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swfchan turned sixteen years old today! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/17592561?noj=FRM17592561-6DC" width="1" height="1"></div>

ellipsis.swf

This is the info page for
Flash #11279

(Click the ID number above for more basic data on this flash file.)


Text
Game Over!

Final Score

0000000

Final Wave

0000000

Name

Submit my Score!

View Highscores!!!

Play again?

Sure!

hot!

Play more games!

Armorgames.com

Developed by jmtb02 Studios

Presented by Armor Games

This game has a built-in quality adjuster, no need to adjust your settings.
This game is incredibly graphic intensive.  Close background tasks and other Flash
windows to improve quality.  IE is your best choice thus far.

play

play

next generation animation and design

more games

more games

visit jmtb02.com

visit jmtb02.com

visit armorgames.com

visit armorgames.com

Created by John Cooney (jmtb02)

Created by John Cooney (jmtb02)

view highscore lists

view highscore lists

88

0123456

<p align="left"></p>

<p align="left"></p>

Toggle  Debris

wave

Defend

ActionScript [AS1/AS2]

Frame 1
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; stop();
Instance of Symbol 96 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); status.text = framesLoaded + " % completed"; if (framesLoaded >= 100) { _root.gotoAndStop(2); } }
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
function inc() { fps = "Frames per Second: " + aad; nmbr = aad; aad = 0; } function playAgain() { cstatus = 1; score = 0; base._visible = true; base._x = 287; base._y = 271; curWave = 1; particles = 0; totEne = 0; kill = 0; life = 500; _root._quality = "autohigh"; k = 0; l = 1; exLife = 1; musical.start(0, 9999999999); wave(); } function wave() { if (cstatus == 1) { if (curWave > 49) { _root["lev" + curWave] = new Array(random(3), random(3), random(3), random(3), random(3), random(3), random(3), random(3), random(3), (20 + curWave) - 40); } i = 0; while (i < _root["lev" + curWave].length) { totEne = totEne + _root["lev" + curWave][i]; i++; } trace("Enemies to Kill: " + totEne); j = 0; while (j < enemyTypes) { i = 0; while (i < _root["lev" + curWave][j]) { attachMovie("enemy" + j, "db" + k, k++); i++; } j++; } trace("loaded"); } } function waveCheck() { if (kill >= totEne) { totEne = 0; kill = 0; curWave = curWave + 1; wave(); changeLev.start(); } } stop(); _root._quality = "autohigh"; var k = 0; var l = 1; var exLife = 1; var life = 500; var globalDebris = true; var lifeDisp = 100; var score = 0; var scoreDisp = "0000000"; var kill = 0; var particles = 0; var fpsThresh = 25; var globalDrop = 1; var cstatus = 1; var myName = "me"; nmbr = 0; fps = 0; aad = 0; setInterval(inc, 1000); var totEne = 0; var lev0 = new Array(1, 0, 0); var lev1 = new Array(2, 0, 0); var lev2 = new Array(5, 0, 0); var lev3 = new Array(3, 1, 0); var lev4 = new Array(5, 1, 0); var lev5 = new Array(5, 2, 0, 0, 0, 0, 0, 4); var lev6 = new Array(15, 0, 0); var lev7 = new Array(5, 2, 0); var lev8 = new Array(0, 8, 0); var lev9 = new Array(3, 0, 1, 0, 0, 0, 0, 3); var lev10 = new Array(3, 1, 2); var lev11 = new Array(0, 0, 8); var lev12 = new Array(5, 5, 2); var lev13 = new Array(0, 15, 0); var lev14 = new Array(0, 0, 0, 2); var lev15 = new Array(5, 0, 0, 5, 0, 0, 0, 4); var lev16 = new Array(0, 0, 10, 3); var lev17 = new Array(4, 4, 4, 4); var lev18 = new Array(0, 0, 0, 0, 2); var lev19 = new Array(0, 0, 0, 0, 4); var lev20 = new Array(8, 0, 0, 0, 4); var lev21 = new Array(1, 1, 1, 1, 1, 0, 0, 4); var lev22 = new Array(2, 2, 2, 2, 2); var lev23 = new Array(0, 0, 0, 0, 6); var lev24 = new Array(0, 0, 0, 0, 0, 5); var lev25 = new Array(0, 0, 0, 0, 0, 12); var lev26 = new Array(2, 2, 1, 2, 1, 2); var lev27 = new Array(0, 0, 0, 4, 0, 4); var lev28 = new Array(0, 0, 5, 2, 0, 2, 0, 3); var lev29 = new Array(5, 5, 5, 5, 5, 5); var lev30 = new Array(0, 0, 0, 0, 0, 0, 5); var lev31 = new Array(0, 0, 3, 0, 0, 0, 3); var lev32 = new Array(4, 3, 6, 2, 1, 1, 6); var lev33 = new Array(0, 10, 0, 0, 0, 0, 10); var lev34 = new Array(0, 0, 0, 0, 0, 0, 0, 4); var lev35 = new Array(4, 0, 0, 0, 0, 0, 0, 4); var lev36 = new Array(4, 0, 0, 4, 0, 5, 0, 4); var lev37 = new Array(10, 0, 0, 0, 0, 0, 0, 15); var lev38 = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0); var lev39 = new Array(4, 