Frame 1
stop();
_quality = "BEST";
add_url = "http://www.freeworldgroup.com/koalafiles.htm";
more_url = "http://www.freeworldgroup.com";
down_url = "http://www.ifungames.com";
sr_url = "http://www.freeworldgroup.com/sewerrun.htm";
Frame 4
stop();
this.onEnterFrame = function () {
if (getBytesLoaded() == getBytesTotal()) {
delete onEnterFrame;
play();
}
};
Frame 9
hq = 1;
stop();
Frame 12
def1down = 0;
goalieX = 290;
swingOK = 1;
score = 0;
tenSecs = 9;
extraLevel = 1;
startDrag ("/trail0", true, -10, 345, 470, 345);
tellTarget ("/trail0") {
gotoAndPlay (2);
};
play();
Frame 14
goneTime = 0;
start = 1;
tellTarget ("/puck") {
gotoAndPlay (1);
};
Frame 15
if (Number(start) == 1) {
play();
} else {
gotoAndStop ("gameover");
}
Frame 16
rate = int(score / 50);
if (((Number(defmove1) == 0) and (Number(def1down) == 0)) and (Number(random(60 - rate)) == 0)) {
defmove1 = 1;
tellTarget ("/defender1") {
if (Number(../:def1X) < 160) {
gotoAndPlay ("right");
} else if (Number(../:def1X) > 430) {
gotoAndPlay ("left");
} else if (Number(random(2)) == 0) {
gotoAndPlay ("right");
} else {
gotoAndPlay ("left");
}
};
}
if (((Number(defmove2) == 0) and (Number(def2down) == 0)) and (Number(random(60 - rate)) == 0)) {
defmove2 = 1;
tellTarget ("/defender2") {
if (Number(../:def2X) < 160) {
gotoAndPlay ("right");
} else if (Number(../:def2X) > 430) {
gotoAndPlay ("left");
} else if (Number(random(2)) == 0) {
gotoAndPlay ("right");
} else {
gotoAndPlay ("left");
}
};
}
prevFrame();
Frame 21
start = 0;
if (Number(hq) == 0) {
toggleHighQuality();
}
tellTarget ("/board") {
gotoAndPlay ("timeup");
};
stopDrag();
gametable = "Peanut";
scorecheck = score;
scoregood = 0;
loadVariables ("highscores.asp?action=check", "", "POST");
stop();
Frame 23
stop();
Symbol 10 MovieClip Frame 95
_root.play();
Symbol 25 Button
on (release) {
getURL (add_url, "_blank");
}
Symbol 29 Button
on (release) {
getURL (more_url, "_blank");
}
Symbol 33 Button
on (release) {
getURL (down_url, "_blank");
}
Symbol 38 Button
on (release) {
getURL (sr_url, "_blank");
}
Symbol 48 MovieClip Frame 1
play();
Symbol 48 MovieClip Frame 2
gotoAndPlay(random(20));
Symbol 48 MovieClip Frame 61
gotoAndPlay(random(40));
Symbol 51 Button
on (release) {
gotoAndPlay (27);
}
Symbol 52 Button
on (release) {
play();
}
Symbol 58 MovieClip Frame 1
setProperty("bar", _yscale , 1);
stop();
Symbol 58 MovieClip Frame 2
play();
Symbol 58 MovieClip Frame 3
if (Number(../:power) < 16) {
Set("../:power", Number(../:power) + 2);
} else if (Number(../:power) < 26) {
Set("../:power", Number(../:power) + 1);
} else if (Number(../:power) < 40) {
Set("../:power", Number(../:power) + 0.5);
}
setProperty("bar", _yscale , ../:power * 2.5);
prevFrame();
Symbol 58 MovieClip Frame 5
play();
Symbol 58 MovieClip Frame 15
gotoAndStop (1);
Symbol 68 MovieClip Frame 1
play();
Symbol 68 MovieClip Frame 9
gotoAndPlay (1);
Symbol 71 MovieClip Frame 1
play();
Symbol 71 MovieClip Frame 12
tellTarget ("../") {
gotoAndPlay ("still");
};
stop();
Symbol 73 MovieClip Frame 1
play();
Symbol 73 MovieClip Frame 2
Set("../:goalieX", _x);
if (Number(../:goalieX) < 250) {
speed = 5;
} else if (Number(../:goalieX) > 350) {
speed = -5;
}
