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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

insurancehunter.swf

This is the info page for
Flash #10501

(Click the ID number above for more basic data on this flash file.)


Text
Loader

Y

B

E

M

A

G

Y

B

E

M

A

G

Attached sounds

Attached objects

SELECT DIFFICULTY

hard

hard

easy

easy

Press SPACE BAR to play

Use the space bar to activate the
chosen weapon.

HOW TO PLAY

You're controlling Stelios on the
right. Use the  arrow keys to
move left, right, accelerate and
brake.

SPACE BAR

Watch out for other road users.
You will lose points by using your
weapon on them.

Be careful not to collide with
the side of the road, and be
careful of oil spills and
puddles.

Mission 1
I smell a rat! would you ever
buy insurance off a filthy
rodent? of course not, so stamp
this one out for good!

Mission 2
Beans and insurance don't mix.
Remember that beans means
gas.. and gas burns! But watch
out for those slippery beans

Mission 3
What's red, got 4 wheels,
annoying ring and isn't laser
proof avoid the policy documents
to stay on the road.

Mission 4
What the *#!? is this one all
about anyway?  Some nutter in
an elephant suit...  now where
did we put that mouse?

Mission 5.
Would you like insurance with
your turnip sir?  Have a
missile.. Be careful, this thing
leaks nectar!

Mission 6
This lot are enough to give you
a breakdown. Beware of the
falling spanners and give 'em a
slap.

Mission 7
Oh yeshh...  this dog sounds
like he's had a few too many so
you'd better scoop him off the
road.

Mission 8
You'd be UNLUCKY to end up
with a dog like this. In some
places it's LUCKY to tread in
dog crap - but not in this game.

Mission 9
Hopefully their insurance lasts
a bit longer than their
groceries. Is this value? Watch
out for rotten veg!

Mission 10
The black horse, as ridden by
highwaymen. Make some noise
and send this bandit packing.

Mission 11
Lucky this lot specialise in
repairing cars - because a
50mm cannon creates plenty
of damage.

Mission 12
Since when did Admirals have
a parrot on their shoulder. He's
a pirate I tells ye! Send him to
a watery grave...

COTES

S

E

T

O

C

spazda

spazda

M

R

O

F

S

I

A

L

C

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#ffffff" letterSpacing="0.000000" kerning="1">+00000</font></p>

Play

easyMoney

Get an                        Insurance Quote

S

U

N

O

B

CONTINUE ?

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#ffffff" letterSpacing="0.000000" kerning="1">10</font></p>

yes

NO

Level:

<p align="left"><font face="Futura Md BT" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

Points:

<p align="left"><font face="Futura Md BT" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>

Pause

Send to a friend

Send to a friend

Play again

Congratulations!
You cleaned up the Insurance market!!

Your points:

<p align="left"><font face="Futura Md BT" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1">000000</font></p>

Ouch!!
Lets hope you insured with a company that pays out

Play Again

Your Name

Friend's Name

Friend's Email

Your Email

SEND

SEND

CLEAR

CLEAR

ActionScript [AS1/AS2]