0, 0, 0, 0, 0, 0, 3, 4); var lev40 = new Array(0, 0, 0, 5, 0, 0, 5, 5, 6); var lev41 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1); var lev42 = new Array(10, 10, 0, 0, 0, 0, 0, 0, 0); var lev43 = new Array(0, 10, 0, 0, 0, 1, 0, 10, 0); var lev44 = new Array(10, 10, 0, 0, 0, 1, 5, 0, 5); var lev45 = new Array(10, 10, 0, 1, 0, 1, 0, 5, 0); var lev46 = new Array(1, 2, 1, 2, 1, 2, 1, 2, 1); var lev47 = new Array(2, 1, 2, 1, 2, 1, 2, 1, 2); var lev48 = new Array(3, 3, 3, 3, 3, 3, 3, 3, 3); var lev49 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 20); var enemyTypes = 10; var curWave = 1; wave(); var musical = new Sound(this); musical.attachSound("music"); musical.start(0, 99999999); var changeLev = new Sound(); changeLev.attachSound("changeLevel"); var mousy = new Sound(); mousy.attachSound("pop"); var hitted = new Sound(); hitted.attachSound("Cl-Clook"); var dead = new Sound(); dead.attachSound("hard"); onMouseDown = function () { if (cstatus == 1) { mousy.start(); a = _root.attachMovie("point", "point" + k, k++); a._x = a._xmouse; a._y = a._ymouse; if (particles < 100) { temp = 5; } if (particles < 40) { temp = 10; } if (particles < 20) { temp = 15; } if (particles < 10) { temp = 20; } i = 0; while (i < temp) { attachMovie("lineline", "l" + k, k++); i++; } } }; onEnterFrame = function () { if (_root.cstatus == 1) { if (life <= 0) { cstatus = 0; i = 0; while (i < 40) { d = attachMovie("lineline13", "l" + k, k++); d._x = _root.base._x; d._y = _root.base._y; d._xscale = random(500); d._yscale = d._xscale; i++; } base._visible = false; musical.stop(); dead.start(); attachMovie("gameOver", "l" + k, k++); } else { waveCheck(); _root._quality = "autohigh"; lifeDisp = life / 5; if (score <= 10) { scoreDisp = "000000" + String(score); } else if (score <= 100) { scoreDisp = "00000" + String(score); } else if (score <= 1000) { scoreDisp = "0000" + String(score); } else if (score <= 10000) { scoreDisp = "000" + String(score); } else if (score <= 100000) { scoreDisp = "00" + String(score); } else if (score < 1000000) { scoreDisp = "0" + String(score); } else if (score >= 1000000) { scoreDisp = String(score); } } } aad++; };
Symbol 3 MovieClip [lineline3] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(10) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(8174586); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 6 MovieClip [lineline14] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(10) + 5; player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(16777215); life = life * 50; onEnterFrame = function () { life--; if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); };
Symbol 7 MovieClip [lineline13] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); tap = Math.round(Math.random() * 16777215); var my_color = new Color(this); my_color.setRGB(tap); life = life * 50; onEnterFrame = function () { tap = Math.round(Math.random() * 16777215); my_color.setRGB(tap); life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } tracer = player._rotation; };
Symbol 8 MovieClip [lineline12] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); tap = Math.round(Math.random() * 16777215); var my_color = new Color(this); my_color.setRGB(tap); life = life * 50; onEnterFrame = function () { tap = Math.round(Math.random() * 16777215); my_color.setRGB(tap); life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 9 MovieClip [lineline11] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(9186957); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 10 MovieClip [lineline10] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(632524); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 11 MovieClip [lineline9] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(8800141); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 12 MovieClip [lineline8] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(16624949); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 13 MovieClip [lineline7] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(12040119); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 14 MovieClip [lineline6] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(13382451); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 15 MovieClip [lineline5] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(15592475); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 