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228086
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/46078350?noj=FRM46078350-2DC" width="1" height="1"></div>

Chicken Across the Road.swf

This is the info page for
Flash #10976

(Click the ID number above for more basic data on this flash file.)


Text
n

o

p

a

e

w

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s

o

o

h

c

n

o

p

a

e

w

e

s

o

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h

c

More
Options

More
Options

Clear

Clear

MENU

MENU

Instructions :

1. Aim and click to throw stuff at the character (quite simple isn't it ?)

2. Use this panel to change settings during the game

3. Click "Options" to change the character's body, background
and
music.

4. Click at the item icon to change your weapon

5. Click "Clear" to clear your character's body from splatters

6. Click "MENU" to clear your character's body from splatters

Close

7. Click the speaker icon to mute all sounds

Play More Games

Play More Games

Put This On Your Site

Put This On Your Site

Talk About Games

Talk About Games

Get Cheats

Get Cheats

Guide the chicken across the
roads and rivers with your arrow
keys to get all the worms. The
more levels you reach the more
worms you will need to find in
order to get to the next level.
Have fun!

Guide the chicken across the
roads and rivers with your arrow
keys to get all the worms. The
more levels you reach the more
worms you will need to find in
order to get to the next level.
Have fun!

Frogger Game

Correct!

Get ready to play...

Incorrect!

LEVEL:

LEVEL:

0

0

Sounds

ActionScript [AS1/AS2]

