Frame 1
var myMenu = new ContextMenu();
myMenu.hideBuiltInItems();
_root.menu = myMenu;
stop();
Instance of Symbol 96 MovieClip in Frame 1
onClipEvent (enterFrame) {
loaded = _root.getBytesLoaded();
total = _root.getBytesTotal();
framesLoaded = Math.ceil((loaded / total) * 100);
gotoAndStop(framesLoaded);
status.text = framesLoaded + " % completed";
if (framesLoaded >= 100) {
_root.gotoAndStop(2);
}
}
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
function inc() {
fps = "Frames per Second: " + aad;
nmbr = aad;
aad = 0;
}
function playAgain() {
cstatus = 1;
score = 0;
base._visible = true;
base._x = 287;
base._y = 271;
curWave = 1;
particles = 0;
totEne = 0;
kill = 0;
life = 500;
_root._quality = "autohigh";
k = 0;
l = 1;
exLife = 1;
musical.start(0, 9999999999);
wave();
}
function wave() {
if (cstatus == 1) {
if (curWave > 49) {
_root["lev" + curWave] = new Array(random(3), random(3), random(3), random(3), random(3), random(3), random(3), random(3), random(3), (20 + curWave) - 40);
}
i = 0;
while (i < _root["lev" + curWave].length) {
totEne = totEne + _root["lev" + curWave][i];
i++;
}
trace("Enemies to Kill: " + totEne);
j = 0;
while (j < enemyTypes) {
i = 0;
while (i < _root["lev" + curWave][j]) {
attachMovie("enemy" + j, "db" + k, k++);
i++;
}
j++;
}
trace("loaded");
}
}
function waveCheck() {
if (kill >= totEne) {
totEne = 0;
kill = 0;
curWave = curWave + 1;
wave();
changeLev.start();
}
}
stop();
_root._quality = "autohigh";
var k = 0;
var l = 1;
var exLife = 1;
var life = 500;
var globalDebris = true;
var lifeDisp = 100;
var score = 0;
var scoreDisp = "0000000";
var kill = 0;
var particles = 0;
var fpsThresh = 25;
var globalDrop = 1;
var cstatus = 1;
var myName = "me";
nmbr = 0;
fps = 0;
aad = 0;
setInterval(inc, 1000);
var totEne = 0;
var lev0 = new Array(1, 0, 0);
var lev1 = new Array(2, 0, 0);
var lev2 = new Array(5, 0, 0);
var lev3 = new Array(3, 1, 0);
var lev4 = new Array(5, 1, 0);
var lev5 = new Array(5, 2, 0, 0, 0, 0, 0, 4);
var lev6 = new Array(15, 0, 0);
var lev7 = new Array(5, 2, 0);
var lev8 = new Array(0, 8, 0);
var lev9 = new Array(3, 0, 1, 0, 0, 0, 0, 3);
var lev10 = new Array(3, 1, 2);
var lev11 = new Array(0, 0, 8);
var lev12 = new Array(5, 5, 2);
var lev13 = new Array(0, 15, 0);
var lev14 = new Array(0, 0, 0, 2);
var lev15 = new Array(5, 0, 0, 5, 0, 0, 0, 4);
var lev16 = new Array(0, 0, 10, 3);
var lev17 = new Array(4, 4, 4, 4);
var lev18 = new Array(0, 0, 0, 0, 2);
var lev19 = new Array(0, 0, 0, 0, 4);
var lev20 = new Array(8, 0, 0, 0, 4);
var lev21 = new Array(1, 1, 1, 1, 1, 0, 0, 4);
var lev22 = new Array(2, 2, 2, 2, 2);
var lev23 = new Array(0, 0, 0, 0, 6);
var lev24 = new Array(0, 0, 0, 0, 0, 5);
var lev25 = new Array(0, 0, 0, 0, 0, 12);
var lev26 = new Array(2, 2, 1, 2, 1, 2);
var lev27 = new Array(0, 0, 0, 4, 0, 4);
var lev28 = new Array(0, 0, 5, 2, 0, 2, 0, 3);
var lev29 = new Array(5, 5, 5, 5, 5, 5);
var lev30 = new Array(0, 0, 0, 0, 0, 0, 5);
var lev31 = new Array(0, 0, 3, 0, 0, 0, 3);
var lev32 = new Array(4, 3, 6, 2, 1, 1, 6);
var lev33 = new Array(0, 10, 0, 0, 0, 0, 10);
var lev34 = new Array(0, 0, 0, 0, 0, 0, 0, 4);
var lev35 = new Array(4, 0, 0, 0, 0, 0, 0, 4);
var lev36 = new Array(4, 0, 0, 4, 0, 5, 0, 4);
var lev37 = new Array(10, 0, 0, 0, 0, 0, 0, 15);
var lev38 = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0);
var lev39 = new Array(4, 0, 0, 0, 0, 0, 0, 3, 4);
var lev40 = new Array(0, 0, 0, 5, 0, 0, 5, 5, 6);
var lev41 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1);
var lev42 = new Array(10, 10, 0, 0, 0, 0, 0, 0, 0);
var lev43 = new Array(0, 10, 0, 0, 0, 1, 0, 10, 0);
var lev44 = new Array(10, 10, 0, 0, 0, 1, 5, 0, 5);
var lev45 = new Array(10, 10, 0, 1, 0, 1, 0, 5, 0);
var lev46 = new Array(1, 2, 1, 2, 1, 2, 1, 2, 1);
var lev47 = new Array(2, 1, 2, 1, 2, 1, 2, 1, 2);