16 MovieClip [lineline4] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); var my_color = new Color(this); my_color.setRGB(6732679); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 17 MovieClip [lineline2] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1.5; youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); tap = Math.round(Math.random() * 16777215); var my_color = new Color(this); my_color.setRGB(tap); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 20 MovieClip [lineline] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } if (_root.globalDebris == false) { this.removeMovieClip(); } _root.particles++; life = 1; youAcc = 0.2; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(2) + 1; if (_root.cstatus == 0) { player._x = 0; player._y = 0; } else { player._x = _root._xmouse; player._y = _root._ymouse; } player._rotation = random(360); life = life * 50; onEnterFrame = function () { life--; if (_root.nmbr <= _root.fpsThresh) { life = life - _root.globalDrop; } if (life < 25) { player._alpha = life * 4; } if (life <= 0) { _root.particles--; this.removeMovieClip(); } moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; };
Symbol 23 MovieClip [point] Frame 20
this.removeMovieClip();
Symbol 26 MovieClip [enemy9] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; player._x = _root._xmouse; player._y = _root._ymouse; player._rotation = random(360); tap = 16777215 /* 0xFFFFFF */; var my_color = new Color(this); my_color.setRGB(tap); life = life * 50; onEnterFrame = function () { moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline12", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 525; _root.kill++; _root.hitted.start(); i = 0; while (i < 10) { f = _root.attachMovie("lineline12", "l" + _root.k, _root.k++); tap = Math.round(Math.random() * 16777215); var _local3 = new Color(f); _local3.setRGB(tap); i++; } this.removeMovieClip(); } };
Symbol 29 MovieClip [enemy8] Frame 1
temp = random(2); if (temp == 0) { player._y = 25; } else { player._y = 575; } player._x = 25 + random(650); driftSpeed = 0.01; circx = player._x; circy = player._y; prevx = _root.base._x; prevy = _root.base._y; angle = 0; degrees = 0; onEnterFrame = function () { if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = degrees + 90; } else if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = 90 - degrees; } else if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; player._rotation = -(180 - degrees); } else if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = -(90 - degrees); } circx = player._x; circy = player._y; prevx = _root._xmouse; prevy = _root._ymouse; player._x = player._x - (driftSpeed * ((player._x - _root.base._x) / 2)); player._y = player._y - (driftSpeed * ((player._y - _root.base._y) / 2)); if (Math.sqrt(Math.pow(circx - prevx, 2) + Math.pow(circy - prevy, 2)) >= 100) { player._x = player._x - ((driftSpeed * 4) * ((player._x - _root.base._x) / 2)); player._y = player._y - ((driftSpeed * 4) * ((player._y - _root.base._y) / 2)); } if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline11", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 650; _root.hitted.start(); _root.kill++; i = 0; while (i < 10) { _root.attachMovie("lineline11", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 32 MovieClip [enemy7] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = 2; driftSpeed = 0.005; player._x = _root._xmouse; player._y = _root._ymouse; player._rotation = random(360); life = life * 50; onEnterFrame = function () { moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } circx = player._x; circy = player._y; prevx = _root.base._x; prevy = _root.base._y; _root.base._x = _root.base._x - (driftSpeed * ((_root.base._x - player._x) / 2)); _root.base._y = _root.base._y - (driftSpeed * ((_root.base._y - player._y) / 2)); dough.removeMovieClip(); createEmptyMovieClip("dough", 5); with (dough) { lineStyle(1, 16777215, 100); moveTo(player._x, player._y); lineTo(_root.base._x, _root.base._y); } tracer = player._rotation; if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline10", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 525; _root.kill++; _root.hitted.start(); i = 0; while (i < 10) { _root.attachMovie("lineline10", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 35 MovieClip [enemy6] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } youAcc = 0.2; youDec = 0.2; youSpeed = 0; youMaxSpeed = 3; player._x = _root._xmouse; player._y = _root._ymouse; player._rotation = random(360); var sent = (random(6) - 3); var sentD = "up"; var sInc = 0.5; life = life * 50; onEnterFrame = function () { if (sentD == "down") { sent = sent - sInc; if (sent <= -20) { sentD = "up"; } } else if (sentD == "up") { sent = sent + sInc; if (sent >= 20) { sentD = "down"; } } moveMe(); player._rotation = player._rotation + sent; if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline9", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 600; _root.hitted.start(); _root.kill++; i = 0; while (i < 10) { _root.attachMovie("lineline9", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 38 MovieClip [enemy2] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } youAcc = 0.2; youDec = 0.2; youSpeed = 0; youMaxSpeed = 2; player._x = _root._xmouse; player._y = _root._ymouse; player._rotation = random(360); var sent = (random(6) - 3); var sentD = "up"; var sInc = 0.5; life = life * 50; onEnterFrame = function () { if (sentD == "down") { sent = sent - sInc; if (sent <= -5) { sentD = "up"; } } else if (sentD == "up") { sent = sent + sInc; if (sent >= 5) { sentD = "down"; } } moveMe(); player._rotation = player._rotation + sent; if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline5", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 400; _root.hitted.start(); _root.kill++; i = 0; while (i < 10) { _root.attachMovie("lineline5", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 41 MovieClip [enemy5] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } youAcc = 0.2; youDec = 0.2; youSpeed = 0; youMaxSpeed = 2; temp = random(2); if (temp == 0) { player._x = 25; } else { player._x = 575; } player._y = 25 + random(650); player._rotation = random(360); var sent = (random(6) - 3); var sentD = "up"; var sInc = 0.5; life = life * 50; driftSpeed = 0.09; angle = 0; degrees = 0; onEnterFrame = function () { moveMe(); circx = player._x; circy = player._y; prevx = _root._xmouse; prevy = _root._ymouse; if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = degrees + 90; } else if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = 90 - degrees; } else if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; player._rotation = -(180 - degrees); } else if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = -(90 - degrees); } if (Math.sqrt(Math.pow(circx - prevx, 2) + Math.pow(circy - prevy, 2)) <= 200) { player._rotation = player._rotation + 90; } else { player._rotation = player._rotation - 90; } if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline8", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 450; _root.hitted.start(); _root.kill++; i = 0; while (i < 10) { _root.attachMovie("lineline8", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 44 MovieClip [enemy4] Frame 1
temp = random(2); if (temp == 0) { player._x = 25; } else { player._x = 575; } player._y = 25 + random(650); driftSpeed = 0.09; circx = player._x; circy = player._y; prevx = _root.base._x; prevy = _root.base._y; angle = 0; degrees = 0; onEnterFrame = function () { if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = degrees + 90; } else if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = 90 - degrees; } else if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; player._rotation = -(180 - degrees); } else if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = -(90 - degrees); } player._x = player._x - (driftSpeed * ((player._x - _root.base._x) / 2)); player._y = player._y - (driftSpeed * ((player._y - _root.base._y) / 2)); if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline7", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 550; _root.hitted.start(); _root.kill++; i = 0; while (i < 10) { _root.attachMovie("lineline7", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 47 MovieClip [enemy3] Frame 1
