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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11929012?noj=FRM11929012-6DC" width="1" height="1"></div>

Clone Commando.swf

This is the info page for
Flash #11340

(Click the ID number above for more basic data on this flash file.)


Text
A Game
by
EirplayGames (c)

Loading

PLay

EirplayGames (c)

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

RELOAD

RELOAD

Hits:

Misses:

<p align="left"><font face="Arial" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Arial" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Want your face here ?
Fancy yourself as a game character?
Star in your own game?

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

www.playpunk.com

The story so far....
The Military Intelligence Agency is a
specialist defence unit used for covert
operation in sensitive hostile territories.
In the MIA’s last mission uncovering WMDs,
it’s top commando agent 001 was captured. He
subsequently managed to escape, not before a
sample of his DNA was taken. MIA suspects
that this DNA was used to create clone copies
of agent 001.
Your mission is to destroy all clones of
yourself and the enemy’s base camp. You will
be armed with a Glok 2000 automatic sniper
rifle and will be wearing Kevlar body armour.
Good luck agent 001.

Instructions:
Shoot anything that moves! You have to eliminate
all the clones and the base guards. Also destroy
any hovering surveillance cameras and parachute
drops. You can only afford 3 missed targets and
your mission is over.
Controls:
Use the mouse to move the crosshairs and left
click to fire. Click on the reload button when
you run out of ammunition.

