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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

1255783745.swf

This is the info page for
Flash #11259

(Click the ID number above for more basic data on this flash file.)


Text
913 KB

WWW.ARMORGAMES.COM

選り抜き言語
LANGUAGE SELECT

%

100

YOU SCORE

100

100

100

A

S

D

A

S

D

#

#

SESSION

SESSION

#

#

#

#

#

#

F

F

#

#

#

#

#

#

#

#

陰茎

999999

GO! SPIN

Click For Skip

GO! SPIN

選択

OPTION

QUALITY

<p align="center"><font face="Arial Black" size="15" color="#666666" letterSpacing="8.000000" kerning="0">QUALITY</font></p>

余分

信用

CREDIT

高いスコア

HIGH   SCORE

NORMAL

TOLERABLE:
SEVERE:
PANIC:

ENDLESS

100

100

100

100

100

100

%
%
%

容易

正常

困難

難しさ

DIFFICULTY

個人指導?

TUTORIAL?

Welcome to game of Go! Spin

Reaction, Skill and ZADANKAI!

Yay!

WHOO!

Let's get started shall we?

First you use your mouse to move
the ice creams.

Then the climax come!

Bounce back the cat head
that are launched!!

Now, just change color, to the
color of cat head.

Make sure you the right color!

Otherwise you get hurt!

Hit more for good score!

Now Go! Spin

ESC To Quit

3 CHANCES

チャンス 3

結果

RESULT

SESSION 1:
SESSION 2:
SESSION 3:
SESSION 4:
SESSION 5:

/15
/20
/25
/30
/35

35

30

25

20

100

%

100

100

100

100

15

100

%

E

R

O

C

S

H

G

I

H

I

G

S

C

O

R

E

HIGHEST:

100

%

PANIC

SESSION 1:
SESSION 2:
SESSION 3:
SESSION 4:

/15
/20
/25
/30

30

25

20

100

100

100

100

15

100

100

PANIC

100000000

PANIC

100000

ActionScript [AS1/AS2]

