STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #11286 |
LOADING |
www.bellbrothers.net |
intro Music |
The Shoot Out |
Scene I |
terrorists have taken several hostages in a governament building downtown. one military unit has already been sent in and the results were devistating. philadelphia's Counter-terrorist unit has now been assigned to the mission. we are the last chance to save the hostages and to take out these terrorists. |
Complete Briefing |
Complete Briefing |
Begin Mission |
Begin Mission |
Mission Briefing |
you must kill all 45 terrorists in order to complete the mission and save the hostages. your night vision scope will become active once we have cut the electricity to the building. This should provide you with adequate coverage against the terrorists. you only have 3 minutes before the lights come back on and your position is revealed. |
Has Ended With Your Death |
Retry Mission |
Retry Mission |
health remaining |
Time Remaining |
0 points |
Accuracy |
enemies remaining |
02 |
2:04 |
100 |
% |
02 |
Has Been Successful |
Accuracy |
Replay Mission |
Replay Mission |
health remaining |
Time Remaining |
total score |
1000 points |
200 points |
100000 points |
144400 points |
The Shoot Out |
Has Been Successful |
100 |
02 |
2:04 |
2400 |
3 |
3:24 |
3:24 |
09 |
Enemies |
Clips |
actions |
ActionScript [AS1/AS2]
Frame 1stop(); _global.gIntro = true;Instance of Symbol 7 MovieClip "loader" in Frame 1onClipEvent (enterFrame) { this.gotoAndStop(int(_root.getBytesLoaded() / (_root.getBytesTotal() / 7))); if ((_root.getBytesLoaded() == _root.getBytesTotal()) && (_global.gIntro)) { _root.outro.gotoAndPlay("start"); _global.gIntro = false; } }Frame 2_root.intro_music_mc.intro_music = new Sound(_root.intro_music_mc); _root.intro_music_mc.intro_music.attachSound("intro_music"); _root.intro_music_mc.intro_music.start(0, 9999); _global.intro_music_end = false;Instance of Symbol 16 MovieClip "intro_music_mc" in Frame 2onClipEvent (enterFrame) { if (_global.intro_music_end && (_root.intro_music_mc.intro_music.getVolume() > 0)) { _root.intro_music_mc.intro_music.setVolume(_root.intro_music_mc.intro_music.getVolume() - 2); } }Frame 3Mouse.show();Frame 18stop();Frame 19stop();Frame 20Mouse.show(); _global.intro_music_end = false; music.stop(); _root.intro_music_mc.intro_music.stop(); _root.intro_music_mc.intro_music.start(0, 9999); _root.intro_music_mc.intro_music.setVolume(100); _root.accuracyTxt = int(((45 - _global.gEnemies) / (60 - _global.ammo)) * 100); if ((_root.accuracyTxt >= 100) && (_root.accuracyTxt <= 0)) { _root.accuracyTxt = 0; } if (_root.accuracyTxt < 10) { _root.accuracyTxt = "0" + accuracyTxt; } _root.healthLeftTxt = "0" + _global.gHealth; _root.enemiesLeftTxt = _global.gEnemies; if (_root.enemiesLeftTxt < 10) { _root.enemiesLeftTxt = "0" + _root.enemiesLeftTxt; }Frame 39stop();Frame 40Mouse.show(); music.stop(); _global.intro_music_end = false; _root.intro_music_mc.intro_music.stop(); _root.intro_music_mc.intro_music.start(0, 9999); _root.intro_music_mc.intro_music.setVolume(100); _root.accuracyTxt = int(((45 - _global.gEnemies) / (60 - _global.ammo)) * 100); if ((_root.accuracyTxt >= 100) && (_root.accuracyTxt <= 0)) { _root.accuracyTxt = 0; } if (_root.accuracyTxt < 10) { _root.accuracyTxt = "0" + accuracyTxt; } _root.healthLeftTxt = "0" + _global.gHealth; _root.timePoints = (int(_global.gTotalSeconds) * 10) + " points"; _root.healthPoints = (_global.gHealth * 100) + " points"; _root.accuracyPoints = (int(_root.accuracyTxt) * 10) + " points"; _root.scoreTxt = ((int(_root.accuracyTxt) * 10) + (_global.gHealth * 100)) + (int(_global.gTotalSeconds) * 10); _root.scorePoints = _root.scoreTxt + " points";Frame 60stop();Frame 61_root.stopWatch_mc.timerTxt = "3:00"; _global.ammo = 60; _global.gEnemies = 45; _global.gHealth = 5; _global.gCurrSecs = 0; _global.gTotalSeconds = 0; _global.gInitSeconds = getTimer() / 1000; _global.soldier_flag_a = true; _global.soldier_flag_b = true; _global.soldier_flag_c = true; _global.soldier_flag_d = true; _global.gSpaces = 16; _global.gOffset = 4; _global.gTimer_a = (180 - int(Math.random() * _global.gSpaces)) - _global.gOffset; _global.gTimer_b = (180 - int(Math.random() * _global.gSpaces)) - _global.gOffset; _global.gTimer_c = (180 - int(Math.random() * _global.gSpaces)) - _global.gOffset; _global.gTimer_d = (180 - int(Math.random() * _global.gSpaces)) - _global.gOffset; music = new Sound(); music.attachSound("action_music"); music.start(0, 999);Instance of Symbol 145 MovieClip in Frame 61onClipEvent (enterFrame) { if (_global.gHealth <= 0) { _root.gotoAndPlay("s1_lose"); this.gotoAndStop(1); } else { this.gotoAndStop(_global.gHealth + 5); } }Instance of Symbol 148 MovieClip "bullets" in Frame 61onClipEvent (enterFrame) { if (_global.ammo <= 0) { _root.gotoAndPlay("s1_lose"); this.gotoAndStop(1); } else { this.gotoAndStop((_global.ammo % 6) + 6); } }Instance of Symbol 166 MovieClip "stopWatch_mc" in Frame 61onClipEvent (enterFrame) { _global.gTotalSeconds = (180 - (getTimer() / 1000)) + _global.gInitSeconds; if (_global.gTotalSeconds <= 0) { _root.gotoAndPlay("s1_lose"); } vMinutes = Math.floor((_global.gTotalSeconds / 3600) * 60); vSeconds = Math.floor((((_global.gTotalSeconds / 3600) * 60) - vMinutes) * 60); vMinutes_str = String(vMinutes); if (vSeconds <= 9) { vSeconds_str = "0" + String(vSeconds); } else { vSeconds_str = String(vSeconds); } _root.stopWatch_mc.timerTxt = (vMinutes_str + ":") + vSeconds_str; _root.timeLeftTxt = (vMinutes_str + ":") + vSeconds_str; }Instance of Symbol 171 MovieClip in Frame 61onClipEvent (load) { Mouse.hide(); } onClipEvent (enterFrame) { _root.aim._x = _root._xmouse; _root.aim._y = _root._ymouse; _root.aim_mask._x = _root._xmouse; _root.aim_mask._y = _root._ymouse; _global.clips = Math.floor((_global.ammo - 1) / 6); if (_global.ammo <= 0) { _global.clips = 0; } _root.clips = _global.clips; _root.enemies = _global.gEnemies; if (_global.gEnemies <= 0) { _root.gotoAndPlay("s1_win"); } turn = "a"; i = 0; while (i < 4) { if (_global["gTimer_" + turn] == int(_global.gTotalSeconds)) { _root["combo_soldier_" + turn]["soldier_" + turn].gotoAndPlay(2); _global["gTimer_" + turn] = (int(_global.gTotalSeconds) - int(Math.random() * _global.gSpaces)) - _global.gOffset; } if (turn == "a") { turn = "b"; } else if (turn == "b") { turn = "c"; } else if (turn == "c") { turn = "d"; } i++; } } onClipEvent (mouseDown) { _global.ammo--; shot = new Sound(); shot.attachSound("gunshot"); shot.start(); _root.gotoAndPlay("s1_shot"); x = _root._xmouse; y = _root._ymouse; turn = "a"; i = 0; while (i < 4) { if (_root["combo_soldier_" + turn]["soldier_" + turn]._currentframe > 1) { if ((_root["combo_soldier_" + turn]["soldier_" + turn].hitTest(x, y, false) && (_root["combo_soldier_" + turn]["mask_" + turn].hitTest(x, y, false))) && (_global["soldier_flag_" + turn])) { _global.gEnemies--; if (_global.gEnemies < 10) { _global.gEnemies = "0" + _global.gEnemies; } _global["soldier_flag_" + turn] = false; } } if (turn == "a") { turn = "b"; } else if (turn == "b") { turn = "c"; } else if (turn == "c") { turn = "d"; } i++; } }Frame 84lights = new Sound(); lights.attachSound("spark"); lights.start();Frame 113stop();Frame 118gotoAndPlay ("s1_reg");Symbol 7 MovieClip Frame 1stop();Symbol 10 MovieClip Frame 1stop();Symbol 10 MovieClip Frame 30_root.gotoAndPlay("intro");Symbol 14 Buttonon (release) { getURL ("http://www.bellbrothers.net", "bell"); }Symbol 34 MovieClip Frame 1stop();Symbol 43 MovieClip Frame 70stop();Symbol 51 Buttonon (release) { gotoAndPlay ("s1_briefing"); }Symbol 55 Buttonon (release) { gotoAndPlay ("s1_game"); _global.intro_music_end = true; } on (keyPress "q") { _root.gotoAndPlay("s1_win"); }Symbol 58 MovieClip Frame 20stop();Symbol 60 MovieClip Frame 1stop();Symbol 63 MovieClip Frame 1stop();Symbol 67 Buttonon (release) { gotoAndPlay ("s1_game"); _global.intro_music_end = true; }Symbol 74 MovieClip Frame 70stop();Symbol 79 Buttonon (release) { _root.gotoAndPlay("s1_title"); }Symbol 96 MovieClip Frame 70stop();Symbol 103 Buttonon (release) { _root.gotoAndPlay("s1_title"); }Symbol 123 MovieClip Frame 1stop();Symbol 123 MovieClip Frame 29if (_global.soldier_flag_d) { enemy = new Sound(); enemy.attachSound("enemy_shot"); enemy.start(); _root.gotoAndPlay("s1_shot"); }Symbol 123 MovieClip Frame 34if (_global.soldier_flag_d) { if (int(Math.random() * 3) == 0) { _root.blood.gotoAndPlay(2); _global.gHealth--; } }Symbol 123 MovieClip Frame 46_global.soldier_flag_d = true;Instance of Symbol 123 MovieClip "soldier_d" in Symbol 124 MovieClip Frame 1onClipEvent (enterFrame) { _root.combo_heat_d.heat_d.gotoAndStop(this._currentframe); }Symbol 127 MovieClip Frame 1stop();Symbol 127 MovieClip Frame 29if (_global.soldier_flag_c) { enemy = new Sound(); enemy.attachSound("enemy_shot"); enemy.start(); _root.gotoAndPlay("s1_shot"); }Symbol 127 MovieClip Frame 34if (_global.soldier_flag_c) { if (int(Math.random() * 3) == 0) { _root.blood.gotoAndPlay(2); _global.gHealth--; } }Symbol 127 MovieClip Frame 46_global.soldier_flag_c = true;Instance of Symbol 127 MovieClip "soldier_c" in Symbol 128 MovieClip Frame 1onClipEvent (enterFrame) { _root.combo_heat_c.heat_c.gotoAndStop(this._currentframe); }Symbol 131 MovieClip Frame 1stop();Symbol 131 MovieClip Frame 27if (_global.soldier_flag_b) { enemy = new Sound(); enemy.attachSound("enemy_shot"); enemy.start(); _root.gotoAndPlay("s1_shot"); }Symbol 131 MovieClip