_x = (Number(../:goalieX) + Number(speed));
puckHitX = ../:goalieX - ../:puckX;
puckHitY = (53.75 - ../:puckZ) * 4;
power = ../puck:puckpower;
if (((((Number(puckHitX) > Number(-15)) and (Number(puckHitX) < 30)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) and (Number(power) < 25)) {
Set("../:puckSmash", 1);
gotoAndStop ("save");
} else {
prevFrame();
}
Symbol 75 MovieClip Frame 1
play();
Symbol 75 MovieClip Frame 8
gotoAndPlay (1);
Symbol 77 MovieClip Frame 1
play();
Symbol 77 MovieClip Frame 8
gotoAndPlay (1);
Symbol 89 MovieClip Frame 1
play();
Symbol 89 MovieClip Frame 20
stop();
Symbol 96 MovieClip Frame 1
play();
Symbol 96 MovieClip Frame 20
stop();
Symbol 106 MovieClip Frame 1
play();
Symbol 106 MovieClip Frame 22
tellTarget ("../") {
gotoAndStop ("getup");
};
stop();
Symbol 109 MovieClip Frame 1
play();
Symbol 109 MovieClip Frame 7
tellTarget ("../") {
gotoAndPlay ("still");
};
stop();
Symbol 110 MovieClip Frame 1
play();
Symbol 110 MovieClip Frame 6
tellTarget ("../") {
gotoAndPlay ("still");
};
stop();
Symbol 111 MovieClip Frame 1
Set("../:defmove2", 0);
Set("../:def2down", 0);
Set("../:def2X", _x);
count = 0;
if (Number(../:rate) < 50) {
downRan = 80 - ../:rate;
} else {
downRan = 30;
}
downtime = Number(random(downRan)) + Number(downRan);
play();
Symbol 111 MovieClip Frame 2
play();
Symbol 111 MovieClip Frame 3
puckHitX = ../:def2X - (../:puckX - 5);
puckHitY = (60 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((Number(puckHitX) > 0) and (Number(puckHitX) < 50)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) {
if (Number(power) <= 20) {
Set("../:score", Number(../:score) + 40);
gotoAndPlay ("hit1b");
Set("../:puckSmash", 1);
} else if ((Number(power) > 20) and (Number(power) < 25)) {
Set("../:puckSmash", 1);
gotoAndStop ("block");
} else if ((Number(power) >= 25) and (Number(power) < 32)) {
Set("../:score", Number(../:score) + 50);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1a");
}
}
prevFrame();
Symbol 111 MovieClip Frame 5
speed = Number(random(8)) + 5;
distance = Number(random(10)) + 10;
count = 0;
play();
Symbol 111 MovieClip Frame 6
play();
Symbol 111 MovieClip Frame 7
if (Number(count) < Number(distance)) {
Set("../:def2X", _x);
if (Number(../:def2X - speed) > 150) {
Set("../:def2X", ../:def2X - speed);
_x = ../:def2X;
puckHitX = ../:def2X - (../:puckX - 5);
puckHitY = (60 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((Number(puckHitX) > 0) and (Number(puckHitX) < 50)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) {
if (Number(power) <= 20) {
Set("../:score", Number(../:score) + 40);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1b");
} else if ((Number(power) > 20) and (Number(power) < 25)) {
Set("../:puckSmash", 1);
gotoAndStop ("block");
} else if ((Number(power) >= 25) and (Number(power) < 32)) {
Set("../:score", Number(../:score) + 50);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1a");
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
count = distance;
prevFrame();
}
} else {
gotoAndPlay ("still");
}
Symbol 111 MovieClip Frame 10
speed = Number(random(8)) + 5;
distance = Number(random(10)) + 10;
count = 0;
play();
Symbol 111 MovieClip Frame 11
