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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

scoobydoobigair2.swf

This is the info page for
Flash #10484

(Click the ID number above for more basic data on this flash file.)


Text
100

100

%

%

Loading

Transition

Sound

PopUp

Start rolling by using the left
or right           arrow matching
the direction your character is
facing until you get off the ramp.

Start rolling by using the left
or right           arrow matching
the direction your character is
facing until you get off the ramp.

On the Ramp

On the Ramp

next

next

NEXT

NEXT

NEXT

NEXT

Step 1

When he begins to descend, press the down
arrow key to increase his downward speed.

Step 2

Step 3

in the air

Once your character is airborne press the up
arrow key to increase his height and speed

When he reaches the ramp,
press the left or right arrows, depending
on the direction your character is rolling
towards.

Step 1

When he begins to descend, press the down
arrow key to increase his downward speed.

Step 2

Step 3

in the air

Once your character is airborne press the up
arrow key to increase his height and speed

When he reaches the ramp,
press the left or right arrows, depending
on the direction your character is rolling
towards.

back

back

back

back

Snack Items

Snack Items

in the Timed and Arcade modes, you can grab snack items that can help
or harm you in your jump.

in the Timed and Arcade modes, you can grab snack items that can help
or harm you in your jump.

Timed       Mode

Freeze :
freezes the timer for
10 seconds

Time Bonus :
gives you an extra
20 seconds.

Timed       Mode

?

Arcade        Mode

Arcade        Mode

Propeller :
Gives your character
a boost for extra
height.

Invisibility :
You become invisible
but you still can
control your jump.

Explosion :
Completely stops
your ascension and
fires you downwards.

Freeze :
Freezes your character
so you cannot control
it for a short time.

Nitro :
Ignites your character
and increases upward
and downward speed

Propeller :
Gives your character
a boost for extra
height.

Invisibility :
You become invisible
but you still can
control your jump.

Explosion :
Completely stops
your ascension and
fires you downwards.

Freeze :
Freezes your character
so you cannot control
it for a short time.

Nitro :
Ignites your character
and increases upward
and downward speed

PLAY

In Timed Mode, you only have one try to
get as high as possible.

Let’s break

Your skill and coordination will
allow you to reach Big Air.

in Classic and Arcade modes, your three
successive turns add up to make your
total score.

Curse

the

Pause

Music

Sound

Pause

Music

Sound

HOW

To

PLAY

Resume

Quit

you sure you want to quit?

Play

Play

Quit

Quit

00000

00000

You Reached :

Next

00000

00000

PreLoad Object

Press space bar to spin

Press space bar to spin

0:40

e

m

i

T

e

m

i

T

Curse

of
the

Half Pipe

Back on the half pipe, Scooby and his
friends are facing a whole new
challenge with three new game modes
of this newest Big Air contest...

Back on the half pipe, Scooby and his
friends are facing a whole new
challenge with three new game modes
of this newest Big Air contest...

Mystery Machine

Shaggy

Scooby Doo

Select your character

Select your character

Click on the character to select it

Click on the character to select it

Choose where you want to play

Choose where you want to play

Click on the background to select it

Click on the background to select it

the Glacier!

the Glacier!

the Glacier!

the Glacier!

the Big City!

the Big City!

the Big City!

the Big City!

the planet mars!

the planet mars!

the planet mars!

the planet mars!

the Volcano!

the Volcano!

the Volcano!

the Volcano!

Customize your board

Customize your board

First:

then:

select your wheel color

Select your board by
clicking on it

Select your board by
clicking on it

First:

then:

select your wheel color

Customize
the mystery machine

Customize
the Mystery Machine

Clic on the van to select it

Clic on the van to select it

Timed Mode

Timed Mode

Timed Mode

Arcade Mode

Arcade Mode

Arcade Mode

Choose your game mode

Choose your game mode

Like the classic Big Air game,
you have three tries to get the
biggest air possible.

Like the classic Big Air game,
you have three tries to get the
biggest air possible.

in this mode, your game is
timed, and you only have one
try.
Look for the time bonus icons
that can be caught at
certain heights.

in this mode, your game is
timed, and you only have one
try.
Look for the time bonus icons
that can be caught at
certain heights.

With this mode, a slot machine
appears once you reach a
certain height.
The slot machine remains on
screen as long as you are
gaining height.
To activate it, press the
spacebar.You never know if
you will get something
good, bad or weird.
Will you take the chance?

With this mode, a slot machine
appears once you reach a
certain height.
The slot machine remains on
screen as long as you are
gaining height.
To activate it, press the
spacebar.You never know if
you will get something
good, bad or weird.
Will you take the chance?

Like the classic Big Air
game, you have three
tries to get the biggest
air possible.

Like the classic Big Air
game, you have three
tries to get the biggest
air possible.

Classic Mode

Classic Mode

Classic Mode

Satelite

Jump higher

Scooby Snacks

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Jeepers!

Punk

Average

Good

You can do it!

Old man Wickles
was Here

Groovy

Jinkees!

Pro

Awesome!

Wow, you're good!

Try not to fall
off your Board

Space For Rent

Super

Amazing!

Shaggy Was
Here

Watch Out!
Oxygen Running
low Here

Don't get
burned

Watch out for
spaceships!

Zoinks!

Try harder!

Jeepers

0

100

00000

00000

00000

00000

00000

00000

MEnu

MainLoop

Nice

better?

Can you do

00000

00000

00000

00000

00000

00000

00000

00000

PLAY

AGAIN

Total score :

final score :

00000

00000

ActionScript [AS1/AS2]