temp = random(2); if (temp == 0) { player._y = 25; } else { player._y = 575; } player._x = 25 + random(650); driftSpeed = 0.03; angle = 0; degrees = 0; onEnterFrame = function () { circx = player._x; circy = player._y; prevx = _root._xmouse; prevy = _root._ymouse; if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = degrees + 90; } else if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = 90 - degrees; } else if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; player._rotation = -(180 - degrees); } else if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = -(90 - degrees); } player._x = player._x - (driftSpeed * ((player._x - _root._xmouse) / 2)); player._y = player._y - (driftSpeed * ((player._y - _root._ymouse) / 2)); if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline6", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 500; _root.hitted.start(); _root.kill++; i = 0; while (i < 10) { _root.attachMovie("lineline6", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 50 MovieClip [enemy1] Frame 1
function moveMe() { youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc); player._rotation = player._rotation + ((Key.isDown(39) - Key.isDown(37)) * 7); xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed; yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed; player._x = player._x + xC; player._y = player._y + yC; oldX = player._x; oldY = player._y; } youAcc = 4; youDec = 0.2; youSpeed = 0; youMaxSpeed = random(5) + 5; player._x = _root._xmouse; player._y = _root._ymouse; player._rotation = random(360); life = life * 50; onEnterFrame = function () { moveMe(); if (player._rotation >= 360) { player._rotation = player._rotation - 360; } if (player._rotation < 0) { player._rotation = player._rotation + 360; } if (player._x >= 575) { if ((player._rotation >= 0) && (player._rotation < 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation < 0) && (player._rotation > -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._x <= 25) { if ((player._rotation <= 180) && (player._rotation > 90)) { player._rotation = 180 - player._rotation; moveMe(); } if ((player._rotation > -180) && (player._rotation < -90)) { player._rotation = 180 - player._rotation; moveMe(); } } if (player._y <= 25) { if ((player._rotation >= -180) && (player._rotation <= -90)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation >= -90) && (player._rotation <= 0)) { player._rotation = -player._rotation; moveMe(); } } if (player._y >= 575) { if ((player._rotation >= 90) && (player._rotation <= 180)) { player._rotation = -player._rotation; moveMe(); } if ((player._rotation <= 90) && (player._rotation >= 0)) { player._rotation = -player._rotation; moveMe(); } } tracer = player._rotation; if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline3", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 250; _root.kill++; _root.hitted.start(); i = 0; while (i < 10) { _root.attachMovie("lineline3", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 53 MovieClip [enemy0] Frame 1
temp = random(2); if (temp == 0) { player._x = 25; } else { player._x = 575; } player._y = 25 + random(650); driftSpeed = 0.01; circx = player._x; circy = player._y; prevx = _root.base._x; prevy = _root.base._y; angle = 0; degrees = 0; onEnterFrame = function () { if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = degrees + 90; } else if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = 90 - degrees; } else if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; player._rotation = -(180 - degrees); } else if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; player._rotation = -(90 - degrees); } player._x = player._x - (driftSpeed * ((player._x - _root.base._x) / 2)); player._y = player._y - (driftSpeed * ((player._y - _root.base._y) / 2)); if (player.hitTest(_root.base)) { _root.base.play(); _root.life--; } if (_root.life <= 0) { i = 0; while (i < 4) { e = _root.attachMovie("lineline4", "l" + _root.k, _root.k++); e._x = player._x; e._y = player._y; i++; } this.removeMovieClip(); } }; onMouseDown = function () { if (player.hitTest(_root._xmouse, _root._ymouse)) { _root.score = _root.score + 125; _root.hitted.start(); _root.kill++; i = 0; while (i < 10) { _root.attachMovie("lineline4", "l" + _root.k, _root.k++); i++; } this.removeMovieClip(); } };
Symbol 56 MovieClip [circle] Frame 20
this.removeMovieClip();
Symbol 70 Button
on (release) { ab20_09 = new LoadVars(); ab20_09.z = _root.myName; ab20_09.x = ab20.encodeNum(_root.score); ab20_09.c = 363; ab20_09.v = "FIIMFV"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); getURL ("http://www.armorbot.com/mytable/?id=363", "_blank"); vie._x = sub._x; vie._y = sub._y; sub._x = sub._x + 40000000; sub._y = sub._y + 400000; }
