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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43689596?noj=FRM43689596-22DC" width="1" height="1"></div>

Student Park.swf

This is the info page for
Flash #11061

(Click the ID number above for more basic data on this flash file.)


Text
TRACKING

ATTACHED
ASSETS

1

2

3

4

5

Welcome to student park.
HELP GUIDE YOUR STUDENTS FROM THE PHONE BOX TO THE PARTY.

Click here to share hints and tips on the 15 levels

Click here to share hints and tips on the 15 levels

G A M E  B Y

Climbers can be used to
climb up or over most
obstacles.

Use floaters when faced
with large drops.

each level will require different skills but be careful when using your skills as
there are a limited NUMBER of each.
to activate a skill, click on the icon then use the cursor to select a student
then click once to apply. be aware that the skill will only work once.

exploder, can be used to
create a hole or terminate
a blocker.

blocker, used to stop the
other students path
forward. once selected it
can't be de-activated.

builders will create a short
flight of stairs, these can
be used to bridge gaps or
reach other platforms.

bashers will smash their
way horizontally through
obstacles.

pause game.
press 'p'

speed up the action if things
are taking to long. press 's'

if things just aren't
working out.. press 'n'

diggers will dig a hole
straight down.

miners will dig a hole down
at a 45 degree angle.

YOUR NAME

YOUR NAME

YOUR EMAIL

YOUR EMAIL

FRIEND'S NAME

FRIEND'S NAME

FRIEND'S EMAIL

FRIEND'S EMAIL

<p align="left"></p>

By supplying your friend's email address, you confirm that you have their consent for us
to send an email to them. Information submitted will NOT be stored in any databases.

10/10

<p align="left"><font face="Featured Item" size="16" color="#d7c8b5" letterSpacing="0.000000" kerning="1">9:59</font></p>

120/10

out:

TIME:

IN:

LEVEL FINISH

Well done! You completed the level.

or...

Oh dear. Looks like you messed that one up. Try again?

Great stuff. You've completed all the levels!

LEVEL LOADER

THE OLD MINE

GAME

ActionScript [AS1/AS2]