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop(); no_of_lobs = 8; bulletNo = 0; round = 0; attacks = 0; misses = 0; lobsterHit = 0; totalMisses = 0; activeMisses = 0; totalHits = 0; firing = true; hitsRequired = 4; frame_gap = 30; attackActive = false; chuteActive = false; hit = false; level = 1;
Frame 3
stop();
Frame 5
play(); if (level == 1) { no_of_lobs = 4; hitsRequired = 4; } else if (level == 2) { no_of_lobs = 5; hitsRequired = 7; } else if (level == 3) { no_of_lobs = 5; hitsRequired = 8; frame_gap = 25; } else if (level == 4) { hitsRequired = 10; } else if (level == 5) { no_of_lobs = 6; hitsRequired = 12; frame_gap = 20; } else if (level == 6) { no_of_lobs = 7; hitsRequired = 15; } else if (level == 7) { hitsRequired = 20; frame_gap = 15; } else if (level == 8) { hitsRequired = 25; } else if (level == 9) { hitsRequired = 30; } else if (level == 10) { hitsRequired = 35; frame_gap = 10; } else if (level > 10) { hitsRequired = 45; }
Frame 29
stop(); Mouse.hide();
Instance of Symbol 68 MovieClip "mcLob3" in Frame 29
/* no clip actions */
Instance of Symbol 68 MovieClip "mcLob5" in Frame 29
/* no clip actions */
Instance of Symbol 68 MovieClip "mcLob2" in Frame 29
/* no clip actions */
Instance of Symbol 68 MovieClip "mcLob0" in Frame 29
/* no clip actions */
Instance of Symbol 99 MovieClip "mcCrosshairH" in Frame 29
onClipEvent (enterFrame) { _y = _root._ymouse; this.mcHairsH._x = _root._xmouse - 275; }
Instance of Symbol 103 MovieClip "mcCrosshairV" in Frame 29
onClipEvent (enterFrame) { _x = _root._xmouse; this.mcHairsV._y = _root._ymouse - 200; }
Instance of Symbol 108 MovieClip "mcHotSpot" in Frame 29
onClipEvent (load) { function setActive(num) { if (num == 0) { _root.mcLob0.gotoAndPlay(2); } if (num == 1) { _root.mcLob1.gotoAndPlay(2); } if (num == 2) { _root.mcLob2.gotoAndPlay(2); } if (num == 3) { _root.mcLob3.gotoAndPlay(2); } if (num == 4) { _root.mcLob4.gotoAndPlay(2); } if (num == 5) { _root.mcLob5.gotoAndPlay(2); } if (num == 6) { _root.mcLob6.gotoAndPlay(2); } if (num == 7) { _root.mcLob7.gotoAndPlay(2); } } function setActiveChute(num) { if (num == 0) { _root.mcChute1.gotoAndPlay(2); } if (num == 1) { _root.mcChute2.gotoAndPlay(2); } if (num == 2) { _root.mcChute3.gotoAndPlay(2); } } frame_no = 0; change_frame = 100; hitItem = false; } onClipEvent (enterFrame) { _x = (_root._xmouse + 1); _y = (_root._ymouse + 1); frame_no++; if (frame_no == change_frame) { randomLob = random(_root.no_of_lobs); randomChute = random(3); setActive(randomLob); if (_root.chuteActive == false) { setActiveChute(randomChute); } change_frame = change_frame + _root.frame_gap; } if (_root.activeMisses < 0) { _root.activeMisses = 0; } if (_root.activeMisses > 22) { _root.gotoAndStop("over"); } } onClipEvent (mouseDown) { if (_root.firing == true) { _root.bulletNo++; if (_root.hit == false) { i = 0; while (i < _root.no_of_lobs) { if (this.hitTest(_root["mcLob" + i])) { hitItem = true; gotoAndPlay ("hit"); _root.lobsterHit++; } i++; } i = 1; while (i < 4) { if (this.hitTest(_root["mcChute" + i])) { hitItem = true; gotoAndPlay ("hit"); _root.lobsterHit++; _root["mcChute" + i].gotoAndPlay(140); } i++; } } if (hitItem == false) { gotoAndPlay (15); } eval ("_root.mcBulletRack.mcBullet" + _root.bulletNo)._visible = false; } }
Instance of Symbol 113 MovieClip "mcBulletRack" in Frame 29
onClipEvent (enterFrame) { if (_root.bulletNo == 18) { _root.firing = false; _root.mcReload.gotoAndPlay(2); } }
Frame 30
stop(); Mouse.show(); totalHits = totalHits + lobsterHit; totalMisses = totalMisses + misses; misses = 0; lobsterHit = 0; attacks = 0; attackActive = false; bulletNo = 0; firing = true; hit = false; chuteActive = false; level++;
Frame 31
stop(); Mouse.show(); totalHits = totalHits + lobsterHit;
Symbol 26 Button
on (release) { _root.play(); }
Symbol 27 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndStop(2); }
Symbol 27 MovieClip Frame 2
gotoAndPlay (1);
Symbol 42 Button
on (release) { nextFrame(); }
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 2
_root.attackActive = true;
Symbol 65 MovieClip Frame 73
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.attackActive = false;
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 2
_root.attackActive = true;
Symbol 68 MovieClip Frame 25
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.attackActive = false;
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 2
_root.attackActive = true;
Symbol 73 MovieClip Frame 19
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.attackActive = false;
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 2
_root.chuteActive = true;
Symbol 78 MovieClip Frame 150
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.chuteActive = false; gotoAndStop (1);
Symbol 88 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 2
_root.attackActive = true;
Symbol 88 MovieClip Frame 18
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.attackActive = false;
Symbol 94 Button
on (release) { gotoAndPlay (1); i = 1; while (i < 19) { eval ("_root.mcBulletRack.mcBullet" + i)._visible = true; i++; } _root.bulletNo = 0; _root.firing = true; }
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 2
stop();
Symbol 108 MovieClip Frame 1
this.hitItem = false; stop();
Symbol 108 MovieClip Frame 2
_root.hit = true;
Symbol 108 MovieClip Frame 13
if (_root.lobsterHit == _root.hitsRequired) { _root.gotoAndStop("victory"); } else { _root.hit = false; gotoAndStop (1); }
Symbol 108 MovieClip Frame 25
gotoAndStop (1);
Symbol 120 Button
on (release) { gotoAndPlay ("levelstart"); }
Symbol 126 Button
on (release) { getURL ("http://www.playpunk.com/"); }
Symbol 128 Button
on (release) { gotoAndStop (2); }

