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Dragon Slayer.swf

This is the info page for
Flash #11101

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

DONT FORGET TO ADD
EXPORT ON FIRST FRAME
SOUNDS HERE

presents a game by Luke 'TheWaste' Haillay

HELP

SETTINGS

TOP SCORES

Highscore version
available from:

0:00:00:00

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YOUR SCORE:

SUBMIT

BACK

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SCORES DO NOT UPLOAD WHILE CHEATING.

SORRY NEWGROUNDERS! HIGH SCORES ONLY AVAILIBLE EXCLUSIVELY TO WWW.GAMESOFGONDOR.COM

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Loading online high-scores!

Loading online high-scores!

Sorry Newgrounders!
The highscore table version is only available from www.gamesofgondor.com!

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On

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On

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MUSIC

IN-GAME SOUND

HIGH QUALITY

ActionScript [AS1/AS2]

Frame 1
_root.musicenabled = true; _root.effectsenabled = true; _root.uzicheat = false; _root.destsite = "newgrounds"; stop();
Frame 2
stop(); but01.delay = false; but01._alpha = 0;
Instance of Symbol 33 MovieClip in Frame 2
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); pent.knife._rotation = (loaded * 360) / total; pent.knifeshad._rotation = (loaded * 360) / total; percent = (loaded * 100) / total; if (percent >= 100) { if (can1._currentframe == 1) { can1.gotoAndPlay(2); _root.but01.selectabl = true; } } if (percent >= 90) { if (can10._currentframe == 1) { can10.gotoAndPlay(2); } } if (percent >= 80) { if (can9._currentframe == 1) { can9.gotoAndPlay(2); } } if (percent >= 70) { if (can8._currentframe == 1) { can8.gotoAndPlay(2); } } if (percent >= 60) { if (can7._currentframe == 1) { can7.gotoAndPlay(2); } } if (percent >= 50) { if (can6._currentframe == 1) { can6.gotoAndPlay(2); } } if (percent >= 40) { if (can5._currentframe == 1) { can5.gotoAndPlay(2); } } if (percent >= 30) { if (can4._currentframe == 1) { can4.gotoAndPlay(2); } } if (percent >= 20) { if (can3._currentframe == 1) { can3.gotoAndPlay(2); } } if (percent >= 10) { if (can2._currentframe == 1) { can2.gotoAndPlay(2); } } }
Instance of Symbol 42 MovieClip "but01" in Frame 2
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; _alpha = 30; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.fadeobjectnew.gotoAndPlay(51); } }
Frame 3
fakesound = new Sound(); fakesound.setVolume(100);
Frame 4
stopAllSounds(); introplayer = new Sound(); introplayer.setVolume(0); if (_root.musicenabled == true) { introplayer.attachSound("intromusic"); introplayer.start(0, 9999); } buttween.gotoAndPlay(2); disableall = function () { buttween.but01.selectabl = false; buttween.but02.selectabl = false; buttween.but03.selectabl = false; buttween.but04.selectabl = false; };
Instance of Symbol 147 MovieClip in Frame 4
onClipEvent (enterFrame) { vol = _root.introplayer.getVolume(); if ((_root.fader._currentframe <= 50) && (vol < 100)) { _root.introplayer.setVolume(vol + 2); } if ((_root.fader._currentframe > 50) && (vol > 0)) { _root.introplayer.setVolume(vol - 2); } }
Instance of Symbol 154 MovieClip "buttween" in Frame 4
onClipEvent (enterFrame) { if (this._currentframe <= 59) { } }
Instance of Symbol 159 MovieClip in Frame 4
onClipEvent (load) { if (_root.destsite == "gondor") { _visible = false; } }
Frame 5
stop(); if (_root.uzicheat == true) { wizard.arm.gotoAndStop(3); currentspell = 3; buildspeed = 25; } else { wizard.arm.gotoAndStop(2); currentspell = 2; buildspeed = 12; } wizard.starttofade = undefined; gameframe = _root._currentframe; towerhealthcounter._visible = true; cooldowncounter._visible = true; towerhealthlogo._visible = true; timeholder._visible = true; tower._visible = true; wizard._visible = true; cooldown = 0; warner._visible = true; mil = 0; mild = "00"; sec = 0; secd = "00"; min = 0; numberofcorpses = 0; mind = "00"; hour = 0; pdsize = 0; makedrag = 0; towerhealth = 1000; dragonsize = 0; soundobj = new Sound(); soundobj.setVolume(0); if (_root.musicenabled == true) { soundobj.attachSound("music"); soundobj.start(0, 1000); } cel = 0; num = 1; ycam = 0; xcam = 0; enproj = 0; currentvel = 0; handfurther = 100; lookshock = 0; xcam = (225 - _xmouse) + (random(currentvel * 2) - currentvel); ycam = (175 - _ymouse) + (random(currentvel * 2) - currentvel); enemylist = new Array(); this.shake = function (mag) { if (mag > currentvel) { currentvel = mag; } }; this.squelch = function () { stopAllSounds(); }; this.playsound = function (effect) { if (_root.effectsenabled == true) { soundobj.attachSound(effect); soundobj.start(); } }; this.lookshocker = function (forcerotation, force) { if ((Math.sin((Math.PI/180) * forcerotation) * force) < 0) { lookshock = lookshock + ((-Math.sin((Math.PI/180) * forcerotation)) * force); } else { lookshock = lookshock + (Math.sin((Math.PI/180) * forcerotation) * force); } }; createEmptyMovieClip("fakebullet", 68000); shooting = function () { playsound("gun"); fakebullet.bulletx = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 30); fakebullet.bullety = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * 30); fakebullet.xshift = Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 10; fakebullet.yshift = (-Math.cos((Math.PI/180) * (wizard.arm._rotation + 90))) * 10; fakebullet._rotation = wizard.arm._rotation; bmoves = 100; trace("shoot"); while (bmoves > 0) { bmoves--; fakebullet.bulletx = fakebullet.bulletx + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 5); fakebullet.bullety = fakebullet.bullety - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * 5); d = 0; if (enemylist.length > 0) { while (d < enemylist.length) { fakebullet._x = fakebullet.bulletx + xcam; fakebullet._y = fakebullet.bullety + ycam; if (eval ("enemy" + String(enemylist[d])).hitTest(fakebullet._x, fakebullet._y, true)) { makeeffect("forcehit", fakebullet.bulletx, fakebullet.bullety, this._rotation, 0, 0, 0, 0, 60); eval ("enemy" + String(enemylist[d])).health = eval ("enemy" + String(enemylist[d])).health - 5; eval ("enemy" + String(enemylist[d])).hitfromx = fakebullet.xshift; eval ("enemy" + String(enemylist[d])).hitfromy = fakebullet.yshift; bmoves = 0; } d++; } } } fakebullet._x = 9999999 /* 0x98967F */; fakebullet._y = 9999999 /* 0x98967F */; }; this.force = function (xposy, yposy, force) { if (enemylist.length > 0) { el = 0; while (el < enemylist.length) { xdist = xposy - eval ("enemy" + el).xpos; ydist = yposy - eval ("enemy" + el).ypos; pdist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (pdist < (force * 10)) { } el++; } } }; this.killall = function () { funcnum = 0; while (funcnum <= enemylist.length) { removeMovieClip(eval ("enemy" + enemylist[funcnum])); funcnum++; } trace("function ran"); funcnum = 300; while (funcnum > -2) { removeMovieClip(eval ("effect" + funcnum)); funcnum--; } removeMovieClip("proj1"); removeMovieClip("proj2"); removeMovieClip("proj3"); removeMovieClip("proj4"); removeMovieClip("proj0"); }; this.makeenemy = function (breed) { thedragonsize = (100 + random(dragonsize)) + dragonsize; e = 0; while (eval ("enemy" + e)._visible != undefined) { e++; } attachMovie(breed, "enemy" + e, e); enemylist[enemylist.length] = e; enemylist = enemylist.sort(); eval ("enemy" + e).idnum = e; if (breed == "dragonpup") { temprandom = random(2); if (temprandom == 1) { eval ("enemy" + e).xpos = 850 + thedragonsize; eval ("enemy" + e).facedir = 1; } else { eval ("enemy" + e).xpos = -395 - thedragonsize; eval ("enemy" + e).facedir = -1; } eval ("enemy" + e).ypos = 200 - random(400); eval ("enemy" + e)._x = eval ("enemy" + e).xpos + xcam; eval ("enemy" + e)._y = eval ("enemy" + e).ypos + ycam; eval ("enemy" + e)._xscale = eval ("enemy" + e).facedir * thedragonsize; eval ("enemy" + e)._yscale = thedragonsize; eval ("enemy" + e).xshift = 0; eval ("enemy" + e).yshift = 0; eval ("enemy" + e).health = thedragonsize / 3; eval ("enemy" + e).createEmptyMovieClip("imaginary", 12); eval ("enemy" + e).movecount = 0; eval ("enemy" + e).firecount = random(99); eval ("enemy" + e).onEnterFrame = function () { if (this.health <= 0) { makeeffect("splode", this.xpos, this.ypos, this._rotation); playsound("diedrag"); playsound("boom"); attachMovie("corpse", "corpse" + numberofcorpses, numberofcorpses + 1500); eval ("corpse" + numberofcorpses)._xscale = this._xscale; eval ("corpse" + numberofcorpses)._yscale = this._yscale; eval ("corpse" + numberofcorpses).xpos = this.xpos; eval ("corpse" + numberofcorpses).ypos = this.ypos; eval ("corpse" + numberofcorpses)._x = this.xpos + xcam; eval ("corpse" + numberofcorpses)._y = this.ypos + ycam; eval ("corpse" + numberofcorpses)._rotation = this._rotation; eval ("corpse" + numberofcorpses).xshift = this.hitfromx; eval ("corpse" + numberofcorpses).yshift = this.hitfromy; eval ("corpse" + numberofcorpses).onEnterFrame = function () { if (_root._currentframe != gameframe) { removeMovieClip(this); } this.yshift = this.yshift + 1; this.xshift = this.xshift / 1.1; this.xpos = this.xpos + this.xshift; this.ypos = this.ypos + this.yshift; this._x = this.xpos + xcam; this._y = this.ypos + ycam; this._rotation = this._rotation + (3 * (this._xscale / 100)); if (this.ypos > 800) { playsound("thump"); shake(3); removeMovieClip(this); } }; numberofcorpses++; removeMovieClip(this); } this.xpos = this.xpos + this.xshift; this.ypos = this.ypos + this.yshift; this.xshift = this.xshift / 1.1; this.yshift = this.yshift / 1.1; this.rdist = this.imaginary._rotation - this._rotation; this._rotation = this._rotation + (this.rdist / 10); this.movecount = this.movecount + random(5); if ((this.movecount > 15) && (this.fireman == true)) { this.fireman = false; this.firecount = this.firecount + (random(5) + random((this._yscale - 100) / 5)); if (this.firecount > 100) { if (warner._currentframe != 2) { warner.gotoAndPlay(2); } if (this.facedir == 1) { makeeffect("shockwave", this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this._rotation + 180); } else { makeeffect("shockwave", this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this._rotation); } playsound("launchfire"); attachMovie("fireball", "enbullet" + enproj, enproj + 1000); eval ("enbullet" + enproj).xpos = this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)); eval ("enbullet" + enproj)._x = eval ("enbullet" + enproj).xpos; eval ("enbullet" + enproj).ypos = this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)); eval ("enbullet" + enproj)._y = eval ("enbullet" + enproj).ypos; eval ("enbullet" + enproj).facedir = this.facedir; eval ("enbullet" + enproj)._rotation = this._rotation; eval ("enbullet" + enproj)._xscale = -this._xscale; eval ("enbullet" + enproj)._yscale = this._yscale; eval ("enbullet" + enproj).hitsleft = 1 + ((this._yscale - 100) / 25); eval ("enbullet" + enproj).popaway = function () { makeeffect("splode", this.xpos, this.ypos, this._rotation, 0, 0, 0, 0, this._yscale * 0.75); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); playsound("lilbang"); shake(2); }; eval ("enbullet" + enproj).explode = function () { makeeffect("splode", this.xpos, this.ypos, this._rotation, 0, 0, 0, 0, this._yscale * 0.75); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); playsound("lilbang"); shake(10); }; eval ("enbullet" + enproj).onEnterFrame = function () { if (_root._currentframe != gameframe) { removeMovieClip(this); } this._x = this.xpos + xcam; this._y = this.ypos + ycam; if (this.hitTest(_root._xmouse, _root._ymouse, true) && (spacstat == "now")) { this.hitsleft--; makeeffect("forcehit", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); makeeffect("forcehit", _root._xmouse - xcam, _root._ymouse - ycam, 0, 0, 0, 0, 0, 100); playsound("forcepop"); if (this.hitsleft <= 0) { this.popaway(); removeMovieClip(this); } } if (this.facedir == -1) { this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 7); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 7); } else { this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation - 90)) * 7); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation - 90)) * 7); } if (this.ypos > 460) { this.explode(); this.removeMovieClip(); } else if (((this.ypos < -400) || (this.xpos > 1300)) || (this.xpos < -700)) { this.removeMovieClip(); } else if (_root.tower.hitTest(this._x, this._y, true)) { this.explode(); towerhealth = towerhealth - ((this._yscale - 25) * 2); this.removeMovieClip(); } }; enproj++; this.firecount = 0; } } if (this.movecount > 30) { this.fireman = true; this.movecount = 0; if (this.facedir == -1) { this.ydist = this.ypos - wizard.ypos; this.yshift = (random((-this.ydist) / 30) - ((-this.ydist) / 90)) - random(3); this.xdist = this.xpos - (wizard.xpos - 50); this.xshift = ((random((-this.xdist) / 30) - 3) + random(11)) - 5; this.dist = Math.sqrt((this.xdist * this.xdist) + (this.ydist * this.ydist)); if (this.ydist < 0) { this.angle = (Math.PI*2) - Math.acos(this.xdist / this.dist); } else { this.angle = Math.acos(this.xdist / this.dist); } this.imaginary._rotation = ((((this.angle * 180) / Math.PI) + 180) - 10) + random(20); } if (this.facedir == 1) { this.ydist = this.ypos - wizard.ypos; this.yshift = (random((-this.ydist) / 30) - ((-this.ydist) / 90)) - random(3); this.xdist = (wizard.xpos + 50) - this.xpos; this.xshift = (((-random((-this.xdist) / 30)) + 3) + random(11)) - 5; this.dist = Math.sqrt((this.xdist * this.xdist) + (this.ydist * this.ydist)); if (this.ydist < 0) { this.angle = (Math.PI*2) - Math.acos(this.xdist / this.dist); } else { this.angle = Math.acos(this.xdist / this.dist); } this.imaginary._rotation = (((((-this.angle) * 180) / Math.PI) + 180) - 10) + random(20); } } this._x = this.xpos + xcam; this._y = this.ypos + ycam; if (this.hitTest(proj1._x, proj1._y, true) && (proj1._visible)) { this.hitfromx = proj1.xshift; this.hitfromy = proj1.yshift; proj1.explode(); removeMovieClip(proj1); this.health = this.health - 10; } else if (this.hitTest(proj2._x, proj2._y, true) && (proj2._visible)) { this.hitfromx = proj2.xshift; this.hitfromy = proj2.yshift; proj2.explode(); removeMovieClip(proj2); this.health = this.health - 10; } else if (this.hitTest(proj3._x, proj3._y, true) && (proj3._visible)) { this.hitfromx = proj3.xshift; this.hitfromy = proj3.yshift; proj3.explode(); removeMovieClip(proj3); this.health = this.health - 10; } else if (this.hitTest(proj4._x, proj4._y, true) && (proj4._visible)) { this.hitfromx = proj4.xshift; this.hitfromy = proj4.yshift; proj4.explode(); removeMovieClip(proj4); this.health = this.health - 10; } else if (this.hitTest(proj0._x, proj0._y, true) && (proj0._visible)) { this.hitfromx = proj0.xshift; this.hitfromy = proj0.yshift; proj0.explode(); removeMovieClip(proj0); this.health = this.health - 10; } }; } if (breed == "orc") { temprandom = random(2); if (temprandom == 1) { eval ("enemy" + e).xpos = 850; eval ("enemy" + e).facedir = 1; } else { eval ("enemy" + e).xpos = -395; eval ("enemy" + e).facedir = -1; } eval ("enemy" + e).ypos = 440; eval ("enemy" + e)._xscale = eval ("enemy" + e).facedir * 90; eval ("enemy" + e)._yscale = 90; eval ("enemy" + e).onEnterFrame = function () { if ((this.xpos > 140) && (this.xpos < 310)) { if (this._currentframe < 43) { this.gotoAndPlay(43); } } else { this.xpos = this.xpos - (this.facedir * 3); } this._x = this.xpos + xcam; this._y = this.ypos + ycam; if (this.hitTest(proj1._x, proj1._y, true) && (proj1._visible)) { proj1.explode(); removeMovieClip(proj1); removeMovieClip(this); } else if (this.hitTest(proj2._x, proj2._y, true) && (proj2._visible)) { proj2.explode(); removeMovieClip(proj2); removeMovieClip(this); } else if (this.hitTest(proj3._x, proj3._y, true) && (proj3._visible)) { proj3.explode(); removeMovieClip(proj3); removeMovieClip(this); } else if (this.hitTest(proj4._x, proj4._y, true) && (proj4._visible)) { proj4.explode(); removeMovieClip(proj4); removeMovieClip(this); } else if (this.hitTest(proj0._x, proj0._y, true) && (proj0._visible)) { proj0.explode(); removeMovieClip(proj0); removeMovieClip(this); } }; } }; this.makeeffect = function (pic, xps, yps, rot, ashift, xshift, yshift, rshift, scale) { if (current >= 100) { current = 0; } attachMovie(pic, "effect" + current, current + 80000); eval ("effect" + current)._xscale = scale; eval ("effect" + current)._yscale = scale; eval ("effect" + current).xpos = xps; eval ("effect" + current).ypos = yps; if (ashift == undefined) { ashift = 0; } eval ("effect" + current).ashift = ashift; if (xshift == undefined) { xshift = 0; } eval ("effect" + current).xshift = xshift; if (yshift == undefined) { yshift = 0; } eval ("effect" + current).yshift = yshift; if (rshift == undefined) { rshift = 0; } eval ("effect" + current).rshift = rshift; eval ("effect" + current)._x = xps + xcam; eval ("effect" + current)._y = yps + ycam; eval ("effect" + current)._rotation = rot; eval ("effect" + current).onEnterFrame = function () { this.xpos = this.xpos + Number(this.xshift); this.ypos = this.ypos + Number(this.yshift); this._x = this.xpos + xcam; this._y = this.ypos + ycam; this._alpha = this._alpha - Number(this.ashift); this._rotation = this._rotation - Number(this.rshift); }; current++; }; this.onEnterFrame = function () { currentvel = currentvel / 1.1; lookshock = lookshock / 1.05; xcam = (225 - _xmouse) + (random(currentvel * 2) - currentvel); ycam = ((175 - _ymouse) + (random(currentvel * 2) - currentvel)) + (lookshock * 5); if (cooldown < 100) { if ((cooldown + buildspeed) >= 100) { cooldown = 100; cooldowncounter.percent._xscale = 100; } else { cooldown = cooldown + buildspeed; cooldowncounter.percent._xscale = cooldown; } } if (enemylist.length > 0) { cel++; if (eval ("enemy" + String(enemylist[cel]))._visible == undefined) { enemylist.splice(cel, 1); } if (cel >= (enemylist.length - 1)) { cel = -1; } } if (Key.isDown(32) && (spacstat == "free")) { spacstat = "now"; } else if (Key.isDown(32) && (spacstat == "now")) { spacstat = "down"; } else if (!Key.isDown(32)) { spacstat = "free"; } if (_currentframe == gameframe) { mil = mil + 3; if (mil >= 100) { mil = mil - 100; makedrag++; if (makedrag > 4) { makedrag = 0; makeenemy("dragonpup"); } sec++; if (sec >= 60) { sec = 0; min++; if (min >= 60) { min = 0; hour++; } if (min < 10) { mind = "0" + min; } else { mind = String(min); } } if (sec < 10) { secd = "0" + sec; } else { secd = String(sec); } } if (mil < 10) { mild = "0" + mil; } else { mild = String(mil); } timedisplay = (((((hour + ":") + mind) + ":") + secd) + ":") + mild; } pdsize++; if (pdsize > 100) { dragonsize++; pdsize = 0; } }; this.onMouseUp = function () { holdown = false; }; this.onMouseDown = function () { holdown = true; temprand = random(60) + 20; if ((((cooldown >= 100) && (!((wizard.arm._rotation > 32) && (wizard.arm._rotation < 137)))) && (_root._currentframe == gameframe)) && (currentspell == 2)) { firecheck = 5; if (num == 5) { num = 0; } while (firecheck > 0) { if (eval ("proj" + num)._visible == undefined) { castspell(currentspell); cooldown = 0; firecheck = 0; num++; } else { firecheck--; } } } }; this.castspell = function (curspell) { if (curspell == 1) { attachMovie("fireball", "proj" + num, num + 600); playsound("fireballsound"); shake(2); makeeffect("shockwave", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); eval ("proj" + num).xpos = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num).ypos = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num)._rotation = wizard.arm._rotation; eval ("proj" + num).cycle = random(360) - 180; eval ("proj" + num).explode = function () { force(this.xpos, this.ypos, 10); makeeffect("splode", this.xpos, this.ypos, this._rotation); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); playsound("boom"); shake(20); }; eval ("proj" + num).onEnterFrame = function () { this.flam = this.flam + random(5); if (this.flam >= 5) { this.flam = 0; makeeffect("flamdot", this.xpos, this.ypos, 90, 5, 0, random(3), 0, 30 + random(90)); } this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 8); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 8); this._x = this.xpos + this._parent.xcam; this._y = this.ypos + this._parent.ycam; if (this.ypos > 460) { this.explode(); this.removeMovieClip(); } else if (((this.ypos < -400) || (this.xpos > 850)) || (this.xpos < -400)) { this.removeMovieClip(); } this.cycle = this.cycle + (18 + random(3)); if (this.cycle > 360) { this.cycle = this.cycle - 360; } this._rotation = this._rotation + (Math.sin((Math.PI/180) * this.cycle) * 1.5); }; } if (((curspell == 2) && (_root._currentframe == gameframe)) && (!