlay("start");
Frame 51
stop(); _root.pos = "lblinst"; screen_mc.gotoAndPlay("start");
Frame 59
trace("lblplay : " + _root.Plevel); _root.pos = _root.Plevel; _root.screen_mc.gotoAndPlay("start"); stopAllSounds();
Frame 61
gotoAndStop(_root.Plevel);
Frame 67
stop(); msg_mc._visible = false;
Frame 72
_root.gamestart = false; _root.vartim = 60; tim = _root.vartim; step = 3; _root.temp = 1; _root.divtim = vartim / step; _root.newTime = _root.divtim; step = 1; _root.Plevel = "level1"; _root.Dlevel = "level2"; pervalue = 30; a = 0; ab = 1; intim = setInterval(this, "fntim", 1000); tim1 = _root.divtim * 24;
Frame 73
stop();
Frame 79
_root.soundstart = false; _root.gamestart = false; clearInterval(intim); _root.vartim = 90; tim = _root.vartim; step = 3; _root.temp = 1; _root.divtim = vartim / step; _root.newTime = _root.divtim; step = 1; _root.Plevel = "level2"; _root.Dlevel = "level3"; pervalue = 40; a = 0; ab = 1; tim1 = _root.divtim * 24; _root.Spaceactive = false; intim = setInterval(this, "fntim", 1000); _root.gamestart = false; _root.dailog_arr = ["Hard", "Soft", "Medium"];
Frame 80
stop();
Frame 85
_root.soundstart = false; _root.gamestart = false; clearInterval(intim); _root.vartim = 120; tim = _root.vartim; step = 3; _root.temp = 1; _root.divtim = vartim / step; _root.newTime = _root.divtim; step = 1; _root.Plevel = "level3"; _root.Dlevel = ""; pervalue = 50; a = 0; ab = 1; tim1 = _root.divtim * 24; _root.Spaceactive = false; intim = setInterval(this, "fntim", 1000); _root.gamestart = false; _root.dailog_arr = ["Hard", "Soft", "Medium"];
Frame 86
stop();
Frame 91
stop(); username_txt.setFocus = function () { if (username_txt.text == "Invalid Nickname!") { username_txt.text = ""; } };
Frame 97
stop();
Frame 106
stop(); displayScores(this);
Symbol 68 MovieClip Frame 139
_root.gotoAndStop("lblloader");
Symbol 71 MovieClip Frame 1
_root._trackClickThru(this);
Symbol 115 MovieClip Frame 1
if (this.ss == undefined) { this.ss = 1; gotoAndPlay(random(40) + 1); }
Symbol 169 Button
on (release) { _root.gotoAndStop("story"); }
Symbol 170 Button
on (release) { _root.gotoAndStop("instructions"); }
Symbol 171 Button
on (release) { _root.pos = "demo"; _root.screen_mc.gotoAndPlay("start"); }
Symbol 173 MovieClip Frame 78
stop();
Symbol 196 Button
on (release) { _root.pos = "demo"; gotoAndPlay ("demo"); }
Symbol 197 Button
on (release) { _root.pos1 = "lblgameintro"; _parent.play(); }
Symbol 208 Button
on (release) { _root.pos1 = "gameOver"; _parent.play(); }
Symbol 209 Button
on (release) { stopAllSounds(); if (_root.Plevel == "") { _root.Plevel = "lblgameintro"; } trace("Plevel : " + _root.Plevel); _root.score = 0; mystr = "Plevel|" + _root.Plevel; _root._playAgain(_root, "lblplay", mystr); }
Symbol 210 MovieClip Frame 88
stopAllSounds();
Symbol 219 MovieClip Frame 1
if (_root.Plevel == "") { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 219 MovieClip Frame 2
stop();
Symbol 220 Button
on (release) { stopAllSounds(); if (_root.Plevel == "") { _root.gotoAndStop("gameOver"); } else { gotoAndPlay(_root.Plevel); } }
Symbol 233 Button
on (release) { _root.Plevel = "demo"; _root.pos = (_root.pos1 = "demo"); _parent.play(); }
Symbol 236 Button
on (release) { gotoAndPlay ("level1"); }
Symbol 237 MovieClip Frame 1
gotoAndPlay(_root.pos);
Symbol 237 MovieClip Frame 2
stop();
Symbol 237 MovieClip Frame 3
stop();
Symbol 237 MovieClip Frame 4
stop();
Symbol 237 MovieClip Frame 5
stop();
Symbol 237 MovieClip Frame 50
stop(); _root.Plevel = "level1"; _root.pos = (_root.pos1 = "level1"); _parent.play();
Symbol 237 MovieClip Frame 96
stop(); _root.Plevel = "level2"; _root.pos = (_root.pos1 = "level2"); _parent.play();
Symbol 237 MovieClip Frame 138
stop(); _root.Plevel = "level3"; _root.pos = (_root.pos1 = "level3"); _parent.play();
Symbol 237 MovieClip Frame 185
stop();
Symbol 242 MovieClip Frame 35
stop();
Symbol 249 MovieClip Frame 35
stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 2
bb_btn.useHandCursor = false;
Symbol 251 MovieClip Frame 37
stop();
Symbol 251 MovieClip Frame 39
if ((((_root.pos1 == "level1") or (_root.pos1 == "level2")) or (_root.pos1 == "level2")) or (_root.pos1 == "demo")) { _root.gotoAndStop("lblreset"); } else if (_root.pos1 != "") { _root.gotoAndPlay(_root.pos1); }
Symbol 251 MovieClip Frame 73
if ((((_root.pos1 == "level1") or (_root.pos1 == "level2")) or (_root.pos1 == "level3")) or (_root.pos1 == "demo")) { ss = "level1"; eval ("_root." + ss).gotoAndPlay(2); }
Symbol 255 MovieClip Frame 1
stop(); _root.allSounds.setVolume(100);
Symbol 255 MovieClip Frame 2
stop(); _root.allSounds.setVolume(0);
Symbol 264 MovieClip Frame 1
stop();
Symbol 274 Button
on (release) { _root.pos = "level1"; _root.screen_mc.gotoAndPlay("start"); }
Symbol 277 Button
on (release) { nextFrame(); }
Symbol 309 MovieClip Frame 1
a = 0;
Symbol 309 MovieClip Frame 70
a++; if (a == 2) { a = 0; } else { gotoAndPlay ("loop"); }
Symbol 309 MovieClip Frame 173
a++; if (a == 2) { a = 0; gotoAndPlay ("loop"); } else { gotoAndPlay ("loop1"); }
Symbol 313 MovieClip Frame 40
stop(); _parent.nextFrame();
Symbol 322 MovieClip Frame 1
a = 0;
Symbol 322 MovieClip Frame 73
gotoAndPlay ("loop");
Symbol 323 Button
on (release) { _root.pos = "level1"; _root.screen_mc.gotoAndPlay("start"); }
Symbol 331 MovieClip Frame 1
a = 0;
Symbol 331 MovieClip Frame 47
a++; if (a == 2) { a = 0; } else { gotoAndPlay ("loop"); }
Symbol 331 MovieClip Frame 120
