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Sonic Blox.swf

This is the info page for
Flash #10843

(Click the ID number above for more basic data on this flash file.)


Text
0%

SONIC

SONIC

BLOX

BLOX

0

START

START

OPTIONS

OPTIONS

CREDITS

CREDITS

MUSIC

MUSIC

BACK

BACK

ON

ON

OFF

OFF

QUALITY

QUALITY

HIGH

HIGH

LOW

LOW

Design, program:
Mikhail Kafanov
(e-mail: virtualtoy@nm.ru)
Graphics, sound:
Sonic Team
Testers:
Caden,
UndercoverStudios
(http://www.ustudios.net)
Ricky Rossato

virtualtoy

SCORE:

LINES:

NEXT:

0

0

COMBO!

COMBO!

KNUCKLES

KNUCKLES

COMBO!

TAILS

TAILS

COMBO!

SONIC

SONIC

LEVEL!

LEVEL!

NEXT

NEXT

LEVEL:

0

G

A

M

E

O

V

R

EXCELLENT!

YOUR FINAL SCORE

0

0

ActionScript [AS1/AS2]

Frame 1
musicON = true; qualityHIGH = true; stop();
Instance of Symbol 16 MovieClip in Frame 1
onClipEvent (enterFrame) { bytes_loaded = _root.getBytesLoaded(); bytes_total = _root.getBytesTotal(); getPercent = _root.getBytesLoaded() / _root.getBytesTotal(); _root.loaderbar._width = getPercent * 120; _root.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded >= bytes_total) { play(); } }
Instance of Symbol 20 MovieClip "loaderbar" in Frame 1
onClipEvent (load) { _xscale = 0; }
Frame 2
prevFrame();
Frame 18
gameMusic.stop(); gameMusic = new Sound(); gameMusic.attachSound("splash.wav"); if (musicON) { gameMusic.start(0, 1000); } stop();
Instance of Symbol 98 MovieClip in Frame 18
onClipEvent (load) { sinusangle = 0; sindec = 30; } onClipEvent (enterFrame) { _rotation = (Math.sin(sinusangle / 6) * sindec); _y = (_y + (Math.sin(sinusangle / 6) * sindec)); sinusangle = sinusangle + 0.9; if (sindec > 0) { sindec = sindec - 0.4; } else { sindec = 0; } if (sinusangle == 38) { sinusangle = 0; } }
Instance of Symbol 132 MovieClip in Frame 18
onClipEvent (load) { this.useHandCursor = false; if (((_width + 10) / _height) != 8) { _root.gotoAndStop(1); } cheatCount = 0; _root.mainFlag = false; } on (keyPress "<Left>") { if (cheatCount == 0) { cheatCount = cheatCount + 1; } else { cheatCount = 0; } } on (keyPress "<Right>") { if (cheatCount == 1) { cheatCount = cheatCount + 1; } else { cheatCount = 0; } } on (keyPress "<Up>") { if (cheatCount == 2) { cheatCount = cheatCount + 1; } else { cheatCount = 0; } } on (keyPress "<Down>") { if (cheatCount == 3) { cheatCount = cheatCount + 1; cheatSnd = new Sound(); cheatSnd.attachSound("char1"); cheatSnd.start(0, 1); _root.mainFlag = true; } else { cheatCount = 0; } }
Frame 20
gameMusic.stop(); gameMusic = new Sound(); gameMusic.attachSound("in game.wav"); if (musicON) { gameMusic.start(0, 10000); } playField = new Array(); tempArray = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); i = 0; while (i < 21) { playField.push(tempArray); i++; } tempArray = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); playField.push(tempArray); level = 1; score = 0; linesFinished = 10; if (mainFlag) { level = 5; linesFinished = 30; } brickFall = true;
Frame 21
BrickCharFall = function () { if (linesFinished <= 0) { _root.comboText.gotoAndPlay(152); level = level + 1; if (level == 6) { gotoAndPlay (26); } else { levelEndS = new Sound(); levelEndS.attachSound("level end.wav"); levelEndS.start(0, 1); } _root.back.play(); linesFinished = (level * 5) + 5; } if (totalLines > 0) { _root.score = _root.score + (20 + ((totalLines - 1) * 40)); } if (totalLines < 2) { _root.brick._visible = true; brickFall = true; } else { characterType = totalLines - 2; charac = new Sound(); if (characterType == 0) { charac.attachSound("char1"); } else if (characterType == 1) { charac.attachSound("char2"); } else { charac.attachSound("char3"); } charac.start(0, 1); if (_root.comboText._currentframe < 152) { _root.comboText.gotoAndPlay(2 + (characterType * 50)); } totalLines = 0; _root.brick._visible = false; charTypeArray = new Array(11, 27, 1); _root.character.gotoAndPlay(charTypeArray[characterType]); brickFall = false; } }; BrickFallen = function () { brickFallSnd = new Sound(); brickFallSnd.attachSound("brickfalls"); brickFallSnd.start(0, 1); PlayFieldNew = new Array(); j = 0; while (j < 22) { tempArray = new Array(); tempArray = playField[j]; if ((j > _root.brick.yPos) && (j < (_root.brick.yPos + 5))) { tempArray = new Array(); i = 0; while (i < 12) { if ((i > _root.brick.xPos) && (i < (_root.brick.xPos + 5))) { tempArray[i] = _root.brick.matrix[j - _root.brick.yPos][i - _root.brick.xPos] + playField[j][i]; if (_root.brick.matrix[j - _root.brick.yPos][i - _root.brick.xPos] == 1) { _root.attachMovie("singlebrick", ("singlebrick" + j) + i, (j * 22) + i); with (eval (("_root.singlebrick" + j) + i)) { _y = (j - 2) * 25; _x = (i + 2) * 25; } } } else { tempArray[i] = playField[j][i]; } i++; } } PlayFieldNew.push(tempArray); j++; } playField = new Array(); playField = PlayFieldNew; totalLines = 0; j = _root.brick.yPos; while (j < 21) { bricksInLine = 0; i = 0; while (i < 12) { if (playField[j][i] == 1) { bricksInLine = bricksInLine + 1; } i++; } if (bricksInLine == 12) { if (totalLines == 0) { lineRemove = new Sound(); lineRemove.attachSound("line finished.wav"); lineRemove.start(0, 1); } linesFinished = linesFinished - 1; totalLines = totalLines + 1; k = 0; while (k < 21) { i = 0; while (i < 12) { eval (("_root.singlebrick" + k) + i).removeMovieClip(); i++; } k++; } i = 1; while (i < 11) { _root.attachMovie("brickblast", ("brickblast" + j) + i, ((j * 22) + i) + 1000); eval (("_root.brickblast" + j) + i)._y = ((j - 2) * 25) + 12.5; eval (("_root.brickblast" + j) + i)._x = ((i + 2) * 25) + 12.5; i++; } m = j - 1; while (m > 0) { tempArray = new Array(); tempArray = playField[m]; playField[m + 1] = tempArray; m--; } k = 0; while (k < 21) { i = 1; while (i < 11) { if (playField[k][i] == 1) { _root.attachMovie("singlebrick", ("singlebrick" + k) + i, (k * 22) + i); eval (("_root.singlebrick" + k) + i)._y = (k - 2) * 25; eval (("_root.singlebrick" + k) + i)._x = (i + 2) * 25; } i++; } k++; } _root.attachMovie("scoretip", "scoretip", 50012); _root.scoretip.scoreAdd = 20 + ((totalLines - 1) * 40); _root.scoretip._x = 200; _root.scoretip._y = (j - 2) * 25; } j++; } _root.BrickCharFall(); }; stop();
Instance of Symbol 177 MovieClip "brick" in Frame 21
onClipEvent (load) { this.useHandCursor = false; sinus = 0; nextBrickType = Math.floor(Math.random() * 8); InitBrick = function () { brickColor = new Color(this); colorTransform = new Object(); brickType = nextBrickType; nextBrickType = Math.floor(Math.random() * 8); _root.nextBrick.gotoAndStop(nextBrickType + 1); _root.nextBrick._xscale = 150; _root.nextBrick._yscale = 150; if (brickType == 0) { colorTransform = {ra:"0", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; matrix = new Array(); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); tempArray = new Array(0, 1, 1, 0, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 1, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); } if (brickType == 1) { colorTransform = {ra:"100", rb:"0", ga:"0", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; matrix = new Array(); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); tempArray = new Array(0, 0, 1, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 1, 1, 0, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); } if (brickType == 2) { colorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"0", bb:"0", aa:"100", ab:"0"}; matrix = new Array(); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); tempArray = new Array(0, 1, 1, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 1, 0, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); } if (brickType == 3) { colorTransform = {ra:"100", rb:"0", ga:"0", gb:"0", ba:"0", bb:"0", aa:"100", ab:"0"}; matrix = new Array(); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); tempArray = new Array(0, 0, 1, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 1, 0, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); } if (brickType == 4) { colorTransform = {ra:"0", rb:"0", ga:"100", gb:"0", ba:"0", bb:"0", aa:"100", ab:"0"}; matrix = new Array(); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); tempArray = new Array(0, 1, 1, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 1, 0, 0, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); } if (brickType == 5) { colorTransform = {ra:"0", rb:"0", ga:"0", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; matrix = new Array(); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); tempArray = new Array(0, 1, 1, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); } if (brickType == 6) { colorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; matrix = new Array(); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); tempArray = new Array(0, 1, 1, 1, 1, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); } if (brickType == 7) { colorTransform = {ra:"100", rb:"0", ga:"50", gb:"0", ba:"0", bb:"0", aa:"100", ab:"0"}; matrix = new Array(); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); tempArray = new Array(0, 0, 1, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 1, 1, 0, 0); matrix.push(tempArray); tempArray = new Array(0, 0, 0, 0, 0, 0); matrix.push(tempArray); matrix.push(tempArray); } i = 0; while (i < 6) { j = 0; while (j < 6) { eval (("singlebrick" + i) + j).removeMovieClip(); if (matrix[i][j] > 0) { attachMovie("singlebrick", ("singlebrick" + i) + j, (i * 6) + j); eval (("singlebrick" + i) + j)._x = (j - 3) * 25; eval (("singlebrick" + i) + j)._y = (i - 3) * 25; } j++; } i++; } _x = 200; _y = 50; _rotation = 0; xPos = 3; yPos = 1; yPosNew = 1; timer = 100; rotate = false; brickColor.setTransform(colorTransform); }; CheckRotating = function () { matrixNew = new Array(); j = 0; while (j < 6) { tempArray = new Array(); i = 0; while (i < 6) { tempArray[5 - i] = matrix[i][j]; i++; } matrixNew.push(tempArray); j++; } movingFlag = true; j = 0; while (j < 6) { i = 0; while (i < 6) { if ((_root.playField[j + yPos][i + xPos] + matrixNew[j][i]) > 1) { movingFlag = false; } i++; } j++; } }; CheckMoving = function () { movingFlag = true; j = 0; while (j < 6) { i = 0; while (i < 6) { if ((_root.playField[j + yPosNew][i + xPosNew] + matrix[j][i]) > 1) { movingFlag = false; } i++; } j++; } }; InitBrick(); } onClipEvent (enterFrame) { speed = (_root.level * 2) - 1; if (_root.level == 1) { speed = 2; } if (_root.brickFall) { if (rotate) { _rotation = (_rotation + 15); angle = angle - 15; if (angle == 0) { rotate = false; } } timer = timer - speed; if (timer < 0) { timer = 100; xPosNew = xPos; yPosNew = yPos + 1; CheckMoving(); if (movingFlag) { _y = (_y + 25); yPos = yPosNew; } else { if (yPos == 1) { _root.gotoAndPlay(23); } _root.BrickFallen(); InitBrick(); } } if (Key.isDown(38) && (!rotate)) { CheckRotating(); if (movingFlag) { angle = 90; rotate = true; matrix = new Array(); i = 0; while (i < 6) { matrix.push(matrixNew[i]); i++; } } } if (Key.isDown(40) && (!rotate)) { timer = 0; } } } on (keyPress "<Left>") { if ((!rotate) && (_root.brickFall)) { xPosNew = xPos - 1; CheckMoving(); if (movingFlag) { _x = (_x - 25); xPos = xPosNew; } } } on (keyPress "<Right>") { if ((!rotate) && (_root.brickFall)) { xPosNew = xPos + 1; CheckMoving(); if (movingFlag) { _x = (_x + 25); xPos = xPosNew; } } }
Instance of Symbol 189 MovieClip "nextBrick" in Frame 21
onClipEvent (load) { _xscale = 150; _yscale = 150; } onClipEvent (enterFrame) { if (_xscale > 45) { _xscale = (_xscale - 15); _yscale = (_yscale - 15); } }
Instance of Symbol 246 MovieClip "character" in Frame 21
onClipEvent (load) { Init = function () { rolling = false; _y = -30; _x = 200; dy = 0; dx = 0; }; this.swapDepths(50001); } onClipEvent (enterFrame) { if (!_root.brickFall) { _y = (_y + dy); _x = (_x + dx); dy = dy + 0.25; if ((_root.characterType == 1) && (!rolling)) { dy = 4; } if (Key.isDown(37) && (dx > -3)) { dx = dx - 1.5; } if (Key.isDown(39) && (dx < 3)) { dx = dx + 1.5; } if (dx < 0) { _xscale = -100; } else { _xscale = 100; } if (_y > 520) { _root.brick.InitBrick(); Init(); _root.BrickCharFall(); } xMatrix = Math.floor((_x - 50) / 25); yMatrix = Math.floor((_y + 75) / 25); if ((((_root.playField[yMatrix][xMatrix] == 1) && (xMatrix > 0)) && (xMatrix < 11)) && (yMatrix < 21)) { brickbumped = new Sound(); brickbumped.attachSound("brick bumped.wav"); brickbumped.start(0, 1); if (_root.characterType == 2) { dy = -4; } rolling = true; _root.playField[yMatrix][xMatrix] = 0; eval (("_root.singlebrick" + yMatrix) + xMatrix).removeMovieClip(); _root.attachMovie("ring", ("ring" + yMatrix) + xMatrix, ((yMatrix * 22) + xMatrix) + 1000); eval (("_root.ring" + yMatrix) + xMatrix)._y = ((yMatrix - 2) * 25) + 12.5; eval (("_root.ring" + yMatrix) + xMatrix)._x = ((xMatrix + 2) * 25) + 12.5; } } }
Instance of Symbol 278 MovieClip "robotnik" in Frame 21
onClipEvent (load) { robotnikTimer = Math.floor(Math.random() * 100) + 400; robotnikOn = false; this.swapDepths(50000); } onClipEvent (enterFrame) { if (robotnikOn && (robotnikBlasted)) { _y = (_y + dy); dy = dy + 0.3; if (_y > 580) { robotnikTimer = (Math.floor(Math.random() * 300) + 1000) + (_root.level * 170); robotnikOn = false; } } if (robotnikOn && (!robotnikBlasted)) { if (hotSpot.hitTest(_root.character) && (!_root.brickFall)) { robobumped = new Sound(); robobumped.attachSound("robotnik bumped.wav"); robobumped.start(0, 1); _root.attachMovie("scoretip", "scoretip2", 50014); _root.scoretip2.scoreAdd = 300; _root.scoretip2._x = _x; _root.scoretip2._y = _y; _root.score = _root.score + 300; _root.character.rolling = true; _root.character.dy = -4; robotnikBlasted = true; dy = 0; } if (((((robotnikType == 1) && (!robotnikShot)) && (_x > 80)) && (_x < 320)) && (Math.random() < 0.02)) { weapon = new Sound(); weapon.attachSound("bombdrop"); weapon.start(0, 1); robotnikShot = true; _root.attachMovie("bomb", "bomb", 50004); _root.bomb._x = _x; _root.bomb._y = _y + 25; } if (((((robotnikType == 2) && (!robotnikShot)) && (_x > 80)) && (_x < 320)) && (Math.random() < 0.02)) { weapon = new Sound(); weapon.attachSound("brick bumped.wav"); weapon.start(0, 1); robotnikShot = true; _root.attachMovie("laser", "laser", 