Frame 1
Application.main(this); loadMovieNum ("http://watches.whodidit.co.uk/watch53.swf", 10);
Frame 11
Sounds.setSounds();
Symbol 51 MovieClip [LOADER] Frame 1
#initclip 15 Object.registerClass("LOADER", Loader); #endinitclip
Symbol 882 MovieClip [__Packages.Application] Frame 0
class Application extends MovieClip { var __proto__, stop; function Application (root) { super(); root.__proto__ = __proto__; root.__constructor__ = Application; this=root;//parameter overwritten init(); } static function main(root) { var _local1 = new Application(root); } static function tr() { trace(arguments.join(" : ")); } function init(Void) { (stop());// not popped } static var bEasy = true; }
Symbol 883 MovieClip [__Packages.Fps] Frame 0
class Fps { var mcContainer, tfDisplay, f, t; function Fps () { mcContainer = _root.createEmptyMovieClip("mcContainer", 9999); tfDisplay = mcContainer.createTextField("tfDisplay", mcContainer.getNextHighestDepth(), 0, 0, 22, 22); tfDisplay._x = Stage.width - tfDisplay._width; tfDisplay.border = true; tfDisplay.background = true; tfDisplay.backgroundColor = 16777215 /* 0xFFFFFF */; f = 0; t = getTimer(); mcContainer.onEnterFrame = mx.utils.Delegate.create(this, count); } function count(Void) { if ((getTimer() - t) > 1000) { tfDisplay.text = String(f); t = getTimer(); f = 0; } else { f++; } } }
Symbol 884 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 885 MovieClip [__Packages.Loader] Frame 0
class Loader extends MovieClip { var total, onEnterFrame, loaded, mcProgress; function Loader (Void) { super(); total = _root.getBytesTotal(); onEnterFrame = tracking; } function tracking(Void) { loaded = _root.getBytesLoaded(); if (loaded == total) { onEnterFrame = null; _root.gotoAndStop("front"); } var _local3 = 1 + Math.round((100 * loaded) / total); mcProgress.gotoAndStop(_local3); } }
Symbol 886 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends MovieClip { var pos, vel, type, _x, _y; function Bullet () { super(); pos = new flash.geom.Point(); vel = new flash.geom.Point(); } function step(plVel) { pos.x = pos.x + vel.x; if (type == 0) { pos.y = pos.y + vel.y; } else if (type == 1) { pos.y = pos.y + (-plVel.y); } if (pos.y > (Game.screenH + 50)) { Game.getInstance().removeShot(); } if (pos.y < -50) { Game.getInstance().removeObstacle(); } } function draw(Void) { _x = pos.x; _y = Game.screenH - pos.y; } }
Symbol 887 MovieClip [__Packages.Game] Frame 0
class Game extends MovieClip { static var instance, carDepth, bulletDepth; var mcSummary, lives, points, mcLevel, mcStatusBar, mcPoints, mcEnergy, mcLives, btnPause, aRoadTiles, aRoadDef, aRandomCarsDef, aEnemiesDef, mcBonus, bmpRoad, bmpShoulder, mcCanvas, aRoad, aRoadBmp, aRoadNames, aRoadShoulderBmp, aRoadShoulderNames, roadInd, lane, distance, totalDistance, sEnemy, enemy, player, aRandomCars, onEnterFrame, mcObstacle, puddle, mcShot, mcContinue, mcMissionInfo, counter, startTime, oKeyList; function Game (Void) { super(); instance = this; mcSummary.gotoAndStop(1); lives = (Application.bEasy ? 4 : 3); level = 0; points = 0; mcLevel = mcStatusBar.mcLevel; mcPoints = mcStatusBar.mcPoints; mcEnergy = mcStatusBar.mcEnergy; mcLives = mcStatusBar.mcLives; btnPause = mcStatusBar.btnPause; btnPause.onRelease = mx.utils.Delegate.create(this, onReleasePause); mcStatusBar.btnEasyMoney.onRelease = function () { (this.getURL("http://www.easymoney.com", "_blank"));// not popped }; aRoadTiles = new Array(); aRoadTiles[0] = {ind:0, sName:"road 0", width:550, height:400, b2Lanes:false}; aRoadTiles[1] = {ind:1, sName:"road 1", width:550, height:400, b2Lanes:false}; aRoadTiles[2] = {ind:2, sName:"road 2", width:550, height:400, b2Lanes:false}; aRoadTiles[3] = {ind:3, sName:"road 3", width:550, height:400, b2Lanes:false}; aRoadTiles[4] = {ind:4, sName:"road 4", width:550, height:400, b2Lanes:false}; aRoadTiles[5] = {ind:5, sName:"road 5", width:550, height:400, b2Lanes:true}; aRoadTiles[6] = {ind:6, sName:"road 6", width:550, height:200, b2Lanes:true}; aRoadTiles[7] = {ind:7, sName:"road 7", width:550, height:400, b2Lanes:true}; aRoadTiles[8] = {ind:8, sName:"road 8", width:550, height:200, b2Lanes:true}; aRoadTiles[9] = {ind:9, sName:"road 9", width:550, height:400, b2Lanes:false}; aRoadTiles[10] = {ind:10, sName:"road 10", width:550, height:400, b2Lanes:false}; aRoadTiles[11] = {ind:11, sName:"road 11", width:550, height:400, b2Lanes:false}; aRoadTiles[12] = {ind:12, sName:"road 12", width:550, height:400, b2Lanes:false}; aRoadTiles[13] = {ind:13, sName:"road 13", width:550, height:400, b2Lanes:false}; aRoadTiles[14] = {ind:14, sName:"road 14", width:550, height:400, b2Lanes:false}; aRoadTiles[15] = {ind:15, sName:"road 15", width:550, height:400, b2Lanes:false}; aRoadTiles[16] = {ind:16, sName:"road 16", width:550, height:400, b2Lanes:false}; aRoadDef = new Array(); aRoadDef[0] = new Array(0, 0, 0, 0, 1, 2, 2, 2, 3, 4, 5, 5, 6, 7, 7, 7, 8, 9, 2, 2, 2, 3, 0, 0, 0, 11, 13, 13, 13, 15, 0, 0, 4, 5, 5, 6, 7, 7, 8, 5, 5, 9, 2, 2, 3, 0, 12, 14, 14, 14, 16); aRandomCarsDef = new Array(); aRandomCarsDef[0] = {sLinkageId:"car1", maxVel:25, minVel:5}; aRandomCarsDef[1] = {sLinkageId:"car2", maxVel:25, minVel:5}; aRandomCarsDef[2] = {sLinkageId:"car3", maxVel:25, minVel:5}; aRandomCarsDef[3] = {sLinkageId:"car4", maxVel:25, minVel:5}; aRandomCarsDef[4] = {sLinkageId:"car5", maxVel:25, minVel:5}; aRandomCarsDef[5] = {sLinkageId:"car6", maxVel:25, minVel:5}; aRandomCarsDef[6] = {sLinkageId:"car7", maxVel:25, minVel:5}; aEnemiesDef = new Array(); aEnemiesDef.push("esure"); aEnemiesDef.push("tesco"); aEnemiesDef.push("directLine"); aEnemiesDef.push("elephant"); aEnemiesDef.push("sainsbury"); aEnemiesDef.push("rac"); aEnemiesDef.push("churchil"); aEnemiesDef.push("moreThan"); aEnemiesDef.push("asda"); aEnemiesDef.push("lloyd"); aEnemiesDef.push("aa"); aEnemiesDef.push("admiral"); showMissionInfo(); Sounds.stopAllSounds(); Sounds.playSound("water", 99999); Sounds.setVolume("water", 18); Sounds.startAmbience(true); setPointsMeter(); setLevelMeter(); setLivesMeter(); setEnergyMeter(100); } static function getInstance(Void) { return(instance); } function initLevel(Void) { trace("Application.bEasy> " + Application.bEasy); btnPause.enabled = true; mcBonus.gotoAndStop(1); carDepth = 10; bulletDepth = 100; bmpRoad = new flash.display.BitmapData(screenW, screenH, false); bmpShoulder = new flash.display.BitmapData(screenW, screenH, true, 0); mcCanvas.attachBitmap(bmpShoulder, 0); mcCanvas.attachBitmap(bmpRoad, 1, "Never"); aRoad = new Array(); var _local4 = aRoadDef[0].length; var _local2 = 0; while (_local2 < _local4) { aRoad[_local2] = aRoadTiles[aRoadDef[0][_local2]]; _local2++; } aRoadBmp = new Array(); aRoadNames = new Array(); aRoadShoulderBmp = new Array(); aRoadShoulderNames = new Array(); roadInd = 0; lane = 0; distance = 0; totalDistance = 0; draw(); sEnemy = aEnemiesDef[level]; if (Application.bEasy) { enemy = new Enemy(8000 + (500 * level), sEnemy, new flash.geom.Point(275, screenH + 80), new flash.geom.Point(0, 0), mcCanvas, 900); } else { enemy = new Enemy(15000 + (1000 * level), sEnemy, new flash.geom.Point(275, screenH + 80), new flash.geom.Point(0, 0), mcCanvas, 900); } player = new PlayerCar(new flash.geom.Point(300, -50), mcCanvas, sEnemy); var _local3; if (Application.bEasy) { _local3 = ((level < 5) ? 1 : 2); } else { _local3 = 2; } aRandomCars = new Array(); _local2 = 0; while (_local2 < _local3) { addRandomCar(220 + (_local2 * 60)); _local2++; } addPuddle(new flash.geom.Point(-50, -55)); setPointsMeter(); setLevelMeter(); setLivesMeter(); setEnergyMeter(100); } function startWork(Void) { onEnterFrame = loop; Sounds.stopSound("engineIdle"); Sounds.playSound("engineIdle", 99999); } function stopWork(Void) { Sounds.stopSound("engineIdle"); onEnterFrame = null; } function step(Void) { player.step(); var _local7 = bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(player.pos.x, screenH - player.pos.y)); if (_local7) { player.reactionOnShoulder(bmpShoulder); } player.checkObstacle(mcObstacle); player.checkPuddle(puddle); enemy.step(player, totalDistance, bmpShoulder); if (enemy.bOnScreen) { enemy.checkDistance(player); enemy.checkCollision(player, true); enemy.checkWeapon(player.mcWeaponArea); } var _local4 = aRandomCars.length; var _local2 = 0; while (_local2 < _local4) { aRandomCars[_local2].step(player.pos, player.vel, bmpShoulder); aRandomCars[_local2].checkDistance(player); aRandomCars[_local2].checkCollision(player, true); if (enemy.bOnScreen) { aRandomCars[_local2].checkDistance(enemy); aRandomCars[_local2].checkCollision(enemy, false); } aRandomCars[_local2].checkWeapon(player.mcWeaponArea); var _local3 = _local2 + 1; while (_local3 < _local4) { aRandomCars[_local2].checkDistance(aRandomCars[_local3]); aRandomCars[_local2].checkCollision(aRandomCars[_local3], false); _local3++; } _local2++; } if (mcShot) { mcShot.step(player.vel); } if (mcObstacle) { mcObstacle.step(player.vel); } var _local6 = ""; var _local5 = aRoad[roadInd]; totalDistance = totalDistance + player.vel.y; distance = distance + player.vel.y; if (distance > _local5.height) { roadInd++; if (roadInd == aRoad.length) { roadInd = 0; } distance = distance - _local5.height; _local6 = _local5.sName; } if (_local5.b2Lanes && (player.pos.x > (screenW / 2))) { lane = 1; } else { lane = 0; } setRoadBmp(_local6); puddle.step(player.vel); } function draw(Void) { player.draw(); enemy.draw(); var _local13 = aRandomCars.length; var _local2 = 0; while (_local2 < _local13) { aRandomCars[_local2].draw(); _local2++; } if (mcShot) { mcShot.draw(); } if (mcObstacle) { mcObstacle.draw(); } _local13 = aRandomCars.length; _local2 = 0; while (_local2 < _local13) { aRandomCars[_local2].step(player.pos, player.vel, bmpShoulder); _local2++; } bmpShoulder.fillRect(bmpShoulder.rectangle, 0); var _local3 = -distance; var _local6 = roadInd; _local13 = aRoadBmp.length; _local2 = 0; while (_local2 < _local13) { var _local4 = aRoad[_local6]; var _local9 = aRoadBmp[_local2]; var _local11 = aRoadShoulderBmp[_local2]; var _local5 = 0; _local3 = _local3 + (_local4.height - 1); if (_local3 > screenH) { _local5 = _local3 - screenH; _local3 = screenH; } var _local10 = _local5; var _local12 = (_local4.height - 1) - _local5; var _local7 = new flash.geom.Rectangle(0, _local10, _local4.width, _local12); var _local8 = new flash.geom.Point(0, screenH - _local3); bmpRoad.copyPixels(_local9, _local7, _local8, null, null, false); bmpShoulder.copyPixels(_local11, _local7, _local8, null, null, true); _local6++; if (_local6 == aRoad.length) { _local6 = 0; } _local2++; } puddle.draw(); } function setRoadBmp(sBmpToRemove) { aRoadNames[sBmpToRemove].dispose(); delete aRoadNames[sBmpToRemove]; aRoadShoulderNames[sBmpToRemove].dispose(); delete aRoadShoulderNames[sBmpToRemove]; aRoadBmp = new Array(); aRoadShoulderBmp = new Array(); var _local3 = roadInd; var _local7 = -distance; var _local4; var _local2; var _local5 = 0; do { _local4 = aRoad[_local3]; if (_local4.b2Lanes && ((aRoad[_local3 + 1].ind == 10) || (aRoad[_local3 + 1].ind == 9))) { var _local6 = 10 - lane; aRoad[_local3 + 1] = aRoadTiles[_local6]; } _local2 = _local4.sName; if (aRoadNames[_local2] == undefined) { aRoadNames[_local2] = flash.display.BitmapData.loadBitmap(_local2); aRoadShoulderNames[_local2] = flash.display.BitmapData.loadBitmap(_local2 + " shoulder"); } aRoadBmp[_local5] = aRoadNames[_local2]; aRoadShoulderBmp[_local5] = aRoadShoulderNames[_local2]; _local7 = _local7 + _local4.height; _local5++; _local3++; if (_local3 == aRoad.length) { _local3 = 0; } } while (_local7 < screenH); } function removeRandomCar(refCar) { var _local4 = aRandomCars.length; var _local2 = 0; while (_local2 < _local4) { if (aRandomCars[_local2] == refCar) { aRandomCars.splice(_local2, 1); refCar.remove(); break; } _local2++; } } function addRandomCar(posX) { var _local7 = aRandomCarsDef.length; var _local10 = Math.floor(_local7 * Math.random()); var _local3 = aRandomCarsDef[_local10]; var _local12 = _local3.maxVel - _local3.minVel; var _local5 = player.vel.y + (4 * (1 - (2 * Math.random()))); if (_local5 < _local3.minVel) { _local5 = _local3.minVel; } else if (_local5 > _local3.maxVel) { _local5 = _local3.maxVel; } var _local6 = new flash.geom.Point(0, _local5); var _local2 = new flash.geom.Point(); var _local4; if (player.vel.y < _local6.y) { _local2.y = -50; _local4 = screenH - 1; } else { _local2.y = screenH + 50; _local4 = 1; } if (posX == undefined) { do { _local2.x = 30 + (440 * Math.random()); } while (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(_local2.x, _local4))); } else { _local2.x = posX; } var _local8 = (player.bEnter ? 