var lev48 = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3);
var lev49 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 20);
var enemyTypes = 10;
var curWave = 1;
wave();
var musical = new Sound(this);
musical.attachSound("music");
musical.start(0, 99999999);
var changeLev = new Sound();
changeLev.attachSound("changeLevel");
var mousy = new Sound();
mousy.attachSound("pop");
var hitted = new Sound();
hitted.attachSound("Cl-Clook");
var dead = new Sound();
dead.attachSound("hard");
onMouseDown = function () {
if (cstatus == 1) {
mousy.start();
a = _root.attachMovie("point", "point" + k, k++);
a._x = a._xmouse;
a._y = a._ymouse;
if (particles < 100) {
temp = 5;
}
if (particles < 40) {
temp = 10;
}
if (particles < 20) {
temp = 15;
}
if (particles < 10) {
temp = 20;
}
i = 0;
while (i < temp) {
attachMovie("lineline", "l" + k, k++);
i++;
}
}
};
onEnterFrame = function () {
if (_root.cstatus == 1) {
if (life <= 0) {
cstatus = 0;
i = 0;
while (i < 40) {
d = attachMovie("lineline13", "l" + k, k++);
d._x = _root.base._x;
d._y = _root.base._y;
d._xscale = random(500);
d._yscale = d._xscale;
i++;
}
base._visible = false;
musical.stop();
dead.start();
attachMovie("gameOver", "l" + k, k++);
} else {
waveCheck();
_root._quality = "autohigh";
lifeDisp = life / 5;
if (score <= 10) {
scoreDisp = "000000" + String(score);
} else if (score <= 100) {
scoreDisp = "00000" + String(score);
} else if (score <= 1000) {
scoreDisp = "0000" + String(score);
} else if (score <= 10000) {
scoreDisp = "000" + String(score);
} else if (score <= 100000) {
scoreDisp = "00" + String(score);
} else if (score < 1000000) {
scoreDisp = "0" + String(score);
} else if (score >= 1000000) {
scoreDisp = String(score);
}
}
}
aad++;
};
Symbol 3 MovieClip [lineline3] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(10) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(8174586);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 6 MovieClip [lineline14] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(10) + 5;
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(16777215);
life = life * 50;
onEnterFrame = function () {
life--;
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
};
Symbol 7 MovieClip [lineline13] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
tap = Math.round(Math.random() * 16777215);
var my_color = new Color(this);
my_color.setRGB(tap);
life = life * 50;
onEnterFrame = function () {
tap = Math.round(Math.random() * 16777215);
my_color.setRGB(tap);
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
tracer = player._rotation;
};
Symbol 8 MovieClip [lineline12] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
tap = Math.round(Math.random() * 16777215);
var my_color = new Color(this);
my_color.setRGB(tap);
life = life * 50;
onEnterFrame = function () {
tap = Math.round(Math.random() * 16777215);
my_color.setRGB(tap);
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 9 MovieClip [lineline11] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(9186957);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 10 MovieClip [lineline10] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(632524);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 11 MovieClip [lineline9] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(8800141);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 12 MovieClip [lineline8] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(16624949);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 13 MovieClip [lineline7] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(12040119);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 14 MovieClip [lineline6] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(13382451);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 15 MovieClip [lineline5] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(15592475);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 16 MovieClip [lineline4] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
