STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229459 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #11345 |
be less bored. |
click here to play |
skip |
skip |
play |
credits |
WELCOME TO IT'S A DONE DEAL! |
Type in your name and hit "Enter" to begin the game. |
Name here, please. |
Click the green button to play. Click the red button to change name. Click the blue button to transfer points. (Changing name will reset lifetime score.) |
avatar editor |
mini-game mode |
Name here, please. |
Name here, please. |
CURRENT SCORE |
Name here, please. |
LIFETIME SCORE |
male one |
male two |
female one |
female two |
Click the red button to go back. |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
Name here, please. |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
chicken suit |
Name here, please. |
We were cleaning out the Big Deal Prize Closets, |
0 POINTS |
CHRISTOPHER |
prize?? |
prize?? |
prize?? |
prize?? |
prize?? |
prize?? |
prize?? |
prize?? |
Big Prize! |
Click this button to continue>> |
We were cleaning out the Done Deal Prize Closets, and we found these three boxes. |
0 POINTS |
CHRISTOPHER |
From what we can gather, one has a gag prize while the other two have prizes. |
0 POINTS |
CHRISTOPHER |
If you find the top prize, you'll win all the offered points. |
0 POINTS |
CHRISTOPHER |
If you find the second prize, you'll win half the given points. Find the gag and win nothing. |
0 POINTS |
CHRISTOPHER |
With that in mind, select a box. |
0 POINTS |
CHRISTOPHER |
box 1 |
box 2 |
box 3 |
OK, you've selected your box. Now, let's open up a box to see what you didn't pick. |
0 POINTS |
CHRISTOPHER |
YOUR BOX: |
CHRISTOPHER |
0 POINTS |
CHRISTOPHER |
0 POINTS |
CHRISTOPHER |
We were cleaning out the Big Deal Prize Closets, |
Now that you know what's left in the two boxes, would you keep your box or switch? |
0 POINTS |
CHRISTOPHER |
stay |
switch |
Well, you've made your decision. Let's open up that box. |
0 POINTS |
CHRISTOPHER |
0 POINTS |
CHRISTOPHER |
0 POINTS |
CHRISTOPHER |
We were cleaning out the Big Deal Prize Closets, |
Click the button to go to the next round! |
We were cleaning out the Big Deal Prize Closets, |
0 POINTS |
CHRISTOPHER |
Here are seven envelopes, each with dollar bills of either one or two in them. |
0 POINTS |
CHRISTOPHER |
The object of this game is to make $7 or more by picking four envelopes. |
0 POINTS |
CHRISTOPHER |
If you can get to $7, you'll win all the points. |
0 POINTS |
CHRISTOPHER |
Select four envelopes. |
0 POINTS |
CHRISTOPHER |
ENVELOPES: |
TOTAL AMOUNT: $ |
0 POINTS |
CHRISTOPHER |
We were cleaning out the Big Deal Prize Closets, |
0 POINTS |
CHRISTOPHER |
We were cleaning out the Big Deal Prize Closets, |
25 |
2 |
$ |
LOSE |
WIN |
We were cleaning out the Big Deal Prize Closets, |
0 POINTS |
CHRISTOPHER |
Welcome to the Done Deal Video Wall! We just installed it. It's really nice. |
It also lets us do these fancy video graphic games, just like this one! Here's 15 blocks. |
Behind 3 of the blocks say the word "Lose," one says "Win" and the rest have buck values. |
If you can get to $15 or find that Win card, you'll win your points! |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
25 |
Start selecting blocks by clicking on them. |
You found the Lose card. Normally, that would be bad news. But, if you can find another Lose card, you'll win! Click and find another one. |
Nope, sorry. That's not what you're looking for. You lose. |
It's a done deal! You're a winner! |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
10 |
J |
Q |
K |
A |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
J |
Q |
K |
A |
0 POINTS |
CHRISTOPHER |
We were cleaning out the Big Deal Prize Closets, |
0 POINTS |
CHRISTOPHER |
We were cleaning out the Big Deal Prize Closets, |
0 POINTS |
CHRISTOPHER |
Welcome to the Done Deal World Series of Card Picking! We're glad you could join us. |
0 POINTS |
CHRISTOPHER |
We have five cards here. You have to guess if the next card is either high or lower than the one before it. Aces high, deuces low. |
0 POINTS |
CHRISTOPHER |
If you call the card right, you'll get the amount of points listed above each card. If you push, and the card value is the same, you'll get half. |
0 POINTS |
CHRISTOPHER |
With those rules in mind... |
Is the next card higher or lower? |
1000 |
1000 |
1000 |
1000 |
0 POINTS |
CHRISTOPHER |
TOTAL AMOUNT: |
higher |
lower |
1000 |
1000 |
1000 |
0 POINTS |
CHRISTOPHER |
1000 |
1000 |
0 POINTS |
CHRISTOPHER |
1000 |
0 POINTS |
CHRISTOPHER |
It's a done deal! |
0 POINTS |
CHRISTOPHER |
0 POINTS |
CHRISTOPHER |
HALF POINTS |
FULL POINTS |
DOUBLE POINTS |
NO POINTS |
fuck nova |
0 POINTS |
CHRISTOPHER |
We were cleaning out the Big Deal Prize Closets, |
0 POINTS |
CHRISTOPHER |
We here at Done Deal found this neat-o website that lets you create custom dice. |
0 POINTS |
CHRISTOPHER |
With money left over in the Done Deal budget, we decided to make some and create a game. |
0 POINTS |
CHRISTOPHER |
So, our dice have various conditions of points on them: half, full, double or none. |
0 POINTS |
CHRISTOPHER |
Roll the dice and when you get three that are the same, then you'll win what's on the dice. |
roll dice |
0 POINTS |
CHRISTOPHER |
Go ahead and roll the dice and hope you get a good roll! |
0 POINTS |
CHRISTOPHER |
It's been ten rolls, and you haven't made a match. We're going to randomly pick a die to make your own. |
0 POINTS |
CHRISTOPHER |
You've just earned 1,000,000 points! |
Click the button to move to the next round. |
1 |
2 |
3 |
It's time for the Done Deal of the Game. One decision that could make or break you. |
0 POINTS |
CHRISTOPHER |
One curtain contains nothing. One curtain will double your points. |
But one curtain will take away half of your points. So, you have one choice. |
Select a curtain. |
curtain one |
curtain two |
curtain three |
Let's see what's behind your curtain. |
LOSE HALF YOUR POINTS! |
LOSE HALF YOUR POINTS! |
LOSE HALF YOUR POINTS! |
And that's a done deal! Thank you for playing! |
IT'S A DONE DEAL Director - Cory Anotado Producer - Justin Molyneaux Graphics - Cory Anotado, Cayleen Stuski Girl in Chicken Suit - Suzanne Cole Sound Effect Sources; Spanish Ministry of Education and Science, Jay Lewis, Jr, and The Free Sound Project Special Thanks: Sara Allen, Angie Carbo, Mike Dao, Amanda Koehler, Francesca Lo Basso, Timothy Main, Tom Ricchezza, Beth Rice © 2006 Addicting Games. All rights are reserved. This game is not to be hosted on any other website except Addicting Games without expressed written consent of Atom Entertainment, Inc. |
ActionScript [AS1/AS2]