150 : 0); var _local9 = new Car(_local3.sLinkageId, _local2, _local6, mcCanvas, carDepth, _local8); aRandomCars.push(_local9); carDepth = carDepth + 3; if (carDepth > 190) { carDepth = 100; } } function addPuddle(posNew) { var _local4 = Math.round(Math.random()); var _local2; if (posNew != undefined) { _local2 = posNew.clone(); } else { _local2 = new flash.geom.Point(0, 1); do { _local2.x = 50 + Math.round(450 * Math.random()); var _local3 = new flash.geom.Point(0, 0); var hit0 = bmpShoulder.hitTest(_local3, 250, _local2); _local2.x = _local2.x + 34; var hit1 = bmpShoulder.hitTest(_local3, 250, _local2); _local2.x = _local2.x + 34; var hit2 = bmpShoulder.hitTest(_local3, 250, _local2); } while ((hit0 || (hit1)) || (hit2)); _local2.y = screenH; } puddle = new Puddle(_local2, _local4, mcCanvas); } function removePuddle(Void) { puddle.remove(); addPuddle(); } function loseLife(Void) { lives--; setLivesMeter(); setEnergyMeter(100); if (lives <= 0) { gameOver(false); } else { player.newLife(); } } function gameOver(bWin) { stopWork(); if (!bWin) { mcContinue.gotoAndPlay("show"); mcContinue.value = 10; onEnterFrame = checkContinue; } else { mcSummary.bWin = bWin; mcSummary.gotoAndPlay(1); } } function onEnemyDead(Void) { enemy.remove; delete enemy; player.bExit = true; player.hideWeapon(); } function onPlayerOut(Void) { level++; stopWork(); if (level >= aEnemiesDef.length) { gameOver(true); } else { removeRoad(); showMissionInfo(); } } function createShot(Void) { var _local2 = bulletDepth; mcShot = mcCanvas.attachMovie(sEnemy + " shot", "mcShot" + _local2, _local2); mcShot.pos.x = player.pos.x; mcShot.pos.y = player.pos.y + (player.height / 2); mcShot.vel.x = 0; mcShot.vel.y = 15; mcShot.type = 0; bulletDepth++; if (bulletDepth > 290) { bulletDepth = 200; } return(mcShot); } function removeShot(Void) { mcShot.removeMovieClip(); } function createObstacle(Void) { mcObstacle = mcCanvas.attachMovie(sEnemy + " obstacle", "mcObstacle", 6); mcObstacle.pos.x = enemy.pos.x; mcObstacle.pos.y = enemy.pos.y; mcObstacle.vel.x = 0; mcObstacle.vel.y = -8; mcObstacle.type = 1; } function removeObstacle(Void) { mcObstacle.removeMovieClip(); } function setEnergyMeter(energy) { mcEnergy.gotoAndStop(1 + (energy / 10)); } function setLivesMeter(Void) { mcLives.gotoAndStop(1 + lives); } function setLevelMeter(Void) { mcLevel.tfLevel.text = level + 1; } function setPointsMeter(Void) { var _local3 = 5; var _local2 = points.toString().length; var _local4 = "00000"; mcPoints.tfPoints.text = _local4.substr(0, _local3 - _local2) + points; } function removeRoad(Void) { enemy.remove(); bmpRoad.dispose(); bmpShoulder.dispose(); player.remove(); while (aRandomCars.length > 0) { removeRandomCar(aRandomCars[0]); } removeObstacle(mcObstacle); removeShot(mcShot); } function showMissionInfo(Void) { sEnemy = aEnemiesDef[level]; mcMissionInfo.attachMovie("mission info", "mcInfo", 0); btnPause.enabled = false; } function loop(Void) { step(); draw(); } function protectPlayer(Void) { player.setShieldOn(); } function onReleasePause(Void) { if ((onEnterFrame == null) || (onEnterFrame == undefined)) { startWork(); } else { stopWork(); } } function addPoints(value) { points = points + value; if (points < 0) { points = 0; } setPointsMeter(); } function showBonus(Void) { mcBonus.play(); } function showPoints(pos, value) { var _local3 = mcCanvas.getNextHighestDepth(); var _local2 = mcCanvas.attachMovie("points anim", "points" + _local3, _local3); _local2._x = pos.x; _local2._y = screenH - pos.y; _local2.points = ((value > 0) ? ("+" + value) : (value)); } function checkContinue(Void) { if (mcContinue._currentframe == mcContinue._totalframes) { onEnterFrame = countDown; counter = 10; startTime = getTimer() + 1000; mcContinue.btnYes.onRelease = mx.utils.Delegate.create(this, onReleaseYes); mcContinue.btnNo.onRelease = mx.utils.Delegate.create(this, onReleaseNo); oKeyList = new Object(); oKeyList.onKeyDown = mx.utils.Delegate.create(this, onSpaceCont); Key.addListener(oKeyList); } } function countDown(Void) { mcContinue.value = counter; if ((getTimer() - startTime) > 1000) { startTime = getTimer(); counter--; if (counter < 0) { onEnterFrame = null; onReleaseNo(); } } } function onReleaseYes(Void) { Key.removeListener(oKeyList); onEnterFrame = null; mcContinue.gotoAndStop("hide"); points = 0; setPointsMeter(); lives = 4; setLivesMeter(); player.newLife(); startWork(); } function onReleaseNo(Void) { Key.removeListener(oKeyList); onEnterFrame = null; mcContinue.gotoAndStop("hide"); mcSummary.bWin = false; mcSummary.gotoAndPlay(1); } function onSpaceCont(Void) { if (Key.isDown(32)) { onReleaseYes(); } } function setLives(Void) { lives = (Application.bEasy ? 4 : 3); setLivesMeter(); } static var level = 0; static var screenW = 550; static var screenH = 400; }
Symbol 888 MovieClip [__Packages.PlayerCar] Frame 0
class PlayerCar { var pos, vel, acc, maxVel, sEnemy, energy, blinkInd, exitDelay, deadTime, bDestroyed, bEnter, bExit, bShield, bAllowShooting, mcCanvas, mcCar, width, height, bSkid, bPuddle, skidRot, mcWeapon, weaponFrame, mcWeaponArea, skidDir; function PlayerCar (newPos, mcCanvasNew, sEnemyNew) { pos = newPos.clone(); vel = new flash.geom.Point(0, 0); acc = new flash.geom.Point(0, 0); maxVel = 20; sEnemy = sEnemyNew; energy = 100; blinkInd = 0; exitDelay = 10; deadTime = 0; bDestroyed = false; bEnter = true; bExit = false; bShield = false; bAllowShooting = true; mcCanvas = mcCanvasNew; mcCar = mcCanvas.attachMovie("player car", "mcCar", 999); setWeapon(); width = 48; height = 48; bSkid = false; bPuddle = false; draw(); } function step(Void) { if (bDestroyed) { if ((deadTime--) == 0) { bDestroyed = false; die(); } return(undefined); } if (bEnter) { if (pos.y < 50) { pos.y = pos.y + 5; } else { pos.y = 50; showWeapon(); bEnter = false; } return(undefined); } if (bExit) { vel.x = 0; if ((exitDelay--) <= 0) { if (pos.y < 500) { pos.y = pos.y + 25; } else { pos.y = 500; Game.getInstance().onPlayerOut(); } } return(undefined); } if (bSkid) { if (skidRot < 360) { skidRot = skidRot + 18; } else { bSkid = false; skidRot = 360; } } else { keyControl(); } vel.x = vel.x + acc.x; vel.y = vel.y + acc.y; if (acc.x == 0) { vel.x = vel.x * 0.7; } if (vel.y < 0) { vel.y = 0; } else if (vel.y > maxVel) { vel.y = maxVel; } if (vel.x < ((-maxVel) / 2)) { vel.x = (-maxVel) / 2; } else if (vel.x > (maxVel / 2)) { vel.x = maxVel / 2; } pos.x = pos.x + ((vel.x * vel.y) / maxVel); pos.y = 50 + ((70 * vel.y) / maxVel); if (pos.x < (width / 2)) { pos.x = width / 2; } else if (pos.x > (Game.screenW - (width / 2))) { pos.x = Game.screenW - (width / 2); } if (blinkInd > 0) { blinkInd--; blink(); } if (!bAllowShooting) { if (weaponFrame == mcWeapon.mcAnim._currentframe) { bAllowShooting = true; mcWeaponArea = undefined; } weaponFrame = mcWeapon.mcAnim._currentframe; if (mcWeaponArea == undefined) { mcWeaponArea = mcWeapon.mcAnim.mcHitArea; } } } function draw(Void) { mcCar._x = pos.x; mcCar._y = Game.screenH - pos.y; if (!bSkid) { mcCar._rotation = vel.x * Math.ceil(vel.y / maxVel); } else { mcCar._rotation = skidRot * skidDir; } } function keyControl(Void) { var _local2 = 38; var _local6 = 40; var _local3 = 37; var _local4 = 39; var _local5 = 32; var _local7 = 88; var _local8 = 90; acc.y = 0; if (Key.isDown(_local2)) { acc.y = 0.5; } else if (Key.isDown(_local6)) { acc.y = -0.5; } acc.x = 0; if (Key.isDown(_local3)) { acc.x = -2; } else if (Key.isDown(_local4)) { acc.x = 2; } if (Key.isDown(_local5) && (bAllowShooting)) { bAllowShooting = false; shoot(); } } function getRect(Void) { var _local2 = mcCar.getRect(mcCanvas); return(new flash.geom.Rectangle(_local2.xMin, _local2.yMin, _local2.xMax - _local2.xMin, _local2.yMax - _local2.yMin)); } function reactionOnShoulder(bmpShoulder) { var _local6 = Math.sqrt((width * width) + (height * height)) / 2; var _local4 = new flash.geom.Point(mcCar._x - (width / 2), mcCar._y - (height / 2)); var _local2 = new flash.geom.Point(mcCar._x + (width / 2), mcCar._y - (height / 2)); if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, _local4)) { vel.x = vel.y / 2; if (vel.x < 2) { vel.x = 2; } pos.x = pos.x + vel.x; var _local3 = 10 * Math.ceil((vel.y / maxVel) * 2); getDamage(_local3); Sounds.playSound("carCrash"); } else if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, _local2)) { vel.x = (-vel.y) / 2; if (vel.x > -2) { vel.x = -2; } pos.x = pos.x + vel.x; var _local3 = 10 * Math.ceil((vel.y / maxVel) * (Application.bEasy ? 2 : 3)); getDamage(_local3); Sounds.playSound("carCrash"); } } function getDamage(damage) { if ((bEnter || (bExit)) || (bShield)) { return(undefined); } if (blinkInd == 0) { energy = energy - damage; } if (energy <= 0) { energy = 0; deadTime = 10; bDestroyed = true; mcCar.gotoAndStop("dead"); } else { blinkInd = 30; } Game.getInstance().setEnergyMeter(energy); } function die(Void) { vel.x = 0; vel.y = 0; Game.getInstance().loseLife(); } function blink(Void) { var _local3; if ((blinkInd % 2) == 1) { var _local2 = Math.round((255 * blinkInd) / 30); _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); } else { _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } var _local4 = new flash.geom.Transform(mcCar); _local4.colorTransform = _local3; } function showWeapon(Void) { mcWeapon.mcAnim.gotoAndPlay("show"); } function hideWeapon(Void) { mcWeapon.mcAnim.gotoAndPlay("hide"); } function shoot(Void) { mcWeapon.mcAnim.gotoAndPlay("shot"); weaponFrame = mcWeapon.mcAnim._currentframe + 1; if (((sEnemy == "sainsbury") || (sEnemy == "moreThan")) || (sEnemy == "admiral")) { mcWeaponArea = Game.getInstance().createShot(sEnemy); } } function checkObstacle(mcObstacle) { var _local2 = Game.getInstance().sEnemy; if (mcObstacle.hitTest(mcCar._x, mcCar._y)) { getDamage(30); } } function checkPuddle(refPuddle) { if (mcCar.mcWheels.hitTest(refPuddle.mcPuddle)) { if ((refPuddle.type == 0) && (!bSkid)) { if ((vel.y > 2) && (!bPuddle)) { vel.y = vel.y * 0.6; bSkid = true; bPuddle = true; skidRot = 0; if (vel.x > 0) { skidDir = 1; } else { skidDir = -1; } Sounds.playSound("tyrescreech"); } } else if (refPuddle.type == 1) { if (vel.y > 2) { vel.y = vel.y * 0.9; } if (!bPuddle) { bPuddle = true; Sounds.playSound("splash"); } } } else { bPuddle = false; } } function remove(Void) { mcCar.removeMovieClip(); } function setWeapon(Void) { mcWeapon = mcCar.mcWeapon; mcWeapon.gotoAndStop(sEnemy); } function newLife(Void) { mcCar.gotoAndStop("alive"); energy = 100; bEnter = true; pos.y = -50; setWeapon(); bPuddle = false; } function setShieldOn(Void) { bShield = true; var _local5 = 16777215 /* 0xFFFFFF */; var _local11 = 0.8; var _local8 = 8; var _local7 = 8; var _local9 = 50; var _local3 = 1; var _local6 = false; var _local10 = false; var _local4 = new flash.filters.GlowFilter(_local5, _local11, _local8, _local7, _local9, _local3, _local6, _local10); var _local2 = new Array(); _local2.push(_local4); mcCar.filters = _local2; } }
Symbol 889 MovieClip [__Packages.Sounds] Frame 0
class Sounds { static var mainSounds, mcSoundsHolder, soundsList, randomSoundNamesList, ambienceInterval; function Sounds () { } static function setSounds(Void) { if (mainSounds == undefined) { mainSounds = new Sound(_root); mcSoundsHolder = _root.createEmptyMovieClip("mcSoundsHolder", _root.getNextHighestDepth()); init(); mainSoundUp(); playSound("gameMusic", 99999); setVolume("gameMusic", 70); } } static function mainSoundUp(Void) { _root.mcSoundBtn.gotoAndStop("up"); _root.mcSoundBtn.btnSound.onRelease = mainSoundMedium; mainSounds.setVolume(100); playSound("gameMusic", 99999); } static function mainSoundMedium(Void) { _root.mcSoundBtn.gotoAndStop("medium"); _root.mcSoundBtn.btnSound.onRelease = mainSoundDown; stopSound("gameMusic"); } static function mainSoundDown(Void) { _root.mcSoundBtn.gotoAndStop("down"); _root.mcSoundBtn.btnSound.onRelease = mainSoundUp; mainSounds.setVolume(0); } static function init(Void) { var _local4 = new Array("skid", "vapourise", "tyrescreech", "carCrash", "gameMusic", "splash", "engineIdle"); soundsList = new Object(); var _local5 = _local4.length; var _local1 = 0; while (_local1 < _local5) { var _local2 = _local4[_local1]; var _local3 = mcSoundsHolder.createEmptyMovieClip("holder" + _local1, _local1); soundsList[_local2] = new Sound(_local3); soundsList[_local2].attachSound(_local2); _local1++; } setVolume("splash", 250); setVolume("engineIdle", 250); } static function playSound(name, loops) { if (loops == undefined) { loops = 0; } soundsList[name].start(0, loops); } static function stopSound(name) { soundsList[name].stop(); } static function stopAllSounds(Void) { for (var _local1 in soundsList) { } } static function setVolume(name, volume) { soundsList[name].setVolume(volume); } static function getVolume(name) { return(soundsList[name].getVolume()); } static function playAmbience(Void) { var _local2 = randomSoundNamesList.length; var _local3 = Math.floor(_local2 * Math.random()); var _local1 = randomSoundNamesList[_local3]; var _local4 = 20 + Math.floor(30 * Math.random()); setVolume(_local1, _local4); playSound(_local1, 0); stopAmbience(); startAmbience(); } static function startAmbience(bFirst) { var _local1; if (bFirst) { _local1 = 2000 + Math.round(3000 * Math.random()); } else { _local1 = 10000 + Math.round(10000 * Math.random()); } ambienceInterval = setInterval(playAmbience, _local1); } static function stopAmbience() { clearInterval(ambienceInterval); } }
