STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #10850 |
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Play more GAMES |
Free games for your site |
To complete each level collect all the |
red bricks |
GO |
1234567890 |
Level |
1234567890 |
score: |
LEVEL |
0 |
Brothers |
123456 7890. |
1234567890. |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 32 MovieClip [ld] in Frame 1onClipEvent (load) { fscommand ("showmenu", false); fscommand ("trapallkeys", 0); fscommand ("allowscale", 0); stage.showMenu = false; totalFileSize = _root.getBytesTotal(); if (_global.game) { _root.gotoAndStop(4); } _root.attachMovie("loadtext", "loadtext1", 4); _root.loadtext1._x = 175; _root.loadtext1._y = 210; _root.attachMovie("loadrscale", "loadrscale1", 5); _root.loadrscale1._x = 100; _root.loadrscale1._y = 265; _root.attachMovie("FaderLoad", "FaderLoad1", 7); _root.FaderLoad1.gotoAndStop(1); _root.FaderLoad1._x = 0; _root.FaderLoad1._y = 0; _root.attachMovie("frame", "frame1", 8); _root.frame1._x = 0; _root.frame1._y = 0; _root.attachMovie("logLD1", "logLD1", 9); _root.logLD1._x = 300; _root.logLD1._y = 380; _root.level = 1; _root.score = 0; } onClipEvent (enterFrame) { if (bytesLd != totalFileSize) { bytesLd = _root.getBytesLoaded(); lframe = int((10 * bytesLd) / totalFileSize); if (lframe < 1) { lframe = 1; } _root.loadrscale1.gotoAndStop(lframe); nfad = 1; } else { _root.loadtext1.removeMovieClip(); _root.attachMovie("loadcompl", "loadcompl1", 6); _root.loadcompl1._x = 175; _root.loadcompl1._y = 210; _root.loadrscale1.gotoAndStop(10); _root.FaderLoad1.gotoAndPlay(nfad); if (nfad > 35) { nfad = 35; _root.loadcompl1.removeMovieClip(); _root.loadrscale1.removeMovieClip(); _root.FaderLoad1.removeMovieClip(); _root.frame1.removeMovieClip(); _root.logLD1.removeMovieClip(); stopAllSounds(); _root.gotoAndStop(2); } else { nfad++; } } }Frame 2function soundSt() { song = new Sound(); song.attachSound("startSn"); song.start(0, 9999); } stop();Instance of Symbol 62 MovieClip "all1" in Frame 2onClipEvent (load) { _root.soundSt(); }Frame 3stop();Frame 4stop();Instance of Symbol 126 MovieClip [sqvLevel] in Frame 4onClipEvent (load) { delayLevel = 30; } onClipEvent (enterFrame) { if (delayLevel) { _root.gotoAndStop(4); delayLevel--; } else { _root.gotoAndStop(5); } }Frame 5function initGame() { var _local1 = _root; dx = 8; dx2 = 15; jump = 0; stageL = 1; bobstage = 1; dowble = 0; nkd = 16; dirn = -1; pix2 = 56; qbrick = 21; runCol = 0; runcolN = 1; lifeQ = 3; endGame = 1; z = "BackMn" + _local1.MyObj[_local1.level][1][5]; attachMovie(z, "BackMn", 1); BackMn._x = 0; BackMn._y = 0; attachMovie("BackMn5", "BackMn5", 2); BackMn5._x = 10; BackMn5._y = -5; BackMn5Color = new Color(BackMn5); BackMn5Color.setRGB(_local1.MyObj[_local1.level][1][6]); attachMovie("BackMn6", "BackMn6", 3); BackMn6._x = 10; BackMn6._y = -16; attachMovie("Wnds", "Wnds", 900); Wnds._x = 0; Wnds._y = 0; attachMovie("mask1", "mask1", 200); Wnds._x = 0; Wnds._y = 0; BackMn5.setMask(mask1); attachMovie("mask2", "mask2", 201); Wnds._x = 0; Wnds._y = 0; BackMn6.setMask(mask2); attachMovie("Run2", "Run2", 202); Run2._x = 50; Run2._y = 402; Run2._xscale = -Math.abs(Run2._xscale); attachMovie("Run1", "Run1", 203); Run1._x = 100; Run1._y = 402; Run1._xscale = -Math.abs(Run1._xscale); attachMovie("score", "score1", 800); score1._x = 20; score1._y = 20; attachMovie("life", "life3", 801); life3._x = 420; life3._y = 20; attachMovie("life", "life2", 802); life2._x = 475; life2._y = 20; attachMovie("life", "life1", 803); life1._x = 530; life1._y = 20; attachMovie("LogoMC", "LogoMC", 823); LogoMC._x = 445; LogoMC._y = 455; attachMovie("PlayMrMC", "PlayMrMC", 824); PlayMrMC._x = 18; PlayMrMC._y = 452; PlayMrMC._xscale = 70; PlayMrMC._yscale = 70; attachMovie("FreeMC", "FreeMC", 825); FreeMC._x = 108; FreeMC._y = 452; FreeMC._xscale = 70; FreeMC._yscale = 70; Run1Color = new Color(Run1); Run2Color = new Color(Run2); RunColTrans = new Object(); backS = new Sound(); backS.attachSound("levelSn"); backS.start(0, 9999); brckS = new Sound(); brckS.attachSound("brickSnd"); dngS = new Sound(); dngS.attachSound("dong"); } function moveBeaverH() { var _local1 = _root; if ((jump * (bobstage + dirn)) * ((14 - bobstage) - dirn)) { _local1.blockMouse = 1; if ((dowble && (dirn > 0)) && (Math.abs(Math.abs(Run2._x - Run1._x) - pix2) > 1)) { if ((Run1._x > 500) && (Run1._xscale < 0)) { Run1._xscale = -1 * Run1._xscale; } if ((Run1._x < 100) && (Run1._xscale > 0)) { Run1._xscale = -1 * Run1._xscale; } if (Run1._xscale < 0) { xcntr = Run1._x + pix2; } else { xcntr = Run1._x - pix2; } if (xcntr > Run2._x) { dircorr = 1; } else { dircorr = -1; } Run1.gotoAndStop("stay"); if (int(Math.abs(xcntr - Run2._x)) > 1) { if (Math.abs(xcntr - Run2._x) > dx2) { dxbc = dx2; } else { dxbc = Math.abs(xcntr - Run2._x); } if (Run2._currentFrame == 1) { Run2.gotoAndPlay("go"); } Run2._xscale = (-Math.abs(Run2._xscale)) * dircorr; Run2._x = Run2._x + (dxbc * dircorr); if (int(Math.abs(xcntr - Run2._x)) <= 1) { Run2.gotoAndStop("stay"); nkd = 16; Run2._xscale = Math.abs(Run2._xscale) * dircorr; } } } else { if (nkd == 16) { if (dowble) { if (dirn > 0) { nkd = 39; sjump = 44; ejump = 49; fjump = 50; vertBack = 0; vert = 0; vert2 = 1; anim = 1; anim2 = 1; } else { nkd = 48; sjump = 49; ejump = 54; fjump = 54; anim = 1; anim2 = 0; if (((bobstage - dirn) == 0) || ((bobstage * dirn) == -2)) { vertBack = 0; vert = 1; vert2 = 0; } else { vertBack = 1; vert = 0; vert2 = -1; } } } else if (dirn > 0) { nkd = 16; sjump = 23; ejump = 28; fjump = 32; anim = 1; anim2 = 0; if (((bobstage - dirn) == 0) || ((bobstage * dirn) == -2)) { vertBack = 0; vert = 1; vert2 = 0; } else { vertBack = 1; vert = 0; vert2 = -1; } } else { nkd = 48; sjump = 49; ejump = 54; fjump = 54; vertBack = 0; vert = 0; vert2 = 1; anim = 0; anim2 = 1; } } Run1.gotoAndStop("stay"); Run2.gotoAndStop("stay"); dyb = (18 * dirn) * vert; dyb2 = (18 * dirn) * vert2; dymn3 = (-18 * dirn) * vertBack; if (anim) { Run1.gotoAndStop(nkd); } if (anim2) { Run2.gotoAndStop(nkd); } if ((nkd >= sjump) && (nkd <= ejump)) { hh = 100; while (hh < 121) { if (_local1["brick" + hh] != undefined) { yb = _local1["brick" + hh]._y; _local1["brick" + hh]._y = _local1["brick" + hh]._y - dymn3; if ((_local1["brick" + hh]._y > 428) || (_local1["brick" + hh]._y < 0)) { _local1["brick" + hh]._visible = 0; } else { _local1["brick" + hh]._visible = 1; } } hh++; } mvObjStage(dymn3); BackMn6._y = BackMn6._y - dymn3; BackMn5._y = BackMn5._y - (dymn3 / 3); Run1._y = Run1._y - dyb; Run2._y = Run2._y - dyb2; } if (nkd <= fjump) { nkd++; } else { jump = 0; nkd = 16; Run1.gotoAndStop("stay"); Run2.gotoAndStop("stay"); bobstage = bobstage + dirn; if (dowble) { dowble = 0; } else { dowble = 1; } _local1.blockMouse = 0; } } } else { _local1.blockMouse = 0; if ((Run1._x - _xmouse) < -10) { dirct = 1; Run1._xscale = -Math.abs(Run1._xscale); } else if ((Run1._x - _xmouse) > 10) { dirct = -1; Run1._xscale = Math.abs(Run1._xscale); } else { dirct = 0; } Run1._x = Run1._x + (dx * dirct); if (Run1._x < 50) { Run1._x = 50; } r = 1; while (r < 3) { hh = 100; while (hh < 121) { if (_local1["brick" + hh] != undefined) { x = _local1["brick" + hh]._x; y = _local1["brick" + hh]._y; if ((Math.abs(y - _local1["Run" + r]._y) < 40) and (Math.abs(x - _local1["Run" + r]._x) < 30)) { _local1.score = _local1.score + 1; _local1.brckS.start(); _local1["brick" + hh].removeMovieClip(); qbrick--; } } hh++; } r++; } if (Run1._x > 550) { Run1._x = 550; } if ((Run1._x - Run2._x) > 30) { dirct2 = 1; Run2._xscale = -Math.abs(Run2._xscale); } else if ((Run1._x - Run2._x) < -30) { dirct2 = -1; Run2._xscale = Math.abs(Run2._xscale); } else { dirct2 = 0; } Run2._x = Run2._x + (dx * dirct2); if (Run2._x < 50) { Run2._x = 50; } if (Run2._x > 550) { Run2._x = 550; } if (((dx * dirct) != 0) and (Run1._currentFrame == 1)) { Run1.gotoAndPlay("go"); } else if (((dx * dirct) == 0) and (Run1._currentFrame != 1)) { Run1.gotoAndStop("stay"); } if (((dx * dirct2) != 0) and (Run2._currentFrame == 1)) { Run2.gotoAndPlay("go"); } else if (((dx * dirct2) == 0) and (Run2._currentFrame != 1)) { Run2.gotoAndStop("stay"); } } } function initbrik() { var _local1 = _root; inity = 428; sbrick = 100; ii = 1; while (ii < 8) { jj = 1; while (jj < 4) { attachMovie("brick", "brick" + sbrick, sbrick); if (inity < 0) { _local1["brick" + sbrick]._visible = 0; } _local1["brick" + sbrick]._x = (Math.random() * 500) + 40; _local1["brick" + sbrick]._y = inity; sbrick++; jj++; } inity = inity - 108; ii++; } } function removeQuit() { if (!qbrick) { stopAllSounds(); killClip(); killObj(); _root.gotoAndPlay(4); _root.level++; } } function