Frame 1
Input = new Object(); Input.DEPTH = 10; Input.INSTANCE_NAME = "INSTANCE_input"; Input.INSTANCE = 0; Input.Init = function () { this.KEY_ACTION1 = 65; this.KEY_ACTION2 = 83; this.KEY_ACTION3 = 68; this.KEY_ACTION4 = 70; this.KEY_ACTION5 = 71; this.KEY_PAUSE = 27; this.PRESS_ACTION1 = false; this.PRESS_ACTION2 = false; this.PRESS_ACTION3 = false; this.PRESS_ACTION4 = false; this.PRESS_ACTION5 = false; this.PRESS_PAUSE = false; this.PRESS_ACTION1_RESETABLE = false; this.PRESS_ACTION2_RESETABLE = false; this.PRESS_ACTION3_RESETABLE = false; this.PRESS_ACTION4_RESETABLE = false; this.PRESS_ACTION5_RESETABLE = false; this.PRESS_PAUSE_RESETABLE = false; this.HOLD_ACTION1 = false; this.HOLD_ACTION2 = false; this.HOLD_ACTION3 = false; this.HOLD_ACTION4 = false; this.HOLD_ACTION5 = false; this.HOLD_PAUSE = false; _root.createEmptyMovieClip(this.INSTANCE_NAME, this.DEPTH); this.INSTANCE = _root[this.INSTANCE_NAME]; this.INSTANCE.onEnterFrame = function () { Input.Update(); }; }; Input.Update = function () { if (Key.isDown(this.KEY_ACTION1)) { this.HOLD_ACTION1 = true; } else { this.HOLD_ACTION1 = false; } if (Key.isDown(this.KEY_ACTION2)) { this.HOLD_ACTION2 = true; } else { this.HOLD_ACTION2 = false; } if (Key.isDown(this.KEY_ACTION3)) { this.HOLD_ACTION3 = true; } else { this.HOLD_ACTION3 = false; } if (Key.isDown(this.KEY_ACTION4)) { this.HOLD_ACTION4 = true; } else { this.HOLD_ACTION4 = false; } if (Key.isDown(this.KEY_ACTION5)) { this.HOLD_ACTION5 = true; } else { this.HOLD_ACTION5 = false; } if (Key.isDown(this.KEY_PAUSE)) { this.HOLD_PAUSE = true; } else { this.HOLD_PAUSE = false; } if (this.HOLD_ACTION1 && (this.PRESS_ACTION1_RESETABLE)) { this.PRESS_ACTION1 = true; this.PRESS_ACTION1_RESETABLE = false; } else { this.PRESS_ACTION1 = false; } if (!this.HOLD_ACTION1) { this.PRESS_ACTION1_RESETABLE = true; } if (this.HOLD_ACTION2 && (this.PRESS_ACTION2_RESETABLE)) { this.PRESS_ACTION2 = true; this.PRESS_ACTION2_RESETABLE = false; } else { this.PRESS_ACTION2 = false; } if (!this.HOLD_ACTION2) { this.PRESS_ACTION2_RESETABLE = true; } if (this.HOLD_ACTION3 && (this.PRESS_ACTION3_RESETABLE)) { this.PRESS_ACTION3 = true; this.PRESS_ACTION3_RESETABLE = false; } else { this.PRESS_ACTION3 = false; } if (!this.HOLD_ACTION3) { this.PRESS_ACTION3_RESETABLE = true; } if (this.HOLD_ACTION4 && (this.PRESS_ACTION4_RESETABLE)) { this.PRESS_ACTION4 = true; this.PRESS_ACTION4_RESETABLE = false; } else { this.PRESS_ACTION4 = false; } if (!this.HOLD_ACTION4) { this.PRESS_ACTION4_RESETABLE = true; } if (this.HOLD_ACTION5 && (this.PRESS_ACTION5_RESETABLE)) { this.PRESS_ACTION5 = true; this.PRESS_ACTION5_RESETABLE = false; } else { this.PRESS_ACTION5 = false; } if (!this.HOLD_ACTION5) { this.PRESS_ACTION5_RESETABLE = true; } if (this.HOLD_PAUSE && (this.PRESS_PAUSE_RESETABLE)) { this.PRESS_PAUSE = true; this.PRESS_PAUSE_RESETABLE = false; } else { this.PRESS_PAUSE = false; } if (!this.HOLD_PAUSE) { this.PRESS_PAUSE_RESETABLE = true; } }; Input.Remove = function () { if (this.INSTANCE != 0) { this.INSTANCE.removeMovieClip(); this.INSTANCE = 0; } }; Input.Init(); Stage.showMenu = false; randomColor = function (maxColors) { RAND_INT = random(maxColors); if (RAND_INT == 0) { return("white"); } if (RAND_INT == 1) { return("blue"); } if (RAND_INT == 2) { return("green"); } if (RAND_INT == 3) { return("red"); } if (RAND_INT == 4) { return("pink"); } if (RAND_INT == 5) { return("yellow"); } }; Transition = function () { this.attachMovie("ID_Transition", "transition", 999999); onMouseDown = null; onEnterFrame = null; transition.onEnterFrame = function () { if (this._currentframe == 15) { NEXT(); NEXT = null; } if (this._currentframe == 29) { this.removeMovieClip(); } }; };
Frame 2
loader.stop(); stop(); onEnterFrame = function () { loaded = (100 * _root.getBytesLoaded()) / _root.getBytesTotal(); if (loader._currentframe < loaded) { loader.nextFrame(); } if (loader._currentframe == 100) { onEnterFrame = null; Transition(); } }; NEXT = function () { gotoAndStop ("logo"); };
Frame 16
function SaveAllData() { _root.DataOBJ.data.dataExists = _root.dataExists; _root.DataOBJ.data.HIGH_TOLERABLE_NORM = _root.HIGH_TOLERABLE_NORM; _root.DataOBJ.data.HIGH_SEVERE_NORM = _root.HIGH_SEVERE_NORM; _root.DataOBJ.data.HIGH_PANIC_NORM = _root.HIGH_PANIC_NORM; _root.DataOBJ.data.HIGH_TOLERABLE_ENDLESS = _root.HIGH_TOLERABLE_ENDLESS; _root.DataOBJ.data.HIGH_SEVERE_ENDLESS = _root.HIGH_SEVERE_ENDLESS; _root.DataOBJ.data.HIGH_PANIC_ENDLESS = _root.HIGH_PANIC_ENDLESS; _root.DataOBJ.data.AVATAR = _root.AVATAR; _root.DataOBJ.data.AVATAR1 = _root.AVATAR1; _root.DataOBJ.data.AVATAR2 = _root.AVATAR2; _root.DataOBJ.data.AVATAR3 = _root.AVATAR3; _root.DataOBJ.data.AVATAR4 = _root.AVATAR4; _root.DataOBJ.data.AVATAR5 = _root.AVATAR5; _root.DataOBJ.flush(); trace("data saved"); } function declareAllData() { _root.dataExists = true; _root.HIGH_TOLERABLE_NORM = 0; _root.HIGH_SEVERE_NORM = 0; _root.HIGH_PANIC_NORM = 0; _root.HIGH_TOLERABLE_ENDLESS = 0; _root.HIGH_SEVERE_ENDLESS = 0; _root.HIGH_PANIC_ENDLESS = 0; _root.AVATAR = 1; _root.AVATAR1 = false; _root.AVATAR2 = false; _root.AVATAR3 = false; _root.AVATAR4 = false; _root.AVATAR5 = false; trace("data declared"); SaveAllData(); } function loadAllData() { _root.highest = _root.DataOBJ.data.highest; _root.HIGH_TOLERABLE_NORM = _root.DataOBJ.data.HIGH_TOLERABLE_NORM; _root.HIGH_SEVERE_NORM = _root.DataOBJ.data.HIGH_SEVERE_NORM; _root.HIGH_PANIC_NORM = _root.DataOBJ.data.HIGH_PANIC_NORM; _root.HIGH_TOLERABLE_ENDLESS = _root.DataOBJ.data.HIGH_TOLERABLE_ENDLESS; _root.HIGH_SEVERE_ENDLESS = _root.DataOBJ.data.HIGH_SEVERE_ENDLESS; _root.HIGH_PANIC_ENDLESS = _root.DataOBJ.data.HIGH_PANIC_ENDLESS; _root.AVATAR = _root.DataOBJ.data.AVATAR; _root.AVATAR1 = _root.DataOBJ.data.AVATAR1; _root.AVATAR2 = _root.DataOBJ.data.AVATAR2; _root.AVATAR3 = _root.DataOBJ.data.AVATAR3; _root.AVATAR4 = _root.DataOBJ.data.AVATAR4; _root.AVATAR5 = _root.DataOBJ.data.AVATAR5; trace("data loaded"); } _root.DataOBJ = SharedObject.getLocal("__Go!Spin__"); _root.dataExists = _root.DataOBJ.data.dataExists; if (dataExists != true) { declareAllData(); } else { loadAllData(); } NEXT = function () { gotoAndStop ("intro"); };
Frame 24
MUSIC = new Sound(_root); MUSIC.attachSound("NG38866.mp3"); MUSIC.start(0, 99999); NEXT = function () { gotoAndStop ("menu"); onMouseDown = null; MUSIC.attachSound("NG81670.mp3"); MUSIC.start(0, 99999); }; onMouseDown = function () { intro.stop(); MUSIC.stop(); Transition(); };
Frame 30
ROTATEMENU = function () { dX = _xmouse - options._x; dY = _ymouse - options._y; ANGLE = Math.atan2(dY, dX); options._rotation = ((-ANGLE) * 180) / Math.PI; selector._rotation = (ANGLE * 180) / Math.PI; }; ROTATEMENU(); onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -45) <= 22) || (Math.abs(options._rotation - 135) <= 22)) { options.OPTION.gotoAndStop(2); SELECTED = "option"; } else { options.OPTION.gotoAndStop(1); SELECTED = ""; } if ((Math.abs(options._rotation - 90) <= 22) || (Math.abs(options._rotation - -90) <= 22)) { options.PLAY.gotoAndStop(2); SELECTED = "play"; } else { options.PLAY.gotoAndStop(1); } if ((Math.abs(options._rotation - 45) <= 22) || (Math.abs(options._rotation - -135) <= 22)) { options.ENDLESS.gotoAndStop(2); SELECTED = "endless"; } else { options.ENDLESS.gotoAndStop(1); } if (((Math.abs(options._rotation - 0) <= 22) || (Math.abs(options._rotation - -180) <= 22)) || (Math.abs(options._rotation - 180) <= 22)) { options.HIGHSCORE.gotoAndStop(2); SELECTED = "high score"; } else { options.HIGHSCORE.gotoAndStop(1); } }; onMouseDown = function () { if (SELECTED == "play") { onEnterFrame = null; onMouseDown = null; MODE = "norm"; NEXT = function () { gotoAndStop ("difficulty"); onMouseMove = null; }; Transition(); } if (SELECTED == "endless") { onEnterFrame = null; onMouseDown = null; MODE = "endless"; NEXT = function () { gotoAndStop ("difficulty"); onMouseMove = null; }; Transition(); } if (SELECTED == "option") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("option"); onMouseMove = null; }; Transition(); } if (SELECTED == "high score") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("highScore"); onMouseMove = null; }; Transition(); } };