Instance of Symbol 513 MovieClip in Frame 1
//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Frame 21
stop();
Frame 22
stop(); num_choices_per_question = 4; question0_text = "The answer is A."; question0_answer = 0; question0_choice0 = "This is the answer"; question0_choice1 = "This is wrong"; question0_choice2 = "This is also wrong"; question0_choice3 = "Don't pick me..."; question1_text = "The answer is B."; question1_answer = 1; question1_choice0 = "This is wrong"; question1_choice1 = "This is the answer"; question1_choice2 = "This is also wrong"; question1_choice3 = "Don't pick me..."; question2_text = "The answer is C."; question2_answer = 2; question2_choice0 = "This is wrong"; question2_choice1 = "This is also wrong"; question2_choice2 = "This is the answer"; question2_choice3 = "Don't pick me..."; theme0_num_lanes = 4; theme0_lanes_y = "141,211,281,352"; theme0_lane_inversions = "False,False,False,False"; theme0_add_obstacle_delay = "101,87,77,68"; theme0_min_obstacle_delay = "81,67,57,48"; theme0_lane_speeds = "-4,4,-4,4"; theme0_max_lane_speeds = "-8,8,-8,8"; theme0_start_point_x = 300; theme0_start_point_y = 450; theme0_end_point_x = 300; theme0_end_point_y = 40; theme0_lane0_linkages = "vehicle5,vehicle6"; theme0_lane1_linkages = "vehicle3,vehicle4"; theme0_lane2_linkages = "vehicle2,vehicle3"; theme0_lane3_linkages = "vehicle0,vehicle1"; theme1_num_lanes = 4; theme1_lanes_y = "148,215,284,350"; theme1_lane_inversions = "True,True,True,True"; theme1_add_obstacle_delay = "101,87,77,68"; theme1_min_obstacle_delay = "81,67,57,48"; theme1_lane_speeds = "-4,4,-4,4"; theme1_max_lane_speeds = "-8,8,-8,8"; theme1_start_point_x = 300; theme1_start_point_y = 450; theme1_end_point_x = 300; theme1_end_point_y = 40; theme1_lane0_linkages = "log0,log1,log2"; theme1_lane1_linkages = "boat,turtles0,turtles1,turtles2,turtles3"; theme1_lane2_linkages = "log0,log1,log2"; theme1_lane3_linkages = "turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme2_num_lanes = 4; theme2_lanes_y = "128,197,293,349"; theme2_lane_inversions = "False,False,True,True"; theme2_add_obstacle_delay = "101,87,77,68"; theme2_min_obstacle_delay = "81,67,57,48"; theme2_lane_speeds = "-4,4,-4,4"; theme2_max_lane_speeds = "-8,8,-8,8"; theme2_start_point_x = 300; theme2_start_point_y = 450; theme2_end_point_x = 300; theme2_end_point_y = 40; theme2_lane0_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme2_lane1_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme2_lane2_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme2_lane3_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme3_num_lanes = 4; theme3_lanes_y = "142,202,293,360"; theme3_lane_inversions = "True,True,False,False"; theme3_add_obstacle_delay = "101,87,77,68"; theme3_min_obstacle_delay = "81,67,57,48"; theme3_lane_speeds = "-4,4,-4,4"; theme3_max_lane_speeds = "-8,8,-8,8"; theme3_start_point_x = 300; theme3_start_point_y = 450; theme3_end_point_x = 300; theme3_end_point_y = 40; theme3_lane0_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme3_lane1_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme3_lane2_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme3_lane3_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme4_num_lanes = 4; theme4_lanes_y = "114,204,267,348"; theme4_lane_inversions = "True,False,False,True"; theme4_add_obstacle_delay = "101,87,77,68"; theme4_min_obstacle_delay = "81,67,57,48"; theme4_lane_speeds = "-4,4,-4,4"; theme4_max_lane_speeds = "-8,8,-8,8"; theme4_start_point_x = 300; theme4_start_point_y = 450; theme4_end_point_x = 300; theme4_end_point_y = 40; theme4_lane0_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme4_lane1_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme4_lane2_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme4_lane3_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme5_num_lanes = 4; theme5_lanes_y = "114,212,269,369"; theme5_lane_inversions = "False,True,True,False"; theme5_add_obstacle_delay = "101,87,77,68"; theme5_min_obstacle_delay = "81,67,57,48"; theme5_lane_speeds = "-4,4,-4,4"; theme5_max_lane_speeds = "-8,8,-8,8"; theme5_start_point_x = 300; theme5_start_point_y = 450; theme5_end_point_x = 300; theme5_end_point_y = 40; theme5_lane0_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6"; theme5_lane1_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme5_lane2_linkages = "log0,log1,log2,turtles0,turtles1,turtles2,turtles3,crocodile0,crocodile1"; theme5_lane3_linkages = "vehicle0,vehicle1,vehicle2,vehicle3,vehicle4,vehicle5,vehicle6";
Instance of Symbol 684 MovieClip in Frame 22
//component parameters onClipEvent (initialize) { game_data_file = "GameData.txt"; use_quiz = "False"; shuffle_questions = "True"; correct_points = 100; incorrect_points = -50; stage_width = 600; stage_height = 480; num_power_ups = 1; num_power_ups_increase = 1; maximum_num_power_ups = 15; power_up_placement = "Random"; power_up_points = 150; power_up_points_increase = 50; incorrect_answer_handle = "Skip Power Up"; num_lives = 3; num_points_extra_life = 1000; obstacle_speed_increase = 0.5; obstacle_delay_decrease = -1; move_left_key = "LEFT"; move_right_key = "RIGHT"; move_up_key = "UP"; move_down_key = "DOWN"; player_move_displacement = 40; num_player_move_increments = 4; hit_go_back_speed = 5; }
Instance of Symbol 696 MovieClip in Frame 22
onClipEvent (load) { start_time = getTimer(); range_min = 2000; range_max = 4000; next_time = Math.randi(range_min, range_max); } onClipEvent (enterFrame) { if ((getTimer() - start_time) > next_time) { this.gotoAndStop(Math.randi(2, this._totalframes + 1)); start_time = getTimer(); next_time = Math.randi(range_min, range_max); } }
Frame 23
stop();
Symbol 59 Button
on (release) { _parent.gotoAndStop("mainmenu"); }
Symbol 446 MovieClip Frame 5
_parent.gotoAndStop("Standing");
Symbol 462 MovieClip Frame 31
this.gotoAndPlay(this._currentframe - 10);
Symbol 463 MovieClip [player] Frame 1
stop();
Symbol 513 MovieClip Frame 1
stop();
Instance of Symbol 512 MovieClip "swfloader" in Symbol 513 MovieClip Frame 1