Frame 1function onRemember() { rememberMe_so.data.name = name; rememberMe_so.data.score = score; rememberMe_so.data.gamesplayed = gamesplayed; rememberMe_so.data.lifetimescore = lifetimescore; rememberMe_so.data.gamelock = gamelock; rememberMe_so.flush(5000); rememberMe_so.data.playeravatar = playeravatar; rememberMe_so.data.avatars = avatars; } function onReset() { name = "type name here"; score = 0; gamesplayed = 0; lifetimescore = 0; gamelock = new Array("n", "n", "n", "n", "n", "n", "n", "n", "n", "n"); setupneeded = true; avatars = 4; playeravatar = 1; } gamecount = 0; rememberMe_so = SharedObject.getLocal("remeberCookie"); trace("info..."); trace("Name: " + rememberMe_so.data.name); trace("current score: " + rememberMe_so.data.score); trace("games played: " + rememberMe_so.data.gamesplayed); trace("lifetime score: " + rememberMe_so.data.lifetimescore); trace("gamelock code: " + rememberMe_so.data.gamelock); if (rememberMe_so.data.name != null) { _root.name = rememberMe_so.data.name; _root.score = rememberMe_so.data.score; _root.gamesplayed = rememberMe_so.data.gamesplayed; _root.lifetimescore = rememberMe_so.data.lifetimescore; _root.gamelock = rememberMe_so.data.gamelock; _root.avatars = rememberMe_so.data.avatars; _root.playeravatar = rememberMe_so.data.playeravatar; setupneeded = false; } else { name = "type name here"; score = 0; gamesplayed = 0; lifetimescore = 0; gamelock = new Array("n", "n", "n", "n", "n", "n", "n", "n", "n", "n"); setupneeded = true; avatars = 4; playeravatar = 1; }Frame 141stop();Frame 142function checkAvatar() { avatarface.gotoAndStop(playeravatar); } music = new Sound(); music.attachSound("theme"); music.start(0, 1000); applause = new Sound(); applause.attachSound("applause");Frame 191stop();Frame 192stop(); music.stop(); music.attachSound("setup"); music.start(0, 100); score = score + 0; trace(score); onRemember(); nameMe.onSetFocus = function () { this.text = ""; delete this.onSetFocus; };Frame 193function checkUnlocked() { avatars = 4; gamelock = 0; if (lifetimescore >= 15000) { gamelock = 1; } if (lifetimescore >= 20000) { avatars = 5; } if (lifetimescore >= 25000) { gamelock = 2; } if (lifetimescore >= 35000) { avatars = 7; } if (lifetimescore >= 40000) { avatars = 9; } if (lifetimescore >= 45000) { avatars = 10; } if (lifetimescore >= 50000) { gamelock = 3; } if (lifetimescore >= 65000) { avatars = 12; } if (lifetimescore >= 70000) { avatars = 14; } if (lifetimescore >= 75000) { gamelock = 4; } if (lifetimescore >= 80000) { avatars = 16; } if (lifetimescore >= 90000) { avatars = 18; } if (lifetimescore >= 100000) { gamelock = 5; } trace("Avatars:" + avatars); trace("Games:" + games); trace("==CHECK UNLOCKED RUN=="); } stop(); minigamemode = false; checkAvatar(); music.stop(); music.attachSound("setup"); music.start(0, 100); gamecount = 0; games = new Array(1, 2, 3, 4, 5); onRemember();Frame 194stop(); avatar5 = "20000\rpoints"; avatar6 = "35000\rpoints"; avatar7 = "35000\rpoints"; avatar8 = "40000\rpoints"; avatar9 = "40000\rpoints"; avatar10 = "45000\rpoints"; avatar11 = "65000\rpoints"; avatar12 = "65000\rpoints"; avatar13 = "70000\rpoints"; avatar14 = "70000\rpoints"; avatar15 = "80000\rpoints"; avatar16 = "80000\rpoints"; avatar17 = "90000\rpoints"; avatar18 = "90000\rpoints"; if (avatars >= 5) { avatar5 = "ninja\rsuit"; } if (avatars >= 7) { avatar6 = "vampire\rmale"; avatar7 = "vampire\rfemale"; } if (avatars >= 9) { avatar8 = "pirate\rmale"; avatar9 = "pirate\rfemale"; } if (avatars >= 10) { avatar10 = "bunny\rsuit"; } if (avatars >= 12) { avatar11 = "gangsta\rmale"; avatar12 = "gangsta\rfemale"; } if (avatars >= 14) { avatar13 = "punk\rmale"; avatar14 = "punk\rfemale"; } if (avatars >= 16) { avatar15 = "deejay\rmale"; avatar16 = "deejay\rfemale"; } if (avatars >= 18) { avatar17 = "chicken\rguy"; avatar18 = "chicken\rgal"; }Frame 195stop(); game1 = "15000\rpoints"; game2 = "25000\rpoints"; game3 = "50000\rpoints"; game4 = "75000\rpoints"; game5 = "100000\rpoints"; if (gamelock >= 1) { game1 = "seven\rdollars"; } if (gamelock >= 2) { game2 = "three\rboxes"; } if (gamelock >= 3) { game3 = "keep\rrollin'"; } if (gamelock >= 4) { game4 = "take your\rpick"; } if (gamelock >= 5) { game5 = "higher\rlower"; }Frame 196music.stop("setup"); music.attachSound("game"); music.start(0, 100);Frame 215trace(minigamemode); if (minigamemode != true) { gamecount++; gametemp = Number(random(games.length)); gameselect = games[gametemp]; trace("gameselect = " + gameselect); trace("gamecount: " + gamecount); games.splice(gametemp, 1); trace(games); } if (_root.gamecount == 2) { gotoAndPlay (462); } else if (gameselect == 1) { gotoAndPlay (226); } else if (gameselect == 2) { gotoAndPlay (276); } else if (gameselect == 3) { gotoAndPlay (321); } else if (gameselect == 4) { gotoAndPlay (366); } else if (gameselect == 5) { gotoAndPlay (414); }Frame 226checkAvatar(); caseamount = new Array("Big Prize!", "Prize!", "Gag!"); trace("prize array length: " + caseamount.length); x = 1; while (x < 4) { caselength = caseamount.length; casepick = random(caselength); tellTarget ("box" + x) { prizeamount = _root.caseamount[_root.casepick]; trace((("Box" + _root.x) + " = ") + prizeamount); }; caseamount.splice(casepick, 1); x++; } prizevalue = new Array(1000, 1000, 1000, 1000, 1000, 2500, 2000, 2000, 2500, 5000); pickprize = Number(random(10)); prize = ("You are playing for up to " + prizevalue[pickprize]) + " points."; gamevalue = prizevalue[pickprize];Frame 245stop();Frame 246stop();Frame 247stop();Frame 248stop();Frame 249stop();Frame 250stop();Frame 251stop();Frame 252_root.revealbutton._visible = false; trace(_root.revealbutton._visible); if (mybox == 1) { revealed = Number(random(2) + 1); if (revealed == 1) { box2.play(); showedbox = 2; } else { box3.play(); showedbox = 3; } } if (mybox == 2) { revealed = Number(random(2) + 1); if (revealed == 1) { box1.play(); showedbox = 1; } else { box3.play(); showedbox = 3; } } if (mybox == 3) { revealed = Number(random(2) + 1); if (revealed == 1) { box1.play(); showedbox = 1; } else { box2.play(); showedbox = 2; } } stop();Frame 253stop(); if (showedbox == 1) { box1._visible = false; if (box1.prizeamount == "Big Prize!") { comment = 1; } else if (box1.prizeamount == "Prize!") { comment = 2; } else if (box1.prizeamount == "Gag!") { comment = 3; } } else if (showedbox == 2) { box2._visible = false; if (box2.prizeamount == "Big Prize!") { comment = 1; } else if (box2.prizeamount == "Prize!") { comment = 2; } else if (box2.prizeamount == "Gag!") { comment = 3; } } else if (showedbox == 3) { box3._visible = false; if (box3.prizeamount == "Big Prize!") { comment = 1; } else if (box3.prizeamount == "Prize!") { comment = 2; } else if (box3.prizeamount == "Gag!") { comment = 3; } } if (comment == 1) { display = "There went the big prize. But..."; } else if (comment == 2) { display = "The normal prize is gone, so..."; } else if (comment == 3) { display = "Whoa! The gag is gone! So..."; }Frame 254stop();Frame 255stop();Frame 256_root.revealbutton._visible = false; trace(_root.revealbutton._visible); if (mybox == 