50004); _root.laser._x = _x; _root.laser._y = _y + 50; } _x = (_x - (dx * 2)); _y = (_y - dy); if ((robotnikType == 2) || (robotnikType == 5)) { _y = (_y + Math.sin(sinus)); sinus = sinus + 0.1; } if ((((_x > 480) || (_x < -80)) || (_y > 580)) || (_y < -80)) { robotnikTimer = (Math.floor(Math.random() * 300) + 800) + (_root.level * 170); robotnikOn = false; } } robotnikTimer = robotnikTimer - 1; if ((!robotnikOn) && (robotnikTimer < 0)) { robotnikTimer = 5000; robotnikBlasted = false; robotnikShot = false; robotnikOn = true; robotnikType = _root.level; gotoAndStop(robotnikType); sinus = 0; _y = ((Math.random() * 100) + 300); if (robotnikType < 3) { _y = (_y - 100); } dy = (Math.random() * 2) - 1; if (Math.random() < 0.5) { _x = 475; _xscale = 100; dx = Math.random() + 0.5; } else { _x = -75; _xscale = -100; dx = -(Math.random() + 0.5); } } }
Instance of Symbol 293 MovieClip "comboText" in Frame 21
onClipEvent (load) { this.swapDepths(50010); }
Frame 22
prevFrame();
Frame 23
gameMusic.stop(); gameMusic = new Sound(); gameMusic.attachSound("robotnik bumped.wav"); gameMusic.start(0, 1); _root.character.removeMovieClip(); _root.robotnik.removeMovieClip(); _root.comboText.removeMovieClip(); k = 0; while (k < 21) { i = 1; while (i < 11) { eval (("_root.singlebrick" + k) + i).removeMovieClip(); if (playField[k][i] == 1) { _root.attachMovie("brickblast", ("brickblast" + k) + i, ((k * 22) + i) + 1000); eval (("_root.brickblast" + k) + i)._y = ((k - 2) * 25) + 12.5; eval (("_root.brickblast" + k) + i)._x = ((i + 2) * 25) + 12.5; } i++; } k++; }
Frame 24
stop();
Frame 25
gotoAndPlay (18);
Frame 26
gameMusic.stop(); gameMusic = new Sound(); gameMusic.attachSound("splash.wav"); gameMusic.start(0, 1000); _root.character.removeMovieClip(); _root.robotnik.removeMovieClip(); _root.comboText.removeMovieClip(); k = 0; while (k < 21) { i = 1; while (i < 11) { eval (("_root.singlebrick" + k) + i).removeMovieClip(); if (playField[k][i] == 1) { _root.attachMovie("brickblast", ("brickblast" + k) + i, ((k * 22) + i) + 1000); eval (("_root.brickblast" + k) + i)._y = ((k - 2) * 25) + 12.5; eval (("_root.brickblast" + k) + i)._x = ((i + 2) * 25) + 12.5; } i++; } k++; } stop();
Symbol 16 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 25
_root.gotoAndPlay(18);
Instance of Symbol 27 MovieClip in Symbol 28 MovieClip [brickblast] Frame 1
onClipEvent (load) { d = -8; dd = (Math.random() * 5) + 0.5; } onClipEvent (enterFrame) { _parent._y = _parent._y + d; if (_parent._y > 515) { _parent.removeMovieClip(); } _parent._rotation = _parent._rotation + (d - 2); d = d + dd; }
Symbol 30 MovieClip [brickmelt] Frame 16
removeMovieClip(this);
Instance of Symbol 38 MovieClip in Symbol 39 MovieClip [ring] Frame 1
onClipEvent (load) { d = -8; dd = 0.4; } onClipEvent (enterFrame) { if (this.hitTest(_root.character._x, _root.character._y)) { _root.ringSound = new Sound(); _root.ringSound.attachSound("ring taken.wav"); _root.ringSound.start(0, 1); _root.score = _root.score + 10; _root.attachMovie("scoretip", "scoretip1", 50013); _root.scoretip1.scoreAdd = 10; _root.scoretip1._x = _parent._x; _root.scoretip1._y = _parent._y; _parent.removeMovieClip(); } _parent._y = _parent._y + d; if (_parent._y > 515) { _parent.removeMovieClip(); } d = d + dd; }
Instance of Symbol 46 MovieClip in Symbol 47 MovieClip [bomb] Frame 1
onClipEvent (load) { dy = 0; } onClipEvent (enterFrame) { xMatrix = Math.floor((_parent._x - 50) / 25); yMatrix = Math.floor((_parent._y + 75) / 25); if ((((_root.playField[yMatrix][xMatrix] == 1) && (xMatrix > 0)) && (xMatrix < 11)) && (yMatrix < 21)) { weapon = new Sound(); weapon.attachSound("bomb blast sound"); weapon.start(0, 1); _root.playField[yMatrix][xMatrix] = 0; eval (("_root.singlebrick" + yMatrix) + xMatrix).removeMovieClip(); _root.attachMovie("brickblast", ("brickblast" + yMatrix) + xMatrix, ((yMatrix * 22) + xMatrix) + 1000); eval (("_root.brickblast" + yMatrix) + xMatrix)._y = ((yMatrix - 2) * 25) + 12.5; eval (("_root.brickblast" + yMatrix) + xMatrix)._x = ((xMatrix + 2) * 25) + 12.5; _root.attachMovie("bombblast", "bombblast", 50005); _root.bombblast._x = _parent._x; _root.bombblast._y = _parent._y; removeMovieClip(_parent); } _parent._y = _parent._y + dy; dy = dy + 0.3; if (_parent._y > 530) { removeMovieClip(_parent); } }
Symbol 56 MovieClip [bombblast] Frame 9
removeMovieClip(this);
Instance of Symbol 58 MovieClip in Symbol 59 MovieClip [laser] Frame 1