Frame 37
ROTATEMENU(); onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { trace(options._rotation); if ((Math.abs(options._rotation - -90) <= 15) || (Math.abs(options._rotation - 90) <= 15)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); SELECTED = ""; } if ((Math.abs(options._rotation - -15) <= 15) || (Math.abs(options._rotation - 165) <= 15)) { options.CREDIT.gotoAndStop(2); SELECTED = "credit"; } else { options.CREDIT.gotoAndStop(1); } if ((Math.abs(options._rotation - -125) <= 15) || (Math.abs(options._rotation - 50) <= 15)) { options.BONUS.gotoAndStop(2); SELECTED = "bonus"; } else { options.BONUS.gotoAndStop(1); } if ((Math.abs(options._rotation - -50) <= 15) || (Math.abs(options._rotation - 130) <= 15)) { options.TUTORIAL.gotoAndStop(2); SELECTED = "tutorial"; } else { options.TUTORIAL.gotoAndStop(1); } if ((Math.abs(options._rotation - -160) <= 15) || (Math.abs(options._rotation - 20) <= 15)) { options.QUALITY.gotoAndStop(2); SELECTED = "quality"; } else { options.QUALITY.gotoAndStop(1); } }; onMouseDown = function () { if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("menu"); onMouseMove = null; }; Transition(); } if (SELECTED == "credit") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("credit"); onMouseMove = null; }; Transition(); } if (SELECTED == "tutorial") { onEnterFrame = null; onMouseDown = null; MODE = "option"; NEXT = function () { MUSIC.stop(); gotoAndStop ("tutorial"); onMouseMove = null; }; Transition(); } if (SELECTED == "quality") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("quality"); }; Transition(); } if (SELECTED == "bonus") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("bonus"); }; Transition(); } };
Frame 44
ROTATEMENU(); onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -45) <= 22) || (Math.abs(options._rotation - 135) <= 22)) { options.HIGH.gotoAndStop(2); SELECTED = "high"; } else { options.HIGH.gotoAndStop(1); SELECTED = ""; } if ((Math.abs(options._rotation - 90) <= 22) || (Math.abs(options._rotation - -90) <= 22)) { options.MEDIUM.gotoAndStop(2); SELECTED = "medium"; } else { options.MEDIUM.gotoAndStop(1); } if ((Math.abs(options._rotation - 45) <= 22) || (Math.abs(options._rotation - -135) <= 22)) { options.LOW.gotoAndStop(2); SELECTED = "low"; } else { options.LOW.gotoAndStop(1); } if (((Math.abs(options._rotation - 0) <= 22) || (Math.abs(options._rotation - -180) <= 22)) || (Math.abs(options._rotation - 180) <= 22)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); } }; QUAL = _quality; onMouseDown = function () { if (SELECTED == "low") { _quality = "LOW"; } if (SELECTED == "medium") { _quality = "MEDIUM"; } if (SELECTED == "high") { _quality = "HIGH"; } QUAL = _quality; if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("option"); }; Transition(); } };
Frame 51
ROTATEMENU(); onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -90) <= 30) || (Math.abs(options._rotation - 90) <= 30)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); SELECTED = ""; } }; onMouseDown = function () { if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("option"); onMouseMove = null; }; Transition(); } };
Frame 58
ROTATEMENU(); onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -90) <= 30) || (Math.abs(options._rotation - 90) <= 30)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); SELECTED = ""; } }; onMouseDown = function () { if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("option"); onMouseMove = null; }; Transition(); } };
Frame 65
ROTATEMENU(); onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -90) <= 30) || (Math.abs(options._rotation - 90) <= 30)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); SELECTED = ""; } }; onMouseDown = function () { if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("menu"); onMouseMove = null; }; Transition(); } };
Frame 74
ROTATEMENU(); onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -135) <= 22) || (Math.abs(options._rotation - 45) <= 22)) { options.TOLERABLE.gotoAndStop(2); SELECTED = "tolerable"; } else { options.TOLERABLE.gotoAndStop(1); SELECTED = ""; } if ((Math.abs(options._rotation - -90) <= 22) || (Math.abs(options._rotation - 90) <= 22)) { options.SEVERE.gotoAndStop(2); SELECTED = "severe"; } else { options.SEVERE.gotoAndStop(1); } if ((Math.abs(options._rotation - -45) <= 22) || (Math.abs(options._rotation - 135) <= 22)) { options.PANIC.gotoAndStop(2); SELECTED = "panic"; } else { options.PANIC.gotoAndStop(1); } if (((Math.abs(options._rotation - 0) <= 22) || (Math.abs(options._rotation - 180) <= 22)) || (Math.abs(options._rotation - -180) <= 22)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); } }; onMouseDown = function () { if (SELECTED == "tolerable") { Difficulty = SELECTED; onEnterFrame = null; onMouseDown = null; NEXT = function () { EnemySpeed = 0.6; timerReset = 50; timerMin = 40; timerReduction = 0.5; gotoAndStop ("tutorialChoice"); onMouseMove = null; }; Transition(); } if (SELECTED == "severe") { Difficulty = SELECTED; onEnterFrame = null; onMouseDown = null; NEXT = function () { EnemySpeed = 0.85; timerReset = 45; timerMin = 30; timerReduction = 0.5; MUSIC.stop(); MUSIC.attachSound("12306.mp3"); MUSIC.start(0, 2); if (MODE == "norm") { gotoAndStop ("game"); } else { gotoAndStop ("endless"); } onMouseMove = null; }; Transition(); } if (SELECTED == "panic") { Difficulty = SELECTED; onEnterFrame = null; onMouseDown = null; NEXT = function () { EnemySpeed = 1.25; timerReset = 40; timerMin = 20; timerReduction = 1; MUSIC.stop(); MUSIC.attachSound("12306.mp3"); MUSIC.start(0, 2); if (MODE == "norm") { gotoAndStop ("game"); } else { gotoAndStop ("endless"); } onMouseMove = null; }; Transition(); } if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("menu"); }; Transition(); } };
Frame 83
ROTATEMENU(); onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -135) <= 22) || (Math.abs(options._rotation - 45) <= 22)) { options.NO.gotoAndStop(2); SELECTED = "no"; } else { options.NO.gotoAndStop(1); SELECTED = ""; } if ((Math.abs(options._rotation - -45) <= 22) || (Math.abs(options._rotation - 135) <= 22)) { options.YES.gotoAndStop(2); SELECTED = "yes"; } else { options.YES.gotoAndStop(1); } }; onMouseDown = function () { if (SELECTED == "yes") { onEnterFrame = null; onMouseDown = null; NEXT = function () { MUSIC.stop(); gotoAndStop ("tutorial"); }; Transition(); } if (SELECTED == "no") { onEnterFrame = null; onMouseDown = null; NEXT = function () { MUSIC.stop(); MUSIC.attachSound("12306.mp3"); MUSIC.start(0, 2); if (MODE == "norm") { gotoAndStop ("game"); } else { gotoAndStop ("endless"); } }; Transition(); } };
Frame 95
NEXT = function () { if (MODE == "option") { gotoAndStop ("option"); MUSIC.attachSound("NG81670.mp3"); MUSIC.start(0, 2); } else if (MODE == "norm") { gotoAndStop ("game"); MUSIC.attachSound("12306.mp3"); MUSIC.start(0, 2); } else { gotoAndStop ("endless"); MUSIC.attachSound("12306.mp3"); MUSIC.start(0, 2); } }; onMouseDown = function () { onEnterFrame = null; onMouseDown = null; Transition(); };
Frame 104