1) { box1.play(); myresult = box1.prizeamount; } if (mybox == 2) { box2.play(); myresult = box2.prizeamount; } if (mybox == 3) { box3.play(); myresult = box3.prizeamount; } stop();Frame 257if (myresult == "Big Prize!") { score = score + gamevalue; comment = ("Congratulations! You've earned " + gamevalue) + " points!"; applause.start(); } else if (myresult == "Prize!") { score = score + (gamevalue / 2); comment = ("Congratulations! You've earned " + (gamevalue / 2)) + " points."; applause.start(); } else if (myresult == "Gag!") { commment = "Sorry, you've earned no points."; mybox = "Sorry, you've earned no points."; showedbox = "Sorry, you've earned no points."; } branch = Number(random(30) + 1); onRemember(); stop();Frame 275gamecount = gamecount + 1; if (minigamemode == true) { gotoAndPlay (193); } else { gotoAndPlay (215); }Frame 276checkAvatar(); prizevalue = new Array(2000, 2000, 2000, 2000, 2000, 5000, 4000, 4000, 5000, 10000); pickprize = Number(random(10)); prize = ("You are playing for " + prizevalue[pickprize]) + " points."; gamevalue = prizevalue[pickprize];Frame 295stop();Frame 296stop();Frame 297stop();Frame 298envelopecount = 4; var envelopeamount = new Number(0); stop();Frame 299function SarahKatzianer() { if (envelopecount == 0) { play(); } } _root.checkit = 0; caseamount = new Array(1, 1, 1, 1, 2, 2, 2); caselength = 0; casepick = 0; x = 1; while (x < 8) { caselength = caseamount.length; casepick = Number(random(caselength)); tellTarget ("envelope" + _root.x) { trace("envelope" + _root.x); var dolla = new Number(0); trace("caseamount.casepick = " + _root.caseamount[_root.casepick]); if (_root.caseamount[_root.casepick] == 1) { dolla = 1; } else { dolla = 2; } trace((("envelope" + _root.x) + " = ") + dolla); }; caseamount.splice(casepick, 1); trace("prize array length: " + caselength); trace(_root.checkit); x++; } button1._visible = true; button2._visible = true; button3._visible = true; button4._visible = true; button5._visible = true; button6._visible = true; button7._visible = true; trace("envelope1:" + envelope1.dolla); trace("envelope2:" + envelope2.dolla); trace("envelope3:" + envelope3.dolla); trace("envelope4:" + envelope4.dolla); trace("envelope5:" + envelope5.dolla); trace("envelope6:" + envelope6.dolla); trace("envelope7:" + envelope7.dolla); stop();Frame 300button1._visible = false; button2._visible = false; button3._visible = false; button4._visible = false; button5._visible = false; button6._visible = false; button7._visible = false; if (envelopeamount >= 7) { comment = "You win the points! Congratulations"; score = score + gamevalue; applause.start(); } else { comment = "Sorry, you didn't get it."; } branch = Number(random(30) + 1); onRemember(); stop();Frame 320gamecount = gamecount + 1; if (minigamemode == true) { gotoAndPlay (193); } else { gotoAndPlay (215); } if (envelopeamount >= 7) { comment = "You win the points! Congratulations"; score = score + gamevalue; } else { comment = "Sorry, you didn't get it."; } branch = Number(random(30) + 1); onRemember(); stop();Frame 321function WinCheck() { trace(_root.typscore); if (_root.typscore > 14) { _root.gotoAndPlay("typ_win"); } } checkAvatar(); prizevalue = new Array(1000, 2000, 1000, 10000, 1000, 2500, 2000, 1000, 2500, 25000); pickprize = Number(random(10)); prize = ("You are playing for up to " + prizevalue[pickprize]) + " points."; gamevalue = prizevalue[pickprize]; cardsamount = new Array("W", "L", "L", "L", 1, 1, 2, 2, 3, 3, 3, 4, 4, 5, 5); x = 1; while (x < 16) { cardslength = cardsamount.length; cardspick = random(cardslength); tellTarget ("card" + x) { gotoAndStop (1); blocknumber = _root.x; dollaramount = _root.cardsamount[_root.cardspick]; trace((_root.x + ": ") + dollaramount); }; cardsamount.splice(cardspick, 1); x++; } first = true; _root.lostfirst = false;Frame 340stop();Frame 341function WinCheck() { trace(_root.typscore); if (_root.typscore > 14) { _root.gotoAndPlay("typ_win"); } } cardsamount = new Array("W", "L", "L", "L", 1, 1, 2, 2, 3, 3, 3, 4, 4, 5, 5); x = 1; while (x < 16) { cardslength = cardsamount.length; cardspick = random(cardslength); tellTarget ("card" + x) { gotoAndStop (1); blocknumber = _root.x; dollaramount = _root.cardsamount[_root.cardspick]; trace((_root.x + ": ") + dollaramount); }; cardsamount.splice(cardspick, 1); x++; } stop(); first = true; _root.lostfirst = false;Frame 342stop();Frame 343stop();Frame 344stop();Frame 345stop(); typscore = 0;Frame 346stop();Frame 347stop();Frame 348stop(); applause.start(); score = score + gamevalue;Frame 365gamecount = gamecount + 1; if (minigamemode == true) { gotoAndPlay (193); } else { gotoAndPlay (215); }Frame 366checkAvatar(); prizevalue = new Array(2000, 2000, 2000, 2000, 4000, 4000, 4000, 8000, 8000, 20000); pickprize = Number(random(10)); prize = ("You are playing for up to " + prizevalue[pickprize]) + " points."; gamevalue = prizevalue[pickprize]; percard = gamevalue / 4; card1.gotoAndStop(1); card2.gotoAndStop(1); card3.gotoAndStop(1); card4.gotoAndStop(1); card5.gotoAndStop(1);Frame 386stop();Frame 387stop();Frame 388stop();Frame 389stop();Frame 390stop();Frame 391function whichCard() { trace("===RUNNING whichCard()==="); trace(("===DOLLARAMOUNT: " + dollaramount) + "==="); if ((dollaramount > 0) && (dollaramount < 14)) { suit = "Clubs"; } else if ((dollaramount > 13) && (dollaramount < 27)) { suit = "Hearts"; } else if ((dollaramount > 26) && (dollaramount < 40)) { suit = "Diamonds"; } else if ((dollaramount > 39) && (dollaramount < 53)) { suit = "Spades"; } if ((((dollaramount == 1) || (dollaramount == 14)) || (dollaramount == 27)) || (dollaramount == 40)) { value = 2; valuename = "Two"; } else if ((((dollaramount == 2) || (dollaramount == 15)) || (dollaramount == 28)) || (dollaramount == 41)) { value = 3; valuename = "Three"; } else if ((((dollaramount == 3) || (dollaramount == 16)) || (dollaramount == 29)) || (dollaramount == 42)) { value = 4; valuename = "Four"; } else if ((((dollaramount == 4) || (dollaramount == 17)) || (dollaramount == 30)) || (dollaramount == 43)) { value = 5; valuename = "Five"; } else if ((((dollaramount == 5) || (dollaramount == 18)) || (dollaramount == 31)) || (dollaramount == 44)) { value = 6; valuename = "Six"; } else if ((((dollaramount == 6) || (dollaramount == 19)) || (dollaramount == 32)) || (dollaramount == 45)) { value = 7; valuename = "Seven"; } else if ((((dollaramount == 7) || (dollaramount == 20)) || (dollaramount == 33)) || (dollaramount == 46)) { value = 8; valuename = "Eight"; } else if ((((dollaramount == 8) || (dollaramount == 21)) || (dollaramount == 34)) || (dollaramount == 47)) { value = 9; valuename = "Nine"; } else if ((((dollaramount == 9) || (dollaramount == 22)) || (dollaramount == 35)) || (dollaramount == 48)) { value = 10; valuename = "Ten"; } else if ((((dollaramount == 10) || (dollaramount == 23)) || (dollaramount == 