var my_color = new Color(this);
my_color.setRGB(6732679);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 17 MovieClip [lineline2] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1.5;
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
tap = Math.round(Math.random() * 16777215);
var my_color = new Color(this);
my_color.setRGB(tap);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 20 MovieClip [lineline] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
if (_root.globalDebris == false) {
this.removeMovieClip();
}
_root.particles++;
life = 1;
youAcc = 0.2;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(2) + 1;
if (_root.cstatus == 0) {
player._x = 0;
player._y = 0;
} else {
player._x = _root._xmouse;
player._y = _root._ymouse;
}
player._rotation = random(360);
life = life * 50;
onEnterFrame = function () {
life--;
if (_root.nmbr <= _root.fpsThresh) {
life = life - _root.globalDrop;
}
if (life < 25) {
player._alpha = life * 4;
}
if (life <= 0) {
_root.particles--;
this.removeMovieClip();
}
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
};
Symbol 23 MovieClip [point] Frame 20
this.removeMovieClip();
Symbol 26 MovieClip [enemy9] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
player._x = _root._xmouse;
player._y = _root._ymouse;
player._rotation = random(360);
tap = 16777215 /* 0xFFFFFF */;
var my_color = new Color(this);
my_color.setRGB(tap);
life = life * 50;
onEnterFrame = function () {
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline12", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 525;
_root.kill++;
_root.hitted.start();
i = 0;
while (i < 10) {
f = _root.attachMovie("lineline12", "l" + _root.k, _root.k++);
tap = Math.round(Math.random() * 16777215);
var _local3 = new Color(f);
_local3.setRGB(tap);
i++;
}
this.removeMovieClip();
}
};
Symbol 29 MovieClip [enemy8] Frame 1
temp = random(2);
if (temp == 0) {
player._y = 25;
} else {
player._y = 575;
}
player._x = 25 + random(650);
driftSpeed = 0.01;
circx = player._x;
circy = player._y;
prevx = _root.base._x;
prevy = _root.base._y;
angle = 0;
degrees = 0;
onEnterFrame = function () {
if ((circx < prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = degrees + 90;
} else if ((circx < prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = 90 - degrees;
} else if ((circx > prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy));
degrees = (angle * 180) / Math.PI;
player._rotation = -(180 - degrees);
} else if ((circx > prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = -(90 - degrees);
}
circx = player._x;
circy = player._y;
prevx = _root._xmouse;
prevy = _root._ymouse;
player._x = player._x - (driftSpeed * ((player._x - _root.base._x) / 2));
player._y = player._y - (driftSpeed * ((player._y - _root.base._y) / 2));
if (Math.sqrt(Math.pow(circx - prevx, 2) + Math.pow(circy - prevy, 2)) >= 100) {
player._x = player._x - ((driftSpeed * 4) * ((player._x - _root.base._x) / 2));
player._y = player._y - ((driftSpeed * 4) * ((player._y - _root.base._y) / 2));
}
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline11", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 650;
_root.hitted.start();
_root.kill++;
i = 0;
while (i < 10) {
_root.attachMovie("lineline11", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 32 MovieClip [enemy7] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = 2;
driftSpeed = 0.005;
player._x = _root._xmouse;
player._y = _root._ymouse;
player._rotation = random(360);
life = life * 50;
onEnterFrame = function () {
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
circx = player._x;
circy = player._y;
prevx = _root.base._x;
prevy = _root.base._y;
