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Shanghai Dynasty.swf

This is the info page for
Flash #10415

(Click the ID number above for more basic data on this flash file.)


Text
Config.sys

D y n a s t y

Shanghai

For Kids

Shanghai

Restart

Restart

No more moves

Well  done !

ActionScript [AS1/AS2]

Frame 50
stop();
Frame 52
i = "1"; while ("32" >= i) { Set("cell" add i, i); i = i + "1"; } i = "1"; while ("32" >= i) { Set("random" add i, random("100")); i = i + "1"; } lo = "1"; up = "32"; while (lo < up) { i = lo; j = lo; while (i < up) { if (eval ("random" add (i + "1")) < eval ("random" add i)) { temp = eval ("random" add i); Set("random" add i, eval ("random" add (i + "1"))); Set("random" add (i + "1"), temp); temp = eval ("cell" add i); Set("cell" add i, eval ("cell" add (i + "1"))); Set("cell" add (i + "1"), temp); j = i; } i = i + "1"; } up = j; i = up; while (lo < i) { if (eval ("random" add i) < eval ("random" add (i - "1"))) { temp = eval ("random" add i); Set("random" add i, eval ("random" add (i - "1"))); Set("random" add (i - "1"), temp); temp = eval ("cell" add i); Set("cell" add i, eval ("cell" add (i - "1"))); Set("cell" add (i - "1"), temp); j = i; } i = i - "1"; } lo = j; } i = "1"; rand = random("18"); while ("32" >= i) { piece = eval ("cell" add i); if ("8" < piece) { piece = piece - "8"; } if ("8" < piece) { piece = piece - "8"; } if ("8" < piece) { piece = piece - "8"; } Set(("/brick" add i) add "/face:piece", piece + rand); i = i + "1"; } Set("/brick1:enable", "1"); Set("/brick4:enable", "1"); Set("/brick5:enable", "1"); Set("/brick10:enable", "1"); Set("/brick11:enable", "1"); Set("/brick16:enable", "1"); Set("/brick17:enable", "1"); Set("/brick20:enable", "1"); Set("/brick29:enable", "1"); Set("/brick32:enable", "1"); goto = "51"; stop();
Frame 53
i = "1"; while ("36" >= i) { Set("cell" add i, i); i = i + "1"; } i = "1"; while ("36" >= i) { Set("random" add i, random("1000")); i = i + "1"; } lo = "1"; up = "36"; while (lo < up) { i = lo; j = lo; while (i < up) { if (eval ("random" add (i + "1")) < eval ("random" add i)) { temp = eval ("random" add i); Set("random" add i, eval ("random" add (i + "1"))); Set("random" add (i + "1"), temp); temp = eval ("cell" add i); Set("cell" add i, eval ("cell" add (i + "1"))); Set("cell" add (i + "1"), temp); j = i; } i = i + "1"; } up = j; i = up; while (lo < i) { if (eval ("random" add i) < eval ("random" add (i - "1"))) { temp = eval ("random" add i); Set("random" add i, eval ("random" add (i - "1"))); Set("random" add (i - "1"), temp); temp = eval ("cell" add i); Set("cell" add i, eval ("cell" add (i - "1"))); Set("cell" add (i - "1"), temp); j = i; } i = i - "1"; } lo = j; }
Frame 54
call("shuffle"); i = "1"; while ("36" >= i) { piece = eval ("cell" add i); if (piece == "36") { piece = "39"; } Set(("/brick" add i) add "/face:piece", piece); i = i + "1"; } call("shuffle"); i = "1"; while ("36" >= i) { piece = eval ("cell" add i); if (piece == "36") { piece = "40"; } if (piece == "35") { piece = "36"; } Set(("/brick" add (i + "36")) add "/face:piece", piece); i = i + "1"; } call("shuffle"); i = "1"; while ("36" >= i) { piece = eval ("cell" add i); if (piece == "35") { piece = "37"; } if (piece == "36") { piece = "41"; } Set(("/brick" add (i + "72")) add "/face:piece", piece); i = i + "1"; } call("shuffle"); i = "1"; while ("36" >= i) { piece = eval ("cell" add i); if (piece == "35") { piece = "38"; } if (piece == "36") { piece = "42"; } Set(("/brick" add (i + "108")) add "/face:piece", piece); i = i + "1"; } Set("/brick1:enable", "1"); Set("/brick12:enable", "1"); Set("/brick13:enable", "1"); Set("/brick20:enable", "1"); Set("/brick21:enable", "1"); Set("/brick30:enable", "1"); Set("/brick43:enable", "1"); Set("/brick45:enable", "1"); Set("/brick58:enable", "1"); Set("/brick67:enable", "1"); Set("/brick68:enable", "1"); Set("/brick75:enable", "1"); Set("/brick76:enable", "1"); Set("/brick87:enable", "1"); Set("/brick88:enable", "1"); Set("/brick93:enable", "1"); Set("/brick94:enable", "1"); Set("/brick99:enable", "1"); Set("/brick100:enable", "1"); Set("/brick105:enable", "1"); Set("/brick106:enable", "1"); Set("/brick111:enable", "1"); Set("/brick112:enable", "1"); Set("/brick117:enable", "1"); Set("/brick118:enable", "1"); Set("/brick123:enable", "1"); Set("/brick124:enable", "1"); Set("/brick127:enable", "1"); Set("/brick128:enable", "1"); Set("/brick131:enable", "1"); Set("/brick132:enable", "1"); Set("/brick135:enable", "1"); Set("/brick136:enable", "1"); Set("/brick139:enable", "1"); Set("/brick144:enable", "1"); goto = "53"; stop();
Frame 97
gotoAndPlay(goto);
Symbol 26 Button
on (release) { gotoAndPlay (51); }
Symbol 27 Button
on (release) { gotoAndPlay (53); }
Symbol 29 MovieClip Frame 1
stop();
Symbol 31 Button
on (press) { checknum = /control:checknum; num = substring(_name, "6", "-1"); erasing = /control:erasing; if (enable >= "1") { if (erasing <> "1") { while ("31" >= numall) { numall = numall + "1"; tellTarget ("/brick" add numall) { gotoAndStop (1); }; } numall = "0"; if (face:face == /control:checkface) { tellTarget ("/brick" add checknum) { click = "0"; gotoAndPlay (3); }; setProperty("/shadow" add checknum, _visible , "0"); setProperty("/shadow" add num, _visible , "0"); click = "1"; gotoAndPlay (3); } gotoAndStop (2); } } }
Symbol 116 MovieClip Frame 1
gotoAndStop(piece); face = "1"; stop();
Symbol 116 MovieClip Frame 2
face = "2"; stop();
Symbol 116 MovieClip Frame 3
face = "3"; stop();
Symbol 116 MovieClip Frame 4
face = "4"; stop();
Symbol 116 MovieClip Frame 5
face = "5"; stop();
Symbol 116 MovieClip Frame 6
face = "6"; stop();
Symbol 116 MovieClip Frame 7
face = "7"; stop();
Symbol 116 MovieClip Frame 8
face = "8"; stop();
Symbol 116 MovieClip Frame 9
face = "9"; stop();
Symbol 116 MovieClip Frame 10
face = "11"; stop();
Symbol 116 MovieClip Frame 11
face = "12"; stop();
Symbol 116 MovieClip Frame 12
face = "13"; stop();
Symbol 116 MovieClip Frame 13
face = "14"; stop();
Symbol 116 MovieClip Frame 14
face = "15"; stop();
Symbol 116 MovieClip Frame 15
face = "16"; stop();
Symbol 116 MovieClip Frame 16
face = "17"; stop();
Symbol 116 MovieClip Frame 17
face = "18"; stop();
Symbol 116 MovieClip Frame 18
face = "19"; stop();
Symbol 116 MovieClip Frame 19
face = "21"; stop();
Symbol 116 MovieClip Frame 20
face = "22"; stop();
Symbol 116 MovieClip Frame 21
face = "23"; stop();
Symbol 116 MovieClip Frame 22
face = "24"; stop();
Symbol 116 MovieClip Frame 23
face = "25"; stop();
Symbol 116 MovieClip Frame 24
face = "26"; stop();
Symbol 116 MovieClip Frame 25
face = "27"; stop();
Symbol 116 MovieClip Frame 26
face = "28"; stop();
Symbol 116 MovieClip Frame 27
face = "29"; stop();
Symbol 116 MovieClip Frame 28
face = "30"; stop();
Symbol 116 MovieClip Frame 29
face = "31"; stop();
Symbol 116 MovieClip Frame 30
face = "32"; stop();
Symbol 116 MovieClip Frame 31
face = "33"; stop();
Symbol 116 MovieClip Frame 32
face = "34"; stop();
Symbol 116 MovieClip Frame 33
face = "35"; stop();
Symbol 116 MovieClip Frame 34
face = "36"; stop();
Symbol 116 MovieClip Frame 35
face = "37"; stop();
Symbol 116 MovieClip Frame 36
face = "37"; stop();