((wizard.arm._rotation > 32) && (wizard.arm._rotation < 137)))) { attachMovie("spark", "proj" + num, num + 200); playsound("sparkplay"); lookshocker(wizard.arm._rotation + 90, 5); shake(1); makeeffect("shockwave2", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); temprand = random(60) + 20; eval ("proj" + num).xpos = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num).ypos = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num)._x = (wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther)) + xcam; eval ("proj" + num)._y = ((wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther)) + ycam; eval ("proj" + num)._rotation = wizard.arm._rotation; eval ("proj" + num).cycle = random(360) - 180; eval ("proj" + num).explode = function () { shake(5); makeeffect("sparksplode", (this.xpos - 10) + random(5), (this.ypos - 10) + random(5), this._rotation); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); playsound("sparkpop"); }; eval ("proj" + num).onEnterFrame = function () { this.twink = this.twink + random(5); if (this.twink >= 5) { this.twink = 0; makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, 0, random(3), -10 + random(20), 10 + random(90)); } this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 16); this.xshift = Math.sin((Math.PI/180) * (this._rotation + 90)) * 16; this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 16); this.yshift = (-Math.cos((Math.PI/180) * (this._rotation + 90))) * 16; this._x = this.xpos + this._parent.xcam; this._y = this.ypos + this._parent.ycam; if ((((this.ypos < -400) || (this.xpos > 850)) || (this.xpos < -400)) || (this.ypos > 600)) { this.removeMovieClip(); } this.cycle = this.cycle + (18 + random(3)); if (this.cycle > 360) { this.cycle = this.cycle - 360; } this._rotation = this._rotation + (Math.sin((Math.PI/180) * this.cycle) * 1.5); }; } };
Instance of Symbol 164 MovieClip in Frame 5
onClipEvent (load) { xpos = _x; ypos = _y; _x = (xpos + (_parent.xcam / 2)); _y = (ypos + (_parent.ycam / 2)); } onClipEvent (enterFrame) { _x = (xpos + (_parent.xcam / 2)); _y = (ypos + (_parent.ycam / 2)); }
Instance of Symbol 182 MovieClip "wizard" in Frame 5
onClipEvent (load) { swapDepths(50001); xpos = _x; ypos = _y; _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); } onClipEvent (enterFrame) { if (((((_root.holdown == true) && (_root.cooldown >= 100)) && (_root.currentspell == 3)) && (_root._currentframe == _root.gameframe)) && (!((arm._rotation > 32) && (arm._rotation < 137)))) { arm.gotoAndPlay(3); _root.shake(1); _root.lookshocker(arm._rotation + 90, 0.5); _root.cooldown = 0; _root.shooting(); } _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); if (_parent.towerhealth <= 0) { if (starttofade == undefined) { _root.towerhealthcounter._visible = false; _root.cooldowncounter._visible = false; _root.towerhealthlogo._visible = false; _root.timeholder._visible = false; _root.warner._visible = false; _root.fadeobject.gotoAndPlay(50); _root.playsound("rumble"); starttofade = true; } _parent.shake(10); } }
Instance of Symbol 184 MovieClip "tower" in Frame 5
onClipEvent (load) { swapDepths(50002); xpos = _x; ypos = _y; _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); } onClipEvent (enterFrame) { _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); }
Instance of Symbol 188 MovieClip "cooldowncounter" in Frame 5
onClipEvent (load) { swapDepths(60002); }
Instance of Symbol 192 MovieClip "towerhealthcounter" in Frame 5
onClipEvent (load) { swapDepths(60003); }
Instance of Symbol 196 MovieClip "timeholder" in Frame 5
onClipEvent (load) { swapDepths(60001); }
Instance of Symbol 199 MovieClip "warner" in Frame 5
onClipEvent (load) { swapDepths(60011); }
Instance of Symbol 201 MovieClip "towerhealthlogo" in Frame 5
onClipEvent (load) { swapDepths(60004); }
Instance of Symbol 138 MovieClip "fadeobject" in Frame 5
onClipEvent (load) { swapDepths(200000); } onClipEvent (enterFrame) { swapDepths(200000); vol = _root.soundobj.getVolume(); if ((_currentframe <= 50) && (vol < 100)) { _root.soundobj.setVolume(vol + 2); } if (((_currentframe > 50) && (_currentframe < 99)) && (vol > 0)) { _root.soundobj.setVolume(vol - 2); } }
Instance of Symbol 227 MovieClip in Frame 6
on (press) { _root.gotoAndStop(1); }
Frame 7
holdy.NAME0 = "OOOOOOOO"; holdy.NAME1 = "OOOOOOOO"; holdy.NAME2 = "OOOOOOOO"; holdy.NAME3 = "OOOOOOOO"; holdy.NAME4 = "OOOOOOOO"; holdy.NAME5 = "OOOOOOOO"; holdy.NAME6 = "OOOOOOOO"; holdy.NAME7 = "OOOOOOOO"; holdy.NAME8 = "OOOOOOOO"; holdy.NAME9 = "OOOOOOOO"; holdy.SCORE0 = "OOOOOOOO"; holdy.SCORE1 = "OOOOOOOO"; holdy.SCORE2 = "OOOOOOOO"; holdy.SCORE3 = "OOOOOOOO"; holdy.SCORE4 = "OOOOOOOO"; holdy.SCORE5 = "OOOOOOOO"; holdy.SCORE6 = "OOOOOOOO"; holdy.SCORE7 = "OOOOOOOO"; holdy.SCORE8 = "OOOOOOOO"; holdy.SCORE9 = "OOOOOOOO"; if (destsite == "gondor") { holdy.loadVariables("../read.php", "GET"); } but01.delay = false; but01._alpha = 30;
Instance of Symbol 214 MovieClip "but01" in Frame 7
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "splash"; gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.faderer.gotoAndPlay(50); } }
Instance of Symbol 267 MovieClip "faderer" in Frame 7
onClipEvent (enterFrame) { if ((_root.holdy.NAME1 != "OOOOOOOO") && (_currentframe == 1)) { play(); } }
Frame 8
but01.delay = false; but01._alpha = 30;
Instance of Symbol 214 MovieClip "but01" in Frame 8
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "splash"; gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.fader.gotoAndPlay(50); } }
Instance of Symbol 278 MovieClip in Frame 9
onClipEvent (load) { if (_root.effectsenabled == true) { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _root.effectsenabled = false; gotoAndStop (2); } else { _root.effectsenabled = true; gotoAndStop (1); } }
Instance of Symbol 278 MovieClip in Frame 9
onClipEvent (load) { if (_root.musicenabled == true) { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _root.musicenabled = false; gotoAndStop (2); } else { _root.musicenabled = true; gotoAndStop (1); } }
Instance of Symbol 278 MovieClip in Frame 9
onClipEvent (load) { if (_quality == "HIGH") { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _quality = "LOW"; gotoAndStop (2); } else { _quality = "HIGH"; gotoAndStop (1); } }
Instance of Symbol 283 MovieClip in Frame 9
on (release) { if (_root.uzicheat == false) { _root.uzicheat = true; } else { _root.uzicheat = false; } }
Symbol 1 MovieClip Frame 5
if (_root._currentframe == 1) { loaded = _root.getBytesLoaded(); upto = _root.getBytesTotal(); if (loaded == upto) { _root.gotoAndStop(3); } else if (_root._framesloaded >= 1) { _root.gotoAndStop(2); } else { gotoAndPlay (1); } }
Symbol 9 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 3
gotoAndPlay(random(10) + 7);
Symbol 32 MovieClip Frame 18
gotoAndPlay (3);
Symbol 42 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 50
stop();
Symbol 45 MovieClip Frame 100
_root.gotoAndStop(_root._currentframe + 1);
Symbol 61 MovieClip Frame 1
stop();
Symbol 71 MovieClip [splode] Frame 11
removeMovieClip(this);
Symbol 74 MovieClip [sparksplode] Frame 10
removeMovieClip(this);
Symbol 79 MovieClip [forcehit] Frame 10
removeMovieClip(this);
Symbol 85 MovieClip [shockwave] Frame 9
removeMovieClip(this);
Symbol 91 MovieClip [shockwave2] Frame 9
removeMovieClip(this);
Symbol 106 MovieClip [flamdot] Frame 24
removeMovieClip(this);
Symbol 115 MovieClip [twinkle] Frame 11
removeMovieClip(this);
Symbol 134 MovieClip Frame 177
stop();
Instance of Symbol 134 MovieClip in Symbol 137 MovieClip Frame 1
on (press) { getURL ("http://www.gamesofgondor.com", "_blank"); }
Symbol 137 MovieClip Frame 210
_root.gotoAndStop(4);
Symbol 138 MovieClip Frame 50
stop();
Symbol 138 MovieClip Frame 100