_root.base._x = _root.base._x - (driftSpeed * ((_root.base._x - player._x) / 2));
_root.base._y = _root.base._y - (driftSpeed * ((_root.base._y - player._y) / 2));
dough.removeMovieClip();
createEmptyMovieClip("dough", 5);
with (dough) {
lineStyle(1, 16777215, 100);
moveTo(player._x, player._y);
lineTo(_root.base._x, _root.base._y);
}
tracer = player._rotation;
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline10", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 525;
_root.kill++;
_root.hitted.start();
i = 0;
while (i < 10) {
_root.attachMovie("lineline10", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 35 MovieClip [enemy6] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
youAcc = 0.2;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = 3;
player._x = _root._xmouse;
player._y = _root._ymouse;
player._rotation = random(360);
var sent = (random(6) - 3);
var sentD = "up";
var sInc = 0.5;
life = life * 50;
onEnterFrame = function () {
if (sentD == "down") {
sent = sent - sInc;
if (sent <= -20) {
sentD = "up";
}
} else if (sentD == "up") {
sent = sent + sInc;
if (sent >= 20) {
sentD = "down";
}
}
moveMe();
player._rotation = player._rotation + sent;
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline9", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 600;
_root.hitted.start();
_root.kill++;
i = 0;
while (i < 10) {
_root.attachMovie("lineline9", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 38 MovieClip [enemy2] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
youAcc = 0.2;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = 2;
player._x = _root._xmouse;
player._y = _root._ymouse;
player._rotation = random(360);
var sent = (random(6) - 3);
var sentD = "up";
var sInc = 0.5;
life = life * 50;
onEnterFrame = function () {
if (sentD == "down") {
sent = sent - sInc;
if (sent <= -5) {
sentD = "up";
}
} else if (sentD == "up") {
sent = sent + sInc;
if (sent >= 5) {
sentD = "down";
}
}
moveMe();
player._rotation = player._rotation + sent;
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline5", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 400;
_root.hitted.start();
_root.kill++;
i = 0;
while (i < 10) {
_root.attachMovie("lineline5", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 41 MovieClip [enemy5] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
youAcc = 0.2;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = 2;
temp = random(2);
if (temp == 0) {
player._x = 25;
} else {
player._x = 575;
}
player._y = 25 + random(650);
player._rotation = random(360);
var sent = (random(6) - 3);
var sentD = "up";
var sInc = 0.5;
life = life * 50;
driftSpeed = 0.09;
angle = 0;
degrees = 0;
onEnterFrame = function () {
moveMe();
circx = player._x;
circy = player._y;
prevx = _root._xmouse;
prevy = _root._ymouse;
if ((circx < prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = degrees + 90;
} else if ((circx < prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = 90 - degrees;
} else if ((circx > prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy));
degrees = (angle * 180) / Math.PI;
player._rotation = -(180 - degrees);
} else if ((circx > prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = -(90 - degrees);
}
if (Math.sqrt(Math.pow(circx - prevx, 2) + Math.pow(circy - prevy, 2)) <= 200) {
player._rotation = player._rotation + 90;
} else {
player._rotation = player._rotation - 90;
}
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline8", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 450;
_root.hitted.start();
_root.kill++;
i = 0;
while (i < 10) {
_root.attachMovie("lineline8", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 44 MovieClip [enemy4] Frame 1
temp = random(2);
if (temp == 0) {
player._x = 25;
} else {
player._x = 575;
}
player._y = 25 + random(650);
driftSpeed = 0.09;
circx = player._x;