play();
Symbol 111 MovieClip Frame 12
if (Number(count) < Number(distance)) {
Set("../:def2X", _x);
if (Number(Number(../:def2X) + Number(speed)) < 420) {
Set("../:def2X", Number(../:def2X) + Number(speed));
_x = ../:def2X;
puckHitX = ../:def2X - (../:puckX - 5);
puckHitY = (60 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((Number(puckHitX) > 0) and (Number(puckHitX) < 50)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) {
if (Number(power) <= 20) {
Set("../:score", Number(../:score) + 40);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1b");
} else if ((Number(power) > 20) and (Number(power) < 25)) {
Set("../:puckSmash", 1);
gotoAndStop ("block");
} else if ((Number(power) >= 25) and (Number(power) < 32)) {
Set("../:score", Number(../:score) + 50);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1a");
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
count = distance;
prevFrame();
}
} else {
gotoAndPlay ("still");
}
Symbol 111 MovieClip Frame 15
Set("../:def2down", 1);
play();
Symbol 111 MovieClip Frame 16
play();
Symbol 111 MovieClip Frame 17
if (Number(count) < Number(downtime)) {
puckHitX = ../:def2X - (../:puckX - 5);
puckHitY = (60 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((((Number(puckHitX) > Number(-10)) and (Number(puckHitX) < 60)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) and (Number(power) <= 25)) and (Number(../:puckSmash) == 0)) {
Set("../:score", Number(../:score) + 80);
Set("../:puckSmash", 1);
gotoAndStop ("hit2");
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
gotoAndStop ("getup");
}
Symbol 111 MovieClip Frame 20
Set("../:def2down", 1);
play();
Symbol 111 MovieClip Frame 21
play();
Symbol 111 MovieClip Frame 22
if (Number(count) < Number(downtime)) {
puckHitX = ../:def2X - (../:puckX - 5);
puckHitY = (60 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((((Number(puckHitX) > Number(-10)) and (Number(puckHitX) < 60)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) and (Number(power) <= 25)) and (Number(../:puckSmash) == 0)) {
Set("../:score", Number(../:score) + 80);
Set("../:puckSmash", 1);
gotoAndStop ("hit2");
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
gotoAndStop ("getup");
}
Symbol 111 MovieClip Frame 30
stop();
Symbol 111 MovieClip Frame 35
stop();
Symbol 113 MovieClip Frame 1
Set("../:defmove1", 0);
Set("../:def1down", 0);
Set("../:def1X", _x);
count = 0;
if (Number(../:rate) < 50) {
downRan = 80 - ../:rate;
} else {
downRan = 30;
}
downtime = Number(random(downRan)) + Number(downRan);
play();
Symbol 113 MovieClip Frame 2
play();
Symbol 113 MovieClip Frame 3
puckHitX = ../:def1X - (../:puckX - 5);
puckHitY = (63.75 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((Number(puckHitX) > 0) and (Number(puckHitX) < 50)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) {
if (Number(power) <= 20) {
Set("../:score", Number(../:score) + 40);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1b");
} else if ((Number(power) > 20) and (Number(power) < 25)) {
Set("../:puckSmash", 1);
gotoAndStop ("block");
} else if ((Number(power) >= 25) and (Number(power) < 32)) {