Frame 1
Object.prototype.gameTimeline = this; Stage.showMenu = false; _focusrect = false;
Frame 2
_global.S = this; stop();
Instance of Symbol 22 MovieClip in Frame 2
onClipEvent (load) { function preloadGame() { var _local2 = (_parent.getBytesLoaded() / _parent.getBytesTotal()) * 100; if (_local2 != 100) { _local2 = Math.floor(_local2); _parent.mcState.sPercent = _local2; _parent.mcState.mcLoadBar.gotoAndStop(_local2); } else { _parent.mcState.sPercent = "100"; _parent.mcState.mcLoadBar.gotoAndStop(100); nDelay++; if (nDelay > DELAY_TODO) { _parent.gotoAndPlay("start"); } } } _visible = false; var DELAY_TODO = 4; var nDelay = 0; } onClipEvent (enterFrame) { preloadGame(); }
Frame 10
play();
Instance of Symbol 67 MovieClip in Frame 10
onClipEvent (load) { function ToMute() { _global.MuseMuted = true; this.onEnterFrame = function () { if (SetVolumePack > 0) { SetVolumePack = SetVolumePack - 5; packMusic.setVolume(SetVolumePack); } if (SetVolumeInG > 0) { SetVolumeInG = SetVolumeInG - 5; WhatMovie.setVolume(SetVolumeInG); } if ((SetVolumePack == 0) && (SetVolumeInG == 0)) { packMusic.stop(); WhatMovie.stop(); delete onEnterFrame; } }; } function UnMute() { _global.MuseMuted = false; this.onEnterFrame = function () { if ((SetVolumePack < setMaxVolume) && (musicIn == "Packaging")) { if (SetVolumePack == 0) { packMusic.start(0, 1000000); } SetVolumePack = SetVolumePack + 5; packMusic.setVolume(SetVolumePack); } if ((SetVolumeInG < setMaxVolume) && (musicIn == "InGame")) { if (SetVolumeInG == 0) { WhatMovie.start(0, 1000000); } SetVolumeInG = SetVolumeInG + 5; WhatMovie.setVolume(SetVolumeInG); } if ((SetVolumePack == setMaxVolume) || (SetVolumeInG == setMaxVolume)) { delete onEnterFrame; } }; } function SwitchToPack() { musicIn = "Packaging"; this.onEnterFrame = function () { if (_global.MuseMuted) { WhatMovie.stop(); delete onEnterFrame; } else { if (SetVolumePack < setMaxVolume) { if (SetVolumePack == 0) { packMusic.start(0, 1000000); } SetVolumePack = SetVolumePack + 5; packMusic.setVolume(SetVolumePack); } if (SetVolumeInG > 0) { SetVolumeInG = SetVolumeInG - 5; WhatMovie.setVolume(SetVolumeInG); } if ((SetVolumePack == setMaxVolume) && (SetVolumeInG == 0)) { WhatMovie.stop(); delete onEnterFrame; } } }; } function SwitchToInGame(WhatGame) { WhatMovie = this[WhatGame]; musicIn = "InGame"; this.onEnterFrame = function () { if (_global.MuseMuted) { packMusic.stop(); delete onEnterFrame; } else { if (SetVolumeInG < setMaxVolume) { if (SetVolumeInG == 0) { WhatMovie.start(0, 1000000); } SetVolumeInG = SetVolumeInG + 5; WhatMovie.setVolume(SetVolumeInG); } if (SetVolumePack > 0) { SetVolumePack = SetVolumePack - 5; packMusic.setVolume(SetVolumePack); } if ((SetVolumeInG == setMaxVolume) && (SetVolumePack == 0)) { packMusic.stop(); delete onEnterFrame; } } }; } function playSnd(WitchSound, nVolume, nloop, nStartAnyway) { if (nStartAnyway == undefined) { nStartAnyway = false; } if (!_global.Muted) { if (nloop == undefined) { nloop = 1; } if (nVolume == undefined) { nVolume = 50; } eval (WitchSound).start(0, nloop); eval (WitchSound).setVolume(nVolume); } else if (nStartAnyway) { eval (WitchSound).start(0, nloop); eval (WitchSound).setVolume(0); } } function StopASound(WitchSound) { eval (WitchSound).stop(); } function fSetVolume(WitchSound, _num) { if (!_global.Muted) { eval (WitchSound).setVolume(_num); } else { eval (WitchSound).setVolume(0); } } _global.oSnd = this; _global.Muted = false; _global.MuseMuted = false; var SetVolumeInG; var SetVolumePack; var SetVolumeOld; var musicIn; var WhatMovie; var OldMusic; this.createEmptyMovieClip("packMusic", 1); packMusic = new Sound("packMusic"); packMusic.attachSound("packMusic"); this.createEmptyMovieClip("gameMusicGlacier", 2); gameMusicGlacier = new Sound("gameMusicGlacier"); gameMusicGlacier.attachSound("gameMusicGlacier"); this.createEmptyMovieClip("gameMusicMars", 3); gameMusicMars = new Sound("gameMusicMars"); gameMusicMars.attachSound("gameMusicMars"); this.createEmptyMovieClip("gameMusicCity", 4); gameMusicCity = new Sound("gameMusicCity"); gameMusicCity.attachSound("gameMusicCity"); this.createEmptyMovieClip("gameMusicVolcan", 5); gameMusicVolcan = new Sound("gameMusicVolcan"); gameMusicVolcan.attachSound("gameMusicVolcan"); packMusic.start(0, 1000000); setMaxVolume = 40; SetVolumePack = setMaxVolume; SetVolumeInG = 0; musicIn = "Packaging"; packMusic.setVolume(SetVolumePack); soundList = new Array("Creep", "Shaggy_good1", "Shaggy_scare", "Scooby_scare", "bad_bonus", "sFx_btnOver", "sFx_btnDown", "Explosion", "fire", "good_bonus", "Shaggy_good2", "Air", "vanjump", "vanland", "motorloop", "SM_loop", "power_up", "satelite", "Scooby_good1", "Scooby_good2", "jumpskate", "landskate", "slideskate", "switch1", "switch2", "switch3", "switch4", "switch5", "Shaggy_wrong", "Scooby_wrong"); for (i in soundList) { this.createEmptyMovieClip(soundList[i], i + 6); this[soundList[i]] = new Sound(soundList[i]); this[soundList[i]].attachSound(soundList[i]); } }
Frame 11
GC = new Engin.HighScore.BaseGameController(this); GC.start(); _global.P = new MainCTRL(this); _global.P.loadSection("start"); stop();
Frame 20
play();
Frame 29
GC.title(); _global.HS_Score = 0; _global.HS_Level = 1; _global.P.loadSection("title");
Frame 30
_global.P.loadSection("SelectChars");
Frame 50
_global.P.loadSection("SelectColorBoard");
Frame 88
GC.play(); _global.P.loadSection("play"); play();
Frame 89
GC.levelStart(_global.HS_Level, _global.HS_Score);
Frame 90
stop();
Instance of Symbol 1491 MovieClip in Frame 90
onClipEvent (enterFrame) { _parent.GC.mainLoop(); }
Frame 97
nextFrame();
Frame 98
_global.P.loadSection("levelComplete"); GC.levelComplete();
Frame 99
GC.win(_global.HS_Level, _global.HS_Score); _global.P.loadSection("win");
Frame 109
GC.win(_global.HS_Level, _global.HS_Score); _global.P.loadSection("win");
Symbol 1572 MovieClip [__Packages.Engin.HighScore.BaseGameController] Frame 0
class Engin.HighScore.BaseGameController { var gameTimeline, containerTimeline, engineClip, levelPauseTimer, inputTimer, mcHS, debugMsgList, mclListenerHS, mclHS, ScoresLevel, ScoresTotal; function BaseGameController (game_timeline, engine_clip) { gameTimeline = game_timeline; containerTimeline = gameTimeline._parent; if ((containerTimeline == undefined) && (gameTimeline != _level0)) { containerTimeline = _level0; } if ((containerTimeline != undefined) && (containerTimeline.AC == undefined)) { containerTimeline = _level10; } if ((containerTimeline != undefined) && (containerTimeline.AC == undefined)) { containerTimeline = _level10; } engineClip = engine_clip; engineClip._visible = false; levelPauseTimer = new Engin.HighScore.Timer(); inputTimer = new Engin.HighScore.Timer(); } function onHSReady() { trace("GC: onHSReady"); mcHS.HS.loading(); } function onHSLoadError(error_code) { trace("GC: onHSLoadError: Tracking and High Scores not available. : " + error_code); mcHS.HS = undefined; } function start() { debugMsgList = new Array(); if (containerTimeline != undefined) { containerTimeline.AC.gameStart(gameTimeline, this); } else { gameDebug("Container: undefined"); } mclListenerHS = new Object(); mclListenerHS.owner = this; mclHS = new MovieClipLoader(); mclListenerHS.onLoadComplete = function (target_mc) { target_mc.owner = this.owner; }; mclListenerHS.onLoadError = function (target_mc, errorCode) { trace("HS: onLoadError: " + errorCode); this.owner.onHSLoadError(errorCode); }; mclHS.addListener(mclListenerHS); if (gameTimeline.gGameID == undefined) { gameTimeline.gGameID = "na.no_id.fla"; } if (gameTimeline.gHSRoot_swf == undefined) { gameTimeline.gHSRoot_swf = ""; } if (gameTimeline.gHSRoot_jsp == undefined) { gameTimeline.gHSRoot_jsp = "/web/load_variables/games/"; } if (gameTimeline.gHSRoot_top100 == undefined) { gameTimeline.gHSRoot_top100 = "/web/games/"; } if (gameTimeline.gDB_domain == undefined) { gameTimeline.gDB_domain = "http://looneytunes2.warnerbros.com"; } mcHS = gameTimeline.createEmptyMovieClip("hs_scripts2", 24000); mclHS.loadClip(gameTimeline.gHSRoot_swf + filenameHS, mcHS); } function title() { if (containerTimeline != undefined) { containerTimeline.AC.gameTitle(); } ScoresLevel = 0; ScoresTotal = 0; mcHS.HS.loaded(); } function instructions() { if (containerTimeline != undefined) { containerTimeline.AC.gameInstructions(); } } function play() { if (containerTimeline != undefined) { containerTimeline.AC.gamePlay(); } mcHS.HS.play(); } function levelStart(level, score) { if (containerTimeline != undefined) { containerTimeline.AC.gameLevelStart(level, score); } ScoresTotal = score; mcHS.HS.levelStart(level, score); } function mainLoop() { ScoresLevel = _global.HS_Score - ScoresTotal; Engin.HighScore.FrameTimeManager.calculateFrameTime(); } function checkLevelComplete() { return(false); } function checkGameOver() { return(false); } function levelComplete() { if (containerTimeline != undefined) { containerTimeline.AC.gameLevelComplete(); } levelPauseTimer.restartTimer(); } function win(level, score) { if (containerTimeline != undefined) { containerTimeline.AC.gameWin(level, score); } mcHS.HS.gameOver(level, score); levelPauseTimer.restartTimer(); } function gameOver(level, score) { if (containerTimeline != undefined) { containerTimeline.AC.gameGameOver(level, score); } mcHS.HS.gameOver(level, score); levelPauseTimer.restartTimer(); } function handleInput() { if (Key.isDown(Engin.HighScore.BaseInputManager.keyMap[Engin.HighScore.BaseInputManager.QUIT])) { gameTimeline.gotoAndPlay("gameOver"); } if (Key.getCode() == 13) { consoleCode = ""; } else if ((Key.getAscii() > 45) && (Key.getAscii() != prevConsoleCodeChar)) { consoleCode = consoleCode + (Key.getAscii() + ":"); prevConsoleCodeChar = Key.getAscii(); } if (consoleCode == "126:119:98:100:98:") { mcHS.HS.showDebugConsole(); consoleCode = ""; } } function getScore() { return(0); } function setScore(value) { } function getTotalScore() { return(_global.HS_Score); } function getLevel() { return(_global.HS_Level); } function setLevel(value) { } function getFrameTime() { return(Engin.HighScore.FrameTimeManager.getFrameMilliseconds()); } function getLevelScore() { return(ScoresLevel); } function gameDebug(msg) { if (gameTimeline.gDebug == undefined) { gameTimeline.gDebug = ""; } gameTimeline.gDebug = (gameTimeline.gDebug + msg) + newline; debugMsgList.push(msg); trace(msg); } var filenameHS = "HSScripts2.swf"; var consoleCode = ""; var prevConsoleCodeChar = 0; }
Symbol 1573 MovieClip [__Packages.Engin.HighScore.Timer] Frame 0
class Engin.HighScore.Timer { function Timer () { startTime = getTimer(); } function restartTimer() { startTime = getTimer(); } function milliseconds() { return(getTimer() - startTime); } function seconds() { return(getSeconds()); } function getSeconds() { return(Math.floor((getTimer() - startTime) / 1000)); } function minutes() { return(Math.floor(getSeconds() / 60)); } function remaining(time_allowed) { return(time_allowed - milliseconds()); } function expire() { startTime = -100000; } function display() { var _local2; var _local3; _local2 = "00" + minutes(); _local2 = _local2.substr(_local2.length - 2, 2); _local3 = "00" + seconds(); _local3 = _local3.substr(_local3.length - 2, 2); return((_local2 + ":") + _local3); } function displayRemaining(time_allowed) { var _local2; var _local3; var _local4 = time_allowed - milliseconds(); var _local5 = Math.floor(_local4 / 1000); var _local6 = Math.floor(_local5 / 60); if (_local4 >= 0) { _local2 = "00" + _local6; _local2 = _local2.substr(_local2.length - 2, 2); _local3 = "00" + _local5; _local3 = _local3.substr(_local3.length - 2, 2); } else { _local2 = "00"; _local3 = "00"; } return((_local2 + ":") + _local3); } var startTime = 0; }
Symbol 1574 MovieClip [__Packages.Engin.HighScore.FrameTimeManager] Frame 0
class Engin.HighScore.FrameTimeManager { static var frameTimeMilliseconds; function FrameTimeManager () { } static function calculateFrameTime() { frameTimeMilliseconds = frameTimeTimer.milliseconds(); frameTimeTimer.restartTimer(); } static function getFrameMilliseconds() { return(frameTimeMilliseconds); } static function getFrameSeconds() { return(frameTimeMilliseconds / 1000); } static var frameTimeTimer = new Engin.HighScore.Timer(); }
Symbol 1575 MovieClip [__Packages.Engin.HighScore.BaseInputManager] Frame 0
class Engin.HighScore.BaseInputManager { static var keyMap, inputState; function BaseInputManager () { } static function init() { keyMap = new Array(NUM_STATES); inputState = new Array(NUM_STATES); keyMap[QUIT] = 81; inputState[QUIT] = false; initialized = true; } static function processInput() { if (!initialized) { init(); } processKeyboardInput(); } static function processKeyboardInput() { inputState[QUIT] = Key.isDown(keyMap[QUIT]); } static function checkInputState(keyMapIndex) { return(inputState[keyMapIndex]); } static function showInputState() { trace("BIM: " + inputState.toString()); } static var QUIT = 0; static var NUM_STATES = 1; static var initialized = false; }
Symbol 1576 MovieClip [__Packages.State] Frame 0
class State { var mcRef, sState, nStateTotalFrame; function State (P_mcRef) { mcRef = P_mcRef; } function doEnterFrame() { this["do" + sState](); } function pause() { mcRef.mcState.stop(); } function unPause() { mcRef.mcState.play(); } function setState(P_sState) { if (sState != P_sState) { unLoadState(sState); sState = P_sState; mcRef.gotoAndStop(sState); nStateTotalFrame = mcRef.mcState._totalframes; loadState(sState); } } function loadState() { } function unLoadState() { } }
Symbol 1577 MovieClip [__Packages.MainCTRL] Frame 0
class MainCTRL extends State { var mcRef, nKindPerso, nKindStage, STAGE_WIDTH, STAGE_HEIGHT, STAGE_FPS, MAX_LEVEL, sCurrentSection, nPlayerScore1, nPlayerScore2, nPlayerScore3, nLevel, sState, nKindWheelsColor, nKindOverAllColor, pause, nKindMode; function MainCTRL (P_mcRef) { super(P_mcRef); mcRef = P_mcRef; initMainVar(); nKindPerso = "Scooby"; nKindStage = "City"; } function initMainVar() { STAGE_WIDTH = 500; STAGE_HEIGHT = 375; STAGE_FPS = 35; MAX_LEVEL = 3; sCurrentSection = "start"; nPlayerScore1 = 0; nPlayerScore2 = 0; nPlayerScore3 = 0; nLevel = 1; } function loadSection(P_sSection) { setSection(P_sSection); switch (P_sSection) { case "start" : if (_global.oTransition == undefined) { _global.oTransition = new Transition(mcRef.mcTransition); } if (_global.oPopup == undefined) { _global.oPopup = new Popup(mcRef.mcPopup); } _global.oTransition.setTransition("title"); break; case "title" : mcRef.stop(); break; case "play" : initPlay(); break; case "levelComplete" : setSection("play"); sState = "play"; mcRef.gotoAndPlay("levelStart"); initPlay(); break; case "win" : initWinScreen(); break; case "SelectColorBoard" : nKindWheelsColor = 0; nKindOverAllColor = 0; } } function unloadSection(P_sSection) { switch (P_sSection) { case "start" : break; case "title" : break; case "play" : mcRef.mcState.swapDepths(1200); mcRef.mcState.removeMovieClip(); Key.removeListener(_global.Mode.oKey); _global.oSnd.SwitchToPack(); _global.oSnd.StopASound("Air"); _global.oSnd.StopASound("slideskate"); _global.oSnd.StopASound("motorloop"); _global.oSnd.StopASound("fire"); _global.C.doBroadcast("removeBats"); delete _global.C.oBroadcaster; delete _global.C; delete _global.Perso; delete _global.Markers; delete _global.Game; delete _global.Fire; delete _global.Satelites; delete _global.Mode; _global.oPopup.setState("Idle"); break; case "levelComplete" : delete _global.C; break; case "win" : } } function initPlay() { _global.C = new GameCTRL(mcRef.mcState); _global.oSnd.SwitchToInGame("gameMusic" + nKindStage); _global.oSnd.playSnd("Air", 0, 100000, true); _global.oSnd.playSnd("fire", 0, 100000, true); if (nKindPerso == "Van") { _global.oSnd.playSnd("motorloop", 40, 100000, true); } else { _global.oSnd.playSnd("slideskate", 0, 100000, true); } } function setSection(P_sSection) { sCurrentSection = P_sSection; } function quitGame() { pause(); _global.C.endLevel(false); } function playAgain() { _global.oTransition.setTransition("title"); } function