avatar._rotation = (ANGLE * 180) / Math.PI; avatar.gotoAndStop(LANGUAGE); center.swapDepths(1000); center.gotoAndStop("white"); score = 0; session = 0; score1 = 0; score2 = 0; score3 = 0; score4 = 0; score5 = 0; ScoreIndicator = function (R) { _root.attachMovie("scoreIndicator", "score" + enemyDepth, enemyDepth); PTR = _root["score" + enemyDepth]; angle = (R * Math.PI) / 180; PTR._x = 200 + (Math.cos(angle) * 150); PTR._y = 200 + (Math.sin(angle) * 150); enemyDepth++; if (enemyDepth >= enemyDepthMAX) { enemyDepth = enemyDepthReset; } }; NextSession = function () { switch (session) { case 1 : score1 = score; break; case 2 : score2 = score; break; case 3 : score3 = score; break; case 4 : score4 = score; break; case 5 : score5 = score; } score = 0; if ((Difficulty == "panic") && (session == 5)) { onEnterFrame = null; NEXT = function () { DeleteAll(); gotoAndStop ("result"); }; Transition(); return(undefined); } if ((Difficulty != "panic") && (session == 4)) { onEnterFrame = null; NEXT = function () { DeleteAll(); gotoAndStop ("resultEasy"); }; Transition(); return(undefined); } session++; Cap = 10 + (session * 5); Remaining = Cap; if (Difficulty == "panic") { _root.attachMovie("ID_SessionIntro", "SESSSION_THING", 2000); } else { _root.attachMovie("ID_SessionIntro2", "SESSSION_THING", 2000); } SESSSION_THING._x = 200; SESSSION_THING._y = 200; onEnterFrame = function () { if (Input.PRESS_PAUSE) { onEnterFrame = null; NEXT = function () { DeleteAll(); gotoAndStop ("menu"); MUSIC.stop(); MUSIC.attachSound("NG81670.mp3"); MUSIC.start(0, 99999); }; Transition(); } }; }; onMouseMove = function () { dX = _xmouse - avatar._x; dY = _ymouse - avatar._y; ANGLE = Math.atan2(dY, dX); avatar._rotation = (ANGLE * 180) / Math.PI; updateAfterEvent(); }; enemyDepthReset = 200; enemyDepthMAX = 250; enemyDepth = enemyDepthReset; SpawnEnemy = function () { color = randomColor(session); center.gotoAndPlay(color); this.attachMovie("ID_enemy", "enemy" + enemyDepth, enemyDepth); enemy = this["enemy" + enemyDepth]; enemy._yscale = (enemy._xscale = 0); enemy._rotation = random(360); center.arrow._rotation = enemy._rotation; center.arrow.gotoAndPlay(1); enemy._x = (enemy._y = 200); enemy.speed = 0; enemy.color = color; enemy.gotoAndStop(color); enemy.onEnterFrame = function () { this.speed = this.speed + 0.5; this._yscale = this._yscale + (this.speed * EnemySpeed); this._xscale = this._yscale; if (this._yscale >= 80) { this._alpha = this._alpha - 25; this.speed = this.speed * 0.9; } this.angle = Math.abs(this._rotation - avatar._rotation); if (((this._xscale > 80) && (this.angle < 25)) && (avatar.color == this.color)) { score++; ScoreIndicator(this._rotation); this._alpha = 100; this.onEnterFrame = function () { this._xscale = this._xscale - this.speed; this._yscale = this._xscale; this.speed--; this._alpha = this._alpha - 7; if (this._alpha <= 0) { this.removeMovieClip(); } }; } else if (this._alpha <= 0) { hurtIcon.gotoAndPlay(2); this.removeMovieClip(); } }; enemyDepth++; if (enemyDepth >= enemyDepthMAX) { enemyDepth = enemyDepthReset; } }; timer = timerReset; BeginSession = function () { onEnterFrame = function () { timer--; if (timer <= 0) { if (Remaining == 0) { NextSession(); return(undefined); } Remaining--; SpawnEnemy(); if (Remaining == 0) { timer = timerReset * 2; } else { timer = timerReset; } if (timerReset > timerMin) { timerReset = timerReset - timerReduction; } } if (Input.PRESS_PAUSE) { onEnterFrame = null; NEXT = function () { DeleteAll(); gotoAndStop ("menu"); MUSIC.stop(); MUSIC.attachSound("NG81670.mp3"); MUSIC.start(0, 99999); }; Transition(); } }; }; DeleteAll = function () { i = enemyDepthReset; while (i <= enemyDepthMAX) { this["enemy" + enemyDepth].removeMovieClip(); i++; } center.removeMovieClip(); SESSSION_THING.removeMovieClip(); }; avatar.LastSwitch = 0; avatar.onEnterFrame = function () { if (Input.PRESS_ACTION1 && (this.LastSwitch >= 3)) { this.LastSwitch = 0; this.color = "blue"; this.skin.gotoAndStop(this.color); this.skin.sprite.gotoAndPlay(1); } if (Input.PRESS_ACTION2 && (this.LastSwitch >= 3)) { this.LastSwitch = 0; avatar.color = "green"; this.skin.gotoAndStop(this.color); this.skin.sprite.gotoAndPlay(1); } if (Input.PRESS_ACTION3 && (this.LastSwitch >= 3)) { this.LastSwitch = 0; avatar.color = "red"; this.skin.gotoAndStop(this.color); this.skin.sprite.gotoAndPlay(1); } if (Input.PRESS_ACTION4 && (this.LastSwitch >= 3)) { this.LastSwitch = 0; avatar.color = "pink"; this.skin.gotoAndStop(this.color); this.skin.sprite.gotoAndPlay(1); } if ((this.color != "white") && (this.skin.sprite._currentframe == this.skin.sprite._totalframes)) { avatar.color = "white"; this.skin.gotoAndStop(this.color); } if (this.LastSwitch < 10) { this.LastSwitch++; } }; NextSession();
Frame 112
avatar._rotation = (ANGLE * 180) / Math.PI; avatar.gotoAndStop(LANGUAGE); center.swapDepths(1000); center.gotoAndStop("white"); score = 0; if (Difficulty == "panic") { session = 5; } else { session = 4; } CHANCES = 3; onMouseMove = function () { dX = _xmouse - avatar._x; dY = _ymouse - avatar._y; ANGLE = Math.atan2(dY, dX); avatar._rotation = (ANGLE * 180) / Math.PI; updateAfterEvent(); }; enemyDepthReset = 200; enemyDepthMAX = 250; enemyDepth = enemyDepthReset; ScoreIndicator = function (R) { _root.attachMovie("scoreIndicator", "score" + enemyDepth, enemyDepth); PTR = _root["score" + enemyDepth]; angle = (R * Math.PI) / 180; PTR._x = 200 + (Math.cos(angle) * 150); PTR._y = 200 + (Math.sin(angle) * 150); enemyDepth++; if (enemyDepth >= enemyDepthMAX) { enemyDepth = enemyDepthReset; } }; SpawnEnemy = function () { color = randomColor(session); center.gotoAndPlay(color); this.attachMovie("ID_enemy", "enemy" + enemyDepth, enemyDepth); enemy = this["enemy" + enemyDepth]; enemy._yscale = (enemy._xscale = 0); enemy._rotation = random(360); center.arrow._rotation = enemy._rotation; center.arrow.gotoAndPlay(1); enemy._x = (enemy._y = 200); enemy.speed = 0; enemy.color = color; enemy.gotoAndStop(color); enemy.onEnterFrame = function () { this.speed = this.speed + 0.5; this._yscale = this._yscale + (this.speed * EnemySpeed); this._xscale = this._yscale; if (this._yscale >= 80) { this._alpha = this._alpha - 25; this.speed = this.speed * 0.9; } this.angle = Math.abs(this._rotation - avatar._rotation); if (((this._xscale > 80) && (this.angle < 25)) && (avatar.color == this.color)) { score++; this._alpha = 100; ScoreIndicator(this._rotation); this.onEnterFrame = function () { this._xscale = this._xscale - this.speed; this._yscale = this._xscale; this.speed--; this._alpha = this._alpha - 7; if (this._alpha <= 0) { this.removeMovieClip(); } }; } else if (this._alpha <= 0) { hurtIcon.gotoAndPlay(2); CHANCES--; if (CHANCES <= 0) { onEnterFrame = eval (null)(); NEXT = function () { DeleteAll(); gotoAndStop ("resultEndless"); MUSIC.stop(); MUSIC.attachSound("NG81670.mp3"); MUSIC.start(0, 99999); }; Transition(); } this.removeMovieClip(); } }; enemyDepth++; if (enemyDepth >= enemyDepthMAX) { enemyDepth = enemyDepthReset; } }; timer = timerReset; timerMin = timerMin - 5; EnemySpeed = EnemySpeed + 0.15; timerReduction = 1; BEGIN = function () { onEnterFrame = function () { timer--; if (timer <= 0) { SpawnEnemy(); if (Remaining == 0) { timer = timerReset * 2; } else { timer = timerReset; } if (timerReset > timerMin) { timerReset = timerReset - timerReduction; } } if (Input.PRESS_PAUSE) { onEnterFrame = null; NEXT = function () { DeleteAll(); gotoAndStop ("menu"); MUSIC.stop(); MUSIC.attachSound("NG81670.mp3"); MUSIC.start(0, 99999); }; Transition(); } }; }; DeleteAll = function () { i = enemyDepthReset; while (i <= enemyDepthMAX) { this["enemy" + enemyDepth].removeMovieClip(); i++; } center.removeMovieClip(); SESSSION_THING.removeMovieClip(); }; avatar.LastSwitch = 0; avatar.onEnterFrame = function () { if (Input.PRESS_ACTION1 && (this.LastSwitch >= 3)) { this.LastSwitch = 0; this.color = "blue"; this.skin.gotoAndStop(this.color); this.skin.sprite.gotoAndPlay(1); } if (Input.PRESS_ACTION2 && (this.LastSwitch >= 3)) { this.LastSwitch = 0; avatar.color = "green"; this.skin.gotoAndStop(this.color); this.skin.sprite.gotoAndPlay(1); } if (Input.PRESS_ACTION3 && (this.LastSwitch >= 3)) { this.LastSwitch = 0; avatar.color = "red"; this.skin.gotoAndStop(this.color); this.skin.sprite.gotoAndPlay(1); } if (Input.PRESS_ACTION4 && (this.LastSwitch >= 3)) { this.LastSwitch = 0; avatar.color = "pink"; this.skin.gotoAndStop(this.color); this.skin.sprite.gotoAndPlay(1); } if ((this.color != "white") && (this.skin.sprite._currentframe == this.skin.sprite._totalframes)) { avatar.color = "white"; this.skin.gotoAndStop(this.color); } if (this.LastSwitch < 10) { this.LastSwitch++; } };