a++; stop(); if (a == 2) { a = 0; gotoAndPlay ("loop"); } else { gotoAndPlay ("loop1"); }
Symbol 332 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 2
trace("Hello1"); _root.zoomIn(); stop();
Symbol 332 MovieClip Frame 3
stop(); _root.msg_mc._visible = true;
Symbol 332 MovieClip Frame 4
stop();
Symbol 332 MovieClip Frame 5
stop(); clearInterval(int1); _root.gamestart = false; _root.zoomdown();
Symbol 332 MovieClip Frame 6
stop();
Symbol 332 MovieClip Frame 7
stop();
Symbol 332 MovieClip Frame 8
stop(); clearInterval(int1); _root.gamestart = false; _root.zoomdown1();
Symbol 332 MovieClip Frame 9
stop(); bb1.useHandCursor = false; bb2.useHandCursor = false; hand1_1._visible = true; hand1_2._visible = false;
Symbol 377 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 1
stop(); this.headmove = true;
Symbol 408 MovieClip Frame 2
this.headmove = false;
Symbol 408 MovieClip Frame 32
Symbol 408 MovieClip Frame 64
stop(); this.headmove = true;
Symbol 408 MovieClip Frame 65
this.headmove = false;
Symbol 408 MovieClip Frame 105
stop(); this.headmove = true;
Instance of Symbol 408 MovieClip in Symbol 417 MovieClip Frame 1
onClipEvent (enterFrame) { aa = random(500); if (((aa == 5) and (this.headmove == true)) and (_root.gamestart == true)) { play(); } }
Symbol 419 MovieClip Frame 1
_root.dailog = "Soft";
Symbol 419 MovieClip Frame 50
stop(); _parent.callFun(); _root.panel_mc.bar.gotoAndStop(_root.dailog); _parent.nextFrame();
Symbol 440 MovieClip Frame 1
a = 0;
Symbol 440 MovieClip Frame 90
a++; if (a == 2) { a = 0; } else { gotoAndPlay ("loop"); }
Symbol 440 MovieClip Frame 213
a++; if (a == 2) { a = 0; gotoAndPlay ("loop"); } else { gotoAndPlay ("loop1"); }
Symbol 483 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 2
_parent.arrow_mc._visible = false;
Symbol 483 MovieClip Frame 22
stop();
Symbol 483 MovieClip Frame 55
_root.esp++; _root.score = _root.score + 2;
Symbol 483 MovieClip Frame 63
_root.esp++; _root.score = _root.score + 2;
Symbol 483 MovieClip Frame 73
_root.esp++; _root.score = _root.score + 2;
Symbol 483 MovieClip Frame 82
if (_parent.Sisdown == true) { gotoAndPlay ("loop"); _root.esp++; _root.score = _root.score + 2; } else { gotoAndPlay ("start"); }
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 22
stop();
Symbol 484 MovieClip Frame 82
if (_parent.Sisdown == true) { gotoAndPlay ("loop"); } else { gotoAndPlay ("start"); }
Symbol 489 Button
on (release) { _parent._parent.arrow24_mc._visible = false; _parent._parent.hand1_1.play(); _parent._parent.hand1_2.play(); _parent.gotoAndPlay(27); }
Symbol 491 MovieClip Frame 26
stop();
Symbol 491 MovieClip Frame 27
_root.gamestart = true; hit._y = 700;
Symbol 491 MovieClip Frame 33
stop(); _root.gamestart = true;
Symbol 500 MovieClip Frame 28
_root.dailog = "Medium";
Symbol 500 MovieClip Frame 77
stop(); _parent.callFun(); _root.panel_mc.bar.gotoAndStop(_root.dailog); _parent.nextFrame();
Symbol 545 MovieClip Frame 22
stop();
Symbol 545 MovieClip Frame 76
_root.esp++; _root.score = _root.score + 2;
Symbol 545 MovieClip Frame 84
_root.esp++; _root.score = _root.score + 2;
Symbol 545 MovieClip Frame 94
_root.esp++; _root.score = _root.score + 2;
Symbol 545 MovieClip Frame 104
if (_parent.Sisdown == true) { gotoAndPlay ("loop"); _root.esp++; _root.score = _root.score + 2; } else { gotoAndPlay ("start"); }
Symbol 548 MovieClip Frame 1
a = 0;
Symbol 548 MovieClip Frame 73
gotoAndPlay ("loop");
Symbol 551 MovieClip Frame 26
stop();
Symbol 551 MovieClip Frame 27
_root.gamestart = true; hit._y = 700;
Symbol 551 MovieClip Frame 33
stop(); _root.gamestart = true;
Symbol 553 MovieClip Frame 28
_root.dailog = "Hard";
Symbol 553 MovieClip Frame 77
stop(); _parent.callFun(); _root.panel_mc.bar.gotoAndStop(_root.dailog); _parent.nextFrame();
Symbol 558 MovieClip Frame 1
a = 0;
Symbol 558 MovieClip Frame 47
a++; if (a == 2) { a = 0; } else { gotoAndPlay ("loop"); }
Symbol 558 MovieClip Frame 120
a++; stop(); if (a == 2) { a = 0; gotoAndPlay ("loop"); } else { gotoAndPlay ("loop1"); }
Symbol 621 MovieClip Frame 1
stop();
Symbol 621 MovieClip Frame 22
stop();
Symbol 621 MovieClip Frame 64
_root.esp++; _root.score = _root.score + 2;
Symbol 621 MovieClip Frame 69
_root.esp++; _root.score = _root.score + 2;
Symbol 621 MovieClip Frame 76
_root.esp++; _root.score = _root.score + 2;
Symbol 621 MovieClip Frame 81
if (_parent.Sisdown == true) { gotoAndPlay ("loop"); _root.esp++; _root.score = _root.score + 2; } else { gotoAndPlay ("start"); }
Symbol 622 Button
on (rollOver) { hand1_2._visible = true; hand1_1._visible = false; }
Symbol 623 Button
on (rollOver) { hand1_1._visible = true; hand1_2._visible = false; }
Symbol 626 MovieClip Frame 26
stop();
Symbol 626 MovieClip Frame 27
_root.gamestart = true; hit._y = 700;
Symbol 626 MovieClip Frame 33
stop(); _root.gamestart = true;
Symbol 627 MovieClip Frame 1
function callFun() { varS = 0.9; varH = 0.9; varM = 0.9; if (_root.dailog == "Soft") { varS = 1; } else if (_root.dailog == "Medium") { varM = 1; varS = 0.5; varH = 0.7; } else if (_root.dailog == "Hard") { varH = 1; varS = 0.5; } } stop();
Symbol 627 MovieClip Frame 2
stop(); trace(hello1);
Symbol 627 MovieClip Frame 3
trace("Hello1"); _root.zoomIn();
Symbol 627 MovieClip Frame 4
