STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #10266 |
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The object of the game is to have control of the most armies after all tiles have been placed. Each turn you receive a numbered tile to place anywhere not taken on the board. If this tile is adjacent to any ally tiles, it will strengthen their defenses. If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. |
Brian Cable cableshaft@omnipen.net IL,USA |
Proximity Fan Newgrounds.com |
ActionScript [AS1/AS2]
Frame 1stop();Frame 2gotoAndPlay (3);Frame 3landchoice = 1; vicchoice = 1; p1choice = 1; p2choice = 2; neighborchoice = 3; enemychoice = 1; landmass = 0; ail = 1; s_menu = new Sound(); s_menu.attachSound("menu"); s_place = new Sound(); s_place.attachSound("place"); s_vic = new Sound(); s_vic.attachSound("vic");Frame 4for (name in _root) { _root[name].removeMovieClip(); } stop();Instance of Symbol 90 MovieClip in Frame 4onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); r.rp = true; r.bp = false; r.neighbor = 1; r.enemy = 0; r.victory = 1; r.landmass = 0; r.ail = 0; r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 93 MovieClip in Frame 4onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); r.gotoAndStop(5); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 101 MovieClip in Frame 4onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); _xscale = 70; _yscale = 70; getURL ("mailto:cableshaft@omnipen.net?Subject=Proximity%20Feedback%20-%20Newgrounds.com"); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Frame 5stop();Instance of Symbol 115 MovieClip "neighbors" in Frame 5onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.neighborchoice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 115 MovieClip "enemys" in Frame 5onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.enemychoice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 127 MovieClip "red" in Frame 5onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.p1choice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 4) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 127 MovieClip "blue" in Frame 5onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.p2choice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 4) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 130 MovieClip in Frame 5onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = 1; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.landchoice = r.lands.choice; r.vicchoice = r.victories.choice; r.p1choice = r.red.choice; r.p2choice = r.blue.choice; r.neighborchoice = r.neighbors.choice; r.enemychoice = r.enemys.choice; if (r.red.choice == 1) { r.rp = true; } else { r.ail = r.red.choice - 1; r.rp = false; } if (r.blue.choice == 1) { r.bp = true; } else { r.ail = r.blue.choice - 1; r.bp = false; } if (r.neighbors.choice == 1) { r.neighbor = 0; } else if (r.neighbors.choice == 2) { r.neighbor = -1; } else { r.neighbor = 1; } if (r.enemys.choice == 1) { r.enemy = 0; } else if (r.enemys.choice == 2) { r.enemy = -1; } else { r.enemy = 1; } r.victory = r.victories.choice; trace("choice" + r.lands.choice); r.landmass = r.lands.values[r.lands.choice]; trace("land" + r.landmass); r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 135 MovieClip "victories" in Frame 5onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.vicchoice; gotoAndStop(choice); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 2) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 145 MovieClip "lands" in Frame 5onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.landchoice; gotoAndStop(choice); values = [0, 0, 0.4, 0.7]; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Frame 6for (name in _root) { _root[name].removeMovieClip(); } nextFrame();Frame 7stop();Instance of Symbol 148 MovieClip "code" in Frame 7onClipEvent (load) { function newTile(p) { path = this["card" + p]; len = path.length; cVal = int(Math.random() * len); returnVal = path[cVal]; path.splice(cVal, 1); return(returnVal); } function checkSwap(x, y) { path = r.board[(("hex" + y) + "_") + x]; path2 = r.board[(("hex" + (y - 1)) + "_") + x]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + x]; compareTiles(path2, path); path2 = r.board[(("hex" + y) + "_") + (x + 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + y) + "_") + (x - 1)]; compareTiles(path2, path); if ((y % 2) == 0) { path2 = r.board[(("hex" + (y - 1)) + "_") + (x - 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x - 1)]; compareTiles(path2, path); } else { path2 = r.board[(("hex" + (y - 1)) + "_") + (x + 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x + 1)]; compareTiles(path2, path); } } function checkWin() { leftTiles--; if (leftTiles <= 0) { winner._x = 410; winner._y = 270; stillplaying = false; if (r.victory == 1) { if (red == blue) { if (redTile == blueTile) { winner.winsText.gotoAndStop(4); } else if (redTile > blueTile) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } } else if (red > blue) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } } else if (redTile == blueTile) { if (red == blue) { winner.winsText.gotoAndStop(4); } else if (red > blue) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } } else if (redTile > blueTile) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } r.s_vic.start(); } } function compareTiles(t1, tm) { if (t1.taken > -1) { if (t1.frame != tm.frame) { if (t1.strength < tm.strength) { t1.gotoAndStop(tm.frame); t1.frame = tm.frame; t1.strength = t1.strength + enemy; if (t1.strength < 1) { t1.strength = 1; } if (t1.strength > 20) { t1.strength = 20; } t1.num.gotoAndStop(t1.strength); return(true); } } else { t1.strength = t1.strength + neighbor; if (t1.strength < 1) { t1.strength = 1; } if (t1.strength > 20) { t1.strength = 20; } t1.num.gotoAndStop(t1.strength); } } return(false); } function countTTiles() { red = 0; blue = 0; redTile = 0; blueTile = 0; a = 0; while (a < totRow) { b = 0; while (b < totCol) { path = r.board[(("hex" + b) + "_") + a]; if (path.frame == 2) { red = red + path.strength; redTile++; } if (path.frame == 3) { blue = blue + path.strength; blueTile++; } b++; } a++; } r.redArmy.setNumber(red); r.redTerritory.setNumber(redTile); r.blueArmy.setNumber(blue); r.blueTerritory.setNumber(blueTile); } function cpuCheck(y, x) { nS = 0; path = r.board[(("hex" + y) + "_") + x]; path2 = r.board[(("hex" + (y - 1)) + "_") + x]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + x]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + y) + "_") + (x + 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + y) + "_") + (x - 1)]; nS = nS + getScore(path2, path); if ((y % 2) == 0) { path2 = r.board[(("hex" + (y - 1)) + "_") + (x - 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x - 1)]; nS = nS + getScore(path2, path); } else { path2 = r.board[(("hex" + (y - 1)) + "_") + (x + 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x + 1)]; nS = nS + getScore(path2, path); } return(nS); } function cpuTurn() { topScore = 0; topB = 0; topA = 0; possibleB = new Array(); possibleA = new Array(); goodB = new Array(); goodA = new Array(); goodScore = new Array(); a = 0; while (a < totRow) { b = 0; while (b < totCol) { path = r.board[(("hex" + b) + "_") + a]; if (path.taken == -1) { possibleB.push(b); possibleA.push(a); score = cpuCheck(b, a); if (score > topScore) { topB = b; topA = a; if (score > 2) { goodB.push(b); goodA.push(a); goodScore.push(score); } topScore = score; } } b++; } a++; } if (topScore > 0) { if (ailevel == 3) { placeCPUTile(topB, topA); } else if (ailevel == 2) { if (goodScore.length > 0) { decentScore = 0; goOne = 0; goTwo = 0; a = 0; while (a < goodScore.length) { if (goodScore[a] > decentScore) { goTwo = goOne; goOne = a; decentScore = goodScore[a]; } a++; } placeCPUTile(goodB[goTwo], goodA[goTwo]); } else { placeCPUTile(topB, topA); } } else if (goodScore.length > 0) { goFor = int(Math.random() * goodScore.length); placeCPUTile(goodB[goFor], goodA[goFor]); } else { len = possibleB.length; rnd = int(Math.random() * len); placeCPUTile(possibleB[rnd], possibleA[rnd]); } } else { len = possibleB.length; rnd = int(Math.random() * len); placeCPUTile(possibleB[rnd], possibleA[rnd]); } } function getMC() { x = r._xmouse; y = r._ymouse; col = Math.floor((y - startY) / hexHeight) + 1; if ((col % 2) == 0) { row = Math.floor(((x - startX) + 10) / hexWidth) + 1; } else { row = Math.floor(((x - startX) - 15) / hexWidth) + 1; } return(r.board[(("hex" + col) + "_") + row]); } function getHex(r, c) { return(r.board[(("hex" + c) + "_") + r]); } function getScore(t1, tm) { if (t1.taken > -1) { if (cp.frame != t1.frame) { if (t1.strength < cp.currentTile) { mod = t1.strength + enemy; return(mod); } return(0); } return(neighbor); } return(0); } function placeCPUTile(b, a) { r.s_place.start(); path = r.board[(("hex" + b) + "_") + a]; path.gotoAndStop(cp.frame); path.num.gotoAndStop(cp.currentTile); path.taken = true; path.occupied = cp.player; path.strength = cp.currentTile; path.frame = cp.frame; checkSwap(a, b); countTTiles(); checkWin(); cp.currentTile = newTile(cp.player); switchTurn(cp.nextTurn); } function placeTile() { if (cp.playing) { path = getMC(); if (path.taken == -1) { r.s_place.start(); path.gotoAndStop(cp.frame); path.num.gotoAndStop(cp.currentTile); path.taken = true; path.occupied = cp.player; path.strength = cp.currentTile; path.frame = cp.frame; checkSwap(row, col); countTTiles(); checkWin(); cp.currentTile = newTile(cp.player); switchTurn(cp.nextTurn); } } } function switchTurn(player) { trace(this["card" + player]); cp = this["p" + player]; r.current.gotoAndStop(cp.frame); r.current.num.gotoAndStop(cp.currentTile); if (!cp.playing) { countdown = int(Math.random() * 20) + 10; r.thinking._alpha = 100; cursor._alpha = 0; } else { r.thinking._alpha = 0; } } r = _root; r.createEmptyMovieClip("board", 1000); offset = 2; off = 0; startX = 140; startY = 110; hexWidth = 50; hexHeight = 37.5; totRow = 12; totCol = 10; totTiles = totRow * totCol; enemy = r.enemy; neighbor = r.neighbor; ailevel = r.ail; stillplaying = true; card1 = new Array(); card2 = new Array(); p1 = new Object(); p1.frame = 2; p1.playing = r.rp; p1.nextTurn = 2; p1.player = 1; p2 = new Object(); p2.frame = 3; p2.playing = r.bp; p2.nextTurn = 1; p2.player = 2; leftTiles = 0; id = 0; a = 0; while (a < totRow) { b = 0; while (b < totCol) { if (Math.random() > r.landmass) { r.board.attachMovie("hex", (("hex" + b) + "_") + a, id); path = r.board[(("hex" + b) + "_") + a]; path._x = (startX + (a * hexWidth)) + (25 * (b % 2)); path._y = startY + (b * hexHeight); path.taken = -1; leftTiles++; } else { path = r.board[(("hex" + b) + "_") + a]; path.taken = 1; } id++; b++; } a++; } trace(ailevel); b = leftTiles / 2; a = 0; while (a < b) { card = Math.ceil(Math.random() * 20); card1.push(card); card2.push(card); a++; } p1.currentTile = newTile(1); p2.currentTile = newTile(2); cursor = r.board.attachMovie("hex", "cursor", id); cursor.gotoAndStop(4); id++; winner = r.board.attachMovie("victory", "awinnerisjoo", id); winner._x = -500; winner._y = 200; switchTurn(1); countTTiles(); } onClipEvent (enterFrame) { path = getMC(); if (((path.taken == -1) && (cp.playing)) && (stillplaying)) { cursor._x = path._x; cursor._y = path._y; cursor._alpha = 100; } else { cursor._alpha = 0; } if ((countdown > 0) && (stillplaying)) { countdown--; } else if (countdown == 0) { countdown = -1; cpuTurn(); } }Instance of Symbol 148 MovieClip in Frame 7on (release) { _root.code.placeTile(); }Instance of Symbol 178 MovieClip "bluearmy" in Frame 7onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }Instance of Symbol 178 MovieClip "blueterritory" in Frame 7onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }Instance of Symbol 200 MovieClip "redarmy" in Frame 7onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }Instance of Symbol 200 MovieClip "redterritory" in Frame 7onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }Symbol 13 MovieClip Frame 1stop();Instance of Symbol 16 MovieClip in Symbol 20 MovieClip [victory] Frame 1onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Instance of Symbol 19 MovieClip in Symbol 20 MovieClip [victory] Frame 1onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.gotoAndStop(4); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }Symbol 65 MovieClip Frame 1stop();Symbol 70 MovieClip [hex] Frame 1stop();Symbol 82 Buttonon (release) { _root.gotoAndStop(2); }Symbol 83 MovieClip Frame 1stop();Instance of Symbol 77 MovieClip in Symbol 83 MovieClip Frame 1onClipEvent (load) { redbar._xscale = 0; strawberry = false; } onClipEvent (enterFrame) { b_loaded = _root.getBytesLoaded(); b_total = _root.getBytesTotal(); kb_total = Math.ceil(b_total / 1024); percent = Math.round((b_loaded / b_total) * 100); redbar._xscale = percent; if (percent >= 100) { _parent.gotoAndStop("loaded"); } }Symbol 115 MovieClip Frame 1stop();Symbol 127 MovieClip Frame 1stop();Symbol 135 MovieClip Frame 1stop();Symbol 145 MovieClip Frame 1stop();Symbol 177 MovieClip Frame 1stop();Symbol 199 MovieClip Frame 1stop();