Frame 32if (_global.soldier_flag_b) { if (int(Math.random() * 3) == 0) { _root.blood.gotoAndPlay(2); _global.gHealth--; } }Symbol 131 MovieClip Frame 42_global.soldier_flag_b = true;Instance of Symbol 131 MovieClip "soldier_b" in Symbol 132 MovieClip Frame 1onClipEvent (enterFrame) { _root.combo_heat_b.heat_b.gotoAndStop(this._currentframe); }Symbol 136 MovieClip Frame 1stop();Symbol 136 MovieClip Frame 27if (_global.soldier_flag_a) { enemy = new Sound(); enemy.attachSound("enemy_shot"); enemy.start(); _root.gotoAndPlay("s1_shot"); }Symbol 136 MovieClip Frame 32if (_global.soldier_flag_a) { if (int(Math.random() * 3) == 0) { _root.blood.gotoAndPlay(2); _global.gHealth--; } }Symbol 136 MovieClip Frame 42_global.soldier_flag_a = true;Instance of Symbol 136 MovieClip "soldier_a" in Symbol 137 MovieClip Frame 1onClipEvent (enterFrame) { _root.combo_heat_a.heat_a.gotoAndStop(this._currentframe); }Symbol 163 MovieClip Frame 1stop();Instance of Symbol 163 MovieClip in Symbol 166 MovieClip Frame 1onClipEvent (enterFrame) { this.gotoAndStop(Math.floor(_global.gTotalSeconds + 1)); }Symbol 183 MovieClip Frame 1stop();Symbol 186 MovieClip Frame 1stop();Symbol 189 MovieClip Frame 1stop();Symbol 192 MovieClip Frame 1stop();
Library Items
Symbol 1 Sound [s2_explode_silent] | ||
Symbol 2 Graphic | Used by:7 | |
Symbol 3 Graphic | Used by:7 | |
Symbol 4 Font | Used by:5 15 46 66 80 81 82 83 84 85 86 87 89 99 104 105 106 107 108 109 110 113 114 115 116 149 164 165 167 170 | |
Symbol 5 Text | Uses:4 | Used by:7 |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:2 3 5 6 | Used by:Timeline |
Symbol 8 ShapeTweening | Used by:10 | |
Symbol 9 Graphic | Used by:10 Timeline | |
Symbol 10 MovieClip | Uses:8 9 | Used by:Timeline |
Symbol 11 Font | Used by:12 | |
Symbol 12 Text | Uses:11 | Used by:14 |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 Button | Uses:12 13 | Used by:Timeline |
Symbol 15 Text | Uses:4 | Used by:16 |
Symbol 16 MovieClip | Uses:15 | Used by:Timeline |
Symbol 17 Sound [action_music] | Used by:34 | |
Symbol 18 Sound [intro_music] | Used by:34 | |
Symbol 19 Sound [spark] | Used by:34 | |
Symbol 20 Sound [hit] | Used by:34 | |
Symbol 21 Sound [gunshot] | Used by:34 | |
Symbol 22 Sound [enemy_shot] | Used by:34 | |
Symbol 23 Sound [s2_audio_key_00] | Used by:34 | |
Symbol 24 Sound [s2_audio_key_01] | Used by:34 | |
Symbol 25 Sound [s2_audio_key_02] | Used by:34 | |
Symbol 26 Sound [s2_audio_key_03] | Used by:34 | |
Symbol 27 Sound [s2_audio_key_04] | Used by:34 | |
Symbol 28 Sound [s2_audio_key_05] | Used by:34 | |
Symbol 29 Sound [s2_audio_key_06] | Used by:34 | |
Symbol 30 Sound [s2_audio_key_07] | Used by:34 | |
Symbol 31 Sound [s2_audio_key_08] | Used by:34 | |
Symbol 32 Sound [s2_audio_key_09] | Used by:34 | |
Symbol 33 Sound [s2_audio_key_enter] | Used by:34 | |
Symbol 34 MovieClip | Uses:17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | Used by:Timeline |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:43 63 |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:43 63 |
Symbol 39 Font | Used by:40 41 47 48 52 53 61 72 77 78 88 94 100 101 111 112 168 169 | |