Symbol 116 MovieClip Frame 37
face = "37"; stop();
Symbol 116 MovieClip Frame 38
face = "37"; stop();
Symbol 116 MovieClip Frame 39
face = "38"; stop();
Symbol 116 MovieClip Frame 40
face = "38"; stop();
Symbol 116 MovieClip Frame 41
face = "38"; stop();
Symbol 116 MovieClip Frame 42
face = "38"; stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 2
Set("/control:checknum", substring(_name, "6", "-1")); Set("/control:checkface", face:face); Set("/control:run", "0");
Symbol 120 MovieClip Frame 3
Set("/control:erasing", "1"); enable = -"10"; gotoAndPlay (4);
Symbol 120 MovieClip Frame 12
Set("/control:erasing", "0"); if ((((((num == "1") or (num == "2")) or (num == "17")) or (num == "18")) or (num == "29")) or (num == "30")) { Set(("/brick" add (num + "1")) add ":enable", eval (("/brick" add (num + "1")) add ":enable") + "1"); } if ((((((num == "3") or (num == "4")) or (num == "19")) or (num == "20")) or (num == "31")) or (num == "32")) { Set(("/brick" add (num - "1")) add ":enable", eval (("/brick" add (num - "1")) add ":enable") + "1"); } if ((num == "29") or (num == "32")) { Set(("/brick" add (num - "4")) add ":enable", eval (("/brick" add (num - "4")) add ":enable") + "1"); Set(("/brick" add (num - "8")) add ":enable", eval (("/brick" add (num - "8")) add ":enable") + "1"); } if ((num == "30") or (num == "31")) { Set(("/brick" add (num - "4")) add ":enable", eval (("/brick" add (num - "4")) add ":enable") + "0.6"); } if ((num == "30") or (num == "31")) { Set(("/brick" add (num - "8")) add ":enable", eval (("/brick" add (num - "8")) add ":enable") + "0.6"); } if ((((((((((((num == "5") or (num == "6")) or (num == "7")) or (num == "8")) or (num == "11")) or (num == "12")) or (num == "13")) or (num == "14")) or (num == "21")) or (num == "22")) or (num == "25")) or (num == "26")) { Set(("/brick" add (num + "1")) add ":enable", eval (("/brick" add (num + "1")) add ":enable") + "0.4"); } if ((((((((((((num == "7") or (num == "8")) or (num == "9")) or (num == "10")) or (num == "13")) or (num == "14")) or (num == "15")) or (num == "16")) or (num == "23")) or (num == "24")) or (num == "27")) or (num == "28")) { Set(("/brick" add (num - "1")) add ":enable", eval (("/brick" add (num - "1")) add ":enable") + "0.4"); } if ((((num == "21") or (num == "22")) or (num == "23")) or (num == "24")) { Set(("/brick" add (num - "15")) add ":enable", eval (("/brick" add (num - "15")) add ":enable") + "0.6"); } if ((((num == "25") or (num == "26")) or (num == "27")) or (num == "28")) { Set(("/brick" add (num - "13")) add ":enable", eval (("/brick" add (num - "13")) add ":enable") + "0.6"); } Set("/control:run", /control:run + "1"); if (/control:run == "2") { para = "0"; num = "1"; while ("32" >= num) { if (eval (("/brick" add num) add ":enable") >= "1") { i = i + "1"; Set("face" add i, eval (("/brick" add num) add "/face:face")); } num = num + "1"; } a = "0"; while (i >= a) { a = a + "1"; b = "0"; while (i >= (a + b)) { b = b + "1"; if (eval ("face" add a) == eval ("face" add (a + b))) { para = "1"; } } } } Set("/control:closed", /control:closed + "1"); _visible = "0"; if (/control:closed == "32") { tellTarget ("/") { gotoAndPlay ("end"); }; } if (/control:run == "2") { if (para == "0") { tellTarget ("/nomore") { gotoAndPlay (2); }; } } stop();
Symbol 127 Button
on (release) { gotoAndPlay (51); }
Symbol 130 Button
on (press) { tellTarget ("/") { gotoAndPlay (1); } }
Symbol 132 Button
on (press) { tellTarget ("/") { gotoAndPlay(goto); } }
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 10
stop();
Symbol 134 Button