function funmove() { Lmove = false; hitarea._x = _xmouse; hitarea._y = _ymouse; if (((hit1.hitTest(hitarea) or hit2.hitTest(hitarea)) or hit3.hitTest(hitarea)) or hit4.hitTest(hitarea)) { Lmove = true; } if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; fnsmh(); Sisdown = true; _root.varzero++; val = (_root.varzero / _root.tim1) * 100; _root.Spaceactive = true; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._xmouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 4.3) + 23); } else { diffx = Math.abs(Pointcenter - Cmousex); if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 4.3) + 23); } if ((_root._ymouse < 300) and (_root._ymouse > 180)) { ybet = true; } else { ybet = false; Dframe = 27; } if ((_root._xmouse < 400) and (_root._xmouse > 120)) { xbet = true; } else { xbet = false; Dframe = 53; } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } dic = Math.round(Math.abs(Ldiffx - diffx)); no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } if ((dic > 1) and (dic <= 7)) { _root.varSoft++; } else if ((dic > 7) and (dic < 17)) { _root.varmedium++; } else if (dic >= 17) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); if ((((Cframe < Dframe) and (Hmove == true)) and (Lmove == true)) and (isDown == true)) { if (a == 30) { } else { a = a + 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if (((Hmove == true) and (Lmove == true)) and (isDown == true)) { if (a == 0) { } else { a = a - 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { movemade++; fnsmh(); handstart = true; hand1_1.play(); hand1_2.play(); } updateAfterEvent(); } stop(); _root.timergame(); _root.esp = 1; var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; Mouse.addListener(mouseListener); Pointcenter = 260; a = 1; Hmove = true; handstart = false; Sisdown = false; b = 0; _root.varSoft = 0; _root.varhard = 0; _root.varmedium = 0; _root.varzero = 0; movemade = 0; dicupdate = 0; ab = 1; clearInterval(int1); vara = 0; var int1 = setInterval(this, "funmove", 25);
Symbol 627 MovieClip Frame 5
stop();
Symbol 627 MovieClip Frame 6
stop(); clearInterval(int1); _root.gamestart = false; _root.zoomdown();
Symbol 627 MovieClip Frame 7
function funmove() { if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; fnsmh(); Sisdown = true; _root.varzero++; _root.Spaceactive = true; val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 40) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._ymouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 2.5) + 23); } else { diffx = Math.abs(Pointcenter - Cmousex); if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 2.5) + 23); } if ((_root._ymouse < 400) and (_root._ymouse > 180)) { ybet = true; } else { ybet = false; if (_root._ymouse < 180) { Dframe = 49; } } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } dic = Math.round(Math.abs(Ldiffx - diffx)); if ((dic > 1) and (dic <= 6)) { _root.varSoft++; } else if ((dic > 6) and (dic <= 25)) { _root.varmedium++; } else if (dic > 25) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 40) / 100)); if (((Cframe < Dframe) and (Hmove == true)) and (isDown == true)) { if (a == 52) { } else { a = a + 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if ((Hmove == true) and (isDown == true)) { if (a == 0) { } else { a = a - 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { handstart = true; hand1_1.play(); hand1_2.play(); } updateAfterEvent(); } stop(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; _root.varSoft = 0; _root.varhard = 0; _root.varmedium = 0; _root.varzero = 0; Mouse.addListener(mouseListener); Pointcenter = 260; a = 1; Hmove = true; handstart = false; Sisdown = false; movemade = 0; ab = 1; int1 = setInterval(this, "funmove", 20);
Symbol 627 MovieClip Frame 8
stop();
Symbol 627 MovieClip Frame 9
stop(); clearInterval(int1); _root.gamestart = false; _root.zoomdown1();
Symbol 627 MovieClip Frame 10
function funmove() { if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; Sisdown = true; _root.varzero++; _root.Spaceactive = true; val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._ymouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 300)) { diffx = 300; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 7.5) + 23); } if ((_root._ymouse < 380) and (_root._ymouse > 80)) { ybet = true; } else { ybet = false; if (_root._ymouse < 380) { Dframe = 63; } else { Dframe = 23; } } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } dic = Math.round(Math.abs(Ldiffx - diffx)); if ((dic > 1) and (dic <= 10)) { _root.varSoft++; } else if ((dic > 10) and (dic <= 25)) { _root.varmedium++; } else if (dic > 25) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 10) / 100)); if (((Cframe < Dframe) and (Hmove == true)) and (isDown == true)) { if (a == 40) { } else { a = a + 3; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if ((Hmove == true) and (isDown == true)) { if (a <= 0) { a = 0; } else { a = a - 3; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } updateAfterEvent(); Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { handstart = true; hand1_1.play(); hand1_2.play(); } } stop(); bb1.useHandCursor = false; bb2.useHandCursor = false; hand1_1._visible = true; hand1_2._visible = false; var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; Mouse.addListener(mouseListener); Pointcenter = 380; a = 1; Hmove = true; handstart = false; Sisdown = false; movemade = 0; ab = 1; int1 = setInterval(this, "funmove", 20);
Symbol 650 MovieClip Frame 1
stop();
Symbol 653 MovieClip Frame 1
stop();
Symbol 656 MovieClip Frame 1
stop();
Symbol 659 MovieClip Frame 1
stop();
Symbol 674 MovieClip Frame 1