onClipEvent (enterFrame) { xMatrix = Math.floor((_parent._x - 50) / 25); yMatrix = Math.floor((_parent._y + 50) / 25); if ((((_root.playField[yMatrix][xMatrix] == 1) && (xMatrix > 0)) && (xMatrix < 11)) && (yMatrix < 21)) { weapon = new Sound(); weapon.attachSound("laserhit"); weapon.start(0, 1); _root.playField[yMatrix][xMatrix] = 0; eval (("_root.singlebrick" + yMatrix) + xMatrix).removeMovieClip(); _root.attachMovie("brickmelt", ("brickmelt" + yMatrix) + xMatrix, ((yMatrix * 22) + xMatrix) + 1000); eval (("_root.brickmelt" + yMatrix) + xMatrix)._y = ((yMatrix - 2) * 25) + 12.5; eval (("_root.brickmelt" + yMatrix) + xMatrix)._x = ((xMatrix + 2) * 25) + 12.5; removeMovieClip(_parent); } _parent._y = _parent._y + 5; if (_parent._y > 530) { removeMovieClip(_parent); } }
Symbol 62 MovieClip [scoretip] Frame 35
removeMovieClip(this);
Symbol 95 MovieClip Frame 17
stop();
Symbol 102 Button
on (release) { _root.gotoAndPlay(20); }
Symbol 105 Button
on (release) { gotoAndStop (2); }
Symbol 108 Button
on (release) { gotoAndStop (3); }
Symbol 111 Button
on (release) { if (_root.musicON) { _root.gameMusic.stop(); _root.musicON = false; } else { _root.gameMusic = new Sound(); _root.gameMusic.attachSound("splash.wav"); _root.gameMusic.start(0, 1000); _root.musicON = true; } }
Symbol 114 Button
on (release) { gotoAndStop (1); }
Symbol 119 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 2
stop();
Symbol 122 Button
on (release) { if (_root.qualityHIGH) { _quality = "LOW"; _root.qualityHIGH = false; } else { _quality = "HIGH"; _root.qualityHIGH = true; } }
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 2
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 2
stop();
Instance of Symbol 119 MovieClip in Symbol 130 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.musicON) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 127 MovieClip in Symbol 130 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.qualityHIGH) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 130 MovieClip Frame 3
stop();
Symbol 136 Button
on (release) { getURL ("http://www.virtualtoy.nm.ru"); }
Symbol 138 Button
on (release) { getURL ("http://www.newgrounds.com"); }
Symbol 173 MovieClip Frame 10
stop();
Symbol 173 MovieClip Frame 20
nextBack = (Math.floor(Math.random() * 8) * 20) + 1; if (nextBack == (_currentframe - 19)) { play(); } else { gotoAndPlay(nextBack); }
Symbol 173 MovieClip Frame 30
stop();
Symbol 173 MovieClip Frame 40
nextBack = (Math.floor(Math.random() * 8) * 20) + 1; if (nextBack == (_currentframe - 19)) { play(); } else { gotoAndPlay(nextBack); }
Symbol 173 MovieClip Frame 50
stop();
Symbol 173 MovieClip Frame 60
nextBack = (Math.floor(Math.random() * 8) * 20) + 1; if (nextBack == (_currentframe - 19)) { play(); } else { gotoAndPlay(nextBack); }
Symbol 173 MovieClip Frame 70
stop();
Symbol 173 MovieClip Frame 80
nextBack = (Math.floor(Math.random() * 8) * 20) + 1; if (nextBack == (_currentframe - 19)) { play(); } else { gotoAndPlay(nextBack); }
Symbol 173 MovieClip Frame 90
stop();
Symbol 173 MovieClip Frame 100
nextBack = (Math.floor(Math.random() * 8) * 20) + 1; if (nextBack == (_currentframe - 19)) { play(); } else { gotoAndPlay(nextBack); }
Symbol 173 MovieClip Frame 110
stop();
Symbol 173 MovieClip Frame 120
nextBack = (Math.floor(Math.random() * 8) * 20) + 1; if (nextBack == (_currentframe - 19)) { play(); } else { gotoAndPlay(nextBack); }
Symbol 173 MovieClip Frame 130
stop();
Symbol 173 MovieClip Frame 140
nextBack = (Math.floor(Math.random() * 8) * 20) + 1; if (nextBack == (_currentframe - 19)) { play(); } else { gotoAndPlay(nextBack); }
Symbol 173 MovieClip Frame 150
stop();
Symbol 173 MovieClip Frame 160
nextBack = (Math.floor(Math.random() * 8) * 20) + 1; if (nextBack == (_currentframe - 19)) { play(); } else { gotoAndPlay(nextBack); }
Symbol 246 MovieClip Frame 4
if (!rolling) { gotoAndPlay (1); }
Symbol 246 MovieClip Frame 10
if (rolling) { gotoAndPlay (5); }
Symbol 246 MovieClip Frame 18
if (!rolling) { gotoAndPlay (11); }
Symbol 246 MovieClip Frame 26
if (rolling) { gotoAndPlay (19); }
Symbol 246 MovieClip Frame 27
if (rolling) { gotoAndPlay (43); }
Symbol 246 MovieClip Frame 42
if (!rolling) { gotoAndPlay (27); }
Symbol 246 MovieClip Frame 58
if (rolling) { gotoAndPlay (43); }
Symbol 251 MovieClip Frame 18
removeMovieClip(this);
Symbol 252 MovieClip Frame 8
if (_parent.robotnikOn) { rndNum = Math.floor(Math.random() * 1000); duplicateMovieClip ("part", "part" + rndNum, rndNum); eval ("part" + rndNum)._rotation = (Math.random() * 30) - 15; eval ("part" + rndNum)._xscale = (Math.random() * 30) + 70; eval ("part" + rndNum)._yscale = (Math.random() * 30) + 70; eval ("part" + rndNum).gotoAndPlay(Math.floor(Math.random() * 6) + 1); }
Symbol 265 MovieClip Frame 6
gotoAndPlay (1);
Instance of Symbol 256 MovieClip in Symbol 271 MovieClip Frame 1