circy = player._y;
prevx = _root.base._x;
prevy = _root.base._y;
angle = 0;
degrees = 0;
onEnterFrame = function () {
if ((circx < prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = degrees + 90;
} else if ((circx < prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = 90 - degrees;
} else if ((circx > prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy));
degrees = (angle * 180) / Math.PI;
player._rotation = -(180 - degrees);
} else if ((circx > prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = -(90 - degrees);
}
player._x = player._x - (driftSpeed * ((player._x - _root.base._x) / 2));
player._y = player._y - (driftSpeed * ((player._y - _root.base._y) / 2));
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline7", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 550;
_root.hitted.start();
_root.kill++;
i = 0;
while (i < 10) {
_root.attachMovie("lineline7", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 47 MovieClip [enemy3] Frame 1
temp = random(2);
if (temp == 0) {
player._y = 25;
} else {
player._y = 575;
}
player._x = 25 + random(650);
driftSpeed = 0.03;
angle = 0;
degrees = 0;
onEnterFrame = function () {
circx = player._x;
circy = player._y;
prevx = _root._xmouse;
prevy = _root._ymouse;
if ((circx < prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = degrees + 90;
} else if ((circx < prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = 90 - degrees;
} else if ((circx > prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy));
degrees = (angle * 180) / Math.PI;
player._rotation = -(180 - degrees);
} else if ((circx > prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = -(90 - degrees);
}
player._x = player._x - (driftSpeed * ((player._x - _root._xmouse) / 2));
player._y = player._y - (driftSpeed * ((player._y - _root._ymouse) / 2));
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline6", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 500;
_root.hitted.start();
_root.kill++;
i = 0;
while (i < 10) {
_root.attachMovie("lineline6", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 50 MovieClip [enemy1] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
youAcc = 4;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = random(5) + 5;
player._x = _root._xmouse;
player._y = _root._ymouse;
player._rotation = random(360);
life = life * 50;
onEnterFrame = function () {
moveMe();
if (player._rotation >= 360) {
player._rotation = player._rotation - 360;
}
if (player._rotation < 0) {
player._rotation = player._rotation + 360;
}
if (player._x >= 575) {
if ((player._rotation >= 0) && (player._rotation < 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation < 0) && (player._rotation > -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._x <= 25) {
if ((player._rotation <= 180) && (player._rotation > 90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
if ((player._rotation > -180) && (player._rotation < -90)) {
player._rotation = 180 - player._rotation;
moveMe();
}
}
if (player._y <= 25) {
if ((player._rotation >= -180) && (player._rotation <= -90)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation >= -90) && (player._rotation <= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
if (player._y >= 575) {
if ((player._rotation >= 90) && (player._rotation <= 180)) {
player._rotation = -player._rotation;
moveMe();
}
if ((player._rotation <= 90) && (player._rotation >= 0)) {
player._rotation = -player._rotation;
moveMe();
}
}
tracer = player._rotation;
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline3", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 250;
_root.kill++;
_root.hitted.start();
i = 0;
while (i < 10) {
_root.attachMovie("lineline3", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 53 MovieClip [enemy0] Frame 1
temp = random(2);
if (temp == 0) {
player._x = 25;