Frame 120
MUSIC.stop(); MUSIC.attachSound("NG81670.mp3"); MUSIC.start(0, 99999); percent1 = int(((100 * score1) / 15) + 0.5); percent2 = int(((100 * score2) / 20) + 0.5); percent3 = int(((100 * score3) / 25) + 0.5); percent4 = int(((100 * score4) / 30) + 0.5); percent5 = int(((100 * score5) / 35) + 0.5); percent = int((((((percent1 + percent2) + percent3) + percent4) + percent5) / 5) + 0.5); highScore._visible = false; if (percent >= _root.HIGH_PANIC_NORM) { _root.HIGH_PANIC_NORM = percent; SaveAllData(); highScore._visible = true; } highestPercent = _root.HIGH_PANIC_NORM; onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -90) <= 30) || (Math.abs(options._rotation - 90) <= 30)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); SELECTED = ""; } }; onMouseDown = function () { if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("menu"); onMouseMove = null; }; Transition(); } };
Frame 127
MUSIC.stop(); MUSIC.attachSound("NG81670.mp3"); MUSIC.start(0, 99999); percent1 = int(((100 * score1) / 15) + 0.5); percent2 = int(((100 * score2) / 20) + 0.5); percent3 = int(((100 * score3) / 25) + 0.5); percent4 = int(((100 * score4) / 30) + 0.5); percent = int(((((percent1 + percent2) + percent3) + percent4) / 4) + 0.5); highScore._visible = false; if (Difficulty == "severe") { if (percent >= _root.HIGH_SEVERE_NORM) { _root.HIGH_SEVERE_NORM = percent; SaveAllData(); highScore._visible = true; } highestPercent = _root.HIGH_SEVERE_NORM; } else { if (percent >= _root.HIGH_TOLERABLE_NORM) { _root.HIGH_TOLERABLE_NORM = percent; SaveAllData(); highScore._visible = true; } highestPercent = _root.HIGH_TOLERABLE_NORM; } onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -90) <= 30) || (Math.abs(options._rotation - 90) <= 30)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); SELECTED = ""; } }; onMouseDown = function () { if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("menu"); onMouseMove = null; }; Transition(); } };
Frame 136
timerMin = timerMin + 5; EnemySpeed = EnemySpeed - 0.15; highScore._visible = false; if (Difficulty == "tolerable") { if (score >= _root.HIGH_TOLERABLE_ENDLESS) { _root.HIGH_TOLERABLE_ENDLESS = score; SaveAllData(); highScore._visible = true; } highestScore = _root.HIGH_TOLERABLE_ENDLESS; } else if (Difficulty == "severe") { if (score >= _root.HIGH_SEVERE_ENDLESS) { _root.HIGH_SEVERE_ENDLESS = score; SaveAllData(); highScore._visible = true; } highestScore = _root.HIGH_SEVERE_ENDLESS; } else { if (score >= _root.HIGH_PANIC_ENDLESS) { _root.HIGH_PANIC_ENDLESS = score; SaveAllData(); highScore._visible = true; } highestScore = _root.HIGH_PANIC_ENDLESS; } onMouseMove = function () { ROTATEMENU(); updateAfterEvent(); }; onEnterFrame = function () { if ((Math.abs(options._rotation - -90) <= 30) || (Math.abs(options._rotation - 90) <= 30)) { options.BACK.gotoAndStop(2); SELECTED = "back"; } else { options.BACK.gotoAndStop(1); SELECTED = ""; } }; onMouseDown = function () { if (SELECTED == "back") { onEnterFrame = null; onMouseDown = null; NEXT = function () { gotoAndStop ("menu"); onMouseMove = null; }; Transition(); } };
Symbol 17 MovieClip Frame 1
onEnterFrame = function () { _rotation = (_rotation - (_currentframe * 0.1)); };
Symbol 39 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 55 MovieClip Frame 222
_root.NEXT = function () { _root.gotoAndStop("language"); }; _root.Transition();
Symbol 55 MovieClip Frame 258
Symbol 61 Button
on (release) { Transition(); _root.LANGUAGE = 1; }
Symbol 64 Button
on (release) { Transition(); _root.LANGUAGE = 2; }
Symbol 74 MovieClip Frame 1
if (_root.session == 2) { percent = int(((100 * _root.score1) / 15) + 0.5); } if (_root.session == 3) { percent = int(((100 * _root.score2) / 20) + 0.5); } if (_root.session == 4) { percent = int(((100 * _root.score3) / 25) + 0.5); } if (_root.session == 5) { percent = int(((100 * _root.score4) / 30) + 0.5); }
Symbol 74 MovieClip Frame 43
stop();
Symbol 107 MovieClip [ID_SessionIntro2] Frame 1
this.swapDepths(2000); _alpha = 0; onEnterFrame = function () { if (_alpha < 100) { _alpha = (_alpha + 10); } };
Instance of Symbol 74 MovieClip in Symbol 107 MovieClip [ID_SessionIntro2] Frame 1
onClipEvent (load) { if (_root.session == 1) { this._visible = false; } }
Symbol 107 MovieClip [ID_SessionIntro2] Frame 62
NUMBER = _root.session; indicator.gotoAndStop(NUMBER);
Symbol 107 MovieClip [ID_SessionIntro2] Frame 118
onEnterFrame = function () { if (_alpha > 0) { _alpha = (_alpha - 10); } };
Symbol 107 MovieClip [ID_SessionIntro2] Frame 128
stop(); _root.BeginSession(); this.removeMovieClip();
Symbol 124 MovieClip [ID_SessionIntro] Frame 1
this.swapDepths(2000); _alpha = 0; onEnterFrame = function () { if (_alpha < 100) { _alpha = (_alpha + 10); } };
Instance of Symbol 74 MovieClip in Symbol 124 MovieClip [ID_SessionIntro] Frame 1
onClipEvent (load) { if (_root.session == 1) { this._visible = false; } }
Symbol 124 MovieClip [ID_SessionIntro] Frame 48
NUMBER = _root.session; indicator.gotoAndStop(NUMBER);
Symbol 124 MovieClip [ID_SessionIntro] Frame 108
onEnterFrame = function () { if (_alpha > 0) { _alpha = (_alpha - 10); } };
Symbol 124 MovieClip [ID_SessionIntro] Frame 118
stop(); _root.BeginSession(); this.removeMovieClip();
Symbol 136 MovieClip [scoreIndicator] Frame 13
this.removeMovieClip();
Symbol 137 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 618
stop(); _root.Transition();
Symbol 182 MovieClip Frame 74
stop();
Symbol 187 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 1
_rotation = random(360); onEnterFrame = function () { _rotation = (_rotation + 10); };
Symbol 299 MovieClip Frame 1
_rotation = random(360); onEnterFrame = function () { _rotation = (_rotation - 10); };
Symbol 306 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 7
gotoAndStop ("white");
Symbol 312 MovieClip Frame 24
gotoAndStop ("white");
Symbol 312 MovieClip Frame 41
gotoAndStop ("white");
Symbol 312 MovieClip Frame 58
gotoAndStop ("white");
Symbol 312 MovieClip Frame 75
gotoAndStop ("white");
Symbol 312 MovieClip Frame 92
gotoAndStop ("white");
Symbol 429 MovieClip Frame 774
_root.Transition(); stop();
Symbol 432 MovieClip Frame 1
_rotation = random(360); onEnterFrame = function () { _rotation = (_rotation + 10); };
Symbol 434 MovieClip Frame 1
_rotation = random(360); onEnterFrame = function () { _rotation = (_rotation - 10); };
Symbol 443 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 477 MovieClip Frame 1
stop();
Symbol 477 MovieClip Frame 7
gotoAndStop ("white");
Symbol 477 MovieClip Frame 24
gotoAndStop ("white");
Symbol 477 MovieClip Frame 41
gotoAndStop ("white");
Symbol 477 MovieClip Frame 58
gotoAndStop ("white");
Symbol 477 MovieClip Frame 75
gotoAndStop ("white");
Symbol 477 MovieClip Frame 92
gotoAndStop ("white");
Symbol 479 MovieClip Frame 89
stop();
Symbol 483 MovieClip Frame 1
sound = 1; onPress = function () { if (sound == 1) { gotoAndStop (3); _root.MUSIC.stop(); sound = 2; } else { gotoAndStop (2); _root.MUSIC.start(0, 9999); sound = 1; } };
Symbol 483 MovieClip Frame 2
stop();
Symbol 492 MovieClip Frame 1
this.swapDepths(2000);
Symbol 492 MovieClip Frame 8
sessionIndicator.gotoAndStop(_root.session);
Symbol 492 MovieClip Frame 112
_root.BEGIN(); this.removeMovieClip();