36)) || (dollaramount == 49)) { value = 11; valuename = "Jack"; } else if ((((dollaramount == 11) || (dollaramount == 24)) || (dollaramount == 37)) || (dollaramount == 50)) { value = 12; valuename = "Queen"; } else if ((((dollaramount == 12) || (dollaramount == 25)) || (dollaramount == 38)) || (dollaramount == 51)) { value = 13; valuename = "King"; } else if ((((dollaramount == 13) || (dollaramount == 26)) || (dollaramount == 39)) || (dollaramount == 52)) { value = 14; valuename = "Ace"; } } stop(); csscore = 0; ding = new Sound(); ding.attachSound("ding"); buzz = new Sound(); buzz.attachSound("buzz"); deckofcards = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52); trace(deckofcards); x = 1; while (x < 6) { trace("go around " + x); cardslength = deckofcards.length; cardspick = random(cardslength); dollaramount = deckofcards[cardspick]; if (x == 1) { cardvar1 = dollaramount; _root.whichCard(); trace((((value + ": ") + valuename) + " of ") + suit); cardvalue1 = value; card1.gotoAndStop(dollaramount + 1); } if (x == 2) { cardvar2 = dollaramount; _root.whichCard(); trace((((value + ": ") + valuename) + " of ") + suit); cardvalue2 = value; } if (x == 3) { cardvar3 = dollaramount; _root.whichCard(); trace((((value + ": ") + valuename) + " of ") + suit); cardvalue3 = value; } if (x == 4) { cardvar4 = dollaramount; _root.whichCard(); cardvalue4 = value; trace((((value + ": ") + valuename) + " of ") + suit); } if (x == 5) { cardvar5 = dollaramount; _root.whichCard(); cardvalue5 = value; trace((((value + ": ") + valuename) + " of ") + suit); } deckofcards.splice(cardspick, 1); x++; } stop();Frame 392stop(); card2.gotoAndStop(cardvar2 + 1);Frame 393stop(); card3.gotoAndStop(cardvar3 + 1);Frame 394stop(); card4.gotoAndStop(cardvar4 + 1);Frame 395stop(); score = score + csscore; if (score > 0) { applause.start(); } card5.gotoAndStop(cardvar5 + 1);Frame 413gamecount = gamecount + 1; if (minigamemode == true) { gotoAndPlay (193); } else { gotoAndPlay (215); }Frame 414checkAvatar(); prizevalue = new Array(2000, 2000, 2000, 2000, 4000, 4000, 4000, 8000, 8000, 20000); pickprize = Number(random(10)); prize = ("You are playing for up to " + prizevalue[pickprize]) + " points."; gamevalue = prizevalue[pickprize]; die1.gotoAndStop(5); die2.gotoAndStop(5); die3.gotoAndStop(5);Frame 433stop();Frame 434stop();Frame 435stop();Frame 436stop();Frame 437stop(); rollcount = 0;Frame 438stop();Frame 439stop();Frame 440if (die1value == 1) { pointshere = gamevalue / 2; score = score + pointshere; } if (die1value == 2) { pointshere = gamevalue; score = score + pointshere; } if (die1value == 3) { pointshere = gamevalue * 2; score = score + pointshere; } if (die1value == 4) { pointshere = 0; score = score + pointshere; } comment = ("You've just earned " + pointshere) + " points."; stop();Frame 458gamecount = gamecount + 1; if (minigamemode == true) { gotoAndPlay (193); } else { gotoAndPlay (215); }Frame 462music.stop("game"); music.attachSound("donedeal"); music.start(0, 100); checkAvatar();Frame 481stop();Frame 482stop(); if (score == 0) { bigdeal_noscore = "One curtain will give you 1000 points.\rOne curtain will give you 10000 points."; } else { bigdeal_noscore = "One curtain will double your score.\rOne curtain will do nothing."; }Frame 483stop(); if (score == 0) { bigdeal_noscore = "One curtain will leave you with nothing.\rSo, you have one choice."; } else { bigdeal_noscore = "One curtain will take half your points away.\rSo, you have one choice."; }Frame 484stop();Frame 485stop();Frame 494bigdeal = Number(random(3) + 1); music.stop(); if (score == 0) { if (bigdeal == 1) { consequence = "NOTHING!"; } else if (bigdeal == 2) { consequence = "1000 POINTS!"; score = score + 1000; } else if (bigdeal == 3) { consequence = "10000 POINTS!"; score = score + 10000; } } else if (bigdeal == 1) { consequence = "NOTHING!"; } else if (bigdeal == 2) { consequence = "DOUBLE YOUR POINTS!"; score = score * 2; } else if (bigdeal == 3) { consequence = "LOSE HALF YOUR POINTS!"; score = score - (score / 2); }Frame 512music.attachSound("theme"); music.start(0, 100); stop();Frame 513stop();Frame 532gamecount = 0; gotoAndPlay (193);Frame 533music.stop(); music.start(0, 1000); stop();Symbol 17 Buttonon (release) { _root.play(); }Symbol 18 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 18 MovieClip Frame 2gotoAndPlay (1);Symbol 39 Buttonon (release) { getURL ("http://www.addictinggames.com", _blank); }Symbol 40 MovieClip Frame 74_root.play();Symbol 48 Buttonon (release) { gotoAndPlay ("curtains"); }Symbol 59 Buttonon (release) { if (setupneeded == true) { gotoAndStop (192); } else { gotoAndStop (193); } }Symbol 60 Buttonon (release) { gotoAndStop (533); }Symbol 79 Buttonon (keyPress "<Enter>") { play(); }Symbol 82 Buttonon (release) { onReset(); gotoAndStop (192); }Symbol 83 Buttonon (release) { play(); }Symbol 84 Buttonon (release) { if (gamelock > 0) { gotoAndStop (195); } }Symbol 93 Buttonon (release) { music.stop(); music.attachSound("game"); music.start(0, 1000); gotoAndPlay (196); }Symbol 94 Buttonon (release) { lifetimescore = lifetimescore + score; score = 0; onRemember(); checkUnlocked(); }Symbol 114 MovieClip Frame 1stop();Symbol 114 MovieClip Frame 2stop();Symbol 114 MovieClip Frame 3stop();Symbol 114 MovieClip Frame 4stop();Symbol 114 MovieClip Frame 5stop();Symbol 114 MovieClip Frame 6stop();Symbol 114 MovieClip Frame 7stop();Symbol 114 MovieClip Frame 8stop();Symbol 114 MovieClip Frame 9stop();Symbol 114 MovieClip Frame 10stop();Symbol 114 MovieClip Frame 11stop();Symbol 114 MovieClip Frame 12stop();Symbol 114 MovieClip Frame 13stop();Symbol 114 MovieClip Frame 14stop();Symbol 114 MovieClip Frame 15stop();Symbol 114 MovieClip Frame 16stop();Symbol 114 MovieClip Frame 17stop();Symbol 114 MovieClip Frame 18stop();Symbol 115 Buttonon (release) { playeravatar = 1; checkAvatar(); }Symbol 117 Buttonon (release) { playeravatar = 2; checkAvatar(); }Symbol 119 Buttonon (release) { playeravatar = 3; checkAvatar(); }Symbol 121 Buttonon (release) { playeravatar = 4; checkAvatar(); }Symbol 123 Buttonon (release) { if (avatars >= 6) { playeravatar = 6; checkAvatar(); } }Symbol 124 Buttonon (release) { if (avatars >= 7) { playeravatar = 7; checkAvatar(); } }Symbol 125 Buttonon (release) { if (avatars >= 8) { playeravatar = 8; checkAvatar(); } }Symbol 126 Buttonon (release) { if (avatars >= 9) { playeravatar = 9; checkAvatar(); } }Symbol 127 Buttonon (release) { if (avatars >= 11) { playeravatar = 11; checkAvatar(); } }Symbol 128 Buttonon (release) { if (avatars >= 12) { playeravatar = 12; checkAvatar(); } }Symbol 129 Buttonon (release) { if (avatars >= 13) { playeravatar = 13; checkAvatar(); } }Symbol 130 Buttonon (release) { if (avatars >= 14) { playeravatar = 14; checkAvatar(); } }Symbol 132 Buttonon (release) { gotoAndStop (193); }Symbol 133 Buttonon (release) { if (avatars >= 