getHelp() { mcRef.GC.instructions(); _global.oPopup.setState("Help"); } function resumeHelp() { if (sCurrentSection == "Game") { _global.oPopup.setState("MenuOpen"); } else { _global.oPopup.setState("Idle"); } } function getMenu() { _global.C.pause(); _global.oSnd.fSetVolume("Air", 0); _global.oSnd.fSetVolume("slide", 0); _global.oSnd.fSetVolume("fire", 0); _global.oPopup.setState("StartMenu"); } function setScoreText(P_nNumber, P_nMinimumChar) { return(String(P_nNumber)); } function nextLevel() { _global.HS_Score = (nPlayerScore1 + nPlayerScore2) + nPlayerScore3; if (nLevel < MAX_LEVEL) { nLevel++; _global.HS_Level++; _global.oTransition.setTransition("levelComplete"); } else { _global.oTransition.setTransition("gameOver"); } } function Lose() { _global.oTransition.setTransition("gameOver"); } function initWinScreen() { mcRef.mcState.average = setScoreText(Number((nPlayerScore1 + nPlayerScore2) + nPlayerScore3)); if (Number((nPlayerScore1 + nPlayerScore2) + nPlayerScore3) > 8000) { mcRef.mcState.gotoAndStop(2); } if (Number((nPlayerScore1 + nPlayerScore2) + nPlayerScore3) > 13000) { mcRef.mcState.gotoAndStop(3); } if (Number((nPlayerScore1 + nPlayerScore2) + nPlayerScore3) > 18000) { mcRef.mcState.gotoAndStop(4); } mcRef.mcState.jump1 = setScoreText(nPlayerScore1); mcRef.mcState.jump2 = setScoreText(nPlayerScore2); mcRef.mcState.jump3 = setScoreText(nPlayerScore3); nPlayerScore1 = 0; nPlayerScore2 = 0; nPlayerScore3 = 0; nLevel = 1; mcRef.mcState.perso.gotoAndStop(nKindPerso); } function doSelectChars(_chars) { nKindPerso = _chars; mcRef.gotoAndStop("SelectLevel"); } function doSelectGamePlay(_Mode) { nKindMode = _Mode; _global.oTransition.setTransition("play"); } function doSelectVanColor(_Color) { nKindOverAllColor = _Color; mcRef.gotoAndStop("SelectMode"); } function doSelectBoardColor(_Color) { nKindOverAllColor = _Color; trace("nKindWheelsColor = " + nKindWheelsColor); if (nKindWheelsColor != 0) { mcRef.gotoAndStop("SelectMode"); } } function doSelectWheelsColor(_Color) { nKindWheelsColor = _Color; trace("nKindOverAllColor = " + nKindOverAllColor); if (nKindOverAllColor != 0) { mcRef.gotoAndStop("SelectMode"); } } function doSelectLevel(_Level) { nKindStage = _Level; if (nKindPerso == "Van") { nKindOverAllColor = 1; mcRef.gotoAndStop("SelectMode"); } else { mcRef.gotoAndStop("SelectColorBoard"); } } function setMainColor(_mcRef) { _mcRef.gotoAndStop(nKindOverAllColor); if (nKindOverAllColor == undefined) { _mcRef.stop(); } } function setWheelsColor(_mcRef) { _mcRef.gotoAndStop(nKindWheelsColor); if (nKindWheelsColor == undefined) { _mcRef.stop(); } } }
Symbol 1578 MovieClip [__Packages.Transition] Frame 0
class Transition extends State { var mcRef, mcInsideMovieClip, sNextFrameLabel, sState, doEnterFrame; function Transition (P_mcRef) { super(P_mcRef); mcRef = P_mcRef; setState("Idle"); initTrans(); } function initTrans() { mcInsideMovieClip = undefined; sNextFrameLabel = ""; } function doStartTransition() { if (mcRef.mcState._currentframe >= mcRef.mcState._totalframes) { changeSection(); setState("EndTransition"); } } function doEndTransition() { if (mcRef.mcState._currentframe >= mcRef.mcState._totalframes) { setState("Idle"); } } function setTransition(P_sNextLabel, P_mcInsideMovieClip) { sNextFrameLabel = P_sNextLabel; if (P_mcInsideMovieClip != undefined) { mcInsideMovieClip = P_mcInsideMovieClip; } setState("StartTransition"); } function changeSection() { _global.P.unloadSection(_global.P.sCurrentSection); if (mcInsideMovieClip != undefined) { var _local3 = mcInsideMovieClip; _local3.gotoAndStop(sNextFrameLabel); mcInsideMovieClip = undefined; } else { _global.P.setState(sNextFrameLabel); } } function setState(P_sState) { if (P_sState != "Idle") { sState = P_sState; mcRef.gotoAndStop(P_sState); mcRef.onEnterFrame = mx.utils.Delegate.create(this, doEnterFrame); } else { sState = P_sState; mcRef.gotoAndStop(P_sState); delete mcRef.onEnterFrame; } loadState(); } function loadState() { mcRef.LockBtn.useHandCursor = false; switch (sState) { case "Idle" : mcRef.stop(); break; case "StartTransition" : _global.objSnd.fPlaySounds("sFx_transition", 50, 1); } } }
Symbol 1579 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1580 MovieClip [__Packages.Popup] Frame 0
class Popup extends State { var mcRef, setState, sState, nStateTotalFrame; function Popup (P_mcRef) { super(P_mcRef); mcRef = P_mcRef; setState("Idle"); } function doUnPausableEnterFrame() { this["do" + sState](); } function doStartMenu() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("MenuOpen"); } } function doMenuOpen() { } function doEndMenu() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("Idle"); _global.C.unPause(); } } function loadState() { mcRef.mcBlocker.useHandCursor = false; switch (sState) { case "Idle" : delete mcRef.onEnterFrame; break; case "StartMenu" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "MenuOpen" : delete mcRef.onEnterFrame; break; case "EndMenu" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); } } function nextPage(__Section) { __Section.nextFrame(); } function prevPage(__Section) { __Section.prevFrame(); } function returnToGame() { if (_global.C == undefined) { setState("Idle"); _global.P.mcRef.gotoAndStop("SelectChars"); } else { setState("MenuOpen"); } } function closeMenu() { setState("EndMenu"); } function quitGame() { setState("QuitOpen"); } }
Symbol 1581 MovieClip [__Packages.GameCTRL] Frame 0
class GameCTRL extends State { var mcRef, bInit, nObjectIndex, oBroadcaster, aIndexSwapDepth, bPaused; function GameCTRL (P_mcRef) { super(P_mcRef); mcRef = P_mcRef; mcRef.onEnterFrame = mx.utils.Delegate.create(this, doEnterFrame); initGameVars(); } function initGameVars() { bInit = false; nObjectIndex = 1; mcRef.Game.gotoAndStop(_global.P.nKindStage); oBroadcaster = new Object(); AsBroadcaster.initialize(oBroadcaster); aIndexSwapDepth = new Array(); aIndexSwapDepth[0] = {sType:"Player", nCurrentDepth:1000, nBaseDepth:1000, nLimitDepth:1000}; aIndexSwapDepth[1] = {sType:"Remove", nCurrentDepth:900000, nBaseDepth:900000, nLimitDepth:1000000}; } function initGameObject() { _global.GravityPower = 1.25; _global.SMeter = 1; mcRef.Game.attachMovie(String(_global.P.nKindPerso + "Mc"), "player_mc", 1000, {_x:250, _y:290}); _global.Perso = new Player(mcRef.Game.player_mc); _global.Game = new oCamPan(mcRef.Game); _global.Fire = new Fires(mcRef.Game.fire_mc); _global.Markers = new Marker(mcRef.Game.marker_mc, mcRef.Game.bande_mc); _global.Satelites = new Satelite(mcRef.Game.mcSatelite); ajustMode(); mcRef.HudMc.jump1 = _global.P.setScoreText(_global.P.nPlayerScore1); mcRef.HudMc.jump2 = _global.P.setScoreText(_global.P.nPlayerScore2); mcRef.HudMc.jump3 = _global.P.setScoreText(_global.P.nPlayerScore3); unPause(); } function ajustMode() { if (_global.P.nKindMode == "Time") { _global.Mode = new TimeMode(); } else if (_global.P.nKindMode == "Arcade") { _global.Mode = new ArcadeMode(); } } function doEnterFrame() { if (bInit == false) { bInit = true; initGameObject(); } else if (bPaused == false) { _global.objSnd.Fade(); doBroadcast("doEnterFrame"); } else { _global.objSnd.Fade(); doBroadcast("fDoUnpausableEnterFrame"); } } function doBroadcast(P_sMessage) { oBroadcaster.broadcastMessage(P_sMessage); } function pause() { bPaused = true; doBroadcast("pause"); } function unPause() { bPaused = false; doBroadcast("unPause"); } function fAddBroadcastObj(P_obj) { oBroadcaster.addListener(P_obj); } function fRemoveBroadcastObj(P_obj) { oBroadcaster.removeListener(P_obj); } function fRemoveObject(P_sObjName) { delete this[P_sObjName]; } function fRemoveInstance(P_mcRef) { P_mcRef.swapDepths(fReturnDepth("Remove")); P_mcRef.removeMovieClip(); } function fReturnDepth(P_sType) { for (var _local3 in aIndexSwapDepth) { if (aIndexSwapDepth[_local3].sType == P_sType) { aIndexSwapDepth[_local3].nCurrentDepth++; if (aIndexSwapDepth[_local3].nCurrentDepth > aIndexSwapDepth[_local3].nLimitDepth) { aIndexSwapDepth[_local3].nCurrentDepth = aIndexSwapDepth[_local3].nBaseDepth; } return(aIndexSwapDepth[_local3].nCurrentDepth); } } } function endLevel(__Success) { _global.HS_Score = (_global.P.nPlayerScore1 + _global.P.nPlayerScore2) + _global.P.nPlayerScore3; if (__Success) { if (_global.P.nLevel < _global.P.MAX_LEVEL) { _global.P.nLevel++; _global.HS_Level++; _global.oTransition.setTransition("UnloadGame"); } else { _global.oTransition.setTransition("gameOver"); } } else { _global.oTransition.setTransition("gameOver"); } } function JumpOver(__number) { pause(); _global.oSnd.StopASound("satelite"); _global.Mode.mcRef.gotoAndStop("Hidden"); _global.P["nPlayerScore" + _global.P.nLevel] = __number; if (_global.P.nKindMode == "Time") { _global.oPopup.setState("HeightTime"); } else { _global.oPopup.setState("Height"); } _global.oPopup.mcRef.Height_txt = _global.P.setScoreText(__number); } }
Symbol 1582 MovieClip [__Packages.Player] Frame 0
class Player extends State { var setState, nJamTime, KeyLeft, KeyRight, KeyUp, KeyDown, bBoost, bBlock, bFreeze, bJammed, sState, Falling, speed, InAir, Bonus, ARC_X, ARC_Y, RAMPE_RAYON, POINT_COLIDE_X, POINT_COLIDE_Y, POOL_LIMIT, mcRef, SatelitePoss, shakeProcess, DistanceX, DistanceY, Distance; function Player (__player) { super(__player); _global.C.fAddBroadcastObj(this); InitialysePool(); setState("Idle"); nJamTime = 0; KeyLeft = false; KeyRight = false; KeyUp = false; KeyDown = false; bBoost = false; bBlock = false; bFreeze = false; bJammed = false; } function doEnterFrame() { this["do" + sState](); CheckKey(); checkGravityPower(); fakeGravity(); _global.Game.moveFrame(); movieEffect(); soundAjust(); if (bJammed) { nJamTime++; if (nJamTime > JAM_TIME) { bJammed = false; nJamTime = 0; } } } function soundAjust() { _global.oSnd.fSetVolume("Air", Falling); if (_global.P.nKindPerso == "Van") { _global.oSnd.fSetVolume("motorloop", Math.abs(speed * 2) + 20); } else { _global.oSnd.fSetVolume("slideskate", speed * 2); } } function InitialysePool() { speed = 0; Falling = 0; InAir = false; Bonus = true; var _local3 = _global.C.mcRef.Game.Arc_mc; ARC_X = _local3._x; ARC_Y = _local3._y; RAMPE_RAYON = _local3._width / 2; POINT_COLIDE_X = _local3._x + RAMPE_RAYON; POINT_COLIDE_Y = _local3._y + RAMPE_RAYON; POOL_LIMIT = RAMPE_RAYON - (mcRef._height / 2); _global.C.fRemoveInstance(_local3); } function checkGravityPower() { if (mcRef._y < -3000) { _global.GravityPower = 0.3; } else { _global.GravityPower = 1.25; } } function movieEffect() { if (Falling > 55) { _global.Fire.doWake(); shakePlayer(); } else if ((Falling > 40) || (Falling < -40)) { shakePlayer(); } if (SatelitePoss && (mcRef._y < -4500)) { SatelitePoss = false; if (random(100) < CHANCE_APPEARING) { _global.Satelites.setState(String("satelite") + Number(random(4) + 1)); _global.oSnd.playSnd("satelite", 100, 100); } } diformPlayer(); AjustRotation(); } function shakePlayer() { if (shakeProcess == 1) { _global.C.mcRef.Game._x = _global.C.mcRef.Game._x + 3; shakeProcess = 2; } else { _global.C.mcRef.Game._x = _global.C.mcRef.Game._x - 3; shakeProcess = 1; } } function diformPlayer() { var _local2 = Math.abs(Falling / 2); if (mcRef._xscale > 0) { mcRef._xscale = 100 - _local2; } else { mcRef._xscale = -100 + _local2; } mcRef._yscale = 100 + _local2; } function AjustRotation() { if (Falling == 0) { checkSide(); rotatePlayer(); SatelitePoss = true; } else if (mcRef._rotation != 0) { mcRef._rotation = 0; } } function checkSide() { if ((speed > 0) && (mcRef._xscale == 100)) { mcRef._xscale = -100; chckScale(mcRef.mcState.Van.Text); } else if ((speed < 0) && (mcRef._xscale == -100)) { mcRef._xscale = 100; chckScale(mcRef.mcState.Van.Text); } } function rotatePlayer() { var _local5 = (mcRef._x - (ARC_X + RAMPE_RAYON)) * -1; var _local4 = (mcRef._y - (ARC_Y + RAMPE_RAYON)) * -1; var _local2 = Math.atan2(_local4, _local5); _local2 = (_local2 * 180) / Math.PI; if (_local2 < 0) { _local2 = _local2 * -1; var _local3 = 180 - _local2; _local2 = 180 + _local3; } mcRef._rotation = _local2 - 270; } function fakeGravity() { if (mcRef._y >= POINT_COLIDE_Y) { RampGravity(); onRamp(); } else { AirGravity(); onAir(); } } function onRamp() { if ((((speed < 8) && (mcRef._x < (POINT_COLIDE_X + 10))) && (speed > -8)) && (mcRef._x > (POINT_COLIDE_X - 10))) { if ((KeyLeft == true) && (speed <= 0)) { speed = -12; } else if (KeyRight == (speed >= 0)) { speed = 12; } } if (KeyLeft == true) { speed = speed - (_global.SMeter / 5); if (speed < 0) { if ((sState == "landing") && (Bonus == true)) { Bonus = false; speed = speed - (_global.SMeter / 2); if (_global.SMeter < 5) { _global.SMeter = _global.SMeter + 0.04; } } if (_global.SMeter < 5) { _global.SMeter = _global.SMeter + 0.005; } } else if (_global.SMeter > 1) { _global.SMeter = _global.SMeter - 0.0003; } } else if (KeyRight == true) { speed = speed + (_global.SMeter / 5); if (speed > 0) { if ((sState == "landing") && (Bonus == true)) { Bonus = false; speed = speed + (_global.SMeter / 2); if (_global.SMeter < 5) { _global.SMeter = _global.SMeter + 0.04; } } if (_global.SMeter < 5) { _global.SMeter = _global.SMeter + 0.005; } } else if (_global.SMeter > 1) { _global.SMeter = _global.SMeter - 0.0003; } } if ((KeyRight == false) && (KeyLeft == false)) { if (speed > 0) { speed = speed + (_global.SMeter / 8); } else if (speed < 0) { speed = speed - (_global.SMeter / 8); } } if ((sState == "idle") && (KeyUp == false)) { Bonus = true; } if ((KeyLeft == true) && (speed < 0)) { if ((sState != "Downhill") && (sState != "jumping")) { setState("Downhill"); } } else if ((KeyRight == true) && (speed > 0)) { if ((sState != "Downhill") && (sState != "jumping")) { setState("Downhill"); } } else if ((sState != "Idle") && (sState != "jumping")) { setState("Idle"); } } function onAir() { if ((KeyUp == true) && (!bBlock)) { if (sState == "upswitch") { if (_global.SMeter > 1) { _global.SMeter = _global.SMeter - 0.001; } } if (Falling < 0) { if (_global.SMeter < 5) { _global.SMeter = _global.SMeter + 0.005; } if ((((sState != "trick") && (sState != "upswitch")) && (!bBoost)) && (!bJammed)) { setState("trick"); mcRef.gotoAndStop(String(sState + Number(random(7) + 1))); } } else if (_global.SMeter > 1) { _global.SMeter = _global.SMeter - 0.001; } } else if ((KeyDown == true) && (!bBlock)) { if (sState == "upswitch") { Bonus = false; } if ((sState == "downswitch") && (Bonus == true)) { Bonus = false; if (_global.SMeter < 5) { _global.SMeter = _global.SMeter + 0.05; if (_global.SMeter > 5) { _global.SMeter = 5; } } } if (Falling > 0) { if (_global.SMeter < 5) { _global.SMeter = _global.SMeter + 0.005; } if (((sState != "downDownhill") && (sState != "upswitch")) && (!bFreeze)) { setState("downDownhill"); } } else if (_global.SMeter > 1) { _global.SMeter = _global.SMeter - 0.001; } } if ((sState == "upswitch") && (KeyDown == false)) { Bonus = true; } if (((sState == "downfast") && (KeyLeft == false)) && (KeyRight == false)) { Bonus = true; } if ((KeyLeft == true) || (KeyRight == true)) { Bonus = false; if (_global.SMeter > 1) { _global.SMeter = _global.SMeter - 0.00025; } } if ((KeyUp == false) && (Falling < 0)) { if (((((sState != "Upfast") && (sState != "trick")) && (sState != "upswitch")) && (!bBoost)) && (!bJammed)) { setState("Upfast"); } if (((sState == "trick") && (!bBoost)) && (!bJammed)) { setState("Upfast"); } } else if ((KeyDown == false) && (Falling > 0)) { if (((sState != "downfast") && (sState != "upswitch")) && (!bFreeze)) { setState("downfast"); } } } function RampGravity() { DistanceX = Math.abs(mcRef._x - POINT_COLIDE_X); DistanceY = Math.abs(mcRef._y - POINT_COLIDE_Y); Distance = DistanceX + DistanceY; if (Distance >= POOL_LIMIT) { if (Falling != 0) { InAir = false; setState("landing"); if (_global.P.nKindPerso == "Van") { _global.oSnd.playSnd("vanland", 70, 1); } else { _global.oSnd.playSnd("landskate", 70, 1); } _global.Fire.doLand(); var _local3 = true; if (mcRef._x > POINT_COLIDE_X) { speed = (-Falling) - 2; } else { speed = Falling + 2; } Falling = 0; } else { var _local3 = false; } if (_local3 == false) { if (speed > 0) { if (mcRef._x < POINT_COLIDE_X) { speed = speed + ((_global.SMeter * 2) - 0.4); } else { speed = speed - (_global.GravityPower + 0.2); } } else if (speed < 0) { if (mcRef._x > POINT_COLIDE_X) { speed = speed - ((_global.SMeter * 2) - 0.4); } else { speed = speed + (_global.GravityPower + 0.2); } } } if ((mcRef._x > ((POINT_COLIDE_X + POOL_LIMIT) - SLOPE_INT_1)) || (mcRef._x < ((POINT_COLIDE_X - POOL_LIMIT) + SLOPE_INT_1))) { mcRef._x = mcRef._x + (speed / 5); } else if ((mcRef._x > ((POINT_COLIDE_X + POOL_LIMIT) - SLOPE_INT_2)) || (mcRef._x < ((POINT_COLIDE_X - POOL_LIMIT) + SLOPE_INT_2))) { mcRef._x = mcRef._x + (speed / 3); } else if ((mcRef._x > ((POINT_COLIDE_X + POOL_LIMIT) - SLOPE_INT_3)) || (mcRef._x < ((POINT_COLIDE_X - POOL_LIMIT) + SLOPE_INT_3))) { mcRef._x = mcRef._x + (speed / 2); } else if ((mcRef._x > ((POINT_COLIDE_X + POOL_LIMIT) - SLOPE_INT_4)) || (mcRef._x < ((POINT_COLIDE_X - POOL_LIMIT) + SLOPE_INT_4))) { mcRef._x = mcRef._x + (speed / 1.5); } else { mcRef._x = mcRef._x + (speed / 1.1); } if (Math.abs(mcRef._x - POINT_COLIDE_X) > POOL_LIMIT) { if (mcRef._x > POINT_COLIDE_X) { mcRef._x = POINT_COLIDE_X + POOL_LIMIT; } else { mcRef._x = POINT_COLIDE_X - POOL_LIMIT; } if (sState != "jumping") { if (_global.P.nKindPerso == "Van") { _global.oSnd.playSnd("vanjump", 70, 1); } else { _global.oSnd.playSnd("jumpskate", 70, 1); } setState("jumping"); } Falling = Falling - (Math.abs(speed) / _global.GravityPower); speed = 0; if ((Falling < -95) && (_global.P.nKindMode == "Arcade")) { Falling = -95; } if ((Falling <= (LIMIT_CALL_SM * -1)) && (_global.P.nKindMode == "Arcade")) { _global.Mode.StartAscending(); } Falling = Falling - _global.GravityPower; mcRef._y = POINT_COLIDE_Y - 1; InAir = true; } else { DistanceX = Math.abs(mcRef._x - POINT_COLIDE_X); mcRef._y = POINT_COLIDE_Y + Math.sqrt((POOL_LIMIT * POOL_LIMIT) - (DistanceX * DistanceX)); } } else { if (Falling < MAX_SPEED) { Falling = Falling + _global.GravityPower; } mcRef._y = mcRef._y + Falling; } } function AirGravity() { if (Falling < MAX_SPEED) { Falling = Falling + _global.GravityPower; } if (Falling > 0) { if (((sState != "downfast") && (sState != "downDownhill")) && (!bFreeze)) { setState("downfast"); } } else { if ((_global.GravityPower + Falling) > 0) { _global.Markers.checkHeight(Number(mcRef._y + Falling)); } if (Falling < SWITCH_LIMIT) { if ((sState != "upfast") && (sState != "trick")) { setState("upfast"); } } else if (sState != "upswitch") { setState("upswitch"); var _local3 = 1; if (mcRef._y < (-HEIGHT_ANIM_5)) { _local3 = 5; } else if (mcRef._y < (-HEIGHT_ANIM_4)) { _local3 = 4; } else if (mcRef._y < (-HEIGHT_ANIM_3)) { _local3 = 3; } else if (mcRef._y < (-HEIGHT_ANIM_2)) { _local3 = 2; } _global.oSnd.playSnd("switch" + _local3, 60, 1); mcRef.gotoAndStop(String("Transition" + _local3)); if (_global.P.nKindMode == "Arcade") { _global.Mode.StopAscending(); } } } mcRef._y = mcRef._y + Falling; } function CheckKey() { if (Key.isDown(37)) { KeyLeft = true; } else { KeyLeft = false; } if (Key.isDown(39)) { KeyRight = true; } else { KeyRight = false; } if (Key.isDown(38)) { KeyUp = true; } else { KeyUp = false; } if (Key.isDown(40)) { KeyDown = true; } else { KeyDown = false; } } function chckScale(__text) { if (mcRef._xscale < 0) { __text._xscale = -100; } else { __text._xscale = 100; } } function hitItem(_Kind) { if (_Kind == "Bonus") { if (_global.P.nKindPerso == "Van") { if ((sState == "Upfast") || (sState == "trick")) { if (!bJammed) { if (random(100) < 50) { StuckPose("trick1"); _global.oSnd.playSnd("Scooby_good" + String(random(2) + 1), 80, 1); } else { StuckPose("trick2"); _global.oSnd.playSnd("Shaggy_good" + String(random(2) + 1), 80, 1); } } } } else if (!bJammed) { StuckPose("Boost"); _global.oSnd.playSnd((_global.P.nKindPerso + "_good") + String(random(2) + 1), 80, 1); } } else if (_global.P.nKindPerso == "Van") { _global.oSnd.playSnd("Scooby_scare", 80, 1); _global.oSnd.playSnd("Shaggy_scare", 80, 1); } else { _global.oSnd.playSnd(_global.P.nKindPerso + "_wrong", 80, 1); } } function StuckPose(_pose) { bJammed = true; mcRef.gotoAndStop(_pose); } function pause() { mcRef.mcState.stop(); _global.oSnd.fSetVolume("motorloop", 0); _global.oSnd.fSetVolume("Air", 0); _global.oSnd.fSetVolume("slideskate", 0); _global.oSnd.fSetVolume("satelite", 0); } function unPause() { mcRef.mcState.play(); _global.oSnd.fSetVolume("satelite", 100); } var JAM_TIME = 50; var CHANCE_APPEARING = 50; var MAX_SPEED = 295; var SWITCH_LIMIT = -7; var SLOPE_INT_1 = 5; var SLOPE_INT_2 = 18; var SLOPE_INT_3 = 30; var SLOPE_INT_4 = 60; var HEIGHT_ANIM_5 = 5000; var HEIGHT_ANIM_4 = 3500; var HEIGHT_ANIM_3 = 2000; var HEIGHT_ANIM_2 = 800; var LIMIT_CALL_SM = 55; }
Symbol 1583 MovieClip [__Packages.oCamPan] Frame 0
class oCamPan extends MovieClip { var mcRef, Cible, MapHeight, nDifference, DistanceY; function oCamPan (__mcRef) { super(); mcRef = __mcRef; Cible = _global.Perso; MapHeight = mcRef._height - 30; nDifference = 0; } function changeCible(NewCible) { Cible = NewCible; } function getBoundCoord(__mcRef) { var _local2 = new Object(); var _local1 = new Object(); _local1 = __mcRef.getBounds(__mcRef._parent._parent._parent); _local2.y = (_local1.yMin + _local1.yMax) / 2; return(_local2); } function moveFrame() { var _local2 = new Object(); _local2 = getBoundCoord(Cible.mcRef.Hit); DistanceY = _local2.y - (STAGE_HEIGHT / 2); if (Math.abs(DistanceY) > 3) { checkLimitY(Math.round(DistanceY / PAN_RATE)); } } function checkLimitY(deplaceNum) { if (deplaceNum > 0) { if ((mcRef._y - deplaceNum) < 0) { deplaceNum = mcRef._y; } } mcRef._y = mcRef._y - deplaceNum; mcRef.mcSatelite._y = mcRef.mcSatelite._y + deplaceNum; if (_global.Perso.mcRef._y > -8500) { mcRef.Layer2._y = mcRef.Layer2._y + (deplaceNum * PARALAX1_FACTOR); mcRef.Layer3._y = mcRef.Layer3._y + (deplaceNum * PARALAX2_FACTOR); mcRef.Layer4._y = mcRef.Layer4._y + (deplaceNum * PARALAX3_FACTOR); } else { mcRef.Layer2._y = mcRef.Layer2._y + deplaceNum; mcRef.Layer3._y = mcRef.Layer3._y + deplaceNum; mcRef.Layer4._y = mcRef.Layer4._y + deplaceNum; } } var STAGE_WIDTH = 500; var STAGE_HEIGHT = 375; var PAN_RATE = 1; var PARALAX1_FACTOR = 0.8; var PARALAX2_FACTOR = 0.89; var PARALAX3_FACTOR = 0.92; }
Symbol 1584 MovieClip [__Packages.Fires] Frame 0
class Fires extends State { var setState, sState, mcRef; function Fires (__mcRef) { super(__mcRef); _global.C.fAddBroadcastObj(this); setState("Sleep"); } function doEnterFrame() { this["do" + sState](); } function doSleep() { } function doIdle() { followPlayer(); } function doIgnit() { followPlayer(); if (checkEndofAnim()) { setState("Idle"); } } function doDissipe() { if (checkEndofAnim()) { setState("Sleep"); } } function doWake() { if (sState == "Sleep") { setState("Ignit"); _global.oSnd.playSnd("Explosion", 100, 1); } } function doLand() { if ((sState == "Idle") || (sState == "Ignit")) { setState("Dissipe"); mcRef._xscale = 100; mcRef._yscale = 100; _global.oSnd.fSetVolume("fire", 0); } } function followPlayer() { mcRef._x = _global.Perso.mcRef._x; mcRef._y = _global.Perso.mcRef._y; mcRef._xscale = _global.Perso.mcRef._xscale; mcRef._yscale = _global.Perso.mcRef._yscale; _global.oSnd.fSetVolume("fire", 80); } function checkEndofAnim() { var _local2 = false; if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { _local2 = true; } return(_local2); } }
Symbol 1585 MovieClip [__Packages.Marker] Frame 0
class Marker extends State { var setState, nMaxHeight, mcBand, sState, mcRef; function Marker (__mcRef, __mcBand) { super(__mcRef); _global.C.fAddBroadcastObj(this); setState("Idle"); nMaxHeight = 2000; mcBand = __mcBand; } function doEnterFrame() { this["do" + sState](); } function doIdle() { if (mcRef._y > _global.Perso.mcRef._y) { mcRef._y = _global.Perso.mcRef._y; mcBand._y = mcRef._y; } } function checkHeight(__newHeight) { if (__newHeight <= nMaxHeight) { nMaxHeight = Math.round(__newHeight); } else if (_global.P.nKindMode != "Time") { _global.C.JumpOver(Math.abs(nMaxHeight)); } } }
Symbol 1586 MovieClip [__Packages.Satelite] Frame 0
class Satelite extends State { var setState; function Satelite (P_mcRef) { super(P_mcRef); _global.C.fAddBroadcastObj(this); setState("Idle"); } }
Symbol 1587 MovieClip [__Packages.TimeMode] Frame 0
class TimeMode extends State { var bTimePause, nTimeRemaining, nCalculSec, nHold, mcTimer, aBonus; function TimeMode () { super(); _global.C.fAddBroadcastObj(this); initTimer(); } function initTimer() { bTimePause = false; nTimeRemaining = TIME_START; nCalculSec = 0; nHold = 0; _global.C.mcRef.attachMovie("mcTimer", "mcTime", TIMER_DEPTH); mcTimer = _global.C.mcRef.mcTime; mcTimer._x = 180; AddTimeObject(); } function doEnterFrame() { if (!bTimePause) { nCalculSec++; if (nCalculSec >= 30) { nCalculSec = 0; if (nHold == 0) { nTimeRemaining--; } else { nHold--; if (nHold == 0) { mcTimer.Frozen._visible = false; } } AjustTime(); } CheckHauteur(); } } function AddTimeObject() { var _local3; aBonus = new Array(); _local3 = 0; while (_local3 < 10) { if (random(100) < CHANCE_APPEAR) { var _local4 = new Array(); var _local7 = (_local3 * -1000) - random(HEIGHT_RANDOM); var _local6 = random(2) + 1; var _local8 = random(2) + 1; var _local5; _global.C.mcRef.Game.attachMovie(String("mcTime" + _local6), String("mcBonus" + _local3), Number(BONUS_DEPTH + _local3)); _local5 = _global.C.mcRef.Game["mcBonus" + _local3]; if (_local8 == 1) { _local5._x = X_LEFT; } else { _local5._x = X_RIGHT; } _local5._y = _local7; _local5.gotoAndStop("Idle"); _local4.push(_local7); _local4.push(_local6); _local4.push(_local8); _local4.push(_local5); aBonus.push(_local4); } _local3++; } } function CheckHauteur() { var _local3; var _local5 = _global.Perso.mcRef._y; var _local4 = _global.Perso.mcRef._x; _local3 = 0; while (_local3 < aBonus.length) { if ((_local5 - 100) < aBonus[_local3][0]) { if ((_local4 < 200) && (aBonus[_local3][2] == 1)) { HitBonus(_local3); } else if ((_local4 > 200) && (aBonus[_local3][2] == 2)) { HitBonus(_local3); } } _local3++; } } function HitBonus(_numHit) { aBonus[_numHit][3].gotoAndStop("Take"); _global.Perso.hitItem("Bonus"); if (aBonus[_numHit][1] == 1) { nTimeRemaining = nTimeRemaining + 20; mcTimer.gotoAndStop("Time"); } else { nHold = nHold + 10; mcTimer.gotoAndStop("Freeze"); mcTimer.Frozen._visible = true; } aBonus.splice(_numHit, 1); _global.oSnd.playSnd("power_up", 70, 1); } function AjustTime() { var _local4; var _local3; _local4 = String(Math.floor(nTimeRemaining / 60)); _local3 = String(nTimeRemaining - (_local4 * 60)); if (Number(_local3) < 10) { _local3 = "0" + _local3; } mcTimer.Time_txt = String((_local4 + ":") + _local3); if (nTimeRemaining <= 0) { if (_global.Markers.nMaxHeight < 0) { _global.C.JumpOver(Math.abs(_global.Markers.nMaxHeight)); } else { _global.C.JumpOver(0); } } } function EndMode() { if (_global.Markers.nMaxHeight < 0) { _global.P.nPlayerScore1 = 3 * Math.abs(_global.Markers.nMaxHeight); } else { _global.P.nPlayerScore1 = 0; } _global.HS_Score = _global.P.nPlayerScore1; _global.oTransition.setTransition("TimeOut"); } function pause() { bTimePause = true; mcTimer.mcState.stop(); } function unPause() { bTimePause = false; mcTimer.mcState.play(); } var TIME_START = 40; var TIMER_DEPTH = 20000; var BONUS_DEPTH = 20100; var X_LEFT = 100; var X_RIGHT = 380; var CHANCE_APPEAR = 65; var HEIGHT_RANDOM = 850; }
Symbol 1588 MovieClip [__Packages.ArcadeMode] Frame 0
class ArcadeMode { var mcRef, bTimePause, bDissapear, oKey, availiable, nIcone1, nIcone2, nIcone3, nLastIcone, nStopCalculate, bStopActivate, nSlowDownTime; function ArcadeMode () { _global.C.fAddBroadcastObj(this); initArcade(); } function initArcade() { mcRef.bonusTxt.gotoAndStop("Hide"); bTimePause = false; bDissapear = false; oKey = new Object(); oKey.onKeyDown = mx.utils.Delegate.create(this, KeyEntered); Key.addListener(oKey); availiable = false; _global.C.mcRef.attachMovie("mcSlotMachine", "mcMachine", SM_DEPTH); mcRef = _global.C.mcRef.mcMachine; mcRef._x = ALIGN_X; mcRef._y = ALIGN_Y; mcRef.gotoAndStop("Hidden"); } function SlotWheel(_Num) { var _local2 = random(N_ITEM) + 1; if (_Num == 1) { nIcone1 = _local2; } if (_Num == 2) { nIcone2 = _local2; } if (_Num == 3) { nIcone3 = _local2; } mcRef.mcBonus["Icone" + _Num].gotoAndStop(_local2); nLastIcone = _local2; nStopCalculate = 1; } function StartAscending() { if (random(100) < CHANCE_APPEAR) { _global.oSnd.playSnd("SM_loop", 70, 100); availiable = true; bStopActivate = false; mcRef.gotoAndStop("Spin"); mcRef.bonusTxt.gotoAndStop("Hide"); mcRef.mcBase.stop(); allNextFrame(); nIcone1 = random(N_ITEM) + 1; nIcone2 = random(N_ITEM) + 1; nIcone3 = random(N_ITEM) + 1; } } function StopAscending() { bDissapear = true; _global.oSnd.StopASound("SM_loop"); if (availiable) { mcRef.gotoAndStop("Dissapear"); } availiable = false; } function KeyEntered() { if (Key.isDown(32) && (availiable)) { availiable = false; bStopActivate = true; nSlowDownTime = 0; } } function allNextFrame() { if (mcRef.mcBase._currentframe != mcRef.mcBase._totalframes) { mcRef.mcBase.nextFrame(); } else { mcRef.mcBase.gotoAndStop(1); } if (mcRef.mcBonus._currentframe != mcRef.mcBonus._totalframes) { mcRef.mcBonus.nextFrame(); } else { mcRef.mcBonus.gotoAndStop(1); } mcRef.mcBonus.Icone1.gotoAndStop(nIcone1); mcRef.mcBonus.Icone2.gotoAndStop(nIcone2); mcRef.mcBonus.Icone3.gotoAndStop(nIcone3); } function doEnterFrame() { if ((!bTimePause) && (availiable)) { nStopCalculate++; allNextFrame(); } else if (bStopActivate) { if (nStopCalculate == 1) { SlowDown(); } else { allNextFrame(); } } else if (bDissapear) { mcRef.mcState.nextFrame(); if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { bDissapear = false; mcRef.gotoAndStop("Hidden"); } } } function SlowDown() { nSlowDownTime++; if (((((nSlowDownTime == 1) || (nSlowDownTime == 2)) || (nSlowDownTime == 4)) || (nSlowDownTime == 6)) || (nSlowDownTime == 8)) { allNextFrame(); } else if (nSlowDownTime == 10) { _global.oSnd.StopASound("SM_loop"); mcRef.gotoAndStop("Stop"); mcRef.mcBonus.gotoAndStop(nLastIcone); GiveTheBonus(nLastIcone); } else if (nSlowDownTime == 30) { bStopActivate = false; bDissapear = true; mcRef.gotoAndStop("Dissapear"); } } function GiveTheBonus(_Kind) { var l_nTimePass; var l_nTimeTotal = 0; if (_global.Perso.mcRef._x < 200) { mcRef.bonusTxt._x = -65; } else { mcRef.bonusTxt._x = 200; } if (_Kind == 1) { l_nTimePass = 30; _global.Perso.bBoost = true; _global.Perso.Falling = _global.Perso.Falling - BONUS_SPEED; _global.Perso.mcRef.gotoAndStop("Boost"); _global.Perso.hitItem("Bonus"); _global.oSnd.playSnd("power_up", 70, 1); mcRef.bonusTxt.gotoAndStop("Nitro"); } else if (_Kind == 2) { l_nTimePass = 30; _global.Perso.bBoost = true; _global.Perso.Falling = _global.Perso.Falling - BONUS_SPEED; _global.Perso.mcRef.gotoAndStop("Boost"); _global.Perso.hitItem("Bonus"); _global.oSnd.playSnd("power_up", 70, 1); mcRef.bonusTxt.gotoAndStop("Boost"); } else if (_Kind == 3) { l_nTimePass = 80; _global.Perso.bBlock = true; _global.Perso.mcRef.gotoAndStop("Freeze"); _global.Perso.hitItem("Bad"); if (random(100) < 50) { _global.Perso.mcRef._parent.mcGhost.Fantome.Activate(); } _global.oSnd.playSnd("bad_bonus", 70, 1); mcRef.bonusTxt.gotoAndStop("Freeze"); } else if (_Kind == 4) { l_nTimePass = 50; _global.Perso.bFreeze = true; _global.Perso.Falling = DOWN_SPEED; _global.C.mcRef.Game.attachMovie("mcExplosion", "Expos", EXPLOSION_DEPTH); _global.C.mcRef.Game.Expos._x = _global.Perso.mcRef._x; _global.C.mcRef.Game.Expos._y = _global.Perso.mcRef._y; _global.Perso.mcRef.gotoAndStop("Freeze"); _global.Perso.hitItem("Bad"); if (random(100) < 50) { _global.Perso.mcRef._parent.mcGhost.Fantome.Activate(); } _global.oSnd.playSnd("bad_bonus", 70, 1); mcRef.bonusTxt.gotoAndStop("Explosion"); } else if (_Kind == 5) { l_nTimePass = 90; _global.Perso.mcRef._visible = false; _global.oSnd.playSnd("bad_bonus", 70, 1); mcRef.bonusTxt.gotoAndStop("Invisibility"); _global.Perso.mcRef._parent.mcGhost.Fantome.Activate(); } mcRef.onEnterFrame = function () { if (!_global.Mode.bTimePause) { l_nTimeTotal++; if (l_nTimeTotal > l_nTimePass) { _global.Perso.mcRef._visible = true; _global.Perso.bFreeze = false; _global.Perso.bBoost = false; _global.Perso.bBlock = false; delete this.mcRef.onEnterFrame; } } }; } function pause() { bTimePause = true; mcRef.mcPress.stop(); mcRef.bonusTxt.mcState.stop(); } function unPause() { bTimePause = false; mcRef.mcPress.play(); mcRef.bonusTxt.mcState.play(); } var CHANCE_APPEAR = 40; var N_ITEM = 5; var ALIGN_Y = 5; var ALIGN_X = 190; var BONUS_SPEED = 15; var DOWN_SPEED = 15; var SM_DEPTH = 20000; var EXPLOSION_DEPTH = 22000; }