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Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:213 214Used by:216
Symbol 216 MovieClipUses:203 206 209 212 215Used by:Timeline
Symbol 217 TextUses:56Used by:Timeline
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Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:219 220Used by:228
Symbol 222 GraphicUsed by:224
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Symbol 228 MovieClipUses:203 221 224 227Used by:Timeline
Symbol 229 TextUses:56Used by:Timeline
Symbol 230 TextUses:35Used by:Timeline
Symbol 231 EditableTextUses:57Used by:Timeline
Symbol 232 MovieClipUses:203Used by:Timeline
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Symbol 234 MovieClipUses:233Used by:Timeline
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Symbol 238 MovieClipUses:237Used by:Timeline
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Symbol 262 EditableTextUses:11Used by:Timeline
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Symbol 268 TextUses:11Used by:Timeline
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:269 270Used by:281
Symbol 272 GraphicUsed by:274
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:272 273Used by:281
Symbol 275 GraphicUsed by:277
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:275 276Used by:281
Symbol 278 TextUses:56Used by:281
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Symbol 282 TextUses:56Used by:Timeline
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Symbol 284 GraphicUsed by:286
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:284 285Used by:292
Symbol 287 TextUses:56Used by:292
Symbol 288 TextUses:56Used by:292
Symbol 289 GraphicUsed by:291
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:289 290Used by:292
Symbol 292 MovieClipUses:286 287 288 291Used by:Timeline
Symbol 293 TextUses:56 11Used by:Timeline
Symbol 294 TextUses:35Used by:Timeline
Symbol 295 GraphicUsed by:Timeline
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:300
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClipUses:297 299Used by:Timeline
Symbol 301 GraphicUsed by:312 477
Symbol 302 GraphicUsed by:312 477
Symbol 303 ShapeTweeningUsed by:306
Symbol 304 ShapeTweeningUsed by:306
Symbol 305 GraphicUsed by:306 471
Symbol 306 MovieClipUses:303 304 305Used by:312
Symbol 307 ShapeTweeningUsed by:312
Symbol 308 ShapeTweeningUsed by:312
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Symbol 310 ShapeTweeningUsed by:312
Symbol 311 ShapeTweeningUsed by:312
Symbol 312 MovieClipUses:301 302 306 307 308 309 310 311Used by:Timeline
Symbol 313 GraphicUsed by:322
Symbol 314 GraphicUsed by:322
Symbol 315 GraphicUsed by:322
Symbol 316 GraphicUsed by:322
Symbol 317 GraphicUsed by:322
Symbol 318 GraphicUsed by:322
Symbol 319 GraphicUsed by:322
Symbol 320 GraphicUsed by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:313 314 315 316 317 318 319 320 321Used by:429
Symbol 323 TextUses:11Used by:429
Symbol 324 TextUses:11Used by:429
Symbol 325 GraphicUsed by:429
Symbol 326 GraphicUsed by:429
Symbol 327 GraphicUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:327 328Used by:429
Symbol 330 TextUses:11Used by:429
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClipUses:331Used by:429
Symbol 333 TextUses:11Used by:429
Symbol 334 GraphicUsed by:429
Symbol 335 GraphicUsed by:429
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:429
Symbol 338 TextUses:11Used by:429
Symbol 339 GraphicUsed by:348
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Symbol 342 GraphicUsed by:348
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Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:339 340 341 342 343 344 345 346 347Used by:429
Symbol 349 TextUses:11Used by:429
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Symbol 351 MovieClipUses:350Used by:358
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:358
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:358
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:358
Symbol 358 MovieClipUses:351 353 355 357Used by:359
Symbol 359 MovieClipUses:358Used by:429
Symbol 360 GraphicUsed by:370
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Symbol 400 GraphicUsed by:413
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Symbol 402 GraphicUsed by:413
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Symbol 404 GraphicUsed by:413
Symbol 405 GraphicUsed by:413
Symbol 406 GraphicUsed by:413
Symbol 407 GraphicUsed by:413
Symbol 408 GraphicUsed by:413
Symbol 409 GraphicUsed by:413
Symbol 410 GraphicUsed by:413
Symbol 411 GraphicUsed by:413
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412Used by:429
Symbol 414 GraphicUsed by:429
Symbol 415 GraphicUsed by:429
Symbol 416 TextUses:11Used by:429
Symbol 417 GraphicUsed by:429
Symbol 418 TextUses:11Used by:429
Symbol 419 GraphicUsed by:426
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:158 159 420 161 162 163 164 165Used by:426
Symbol 422 GraphicUsed by:426
Symbol 423 GraphicUsed by:426
Symbol 424 GraphicUsed by:426
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:419 421 422 423 424 425Used by:429
Symbol 427 TextUses:11Used by:429
Symbol 428 TextUses:11Used by:429
Symbol 429 MovieClipUses:322 323 324 325 326 329 330 332 333 334 335 337 338 348 349 359 370 371 372 373 374 375 413 414 415 416 417 418 426 427 428 SS3Used by:Timeline
Symbol 430 GraphicUsed by:Timeline
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:435
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:433Used by:435
Symbol 435 MovieClipUses:432 434Used by:Timeline
Symbol 436 GraphicUsed by:443
Symbol 437 ShapeTweeningUsed by:443
Symbol 438 ShapeTweeningUsed by:443
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Symbol 440 ShapeTweeningUsed by:443
Symbol 441 ShapeTweeningUsed by:443
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:436 437 438 439 440 441 442Used by:Timeline
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Symbol 456 MovieClipUses:451 452 453 454 455Used by:467
Symbol 457 GraphicUsed by:462 463 464 465 466
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Symbol 468 MovieClipUses:450 467Used by:Timeline
Symbol 469 ShapeTweeningUsed by:471
Symbol 470 ShapeTweeningUsed by:471
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Symbol 472 ShapeTweeningUsed by:477
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Symbol 476 ShapeTweeningUsed by:477
Symbol 477 MovieClipUses:301 302 471 472 473 474 475 476Used by:Timeline
Symbol 478 TextUses:180Used by:479
Symbol 479 MovieClipUses:478Used by:Timeline
Symbol 480 GraphicUsed by:483
Symbol 481 GraphicUsed by:483
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:480 481 482Used by:Timeline
Symbol 484 TextUses:11Used by:492
Symbol 485 FontUsed by:486
Symbol 486 TextUses:485 11Used by:492
Symbol 487 GraphicUsed by:492
Symbol 488 GraphicUsed by:492
Symbol 489 GraphicUsed by:492
Symbol 490 GraphicUsed by:492
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClipUses:115 484 486 487 488 489 490 491Used by:Timeline
Symbol 493 MovieClipUses:203Used by:Timeline
Symbol 494 FontUsed by:495
Symbol 495 TextUses:494Used by:Timeline
Symbol 496 TextUses:35Used by:Timeline
Symbol 497 TextUses:57Used by:Timeline
Symbol 498 TextUses:57Used by:Timeline
Symbol 499 EditableTextUses:57Used by:Timeline
Symbol 500 EditableTextUses:57Used by:Timeline
Symbol 501 EditableTextUses:57Used by:Timeline
Symbol 502 EditableTextUses:57Used by:Timeline
Symbol 503 EditableTextUses:57Used by:Timeline
Symbol 504 TextUses:57Used by:Timeline
Symbol 505 EditableTextUses:57Used by:Timeline
Symbol 506 EditableTextUses:57Used by:Timeline
Symbol 507 EditableTextUses:57Used by:Timeline
Symbol 508 EditableTextUses:57Used by:Timeline
Symbol 509 EditableTextUses:57Used by:Timeline
Symbol 510 EditableTextUses:57Used by:Timeline
Symbol 511 TextUses:57Used by:Timeline
Symbol 512 TextUses:57Used by:528
Symbol 513 TextUses:57Used by:528
Symbol 514 TextUses:57Used by:528
Symbol 515 TextUses:57Used by:528
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Symbol 517 TextUses:57Used by:528
Symbol 518 TextUses:57Used by:528
Symbol 519 TextUses:57Used by:528
Symbol 520 TextUses:57Used by:528
Symbol 521 TextUses:57Used by:528
Symbol 522 TextUses:57Used by:528
Symbol 523 TextUses:57Used by:528
Symbol 524 TextUses:57Used by:528
Symbol 525 TextUses:57Used by:528
Symbol 526 TextUses:57Used by:528
Symbol 527 TextUses:57Used by:528
Symbol 528 MovieClipUses:512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527Used by:Timeline
Symbol 529 TextUses:180Used by:Timeline
Symbol 530 EditableTextUses:180Used by:Timeline
Symbol 531 TextUses:180Used by:Timeline
Symbol 532 EditableTextUses:57Used by:Timeline
Symbol 533 TextUses:57Used by:Timeline
Symbol 534 TextUses:57Used by:Timeline
Symbol 535 EditableTextUses:57Used by:Timeline
Symbol 536 EditableTextUses:57Used by:Timeline
Symbol 537 EditableTextUses:57Used by:Timeline
Symbol 538 EditableTextUses:57Used by:Timeline
Symbol 539 EditableTextUses:57Used by:Timeline
Symbol 540 EditableTextUses:57Used by:Timeline
Symbol 541 EditableTextUses:57Used by:Timeline
Symbol 542 EditableTextUses:57Used by:Timeline
Symbol 543 EditableTextUses:57Used by:Timeline
Symbol 544 EditableTextUses:180Used by:Timeline
Symbol 545 EditableTextUses:57Used by:Timeline
Symbol 546 EditableTextUses:57Used by:Timeline
Symbol 547 EditableTextUses:57Used by:Timeline
Symbol 548 EditableTextUses:180Used by:Timeline
Streaming Sound 1Used by:Symbol 55 MovieClip
Streaming Sound 2Used by:Symbol 179 MovieClip
Streaming Sound 3Used by:Symbol 429 MovieClip