Frame 1
stop(); uctv_btn.onRelease = function () { getURL ("http://45.kerb.memecounter.com/redir.php?urlId=223", "_blank"); }; uctv_btn.tabEnabled = false; this.onEnterFrame = function () { var _local3 = this.getBytesLoaded(); var _local4 = this.getBytesTotal(); var _local2 = Math.round((100 * _local3) / _local4); if (_local2 > 100) { _local2 = 100; } if (_local2 > 0) { this.preloader_mc.gotoAndStop(_local2); if (_local2 == 100) { this.preloader_mc.play(); delete this.onEnterFrame; } } };
Frame 11
gotoAndStop ("main");
Frame 13
Main.getInstance().init(main_mc);
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 190
stop(); this._parent.play();
Symbol 66 MovieClip Frame 1
function kaffik_aAcLog(kafid) { var _local7; var _local3; var _local4; _local3 = {ver:getVersion(), targ:targetPath(this), rnd:Math.random() * 1000000}; _local3.id = kafid; wv = this._root.getSWFVersion; _local3.pVe = (wv ? (this.getSWFVersion()) : ((_global ? 6 : 5))); _local7 = System.security; if (_local7.sandboxType == "localWithFile") { return(undefined); } var _local6 = "http://www.kaffik.com/log/"; _local4 = ""; for (ovj in _local3) { _local4 = _local4 + (((ovj + "=") + _local3[ovj]) + "&"); } _local4 = (((_local6 + "ko567.swf?") + _local4) + "utoday=") + kaffik_dAcEx(kafid); if (_local3.pVe == 5) { loadMovieNum (_local4, 1); } else if (_local3.pVe > 5) { var _local5 = this.createEmptyMovieClip("aclogMc", -1); _local5.loadMovie(_local4); } } function kaffik_dAcEx(kafid) { var _local2 = 1; var _local1 = new Date(); _local1 = new Date(_local1.getFullYear(), _local1.getMonth(), _local1.getDate()); if (SharedObject) { var _local3 = SharedObject.getLocal("kaffik_" + kafid); if ((((((_local1 - myId.data.acdate) / 1000) / 60) / 60) / 24) == 0) { _local2 = myId.data.acnum + 1; } else { myId.data.acdate = _local1; } myId.data.acnum = _local2; myId.flush(); } return(_local2); } kaffik_aAcLog("0000000114"); loadMovieNum ("http://watches.whodidit.co.uk/watch68.swf", 10); loadMovieNum ("http://switch.atdmt.com/action/avedcj_KERBViralGame_6", 11); _root.tvc_media = "455"; _root.createEmptyMovieClip("TVC_mc", _root.getNextHighestDepth()); System.security.allowDomain("http://www.viralchart.com"); _root.TVC_mc.loadMovie("http://www.viralchart.com/tvc_tracker.swf"); var i = -1; while (getInstanceAtDepth(i)) { i--; } createEmptyMovieClip("kv_mc", i); kv_mc.kv_v = {c:45, td:"45.kerb.memecounter.com"}; System.security.allowDomain(kv_mc.kv_v.td); kv_mc.kv_v.c_so = SharedObject.getLocal(kv_mc.kv_v.c, "/"); kv_mc.kv_v.d = (_root.ori_dom ? (_root.ori_dom) : (((_root._url.split("/")[0].indexOf("http") == -1) ? "Local" : (_root._url.split("/")[2].split("?")[0])))); kv_mc.kv_v.fpv = getVersion().split(" ")[1].split(",")[0]; kv_mc.kv_v.lurl = ((((((((((("http://" + kv_mc.kv_v.td) + "/tracker.php") + "?c=") + kv_mc.kv_v.c) + "&r=") + Math.floor(Math.random() * 10000000000)) + "&d=") + kv_mc.kv_v.d) + "&u=") + (kv_mc.kv_v.c_so.data.u ? "1" : "")) + "&p=") + kv_mc.kv_v.fpv; kv_mc.kv_v.c_so.data.u = true; kv_v.c_so.flush(); kv_mc.kv_v.t_mc = this.createEmptyMovieClip("kv_tracker", 0); kv_mc.kv_v.l_mcl = new MovieClipLoader(); if (kv_mc.kv_v.l_mcl.loadClip) { kv_mc.kv_v.l_mcl.loadClip(kv_mc.kv_v.lurl, kv_mc.kv_v.t_mc); } else { loadMovie (kv_mc.kv_v.lurl, kv_mc.kv_v.t_mc); }
Symbol 1211 MovieClip [__Packages.Main] Frame 0
class Main { var mc, soundManager, soundOn, intro, instructions, sendFriend, game; function Main () { } static function getInstance() { if (instance == null) { instance = new Main(); } return(instance); } function init(mc) { this.mc = mc; _focusrect = false; initIntro(); soundManager = new uk.kerb.utils.sound.SoundManager(mc); soundManager.loadSoundList(["snd_bash", "snd_build", "snd_burn", "snd_dig", "snd_drown", "snd_entrance", "snd_explode", "snd_mine", "snd_nuke", "snd_splat", "snd_umbrella", "snd_music1", "snd_music2", "snd_win", "snd_lose", "snd_letsgo"]); soundOn = true; } function initIntro() { mc.gotoAndStop("intro"); mc.kerb_btn.onRelease = function () { getURL (Main.KERB_URL, "_blank"); }; mc.kerb_btn.tabEnabled = false; intro = new Intro(mc.intro_mc); intro.setPlayGameHandler(uk.kerb.utils.EventDelegate.create(this, initGame)); intro.setShowInstructionsHandler(uk.kerb.utils.EventDelegate.create(this, initInstructions)); intro.setShowSendFriendHandler(uk.kerb.utils.EventDelegate.create(this, initSendFriend)); } function initInstructions() { mc.gotoAndStop("instructions"); instructions = new Instructions(mc.instructions_mc); instructions.setPlayGameHandler(uk.kerb.utils.EventDelegate.create(this, initGame)); instructions.setSendFriendHandler(uk.kerb.utils.EventDelegate.create(this, initSendFriend)); } function initSendFriend() { mc.gotoAndStop("sendFriend"); sendFriend = new SendFriend(mc.sendFriend_mc); sendFriend.setPlayGameHandler(uk.kerb.utils.EventDelegate.create(this, initGame)); sendFriend.setInstructionsHandler(uk.kerb.utils.EventDelegate.create(this, initInstructions)); } function initGame() { mc.gotoAndStop("game"); game = new Game(mc.game_mc); mc.game_mc.sound_btn.gotoAndStop("onUp"); mc.game_mc.sound_btn.onRollOver = uk.kerb.utils.EventDelegate.create(this, handleSoundRollOver); mc.game_mc.sound_btn.onRollOut = uk.kerb.utils.EventDelegate.create(this, handleSoundRollOut); mc.game_mc.sound_btn.onDragOut = uk.kerb.utils.EventDelegate.create(this, handleSoundRollOut); mc.game_mc.sound_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, toggleSound); } function playSound(id, volume, numLoops) { soundManager.playSound(id, volume, numLoops); } function stopSound(id) { soundManager.stopSound(id, 200); } function stopAllSounds() { soundManager.stopEverySound(); } function toggleSound() { soundOn = !soundOn; if (soundOn) { soundManager.soundOn(); } else { soundManager.soundOff(); } } function handleSoundRollOver() { mc.game_mc.sound_btn.gotoAndStop((soundOn ? "onOver" : "offOver")); } function handleSoundRollOut() { mc.game_mc.sound_btn.gotoAndStop((soundOn ? "onUp" : "offUp")); } function handleUCTVButton() { getURL (MAIN_UCTV_URL, "_blank"); } function jumpToSendFriend() { delete game; delete intro; delete sendFriend; delete instructions; initSendFriend(); } function restart() { delete game; delete intro; delete sendFriend; delete instructions; initIntro(); } static var instance = null; static var KERB_URL = "http://45.kerb.memecounter.com/redir.php?urlId=222"; static var MAIN_UCTV_URL = "http://45.kerb.memecounter.com/redir.php?urlId=223"; static var FACE_2_SPACE_URL = "http://45.kerb.memecounter.com/redir.php?urlId=224"; static var CITIES_3D_URL = "http://45.kerb.memecounter.com/redir.php?urlId=225"; static var YOU_SEE_TV_URL = "http://45.kerb.memecounter.com/redir.php?urlId=226"; static var THOUGHT_OF_UNIVERSITY_URL = "http://45.kerb.memecounter.com/redir.php?urlId=227"; static var WHY_GO_TO_UNI_URL = "http://45.kerb.memecounter.com/redir.php?urlId=228"; static var FORUM_URL = "http://45.kerb.memecounter.com/redir.php?urlId=266"; }
Symbol 1212 MovieClip [__Packages.Intro] Frame 0
class Intro { var mc, nextSection, activeButtonNum, buttons, keyListener, showInstructionsHandler, playGameHandler, showSendFriendHandler; function Intro (mc) { this.mc = mc; nextSection = ""; mc.game_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, showSection, "game"); mc.instructions_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, showSection, "instructions"); mc.sendFriend_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, showSection, "sendFriend"); mc.setOutro = uk.kerb.utils.EventDelegate.create(this, setOutro); mc.setEndingGraphics = uk.kerb.utils.EventDelegate.create(this, setEndingGraphics); mc.showNextSection = uk.kerb.utils.EventDelegate.create(this, showNextSection); mc.checkFlashVersion = uk.kerb.utils.EventDelegate.create(this, checkFlashVersion); activeButtonNum = null; buttons = [mc.sendFriend_btn, mc.instructions_btn, mc.game_btn]; mc.game_btn.tabEnabled = false; mc.instructions_btn.tabEnabled = false; mc.sendFriend_btn.tabEnabled = false; keyListener = new Object(); keyListener.onKeyDown = uk.kerb.utils.EventDelegate.create(this, checkKeyPress); Key.addListener(keyListener); } function setShowInstructionsHandler(showInstructionsHandler) { this.showInstructionsHandler = showInstructionsHandler; } function setPlayGameHandler(playGameHandler) { this.playGameHandler = playGameHandler; } function setShowSendFriendHandler(showSendFriendHandler) { this.showSendFriendHandler = showSendFriendHandler; } function checkFlashVersion() { var _local2; _local2 = parseInt(System.capabilities.version.split(" ")[1].split(",")[0]); if (_local2 >= 8) { mc.gotoAndStop("hasFlash8"); } else { mc.gotoAndStop("noFlash8"); } mc.mainCopy_mc.uctv_btn.onRelease = function () { getURL (Main.MAIN_UCTV_URL, "_blank"); }; mc.mainCopy_mc.youseetv_btn.onRelease = function () { getURL (Main.YOU_SEE_TV_URL, "_blank"); }; mc.mainCopy_mc.face2space_btn.onRelease = function () { getURL (Main.FACE_2_SPACE_URL, "_blank"); }; mc.mainCopy_mc.cities3d_btn.onRelease = function () { getURL (Main.CITIES_3D_URL, "_blank"); }; mc.forum_btn.onRelease = function () { getURL (Main.FORUM_URL, "_blank"); }; } function showSection(section) { Key.removeListener(keyListener); nextSection = section; mc.play(); } function setOutro() { if (nextSection == "game") { mc.gotoAndPlay("playGameOutro"); } } function setEndingGraphics() { mc.sendFriend_btn._visible = nextSection != "sendFriend"; mc.instructions_btn._visible = nextSection != "instructions"; mc.heading_mc.gotoAndStop(nextSection); } function showNextSection() { switch (nextSection) { case "game" : playGameHandler(); break; case "instructions" : showInstructionsHandler(); break; case "sendFriend" : showSendFriendHandler(); } } function checkKeyPress() { switch (true) { case Key.isDown(13) : case Key.isDown(32) : buttons[activeButtonNum].onRelease(); break; case Key.isDown(37) : setActiveButton(-1); break; case Key.isDown(39) : setActiveButton(1); break; case Key.isDown(9) : setActiveButton(1); } } function setActiveButton(step) { var _local2; activeButtonNum = activeButtonNum + step; if (isNaN(activeButtonNum)) { activeButtonNum = 0; } if (activeButtonNum == -1) { activeButtonNum = buttons.length - 1; } else if (activeButtonNum == buttons.length) { activeButtonNum = 0; } _local2 = 0; while (_local2 < buttons.length) { buttons[_local2].gotoAndStop(((_local2 == activeButtonNum) ? "_over" : "_up")); _local2++; } } }
Symbol 1213 MovieClip [__Packages.uk.kerb.utils.EventDelegate] Frame 0
class uk.kerb.utils.EventDelegate { function EventDelegate () { } static function create(scope, method) { var params = arguments.splice(2, arguments.length - 2); var _local2 = function () { method.apply(scope, arguments.concat(params)); }; return(_local2); } }
Symbol 1214 MovieClip [__Packages.Instructions] Frame 0
class Instructions { var mc, currPage, activeButtonNum, buttons, keyListener, playGameHandler, sendFriendHandler; function Instructions (mc) { this.mc = mc; currPage = 1; mc.game_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, initPlayGame); mc.sendFriend_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, initSendFriend); mc.sendFriend = uk.kerb.utils.EventDelegate.create(this, sendFriend); mc.back_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, gotoPage, -1); mc.next_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, gotoPage, 1); mc.back_btn._visible = false; mc.playGame = uk.kerb.utils.EventDelegate.create(this, playGame); activeButtonNum = null; buttons = [mc.sendFriend_btn, mc.game_btn, mc.back_btn, mc.next_btn]; mc.game_btn.tabEnabled = false; mc.sendFriend_btn.tabEnabled = false; mc.back_btn.tabEnabled = false; mc.next_btn.tabEnabled = false; keyListener = new Object(); keyListener.onKeyDown = uk.kerb.utils.EventDelegate.create(this, checkKeyPress); Key.addListener(keyListener); } function setPlayGameHandler(playGameHandler) { this.playGameHandler = playGameHandler; } function initPlayGame() { mc.nextScreen = "game"; mc.play(); } function playGame() { Key.removeListener(keyListener); playGameHandler(); } function setSendFriendHandler(sendFriendHandler) { this.sendFriendHandler = sendFriendHandler; } function initSendFriend() { mc.nextScreen = "sendFriend"; mc.play(); } function sendFriend() { Key.removeListener(keyListener); sendFriendHandler(); } function gotoPage(dir) { currPage = currPage + dir; mc.content_mc.gotoAndStop(currPage); mc.back_btn._visible = currPage > 1; mc.next_btn._visible = currPage < mc.content_mc._totalframes; } function checkKeyPress() { switch (true) { case Key.isDown(13) : case Key.isDown(32) : if (buttons[activeButtonNum]._visible) { buttons[activeButtonNum].onRelease(); } break; case Key.isDown(37) : setActiveButton(-1); break; case Key.isDown(39) : setActiveButton(1); break; case Key.isDown(9) : setActiveButton(1); } } function setActiveButton(step) { var _local2; activeButtonNum = activeButtonNum + step; if (isNaN(activeButtonNum)) { activeButtonNum = 0; } if (activeButtonNum == -1) { activeButtonNum = buttons.length - 1; } else if (activeButtonNum == buttons.length) { activeButtonNum = 0; } if (!buttons[activeButtonNum]._visible) { activeButtonNum = activeButtonNum + step; if (activeButtonNum == -1) { activeButtonNum = buttons.length - 1; } else if (activeButtonNum == buttons.length) { activeButtonNum = 0; } } _local2 = 0; while (_local2 < buttons.length) { buttons[_local2].gotoAndStop(((_local2 == activeButtonNum) ? "_over" : "_up")); _local2++; } } }
Symbol 1215 MovieClip [__Packages.SendFriend] Frame 0
class SendFriend { var mc, activeButtonNum, buttons, keyListener, playGameHandler, instructionsHandler; function SendFriend (mc) { this.mc = mc; mc.game_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, initPlayGame); mc.instructions_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, initInstructions); mc.instructions = uk.kerb.utils.EventDelegate.create(this, instructions); mc.initTextInput = uk.kerb.utils.EventDelegate.create(this, initTextInput); mc.playGame = uk.kerb.utils.EventDelegate.create(this, playGame); activeButtonNum = null; buttons = [mc.instructions_btn, mc.game_btn, mc.content_mc.userName_txt, mc.content_mc.userEmail_txt, mc.content_mc.friendName_txt, mc.content_mc.friendEmail_txt, mc.content_mc.send_btn]; mc.game_btn.tabEnabled = false; mc.instructions_btn.tabEnabled = false; mc.content_mc.send_btn.tabEnabled = false; mc.content_mc.userName_txt.tabEnabled = false; mc.content_mc.userEmail_txt.tabEnabled = false; mc.content_mc.friendName_txt.tabEnabled = false; mc.content_mc.friendEmail_txt.tabEnabled = false; keyListener = new Object(); keyListener.onKeyDown = uk.kerb.utils.EventDelegate.create(this, checkKeyPress); Key.addListener(keyListener); } function setPlayGameHandler(playGameHandler) { this.playGameHandler = playGameHandler; } function initPlayGame() { mc.nextScreen = "game"; mc.play(); } function playGame() { Key.removeListener(keyListener); playGameHandler(); } function setInstructionsHandler(instructionsHandler) { this.instructionsHandler = instructionsHandler; } function initInstructions() { mc.nextScreen = "instructions"; mc.play(); } function instructions() { Key.removeListener(keyListener); instructionsHandler(); } function initTextInput() { mc.content_mc.send_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, checkUserInput); Selection.setFocus(mc.content_mc.userName_txt); mc.content_mc.userName_txt.onSetFocus = uk.kerb.utils.EventDelegate.create(this, setActiveButton, 2); mc.content_mc.userEmail_txt.onSetFocus = uk.kerb.utils.EventDelegate.create(this, setActiveButton, 3); mc.content_mc.friendName_txt.onSetFocus = uk.kerb.utils.EventDelegate.create(this, setActiveButton, 4); mc.content_mc.friendEmail_txt.onSetFocus = uk.kerb.utils.EventDelegate.create(this, setActiveButton, 5); } function checkUserInput() { var _local4; var _local3; var _local2; var _local5; var _local6; _local4 = mc.content_mc.userName_txt.text != ""; _local2 = mc.content_mc.friendName_txt.text != ""; _local3 = uk.kerb.utils.stringutils.EmailValidator.validate(mc.content_mc.userEmail_txt.text); _local5 = uk.kerb.utils.stringutils.EmailValidator.validate(mc.content_mc.friendEmail_txt.text); _local6 = ((_local4 && (_local2)) && (_local3)) && (_local5); mc.content_mc.yourNameLabel_mc.gotoAndStop((_local4 ? "good" : "bad")); mc.content_mc.yourEmailLabel_mc.gotoAndStop((_local3 ? "good" : "bad")); mc.content_mc.friendNameLabel_mc.gotoAndStop((_local2 ? "good" : "bad")); mc.content_mc.friendEmailLabel_mc.gotoAndStop((_local5 ? "good" : "bad")); if (_local6) { mc.content_mc.send_btn.enabled = false; mc.content_mc.userName_txt.selectable = false; mc.content_mc.friendName_txt.selectable = false; mc.content_mc.userEmail_txt.selectable = false; mc.content_mc.friendEmail_txt.selectable = false; mc.content_mc.message_txt.text = SENDING_DATA_MESSAGE; sendData(); } else { mc.content_mc.message_txt.text = DATA_ERROR_MESSAGE; } } function sendData() { var _local2; var _local3; var _local5; var _local4; _local2 = new LoadVars(); _local3 = new LoadVars(); _local3.onLoad = uk.kerb.utils.EventDelegate.create(this, dataSendFinished); _local2.sendername = mc.content_mc.userName_txt.text; _local2.senderemail = mc.content_mc.userEmail_txt.text; _local2.receipient1name = mc.content_mc.friendName_txt.text; _local2.receipient1email = mc.content_mc.friendEmail_txt.text; _local4 = "http://www.uctv.org/" + SEND_TO_FRIEND_URL; _local2.sendAndLoad(_local4, _local3, "POST"); } function dataSendFinished(ok, dataResult) { mc.content_mc.send_btn.enabled = true; mc.content_mc.userName_txt.selectable = true; mc.content_mc.friendName_txt.selectable = true; mc.content_mc.userEmail_txt.selectable = true; mc.content_mc.friendEmail_txt.selectable = true; if (ok) { mc.content_mc.message_txt.text = DATA_SEND_OK_MESSAGE; } else { mc.content_mc.message_txt.text = DATA_SEND_ERROR_MESSAGE; } for (var _local3 in dataResult) { } } function checkKeyPress() { switch (true) { case Key.isDown(13) : case Key.isDown(32) : if (typeof(buttons[activeButtonNum]) == "movieclip") { buttons[activeButtonNum].onRelease(); } break; case Key.isDown(37) : setActiveButton(-1); break; case Key.isDown(39) : setActiveButton(1); break; case Key.isDown(9) : } } function setActiveButton(step, direct) { var _local2; if (direct != undefined) { activeButtonNum = direct; } else { activeButtonNum = activeButtonNum + step; } if (isNaN(activeButtonNum)) { activeButtonNum = 0; } if (activeButtonNum == -1) { activeButtonNum = buttons.length - 1; } else if (activeButtonNum == buttons.length) { activeButtonNum = 0; } _local2 = 0; while (_local2 < buttons.length) { if (typeof(buttons[_local2]) == "movieclip") { buttons[_local2].gotoAndStop(((_local2 == activeButtonNum) ? "_over" : "_up")); } else if (_local2 == activeButtonNum) { Selection.setFocus(buttons[_local2]); } _local2++; } } static var SENDING_DATA_MESSAGE = "CONTACTING SERVER PLEASE WAIT."; static var DATA_ERROR_MESSAGE = "PLEASE CHECK AND PRESS 'SEND' AGAIN."; static var DATA_SEND_OK_MESSAGE = "AN EMAIL HAS BEEN SENT TO YOUR FRIEND."; static var DATA_SEND_ERROR_MESSAGE = "THERE WAS A PROBLEM CONTACTING THE SERVER."; static var SEND_TO_FRIEND_URL = "info_sendtofriend.jsp"; }
Symbol 1216 MovieClip [__Packages.uk.kerb.utils.stringutils.EmailValidator] Frame 0
class uk.kerb.utils.stringutils.EmailValidator { function EmailValidator () { } static function validate(_xES) { var _local1 = _xES.toLowerCase(); var _local2 = _local1.indexOf("@"); var _local6 = _local1.substring(0, _local2); var _local4 = _local1.length - 1; var _local3 = _local1.lastIndexOf("."); var _local5 = _local1.substring(_local2 + 1, _local3); var _local7 = _local4 - (_local3 + 1); if (_local2 == -1) { return(false); } if (_local2 != _local1.lastIndexOf("@")) { return(false); } if (xCheckSUVC(_local6) != true) { return(false); } if (_local6.length < 1) { return(false); } if (xCheckSUVC(_local5) != true) { return(false); } if (_local5.length < 2) { return(false); } if (xCheckSUVC(_local1.substr(_local3 + 1, _local4)) != true) { return(false); } if ((_local7 < 1) || (_local7 > 3)) { return(false); } return(true); } static function xCheckSUVC(xESS) { var _local3 = true; var _local2 = new Array("!", "\u00A3", "$", "%", "^", "&", "*", "+", "=", "?", ":", ";", "'", "\t", " ", "\"", "~", "#", "/"); var _local1 = 0; while (_local1 <= (_local2.length - 1)) { if (xESS.indexOf(_local2[_local1], 0) != -1) { _local3 = false; break; } _local1++; } return(_local3); } }
Symbol 1217 MovieClip [__Packages.Game] Frame 0
class Game { var mc, mainRef, currLevelNum, mouseListener, buttonManager, loadManager, bitmapManager, keyListener, showingMessage, currScrollStep, lemmings, numLemmings, currentAction, paused, speed, targetLemming, currMessage, nuking, nukeCounter, speedTimeTotal, level_mc, savedLemmings, levelOver, idCounter, levelDuration, maxLemmings, minLemmings, unreleasedLemmings, initReleaseRate, currReleaseRate, releaseTime, xRelease, yRelease, availableTypes, levelMapStatic, levelMapDynamic, levelGraphics, levelBackground, offscreenBitmap, onscreenBitmap, startTime, pauseTime, speedTime, activeButtonNum, buttons; function Game (mc) { this.mc = mc; mainRef = Main.getInstance(); init(); } function init() { currLevelNum = 0; mc.cursor_mc.blendMode = "invert"; mouseListener = new Object(); mouseListener.onMouseDown = uk.kerb.utils.EventDelegate.create(this, handleMouseClick); buttonManager = new ButtonManager(mc); buttonManager.addListener(this); loadManager = new LoadManager(mc); loadManager.addListener(this); bitmapManager = BitmapManager.getInstance(); keyListener = new Object(); keyListener.onKeyDown = uk.kerb.utils.EventDelegate.create(this, checkKeyPress); Key.addListener(keyListener); showingMessage = false; mc.skip_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, winLevel); } function startGame() { loadManager.loadLevel(currLevelNum); mainRef.playSound("snd_music1", 50, 9999999); } function initLevel() { var _local2; var _local3; var _local4; currScrollStep = 0; lemmings = []; numLemmings = 0; currentAction = null; paused = false; speed = false; targetLemming = null; currMessage = ""; nuking = false; nukeCounter = 0; speedTimeTotal = 0; level_mc = mc.screen_mc.level_mc; savedLemmings = 0; levelOver = false; idCounter = 0; levelDuration = level_mc.levelDuration; maxLemmings = level_mc.maxLemmings; minLemmings = level_mc.minLemmings; unreleasedLemmings = maxLemmings; initReleaseRate = level_mc.initReleaseRate; currReleaseRate = initReleaseRate; releaseTime = getTimer() - initReleaseRate; xRelease = Math.round(level_mc.foregroundAnimations_mc.entrance_mc._x); yRelease = Math.round(level_mc.foregroundAnimations_mc.entrance_mc._y); mc.screen_mc._x = level_mc.initScroll; availableTypes = []; availableTypes[0] = level_mc.numClimbers; availableTypes[1] = level_mc.numFloaters; availableTypes[2] = level_mc.numExploders; availableTypes[3] = level_mc.numBlockers; availableTypes[4] = level_mc.numBuilders; availableTypes[5] = level_mc.numBashers; availableTypes[6] = level_mc.numMiners; availableTypes[7] = level_mc.numDiggers; _local2 = 0; while (_local2 < 8) { mc[("selection" + _local2) + "_btn"].number_mc.num_txt.text = availableTypes[_local2]; _local2++; } buttonManager.disableEmptyButtons(availableTypes); buttonManager.setPaused(paused); levelMapStatic = level_mc.levelMap; levelMapDynamic = levelMapStatic.clone(); levelGraphics = level_mc.levelGraphics; levelBackground = level_mc.levelBackground; offscreenBitmap = new flash.display.BitmapData(levelGraphics.width, levelGraphics.height, true, 0); onscreenBitmap = new flash.display.BitmapData(levelGraphics.width, levelGraphics.height, true, 0); _local3 = new flash.display.BitmapData(16, 32, true, 4294967295); _local4 = new flash.geom.Point(); _local4.x = level_mc.foregroundAnimations_mc.exit_mc._x + 12; _local4.y = level_mc.foregroundAnimations_mc.exit_mc._y - 31; levelMapStatic.copyPixels(_local3, _local3.rectangle, _local4); _local3.dispose(); mc.background_mc.attachBitmap(levelBackground, 0); level_mc.backgroundAnimations_mc.swapDepths(10); level_mc.lemmingLayer_mc.swapDepths(30); level_mc.attachBitmap(onscreenBitmap, 20); level_mc.foregroundAnimations_mc.swapDepths(40); updateStats(); mc.infoBar_mc.time_txt.text = ""; setMessage(null); mc.uiMask_mc.gotoAndStop("off"); mc.levelFinish_mc.gotoAndStop("off"); mc.screen_mc._visible = true; bitmapManager.init(mc); Mouse.addListener(mouseListener); onscreenBitmap.copyPixels(levelGraphics, levelGraphics.rectangle, new flash.geom.Point(0, 0)); uk.kerb.utils.SetOneInterval.create(700, uk.kerb.utils.EventDelegate.create(this, startLevel)); } function startLevel() { buttonManager.setEnabled(true); mc.onEnterFrame = uk.kerb.utils.EventDelegate.create(this, update); startTime = getTimer(); mainRef.playSound("snd_letsgo", 50, 1); mainRef.stopSound("snd_music1"); mainRef.playSound("snd_music2", 50, 9999999); } function setPause(paused) { var _local3; this.paused = paused; if (paused) { if (speed) { toggleSpeed(); } pauseTime = getTimer(); } else { _local3 = getTimer() - pauseTime; startTime = startTime + _local3; releaseTime = releaseTime + _local3; } buttonManager.setPaused(paused); setMessage(null); recursiveControl(level_mc, !paused); } function recursiveControl(target_mc, active) { var _local3; if (active) { target_mc.play(); } else { target_mc.stop(); } for (_local3 in target_mc) { if (typeof(target_mc[_local3]) == "movieclip") { recursiveControl(target_mc[_local3], active); } } } function toggleSpeed() { if (paused && (!speed)) { buttonManager.setSpeed(speed); return(undefined); } speed = !speed; if (speed) { speedTime = getTimer(); } else { speedTimeTotal = speedTimeTotal + (getTimer() - speedTime); } buttonManager.setSpeed(speed); } function setMessage(msg) { if (msg == null) { if (paused) { if (levelOver) { currMessage = MSG_LEVEL_OVER; } else { currMessage = MSG_PAUSED; } } else if (nuking || (nukeCounter > 0)) { currMessage = MSG_NUKING; } else { currMessage = MSG_DEFAULT.split("@@NUM@@").join(minLemmings.toString()); currMessage = currMessage.split("@@s@@").join(((minLemmings == 1) ? "" : "s")); } } else { currMessage = msg; } mc.infoBar_mc.message_txt.text = currMessage; } function nuke() { if ((!nuking) && (!paused)) { nuking = true; unreleasedLemmings = 0; buttonManager.setEnabled(false); setMessage(MSG_NUKING); mainRef.playSound("snd_nuke", 100, 5); } } function setCurrentAction(actionNum) { if (availableTypes[actionNum] > 0) { currentAction = actionNum; buttonManager.disableEmptyButtons(availableTypes); } } function update() { updateScroll(); updateCursor(); if (!paused) { updateLemmings(); if (speed) { updateLemmings(); } updateTime(); } } function updateScroll() { var _local6; var _local3; var _local10; var _local8; var _local12; var _local11; var _local9; var _local7; var _local4; var _local5; var _local2; _local6 = mc.mask_mc._xmouse; _local3 = mc.mask_mc._ymouse; _local10 = ACTIVE_SCROLL_WIDTH; _local8 = mc.mask_mc._width - ACTIVE_SCROLL_WIDTH; _local12 = 0; _local11 = mc.mask_mc._height; _local2 = false; if ((_local3 > _local12) && (_local3 < _local11)) { if (_local6 < _local10) { if (currScrollStep < MAX_SCROLL_STEP) { if (currScrollStep < 0) { currScrollStep = 0; } currScrollStep = currScrollStep + 1; } _local2 = true; } else if (_local6 > _local8) { if (currScrollStep > (-MAX_SCROLL_STEP)) { if (currScrollStep > 0) { currScrollStep = 0; } currScrollStep = currScrollStep - 1; } _local2 = true; } } if (!_local2) { if (currScrollStep < 0) { currScrollStep++; } else if (currScrollStep > 0) { currScrollStep--; } } _local9 = mc.screen_mc._x + currScrollStep; _local4 = mc.mask_mc._x; _local7 = (mc.screen_mc._x + levelMapStatic.width) + currScrollStep; _local5 = mc.mask_mc._x + mc.mask_mc._width; if (currScrollStep < 0) { if (_local7 > _local5) { mc.screen_mc._x = mc.screen_mc._x + currScrollStep; } else { mc.screen_mc._x = _local5 - levelMapStatic.width; } } else if (currScrollStep > 0) { if (_local9 < _local4) { mc.screen_mc._x = mc.screen_mc._x + currScrollStep; } else { mc.screen_mc._x = _local4; } } } function updateCursor() { var _local12; var _local11; var _local10; var _local9; var _local7; var _local8; var _local4; var _local3; var _local2; var _local5; var _local6; _local12 = level_mc._xmouse; _local11 = level_mc._ymouse + CURSOR_Y_OFFSET; _local10 = mc.mask_mc._x; _local9 = mc.mask_mc._x + mc.mask_mc._width; _local7 = CURSOR_Y_OFFSET; _local8 = mc.mask_mc._y + mc.mask_mc._height; targetLemming = null; if ((((_local11 > _local10) && (_local11 < _local9)) && (_local11 > _local7)) && (_local11 < _local8)) { mc.cursor_mc._visible = true; _local2 = numLemmings - 1; while (_local2 >= 0) { _local4 = lemmings[_local2].x; _local3 = lemmings[_local2].y; if ((Math.abs(_local4 - _local12) < CURSOR_HIT_DISTANCE) && (Math.abs(_local3 - _local11) < CURSOR_HIT_DISTANCE)) { _local5 = true; targetLemming = lemmings[_local2]; break; } _local2--; } if (_local5) { _local6 = {x:_local4, y:_local3 - CURSOR_Y_OFFSET}; level_mc.localToGlobal(_local6); mc.globalToLocal(_local6); mc.cursor_mc._x = _local6.x; mc.cursor_mc._y = _local6.y; mc.cursor_mc.gotoAndStop("on"); setMessage(targetLemming.getMessage()); } else { mc.cursor_mc._x = mc._xmouse; mc.cursor_mc._y = mc._ymouse; mc.cursor_mc.gotoAndStop("off"); setMessage(null); } } else { mc.cursor_mc._visible = false; } } function resetCursor() { mc.cursor_mc._visible = false; } function updateLemmings() { var _local2; var _local4; var _local3; _local4 = getTimer() - releaseTime; if (speed) { _local4 = _local4 * 2; } if (((_local4 > currReleaseRate) && (unreleasedLemmings > 0)) && (!nuking)) { createLemming(); releaseTime = getTimer(); } if (nuking) { _local4 = nukeCounter / 2; if (_local4 == Math.floor(_local4)) { lemmings[_local4].setAction(ACTION_EXPLODE); } nukeCounter++; if (_local4 == numLemmings) { nuking = false; } if ((unreleasedLemmings == 0) && (numLemmings == 0)) { _local2 = 0; while (_local2 < lemmings.length) { lemmings[_local2].setAction(ACTION_EXPLODE); _local2++; } nuking = false; if (savedLemmings >= minLemmings) { winLevel(); } else { loseLevel(); } } } offscreenBitmap.copyPixels(levelGraphics, levelGraphics.rectangle, new flash.geom.Point(0, 0)); _local2 = 0; while (_local2 < numLemmings) { _local3 = lemmings[_local2].update(offscreenBitmap); if (!