Set("../:score", Number(../:score) + 50);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1a");
}
}
prevFrame();
Symbol 113 MovieClip Frame 5
speed = Number(random(8)) + 5;
distance = Number(random(10)) + 10;
count = 0;
play();
Symbol 113 MovieClip Frame 6
play();
Symbol 113 MovieClip Frame 7
if (Number(count) < Number(distance)) {
Set("../:def1X", _x);
if (Number(../:def1X - speed) > 150) {
Set("../:def1X", ../:def1X - speed);
_x = ../:def1X;
puckHitX = ../:def1X - (../:puckX - 5);
puckHitY = (63.75 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((Number(puckHitX) > 0) and (Number(puckHitX) < 50)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) {
if (Number(power) <= 20) {
Set("../:score", Number(../:score) + 40);
gotoAndPlay ("hit1b");
Set("../:puckSmash", 1);
} else if ((Number(power) > 20) and (Number(power) < 25)) {
Set("../:puckSmash", 1);
gotoAndStop ("block");
} else if ((Number(power) >= 25) and (Number(power) < 32)) {
Set("../:score", Number(../:score) + 50);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1a");
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
count = distance;
prevFrame();
}
} else {
gotoAndPlay ("still");
}
Symbol 113 MovieClip Frame 10
speed = Number(random(8)) + 5;
distance = Number(random(10)) + 10;
count = 0;
play();
Symbol 113 MovieClip Frame 11
play();
Symbol 113 MovieClip Frame 12
if (Number(count) < Number(distance)) {
Set("../:def1X", _x);
if (Number(Number(../:def1X) + Number(speed)) < 420) {
Set("../:def1X", Number(../:def1X) + Number(speed));
_x = ../:def1X;
puckHitX = ../:def1X - (../:puckX - 5);
puckHitY = (63.75 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((Number(puckHitX) > 0) and (Number(puckHitX) < 50)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) {
if (Number(power) <= 20) {
Set("../:score", Number(../:score) + 40);
gotoAndPlay ("hit1b");
Set("../:puckSmash", 1);
} else if ((Number(power) > 20) and (Number(power) < 25)) {
Set("../:puckSmash", 1);
gotoAndStop ("block");
} else if ((Number(power) >= 25) and (Number(power) < 32)) {
Set("../:score", Number(../:score) + 50);
Set("../:puckSmash", 1);
gotoAndPlay ("hit1a");
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
count = distance;
prevFrame();
}
} else {
gotoAndPlay ("still");
}
Symbol 113 MovieClip Frame 15
Set("../:def1down", 1);
play();
Symbol 113 MovieClip Frame 16
play();
Symbol 113 MovieClip Frame 17
if (Number(count) < Number(downtime)) {
puckHitX = ../:def1X - (../:puckX - 5);
puckHitY = (63.75 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((((Number(puckHitX) > Number(-10)) and (Number(puckHitX) < 60)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) and (Number(power) <= 25)) and (Number(../:puckSmash) == 0)) {
Set("../:score", Number(../:score) + 80);
gotoAndStop ("hit2");
Set("../:puckSmash", 1);
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
gotoAndStop ("getup");
}
Symbol 113 MovieClip Frame 20
Set("../:def1down", 1);
play();
Symbol 113 MovieClip Frame 21
play();
Symbol 113 MovieClip Frame 22
if (Number(count) < Number(downtime)) {
puckHitX = ../:def1X - (../:puckX - 5);
puckHitY = (63.75 - ../:puckZ) * 4;
power = ../puck:puckpower;
