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472629923.swf

This is the info page for
Flash #10266

(Click the ID number above for more basic data on this flash file.)


Text
000

%

The object of the game is to have control of the most armies after all
tiles have been placed.  Each turn you receive a numbered tile to place
anywhere not taken on the board.  If this tile is adjacent to any ally
tiles, it will strengthen their defenses.  If it is adjacent to any enemy
tiles, it will take control over them if its number is higher than the
number on the enemy tile.

Brian Cable
cableshaft@omnipen.net
IL,USA

Proximity Fan
Newgrounds.com

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
gotoAndPlay (3);
Frame 3
landchoice = 1; vicchoice = 1; p1choice = 1; p2choice = 2; neighborchoice = 3; enemychoice = 1; landmass = 0; ail = 1; s_menu = new Sound(); s_menu.attachSound("menu"); s_place = new Sound(); s_place.attachSound("place"); s_vic = new Sound(); s_vic.attachSound("vic");
Frame 4
for (name in _root) { _root[name].removeMovieClip(); } stop();
Instance of Symbol 90 MovieClip in Frame 4
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); r.rp = true; r.bp = false; r.neighbor = 1; r.enemy = 0; r.victory = 1; r.landmass = 0; r.ail = 0; r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 93 MovieClip in Frame 4
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); r.gotoAndStop(5); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 101 MovieClip in Frame 4
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); _xscale = 70; _yscale = 70; getURL ("mailto:cableshaft@omnipen.net?Subject=Proximity%20Feedback%20-%20Newgrounds.com"); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Frame 5
stop();
Instance of Symbol 115 MovieClip "neighbors" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.neighborchoice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 115 MovieClip "enemys" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.enemychoice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 127 MovieClip "red" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.p1choice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 4) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 127 MovieClip "blue" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.p2choice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 4) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 130 MovieClip in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = 1; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.landchoice = r.lands.choice; r.vicchoice = r.victories.choice; r.p1choice = r.red.choice; r.p2choice = r.blue.choice; r.neighborchoice = r.neighbors.choice; r.enemychoice = r.enemys.choice; if (r.red.choice == 1) { r.rp = true; } else { r.ail = r.red.choice - 1; r.rp = false; } if (r.blue.choice == 1) { r.bp = true; } else { r.ail = r.blue.choice - 1; r.bp = false; } if (r.neighbors.choice == 1) { r.neighbor = 0; } else if (r.neighbors.choice == 2) { r.neighbor = -1; } else { r.neighbor = 1; } if (r.enemys.choice == 1) { r.enemy = 0; } else if (r.enemys.choice == 2) { r.enemy = -1; } else { r.enemy = 1; } r.victory = r.victories.choice; trace("choice" + r.lands.choice); r.landmass = r.lands.values[r.lands.choice]; trace("land" + r.landmass); r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 135 MovieClip "victories" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.vicchoice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 2) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 145 MovieClip "lands" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.landchoice; gotoAndStop(choice); values = [0, 0, 0.4, 0.7]; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Frame 6
for (name in _root) { _root[name].removeMovieClip(); } nextFrame();
Frame 7
stop();
Instance of Symbol 148 MovieClip "code" in Frame 7
onClipEvent (load) { function newTile(p) { path = this["card" + p]; len = path.length; cVal = int(Math.random() * len); returnVal = path[cVal]; path.splice(cVal, 1); return(returnVal); } function checkSwap(x, y) { path = r.board[(("hex" + y) + "_") + x]; path2 = r.board[(("hex" + (y - 1)) + "_") + x]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + x]; compareTiles(path2, path); path2 = r.board[(("hex" + y) + "_") + (x + 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + y) + "_") + (x - 1)]; compareTiles(path2, path); if ((y % 2) == 0) { path2 = r.board[(("hex" + (y - 1)) + "_") + (x - 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x - 1)]; compareTiles(path2, path); } else { path2 = r.board[(("hex" + (y - 1)) + "_") + (x + 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x + 1)]; compareTiles(path2, path); } } function checkWin() { leftTiles--; if (leftTiles <= 0) { winner._x = 410; winner._y = 270; stillplaying = false; if (r.victory == 1) { if (red == blue) { if (redTile == blueTile) { winner.winsText.gotoAndStop(4); } else if (redTile > blueTile) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } } else if (red > blue) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } } else if (redTile == blueTile) { if (red == blue) { winner.winsText.gotoAndStop(4); } else if (red > blue) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } } else if (redTile > blueTile) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } r.s_vic.start(); } } function compareTiles(t1, tm) { if (t1.taken > -1) { if (t1.frame != tm.frame) { if (t1.strength < tm.strength) { t1.gotoAndStop(tm.frame); t1.frame = tm.frame; t1.strength = t1.strength + enemy; if (t1.strength < 1) { t1.strength = 1; } if (t1.strength > 20) { t1.strength = 20; } t1.num.gotoAndStop(t1.strength); return(true); } } else { t1.strength = t1.strength + neighbor; if (t1.strength < 1) { t1.strength = 1; } if (t1.strength > 20) { t1.strength = 20; } t1.num.gotoAndStop(t1.strength); } } return(false); } function countTTiles() { red = 0; blue = 0; redTile = 0; blueTile = 0; a = 0; while (a < totRow) { b = 0; while (b < totCol) { path = r.board[(("hex" + b) + "_") + a]; if (path.frame == 2) { red = red + path.strength; redTile++; } if (path.frame == 3) { blue = blue + path.strength; blueTile++; } b++; } a++; } r.redArmy.setNumber(red); r.redTerritory.setNumber(redTile); r.blueArmy.setNumber(blue); r.blueTerritory.setNumber(blueTile); } function