Symbol 40 Text | Uses:39 | Used by:42 73 95 Timeline |
Symbol 41 Text | Uses:39 | Used by:42 62 Timeline |
Symbol 42 MovieClip | Uses:40 41 | Used by:43 |
Symbol 43 MovieClip | Uses:36 38 42 | Used by:Timeline |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:Timeline |
Symbol 46 Text | Uses:4 | Used by:Timeline |
Symbol 47 Text | Uses:39 | Used by:51 |
Symbol 48 Text | Uses:39 | Used by:51 |
Symbol 49 Graphic | Used by:51 | |
Symbol 50 Sound | Used by:51 55 67 79 103 | |
Symbol 51 Button | Uses:47 48 49 50 | Used by:Timeline |
Symbol 52 Text | Uses:39 | Used by:55 67 |
Symbol 53 Text | Uses:39 | Used by:55 67 79 |
Symbol 54 Graphic | Used by:55 67 79 | |
Symbol 55 Button | Uses:52 53 54 50 | Used by:Timeline |
Symbol 56 ShapeTweening | Used by:58 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:56 57 | Used by:Timeline |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:59 | Used by:Timeline |
Symbol 61 Text | Uses:39 | Used by:62 Timeline |
Symbol 62 MovieClip | Uses:61 41 | Used by:63 |
Symbol 63 MovieClip | Uses:38 62 36 | Used by:Timeline |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:Timeline |
Symbol 66 Text | Uses:4 | Used by:Timeline |
Symbol 67 Button | Uses:52 53 54 50 | Used by:Timeline |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:74 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:74 |
Symbol 72 Text | Uses:39 | Used by:73 Timeline |
Symbol 73 MovieClip | Uses:40 72 | Used by:74 |
Symbol 74 MovieClip | Uses:69 71 73 | Used by:Timeline |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:Timeline |
Symbol 77 Text | Uses:39 | Used by:79 |
Symbol 78 Text | Uses:39 | Used by:79 |
Symbol 79 Button | Uses:77 78 54 53 50 | Used by:Timeline |
Symbol 80 Text | Uses:4 | Used by:Timeline |
Symbol 81 Text | Uses:4 | Used by:Timeline |
Symbol 82 Text | Uses:4 | Used by:Timeline |
Symbol 83 Text | Uses:4 | Used by:Timeline |
Symbol 84 Text | Uses:4 | Used by:Timeline |
Symbol 85 EditableText | Uses:4 | Used by:Timeline |
Symbol 86 EditableText | Uses:4 | Used by:Timeline |
Symbol 87 EditableText | Uses:4 | Used by:Timeline |
Symbol 88 Text | Uses:39 | Used by:Timeline |
Symbol 89 EditableText | Uses:4 | Used by:Timeline |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:96 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:96 |
Symbol 94 Text | Uses:39 | Used by:95 |
Symbol 95 MovieClip | Uses:40 94 | Used by:96 |
Symbol 96 MovieClip | Uses:91 93 95 | Used by:Timeline |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:Timeline |
Symbol 99 Text | Uses:4 | Used by:Timeline |
Symbol 100 Text | Uses:39 | Used by:103 |
Symbol 101 Text | Uses:39 | Used by:103 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 Button | Uses:100 101 102 50 | Used by:Timeline |
Symbol 104 Text | Uses:4 | Used by:Timeline |
Symbol 105 Text | Uses:4 | Used by:Timeline |
Symbol 106 Text | Uses:4 | Used by:Timeline |
Symbol 107 EditableText | Uses:4 | Used by:Timeline |
Symbol 108 EditableText | Uses:4 | Used by:Timeline |
Symbol 109 EditableText | Uses:4 | Used by:Timeline |
Symbol 110 EditableText | Uses:4 | Used by:Timeline |
Symbol 111 Text | Uses:39 | Used by:Timeline |
