STORY LOOP FURRY PORN GAMES • C • SERVICES [?] [R] RND POPULAR | Archived flashes: 229677 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #10976 |
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More Options |
More Options |
Clear |
Clear |
MENU |
MENU |
Instructions : |
1. Aim and click to throw stuff at the character (quite simple isn't it ?) |
2. Use this panel to change settings during the game |
3. Click "Options" to change the character's body, background and music. |
4. Click at the item icon to change your weapon |
5. Click "Clear" to clear your character's body from splatters |
6. Click "MENU" to clear your character's body from splatters |
Close |
7. Click the speaker icon to mute all sounds |
Play More Games |
Play More Games |
Put This On Your Site |
Put This On Your Site |
Talk About Games |
Talk About Games |
Get Cheats |
Get Cheats |
Guide the chicken across the roads and rivers with your arrow keys to get all the worms. The more levels you reach the more worms you will need to find in order to get to the next level. Have fun! |
Guide the chicken across the roads and rivers with your arrow keys to get all the worms. The more levels you reach the more worms you will need to find in order to get to the next level. Have fun! |
Frogger Game |
Correct! |
Get ready to play... |
Incorrect! |
LEVEL: |
LEVEL: |
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Sounds |
ActionScript [AS1/AS2] (42.76 KiB)
Instance of Symbol 513 MovieClip in Frame 1 (302 B)//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }Frame 21 (8 B)stop();Frame 22 (4.87 KiB)●stop(); num_choices_per_question = 4; question0_text = "The answer is A."; question0_answer = 0; question0_choice0 = "This is the answer"; question0_choice1 = "This is wrong"; question0_choice2 = "This is also wrong"; question0_choice3 = "Don't pick me..."; question1_text = "The answer is B."; question1_answer = 1; question1_choice0 = "This is wrong"; question1_choice1 = "This is the answer"; question1_choice2 = "This is also wrong"; question1_choice3 = "Don't pick me..."; question2_text = "The answer is C."; question2_answer = 2; question2_choice0 = "This is wrong"; question2_choice1 = "This is also wrong"; question2_choice2 = "This is the answer"; question2_choice3 = "Don't pick me..."; theme0_num_lanes = 4; theme0_lanes_y = "141,211,281,352"; theme0_lane_inversions = "False,False,False,False"; theme0_add_obstacle_delay = "101,87,77,68"; theme0_min_obstacle_delay = "81,67,57,48"; theme0_lane_speeds = "-4,4,-4,4"; theme0_max_lane_speeds = "-8,8,-8,8"; theme0_start_point_x = 300; theme0_start_point_y = 450; theme0_end_point_x = 300; theme0_end_point_y = 40; theme0_lane0_linkages = "vehicle5,vehicle6"; theme0_lane1_linkages = "vehicle3,vehicle4"; theme0_lane2_linkages = "vehicle2,vehicle3"; theme0_lane3_linkages = "vehicle0,vehicle1"; theme1_num_lanes = 4; theme1_lanes_y = "148,215,284,350"; theme1_lane_inversions = "True,True,True,True"; theme1_add_obstacle_delay = "101,87,77,68"; theme1_min_obstacle_delay = "81,67,57,48"; theme1_lane_speeds = "-4,4,-4,4"; theme1_max_lane_speeds = "-8,8,-8,8"; theme1_start_point_x = 300; theme1_start_point_y = 450; theme1_end_point_x = 300; theme1_end_point_y = 40; theme1_lane0_linkages = "log0,log1,log2"; theme1_lane1_linkages = "boat,turtles0,turtles1,turtles2,turtles3"; theme1_lane2_linkages = "log0,log1,log2"; theme1_lane3_linkages = "turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme2_num_lanes = 4; theme2_lanes_y = "128,197,293,349"; theme2_lane_inversions = "False,False,True,True"; theme2_add_obstacle_delay = "101,87,77,68"; theme2_min_obstacle_delay = "81,67,57,48"; theme2_lane_speeds = "-4,4,-4,4"; theme2_max_lane_speeds = "-8,8,-8,8"; theme2_start_point_x = 300; theme2_start_point_y = 450; theme2_end_point_x = 300; theme2_end_point_y = 40; theme2_lane0_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme2_lane1_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme2_lane2_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme2_lane3_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme3_num_lanes = 4; theme3_lanes_y = "142,202,293,360"; theme3_lane_inversions = "True,True,False,False"; theme3_add_obstacle_delay = "101,87,77,68"; theme3_min_obstacle_delay = "81,67,57,48"; theme3_lane_speeds = "-4,4,-4,4"; theme3_max_lane_speeds = "-8,8,-8,8"; theme3_start_point_x = 300; theme3_start_point_y = 450; theme3_end_point_x = 300; theme3_end_point_y = 40; theme3_lane0_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme3_lane1_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme3_lane2_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme3_lane3_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme4_num_lanes = 4; theme4_lanes_y = "114,204,267,348"; theme4_lane_inversions = "True,False,False,True"; theme4_add_obstacle_delay = "101,87,77,68"; theme4_min_obstacle_delay = "81,67,57,48"; theme4_lane_speeds = "-4,4,-4,4"; theme4_max_lane_speeds = "-8,8,-8,8"; theme4_start_point_x = 300; theme4_start_point_y = 450; theme4_end_point_x = 300; theme4_end_point_y = 40; theme4_lane0_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme4_lane1_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme4_lane2_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme4_lane3_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme5_num_lanes = 4; theme5_lanes_y = "114,212,269,369"; theme5_lane_inversions = "False,True,True,False"; theme5_add_obstacle_delay = "101,87,77,68"; theme5_min_obstacle_delay = "81,67,57,48"; theme5_lane_speeds = "-4,4,-4,4"; theme5_max_lane_speeds = "-8,8,-8,8"; theme5_start_point_x = 300; theme5_start_point_y = 450; theme5_end_point_x = 300; theme5_end_point_y = 40; theme5_lane0_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme5_lane1_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme5_lane2_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme5_lane3_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6";Instance of Symbol 684 MovieClip in Frame 22 (731 B)//component parameters onClipEvent (initialize) { game_data_file = "GameData.txt"; use_quiz = "False"; shuffle_questions = "True"; correct_points = 100; incorrect_points = -50; stage_width = 600; stage_height = 480; num_power_ups = 1; num_power_ups_increase = 1; maximum_num_power_ups = 15; power_up_placement = "Random"; power_up_points = 150; power_up_points_increase = 50; incorrect_answer_handle = "Skip Power Up"; num_lives = 3; num_points_extra_life = 1000; obstacle_speed_increase = 0.5; obstacle_delay_decrease = -1; move_left_key = "LEFT"; move_right_key = "RIGHT"; move_up_key = "UP"; move_down_key = "DOWN"; player_move_displacement = 40; num_player_move_increments = 4; hit_go_back_speed = 5; }Instance of Symbol 696 MovieClip in Frame 22 (347 B)onClipEvent (load) { start_time = getTimer(); range_min = 2000; range_max = 4000; next_time = Math.randi(range_min, range_max); } onClipEvent (enterFrame) { if ((getTimer() - start_time) > next_time) { this.gotoAndStop(Math.randi(2, this._totalframes + 1)); start_time = getTimer(); next_time = Math.randi(range_min, range_max); } }Frame 23 (8 B)stop();Symbol 59 Button (50 B)on (release) { _parent.gotoAndStop("mainmenu"); }Symbol 446 MovieClip Frame 5 (33 B)_parent.gotoAndStop("Standing");Symbol 462 MovieClip Frame 31 (43 B)this.gotoAndPlay(this._currentframe - 10);Symbol 463 MovieClip [player] Frame 1 (8 B)stop();Symbol 513 MovieClip Frame 1 (8 B)stop();Instance of Symbol 512 MovieClip "swfloader" in Symbol 513 MovieClip Frame 1 (6.96 KiB)●●onClipEvent (load) { function strip_spaces(str) { var _local2 = str; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { if ((_local2.charAt(_local1) != " ") && (_local2.charAt(_local1) != ";")) { _local3 = _local3 + _local2.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var timeline_action = _local3.