colorRun() { if (runCol) { if (runcolN < 14) { if (runcolN % 2) { dfd = 100; } else { dfd = 60; } RunColTrans = {aa:dfd}; if (runCol == 1) { Run1Color.setTransform(RunColTrans); } else { Run2Color.setTransform(RunColTrans); } runcolN++; } else { runCol = 0; runcolN = 1; _root.lifeMin(); } } } function lifeMin() { var _local1 = _root; _local1["life" + lifeQ].removeMovieClip(); attachMovie("nolife", "nolife" + lifeQ, 807 - lifeQ); _local1["nolife" + lifeQ]._x = 585 - (55 * lifeQ); _local1["nolife" + lifeQ]._y = 20; lifeQ--; if (!lifeQ) { endGame = 0; attachMovie("gameover", "gameover", 899); _local1.gameover._y = 0; _local1.gameover._x = 0; killObj(); i = 100; while (i <= 120) { if (_local1["brick" + i] != undefined) { _local1["brick" + i].removeMovieClip(); } i++; } _local1.Run1.removeMovieClip(); _local1.Run2.removeMovieClip(); } } function dropObj(z1, z2, z3, z4, z5, z6, z7, z8, z9, z10, z11) { var _local1 = _root; var _local2 = z5; var _local3 = z10; var rndY = ((Math.random() * 470) * z11); if (!z8) { z8 = Run1._y - 20; } if (z1) { if (z2 > z3) { if (_local2 < z6) { if (Math.random() < z4) { attachMovie(_local3, _local3 + _local2, _local2); _local1[_local3 + _local2]._x = z7 + rndY; _local1[_local3 + _local2]._y = z8; _local1.MyObj[0][nmbObj][0] = 0; _local1.MyObj[0][nmbObj][1]++; } } else { _local1.MyObj[0][nmbObj][1] = z9; } } _local1.MyObj[0][nmbObj][0]++; } } function moveObj(z6, z9, z10, z12, z13) { var _local1 = _root; var _local2 = z10; var _local3 = z13; i = z9; while (i <= z6) { if (_local1[_local2 + i] != undefined) { xs = _local1[_local2 + i]._x; if (nmbObj == 4) { _local3 = Math.round((Math.sin(((xs + 165) + z12) / 70) + 1) * 54) - Math.round((Math.sin((xs + 165) / 70) + 1) * 54); } xs = xs + z12; ys = _local1[_local2 + i]._y + _local3; if ((ys > 530) or (xs < -20)) { _local1[_local2 + i].removeMovieClip(); } else if ((Math.abs(ys - Run1._y) < 30) and (Math.abs(xs - Run1._x) < 25)) { runCol = 1; _local1[_local2 + i].removeMovieClip(); _local1.dngS.start(); } else if ((Math.abs(ys - Run2._y) < 30) and (Math.abs(xs - Run2._x) < 25)) { runCol = 2; _local1[_local2 + i].removeMovieClip(); _local1.dngS.start(); } else { _local1[_local2 + i]._y = ys; _local1[_local2 + i]._x = xs; } } i++; } } function mvObjStage(z) { var _local1 = _root; var i = 0; var _local2 = 0; var _local3 = 0; var f = 0; var k = 0; var l = 0; i = 1; while (i <= 4) { f = _local1.MyObj[0][i][6]; k = _local1.MyObj[0][i][5]; l = _local1.MyObj[0][i][2]; _local3 = k; while (_local3 <= l) { _local2 = f + _local3; if (_local1[_local2] != undefined) { yb = _local1[_local2]._y; _local1[_local2]._y = _local1[_local2]._y - z; if ((_local1[_local2]._y > 426) || (_local1[_local2]._y < 0)) { _local1[_local2]._visible = 0; } else { _local1[_local2]._visible = 1; } } _local3++; } i++; } } function killObj() { var _local1 = _root; var _local2 = 0; var f = 0; var k = 0; var _local3 = 0; i = 1; while (i <= 4) { f = _local1.MyObj[0][i][6]; k = _local1.MyObj[0][i][5]; _local3 = _local1.MyObj[0][i][2]; g = k; while (g <= _local3) { _local2 = f + g; if (_local1[_local2] != undefined) { _local1[_local2].removeMovieClip(); } g++; } i++; } } function killClip() { var _local1 = _root; _local1.LogoMC.removeMovieClip(); _local1.PlayMrMC.removeMovieClip(); _local1.FreeMC.removeMovieClip(); var _local2 = 0; var _local3 = _local1.MyObj[0][0].length; i = 0; while (i <= _local3) { _local2 = _local1.MyObj[0][0][i]; if (_local1[_local2] != undefined) { _local1[_local2].removeMovieClip(); } i++; } } stop();Instance of Symbol 160 MovieClip [Ac] in Frame 5onClipEvent (load) { _global.game = 1; _root.delayGameOver = 60; _root.MyObj = new Array(); i = 0; while (i <= 20) { _root.MyObj[i] = new Array(); i++; } _root.MyObj[0][0] = new Array("BackMn", "BackMn5", "BackMn6", "Wnds", "mask1", "mask2", "Run2", "Run1", "score1", "life1", "life2", "life3", "nolife1", "nolife2", "nolife3"); _root.MyObj[0][1] = new Array(0, 250, 270, 40, -5, 250, "sand", 1); _root.MyObj[0][2] = new Array(0, 280, 300, 620, 0, 280, "Ham", 0); _root.MyObj[0][3] = new Array(0, 310, 330, 40, -5, 310, "backet", 1); _root.MyObj[0][4] = new Array(0, 340, 360, 620, 0, 340, "crow", 0); _root.MyObj[1][1] = new Array(1, 50, 0.2, 0, 5, 1, 15717301); _root.MyObj[1][2] = new Array(0, 50, 0.1, -5, 0); _root.MyObj[1][3] = new