if ((((((Number(puckHitX) > Number(-10)) and (Number(puckHitX) < 60)) and (Number(puckHitY) > Number(-1 * power))) and (Number(puckHitY) < Number(power))) and (Number(power) <= 25)) and (Number(../:puckSmash) == 0)) {
Set("../:score", Number(../:score) + 80);
gotoAndStop ("hit2");
Set("../:puckSmash", 1);
} else {
count = Number(count) + 1;
prevFrame();
}
} else {
gotoAndStop ("getup");
}
Symbol 113 MovieClip Frame 30
stop();
Symbol 113 MovieClip Frame 35
stop();
Symbol 123 MovieClip Frame 1
count = 0;
Set("../:puckZ", 100);
_y = 360;
_xscale = 100;
_yscale = 100;
puckAltitude = 0;
puckAltY = 0;
setProperty("puck", _y , 0);
speed = Number(random(../:rate / 3)) + 10;
if (Number(random(2)) == 0) {
_x = -20;
} else {
_x = 570;
speed = speed * -1;
}
Set("../:puckSmash", 0);
goal = 0;
if (Number(../:start) == 1) {
gotoAndPlay ("release");
} else {
stop();
}
Symbol 123 MovieClip Frame 4
play();
Symbol 123 MovieClip Frame 5
Set("../:puckX", _x);
if (((Number(speed) > 0) and (Number(Number(../:puckX) + Number(speed)) < 580)) or ((Number(speed) < 0) and (Number(Number(../:puckX) + Number(speed)) > Number(-30)))) {
Set("../:puckX", Number(../:puckX) + Number(speed));
_x = ../:puckX;
prevFrame();
} else {
gotoAndPlay ("wait");
}
Symbol 123 MovieClip Frame 7
if (Number(../:puckSmash) == 1) {
gotoAndPlay ("explode");
} else {
puckGoalY = (49.75 - ../:puckZ) * 4;
if ((((((Number(puckGoalY) > Number(-1 * puckpower)) and (Number(puckGoalY) < Number(puckpower))) and (Number(../:puckX) > 240)) and (Number(../:puckX) < 315)) and (Number(puckpower) < 35)) and (Number(goal) == 0)) {
tellTarget ("../board") {
gotoAndPlay ("goal");
};
Set("../:score", Number(../:score) + 30);
goal = 1;
gotoAndPlay ("explode");
}
play();
}
Symbol 123 MovieClip Frame 8
Set("../:puckY", _y);
Set("../:puckX", _x);
count = Number(count) + 2;
if ((Number(../:puckY) > Number(-20)) and (Number(puckpower) > 1)) {
if (Number(puckpower) < 15) {
puckpower = puckpower / 1.1;
}
puckOffset = ((280 - _x) / 500) * puckpower;
puckAngle = (../:dx / 5) - puckOffset;
Set("../:puckY", ../:puckY - puckpower);
Set("../:puckX", Number(Number(../:puckX) + Number(puckOffset)) + Number(puckAngle));
Set("../:puckZ", 100 - ((360 - ../:puckY) / 4));
if (Number(../:puckZ) < 1) {
Set("../:puckZ", 1);
}
_y = ../:puckY;
_x = ../:puckX;
_xscale = ../:puckZ;
_yscale = ../:puckZ;
if (Number(puckAltitude) > 0) {
puckAltY = (puckAltitude * count) * -1;
}
Set("../:puckYfly", Number(../:puckY) + Number(puckAltY));
setProperty("puck", _y , puckAltY);
if (Number(../:puckSmash) == 1) {
gotoAndPlay ("explode");
} else {
prevFrame();
}
} else {
Set("../:puckSmash", 1);
gotoAndPlay ("explode");
}
Symbol 123 MovieClip Frame 10
setProperty("puck", _y , puckAltY);
play();
Symbol 123 MovieClip Frame 14
gotoAndStop ("wait");
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 10
gotoAndStop (1);
Symbol 139 MovieClip Frame 1
play();
Symbol 139 MovieClip Frame 6
Set("../../:shootOK", 1);
stop();
Symbol 139 MovieClip Frame 7
Set("../../:shootOK", 0);
Set("../../:dx", ../../:puckX - (Number(../../:playerX) + 80));
if ((Number(../../:dx) > Number(-35)) and (Number(../../:dx) < 35)) {
tellTarget ("sfx") {
gotoAndPlay (2);
};
tellTarget ("../../puck") {
puckpower = ../:power;