onClipEvent (load) { function strip_spaces(str) { var _local2 = str; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { if ((_local2.charAt(_local1) != " ") && (_local2.charAt(_local1) != ";")) { _local3 = _local3 + _local2.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var timeline_action = _local3.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } _local2[timeline_function](function_parameter); } } function execute_action() { var _local1 = _parent; unloaded = true; _local1._visible = false; simple_script(_local1.play_action_val, _local1); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }
Symbol 520 MovieClip Frame 1
_parent.stop();
Symbol 520 MovieClip Frame 65
stop(); _parent.play();
Symbol 530 Button
on (press) { this.play(); }
Symbol 534 Button
on (release) { _root.inst.gotoAndPlay("On"); gotoAndStop ("i2"); }
Symbol 535 Button
on (release) { _root.inst.gotoAndPlay("Off"); gotoAndStop ("i1"); }
Symbol 536 MovieClip Frame 1
stop();
Symbol 536 MovieClip Frame 2
stop();
Symbol 540 Button
on (release) { getURL ("http://www.urgames.com", "_self"); }
Symbol 544 Button
on (release) { getURL ("http://www.gamesforyourwebsite.com", "_self"); }
Symbol 548 Button
on (release) { getURL ("http://www.urgames.com/forums", "_self"); }
Symbol 552 Button
on (release) { getURL ("http://www.urgames.com/cheats", "_self"); }
Symbol 558 MovieClip Frame 1
stop();
Symbol 558 MovieClip Frame 17
stop();
Symbol 558 MovieClip Frame 34
gotoAndStop (1);
Symbol 617 MovieClip Frame 1
stop();
Symbol 619 Button
on (press) { _parent._parent.game.evaluate_answer(this); }
Symbol 645 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 20
stop();
Symbol 645 MovieClip Frame 108
_parent.game.answer_prompt_done(); this.gotoAndStop(2);
Symbol 645 MovieClip Frame 208
_parent.game.answer_prompt_done(); this.gotoAndStop(2);
Symbol 679 MovieClip Frame 68
_parent.game.level_prompt_done_playing(); this.gotoAndStop(1);
Symbol 684 MovieClip Frame 1
Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Math.randf = function (a, b) { return((Math.random() * (b - a)) + a); }; Math.randa = function () { return(arguments.rande()); }; Math.sign = function (a) { var _local1 = a; if (_local1 != 0) { return(Math.abs(_local1) / _local1); } return(0); }; Array.prototype.toNumber = function () { var _local2 = this; var _local3 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { if (typeof(_local2[_local1]) == "string") { _local3[_local1] = Number(_local2[_local1]); } else { _local3[_local1] = _local2[_local1].toNumber(); } _local1++; } return(_local3); }; Array.prototype.swap = function (a, b) { var _local1 = this; var _local2 = _local1[a]; _local1[a] = _local1[b]; _local1[b] = _local2; }; Array.prototype.shuffle = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2.swap(_local1, Math.randi(0, _local2.length)); _local1++; } }; Array.prototype.rande = function () { return(this[Math.randi(0, this.length)]); }; Array.prototype.split2D = function (delimeter) { var _local2 = this; var _local3 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { _local3[_local1] = _local2[_local1].split(delimeter); _local1++; } return(_local3); }; Array.prototype.sortNum = function () { this.sort(function (a, b) { return(((a > b) ? 1 : -1)); }); }; Array.prototype.sortNum2D = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1].sortNum(); _local1++; } }; FroggerGame = function () { this.load_game_data(); }; FroggerGame.prototype.game_data_file = game_data_file; FroggerGame.prototype.use_quiz = use_quiz; FroggerGame.prototype.shuffle_questions = shuffle_questions; FroggerGame.prototype.correct_points = Number(correct_points); FroggerGame.prototype.incorrect_points = Number(incorrect_points); FroggerGame.prototype.stage_width = Number(stage_width); FroggerGame.prototype.stage_height = Number(stage_height); FroggerGame.prototype.num_power_ups = Number(num_power_ups); FroggerGame.prototype.num_power_ups_increase = Number(num_power_ups_increase); FroggerGame.prototype.maximum_num_power_ups = Number(maximum_num_power_ups); FroggerGame.prototype.power_up_placement = power_up_placement; FroggerGame.prototype.power_up_points = Number(power_up_points); FroggerGame.prototype.power_up_points_increase = Number(power_up_points_increase); FroggerGame.prototype.incorrect_answer_handle = incorrect_answer_handle; FroggerGame.prototype.worm_points = Number(worm_points); FroggerGame.prototype.worm_points_increase = Number(worm_points_increase); FroggerGame.prototype.num_lives = Number(num_lives); FroggerGame.prototype.num_points_extra_life = Number(num_points_extra_life); FroggerGame.prototype.obstacle_speed_increase = Number(obstacle_speed_increase); FroggerGame.prototype.obstacle_delay_decrease = Number(obstacle_delay_decrease); FroggerGame.prototype.move_left_key = move_left_key; FroggerGame.prototype.move_right_key = move_right_key; FroggerGame.prototype.move_up_key = move_up_key; FroggerGame.prototype.move_down_key = move_down_key; FroggerGame.prototype.player_move_displacement = Number(player_move_displacement); FroggerGame.prototype.num_player_move_increments = Number(num_player_move_increments); FroggerGame.prototype.hit_go_back_speed = Number(hit_go_back_speed); FroggerGame.prototype.timeline = this; FroggerGame.prototype.load_game_data = function () { this.timeline.controller.loadVariables(this.game_data_file); }; FroggerGame.prototype.initialize = function () { var _local1 = this; _local1.initialize_variables(); _local1.initialize_graphics(); _local1.initialize_level(); }; FroggerGame.prototype.initialize_variables = function () { var _local1 = this; _local1.paused = false; _local1.depth = 0; _local1.current_level = 0; _local1.current_frame = 1; _local1.score = 0; _local1.player_lives = _local1.num_lives; _local1.lanes = new Array(); _local1.power_up = undefined; _local1.num_remaining_power_ups = 0; _local1.obstacles = new Array(); _local1.player_speed = _local1.player_move_displacement / _local1.num_player_move_increments; _local1.outside_velocity = 0; _local1.obstacles_position.sortNum2D(); }; FroggerGame.prototype.initialize_graphics = function () { this.create_player_graphics(); }; FroggerGame.prototype.create_player_graphics = function () { var _local1 = this; _local1.timeline.attachMovie("player", "player", 12000 + (_local1.depth++)); _local1.timeline.player.final_x = 0; _local1.timeline.player.final_y = 0; }; FroggerGame.prototype.initialize_level = function () { var _local1 = this; _local1.remove_previous_graphics(); _local1.initialize_theme(); _local1.initialize_beginning_obstacles(); _local1.initialize_power_up(); }; FroggerGame.prototype.remove_previous_graphics = function () { this.remove_obstacles(); }; FroggerGame.prototype.remove_obstacles = function () { var _local3 = this; var _local2 = 0; while (_local2 < _local3.lanes.length) { var _local1 = 0; while (_local1 < _local3.lanes[_local2].obstacles.length) { _local3.lanes[_local2].obstacles[_local1].unloadMovie(); _local1++; } _local2++; } }; FroggerGame.prototype.initialize_theme = function () { var _local1 = this; _local1.timeline.backgrounds.gotoAndStop((_local1.current_level % _local1.timeline.backgrounds._totalframes) + 1); _local1.current_theme = _local1.themes[_local1.timeline.backgrounds._currentframe - 1]; _local1.num_remaining_power_ups = Math.min(_local1.num_power_ups + (_local1.current_level * _local1.num_power_ups_increase), _local1.maximum_num_power_ups); _local1.lanes = new Array(); var _local2 = 0; while (_local2 < _local1.current_theme.num_lanes) { _local1.lanes[_local2] = new Object(); _local1.lanes[_local2].position_y = _local1.current_theme.lanes_y[_local2]; _local1.lanes[_local2].inversion = _local1.current_theme.lane_inversions[_local2]; _local1.lanes[_local2].linkages = _local1.current_theme.lane_linkages[_local2]; _local1.lanes[_local2].speed = Math.min(Math.abs(_local1.current_theme.lane_speeds[_local2]) + (Math.floor(_local1.current_level / _local1.timeline.backgrounds._totalframes) * _local1.obstacle_speed_increase), Math.abs(_local1.current_theme.max_lane_speeds[_local2])) * Math.sign(_local1.current_theme.lane_speeds[_local2]); _local1.lanes[_local2].add_obstacle_delay = Math.max(_local1.current_theme.add_obstacle_delay[_local2] + (Math.floor(_local1.current_level / _local1.timeline.backgrounds._totalframes) * _local1.obstacle_delay_decrease), _local1.current_theme.min_obstacle_delay[_local2]); _local1.lanes[_local2].level = _local2; _local1.lanes[_local2].obstacles = new Array(); _local2++; } _local1.timeline.player._x = (_local1.timeline.player.final_x = _local1.current_theme.start_point_x); _local1.timeline.player._y = (_local1.timeline.player.final_y = _local1.current_theme.start_point_y); _local1.timeline.level_prompt.level = _local1.current_level + 1; _local1.timeline.level_prompt.play(); _local1.paused = true; }; FroggerGame.prototype.initialize_beginning_obstacles = function () { var _local1 = this; var _local3 = 0; while (_local3 < _local1.lanes.length) { var _local2 = ((Math.sign(_local1.lanes[_local3].speed) == 1) ? (Math.randf(1, 100)) : (_local1.stage_width - Math.randf(1, 100))); while ((_local2 > 0) && (_local2 < _local1.stage_width)) { _local1.create_obstacle(_local2, _local1.lanes[_local3]); _local2 = _local2 + (Math.sign(_local1.lanes[_local3].speed) * 400); } _local3++; } }; FroggerGame.prototype.create_obstacle = function (starting_x, lane) { var _local2 = this; var _local3 = lane; var linkage = _local3.linkages.rande(); _local2.depth++; _local2.timeline.attachMovie(linkage, "obstacle" + _local2.depth, _local2.depth); var _local1 = _local2.timeline["obstacle" + _local2.depth]; _local1._x = starting_x; _local1._y = _local3.position_y; _local1._xscale = _local1._xscale * Math.sign(_local3.speed); _local1.speed = _local3.speed; _local3.obstacles.push(_local1); return(_local1); }; FroggerGame.prototype.initialize_power_ups = function () { var _local1 = this; var num_power_ups = Math.min(_local1.num_power_ups + (_local1.current_level * _local1.num_power_ups_increase), _local1.maximum_num_power_ups); var _local3 = 0; while (_local3 < num_power_ups) { _local1.depth++; _local1.timeline.attachMovie("power_up", "power_up" + _local1.depth, _local1.depth + 10000); var _local2 = _local1.timeline["power_up" + _local1.depth]; if (_local3 == 0) { _local2._x = _local1.current_theme.end_point_x; _local2._y = _local1.current_theme.end_point_y; } else { _local2._x = Math.randf(100, _local1.stage_width - 100); _local2._y = Math.randf(_local1.lanes[0].position_y, _local1.lanes[_local1.lanes.length - 1].position_y); } _local1.power_ups.push(_local2); _local3++; } }; FroggerGame.prototype.initialize_power_up = function () { var _local1 = this; _local1.num_remaining_power_ups--; if (_local1.num_remaining_power_ups < 0) { } else { _local1.depth++; _local1.timeline.attachMovie("power_up", "power_up" + _local1.depth, _local1.depth + 10000); var _local2 = _local1.timeline["power_up" + _local1.depth]; if (_local1.power_up_placement == "Random") { if (_local1.num_remaining_power_ups == 0) { _local2._x = _local1.current_theme.end_point_x; _local2._y = _local1.current_theme.end_point_y; } else { _local2._x = Math.randf(100, _local1.stage_width - 100); _local2._y = Math.randf(_local1.lanes[0].position_y, _local1.lanes[_local1.lanes.length - 1].position_y); } } else { var _local3 = (_local1.current_theme.start_point_y + _local1.current_theme.end_point_y) / 2; _local2._x = Math.randf(100, _local1.stage_width - 100); _local2._y = (Math.pow(-1, _local1.num_remaining_power_ups + 1) * Math.abs(_local3 - _local1.current_theme.end_point_y)) + _local3; } _local1.power_up = _local2; } }; FroggerGame.prototype.action = function () { var _local1 = this; _local1.move_player(); _local1.move_all_obstacles(); _local1.check_player_safety(); _local1.update_properties(); if ((_local1.num_remaining_power_ups < 0) && (_local1.timeline.player._mc._totalframes == _local1.timeline.player._mc._currentframe)) { _local1.current_level++; _local1.initialize_level(); } }; FroggerGame.prototype.move_player = function () { var _local1 = this; if (_local1.timeline.player._currentframe == 3) { } else { var cx = Math.floor(_local1.timeline.player._x); var _local3 = Math.floor(_local1.timeline.player._y); var fx = Math.floor(_local1.timeline.player.final_x); var _local2 = Math.floor(_local1.timeline.player.final_y); var old_frame = _local1.timeline.player._currentframe; if ((_local1.timeline.player._currentframe == 4) && (_local3 != _local2)) { _local1.tween_player(_local2, _local3, "_y", _local1.hit_go_back_speed, "Hit"); } else if (cx != fx) { _local1.tween_player(fx, cx, "_x", _local1.player_speed, "Walking"); } else if (_local3 != _local2) { _local1.tween_player(_local2, _local3, "_y", _local1.player_speed, "Walking"); } else { _local1.timeline.player.gotoAndStop("Standing"); _local1.timeline.player._x = _local1.timeline.player.final_x; _local1.timeline.player._y = _local1.timeline.player.final_y; _local1.check_player_power_up(); _local1.timeline.player._x = _local1.timeline.player._x + _local1.outside_velocity; _local1.timeline.player.final_x = _local1.timeline.player._x; } _local1.clip_player_to_screen(); } }; FroggerGame.prototype.tween_player = function (final, current, axis, speed, label) { var _local1 = this; var _local2 = final; var _local3 = axis; _local1.timeline.player.gotoAndStop(label); _local1.timeline.player[_local3] = _local1.timeline.player[_local3] + (Math.sign(_local2 - current) * speed); if (Math.abs(_local1.timeline.player[_local3] - _local2) < speed) { _local1.timeline.player[_local3] = _local2; } }; FroggerGame.prototype.clip_player_to_screen = function () { var _local1 = this; var _local2 = _local1.timeline.player._x; var old_y = _local1.timeline.player._y; if (_local1.timeline.player._x < 0) { _local1.timeline.player._x = (_local1.timeline.player.final_x = 0); } else if (_local1.timeline.player._x > _local1.stage_width) { _local1.timeline.player._x = (_local1.timeline.player.final_x = _local1.stage_width); } else if (_local1.timeline.player._y < 0) { _local1.timeline.player._y = (_local1.timeline.player.final_y = 0); } else if (_local1.timeline.player._y > _local1.stage_height) { _local1.timeline.player._y = (_local1.timeline.player.final_y = _local1.stage_height); } if ((_local2 != _local1.timeline.player._x) && (_local1.outside_velocity != 0)) { _local1.timeline.player._x = ((_local1.timeline.player._x == 0) ? 20 : (_local1.stage_width - 20)); _local1.timeline.player.final_x = _local1.timeline.player._x; _local1.player_hit(); _local1.play_sound("hit_regular_sound"); } }; FroggerGame.prototype.move_all_obstacles = function () { var _local1 = this; var num_lanes = _local1.lanes.length; var _local3 = 0; while (_local3 < num_lanes) { var num_obstacles = _local1.lanes[_local3].obstacles.length; var found_close_obstacle = false; var _local2 = 0; while (_local2 < num_obstacles) { var obstacle_mc = _local1.lanes[_local3].obstacles[_local2]; _local1.move_obstacle(obstacle_mc, _local2, _local1.lanes[_local3]); _local2++; } if ((_local1.current_frame % _local1.lanes[_local3].add_obstacle_delay) == 0) { if (Math.sign(obstacle_mc.speed) == 1) { _local1.create_obstacle(1, _local1.lanes[_local3]); } else { _local1.create_obstacle(_local1.stage_width - 1, _local1.lanes[_local3]); } } _local3++; } }; FroggerGame.prototype.move_obstacle = function (obstacle_mc, obstacle_index, lane) { var _local1 = obstacle_mc; var _local3 = lane; _local1._x = _local1._x + _local1.speed; var _local2 = this.check_obstacle_off_stage(_local1, obstacle_index, _local3); if (_local2) { } else if (_local3.inversion == "False") { this.check_player_obstacle_interaction_regular(_local1, _local3); } }; FroggerGame.prototype.check_obstacle_off_stage = function (obstacle_mc, obstacle_index, lane) { var _local1 = obstacle_mc; if (((Math.sign(_local1.speed) == 1) && ((_local1._x - _local1._width) > this.stage_width)) || ((Math.sign(_local1.speed) == -1) && ((_local1._x + _local1._width) < 0))) { lane.obstacles.splice(obstacle_index, 1); _local1.unloadMovie(); return(true); } return(undefined); }; FroggerGame.prototype.check_player_safety = function () { var _local1 = this; if (_local1.timeline.player._currentframe != 1) { } else { var _local2 = _local1.lanes[_local1.calculate_player_lane()]; var _local3 = _local2.obstacles[_local1.calculate_touching_obstacle(_local2)]; _local1.outside_velocity = 0; if (_local2.inversion == "True") { _local1.check_player_obstacle_interaction_inversion(_local3, _local2); } } }; FroggerGame.prototype.check_player_obstacle_interaction_inversion = function (obstacle_mc, lane) { var _local1 = this; if (obstacle_mc == undefined) { if (_local1.timeline.backgrounds.theme.sink_area.hitTest(_local1.timeline.player._x, _local1.timeline.player._y, true)) { _local1.play_sound("hit_inversion_sound"); _local1.player_hit(); } } else { _local1.outside_velocity = obstacle_mc.speed; } }; FroggerGame.prototype.check_player_obstacle_interaction_regular = function (obstacle_mc, lane) { var _local1 = this; if (_local1.timeline.player._currentframe == 1) { if (obstacle_mc.hitTest(_local1.timeline.player._x, _local1.timeline.player._y, true)) { _local1.play_sound("hit_regular_sound"); _local1.player_hit(); } } }; FroggerGame.prototype.player_hit = function () { var _local1 = this; _local1.timeline.player.gotoAndStop("Hit"); _local1.timeline.player._rotation = 0; _local1.timeline.player.final_y = _local1.current_theme.start_point_y; _local1.player_lives--; _local1.check_game_over(); }; FroggerGame.prototype.calculate_touching_obstacle = function (lane) { var _local1 = this; var epsilon = (_local1.timeline.player._height / 3); var _local2 = 0; while (_local2 < lane.obstacles.length) { var _local3 = lane.obstacles[_local2]; if ((_local3.hitTest(_local1.timeline.player._x, _local1.timeline.player._y, true) || (_local3.hitTest(_local1.timeline.player._x + epsilon, _local1.timeline.player._y, true))) || (_local3.hitTest(_local1.timeline.player._x - epsilon, _local1.timeline.player._y, true))) { return(_local2); } _local2++; } return(-1); }; FroggerGame.prototype.calculate_player_lane = function () { var _local3 = this; var lane_index = -1; var smallest_distance = Number.MAX_VALUE; var _local1 = 0; while (_local1 < _local3.lanes.length) { var _local2 = Math.abs(_local3.timeline.player._y - _local3.lanes[_local1].position_y); if (_local2 < smallest_distance) { lane_index = _local1; smallest_distance = _local2; } _local1++; } return(lane_index); }; FroggerGame.prototype.update_properties = function () { var _local1 = this; _local1.current_frame++; _local1.timeline.score = (_root.score = _local1.score); _local1.timeline.lives = _local1.player_lives; }; FroggerGame.prototype.key_down = function () { var _local1 = this; if (_local1.timeline.player._currentframe != 1) { } else if (Key.isDown(Key[_local1.move_left_key])) { _local1.shift_player_left(); } else if (Key.isDown(Key[_local1.move_right_key])) { _local1.shift_player_right(); } else if (Key.isDown(Key[_local1.move_up_key])) { _local1.shift_player_up(); } else if (Key.isDown(Key[_local1.move_down_key])) { _local1.shift_player_down(); } }; FroggerGame.prototype.shift_player_left = function () { var _local1 = this; _local1.timeline.player._rotation = 180; _local1.timeline.player.final_x = _local1.timeline.player.final_x - _local1.player_move_displacement; }; FroggerGame.prototype.shift_player_right = function () { var _local1 = this; _local1.timeline.player._rotation = 0; _local1.timeline.player.final_x = _local1.timeline.player.final_x + _local1.player_move_displacement; }; FroggerGame.prototype.shift_player_up = function () { var _local1 = this; _local1.timeline.player._rotation = -90; _local1.timeline.player.final_y = _local1.timeline.player.final_y - _local1.player_move_displacement; }; FroggerGame.prototype.shift_player_down = function () { var _local1 = this; _local1.timeline.player._rotation = 90; _local1.timeline.player.final_y = _local1.timeline.player.final_y + _local1.player_move_displacement; }; FroggerGame.prototype.check_player_power_up = function () { var _local1 = this; if (_local1.power_up.hitTest(_local1.timeline.player)) { _local1.handle_player_get_power_up(); } }; FroggerGame.prototype.handle_player_get_power_up = function () { var _local1 = this; _local1.power_up.unloadMovie(); _local1.power_up = undefined; _local1.timeline.player.gotoAndStop("Power Up"); _local1.score = _local1.score + (_local1.power_up_points + (_local1.current_level * _local1.power_up_points_increase)); if (_local1.use_quiz == "True") { _local1.initialize_quiz(); } else { _local1.initialize_power_up(); } _local1.play_sound("power_up_sound"); }; FroggerGame.prototype.initialize_quiz = function () { var _local3 = this; _local3.paused = true; _local3.timeline.quiz_prompt.play(); var question = _local3.questions.shift(); _local3.questions.push(question); _local3.timeline.quiz_prompt.question = question.text; var _local1 = 0; while (_local1 < _local3.num_choices_per_question) { var _local2 = _local3.timeline.quiz_prompt["choice" + _local1]; _local2.index = String.fromCharCode(_local1 + 65); _local2.field = question.choices[_local1]; _local2.correct = _local1 == question.answer; _local1++; } }; FroggerGame.prototype.evaluate_answer = function (choice_mc) { if (choice_mc.correct) { this.correct_answer(); } else { this.incorrect_answer(); } }; FroggerGame.prototype.correct_answer = function () { var _local1 = this; _local1.timeline.quiz_prompt.gotoAndPlay("Correct"); _local1.score = _local1.score + _local1.correct_points; }; FroggerGame.prototype.incorrect_answer = function () { var _local1 = this; _local1.timeline.quiz_prompt.gotoAndPlay("Incorrect"); _local1.score = _local1.score + _local1.incorrect_points; if (_local1.incorrect_answer_handle == "Re-place Power Up") { _local1.num_remaining_power_ups++; } }; FroggerGame.prototype.answer_prompt_done = function () { this.paused = false; this.initialize_power_up(); }; FroggerGame.prototype.check_game_over = function () { if (this.player_lives <= 0) { _root.gotoAndStop("Game Over"); } }; FroggerGame.prototype.level_prompt_done_playing = function () { this.paused = false; this.current_frame = 1; }; FroggerGame.prototype.play_sound = function (linkage) { var _local1 = new Sound(); _local1.attachSound(linkage); _local1.start(0, 1); }; this._x = 0; this._y = 0; game = new FroggerGame(); if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; }
Instance of Symbol 561 MovieClip "controller" in Symbol 684 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.key_down = false; } onClipEvent (load) { this._visible = false; this.key_down = false; _parent.game.num_choices_per_question = Number(_root.num_choices_per_question); _parent.game.questions = new Array(); var j = 0; while (j >= 0) { if (_root[("question" + j) + "_text"] == undefined) { break; } _parent.game.questions[j] = new Object(); _parent.game.questions[j].text = _root[("question" + j) + "_text"]; _parent.game.questions[j].answer = Number(_root[("question" + j) + "_answer"]); _parent.game.questions[j].choices = new Array(); var k = 0; while (k < _parent.game.num_choices_per_question) { _parent.game.questions[j].choices[k] = _root[(("question" + j) + "_choice") + k]; k++; } j++; } if (_parent.game.shuffle_questions == "True") { _parent.game.questions.shuffle(); } _parent.game.themes = new Array(); var j = 0; while (j >= 0) { if (_root[("theme" + j) + "_num_lanes"] == undefined) { break; } _parent.game.themes[j] = new Object(); _parent.game.themes[j].num_lanes = Number(_root[("theme" + j) + "_num_lanes"]); _parent.game.themes[j].lanes_y = _root[("theme" + j) + "_lanes_y"].split(",").toNumber(); _parent.game.themes[j].lane_inversions = _root[("theme" + j) + "_lane_inversions"].split(","); _parent.game.themes[j].add_obstacle_delay = _root[("theme" + j) + "_add_obstacle_delay"].split(",").toNumber(); _parent.game.themes[j].min_obstacle_delay = _root[("theme" + j) + "_min_obstacle_delay"].split(",").toNumber(); _parent.game.themes[j].lane_speeds = _root[("theme" + j) + "_lane_speeds"].split(",").toNumber(); _parent.game.themes[j].max_lane_speeds = _root[("theme" + j) + "_max_lane_speeds"].split(",").toNumber(); _parent.game.themes[j].start_point_x = Number(_root[("theme" + j) + "_start_point_x"]); _parent.game.themes[j].start_point_y = Number(_root[("theme" + j) + "_start_point_y"]); _parent.game.themes[j].end_point_x = Number(_root[("theme" + j) + "_end_point_x"]); _parent.game.themes[j].end_point_y = Number(_root[("theme" + j) + "_end_point_y"]); _parent.game.themes[j].lane_linkages = new Array(); var k = 0; while (k < _parent.game.themes[j].num_lanes) { _parent.game.themes[j].lane_linkages[k] = _root[((("theme" + j) + "_lane") + k) + "_linkages"].split(","); k++; } j++; } _parent.game.initialize(); } onClipEvent (keyDown) { if (Key.isDown(32)) { _parent.game.paused = _parent.game.paused ^ true; } this.key_down = true; } onClipEvent (keyUp) { this.key_down = false; } onClipEvent (enterFrame) { if (_parent.game.paused) { return(undefined); } if (this.key_down) { _parent.game.key_down(); } _parent.game.action(); }
Instance of Symbol 645 MovieClip "quiz_prompt" in Symbol 684 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(16005); }
Instance of Symbol 679 MovieClip "level_prompt" in Symbol 684 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(16001); }
Symbol 696 MovieClip Frame 1
stop();
Symbol 703 Button
on (press) { this.gotoAndStop("Starting Screen"); }