stop();
Symbol 674 MovieClip Frame 2
stop();
Symbol 674 MovieClip Frame 3
stop();
Symbol 674 MovieClip Frame 4
stop();
Symbol 692 MovieClip Frame 1
stop();
Symbol 692 MovieClip Frame 2
stop();
Symbol 692 MovieClip Frame 3
stop();
Symbol 692 MovieClip Frame 4
stop();
Symbol 693 MovieClip Frame 1
stop();
Symbol 703 MovieClip Frame 1
stop();
Symbol 703 MovieClip Frame 5
trace("Haaa1"); if (_root.Spaceactive == true) { _root.moo_sound.gotoAndStop(1); _root.moo_sound.gotoAndStop("change"); }
Symbol 703 MovieClip Frame 12
trace("Haaa2"); if (_root.Spaceactive == true) { _root.moo_sound.gotoAndStop(1); _root.moo_sound.gotoAndStop("change"); }
Symbol 703 MovieClip Frame 18
trace("Haaa3"); if (_root.Spaceactive == true) { _root.moo_sound.gotoAndStop("change"); }
Symbol 703 MovieClip Frame 25
trace("Haaa4"); if (_root.Spaceactive == true) { _root.moo_sound.gotoAndStop("change"); }
Symbol 703 MovieClip Frame 30
trace("Haaa5"); if (_root.Spaceactive == true) { _root.moo_sound.gotoAndStop("change"); }
Instance of Symbol 703 MovieClip "espmeter" in Symbol 704 MovieClip Frame 1
onClipEvent (load) { asd = 1; } onClipEvent (enterFrame) { if (_root.esp == undefined) { _root.esp = 1; } if ((_root.esp > 1) and (_root.Spaceactive == false)) { asd++; if (asd == 5) { asd = 0; _root.esp = _root.esp - 2; } } if ((_root.esp > 42) and (_root.gamestart == true)) { _root.gamestart = false; _root.esp = 1; gotoAndStop (1); clearInterval(_root.intim); _root.pos = "tryagain"; _root.screen_mc.gotoAndPlay("start"); } gotoAndStop(_root.esp); }
Symbol 705 MovieClip Frame 1
stop(); startmoo = 1; if (aa == undefined) { count = 0; aa = 0; var my_sound = new Sound(); my_sound.onSoundComplete = function () { trace("Sound STOP"); _root.soundstart = false; }; }
Symbol 705 MovieClip Frame 2
trace("start"); _root.id = "moo1.wav"; my_sound.attachSound("moo1.wav"); my_sound.start();
Symbol 705 MovieClip Frame 3
_root.id = "moo2.wav"; my_sound.attachSound("moo2.wav"); my_sound.start();
Symbol 705 MovieClip Frame 4
_root.id = "moo3.wav"; my_sound.attachSound("moo3.wav"); my_sound.start();
Symbol 705 MovieClip Frame 5
_root.id = "moo4.wav"; my_sound.attachSound("moo4.wav"); my_sound.start();
Symbol 705 MovieClip Frame 6
_root.id = "moo5.wav"; my_sound.attachSound("moo5.wav"); my_sound.start();
Symbol 705 MovieClip Frame 7
_root.id = "moo6.wav"; my_sound.attachSound("moo6.wav"); my_sound.start();
Symbol 705 MovieClip Frame 8
_root.id = "b1.wav"; my_sound.attachSound("b1.wav"); my_sound.start();
Symbol 705 MovieClip Frame 9
_root.id = "b2.wav"; my_sound.attachSound("b2.wav"); my_sound.start();
Symbol 705 MovieClip Frame 10
count++; if (count >= 8) { count = 0; _root.soundstart = false; } trace((((("Came : " + _root.soundstart) + " : 434 : ") + startmoo) + " : ") + count); if (_root.soundstart == false) { count = 0; trace("Sound Start"); startmoo = 0; _root.soundstart = true; no = random(4) + 6; gotoAndStop(no); } else { gotoAndStop (1); }
Symbol 705 MovieClip Frame 11
count++; if (count >= 8) { count = 0; _root.soundstart = false; } trace((((("Came : " + _root.soundstart) + " : 444 : ") + startmoo) + " : ") + count); if ((startmoo == 1) and (_root.soundstart == false)) { count = 0; trace("Sound Start"); startmoo = 0; _root.soundstart = true; no = random(2) + 2; gotoAndStop(no); } else if ((startmoo == 0) and (_root.soundstart == false)) { count = 0; startmoo = 1; trace("Sound Start"); no = random(4) + 4; _root.soundstart = true; gotoAndStop(no); } else { gotoAndStop (1); }
Instance of Symbol 408 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (enterFrame) { aa = random(500); if (((aa == 5) and (this.headmove == true)) and (_root.gamestart == true)) { play(); } }
Symbol 714 MovieClip Frame 1
bb = random(_root.dailog_arr.length); aa = _root.dailog_arr.splice(bb, 1); _root.dailog = aa[0]; trace(_root.dailog);
Symbol 714 MovieClip Frame 50
stop(); _parent.callFun(); _root.panel_mc.bar.gotoAndStop(_root.dailog); _parent.nextFrame();
Symbol 715 MovieClip Frame 26
stop();
Symbol 715 MovieClip Frame 27
_root.gamestart = true; hit._y = 700;
Symbol 715 MovieClip Frame 33
stop(); _root.gamestart = true;
Symbol 717 MovieClip Frame 28
bb = random(_root.dailog_arr.length); aa = _root.dailog_arr.splice(bb, 1); _root.dailog = aa[0];
Symbol 717 MovieClip Frame 77
stop(); _parent.callFun(); _root.panel_mc.bar.gotoAndStop(_root.dailog); _parent.nextFrame();
Symbol 718 MovieClip Frame 1
function callFun() { varS = 0.9; varH = 0.9; varM = 0.9; if (_root.dailog == "Soft") { varS = 1; } else if (_root.dailog == "Medium") { varM = 1; } else if (_root.dailog == "Hard") { varH = 1; varS = 0.8; } } stop();
Symbol 718 MovieClip Frame 2
stop(); trace(hello1);
Symbol 718 MovieClip Frame 3
trace("Hello1"); _root.zoomIn();
Symbol 718 MovieClip Frame 4