onClipEvent (enterFrame) { point = new object(); point.x = _x; point.y = _y; localToGlobal(point); xMatrix = Math.floor((point.x - 50) / 25); yMatrix = Math.floor((point.y + 50) / 25); if (((((_root.playField[yMatrix][xMatrix] == 1) && (xMatrix > 0)) && (xMatrix < 11)) && (yMatrix < 21)) && (!_parent._parent._parent.robotnikBlasted)) { brickbumped = new Sound(); brickbumped.attachSound("bomb blast sound"); brickbumped.start(0, 1); _root.playField[yMatrix][xMatrix] = 0; eval (("_root.singlebrick" + yMatrix) + xMatrix).removeMovieClip(); _root.attachMovie("brickblast", ("brickblast" + yMatrix) + xMatrix, ((yMatrix * 22) + xMatrix) + 1000); eval (("_root.brickblast" + yMatrix) + xMatrix)._y = ((yMatrix - 2) * 25) + 12.5; eval (("_root.brickblast" + yMatrix) + xMatrix)._x = ((xMatrix + 2) * 25) + 12.5; } }
Instance of Symbol 271 MovieClip in Symbol 272 MovieClip Frame 1
/* no clip actions */
Symbol 278 MovieClip Frame 1
stop();
Symbol 278 MovieClip Frame 2
stop();
Symbol 278 MovieClip Frame 3
stop();
Instance of Symbol 256 MovieClip in Symbol 278 MovieClip Frame 3
onClipEvent (enterFrame) { point = new object(); point.x = _x; point.y = _y; localToGlobal(point); xMatrix = Math.floor((point.x - 50) / 25); yMatrix = Math.floor((point.y + 75) / 25); if (((((_root.playField[yMatrix][xMatrix] == 1) && (xMatrix > 0)) && (xMatrix < 11)) && (yMatrix < 21)) && (!_parent.robotnikBlasted)) { brickbumped = new Sound(); brickbumped.attachSound("bomb blast sound"); brickbumped.start(0, 1); _root.playField[yMatrix][xMatrix] = 0; eval (("_root.singlebrick" + yMatrix) + xMatrix).removeMovieClip(); _root.attachMovie("brickblast", ("brickblast" + yMatrix) + xMatrix, ((yMatrix * 22) + xMatrix) + 1000); eval (("_root.brickblast" + yMatrix) + xMatrix)._y = ((yMatrix - 2) * 25) + 12.5; eval (("_root.brickblast" + yMatrix) + xMatrix)._x = ((xMatrix + 2) * 25) + 12.5; } }
Symbol 278 MovieClip Frame 4
stop();
Instance of Symbol 256 MovieClip in Symbol 278 MovieClip Frame 4
onClipEvent (enterFrame) { point = new object(); point.x = _x; point.y = _y; localToGlobal(point); xMatrix = Math.floor((point.x - 50) / 25); yMatrix = Math.floor((point.y + 50) / 25); if (((((_root.playField[yMatrix][xMatrix] == 1) && (xMatrix > 0)) && (xMatrix < 11)) && (yMatrix < 21)) && (!_parent.robotnikBlasted)) { brickbumped = new Sound(); brickbumped.attachSound("bomb blast sound"); brickbumped.start(0, 1); _root.playField[yMatrix][xMatrix] = 0; eval (("_root.singlebrick" + yMatrix) + xMatrix).removeMovieClip(); _root.attachMovie("brickblast", ("brickblast" + yMatrix) + xMatrix, ((yMatrix * 22) + xMatrix) + 1000); eval (("_root.brickblast" + yMatrix) + xMatrix)._y = ((yMatrix - 2) * 25) + 12.5; eval (("_root.brickblast" + yMatrix) + xMatrix)._x = ((xMatrix + 2) * 25) + 12.5; } }
Symbol 278 MovieClip Frame 5
stop();
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 51
stop();
Symbol 293 MovieClip Frame 101
stop();
Symbol 293 MovieClip Frame 151
stop();
Instance of Symbol 297 MovieClip in Symbol 310 MovieClip Frame 236
onClipEvent (load) { d = -8; dd = Math.random() + 0.5; } onClipEvent (enterFrame) { _y = (_y + d); _rotation = (_rotation + (d - 2)); d = d + dd; }
Instance of Symbol 299 MovieClip in Symbol 310 MovieClip Frame 236
onClipEvent (load) { d = -8; dd = Math.random() + 0.5; } onClipEvent (enterFrame) { _y = (_y + d); _rotation = (_rotation + (d - 2)); d = d + dd; }
Instance of Symbol 301 MovieClip in Symbol 310 MovieClip Frame 236
onClipEvent (load) { d = -8; dd = Math.random() + 0.5; } onClipEvent (enterFrame) { _y = (_y + d); _rotation = (_rotation + (d - 2)); d = d + dd; }
Instance of Symbol 303 MovieClip in Symbol 310 MovieClip Frame 236
onClipEvent (load) { d = -8; dd = Math.random() + 0.5; } onClipEvent (enterFrame) { _y = (_y + d); _rotation = (_rotation + (d - 2)); d = d + dd; }
Instance of Symbol 305 MovieClip in Symbol 310 MovieClip Frame 236
onClipEvent (load) { d = -8; dd = Math.random() + 0.5; } onClipEvent (enterFrame) { _y = (_y + d); _rotation = (_rotation + (d - 2)); d = d + dd; }
Instance of Symbol 307 MovieClip in Symbol 310 MovieClip Frame 236
onClipEvent (load) { d = -8; dd = Math.random() + 0.5; } onClipEvent (enterFrame) { _y = (_y + d); _rotation = (_rotation + (d - 2)); d = d + dd; }
Instance of Symbol 303 MovieClip in Symbol 310 MovieClip Frame 236
onClipEvent (load) { d = -8; dd = Math.random() + 0.5; } onClipEvent (enterFrame) { _y = (_y + d); _rotation = (_rotation + (d - 2)); d = d + dd; }
Instance of Symbol 309 MovieClip in Symbol 310 MovieClip Frame 236
onClipEvent (load) { d = -8; dd = Math.random() + 0.5; } onClipEvent (enterFrame) { _y = (_y + d); _rotation = (_rotation + (d - 2)); d = d + dd; }
Symbol 310 MovieClip Frame 306
_root.gotoAndPlay(18);
Symbol 323 Button
on (release) { _root.gotoAndPlay(18); }
Symbol 325 MovieClip Frame 314
stop();