Library Items

Symbol 1 Sound [hit_inversion_sound]
Symbol 2 Sound [hit_regular_sound]
Symbol 3 Sound [power_up_sound]
Symbol 4 Sound [Cepret]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [stuff5]Uses:5Used by:62
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [stuff4]Uses:7Used by:62
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Symbol 12 MovieClip [stuff2]Uses:11Used by:62
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Symbol 21 EditableTextUses:16Used by:62
Symbol 22 EditableTextUses:16Used by:62
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Symbol 24 EditableTextUses:16Used by:62
Symbol 25 EditableTextUses:16Used by:62
Symbol 26 EditableTextUses:16Used by:62
Symbol 27 EditableTextUses:16Used by:62
Symbol 28 EditableTextUses:16Used by:62
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Symbol 38 EditableTextUses:16Used by:62
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Symbol 40 EditableTextUses:16Used by:62
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Symbol 44 EditableTextUses:16Used by:62
Symbol 45 EditableTextUses:16Used by:62
Symbol 46 EditableTextUses:16Used by:62
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:62
Symbol 49 EditableTextUses:16Used by:62
Symbol 50 EditableTextUses:16Used by:62
Symbol 51 EditableTextUses:16Used by:62
Symbol 52 EditableTextUses:16Used by:62
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Symbol 55 EditableTextUses:16Used by:62
Symbol 56 EditableTextUses:16Used by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:56 57 58Used by:62
Symbol 60 EditableTextUses:16Used by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [intructionmc]Uses:15 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 14 12 10 8 6 41 42 43 44 45 46 48 49 50 51 52 53 54 55 59 60 61
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [splatter4]Uses:63
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip [splatter3]Uses:65
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip [splatter2]Uses:67
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [splatter1]Uses:69
Symbol 71 GraphicUsed by:93
Symbol 72 GraphicUsed by:93 108
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Symbol 74 GraphicUsed by:93 108
Symbol 75 GraphicUsed by:93
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Symbol 79 GraphicUsed by:93
Symbol 80 GraphicUsed by:93 108
Symbol 81 GraphicUsed by:93
Symbol 82 GraphicUsed by:93 108
Symbol 83 GraphicUsed by:93
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Instance Names