stop(); removeMovieClip(_root.tower); removeMovieClip(_root.wizard); removeMovieClip(_root.towerhealthcounter); removeMovieClip(_root.towerhealthlogo); removeMovieClip(_root.timeholder); removeMovieClip(_root.warner); removeMovieClip(_root.cooldowncounter); _root.endscore = (_root.mil + (_root.sec * 100)) + (_root.min * 6000); _root.killall(); trace("Exited"); stopAllSounds(); _root.soundobj.setVolume(100); removeMovieClip(_root.fadeobject); _root.gotoAndStop("gameover");
Symbol 147 MovieClip Frame 60
_root.buttween.but01.selectabl = true; _root.buttween.but02.selectabl = true; _root.buttween.but03.selectabl = true; _root.buttween.but04.selectabl = true;
Symbol 147 MovieClip Frame 91
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 60
stop();
Instance of Symbol 42 MovieClip "but01" in Symbol 154 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "game"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 149 MovieClip "but02" in Symbol 154 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "help"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 151 MovieClip "but03" in Symbol 154 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "settings"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 153 MovieClip "but04" in Symbol 154 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "scores"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 157 MovieClip in Symbol 159 MovieClip Frame 1
onClipEvent (load) { _alpha = 20; } on (rollOver) { _alpha = 100; } on (rollOut) { _alpha = 20; } on (release) { getURL ("http://www.gamesofgondor.com", "_blank"); }
Symbol 160 MovieClip Frame 50
stop();
Symbol 160 MovieClip Frame 100
_root.introplayer.stop("intromusic"); _root.introplayer.setVolume(100); _root.gotoAndStop(_root.gotoframe);
Symbol 164 MovieClip Frame 1
stop();
Instance of Symbol 171 MovieClip "beard1" in Symbol 173 MovieClip Frame 1
onClipEvent (load) { repair = function () { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) - 20); } else { _rotation = ((-_parent._rotation) - 20); } }; } onClipEvent (enterFrame) { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) - 20); } else { _rotation = ((-_parent._rotation) - 20); } }
Instance of Symbol 171 MovieClip "beard2" in Symbol 173 MovieClip Frame 1
onClipEvent (load) { repair = function () { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) + 10); } else { _rotation = ((-_parent._rotation) + 10); } }; } onClipEvent (enterFrame) { if (_parent._yscale == -100) { _rotation = ((_parent._rotation + 180) + 10); } else { _rotation = ((-_parent._rotation) + 10); } }
Symbol 181 MovieClip Frame 2
stop();
Symbol 181 MovieClip Frame 3
stop();
Symbol 181 MovieClip Frame 5
gotoAndStop (3);
Instance of Symbol 173 MovieClip "head" in Symbol 182 MovieClip Frame 1
onClipEvent (enterFrame) { dx = _parent._x - _root._xmouse; dy = (_parent._y - _root._ymouse) - 90; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { angle = (Math.PI*2) - Math.acos(dx / dist); } else { angle = Math.acos(dx / dist); } this._rotation = ((angle * 180) / Math.PI) + 180; if ((_rotation > -135) && (_rotation < -90)) { _rotation = -134; beard1.repair(); beard2.repair(); } else if ((_rotation < -45) && (_rotation >= -90)) { _rotation = -46; beard1.repair(); beard2.repair(); } else if ((_rotation > 60) && (_rotation <= 90)) { _rotation = 60; beard1.repair(); beard2.repair(); } else if ((_rotation < 120) && (_rotation > 90)) { _rotation = 120; beard1.repair(); beard2.repair(); } }
Instance of Symbol 181 MovieClip "arm" in Symbol 182 MovieClip Frame 1
onClipEvent (enterFrame) { dx = _parent._x - _root._xmouse; dy = (_parent._y - _root._ymouse) - 63; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { angle = (Math.PI*2) - Math.acos(dx / dist); } else { angle = Math.acos(dx / dist); } this._rotation = ((angle * 180) / Math.PI) + 180; if ((this._rotation < 90) && (this._rotation > -90)) { _yscale = 100; _parent.head._yscale = 100; _parent.torso._xscale = 100; } else { _yscale = -100; _parent.head._yscale = -100; _parent.torso._xscale = -100; } }
Instance of Symbol 190 MovieClip "percent" in Symbol 192 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _parent._parent.towerhealth / 10; }
Symbol 199 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 1
stop();
Instance of Symbol 212 MovieClip "but01" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { checkchars = function () { i = 0; valid = true; while (i < _parent.nameinput.length) { if ((((_parent.nameinput.charCodeAt(i) >= 97) && (_parent.nameinput.charCodeAt(i) <= 122)) || ((_parent.nameinput.charCodeAt(i) >= 65) && (_parent.nameinput.charCodeAt(i) <= 90))) || ((_parent.nameinput.charCodeAt(i) >= 48) && (_parent.nameinput.charCodeAt(i) <= 57))) { } else { valid = false; } i++; } if (valid == false) { return(false); } return(true); }; } onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; _alpha = 30; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { if ((((checkchars() == true) && (_parent.nameinput != "")) && (_parent.nameinput != " ")) && (_parent.nameinput != undefined)) { trace((">" + _parent.nameinput) + "<"); gotoAndStop (2); _parent.gotoAndStop(2); this.useHandCursor = false; selectabl = false; _parent.holdy.winscore = _root.endscore; _parent.holdy.winname = _parent.nameinput; if (_root.uzicheat == false) { _parent.holdy.loadVariables("../write.php", "GET"); } } } }
Instance of Symbol 214 MovieClip "but02" in Symbol 221 MovieClip Frame 1
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.destin = "splash"; _parent._parent.gotoAndPlay(126); } }
Instance of Symbol 216 MovieClip "holdy" in Symbol 221 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 220 MovieClip in Symbol 221 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent.holdy.recieved == "okay") { _root.destin = "scores"; trace("score recieved"); _root.zoombox.gotoAndPlay(126); } }
Symbol 224 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 1
_root.myscore = "SCORE: " + _root.endscore; recscore = undefined;
Symbol 225 MovieClip Frame 99
submitter.but01.selectabl = false; submitter.but01._alpha = 30; submitter.but02.selectabl = false; submitter.but02._alpha = 30;
Symbol 225 MovieClip Frame 125
stop(); if ((_root.uzicheat == false) && (_root.destsite == "gondor")) { submitter.but01.selectabl = true; submitter.but01._alpha = 30; } submitter.but02.selectabl = true; submitter.but02._alpha = 30;
Instance of Symbol 224 MovieClip in Symbol 225 MovieClip Frame 125
onClipEvent (load) { if (_root.uzicheat == true) { gotoAndStop (2); } if (_root.destsite == "newgrounds") { gotoAndStop (3); } }
Symbol 225 MovieClip Frame 143
_root.gotoAndStop(_root.destin);
Symbol 264 MovieClip Frame 5
gotoAndPlay (1);
Symbol 264 MovieClip Frame 6
stop();
Symbol 267 MovieClip Frame 1
stop(); if (_root.destsite == "newgrounds") { texty.gotoAndStop(6); }
Instance of Symbol 266 MovieClip in Symbol 267 MovieClip Frame 1
on (release) { _root.gotoAndStop(4); }
Symbol 267 MovieClip Frame 50
stop(); _root.but01.selectabl = true;
Symbol 267 MovieClip Frame 100
_root.gotoAndStop("splash");
Symbol 270 MovieClip Frame 50
stop(); _root.but01.selectabl = true;
Symbol 270 MovieClip Frame 100
_root.gotoAndStop("splash");