Instance Names

"loader"Frame 2Symbol 17 MovieClip
"intro"Frame 24Symbol 179 MovieClip
"selector"Frame 30Symbol 184 MovieClip
"options"Frame 30Symbol 197 MovieClip
"options"Frame 37Symbol 216 MovieClip
"options"Frame 44Symbol 228 MovieClip
"options"Frame 51Symbol 232 MovieClip
"options"Frame 74Symbol 281 MovieClip
"options"Frame 83Symbol 292 MovieClip
"center"Frame 95Symbol 312 MovieClip
"hurtIcon"Frame 104Symbol 443 MovieClip
"avatar"Frame 104Symbol 468 MovieClip
"center"Frame 104Symbol 477 MovieClip
"soundIcon"Frame 104Symbol 483 MovieClip
"selector"Frame 120Symbol 184 MovieClip
"options"Frame 120Symbol 493 MovieClip
"highScore"Frame 120Symbol 528 MovieClip
"indicator"Symbol 107 MovieClip [ID_SessionIntro2] Frame 62Symbol 95 MovieClip
"indicator"Symbol 124 MovieClip [ID_SessionIntro] Frame 48Symbol 115 MovieClip
"OPTION"Symbol 197 MovieClip Frame 1Symbol 187 MovieClip
"PLAY"Symbol 197 MovieClip Frame 1Symbol 190 MovieClip
"ENDLESS"Symbol 197 MovieClip Frame 1Symbol 193 MovieClip
"HIGHSCORE"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"BACK"Symbol 216 MovieClip Frame 1Symbol 203 MovieClip
"CREDIT"Symbol 216 MovieClip Frame 1Symbol 206 MovieClip
"TUTORIAL"Symbol 216 MovieClip Frame 1Symbol 209 MovieClip
"QUALITY"Symbol 216 MovieClip Frame 1Symbol 212 MovieClip
"BONUS"Symbol 216 MovieClip Frame 1Symbol 215 MovieClip
"BACK"Symbol 228 MovieClip Frame 1Symbol 203 MovieClip
"HIGH"Symbol 228 MovieClip Frame 1Symbol 221 MovieClip
"LOW"Symbol 228 MovieClip Frame 1Symbol 224 MovieClip
"MEDIUM"Symbol 228 MovieClip Frame 1Symbol 227 MovieClip
"BACK"Symbol 232 MovieClip Frame 1Symbol 203 MovieClip
"TOLERABLE"Symbol 281 MovieClip Frame 1Symbol 271 MovieClip
"SEVERE"Symbol 281 MovieClip Frame 1Symbol 274 MovieClip
"PANIC"Symbol 281 MovieClip Frame 1Symbol 277 MovieClip
"BACK"Symbol 281 MovieClip Frame 1Symbol 203 MovieClip
"YES"Symbol 292 MovieClip Frame 1Symbol 286 MovieClip
"NO"Symbol 292 MovieClip Frame 1Symbol 291 MovieClip
"arrow"Symbol 312 MovieClip Frame 1Symbol 306 MovieClip
"Sprite"Symbol 359 MovieClip Frame 1Symbol 358 MovieClip
"sprite"Symbol 450 MovieClip Frame 1Symbol 444 MovieClip
"sprite"Symbol 450 MovieClip Frame 7Symbol 445 MovieClip
"sprite"Symbol 450 MovieClip Frame 13Symbol 446 MovieClip
"sprite"Symbol 450 MovieClip Frame 19Symbol 447 MovieClip
"sprite"Symbol 450 MovieClip Frame 25Symbol 448 MovieClip
"sprite"Symbol 450 MovieClip Frame 30Symbol 449 MovieClip
"sprite"Symbol 467 MovieClip Frame 1Symbol 456 MovieClip
"sprite"Symbol 467 MovieClip Frame 8Symbol 462 MovieClip
"sprite"Symbol 467 MovieClip Frame 13Symbol 463 MovieClip
"sprite"Symbol 467 MovieClip Frame 19Symbol 464 MovieClip
"sprite"Symbol 467 MovieClip Frame 23Symbol 465 MovieClip
"sprite"Symbol 467 MovieClip Frame 28Symbol 466 MovieClip
"skin"Symbol 468 MovieClip Frame 1Symbol 450 MovieClip
"skin"Symbol 468 MovieClip Frame 2Symbol 467 MovieClip
"arrow"Symbol 477 MovieClip Frame 1Symbol 471 MovieClip
"sessionIndicator"Symbol 492 MovieClip Frame 8Symbol 115 MovieClip
"BACK"Symbol 493 MovieClip Frame 1Symbol 203 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 9 as "ID_Transition"
ExportAssets (56)Timeline Frame 24Symbol 66 as "12306.mp3"
ExportAssets (56)Timeline Frame 24Symbol 67 as "NG81670.mp3"
ExportAssets (56)Timeline Frame 24Symbol 107 as "ID_SessionIntro2"
ExportAssets (56)Timeline Frame 24Symbol 124 as "ID_SessionIntro"
ExportAssets (56)Timeline Frame 24Symbol 132 as "ID_enemy"
ExportAssets (56)Timeline Frame 24Symbol 134 as "boink"
ExportAssets (56)Timeline Frame 24Symbol 136 as "scoreIndicator"