Symbol 1589 MovieClip [__Packages.Bat] Frame 0
class Bat extends State { var mcRef, setState, nChute, nMaxHeight, posX, posY, nDistanceX, nDistanceY, sState; function Bat (__mcRef) { super(__mcRef); _global.C.fAddBroadcastObj(this); mcRef.mcState.gotoAndPlay(random(mcRef.mcState._totalframes)); setState("Idle"); nChute = 0; mcRef.swapDepths(30000 + random(6000)); nMaxHeight = (nBaseMaxHeight + random(nRandomMaxHeight)) * -1; } function doIdle() { if (_global.Markers.nMaxHeight < -500) { Move(); } } function doDying() { Move(); if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { if (_global.Perso.Falling > -10) { setState("Dead"); mcRef.mcState._x = mcRef.mcState._x + posX; mcRef.mcState._y = mcRef.mcState._y + posY; } } } function doDead() { nChute++; mcRef._y = mcRef._y + nChute; if (mcRef._y > RemoveBatsY) { mcRef.swapDepths(1200); mcRef.removeMovieClip(); } } function Move() { nDistanceX = _global.Perso.mcRef._x - mcRef._x; nDistanceY = _global.Perso.mcRef._y - mcRef._y; mcRef._x = mcRef._x + (nDistanceX * nSpeed); mcRef._y = mcRef._y + (nDistanceY * nSpeed); if (sState == "Idle") { checkDie(); } } function checkDie() { if (mcRef._y < nMaxHeight) { setState("Dying"); posX = random(80) - 40; posY = random(40) - 20; mcRef.mcState._x = mcRef.mcState._x + posX; mcRef.mcState._y = mcRef.mcState._y + posY; } } function removeBats() { mcRef.swapDepths(1200); mcRef.removeMovieClip(); } var nSpeed = 0.2; var nBaseMaxHeight = 2000; var nRandomMaxHeight = 1000; var RemoveBatsY = 400; }
Symbol 1590 MovieClip [__Packages.Ghost] Frame 0
class Ghost extends State { var setState, mcRef, TimeWait, TimeToWait, sState; function Ghost (__mcRef) { super(__mcRef); _global.C.fAddBroadcastObj(this); setState("Idle"); mcRef.swapDepths(40000); TimeWait = 200; if (_global.P.nKindMode == "Arcade") { TIME_TO_WAIT = 40000; } TimeToWait = TIME_TO_WAIT + random(RANDOM_WAIT); } function doPass() { mcRef._y = _global.Perso.mcRef._y; if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { setState("Idle"); } } function doIdle() { TimeWait++; if (TimeWait > TimeToWait) { Activate(); TimeWait = 0; TimeToWait = TIME_TO_WAIT + random(RANDOM_WAIT); } } function Activate() { if (sState == "Idle") { _global.oSnd.playSnd("Creep", 70, 1); var _local3 = "Right"; if (random(100) < 50) { _local3 = "Left"; } setState("Pass"); mcRef.gotoAndStop("Pass" + _local3); } } function removeBats() { mcRef.removeMovieClip(); } var TIME_TO_WAIT = 850; var RANDOM_WAIT = 800; }
Symbol 57 MovieClip Frame 1
stop(); var l_aSndArray = new Array("Shaggy_good1", "Shaggy_scare", "Scooby_scare", "bad_bonus", "sFx_btnOver", "sFx_btnDown", "gameMusicCity", "Explosion", "fire", "good_bonus", "gameMusicGlacier", "gameMusicMars", "Shaggy_good2", "Air", "vanjump", "vanland", "motorloop", "packMusic", "power_up", "satelite", "Scooby_good1", "Scooby_good2", "jumpskate", "landskate", "slideskate", "switch1", "switch2", "switch3", "switch4", "switch5", "gameMusicVolcan", "Shaggy_wrong", "Scooby_wrong");
Symbol 137 MovieClip Frame 13
stop();
Symbol 141 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.oPopup.nextPage(this); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 218 MovieClip Frame 13
stop();
Symbol 223 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.oPopup.prevPage(this); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 277 MovieClip Frame 13
stop();
Symbol 279 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.oPopup.returnToGame(); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 287 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 13
stop();
Symbol 302 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.getHelp(); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 305 MovieClip Frame 13
stop();
Symbol 306 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.oPopup.closeMenu(); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 309 MovieClip Frame 13
stop();
Symbol 310 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.quitGame(); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 316 MovieClip Frame 13
stop();
Symbol 317 Button
on (release) { _global.oSnd.ToMute(); gotoAndStop (2); }
Symbol 318 Button
on (release) { _global.oSnd.UnMute(); gotoAndStop (1); }
Symbol 320 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 13
stop();
Symbol 324 Button
on (release) { _global.Muted = true; gotoAndStop (2); }
Symbol 325 Button
on (release) { _global.Muted = false; gotoAndStop (1); }
Symbol 326 MovieClip Frame 1
stop();
Instance of Symbol 320 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { if (_global.MuseMuted) { gotoAndStop (2); } else { stop(); } }
Instance of Symbol 326 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { if (_global.Muted) { gotoAndStop (2); } else { stop(); } }
Symbol 335 Button
on (release) { _global.oPopup.returnToGame(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 338 Button
on (release) { _global.P.quitGame(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 348 MovieClip Frame 13
stop();
Symbol 349 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.nextLevel(); _global.oPopup.setState("Idle"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 352 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.Mode.EndMode(); _global.oPopup.setState("Idle"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 353 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 1
_global.P.setWheelsColor(this);
Symbol 371 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 428 MovieClip Frame 1
_visible = false;
Symbol 532 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 568 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 616 MovieClip Frame 1
_global.P.setMainColor(this);
Instance of Symbol 810 MovieClip "Text" in Symbol 811 MovieClip Frame 1
onClipEvent (load) { _global.Perso.chckScale(this); }
Symbol 821 MovieClip Frame 1
_global.P.setMainColor(this);
Instance of Symbol 810 MovieClip in Symbol 821 MovieClip Frame 1
onClipEvent (load) { _global.Perso.chckScale(this); }
Instance of Symbol 817 MovieClip in Symbol 821 MovieClip Frame 2
onClipEvent (load) { _global.Perso.chckScale(this); }
Instance of Symbol 820 MovieClip in Symbol 821 MovieClip Frame 3
onClipEvent (load) { _global.Perso.chckScale(this); }
Symbol 835 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 840 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 847 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 851 MovieClip Frame 1
_global.P.setMainColor(this);
Instance of Symbol 810 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { _global.Perso.chckScale(this); }
Instance of Symbol 817 MovieClip in Symbol 851 MovieClip Frame 2
onClipEvent (load) { _global.Perso.chckScale(this); }
Instance of Symbol 820 MovieClip in Symbol 851 MovieClip Frame 3
onClipEvent (load) { _global.Perso.chckScale(this); }
Symbol 852 MovieClip Frame 10
stop();
Symbol 857 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 861 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 867 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 875 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 887 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 892 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 899 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 904 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 918 MovieClip Frame 12
removeMovieClip(_parent);
Symbol 941 MovieClip Frame 1
stop();
Symbol 942 MovieClip Frame 1
_global.Mode.SlotWheel(1);
Symbol 942 MovieClip Frame 8
_global.Mode.SlotWheel(2);
Symbol 942 MovieClip Frame 15
_global.Mode.SlotWheel(3);
Symbol 951 MovieClip Frame 30
_parent.gotoAndStop("Hide");
Symbol 955 MovieClip Frame 30
_parent.gotoAndStop("Hide");
Symbol 959 MovieClip Frame 30
_parent.gotoAndStop("Hide");
Symbol 963 MovieClip Frame 30
_parent.gotoAndStop("Hide");
Symbol 967 MovieClip Frame 30
_parent.gotoAndStop("Hide");
Symbol 987 MovieClip Frame 30
_parent.gotoAndStop(1);
Symbol 991 MovieClip Frame 30
_parent.gotoAndStop(1);
Symbol 992 MovieClip [mcTimer] Frame 1
stop();
Symbol 993 MovieClip [mcExplosion] Frame 12
removeMovieClip(this);
Symbol 1018 MovieClip Frame 30
stop();
Symbol 1019 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.mcRef.gotoAndStop("SelectChars"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1027 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectChars("Van"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1032 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectChars("Shaggy"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1036 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectChars("Scooby"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1041 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.mcRef.gotoAndStop("title"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1054 MovieClip Frame 1
stop();
Symbol 1069 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectLevel("Glacier"); } on (rollOver) { mcBackGround.gotoAndStop(1); _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1078 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectLevel("City"); } on (rollOver) { mcBackGround.gotoAndStop(2); _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1087 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectLevel("Mars"); } on (rollOver) { mcBackGround.gotoAndStop(3); _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1096 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectLevel("Volcan"); } on (rollOver) { mcBackGround.gotoAndStop(4); _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1097 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.mcRef.gotoAndStop("SelectChars"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1108 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.mcRef.gotoAndStop("SelectLevel"); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1112 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectBoardColor(1); _parent.mcBoard1.gotoAndStop(1); _parent.mcBoard3.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1113 MovieClip Frame 1
stop();
Symbol 1117 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectBoardColor(2); _parent.mcBoard2.gotoAndStop(1); _parent.mcBoard3.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1118 MovieClip Frame 1
stop();
Symbol 1122 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectBoardColor(3); _parent.mcBoard1.gotoAndStop(1); _parent.mcBoard2.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1123 MovieClip Frame 1
stop();
Symbol 1136 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(1); _parent.mcWheel2.gotoAndStop(1); _parent.mcWheel3.gotoAndStop(1); _parent.mcWheel4.gotoAndStop(1); _parent.mcWheel5.gotoAndStop(1); _parent.mcWheel6.gotoAndStop(1); _parent.mcWheel7.gotoAndStop(1); _parent.mcWheel8.gotoAndStop(1); _parent.mcWheel9.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1137 MovieClip Frame 1
stop();
Symbol 1138 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(2); _parent.mcWheel1.gotoAndStop(1); _parent.mcWheel3.gotoAndStop(1); _parent.mcWheel4.gotoAndStop(1); _parent.mcWheel5.gotoAndStop(1); _parent.mcWheel6.gotoAndStop(1); _parent.mcWheel7.gotoAndStop(1); _parent.mcWheel8.gotoAndStop(1); _parent.mcWheel9.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1139 MovieClip Frame 1
stop();
Symbol 1140 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(3); _parent.mcWheel2.gotoAndStop(1); _parent.mcWheel1.gotoAndStop(1); _parent.mcWheel4.gotoAndStop(1); _parent.mcWheel5.gotoAndStop(1); _parent.mcWheel6.gotoAndStop(1); _parent.mcWheel7.gotoAndStop(1); _parent.mcWheel8.gotoAndStop(1); _parent.mcWheel9.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1141 MovieClip Frame 1
stop();
Symbol 1142 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(4); _parent.mcWheel2.gotoAndStop(1); _parent.mcWheel3.gotoAndStop(1); _parent.mcWheel1.gotoAndStop(1); _parent.mcWheel5.gotoAndStop(1); _parent.mcWheel6.gotoAndStop(1); _parent.mcWheel7.gotoAndStop(1); _parent.mcWheel8.gotoAndStop(1); _parent.mcWheel9.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1143 MovieClip Frame 1
stop();
Symbol 1144 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(5); _parent.mcWheel2.gotoAndStop(1); _parent.mcWheel3.gotoAndStop(1); _parent.mcWheel4.gotoAndStop(1); _parent.mcWheel1.gotoAndStop(1); _parent.mcWheel6.gotoAndStop(1); _parent.mcWheel7.gotoAndStop(1); _parent.mcWheel8.gotoAndStop(1); _parent.mcWheel9.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1145 MovieClip Frame 1
stop();
Symbol 1146 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(6); _parent.mcWheel2.gotoAndStop(1); _parent.mcWheel3.gotoAndStop(1); _parent.mcWheel4.gotoAndStop(1); _parent.mcWheel5.gotoAndStop(1); _parent.mcWheel1.gotoAndStop(1); _parent.mcWheel7.gotoAndStop(1); _parent.mcWheel8.gotoAndStop(1); _parent.mcWheel9.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1147 MovieClip Frame 1
stop();
Symbol 1148 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(7); _parent.mcWheel2.gotoAndStop(1); _parent.mcWheel3.gotoAndStop(1); _parent.mcWheel4.gotoAndStop(1); _parent.mcWheel5.gotoAndStop(1); _parent.mcWheel6.gotoAndStop(1); _parent.mcWheel1.gotoAndStop(1); _parent.mcWheel8.gotoAndStop(1); _parent.mcWheel9.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1149 MovieClip Frame 1
stop();
Symbol 1150 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(8); _parent.mcWheel2.gotoAndStop(1); _parent.mcWheel3.gotoAndStop(1); _parent.mcWheel4.gotoAndStop(1); _parent.mcWheel5.gotoAndStop(1); _parent.mcWheel6.gotoAndStop(1); _parent.mcWheel7.gotoAndStop(1); _parent.mcWheel1.gotoAndStop(1); _parent.mcWheel9.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1151 MovieClip Frame 1
stop();
Symbol 1152 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectWheelsColor(9); _parent.mcWheel2.gotoAndStop(1); _parent.mcWheel3.gotoAndStop(1); _parent.mcWheel4.gotoAndStop(1); _parent.mcWheel5.gotoAndStop(1); _parent.mcWheel6.gotoAndStop(1); _parent.mcWheel7.gotoAndStop(1); _parent.mcWheel8.gotoAndStop(1); _parent.mcWheel1.gotoAndStop(1); this.gotoAndStop(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1153 MovieClip Frame 1
stop();
Symbol 1161 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectVanColor(2); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1164 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectVanColor(1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1167 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectVanColor(3); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1175 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectGamePlay("Time"); } on (rollOver) { mcModeTxt.gotoAndStop(2); _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1182 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectGamePlay("Arcade"); } on (rollOver) { mcModeTxt.gotoAndStop(3); _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1194 MovieClip Frame 1
stop();
Symbol 1199 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.doSelectGamePlay("Classic"); } on (rollOver) { mcModeTxt.gotoAndStop(1); _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1200 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); if (_global.P.nKindPerso == "Van") { _global.P.mcRef.gotoAndStop("SelectLevel"); } else { _global.P.mcRef.gotoAndStop("SelectColorBoard"); } } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1226 MovieClip Frame 100