on (press) { checknum = /control:checknum; num = substring(_name, "6", "-1"); erasing = /control:erasing; if (enable >= "1") { if (erasing <> "1") { while ("143" >= numall) { numall = numall + "1"; tellTarget ("/brick" add numall) { gotoAndStop (1); }; } numall = "0"; if (face:face == /control:checkface) { tellTarget ("/brick" add checknum) { click = "0"; gotoAndPlay (3); }; setProperty("/shadow" add checknum, _visible , "0"); setProperty("/shadow" add num, _visible , "0"); click = "1"; gotoAndPlay (3); } gotoAndStop (2); } } }
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 2
Set("/control:checknum", substring(_name, "6", "-1")); Set("/control:checkface", face:face); Set("/control:run", "0");
Symbol 136 MovieClip Frame 3
Set("/control:erasing", "1"); enable = -"10"; gotoAndPlay (4);
Symbol 136 MovieClip Frame 13
Set("/control:erasing", "0"); if (((((((((((((((((((num >= "1") and ("10" >= num)) or ((num >= "76") and ("85" >= num))) or (num == "21")) or (num == "28")) or (num == "31")) or (num == "32")) or (num == "39")) or (num == "46")) or (num == "47")) or (num == "54")) or (num == "58")) or (num == "65")) or ((num >= "88") and ("91" >= num))) or ((num >= "118") and ("121" >= num))) or (num == "124")) or (num == "125")) or (num == "136")) or (num == "137")) { Set(("/brick" add (num + "1")) add ":enable", eval (("/brick" add (num + "1")) add ":enable") + "1"); } if ((((((((((((((((((((num >= "3") and ("12" >= num)) or ((num >= "78") and ("87" >= num))) or (num == "23")) or (num == "30")) or (num == "34")) or (num == "42")) or (num == "41")) or (num == "45")) or (num == "49")) or (num == "57")) or (num == "56")) or (num == "60")) or (num == "67")) or ((num >= "90") and ("93" >= num))) or ((num >= "120") and ("123" >= num))) or (num == "126")) or (num == "127")) or (num == "138")) or (num == "139")) { Set(("/brick" add (num - "1")) add ":enable", eval (("/brick" add (num - "1")) add ":enable") + "1"); } if (num == "43") { Set(("/brick" add (num - "12")) add ":enable", eval (("/brick" add (num - "12")) add ":enable") + "1"); Set(("/brick" add (num + "3")) add ":enable", eval (("/brick" add (num + "3")) add ":enable") + "1"); } if (num == "44") { Set(("/brick" add (num - "2")) add ":enable", eval (("/brick" add (num - "2")) add ":enable") + "1"); Set(("/brick" add (num + "13")) add ":enable", eval (("/brick" add (num + "13")) add ":enable") + "1"); } if (num == "144") { Set(("/brick" add (num - "1")) add ":enable", eval (("/brick" add (num - "1")) add ":enable") + "1"); Set(("/brick" add (num - "2")) add ":enable", eval (("/brick" add (num - "2")) add ":enable") + "1"); Set(("/brick" add (num - "3")) add ":enable", eval (("/brick" add (num - "3")) add ":enable") + "1"); Set(("/brick" add (num - "4")) add ":enable", eval (("/brick" add (num - "4")) add ":enable") + "1"); } if ((num >= "88") and ("93" >= num)) { Set(("/brick" add (num - "74")) add ":enable", eval (("/brick" add (num - "74")) add ":enable") + "0.6"); } if ((num >= "94") and ("99" >= num)) { Set(("/brick" add (num - "71")) add ":enable", eval (("/brick" add (num - "71")) add ":enable") + "0.6"); } if ((num >= "100") and ("105" >= num)) { Set(("/brick" add (num - "66")) add ":enable", eval (("/brick" add (num - "66")) add ":enable") + "0.6"); } if ((num >= "106") and ("111" >= num)) { Set(("/brick" add (num - "57")) add ":enable", eval (("/brick" add (num - "57")) add ":enable") + "0.6"); } if ((num >= "112") and ("117" >= num)) { Set(("/brick" add (num - "52")) add ":enable", eval (("/brick" add (num - "52")) add ":enable") + "0.6"); } if ((num >= "118") and ("123" >= num)) { Set(("/brick" add (num - "49")) add ":enable", eval (("/brick" add (num - "49")) add ":enable") + "0.6"); } if ((num >= "124") and ("127" >= num)) { Set(("/brick" add (num - "29")) add ":enable", eval (("/brick" add (num - "29")) add ":enable") + "0.6"); } if ((num >= "128") and ("131" >= num)) { Set(("/brick" add (num - "27")) add ":enable", eval (("/brick" add (num - "27")) add ":enable") + "0.6"); } if ((num >= "132") and ("135" >= num)) { Set(("/brick" add (num - "25")) add ":enable", eval (("/brick" add (num - "25")) add ":enable") + "0.6"); } if ((num >= "136") and ("139" >= num)) { Set(("/brick" add (num - "23")) add ":enable", eval (("/brick" add (num - "23")) add ":enable") + "0.6"); } if ((num == "140") or (num == "141")) { Set(("/brick" add (num - "11")) add ":enable", eval (("/brick" add (num - "11")) add ":enable") + "0.6"); } if ((num == "142") or (num == "143")) { Set(("/brick" add (num - "9")) add ":enable", eval (("/brick" add (num - "9")) add ":enable") + "0.6"); } if (((((((((((((((num >= "13") and ("18" >= num)) or ((num >= "22") and ("27" >= num))) or ((num >= "33") and ("38" >= num))) or ((num >= "48") and ("53" >= num))) or ((num >= "59") and ("64" >= num))) or ((num >= "68") and ("73" >= num))) or ((num >= "94") and ("97" >= num))) or ((num >= "100") and ("103" >= num))) or ((num >= "106") and ("109" >= num))) or ((num >= "112") and ("115" >= num))) or (num == "128")) or (num == "129")) or (num == "132")) or (num == "133")) { Set(("/brick" add (num + "1")) add ":enable", eval (("/brick" add (num + "1")) add ":enable") + "0.4"); } if (((((((((((((((num >= "15") and ("20" >= num)) or ((num >= "24") and ("29" >= num))) or ((num >= "35") and ("40" >= num))) or ((num >= "50") and ("55" >= num))) or ((num >= "61") and ("66" >= num))) or ((num >= "70") and ("75" >= num))) or ((num >= "96") and ("99" >= num))) or ((num >= "102") and ("105" >= num))) or ((num >= "108") and ("111" >= num))) or ((num >= "114") and ("117" >= num))) or (num == "130")) or (num == "131")) or (num == "134")) or (num == "135")) { Set(("/brick" add (num - "1")) add ":enable", eval (("/brick" add (num - "1")) add ":enable") + "0.4"); } Set("/control:run", /control:run + "1"); if (/control:run == "2") { para = "0"; num = "1"; while ("144" >= num) { if (eval (("/brick" add num) add ":enable") >= "1") { i = i + "1"; Set("face" add i, eval (("/brick" add num) add "/face:face")); } num = num + "1"; } a = "0"; while (i >= a) { a = a + "1"; b = "0"; while (i >= (a + b)) { b = b + "1"; if (eval ("face" add a) == eval ("face" add (a + b))) { para = "1"; } } } } Set("/control:closed", /control:closed + "1"); _visible = "0"; if (/control:closed == "144") { tellTarget ("/") { gotoAndPlay ("end"); }; } if (/control:run == "2") { if (para == "0") { tellTarget ("/nomore") { gotoAndPlay (2); }; } } stop();
Symbol 137 Button
on (release) { gotoAndPlay (53); }

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Symbol 132 ButtonUses:128 129Used by:133
Symbol 133 MovieClipUses:130 131 132Used by:Timeline
Symbol 134 ButtonUses:30Used by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:134 116 117 135 17 119 20Used by:Timeline
Symbol 137 ButtonUses:123 124 125 126Used by:Timeline
Symbol 138 TextUses:9Used by:Timeline
Symbol 139 ShapeTweeningUsed by:Timeline
Symbol 140 GraphicUsed by:Timeline

Instance Names

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Labels

"shuffle"Frame 53
"end"Frame 55




http://swfchan.com/3/10415/info.shtml
Created: 26/1 -2019 06:34:04 Last modified: 26/1 -2019 06:34:04 Server time: 22/12 -2024 21:23:40