Symbol 73 Button
on (release) { getURL ("http://www.armorbot.com/mytable/?id=363", "_blank"); }
Symbol 77 Button
on (release) { _root.playAgain(); this.removeMovieClip(); }
Symbol 80 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 83 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 86 Button
on (release) { getURL ("http://www.jmtb02.com/", "_blank"); }
Symbol 87 MovieClip [gameOver] Frame 1
var count = 0; onEnterFrame = function () { count++; if (count >= 100) { gotoAndPlay (2); } }; stop();
Symbol 87 MovieClip [gameOver] Frame 2
stop(); onEnterFrame = function () { }; _root._quality = "HIGH";
Symbol 96 MovieClip Frame 100
stop();
Symbol 182 MovieClip [__Packages.ab20] Frame 0
class ab20 { function ab20 () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }
Symbol 103 MovieClip Frame 1
stop();
Symbol 107 Button
on (release) { play(); }
Symbol 117 MovieClip Frame 1
var wd1 = new Sound(); wd1.attachSound("Anaconda"); wd1.start(0, 99);
Symbol 117 MovieClip Frame 151
_root.nextFrame();
Symbol 126 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 133 MovieClip Frame 139
_root.play(); _root.play();
Symbol 143 Button
on (release) { stopAllSounds(); _root.play(); }
Symbol 148 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 153 Button
on (release) { getURL ("http://www.jmtb02.com/", "_blank"); }
Symbol 154 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 159 Button
on (release) { getURL ("http://www.jmtb02.com/", "_blank"); }
Symbol 160 Button
on (release) { getURL ("http://www.armorbot.com/mytable/?id=363", "_blank"); }
Symbol 161 MovieClip Frame 30
onEnterFrame = function () { a = attachMovie("circle", "circle" + getNextHighestDepth(), getNextHighestDepth()); a._x = pointA._x; a._y = pointA._y; a._xscale = random(500) + 100; a._yscale = a._xscale; a._alpha = 25; };
Symbol 161 MovieClip Frame 75
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 2
d = _root.attachMovie("circle", "circ" + _root.k, _root.k++); d._x = _root.base._x; d._y = _root.base._y; d._xscale = random(200) + 100; d._yscale = d._xscale;
Symbol 175 Button
on (release) { if (_root.globalDebris == false) { _root.globalDebris = true; } else if (_root.globalDebris == true) { _root.globalDebris = false; } }
Symbol 181 MovieClip Frame 65
this.unloadMovie(); stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3 9 10 11 12 13 14 15 16 17
Symbol 3 MovieClip [lineline3]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:6 7 8
Symbol 6 MovieClip [lineline14]Uses:5
Symbol 7 MovieClip [lineline13]Uses:5
Symbol 8 MovieClip [lineline12]Uses:5
Symbol 9 MovieClip [lineline11]Uses:2
Symbol 10 MovieClip [lineline10]Uses:2
Symbol 11 MovieClip [lineline9]Uses:2
Symbol 12 MovieClip [lineline8]Uses:2
Symbol 13 MovieClip [lineline7]Uses:2
Symbol 14 MovieClip [lineline6]Uses:2
Symbol 15 MovieClip [lineline5]Uses:2
Symbol 16 MovieClip [lineline4]Uses:2
Symbol 17 MovieClip [lineline2]Uses:2
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:20
Symbol 20 MovieClip [lineline]Uses:19
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClip [point]Uses:22
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClip [enemy9]Uses:25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClip [enemy8]Uses:28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClip [enemy7]Uses:31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClip [enemy6]Uses:34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClip [enemy2]Uses:37
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:41
Symbol 41 MovieClip [enemy5]Uses:40
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClip [enemy4]Uses:43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClip [enemy3]Uses:46
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClip [enemy1]Uses:49
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:53
Symbol 53 MovieClip [enemy0]Uses:52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClip [circle]Uses:55
Symbol 57 GraphicUsed by:87
Symbol 58 FontUsed by:59 61 64 66 67 68 71 74 75 76 78 79
Symbol 59 TextUses:58Used by:87
Symbol 60 GraphicUsed by:69 70 72 73 77 80 87
Symbol 61 TextUses:58Used by:87
Symbol 62 FontUsed by:63 65 169 170
Symbol 63 EditableTextUses:62Used by:87
Symbol 64 TextUses:58Used by:87
Symbol 65 EditableTextUses:62Used by:87