5) { playeravatar = 5; checkAvatar(); } }Symbol 135 Buttonon (release) { if (avatars >= 10) { playeravatar = 10; checkAvatar(); } }Symbol 136 Buttonon (release) { if (avatars >= 15) { playeravatar = 15; checkAvatar(); } }Symbol 137 Buttonon (release) { if (avatars >= 16) { playeravatar = 16; checkAvatar(); } }Symbol 138 Buttonon (release) { if (avatars >= 17) { playeravatar = 17; checkAvatar(); } }Symbol 139 Buttonon (release) { if (avatars >= 18) { playeravatar = 18; checkAvatar(); } }Symbol 155 Buttonon (release) { if (gamelock >= 5) { minigamemode = true; gameselect = 4; gotoAndPlay (196); } }Symbol 157 Buttonon (release) { if (gamelock >= 4) { minigamemode = true; gameselect = 3; gotoAndPlay (196); } }Symbol 159 Buttonon (release) { if (gamelock >= 3) { minigamemode = true; gameselect = 5; gotoAndPlay (196); } }Symbol 161 Buttonon (release) { if (gamelock >= 2) { minigamemode = true; gameselect = 1; gotoAndPlay (196); } }Symbol 163 Buttonon (release) { if (gamelock >= 1) { minigamemode = true; gameselect = 2; gotoAndPlay (196); } }Symbol 166 Buttonon (keyPress "<Enter>") { play(); }Symbol 171 Buttonon (release) { play(); } on (keyPress "<Enter>") { play(); } on (keyPress "<Space>") { play(); }Symbol 186 MovieClip Frame 1stop();Symbol 186 MovieClip Frame 23_root.revealbutton._visible = true; trace(_root.revealbutton._visible); stop();Symbol 204 Buttonon (release) { mybox = 1; play(); }Symbol 205 Buttonon (release) { mybox = 3; play(); }Symbol 206 Buttonon (release) { mybox = 2; play(); }Symbol 213 Buttonon (release) { play(); _root.revealbutton._visible = false; } on (keyPress "<Enter>") { play(); _root.revealbutton._visible = false; } on (keyPress "<Space>") { play(); _root.revealbutton._visible = false; }Symbol 224 Buttonon (release) { play(); }Symbol 226 Buttonon (release) { if (mybox == 1) { if (showedbox == 2) { mybox = 3; } else if (showedbox == 3) { mybox = 2; } } else if (mybox == 2) { if (showedbox == 1) { mybox = 3; } else if (showedbox == 3) { mybox = 1; } } else if (mybox == 3) { if (showedbox == 1) { mybox = 2; } else if (showedbox == 2) { mybox = 1; } } play(); }Symbol 259 MovieClip Frame 1stop();Symbol 259 MovieClip Frame 35stop(); _root.envelopeadd = dolla; _root.envelopeamount = _root.envelopeamount + _root.envelopeadd; _root.SarahKatzianer();Symbol 284 Buttonon (release) { envelopecount = envelopecount - 1; button6._visible = false; envelope6.play(); }Symbol 288 Buttonon (release) { envelopecount = envelopecount - 1; button4._visible = false; envelope4.play(); }Symbol 292 Buttonon (release) { envelopecount = envelopecount - 1; button2._visible = false; envelope2.play(); }Symbol 296 Buttonon (release) { envelopecount = envelopecount - 1; button7._visible = false; envelope7.play(); }Symbol 300 Buttonon (release) { envelopecount = envelopecount - 1; button5._visible = false; envelope5.play(); }Symbol 304 Buttonon (release) { envelopecount = envelopecount - 1; button3._visible = false; envelope3.play(); }Symbol 308 Buttonon (release) { envelopecount = envelopecount - 1; button1._visible = false; envelope1.play(); }Symbol 333 MovieClip Frame 1stop();Symbol 333 MovieClip Frame 10if (dollaramount == "W") { gotoAndPlay (12); } else if (dollaramount == "L") { gotoAndPlay (11); } else if (_root.lostfirst == true) { _root.gotoAndPlay("typ_lose2"); stop(); } else { _root.ding.start(); _root.first = false; _root.typscore = _root.typscore + dollaramount; _root.WinCheck(); stop(); }Symbol 333 MovieClip Frame 11if (_root.lostfirst == true) { _root.gotoAndPlay("typ_win"); } else if (_root.first == true) { _root.gotoAndPlay("typ_lose1"); _root.lostfirst = true; trace(_root.lostfirst); _root.first == false; } else { _root.gotoAndPlay("typ_lose2"); } stop();Symbol 333 MovieClip Frame 12_root.gotoAndPlay("typ_win"); stop();Symbol 343 Buttonon (release) { card1.gotoAndPlay(2); button1._visible = false; }Symbol 345 Buttonon (release) { card2.gotoAndPlay(2); button2._visible = false; }Symbol 347 Buttonon (release) { card3.gotoAndPlay(2); button3._visible = false; }Symbol 349 Buttonon (release) { card4.gotoAndPlay(2); button4._visible = false; }Symbol 351 Buttonon (release) { card5.gotoAndPlay(2); button5._visible = false; }Symbol 353 Buttonon (release) { card6.gotoAndPlay(2); button6._visible = false; }Symbol 355 Buttonon (release) { card7.gotoAndPlay(2); button7._visible = false; }Symbol 357 Buttonon (release) { card8.gotoAndPlay(2); button8._visible = false; }Symbol 359 Buttonon (release) { card9.gotoAndPlay(2); button9._visible = false; }Symbol 361 Buttonon (release) { card10.gotoAndPlay(2); button10._visible = false; }Symbol 363 Buttonon (release) { card11.gotoAndPlay(2); button11._visible = false; }Symbol 365 Buttonon (release) { card12.gotoAndPlay(2); button12._visible = false; }Symbol 367 Buttonon (release) { card13.gotoAndPlay(2); button13._visible = false; }Symbol 369 Buttonon (release) { card14.gotoAndPlay(2); button14._visible = false; }Symbol 371 Buttonon (release) { card15.gotoAndPlay(2); button15._visible = false; }Symbol 376 Buttonon (release) { gotoAndPlay ("typ_close"); } on (keyPress "<Enter>") { gotoAndPlay ("typ_close"); } on (keyPress "<Space>") { gotoAndPlay ("typ_close"); }Symbol 413 MovieClip Frame 1stop();Symbol 413 MovieClip Frame 54gotoAndStop (1);Symbol 441 Buttonon (release) { if (cardvalue2 > cardvalue1) { csscore = csscore + percard; ding.start(); } else if (cardvalue2 == cardvalue1) { csscore = csscore + (percard / 2); ding.start(); } else { buzz.start(); } play(); }Symbol 442 Buttonon (release) { if (cardvalue2 < cardvalue1) { csscore = csscore + percard; ding.start(); } else if (cardvalue2 == cardvalue1) { csscore = csscore + (percard / 2); ding.start(); } else { buzz.start(); } play(); }Symbol 451 Buttonon (release) { if (cardvalue3 > cardvalue2) { csscore = csscore + percard; ding.start(); } else if (cardvalue3 == cardvalue2) { csscore = csscore + (percard / 2); ding.start(); } else { buzz.start(); } play(); }Symbol 452 Buttonon (release) { if (cardvalue3 < cardvalue2) { csscore = csscore + percard; ding.start(); } else if (cardvalue3 == cardvalue2) { csscore = csscore + (percard / 2); ding.start(); } else { buzz.start(); } play(); }Symbol 458 Buttonon (release) { if (cardvalue4 > cardvalue3) { csscore = csscore + percard; ding.start(); } else if (cardvalue4 == cardvalue3) { csscore = csscore + (percard / 2); ding.start(); } else { buzz.start(); } play(); }Symbol 459 Buttonon (release) { if (cardvalue4 < cardvalue3) { csscore = csscore + percard; ding.start(); } else if (cardvalue4 == cardvalue3) { csscore = csscore + (percard / 2); ding.start(); } else { buzz.start(); } play(); }Symbol 464 Buttonon (release) { if (cardvalue5 > cardvalue4) { csscore = csscore + percard; ding.start(); } else if (cardvalue5 == cardvalue4) { csscore = csscore + (percard / 2); ding.start(); } else { buzz.start(); } play(); }Symbol 