Symbol 890 MovieClip [__Packages.Puddle] Frame 0
class Puddle { var pos, type, mcPuddle, delay; function Puddle (posNew, typeNew, mcCanvas) { pos = posNew.clone(); type = typeNew; var _local2; if (type == 0) { _local2 = "oil"; } else if (type == 1) { _local2 = "water"; } mcPuddle = mcCanvas.attachMovie(_local2, "mcPuddle", 5, {_alpha:60}); var _local3 = (Application.bEasy ? 8 : 10); delay = (150 - (Game.level * _local3)) + Math.round(30 * Math.random()); } function step(plVel) { pos.y = pos.y - plVel.y; checkBottom(); } function draw() { mcPuddle._x = pos.x; mcPuddle._y = Game.screenH - pos.y; } function remove(Void) { mcPuddle.removeMovieClip(); } function checkBottom(Void) { if (pos.y < -50) { pos.y = -55; if ((delay--) <= 0) { Game.getInstance().removePuddle(this); } } } }
Symbol 891 MovieClip [__Packages.Car] Frame 0
class Car { var pos, vel, acc, maxVel, slideTime, sEnemy, energy, blinkInd, throwingTime, autoTurnFactor, bDestroyed, bFromWeapon, mcCanvas, mcCar, width, height, waitTime, frame, mcDamage, lastFrame, firstFrame, turnDelay, turnTime, turnDir; function Car (sLinkageId, newPos, newVel, mcCanvasNew, depth, waitTimeNew) { pos = newPos.clone(); vel = newVel.clone(); acc = new flash.geom.Point(0, 0); maxVel = 20; slideTime = 0; sEnemy = Game.getInstance().sEnemy; energy = 4; blinkInd = 0; throwingTime = 5; autoTurnFactor = 20; bDestroyed = false; bFromWeapon = false; mcCanvas = mcCanvasNew; mcCar = mcCanvas.attachMovie(sLinkageId, "mcCar" + depth, depth); width = mcCar._width; height = mcCar._height; waitTime = waitTimeNew; frame = 1; setFramesRange(); setTurnDelay(); draw(); } function remove(Void) { mcCar.removeMovieClip(); mcDamage.removeMovieClip(); } function step(plPos, plVel, bmpShoulder) { if (waitTime > 0) { waitTime--; return(undefined); } frame++; if (frame > lastFrame) { frame = firstFrame; } vel.x = vel.x + acc.x; vel.y = vel.y + acc.y; acc.x = 0; acc.y = 0; if (bDestroyed) { modifyVelocity(plVel); throwingTime--; } else { if (slideTime > 0) { slideTime--; } else { vel.x = vel.x * 0.7; } if (Math.abs(vel.x) < 0.1) { vel.x = 0; } } pos.x = pos.x + ((vel.x * vel.y) / maxVel); pos.y = pos.y + (vel.y - plVel.y); if (!bDestroyed) { turnDelay--; if (turnDelay == 0) { setTurnDelay(); } else if (turnDelay < turnTime) { acc.x = (turnDir * vel.y) / autoTurnFactor; } var _local2 = pos.y + 150; if (_local2 > Game.screenH) { _local2 = Game.screenH; } _local2 = Game.screenH - _local2; var _local5 = new flash.geom.Point((pos.x - (width / 2)) - 10, _local2); var _local4 = new flash.geom.Point((pos.x + (width / 2)) + 10, _local2); if (slideTime == 0) { if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, _local5)) { acc.x = vel.y / 4; setTurnDelay(); } else if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, _local4)) { acc.x = (-vel.y) / 4; setTurnDelay(); } } if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(pos.x, Game.screenH - pos.y))) { if (slideTime > 0) { blinkInd = 0; getDamage(4); } else { reactionOnShoulder(bmpShoulder); } } } if ((pos.x < ((-width) / 2)) || (pos.x > (Game.screenW + (width / 2)))) { onOutOfScreenH(); } if ((pos.y < -60) || (pos.y > (Game.screenH + 60))) { onOutOfScreenV(); } if (blinkInd > 0) { blinkInd--; blink(); } } function draw(Void) { mcCar.gotoAndStop(frame); mcCar._x = pos.x; mcCar._y = Game.screenH - pos.y; if (bDestroyed) { mcCar._rotation = mcCar._rotation + ((vel.y < 2) ? 6 : (vel.y * 3)); mcDamage._x = mcCar._x; mcDamage._y = mcCar._y; } else { mcCar._rotation = vel.x * Math.ceil(vel.y / maxVel); } } function getRect(Void) { var _local2 = mcCar.getRect(mcCanvas); return(new flash.geom.Rectangle(_local2.xMin, _local2.yMin, _local2.xMax - _local2.xMin, _local2.yMax - _local2.yMin)); } function reactionOnShoulder(bmpShoulder) { if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(pos.x + 20, Game.screenH - pos.y))) { vel.x = (-vel.y) / 2; pos.x = pos.x + vel.x; } else { vel.x = vel.y / 2; pos.x = pos.x + vel.x; } } function getDamage(value) { if (blinkInd == 0) { blinkInd = 10; if (value == undefined) { energy = energy - 1; } else { energy = energy - value; } } if ((energy <= 0) && (!bDestroyed)) { vel.y = vel.y / 2; bDestroyed = true; if (bFromWeapon) { var _local2 = Game.getInstance().sEnemy; Game.getInstance().addPoints(-200); Game.getInstance().showPoints(pos, -200); switch (_local2) { case "tesco" : var _local3 = mcCar.getDepth() + 1; mcDamage = mcCanvas.attachMovie("car damage", "mcDamage" + _local3, _local3); mcDamage.gotoAndStop(_local2); Sounds.playSound("skid"); break; case "directLine" : _local3 = mcCar.getDepth() + 1; mcDamage = mcCanvas.attachMovie("car damage", "mcDamage" + _local3, _local3); mcDamage.gotoAndStop(_local2); mcCar._visible = false; Sounds.playSound("vapourise"); break; case "sainsbury" : _local3 = mcCar.getDepth() + 1; mcDamage = mcCanvas.attachMovie("car damage", "mcDamage" + _local3, _local3); mcDamage.gotoAndStop(_local2); mcCar._visible = false; break; default : Sounds.playSound("skid"); } } else { Game.getInstance().addPoints(-200); Game.getInstance().showPoints(pos, -200); Sounds.playSound("skid"); } } else { setFramesRange(); frame = firstFrame; } } function die(Void) { Game.getInstance().addRandomCar(); Game.getInstance().removeRandomCar(this); } function setFramesRange(Void) { firstFrame = ((4 - energy) * 25) + 1; if (firstFrame > 76) { firstFrame = 76; } lastFrame = firstFrame + 24; } function setTurnDelay(Void) { turnDelay = 60 + Math.round(30 * Math.random()); turnTime = 10 + Math.round(20 * Math.random()); turnDir = ((Math.random() < 0.5) ? -1 : 1); autoTurnFactor = 20; } function checkDistance(refCar) { if (bDestroyed || (waitTime > 0)) { return(undefined); } var _local4 = refCar.pos.x - pos.x; var _local2 = refCar.pos.y - pos.y; var _local5 = (width + refCar.width) / 2; var _local6 = (height + refCar.height) / 2; if ((((_local2 > 0) && (_local2 < 150)) && (Math.abs(_local4) < _local5)) && (vel.y > refCar.vel.y)) { acc.y = -1; } if ((Math.abs(_local2) < _local6) && (Math.abs(_local4) < (_local5 + 10))) { acc.x = 0; vel.x = 0; setTurnDelay(); } } function checkCollision(refCar, bTakeDamage) { if ((bDestroyed || (waitTime > 0)) || (refCar.bExit)) { return(undefined); } var _local5 = refCar.pos.x - pos.x; var _local7 = refCar.pos.y - pos.y; var _local9 = (width + refCar.width) / 2; var _local8 = (height + refCar.height) / 2; if ((Math.abs(_local7) < _local8) && (Math.abs(_local5) < _local9)) { var _local3 = vel.subtract(refCar.vel); var _local11 = (Application.bEasy ? 3 : 6); var _local4 = 10 * Math.floor((_local3.length / refCar.maxVel) * _local11); if (_local5 > 0) { if (bTakeDamage) { vel.x = (-_local3.length) * 0.7; slideTime = 15; } else { vel.x = (-vel.y) / 4; } refCar.vel.x = refCar.vel.y / 4; } else { if (bTakeDamage) { vel.x = _local3.length * 0.7; slideTime = 15; } else { vel.x = vel.y / 4; } refCar.vel.x = (-refCar.vel.y) / 4; } var _local10 = vel.y; vel.y = refCar.vel.y * 0.95; refCar.vel.y = _local10 * 0.95; pos.x = pos.x + vel.x; pos.y = pos.y + vel.y; refCar.pos.x = refCar.pos.x + refCar.vel.x; refCar.pos.y = refCar.pos.y + refCar.vel.y; if (bTakeDamage && (!refCar.bShield)) { refCar.getDamage(_local4); if (Application.bEasy) { getDamage(1 + (_local4 / 10)); } else { getDamage(_local4 / 10); } Sounds.playSound("carCrash"); } } } function checkWeapon(mcWeapon) { var _local2 = Game.getInstance().sEnemy; if ((((_local2 == "churchil") || (_local2 == "asda")) || (_local2 == "lloyd")) || (_local2 == "elephant")) { return(undefined); } if ((((_local2 == "directLine") || (_local2 == "aa")) && (mcWeapon.hitTest(mcCar._x, mcCar._y))) || (((_local2 != "directLine") && (_local2 != "aa")) && (mcWeapon.hitTest(mcCar)))) { energy = 0; bFromWeapon = true; getDamage(); setFramesRange(); frame = firstFrame; if (_local2 == "sainsbury") { Game.getInstance().removeShot(); } } } function blink(Void) { var _local4; var _local2 = Math.round((255 * blinkInd) / 10); _local4 = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); var _local3 = new flash.geom.Transform(mcCar); _local3.colorTransform = _local4; } function modifyVelocity(plVel) { if (bFromWeapon) { var _local3 = Game.getInstance().sEnemy; switch (_local3) { case "tesco" : vel.y = plVel.y - 5; break; case "directLine" : vel.y = plVel.y - 5; break; case "sainsbury" : vel.y = plVel.y - 5; break; case "moreThan" : vel.y = plVel.y + 15; vel.x = vel.x - 1; break; default : vel.y = plVel.y - 8; } } else { vel.y = plVel.y - 2; vel.x = (Math.abs(vel.x) / vel.x) * 8; trace("vel: " + vel); } } function onOutOfScreenV(Void) { die(); } function onOutOfScreenH(Void) { die(); } }
Symbol 892 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends Car { var distance, sEnemy, energy, deadDelay, dropTime, runTime, bOnScreen, mcCar, mcEnergy, mcCanvas, pos, width, turnDelay, turnTime, autoTurnFactor, turnDir, bDestroyed, vel, velMod, height, mcDamage, bFromWeapon, maxVel, blinkInd, frame, firstFrame; function Enemy (distanceNew, sEnemyNew, newPos, newVel, mcCanvasNew, depth) { super("enemy " + sEnemyNew, newPos, newVel, mcCanvasNew, depth); distance = distanceNew; sEnemy = sEnemyNew; energy = 10; deadDelay = 0; dropTime = 40; runTime = 0; bOnScreen = false; mcCar.gotoAndStop("alive"); mcEnergy = mcCanvas.attachMovie("boss energy", "mcEnergy", depth + 1); } function setFramesRange(Void) { } function step(player, plDist, bmpShoulder) { if (plDist > distance) { super.step(player.pos, player.vel, bmpShoulder); var _local6 = player.pos.x - pos.x; var _local4 = player.pos.y - pos.y; if ((Math.abs(_local6) < width) && (turnDelay > 15)) { turnDelay = 15; turnTime = 15; autoTurnFactor = 5; turnDir = ((Math.random() < 0.5) ? -1 : 1); } if (!bDestroyed) { if (player.vel.y < 12) { vel.y = 12; } else if ((player.pos.y + 20) < pos.y) { _local4 = pos.y - player.pos.y; if ((_local4 < 100) || (runTime > 0)) { if (runTime == 0) { runTime = 10 + Math.round(20 * Math.random()); var _local5 = 24 - player.vel.y; velMod = (player.vel.y - 2) + (_local5 * Math.random()); } else { runTime--; } vel.y = velMod; } else { vel.y = player.vel.y - 1; } } else { vel.y = player.vel.y + 5; } } if (pos.y < -50) { if (bDestroyed) { die(); } else { pos.y = -50; vel.y = player.vel.y; onOutOfScreenV(); } } else if (pos.y > (Game.screenH + 50)) { if (bDestroyed) { die(); } else { pos.y = Game.screenH + 50; vel.y = 5; onOutOfScreenV(); } } if ((pos.y > -50) && (pos.y < (Game.screenH + 50))) { bOnScreen = true; } if (bOnScreen) { if (dropTime > 0) { dropTime--; } else if (!bDestroyed) { dropTime = 60 + Math.round(60 * Math.random()); Game.getInstance().createObstacle(); } } } } function draw(Void) { mcCar._x = pos.x; mcCar._y = Game.screenH - pos.y; mcEnergy._x = mcCar._x; mcEnergy._y = (mcCar._y - (height / 2)) - 10; mcEnergy.mcBar._xscale = mcEnergy.mcBar._xscale + ((((100 * energy) / 10) - mcEnergy.mcBar._xscale) * 0.4); mcDamage._x = mcCar._x; mcDamage._y = mcCar._y; if (bDestroyed) { if ((sEnemy == "rac") || (!bFromWeapon)) { mcCar._rotation = mcCar._rotation + ((vel.y < 2) ? 6 : (vel.y * 3)); } else if (sEnemy == "aa") { mcCar._x = mcCar._x + (4 * (1 - (2 * Math.random()))); } } else { mcCar._rotation = vel.x * Math.ceil(vel.y / maxVel); } } function getDamage(value) { if (blinkInd == 0) { blinkInd = 10; if (value != undefined) { energy = energy - value; } else { energy = energy - 1; } } if ((energy <= 0) && (!bDestroyed)) { energy = 0; vel.y = vel.y / 2; if ((!bFromWeapon) && (sEnemy == "churchil")) { } else { mcCar.gotoAndStop("dead"); } mcEnergy._visible = false; bDestroyed = true; Game.getInstance().protectPlayer(); switch (sEnemy) { case "directLine" : deadDelay = 7; break; case "churchil" : blinkInd = 0; break; case "elephant" : deadDelay = 6; break; case "lloyd" : deadDelay = 6; } if (bFromWeapon) { Game.getInstance().addPoints(5000); Game.getInstance().showBonus(); } else { Game.getInstance().addPoints(1000); Game.getInstance().showPoints(pos, 1000); } } else if (energy > 0) { bFromWeapon = false; if ((sEnemy == "directLine") || (sEnemy == "sainsbury")) { var _local2 = mcCar.getDepth() + 2; mcDamage = mcCanvas.attachMovie("car damage", "mcDamage" + _local2, _local2); mcDamage.gotoAndStop(sEnemy); } } } function die(Void) { Game.getInstance().onEnemyDead(); } function remove(Void) { mcCar.removeMovieClip(); mcEnergy.removeMovieClip(); mcDamage.removeMovieClip(); } function modifyVelocity(plVel) { if (deadDelay > 0) { deadDelay--; vel.y = plVel.y; } else if (bFromWeapon) { switch (sEnemy) { case "tesco" : vel.x = 0; vel.y = plVel.y - 5; break; case "directLine" : vel.x = 0; vel.y = plVel.y - 5; break; case "elephant" : vel.x = -3; vel.y = plVel.y + 15; break; case "sainsbury" : vel.x = 0; vel.y = plVel.y - 5; break; case "churchil" : vel.x = 0; vel.y = plVel.y - 20; break; case "moreThan" : vel.x = 0; vel.y = plVel.y + 15; break; case "asda" : vel.x = vel.x - 20; vel.y = plVel.y + 2; break; case "lloyd" : vel.x = 0; vel.y = plVel.y + 15; break; default : vel.y = plVel.y - 10; if (pos.x > 275) { vel.x = 5; } else { vel.x = -5; } } } else if (pos.x > 275) { vel.x = 5; } else { vel.x = -5; } } function onOutOfScreenV(Void) { bOnScreen = false; } function onOutOfScreenH(Void) { if (!bDestroyed) { pos.y = -50; pos.x = 275; } else { mcCar._visible = false; mcEnergy._visible = false; die(); } } function checkWeapon(mcWeapon) { var _local2 = Game.getInstance().sEnemy; if ((((_local2 == "directLine") || (_local2 == "aa")) && (mcWeapon.hitTest(mcCar._x, mcCar._y))) || (((_local2 != "directLine") && (_local2 != "aa")) && (mcWeapon.hitTest(mcCar)))) { bFromWeapon = true; var _local3 = (Application.bEasy ? 5 : 3); getDamage(_local3); setFramesRange(); frame = firstFrame; if (_local2 == "sainsbury") { Game.getInstance().removeShot(); } } } }