cpuCheck(y, x) { nS = 0; path = r.board[(("hex" + y) + "_") + x]; path2 = r.board[(("hex" + (y - 1)) + "_") + x]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + x]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + y) + "_") + (x + 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + y) + "_") + (x - 1)]; nS = nS + getScore(path2, path); if ((y % 2) == 0) { path2 = r.board[(("hex" + (y - 1)) + "_") + (x - 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x - 1)]; nS = nS + getScore(path2, path); } else { path2 = r.board[(("hex" + (y - 1)) + "_") + (x + 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x + 1)]; nS = nS + getScore(path2, path); } return(nS); } function cpuTurn() { topScore = 0; topB = 0; topA = 0; possibleB = new Array(); possibleA = new Array(); goodB = new Array(); goodA = new Array(); goodScore = new Array(); a = 0; while (a < totRow) { b = 0; while (b < totCol) { path = r.board[(("hex" + b) + "_") + a]; if (path.taken == -1) { possibleB.push(b); possibleA.push(a); score = cpuCheck(b, a); if (score > topScore) { topB = b; topA = a; if (score > 2) { goodB.push(b); goodA.push(a); goodScore.push(score); } topScore = score; } } b++; } a++; } if (topScore > 0) { if (ailevel == 3) { placeCPUTile(topB, topA); } else if (ailevel == 2) { if (goodScore.length > 0) { decentScore = 0; goOne = 0; goTwo = 0; a = 0; while (a < goodScore.length) { if (goodScore[a] > decentScore) { goTwo = goOne; goOne = a; decentScore = goodScore[a]; } a++; } placeCPUTile(goodB[goTwo], goodA[goTwo]); } else { placeCPUTile(topB, topA); } } else if (goodScore.length > 0) { goFor = int(Math.random() * goodScore.length); placeCPUTile(goodB[goFor], goodA[goFor]); } else { len = possibleB.length; rnd = int(Math.random() * len); placeCPUTile(possibleB[rnd], possibleA[rnd]); } } else { len = possibleB.length; rnd = int(Math.random() * len); placeCPUTile(possibleB[rnd], possibleA[rnd]); } } function getMC() { x = r._xmouse; y = r._ymouse; col = Math.floor((y - startY) / hexHeight) + 1; if ((col % 2) == 0) { row = Math.floor(((x - startX) + 10) / hexWidth) + 1; } else { row = Math.floor(((x - startX) - 15) / hexWidth) + 1; } return(r.board[(("hex" + col) + "_") + row]); } function getHex(r, c) { return(r.board[(("hex" + c) + "_") + r]); } function getScore(t1, tm) { if (t1.taken > -1) { if (cp.frame != t1.frame) { if (t1.strength < cp.currentTile) { mod = t1.strength + enemy; return(mod); } return(0); } return(neighbor); } return(0); } function placeCPUTile(b, a) { r.s_place.start(); path = r.board[(("hex" + b) + "_") + a]; path.gotoAndStop(cp.frame); path.num.gotoAndStop(cp.currentTile); path.taken = true; path.occupied = cp.player; path.strength = cp.currentTile; path.frame = cp.frame; checkSwap(a, b); countTTiles(); checkWin(); cp.currentTile = newTile(cp.player); switchTurn(cp.nextTurn); } function placeTile() { if (cp.playing) { path = getMC(); if (path.taken == -1) { r.s_place.start(); path.gotoAndStop(cp.frame); path.num.gotoAndStop(cp.currentTile); path.taken = true; path.occupied = cp.player; path.strength = cp.currentTile; path.frame = cp.frame; checkSwap(row, col); countTTiles(); checkWin(); cp.currentTile = newTile(cp.player); switchTurn(cp.nextTurn); } } } function switchTurn(player) { trace(this["card" + player]); cp = this["p" + player]; r.current.gotoAndStop(cp.frame); r.current.num.gotoAndStop(cp.currentTile); if (!cp.playing) { countdown = int(Math.random() * 20) + 10; r.thinking._alpha = 100; cursor._alpha = 0; } else { r.thinking._alpha = 0; } } r = _root; r.createEmptyMovieClip("board", 1000); offset = 2; off = 0; startX = 140; startY = 110; hexWidth = 50; hexHeight = 37.5; totRow = 12; totCol = 10; totTiles = totRow * totCol; enemy = r.enemy; neighbor = r.neighbor; ailevel = r.ail; stillplaying = true; card1 = new Array(); card2 = new Array(); p1 = new Object(); p1.frame = 2; p1.playing = r.rp; p1.nextTurn = 2; p1.player = 1; p2 = new Object(); p2.frame = 3; p2.playing = r.bp; p2.nextTurn = 1; p2.player = 2; leftTiles = 0; id = 0; a = 0; while (a < totRow) { b = 0; while (b < totCol) { if (Math.random() > r.landmass) { r.board.attachMovie("hex", (("hex" + b) + "_") + a, id); path = r.board[(("hex" + b) + "_") + a]; path._x = (startX + (a * hexWidth)) + (25 * (b % 2)); path._y = startY + (b * hexHeight); path.taken = -1; leftTiles++; } else { path = r.board[(("hex" + b) + "_") + a]; path.taken = 1; } id++; b++; } a++; } trace(ailevel); b = leftTiles / 2; a = 0; while (a < b) { card = Math.ceil(Math.random() * 20); card1.push(card); card2.push(card); a++; } p1.currentTile = newTile(1); p2.currentTile = newTile(2); cursor = r.board.attachMovie("hex", "cursor", id); cursor.gotoAndStop(4); id++; winner = r.board.attachMovie("victory", "awinnerisjoo", id); winner._x = -500; winner._y = 200; switchTurn(1); countTTiles(); } onClipEvent (enterFrame) { path = getMC(); if (((path.taken == -1) && (cp.playing)) && (stillplaying)) { cursor._x = path._x; cursor._y = path._y; cursor._alpha = 100; } else { cursor._alpha = 0; } if ((countdown > 0) && (stillplaying)) { countdown--; } else if (countdown == 0) { countdown = -1; cpuTurn(); } }
Instance of Symbol 148 MovieClip in Frame 7
on (release) { _root.code.placeTile(); }
Instance of Symbol 178 MovieClip "bluearmy" in Frame 7
onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }
Instance of Symbol 178 MovieClip "blueterritory" in Frame 7
onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }
Instance of Symbol 200 MovieClip "redarmy" in Frame 7
onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }
Instance of Symbol 200 MovieClip "redterritory" in Frame 7
onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }
Symbol 13 MovieClip Frame 1
stop();
Instance of Symbol 16 MovieClip in Symbol 20 MovieClip [victory] Frame 1
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 19 MovieClip in Symbol 20 MovieClip [victory] Frame 1
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.gotoAndStop(4); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Symbol 65 MovieClip Frame 1
stop();
Symbol 70 MovieClip [hex] Frame 1
stop();
Symbol 82 Button
on (release) { _root.gotoAndStop(2); }
Symbol 83 MovieClip Frame 1
stop();
Instance of Symbol 77 MovieClip in Symbol 83 MovieClip Frame 1