Library Items

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Symbol 2 GraphicUses:1Used by:15
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:15
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:15
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:15
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:15
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:15
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:2 4 6 8 10 12 14Used by:16 325
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 FontUsed by:18
Symbol 18 EditableTextUses:17Used by:Timeline
Symbol 19 GraphicUsed by:20 129
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 FontUsed by:22 23 24 25 60 99 100 103 104 106 107 109 110 112 113 115 116 117 118 120 121 123 124 125 126 128 135 178 179 180 247 248 279 280 281 282 283 284 285 286 287 288 289 290 291 292 294 295 296 298 300 302 304 306 308 320 321 322 324
Symbol 22 TextUses:21Used by:Timeline
Symbol 23 TextUses:21Used by:Timeline
Symbol 24 TextUses:21Used by:Timeline
Symbol 25 TextUses:21Used by:Timeline
Symbol 26 GraphicUsed by:27 29
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClip [brickblast]Uses:27Used by:Timeline
Symbol 29 MovieClip [singlebrick]Uses:26Used by:30 189  Timeline
Symbol 30 MovieClip [brickmelt]Uses:29Used by:Timeline
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:38
Symbol 33 BitmapUsed by:34 37
Symbol 34 GraphicUses:33Used by:38
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:38
Symbol 37 GraphicUses:33Used by:38
Symbol 38 MovieClipUses:32 34 36 37Used by:39 102 105 108 111 114 122 323
Symbol 39 MovieClip [ring]Uses:38Used by:Timeline
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:46
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:46
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClipUses:41 43 45Used by:47
Symbol 47 MovieClip [bomb]Uses:46Used by:Timeline
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:56
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:56
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:56
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClip [bombblast]Uses:49 51 53 55Used by:Timeline
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClip [laser]Uses:58Used by:Timeline
Symbol 60 EditableTextUses:21Used by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClip [scoretip]Uses:61Used by:Timeline
Symbol 63 Sound [bomb blast sound]Used by:Timeline
Symbol 64 Sound [line finished.wav]Used by:Timeline
Symbol 65 Sound [bombdrop]Used by:Timeline
Symbol 66 Sound [ring taken.wav]Used by:102 105 108 111 114 122 136 138 323  Timeline
Symbol 67 Sound [brick bumped.wav]Used by:Timeline
Symbol 68 Sound [robotnik bumped.wav]Used by:325  Timeline
Symbol 69 Sound [char1]Used by:Timeline
Symbol 70 Sound [splash.wav]Used by:Timeline
Symbol 71 Sound [char2]Used by:Timeline
Symbol 72 Sound [brickfalls]Used by:Timeline
Symbol 73 Sound [char3]Used by:325  Timeline
Symbol 74 SoundUsed by:Timeline
Symbol 75 Sound [in game.wav]Used by:Timeline
Symbol 76 Sound [laserhit]Used by:Timeline
Symbol 77 Sound [level end.wav]Used by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:Timeline
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:Timeline
Symbol 84 BitmapUsed by:85 90
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Symbol 86 BitmapUsed by:87 90
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Symbol 95 MovieClipUses:85 87 89 90 94Used by:Timeline
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClipUses:97Used by:Timeline
Symbol 99 TextUses:21Used by:102
Symbol 100 TextUses:21Used by:102
Symbol 101 GraphicUsed by:102 105 108 111 114 122 323
Symbol 102 ButtonUses:99 100 38 101 66Used by:130
Symbol 103 TextUses:21Used by:105
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Symbol 115 TextUses:21Used by:119
Symbol 116 TextUses:21Used by:119
Symbol 117 TextUses:21Used by:119
Symbol 118 TextUses:21Used by:119
Symbol 119 MovieClipUses:115 116 117 118Used by:130
Symbol 120 TextUses:21Used by:122
Symbol 121 TextUses:21Used by:122
Symbol 122 ButtonUses:120 121 38 101 66Used by:130
Symbol 123 TextUses:21Used by:127
Symbol 124 TextUses:21Used by:127
Symbol 125 TextUses:21Used by:127
Symbol 126 TextUses:21Used by:127
Symbol 127 MovieClipUses:123 124 125 126Used by:130
Symbol 128 TextUses:21Used by:129
Symbol 129 MovieClipUses:19 128Used by:130
Symbol 130 MovieClipUses:102 105 108 111 114 119 122 127 129Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 TextUses:21Used by:136
Symbol 136 ButtonUses:133 134 135 66Used by:Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 ButtonUses:137 66Used by:Timeline
Symbol 139 GraphicUsed by:173  Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:173
Symbol 142 ShapeTweeningUsed by:173
Symbol 143 GraphicUsed by:173
Symbol 144 ShapeTweeningUsed by:173
Symbol 145 BitmapUsed by:146
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Symbol 166 GraphicUses:165Used by:173
Symbol 167 ShapeTweeningUsed by:173
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Symbol 172 ShapeTweeningUsed by:173
Symbol 173 MovieClipUses:141 142 143 144 139 146 147 148 150 151 152 154 155 156 158 159 160 162 163 164 166 167 168 170 171 172Used by:Timeline
Symbol 174 BitmapUsed by:176
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Symbol 176 GraphicUses:174 175Used by:Timeline
Symbol 177 MovieClipUsed by:Timeline
Symbol 178 TextUses:21Used by:Timeline
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Symbol 180 TextUses:21Used by:Timeline
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Symbol 183 GraphicUsed by:189
Symbol 184 GraphicUsed by:189
Symbol 185 GraphicUsed by:189
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Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:181 29 182 183 184 185 186 187 188Used by:Timeline
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Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:249 250Used by:252
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Symbol 256 MovieClipUses:255Used by:271 278
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:278
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Symbol 325 MovieClipUses:15 317 68 319 320 321 322 73 323 324Used by:Timeline
Streaming Sound 1Used by:Symbol 310 MovieClip