Symbol 112 Text | Uses:39 | Used by:Timeline |
Symbol 113 EditableText | Uses:4 | Used by:Timeline |
Symbol 114 EditableText | Uses:4 | Used by:Timeline |
Symbol 115 EditableText | Uses:4 | Used by:Timeline |
Symbol 116 EditableText | Uses:4 | Used by:Timeline |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:117 | Used by:124 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:121 |
Symbol 121 MovieClip | Uses:120 | Used by:123 127 131 136 |
Symbol 122 Graphic | Used by:123 127 131 135 | |
Symbol 123 MovieClip | Uses:121 122 | Used by:124 |
Symbol 124 MovieClip | Uses:118 123 | Used by:Timeline |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:128 |
Symbol 127 MovieClip | Uses:121 122 | Used by:128 |
Symbol 128 MovieClip | Uses:126 127 | Used by:Timeline |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:132 |
Symbol 131 MovieClip | Uses:121 122 | Used by:132 |
Symbol 132 MovieClip | Uses:130 131 | Used by:Timeline |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:137 |
Symbol 135 MovieClip | Uses:122 | Used by:136 |
Symbol 136 MovieClip | Uses:121 135 | Used by:137 |
Symbol 137 MovieClip | Uses:134 136 | Used by:Timeline |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:Timeline |
Symbol 140 Graphic | Used by:145 | |
Symbol 141 Graphic | Used by:145 | |
Symbol 142 Graphic | Used by:145 | |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:140 141 142 143 144 | Used by:Timeline |
Symbol 146 Graphic | Used by:Timeline | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:Timeline |
Symbol 149 EditableText | Uses:4 | Used by:Timeline |
Symbol 150 Graphic | Used by:166 | |
Symbol 151 Graphic | Used by:163 | |
Symbol 152 Bitmap | Used by:153 177 | |
Symbol 153 Graphic | Uses:152 | Used by:163 |
Symbol 154 Graphic | Used by:163 | |
Symbol 155 Graphic | Used by:163 | |
Symbol 156 Graphic | Used by:163 | |
Symbol 157 Graphic | Used by:163 | |
Symbol 158 ShapeTweening | Used by:163 | |
Symbol 159 ShapeTweening | Used by:163 | |
Symbol 160 ShapeTweening | Used by:163 | |
Symbol 161 ShapeTweening | Used by:163 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:151 153 154 155 156 157 158 159 160 161 162 | Used by:166 |
Symbol 164 EditableText | Uses:4 | Used by:166 |
Symbol 165 EditableText | Uses:4 | Used by:166 |
Symbol 166 MovieClip | Uses:150 163 164 165 | Used by:Timeline |
Symbol 167 EditableText | Uses:4 | Used by:Timeline |
Symbol 168 Text | Uses:39 | Used by:Timeline |
Symbol 169 Text | Uses:39 | Used by:Timeline |
Symbol 170 Text | Uses:4 | Used by:171 |
Symbol 171 MovieClip | Uses:170 | Used by:Timeline |
Symbol 172 Graphic | Used by:Timeline | |
Symbol 173 Graphic | Used by:Timeline | |
Symbol 174 Graphic | Used by:Timeline | |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:Timeline |
Symbol 177 Graphic | Uses:152 | Used by:Timeline |
Symbol 178 Graphic | Used by:184 | |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:180 | Used by:183 186 189 192 |
Symbol 182 Graphic | Used by:183 186 189 192 | |
Symbol 183 MovieClip | Uses:181 182 | Used by:184 |
Symbol 184 MovieClip | Uses:178 183 | Used by:Timeline |
Symbol 185 Graphic | Used by:187 | |