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } _local2[timeline_function](function_parameter); } } function execute_action() { var _local1 = _parent; unloaded = true; _local1._visible = false; simple_script(_local1.play_action_val, _local1); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }Symbol 520 MovieClip Frame 1 (16 B)_parent.stop();Symbol 520 MovieClip Frame 65 (25 B)stop(); _parent.play();Symbol 530 Button (28 B)on (press) { this.play(); }Symbol 534 Button (68 B)on (release) { _root.inst.gotoAndPlay("On"); gotoAndStop ("i2"); }Symbol 535 Button (69 B)on (release) { _root.inst.gotoAndPlay("Off"); gotoAndStop ("i1"); }Symbol 536 MovieClip Frame 1 (8 B)stop();Symbol 536 MovieClip Frame 2 (8 B)stop();Symbol 540 Button (61 B)on (release) { getURL ("http://www.urgames.com", "_self"); }Symbol 544 Button (73 B)on (release) { getURL ("http://www.gamesforyourwebsite.com", "_self"); }Symbol 548 Button (68 B)on (release) { getURL ("http://www.urgames.com/forums", "_self"); }Symbol 552 Button (68 B)on (release) { getURL ("http://www.urgames.com/cheats", "_self"); }Symbol 558 MovieClip Frame 1 (8 B)stop();Symbol 558 MovieClip Frame 17 (8 B)stop();Symbol 558 MovieClip Frame 34 (17 B)gotoAndStop (1);Symbol 617 MovieClip Frame 1 (8 B)stop();Symbol 619 Button (59 B)on (press) { _parent._parent.game.evaluate_answer(this); }Symbol 645 MovieClip Frame 1 (8 B)stop();Symbol 645 MovieClip Frame 20 (8 B)stop();Symbol 645 MovieClip Frame 108 (57 B)_parent.game.answer_prompt_done(); this.gotoAndStop(2);Symbol 645 MovieClip Frame 208 (57 B)_parent.game.answer_prompt_done(); this.gotoAndStop(2);Symbol 679 MovieClip Frame 68 (64 B)_parent.game.level_prompt_done_playing(); this.gotoAndStop(1);Symbol 684 MovieClip Frame 1 (21.39 KiB)●●●Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Math.randf = function (a, b) { return((Math.random() * (b - a)) + a); }; Math.randa = function () { return(arguments.rande()); }; Math.sign = function (a) { var _local1 = a; if (_local1 != 0) { return(Math.abs(_local1) / _local1); } return(0); }; Array.prototype.toNumber = function () { var _local2 = this; var _local3 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { if (typeof(_local2[_local1]) == "string") { _local3[_local1] = Number(_local2[_local1]); } else { _local3[_local1] = _local2[_local1].toNumber(); } _local1++; } return(_local3); }; Array.prototype.swap = function (a, b) { var _local1 = this; var _local2 = _local1[a]; _local1[a] = _local1[b]; _local1[b] = _local2; }; Array.prototype.shuffle = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2.swap(_local1, Math.randi(0, _local2.length)); _local1++; } }; Array.prototype.rande = function () { return(this[Math.randi(0, this.length)]); }; Array.prototype.split2D = function (delimeter) { var _local2 = this; var _local3 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { _local3[_local1] = _local2[_local1].split(delimeter); _local1++; } return(_local3); }; Array.prototype.sortNum = function () { this.sort(function (a, b) { return(((a > b) ? 1 : -1)); }); }; Array.prototype.sortNum2D = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1].sortNum(); _local1++; } }; FroggerGame = function () { this.load_game_data(); }; FroggerGame.prototype.game_data_file = game_data_file; FroggerGame.prototype.use_quiz = use_quiz; FroggerGame.prototype.shuffle_questions = shuffle_questions; FroggerGame.prototype.correct_points = Number(correct_points); FroggerGame.prototype.incorrect_points = Number(incorrect_points); FroggerGame.prototype.stage_width = Number(stage_width); FroggerGame.prototype.stage_height = Number(stage_height); FroggerGame.prototype.num_power_ups = Number(num_power_ups); FroggerGame.prototype.num_power_ups_increase = Number(num_power_ups_increase); FroggerGame.prototype.maximum_num_power_ups = Number(maximum_num_power_ups); FroggerGame.prototype.power_up_placement = power_up_placement; FroggerGame.prototype.power_up_points = Number(power_up_points); FroggerGame.prototype.power_up_points_increase = Number(power_up_points_increase); FroggerGame.prototype.incorrect_answer_handle = incorrect_answer_handle; FroggerGame.prototype.worm_points = Number(worm_points); FroggerGame.prototype.worm_points_increase = Number(worm_points_increase); FroggerGame.prototype.num_lives = Number(num_lives); FroggerGame.prototype.num_points_extra_life = Number(num_points_extra_life); FroggerGame.prototype.obstacle_speed_increase = Number(obstacle_speed_increase); FroggerGame.prototype.obstacle_delay_decrease = Number(obstacle_delay_decrease); FroggerGame.prototype.move_left_key = move_left_key; FroggerGame.prototype.move_right_key = move_right_key; FroggerGame.prototype.move_up_key = move_up_key; FroggerGame.prototype.move_down_key = move_down_key; FroggerGame.prototype.player_move_displacement = Number(player_move_displacement); FroggerGame.prototype.num_player_move_increments = Number(num_player_move_increments); FroggerGame.prototype.hit_go_back_speed = Number(hit_go_back_speed); FroggerGame.prototype.timeline = this; FroggerGame.prototype.load_game_data = function () { this.timeline.controller.loadVariables(this.game_data_file); }; FroggerGame.prototype.initialize = function () { var _local1 = this; _local1.initialize_variables(); _local1.initialize_graphics(); _local1.initialize_level(); }; FroggerGame.prototype.initialize_variables = function () { var _local1 = this; _local1.paused = false; _local1.depth = 0; _local1.current_level = 0; _local1.current_frame = 1; _local1.score = 0; _local1.player_lives = _local1.num_lives; _local1.lanes = new Array(); _local1.power_up = undefined; _local1.num_remaining_power_ups = 0; _local1.obstacles = new Array(); _local1.player_speed = _local1.player_move_displacement / _local1.num_player_move_increments; _local1.outside_velocity = 0; _local1.obstacles_position.sortNum2D(); }; FroggerGame.prototype.initialize_graphics = function () { this.create_player_graphics(); }; FroggerGame.prototype.create_player_graphics = function () { var _local1 = this; _local1.timeline.attachMovie("player", "player", 12000 + (_local1.depth++)); _local1.timeline.player.final_x = 0; _local1.timeline.player.final_y = 0; }; FroggerGame.prototype.initialize_level = function () { var _local1 = this; _local1.remove_previous_graphics(); _local1.initialize_theme(); _local1.initialize_beginning_obstacles(); _local1.initialize_power_up(); }; FroggerGame.prototype.remove_previous_graphics = function () { this.remove_obstacles(); }; FroggerGame.prototype.remove_obstacles = function () { var _local3 = this; var _local2 = 0; while (_local2 < _local3.lanes.length) { var _local1 = 0; while (_local1 < _local3.lanes[_local2].obstacles.length) { _local3.lanes[_local2].obstacles[_local1].unloadMovie(); _local1++; } _local2++; } }; FroggerGame.prototype.initialize_theme = function () { var _local1 = this; _local1.timeline.backgrounds.gotoAndStop((_local1.current_level % _local1.timeline.backgrounds._totalframes) + 1); _local1.current_theme = _local1.themes[_local1.timeline.backgrounds._currentframe - 1]; _local1.num_remaining_power_ups = Math.min(_local1.num_power_ups + (_local1.current_level * _local1.num_power_ups_increase), _local1.maximum_num_power_ups); _local1.lanes = new Array(); var _local2 = 0; while (_local2 < _local1.current_theme.num_lanes) { _local1.lanes[_local2] = new Object(); _local1.lanes[_local2].position_y = _local1.current_theme.lanes_y[_local2]; _local1.lanes[_local2].inversion = _local1.current_theme.lane_inversions[_local2]; _local1.lanes[_local2].linkages = _local1.current_theme.lane_linkages[_local2]; _local1.lanes[_local2].speed = Math.min(Math.abs(_local1.current_theme.lane_speeds[_local2]) + (Math.floor(_local1.current_level / _local1.timeline.backgrounds._totalframes) * _local1.obstacle_speed_increase), Math.abs(_local1.current_theme.max_lane_speeds[_local2])) * Math.sign(_local1.current_theme.lane_speeds[_local2]); _local1.lanes[_local2].add_obstacle_delay = Math.max(_local1.current_theme.add_obstacle_delay[_local2] + (Math.floor(_local1.current_level / _local1.timeline.backgrounds._totalframes) * _local1.obstacle_delay_decrease), _local1.current_theme.min_obstacle_delay[_local2]); _local1.lanes[_local2].level = _local2; _local1.lanes[_local2].obstacles = new Array(); _local2++; } _local1.timeline.player._x = (_local1.timeline.player.final_x = _local1.current_theme.start_point_x); _local1.timeline.player._y = (_local1.timeline.player.final_y = _local1.current_theme.start_point_y); _local1.timeline.level_prompt.level = _local1.current_level + 1; _local1.timeline.level_prompt.play(); _local1.paused = true; }; FroggerGame.prototype.initialize_beginning_obstacles = function () { var _local1 = this; var _local3 = 0; while (_local3 < _local1.lanes.length) { var _local2 = ((Math.sign(_local1.lanes[_local3].speed) == 1) ? (Math.randf(1, 100)) : (_local1.stage_width - Math.randf(1, 100))); while ((_local2 > 0) && (_local2 < _local1.stage_width)) { _local1.create_obstacle(_local2, _local1.lanes[_local3]); _local2 = _local2 + (Math.sign(_local1.lanes[_local3].speed) * 400); } _local3++; } }; FroggerGame.prototype.create_obstacle = function (starting_x, lane) { var _local2 = this; var _local3 = lane; var linkage = _local3.linkages.rande(); _local2.depth++; _local2.timeline.attachMovie(linkage, "obstacle" + _local2.depth, _local2.depth); var _local1 = _local2.timeline["obstacle" + _local2.depth]; _local1._x = starting_x; _local1._y = _local3.position_y; _local1._xscale = _local1._xscale * Math.sign(_local3.speed); _local1.speed = _local3.speed; _local3.obstacles.push(_local1); return(_local1); }; FroggerGame.prototype.initialize_power_ups = function () { var _local1 = this; var num_power_ups = Math.min(_local1.num_power_ups + (_local1.current_level * _local1.num_power_ups_increase), _local1.maximum_num_power_ups); var _local3 = 0; while (_local3 < num_power_ups) { _local1.depth++; _local1.timeline.attachMovie("power_up", "power_up" + _local1.depth, _local1.depth + 10000); var _local2 = _local1.timeline["power_up" + _local1.depth]; if (_local3 == 0) { _local2._x = _local1.current_theme.end_point_x; _local2._y = _local1.current_theme.end_point_y; } else { _local2._x = Math.randf(100, _local1.stage_width - 100); _local2._y = Math.randf(_local1.lanes[0].position_y, _local1.lanes[_local1.lanes.length - 1].position_y); } _local1.power_ups.push(_local2); _local3++; } }; FroggerGame.prototype.initialize_power_up = function () { var _local1 = this; _local1.num_remaining_power_ups--; if (_local1.num_remaining_power_ups < 0) { } else { _local1.depth++; _local1.timeline.attachMovie("power_up", "power_up" + _local1.depth, _local1.depth + 10000); var _local2 = _local1.timeline["power_up" + _local1.depth]; if (_local1.power_up_placement == "Random") { if (_local1.num_remaining_power_ups == 0) { _local2._x = _local1.current_theme.end_point_x; _local2._y = _local1.current_theme.end_point_y; } else { _local2._x = Math.randf(100, _local1.stage_width - 100); _local2._y = Math.randf(_local1.lanes[0].position_y, _local1.lanes[_local1.lanes.length - 1].position_y); } } else { var _local3 = (_local1.current_theme.start_point_y + _local1.current_theme.end_point_y) / 2; _local2._x = Math.randf(100, _local1.stage_width - 100); _local2._y = (Math.pow(-1, _local1.num_remaining_power_ups + 1) * Math.abs(_local3 - _local1.current_theme.end_point_y)) + _local3; } _local1.power_up = _local2; } }; FroggerGame.prototype.action = function () { var _local1 = this; _local1.move_player(); _local1.move_all_obstacles(); _local1.check_player_safety(); _local1.update_properties(); if ((_local1.num_remaining_power_ups < 0) && (_local1.timeline.player._mc._totalframes == _local1.timeline.player._mc._currentframe)) { _local1.current_level++; _local1.initialize_level(); } }; FroggerGame.prototype.move_player = function () { var _local1 = this; if (_local1.timeline.player._currentframe == 3) { } else { var cx = Math.floor(_local1.timeline.player._x); var _local3 = Math.floor(_local1.timeline.player._y); var fx = Math.floor(_local1.timeline.player.final_x); var _local2 = Math.floor(_local1.timeline.player.final_y); var old_frame = _local1.timeline.player._currentframe; if ((_local1.timeline.player._currentframe == 4) && (_local3 != _local2)) { _local1.tween_player(_local2, _local3, "_y", _local1.hit_go_back_speed, "Hit"); } else if (cx != fx) { _local1.tween_player(fx, cx, "_x", _local1.player_speed, "Walking"); } else if (_local3 != _local2) { _local1.tween_player(_local2, _local3, "_y", _local1.player_speed, "Walking"); } else { _local1.timeline.player.gotoAndStop("Standing"); _local1.timeline.player._x = _local1.timeline.player.final_x; _local1.timeline.player._y = _local1.timeline.player.final_y; _local1.check_player_power_up(); _local1.timeline.player._x = _local1.timeline.player._x + _local1.outside_velocity; _local1.timeline.player.final_x = _local1.timeline.player._x; } _local1.clip_player_to_screen(); } }; FroggerGame.prototype.tween_player = function (final, current, axis, speed, label) { var _local1 = this; var _local2 = final; var _local3 = axis; _local1.timeline.player.gotoAndStop(label); _local1.timeline.player[_local3] = _local1.timeline.player[_local3] + (Math.sign(_local2 - current) * speed); if (Math.abs(_local1.timeline.player[_local3] - _local2) < speed) { _local1.timeline.player[_local3] = _local2; } }; FroggerGame.prototype.clip_player_to_screen = function () { var _local1 = this; var _local2 = _local1.timeline.player._x; var old_y = _local1.timeline.player._y; if (_local1.timeline.player._x < 0) { _local1.timeline.player._x = (_local1.timeline.player.final_x = 0); } else if (_local1.timeline.player._x > _local1.stage_width) { _local1.timeline.player._x = (_local1.timeline.player.final_x = _local1.stage_width); } else if (_local1.timeline.player._y < 0) { _local1.timeline.player._y = (_local1.timeline.player.final_y = 0); } else if (_local1.timeline.player._y > _local1.stage_height) { _local1.timeline.player._y = (_local1.timeline.player.final_y = _local1.stage_height); } if ((_local2 != _local1.timeline.player._x) && (_local1.outside_velocity != 0)) { _local1.timeline.player._x = ((_local1.timeline.player._x == 0) ? 20 : (_local1.stage_width - 20)); _local1.timeline.player.final_x = _local1.timeline.player._x; _local1.player_hit(); _local1.play_sound("hit_regular_sound"); } }; FroggerGame.prototype.move_all_obstacles = function () { var _local1 = this; var num_lanes = _local1.lanes.length; var _local3 = 0; while (_local3 < num_lanes) { var num_obstacles = _local1.lanes[_local3].obstacles.length; var found_close_obstacle = false; var _local2 = 0; while (_local2 < num_obstacles) { var obstacle_mc = _local1.lanes[_local3].obstacles[_local2]; _local1.move_obstacle(obstacle_mc, _local2, _local1.lanes[_local3]); _local2++; } if ((_local1.current_frame % _local1.lanes[_local3].add_obstacle_delay) == 0) { if (Math.sign(obstacle_mc.speed) == 1) { _local1.create_obstacle(1, _local1.lanes[_local3]); } else { _local1.create_obstacle(_local1.stage_width - 1, _local1.lanes[_local3]); } } _local3++; } }; FroggerGame.prototype.move_obstacle = function (obstacle_mc, obstacle_index, lane) { var _local1 = obstacle_mc; var _local3 = lane; _local1._x = _local1._x + _local1.speed; var _local2 = this.check_obstacle_off_stage(_local1, obstacle_index, _local3); if (_local2) { } else if (_local3.inversion == "False") { this.check_player_obstacle_interaction_regular(_local1, _local3); } }; FroggerGame.prototype.check_obstacle_off_stage = function (obstacle_mc, obstacle_index, lane) { var _local1 = obstacle_mc; if (((Math.sign(_local1.speed) == 1) && ((_local1._x - _local1._width) > this.stage_width)) || ((Math.sign(_local1.speed) == -1) && ((_local1._x + _local1._width) < 0))) { lane.obstacles.splice(obstacle_index, 1); _local1.unloadMovie(); return(true); } return(undefined); }; FroggerGame.prototype.check_player_safety = function () { var _local1 = this; if (_local1.timeline.player._currentframe != 1) { } else { var _local2 = _local1.lanes[_local1.calculate_player_lane()]; var _local3 = _local2.obstacles[_local1.calculate_touching_obstacle(_local2)]; _local1.outside_velocity = 0; if (_local2.inversion == "True") { _local1.check_player_obstacle_interaction_inversion(_local3, _local2); } } }; FroggerGame.prototype.check_player_obstacle_interaction_inversion = function (obstacle_mc, lane) { var _local1 = this; if (obstacle_mc == undefined) { if (_local1.timeline.backgrounds.theme.sink_area.hitTest(_local1.timeline.player._x, _local1.timeline.player._y, true)) { _local1.play_sound("hit_inversion_sound"); _local1.player_hit(); } } else { _local1.outside_velocity = obstacle_mc.speed; } }; FroggerGame.prototype.check_player_obstacle_interaction_regular = function (obstacle_mc, lane) { var _local1 = this; if (_local1.timeline.player._currentframe == 1) { if (obstacle_mc.hitTest(_local1.timeline.player._x, _local1.timeline.player._y, true)) { _local1.play_sound("hit_regular_sound"); _local1.player_hit(); } } }; FroggerGame.prototype.player_hit = function () { var _local1 = this; _local1.timeline.player.gotoAndStop("Hit"); _local1.timeline.player._rotation = 0; _local1.timeline.player.final_y = _local1.current_theme.start_point_y; _local1.player_lives--; _local1.check_game_over(); }; FroggerGame.prototype.calculate_touching_obstacle = function (lane) { var _local1 = this; var epsilon = (_local1.timeline.player._height / 3); var _local2 = 0; while (_local2 < lane.obstacles.length) { var _local3 = lane.obstacles[_local2]; if ((_local3.hitTest(_local1.timeline.player._x, _local1.timeline.player._y, true) || (_local3.hitTest(_local1.timeline.player._x + epsilon, _local1.timeline.player._y, true))) || (_local3.hitTest(_local1.timeline.player._x - epsilon, _local1.timeline.player._y, true))) { return(_local2); } _local2++; } return(-1); }; FroggerGame.prototype.calculate_player_lane = function () { var _local3 = this; var lane_index = -1; var smallest_distance = Number.MAX_VALUE; var _local1 = 0; while (_local1 < _local3.lanes.length) { var _local2 = Math.abs(_local3.timeline.player._y - _local3.lanes[_local1].position_y); if (_local2 < smallest_distance) { lane_index = _local1; smallest_distance = _local2; } _local1++; } return(lane_index); }; FroggerGame.prototype.update_properties = function () { var _local1 = this; _local1.current_frame++; _local1.timeline.score = (_root.score = _local1.score); _local1.timeline.lives = _local1.player_lives; }; FroggerGame.prototype.key_down = function () { var _local1 = this; if (_local1.timeline.player._currentframe != 1) { } else if (Key.isDown(Key[_local1.move_left_key])) { _local1.shift_player_left(); } else if (Key.isDown(Key[_local1.move_right_key])) { _local1.shift_player_right(); } else if (Key.isDown(Key[_local1.move_up_key])) { _local1.shift_player_up(); } else if (Key.isDown(Key[_local1.move_down_key])) { _local1.shift_player_down(); } }; FroggerGame.prototype.shift_player_left = function () { var _local1 = this; _local1.timeline.player._rotation = 180; _local1.timeline.player.final_x = _local1.timeline.player.final_x - _local1.player_move_displacement; }; FroggerGame.prototype.shift_player_right = function () { var _local1 = this; _local1.timeline.player._rotation = 0; _local1.timeline.player.final_x = _local1.timeline.player.final_x + _local1.player_move_displacement; }; FroggerGame.prototype.shift_player_up = function () { var _local1 = this; _local1.timeline.player._rotation = -90; _local1.timeline.player.final_y = _local1.timeline.player.final_y - _local1.player_move_displacement; }; FroggerGame.prototype.shift_player_down = function () { var _local1 = this; _local1.timeline.player._rotation = 90; _local1.timeline.player.final_y = _local1.timeline.player.final_y + _local1.player_move_displacement; }; FroggerGame.prototype.check_player_power_up = function () { var _local1 = this; if (_local1.power_up.hitTest(_local1.timeline.player)) { _local1.handle_player_get_power_up(); } }; FroggerGame.prototype.handle_player_get_power_up = function () { var _local1 = this; _local1.power_up.unloadMovie(); _local1.power_up = undefined; _local1.timeline.player.gotoAndStop("Power Up"); _local1.score = _local1.score + (_local1.power_up_points + (_local1.current_level * _local1.power_up_points_increase)); if (_local1.use_quiz == "True") { _local1.initialize_quiz(); } else { _local1.initialize_power_up(); } _local1.play_sound("power_up_sound"); }; FroggerGame.prototype.initialize_quiz = function () { var _local3 = this; _local3.paused = true; _local3.timeline.quiz_prompt.play(); var question = _local3.questions.shift(); _local3.questions.push(question); _local3.timeline.quiz_prompt.question = question.text; var _local1 = 0; while (_local1 < _local3.num_choices_per_question) { var _local2 = _local3.timeline.quiz_prompt["choice" + _local1]; _local2.index = String.fromCharCode(_local1 + 65); _local2.field = question.choices[_local1]; _local2.correct = _local1 == question.answer; _local1++; } }; FroggerGame.prototype.evaluate_answer = function (choice_mc) { if (choice_mc.correct) { this.correct_answer(); } else { this.incorrect_answer(); } }; FroggerGame.prototype.correct_answer = function () { var _local1 = this; _local1.timeline.quiz_prompt.gotoAndPlay("Correct"); _local1.score = _local1.score + _local1.correct_points; }; FroggerGame.prototype.incorrect_answer = function () { var _local1 = this; _local1.timeline.quiz_prompt.gotoAndPlay("Incorrect"); _local1.score = _local1.score + _local1.incorrect_points; if (_local1.incorrect_answer_handle == "Re-place Power Up") { _local1.num_remaining_power_ups++; } }; FroggerGame.prototype.answer_prompt_done = function () { this.paused = false; this.initialize_power_up(); }; FroggerGame.prototype.check_game_over = function () { if (this.player_lives <= 0) { _root.gotoAndStop("Game Over"); } }; FroggerGame.prototype.level_prompt_done_playing = function () { this.paused = false; this.current_frame = 1; }; FroggerGame.prototype.play_sound = function (linkage) { var _local1 = new Sound(); _local1.attachSound(linkage); _local1.start(0, 1); }; this._x = 0; this._y = 0; game = new FroggerGame(); if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; }Instance of Symbol 561 MovieClip "controller" in Symbol 684 MovieClip Frame 1 (2.66 KiB)●onClipEvent (load) { this._visible = false; this.key_down = false; } onClipEvent (load) { this._visible = false; this.key_down = false; _parent.game.num_choices_per_question = Number(_root.num_choices_per_question); _parent.game.questions = new Array(); var j = 0; while (j >= 0) { if (_root[("question" + j) + "_text"] == undefined) { break; } _parent.game.questions[j] = new Object(); _parent.game.questions[j].text = _root[("question" + j) + "_text"]; _parent.game.questions[j].answer = Number(_root[("question" + j) + "_answer"]); _parent.game.questions[j].choices = new Array(); var k = 0; while (k < _parent.game.num_choices_per_question) { _parent.game.questions[j].choices[k] = _root[(("question" + j) + "_choice") + k]; k++; } j++; } if (_parent.game.shuffle_questions == "True") { _parent.game.questions.shuffle(); } _parent.game.themes = new Array(); var j = 0; while (j >= 0) { if (_root[("theme" + j) + "_num_lanes"] == undefined) { break; } _parent.game.themes[j] = new Object(); _parent.game.themes[j].num_lanes = Number(_root[("theme" + j) + "_num_lanes"]); _parent.game.themes[j].lanes_y = _root[("theme" + j) + "_lanes_y"].split(",").toNumber(); _parent.game.themes[j].lane_inversions = _root[("theme" + j) + "_lane_inversions"].split(","); _parent.game.themes[j].add_obstacle_delay = _root[("theme" + j) + "_add_obstacle_delay"].split(",").toNumber(); _parent.game.themes[j].min_obstacle_delay = _root[("theme" + j) + "_min_obstacle_delay"].split(",").toNumber(); _parent.game.themes[j].lane_speeds = _root[("theme" + j) + "_lane_speeds"].split(",").toNumber(); _parent.game.themes[j].max_lane_speeds = _root[("theme" + j) + "_max_lane_speeds"].split(",").toNumber(); _parent.game.themes[j].start_point_x = Number(_root[("theme" + j) + "_start_point_x"]); _parent.game.themes[j].start_point_y = Number(_root[("theme" + j) + "_start_point_y"]); _parent.game.themes[j].end_point_x = Number(_root[("theme" + j) + "_end_point_x"]); _parent.game.themes[j].end_point_y = Number(_root[("theme" + j) + "_end_point_y"]); _parent.game.themes[j].lane_linkages = new Array(); var k = 0; while (k < _parent.game.themes[j].num_lanes) { _parent.game.themes[j].lane_linkages[k] = _root[((("theme" + j) + "_lane") + k) + "_linkages"].split(","); k++; } j++; } _parent.game.initialize(); } onClipEvent (keyDown) { if (Key.isDown(32)) { _parent.game.paused = _parent.game.paused ^ true; } this.key_down = true; } onClipEvent (keyUp) { this.key_down = false; } onClipEvent (enterFrame) { if (_parent.game.paused) { return(undefined); } if (this.key_down) { _parent.game.key_down(); } _parent.game.action(); }Instance of Symbol 645 MovieClip "quiz_prompt" in Symbol 684 MovieClip Frame 1 (47 B)onClipEvent (load) { this.swapDepths(16005); }Instance of Symbol 679 MovieClip "level_prompt" in Symbol 684 MovieClip Frame 1 (47 B)onClipEvent (load) { this.swapDepths(16001); }Symbol 696 MovieClip Frame 1 (8 B)stop();Symbol 703 Button (52 B)on (press) { this.gotoAndStop("Starting Screen"); }
Library Items (46.33 KiB)
Symbol 1 Sound [hit_inversion_sound] | ||
Symbol 2 Sound [hit_regular_sound] | ||
Symbol 3 Sound [power_up_sound] | ||
Symbol 4 Sound [Cepret] | ||
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip [stuff5] | Uses:5 | Used by:62 |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip [stuff4] | Uses:7 | Used by:62 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip [stuff3] | Uses:9 | Used by:62 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip [stuff2] | Uses:11 | Used by:62 |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip [stuff1] | Uses:13 | Used by:62 |
Symbol 15 Graphic | Used by:62 | |
Symbol 16 Font | Used by:17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 49 50 51 52 53 54 55 56 60 556 557 620 621 623 631 632 639 704 | |
Symbol 17 EditableText | Uses:16 | Used by:62 |
Symbol 18 EditableText | Uses:16 | Used by:62 |
Symbol 19 EditableText | Uses:16 | Used by:62 |
Symbol 20 EditableText | Uses:16 | Used by:62 |
Symbol 21 EditableText | Uses:16 | Used by:62 |
Symbol 22 EditableText | Uses:16 | Used by:62 |
Symbol 23 EditableText | Uses:16 | Used by:62 |
Symbol 24 EditableText | Uses:16 | Used by:62 |
Symbol 25 EditableText | Uses:16 | Used by:62 |
Symbol 26 EditableText | Uses:16 | Used by:62 |
Symbol 27 EditableText | Uses:16 | Used by:62 |
Symbol 28 EditableText | Uses:16 | Used by:62 |
Symbol 29 EditableText | Uses:16 | Used by:62 |
Symbol 30 EditableText | Uses:16 | Used by:62 |
Symbol 31 EditableText | Uses:16 | Used by:62 |
Symbol 32 EditableText | Uses:16 | Used by:62 |
Symbol 33 EditableText | Uses:16 | Used by:62 |
Symbol 34 EditableText | Uses:16 | Used by:62 |
Symbol 35 EditableText | Uses:16 | Used by:62 |
Symbol 36 EditableText | Uses:16 | Used by:62 |
Symbol 37 EditableText | Uses:16 | Used by:62 |
Symbol 38 EditableText | Uses:16 | Used by:62 |
Symbol 39 EditableText | Uses:16 | Used by:62 |
Symbol 40 EditableText | Uses:16 | Used by:62 |
Symbol 41 EditableText | Uses:16 | Used by:62 |