_global.oSnd.StopASound("satelite"); _global.Satelites.setState("Idle");
Symbol 1236 MovieClip Frame 100
_global.oSnd.StopASound("satelite"); _global.Satelites.setState("Idle");
Symbol 1237 MovieClip Frame 100
_global.oSnd.StopASound("satelite"); _global.Satelites.setState("Idle");
Symbol 1404 MovieClip Frame 1
this.Bats = new Bat(this); stop();
Symbol 1406 MovieClip Frame 1
this.Bats = new Bat(this); stop();
Symbol 1434 MovieClip Frame 1
stop();
Symbol 1475 MovieClip Frame 1
stop();
Instance of Symbol 1434 MovieClip "mcGhost" in Symbol 1475 MovieClip Frame 1
onClipEvent (load) { this.Fantome = new Ghost(this); }
Symbol 1487 MovieClip Frame 13
stop();
Symbol 1488 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.getMenu(); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Instance of Symbol 1484 MovieClip "HudMc" in Symbol 1489 MovieClip Frame 1
onClipEvent (load) { if (_global.P.nKindMode == "Time") { this._visible = false; } }
Symbol 1516 MovieClip Frame 13
stop();
Symbol 1517 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.P.playAgain(); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 1528 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 1539 MovieClip Frame 1
_global.P.setWheelsColor(this);
Symbol 1545 MovieClip Frame 1
_global.P.setMainColor(this);
Symbol 1556 MovieClip Frame 1
_global.P.setWheelsColor(this);
Symbol 1559 MovieClip Frame 1
stop();
Symbol 1562 MovieClip Frame 1
stop();
Symbol 1566 MovieClip Frame 1
stop();
Symbol 1571 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [vanjump]Used by:57
Symbol 2 GraphicUsed by:17
Symbol 3 GraphicUsed by:6 70
Symbol 4 GraphicUsed by:5 69
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClipUses:3 5Used by:17  Timeline
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:17 133 137 141 218 223 277 279 301 302 305 306 309 310 316 317 318 323 324 325 348 349 352 1019 1041 1097 1108 1200 1487 1488 1516 1517
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:17
Symbol 11 FontUsed by:12 13 14 15 128 129 205 212 226 227 284 285 1009 1010 1011 1037 1038 1055 1056 1098 1099 1154 1155 1171 1172 1173 1178 1179 1180 1183 1184 1195 1196 1197
Symbol 12 EditableTextUses:11Used by:17
Symbol 13 EditableTextUses:11Used by:17
Symbol 14 TextUses:11Used by:16
Symbol 15 TextUses:11Used by:16
Symbol 16 MovieClipUses:14 15Used by:17
Symbol 17 MovieClipUses:2 6 8 10 12 13 16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 1572 MovieClip [__Packages.Engin.HighScore.BaseGameController]
Symbol 1573 MovieClip [__Packages.Engin.HighScore.Timer]
Symbol 1574 MovieClip [__Packages.Engin.HighScore.FrameTimeManager]
Symbol 1575 MovieClip [__Packages.Engin.HighScore.BaseInputManager]
Symbol 1576 MovieClip [__Packages.State]
Symbol 1577 MovieClip [__Packages.MainCTRL]
Symbol 1578 MovieClip [__Packages.Transition]
Symbol 1579 MovieClip [__Packages.mx.utils.Delegate]
Symbol 1580 MovieClip [__Packages.Popup]
Symbol 1581 MovieClip [__Packages.GameCTRL]
Symbol 1582 MovieClip [__Packages.Player]
Symbol 1583 MovieClip [__Packages.oCamPan]
Symbol 1584 MovieClip [__Packages.Fires]
Symbol 1585 MovieClip [__Packages.Marker]
Symbol 1586 MovieClip [__Packages.Satelite]
Symbol 1587 MovieClip [__Packages.TimeMode]
Symbol 1588 MovieClip [__Packages.ArcadeMode]
Symbol 1589 MovieClip [__Packages.Bat]
Symbol 1590 MovieClip [__Packages.Ghost]
Symbol 19 GraphicUsed by:22 65 67 353 1238 1491
Symbol 20 FontUsed by:21 58 66 68 1490
Symbol 21 EditableTextUses:20Used by:22
Symbol 22 MovieClipUses:19 21Used by:Timeline
Symbol 23 Sound [Shaggy_good1]Used by:57
Symbol 24 Sound [Shaggy_scare]Used by:57
Symbol 25 Sound [Scooby_scare]Used by:57
Symbol 26 Sound [bad_bonus]Used by:57
Symbol 27 Sound [sFx_btnOver]Used by:57
Symbol 28 Sound [sFx_btnDown]Used by:57
Symbol 29 Sound [gameMusicCity]Used by:57
Symbol 30 Sound [Explosion]Used by:57
Symbol 31 Sound [fire]Used by:57
Symbol 32 Sound [good_bonus]Used by:57
Symbol 33 Sound [gameMusicGlacier]Used by:57
Symbol 34 Sound [gameMusicMars]Used by:57
Symbol 35 Sound [Shaggy_good2]Used by:57
Symbol 36 Sound [Air]Used by:57
Symbol 37 Sound [SM_loop]Used by:57
Symbol 38 Sound [vanland]Used by:57
Symbol 39 Sound [motorloop]Used by:57
Symbol 40 Sound [packMusic]Used by:57
Symbol 41 Sound [power_up]Used by:57
Symbol 42 Sound [satelite]Used by:57
Symbol 43 Sound [Scooby_good1]Used by:57
Symbol 44 Sound [Scooby_good2]Used by:57
Symbol 45 Sound [jumpskate]Used by:57
Symbol 46 Sound [landskate]Used by:57
Symbol 47 Sound [slideskate]Used by:57
Symbol 48 Sound [switch1]Used by:57
Symbol 49 Sound [switch2]Used by:57
Symbol 50 Sound [switch3]Used by:57
Symbol 51 Sound [switch4]Used by:57
Symbol 52 Sound [switch5]Used by:57
Symbol 53 Sound [gameMusicVolcan]Used by:57
Symbol 54 Sound [Shaggy_wrong]Used by:57
Symbol 55 Sound [Scooby_wrong]Used by:57
Symbol 56 Sound [Creep]Used by:57
Symbol 57 MovieClipUses:23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 1 56Used by:Timeline
Symbol 58 EditableTextUses:20Used by:65
Symbol 59 GraphicUsed by:60
Symbol 60 ButtonUses:59Used by:65 353
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63 64 999 1027
Symbol 63 MovieClipUses:62Used by:65
Symbol 64 MovieClipUses:62Used by:65
Symbol 65 MovieClipUses:19 58 60 63 64Used by:Timeline
Symbol 66 EditableTextUses:20Used by:67
Symbol 67 MovieClipUses:19 66Used by:Timeline
Symbol 68 EditableTextUses:20Used by:353
Symbol 69 MovieClipUses:4Used by:70
Symbol 70 MovieClipUses:3 69Used by:287
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:79 287
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:79
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClipUses:72 75 78Used by:287
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:287
Symbol 82 FontUsed by:83 84 201 202 203 204 206 207 208 209 210 211 213 214 228 229 230 231 232 234 247 248 261 262 263 264 265 266 267 268 269 270 280 281 282 283 344 1020 1021 1025 1030 1035 1039 1040 1057 1058 1064 1065 1066 1067 1073 1074 1075 1076 1082 1083 1084 1085 1091 1092 1093 1094 1100 1101 1102 1103 1104 1105 1106 1107 1156 1157 1186 1187 1188 1189 1190 1191 1192 1193 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1374 1375 1519 1567
Symbol 83 TextUses:82Used by:287
Symbol 84 TextUses:82Used by:287
Symbol 85 GraphicUsed by:86 366
Symbol 86 MovieClipUses:85Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:86 87Used by:89
Symbol 89 MovieClipUses:88Used by:126 181 192
Symbol 90 GraphicUsed by:91 152
Symbol 91 MovieClipUses:90Used by:126
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:126
Symbol 94 GraphicUsed by:95 714
Symbol 95 MovieClipUses:94Used by:126
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:126
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:126
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:126
Symbol 102 GraphicUsed by:103 187 713
Symbol 103 MovieClipUses:102Used by:126
Symbol 104 GraphicUsed by:105 161
Symbol 105 MovieClipUses:104Used by:126
Symbol 106 GraphicUsed by:107 155
Symbol 107 MovieClipUses:106Used by:126
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:126
Symbol 110 GraphicUsed by:111 172
Symbol 111 MovieClipUses:110Used by:126
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:126
Symbol 114 GraphicUsed by:115 177
Symbol 115 MovieClipUses:114Used by:126
Symbol 116 GraphicUsed by:117 178
Symbol 117 MovieClipUses:116Used by:126
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:120 165 697
Symbol 120 MovieClipUses:119Used by:121
Symbol 121 MovieClipUses:118 120Used by:126
Symbol 122 GraphicUsed by:123 169
Symbol 123 MovieClipUses:122Used by:126
Symbol 124 GraphicUsed by:125 158 705
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 121 123 125Used by:127 287
Symbol 127 MovieClipUses:126Used by:287
Symbol 128 TextUses:11Used by:287
Symbol 129 TextUses:11Used by:287
Symbol 130 FontUsed by:131 132 134 135 138 139 215 216 221 222 275 292 293 295 296 297 298 299 303 307 346 1485 1513
Symbol 131 TextUses:130Used by:133
Symbol 132 TextUses:130Used by:133
Symbol 133 MovieClipUses:8 131 132Used by:141
Symbol 134 TextUses:130Used by:136
Symbol 135 TextUses:130Used by:136
Symbol 136 MovieClipUses:134 135Used by:137
Symbol 137 MovieClipUses:8 136Used by:141
Symbol 138 TextUses:130Used by:141
Symbol 139 TextUses:130Used by:141
Symbol 140 GraphicUsed by:141 223 1041 1097 1108 1200
Symbol 141 ButtonUses:133 137 8 138 139 140Used by:287
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:147 148
Symbol 145 GraphicUsed by:146 196
Symbol 146 MovieClipUses:145Used by:147 148
Symbol 147 MovieClipUses:144 146Used by:287
Symbol 148 MovieClipUses:144 146Used by:287
Symbol 149 GraphicUsed by:287
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:287
Symbol 152 MovieClipUses:90Used by:181 192
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:181 192
Symbol 155 MovieClipUses:106Used by:181 192
Symbol 156 GraphicUsed by:157 704
Symbol 157 MovieClipUses:156Used by:181
Symbol 158 MovieClipUses:124Used by:181 192
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:181
Symbol 161 MovieClipUses:104Used by:181
Symbol 162 GraphicUsed by:163 706
Symbol 163 MovieClipUses:162Used by:181 192
Symbol 164 GraphicUsed by:166
Symbol 165 MovieClipUses:119Used by:166 176
Symbol 166 MovieClipUses:164 165Used by:181 192
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:181 192
Symbol 169 MovieClipUses:122Used by:181
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:181 192
Symbol 172 MovieClipUses:110Used by:181 192
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 MovieClipUses:173 175 165Used by:181
Symbol 177 MovieClipUses:114Used by:181 192
Symbol 178 MovieClipUses:116Used by:181 192
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:181 192
Symbol 181 MovieClipUses:89 152 154 155 157 158 160 161 163 166 168 169 171 172 176 177 178 180Used by:287
Symbol 182 GraphicUsed by:192
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:192
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:192
Symbol 187 MovieClipUses:102Used by:192
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:192
Symbol 190 GraphicUsed by:191 715
Symbol 191 MovieClipUses:190Used by:192
Symbol 192 MovieClipUses:182 89 154 184 152 163 186 187 166 171 180 172 189 177 178 155 168 191 158Used by:287
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:194Used by:197 198 199 200
Symbol 196 MovieClipUses:145Used by:197 198 199 200
Symbol 197 MovieClipUses:195 196Used by:287
Symbol 198 MovieClipUses:195 196Used by:287
Symbol 199 MovieClipUses:195 196Used by:287
Symbol 200 MovieClipUses:195 196Used by:287
Symbol 201 TextUses:82Used by:287
Symbol 202 TextUses:82Used by:287
Symbol 203 TextUses:82Used by:287
Symbol 204 TextUses:82Used by:287
Symbol 205 TextUses:11Used by:287
Symbol 206 TextUses:82Used by:287
Symbol 207 TextUses:82Used by:287
Symbol 208 TextUses:82Used by:287
Symbol 209 TextUses:82Used by:287
Symbol 210 TextUses:82Used by:287
Symbol 211 TextUses:82Used by:287
Symbol 212 TextUses:11Used by:287
Symbol 213 TextUses:82Used by:287
Symbol 214 TextUses:82Used by:287
Symbol 215 TextUses:130Used by:217 223 1041 1097 1108 1200
Symbol 216 TextUses:130Used by:217 223 1041 1097 1108 1200
Symbol 217 MovieClipUses:215 216Used by:218
Symbol 218 MovieClipUses:8 217Used by:223 1041 1097 1108 1200
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:223 1041 1097 1108 1200
Symbol 221 TextUses:130Used by:223 1041 1097 1108 1200
Symbol 222 TextUses:130Used by:223 1041 1097 1108 1200
Symbol 223 ButtonUses:8 215 216 218 220 221 222 140Used by:287
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:239 287
Symbol 226 TextUses:11Used by:287
Symbol 227 TextUses:11Used by:287
Symbol 228 TextUses:82Used by:287
Symbol 229 TextUses:82Used by:287
Symbol 230 TextUses:82Used by:287
Symbol 231 TextUses:82Used by:233
Symbol 232 TextUses:82Used by:233
Symbol 233 MovieClipUses:231 232Used by:287
Symbol 234 TextUses:82Used by:287
Symbol 235 GraphicUsed by:236 249 271
Symbol 236 MovieClipUses:235Used by:239 242
Symbol 237 GraphicUsed by:238 250
Symbol 238 MovieClipUses:237Used by:239
Symbol 239 MovieClipUses:236 225 238Used by:287
Symbol 240 GraphicUsed by:241
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Symbol 1159 MovieClipUses:1158Used by:1161
Symbol 1160 GraphicUsed by:1161 1164 1167
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Symbol 1395 GraphicUsed by:1396
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Symbol 1440 GraphicUses:1439Used by:1441
Symbol 1441 MovieClipUses:1440Used by:1475
Symbol 1442 BitmapUsed by:1443
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Symbol 1444 MovieClipUses:1443Used by:1475
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Symbol 1482 GraphicUsed by:1483
Symbol 1483 MovieClipUses:1482Used by:1484 1562
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Symbol 1485 TextUses:130Used by:1486
Symbol 1486 MovieClipUses:1485Used by:1487 1488
Symbol 1487 MovieClipUses:8 1486Used by:1488
Symbol 1488 ButtonUses:8 1486 1487 278Used by:1489
Symbol 1489 MovieClipUses:1475 1484 1488Used by:Timeline
Symbol 1490 EditableTextUses:20Used by:1491
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Symbol 1492 BitmapUsed by:1493
Symbol 1493 GraphicUses:1492Used by:1499
Symbol 1494 GraphicUsed by:1499
Symbol 1495 GraphicUsed by:1499
Symbol 1496 GraphicUsed by:1499
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Symbol 1500 GraphicUsed by:1504
Symbol 1501 TextUses:943Used by:1504
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Symbol 1508 EditableTextUses:290Used by:1562
Symbol 1509 EditableTextUses:290Used by:1562
Symbol 1510 EditableTextUses:290Used by:1562
Symbol 1511 EditableTextUses:290Used by:1562
Symbol 1512 EditableTextUses:290Used by:1562
Symbol 1513 TextUses:130Used by:1515
Symbol 1514 TextUses:290Used by:1515
Symbol 1515 MovieClipUses:1513 1514Used by:1516 1517
Symbol 1516 MovieClipUses:8 1515Used by:1517
Symbol 1517 ButtonUses:8 1515 1516 278Used by:1562 1571
Symbol 1518 GraphicUsed by:1520
Symbol 1519 TextUses:82Used by:1520
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Symbol 1521 GraphicUsed by:1562
Symbol 1522 GraphicUsed by:1523
Symbol 1523 MovieClipUses:1522Used by:1562
Symbol 1524 GraphicUsed by:1540
Symbol 1525 GraphicUsed by:1528
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Symbol 1527 GraphicUsed by:1528
Symbol 1528 MovieClipUses:1525 1526 1527Used by:1540
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Symbol 1530 GraphicUsed by:1539
Symbol 1531 GraphicUsed by:1539
Symbol 1532 GraphicUsed by:1539
Symbol 1533 GraphicUsed by:1539
Symbol 1534 GraphicUsed by:1539
Symbol 1535 GraphicUsed by:1539
Symbol 1536 GraphicUsed by:1539
Symbol 1537 GraphicUsed by:1539
Symbol 1538 GraphicUsed by:1539
Symbol 1539 MovieClipUses:1529 1530 1531 1532 1533 1534 1535 1536 1537 1538Used by:1540
Symbol 1540 MovieClipUses:1524 1528 1539Used by:1558 1559
Symbol 1541 GraphicUsed by:1557
Symbol 1542 GraphicUsed by:1545
Symbol 1543 GraphicUsed by:1545
Symbol 1544 GraphicUsed by:1545
Symbol 1545 MovieClipUses:1542 1543 1544Used by:1557
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Symbol 1548 GraphicUsed by:1556
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Symbol 1550 GraphicUsed by:1556
Symbol 1551 GraphicUsed by:1556
Symbol 1552 GraphicUsed by:1556
Symbol 1553 GraphicUsed by:1556
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Symbol 1555 GraphicUsed by:1556
Symbol 1556 MovieClipUses:1546 1547 1548 1549 1550 1551 1552 1553 1554 1555Used by:1557
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Symbol 1558 MovieClipUses:870 830 1540 835 425 580 386 384 877 394 396 879 875 881Used by:1559
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Symbol 1560 GraphicUsed by:1561
Symbol 1561 MovieClipUses:1560Used by:1562
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Symbol 1563 GraphicUsed by:1566
Symbol 1564 GraphicUsed by:1565
Symbol 1565 MovieClipUses:1564Used by:1566
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Instance Names