onClipEvent (load) { redbar._xscale = 0; strawberry = false; } onClipEvent (enterFrame) { b_loaded = _root.getBytesLoaded(); b_total = _root.getBytesTotal(); kb_total = Math.ceil(b_total / 1024); percent = Math.round((b_loaded / b_total) * 100); redbar._xscale = percent; if (percent >= 100) { _parent.gotoAndStop("loaded"); } }
Symbol 115 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [vic]
Symbol 2 Sound [menu]
Symbol 3 Sound [place]
Symbol 4 BitmapUsed by:6
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:4 5Used by:20
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:13
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:13
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:8 10 12Used by:20
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:20
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:20
Symbol 20 MovieClip [victory]Uses:6 13 16 19
Symbol 21 GraphicUsed by:70
Symbol 22 GraphicUsed by:70
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:70
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:65
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:65
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:65
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:65
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:65
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:65
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:65
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:65
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:65
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:65
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:65
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:65
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:65
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:65
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:65
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:65
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:65
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:65
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:65
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClipUses:26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64Used by:70
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [hex]Uses:21 22 24 65 67 68 69Used by:Timeline
Symbol 71 GraphicUsed by:83
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:77
Symbol 74 FontUsed by:75 76
Symbol 75 EditableTextUses:74Used by:77
Symbol 76 TextUses:74Used by:77
Symbol 77 MovieClipUses:73 75 76Used by:83
Symbol 78 GraphicUsed by:83
Symbol 79 GraphicUsed by:83
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 ButtonUses:80 81Used by:83
Symbol 83 MovieClipUses:71 77 78 79 82Used by:Timeline
Symbol 84 BitmapUsed by:85 87 138
Symbol 85 GraphicUses:84Used by:Timeline
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86 84Used by:Timeline
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:Timeline
Symbol 96 FontUsed by:97 99 100
Symbol 97 TextUses:96Used by:Timeline
Symbol 98 GraphicUsed by:101
Symbol 99 TextUses:96Used by:101
Symbol 100 TextUses:96Used by:101
Symbol 101 MovieClipUses:98 99 100Used by:Timeline
Symbol 102 BitmapUsed by:106
Symbol 103 BitmapUsed by:106
Symbol 104 BitmapUsed by:106
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:102 103 104 105Used by:Timeline
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:115 127
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:115
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:115
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:115
Symbol 115 MovieClipUses:108 110 112 114Used by:Timeline
Symbol 116 BitmapUsed by:118
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Symbol 118 GraphicUses:116 117Used by:Timeline
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:127
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:127
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:127
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:108 120 122 124 126Used by:Timeline
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:130
Symbol 130 MovieClipUses:129Used by:Timeline
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:135
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClipUses:132 134Used by:Timeline
Symbol 136 BitmapUsed by:138
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:136 137 84Used by:Timeline
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:145
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:145
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145
Symbol 145 MovieClipUses:140 142 144Used by:Timeline
Symbol 146 GraphicUsed by:Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:151
Symbol 151 MovieClipUses:150Used by:Timeline
Symbol 152 BitmapUsed by:156
Symbol 153 BitmapUsed by:156
Symbol 154 BitmapUsed by:156
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:152 153 154 155Used by:Timeline
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:177
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:177
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:177
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:177
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:177
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:177
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:177
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:177
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:177
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 MovieClipUses:158 160 162 164 166 168 170 172 174 176Used by:178
Symbol 178 MovieClipUses:177Used by:Timeline
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:199
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:199
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:199
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:199
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:199
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:199
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:199
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:199
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:199
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:199
Symbol 199 MovieClipUses:180 182 184 186 188 190 192 194 196 198Used by:200
Symbol 200 MovieClipUses:199Used by:Timeline