function funmove() { Lmove = false; hitarea._x = _xmouse; hitarea._y = _ymouse; if (((hit1.hitTest(hitarea) or hit2.hitTest(hitarea)) or hit3.hitTest(hitarea)) or hit4.hitTest(hitarea)) { Lmove = true; } if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; fnsmh(); Sisdown = true; _root.varzero++; val = (_root.varzero / _root.tim1) * 100; _root.Spaceactive = true; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._xmouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 4.3) + 23); } else { diffx = Math.abs(Pointcenter - Cmousex); if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 4.3) + 23); } if ((_root._ymouse < 300) and (_root._ymouse > 180)) { ybet = true; } else { ybet = false; Dframe = 27; } if ((_root._xmouse < 400) and (_root._xmouse > 120)) { xbet = true; } else { xbet = false; Dframe = 53; } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } dic = Math.round(Math.abs(Ldiffx - diffx)); no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } if ((dic > 1) and (dic <= 7)) { _root.varSoft++; } else if ((dic > 7) and (dic < 17)) { _root.varmedium++; } else if (dic >= 17) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); varNum = (("First" + Math.round(((_root.varSoft * varS) / _root.tim1) * 100)) + "Seconf") + Math.round(((_root.varmedium * varM) / _root.tim1) * 100); if ((((Cframe < Dframe) and (Hmove == true)) and (Lmove == true)) and (isDown == true)) { if (a == 30) { } else { a = a + 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if (((Hmove == true) and (Lmove == true)) and (isDown == true)) { if (a == 0) { } else { a = a - 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { movemade++; fnsmh(); handstart = true; hand1_1.play(); hand1_2.play(); } updateAfterEvent(); } stop(); _root.timergame(); _root.esp = 1; var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; Mouse.addListener(mouseListener); Pointcenter = 260; a = 1; Hmove = true; handstart = false; Sisdown = false; b = 0; _root.varSoft = 0; _root.varhard = 0; _root.varmedium = 0; _root.varzero = 0; movemade = 0; dicupdate = 0; ab = 1; clearInterval(int1); vara = 0; var int1 = setInterval(this, "funmove", 25);
Symbol 718 MovieClip Frame 5
stop();
Symbol 718 MovieClip Frame 6
stop(); clearInterval(int1); _root.gamestart = false; _root.zoomdown();
Symbol 718 MovieClip Frame 7
function funmove() { if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; fnsmh(); Sisdown = true; _root.varzero++; _root.Spaceactive = true; val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 40) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._ymouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 2.5) + 23); } else { diffx = Math.abs(Pointcenter - Cmousex); if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 2.5) + 23); } if ((_root._ymouse < 400) and (_root._ymouse > 180)) { ybet = true; } else { ybet = false; if (_root._ymouse < 180) { Dframe = 49; } } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } dic = Math.round(Math.abs(Ldiffx - diffx)); if ((dic > 1) and (dic <= 6)) { _root.varSoft++; } else if ((dic > 6) and (dic <= 25)) { _root.varmedium++; } else if (dic > 25) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 40) / 100)); if (((Cframe < Dframe) and (Hmove == true)) and (isDown == true)) { if (a == 52) { } else { a = a + 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if ((Hmove == true) and (isDown == true)) { if (a == 0) { } else { a = a - 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { handstart = true; hand1_1.play(); hand1_2.play(); } updateAfterEvent(); } stop(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; _root.varSoft = 0; _root.varhard = 0; _root.varmedium = 0; _root.varzero = 0; Mouse.addListener(mouseListener); Pointcenter = 260; a = 1; Hmove = true; handstart = false; Sisdown = false; movemade = 0; ab = 1; int1 = setInterval(this, "funmove", 20);
Symbol 718 MovieClip Frame 8
stop();
Symbol 718 MovieClip Frame 9
stop(); clearInterval(int1); _root.gamestart = false; _root.zoomdown1();
Symbol 718 MovieClip Frame 10
function funmove() { if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; Sisdown = true; _root.varzero++; _root.Spaceactive = true; val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._ymouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 300)) { diffx = 300; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 7.5) + 23); } if ((_root._ymouse < 380) and (_root._ymouse > 80)) { ybet = true; } else { ybet = false; if (_root._ymouse < 380) { Dframe = 63; } else { Dframe = 23; } } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } dic = Math.round(Math.abs(Ldiffx - diffx)); if ((dic > 1) and (dic <= 10)) { _root.varSoft++; } else if ((dic > 10) and (dic <= 25)) { _root.varmedium++; } else if (dic > 25) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 10) / 100)); if (((Cframe < Dframe) and (Hmove == true)) and (isDown == true)) { if (a == 40) { } else { a = a + 3; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if ((Hmove == true) and (isDown == true)) { if (a <= 0) { a = 0; } else { a = a - 3; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } updateAfterEvent(); Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { handstart = true; hand1_1.play(); hand1_2.play(); } } stop(); bb1.useHandCursor = false; bb2.useHandCursor = false; hand1_1._visible = true; hand1_2._visible = false; var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; Mouse.addListener(mouseListener); Pointcenter = 380; a = 1; Hmove = true; handstart = false; Sisdown = false; movemade = 0; ab = 1; int1 = setInterval(this, "funmove", 20);
Symbol 742 MovieClip Frame 1
stop(); this.headmove = true;
Symbol 742 MovieClip Frame 2
this.headmove = false;
Symbol 742 MovieClip Frame 32
Symbol 742 MovieClip Frame 64
stop(); this.headmove = true;
Symbol 742 MovieClip Frame 65
this.headmove = false;
Symbol 742 MovieClip Frame 105
stop(); this.headmove = true;
Instance of Symbol 742 MovieClip in Symbol 743 MovieClip Frame 1
onClipEvent (enterFrame) { aa = random(500); if (((aa == 5) and (this.headmove == true)) and (_root.gamestart == true)) { play(); } }