} else {
player._x = 575;
}
player._y = 25 + random(650);
driftSpeed = 0.01;
circx = player._x;
circy = player._y;
prevx = _root.base._x;
prevy = _root.base._y;
angle = 0;
degrees = 0;
onEnterFrame = function () {
if ((circx < prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = degrees + 90;
} else if ((circx < prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = 90 - degrees;
} else if ((circx > prevx) && (circy < prevy)) {
angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy));
degrees = (angle * 180) / Math.PI;
player._rotation = -(180 - degrees);
} else if ((circx > prevx) && (circy > prevy)) {
angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx));
degrees = (angle * 180) / Math.PI;
player._rotation = -(90 - degrees);
}
player._x = player._x - (driftSpeed * ((player._x - _root.base._x) / 2));
player._y = player._y - (driftSpeed * ((player._y - _root.base._y) / 2));
if (player.hitTest(_root.base)) {
_root.base.play();
_root.life--;
}
if (_root.life <= 0) {
i = 0;
while (i < 4) {
e = _root.attachMovie("lineline4", "l" + _root.k, _root.k++);
e._x = player._x;
e._y = player._y;
i++;
}
this.removeMovieClip();
}
};
onMouseDown = function () {
if (player.hitTest(_root._xmouse, _root._ymouse)) {
_root.score = _root.score + 125;
_root.hitted.start();
_root.kill++;
i = 0;
while (i < 10) {
_root.attachMovie("lineline4", "l" + _root.k, _root.k++);
i++;
}
this.removeMovieClip();
}
};
Symbol 56 MovieClip [circle] Frame 20
this.removeMovieClip();
Symbol 70 Button
on (release) {
ab20_09 = new LoadVars();
ab20_09.z = _root.myName;
ab20_09.x = ab20.encodeNum(_root.score);
ab20_09.c = 363;
ab20_09.v = "FIIMFV";
ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST");
getURL ("http://www.armorbot.com/mytable/?id=363", "_blank");
vie._x = sub._x;
vie._y = sub._y;
sub._x = sub._x + 40000000;
sub._y = sub._y + 400000;
}
Symbol 73 Button
on (release) {
getURL ("http://www.armorbot.com/mytable/?id=363", "_blank");
}
Symbol 77 Button
on (release) {
_root.playAgain();
this.removeMovieClip();
}
Symbol 80 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 83 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 86 Button
on (release) {
getURL ("http://www.jmtb02.com/", "_blank");
}
Symbol 87 MovieClip [gameOver] Frame 1
var count = 0;
onEnterFrame = function () {
count++;
if (count >= 100) {
gotoAndPlay (2);
}
};
stop();
Symbol 87 MovieClip [gameOver] Frame 2
stop();
onEnterFrame = function () {
};
_root._quality = "HIGH";
Symbol 96 MovieClip Frame 100
stop();
Symbol 182 MovieClip [__Packages.ab20] Frame 0
class ab20
{
function ab20 () {
}
static function fr(str, find, replace, limit) {
var _local2 = str;
var _local3;
var _local4;
var _local9;
if (!(typeof(find) === "string")) {
if (replace === undefined) {
replace = [""];
} else if (typeof(replace) === "string") {
replace = [replace];
}
} else {
find = [find];
replace = [replace];
}
_local9 = find.length;
var _local1 = 0;
var _local5 = 0;
while (_local1 < _local9) {
while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) {
if ((!(limit === undefined)) && (_local5 >= limit)) {
break;
}
_local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length));
_local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1]));
_local2 = (_local3[0] + _local3[1]) + _local3[2];
_local5++;
}
_local1++;
_local5 = 0;
}
return(_local2);
}
static function encodeNum(num) {
var _local11 = getTimer();
var _local6 = ["aZ", "Zy", "Zx"];
var _local7 = ["zH", "jY", "uH"];
var _local4 = ["Ah", "Xh", "hO"];
var _local5 = ["Ub", "Bu", "Cb"];
var _local8 = ["Qc", "Pc", "Pe"];
var _local9 = ["Ei", "Ie", "Ef"];
var _local3 = ["Fk", "kG", "Kg"];
var _local13 = ["Jl", "Lm", "Mn"];
var _local12 = ["No", "Np", "Qp"];
var _local2 = ["Rs", "St", "Sw"];
var _local14 = random(3);
num = String(num);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