if (Number(puckpower) > 20) {
puckAltitude = (puckpower - 20) * 2;
}
gotoAndPlay ("shoot");
};
}
play();
Symbol 139 MovieClip Frame 16
tellTarget ("../") {
gotoAndStop ("still");
};
stop();
Symbol 140 MovieClip Frame 1
Set("../:swingOK", 1);
stop();
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 2
play();
Symbol 150 MovieClip Frame 32
gotoAndStop (1);
Symbol 150 MovieClip Frame 33
play();
Symbol 150 MovieClip Frame 64
play();
Symbol 150 MovieClip Frame 96
if (Number(../:start) == 0) {
nextFrame();
} else {
gotoAndStop (1);
}
Symbol 150 MovieClip Frame 97
play();
Symbol 150 MovieClip Frame 192
gotoAndStop (1);
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 2
i = 1;
a = 5;
b = 1.5;
k = 0;
while (Number(i) >= 0) {
Set(("../trail" add i) add ":x_value", getProperty("/trail" add i, _x));
Set(("../trail" add i) add ":vx", 0);
i = i - 1;
}
play();
Symbol 151 MovieClip Frame 3
Set("../trail1:vx", (Number(../trail1:vx) + Number((((Number(../trail0:x_value) + Number(k)) - ../trail1:x_value) * 1) / a)) / b);
Set("../trail1:x_value", Number(../trail1:x_value) + Number(../trail1:vx));
Set("../trail0:x_value", getProperty("../trail0", _x));
Set("../:playerX", ../trail1:x_value);
setProperty("../trail1", _x , ../:playerX);
play();
Symbol 151 MovieClip Frame 4
prevFrame();
Symbol 152 Button
on (press) {
if (Number(swingOK) == 1) {
swingOK = 0;
power = 1;
tellTarget ("/power") {
gotoAndPlay (2);
};
tellTarget ("/trail1") {
gotoAndStop ("hit");
};
}
}
on (release, releaseOutside) {
if (Number(shootOK) == 1) {
tellTarget ("/power") {
gotoAndPlay (5);
};
tellTarget ("/trail1/player") {
nextFrame();
};
} else {
tellTarget ("/trail1") {
gotoAndStop ("still");
};
}
}
on (keyPress "q") {
toggleHighQuality();
if (Number(hq) == 0) {
hq = 1;
} else {
hq = 0;
}
}
on (keyPress "Q") {
toggleHighQuality();
if (Number(hq) == 0) {
hq = 1;
} else {
hq = 0;
}
}
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 4
gotoAndStop (1);
Symbol 157 MovieClip Frame 1
play();
Symbol 157 MovieClip Frame 2
if (Number(../:start) == 1) {
Set("../:goneTime", Number(../:goneTime) + 83);
nowTime = 120000 - ../:goneTime;
if (Number(../:score / ../:extraLevel) >= 500) {
tellTarget ("../board") {
gotoAndPlay ("extratime");
};
Set("../:extraLevel", Number(../:extraLevel) + 1);
Set("../:goneTime", ../:goneTime - 30000);
Set("../:tenSecs", 9);
}
if (Number(nowTime) <= 0) {
nowTime = 0;
Set("../:start", 0);
}
secs = int(nowTime / 1000);
mins = int(secs / 60);
if (Number(mins) > 0) {
secs = secs - (mins * 60);
}
timeTemp = ("0" add mins) add ":";
if (Number(secs) < 10) {
if ((Number(nowTime) <= 10000) and (Number(secs) == Number(../:tenSecs))) {
tellTarget ("sfx") {
gotoAndPlay (2);
};
Set("../:tenSecs", ../:tenSecs - 1);
}
timeTemp = (timeTemp add "0") add secs;
} else {
timeTemp = timeTemp add secs;
}
if (Number(mins) < 1) {
millis = int((nowTime - (secs * 1000)) / 10);
} else {
millis = int((nowTime - (Number(secs * 1000) + Number(mins * 60000))) / 10);
}
timeTemp = (timeTemp add ":") add millis;
time = timeTemp;
}
prevFrame();
Symbol 159 Button
on (release) {
if (Number(hq) == 0) {
toggleHighQuality();
}
stopAllSounds();
gotoAndStop ("ready");
}