Symbol 744 MovieClip Frame 1
function callFun() { varS = 0.9; varH = 0.9; varM = 0.9; if (_root.dailog == "Soft") { varS = 1; } else if (_root.dailog == "Medium") { varM = 1; } else if (_root.dailog == "Hard") { varH = 1; varS = 0.8; } } stop();
Symbol 744 MovieClip Frame 2
stop(); trace(hello1);
Symbol 744 MovieClip Frame 3
trace("Hello1"); _root.zoomIn();
Symbol 744 MovieClip Frame 4
function funmove() { Lmove = false; hitarea._x = _xmouse; hitarea._y = _ymouse; if (((hit1.hitTest(hitarea) or hit2.hitTest(hitarea)) or hit3.hitTest(hitarea)) or hit4.hitTest(hitarea)) { Lmove = true; } if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; fnsmh(); Sisdown = true; _root.varzero++; val = (_root.varzero / _root.tim1) * 100; _root.Spaceactive = true; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._xmouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 4.3) + 23); } else { diffx = Math.abs(Pointcenter - Cmousex); if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 4.3) + 23); } if ((_root._ymouse < 300) and (_root._ymouse > 180)) { ybet = true; } else { ybet = false; Dframe = 27; } if ((_root._xmouse < 400) and (_root._xmouse > 120)) { xbet = true; } else { xbet = false; Dframe = 53; } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } dic = Math.round(Math.abs(Ldiffx - diffx)); no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } if ((dic > 1) and (dic <= 7)) { _root.varSoft++; } else if ((dic > 7) and (dic < 17)) { _root.varmedium++; } else if (dic >= 17) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); if ((((Cframe < Dframe) and (Hmove == true)) and (Lmove == true)) and (isDown == true)) { if (a == 30) { } else { a = a + 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if (((Hmove == true) and (Lmove == true)) and (isDown == true)) { if (a == 0) { } else { a = a - 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { movemade++; fnsmh(); handstart = true; hand1_1.play(); hand1_2.play(); } updateAfterEvent(); } stop(); _root.timergame(); _root.esp = 1; var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; Mouse.addListener(mouseListener); Pointcenter = 260; a = 1; Hmove = true; handstart = false; Sisdown = false; b = 0; _root.varSoft = 0; _root.varhard = 0; _root.varmedium = 0; _root.varzero = 0; movemade = 0; dicupdate = 0; ab = 1; clearInterval(int1); vara = 0; var int1 = setInterval(this, "funmove", 25);
Symbol 744 MovieClip Frame 5
stop();
Symbol 744 MovieClip Frame 6
stop(); clearInterval(int1); _root.gamestart = false; _root.zoomdown();
Symbol 744 MovieClip Frame 7
function funmove() { if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; fnsmh(); Sisdown = true; _root.varzero++; _root.Spaceactive = true; val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 40) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._ymouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 2.5) + 23); } else { diffx = Math.abs(Pointcenter - Cmousex); if (diffx >= (Pointcenter - 130)) { diffx = 130; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 2.5) + 23); } if ((_root._ymouse < 400) and (_root._ymouse > 180)) { ybet = true; } else { ybet = false; if (_root._ymouse < 180) { Dframe = 49; } } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } dic = Math.round(Math.abs(Ldiffx - diffx)); if ((dic > 1) and (dic <= 6)) { _root.varSoft++; } else if ((dic > 6) and (dic <= 25)) { _root.varmedium++; } else if (dic > 25) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 40) / 100)); if (((Cframe < Dframe) and (Hmove == true)) and (isDown == true)) { if (a == 52) { } else { a = a + 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if ((Hmove == true) and (isDown == true)) { if (a == 0) { } else { a = a - 2; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { handstart = true; hand1_1.play(); hand1_2.play(); } updateAfterEvent(); } stop(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; _root.varSoft = 0; _root.varhard = 0; _root.varmedium = 0; _root.varzero = 0; Mouse.addListener(mouseListener); Pointcenter = 260; a = 1; Hmove = true; handstart = false; Sisdown = false; movemade = 0; ab = 1; int1 = setInterval(this, "funmove", 20);
Symbol 744 MovieClip Frame 8
stop();
Symbol 744 MovieClip Frame 9
stop(); clearInterval(int1); _root.gamestart = false; _root.zoomdown1();
Symbol 744 MovieClip Frame 10
function funmove() { if (Key.isDown(32) and (_root.gamestart == true)) { movemade++; Sisdown = true; _root.varzero++; _root.Spaceactive = true; val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 20) / 100)); } else { _root.Spaceactive = false; Sisdown = false; handstart = false; Sisdown = false; } if ((_root.gamestart == true) and (Sisdown == false)) { Cmousex = _root._ymouse; if (Pointcenter > Cmousex) { diffx = Pointcenter - Cmousex; if (diffx >= (Pointcenter - 300)) { diffx = 300; } Cframe = hand1_1._currentframe; Dframe = Math.round((diffx / 7.5) + 23); } if ((_root._ymouse < 380) and (_root._ymouse > 80)) { ybet = true; } else { ybet = false; if (_root._ymouse < 380) { Dframe = 63; } else { Dframe = 23; } } if ((Cframe == Dframe) or (Math.abs(Cframe - Dframe) == 1)) { Hmove = false; } else { Hmove = true; } no = (_root.panel_mc.bar.soft._currentframe + _root.panel_mc.bar.medium._currentframe) + _root.panel_mc.bar.hard._currentframe; if (no >= (ab * 10)) { ab++; trace("NO : " + no); _root.bsound(); } dic = Math.round(Math.abs(Ldiffx - diffx)); if ((dic > 1) and (dic <= 10)) { _root.varSoft++; } else if ((dic > 10) and (dic <= 25)) { _root.varmedium++; } else if (dic > 25) { _root.varhard++; } else { _root.varzero++; } _root.panel_mc.bar.soft.gotoAndStop(Math.round(((_root.varSoft * varS) / _root.tim1) * 100)); _root.panel_mc.bar.medium.gotoAndStop(Math.round(((_root.varmedium * varM) / _root.tim1) * 100)); _root.panel_mc.bar.hard.gotoAndStop(Math.round(((_root.varhard * varH) / _root.tim1) * 100)); val = (_root.varzero / _root.tim1) * 100; _root.panel_mc.bar.zero.gotoAndStop(Math.round((val * 10) / 100)); if (((Cframe < Dframe) and (Hmove == true)) and (isDown == true)) { if (a == 40) { } else { a = a + 3; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } else if ((Hmove == true) and (isDown == true)) { if (a <= 0) { a = 0; } else { a = a - 3; } hand1_1.gotoAndStop(23 + a); hand1_2.gotoAndStop(23 + a); } updateAfterEvent(); Ldiffx = diffx; } else if ((Sisdown == true) and (handstart == false)) { handstart = true; hand1_1.play(); hand1_2.play(); } } stop(); bb1.useHandCursor = false; bb2.useHandCursor = false; hand1_1._visible = true; hand1_2._visible = false; var mouseListener = new Object(); mouseListener.onMouseDown = function () { isDown = true; }; mouseListener.onMouseUp = function () { isDown = false; }; Mouse.addListener(mouseListener); Pointcenter = 380; a = 1; Hmove = true; handstart = false; Sisdown = false; movemade = 0; ab = 1; int1 = setInterval(this, "funmove", 20);
Symbol 767 Button
on (release) { trace((((_root.score + " ") + _root._gameid) + " ") + _root.uname); _root.dataSubmit(_root.uname, _root.score, _root._gameid, _root, "gameOver", "connecting", "highScores"); }
Symbol 771 Button
on (release) { stopAllSounds(); if (_root.Plevel == "") { _root.Plevel = "lblgameintro"; } mystr = "Plevel|" + _root.Plevel; _root.score = 0; _root._playAgain(_root, "lblplay", mystr); }
Symbol 776 Button
on (release) { _root._newUser(); }
Symbol 782 Button
on (release) { cancel = true; _root.cancelSubmit(_root, "gameOver"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3 45
Symbol 3 MovieClipUses:2Used by:68
Symbol 4 GraphicUsed by:5 55
Symbol 5 MovieClipUses:4Used by:68
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:10 68
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:10 68
Symbol 10 MovieClipUses:7 9Used by:68
Symbol 11 GraphicUsed by:12 51
Symbol 12 MovieClipUses:11Used by:15 68
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15 68
Symbol 15 MovieClipUses:12 14Used by:68
Symbol 16 GraphicUsed by:29 63
Symbol 17 GraphicUsed by:18 56
Symbol 18 MovieClipUses:17Used by:29
Symbol 19 GraphicUsed by:20 57
Symbol 20 MovieClipUses:19Used by:29
Symbol 21 GraphicUsed by:22 58
Symbol 22 MovieClipUses:21Used by:29
Symbol 23 GraphicUsed by:24 59
Symbol 24 MovieClipUses:23Used by:29
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:29
Symbol 27 GraphicUsed by:28 62
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:16 18 20 22 24 26 28Used by:68
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:68
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:68
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:68
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:68
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:68
Symbol 40 GraphicUsed by:68
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:68
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:68
Symbol 45 MovieClipUses:2Used by:68
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:50
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:47 49Used by:68
Symbol 51 MovieClipUses:11Used by:54
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:51 53Used by:68
Symbol 55 MovieClipUses:4Used by:68
Symbol 56 MovieClipUses:17Used by:63
Symbol 57 MovieClipUses:19Used by:63
Symbol 58 MovieClipUses:21Used by:63
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Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:63
Symbol 62 MovieClipUses:27Used by:63
Symbol 63 MovieClipUses:16 56 57 58 59 61 62Used by:68
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:68
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:3 5 10 15 29 9 31 33 35 37 39 7 40 42 12 44 14 45 50 54 55 63 65 67Used by:Timeline
Symbol 69 GraphicUsed by:70 767 771 776 782
Symbol 70 ButtonUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:98 756  Timeline
Symbol 72 GraphicUsed by:96
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:78
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:73 75 77Used by:96
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Symbol 81 GraphicUsed by:82
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Symbol 83 GraphicUsed by:84 140
Symbol 84 MovieClipUses:83Used by:90
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:90
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:84 86 89Used by:96
Symbol 91 FontUsed by:92
Symbol 92 EditableTextUses:91Used by:96
Symbol 93 GraphicUsed by:96
Symbol 94 ShapeTweeningUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:72 78 80 82 90 92 93 94 95Used by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97 71Used by:Timeline
Symbol 99 BitmapUsed by:100 105 117 119 156 158 629 632 643 645 678 696
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:173
Symbol 102 GraphicUsed by:173
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:173
Symbol 105 GraphicUses:99Used by:116
Symbol 106 ShapeTweeningUsed by:115