Array(0, 50, 0.3, 0, 5); _root.MyObj[1][4] = new Array(0, 50, 0.1, -5, 0); _root.MyObj[2][1] = new Array(1, 50, 0.3, 0, 5, 1, 15717301); _root.MyObj[2][2] = new Array(0, 200, 0.1, -5, 0); _root.MyObj[2][3] = new Array(0, 150, 0.05, 0, 5); _root.MyObj[2][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[3][1] = new Array(1, 40, 0.3, 0, 7, 1, 15717301); _root.MyObj[3][2] = new Array(0, 200, 0.1, -5, 0); _root.MyObj[3][3] = new Array(0, 150, 0.05, 0, 5); _root.MyObj[3][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[4][1] = new Array(1, 40, 0.3, 0, 9, 1, 15717301); _root.MyObj[4][2] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[4][3] = new Array(0, 50, 0.15, 0, 5); _root.MyObj[4][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[5][1] = new Array(1, 40, 0.4, 0, 12, 1, 15717301); _root.MyObj[5][2] = new Array(0, 250, 0.1, -5, 0); _root.MyObj[5][3] = new Array(0, 150, 0.2, 0, 5); _root.MyObj[5][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[6][1] = new Array(1, 50, 0.4, 0, 10, 2, 10867443); _root.MyObj[6][2] = new Array(1, 150, 0.1, -5, 0); _root.MyObj[6][3] = new Array(0, 150, 0.05, 0, 5); _root.MyObj[6][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[7][1] = new Array(1, 50, 0.4, 0, 10, 2, 10867443); _root.MyObj[7][2] = new Array(1, 120, 0.2, -5, 0); _root.MyObj[7][3] = new Array(0, 150, 0.05, 0, 5); _root.MyObj[7][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[8][1] = new Array(1, 50, 0.4, 0, 10, 2, 10867443); _root.MyObj[8][2] = new Array(1, 100, 0.2, -5, 0); _root.MyObj[8][3] = new Array(0, 50, 0.15, 0, 5); _root.MyObj[8][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[9][1] = new Array(1, 50, 0.4, 0, 10, 2, 10867443); _root.MyObj[9][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[9][3] = new Array(0, 250, 0.1, 0, 5); _root.MyObj[9][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[10][1] = new Array(1, 50, 0.4, 0, 10, 2, 10867443); _root.MyObj[10][2] = new Array(1, 70, 0.3, -8, 0); _root.MyObj[10][3] = new Array(0, 200, 0.15, 0, 5); _root.MyObj[10][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[11][1] = new Array(1, 50, 0.4, 0, 10, 3, 13794237); _root.MyObj[11][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[11][3] = new Array(1, 80, 0.2, 0, 5); _root.MyObj[11][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[12][1] = new Array(1, 50, 0.4, 0, 10, 3, 13794237); _root.MyObj[12][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[12][3] = new Array(1, 80, 0.25, 0, 5); _root.MyObj[12][4] = new Array(0, 50, 0.15, -5, 0); _root.MyObj[13][1] = new Array(1, 50, 0.4, 0, 10, 3, 13794237); _root.MyObj[13][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[13][3] = new Array(1, 70, 0.3, 0, 5); _root.MyObj[13][4] = new Array(0, 350, 0.1, -5, 0); _root.MyObj[14][1] = new Array(1, 50, 0.4, 0, 10, 3, 13794237); _root.MyObj[14][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[14][3] = new Array(1, 60, 0.3, 0, 10); _root.MyObj[14][4] = new Array(0, 300, 0.1, -5, 0); _root.MyObj[15][1] = new Array(1, 50, 0.4, 0, 10, 3, 13794237); _root.MyObj[15][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[15][3] = new Array(1, 40, 0.4, 0, 12); _root.MyObj[15][4] = new Array(0, 100, 0.2, -5, 0); _root.MyObj[16][1] = new Array(1, 50, 0.4, 0, 10, 4, 6226225); _root.MyObj[16][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[16][3] = new Array(1, 60, 0.3, 0, 10); _root.MyObj[16][4] = new Array(1, 80, 0.1, -5, 0); _root.MyObj[17][1] = new Array(1, 50, 0.4, 0, 10, 4, 6226225); _root.MyObj[17][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[17][3] = new Array(1, 60, 0.3, 0, 10); _root.MyObj[17][4] = new Array(1, 70, 0.3, -5, 0); _root.MyObj[18][1] = new Array(1, 50, 0.4, 0, 10, 4, 6226225); _root.MyObj[18][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[18][3] = new Array(1, 60, 0.3, 0, 10); _root.MyObj[18][4] = new Array(1, 50, 0.4, -5, 0); _root.MyObj[19][1] = new Array(1, 50, 0.4, 0, 10, 4, 6226225); _root.MyObj[19][2] = new Array(1, 80, 0.3, -7, 0); _root.MyObj[19][3] = new Array(1, 60, 0.4, 0, 10); _root.MyObj[19][4] = new Array(1, 40, 0.5, -5, 0); _root.MyObj[20][1] = new Array(1, 30, 0.4, 0, 10, 4, 6226225); _root.MyObj[20][2] = new Array(1, 50, 0.3, -7, 0); _root.MyObj[20][3] = new Array(1, 30, 0.6, 0, 10); _root.MyObj[20][4] = new Array(1, 20, 0.6, -5, 0); _root.initGame(); _root.initbrik(); } onClipEvent (enterFrame) { if (_root.endGame) { _root.nmbObj = 1; while (_root.nmbObj <= 4) { if (!