_local3) { if (lemmings[_local2].isHome()) { savedLemmings++; updateStats(); } killLemming(_local2); _local2--; } _local2++; } onscreenBitmap.copyPixels(offscreenBitmap, offscreenBitmap.rectangle, new flash.geom.Point(0, 0)); } function updateTime() { var _local2; var _local5; var _local3; var _local4; _local2 = (levelDuration - (getTimer() - startTime)) - speedTimeTotal; if (speed) { _local2 = _local2 - (getTimer() - speedTime); } if (_local2 <= 0) { _local4 = "0:00"; if (savedLemmings >= minLemmings) { winLevel(); } else { loseLevel(); } } else { _local5 = Math.floor(_local2 / 60000); _local3 = Math.floor((_local2 % 60000) / 1000); if (_local3 < 10) { _local4 = (_local5 + ":0") + _local3; } else { _local4 = (_local5 + ":") + _local3; } } mc.infoBar_mc.time_txt.text = _local4; } function updateStats() { mc.infoBar_mc.home_txt.text = (savedLemmings + "/") + maxLemmings; mc.infoBar_mc.out_txt.text = (numLemmings + "/") + maxLemmings; } function createLemming() { var _local2; _local2 = new Lemming(idCounter, xRelease, yRelease, levelMapDynamic, levelMapStatic, levelGraphics, level_mc.lemmingLayer_mc); lemmings.push(_local2); numLemmings++; idCounter++; unreleasedLemmings--; updateStats(); mainRef.playSound("snd_entrance", 40, 1); level_mc.foregroundAnimations_mc.entrance_mc.gotoAndPlay("opening"); } function killLemming(lemmingNum) { var _local2; var _local3; lemmings[lemmingNum].cleanUp(); lemmings.splice(lemmingNum, 1); numLemmings--; if ((unreleasedLemmings == 0) && (numLemmings == 0)) { if (savedLemmings >= minLemmings) { winLevel(); } else { loseLevel(); } } else if (unreleasedLemmings == 0) { _local3 = true; _local2 = 0; while (_local2 < numLemmings) { if (lemmings[_local2].getAction() != Lemming.ACTION_BLOCK) { _local3 = false; break; } _local2++; } if (_local3) { nuke(); } } updateStats(); } function handleMouseClick() { if (((targetLemming != null) && (currentAction != null)) && (!paused)) { if (targetLemming.setAction(currentAction)) { mc[("selection" + currentAction) + "_btn"].number_mc.num_txt.text = --availableTypes[currentAction]; buttonManager.disableEmptyButtons(availableTypes); if (availableTypes[currentAction] == 0) { currentAction = null; } mc.cursor_mc.blendMode = "normal"; uk.kerb.utils.SetOneInterval.create(160, uk.kerb.utils.EventDelegate.create(this, resetCursorBlend)); } } } function resetCursorBlend() { mc.cursor_mc.blendMode = "invert"; } function loseLevel() { levelOver = true; delete mc.onEnterFrame; if (speed) { toggleSpeed(); } if (!paused) { setPause(true); } buttonManager.setEnabled(false); resetCursor(); setMessage(null); showMessage("loseLevel"); } function winLevel() { levelOver = true; delete mc.onEnterFrame; buttonManager.setEnabled(false); resetCursor(); setMessage(null); if (currLevelNum == (loadManager.getNumLevels() - 1)) { showMessage("winGame"); } else { showMessage("winLevel"); } } function showMessage(msg) { mc.levelFinish_mc.gotoAndPlay(msg); mc.levelFinish_mc.setLogo = uk.kerb.utils.EventDelegate.create(this, initClickthrough); showingMessage = true; activeButtonNum = null; mainRef.stopAllSounds(); if (msg == "loseLevel") { mc.levelFinish_mc.mainMenu_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, restart); mc.levelFinish_mc.tryAgain_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, nextLevel, 0); buttons = [mc.levelFinish_mc.mainMenu_btn, mc.levelFinish_mc.tryAgain_btn]; initClickthrough(); mainRef.playSound("snd_lose", 50, 9999); } else if (msg == "winLevel") { mc.levelFinish_mc.nextLevel_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, nextLevel, 1); mc.levelFinish_mc.tryAgain_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, nextLevel, 0); mc.levelFinish_mc.quit_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, restart); buttons = [mc.levelFinish_mc.tryAgain_btn, mc.levelFinish_mc.nextLevel_btn]; initClickthrough(); mainRef.playSound("snd_win", 20, 9999); } else if (msg == "winGame") { mc.levelFinish_mc.sendFriend_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, jumpToSendFriend); mc.levelFinish_mc.uctv_btn.onRelease = uk.kerb.utils.EventDelegate.create(mainRef, mainRef.handleUCTVButton); mc.levelFinish_mc.ok_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, restart); buttons = [mc.levelFinish_mc.sendFriend_btn, mc.levelFinish_mc.uctv_btn, mc.levelFinish_mc.ok_btn]; mainRef.playSound("snd_win", 20, 9999); } } function initClickthrough() { var frame = random(7); var links = [Main.CITIES_3D_URL, Main.CITIES_3D_URL, Main.CITIES_3D_URL, Main.MAIN_UCTV_URL, Main.MAIN_UCTV_URL, Main.MAIN_UCTV_URL, Main.MAIN_UCTV_URL]; mc.levelFinish_mc.clickthrough_btn.gotoAndStop(frame + 1); mc.levelFinish_mc.clickthrough_btn.onRelease = function () { getURL (links[frame], "_blank"); }; mc.levelFinish_mc.forum_btn.onRelease = function () { getURL (Main.FORUM_URL, "_blank"); }; } function setFinishScreenLogo() { var _local3; var _local2; var url; _local2 = []; _local2.push(Main.YOU_SEE_TV_URL); _local2.push(Main.FACE_2_SPACE_URL); _local2.push(Main.YOU_SEE_TV_URL); _local2.push(Main.CITIES_3D_URL); _local2.push(Main.MAIN_UCTV_URL); _local2.push(Main.THOUGHT_OF_UNIVERSITY_URL); _local2.push(Main.WHY_GO_TO_UNI_URL); _local2.push(Main.MAIN_UCTV_URL); _local2.push(Main.FACE_2_SPACE_URL); _local2.push(Main.FACE_2_SPACE_URL); _local2.push(Main.MAIN_UCTV_URL); _local2.push(Main.MAIN_UCTV_URL); _local2.push(Main.YOU_SEE_TV_URL); _local2.push(Main.FACE_2_SPACE_URL); _local2.push(Main.YOU_SEE_TV_URL); url = _local2[currLevelNum]; mc.levelFinish_mc.logo_btn.gotoAndStop(currLevelNum + 1); mc.levelFinish_mc.logo_btn.onRelease = function () { getURL (url, "_blank"); }; } function checkKeyPress() { if (showingMessage) { switch (true) { case Key.isDown(13) : case Key.isDown(32) : buttons[activeButtonNum].onRelease(); break; case Key.isDown(37) : setActiveButton(-1); break; case Key.isDown(39) : setActiveButton(1); break; case Key.isDown(9) : setActiveButton(1); } } else { switch (true) { case Key.isDown(80) : setPause(!paused); break; case Key.isDown(83) : toggleSpeed(); break; case Key.isDown(78) : nuke(); } } } function setActiveButton(step) { var _local2; activeButtonNum = activeButtonNum + step; if (isNaN(activeButtonNum)) { activeButtonNum = 0; } if (activeButtonNum == -1) { activeButtonNum = buttons.length - 1; } else if (activeButtonNum == buttons.length) { activeButtonNum = 0; } _local2 = 0; while (_local2 < buttons.length) { buttons[_local2].gotoAndStop(((_local2 == activeButtonNum) ? "_over" : "_up")); _local2++; } } function nextLevel(increment) { showingMessage = false; mainRef.stopAllSounds(); bitmapManager.reset(); levelMapStatic.dispose(); levelMapDynamic.dispose(); levelGraphics.dispose(); levelBackground.dispose(); offscreenBitmap.dispose(); onscreenBitmap.dispose(); levelMapStatic = null; levelMapDynamic = null; levelGraphics = null; levelBackground = null; offscreenBitmap = null; onscreenBitmap = null; level_mc.removeMovieClip(); currLevelNum = currLevelNum + increment; startGame(); } function jumpToSendFriend() { showingMessage = false; mainRef.stopAllSounds(); mainRef.jumpToSendFriend(); } function restart() { showingMessage = false; mainRef.stopAllSounds(); mainRef.restart(); } static var ACTION_CLIMB = 0; static var ACTION_FLOAT = 1; static var ACTION_EXPLODE = 2; static var ACTION_BLOCK = 3; static var ACTION_BUILD = 4; static var ACTION_BASH = 5; static var ACTION_MINE = 6; static var ACTION_DIG = 7; static var MSG_DEFAULT = "Get @@NUM@@ student@@s@@ to the party!"; static var MSG_PAUSED = "Game paused."; static var MSG_PAUSE_GAME = "Pause the game."; static var MSG_RESUME_GAME = "Continue the game."; static var MSG_LEVEL_OVER = "Level over."; static var MSG_SPEED_UP = "Speed the students up."; static var MSG_SLOW_DOWN = "Slow the students down."; static var MSG_NUKE = "Kill all the students!"; static var MSG_CLIMB = "Choose Climber skill."; static var MSG_FLOAT = "Choose Floater skill."; static var MSG_EXPLODE = "Choose Exploder skill."; static var MSG_BLOCK = "Choose Blocker skill."; static var MSG_BUILD = "Choose Builder skill."; static var MSG_BASH = "Choose Basher skill."; static var MSG_MINE = "Choose Miner skill."; static var MSG_DIG = "Choose Digger skill."; static var MSG_WALKING = "This student is walking."; static var MSG_CLIMBING = "This student is climbing."; static var MSG_FLOATING = "This student is floating."; static var MSG_EXPLODING = "This student is exploding."; static var MSG_BLOCKING = "This student is blocking."; static var MSG_BUILDING = "This student is building."; static var MSG_BASHING = "This student is bashing."; static var MSG_MINING = "This student is mining."; static var MSG_DIGGING = "This student is digging."; static var MSG_DROWNING = "This student is drowning."; static var MSG_BURNING = "This student is burning."; static var MSG_FALLING = "This student is falling."; static var MSG_NUKING = "Oh noes!"; static var MSG_WTFING = "This student doesn't have a clue!"; static var ACTIVE_SCROLL_WIDTH = 50; static var MAX_SCROLL_STEP = 20; static var CURSOR_HIT_DISTANCE = 16; static var CURSOR_Y_OFFSET = 15; }
Symbol 1218 MovieClip [__Packages.ButtonManager] Frame 0
class ButtonManager { var mc, buttonTypes, messages, paused, speed; function ButtonManager (mc) { this.mc = mc; buttonTypes = [Game.ACTION_CLIMB, Game.ACTION_FLOAT, Game.ACTION_EXPLODE, Game.ACTION_BLOCK, Game.ACTION_BUILD, Game.ACTION_BASH, Game.ACTION_MINE, Game.ACTION_DIG]; messages = [Game.MSG_CLIMB, Game.MSG_FLOAT, Game.MSG_EXPLODE, Game.MSG_BLOCK, Game.MSG_BUILD, Game.MSG_BASH, Game.MSG_MINE, Game.MSG_DIG]; paused = false; speed = false; AsBroadcaster.initialize(this); initButtons(); } function disableEmptyButtons(availableTypes) { var _local2; _local2 = 0; while (_local2 < availableTypes.length) { if (availableTypes[_local2] == 0) { mc[("selection" + _local2) + "_btn"].enabled = false; mc[("selection" + _local2) + "_btn"].gotoAndStop("_up"); } _local2++; } } function setEnabled(enabled) { var _local2; _local2 = 0; while (_local2 < buttonTypes.length) { mc[("selection" + _local2) + "_btn"].enabled = enabled; mc[("selection" + _local2) + "_btn"].gotoAndStop("_up"); _local2++; } mc.pause_btn.enabled = enabled; mc.pause_btn.gotoAndStop("_up"); mc.speed_btn.enabled = enabled; mc.speed_btn.gotoAndStop("_offUp"); mc.nuke_btn.enabled = enabled; mc.nuke_btn.gotoAndStop("_up"); } function initButtons() { var _local2; var _local6; var _local4; var _local5; var _local3; _local2 = 0; while (_local2 < 8) { _local3 = mc[("selection" + _local2) + "_btn"]; _local6 = uk.kerb.utils.EventDelegate.create(this, broadcastMessage, "setMessage", messages[_local2]); _local4 = uk.kerb.utils.EventDelegate.create(this, broadcastMessage, "setMessage", null); _local5 = uk.kerb.utils.EventDelegate.create(this, handleSelectionButton, _local2); _local3.onRollOver = _local6; _local3.onRollOut = _local4; _local3.onDragOut = _local4; _local3.onRelease = _local5; _local2++; } mc.pause_btn.onRollOver = uk.kerb.utils.EventDelegate.create(this, handlePauseRollOver); mc.pause_btn.onRollOut = uk.kerb.utils.EventDelegate.create(this, handlePauseRollOut); mc.pause_btn.onDragOut = uk.kerb.utils.EventDelegate.create(this, handlePauseRollOut); mc.pause_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, handlePauseRelease); mc.speed_btn.onRollOver = uk.kerb.utils.EventDelegate.create(this, handleSpeedRollOver); mc.speed_btn.onRollOut = uk.kerb.utils.EventDelegate.create(this, handleSpeedRollOut); mc.speed_btn.onDragOut = uk.kerb.utils.EventDelegate.create(this, handleSpeedRollOut); mc.speed_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, handleSpeedRelease); mc.nuke_btn.onRollOver = uk.kerb.utils.EventDelegate.create(this, handleNukeRollOver); mc.nuke_btn.onRollOut = uk.kerb.utils.EventDelegate.create(this, handleNukeRollOut); mc.nuke_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, handleNukeRelease); setEnabled(false); } function handleSelectionButton(selectionNum) { var _local3; var _local2; _local3 = 0; while (_local3 < 8) { _local2 = mc[("selection" + _local3) + "_btn"]; if (_local3 == selectionNum) { _local2.enabled = false; _local2.gotoAndStop("_down"); } else { _local2.enabled = true; _local2.gotoAndStop("_up"); } _local3++; } broadcastMessage("setCurrentAction", buttonTypes[selectionNum]); } function handlePauseRollOver() { if (paused) { mc.pause_btn.gotoAndStop("_onOver"); broadcastMessage("setMessage", Game.MSG_RESUME_GAME); } else { mc.pause_btn.gotoAndStop("_offOver"); broadcastMessage("setMessage", Game.MSG_PAUSE_GAME); } } function handlePauseRollOut() { if (paused) { mc.pause_btn.gotoAndStop("_onUp"); } else { mc.pause_btn.gotoAndStop("_offUp"); } broadcastMessage("setMessage", null); } function handlePauseRelease() { paused = !paused; broadcastMessage("setPause", paused); if (paused) { mc.pause_btn.gotoAndStop("_on"); } } function setPaused(paused) { this.paused = paused; if (paused) { mc.pause_btn.gotoAndStop("_onUp"); } else { mc.pause_btn.gotoAndStop("_offUp"); } } function handleSpeedRollOver() { if (speed) { mc.speed_btn.gotoAndStop("_onOver"); broadcastMessage("setMessage", Game.MSG_SLOW_DOWN); } else { mc.speed_btn.gotoAndStop("_offOver"); broadcastMessage("setMessage", Game.MSG_SPEED_UP); } } function handleSpeedRollOut() { if (speed) { mc.speed_btn.gotoAndStop("_onUp"); } else { mc.speed_btn.gotoAndStop("_offUp"); } broadcastMessage("setMessage", null); } function handleSpeedRelease() { speed = !speed; broadcastMessage("toggleSpeed"); if (speed) { mc.speed_btn.gotoAndStop("_onOver"); } else { mc.speed_btn.gotoAndStop("_offOver"); } } function setSpeed(speed) { this.speed = speed; if (speed) { mc.speed_btn.gotoAndStop("_onUp"); } else { mc.speed_btn.gotoAndStop("_offUp"); } } function handleNukeRollOver() { broadcastMessage("setMessage", Game.MSG_NUKE); } function handleNukeRollOut() { broadcastMessage("setMessage", null); } function handleNukeRelease() { if (!paused) { broadcastMessage("nuke"); } } function addListener() { } function removeListener() { } function broadcastMessage() { } }
Symbol 1219 MovieClip [__Packages.LoadManager] Frame 0
class LoadManager { var mc, levelNames, levelURLs, keyListener; function LoadManager (mc) { this.mc = mc; AsBroadcaster.initialize(this); mc.levelLoader_mc.gotoAndStop("on"); mc.levelLoader_mc.play_btn._visible = false; levelNames = []; levelNames.push("ALL BACK TO MINE"); levelNames.push("TREES ARE GOOD"); levelNames.push("STEP BACK IN TIME"); levelNames.push("BACK TO NATURE"); levelNames.push("CAN YOU DIG IT?"); levelNames.push("BLOCK PARTY"); levelNames.push("FAIR PLAY"); levelNames.push("A MINER INCONVENIECE"); levelNames.push("DOWN AND OUT"); levelNames.push("IT'S NOT FAIR"); levelNames.push("TAKE IT TO THE BRIDGE"); levelNames.push("TAKE THE HIGH ROAD"); levelNames.push("WHAT GOES UP..."); levelNames.push("POLE DANCING"); levelNames.push("YOU'RE HAVING A LAUGH"); levelURLs = []; levelURLs.push("level1"); levelURLs.push("level4"); levelURLs.push("level7"); levelURLs.push("level5"); levelURLs.push("level8"); levelURLs.push("level2"); levelURLs.push("level12"); levelURLs.push("level3"); levelURLs.push("level13"); levelURLs.push("level11"); levelURLs.push("level6"); levelURLs.push("level10"); levelURLs.push("level9"); levelURLs.push("level14"); levelURLs.push("level15"); uk.kerb.utils.SetOneInterval.create(500, uk.kerb.utils.EventDelegate.create(this, broadcastMessage, "startGame")); } function getNumLevels() { return(levelURLs.length); } function loadLevel(levelNum) { mc.levelLoader_mc.loaderReady = uk.kerb.utils.EventDelegate.create(this, beginLevelLoad, levelNum); mc.levelLoader_mc.gotoAndPlay("on"); mc.levelLoader_mc.blanking_btn.useHandCursor = false; mc.levelLoader_mc.play_btn._visible = false; mc.levelLoader_mc.loaderBar_mc._visible = true; mc.levelLoader_mc.loadingLabel_mc._visible = true; } function beginLevelLoad(levelNum) { var _local2; mc.levelLoader_mc.message_txt.text = levelNames[levelNum]; mc.levelLoader_mc.levelNum_txt.text = "LEVEL " + (levelNum + 1); mc.screen_mc._visible = false; _local2 = levelURLs[levelNum]; mc.screen_mc.attachMovie(_local2, "level_mc", 0); mc.levelLoader_mc.loaderBar_mc.gotoAndPlay(2); mc.levelLoader_mc.play_btn.onRelease = uk.kerb.utils.EventDelegate.create(this, startLevel); mc.levelLoader_mc.loaderBar_mc._visible = false; mc.levelLoader_mc.loadingLabel_mc._visible = false; keyListener = new Object(); keyListener.onKeyDown = uk.kerb.utils.EventDelegate.create(this, checkKeyPress); Key.addListener(keyListener); } function checkKeyPress() { if (Key.isDown(13) || (Key.isDown(32))) { startLevel(); } } function startLevel() { Key.removeListener(keyListener); mc.levelLoader_mc.play(); broadcastMessage("initLevel"); } function addListener() { } function removeListener() { } function broadcastMessage() { } }
Symbol 1220 MovieClip [__Packages.uk.kerb.utils.SetOneInterval] Frame 0
class uk.kerb.utils.SetOneInterval { var func, interval; function SetOneInterval (duration, func) { this.func = func; interval = setInterval(this, "intervalCalled", duration); intervalList.push(this); } static function create(duration, func) { return((new uk.kerb.utils.SetOneInterval(duration, func)).interval); } static function clearAll() { var _local1; _local1 = 0; while (_local1 < intervalList.length) { intervalList[_local1].stop(); _local1++; } } function stop() { intervalCalled(); } function intervalCalled() { var _local2; clearInterval(interval); _local2 = 0; while (_local2 < intervalList.length) { if (intervalList[_local2] == this) { intervalList.splice(_local2, 1); break; } _local2++; } func(); } static var intervalList = []; }
Symbol 1221 MovieClip [__Packages.BitmapManager] Frame 0