Symbol 66 EditableTextUses:58Used by:87
Symbol 67 TextUses:58Used by:87
Symbol 68 TextUses:58Used by:69 70
Symbol 69 MovieClipUses:60 68Used by:70
Symbol 70 ButtonUses:69 60 68Used by:87
Symbol 71 TextUses:58Used by:72 73
Symbol 72 MovieClipUses:60 71Used by:73
Symbol 73 ButtonUses:72 60 71Used by:87
Symbol 74 TextUses:58Used by:77
Symbol 75 TextUses:58Used by:77
Symbol 76 TextUses:58Used by:77 80
Symbol 77 ButtonUses:60 74 75 76Used by:87
Symbol 78 TextUses:58Used by:80
Symbol 79 TextUses:58Used by:80
Symbol 80 ButtonUses:60 78 79 76Used by:87
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 ButtonUses:82Used by:87 161  Timeline
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 ButtonUses:85Used by:87 161  Timeline
Symbol 87 MovieClip [gameOver]Uses:57 59 60 61 63 64 65 66 67 70 73 77 80 83 86
Symbol 88 GraphicUsed by:89 161
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 FontUsed by:91 92 97 104 105 135 136 139 140 144 145 149 150 155 156 174 179
Symbol 91 TextUses:90Used by:Timeline
Symbol 92 TextUses:90Used by:Timeline
Symbol 93 ShapeTweeningUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:93 94 95Used by:Timeline
Symbol 97 TextUses:90Used by:Timeline
Symbol 98 GraphicUsed by:161  Timeline
Symbol 182 MovieClip [__Packages.ab20]
Symbol 99 Sound [hard]Used by:103
Symbol 100 Sound [Cl-Clook]Used by:103
Symbol 101 SoundUsed by:103
Symbol 102 Sound [music]Used by:103
Symbol 103 MovieClipUses:99 100 101 102Used by:Timeline
Symbol 104 TextUses:90Used by:107 143
Symbol 105 TextUses:90Used by:107 143
Symbol 106 GraphicUsed by:107 143
Symbol 107 ButtonUses:104 105 106Used by:161  Timeline
Symbol 108 GraphicUsed by:Timeline
Symbol 109 GraphicUsed by:117
Symbol 110 GraphicUsed by:117
Symbol 111 GraphicUsed by:117
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 FontUsed by:116
Symbol 116 TextUses:115Used by:117
Symbol 117 MovieClipUses:109 110 111 112 113 114 116Used by:Timeline
Symbol 118 SoundUsed by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:133
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:133
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:133
Symbol 125 GraphicUsed by:126
Symbol 126 ButtonUses:125Used by:133
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:133
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:133
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClipUses:120 122 124 126 128 130 132Used by:Timeline
Symbol 134 MovieClipUsed by:161
Symbol 135 TextUses:90Used by:138 148
Symbol 136 TextUses:90Used by:138 148
Symbol 137 GraphicUsed by:138 148
Symbol 138 ButtonUses:135 136 137Used by:161
Symbol 139 TextUses:90Used by:142 153
Symbol 140 TextUses:90Used by:142 153
Symbol 141 GraphicUsed by:142 153
Symbol 142 ButtonUses:139 140 141Used by:161
Symbol 143 ButtonUses:104 105 106Used by:161
Symbol 144 TextUses:90Used by:147 154
Symbol 145 TextUses:90Used by:147 154
Symbol 146 GraphicUsed by:147 154
Symbol 147 ButtonUses:144 145 146Used by:161
Symbol 148 ButtonUses:135 136 137Used by:161
Symbol 149 TextUses:90Used by:152 159
Symbol 150 TextUses:90Used by:152 159
Symbol 151 GraphicUsed by:152 159
Symbol 152 ButtonUses:149 150 151Used by:161
Symbol 153 ButtonUses:139 140 141Used by:161
Symbol 154 ButtonUses:144 145 146Used by:161
Symbol 155 TextUses:90Used by:158 160
Symbol 156 TextUses:90Used by:158 160
Symbol 157 GraphicUsed by:158 160
Symbol 158 ButtonUses:155 156 157Used by:161
Symbol 159 ButtonUses:149 150 151Used by:161
Symbol 160 ButtonUses:155 156 157Used by:161
Symbol 161 MovieClipUses:88 98 134 107 138 142 143 147 148 152 153 154 158 86 83 159 160Used by:Timeline
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:Timeline
Symbol 164 GraphicUsed by:168
Symbol 165 GraphicUsed by:168
Symbol 166 FontUsed by:167
Symbol 167 EditableTextUses:166Used by:168
Symbol 168 MovieClipUses:164 165 167Used by:Timeline
Symbol 169 EditableTextUses:62Used by:Timeline
Symbol 170 EditableTextUses:62Used by:Timeline
Symbol 171 FontUsed by:172 177
Symbol 172 EditableTextUses:171Used by:Timeline
Symbol 173 GraphicUsed by:175
Symbol 174 TextUses:90Used by:175
Symbol 175 ButtonUses:173 174Used by:Timeline
Symbol 176 GraphicUsed by:Timeline
Symbol 177 TextUses:171Used by:Timeline
Symbol 178 GraphicUsed by:180
Symbol 179 TextUses:90Used by:180
Symbol 180 MovieClipUses:178 179Used by:181
Symbol 181 MovieClipUses:180Used by:Timeline