Symbol 42 EditableText | Uses:16 | Used by:62 |
Symbol 43 EditableText | Uses:16 | Used by:62 |
Symbol 44 EditableText | Uses:16 | Used by:62 |
Symbol 45 EditableText | Uses:16 | Used by:62 |
Symbol 46 EditableText | Uses:16 | Used by:62 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:62 |
Symbol 49 EditableText | Uses:16 | Used by:62 |
Symbol 50 EditableText | Uses:16 | Used by:62 |
Symbol 51 EditableText | Uses:16 | Used by:62 |
Symbol 52 EditableText | Uses:16 | Used by:62 |
Symbol 53 EditableText | Uses:16 | Used by:62 |
Symbol 54 EditableText | Uses:16 | Used by:62 |
Symbol 55 EditableText | Uses:16 | Used by:62 |
Symbol 56 EditableText | Uses:16 | Used by:59 |
Symbol 57 Graphic | Used by:59 | |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 Button | Uses:56 57 58 | Used by:62 |
Symbol 60 EditableText | Uses:16 | Used by:62 |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip [intructionmc] | Uses:15 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 14 12 10 8 6 41 42 43 44 45 46 48 49 50 51 52 53 54 55 59 60 61 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip [splatter4] | Uses:63 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip [splatter3] | Uses:65 | |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip [splatter2] | Uses:67 | |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip [splatter1] | Uses:69 | |
Symbol 71 Graphic | Used by:93 | |
Symbol 72 Graphic | Used by:93 108 | |
Symbol 73 Graphic | Used by:93 108 125 315 332 333 334 369 390 407 | |
Symbol 74 Graphic | Used by:93 108 | |
Symbol 75 Graphic | Used by:93 | |
Symbol 76 Graphic | Used by:93 108 | |
Symbol 77 Graphic | Used by:93 | |
Symbol 78 Graphic | Used by:93 108 | |
Symbol 79 Graphic | Used by:93 | |
Symbol 80 Graphic | Used by:93 108 | |
Symbol 81 Graphic | Used by:93 | |
Symbol 82 Graphic | Used by:93 108 | |
Symbol 83 Graphic | Used by:93 | |
Symbol 84 Graphic | Used by:93 108 | |
Symbol 85 Graphic | Used by:93 | |
Symbol 86 Graphic | Used by:93 108 | |
Symbol 87 Graphic | Used by:93 | |
Symbol 88 Graphic | Used by:93 108 | |
Symbol 89 Graphic | Used by:93 | |
Symbol 90 Graphic | Used by:93 108 | |
Symbol 91 Graphic | Used by:93 | |
Symbol 92 Graphic | Used by:93 108 125 | |
Symbol 93 MovieClip [log2] | Uses:71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | |
Symbol 94 Graphic | Used by:108 | |
Symbol 95 Graphic | Used by:108 125 | |
Symbol 96 Graphic | Used by:108 | |
Symbol 97 Graphic | Used by:108 | |
Symbol 98 Graphic | Used by:108 | |
Symbol 99 Graphic | Used by:108 | |
Symbol 100 Graphic | Used by:108 | |
Symbol 101 Graphic | Used by:108 | |
Symbol 102 Graphic | Used by:108 | |
Symbol 103 Graphic | Used by:108 | |
Symbol 104 Graphic | Used by:108 | |
Symbol 105 Graphic | Used by:108 | |
Symbol 106 Graphic | Used by:108 | |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip [log1] | Uses:94 95 96 73 97 72 98 74 99 76 100 78 101 80 102 82 103 84 104 86 105 88 106 90 107 92 | |
Symbol 109 Graphic | Used by:125 | |
Symbol 110 Graphic | Used by:125 | |
Symbol 111 Graphic | Used by:125 | |
Symbol 112 Graphic | Used by:125 | |
Symbol 113 Graphic | Used by:125 | |
Symbol 114 Graphic | Used by:125 | |
Symbol 115 Graphic | Used by:125 | |
Symbol 116 Graphic | Used by:125 | |
Symbol 117 Graphic | Used by:125 | |
Symbol 118 Graphic | Used by:125 | |
Symbol 119 Graphic | Used by:125 | |
Symbol 120 Graphic | Used by:125 | |
Symbol 121 Graphic | Used by:125 | |
Symbol 122 Graphic | Used by:125 | |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip [log0] | Uses:109 95 110 73 111 112 92 113 114 115 116 117 118 119 120 121 122 123 124 | |
Symbol 126 Graphic | Used by:160 | |
Symbol 127 Graphic | Used by:160 193 213 234 250 268 | |
Symbol 128 Graphic | Used by:160 193 213 234 250 268 | |
Symbol 129 Graphic | Used by:160 | |
Symbol 130 Graphic | Used by:160 193 213 234 250 268 | |
Symbol 131 Graphic | Used by:160 | |
Symbol 132 Graphic | Used by:160 193 213 234 250 268 | |
Symbol 133 Graphic | Used by:160 | |
Symbol 134 Graphic | Used by:160 193 213 234 250 268 | |
Symbol 135 Graphic | Used by:160 | |
Symbol 136 Graphic | Used by:160 | |
Symbol 137 Graphic | Used by:160 | |
Symbol 138 Graphic | Used by:160 | |
Symbol 139 Graphic | Used by:160 | |
Symbol 140 Graphic | Used by:160 268 275 | |
Symbol 141 Graphic | Used by:160 | |
Symbol 142 Graphic | Used by:160 268 275 | |
Symbol 143 Graphic | Used by:160 | |
Symbol 144 Graphic | Used by:160 268 275 | |
Symbol 145 Graphic | Used by:160 | |
Symbol 146 Graphic | Used by:160 268 275 | |
Symbol 147 Graphic | Used by:160 | |
Symbol 148 Graphic | Used by:160 268 275 | |
Symbol 149 Graphic | Used by:160 | |
Symbol 150 Graphic | Used by:160 268 275 | |
Symbol 151 Graphic | Used by:160 268 275 | |
Symbol 152 Graphic | Used by:160 | |
Symbol 153 Graphic | Used by:160 268 275 | |
Symbol 154 Graphic | Used by:160 268 275 | |
Symbol 155 Graphic | Used by:160 | |
Symbol 156 Graphic | Used by:160 268 275 | |
Symbol 157 Graphic | Used by:160 268 275 | |
Symbol 158 Graphic | Used by:160 | |
Symbol 159 Graphic | Used by:160 268 275 | |
Symbol 160 MovieClip [vehicle1] | Uses:126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 | |
Symbol 161 Graphic | Used by:193 | |
Symbol 162 Graphic | Used by:193 234 | |
Symbol 163 Graphic | Used by:193 | |
Symbol 164 Graphic | Used by:193 234 | |
Symbol 165 Graphic | Used by:193 | |
Symbol 166 Graphic | Used by:193 234 | |
Symbol 167 Graphic | Used by:193 | |
Symbol 168 Graphic | Used by:193 234 | |
Symbol 169 Graphic | Used by:193 | |
Symbol 170 Graphic | Used by:193 234 | |
Symbol 171 Graphic | Used by:193 | |
Symbol 172 Graphic | Used by:193 234 | |
Symbol 173 Graphic | Used by:193 | |
Symbol 174 Graphic | Used by:193 234 | |
Symbol 175 Graphic | Used by:193 | |
Symbol 176 Graphic | Used by:193 234 | |
Symbol 177 Graphic | Used by:193 | |
Symbol 178 Graphic | Used by:193 234 | |
Symbol 179 Graphic | Used by:193 | |
Symbol 180 Graphic | Used by:193 234 | |
Symbol 181 Graphic | Used by:193 | |
Symbol 182 Graphic | Used by:193 234 | |
Symbol 183 Graphic | Used by:193 | |
Symbol 184 Graphic | Used by:193 234 | |
Symbol 185 Graphic | Used by:193 | |
Symbol 186 Graphic | Used by:193 234 | |
Symbol 187 Graphic | Used by:193 | |
Symbol 188 Graphic | Used by:193 234 | |
Symbol 189 Graphic | Used by:193 | |
Symbol 190 Graphic | Used by:193 234 | |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 Graphic | Used by:193 234 | |
Symbol 193 MovieClip [vehicle6] | Uses:127 128 161 162 130 163 164 132 165 166 134 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 | |
Symbol 194 Graphic | Used by:213 250 | |
Symbol 195 Graphic | Used by:213 | |
Symbol 196 Graphic | Used by:213 250 | |
Symbol 197 Graphic | Used by:213 | |
Symbol 198 Graphic | Used by:213 250 | |
Symbol 199 Graphic | Used by:213 | |
Symbol 200 Graphic | Used by:213 250 | |
Symbol 201 Graphic | Used by:213 | |
Symbol 202 Graphic | Used by:213 250 | |
Symbol 203 Graphic | Used by:213 | |
Symbol 204 Graphic | Used by:213 250 | |
Symbol 205 Graphic | Used by:213 | |
Symbol 206 Graphic | Used by:213 250 | |
Symbol 207 Graphic | Used by:213 | |
Symbol 208 Graphic | Used by:213 | |
Symbol 209 Graphic | Used by:213 | |
Symbol 210 Graphic | Used by:213 | |
Symbol 211 Graphic | Used by:213 | |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip [vehicle3] | Uses:194 127 128 195 130 196 132 197 134 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 | |
Symbol 214 Graphic | Used by:234 | |
Symbol 215 Graphic | Used by:234 | |
Symbol 216 Graphic | Used by:234 | |
Symbol 217 Graphic | Used by:234 | |
Symbol 218 Graphic | Used by:234 | |
Symbol 219 Graphic | Used by:234 | |
Symbol 220 Graphic | Used by:234 | |
Symbol 221 Graphic | Used by:234 | |
Symbol 222 Graphic | Used by:234 | |
Symbol 223 Graphic | Used by:234 | |
Symbol 224 Graphic | Used by:234 | |
Symbol 225 Graphic | Used by:234 | |
Symbol 226 Graphic | Used by:234 | |
Symbol 227 Graphic | Used by:234 | |
Symbol 228 Graphic | Used by:234 | |
Symbol 229 Graphic | Used by:234 | |
Symbol 230 Graphic | Used by:234 | |
Symbol 231 Graphic | Used by:234 | |
Symbol 232 Graphic | Used by:234 | |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip [vehicle4] | Uses:162 127 128 214 164 130 215 166 132 216 168 134 217 170 218 172 219 174 220 176 221 178 222 180 223 182 224 184 225 186 226 188 227 190 228 192 229 230 231 232 233 | |
Symbol 235 Graphic | Used by:250 | |
Symbol 236 Graphic | Used by:250 | |
Symbol 237 Graphic | Used by:250 | |
Symbol 238 Graphic | Used by:250 | |
Symbol 239 Graphic | Used by:250 | |
Symbol 240 Graphic | Used by:250 | |
Symbol 241 Graphic | Used by:250 | |
Symbol 242 Graphic | Used by:250 | |
Symbol 243 Graphic | Used by:250 | |
Symbol 244 Graphic | Used by:250 | |
Symbol 245 Graphic | Used by:250 | |