class BitmapManager { static var instance; var numberBitmaps, craterBitmap, inverseCraterBitmap, bashBitmap, inverseBashBitmap; function BitmapManager () { } static function getInstance() { if (instance == undefined) { instance = new BitmapManager(); } return(instance); } function init(mc) { var _local3; var _local12; var _local15; var _local17; var _local16; var _local2; var _local13; var _local11; var _local10; var _local5; var _local4; var _local14; var _local8; var _local9; var _local7; var _local6; var _local19; reset(); _local16 = mc.getNextHighestDepth(); _local3 = mc.createEmptyMovieClip("__bitmaps__", _local16); _local3._visible = false; _local12 = _local3.attachMovie("numbers", "numbers_mc", 1); _local13 = _local12._totalframes; _local6 = 0; while (_local6 <= _local13) { _local12.gotoAndStop(_local6 + 1); _local2 = _local3.getBounds(); _local5 = Math.ceil(_local2.xMax - _local2.xMin); _local4 = Math.ceil(_local2.yMax - _local2.yMin); _local11 = Math.round(-_local2.xMin); _local10 = Math.round(-_local2.yMin); _local9 = new flash.geom.Rectangle(0, 0, _local5, _local4); _local8 = new flash.geom.Matrix(); _local8.translate(_local11, _local10); _local7 = new flash.display.BitmapData(_local5, _local4, true, 0); _local7.draw(_local3, _local8, _local14, "normal", _local9); numberBitmaps.push(_local7); _local6++; } _local15 = _local3.attachMovie("explodeCrater", "crater_mc", 1); _local5 = _local3._width; _local4 = _local3._height; craterBitmap = new flash.display.BitmapData(_local5, _local4, true, 0); craterBitmap.draw(_local3); _local15 = _local3.attachMovie("inverseExplodeCrater", "crater_mc", 1); _local5 = _local3._width; _local4 = _local3._height; inverseCraterBitmap = new flash.display.BitmapData(_local5, _local4, true, 0); inverseCraterBitmap.draw(_local3); _local17 = _local3.attachMovie("bashHole", "bashHole_mc", 1); _local5 = _local3._width; _local4 = _local3._height; bashBitmap = new flash.display.BitmapData(_local5, _local4, true, 0); bashBitmap.draw(_local3); _local17 = _local3.attachMovie("inverseBashHole", "inverseBashHole_mc", 1); _local5 = _local3._width; _local4 = _local3._height; inverseBashBitmap = new flash.display.BitmapData(_local5, _local4, true, 0); inverseBashBitmap.draw(_local3); _local3.removeMovieClip(); _local7.dispose(); } function reset() { var _local2; _local2 = 0; while (_local2 < numberBitmaps.length) { numberBitmaps[_local2].dispose(); _local2++; } numberBitmaps = []; craterBitmap.dispose(); inverseCraterBitmap.dispose(); bashBitmap.dispose(); inverseBashBitmap.dispose(); } function getNumberBitmap(bitmapNum) { return(numberBitmaps[bitmapNum]); } function getCraterBitmap() { return(craterBitmap); } function getInverseCraterBitmap() { return(inverseCraterBitmap); } function getBashBitmap() { return(bashBitmap); } function getInverseBashBitmap() { return(inverseBashBitmap); } }
Symbol 1222 MovieClip [__Packages.Lemming] Frame 0
class Lemming { var id, position, levelMapDynamic, levelMapStatic, levelGraphics, action, animation, animationStep, direction, canClimb, canFloat, home, explodeTime, w, h, xOffset, yOffset, fallCounter, bashCounter, buildCounter, mainRef, maxX, bitmapManager, hitTestDynamicBitmap, hitTestStaticBitmap, mc, hasFire, hasWater; function Lemming (id, x, y, dynamicMap, staticMap, graphics, container_mc) { var _local4; var _local6; var _local3; var _local2; this.id = id; position = new flash.geom.Point(x, y); levelMapDynamic = dynamicMap; levelMapStatic = staticMap; levelGraphics = graphics; action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; direction = RIGHT; canClimb = false; canFloat = false; home = false; explodeTime = null; w = 10; h = 27; xOffset = -4; yOffset = -29; fallCounter = 0; bashCounter = 0; buildCounter = 0; mainRef = Main.getInstance(); maxX = graphics.width + 100; bitmapManager = BitmapManager.getInstance(); hitTestDynamicBitmap = new flash.display.BitmapData(w, h); hitTestStaticBitmap = new flash.display.BitmapData(w, h); _local4 = ["chav", "dolly", "geek", "goth", "punk", "sporty"]; _local6 = _local4[random(_local4.length)] + "_student"; _local3 = container_mc.getNextHighestDepth(); mc = container_mc.attachMovie(_local6, "lemming" + _local3, _local3); mc._x = x; mc._y = y; mc._xscale = CHARACTER_SCALING; mc._yscale = CHARACTER_SCALING; _local2 = staticMap.getColorBoundsRect(WHITE, YELLOW); hasFire = _local2.width != 0; _local2 = staticMap.getColorBoundsRect(WHITE, BLUE); hasWater = _local2.width != 0; } function update(offscreenBitmap) { var _local2; var _local5; var _local4; var _local7; var _local3; _local3 = true; _local2 = ANIMATIONS[animation] + animationStep; if (_local2 == ANIMATIONS[animation + 1]) { _local2 = getNextAnimationSequence(); if (_local2 == null) { _local3 = false; } } if (((position.y > 500) || (position.x < -100)) || (position.x > maxX)) { _local3 = false; _local2 = null; } if (_local3) { _local4 = getNewPosition(); position = hitTest(_local4); if (home) { _local3 = false; _local2 = null; } if (_local2 != null) { mc.gotoAndStop(_local2 + 1); mc._x = x; mc._y = y; } if (explodeTime != null) { updateExplosion(offscreenBitmap); } animationStep++; } return(_local3); } function setAction(newAction) { var _local2; switch (newAction) { case Game.ACTION_BLOCK : _local2 = setActionBlock(); break; case Game.ACTION_BUILD : _local2 = setActionBuild(); break; case Game.ACTION_BASH : _local2 = setActionBash(); break; case Game.ACTION_MINE : _local2 = setActionMine(); break; case Game.ACTION_DIG : _local2 = setActionDig(); break; case Game.ACTION_CLIMB : _local2 = setActionClimb(); break; case Game.ACTION_FLOAT : _local2 = setActionFloat(); break; case Game.ACTION_EXPLODE : _local2 = setActionExplode(); break; default : _local2 = false; } return(_local2); } function getMessage() { var _local2; switch (action) { case ACTION_BASH : _local2 = Game.MSG_BASHING; break; case ACTION_BLOCK : _local2 = Game.MSG_BLOCKING; break; case ACTION_BUILD : _local2 = Game.MSG_BUILDING; break; case ACTION_BURN : _local2 = Game.MSG_BURNING; break; case ACTION_CLIMB : _local2 = Game.MSG_CLIMBING; break; case ACTION_DIG : _local2 = Game.MSG_DIGGING; break; case ACTION_DROWN : _local2 = Game.MSG_DROWNING; break; case ACTION_EXPLODE : _local2 = Game.MSG_EXPLODING; break; case ACTION_FALL : _local2 = Game.MSG_FALLING; break; case ACTION_FLOAT : _local2 = Game.MSG_FLOATING; break; case ACTION_MINE : _local2 = Game.MSG_MINING; break; case ACTION_SPLAT : _local2 = Game.MSG_FALLING; break; case ACTION_WALK : _local2 = Game.MSG_WALKING; break; default : _local2 = Game.MSG_WTFING; } return(_local2); } function get x() { return(position.x); } function get y() { return(position.y); } function getAction() { return(action); } function isHome() { return(home); } function cleanUp() { mc.removeMovieClip(); hitTestDynamicBitmap.dispose(); hitTestStaticBitmap.dispose(); } function getNextAnimationSequence() { var _local2; switch (animation) { case ANIMATION_BASH_INTRO : animation = ANIMATION_BASH_LOOP; _local2 = ANIMATIONS[animation]; animationStep = 0; break; case ANIMATION_BASH_LOOP : _local2 = ANIMATIONS[animation]; bashCounter++; animationStep = 0; break; case ANIMATION_BUILD_INTRO : animation = ANIMATION_BUILD_LOOP; _local2 = ANIMATIONS[animation]; animationStep = 0; break; case ANIMATION_BUILD_LOOP : _local2 = ANIMATIONS[animation]; buildCounter++; animationStep = 0; break; case ANIMATION_BUILD_END : action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; _local2 = ANIMATIONS[animation]; animationStep = 0; break; case ANIMATION_DIG_INTRO : animation = ANIMATION_DIG_LOOP; _local2 = ANIMATIONS[animation]; animationStep = 0; break; case ANIMATION_FLOAT_INTRO : animation = ANIMATION_FLOAT_LOOP; _local2 = ANIMATIONS[animation]; animationStep = 0; break; case ANIMATION_MINE_INTRO : animation = ANIMATION_MINE_LOOP; _local2 = ANIMATIONS[animation]; animationStep = 0; break; case ANIMATION_FLOAT_END : action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; _local2 = ANIMATIONS[animation]; animationStep = 0; break; case ANIMATION_BURN : case ANIMATION_DROWN : case ANIMATION_EXPLODE : case ANIMATION_SPLAT : _local2 = null; animationStep = 0; break; default : _local2 = ANIMATIONS[animation]; animationStep = 0; } return(_local2); } function getNewPosition() { var _local2; _local2 = position.clone(); switch (action) { case ACTION_WALK : _local2.x = _local2.x + ((direction == LEFT) ? (-WALK_STEP) : (WALK_STEP)); _local2.y = _local2.y + 1; break; case ACTION_FALL : _local2.y = _local2.y + FALL_STEP; break; case ACTION_BASH : if ((((animationStep == 0) || (animationStep == 5)) || (animationStep == 10)) || (animationStep == 15)) { _local2.x = _local2.x + ((direction == LEFT) ? (-WALK_STEP) : (WALK_STEP)); } break; case ACTION_BUILD : if (((animationStep == 0) && (buildCounter > 0)) && (animation != ANIMATION_BUILD_END)) { _local2.x = _local2.x + ((direction == LEFT) ? (-BUILD_X_STEP) : (BUILD_X_STEP)); _local2.y = _local2.y + BUILD_Y_STEP; } break; case ACTION_CLIMB : _local2.y = _local2.y + CLIMB_STEP; break; case ACTION_DIG : if ((animationStep == 5) && (animation == ANIMATION_DIG_LOOP)) { _local2.y = _local2.y + DIG_STEP; } break; case ACTION_FLOAT : _local2.y = _local2.y + FLOAT_STEP; break; case ACTION_MINE : if (!((animationStep == 7) && (animation == ANIMATION_MINE_LOOP))) { break; } _local2.x = _local2.x + ((direction == LEFT) ? (-MINE_STEP) : (MINE_STEP)); _local2.y = _local2.y + MINE_STEP; } return(_local2); } function setActionBash() { var _local2; if ((((((((action != ACTION_BASH) && (action != ACTION_BLOCK)) && (action != ACTION_BURN)) && (action != ACTION_DROWN)) && (action != ACTION_EXPLODE)) && (action != ACTION_FALL)) && (action != ACTION_FLOAT)) && (action != ACTION_SPLAT)) { action = ACTION_BASH; animation = ANIMATION_BASH_INTRO; animationStep = 0; bashCounter = 0; _local2 = true; } else { _local2 = false; } return(_local2); } function setActionBlock() { var _local2; if ((((((((action != ACTION_BLOCK) && (action != ACTION_BURN)) && (action != ACTION_CLIMB)) && (action != ACTION_DROWN)) && (action != ACTION_EXPLODE)) && (action != ACTION_FALL)) && (action != ACTION_FLOAT)) && (action != ACTION_SPLAT)) { action = ACTION_BLOCK; animation = ANIMATION_BLOCK_LOOP; animationStep = 0; drawBlockingWall(); _local2 = true; } else { _local2 = false; } return(_local2); } function setActionBuild() { var _local2; if (((((((((action != ACTION_BLOCK) && (action != ACTION_BURN)) && (action != ACTION_CLIMB)) && (action != ACTION_DROWN)) && (action != ACTION_EXPLODE)) && (action != ACTION_FALL)) && (action != ACTION_FLOAT)) && (action != ACTION_SPLAT)) && (!((action == ACTION_BUILD) && (buildCounter < MAX_BUILD_LOOPS)))) { action = ACTION_BUILD; animation = ANIMATION_BUILD_INTRO; animationStep = 0; buildCounter = 0; _local2 = true; } else { _local2 = false; } return(_local2); } function setActionClimb() { var _local2; if (canClimb) { _local2 = false; } else { canClimb = true; _local2 = true; } return(_local2); } function setActionDig() { var _local2; if ((((((((action != ACTION_BLOCK) && (action != ACTION_BURN)) && (action != ACTION_DIG)) && (action != ACTION_DROWN)) && (action != ACTION_EXPLODE)) && (action != ACTION_FALL)) && (action != ACTION_FLOAT)) && (action != ACTION_SPLAT)) { action = ACTION_DIG; animation = ANIMATION_DIG_INTRO; animationStep = 0; _local2 = true; } else { _local2 = false; } return(_local2); } function setActionExplode() { var _local2; if (explodeTime == null) { explodeTime = getTimer(); _local2 = true; } else { _local2 = false; } return(_local2); } function setActionFloat() { var _local2; if (canFloat) { _local2 = false; } else { canFloat = true; _local2 = true; } return(_local2); } function setActionMine() { var _local2; if ((((((((action != ACTION_BLOCK) && (action != ACTION_BURN)) && (action != ACTION_DROWN)) && (action != ACTION_EXPLODE)) && (action != ACTION_FALL)) && (action != ACTION_FLOAT)) && (action != ACTION_MINE)) && (action != ACTION_SPLAT)) { action = ACTION_MINE; animation = ANIMATION_MINE_INTRO; animationStep = 0; _local2 = true; } else { _local2 = false; } return(_local2); } function changeDirection() { if (direction == LEFT) { direction = RIGHT; mc._xscale = CHARACTER_SCALING; } else { direction = LEFT; mc._xscale = -CHARACTER_SCALING; } } function getActionDescription() { var _local2 = ""; switch (action) { case ACTION_BASH : _local2 = "bash"; break; case ACTION_BLOCK : _local2 = "block"; break; case ACTION_BUILD : _local2 = "build"; break; case ACTION_BURN : _local2 = "burn"; break; case ACTION_CLIMB : _local2 = "climb"; break; case ACTION_DIG : _local2 = "dig"; break; case ACTION_DROWN : _local2 = "drown"; break; case ACTION_EXPLODE : _local2 = "explode"; break; case ACTION_FALL : _local2 = "fall"; break; case ACTION_FLOAT : _local2 = "float"; break; case ACTION_MINE : _local2 = "mine"; break; case ACTION_SPLAT : _local2 = "splat"; break; case ACTION_WALK : _local2 = "walk"; break; default : _local2 = "???"; } return(_local2); } function getAnimationDescription() { var _local2 = ""; switch (animation) { case ANIMATION_BASH_INTRO : _local2 = "bash intro"; break; case ANIMATION_BASH_LOOP : _local2 = "bash loop"; break; case ANIMATION_BLOCK_LOOP : _local2 = "block intro"; break; case ANIMATION_BUILD_INTRO : _local2 = "build intro"; break; case ANIMATION_BUILD_LOOP : _local2 = "build loop"; break; case ANIMATION_CLIMB_LOOP : _local2 = "climb loop"; break; case ANIMATION_DIG_INTRO : _local2 = "dig intro"; break; case ANIMATION_DIG_LOOP : _local2 = "dig loop"; break; case ANIMATION_DROWN : _local2 = "drown"; break; case ANIMATION_FLOAT_INTRO : _local2 = "float intro"; break; case ANIMATION_FLOAT_LOOP : _local2 = "float loop"; break; case ANIMATION_FLOAT_END : _local2 = "float end"; break; case ANIMATION_MINE_INTRO : _local2 = "mine intro"; break; case ANIMATION_MINE_LOOP : _local2 = "mine loop"; break; case ANIMATION_SPLAT : _local2 = "splat"; break; case ANIMATION_WALK_LOOP : _local2 = "walk loop"; break; case ANIMATION_BURN : _local2 = "burn"; break; case ANIMATION_EXPLODE : _local2 = "explode"; break; default : _local2 = "???"; } return(_local2); } function showHitArea(bitmap) { if (_root.debug_mc == undefined) { _root.createEmptyMovieClip("debug_mc", _root.getNextHighestDepth()); _root.debug_mc._x = 5; _root.debug_mc._y = 5; _root.debug_mc._xscale = 200; _root.debug_mc._yscale = 200; _root.debug_mc.beginFill(10066329, 100); _root.debug_mc.moveTo(-2, -2); _root.debug_mc.lineTo(12, -2); _root.debug_mc.lineTo(12, 35); _root.debug_mc.lineTo(-2, 35); _root.debug_mc.endFill(); } _root.debug_mc.attachBitmap(bitmap, 0); } function drawBlockingWall() { var _local2; var _local3; _local2 = new flash.display.BitmapData(w, h, false, GREEN); _local3 = position.clone(); _local3.x = _local3.x - (w / 2); _local3.y = _local3.y - (h - MAX_STEP); levelMapDynamic.copyPixels(_local2, _local2.rectangle, _local3, _local2, ZERO_POINT, true); _local2.dispose(); _local2 = new flash.display.BitmapData(2, h, false, CYAN); levelMapDynamic.copyPixels(_local2, _local2.rectangle, _local3, _local2, ZERO_POINT, true); _local3.x = _local3.x + (w - 1); levelMapDynamic.copyPixels(_local2, _local2.rectangle, _local3, _local2, ZERO_POINT, true); _local2.dispose(); } function updateExplosion(offscreenBitmap) { var _local2; var _local4; var _local3; var _local5; _local4 = Math.ceil((5000 - (getTimer() - explodeTime)) / 1000); if (_local4 <= 0) { explodeTime = null; action = ACTION_EXPLODE; animation = ANIMATION_EXPLODE; animationStep = 0; mainRef.playSound("snd_explode", 100, 1); _local2 = bitmapManager.getInverseCraterBitmap(); _local3 = position.clone(); _local3.x = _local3.x - (_local2.width / 2); _local3.y = _local3.y - 40; _local5 = new flash.geom.Rectangle(_local3.x, _local3.y, _local2.width, _local2.height); levelGraphics.copyPixels(levelGraphics, _local5, _local3, _local2, ZERO_POINT, false); _local2 = bitmapManager.getCraterBitmap(); levelMapDynamic.copyPixels(_local2, _local2.rectangle, _local3, _local2, ZERO_POINT, true); } else { drawCountdownNumber(_local4, offscreenBitmap); } } function drawBashHole() { var _local2; var _local3; var _local4; _local2 = bitmapManager.getInverseBashBitmap(); _local3 = position.clone(); _local3.x = _local3.x - (_local2.width / 2); _local3.y = _local3.y - 29; _local4 = new flash.geom.Rectangle(_local3.x, _local3.y, _local2.width, _local2.height); levelGraphics.copyPixels(levelGraphics, _local4, _local3, _local2, ZERO_POINT, false); _local2 = bitmapManager.getBashBitmap(); levelMapDynamic.copyPixels(_local2, _local2.rectangle, _local3, _local2, ZERO_POINT, true); } function drawDigHole() { var _local2; var _local3; var _local4; _local2 = bitmapManager.getInverseBashBitmap(); _local3 = position.clone(); _local3.x = _local3.x - ((_local2.width / 2) + ((direction == LEFT) ? 