465 Buttonon (release) { if (cardvalue5 < cardvalue4) { csscore = csscore + percard; ding.start(); } else if (cardvalue5 == cardvalue4) { csscore = csscore + (percard / 2); ding.start(); } else { buzz.start(); } play(); }Symbol 480 MovieClip Frame 1stop();Symbol 480 MovieClip Frame 2stop();Symbol 480 MovieClip Frame 3stop();Symbol 480 MovieClip Frame 4stop();Symbol 480 MovieClip Frame 5stop();Symbol 496 Buttonon (release) { rollcount = rollcount + 1; die1._visible = false; die2._visible = false; die3._visible = false; dice = new Sound(); dice.attachSound("dice"); dice.start(); dice.onSoundComplete = function () { die1value = Number(random(4) + 1); die2value = Number(random(4) + 1); die3value = Number(random(4) + 1); die1._visible = true; die2._visible = true; die3._visible = true; die1.gotoAndStop(die1value); die2.gotoAndStop(die2value); die3.gotoAndStop(die3value); if ((die1value == die3value) && (die1value == die2value)) { gotoAndPlay ("check"); } else if (rollcount == 10) { gotoAndPlay ("overtime"); } else { stop(); } }; }Symbol 501 Buttonon (release) { temppick = Number(random(3) + 1); if (temppick == 1) { die2value = die1value; die3value = die1value; } else if (temppick == 2) { die1value = die2value; die3value = die2value; } else if (temppick == 3) { die1value = die3value; die2value = die3value; } die1.gotoAndStop(die1value); die2.gotoAndStop(die2value); die3.gotoAndStop(die3value); play(); } on (keyPress "<Enter>") { temppick = Number(random(3) + 1); if (temppick == 1) { die2value = die1value; die3value = die1value; } else if (temppick == 2) { die1value = die2value; die3value = die2value; } else if (temppick == 3) { die1value = die3value; die2value = die3value; } die1.gotoAndStop(die1value); die2.gotoAndStop(die2value); die3.gotoAndStop(die3value); play(); } on (keyPress "<Space>") { temppick = Number(random(3) + 1); if (temppick == 1) { die2value = die1value; die3value = die1value; } else if (temppick == 2) { die1value = die2value; die3value = die2value; } else if (temppick == 3) { die1value = die3value; die2value = die3value; } die1.gotoAndStop(die1value); die2.gotoAndStop(die2value); die3.gotoAndStop(die3value); play(); }Symbol 522 Buttonon (release) { play(); } on (keyPress "<Enter>") { play(); } on (keyPress "<Space>") { play(); }Symbol 537 Buttonon (release) { gotoAndPlay (142); }
Library Items
Symbol 1 Sound [theme] | ||
Symbol 2 Sound [game] | ||
Symbol 3 Sound [donedeal] | ||
Symbol 4 Sound [setup] | ||
Symbol 5 Sound [applause] | ||
Symbol 6 Sound [dice] | ||
Symbol 7 Sound [ding] | ||
Symbol 8 Sound [buzz] | ||
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:18 |
Symbol 11 Graphic | Used by:18 | |
Symbol 12 Graphic | Used by:18 | |
Symbol 13 Graphic | Used by:17 | |
Symbol 14 Graphic | Used by:17 | |
Symbol 15 Graphic | Used by:17 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 Button | Uses:13 14 15 16 | Used by:18 |
Symbol 18 MovieClip | Uses:10 11 12 17 | Used by:Timeline |
Symbol 19 Font | Used by:21 | |
Symbol 20 Font | ||
Symbol 21 Text | Uses:19 | Used by:22 |
Symbol 22 MovieClip | Uses:21 | Used by:Timeline |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:Timeline |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:40 |
Symbol 27 Graphic | Used by:28 40 | |
Symbol 28 MovieClip | Uses:27 | Used by:40 |
Symbol 29 Sound | Used by:40 | |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:40 |
Symbol 32 Graphic | Used by:33 39 | |
Symbol 33 MovieClip | Uses:32 | Used by:39 |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:39 |
Symbol 36 Graphic | Used by:39 | |
Symbol 37 Font | Used by:38 | |
Symbol 38 EditableText | Uses:37 | Used by:39 |
Symbol 39 Button | Uses:33 35 36 38 32 | Used by:40 |
Symbol 40 MovieClip | Uses:26 28 27 29 31 39 | Used by:Timeline |
Symbol 41 Graphic | Used by:48 | |
Symbol 42 Font | Used by:43 45 72 88 89 91 154 165 168 220 235 238 313 318 334 416 419 433 434 435 436 445 446 447 453 454 460 483 507 521 523 530 531 533 | |
Symbol 43 EditableText | Uses:42 | Used by:48 |
Symbol 44 Graphic | Used by:48 | |
Symbol 45 EditableText | Uses:42 | Used by:48 |
Symbol 46 Graphic | Used by:48 | |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 Button | Uses:41 43 44 45 46 47 | Used by:Timeline |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:Timeline |
Symbol 51 Bitmap | Used by:52 260 378 518 529 532 | |
Symbol 52 Graphic | Uses:51 | Used by:53 |
Symbol 53 MovieClip | Uses:52 | Used by:Timeline |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:Timeline |
Symbol 56 Graphic | Used by:59 60 83 84 115 117 119 121 123 124 125 126 127 128 129 130 133 135 136 137 138 139 155 157 159 161 163 204 205 206 224 226 441 442 451 452 458 459 464 465 496 | |
Symbol 57 Graphic | Used by:59 60 83 84 115 117 119 121 123 124 125 126 127 128 129 130 133 135 136 137 138 139 155 157 159 161 163 204 205 206 224 226 441 442 451 452 458 459 464 465 496 | |
Symbol 58 Graphic | Used by:59 60 83 84 115 117 119 121 123 124 125 126 127 128 129 130 133 135 136 137 138 139 155 157 159 161 163 204 205 206 224 226 441 442 451 452 458 459 464 465 496 | |
Symbol 59 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 60 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 61 Font | Used by:63 64 85 86 116 118 120 122 177 178 179 180 181 182 183 184 185 207 208 209 225 227 381 383 384 385 386 387 388 389 390 391 392 394 395 396 397 399 400 401 402 403 404 405 406 407 408 409 410 443 444 466 497 525 526 527 | |
Symbol 62 Font | Used by:70 80 90 92 131 134 140 141 142 143 144 145 146 147 148 149 150 151 152 156 158 160 162 164 187 189 192 195 198 201 210 221 228 236 263 267 270 273 279 338 339 340 341 372 374 375 377 422 425 428 431 432 440 486 489 492 495 500 504 508 517 524 528 534 | |
Symbol 63 Text | Uses:61 | Used by:Timeline |
Symbol 64 Text | Uses:61 | Used by:Timeline |
Symbol 65 Bitmap | Used by:66 188 262 | |
Symbol 66 Graphic | Uses:65 | Used by:Timeline |
Symbol 67 Font | Used by:69 214 278 | |
Symbol 68 Font | Used by:169 170 190 191 193 194 196 197 199 200 202 203 211 212 215 216 217 218 219 222 223 229 230 231 232 233 234 239 240 264 265 268 269 271 272 274 275 276 277 309 310 311 312 314 315 316 317 335 336 373 414 415 417 418 420 421 423 424 426 427 429 430 437 438 439 448 449 450 455 456 457 461 462 463 467 468 469 470 471 472 481 482 484 485 487 488 490 491 493 494 498 499 502 503 505 506 519 520 | |
Symbol 69 Text | Uses:67 | Used by:Timeline |
Symbol 70 Text | Uses:62 | Used by:Timeline |
Symbol 71 Graphic | Used by:Timeline | |
Symbol 72 EditableText | Uses:42 | Used by:Timeline |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:79 82 93 94 132 166 171 213 376 501 522 537 |
Symbol 75 Graphic | Used by:79 93 94 166 171 213 376 501 522 | |
Symbol 76 Graphic | Used by:79 93 94 166 171 213 376 501 522 | |
Symbol 77 Graphic | Used by:79 82 93 94 132 166 171 213 376 501 522 537 | |