Labels

"loading"Frame 2
"logo"Frame 9
"language"Frame 16
"intro"Frame 24
"menu"Frame 30
"option"Frame 37
"quality"Frame 44
"bonus"Frame 51
"credit"Frame 58
"highScore"Frame 65
"difficulty"Frame 74
"tutorialChoice"Frame 83
"tutorial"Frame 95
"game"Frame 104
"endless"Frame 112
"result"Frame 120
"resultEasy"Frame 127
"resultEndless"Frame 136
"white"Symbol 132 MovieClip [ID_enemy] Frame 1
"green"Symbol 132 MovieClip [ID_enemy] Frame 6
"red"Symbol 132 MovieClip [ID_enemy] Frame 12
"yellow"Symbol 132 MovieClip [ID_enemy] Frame 17
"blue"Symbol 132 MovieClip [ID_enemy] Frame 23
"pink"Symbol 132 MovieClip [ID_enemy] Frame 29
"white"Symbol 312 MovieClip Frame 1
"green"Symbol 312 MovieClip Frame 8
"red"Symbol 312 MovieClip Frame 25
"yellow"Symbol 312 MovieClip Frame 42
"blue"Symbol 312 MovieClip Frame 59
"pink"Symbol 312 MovieClip Frame 76
"White"Symbol 450 MovieClip Frame 1
"Green"Symbol 450 MovieClip Frame 7
"Red"Symbol 450 MovieClip Frame 13
"Yellow"Symbol 450 MovieClip Frame 19
"Blue"Symbol 450 MovieClip Frame 25
"pink"Symbol 450 MovieClip Frame 30
"White"Symbol 467 MovieClip Frame 1
"Blue"Symbol 467 MovieClip Frame 8
"Green"Symbol 467 MovieClip Frame 13
"Red"Symbol 467 MovieClip Frame 19
"Pink"Symbol 467 MovieClip Frame 23
"Yellow"Symbol 467 MovieClip Frame 28
"white"Symbol 477 MovieClip Frame 1
"green"Symbol 477 MovieClip Frame 8
"red"Symbol 477 MovieClip Frame 25
"yellow"Symbol 477 MovieClip Frame 42
"blue"Symbol 477 MovieClip Frame 59
"pink"Symbol 477 MovieClip Frame 76

Dynamic Text Variables

percentSymbol 69 EditableText"100"
percentSymbol 71 EditableText"100"
percentSymbol 72 EditableText"100"
percentSymbol 73 EditableText"100"
NUMBERSymbol 97 EditableText"#"
NUMBERSymbol 98 EditableText"#"
NUMBERSymbol 101 EditableText"#"
NUMBERSymbol 102 EditableText"#"
NUMBERSymbol 103 EditableText"#"
NUMBERSymbol 104 EditableText"#"
NUMBERSymbol 105 EditableText"#"
NUMBERSymbol 106 EditableText"#"
NUMBERSymbol 116 EditableText"#"
NUMBERSymbol 117 EditableText"#"
NUMBERSymbol 118 EditableText"#"
NUMBERSymbol 119 EditableText"#"
NUMBERSymbol 120 EditableText"#"
NUMBERSymbol 121 EditableText"#"
NUMBERSymbol 122 EditableText"#"
NUMBERSymbol 123 EditableText"#"
_root.scoreSymbol 135 EditableText"999999"
QUALSymbol 231 EditableText"<p align="center"><font face="Arial Black" size="15" color="#666666" letterSpacing="8.000000" kerning="0">QUALITY</font></p>"
HIGH_TOLERABLE_NORMSymbol 262 EditableText"100"
HIGH_SEVERE_NORMSymbol 263 EditableText"100"
HIGH_PANIC_NORMSymbol 264 EditableText"100"
HIGH_TOLERABLE_ENDLESSSymbol 265 EditableText"100"
HIGH_SEVERE_ENDLESSSymbol 266 EditableText"100"
HIGH_PANIC_ENDLESSSymbol 267 EditableText"100"
score5Symbol 499 EditableText"35"
score4Symbol 500 EditableText"30"
score3Symbol 501 EditableText"25"
score2Symbol 502 EditableText"20"
percent1Symbol 503 EditableText"100"
percent2Symbol 505 EditableText"100"
percent5Symbol 506 EditableText"100"
percent4Symbol 507 EditableText"100"
percent3Symbol 508 EditableText"100"
score1Symbol 509 EditableText"15"
percentSymbol 510 EditableText"100"
highestPercentSymbol 530 EditableText"100"
DifficultySymbol 532 EditableText"PANIC"
score4Symbol 535 EditableText"30"
score3Symbol 536 EditableText"25"
score2Symbol 537 EditableText"20"
percent1Symbol 538 EditableText"100"
percent2Symbol 539 EditableText"100"
percent4Symbol 540 EditableText"100"
percent3Symbol 541 EditableText"100"
score1Symbol 542 EditableText"15"
percentSymbol 543 EditableText"100"
highestPercentSymbol 544 EditableText"100"
DifficultySymbol 545 EditableText"PANIC"
scoreSymbol 546 EditableText"100000000"
DifficultySymbol 547 EditableText"PANIC"
highestScoreSymbol 548 EditableText"100000"




http://swfchan.com/3/11259/info.shtml
Created: 7/6 -2019 12:17:07 Last modified: 7/6 -2019 12:17:07 Server time: 22/12 -2024 13:46:50