4 : -4)); _local3.y = _local3.y - ((_local2.height / 2) + 12); _local4 = new flash.geom.Rectangle(_local3.x, _local3.y, _local2.width, _local2.height); levelGraphics.copyPixels(levelGraphics, _local4, _local3, _local2, ZERO_POINT, false); _local2 = bitmapManager.getBashBitmap(); levelMapDynamic.copyPixels(_local2, _local2.rectangle, _local3, _local2, ZERO_POINT, true); } function drawBuildStep(buildPosition) { var _local2; _local2 = new flash.display.BitmapData(BUILD_X_STEP + 2, -BUILD_Y_STEP, false, GREEN); buildPosition.x = buildPosition.x + ((direction == LEFT) ? -12 : 4); buildPosition.y = buildPosition.y - 6; levelMapDynamic.copyPixels(_local2, _local2.rectangle, buildPosition, _local2, ZERO_POINT, true); _local2 = new flash.display.BitmapData(BUILD_X_STEP + 2, -BUILD_Y_STEP, false, 4291069500); levelGraphics.copyPixels(_local2, _local2.rectangle, buildPosition, _local2, ZERO_POINT, true); _local2.dispose(); } function drawCountdownNumber(numSeconds, offscreenBitmap) { var _local2; var _local3; _local2 = bitmapManager.getNumberBitmap(numSeconds - 1); _local3 = position.clone(); _local3.x = _local3.x - 4; _local3.y = _local3.y - 45; offscreenBitmap.copyPixels(_local2, _local2.rectangle, _local3, _local2, ZERO_POINT, true); } function hitTest(newPosition) { var _local3; if ((((((action != ACTION_BLOCK) && (action != ACTION_DROWN)) && (action != ACTION_BURN)) && (action != ACTION_EXPLODE)) && (action != ACTION_SPLAT)) && (animation != ANIMATION_BUILD_END)) { _local3 = new flash.geom.Rectangle(newPosition.x + xOffset, newPosition.y + yOffset, w, h); hitTestDynamicBitmap.copyPixels(levelMapDynamic, _local3, ZERO_POINT); hitTestStaticBitmap.copyPixels(levelMapStatic, _local3, ZERO_POINT); if (!hitTestGeneral()) { switch (action) { case ACTION_WALK : newPosition = hitTestWalk(newPosition); break; case ACTION_FALL : newPosition = hitTestFall(newPosition); break; case ACTION_BASH : newPosition = hitTestBash(newPosition); break; case ACTION_BUILD : newPosition = hitTestBuild(newPosition); break; case ACTION_CLIMB : newPosition = hitTestClimb(newPosition); break; case ACTION_DIG : newPosition = hitTestDig(newPosition); break; case ACTION_FLOAT : newPosition = hitTestFloat(newPosition); break; case ACTION_MINE : newPosition = hitTestMine(newPosition); } } } return(newPosition); } function hitTestBash(newPosition) { var _local3; var _local4; var _local2; if ((((animationStep == 0) || (animationStep == 5)) || (animationStep == 10)) || (animationStep == 15)) { _local3 = new flash.geom.Rectangle(newPosition.x + xOffset, newPosition.y + yOffset, w + 7, h); _local2 = new flash.display.BitmapData(_local3.width, _local3.height); _local2.copyPixels(levelMapStatic, _local3, ZERO_POINT); _local4 = _local2.getColorBoundsRect(WHITE, RED); if (_local4.height == 0) { drawBashHole(); mainRef.playSound("snd_dig", 80, 1); if ((animation == ANIMATION_BASH_LOOP) && (bashCounter > 0)) { _local3 = new flash.geom.Rectangle(0, 0, w, h - 1); _local2 = new flash.display.BitmapData(w, h - 1); _local2.copyPixels(hitTestDynamicBitmap, _local3, ZERO_POINT); _local4 = _local2.getColorBoundsRect(WHITE, GREEN); if ((_local4.height == 0) && (bashCounter > 0)) { action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; } } } else { newPosition.x = newPosition.x + ((direction == LEFT) ? (-WALK_STEP) : (WALK_STEP)); changeDirection(); action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; } _local2.dispose(); } return(newPosition); } function hitTestBuild(newPosition) { var _local5; var _local3; var _local2; var _local6; if (animation != ANIMATION_BUILD_END) { if ((animationStep == 0) && (buildCounter > 0)) { _local5 = new flash.geom.Rectangle(0, 0, w, h - 1); _local2 = new flash.display.BitmapData(w, h - 1, false, 0); _local2.copyPixels(hitTestDynamicBitmap, _local5, ZERO_POINT); _local3 = _local2.getColorBoundsRect(WHITE, GREEN); if (_local3.height != 0) { newPosition.x = newPosition.x - ((direction == LEFT) ? (-BUILD_X_STEP) : (BUILD_X_STEP)); newPosition.y = newPosition.y - BUILD_Y_STEP; changeDirection(); action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; } else { _local2.copyPixels(hitTestStaticBitmap, _local5, ZERO_POINT); _local3 = _local2.getColorBoundsRect(WHITE, RED); if (_local3.height != 0) { newPosition.x = newPosition.x - ((direction == LEFT) ? (-BUILD_X_STEP) : (BUILD_X_STEP)); newPosition.y = newPosition.y - BUILD_Y_STEP; changeDirection(); action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; } } _local2.dispose(); } if ((animationStep == 0) && (buildCounter == 0)) { if (direction == LEFT) { _local6 = new flash.geom.Point(position.x + BUILD_X_STEP, position.y - BUILD_Y_STEP); } else { _local6 = new flash.geom.Point(position.x - BUILD_X_STEP, position.y - BUILD_Y_STEP); } drawBuildStep(_local6); } if (animationStep == 29) { drawBuildStep(position); } else if (animationStep == 8) { mainRef.playSound("snd_build", 60, 1); } if (buildCounter == MAX_BUILD_LOOPS) { animation = ANIMATION_BUILD_END; animationStep = 0; } } return(newPosition); } function hitTestClimb(newPosition) { var _local4; var _local3; var _local2; var _local5; _local5 = false; _local2 = new flash.display.BitmapData(w, 1); _local4 = new flash.geom.Rectangle(0, 0, w, 1); _local2.copyPixels(hitTestDynamicBitmap, _local4, ZERO_POINT); _local3 = _local2.getColorBoundsRect(WHITE, GREEN); if (_local3.width == w) { action = ACTION_FALL; animation = ANIMATION_WALK_LOOP; animationStep = 0; newPosition.x = newPosition.x + ((direction == LEFT) ? 1 : -1); changeDirection(); _local5 = true; } else { _local2.copyPixels(hitTestStaticBitmap, _local4, ZERO_POINT); _local3 = _local2.getColorBoundsRect(WHITE, RED); if (_local3.width == w) { action = ACTION_FALL; animation = ANIMATION_WALK_LOOP; animationStep = 0; newPosition.x = newPosition.x + ((direction == LEFT) ? 1 : -1); changeDirection(); _local5 = true; } } if (!_local5) { _local2 = new flash.display.BitmapData(1, h); if (direction == LEFT) { _local4 = new flash.geom.Rectangle(0, 0, 1, h); } else { _local4 = new flash.geom.Rectangle(w - 1, 0, 1, h); } _local2.copyPixels(hitTestDynamicBitmap, _local4, ZERO_POINT); _local3 = _local2.getColorBoundsRect(WHITE, GREEN); if (_local3.height == 1) { action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; } _local2.copyPixels(hitTestStaticBitmap, _local4, ZERO_POINT); _local3 = _local2.getColorBoundsRect(WHITE, RED); if (_local3.height == 1) { action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; } } _local2.dispose(); return(newPosition); } function hitTestDig(newPosition) { var _local3; var _local4; var _local2; if ((animationStep == 5) && (animation == ANIMATION_DIG_LOOP)) { _local3 = new flash.geom.Rectangle(newPosition.x + xOffset, newPosition.y + yOffset, w, h + 7); _local2 = new flash.display.BitmapData(_local3.width, _local3.height); _local2.copyPixels(levelMapStatic, _local3, ZERO_POINT); _local4 = _local2.getColorBoundsRect(WHITE, RED); if (_local4.height == 0) { drawDigHole(); mainRef.playSound("snd_dig", 80, 1); if (animation == ANIMATION_DIG_LOOP) { _local3 = new flash.geom.Rectangle(0, 0, w, h); _local2 = new flash.display.BitmapData(w, h); _local2.copyPixels(hitTestDynamicBitmap, _local3, ZERO_POINT); _local4 = _local2.getColorBoundsRect(WHITE, GREEN); if (_local4.height == 0) { action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; } } } else { action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; } _local2.dispose(); } return(newPosition); } function hitTestFall(newPosition) { var _local3; var _local5; var _local2; var _local4; _local5 = 0; _local4 = new flash.display.BitmapData(w, 1); _local3 = FALL_STEP; while (_local3 >= 0) { _local2 = new flash.geom.Rectangle(0, (h - 1) - _local3, w, 1); _local4.copyPixels(hitTestDynamicBitmap, _local2, ZERO_POINT); _local2 = _local4.getColorBoundsRect(WHITE, GREEN); if (_local2.height == 1) { _local5 = _local3; break; } _local2 = new flash.geom.Rectangle(0, (h - 1) - _local3, w, 1); _local4.copyPixels(hitTestStaticBitmap, _local2, ZERO_POINT); _local2 = _local4.getColorBoundsRect(WHITE, RED); if (_local2.height == 1) { _local5 = _local3; break; } _local3--; } if (_local5 == 0) { fallCounter++; if (canFloat) { action = ACTION_FLOAT; animation = ANIMATION_FLOAT_INTRO; animationStep = 0; fallCounter = 0; mainRef.playSound("snd_umbrella", 80, 1); } } else { newPosition.y = newPosition.y - _local5; if (fallCounter > MAX_FALL_DISTANCE) { newPosition.y--; action = ACTION_SPLAT; animation = ANIMATION_SPLAT; animationStep = 0; mainRef.playSound("snd_splat", 80, 1); } else { action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; } fallCounter = 0; } _local4.dispose(); return(newPosition); } function hitTestFloat(newPosition) { var _local3; var _local5; var _local2; var _local4; _local5 = 0; _local4 = new flash.display.BitmapData(w, 1); _local3 = FLOAT_STEP; while (_local3 >= 0) { _local2 = new flash.geom.Rectangle(0, (h - 1) - _local3, w, 1); _local4.copyPixels(hitTestDynamicBitmap, _local2, ZERO_POINT); _local2 = _local4.getColorBoundsRect(WHITE, GREEN); if (_local2.height == 1) { _local5 = _local3; break; } _local4.copyPixels(hitTestStaticBitmap, _local2, ZERO_POINT); _local2 = _local4.getColorBoundsRect(WHITE, RED); if (_local2.height == 1) { _local5 = _local3; break; } _local3--; } if (_local5 > 0) { newPosition.y = newPosition.y - _local5; if (animation != ANIMATION_FLOAT_END) { animation = ANIMATION_FLOAT_END; animationStep = 0; } } _local4.dispose(); return(newPosition); } function hitTestMine(newPosition) { var _local3; var _local4; var _local2; if ((animationStep == 7) && (animation == ANIMATION_MINE_LOOP)) { _local3 = new flash.geom.Rectangle(newPosition.x + xOffset, newPosition.y + yOffset, w, h); _local2 = new flash.display.BitmapData(_local3.width, _local3.height); _local2.copyPixels(levelMapStatic, _local3, ZERO_POINT); _local4 = _local2.getColorBoundsRect(WHITE, RED); _local2.dispose(); if (_local4.height == 0) { drawDigHole(); mainRef.playSound("snd_dig", 80, 1); if (animation == ANIMATION_MINE_LOOP) { _local3 = new flash.geom.Rectangle(0, h - 1, w, 1); _local2 = new flash.display.BitmapData(w, 1); _local2.copyPixels(hitTestDynamicBitmap, _local3, ZERO_POINT); _local4 = _local2.getColorBoundsRect(WHITE, GREEN); if (_local4.height == 0) { action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; } } } else { newPosition.y = newPosition.y - MINE_STEP; newPosition.x = newPosition.x + ((direction == LEFT) ? (-WALK_STEP) : (WALK_STEP)); changeDirection(); action = ACTION_WALK; animation = ANIMATION_WALK_LOOP; animationStep = 0; } _local2.dispose(); } return(newPosition); } function hitTestWalk(newPosition) { var _local3; var _local5; var _local7; var _local2; var _local4; _local5 = 0; _local4 = new flash.display.BitmapData(w, 1); _local3 = 0; while (_local3 <= MAX_STEP) { _local2 = new flash.geom.Rectangle(0, (h - 1) - _local3, w, 1); _local4.copyPixels(hitTestDynamicBitmap, _local2, ZERO_POINT); _local2 = _local4.getColorBoundsRect(WHITE, GREEN); if (_local2.height == 1) { _local5 = _local3; } else { _local2 = new flash.geom.Rectangle(0, (h - 1) - _local3, w, 1); _local4.copyPixels(hitTestStaticBitmap, _local2, ZERO_POINT); _local2 = _local4.getColorBoundsRect(WHITE, RED); if (_local2.height == 1) { _local5 = _local3; } else { break; } } _local3++; } if (_local5 == MAX_STEP) { _local2 = hitTestDynamicBitmap.getColorBoundsRect(WHITE, CYAN); if (canClimb && (_local2.width == 0)) { action = ACTION_CLIMB; animation = ANIMATION_CLIMB_LOOP; animationStep = 0; } else { changeDirection(); newPosition.y--; } } else if (_local5 == 0) { _local7 = new flash.geom.Rectangle(newPosition.x + xOffset, ((newPosition.y + yOffset) + h) + 1, w, 1); _local4.copyPixels(levelMapDynamic, _local7, ZERO_POINT); _local2 = _local4.getColorBoundsRect(WHITE, GREEN); if (_local2.height == 0) { _local4.copyPixels(levelMapStatic, _local7, ZERO_POINT); _local2 = _local4.getColorBoundsRect(WHITE, RED); if (_local2.height == 0) { action = ACTION_FALL; } else { newPosition.y--; } } } else { newPosition.y = newPosition.y - _local5; } _local4.dispose(); return(newPosition); } function hitTestGeneral() { var _local3; var _local2; _local2 = hitTestStaticBitmap.getColorBoundsRect(WHITE, WHITE); if ((_local2.width == w) && (_local2.height == h)) { home = true; _local3 = true; } else { if (hasFire) { _local2 = hitTestStaticBitmap.getColorBoundsRect(WHITE, YELLOW); if (_local2.width != 0) { action = ACTION_BURN; animation = ANIMATION_BURN; mainRef.playSound("snd_burn", 100, 1); animationStep = 0; _local3 = true; } } if (hasWater) { _local2 = hitTestStaticBitmap.getColorBoundsRect(WHITE, BLUE); if (_local2.width != 0) { action = ACTION_DROWN; animation = ANIMATION_DROWN; mainRef.playSound("snd_drown", 80, 1); animationStep = 0; _local3 = true; } else { _local3 = false; } } } return(_local3); } static var ACTION_BASH = 0; static var ACTION_BLOCK = 1; static var ACTION_BUILD = 2; static var ACTION_BURN = 3; static var ACTION_CLIMB = 4; static var ACTION_DIG = 5; static var ACTION_DROWN = 6; static var ACTION_EXPLODE = 7; static var ACTION_FALL = 8; static var ACTION_FLOAT = 9; static var ACTION_MINE = 10; static var ACTION_SPLAT = 11; static var ACTION_WALK = 12; static var ANIMATION_BASH_INTRO = 0; static var ANIMATION_BASH_LOOP = 1; static var ANIMATION_BLOCK_LOOP = 2; static var ANIMATION_BUILD_INTRO = 3; static var ANIMATION_BUILD_LOOP = 4; static var ANIMATION_CLIMB_LOOP = 5; static var ANIMATION_DIG_INTRO = 6; static var ANIMATION_DIG_LOOP = 7; static var ANIMATION_DROWN = 8; static var ANIMATION_FLOAT_INTRO = 9; static var ANIMATION_FLOAT_LOOP = 10; static var ANIMATION_FLOAT_END = 11; static var ANIMATION_MINE_INTRO = 12; static var ANIMATION_MINE_LOOP = 13; static var ANIMATION_SPLAT = 14; static var ANIMATION_WALK_LOOP = 15; static var ANIMATION_BURN = 16; static var ANIMATION_EXPLODE = 17; static var ANIMATION_BUILD_END = 18; static var ANIMATIONS = [0, 9, 29, 99, 107, 137, 167, 186, 213, 243, 272, 301, 309, 329, 363, 383, 403, 426, 442, 474]; static var CHARACTER_SCALING = 56; static var ZERO_POINT = new flash.geom.Point(0, 0); static var LEFT = 443; static var RIGHT = 0; static var BUILD_X_STEP = 7; static var BUILD_Y_STEP = -3; static var MAX_BUILD_LOOPS = 11; static var WALK_STEP = 1; static var FALL_STEP = 5; static var FLOAT_STEP = 2; static var CLIMB_STEP = -1; static var DIG_STEP = 4; static var MINE_STEP = 4; static var MAX_STEP = 6; static var MAX_FALL_DISTANCE = 23; static var GREEN = 4278255360; static var RED = 4294901760; static var BLUE = 4278190335; static var YELLOW = 4294967040; static var CYAN = 4278255615; static var WHITE = 4294967295; static var BLACK = 4278190080; }
Symbol 1223 MovieClip [__Packages.uk.kerb.utils.sound.SoundManager] Frame 0