Symbol 78 Graphic | Used by:79 82 93 94 132 166 171 213 376 501 522 537 | |
Symbol 79 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 80 Text | Uses:62 | Used by:Timeline |
Symbol 81 Graphic | Used by:82 132 537 | |
Symbol 82 Button | Uses:74 81 77 78 | Used by:Timeline |
Symbol 83 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 84 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 85 Text | Uses:61 | Used by:Timeline |
Symbol 86 Text | Uses:61 | Used by:Timeline |
Symbol 87 Graphic | Used by:Timeline | |
Symbol 88 EditableText | Uses:42 | Used by:Timeline |
Symbol 89 EditableText | Uses:42 | Used by:Timeline |
Symbol 90 Text | Uses:62 | Used by:Timeline |
Symbol 91 EditableText | Uses:42 | Used by:Timeline |
Symbol 92 Text | Uses:62 | Used by:Timeline |
Symbol 93 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 94 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 95 Graphic | Used by:114 | |
Symbol 96 Graphic | Used by:114 | |
Symbol 97 Graphic | Used by:114 | |
Symbol 98 Graphic | Used by:114 | |
Symbol 99 Graphic | Used by:114 | |
Symbol 100 Graphic | Used by:114 | |
Symbol 101 Graphic | Used by:114 | |
Symbol 102 Graphic | Used by:114 | |
Symbol 103 Graphic | Used by:114 | |
Symbol 104 Graphic | Used by:114 | |
Symbol 105 Graphic | Used by:114 | |
Symbol 106 Graphic | Used by:114 | |
Symbol 107 Graphic | Used by:114 | |
Symbol 108 Graphic | Used by:114 | |
Symbol 109 Graphic | Used by:114 | |
Symbol 110 Graphic | Used by:114 | |
Symbol 111 Graphic | Used by:114 | |
Symbol 112 Graphic | Used by:114 | |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 | Used by:Timeline |
Symbol 115 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 116 Text | Uses:61 | Used by:Timeline |
Symbol 117 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 118 Text | Uses:61 | Used by:Timeline |
Symbol 119 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 120 Text | Uses:61 | Used by:Timeline |
Symbol 121 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 122 Text | Uses:61 | Used by:Timeline |
Symbol 123 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 124 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 125 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 126 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 127 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 128 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 129 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 130 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 131 Text | Uses:62 | Used by:Timeline |
Symbol 132 Button | Uses:74 81 77 78 | Used by:Timeline |
Symbol 133 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 134 EditableText | Uses:62 | Used by:Timeline |
Symbol 135 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 136 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 137 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 138 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 139 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 140 EditableText | Uses:62 | Used by:Timeline |
Symbol 141 EditableText | Uses:62 | Used by:Timeline |
Symbol 142 EditableText | Uses:62 | Used by:Timeline |
Symbol 143 EditableText | Uses:62 | Used by:Timeline |
Symbol 144 EditableText | Uses:62 | Used by:Timeline |
Symbol 145 EditableText | Uses:62 | Used by:Timeline |
Symbol 146 EditableText | Uses:62 | Used by:Timeline |
Symbol 147 EditableText | Uses:62 | Used by:Timeline |
Symbol 148 EditableText | Uses:62 | Used by:Timeline |
Symbol 149 EditableText | Uses:62 | Used by:Timeline |
Symbol 150 EditableText | Uses:62 | Used by:Timeline |
Symbol 151 EditableText | Uses:62 | Used by:Timeline |
Symbol 152 EditableText | Uses:62 | Used by:Timeline |
Symbol 153 Graphic | Used by:Timeline | |
Symbol 154 EditableText | Uses:42 | Used by:Timeline |
Symbol 155 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 156 EditableText | Uses:62 | Used by:Timeline |
Symbol 157 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 158 EditableText | Uses:62 | Used by:Timeline |
Symbol 159 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 160 EditableText | Uses:62 | Used by:Timeline |
Symbol 161 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 162 EditableText | Uses:62 | Used by:Timeline |
Symbol 163 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 164 EditableText | Uses:62 | Used by:Timeline |
Symbol 165 EditableText | Uses:42 | Used by:Timeline |
Symbol 166 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 167 Graphic | Used by:Timeline | |
Symbol 168 EditableText | Uses:42 | Used by:Timeline |
Symbol 169 EditableText | Uses:68 | Used by:Timeline |
Symbol 170 EditableText | Uses:68 | Used by:Timeline |
Symbol 171 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 172 Graphic | Used by:186 | |
Symbol 173 Graphic | Used by:186 | |
Symbol 174 Graphic | Used by:186 | |
Symbol 175 Graphic | Used by:186 | |
Symbol 176 Graphic | Used by:186 | |
Symbol 177 EditableText | Uses:61 | Used by:186 |
Symbol 178 EditableText | Uses:61 | Used by:186 |
Symbol 179 EditableText | Uses:61 | Used by:186 |
Symbol 180 EditableText | Uses:61 | Used by:186 |
Symbol 181 EditableText | Uses:61 | Used by:186 |
Symbol 182 EditableText | Uses:61 | Used by:186 |
Symbol 183 EditableText | Uses:61 | Used by:186 |
Symbol 184 EditableText | Uses:61 | Used by:186 |
Symbol 185 EditableText | Uses:61 | Used by:186 |
Symbol 186 MovieClip | Uses:172 173 174 175 176 177 178 179 180 181 182 183 184 185 | Used by:Timeline |
Symbol 187 Text | Uses:62 | Used by:Timeline |
Symbol 188 Graphic | Uses:65 | Used by:Timeline |
Symbol 189 Text | Uses:62 | Used by:Timeline |
Symbol 190 EditableText | Uses:68 | Used by:Timeline |
Symbol 191 EditableText | Uses:68 | Used by:Timeline |
Symbol 192 Text | Uses:62 | Used by:Timeline |
Symbol 193 EditableText | Uses:68 | Used by:Timeline |
Symbol 194 EditableText | Uses:68 | Used by:Timeline |
Symbol 195 Text | Uses:62 | Used by:Timeline |
Symbol 196 EditableText | Uses:68 | Used by:Timeline |
Symbol 197 EditableText | Uses:68 | Used by:Timeline |
Symbol 198 Text | Uses:62 | Used by:Timeline |
Symbol 199 EditableText | Uses:68 | Used by:Timeline |
Symbol 200 EditableText | Uses:68 | Used by:Timeline |
Symbol 201 Text | Uses:62 | Used by:Timeline |
Symbol 202 EditableText | Uses:68 | Used by:Timeline |
Symbol 203 EditableText | Uses:68 | Used by:Timeline |
Symbol 204 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 205 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 206 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 207 Text | Uses:61 | Used by:Timeline |
Symbol 208 Text | Uses:61 | Used by:Timeline |
Symbol 209 Text | Uses:61 | Used by:Timeline |
Symbol 210 Text | Uses:62 | Used by:Timeline |
Symbol 211 EditableText | Uses:68 | Used by:Timeline |
Symbol 212 EditableText | Uses:68 | Used by:Timeline |