Symbol 246 Graphic | Used by:250 | |
Symbol 247 Graphic | Used by:250 | |
Symbol 248 Graphic | Used by:250 | |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip [vehicle5] | Uses:194 127 128 235 130 236 196 132 237 134 198 238 239 200 240 202 241 242 204 243 206 244 245 246 247 248 249 | |
Symbol 251 Graphic | Used by:268 | |
Symbol 252 Graphic | Used by:268 | |
Symbol 253 Graphic | Used by:268 | |
Symbol 254 Graphic | Used by:268 | |
Symbol 255 Graphic | Used by:268 | |
Symbol 256 Graphic | Used by:268 | |
Symbol 257 Graphic | Used by:268 | |
Symbol 258 Graphic | Used by:268 | |
Symbol 259 Graphic | Used by:268 | |
Symbol 260 Graphic | Used by:268 | |
Symbol 261 Graphic | Used by:268 275 | |
Symbol 262 Graphic | Used by:268 | |
Symbol 263 Graphic | Used by:268 | |
Symbol 264 Graphic | Used by:268 | |
Symbol 265 Graphic | Used by:268 | |
Symbol 266 Graphic | Used by:268 | |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip [vehicle2] | Uses:140 251 252 127 128 142 253 130 144 254 132 146 134 148 255 150 256 151 257 153 154 258 156 259 157 260 159 261 262 263 264 265 266 267 | |
Symbol 269 Graphic | Used by:275 | |
Symbol 270 Graphic | Used by:275 | |
Symbol 271 Graphic | Used by:275 | |
Symbol 272 Graphic | Used by:275 | |
Symbol 273 Graphic | Used by:275 | |
Symbol 274 Graphic | Used by:275 | |
Symbol 275 MovieClip [vehicle0] | Uses:140 269 142 144 270 146 148 271 150 151 272 153 154 273 156 157 274 159 261 | |
Symbol 276 Graphic | Used by:315 332 333 334 | |
Symbol 277 Graphic | Used by:315 332 333 334 | |
Symbol 278 Graphic | Used by:315 332 333 334 | |
Symbol 279 Graphic | Used by:315 332 333 334 | |
Symbol 280 Graphic | Used by:315 332 333 334 | |
Symbol 281 Graphic | Used by:315 332 333 334 | |
Symbol 282 Graphic | Used by:315 332 333 334 | |
Symbol 283 Graphic | Used by:315 332 333 334 | |
Symbol 284 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 285 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 286 Graphic | Used by:315 332 333 334 | |
Symbol 287 Graphic | Used by:315 332 333 334 | |
Symbol 288 Graphic | Used by:315 332 333 334 | |
Symbol 289 Graphic | Used by:315 332 333 334 | |
Symbol 290 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 291 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 292 Graphic | Used by:315 332 333 334 | |
Symbol 293 Graphic | Used by:315 332 333 334 | |
Symbol 294 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 295 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 296 Graphic | Used by:315 332 333 334 | |
Symbol 297 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 298 Graphic | Used by:315 332 333 334 | |
Symbol 299 Graphic | Used by:315 332 333 334 | |
Symbol 300 Graphic | Used by:315 332 333 334 | |
Symbol 301 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 302 Graphic | Used by:315 332 333 334 | |
Symbol 303 Graphic | Used by:315 332 333 334 | |
Symbol 304 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 305 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 306 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 307 Graphic | Used by:315 332 333 334 | |
Symbol 308 Graphic | Used by:315 332 333 334 | |
Symbol 309 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 310 Graphic | Used by:315 332 333 334 | |
Symbol 311 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 312 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 313 Graphic | Used by:315 332 333 334 369 390 407 | |
Symbol 314 Graphic | Used by:315 332 333 334 | |
Symbol 315 MovieClip [turtles3] | Uses:276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 73 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 | |
Symbol 316 Graphic | Used by:332 333 334 | |
Symbol 317 Graphic | Used by:332 333 334 | |
Symbol 318 Graphic | Used by:332 333 334 | |
Symbol 319 Graphic | Used by:332 333 334 | |
Symbol 320 Graphic | Used by:332 333 334 | |
Symbol 321 Graphic | Used by:332 333 334 | |
Symbol 322 Graphic | Used by:332 333 334 | |
Symbol 323 Graphic | Used by:332 333 334 | |
Symbol 324 Graphic | Used by:332 333 334 | |
Symbol 325 Graphic | Used by:332 333 334 | |
Symbol 326 Graphic | Used by:332 333 334 | |
Symbol 327 Graphic | Used by:332 333 334 | |
Symbol 328 Graphic | Used by:332 333 334 | |
Symbol 329 Graphic | Used by:332 333 334 | |
Symbol 330 Graphic | Used by:332 333 334 | |
Symbol 331 Graphic | Used by:332 333 334 | |
Symbol 332 MovieClip [turtles2] | Uses:276 286 287 288 280 281 289 283 290 291 73 279 295 298 299 300 301 293 305 307 308 309 316 303 312 277 282 284 317 278 285 292 294 318 296 297 302 304 319 306 310 311 320 313 314 321 322 323 324 325 326 327 328 329 330 331 | |
Symbol 333 MovieClip [turtles1] | Uses:276 286 287 288 280 281 289 283 290 291 73 279 295 298 299 300 301 293 305 316 307 308 309 303 312 317 277 282 284 278 285 318 292 294 296 297 319 302 304 306 320 310 311 313 321 314 322 323 324 325 326 327 328 329 330 331 | |
Symbol 334 MovieClip [turtles0] | Uses:276 286 287 288 280 281 289 283 290 291 73 279 295 298 299 300 301 293 305 316 307 308 309 303 312 317 277 282 284 278 285 318 292 294 296 297 319 302 304 306 320 310 311 313 321 314 322 323 324 325 326 327 328 329 330 331 | |
Symbol 335 Graphic | Used by:369 | |
Symbol 336 Graphic | Used by:369 | |
Symbol 337 Graphic | Used by:369 | |
Symbol 338 Graphic | Used by:369 | |
Symbol 339 Graphic | Used by:369 | |
Symbol 340 Graphic | Used by:369 | |
Symbol 341 Graphic | Used by:369 | |
Symbol 342 Graphic | Used by:369 | |
Symbol 343 Graphic | Used by:369 | |
Symbol 344 Graphic | Used by:369 | |
Symbol 345 Graphic | Used by:369 | |
Symbol 346 Graphic | Used by:369 | |
Symbol 347 Graphic | Used by:369 | |
Symbol 348 Graphic | Used by:369 | |
Symbol 349 Graphic | Used by:369 | |
Symbol 350 Graphic | Used by:369 | |
Symbol 351 Graphic | Used by:369 | |
Symbol 352 Graphic | Used by:369 | |
Symbol 353 Graphic | Used by:369 | |
Symbol 354 Graphic | Used by:369 | |
Symbol 355 Graphic | Used by:369 | |
Symbol 356 Graphic | Used by:369 | |
Symbol 357 Graphic | Used by:369 | |
Symbol 358 Graphic | Used by:369 | |
Symbol 359 Graphic | Used by:369 | |
Symbol 360 Graphic | Used by:369 | |
Symbol 361 Graphic | Used by:369 | |
Symbol 362 Graphic | Used by:369 | |
Symbol 363 Graphic | Used by:369 | |
Symbol 364 Graphic | Used by:369 | |
Symbol 365 Graphic | Used by:369 | |
Symbol 366 Graphic | Used by:369 | |
Symbol 367 Graphic | Used by:369 | |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip [boat] | Uses:290 335 73 301 309 284 294 304 311 291 295 305 312 285 297 306 313 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 | |
Symbol 370 Graphic | Used by:390 407 | |
Symbol 371 Graphic | Used by:390 407 | |
Symbol 372 Graphic | Used by:390 407 | |
Symbol 373 Graphic | Used by:390 407 | |
Symbol 374 Graphic | Used by:390 407 | |
Symbol 375 Graphic | Used by:390 407 | |
Symbol 376 Graphic | Used by:390 407 | |
Symbol 377 Graphic | Used by:390 407 | |
Symbol 378 Graphic | Used by:390 407 | |
Symbol 379 Graphic | Used by:390 407 | |
Symbol 380 Graphic | Used by:390 | |
Symbol 381 Graphic | Used by:390 | |
Symbol 382 Graphic | Used by:390 | |
Symbol 383 Graphic | Used by:390 | |
Symbol 384 Graphic | Used by:390 | |
Symbol 385 Graphic | Used by:390 | |
Symbol 386 Graphic | Used by:390 | |
Symbol 387 Graphic | Used by:390 | |
Symbol 388 Graphic | Used by:390 | |
Symbol 389 Graphic | Used by:390 | |
Symbol 390 MovieClip [crocodile1] | Uses:370 371 312 290 73 372 285 301 373 297 309 374 306 284 375 376 313 294 377 304 378 379 311 380 291 381 295 305 382 383 384 385 386 387 388 389 | |
Symbol 391 Graphic | Used by:407 | |
Symbol 392 Graphic | Used by:407 | |
Symbol 393 Graphic | Used by:407 | |
Symbol 394 Graphic | Used by:407 | |
Symbol 395 Graphic | Used by:407 | |
Symbol 396 Graphic | Used by:407 | |
Symbol 397 Graphic | Used by:407 | |
Symbol 398 Graphic | Used by:407 | |
Symbol 399 Graphic | Used by:407 | |
Symbol 400 Graphic | Used by:407 | |
Symbol 401 Graphic | Used by:407 | |
Symbol 402 Graphic | Used by:407 | |
Symbol 403 Graphic | Used by:407 | |
Symbol 404 Graphic | Used by:407 | |
Symbol 405 Graphic | Used by:407 | |
Symbol 406 Graphic | Used by:407 | |
Symbol 407 MovieClip [crocodile0] | Uses:370 371 312 290 73 372 285 301 373 297 309 374 306 284 375 376 313 294 377 304 378 379 311 391 392 393 394 395 396 397 291 398 295 305 399 400 401 402 403 404 405 406 | |
Symbol 408 Graphic | Used by:433 | |
Symbol 409 Graphic | Used by:433 446 | |
Symbol 410 Graphic | Used by:433 446 | |
Symbol 411 Graphic | Used by:433 | |
Symbol 412 Graphic | Used by:433 | |
Symbol 413 Graphic | Used by:433 | |
Symbol 414 Graphic | Used by:433 | |
Symbol 415 Graphic | Used by:433 | |
Symbol 416 Graphic | Used by:433 | |
Symbol 417 Graphic | Used by:433 | |
Symbol 418 Graphic | Used by:433 | |
Symbol 419 Graphic | Used by:433 | |