Library Items

Symbol 1 MovieClipUsed by:Timeline
Symbol 2 GraphicUsed by:33
Symbol 3 GraphicUsed by:9
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:9
Symbol 6 GraphicUsed by:9
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:9
Symbol 9 MovieClipUses:3 5 6 8Used by:33
Symbol 10 GraphicUsed by:32
Symbol 11 GraphicUsed by:32
Symbol 12 GraphicUsed by:32
Symbol 13 GraphicUsed by:32
Symbol 14 GraphicUsed by:32
Symbol 15 GraphicUsed by:32
Symbol 16 GraphicUsed by:32
Symbol 17 GraphicUsed by:32
Symbol 18 GraphicUsed by:32
Symbol 19 GraphicUsed by:32
Symbol 20 GraphicUsed by:32
Symbol 21 GraphicUsed by:32
Symbol 22 GraphicUsed by:32
Symbol 23 GraphicUsed by:32
Symbol 24 GraphicUsed by:32
Symbol 25 GraphicUsed by:32
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31Used by:33
Symbol 33 MovieClipUses:2 9 32Used by:Timeline
Symbol 34 GraphicUsed by:42 149 151 153 212 214
Symbol 35 FontUsed by:36 46 135 148 150 152 158 210 211 213 215 218 219 222 223 229 230 231 232 233 234 235 236 237 238 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 261 262 263 265 273 274 276 277 279 280 281
Symbol 36 TextUses:35Used by:42
Symbol 37 GraphicUsed by:42 149 151 153 214
Symbol 38 GraphicUsed by:42 149 151 153 212 214
Symbol 39 GraphicUsed by:42 149 151 153 212 214
Symbol 40 SoundUsed by:42 149 151 153 212 214
Symbol 41 SoundUsed by:42 149 151 153 212 214
Symbol 42 MovieClipUses:34 36 37 38 39 40 41Used by:154  Timeline
Symbol 43 GraphicUsed by:44 266
Symbol 44 MovieClipUses:43Used by:45 138 160 225 267 270
Symbol 45 MovieClipUses:44Used by:Timeline
Symbol 46 TextUses:35Used by:61
Symbol 47 Sound [boom]Used by:61
Symbol 48 Sound [rumble]Used by:61
Symbol 49 Sound [launchfire]Used by:61
Symbol 50 Sound [forcepop]Used by:61
Symbol 51 Sound [lilbang]Used by:61
Symbol 52 Sound [fireballsound]Used by:61
Symbol 53 Sound [pop]Used by:61
Symbol 54 Sound [diedrag]Used by:61
Symbol 55 Sound [sparkplay]Used by:61
Symbol 56 Sound [sparkpop]Used by:61
Symbol 57 Sound [thump]Used by:61
Symbol 58 Sound [intromusic]Used by:61
Symbol 59 Sound [music]Used by:61
Symbol 60 Sound [gun]Used by:61
Symbol 61 MovieClipUses:46 47 48 49 50 51 52 53 54 55 56 57 58 59 60Used by:Timeline
Symbol 62 GraphicUsed by:67
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip [spark]Uses:62 63 64 65 66Used by:Timeline
Symbol 68 GraphicUsed by:71  Timeline
Symbol 69 GraphicUsed by:71 74  Timeline
Symbol 70 GraphicUsed by:71 74
Symbol 71 MovieClip [splode]Uses:68 69 70Used by:Timeline
Symbol 72 GraphicUsed by:74  Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [sparksplode]Uses:72 73 70 69Used by:Timeline
Symbol 75 GraphicUsed by:79  Timeline
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79  Timeline
Symbol 79 MovieClip [forcehit]Uses:75 76 77 78Used by:Timeline
Symbol 80 GraphicUsed by:85  Timeline
Symbol 81 ShapeTweeningUsed by:85
Symbol 82 ShapeTweeningUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [shockwave]Uses:80 81 82 83 84Used by:Timeline
Symbol 86 GraphicUsed by:91  Timeline
Symbol 87 ShapeTweeningUsed by:91
Symbol 88 ShapeTweeningUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [shockwave2]Uses:86 87 88 89 90Used by:Timeline
Symbol 92 GraphicUsed by:96
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [fireball]Uses:92 93 94 95Used by:Timeline
Symbol 97 GraphicUsed by:106
Symbol 98 GraphicUsed by:106
Symbol 99 GraphicUsed by:106
Symbol 100 GraphicUsed by:106
Symbol 101 GraphicUsed by:106
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [flamdot]Uses:97 98 99 100 101 102 103 104 105Used by:Timeline
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:110
Symbol 109 GraphicUsed by:110 113  Timeline
Symbol 110 MovieClip [dragonpup]Uses:108 109Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClip [corpse]Uses:112 109Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [twinkle]Uses:114Used by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 GraphicUsed by:Timeline
Symbol 118 GraphicUsed by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:134
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:134
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:129 134 147
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:134
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:134
Symbol 129 MovieClipUses:124Used by:134
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:134
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClipUses:120 122 124 126 128 129 131 133 SS1Used by:137
Symbol 135 TextUses:35Used by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClipUses:134 136Used by:Timeline
Symbol 138 MovieClipUses:44Used by:Timeline
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:147
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:147
Symbol 146 SoundUsed by:147
Symbol 147 MovieClipUses:142 143 145 146 124Used by:Timeline
Symbol 148 TextUses:35Used by:149