Library Items
Symbol 1 Sound [vic] | ||
Symbol 2 Sound [menu] | ||
Symbol 3 Sound [place] | ||
Symbol 4 Bitmap | Used by:6 | |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:4 5 | Used by:20 |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:13 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:13 |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:13 |
Symbol 13 MovieClip | Uses:8 10 12 | Used by:20 |
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:16 |
Symbol 16 MovieClip | Uses:15 | Used by:20 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:19 |
Symbol 19 MovieClip | Uses:18 | Used by:20 |
Symbol 20 MovieClip [victory] | Uses:6 13 16 19 | |
Symbol 21 Graphic | Used by:70 | |
Symbol 22 Graphic | Used by:70 | |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:70 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:65 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:65 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:65 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:65 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:65 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:65 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:65 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:65 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:65 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:65 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:65 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:65 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:65 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:65 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:65 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:65 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:65 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:65 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:65 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 | Used by:70 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:70 |
Symbol 68 Graphic | Used by:70 | |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip [hex] | Uses:21 22 24 65 67 68 69 | Used by:Timeline |
Symbol 71 Graphic | Used by:83 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:77 |
Symbol 74 Font | Used by:75 76 | |
Symbol 75 EditableText | Uses:74 | Used by:77 |
Symbol 76 Text | Uses:74 | Used by:77 |
Symbol 77 MovieClip | Uses:73 75 76 | Used by:83 |
Symbol 78 Graphic | Used by:83 | |
Symbol 79 Graphic | Used by:83 | |
Symbol 80 Graphic | Used by:82 | |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 Button | Uses:80 81 | Used by:83 |
Symbol 83 MovieClip | Uses:71 77 78 79 82 | Used by:Timeline |
Symbol 84 Bitmap | Used by:85 87 138 | |
Symbol 85 Graphic | Uses:84 | Used by:Timeline |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 84 | Used by:Timeline |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:90 |
Symbol 90 MovieClip | Uses:89 | Used by:Timeline |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:93 |
Symbol 93 MovieClip | Uses:92 | Used by:Timeline |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:Timeline |
Symbol 96 Font | Used by:97 99 100 | |
Symbol 97 Text | Uses:96 | Used by:Timeline |
Symbol 98 Graphic | Used by:101 | |
Symbol 99 Text | Uses:96 | Used by:101 |
Symbol 100 Text | Uses:96 | Used by:101 |
Symbol 101 MovieClip | Uses:98 99 100 | Used by:Timeline |
Symbol 102 Bitmap | Used by:106 | |
Symbol 103 Bitmap | Used by:106 | |
Symbol 104 Bitmap | Used by:106 | |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:102 103 104 105 | Used by:Timeline |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip | Uses:107 | Used by:115 127 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:115 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:115 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:115 |
Symbol 115 MovieClip | Uses:108 110 112 114 | Used by:Timeline |
Symbol 116 Bitmap | Used by:118 | |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:116 117 | Used by:Timeline |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:127 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:127 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:127 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:127 |