Instance Names

"w1"Frame 6Symbol 163 MovieClip
"w4"Frame 6Symbol 163 MovieClip
"w3"Frame 6Symbol 163 MovieClip
"w0"Frame 6Symbol 163 MovieClip
"base"Frame 6Symbol 168 MovieClip
"defend"Frame 6Symbol 181 MovieClip
"player"Symbol 3 MovieClip [lineline3] Frame 1Symbol 2 MovieClip
"player"Symbol 6 MovieClip [lineline14] Frame 1Symbol 5 MovieClip
"player"Symbol 7 MovieClip [lineline13] Frame 1Symbol 5 MovieClip
"player"Symbol 8 MovieClip [lineline12] Frame 1Symbol 5 MovieClip
"player"Symbol 9 MovieClip [lineline11] Frame 1Symbol 2 MovieClip
"player"Symbol 10 MovieClip [lineline10] Frame 1Symbol 2 MovieClip
"player"Symbol 11 MovieClip [lineline9] Frame 1Symbol 2 MovieClip
"player"Symbol 12 MovieClip [lineline8] Frame 1Symbol 2 MovieClip
"player"Symbol 13 MovieClip [lineline7] Frame 1Symbol 2 MovieClip
"player"Symbol 14 MovieClip [lineline6] Frame 1Symbol 2 MovieClip
"player"Symbol 15 MovieClip [lineline5] Frame 1Symbol 2 MovieClip
"player"Symbol 16 MovieClip [lineline4] Frame 1Symbol 2 MovieClip
"player"Symbol 17 MovieClip [lineline2] Frame 1Symbol 2 MovieClip
"player"Symbol 20 MovieClip [lineline] Frame 1Symbol 19 MovieClip
"player"Symbol 20 MovieClip [lineline] Frame 1Symbol 19 MovieClip
"player"Symbol 26 MovieClip [enemy9] Frame 1Symbol 25 MovieClip
"player"Symbol 29 MovieClip [enemy8] Frame 1Symbol 28 MovieClip
"player"Symbol 32 MovieClip [enemy7] Frame 1Symbol 31 MovieClip
"player"Symbol 35 MovieClip [enemy6] Frame 1Symbol 34 MovieClip
"player"Symbol 38 MovieClip [enemy2] Frame 1Symbol 37 MovieClip
"player"Symbol 41 MovieClip [enemy5] Frame 1Symbol 40 MovieClip
"player"Symbol 44 MovieClip [enemy4] Frame 1Symbol 43 MovieClip
"player"Symbol 47 MovieClip [enemy3] Frame 1Symbol 46 MovieClip
"player"Symbol 50 MovieClip [enemy1] Frame 1Symbol 49 MovieClip
"player"Symbol 53 MovieClip [enemy0] Frame 1Symbol 52 MovieClip
"sub"Symbol 87 MovieClip [gameOver] Frame 2Symbol 70 Button
"vie"Symbol 87 MovieClip [gameOver] Frame 2Symbol 73 Button
"pointA"Symbol 161 MovieClip Frame 30Symbol 134 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "lineline3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "lineline14"
ExportAssets (56)Timeline Frame 1Symbol 7 as "lineline13"
ExportAssets (56)Timeline Frame 1Symbol 8 as "lineline12"
ExportAssets (56)Timeline Frame 1Symbol 9 as "lineline11"
ExportAssets (56)Timeline Frame 1Symbol 10 as "lineline10"
ExportAssets (56)Timeline Frame 1Symbol 11 as "lineline9"
ExportAssets (56)Timeline Frame 1Symbol 12 as "lineline8"
ExportAssets (56)Timeline Frame 1Symbol 13 as "lineline7"
ExportAssets (56)Timeline Frame 1Symbol 14 as "lineline6"
ExportAssets (56)Timeline Frame 1Symbol 15 as "lineline5"
ExportAssets (56)Timeline Frame 1Symbol 16 as "lineline4"
ExportAssets (56)Timeline Frame 1Symbol 17 as "lineline2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "lineline"
ExportAssets (56)Timeline Frame 1Symbol 23 as "point"
ExportAssets (56)Timeline Frame 1Symbol 26 as "enemy9"
ExportAssets (56)Timeline Frame 1Symbol 29 as "enemy8"
ExportAssets (56)Timeline Frame 1Symbol 32 as "enemy7"
ExportAssets (56)Timeline Frame 1Symbol 35 as "enemy6"
ExportAssets (56)Timeline Frame 1Symbol 38 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 41 as "enemy5"
ExportAssets (56)Timeline Frame 1Symbol 44 as "enemy4"
ExportAssets (56)Timeline Frame 1Symbol 47 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 50 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 53 as "enemy0"
ExportAssets (56)Timeline Frame 1Symbol 56 as "circle"
ExportAssets (56)Timeline Frame 1Symbol 87 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 182 as "__Packages.ab20"
ExportAssets (56)Timeline Frame 2Symbol 99 as "hard"
ExportAssets (56)Timeline Frame 2Symbol 100 as "Cl-Clook"
ExportAssets (56)Timeline Frame 2Symbol 102 as "music"

Dynamic Text Variables

_root.scoreDispSymbol 63 EditableText"0000000"
_root.curWaveSymbol 65 EditableText"0000000"
_root.myNameSymbol 66 EditableText""
_root.lifeDispSymbol 167 EditableText"88"
scoreDispSymbol 169 EditableText"0123456"
curWaveSymbol 170 EditableText"<p align="left"></p>"
fpsSymbol 172 EditableText"<p align="left"></p>"




http://swfchan.com/3/11279/info.shtml
Created: 7/6 -2019 11:47:48 Last modified: 7/6 -2019 11:47:48 Server time: 06/05 -2024 02:01:18