Symbol 420 Graphic | Used by:433 | |
Symbol 421 Graphic | Used by:433 | |
Symbol 422 Graphic | Used by:433 | |
Symbol 423 Graphic | Used by:433 | |
Symbol 424 Graphic | Used by:433 | |
Symbol 425 Graphic | Used by:433 | |
Symbol 426 Graphic | Used by:433 | |
Symbol 427 Graphic | Used by:433 | |
Symbol 428 Graphic | Used by:433 | |
Symbol 429 Graphic | Used by:433 | |
Symbol 430 Graphic | Used by:433 | |
Symbol 431 Graphic | Used by:433 | |
Symbol 432 Graphic | Used by:433 | |
Symbol 433 MovieClip | Uses:408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 | Used by:463 |
Symbol 434 Graphic | Used by:440 | |
Symbol 435 Graphic | Used by:440 | |
Symbol 436 Graphic | Used by:440 | |
Symbol 437 Graphic | Used by:440 | |
Symbol 438 Graphic | Used by:440 | |
Symbol 439 Graphic | Used by:440 | |
Symbol 440 MovieClip | Uses:434 435 436 437 438 439 | Used by:463 |
Symbol 441 Graphic | Used by:446 | |
Symbol 442 Graphic | Used by:446 | |
Symbol 443 Graphic | Used by:446 | |
Symbol 444 Graphic | Used by:446 | |
Symbol 445 Graphic | Used by:446 | |
Symbol 446 MovieClip | Uses:441 409 410 442 443 444 445 | Used by:463 |
Symbol 447 Graphic | Used by:462 | |
Symbol 448 Graphic | Used by:462 | |
Symbol 449 Graphic | Used by:462 | |
Symbol 450 Graphic | Used by:462 | |
Symbol 451 Graphic | Used by:462 | |
Symbol 452 Graphic | Used by:462 | |
Symbol 453 Graphic | Used by:462 | |
Symbol 454 Graphic | Used by:462 | |
Symbol 455 Graphic | Used by:462 | |
Symbol 456 Graphic | Used by:462 | |
Symbol 457 Graphic | Used by:462 | |
Symbol 458 Graphic | Used by:462 | |
Symbol 459 Graphic | Used by:462 | |
Symbol 460 Graphic | Used by:462 | |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip | Uses:447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 | Used by:463 |
Symbol 463 MovieClip [player] | Uses:433 440 446 462 | |
Symbol 464 Graphic | Used by:497 | |
Symbol 465 Graphic | Used by:497 | |
Symbol 466 Graphic | Used by:497 | |
Symbol 467 Graphic | Used by:497 | |
Symbol 468 Graphic | Used by:497 | |
Symbol 469 Graphic | Used by:497 | |
Symbol 470 Graphic | Used by:497 | |
Symbol 471 Graphic | Used by:497 | |
Symbol 472 Graphic | Used by:497 | |
Symbol 473 Graphic | Used by:497 | |
Symbol 474 Graphic | Used by:497 | |
Symbol 475 Graphic | Used by:497 | |
Symbol 476 Graphic | Used by:497 | |
Symbol 477 Graphic | Used by:497 | |
Symbol 478 Graphic | Used by:497 | |
Symbol 479 Graphic | Used by:497 | |
Symbol 480 Graphic | Used by:497 | |
Symbol 481 Graphic | Used by:497 | |
Symbol 482 Graphic | Used by:497 | |
Symbol 483 Graphic | Used by:497 | |
Symbol 484 Graphic | Used by:497 | |
Symbol 485 Graphic | Used by:497 | |
Symbol 486 Graphic | Used by:497 | |
Symbol 487 Graphic | Used by:497 | |
Symbol 488 Graphic | Used by:497 | |
Symbol 489 Graphic | Used by:497 | |
Symbol 490 Graphic | Used by:497 | |
Symbol 491 Graphic | Used by:497 | |
Symbol 492 Graphic | Used by:497 | |
Symbol 493 Graphic | Used by:497 | |
Symbol 494 Graphic | Used by:497 | |
Symbol 495 Graphic | Used by:497 | |
Symbol 496 Graphic | Used by:497 | |
Symbol 497 MovieClip [power_up] | Uses:464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 | |
Symbol 498 Graphic | Used by:499 | |
Symbol 499 MovieClip | Uses:498 | Used by:508 |
Symbol 500 Graphic | Used by:501 | |
Symbol 501 MovieClip | Uses:500 | Used by:508 |
Symbol 502 Graphic | Used by:508 | |
Symbol 503 ShapeTweening | Used by:508 | |
Symbol 504 Graphic | Used by:508 | |
Symbol 505 Graphic | Used by:506 | |
Symbol 506 MovieClip | Uses:505 | Used by:508 |
Symbol 507 Graphic | Used by:508 | |
Symbol 508 MovieClip | Uses:499 501 502 503 504 506 507 | Used by:513 |
Symbol 509 Font | Used by:510 537 538 541 542 545 546 549 550 682 683 | |
Symbol 510 EditableText | Uses:509 | Used by:511 |
Symbol 511 MovieClip | Uses:510 | Used by:513 |
Symbol 512 MovieClip | Used by:513 | |
Symbol 513 MovieClip | Uses:508 511 512 | Used by:Timeline |
Symbol 514 Graphic | Used by:Timeline | |
Symbol 515 Graphic | Used by:520 | |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:520 |
Symbol 518 Sound | Used by:520 | |
Symbol 519 Graphic | Used by:520 | |
Symbol 520 MovieClip | Uses:515 517 518 519 | Used by:Timeline |
Symbol 521 Graphic | Used by:Timeline | |
Symbol 522 Graphic | Used by:Timeline | |
Symbol 523 Graphic | Used by:524 | |
Symbol 524 MovieClip | Uses:523 | Used by:Timeline |
Symbol 525 Graphic | Used by:Timeline | |
Symbol 526 MovieClip | Used by:Timeline | |
Symbol 527 Graphic | Used by:530 | |
Symbol 528 Graphic | Used by:530 | |
Symbol 529 Graphic | Used by:530 | |
Symbol 530 Button | Uses:527 528 529 | Used by:Timeline |
Symbol 531 Graphic | Used by:534 535 | |
Symbol 532 Graphic | Used by:534 535 | |
Symbol 533 Graphic | Used by:534 535 | |
Symbol 534 Button | Uses:531 532 533 | Used by:536 |
Symbol 535 Button | Uses:531 532 533 | Used by:536 |
Symbol 536 MovieClip | Uses:534 535 | Used by:Timeline |
Symbol 537 Text | Uses:509 | Used by:540 |
Symbol 538 Text | Uses:509 | Used by:540 |
Symbol 539 Graphic | Used by:540 | |
Symbol 540 Button | Uses:537 538 539 | Used by:Timeline |
Symbol 541 Text | Uses:509 | Used by:544 |
Symbol 542 Text | Uses:509 | Used by:544 |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 Button | Uses:541 542 543 | Used by:Timeline |
Symbol 545 Text | Uses:509 | Used by:548 |
Symbol 546 Text | Uses:509 | Used by:548 |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 Button | Uses:545 546 547 | Used by:Timeline |
Symbol 549 Text | Uses:509 | Used by:552 |
Symbol 550 Text | Uses:509 | Used by:552 |
Symbol 551 Graphic | Used by:552 | |
Symbol 552 Button | Uses:549 550 551 | Used by:Timeline |
Symbol 553 Graphic | Used by:Timeline | |
Symbol 554 Graphic | Used by:555 | |
Symbol 555 MovieClip | Uses:554 | Used by:558 |
Symbol 556 Text | Uses:16 | Used by:558 |
Symbol 557 Text | Uses:16 | Used by:558 |
Symbol 558 MovieClip | Uses:555 556 557 | Used by:Timeline |
Symbol 559 Font | Used by:560 685 | |
Symbol 560 EditableText | Uses:559 | Used by:561 |
Symbol 561 MovieClip | Uses:560 | Used by:684 |
Symbol 562 Graphic | Used by:566 | |
Symbol 563 Graphic | Used by:566 | |
Symbol 564 Graphic | Used by:566 | |
Symbol 565 Graphic | Used by:566 | |
Symbol 566 MovieClip | Uses:562 563 564 565 | Used by:617 |
Symbol 567 Graphic | Used by:592 | |
Symbol 568 Graphic | Used by:569 | |
Symbol 569 MovieClip | Uses:568 | Used by:592 |
Symbol 570 Graphic | Used by:592 | |
Symbol 571 Graphic | Used by:591 601 606 610 616 | |
Symbol 572 Graphic | Used by:591 601 606 610 616 | |
Symbol 573 Graphic | Used by:591 601 606 610 616 | |
Symbol 574 Graphic | Used by:591 601 606 610 616 | |
Symbol 575 Graphic | Used by:591 601 606 610 616 | |
Symbol 576 Graphic | Used by:591 601 606 610 616 | |
Symbol 577 Graphic | Used by:591 601 606 610 616 | |
Symbol 578 Graphic | Used by:591 601 606 610 616 | |
Symbol 579 Graphic | Used by:591 601 606 610 616 | |
Symbol 580 Graphic | Used by:591 601 606 610 616 | |
Symbol 581 Graphic | Used by:591 601 606 610 616 | |
Symbol 582 Graphic | Used by:591 601 606 610 616 | |
Symbol 583 Graphic | Used by:591 601 606 610 616 | |
Symbol 584 Graphic | Used by:591 601 606 610 616 | |
Symbol 585 Graphic | Used by:591 601 606 610 616 | |
Symbol 586 Graphic | Used by:591 601 606 610 616 | |
Symbol 587 Graphic | Used by:591 601 606 610 616 | |
Symbol 588 Graphic | Used by:591 601 606 610 616 | |
Symbol 589 Graphic | Used by:591 601 606 610 616 | |
Symbol 590 Graphic | Used by:591 601 606 610 616 | |
Symbol 591 MovieClip | Uses:571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 | Used by:592 |
Symbol 592 MovieClip | Uses:567 569 570 591 | Used by:617 |
Symbol 593 Graphic | Used by:601 606 610 616 | |
Symbol 594 Graphic | Used by:595 | |
Symbol 595 MovieClip | Uses:594 | Used by:601 |
Symbol 596 Graphic | Used by:601 | |
Symbol 597 Graphic | Used by:601 616 | |
Symbol 598 Graphic | Used by:601 606 616 | |
Symbol 599 Graphic | Used by:601 606 616 | |
Symbol 600 Graphic | Used by:601 | |
Symbol 601 MovieClip | Uses:593 595 580 571 596 597 598 599 600 581 572 582 573 583 574 584 575 585 576 586 577 587 578 588 579 589 590 | Used by:617 |
Symbol 602 Graphic | Used by:603 | |
Symbol 603 MovieClip | Uses:602 | Used by:606 |
Symbol 604 Graphic | Used by:606 | |
Symbol 605 Graphic | Used by:606 | |
Symbol 606 MovieClip | Uses:593 603 580 571 604 598 599 605 581 572 582 573 583 574 584 575 585 576 586 577 587 578 588 579 589 590 | Used by:617 |
Symbol 607 Graphic | Used by:608 | |
Symbol 608 MovieClip | Uses:607 | Used by:610 |
Symbol 609 Graphic | Used by:610 | |
Symbol 610 MovieClip | Uses:593 608 575 585 580 571 609 576 586 581 572 577 587 582 573 578 588 583 574 579 589 584 590 | Used by:617 |
Symbol 611 Graphic | Used by:612 | |
Symbol 612 MovieClip | Uses:611 | Used by:616 |