_root.blockMouse) { _root.dropObj(_root.MyObj[_root.level][_root.nmbObj][0], _root.MyObj[0][_root.nmbObj][0], _root.MyObj[_root.level][_root.nmbObj][1], _root.MyObj[_root.level][_root.nmbObj][2], _root.MyObj[0][_root.nmbObj][1], _root.MyObj[0][_root.nmbObj][2], _root.MyObj[0][_root.nmbObj][3], _root.MyObj[0][_root.nmbObj][4], _root.MyObj[0][_root.nmbObj][5], _root.MyObj[0][_root.nmbObj][6], _root.MyObj[0][_root.nmbObj][7]); } _root.moveObj(_root.MyObj[0][_root.nmbObj][2], _root.MyObj[0][_root.nmbObj][5], _root.MyObj[0][_root.nmbObj][6], _root.MyObj[_root.level][_root.nmbObj][3], _root.MyObj[_root.level][_root.nmbObj][4]); _root.nmbObj++; } _root.moveBeaverH(); _root.removeQuit(); _root.colorRun(); } else if (_root.delayGameOver) { _root.delayGameOver--; } else { stopAllSounds(); _root.blockMouse = 0; _root.killClip(); _root.killObj(); _root.gameover.removeMovieClip(); _root.gotoAndStop(6); } }Frame 6stop();Symbol 16 MovieClip [loadrscale] Frame 11stop();Symbol 23 MovieClip [FaderLoad] Frame 35stop();Symbol 29 MovieClip [logLD1] Frame 9stop();Symbol 30 Button [AllFied]on (press) { if (!_root.blockMouse) { _root.jump = 1; if ((_root.Run1._y - _ymouse) > 50) { _root.dirn = 1; } if ((_root.Run1._y - _ymouse) < -50) { _root.dirn = -1; } } }Symbol 31 Button [Logo]on (release) { getURL ("http://www.flashgames247.com", "_blank"); }Symbol 42 MovieClip Frame 20stop();Symbol 48 Button [Start1]on (release) { _root.gotoAndStop(3); }Symbol 55 Buttonon (release) { getURL ("http://www.flashgames247.com", "_blank"); }Symbol 61 Buttonon (release) { getURL ("http://www.flashgames247.com/pages/freegames.html", "_blank"); }Symbol 82 Button [ButGo]on (release) { _root.song.stop("startSn"); _root.gotoAndPlay(4); }Symbol 133 MovieClip [Run2] Frame 1stop();Symbol 133 MovieClip [Run2] Frame 9gotoAndPlay ("go");Symbol 133 MovieClip [Run2] Frame 20stop();Symbol 139 MovieClip [Run1] Frame 1stop();Symbol 139 MovieClip [Run1] Frame 9gotoAndPlay ("go");Symbol 139 MovieClip [Run1] Frame 15stop();Symbol 139 MovieClip [Run1] Frame 38stop();Symbol 139 MovieClip [Run1] Frame 49stop();Symbol 167 MovieClip [gameover] Frame 60stop();Symbol 198 Buttonon (release) { _root.level = 1; _root.score = 0; _root.gotoAndStop(4); }
Library Items
Symbol 1 Sound [startSn] | ||
Symbol 2 Sound [levelSn] | ||
Symbol 3 Sound [dong] | ||
Symbol 4 Sound [brickSnd] | ||
Symbol 5 Graphic | Used by:9 31 | |
Symbol 6 Graphic | Used by:9 31 | |
Symbol 7 Graphic | Used by:9 31 | |
Symbol 8 Graphic | Used by:9 31 | |
Symbol 9 Button [Logo] | Uses:5 6 7 8 | |
Symbol 10 Font | Used by:11 17 123 125 127 188 | |
Symbol 11 Text | Uses:10 | Used by:12 |
Symbol 12 MovieClip [loadtext] | Uses:11 | |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip [brick] | Uses:13 | Used by:16 Timeline |
Symbol 15 Graphic | Used by:16 Timeline | |
Symbol 16 MovieClip [loadrscale] | Uses:14 15 | |
Symbol 17 Text | Uses:10 | Used by:18 |
Symbol 18 MovieClip [loadcompl] | Uses:17 | |
Symbol 19 Graphic | Used by:20 126 199 | |
Symbol 20 MovieClip [frame] | Uses:19 | |
Symbol 21 Graphic | Used by:22 23 30 42 152 153 | |
Symbol 22 Button [AllFied] | Uses:21 | |
Symbol 23 MovieClip [FaderLoad] | Uses:21 | |
Symbol 24 Graphic | Used by:27 | |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 MovieClip | Uses:24 26 | Used by:29 |
Symbol 28 Sound | Used by:29 | |
Symbol 29 MovieClip [logLD1] | Uses:27 28 | |
Symbol 30 Button [AllFied] | Uses:21 | Used by:Timeline |
Symbol 31 Button [Logo] | Uses:5 6 7 8 | Used by:62 189 |
Symbol 32 MovieClip [ld] | Used by:Timeline | |
Symbol 33 Graphic | Used by:126 Timeline | |
Symbol 34 Graphic | Used by:62 | |
Symbol 35 Graphic | Used by:62 | |
Symbol 36 Graphic | Used by:62 | |
Symbol 37 Graphic | Used by:62 | |
Symbol 38 Graphic | Used by:41 | |
Symbol 39 Graphic | Used by:41 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:38 39 40 | Used by:62 |
Symbol 42 MovieClip | Uses:21 | Used by:62 |
Symbol 43 Graphic | Used by:62 | |
Symbol 44 Graphic | Used by:45 48 | |
Symbol 45 MovieClip | Uses:44 | Used by:47 |
Symbol 46 Graphic | Used by:47 48 | |
Symbol 47 MovieClip | Uses:45 46 | Used by:48 |
Symbol 48 Button [Start1] | Uses:47 44 46 | Used by:62 |