Instance Names

"neighbors"Frame 5Symbol 115 MovieClip
"enemys"Frame 5Symbol 115 MovieClip
"red"Frame 5Symbol 127 MovieClip
"blue"Frame 5Symbol 127 MovieClip
"victories"Frame 5Symbol 135 MovieClip
"lands"Frame 5Symbol 145 MovieClip
"code"Frame 7Symbol 148 MovieClip
"current"Frame 7Symbol 70 MovieClip [hex]
"thinking"Frame 7Symbol 151 MovieClip
"bluearmy"Frame 7Symbol 178 MovieClip
"blueterritory"Frame 7Symbol 178 MovieClip
"redarmy"Frame 7Symbol 200 MovieClip
"redterritory"Frame 7Symbol 200 MovieClip
"winsText"Symbol 20 MovieClip [victory] Frame 1Symbol 13 MovieClip
"num"Symbol 70 MovieClip [hex] Frame 2Symbol 65 MovieClip
"redbar"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"hun"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"ten"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"one"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"hun"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip
"ten"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip
"one"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "vic"
ExportAssets (56)Timeline Frame 1Symbol 2 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 3 as "place"
ExportAssets (56)Timeline Frame 1Symbol 20 as "victory"
ExportAssets (56)Timeline Frame 1Symbol 70 as "hex"
ExportAssets (56)Timeline Frame 7Symbol 70 as "hex"

Labels

""begin""Frame 3
"loaded"Symbol 83 MovieClip Frame 2

Dynamic Text Variables

percentSymbol 75 EditableText"000"




http://swfchan.com/3/10266/info.shtml
Created: 8/6 -2019 16:55:32 Last modified: 8/6 -2019 16:55:32 Server time: 22/12 -2024 09:31:06