Symbol 893 MovieClip [__Packages.MissionInfo] Frame 0
class MissionInfo extends MovieClip { var mcInfo, mcCar, oList, btnEasyMoney, removeMovieClip, gotoAndPlay, getURL; function MissionInfo () { super(); if (Game.level == 0) { mcInfo.gotoAndStop(2); } else { mcInfo.gotoAndStop(5 + Game.level); } mcCar.mcWeapon.gotoAndStop(Game.getInstance().sEnemy); } function init() { if (Game.level > 0) { mcCar.mcWeapon.mcAnim.gotoAndPlay("show"); } setInfo(); oList = new Object(); oList.onKeyDown = mx.utils.Delegate.create(this, onKeyDown); Key.addListener(oList); mcInfo.btnEasyMoney.onRelease = mx.utils.Delegate.create(this, onReleaseEasyMoney); trace(btnEasyMoney); Sounds.stopSound("engineIdle"); Sounds.playSound("engineIdle", 99999); } function close(Void) { Game.getInstance().initLevel(); Game.getInstance().startWork(); removeMovieClip(); } function onKeyDown(Void) { if (Key.isDown(38)) { if ((!Application.bEasy) && (mcInfo._currentframe == 2)) { Application.bEasy = true; mcInfo.mcArrows._y = 110; Game.getInstance().setLives(); } } else if (Key.isDown(40)) { if (Application.bEasy && (mcInfo._currentframe == 2)) { Application.bEasy = false; mcInfo.mcArrows._y = 130; Game.getInstance().setLives(); } } if (Key.isDown(32)) { if (mcInfo._currentframe < 5) { mcInfo.nextFrame(); setInfo(); } else { Key.removeListener(oList); mcCar.mcWeapon.mcAnim.gotoAndPlay("hide"); (gotoAndPlay("out"));// not popped } } } function setInfo(Void) { if (mcInfo.btnNext.onRelease == undefined) { mcInfo.btnNext.onRelease = mx.utils.Delegate.create(this, onReleaseNext); } if (mcInfo._currentframe == 2) { mcInfo.btnEasy.onRollOver = mx.utils.Delegate.create(this, onRollOverEasy); mcInfo.btnEasy.onRelease = mx.utils.Delegate.create(this, onReleaseEasy); mcInfo.btnHard.onRollOver = mx.utils.Delegate.create(this, onRollOverHard); mcInfo.btnHard.onRelease = mx.utils.Delegate.create(this, onReleaseHard); if (Application.bEasy) { mcInfo.mcArrows._y = 110; } else { mcInfo.mcArrows._y = 130; } } else if (mcInfo._currentframe < 5) { } else if (mcInfo._currentframe == 5) { mcCar.mcWeapon.mcAnim.gotoAndPlay("show"); } } function onReleaseNext(Void) { trace(mcInfo._currentframe); if (mcInfo._currentframe < 5) { mcInfo.nextFrame(); setInfo(); } else { Key.removeListener(oList); mcInfo.btnNext.onRelease = null; mcCar.mcWeapon.mcAnim.gotoAndPlay("hide"); (gotoAndPlay("out"));// not popped } } function onRollOverEasy(Void) { Application.bEasy = true; mcInfo.mcArrows._y = 110; Game.getInstance().setLives(); } function onReleaseEasy(Void) { Application.bEasy = true; mcInfo.mcArrows._y = 110; Game.getInstance().setLives(); onReleaseNext(); } function onRollOverHard(Void) { Application.bEasy = false; mcInfo.mcArrows._y = 130; Game.getInstance().setLives(); } function onReleaseHard(Void) { Application.bEasy = false; mcInfo.mcArrows._y = 110; Game.getInstance().setLives(); onReleaseNext(); } function onReleaseEasyMoney(Void) { (getURL("http://www.easymoney.com", "_blank"));// not popped } }
Symbol 894 MovieClip [__Packages.Front] Frame 0
class Front extends MovieClip { var btnPlay, btnQuote, btnKerb, oKeyList, getURL; function Front (Void) { super(); setButtons(); } function setButtons(Void) { btnPlay.onRelease = mx.utils.Delegate.create(this, onReleasePlay); btnQuote.onRelease = mx.utils.Delegate.create(this, onReleaseQuote); btnKerb.onRelease = mx.utils.Delegate.create(this, onReleaseKerb); oKeyList = new Object(); oKeyList.onKeyDown = mx.utils.Delegate.create(this, onPressSpace); Key.addListener(oKeyList); } function onReleasePlay(Void) { Key.removeListener(oKeyList); _root.gotoAndStop("game"); } function onReleaseQuote(Void) { (getURL("http://www.easymoneyinsurance.com", "_blank"));// not popped } function onReleaseKerb(Void) { (getURL("http://www.kerb.co.uk", "_blank"));// not popped } function onPressSpace(Void) { if (Key.isDown(32)) { onReleasePlay(); } } }
Symbol 895 MovieClip [__Packages.Summary] Frame 0
class Summary extends MovieClip { var bWin, mcAnim, btnSend, btnQuote, stop, mcWinLose, getURL, onEnterFrame; function Summary () { super(); } function init1(Void) { if (bWin) { mcAnim.gotoAndStop(1); } else { mcAnim.gotoAndStop(Game.getInstance().sEnemy); } btnSend.onRelease = mx.utils.Delegate.create(this, onReleaseSend); btnQuote.onRelease = mx.utils.Delegate.create(this, onReleaseQuote); } function init2(Void) { (stop());// not popped if (bWin) { mcWinLose.gotoAndStop("passed"); } else { mcWinLose.gotoAndStop("failed"); } mcWinLose.btnPlayAgain.onRelease = mx.utils.Delegate.create(this, onReleasePlay); var _local2 = Game.getInstance().points; var _local4 = 5; var _local3 = _local2.toString().length; var _local5 = "00000"; mcWinLose.points = _local5.substr(0, _local4 - _local3) + _local2; } function onReleaseQuote(Void) { (getURL("http://www.easymoneyinsurance.com", "_blank"));// not popped } function onReleaseSend(Void) { (getURL("http://www.easymoney.com/friend", "_blank"));// not popped } function onReleaseEasy(Void) { (getURL("http://www.easymoney.com", "_blank"));// not popped } function onReleasePlay(Void) { mcWinLose.btnPlayAgain.enabled = false; onEnterFrame = countdown; mcAnim.mcMovie.gotoAndPlay("OUT"); } function countdown(Void) { outTime--; if (outTime <= 0) { _root.gotoAndStop("front"); } } var outTime = 25; }
Symbol 60 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 1
btnEasyMoney.onRelease = function () { getURL ("http://www.easymoney.com", "_blank"); };
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 33
stop();
Symbol 222 MovieClip Frame 42
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 31
stop();
Symbol 232 MovieClip Frame 49
stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 24
stop();
Symbol 241 MovieClip Frame 48
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 31
stop();
Symbol 259 MovieClip Frame 52
stop();
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 23
stop();
Symbol 270 MovieClip Frame 68
stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 24
stop();
Symbol 288 MovieClip Frame 52
stop();
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 24
stop();
Symbol 296 MovieClip Frame 84
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 9
stop();
Symbol 301 MovieClip Frame 35
gotoAndPlay (2);
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 24
stop();
Symbol 308 MovieClip Frame 55
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 23
stop();
Symbol 316 MovieClip Frame 63
stop();
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 23
stop();
Symbol 321 MovieClip Frame 63
stop();
Symbol 332 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 23
stop();
Symbol 332 MovieClip Frame 60
stop();
Symbol 343 MovieClip Frame 12
stop();
Symbol 344 MovieClip [player car] Frame 1
stop();
Symbol 345 MovieClip [mission info] Frame 1
#initclip 30 Object.registerClass("mission info", MissionInfo); #endinitclip
Symbol 345 MovieClip [mission info] Frame 15
stop(); init();
Symbol 345 MovieClip [mission info] Frame 30
close();
Symbol 374 MovieClip [sainsbury shot] Frame 1
#initclip 16 Object.registerClass("sainsbury shot", Bullet); #endinitclip
Symbol 375 MovieClip [moreThan shot] Frame 1
#initclip 17 Object.registerClass("moreThan shot", Bullet); #endinitclip
Symbol 377 MovieClip [admiral shot] Frame 1
#initclip 18 Object.registerClass("admiral shot", Bullet); #endinitclip
Symbol 394 MovieClip Frame 15
stop();
Symbol 405 MovieClip Frame 9
stop();
Symbol 422 MovieClip Frame 7
stop();
Symbol 429 MovieClip Frame 21
stop();
Symbol 465 MovieClip Frame 15
stop();
Symbol 477 MovieClip Frame 5
stop();
Symbol 490 MovieClip Frame 15
stop();
Symbol 502 MovieClip Frame 12
stop();
Symbol 535 MovieClip Frame 10
stop();
Symbol 549 MovieClip Frame 17
stop();
Symbol 552 MovieClip [tesco obstacle] Frame 1
#initclip 19 Object.registerClass("tesco obstacle", Bullet); #endinitclip
Symbol 564 MovieClip [directLine obstacle] Frame 1
#initclip 20 Object.registerClass("directLine obstacle", Bullet); #endinitclip
Symbol 567 MovieClip Frame 12
stop();
Symbol 568 MovieClip [sainsbury obstacle] Frame 1
#initclip 21 Object.registerClass("sainsbury obstacle", Bullet); #endinitclip
Symbol 570 MovieClip Frame 49
stop();
Symbol 571 MovieClip [rac obstacle] Frame 1
#initclip 22 Object.registerClass("rac obstacle", Bullet); #endinitclip
Symbol 574 MovieClip Frame 8
stop();
Symbol 575 MovieClip [elephant obstacle] Frame 1
#initclip 23 Object.registerClass("elephant obstacle", Bullet); #endinitclip
Symbol 577 MovieClip Frame 50
stop();
Symbol 578 MovieClip [churchil obstacle] Frame 1
#initclip 24 Object.registerClass("churchil obstacle", Bullet); #endinitclip
Symbol 581 MovieClip Frame 6
stop();
Symbol 582 MovieClip [moreThan obstacle] Frame 1
#initclip 25 Object.registerClass("moreThan obstacle", Bullet); #endinitclip
Symbol 583 MovieClip [asda obstacle] Frame 1
#initclip 26 Object.registerClass("asda obstacle", Bullet); #endinitclip
Symbol 584 MovieClip [lloyd obstacle] Frame 1
#initclip 27 Object.registerClass("lloyd obstacle", Bullet); #endinitclip
Symbol 586 MovieClip [aa obstacle] Frame 1
#initclip 28 Object.registerClass("aa obstacle", Bullet); #endinitclip
Symbol 589 MovieClip [admiral obstacle] Frame 1
#initclip 29 Object.registerClass("admiral obstacle", Bullet); #endinitclip
Symbol 634 MovieClip [points anim] Frame 40
this.removeMovieClip();
Symbol 645 MovieClip [FRONT] Frame 1
#initclip 31 Object.registerClass("FRONT", Front); #endinitclip
Symbol 653 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 1
stop();
Symbol 680 MovieClip Frame 6
stop();
Symbol 685 MovieClip Frame 6
stop();
Symbol 687 MovieClip Frame 1
stop();
Symbol 687 MovieClip Frame 34
stop();
Symbol 756 MovieClip Frame 53
gotoAndPlay ("LOOP");
Symbol 784 MovieClip Frame 74
gotoAndPlay ("LOOP");
Symbol 789 MovieClip Frame 92
gotoAndPlay ("LOOP");
Symbol 794 MovieClip Frame 92
gotoAndPlay ("LOOP");
Symbol 801 MovieClip Frame 90
gotoAndPlay ("LOOP");
Symbol 804 MovieClip Frame 92
gotoAndPlay ("LOOP");
Symbol 809 MovieClip Frame 92
gotoAndPlay ("LOOP");
Symbol 816 MovieClip Frame 93
gotoAndPlay ("LOOP");
Symbol 823 MovieClip Frame 95
gotoAndPlay ("LOOP");
Symbol 825 MovieClip Frame 90
gotoAndPlay ("LOOP");
Symbol 830 MovieClip Frame 74
gotoAndPlay ("LOOP");
Symbol 833 MovieClip Frame 90
gotoAndPlay ("LOOP");
Symbol 842 MovieClip Frame 93
gotoAndPlay ("LOOP");
Symbol 843 MovieClip Frame 1
stop();
Symbol 862 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 1
stop();
Symbol 878 MovieClip Frame 1
stop();
Symbol 880 MovieClip [main popup] Frame 1
#initclip 33 Object.registerClass("main popup", Summary); #endinitclip
Symbol 880 MovieClip [main popup] Frame 17
init1();
Symbol 880 MovieClip [main popup] Frame 44
stop(); init2();
Symbol 880 MovieClip [main popup] Frame 46
var tellFriend = new TellFriend(this);
Symbol 880 MovieClip [main popup] Frame 56
stop();
Symbol 881 MovieClip [GAME] Frame 1
#initclip 32 Object.registerClass("GAME", Game); #endinitclip