Symbol 49 Graphic | Used by:55 | |
Symbol 50 Font | Used by:51 | |
Symbol 51 Text | Uses:50 | Used by:55 |
Symbol 52 Graphic | Used by:55 | |
Symbol 53 Graphic | Used by:55 | |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 Button | Uses:49 51 52 53 54 | Used by:62 190 |
Symbol 56 Graphic | Used by:61 | |
Symbol 57 Font | Used by:58 | |
Symbol 58 Text | Uses:57 | Used by:61 |
Symbol 59 Graphic | Used by:61 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 Button | Uses:56 58 59 60 | Used by:62 191 |
Symbol 62 MovieClip | Uses:34 35 36 37 41 42 43 48 31 55 61 | Used by:Timeline |
Symbol 63 Graphic | Used by:120 | |
Symbol 64 Font | Used by:65 66 143 155 | |
Symbol 65 Text | Uses:64 | Used by:120 |
Symbol 66 Text | Uses:64 | Used by:120 |
Symbol 67 Graphic | Used by:120 | |
Symbol 68 Graphic | Used by:120 | |
Symbol 69 Graphic | Used by:120 | |
Symbol 70 Graphic | Used by:120 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:120 |
Symbol 73 Graphic | Used by:120 | |
Symbol 74 Graphic | Used by:88 101 120 139 | |
Symbol 75 Graphic | Used by:115 120 133 | |
Symbol 76 Graphic | Used by:120 | |
Symbol 77 Graphic | Used by:80 82 | |
Symbol 78 Font | Used by:79 146 | |
Symbol 79 Text | Uses:78 | Used by:80 82 |
Symbol 80 MovieClip | Uses:77 79 | Used by:81 |
Symbol 81 MovieClip | Uses:80 | Used by:82 |
Symbol 82 Button [ButGo] | Uses:81 77 79 | Used by:120 |
Symbol 83 Graphic | Used by:88 101 139 | |
Symbol 84 Graphic | Used by:88 101 139 | |
Symbol 85 Graphic | Used by:88 101 139 | |
Symbol 86 Graphic | Used by:88 101 139 | |
Symbol 87 Graphic | Used by:88 94 101 139 | |
Symbol 88 MovieClip | Uses:74 83 84 85 86 87 | Used by:120 |
Symbol 89 Graphic | Used by:94 139 | |
Symbol 90 Graphic | Used by:94 139 | |
Symbol 91 Graphic | Used by:94 139 | |
Symbol 92 Graphic | Used by:94 139 | |
Symbol 93 Graphic | Used by:94 139 | |
Symbol 94 MovieClip | Uses:87 89 90 91 92 93 | Used by:120 |
Symbol 95 Graphic | Used by:100 133 | |
Symbol 96 Graphic | Used by:100 133 | |
Symbol 97 Graphic | Used by:100 133 | |
Symbol 98 Graphic | Used by:100 133 | |
Symbol 99 Graphic | Used by:100 115 120 133 | |
Symbol 100 MovieClip | Uses:95 96 97 98 99 | Used by:120 |
Symbol 101 MovieClip | Uses:87 86 85 84 83 74 | Used by:120 |
Symbol 102 Graphic | Used by:106 139 | |
Symbol 103 Graphic | Used by:106 139 | |
Symbol 104 Graphic | Used by:106 139 | |
Symbol 105 Graphic | Used by:106 139 | |
Symbol 106 MovieClip | Uses:102 103 104 105 | Used by:120 |
Symbol 107 Graphic | Used by:115 133 | |
Symbol 108 Graphic | Used by:115 133 | |
Symbol 109 Graphic | Used by:115 133 | |
Symbol 110 Graphic | Used by:115 133 | |
Symbol 111 Graphic | Used by:115 133 | |
Symbol 112 Graphic | Used by:115 133 | |
Symbol 113 Graphic | Used by:115 133 | |
Symbol 114 Graphic | Used by:115 133 | |
Symbol 115 MovieClip | Uses:99 107 108 109 110 111 112 113 114 75 | Used by:120 |
Symbol 116 Graphic | Used by:120 133 | |
Symbol 117 Graphic | Used by:120 139 | |
Symbol 118 Graphic | Used by:120 | |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:63 65 66 67 68 69 70 72 73 74 75 76 82 88 94 100 101 99 106 115 116 117 118 119 | Used by:Timeline |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip [Wnds] | Uses:121 | Used by:Timeline |
Symbol 123 Text | Uses:10 | Used by:126 |
Symbol 124 Graphic | Used by:126 | |
Symbol 125 Text | Uses:10 | Used by:126 |
Symbol 126 MovieClip [sqvLevel] | Uses:123 33 124 125 19 | Used by:Timeline |
Symbol 127 EditableText | Uses:10 | Used by:Timeline |
Symbol 128 Graphic | Used by:133 | |
Symbol 129 Graphic | Used by:133 | |
Symbol 130 Graphic | Used by:133 | |
Symbol 131 Graphic | Used by:133 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip [Run2] | Uses:75 128 129 130 131 132 95 96 97 98 99 107 108 109 110 111 112 113 114 116 | Used by:Timeline |
Symbol 134 Graphic | Used by:139 | |
Symbol 135 Graphic | Used by:139 | |
Symbol 136 Graphic | Used by:139 | |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip [Run1] | Uses:74 134 135 136 137 138 83 84 85 86 87 89 90 91 92 93 102 103 104 105 117 | Used by:Timeline |
Symbol 140 Font | Used by:141 144 187 | |
Symbol 141 Text | Uses:140 | Used by:149 |
Symbol 142 Graphic | Used by:149 | |
Symbol 143 Text | Uses:64 | Used by:149 |
Symbol 144 EditableText | Uses:140 | Used by:149 |