Symbol 149 MovieClipUses:34 148 37 38 39 40 41Used by:154
Symbol 150 TextUses:35Used by:151
Symbol 151 MovieClipUses:34 150 37 38 39 40 41Used by:154
Symbol 152 TextUses:35Used by:153
Symbol 153 MovieClipUses:34 152 37 38 39 40 41Used by:154
Symbol 154 MovieClipUses:42 149 151 153Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClipUses:156Used by:159
Symbol 158 TextUses:35Used by:159
Symbol 159 MovieClipUses:157 158Used by:Timeline
Symbol 160 MovieClipUses:44Used by:Timeline
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:162 163Used by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:182
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:182
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:169 171 172Used by:182
Symbol 174 GraphicUsed by:181
Symbol 175 GraphicUsed by:181
Symbol 176 GraphicUsed by:181
Symbol 177 GraphicUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:174 175 176 177 178 179 180Used by:182
Symbol 182 MovieClipUses:166 168 173 181Used by:Timeline
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:Timeline
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:186 187Used by:Timeline
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:190 191Used by:Timeline
Symbol 193 FontUsed by:194 195 206
Symbol 194 EditableTextUses:193Used by:196
Symbol 195 EditableTextUses:193Used by:196
Symbol 196 MovieClipUses:194 195Used by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClipUses:198Used by:Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:Timeline
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:225
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:225
Symbol 206 EditableTextUses:193Used by:207
Symbol 207 MovieClipUses:206Used by:225
Symbol 208 GraphicUsed by:221
Symbol 209 GraphicUsed by:221
Symbol 210 EditableTextUses:35Used by:221
Symbol 211 TextUses:35Used by:212
Symbol 212 MovieClipUses:34 211 39 38 40 41Used by:221
Symbol 213 TextUses:35Used by:214
Symbol 214 MovieClipUses:34 213 37 38 39 40 41Used by:221  Timeline
Symbol 215 EditableTextUses:35Used by:221
Symbol 216 MovieClipUsed by:221
Symbol 217 GraphicUsed by:221
Symbol 218 TextUses:35Used by:220
Symbol 219 TextUses:35Used by:220
Symbol 220 MovieClipUses:218 219Used by:221
Symbol 221 MovieClipUses:208 209 210 212 214 215 216 217 220Used by:225
Symbol 222 TextUses:35Used by:224
Symbol 223 TextUses:35Used by:224
Symbol 224 MovieClipUses:222 223Used by:225
Symbol 225 MovieClipUses:203 44 205 207 221 224 SS2Used by:Timeline
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Symbol 228 GraphicUsed by:Timeline
Symbol 229 TextUses:35Used by:Timeline
Symbol 230 TextUses:35Used by:Timeline
Symbol 231 TextUses:35Used by:Timeline
Symbol 232 TextUses:35Used by:Timeline
Symbol 233 TextUses:35Used by:Timeline
Symbol 234 TextUses:35Used by:Timeline
Symbol 235 TextUses:35Used by:Timeline
Symbol 236 TextUses:35Used by:Timeline
Symbol 237 TextUses:35Used by:Timeline
Symbol 238 TextUses:35Used by:Timeline
Symbol 239 GraphicUsed by:260
Symbol 240 EditableTextUses:35Used by:260
Symbol 241 EditableTextUses:35Used by:260
Symbol 242 EditableTextUses:35Used by:260
Symbol 243 EditableTextUses:35Used by:260
Symbol 244 EditableTextUses:35Used by:260
Symbol 245 EditableTextUses:35Used by:260
Symbol 246 EditableTextUses:35Used by:260
Symbol 247 EditableTextUses:35Used by:260
Symbol 248 EditableTextUses:35Used by:260
Symbol 249 EditableTextUses:35Used by:260
Symbol 250 EditableTextUses:35Used by:260
Symbol 251 EditableTextUses:35Used by:260
Symbol 252 EditableTextUses:35Used by:260
Symbol 253 EditableTextUses:35Used by:260
Symbol 254 EditableTextUses:35Used by:260
Symbol 255 EditableTextUses:35Used by:260
Symbol 256 EditableTextUses:35Used by:260
Symbol 257 EditableTextUses:35Used by:260
Symbol 258 EditableTextUses:35Used by:260
Symbol 259 EditableTextUses:35Used by:260
Symbol 260 MovieClipUses:239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259Used by:Timeline
Symbol 261 TextUses:35Used by:264
Symbol 262 TextUses:35Used by:264
Symbol 263 TextUses:35Used by:264
Symbol 264 MovieClipUses:261 262 263Used by:267
Symbol 265 TextUses:35Used by:266
Symbol 266 MovieClipUses:43 265Used by:267
Symbol 267 MovieClipUses:44 264 266Used by:Timeline
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:Timeline
Symbol 270 MovieClipUses:44Used by:Timeline
Symbol 271 GraphicUsed by:Timeline
Symbol 272 GraphicUsed by:278
Symbol 273 TextUses:35Used by:278
Symbol 274 TextUses:35Used by:278
Symbol 275 GraphicUsed by:278
Symbol 276 TextUses:35Used by:278
Symbol 277 TextUses:35Used by:278
Symbol 278 MovieClipUses:272 273 274 275 276 277Used by:Timeline
Symbol 279 TextUses:35Used by:Timeline
Symbol 280 TextUses:35Used by:Timeline
Symbol 281 TextUses:35Used by:Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:Timeline
Streaming Sound 1Used by:Symbol 134 MovieClip
Streaming Sound 2Used by:Symbol 225 MovieClip