Symbol 186 MovieClip | Uses:181 182 | Used by:187 |
Symbol 187 MovieClip | Uses:185 186 | Used by:Timeline |
Symbol 188 Graphic | Used by:190 | |
Symbol 189 MovieClip | Uses:181 182 | Used by:190 |
Symbol 190 MovieClip | Uses:188 189 | Used by:Timeline |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 MovieClip | Uses:181 182 | Used by:193 |
Symbol 193 MovieClip | Uses:191 192 | Used by:Timeline |
Instance Names
"loader" | Frame 1 | Symbol 7 MovieClip |
"outro" | Frame 1 | Symbol 10 MovieClip |
"intro_music_mc" | Frame 2 | Symbol 16 MovieClip |
"blood" | Frame 3 | Symbol 60 MovieClip |
"healthLeftTxt" | Frame 20 | Symbol 85 EditableText |
"timeLeftTxt" | Frame 20 | Symbol 86 EditableText |
"accuracyTxt" | Frame 20 | Symbol 87 EditableText |
"enemiesLeftTxt" | Frame 20 | Symbol 89 EditableText |
"accuracyPoints" | Frame 40 | Symbol 107 EditableText |
"healthPoints" | Frame 40 | Symbol 108 EditableText |
"timePoints" | Frame 40 | Symbol 109 EditableText |
"scorePoints" | Frame 40 | Symbol 110 EditableText |
"accuracyTxt" | Frame 40 | Symbol 113 EditableText |
"healthLeftTxt" | Frame 40 | Symbol 114 EditableText |
"timeLeftTxt" | Frame 40 | Symbol 115 EditableText |
"scoreTxt" | Frame 40 | Symbol 116 EditableText |
"combo_soldier_d" | Frame 61 | Symbol 124 MovieClip |
"combo_soldier_c" | Frame 61 | Symbol 128 MovieClip |
"combo_soldier_b" | Frame 61 | Symbol 132 MovieClip |
"combo_soldier_a" | Frame 61 | Symbol 137 MovieClip |
"aim" | Frame 61 | Symbol 139 MovieClip |
"bullets" | Frame 61 | Symbol 148 MovieClip |
"clips" | Frame 61 | Symbol 149 EditableText |
"stopWatch_mc" | Frame 61 | Symbol 166 MovieClip |
"enemies" | Frame 61 | Symbol 167 EditableText |
"aim_mask" | Frame 109 | Symbol 176 MovieClip |
"combo_heat_d" | Frame 109 | Symbol 184 MovieClip |
"combo_heat_c" | Frame 109 | Symbol 187 MovieClip |
"combo_heat_b" | Frame 109 | Symbol 190 MovieClip |
"combo_heat_a" | Frame 109 | Symbol 193 MovieClip |
"combo_heat_d" | Frame 111 | Symbol 184 MovieClip |
"combo_heat_c" | Frame 111 | Symbol 187 MovieClip |
"combo_heat_b" | Frame 111 | Symbol 190 MovieClip |
"combo_heat_a" | Frame 111 | Symbol 193 MovieClip |
"combo_heat_d" | Frame 113 | Symbol 184 MovieClip |
"combo_heat_c" | Frame 113 | Symbol 187 MovieClip |
"combo_heat_b" | Frame 113 | Symbol 190 MovieClip |
"combo_heat_a" | Frame 113 | Symbol 193 MovieClip |
"combo_heat_d" | Frame 115 | Symbol 184 MovieClip |
"combo_heat_c" | Frame 115 | Symbol 187 MovieClip |
"combo_heat_b" | Frame 115 | Symbol 190 MovieClip |
"combo_heat_a" | Frame 115 | Symbol 193 MovieClip |
"combo_heat_d" | Frame 117 | Symbol 184 MovieClip |
"combo_heat_c" | Frame 117 | Symbol 187 MovieClip |
"combo_heat_b" | Frame 117 | Symbol 190 MovieClip |
"combo_heat_a" | Frame 117 | Symbol 193 MovieClip |
"mask_d" | Symbol 124 MovieClip Frame 1 | Symbol 118 MovieClip |
"soldier_d" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"mask_c" | Symbol 128 MovieClip Frame 1 | Symbol 126 MovieClip |
"soldier_c" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"mask_b" | Symbol 132 MovieClip Frame 1 | Symbol 130 MovieClip |
"soldier_b" | Symbol 132 MovieClip Frame 1 | Symbol 131 MovieClip |