Symbol 145 Graphic | Used by:149 | |
Symbol 146 Text | Uses:78 | Used by:149 |
Symbol 147 Font | Used by:148 | |
Symbol 148 EditableText | Uses:147 | Used by:149 |
Symbol 149 MovieClip [score] | Uses:141 142 143 144 145 146 148 | Used by:Timeline |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip [life] | Uses:150 | Used by:Timeline |
Symbol 152 MovieClip [mask2] | Uses:21 | Used by:Timeline |
Symbol 153 MovieClip [mask1] | Uses:21 | Used by:Timeline |
Symbol 154 Graphic | Used by:157 | |
Symbol 155 Text | Uses:64 | Used by:157 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip [BackMn6] | Uses:154 155 156 | Used by:Timeline |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip [BackMn5] | Uses:158 | Used by:Timeline |
Symbol 160 MovieClip [Ac] | Used by:Timeline | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip [sand] | Uses:161 | Used by:Timeline |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip [nolife] | Uses:163 | Used by:Timeline |
Symbol 165 Graphic | Used by:167 | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip [gameover] | Uses:165 166 | Used by:Timeline |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip [Ham] | Uses:168 | Used by:Timeline |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip [backet] | Uses:170 | Used by:Timeline |
Symbol 172 Graphic | Used by:177 | |
Symbol 173 Graphic | Used by:177 | |
Symbol 174 Graphic | Used by:177 | |
Symbol 175 Graphic | Used by:177 | |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip [crow] | Uses:172 173 174 175 176 | Used by:Timeline |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip [BackMn1] | Uses:178 | Used by:Timeline |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip [BackMn2] | Uses:180 | Used by:Timeline |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip [BackMn3] | Uses:182 | Used by:Timeline |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip [BackMn4] | Uses:184 | Used by:Timeline |
Symbol 186 MovieClip [sendHsco] | Used by:Timeline | |
Symbol 187 Text | Uses:140 | Used by:Timeline |
Symbol 188 Text | Uses:10 | Used by:Timeline |
Symbol 189 MovieClip [LogoMC] | Uses:31 | Used by:199 Timeline |
Symbol 190 MovieClip [PlayMrMC] | Uses:55 | Used by:199 Timeline |
Symbol 191 MovieClip [FreeMC] | Uses:61 | Used by:199 Timeline |
Symbol 192 Graphic | Used by:199 | |
Symbol 193 Graphic | Used by:198 | |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:198 | |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 Button | Uses:193 194 195 196 197 | Used by:199 |
Symbol 199 MovieClip [PLayMC10] | Uses:192 198 19 189 190 191 | Used by:Timeline |
Instance Names
"all1" | Frame 2 | Symbol 62 MovieClip |
"sendSco" | Frame 5 | Symbol 122 MovieClip [Wnds] |
"loaderMC" | Frame 6 | Symbol 199 MovieClip [PLayMC10] |
"logoSt" | Symbol 62 MovieClip Frame 1 | Symbol 31 Button [Logo] |
"PlayM1" | Symbol 62 MovieClip Frame 1 | Symbol 55 Button |
"FreeGm1" | Symbol 62 MovieClip Frame 1 | Symbol 61 Button |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "startSn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "levelSn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "dong" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "brickSnd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Logo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "loadtext" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "loadrscale" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "loadcompl" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "frame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "AllFied" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "FaderLoad" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "logLD1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "AllFied" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "Logo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "ld" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "ld" |
ExportAssets (56) | Timeline Frame 2 | Symbol 48 as "Start1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Logo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 82 as "ButGo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 122 as "Wnds" |
ExportAssets (56) | Timeline Frame 4 | Symbol 126 as "sqvLevel" |
ExportAssets (56) | Timeline Frame 5 | Symbol 122 as "Wnds" |