"inst"Frame 21Symbol 558 MovieClip
"_mc"Symbol 463 MovieClip [player] Frame 3Symbol 446 MovieClip
"anim"Symbol 513 MovieClip Frame 1Symbol 508 MovieClip
"perc"Symbol 513 MovieClip Frame 1Symbol 511 MovieClip
"swfloader"Symbol 513 MovieClip Frame 1Symbol 512 MovieClip
"sink_area"Symbol 592 MovieClip Frame 1Symbol 569 MovieClip
"sink_area"Symbol 601 MovieClip Frame 1Symbol 595 MovieClip
"sink_area"Symbol 606 MovieClip Frame 1Symbol 603 MovieClip
"sink_area"Symbol 610 MovieClip Frame 1Symbol 608 MovieClip
"sink_area"Symbol 616 MovieClip Frame 1Symbol 612 MovieClip
"theme"Symbol 617 MovieClip Frame 1Symbol 566 MovieClip
"theme"Symbol 617 MovieClip Frame 2Symbol 592 MovieClip
"theme"Symbol 617 MovieClip Frame 3Symbol 601 MovieClip
"theme"Symbol 617 MovieClip Frame 4Symbol 606 MovieClip
"theme"Symbol 617 MovieClip Frame 5Symbol 610 MovieClip
"theme"Symbol 617 MovieClip Frame 6Symbol 616 MovieClip
"choice0"Symbol 645 MovieClip Frame 1Symbol 622 MovieClip
"choice1"Symbol 645 MovieClip Frame 1Symbol 622 MovieClip
"choice2"Symbol 645 MovieClip Frame 1Symbol 622 MovieClip
"choice3"Symbol 645 MovieClip Frame 1Symbol 622 MovieClip
"choice0"Symbol 645 MovieClip Frame 109Symbol 622 MovieClip
"choice1"Symbol 645 MovieClip Frame 109Symbol 622 MovieClip
"choice2"Symbol 645 MovieClip Frame 109Symbol 622 MovieClip
"choice3"Symbol 645 MovieClip Frame 109Symbol 622 MovieClip
"controller"Symbol 684 MovieClip Frame 1Symbol 561 MovieClip
"backgrounds"Symbol 684 MovieClip Frame 1Symbol 617 MovieClip
"quiz_prompt"Symbol 684 MovieClip Frame 1Symbol 645 MovieClip
"level_prompt"Symbol 684 MovieClip Frame 1Symbol 679 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "hit_inversion_sound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hit_regular_sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "power_up_sound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Cepret"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 62 as "intructionmc"
ExportAssets (56)Timeline Frame 1Symbol 64 as "splatter4"
ExportAssets (56)Timeline Frame 1Symbol 66 as "splatter3"
ExportAssets (56)Timeline Frame 1Symbol 68 as "splatter2"
ExportAssets (56)Timeline Frame 1Symbol 70 as "splatter1"
ExportAssets (56)Timeline Frame 1Symbol 93 as "log2"
ExportAssets (56)Timeline Frame 1Symbol 108 as "log1"
ExportAssets (56)Timeline Frame 1Symbol 125 as "log0"
ExportAssets (56)Timeline Frame 1Symbol 160 as "vehicle1"
ExportAssets (56)Timeline Frame 1Symbol 193 as "vehicle6"
ExportAssets (56)Timeline Frame 1Symbol 213 as "vehicle3"
ExportAssets (56)Timeline Frame 1Symbol 234 as "vehicle4"
ExportAssets (56)Timeline Frame 1Symbol 250 as "vehicle5"
ExportAssets (56)Timeline Frame 1Symbol 268 as "vehicle2"
ExportAssets (56)Timeline Frame 1Symbol 275 as "vehicle0"
ExportAssets (56)Timeline Frame 1Symbol 315 as "turtles3"
ExportAssets (56)Timeline Frame 1Symbol 332 as "turtles2"
ExportAssets (56)Timeline Frame 1Symbol 333 as "turtles1"
ExportAssets (56)Timeline Frame 1Symbol 334 as "turtles0"
ExportAssets (56)Timeline Frame 1Symbol 369 as "boat"
ExportAssets (56)Timeline Frame 1Symbol 390 as "crocodile1"
ExportAssets (56)Timeline Frame 1Symbol 407 as "crocodile0"
ExportAssets (56)Timeline Frame 1Symbol 463 as "player"
ExportAssets (56)Timeline Frame 1Symbol 497 as "power_up"

Labels

"Starting Screen"Frame 21
"Game Over"Frame 23
"Standing"Symbol 463 MovieClip [player] Frame 1
"Walking"Symbol 463 MovieClip [player] Frame 2
"Power Up"Symbol 463 MovieClip [player] Frame 3
"Hit"Symbol 463 MovieClip [player] Frame 4
"i1"Symbol 536 MovieClip Frame 1
"i2"Symbol 536 MovieClip Frame 2
"On"Symbol 558 MovieClip Frame 2
"Off"Symbol 558 MovieClip Frame 18
"Correct"Symbol 645 MovieClip Frame 20
"Incorrect"Symbol 645 MovieClip Frame 109

Dynamic Text Variables

textSymbol 510 EditableText""
fieldSymbol 620 EditableText""
indexSymbol 621 EditableText""
questionSymbol 623 EditableText""
levelSymbol 664 EditableText""
levelSymbol 665 EditableText""
livesSymbol 682 EditableText"0"
scoreSymbol 683 EditableText"0"
scoreSymbol 704 EditableText""




http://swfchan.com/3/10976/info.shtml
Created: 7/6 -2019 20:06:19 Last modified: 7/6 -2019 20:06:19 Server time: 02/05 -2024 17:52:49