Library Items

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Symbol 2 GraphicUsed by:8 27 204 205 349 353 357 361 365 369 426 464 532
Symbol 3 GraphicUsed by:8 204
Symbol 4 GraphicUsed by:8 27 205 349 353 357 361 365 369 426 464 532
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
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Symbol 10 FontUsed by:11 52 61
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Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
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Symbol 21 GraphicUsed by:50
Symbol 22 GraphicUsed by:23
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Symbol 24 GraphicUsed by:50
Symbol 25 GraphicUsed by:26
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Symbol 28 GraphicUsed by:29 344
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Symbol 30 GraphicUsed by:50
Symbol 31 GraphicUsed by:32
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Symbol 34 MovieClipUses:33Used by:50
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Symbol 36 GraphicUsed by:50 645
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Symbol 882 MovieClip [__Packages.Application]
Symbol 883 MovieClip [__Packages.Fps]
Symbol 884 MovieClip [__Packages.mx.utils.Delegate]
Symbol 885 MovieClip [__Packages.Loader]
Symbol 886 MovieClip [__Packages.Bullet]
Symbol 887 MovieClip [__Packages.Game]
Symbol 888 MovieClip [__Packages.PlayerCar]
Symbol 889 MovieClip [__Packages.Sounds]
Symbol 890 MovieClip [__Packages.Puddle]
Symbol 891 MovieClip [__Packages.Car]
Symbol 892 MovieClip [__Packages.Enemy]
Symbol 893 MovieClip [__Packages.MissionInfo]
Symbol 894 MovieClip [__Packages.Front]
Symbol 895 MovieClip [__Packages.Summary]
Symbol 52 TextUses:10Used by:60
Symbol 53 Sound [skid]Used by:60 465 535
Symbol 54 Sound [vapourise]Used by:60 429
Symbol 55 Sound [tyrescreech]Used by:60
Symbol 56 Sound [carCrash]Used by:60
Symbol 57 Sound [gameMusic]Used by:60
Symbol 58 Sound [splash]Used by:60
Symbol 59 Sound [engineIdle]Used by:60
Symbol 60 MovieClipUses:9 52 53 54 55 56 57 58 59Used by:Timeline
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Symbol 62 Bitmap [road 10]Used by:79
Symbol 63 Bitmap [road 2]Used by:79 624
Symbol 64 Bitmap [road 12]Used by:79 624
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Symbol 66 Bitmap [road 14]Used by:79 624
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Symbol 68 Bitmap [road 13]Used by:79 624
Symbol 69 Bitmap [road 11]Used by:79 624
Symbol 70 Bitmap [road 9]Used by:79 624
Symbol 71 Bitmap [road 8]Used by:79 624
Symbol 72 Bitmap [road 7]Used by:79 624
Symbol 73 Bitmap [road 6]Used by:79 624
Symbol 74 Bitmap [road 0]Used by:79 624
Symbol 75 Bitmap [road 5]Used by:79 624
Symbol 76 Bitmap [road 4]Used by:79 624
Symbol 77 Bitmap [road 3]Used by:79 624
Symbol 78 Bitmap [road 1]Used by:79 624
Symbol 79 GraphicUses:62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78Used by:635
Symbol 80 Bitmap [road 10 shoulder]Used by:97
Symbol 81 Bitmap [road 2 shoulder]Used by:97
Symbol 82 Bitmap [road 12 shoulder]Used by:97
Symbol 83 Bitmap [road 16 shoulder]Used by:97
Symbol 84 Bitmap [road 14 shoulder]Used by:97
Symbol 85 Bitmap [road 15 shoulder]Used by:97
Symbol 86 Bitmap [road 13 shoulder]Used by:97
Symbol 87 Bitmap [road 11 shoulder]Used by:97
Symbol 88 Bitmap [road 9 shoulder]Used by:97
Symbol 89 Bitmap [road 8 shoulder]Used by:97
Symbol 90 Bitmap [road 7 shoulder]Used by:97
Symbol 91 Bitmap [road 6 shoulder]Used by:97
Symbol 92 Bitmap [road 0 shoulder]Used by:97
Symbol 93 Bitmap [road 5 shoulder]Used by:97
Symbol 94 Bitmap [road 4 shoulder]Used by:97
Symbol 95 Bitmap [road 3 shoulder]Used by:97
Symbol 96 Bitmap [road 1 shoulder]Used by:97
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Symbol 100 GraphicUsed by:106
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Symbol 103 GraphicUsed by:106
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Symbol 109 MovieClipUses:108Used by:111
Symbol 110 GraphicUsed by:111
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Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:112Used by:204
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Symbol 151 GraphicUsed by:152
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Symbol 855 TextUses:119Used by:862
Symbol 856 EditableTextUses:116 119Used by:862
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Symbol 863 GraphicUsed by:880
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Symbol 870 EditableTextUses:116Used by:880
Symbol 871 EditableTextUses:116Used by:880
Symbol 872 GraphicUsed by:875 878
Symbol 873 TextUses:116Used by:875
Symbol 874 TextUses:116Used by:875
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Symbol 879 EditableTextUses:119Used by:880
Symbol 880 MovieClip [main popup]Uses:722 843 644 847 849 691 862 863 864 865 866 867 868 869 870 871 875 878 879Used by:881
Symbol 881 MovieClip [GAME]Uses:654 664 687 720 880Used by:Timeline