"soldier" | Symbol 136 MovieClip Frame 7 | Symbol 135 MovieClip |
"mask_a" | Symbol 137 MovieClip Frame 1 | Symbol 134 MovieClip |
"soldier_a" | Symbol 137 MovieClip Frame 1 | Symbol 136 MovieClip |
"timerTxt" | Symbol 166 MovieClip Frame 1 | Symbol 164 EditableText |
"timerTxt" | Symbol 166 MovieClip Frame 1 | Symbol 165 EditableText |
"heat_d" | Symbol 184 MovieClip Frame 1 | Symbol 183 MovieClip |
"heat_c" | Symbol 187 MovieClip Frame 1 | Symbol 186 MovieClip |
"heat_b" | Symbol 190 MovieClip Frame 1 | Symbol 189 MovieClip |
"heat_a" | Symbol 193 MovieClip Frame 1 | Symbol 192 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "s2_explode_silent" |
ExportAssets (56) | Timeline Frame 2 | Symbol 17 as "action_music" |
ExportAssets (56) | Timeline Frame 2 | Symbol 18 as "intro_music" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "spark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 20 as "hit" |
ExportAssets (56) | Timeline Frame 2 | Symbol 21 as "gunshot" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "enemy_shot" |
ExportAssets (56) | Timeline Frame 2 | Symbol 23 as "s2_audio_key_00" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "s2_audio_key_01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 25 as "s2_audio_key_02" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "s2_audio_key_03" |
ExportAssets (56) | Timeline Frame 2 | Symbol 27 as "s2_audio_key_04" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "s2_audio_key_05" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "s2_audio_key_06" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "s2_audio_key_07" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "s2_audio_key_08" |
ExportAssets (56) | Timeline Frame 2 | Symbol 32 as "s2_audio_key_09" |
ExportAssets (56) | Timeline Frame 2 | Symbol 33 as "s2_audio_key_enter" |
Labels
"intro" | Frame 2 |
"s1_title" | Frame 3 |
"s1_briefing" | Frame 19 |
"s1_lose" | Frame 20 |
"s1_win" | Frame 40 |
"s1_game" | Frame 61 |
"s1_reg" | Frame 113 |
"s1_shot" | Frame 114 |
"start" | Symbol 10 MovieClip Frame 2 |
"retreat" | Symbol 123 MovieClip Frame 39 |
"retreat" | Symbol 127 MovieClip Frame 39 |
"retreat" | Symbol 131 MovieClip Frame 37 |
"retreat" | Symbol 136 MovieClip Frame 37 |
Dynamic Text Variables
healthLeftTxt | Symbol 85 EditableText | "02" |
timeLeftTxt | Symbol 86 EditableText | "2:04" |
accuracyTxt | Symbol 87 EditableText | "100" |
enemiesLeftTxt | Symbol 89 EditableText | "02" |
accuracyPoints | Symbol 107 EditableText | "1000 points" |
healthPoints | Symbol 108 EditableText | "200 points" |
timePoints | Symbol 109 EditableText | "100000 points" |
scorePoints | Symbol 110 EditableText | "144400 points" |
accuracyTxt | Symbol 113 EditableText | "100" |
healthLeftTxt | Symbol 114 EditableText | "02" |
timeLeftTxt | Symbol 115 EditableText | "2:04" |
scoreTxt | Symbol 116 EditableText | "2400" |
clips | Symbol 149 EditableText | "3" |
timerTxt | Symbol 164 EditableText | "3:24" |
timerTxt | Symbol 165 EditableText | "3:24" |
enemies | Symbol 167 EditableText | "09" |
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