Library Items

Symbol 1 GraphicUsed by:10
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:10
Symbol 4 GraphicUsed by:10
Symbol 5 GraphicUsed by:10
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [item7]Uses:1 3 4 5 6 7 8 9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [item6]Uses:12 13
Symbol 15 BitmapUsed by:16 30
Symbol 16 GraphicUses:15Used by:Timeline
Symbol 17 FontUsed by:18 43 92 93 114 115 116 117 123 132
Symbol 18 TextUses:17Used by:Timeline
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Symbol 21 GraphicUsed by:27
Symbol 22 FontUsed by:23 25
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Symbol 26 ButtonUses:24 25Used by:27
Symbol 27 MovieClipUses:20 21 23 26Used by:Timeline
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:Timeline
Symbol 30 GraphicUses:15Used by:Timeline
Symbol 31 GraphicUsed by:42 120 128
Symbol 32 GraphicUsed by:42 120 128
Symbol 33 GraphicUsed by:42 120 128
Symbol 34 GraphicUsed by:42 120 128
Symbol 35 GraphicUsed by:42 120 128
Symbol 36 GraphicUsed by:42 120 128
Symbol 37 GraphicUsed by:42 120 128
Symbol 38 GraphicUsed by:42 120 128
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:42 120 128
Symbol 41 GraphicUsed by:42 120 128
Symbol 42 ButtonUses:31 32 33 34 35 36 37 38 40 41Used by:Timeline
Symbol 43 TextUses:17Used by:Timeline
Symbol 44 BitmapUsed by:46 52 53 66 124 131
Symbol 45 BitmapUsed by:46 50 124 131
Symbol 46 GraphicUses:44 45Used by:Timeline
Symbol 47 SoundUsed by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 GraphicUses:45Used by:Timeline
Symbol 51 BitmapUsed by:52 66
Symbol 52 GraphicUses:44 51Used by:Timeline
Symbol 53 GraphicUses:44Used by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 FontUsed by:56 57 122 130
Symbol 56 EditableTextUses:55Used by:Timeline
Symbol 57 EditableTextUses:55Used by:Timeline
Symbol 58 BitmapUsed by:59
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Symbol 63 MovieClipUses:61 62Used by:65
Symbol 64 SoundUsed by:65
Symbol 65 MovieClipUses:63 64Used by:Timeline
Symbol 66 GraphicUses:44 51Used by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:67 SS1Used by:Timeline
Symbol 69 BitmapUsed by:70
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Symbol 72 GraphicUsed by:73 88
Symbol 73 MovieClipUses:71 72 SS2Used by:Timeline
Symbol 74 GraphicUsed by:78
Symbol 75 BitmapUsed by:77
Symbol 76 BitmapUsed by:77
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Symbol 78 MovieClipUses:74 77Used by:Timeline
Symbol 79 BitmapUsed by:80
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Symbol 81 BitmapUsed by:82
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Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:88
Symbol 88 MovieClipUses:87 72 SS3Used by:Timeline
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:Timeline
Symbol 91 GraphicUsed by:94
Symbol 92 TextUses:17Used by:94
Symbol 93 TextUses:17Used by:94
Symbol 94 ButtonUses:91 92 93Used by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClipUses:96 98Used by:Timeline
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:102
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Symbol 103 MovieClipUses:100 102Used by:Timeline
Symbol 104 GraphicUsed by:108
Symbol 105 GraphicUsed by:108
Symbol 106 SoundUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:104 105 106 107Used by:Timeline
Symbol 109 GraphicUsed by:Timeline
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:110 112Used by:Timeline
Symbol 114 TextUses:17Used by:Timeline
Symbol 115 TextUses:17Used by:Timeline
Symbol 116 EditableTextUses:17Used by:Timeline
Symbol 117 EditableTextUses:17Used by:Timeline
Symbol 118 SoundUsed by:Timeline
Symbol 119 GraphicUsed by:Timeline
Symbol 120 ButtonUses:31 32 33 34 35 36 37 38 40 41Used by:Timeline
Symbol 121 GraphicUsed by:Timeline
Symbol 122 EditableTextUses:55Used by:Timeline
Symbol 123 TextUses:17Used by:Timeline
Symbol 124 GraphicUses:44 45Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 ButtonUses:125Used by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 ButtonUses:31 32 33 34 35 36 37 38 40 41Used by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 EditableTextUses:55Used by:Timeline
Symbol 131 GraphicUses:44 45Used by:Timeline
Symbol 132 TextUses:17Used by:Timeline
Symbol 133 GraphicUsed by:Timeline
Symbol 134 FontUsed by:135 136
Symbol 135 TextUses:134Used by:Timeline
Symbol 136 TextUses:134Used by:Timeline
Streaming Sound 1Used by:Symbol 68 MovieClip
Streaming Sound 2Used by:Symbol 73 MovieClip
Streaming Sound 3Used by:Symbol 88 MovieClip