Instance Names

"mcLoader"Frame 1Symbol 51 MovieClip [LOADER]
"mcFront"Frame 11Symbol 645 MovieClip [FRONT]
"mcSoundBtn"Frame 11Symbol 653 MovieClip
"mcGame"Frame 21Symbol 881 MovieClip [GAME]
"mcProgress"Symbol 51 MovieClip [LOADER] Frame 1Symbol 50 MovieClip
"btnEasyMoney"Symbol 111 MovieClip Frame 1Symbol 109 MovieClip
"btnEasyMoney"Symbol 204 MovieClip Frame 1Symbol 113 Button
"btnHard"Symbol 204 MovieClip Frame 2Symbol 125 Button
"btnEasy"Symbol 204 MovieClip Frame 2Symbol 128 Button
"btnNext"Symbol 204 MovieClip Frame 2Symbol 133 Button
"btnNext"Symbol 204 MovieClip Frame 5Symbol 133 Button
"mcHitArea"Symbol 222 MovieClip Frame 36Symbol 220 MovieClip
"mcHitArea"Symbol 232 MovieClip Frame 32Symbol 220 MovieClip
"mcHitArea"Symbol 241 MovieClip Frame 32Symbol 239 MovieClip
"mcHitArea"Symbol 259 MovieClip Frame 32Symbol 220 MovieClip
"mcHitArea"Symbol 288 MovieClip Frame 27Symbol 220 MovieClip
"mcHitArea"Symbol 296 MovieClip Frame 57Symbol 220 MovieClip
"mcHitArea"Symbol 308 MovieClip Frame 38Symbol 220 MovieClip
"mcHitArea"Symbol 308 MovieClip Frame 42Symbol 220 MovieClip
"mcHitArea"Symbol 308 MovieClip Frame 45Symbol 220 MovieClip
"mcHitArea"Symbol 316 MovieClip Frame 44Symbol 220 MovieClip
"mcHitArea"Symbol 321 MovieClip Frame 41Symbol 239 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 1Symbol 222 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 6Symbol 232 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 11Symbol 241 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 16Symbol 259 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 21Symbol 270 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 26Symbol 288 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 31Symbol 296 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 36Symbol 301 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 41Symbol 308 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 46Symbol 316 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 51Symbol 321 MovieClip
"mcAnim"Symbol 333 MovieClip Frame 56Symbol 332 MovieClip
"mcWheels"Symbol 344 MovieClip [player car] Frame 1Symbol 205 MovieClip
"mcWeapon"Symbol 344 MovieClip [player car] Frame 1Symbol 333 MovieClip
"mcInfo"Symbol 345 MovieClip [mission info] Frame 1Symbol 204 MovieClip
"mcCar"Symbol 345 MovieClip [mission info] Frame 1Symbol 344 MovieClip [player car]
"mcBar"Symbol 593 MovieClip [boss energy] Frame 1Symbol 591 MovieClip
"btnPlay"Symbol 645 MovieClip [FRONT] Frame 1Symbol 639 Button
"btnQuote"Symbol 645 MovieClip [FRONT] Frame 1Symbol 644 Button
"btnSound"Symbol 653 MovieClip Frame 1Symbol 648 Button
"btnSound"Symbol 653 MovieClip Frame 6Symbol 650 Button
"btnSound"Symbol 653 MovieClip Frame 14Symbol 652 Button
"mcCounter"Symbol 687 MovieClip Frame 10Symbol 676 MovieClip
"btnYes"Symbol 687 MovieClip Frame 13Symbol 681 Button
"btnNo"Symbol 687 MovieClip Frame 15Symbol 686 Button
"tfLevel"Symbol 695 MovieClip Frame 1Symbol 694 EditableText
"tfPoints"Symbol 698 MovieClip Frame 1Symbol 697 EditableText
"btnEasyMoney"Symbol 720 MovieClip Frame 1Symbol 691 MovieClip
"mcLevel"Symbol 720 MovieClip Frame 1Symbol 695 MovieClip
"mcPoints"Symbol 720 MovieClip Frame 1Symbol 698 MovieClip
"btnPause"Symbol 720 MovieClip Frame 1Symbol 701 Button
"mcEnergy"Symbol 720 MovieClip Frame 1Symbol 713 MovieClip
"mcLives"Symbol 720 MovieClip Frame 1Symbol 719 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 1Symbol 756 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 10Symbol 784 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 11Symbol 789 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 12Symbol 794 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 13Symbol 801 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 14Symbol 804 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 15Symbol 809 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 16Symbol 816 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 17Symbol 823 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 18Symbol 825 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 19Symbol 830 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 20Symbol 833 MovieClip
"mcMovie"Symbol 843 MovieClip Frame 21Symbol 842 MovieClip
"btnPlayAgain"Symbol 862 MovieClip Frame 1Symbol 853 Button
"btnPlayAgain"Symbol 862 MovieClip Frame 7Symbol 861 Button
"mcAnim"Symbol 880 MovieClip [main popup] Frame 17Symbol 843 MovieClip
"btnQuote"Symbol 880 MovieClip [main popup] Frame 17Symbol 644 Button
"btnSend"Symbol 880 MovieClip [main popup] Frame 17Symbol 847 Button
"btnEasyMoney"Symbol 880 MovieClip [main popup] Frame 27Symbol 691 MovieClip
"mcWinLose"Symbol 880 MovieClip [main popup] Frame 44Symbol 862 MovieClip
"uNameLabel"Symbol 880 MovieClip [main popup] Frame 46Symbol 864 EditableText
"fNameLabel"Symbol 880 MovieClip [main popup] Frame 46Symbol 865 EditableText
"fEmailLabel"Symbol 880 MovieClip [main popup] Frame 46Symbol 866 EditableText
"uEmailLabel"Symbol 880 MovieClip [main popup] Frame 46Symbol 867 EditableText
"fName"Symbol 880 MovieClip [main popup] Frame 46Symbol 868 EditableText
"fEmail"Symbol 880 MovieClip [main popup] Frame 46Symbol 869 EditableText
"uName"Symbol 880 MovieClip [main popup] Frame 46Symbol 870 EditableText
"uEmail"Symbol 880 MovieClip [main popup] Frame 46Symbol 871 EditableText
"send_btn"Symbol 880 MovieClip [main popup] Frame 46Symbol 875 MovieClip
"clear_btn"Symbol 880 MovieClip [main popup] Frame 46Symbol 878 MovieClip
"feedback"Symbol 880 MovieClip [main popup] Frame 46Symbol 879 EditableText
"mcCanvas"Symbol 881 MovieClip [GAME] Frame 1Symbol 654 MovieClip
"mcBonus"Symbol 881 MovieClip [GAME] Frame 1Symbol 664 MovieClip
"mcContinue"Symbol 881 MovieClip [GAME] Frame 1Symbol 687 MovieClip
"mcMissionInfo"Symbol 881 MovieClip [GAME] Frame 1Symbol 654 MovieClip
"mcStatusBar"Symbol 881 MovieClip [GAME] Frame 1Symbol 720 MovieClip
"mcSummary"Symbol 881 MovieClip [GAME] Frame 1Symbol 880 MovieClip [main popup]

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 8 as "car7"
ExportAssets (56)Timeline Frame 1Symbol 51 as "LOADER"
ExportAssets (56)Timeline Frame 1Symbol 882 as "__Packages.Application"
ExportAssets (56)Timeline Frame 1Symbol 883 as "__Packages.Fps"
ExportAssets (56)Timeline Frame 1Symbol 884 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 885 as "__Packages.Loader"
ExportAssets (56)Timeline Frame 1Symbol 886 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 887 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 888 as "__Packages.PlayerCar"
ExportAssets (56)Timeline Frame 1Symbol 889 as "__Packages.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 890 as "__Packages.Puddle"
ExportAssets (56)Timeline Frame 1Symbol 891 as "__Packages.Car"
ExportAssets (56)Timeline Frame 1Symbol 892 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 893 as "__Packages.MissionInfo"
ExportAssets (56)Timeline Frame 1Symbol 894 as "__Packages.Front"
ExportAssets (56)Timeline Frame 1Symbol 895 as "__Packages.Summary"
ExportAssets (56)Timeline Frame 2Symbol 53 as "skid"
ExportAssets (56)Timeline Frame 2Symbol 54 as "vapourise"
ExportAssets (56)Timeline Frame 2Symbol 55 as "tyrescreech"
ExportAssets (56)Timeline Frame 2Symbol 56 as "carCrash"
ExportAssets (56)Timeline Frame 2Symbol 57 as "gameMusic"
ExportAssets (56)Timeline Frame 2Symbol 58 as "splash"
ExportAssets (56)Timeline Frame 2Symbol 59 as "engineIdle"
ExportAssets (56)Timeline Frame 2Symbol 62 as "road 10"
ExportAssets (56)Timeline Frame 2Symbol 63 as "road 2"
ExportAssets (56)Timeline Frame 2Symbol 64 as "road 12"
ExportAssets (56)Timeline Frame 2Symbol 65 as "road 16"
ExportAssets (56)Timeline Frame 2Symbol 66 as "road 14"
ExportAssets (56)Timeline Frame 2Symbol 67 as "road 15"
ExportAssets (56)Timeline Frame 2Symbol 68 as "road 13"
ExportAssets (56)Timeline Frame 2Symbol 69 as "road 11"
ExportAssets (56)Timeline Frame 2Symbol 70 as "road 9"
ExportAssets (56)Timeline Frame 2Symbol 71 as "road 8"
ExportAssets (56)Timeline Frame 2Symbol 72 as "road 7"
ExportAssets (56)Timeline Frame 2Symbol 73 as "road 6"
ExportAssets (56)Timeline Frame 2Symbol 74 as "road 0"
ExportAssets (56)Timeline Frame 2Symbol 75 as "road 5"
ExportAssets (56)Timeline Frame 2Symbol 76 as "road 4"
ExportAssets (56)Timeline Frame 2Symbol 77 as "road 3"
ExportAssets (56)Timeline Frame 2Symbol 78 as "road 1"
ExportAssets (56)Timeline Frame 2Symbol 80 as "road 10 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 81 as "road 2 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 82 as "road 12 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 83 as "road 16 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 84 as "road 14 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 85 as "road 15 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 86 as "road 13 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 87 as "road 11 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 88 as "road 9 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 89 as "road 8 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 90 as "road 7 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 91 as "road 6 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 92 as "road 0 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 93 as "road 5 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 94 as "road 4 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 95 as "road 3 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 96 as "road 1 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 152 as "oil"
ExportAssets (56)Timeline Frame 2Symbol 154 as "water"
ExportAssets (56)Timeline Frame 2Symbol 217 as "smack"
ExportAssets (56)Timeline Frame 2Symbol 344 as "player car"
ExportAssets (56)Timeline Frame 2Symbol 345 as "mission info"
ExportAssets (56)Timeline Frame 2Symbol 349 as "car1"
ExportAssets (56)Timeline Frame 2Symbol 353 as "car2"
ExportAssets (56)Timeline Frame 2Symbol 357 as "car3"
ExportAssets (56)Timeline Frame 2Symbol 361 as "car4"
ExportAssets (56)Timeline Frame 2Symbol 365 as "car5"
ExportAssets (56)Timeline Frame 2Symbol 369 as "car6"
ExportAssets (56)Timeline Frame 2Symbol 374 as "sainsbury shot"
ExportAssets (56)Timeline Frame 2Symbol 375 as "moreThan shot"
ExportAssets (56)Timeline Frame 2Symbol 377 as "admiral shot"
ExportAssets (56)Timeline Frame 2Symbol 395 as "car damage"
ExportAssets (56)Timeline Frame 2Symbol 406 as "enemy esure"
ExportAssets (56)Timeline Frame 2Symbol 423 as "enemy tesco"
ExportAssets (56)Timeline Frame 2Symbol 430 as "enemy directLine"
ExportAssets (56)Timeline Frame 2Symbol 452 as "enemy elephant"
ExportAssets (56)Timeline Frame 2Symbol 461 as "enemy sainsbury"
ExportAssets (56)Timeline Frame 2Symbol 466 as "enemy rac"
ExportAssets (56)Timeline Frame 2Symbol 478 as "enemy churchil"
ExportAssets (56)Timeline Frame 2Symbol 491 as "enemy moreThan"
ExportAssets (56)Timeline Frame 2Symbol 503 as "enemy asda"
ExportAssets (56)Timeline Frame 2Symbol 530 as "enemy lloyd"
ExportAssets (56)Timeline Frame 2Symbol 536 as "enemy aa"
ExportAssets (56)Timeline Frame 2Symbol 550 as "enemy admiral"
ExportAssets (56)Timeline Frame 2Symbol 552 as "tesco obstacle"
ExportAssets (56)Timeline Frame 2Symbol 564 as "directLine obstacle"
ExportAssets (56)Timeline Frame 2Symbol 568 as "sainsbury obstacle"
ExportAssets (56)Timeline Frame 2Symbol 571 as "rac obstacle"
ExportAssets (56)Timeline Frame 2Symbol 575 as "elephant obstacle"
ExportAssets (56)Timeline Frame 2Symbol 578 as "churchil obstacle"
ExportAssets (56)Timeline Frame 2Symbol 582 as "moreThan obstacle"
ExportAssets (56)Timeline Frame 2Symbol 583 as "asda obstacle"
ExportAssets (56)Timeline Frame 2Symbol 584 as "lloyd obstacle"
ExportAssets (56)Timeline Frame 2Symbol 586 as "aa obstacle"
ExportAssets (56)Timeline Frame 2Symbol 589 as "admiral obstacle"
ExportAssets (56)Timeline Frame 2Symbol 593 as "boss energy"
ExportAssets (56)Timeline Frame 2Symbol 634 as "points anim"
ExportAssets (56)Timeline Frame 11Symbol 645 as "FRONT"
ExportAssets (56)Timeline Frame 21Symbol 880 as "main popup"
ExportAssets (56)Timeline Frame 21Symbol 881 as "GAME"