"mcState"Frame 1Symbol 17 MovieClip
"mcTransition"Frame 10Symbol 65 MovieClip
"mcPopup"Frame 10Symbol 353 MovieClip
"mcState"Frame 20Symbol 1022 MovieClip
"mcBackGround"Frame 40Symbol 1054 MovieClip
"mcBoard2"Frame 50Symbol 1113 MovieClip
"mcBoard1"Frame 50Symbol 1118 MovieClip
"mcBoard3"Frame 50Symbol 1123 MovieClip
"mcWheel1"Frame 50Symbol 1137 MovieClip
"mcWheel2"Frame 50Symbol 1139 MovieClip
"mcWheel3"Frame 50Symbol 1141 MovieClip
"mcWheel4"Frame 50Symbol 1143 MovieClip
"mcWheel5"Frame 50Symbol 1145 MovieClip
"mcWheel6"Frame 50Symbol 1147 MovieClip
"mcWheel7"Frame 50Symbol 1149 MovieClip
"mcWheel8"Frame 50Symbol 1151 MovieClip
"mcWheel9"Frame 50Symbol 1153 MovieClip
"mcModeTxt"Frame 78Symbol 1194 MovieClip
"mcState"Frame 88Symbol 1489 MovieClip
"mcState"Frame 99Symbol 1562 MovieClip
"mcState"Frame 109Symbol 1571 MovieClip
"percent"Symbol 17 MovieClip Frame 1Symbol 12 EditableText
"percent"Symbol 17 MovieClip Frame 1Symbol 13 EditableText
"LockBtn"Symbol 65 MovieClip Frame 10Symbol 60 Button
"mcState"Symbol 65 MovieClip Frame 10Symbol 63 MovieClip
"mcState"Symbol 65 MovieClip Frame 20Symbol 64 MovieClip
"mcState"Symbol 287 MovieClip Frame 2Symbol 181 MovieClip
"mcBlocker"Symbol 353 MovieClip Frame 10Symbol 60 Button
"mcState"Symbol 353 MovieClip Frame 10Symbol 287 MovieClip
"mcState"Symbol 353 MovieClip Frame 20Symbol 328 MovieClip
"mcState"Symbol 353 MovieClip Frame 30Symbol 327 MovieClip
"mcState"Symbol 353 MovieClip Frame 40Symbol 327 MovieClip
"mcState"Symbol 353 MovieClip Frame 50Symbol 340 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 1Symbol 426 MovieClip
"Hit"Symbol 665 MovieClip [ShaggyMc] Frame 1Symbol 428 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 10Symbol 459 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 20Symbol 475 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 30Symbol 492 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 40Symbol 500 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 50Symbol 521 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 60Symbol 536 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 70Symbol 537 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 80Symbol 540 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 90Symbol 545 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 100Symbol 548 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 110Symbol 558 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 120Symbol 561 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 130Symbol 581 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 140Symbol 586 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 150Symbol 593 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 160Symbol 596 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 170Symbol 617 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 180Symbol 624 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 190Symbol 633 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 200Symbol 640 MovieClip
"mcState"Symbol 665 MovieClip [ShaggyMc] Frame 210Symbol 664 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 1Symbol 703 MovieClip
"Hit"Symbol 805 MovieClip [ScoobyMc] Frame 1Symbol 428 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 10Symbol 709 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 20Symbol 716 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 30Symbol 723 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 40Symbol 736 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 50Symbol 743 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 60Symbol 751 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 70Symbol 752 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 90Symbol 753 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 100Symbol 754 MovieClip
"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 110Symbol 755 MovieClip
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"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 200Symbol 768 MovieClip
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"mcState"Symbol 805 MovieClip [ScoobyMc] Frame 220Symbol 804 MovieClip
"Text"Symbol 811 MovieClip Frame 1Symbol 810 MovieClip
"Van"Symbol 812 MovieClip Frame 1Symbol 811 MovieClip
"mcState"Symbol 908 MovieClip [VanMc] Frame 1Symbol 812 MovieClip
"Hit"Symbol 908 MovieClip [VanMc] Frame 1Symbol 428 MovieClip
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"mcState"Symbol 908 MovieClip [VanMc] Frame 200Symbol 822 MovieClip
"mcState"Symbol 919 MovieClip [mcTime1] Frame 1Symbol 913 MovieClip
"mcState"Symbol 919 MovieClip [mcTime1] Frame 10Symbol 918 MovieClip
"mcState"Symbol 923 MovieClip [mcTime2] Frame 1Symbol 922 MovieClip
"mcState"Symbol 923 MovieClip [mcTime2] Frame 10Symbol 918 MovieClip
"Icone3"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"Icone1"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
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"mcState"Symbol 968 MovieClip Frame 20Symbol 959 MovieClip
"mcState"Symbol 968 MovieClip Frame 30Symbol 963 MovieClip
"mcState"Symbol 968 MovieClip Frame 40Symbol 967 MovieClip
"mcBase"Symbol 972 MovieClip [mcSlotMachine] Frame 1Symbol 931 MovieClip
"mcBonus"Symbol 972 MovieClip [mcSlotMachine] Frame 1Symbol 942 MovieClip
"mcPress"Symbol 972 MovieClip [mcSlotMachine] Frame 1Symbol 947 MovieClip
"bonusTxt"Symbol 972 MovieClip [mcSlotMachine] Frame 1Symbol 968 MovieClip
"mcBonus"Symbol 972 MovieClip [mcSlotMachine] Frame 10Symbol 941 MovieClip
"mcState"Symbol 972 MovieClip [mcSlotMachine] Frame 20Symbol 971 MovieClip
"mcState"Symbol 992 MovieClip [mcTimer] Frame 2Symbol 987 MovieClip
"mcState"Symbol 992 MovieClip [mcTimer] Frame 11Symbol 991 MovieClip
"player_mc"Symbol 994 MovieClip Frame 1Symbol 665 MovieClip [ShaggyMc]
"Scrooby_mc"Symbol 994 MovieClip Frame 1Symbol 805 MovieClip [ScoobyMc]
"mcState"Symbol 994 MovieClip Frame 1Symbol 993 MovieClip [mcExplosion]
"mcState"Symbol 1238 MovieClip Frame 10Symbol 1226 MovieClip
"mcState"Symbol 1238 MovieClip Frame 20Symbol 1236 MovieClip
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"mcState"Symbol 1434 MovieClip Frame 1Symbol 1433 MovieClip
"Layer4"Symbol 1475 MovieClip Frame 1Symbol 1204 MovieClip
"mcSatelite"Symbol 1475 MovieClip Frame 1Symbol 1238 MovieClip
"Layer3"Symbol 1475 MovieClip Frame 1Symbol 1241 MovieClip
"Layer2"Symbol 1475 MovieClip Frame 1Symbol 1244 MovieClip
"bande_mc"Symbol 1475 MovieClip Frame 1Symbol 1246 MovieClip
"Layer1"Symbol 1475 MovieClip Frame 1Symbol 1249 MovieClip
"Arc_mc"Symbol 1475 MovieClip Frame 1Symbol 1251 MovieClip
"fire_mc"Symbol 1475 MovieClip Frame 1Symbol 1394 MovieClip
"marker_mc"Symbol 1475 MovieClip Frame 1Symbol 1396 MovieClip
"bats5"Symbol 1475 MovieClip Frame 1Symbol 1404 MovieClip
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"bats4"Symbol 1475 MovieClip Frame 1Symbol 1404 MovieClip
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"bats3"Symbol 1475 MovieClip Frame 1Symbol 1406 MovieClip
"bats1"Symbol 1475 MovieClip Frame 1Symbol 1406 MovieClip
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"Layer1"Symbol 1475 MovieClip Frame 30Symbol 1474 MovieClip
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"HudMc"Symbol 1489 MovieClip Frame 1Symbol 1484 MovieClip
"perso"Symbol 1562 MovieClip Frame 2Symbol 1559 MovieClip
"perso"Symbol 1571 MovieClip Frame 1Symbol 1566 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "vanjump"
ExportAssets (56)Timeline Frame 1Symbol 1572 as "__Packages.Engin.HighScore.BaseGameController"
ExportAssets (56)Timeline Frame 1Symbol 1573 as "__Packages.Engin.HighScore.Timer"
ExportAssets (56)Timeline Frame 1Symbol 1574 as "__Packages.Engin.HighScore.FrameTimeManager"
ExportAssets (56)Timeline Frame 1Symbol 1575 as "__Packages.Engin.HighScore.BaseInputManager"
ExportAssets (56)Timeline Frame 1Symbol 1576 as "__Packages.State"
ExportAssets (56)Timeline Frame 1Symbol 1577 as "__Packages.MainCTRL"
ExportAssets (56)Timeline Frame 1Symbol 1578 as "__Packages.Transition"
ExportAssets (56)Timeline Frame 1Symbol 1579 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 1580 as "__Packages.Popup"
ExportAssets (56)Timeline Frame 1Symbol 1581 as "__Packages.GameCTRL"
ExportAssets (56)Timeline Frame 1Symbol 1582 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 1583 as "__Packages.oCamPan"
ExportAssets (56)Timeline Frame 1Symbol 1584 as "__Packages.Fires"
ExportAssets (56)Timeline Frame 1Symbol 1585 as "__Packages.Marker"
ExportAssets (56)Timeline Frame 1Symbol 1586 as "__Packages.Satelite"
ExportAssets (56)Timeline Frame 1Symbol 1587 as "__Packages.TimeMode"
ExportAssets (56)Timeline Frame 1Symbol 1588 as "__Packages.ArcadeMode"
ExportAssets (56)Timeline Frame 1Symbol 1589 as "__Packages.Bat"
ExportAssets (56)Timeline Frame 1Symbol 1590 as "__Packages.Ghost"
ExportAssets (56)Timeline Frame 9Symbol 23 as "Shaggy_good1"
ExportAssets (56)Timeline Frame 9Symbol 24 as "Shaggy_scare"
ExportAssets (56)Timeline Frame 9Symbol 25 as "Scooby_scare"
ExportAssets (56)Timeline Frame 9Symbol 26 as "bad_bonus"
ExportAssets (56)Timeline Frame 9Symbol 27 as "sFx_btnOver"
ExportAssets (56)Timeline Frame 9Symbol 28 as "sFx_btnDown"
ExportAssets (56)Timeline Frame 9Symbol 29 as "gameMusicCity"
ExportAssets (56)Timeline Frame 9Symbol 30 as "Explosion"
ExportAssets (56)Timeline Frame 9Symbol 31 as "fire"
ExportAssets (56)Timeline Frame 9Symbol 32 as "good_bonus"
ExportAssets (56)Timeline Frame 9Symbol 33 as "gameMusicGlacier"
ExportAssets (56)Timeline Frame 9Symbol 34 as "gameMusicMars"
ExportAssets (56)Timeline Frame 9Symbol 35 as "Shaggy_good2"
ExportAssets (56)Timeline Frame 9Symbol 36 as "Air"
ExportAssets (56)Timeline Frame 9Symbol 37 as "SM_loop"
ExportAssets (56)Timeline Frame 9Symbol 38 as "vanland"
ExportAssets (56)Timeline Frame 9Symbol 39 as "motorloop"
ExportAssets (56)Timeline Frame 9Symbol 40 as "packMusic"
ExportAssets (56)Timeline Frame 9Symbol 41 as "power_up"
ExportAssets (56)Timeline Frame 9Symbol 42 as "satelite"
ExportAssets (56)Timeline Frame 9Symbol 43 as "Scooby_good1"
ExportAssets (56)Timeline Frame 9Symbol 44 as "Scooby_good2"
ExportAssets (56)Timeline Frame 9Symbol 45 as "jumpskate"
ExportAssets (56)Timeline Frame 9Symbol 46 as "landskate"
ExportAssets (56)Timeline Frame 9Symbol 47 as "slideskate"
ExportAssets (56)Timeline Frame 9Symbol 48 as "switch1"
ExportAssets (56)Timeline Frame 9Symbol 49 as "switch2"
ExportAssets (56)Timeline Frame 9Symbol 50 as "switch3"
ExportAssets (56)Timeline Frame 9Symbol 51 as "switch4"
ExportAssets (56)Timeline Frame 9Symbol 52 as "switch5"
ExportAssets (56)Timeline Frame 9Symbol 53 as "gameMusicVolcan"
ExportAssets (56)Timeline Frame 9Symbol 54 as "Shaggy_wrong"
ExportAssets (56)Timeline Frame 9Symbol 55 as "Scooby_wrong"
ExportAssets (56)Timeline Frame 9Symbol 56 as "Creep"
ExportAssets (56)Timeline Frame 12Symbol 665 as "ShaggyMc"
ExportAssets (56)Timeline Frame 12Symbol 805 as "ScoobyMc"
ExportAssets (56)Timeline Frame 12Symbol 908 as "VanMc"
ExportAssets (56)Timeline Frame 12Symbol 919 as "mcTime1"
ExportAssets (56)Timeline Frame 12Symbol 923 as "mcTime2"
ExportAssets (56)Timeline Frame 12Symbol 972 as "mcSlotMachine"
ExportAssets (56)Timeline Frame 12Symbol 992 as "mcTimer"
ExportAssets (56)Timeline Frame 12Symbol 993 as "mcExplosion"