Instance Names

"but01"Frame 2Symbol 42 MovieClip
"fadeobjectnew"Frame 2Symbol 45 MovieClip
"buttween"Frame 4Symbol 154 MovieClip
"fader"Frame 4Symbol 160 MovieClip
"wizard"Frame 5Symbol 182 MovieClip
"tower"Frame 5Symbol 184 MovieClip
"cooldowncounter"Frame 5Symbol 188 MovieClip
"towerhealthcounter"Frame 5Symbol 192 MovieClip
"timeholder"Frame 5Symbol 196 MovieClip
"warner"Frame 5Symbol 199 MovieClip
"towerhealthlogo"Frame 5Symbol 201 MovieClip
"fadeobject"Frame 5Symbol 138 MovieClip
"zoombox"Frame 6Symbol 225 MovieClip
"but01"Frame 7Symbol 214 MovieClip
"holdy"Frame 7Symbol 260 MovieClip
"faderer"Frame 7Symbol 267 MovieClip
"but01"Frame 8Symbol 214 MovieClip
"fader"Frame 8Symbol 270 MovieClip
"fader"Frame 9Symbol 270 MovieClip
"knifeshad"Symbol 9 MovieClip Frame 1Symbol 5 MovieClip
"knife"Symbol 9 MovieClip Frame 1Symbol 8 MovieClip
"pent"Symbol 33 MovieClip Frame 1Symbol 9 MovieClip
"can1"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can2"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can3"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can4"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can5"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can6"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can7"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can8"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can9"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"can10"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"body"Symbol 110 MovieClip [dragonpup] Frame 1Symbol 108 MovieClip
"body"Symbol 113 MovieClip [corpse] Frame 1Symbol 112 MovieClip
"but01"Symbol 154 MovieClip Frame 1Symbol 42 MovieClip
"but02"Symbol 154 MovieClip Frame 1Symbol 149 MovieClip
"but03"Symbol 154 MovieClip Frame 1Symbol 151 MovieClip
"but04"Symbol 154 MovieClip Frame 1Symbol 153 MovieClip
"but01"Symbol 154 MovieClip Frame 60Symbol 42 MovieClip
"but02"Symbol 154 MovieClip Frame 60Symbol 149 MovieClip
"but03"Symbol 154 MovieClip Frame 60Symbol 151 MovieClip
"but04"Symbol 154 MovieClip Frame 60Symbol 153 MovieClip
"beard1"Symbol 173 MovieClip Frame 1Symbol 171 MovieClip
"beard2"Symbol 173 MovieClip Frame 1Symbol 171 MovieClip
"torso"Symbol 182 MovieClip Frame 1Symbol 168 MovieClip
"head"Symbol 182 MovieClip Frame 1Symbol 173 MovieClip
"arm"Symbol 182 MovieClip Frame 1Symbol 181 MovieClip
"percent"Symbol 188 MovieClip Frame 1Symbol 186 MovieClip
"percent"Symbol 192 MovieClip Frame 1Symbol 190 MovieClip
"but01"Symbol 221 MovieClip Frame 1Symbol 212 MovieClip
"but02"Symbol 221 MovieClip Frame 1Symbol 214 MovieClip
"holdy"Symbol 221 MovieClip Frame 1Symbol 216 MovieClip
"submitter"Symbol 225 MovieClip Frame 99Symbol 221 MovieClip
"texty"Symbol 267 MovieClip Frame 1Symbol 264 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$5B$LgM2jxwnSiVzF0oA7ssoF/."
ExportAssets (56)Timeline Frame 3Symbol 47 as "boom"
ExportAssets (56)Timeline Frame 3Symbol 48 as "rumble"
ExportAssets (56)Timeline Frame 3Symbol 49 as "launchfire"
ExportAssets (56)Timeline Frame 3Symbol 50 as "forcepop"
ExportAssets (56)Timeline Frame 3Symbol 51 as "lilbang"
ExportAssets (56)Timeline Frame 3Symbol 52 as "fireballsound"
ExportAssets (56)Timeline Frame 3Symbol 53 as "pop"
ExportAssets (56)Timeline Frame 3Symbol 54 as "diedrag"
ExportAssets (56)Timeline Frame 3Symbol 55 as "sparkplay"
ExportAssets (56)Timeline Frame 3Symbol 56 as "sparkpop"
ExportAssets (56)Timeline Frame 3Symbol 57 as "thump"
ExportAssets (56)Timeline Frame 3Symbol 58 as "intromusic"
ExportAssets (56)Timeline Frame 3Symbol 59 as "music"
ExportAssets (56)Timeline Frame 3Symbol 60 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 67 as "spark"
ExportAssets (56)Timeline Frame 3Symbol 71 as "splode"
ExportAssets (56)Timeline Frame 3Symbol 74 as "sparksplode"
ExportAssets (56)Timeline Frame 3Symbol 79 as "forcehit"
ExportAssets (56)Timeline Frame 3Symbol 85 as "shockwave"
ExportAssets (56)Timeline Frame 3Symbol 91 as "shockwave2"
ExportAssets (56)Timeline Frame 3Symbol 96 as "fireball"
ExportAssets (56)Timeline Frame 3Symbol 106 as "flamdot"
ExportAssets (56)Timeline Frame 3Symbol 110 as "dragonpup"
ExportAssets (56)Timeline Frame 3Symbol 113 as "corpse"
ExportAssets (56)Timeline Frame 3Symbol 115 as "twinkle"

Labels

"splash"Frame 4
"warner"Frame 5
"game"Frame 5
"gameover"Frame 6
"scores"Frame 7
"help"Frame 8
"settings"Frame 9

Dynamic Text Variables

_parent.timedisplaySymbol 194 EditableText"0:00:00:00"
_parent.timedisplaySymbol 195 EditableText"0:00:00:00"
_root.myscoreSymbol 206 EditableText"YOUR SCORE: "
nameinputSymbol 210 EditableText""
nameinputSymbol 215 EditableText""
NAME0Symbol 240 EditableText"OOOOOOOO"
SCORE0Symbol 241 EditableText"OOOOOOOO"
NAME3Symbol 242 EditableText"OOOOOOOO"
SCORE3Symbol 243 EditableText"OOOOOOOO"
NAME2Symbol 244 EditableText"OOOOOOOO  "
SCORE2Symbol 245 EditableText"OOOOOOOO"
NAME1Symbol 246 EditableText"OOOOOOOO"
SCORE1Symbol 247 EditableText"OOOOOOOO"
NAME4Symbol 248 EditableText"OOOOOOOO"
SCORE4Symbol 249 EditableText"OOOOOOOO"
NAME6Symbol 250 EditableText"OOOOOOOO"
SCORE6Symbol 251 EditableText"OOOOOOOO"
NAME8Symbol 252 EditableText"OOOOOOOO"
SCORE8Symbol 253 EditableText"OOOOOOOO"
NAME5Symbol 254 EditableText"OOOOOOOO"
SCORE5Symbol 255 EditableText"OOOOOOOO"
NAME7Symbol 256 EditableText"OOOOOOOO"
SCORE7Symbol 257 EditableText"OOOOOOOO"
NAME9Symbol 258 EditableText"OOOOOOOO"
SCORE9Symbol 259 EditableText"OOOOOOOO"




http://swfchan.com/3/11101/info.shtml
Created: 7/6 -2019 16:54:49 Last modified: 7/6 -2019 16:54:49 Server time: 22/12 -2024 09:37:07