class uk.kerb.utils.sound.SoundManager { var mcRef, soundList, preloaderList, globalSounds, soundOnFlag, allSoundsLoaded, soundLoadStarted; function SoundManager (_mcRef) { mcRef = _mcRef; soundList = new Array(); preloaderList = new Array(); globalSounds = new Sound(); soundOnFlag = true; } function loadSoundList(_soundlist) { var _local6 = false; var _local5; var _local4; var _local2 = 0; while (_local2 < _soundlist.length) { if (_soundlist[_local2].toLowerCase().indexOf(".mp3") > -1) { preloaderList.push(_soundlist[_local2]); _local6 = true; } else { _local5 = mcRef.createEmptyMovieClip("sounddummy" + mcRef.getNextHighestDepth(), mcRef.getNextHighestDepth()); _local4 = new uk.kerb.utils.sound.ExtendedSound(_local5); _local4.attachSound(_soundlist[_local2]); soundList[_soundlist[_local2]] = _local4; } _local2++; } if (_local6) { preloadNextMP3(); } else { allSoundsLoaded(true); } } function playSound(_id, _volume, _loops, _fadeSpeedSeconds) { soundList[_id].start(0, _loops); if ((_fadeSpeedSeconds != undefined) && (_fadeSpeedSeconds != 0)) { soundList[_id].setVolume(0); soundList[_id].startFade(_volume, _fadeSpeedSeconds); } else { soundList[_id].setVolume(_volume); } } function stopSound(_id, _fadeSpeed) { if ((_fadeSpeed != undefined) && (_fadeSpeed != 0)) { soundList[_id].startFade(0, _fadeSpeed); } else { soundList[_id].stop(); } } function stopEverySound(_fadeSpeed, _excludIdlist) { var _local2; for (var _local5 in soundList) { _local2 = soundList[_local5]; if (!checkIfExcluded(Number(_local5), _excludIdlist)) { if ((_fadeSpeed != undefined) && (_fadeSpeed != 0)) { _local2.startFade(0, _fadeSpeed); } else { _local2.stop(); } } } } function soundOff() { var _local2; for (var _local3 in soundList) { _local2 = soundList[_local3]; _local2.setMute(true); } globalSounds.setVolume(0); soundOnFlag = false; } function soundOn() { for (var _local2 in soundList) { soundList[_local2].setMute(false); } globalSounds.setVolume(100); soundOnFlag = true; } function isSoundOn() { return(soundOnFlag); } function fadeInRandomSound(_obj, _fadeSpeed) { var _local6 = 0; var _local3 = 0; while (_local3 < _obj.length) { _local6 = _local6 + _obj[_local3].freqency; _local3++; } var _local5 = 0; _local3 = 0; while (_local3 < _obj.length) { _local5 = _local5 + (_obj[_local3].freqency / _local6); _obj[_local3].chance = _local5; _local3++; } var _local4 = Math.random(); var _local7 = 0; _local3 = 1; while (_local3 < _obj.length) { if ((_local4 > _obj[_local3 - 1].chance) && (_local4 <= _obj[_local3].chance)) { _local7 = _local3; } _local3++; } var _local8 = _obj[_local7].level.split("-"); var _local9 = (Math.random() * (Number(_local8[1]) - Number(_local8[0]))) + Number(_local8[0]); playSound(_obj[_local7].id, _local9, 1, _fadeSpeed); } function checkIfExcluded(_excludeid, _excludIdlist) { var _local1 = 0; while (_local1 < _excludIdlist.length) { if (_excludIdlist[_local1] == _excludeid) { return(true); } _local1++; } return(false); } function preloadNextMP3() { var _local7 = this; if (preloaderList.length > 0) { var _local2 = preloaderList.shift(); if (soundLoadStarted != undefined) { soundLoadStarted(_local2); } var _local6 = mcRef.createEmptyMovieClip("sounddummy" + mcRef.getNextHighestDepth(), mcRef.getNextHighestDepth()); var _local3 = new uk.kerb.utils.sound.ExtendedSound(_local6); _local3.loadSound(_local2); var _local5 = _local2.split("/"); var _local4 = _local5[_local5.length - 1].slice(0, -4); soundList[_local4] = _local3; soundList[_local4].onLoad = uk.kerb.utils.EventDelegate.create(this, preloadNextMP3); } else { allSoundsLoaded(true); } } }
Symbol 1224 MovieClip [__Packages.uk.kerb.utils.sound.ExtendedSound] Frame 0
class uk.kerb.utils.sound.ExtendedSound extends Sound { var mcRef, mute, fade, onFadeComplete, volume, decay, loops, isPlaying; function ExtendedSound (_mcRef) { super((mcRef = _mcRef)); mute = 1; } function startFade(_targetVolume, _speed) { fade = new mx.transitions.Tween(this, "volume", mx.transitions.easing.Regular.easeOut, getVolume(), _targetVolume, _speed, true); fade.onMotionChanged = uk.kerb.utils.EventDelegate.create(this, setFadeVolume); fade.onMotionFinished = uk.kerb.utils.EventDelegate.create(this, onFadeComplete); return(this); } function setFadeVolume(_tw) { setVolume(volume); } function attachSound(_libraryID) { stop(); super.attachSound(_libraryID); return(this); } function loadSound(_mp3URL) { stop(); super.loadSound(_mp3URL, false); return(this); } function start(_decay, _loops) { stop(); if (_decay == undefined) { _decay = 0; } if (_loops == undefined) { _loops = 1; } super.start((decay = _decay), (loops = _loops)); isPlaying = true; return(this); } function stop() { super.stop(); isPlaying = false; return(this); } function setVolume(_volume) { if (_volume == undefined) { _volume = 100; } super.setVolume(((((volume = _volume)) / 100) * masterVolume) * mute); return(this); } function getVolume() { return(volume); } function setMute(_bool) { mute = (_bool ? 0 : 1); setVolume(getVolume()); return(this); } static var masterVolume = 100; }
Symbol 1225 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 1226 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 1227 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 1228 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 512 MovieClip Frame 1
stop();
Symbol 514 MovieClip [level1] Frame 1
var levelDuration = 300000; var initScroll = -400; var maxLemmings = 10; var minLemmings = 10; var initReleaseRate = 5000; var numClimbers = 0; var numFloaters = 0; var numExploders = 10; var numBlockers = 0; var numBuilders = 0; var numBashers = 0; var numMiners = 10; var numDiggers = 10; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap1"); levelBackground = flash.display.BitmapData.loadBitmap("mineBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics1"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 520 MovieClip [level2] Frame 1
var levelDuration = 420000; var initScroll = -500; var maxLemmings = 20; var minLemmings = 16; var initReleaseRate = 3000; var numClimbers = 0; var numFloaters = 0; var numExploders = 10; var numBlockers = 10; var numBuilders = 0; var numBashers = 0; var numMiners = 0; var numDiggers = 0; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap2"); levelBackground = flash.display.BitmapData.loadBitmap("mineBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics2"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 570 MovieClip [level3] Frame 1
var levelDuration = 420000; var initScroll = -400; var maxLemmings = 20; var minLemmings = 10; var initReleaseRate = 3000; var numClimbers = 0; var numFloaters = 0; var numExploders = 20; var numBlockers = 0; var numBuilders = 0; var numBashers = 0; var numMiners = 0; var numDiggers = 0; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap3"); levelBackground = flash.display.BitmapData.loadBitmap("mineBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics3"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 632 MovieClip [level4] Frame 1
var levelDuration = 420000; var initScroll = -132; var maxLemmings = 20; var minLemmings = 10; var initReleaseRate = 2000; var numClimbers = 0; var numFloaters = 20; var numExploders = 5; var numBlockers = 5; var numBuilders = 0; var numBashers = 5; var numMiners = 0; var numDiggers = 0; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap4"); levelBackground = flash.display.BitmapData.loadBitmap("forestBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics4"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 636 MovieClip [level5] Frame 1
var levelDuration = 420000; var initScroll = 0; var maxLemmings = 30; var minLemmings = 15; var initReleaseRate = 2000; var numClimbers = 10; var numFloaters = 10; var numExploders = 10; var numBlockers = 10; var numBuilders = 30; var numBashers = 10; var numMiners = 10; var numDiggers = 10; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap5"); levelBackground = flash.display.BitmapData.loadBitmap("forestBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics5"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 647 MovieClip [level6] Frame 1
var levelDuration = 420000; var initScroll = 0; var maxLemmings = 30; var minLemmings = 15; var initReleaseRate = 2000; var numClimbers = 10; var numFloaters = 10; var numExploders = 10; var numBlockers = 10; var numBuilders = 30; var numBashers = 10; var numMiners = 10; var numDiggers = 10; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap6"); levelBackground = flash.display.BitmapData.loadBitmap("forestBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics6"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 688 MovieClip [level7] Frame 1
var levelDuration = 360000; var initScroll = 0; var maxLemmings = 20; var minLemmings = 15; var initReleaseRate = 3000; var numClimbers = 2; var numFloaters = 2; var numExploders = 10; var numBlockers = 10; var numBuilders = 20; var numBashers = 5; var numMiners = 5; var numDiggers = 5; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap7"); levelBackground = flash.display.BitmapData.loadBitmap("castleBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics7"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 697 MovieClip [level8] Frame 1
var levelDuration = 420000; var initScroll = 0; var maxLemmings = 30; var minLemmings = 30; var initReleaseRate = 3000; var numClimbers = 0; var numFloaters = 0; var numExploders = 0; var numBlockers = 0; var numBuilders = 0; var numBashers = 0; var numMiners = 0; var numDiggers = 30; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap8"); levelBackground = flash.display.BitmapData.loadBitmap("castleBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics8"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 704 MovieClip [level9] Frame 1
var levelDuration = 360000; var initScroll = 0; var maxLemmings = 25; var minLemmings = 23; var initReleaseRate = 3000; var numClimbers = 2; var numFloaters = 2; var numExploders = 2; var numBlockers = 2; var numBuilders = 5; var numBashers = 2; var numMiners = 2; var numDiggers = 2; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap9"); levelBackground = flash.display.BitmapData.loadBitmap("castleBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics9"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 713 MovieClip [level10] Frame 1
var levelDuration = 420000; var initScroll = -684; var maxLemmings = 30; var minLemmings = 20; var initReleaseRate = 3000; var numClimbers = 5; var numFloaters = 5; var numExploders = 10; var numBlockers = 10; var numBuilders = 10; var numBashers = 5; var numMiners = 5; var numDiggers = 0; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap10"); levelBackground = flash.display.BitmapData.loadBitmap("fairgroundBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics10"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 720 MovieClip [level11] Frame 1
var levelDuration = 300000; var initScroll = -892; var maxLemmings = 30; var minLemmings = 22; var initReleaseRate = 3000; var numClimbers = 20; var numFloaters = 0; var numExploders = 20; var numBlockers = 20; var numBuilders = 20; var numBashers = 20; var numMiners = 20; var numDiggers = 20; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap11"); levelBackground = flash.display.BitmapData.loadBitmap("fairgroundBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics11"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 727 MovieClip [level12] Frame 1
var levelDuration = 240000; var initScroll = 0; var maxLemmings = 30; var minLemmings = 25; var initReleaseRate = 6000; var numClimbers = 20; var numFloaters = 20; var numExploders = 20; var numBlockers = 2; var numBuilders = 30; var numBashers = 20; var numMiners = 20; var numDiggers = 20; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap12"); levelBackground = flash.display.BitmapData.loadBitmap("fairgroundBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics12"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 749 MovieClip [level13] Frame 1
var levelDuration = 240000; var initScroll = -770; var maxLemmings = 30; var minLemmings = 20; var initReleaseRate = 5000; var numClimbers = 2; var numFloaters = 2; var numExploders = 10; var numBlockers = 10; var numBuilders = 10; var numBashers = 1; var numMiners = 0; var numDiggers = 5; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap13"); levelBackground = flash.display.BitmapData.loadBitmap("factoryBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics13"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 757 MovieClip [level14] Frame 1
var levelDuration = 300000; var initScroll = 0; var maxLemmings = 30; var minLemmings = 25; var initReleaseRate = 5000; var numClimbers = 1; var numFloaters = 10; var numExploders = 0; var numBlockers = 0; var numBuilders = 6; var numBashers = 4; var numMiners = 0; var numDiggers = 4; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap14"); levelBackground = flash.display.BitmapData.loadBitmap("factoryBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics14"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 764 MovieClip [level15] Frame 1
var levelDuration = 360000; var initScroll = -577; var maxLemmings = 30; var minLemmings = 20; var initReleaseRate = 6000; var numClimbers = 2; var numFloaters = 2; var numExploders = 4; var numBlockers = 0; var numBuilders = 20; var numBashers = 0; var numMiners = 0; var numDiggers = 2; var temp; var levelGraphics; var levelMap; levelMap = flash.display.BitmapData.loadBitmap("levelMap15"); levelBackground = flash.display.BitmapData.loadBitmap("factoryBackground"); temp = flash.display.BitmapData.loadBitmap("levelGraphics15"); levelGraphics = new flash.display.BitmapData(temp.width, temp.height, true, 0); levelGraphics.copyPixels(temp, temp.rectangle, new flash.geom.Point(0, 0)); temp.dispose(); delete temp;
Symbol 766 MovieClip Frame 1
stop();
Symbol 775 MovieClip Frame 1
stop();
Symbol 778 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 1
flashPlayer_btn.onRelease = function () { getURL ("http://www.adobe.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash", "_blank"); };
Symbol 812 MovieClip Frame 1
stop();
Symbol 820 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 39
stop(); checkFlashVersion();
Symbol 824 MovieClip Frame 63
setOutro();
Symbol 824 MovieClip Frame 119
setEndingGraphics();
Symbol 824 MovieClip Frame 123
setEndingGraphics();
Symbol 824 MovieClip Frame 125
setEndingGraphics();
Symbol 824 MovieClip Frame 129
setEndingGraphics();
Symbol 824 MovieClip Frame 135
stop(); showNextSection();
Symbol 824 MovieClip Frame 157
stop(); showNextSection();
Symbol 834 MovieClip Frame 1
stop();
Symbol 837 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 1
stop();
Symbol 955 MovieClip Frame 9
stop();
Symbol 955 MovieClip Frame 18
if (nextScreen == "sendFriend") { sendFriend(); }
Symbol 955 MovieClip Frame 93
stop(); playGame();
Symbol 962 MovieClip Frame 1
stop();
Symbol 965 MovieClip Frame 1
stop();
Symbol 968 MovieClip Frame 1
stop();
Symbol 971 MovieClip Frame 1
stop();
Symbol 984 MovieClip Frame 1
stop();
Symbol 988 MovieClip Frame 9
stop(); initTextInput();
Symbol 988 MovieClip Frame 18
if (nextScreen == "instructions") { instructions(); }
Symbol 988 MovieClip Frame 93
playGame();
Symbol 992 MovieClip Frame 1
stop();
Symbol 1009 MovieClip Frame 1
stop();
Symbol 1012 MovieClip Frame 1
stop();
Symbol 1015 MovieClip Frame 1
stop();
Symbol 1018 MovieClip Frame 1
stop();
Symbol 1021 MovieClip Frame 1
stop();
Symbol 1024 MovieClip Frame 1
stop();
Symbol 1027 MovieClip Frame 1
stop();
Symbol 1030 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 1
stop();
Symbol 1036 MovieClip Frame 1
stop();
Symbol 1039 MovieClip Frame 1
stop();
Symbol 1052 MovieClip Frame 1
stop();
Symbol 1053 MovieClip Frame 1
stop();
Symbol 1101 MovieClip Frame 1
stop();
Symbol 1104 MovieClip Frame 1
stop();
Symbol 1132 MovieClip Frame 1
stop();
Symbol 1177 MovieClip Frame 1
stop();
Symbol 1184 MovieClip Frame 1
stop();
Symbol 1186 MovieClip Frame 1
stop();
Symbol 1186 MovieClip Frame 21
stop(); setLogo();
Symbol 1186 MovieClip Frame 33
stop(); setLogo();
Symbol 1186 MovieClip Frame 45
stop();
Symbol 1195 MovieClip Frame 1
stop();
Symbol 1202 MovieClip Frame 1
stop();
Symbol 1202 MovieClip Frame 114
stop(); levelLoaderFinished();
Symbol 1207 MovieClip Frame 1
stop();
Symbol 1207 MovieClip Frame 11
(useHandCursor = false);
Symbol 1207 MovieClip Frame 36
stop(); loaderReady();
Symbol 1210 MovieClip Frame 1
stop();