Symbol 107 ShapeTweeningUsed by:115
Symbol 108 ShapeTweeningUsed by:115
Symbol 109 ShapeTweeningUsed by:115
Symbol 110 ShapeTweeningUsed by:115
Symbol 111 ShapeTweeningUsed by:115
Symbol 112 ShapeTweeningUsed by:115
Symbol 113 ShapeTweeningUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:106 107 108 109 110 111 112 113 114Used by:116 118 157 159
Symbol 116 MovieClipUses:105 115Used by:173
Symbol 117 GraphicUses:99Used by:118
Symbol 118 MovieClipUses:117 115Used by:173
Symbol 119 GraphicUses:99Used by:120
Symbol 120 MovieClipUses:119Used by:173
Symbol 121 GraphicUsed by:173
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:173
Symbol 124 GraphicUsed by:130
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:130
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:124 126 128 129Used by:173
Symbol 131 BitmapUsed by:132 271 333
Symbol 132 GraphicUses:131Used by:135
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:132 134Used by:173
Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClipUses:136 138Used by:173
Symbol 140 MovieClipUses:83Used by:146
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:146
Symbol 143 GraphicUsed by:144
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Symbol 145 MovieClipUses:144Used by:146
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Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:173
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:173
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:173
Symbol 153 FontUsed by:154
Symbol 154 TextUses:153Used by:155
Symbol 155 MovieClipUses:154Used by:173
Symbol 156 GraphicUses:99Used by:157
Symbol 157 MovieClipUses:156 115Used by:172
Symbol 158 GraphicUses:99Used by:159
Symbol 159 MovieClipUses:158 115Used by:172
Symbol 160 FontUsed by:161 166 487
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Symbol 169 ButtonUses:168Used by:172
Symbol 170 ButtonUses:168Used by:172
Symbol 171 ButtonUses:168Used by:172
Symbol 172 MovieClipUses:157 159 162 165 167 169 170 171Used by:173
Symbol 173 MovieClipUses:101 102 104 116 118 120 121 123 130 135 139 146 148 150 152 155 172Used by:Timeline
Symbol 174 SoundUsed by:175 745
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 ButtonUses:168Used by:251
Symbol 177 GraphicUsed by:251
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Symbol 182 GraphicUsed by:183
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Symbol 184 GraphicUsed by:251
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Symbol 188 TextUses:185Used by:189
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Symbol 192 TextUses:191Used by:195
Symbol 193 FontUsed by:194 199 206 215 222 225 228 230 787 788 789 810 811 812 813 814 815 816 817 818 819
Symbol 194 TextUses:193Used by:195
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Symbol 196 ButtonUses:168Used by:237
Symbol 197 ButtonUses:168Used by:237
Symbol 198 TextUses:191Used by:200
Symbol 199 TextUses:193Used by:200
Symbol 200 MovieClipUses:198 199Used by:237
Symbol 201 TextUses:185Used by:202
Symbol 202 MovieClipUses:201Used by:237
Symbol 203 TextUses:185Used by:204
Symbol 204 MovieClipUses:203Used by:237
Symbol 205 TextUses:191Used by:207
Symbol 206 TextUses:193Used by:207
Symbol 207 MovieClipUses:205 206Used by:237
Symbol 208 ButtonUses:168Used by:237
Symbol 209 ButtonUses:168Used by:237
Symbol 210 MovieClipUsed by:237
Symbol 211 SoundUsed by:237
Symbol 212 TextUses:185Used by:213 276
Symbol 213 MovieClipUses:212Used by:237
Symbol 214 TextUses:191Used by:216
Symbol 215 TextUses:193Used by:216 218
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Symbol 217 TextUses:191Used by:218
Symbol 218 MovieClipUses:217 215Used by:219
Symbol 219 MovieClipUses:216 218Used by:237
Symbol 220 ButtonUses:168Used by:237
Symbol 221 TextUses:191Used by:223
Symbol 222 TextUses:193Used by:223
Symbol 223 MovieClipUses:221 222Used by:237
Symbol 224 TextUses:191Used by:226
Symbol 225 TextUses:193Used by:226
Symbol 226 MovieClipUses:224 225Used by:237
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Symbol 230 TextUses:193Used by:231
Symbol 231 MovieClipUses:230Used by:237
Symbol 232 TextUses:185Used by:237
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Symbol 234 TextUses:185Used by:237 273
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Symbol 236 ButtonUses:235Used by:237
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Symbol 241 GraphicUsed by:242
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Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:246 247 248Used by:251
Symbol 250 ShapeTweeningUsed by:251
Symbol 251 MovieClipUses:176 177 79 183 184 237 242 243 244 245 249 250Used by:Timeline
Symbol 252 GraphicUsed by:255
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Instance Names

"screen_mc"Frame 35Symbol 251 MovieClip
"level1"Frame 67Symbol 332 MovieClip
"msg_mc"Frame 67Symbol 337 MovieClip
"level1"Frame 72Symbol 627 MovieClip
"panel_mc"Frame 72Symbol 704 MovieClip
"moo_sound"Frame 72Symbol 705 MovieClip
"level1"Frame 79Symbol 718 MovieClip
"level1"Frame 85Symbol 744 MovieClip
"username_txt"Frame 91Symbol 773 EditableText
"n1"Frame 106Symbol 790 EditableText
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Special Tags

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http://swfchan.com/3/10116/info.shtml
Created: 8/6 -2019 21:32:11 Last modified: 8/6 -2019 21:32:11 Server time: 22/12 -2024 07:17:07