if (_local14 == 1) {
num = fr(num, "5", _local8[0]);
} else {
num = fr(num, "5", _local8[random(3)]);
}
num = fr(num, "4", _local9[random(3)]);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "2", _local13[random(3)]);
num = fr(num, "1", _local12[random(3)]);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
var _local10 = getTimer() - _local11;
num = (num + "Dd") + _local10;
return(num);
}
static function encodeStr8bytes(str) {
var _local1 = 0;
var _local4 = str.length;
var _local3 = "%";
var _local2 = ["%", "$", "#", "@"];
while (_local1 < _local4) {
_local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]);
_local1++;
}
return(_local3);
}
static function decodeStr8bytes(str) {
str = ("PIE" + str) + "PIE";
str = fr(str, "%", "D");
str = fr(str, "$", "D");
str = fr(str, "#", "D");
str = fr(str, "@", "D");
str = fr(str, "PIED", "");
str = fr(str, "DPIE", "");
var _local3 = str.split("D");
var _local4 = "";
var _local1 = 0;
var _local5 = _local3.length;
while (_local1 < _local5) {
_local4 = _local4 + String(String.fromCharCode(_local3[_local1]));
_local1++;
}
return(_local4);
}
static function decodeNum(str) {
var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"];
str = String(str);
str = str.split("Dd");
str = str[0];
str = fr(str, _local2[0], "9");
str = fr(str, _local2[1], "9");
str = fr(str, _local2[2], "9");
str = fr(str, _local2[3], "8");
str = fr(str, _local2[4], "8");
str = fr(str, _local2[5], "8");
str = fr(str, _local2[6], "7");
str = fr(str, _local2[7], "7");
str = fr(str, _local2[8], "7");
str = fr(str, _local2[9], "6");
str = fr(str, _local2[10], "6");
str = fr(str, _local2[11], "6");
str = fr(str, _local2[12], "5");
str = fr(str, _local2[13], "5");
str = fr(str, _local2[14], "5");
str = fr(str, _local2[15], "4");
str = fr(str, _local2[16], "4");
str = fr(str, _local2[17], "4");
str = fr(str, _local2[18], "3");
str = fr(str, _local2[19], "3");
str = fr(str, _local2[20], "3");
str = fr(str, _local2[21], "2");
str = fr(str, _local2[22], "2");
str = fr(str, _local2[23], "2");
str = fr(str, _local2[24], "1");
str = fr(str, _local2[25], "1");
str = fr(str, _local2[26], "1");
str = fr(str, _local2[27], "0");
str = fr(str, _local2[28], "0");
str = fr(str, _local2[29], "0");
var _local3 = Number(str);
return(_local3);
}
}
Symbol 103 MovieClip Frame 1
stop();
Symbol 107 Button
on (release) {
play();
}
Symbol 117 MovieClip Frame 1
var wd1 = new Sound();
wd1.attachSound("Anaconda");
wd1.start(0, 99);
Symbol 117 MovieClip Frame 151
_root.nextFrame();
Symbol 126 Button
on (release) {
getURL ("http://www.armorgames.com", "blank");
}
Symbol 133 MovieClip Frame 139
_root.play();
_root.play();
Symbol 143 Button
on (release) {
stopAllSounds();
_root.play();
}
Symbol 148 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 153 Button
on (release) {
getURL ("http://www.jmtb02.com/", "_blank");
}
Symbol 154 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 159 Button
on (release) {
getURL ("http://www.jmtb02.com/", "_blank");
}
Symbol 160 Button
on (release) {
getURL ("http://www.armorbot.com/mytable/?id=363", "_blank");
}
Symbol 161 MovieClip Frame 30
onEnterFrame = function () {
a = attachMovie("circle", "circle" + getNextHighestDepth(), getNextHighestDepth());
a._x = pointA._x;
a._y = pointA._y;
a._xscale = random(500) + 100;
a._yscale = a._xscale;
a._alpha = 25;
};
Symbol 161 MovieClip Frame 75
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 2
d = _root.attachMovie("circle", "circ" + _root.k, _root.k++);
d._x = _root.base._x;
d._y = _root.base._y;
d._xscale = random(200) + 100;
d._yscale = d._xscale;
Symbol 175 Button
on (release) {
if (_root.globalDebris == false) {
_root.globalDebris = true;
} else if (_root.globalDebris == true) {
_root.globalDebris = false;
}
}
Symbol 181 MovieClip Frame 65
this.unloadMovie();
stop();