Symbol 613 Graphic | Used by:616 | |
Symbol 614 Graphic | Used by:616 | |
Symbol 615 Graphic | Used by:616 | |
Symbol 616 MovieClip | Uses:593 612 613 580 571 614 598 599 615 597 581 572 582 573 583 574 584 575 585 576 586 577 587 578 588 579 589 590 | Used by:617 |
Symbol 617 MovieClip | Uses:566 592 601 606 610 616 | Used by:684 |
Symbol 618 Graphic | Used by:619 | |
Symbol 619 Button | Uses:618 | Used by:622 |
Symbol 620 EditableText | Uses:16 | Used by:622 |
Symbol 621 EditableText | Uses:16 | Used by:622 |
Symbol 622 MovieClip | Uses:619 620 621 | Used by:645 |
Symbol 623 EditableText | Uses:16 | Used by:645 |
Symbol 624 ShapeTweening | Used by:645 | |
Symbol 625 ShapeTweening | Used by:645 | |
Symbol 626 ShapeTweening | Used by:645 | |
Symbol 627 ShapeTweening | Used by:645 | |
Symbol 628 ShapeTweening | Used by:645 | |
Symbol 629 ShapeTweening | Used by:645 | |
Symbol 630 Graphic | Used by:645 | |
Symbol 631 Text | Uses:16 | Used by:645 |
Symbol 632 Text | Uses:16 | Used by:645 |
Symbol 633 ShapeTweening | Used by:645 | |
Symbol 634 ShapeTweening | Used by:645 | |
Symbol 635 ShapeTweening | Used by:645 | |
Symbol 636 ShapeTweening | Used by:645 | |
Symbol 637 ShapeTweening | Used by:645 | |
Symbol 638 ShapeTweening | Used by:645 | |
Symbol 639 Text | Uses:16 | Used by:645 |
Symbol 640 ShapeTweening | Used by:645 | |
Symbol 641 ShapeTweening | Used by:645 | |
Symbol 642 ShapeTweening | Used by:645 | |
Symbol 643 ShapeTweening | Used by:645 | |
Symbol 644 ShapeTweening | Used by:645 | |
Symbol 645 MovieClip | Uses:622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 | Used by:684 |
Symbol 646 Graphic | Used by:679 | |
Symbol 647 Graphic | Used by:679 | |
Symbol 648 Graphic | Used by:679 | |
Symbol 649 Graphic | Used by:679 | |
Symbol 650 Graphic | Used by:679 | |
Symbol 651 Sound | Used by:679 | |
Symbol 652 Graphic | Used by:679 | |
Symbol 653 Graphic | Used by:679 | |
Symbol 654 Graphic | Used by:679 | |
Symbol 655 Graphic | Used by:679 | |
Symbol 656 Graphic | Used by:679 | |
Symbol 657 Graphic | Used by:679 | |
Symbol 658 Graphic | Used by:679 | |
Symbol 659 Graphic | Used by:679 | |
Symbol 660 Graphic | Used by:679 | |
Symbol 661 Font | Used by:662 663 664 665 | |
Symbol 662 Text | Uses:661 | Used by:679 |
Symbol 663 Text | Uses:661 | Used by:679 |
Symbol 664 EditableText | Uses:661 | Used by:679 |
Symbol 665 EditableText | Uses:661 | Used by:679 |
Symbol 666 Graphic | Used by:679 | |
Symbol 667 Graphic | Used by:679 | |
Symbol 668 Graphic | Used by:679 | |
Symbol 669 Graphic | Used by:679 | |
Symbol 670 Graphic | Used by:679 | |
Symbol 671 Graphic | Used by:679 | |
Symbol 672 Graphic | Used by:679 | |
Symbol 673 Sound | Used by:679 | |
Symbol 674 Graphic | Used by:679 | |
Symbol 675 Graphic | Used by:679 | |
Symbol 676 Graphic | Used by:679 | |
Symbol 677 Graphic | Used by:679 | |
Symbol 678 Graphic | Used by:679 | |
Symbol 679 MovieClip | Uses:646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 | Used by:684 |
Symbol 680 Graphic | Used by:684 | |
Symbol 681 Graphic | Used by:684 | |
Symbol 682 EditableText | Uses:509 | Used by:684 |
Symbol 683 EditableText | Uses:509 | Used by:684 |
Symbol 684 MovieClip | Uses:561 617 645 679 680 681 682 683 | Used by:Timeline |
Symbol 685 EditableText | Uses:559 | Used by:696 |
Symbol 686 Sound | Used by:696 | |
Symbol 687 Sound | Used by:696 | |
Symbol 688 Sound | Used by:696 | |
Symbol 689 Sound | Used by:696 | |
Symbol 690 Sound | Used by:696 | |
Symbol 691 Sound | Used by:696 | |
Symbol 692 Sound | Used by:696 | |
Symbol 693 Sound | Used by:696 | |
Symbol 694 Sound | Used by:696 | |
Symbol 695 Sound | Used by:696 | |
Symbol 696 MovieClip | Uses:685 686 687 688 689 690 691 692 693 694 695 | Used by:Timeline |
Symbol 697 Graphic | Used by:Timeline | |
Symbol 698 Graphic | Used by:Timeline | |
Symbol 699 Graphic | Used by:Timeline | |
Symbol 700 Graphic | Used by:Timeline | |
Symbol 701 Graphic | Used by:703 | |
Symbol 702 Graphic | Used by:703 | |
Symbol 703 Button | Uses:701 702 | Used by:Timeline |
Symbol 704 EditableText | Uses:16 | Used by:Timeline |
Instance Names (2.59 KiB)
"inst" | Frame 21 | Symbol 558 MovieClip |
"_mc" | Symbol 463 MovieClip [player] Frame 3 | Symbol 446 MovieClip |
"anim" | Symbol 513 MovieClip Frame 1 | Symbol 508 MovieClip |
"perc" | Symbol 513 MovieClip Frame 1 | Symbol 511 MovieClip |
"swfloader" | Symbol 513 MovieClip Frame 1 | Symbol 512 MovieClip |
"sink_area" | Symbol 592 MovieClip Frame 1 | Symbol 569 MovieClip |
"sink_area" | Symbol 601 MovieClip Frame 1 | Symbol 595 MovieClip |
"sink_area" | Symbol 606 MovieClip Frame 1 | Symbol 603 MovieClip |
"sink_area" | Symbol 610 MovieClip Frame 1 | Symbol 608 MovieClip |
"sink_area" | Symbol 616 MovieClip Frame 1 | Symbol 612 MovieClip |
"theme" | Symbol 617 MovieClip Frame 1 | Symbol 566 MovieClip |
"theme" | Symbol 617 MovieClip Frame 2 | Symbol 592 MovieClip |
"theme" | Symbol 617 MovieClip Frame 3 | Symbol 601 MovieClip |
"theme" | Symbol 617 MovieClip Frame 4 | Symbol 606 MovieClip |
"theme" | Symbol 617 MovieClip Frame 5 | Symbol 610 MovieClip |
"theme" | Symbol 617 MovieClip Frame 6 | Symbol 616 MovieClip |
"choice0" | Symbol 645 MovieClip Frame 1 | Symbol 622 MovieClip |
"choice1" | Symbol 645 MovieClip Frame 1 | Symbol 622 MovieClip |
"choice2" | Symbol 645 MovieClip Frame 1 | Symbol 622 MovieClip |
"choice3" | Symbol 645 MovieClip Frame 1 | Symbol 622 MovieClip |
"choice0" | Symbol 645 MovieClip Frame 109 | Symbol 622 MovieClip |
"choice1" | Symbol 645 MovieClip Frame 109 | Symbol 622 MovieClip |
"choice2" | Symbol 645 MovieClip Frame 109 | Symbol 622 MovieClip |
"choice3" | Symbol 645 MovieClip Frame 109 | Symbol 622 MovieClip |
"controller" | Symbol 684 MovieClip Frame 1 | Symbol 561 MovieClip |
"backgrounds" | Symbol 684 MovieClip Frame 1 | Symbol 617 MovieClip |
"quiz_prompt" | Symbol 684 MovieClip Frame 1 | Symbol 645 MovieClip |
"level_prompt" | Symbol 684 MovieClip Frame 1 | Symbol 679 MovieClip |
Special Tags (11.78 KiB)
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "hit_inversion_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "hit_regular_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "power_up_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Cepret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "intructionmc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "splatter4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "splatter3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "splatter2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "splatter1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "log2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "log1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 125 as "log0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "vehicle1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "vehicle6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "vehicle3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 234 as "vehicle4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 250 as "vehicle5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 268 as "vehicle2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "vehicle0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 315 as "turtles3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 332 as "turtles2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 333 as "turtles1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 334 as "turtles0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 369 as "boat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 390 as "crocodile1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 407 as "crocodile0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "player" |
ExportAssets (56) | Timeline Frame 1 | Symbol 497 as "power_up" |
Labels (805 B)
"Starting Screen" | Frame 21 |
"Game Over" | Frame 23 |
"Standing" | Symbol 463 MovieClip [player] Frame 1 |
"Walking" | Symbol 463 MovieClip [player] Frame 2 |
"Power Up" | Symbol 463 MovieClip [player] Frame 3 |
"Hit" | Symbol 463 MovieClip [player] Frame 4 |
"i1" | Symbol 536 MovieClip Frame 1 |
"i2" | Symbol 536 MovieClip Frame 2 |
"On" | Symbol 558 MovieClip Frame 2 |
"Off" | Symbol 558 MovieClip Frame 18 |
"Correct" | Symbol 645 MovieClip Frame 20 |
"Incorrect" | Symbol 645 MovieClip Frame 109 |
Dynamic Text Variables (644 B)
text | Symbol 510 EditableText | "" |
field | Symbol 620 EditableText | "" |
index | Symbol 621 EditableText | "" |
question | Symbol 623 EditableText | "" |
level | Symbol 664 EditableText | "" |
level | Symbol 665 EditableText | "" |
lives | Symbol 682 EditableText | "0" |
score | Symbol 683 EditableText | "0" |
score | Symbol 704 EditableText | "" |
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