Labels

"loading"Frame 1
"start"Frame 10
"title"Frame 20
"SelectChars"Frame 30
"SelectLevel"Frame 40
"SelectColorBoard"Frame 50
"SelectColorVan"Frame 64
"SelectMode"Frame 78
"play"Frame 88
"levelStart"Frame 89
"mainLoop"Frame 90
"levelComplete"Frame 97
"gameOver"Frame 99
"TimeOut"Frame 109
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"StartTransition"Symbol 65 MovieClip Frame 10
"EndTransition"Symbol 65 MovieClip Frame 20
"Idle"Symbol 353 MovieClip Frame 1
"Help"Symbol 353 MovieClip Frame 10
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"MenuOpen"Symbol 353 MovieClip Frame 30
"QuitOpen"Symbol 353 MovieClip Frame 40
"EndMenu"Symbol 353 MovieClip Frame 50
"Blocker"Symbol 353 MovieClip Frame 60
"Height"Symbol 353 MovieClip Frame 70
"HeightTime"Symbol 353 MovieClip Frame 81
"Downhill"Symbol 665 MovieClip [ShaggyMc] Frame 1
"Upfast"Symbol 665 MovieClip [ShaggyMc] Frame 10
"Transition1"Symbol 665 MovieClip [ShaggyMc] Frame 20
"Transition2"Symbol 665 MovieClip [ShaggyMc] Frame 30
"Transition3"Symbol 665 MovieClip [ShaggyMc] Frame 40
"Transition4"Symbol 665 MovieClip [ShaggyMc] Frame 50
"Transition5"Symbol 665 MovieClip [ShaggyMc] Frame 60
"downSwitch"Symbol 665 MovieClip [ShaggyMc] Frame 70
"downFast"Symbol 665 MovieClip [ShaggyMc] Frame 80
"landing"Symbol 665 MovieClip [ShaggyMc] Frame 90
"jumping"Symbol 665 MovieClip [ShaggyMc] Frame 100
"downDownhill"Symbol 665 MovieClip [ShaggyMc] Frame 110
"Idle"Symbol 665 MovieClip [ShaggyMc] Frame 120
"trick1"Symbol 665 MovieClip [ShaggyMc] Frame 130
"trick2"Symbol 665 MovieClip [ShaggyMc] Frame 140
"trick3"Symbol 665 MovieClip [ShaggyMc] Frame 150
"trick4"Symbol 665 MovieClip [ShaggyMc] Frame 160
"trick5"Symbol 665 MovieClip [ShaggyMc] Frame 170
"trick6"Symbol 665 MovieClip [ShaggyMc] Frame 180
"trick7"Symbol 665 MovieClip [ShaggyMc] Frame 190
"Freeze"Symbol 665 MovieClip [ShaggyMc] Frame 200
"Boost"Symbol 665 MovieClip [ShaggyMc] Frame 210
"Idle"Symbol 805 MovieClip [ScoobyMc] Frame 1
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"landing"Symbol 908 MovieClip [VanMc] Frame 90
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"trick3"Symbol 908 MovieClip [VanMc] Frame 150
"trick4"Symbol 908 MovieClip [VanMc] Frame 160
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"trick6"Symbol 908 MovieClip [VanMc] Frame 180
"trick7"Symbol 908 MovieClip [VanMc] Frame 190
"Freeze"Symbol 908 MovieClip [VanMc] Frame 200
"Boost"Symbol 908 MovieClip [VanMc] Frame 210
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"Take"Symbol 919 MovieClip [mcTime1] Frame 10
"Hidden"Symbol 919 MovieClip [mcTime1] Frame 20
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"Take"Symbol 923 MovieClip [mcTime2] Frame 10
"Hidden"Symbol 923 MovieClip [mcTime2] Frame 20
"Freeze"Symbol 968 MovieClip Frame 1
"Boost"Symbol 968 MovieClip Frame 10
"Explosion"Symbol 968 MovieClip Frame 20
"Invisibility"Symbol 968 MovieClip Frame 30
"Nitro"Symbol 968 MovieClip Frame 40
"Hide"Symbol 968 MovieClip Frame 50
"Spin"Symbol 972 MovieClip [mcSlotMachine] Frame 1
"Stop"Symbol 972 MovieClip [mcSlotMachine] Frame 10
"Dissapear"Symbol 972 MovieClip [mcSlotMachine] Frame 20
"Hidden"Symbol 972 MovieClip [mcSlotMachine] Frame 30
"Freeze"Symbol 992 MovieClip [mcTimer] Frame 2
"Time"Symbol 992 MovieClip [mcTimer] Frame 11
"Idle"Symbol 1238 MovieClip Frame 1
"satelite1"Symbol 1238 MovieClip Frame 10
"satelite2"Symbol 1238 MovieClip Frame 20
"satelite3"Symbol 1238 MovieClip Frame 30
"satelite4"Symbol 1238 MovieClip Frame 40
"Idle"Symbol 1394 MovieClip Frame 1
"Dissipe"Symbol 1394 MovieClip Frame 10
"Ignit"Symbol 1394 MovieClip Frame 20
"Sleep"Symbol 1394 MovieClip Frame 31
"Idle"Symbol 1404 MovieClip Frame 1
"Dying"Symbol 1404 MovieClip Frame 8
"Dead"Symbol 1404 MovieClip Frame 21
"Idle"Symbol 1406 MovieClip Frame 1
"Dying"Symbol 1406 MovieClip Frame 8
"Dead"Symbol 1406 MovieClip Frame 21
"PassRight"Symbol 1434 MovieClip Frame 1
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"Idle"Symbol 1434 MovieClip Frame 20
"Glacier"Symbol 1475 MovieClip Frame 1
"City"Symbol 1475 MovieClip Frame 10
"Mars"Symbol 1475 MovieClip Frame 20
"Volcan"Symbol 1475 MovieClip Frame 30
"Scooby"Symbol 1559 MovieClip Frame 1
"Shaggy"Symbol 1559 MovieClip Frame 2
"Van"Symbol 1559 MovieClip Frame 3
"Scooby"Symbol 1566 MovieClip Frame 1
"Shaggy"Symbol 1566 MovieClip Frame 2
"Van"Symbol 1566 MovieClip Frame 3

Dynamic Text Variables

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sPercentSymbol 13 EditableText"100"
Height_txtSymbol 341 EditableText"00000"
Height_txtSymbol 342 EditableText"00000"
Height_txtSymbol 350 EditableText"00000"
Height_txtSymbol 351 EditableText"00000"
Time_txtSymbol 975 EditableText"0:40"
jump1Symbol 1476 EditableText"00000"
jump2Symbol 1477 EditableText"00000"
jump3Symbol 1478 EditableText"00000"
jump1Symbol 1479 EditableText"00000"
jump2Symbol 1480 EditableText"00000"
jump3Symbol 1481 EditableText"00000"
averageSymbol 1505 EditableText"00000"
averageSymbol 1506 EditableText"00000"
jump1Symbol 1507 EditableText"00000"
jump2Symbol 1508 EditableText"00000"
jump3Symbol 1509 EditableText"00000"
jump1Symbol 1510 EditableText"00000"
jump2Symbol 1511 EditableText"00000"
jump3Symbol 1512 EditableText"00000"
averageSymbol 1569 EditableText"00000"
averageSymbol 1570 EditableText"00000"




http://swfchan.com/3/10484/info.shtml
Created: 8/6 -2019 10:15:19 Last modified: 8/6 -2019 10:15:19 Server time: 22/12 -2024 21:08:22