ExportAssets (56) | Timeline Frame 5 | Symbol 133 as "Run2" |
ExportAssets (56) | Timeline Frame 5 | Symbol 139 as "Run1" |
ExportAssets (56) | Timeline Frame 5 | Symbol 149 as "score" |
ExportAssets (56) | Timeline Frame 5 | Symbol 151 as "life" |
ExportAssets (56) | Timeline Frame 5 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 5 | Symbol 152 as "mask2" |
ExportAssets (56) | Timeline Frame 5 | Symbol 153 as "mask1" |
ExportAssets (56) | Timeline Frame 5 | Symbol 157 as "BackMn6" |
ExportAssets (56) | Timeline Frame 5 | Symbol 159 as "BackMn5" |
ExportAssets (56) | Timeline Frame 5 | Symbol 160 as "Ac" |
ExportAssets (56) | Timeline Frame 5 | Symbol 162 as "sand" |
ExportAssets (56) | Timeline Frame 5 | Symbol 164 as "nolife" |
ExportAssets (56) | Timeline Frame 5 | Symbol 167 as "gameover" |
ExportAssets (56) | Timeline Frame 5 | Symbol 169 as "Ham" |
ExportAssets (56) | Timeline Frame 5 | Symbol 171 as "backet" |
ExportAssets (56) | Timeline Frame 5 | Symbol 177 as "crow" |
ExportAssets (56) | Timeline Frame 5 | Symbol 179 as "BackMn1" |
ExportAssets (56) | Timeline Frame 5 | Symbol 181 as "BackMn2" |
ExportAssets (56) | Timeline Frame 5 | Symbol 183 as "BackMn3" |
ExportAssets (56) | Timeline Frame 5 | Symbol 185 as "BackMn4" |
ExportAssets (56) | Timeline Frame 5 | Symbol 186 as "sendHsco" |
ExportAssets (56) | Timeline Frame 5 | Symbol 31 as "Logo" |
ExportAssets (56) | Timeline Frame 5 | Symbol 189 as "LogoMC" |
ExportAssets (56) | Timeline Frame 5 | Symbol 190 as "PlayMrMC" |
ExportAssets (56) | Timeline Frame 5 | Symbol 191 as "FreeMC" |
ExportAssets (56) | Timeline Frame 5 | Symbol 30 as "AllFied" |
ExportAssets (56) | Timeline Frame 5 | Symbol 160 as "Ac" |
ExportAssets (56) | Timeline Frame 6 | Symbol 122 as "Wnds" |
ExportAssets (56) | Timeline Frame 6 | Symbol 133 as "Run2" |
ExportAssets (56) | Timeline Frame 6 | Symbol 139 as "Run1" |
ExportAssets (56) | Timeline Frame 6 | Symbol 149 as "score" |
ExportAssets (56) | Timeline Frame 6 | Symbol 151 as "life" |
ExportAssets (56) | Timeline Frame 6 | Symbol 14 as "brick" |
ExportAssets (56) | Timeline Frame 6 | Symbol 152 as "mask2" |
ExportAssets (56) | Timeline Frame 6 | Symbol 153 as "mask1" |
ExportAssets (56) | Timeline Frame 6 | Symbol 157 as "BackMn6" |
ExportAssets (56) | Timeline Frame 6 | Symbol 159 as "BackMn5" |
ExportAssets (56) | Timeline Frame 6 | Symbol 160 as "Ac" |
ExportAssets (56) | Timeline Frame 6 | Symbol 162 as "sand" |
ExportAssets (56) | Timeline Frame 6 | Symbol 164 as "nolife" |
ExportAssets (56) | Timeline Frame 6 | Symbol 167 as "gameover" |
ExportAssets (56) | Timeline Frame 6 | Symbol 169 as "Ham" |
ExportAssets (56) | Timeline Frame 6 | Symbol 171 as "backet" |
ExportAssets (56) | Timeline Frame 6 | Symbol 177 as "crow" |
ExportAssets (56) | Timeline Frame 6 | Symbol 179 as "BackMn1" |
ExportAssets (56) | Timeline Frame 6 | Symbol 181 as "BackMn2" |
ExportAssets (56) | Timeline Frame 6 | Symbol 183 as "BackMn3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 185 as "BackMn4" |
ExportAssets (56) | Timeline Frame 6 | Symbol 186 as "sendHsco" |
ExportAssets (56) | Timeline Frame 6 | Symbol 189 as "LogoMC" |
ExportAssets (56) | Timeline Frame 6 | Symbol 190 as "PlayMrMC" |
ExportAssets (56) | Timeline Frame 6 | Symbol 191 as "FreeMC" |
ExportAssets (56) | Timeline Frame 6 | Symbol 189 as "LogoMC" |
ExportAssets (56) | Timeline Frame 6 | Symbol 190 as "PlayMrMC" |
ExportAssets (56) | Timeline Frame 6 | Symbol 191 as "FreeMC" |
ExportAssets (56) | Timeline Frame 6 | Symbol 199 as "PLayMC10" |
Labels
"stay" | Symbol 133 MovieClip [Run2] Frame 1 |
"go" | Symbol 133 MovieClip [Run2] Frame 2 |
"turnR" | Symbol 133 MovieClip [Run2] Frame 16 |
"jump" | Symbol 133 MovieClip [Run2] Frame 39 |
"stay" | Symbol 139 MovieClip [Run1] Frame 1 |
"go" | Symbol 139 MovieClip [Run1] Frame 2 |
"turnR" | Symbol 139 MovieClip [Run1] Frame 10 |
"jump" | Symbol 139 MovieClip [Run1] Frame 16 |
"turnL" | Symbol 139 MovieClip [Run1] Frame 33 |
"Up2" | Symbol 139 MovieClip [Run1] Frame 39 |
"face" | Symbol 139 MovieClip [Run1] Frame 51 |
Dynamic Text Variables
_root.level | Symbol 127 EditableText | "" |
_root.score | Symbol 144 EditableText | "" |
_root.level | Symbol 148 EditableText | "0" |
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