Instance Names

"mcLob7"Frame 29Symbol 65 MovieClip
"mcLob3"Frame 29Symbol 68 MovieClip
"mcLob5"Frame 29Symbol 68 MovieClip
"mcLob6"Frame 29Symbol 65 MovieClip
"mcLob4"Frame 29Symbol 73 MovieClip
"mcChute1"Frame 29Symbol 78 MovieClip
"mcChute2"Frame 29Symbol 78 MovieClip
"mcChute3"Frame 29Symbol 78 MovieClip
"mcLob2"Frame 29Symbol 68 MovieClip
"mcLob1"Frame 29Symbol 88 MovieClip
"mcLob0"Frame 29Symbol 68 MovieClip
"mcReload"Frame 29Symbol 95 MovieClip
"mcCrosshairH"Frame 29Symbol 99 MovieClip
"mcCrosshairV"Frame 29Symbol 103 MovieClip
"mcHotSpot"Frame 29Symbol 108 MovieClip
"mcBulletRack"Frame 29Symbol 113 MovieClip
"quicksandbase"Symbol 10 MovieClip [item7] Frame 1Symbol 3 MovieClip
"nastyholebase"Symbol 14 MovieClip [item6] Frame 1Symbol 12 MovieClip
"bar"Symbol 27 MovieClip Frame 1Symbol 20 MovieClip
"mcMovingUFO"Symbol 65 MovieClip Frame 2Symbol 63 MovieClip
"mcLob7"Symbol 65 MovieClip Frame 73Symbol 63 MovieClip
"mcHairsH"Symbol 99 MovieClip Frame 1Symbol 98 MovieClip
"mcHairsV"Symbol 103 MovieClip Frame 1Symbol 102 MovieClip
"mcBullet10"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet11"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet12"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet13"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet14"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet15"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet16"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet17"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet18"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet7"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet8"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet6"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet5"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet3"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet1"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet2"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet4"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"mcBullet9"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 10 as "item7"
ExportAssets (56)Timeline Frame 1Symbol 14 as "item6"

Labels

"intro"Frame 2
"instructions"Frame 3
"levelstart"Frame 5
"game"Frame 29
"victory"Frame 30
"over"Frame 31
"loaded"Symbol 27 MovieClip Frame 3
"hit"Symbol 108 MovieClip Frame 2
"nohit"Symbol 108 MovieClip Frame 15

Dynamic Text Variables

levelSymbol 56 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
hitsRequiredSymbol 57 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
lobsterHitSymbol 116 EditableText"<p align="left"><font face="Arial" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
activeMissesSymbol 117 EditableText"<p align="left"><font face="Arial" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
totalHitsSymbol 122 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
totalHitsSymbol 130 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"




http://swfchan.com/3/11340/info.shtml
Created: 7/6 -2019 10:04:10 Last modified: 7/6 -2019 10:04:10 Server time: 06/11 -2024 00:10:33