Labels

"loader"Frame 1
"front"Frame 11
"game"Frame 21
"summary"Frame 31
"INSRUCTIONS"Symbol 204 MovieClip Frame 1
"CHARACTERS"Symbol 204 MovieClip Frame 5
"show"Symbol 222 MovieClip Frame 1
"shot"Symbol 222 MovieClip Frame 34
"hide"Symbol 222 MovieClip Frame 43
"show"Symbol 232 MovieClip Frame 1
"shot"Symbol 232 MovieClip Frame 32
"hide"Symbol 232 MovieClip Frame 50
"show"Symbol 241 MovieClip Frame 1
"shot"Symbol 241 MovieClip Frame 32
"hide"Symbol 241 MovieClip Frame 54
"show"Symbol 259 MovieClip Frame 1
"shot"Symbol 259 MovieClip Frame 32
"hide"Symbol 259 MovieClip Frame 53
"show"Symbol 270 MovieClip Frame 1
"shot"Symbol 270 MovieClip Frame 32
"hide"Symbol 270 MovieClip Frame 81
"show"Symbol 288 MovieClip Frame 1
"shot"Symbol 288 MovieClip Frame 25
"hide"Symbol 288 MovieClip Frame 53
"show"Symbol 296 MovieClip Frame 1
"shot"Symbol 296 MovieClip Frame 55
"hide"Symbol 296 MovieClip Frame 85
"show"Symbol 301 MovieClip Frame 1
"shot"Symbol 301 MovieClip Frame 11
"show"Symbol 308 MovieClip Frame 1
"shot"Symbol 308 MovieClip Frame 36
"hide"Symbol 308 MovieClip Frame 80
"show"Symbol 316 MovieClip Frame 1
"shot"Symbol 316 MovieClip Frame 43
"hide"Symbol 316 MovieClip Frame 80
"show"Symbol 321 MovieClip Frame 1
"shot"Symbol 321 MovieClip Frame 41
"hide"Symbol 321 MovieClip Frame 68
"show"Symbol 332 MovieClip Frame 1
"shot"Symbol 332 MovieClip Frame 41
"hide"Symbol 332 MovieClip Frame 81
"esure"Symbol 333 MovieClip Frame 1
"tesco"Symbol 333 MovieClip Frame 6
"directLine"Symbol 333 MovieClip Frame 11
"elephant"Symbol 333 MovieClip Frame 16
"sainsbury"Symbol 333 MovieClip Frame 21
"rac"Symbol 333 MovieClip Frame 26
"churchil"Symbol 333 MovieClip Frame 31
"moreThan"Symbol 333 MovieClip Frame 36
"asda"Symbol 333 MovieClip Frame 41
"lloyd"Symbol 333 MovieClip Frame 46
"aa"Symbol 333 MovieClip Frame 51
"admiral"Symbol 333 MovieClip Frame 56
"alive"Symbol 344 MovieClip [player car] Frame 1
"dead"Symbol 344 MovieClip [player car] Frame 6
"out"Symbol 345 MovieClip [mission info] Frame 20
"normal"Symbol 349 MovieClip [car1] Frame 1
"hit1"Symbol 349 MovieClip [car1] Frame 26
"hit2"Symbol 349 MovieClip [car1] Frame 51
"hit3"Symbol 349 MovieClip [car1] Frame 76
"esure"Symbol 395 MovieClip [car damage] Frame 1
"tesco"Symbol 395 MovieClip [car damage] Frame 6
"directLine"Symbol 395 MovieClip [car damage] Frame 11
"elephant"Symbol 395 MovieClip [car damage] Frame 16
"sainsbury"Symbol 395 MovieClip [car damage] Frame 21
"rac"Symbol 395 MovieClip [car damage] Frame 26
"churchil"Symbol 395 MovieClip [car damage] Frame 31
"moreThan"Symbol 395 MovieClip [car damage] Frame 36
"asda"Symbol 395 MovieClip [car damage] Frame 41
"lloyd"Symbol 395 MovieClip [car damage] Frame 46
"aa"Symbol 395 MovieClip [car damage] Frame 51
"admiral"Symbol 395 MovieClip [car damage] Frame 56
"alive"Symbol 406 MovieClip [enemy esure] Frame 1
"dead"Symbol 406 MovieClip [enemy esure] Frame 6
"alive"Symbol 423 MovieClip [enemy tesco] Frame 1
"dead"Symbol 423 MovieClip [enemy tesco] Frame 6
"alive"Symbol 430 MovieClip [enemy directLine] Frame 1
"dead"Symbol 430 MovieClip [enemy directLine] Frame 6
"alive"Symbol 452 MovieClip [enemy elephant] Frame 1
"dead"Symbol 452 MovieClip [enemy elephant] Frame 6
"alive"Symbol 461 MovieClip [enemy sainsbury] Frame 1
"dead"Symbol 461 MovieClip [enemy sainsbury] Frame 6
"alive"Symbol 466 MovieClip [enemy rac] Frame 1
"dead"Symbol 466 MovieClip [enemy rac] Frame 6
"alive"Symbol 478 MovieClip [enemy churchil] Frame 1
"dead"Symbol 478 MovieClip [enemy churchil] Frame 6
"alive"Symbol 491 MovieClip [enemy moreThan] Frame 1
"dead"Symbol 491 MovieClip [enemy moreThan] Frame 6
"alive"Symbol 503 MovieClip [enemy asda] Frame 1
"dead"Symbol 503 MovieClip [enemy asda] Frame 6
"alive"Symbol 530 MovieClip [enemy lloyd] Frame 1
"dead"Symbol 530 MovieClip [enemy lloyd] Frame 6
"alive"Symbol 536 MovieClip [enemy aa] Frame 1
"dead"Symbol 536 MovieClip [enemy aa] Frame 6
"alive"Symbol 550 MovieClip [enemy admiral] Frame 1
"dead"Symbol 550 MovieClip [enemy admiral] Frame 6
"pda and trees new here"Symbol 635 MovieClip Frame 26
"up"Symbol 653 MovieClip Frame 1
"medium"Symbol 653 MovieClip Frame 6
"down"Symbol 653 MovieClip Frame 14
"hide"Symbol 687 MovieClip Frame 1
"show"Symbol 687 MovieClip Frame 6
"IN"Symbol 756 MovieClip Frame 1
"LOOP"Symbol 756 MovieClip Frame 25
"OUT"Symbol 756 MovieClip Frame 54
"IN"Symbol 784 MovieClip Frame 1
"LOOP"Symbol 784 MovieClip Frame 57
"OUT"Symbol 784 MovieClip Frame 75
"IN"Symbol 789 MovieClip Frame 1
"LOOP"Symbol 789 MovieClip Frame 75
"OUT"Symbol 789 MovieClip Frame 93
"IN"Symbol 794 MovieClip Frame 1
"LOOP"Symbol 794 MovieClip Frame 75
"OUT"Symbol 794 MovieClip Frame 93
"IN"Symbol 801 MovieClip Frame 1
"LOOP"Symbol 801 MovieClip Frame 73
"OUT"Symbol 801 MovieClip Frame 91
"IN"Symbol 804 MovieClip Frame 1
"LOOP"Symbol 804 MovieClip Frame 75
"OUT"Symbol 804 MovieClip Frame 93
"IN"Symbol 809 MovieClip Frame 1
"LOOP"Symbol 809 MovieClip Frame 75
"OUT"Symbol 809 MovieClip Frame 93
"IN"Symbol 816 MovieClip Frame 1
"LOOP"Symbol 816 MovieClip Frame 76
"OUT"Symbol 816 MovieClip Frame 94
"IN"Symbol 823 MovieClip Frame 1
"LOOP"Symbol 823 MovieClip Frame 78
"OUT"Symbol 823 MovieClip Frame 96
"IN"Symbol 825 MovieClip Frame 1
"LOOP"Symbol 825 MovieClip Frame 73
"OUT"Symbol 825 MovieClip Frame 91
"IN"Symbol 830 MovieClip Frame 1
"LOOP"Symbol 830 MovieClip Frame 57
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Created: 8/6 -2019 09:46:31 Last modified: 8/6 -2019 09:46:31 Server time: 22/12 -2024 08:48:50