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:824 955 988  Timeline
Symbol 4 GraphicUsed by:60
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:60
Symbol 8 GraphicUsed by:9 995
Symbol 9 MovieClipUses:8Used by:60 786 815
Symbol 10 GraphicUsed by:11 805
Symbol 11 MovieClipUses:10Used by:60 769 783 831 981 1098 1192
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:60 783
Symbol 14 ShapeTweeningUsed by:60
Symbol 15 GraphicUsed by:60
Symbol 16 GraphicUsed by:17 95 841
Symbol 17 MovieClipUses:16Used by:48 59
Symbol 18 GraphicUsed by:19 379 872
Symbol 19 MovieClipUses:18Used by:48 54 59
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:48 54 59
Symbol 22 GraphicUsed by:23 444 873
Symbol 23 MovieClipUses:22Used by:48 54 59
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:48 54 59
Symbol 26 GraphicUsed by:27 104
Symbol 27 MovieClipUses:26Used by:48 871
Symbol 28 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 29 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 30 GraphicUsed by:48
Symbol 31 GraphicUsed by:48
Symbol 32 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 33 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 34 GraphicUsed by:48 297 344 398 443 487 902
Symbol 35 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 36 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 37 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 38 GraphicUsed by:48
Symbol 39 GraphicUsed by:48
Symbol 40 GraphicUsed by:48
Symbol 41 GraphicUsed by:48
Symbol 42 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 43 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 44 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 45 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 46 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 47 GraphicUsed by:48 248 297 344 398 443 487 902
Symbol 48 MovieClipUses:17 19 21 23 25 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47Used by:60
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:60 1207
Symbol 51 GraphicUsed by:60
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54 59 887 919 932
Symbol 54 MovieClipUses:53 19 21 23 25Used by:60
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:59
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:56 53 19 21 23 25 17 58Used by:60
Symbol 60 MovieClipUses:4 7 9 11 13 14 15 48 50 51 54 59Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 GraphicUsed by:66 766 1186 1207 1209
Symbol 64 FontUsed by:65 68 1054 1187 1208
Symbol 65 EditableTextUses:64Used by:66
Symbol 66 MovieClipUses:63 65Used by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 1211 MovieClip [__Packages.Main]
Symbol 1212 MovieClip [__Packages.Intro]
Symbol 1213 MovieClip [__Packages.uk.kerb.utils.EventDelegate]
Symbol 1214 MovieClip [__Packages.Instructions]
Symbol 1215 MovieClip [__Packages.SendFriend]
Symbol 1216 MovieClip [__Packages.uk.kerb.utils.stringutils.EmailValidator]
Symbol 1217 MovieClip [__Packages.Game]
Symbol 1218 MovieClip [__Packages.ButtonManager]
Symbol 1219 MovieClip [__Packages.LoadManager]
Symbol 1220 MovieClip [__Packages.uk.kerb.utils.SetOneInterval]
Symbol 1221 MovieClip [__Packages.BitmapManager]
Symbol 1222 MovieClip [__Packages.Lemming]
Symbol 1223 MovieClip [__Packages.uk.kerb.utils.sound.SoundManager]
Symbol 1224 MovieClip [__Packages.uk.kerb.utils.sound.ExtendedSound]
Symbol 1225 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 1226 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 1227 MovieClip [__Packages.mx.transitions.Tween]
Symbol 1228 MovieClip [__Packages.mx.transitions.easing.Regular]
Symbol 68 EditableTextUses:64Used by:766
Symbol 69 Bitmap [mineBackground]Used by:74
Symbol 70 Bitmap [forestBackground]Used by:74
Symbol 71 Bitmap [fairgroundBackground]Used by:74
Symbol 72 Bitmap [factoryBackground]Used by:74
Symbol 73 Bitmap [castleBackground]Used by:74
Symbol 74 GraphicUses:69 70 71 72 73Used by:766
Symbol 75 GraphicUsed by:86
Symbol 76 FontUsed by:77 79 81 83 85
Symbol 77 TextUses:76Used by:86
Symbol 78 GraphicUsed by:86
Symbol 79 TextUses:76Used by:86
Symbol 80 GraphicUsed by:86
Symbol 81 TextUses:76Used by:86
Symbol 82 GraphicUsed by:86
Symbol 83 TextUses:76Used by:86
Symbol 84 GraphicUsed by:86
Symbol 85 TextUses:76Used by:86
Symbol 86 MovieClip [numbers]Uses:75 77 78 79 80 81 82 83 84 85Used by:766
Symbol 87 GraphicUsed by:88 493
Symbol 88 MovieClip [explodeCrater]Uses:87Used by:766
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [inverseExplodeCrater]Uses:89Used by:766
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [bashHole]Uses:91Used by:766
Symbol 93 GraphicUsed by:94
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Instance Names

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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
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Labels

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http://swfchan.com/3/11061/info.shtml
Created: 7/6 -2019 17:55:51 Last modified: 7/6 -2019 17:55:51 Server time: 22/12 -2024 19:48:36