Instance Names

"loaderbar"Frame 1Symbol 20 MovieClip
"back"Frame 20Symbol 173 MovieClip
"brick"Frame 21Symbol 177 MovieClip
"nextBrick"Frame 21Symbol 189 MovieClip
"character"Frame 21Symbol 246 MovieClip
"robotnik"Frame 21Symbol 278 MovieClip
"comboText"Frame 21Symbol 293 MovieClip
"part"Symbol 252 MovieClip Frame 1Symbol 251 MovieClip
"hotSpot"Symbol 278 MovieClip Frame 1Symbol 256 MovieClip
"hotSpot"Symbol 278 MovieClip Frame 3Symbol 256 MovieClip
"hotSpot"Symbol 278 MovieClip Frame 4Symbol 256 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 3Symbol 28 as "brickblast"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 30 as "brickmelt"
ExportAssets (56)Timeline Frame 3Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 3Symbol 39 as "ring"
ExportAssets (56)Timeline Frame 3Symbol 47 as "bomb"
ExportAssets (56)Timeline Frame 3Symbol 56 as "bombblast"
ExportAssets (56)Timeline Frame 3Symbol 59 as "laser"
ExportAssets (56)Timeline Frame 3Symbol 62 as "scoretip"
ExportAssets (56)Timeline Frame 3Symbol 63 as "bomb blast sound"
ExportAssets (56)Timeline Frame 3Symbol 64 as "line finished.wav"
ExportAssets (56)Timeline Frame 4Symbol 65 as "bombdrop"
ExportAssets (56)Timeline Frame 4Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 5Symbol 67 as "brick bumped.wav"
ExportAssets (56)Timeline Frame 5Symbol 68 as "robotnik bumped.wav"
ExportAssets (56)Timeline Frame 6Symbol 69 as "char1"
ExportAssets (56)Timeline Frame 6Symbol 70 as "splash.wav"
ExportAssets (56)Timeline Frame 7Symbol 71 as "char2"
ExportAssets (56)Timeline Frame 7Symbol 72 as "brickfalls"
ExportAssets (56)Timeline Frame 8Symbol 73 as "char3"
ExportAssets (56)Timeline Frame 10Symbol 75 as "in game.wav"
ExportAssets (56)Timeline Frame 11Symbol 76 as "laserhit"
ExportAssets (56)Timeline Frame 12Symbol 77 as "level end.wav"
ExportAssets (56)Timeline Frame 18Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 18Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 18Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 18Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 18Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 18Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 18Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 18Symbol 66 as "ring taken.wav"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 21Symbol 29 as "singlebrick"
ExportAssets (56)Timeline Frame 26Symbol 68 as "robotnik bumped.wav"
ExportAssets (56)Timeline Frame 26Symbol 73 as "char3"
ExportAssets (56)Timeline Frame 26Symbol 66 as "ring taken.wav"

Dynamic Text Variables

_root.loadTextSymbol 18 EditableText"0%"
_parent.scoreAddSymbol 60 EditableText"0"
_root.scoreSymbol 247 EditableText"0"
_root.linesFinishedSymbol 248 EditableText"0"
_root.levelSymbol 295 EditableText"0"
_root.scoreSymbol 322 EditableText"0"
_root.scoreSymbol 324 EditableText"0"




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Created: 7/6 -2019 23:41:30 Last modified: 7/6 -2019 23:41:30 Server time: 14/11 -2024 17:13:25