Symbol 127 MovieClip | Uses:108 120 122 124 126 | Used by:Timeline |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:130 |
Symbol 130 MovieClip | Uses:129 | Used by:Timeline |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:135 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:135 |
Symbol 135 MovieClip | Uses:132 134 | Used by:Timeline |
Symbol 136 Bitmap | Used by:138 | |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:136 137 84 | Used by:Timeline |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:145 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:145 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:145 |
Symbol 145 MovieClip | Uses:140 142 144 | Used by:Timeline |
Symbol 146 Graphic | Used by:Timeline | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:Timeline |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:151 |
Symbol 151 MovieClip | Uses:150 | Used by:Timeline |
Symbol 152 Bitmap | Used by:156 | |
Symbol 153 Bitmap | Used by:156 | |
Symbol 154 Bitmap | Used by:156 | |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:152 153 154 155 | Used by:Timeline |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:177 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:177 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:177 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:177 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:177 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:177 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:177 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:177 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:177 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:177 |
Symbol 177 MovieClip | Uses:158 160 162 164 166 168 170 172 174 176 | Used by:178 |
Symbol 178 MovieClip | Uses:177 | Used by:Timeline |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:199 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:199 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:199 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:199 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:199 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:199 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:199 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:199 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:199 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:199 |
Symbol 199 MovieClip | Uses:180 182 184 186 188 190 192 194 196 198 | Used by:200 |
Symbol 200 MovieClip | Uses:199 | Used by:Timeline |
Instance Names
"neighbors" | Frame 5 | Symbol 115 MovieClip |
"enemys" | Frame 5 | Symbol 115 MovieClip |
"red" | Frame 5 | Symbol 127 MovieClip |
"blue" | Frame 5 | Symbol 127 MovieClip |
"victories" | Frame 5 | Symbol 135 MovieClip |
"lands" | Frame 5 | Symbol 145 MovieClip |
"code" | Frame 7 | Symbol 148 MovieClip |
"current" | Frame 7 | Symbol 70 MovieClip [hex] |
"thinking" | Frame 7 | Symbol 151 MovieClip |
"bluearmy" | Frame 7 | Symbol 178 MovieClip |
"blueterritory" | Frame 7 | Symbol 178 MovieClip |
"redarmy" | Frame 7 | Symbol 200 MovieClip |
"redterritory" | Frame 7 | Symbol 200 MovieClip |
"winsText" | Symbol 20 MovieClip [victory] Frame 1 | Symbol 13 MovieClip |
"num" | Symbol 70 MovieClip [hex] Frame 2 | Symbol 65 MovieClip |
"redbar" | Symbol 77 MovieClip Frame 1 | Symbol 73 MovieClip |
"hun" | Symbol 178 MovieClip Frame 1 | Symbol 177 MovieClip |
"ten" | Symbol 178 MovieClip Frame 1 | Symbol 177 MovieClip |
"one" | Symbol 178 MovieClip Frame 1 | Symbol 177 MovieClip |
"hun" | Symbol 200 MovieClip Frame 1 | Symbol 199 MovieClip |
"ten" | Symbol 200 MovieClip Frame 1 | Symbol 199 MovieClip |
"one" | Symbol 200 MovieClip Frame 1 | Symbol 199 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "vic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "menu" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "place" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "victory" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "hex" |
ExportAssets (56) | Timeline Frame 7 | Symbol 70 as "hex" |
Labels
""begin"" | Frame 3 |
"loaded" | Symbol 83 MovieClip Frame 2 |
Dynamic Text Variables
percent | Symbol 75 EditableText | "000" |
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