Symbol 213 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 214 Text | Uses:67 | Used by:Timeline |
Symbol 215 EditableText | Uses:68 | Used by:Timeline |
Symbol 216 EditableText | Uses:68 | Used by:Timeline |
Symbol 217 EditableText | Uses:68 | Used by:Timeline |
Symbol 218 EditableText | Uses:68 | Used by:Timeline |
Symbol 219 EditableText | Uses:68 | Used by:Timeline |
Symbol 220 EditableText | Uses:42 | Used by:Timeline |
Symbol 221 Text | Uses:62 | Used by:Timeline |
Symbol 222 EditableText | Uses:68 | Used by:Timeline |
Symbol 223 EditableText | Uses:68 | Used by:Timeline |
Symbol 224 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 225 Text | Uses:61 | Used by:Timeline |
Symbol 226 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 227 Text | Uses:61 | Used by:Timeline |
Symbol 228 Text | Uses:62 | Used by:Timeline |
Symbol 229 EditableText | Uses:68 | Used by:Timeline |
Symbol 230 EditableText | Uses:68 | Used by:Timeline |
Symbol 231 EditableText | Uses:68 | Used by:Timeline |
Symbol 232 EditableText | Uses:68 | Used by:Timeline |
Symbol 233 EditableText | Uses:68 | Used by:Timeline |
Symbol 234 EditableText | Uses:68 | Used by:Timeline |
Symbol 235 EditableText | Uses:42 | Used by:Timeline |
Symbol 236 Text | Uses:62 | Used by:Timeline |
Symbol 237 Graphic | Used by:Timeline | |
Symbol 238 EditableText | Uses:42 | Used by:Timeline |
Symbol 239 EditableText | Uses:68 | Used by:Timeline |
Symbol 240 EditableText | Uses:68 | Used by:Timeline |
Symbol 241 Graphic | Used by:Timeline | |
Symbol 242 Graphic | Used by:259 284 288 292 296 300 304 308 | |
Symbol 243 Graphic | Used by:259 284 288 292 296 300 304 308 | |
Symbol 244 Graphic | Used by:259 284 288 292 296 300 304 308 | |
Symbol 245 Font | Used by:246 249 250 251 252 253 254 255 256 257 258 281 282 283 285 286 287 289 290 291 293 294 295 297 298 299 301 302 303 305 306 307 | |
Symbol 246 EditableText | Uses:245 | Used by:259 |
Symbol 247 Graphic | Used by:259 284 288 292 296 300 304 308 | |
Symbol 248 Graphic | Used by:259 284 288 292 296 300 304 308 | |
Symbol 249 EditableText | Uses:245 | Used by:259 |
Symbol 250 EditableText | Uses:245 | Used by:259 |
Symbol 251 EditableText | Uses:245 | Used by:259 |
Symbol 252 EditableText | Uses:245 | Used by:259 |
Symbol 253 EditableText | Uses:245 | Used by:259 |
Symbol 254 EditableText | Uses:245 | Used by:259 |
Symbol 255 EditableText | Uses:245 | Used by:259 |
Symbol 256 EditableText | Uses:245 | Used by:259 |
Symbol 257 EditableText | Uses:245 | Used by:259 |
Symbol 258 EditableText | Uses:245 | Used by:259 |
Symbol 259 MovieClip | Uses:242 243 244 246 247 248 249 250 251 252 253 254 255 256 257 258 | Used by:Timeline |
Symbol 260 Graphic | Uses:51 | Used by:261 |
Symbol 261 MovieClip | Uses:260 | Used by:Timeline |
Symbol 262 Graphic | Uses:65 | Used by:Timeline |
Symbol 263 Text | Uses:62 | Used by:Timeline |
Symbol 264 EditableText | Uses:68 | Used by:Timeline |
Symbol 265 EditableText | Uses:68 | Used by:Timeline |
Symbol 266 Graphic | Used by:Timeline | |
Symbol 267 Text | Uses:62 | Used by:Timeline |
Symbol 268 EditableText | Uses:68 | Used by:Timeline |
Symbol 269 EditableText | Uses:68 | Used by:Timeline |
Symbol 270 Text | Uses:62 | Used by:Timeline |
Symbol 271 EditableText | Uses:68 | Used by:Timeline |
Symbol 272 EditableText | Uses:68 | Used by:Timeline |
Symbol 273 Text | Uses:62 | Used by:Timeline |
Symbol 274 EditableText | Uses:68 | Used by:Timeline |
Symbol 275 EditableText | Uses:68 | Used by:Timeline |
Symbol 276 EditableText | Uses:68 | Used by:Timeline |
Symbol 277 EditableText | Uses:68 | Used by:Timeline |
Symbol 278 Text | Uses:67 | Used by:Timeline |
Symbol 279 Text | Uses:62 | Used by:Timeline |
Symbol 280 Graphic | Used by:Timeline | |
Symbol 281 EditableText | Uses:245 | Used by:284 |
Symbol 282 EditableText | Uses:245 | Used by:284 |
Symbol 283 EditableText | Uses:245 | Used by:284 |
Symbol 284 Button | Uses:242 243 244 281 247 248 282 283 | Used by:Timeline |
Symbol 285 EditableText | Uses:245 | Used by:288 |
Symbol 286 EditableText | Uses:245 | Used by:288 |
Symbol 287 EditableText | Uses:245 | Used by:288 |
Symbol 288 Button | Uses:242 243 244 285 247 248 286 287 | Used by:Timeline |
Symbol 289 EditableText | Uses:245 | Used by:292 |
Symbol 290 EditableText | Uses:245 | Used by:292 |
Symbol 291 EditableText | Uses:245 | Used by:292 |
Symbol 292 Button | Uses:242 243 244 289 247 248 290 291 | Used by:Timeline |
Symbol 293 EditableText | Uses:245 | Used by:296 |
Symbol 294 EditableText | Uses:245 | Used by:296 |
Symbol 295 EditableText | Uses:245 | Used by:296 |
Symbol 296 Button | Uses:242 243 244 293 247 248 294 295 | Used by:Timeline |
Symbol 297 EditableText | Uses:245 | Used by:300 |
Symbol 298 EditableText | Uses:245 | Used by:300 |
Symbol 299 EditableText | Uses:245 | Used by:300 |
Symbol 300 Button | Uses:242 243 244 297 247 248 298 299 | Used by:Timeline |
Symbol 301 EditableText | Uses:245 | Used by:304 |
Symbol 302 EditableText | Uses:245 | Used by:304 |
Symbol 303 EditableText | Uses:245 | Used by:304 |
Symbol 304 Button | Uses:242 243 244 301 247 248 302 303 | Used by:Timeline |
Symbol 305 EditableText | Uses:245 | Used by:308 |
Symbol 306 EditableText | Uses:245 | Used by:308 |
Symbol 307 EditableText | Uses:245 | Used by:308 |
Symbol 308 Button | Uses:242 243 244 305 247 248 306 307 | Used by:Timeline |
Symbol 309 EditableText | Uses:68 | Used by:Timeline |
Symbol 310 EditableText | Uses:68 | Used by:Timeline |
Symbol 311 EditableText | Uses:68 | Used by:Timeline |
Symbol 312 EditableText | Uses:68 | Used by:Timeline |
Symbol 313 EditableText | Uses:42 | Used by:Timeline |
Symbol 314 EditableText | Uses:68 | Used by:Timeline |
Symbol 315 EditableText | Uses:68 | Used by:Timeline |
Symbol 316 EditableText | Uses:68 | Used by:Timeline |
Symbol 317 EditableText | Uses:68 | Used by:Timeline |
Symbol 318 EditableText | Uses:42 | Used by:Timeline |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:333 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 |
Symbol 321 Font | Used by:322 325 326 329 332 342 344 346 348 350 352 354 356 358 360 362 364 366 368 370 | |
Symbol 322 EditableText | Uses:321 | Used by:333 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:333 |
Symbol 325 EditableText | Uses:321 | Used by:333 |
Symbol 326 Text | Uses:321 | Used by:333 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:333 |
Symbol 329 Text | Uses:321 | Used by:333 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:333 |
Symbol 332 Text | Uses:321 | Used by:333 |
Symbol 333 MovieClip | Uses:320 322 324 325 326 328 329 331 332 | Used by:Timeline |
Symbol 334 EditableText | Uses:42 | Used by:Timeline |
Symbol 335 EditableText | Uses:68 | Used by:Timeline |
Symbol 336 EditableText | Uses:68 | Used by:Timeline |
Symbol 337 Graphic | Used by:Timeline | |
Symbol 338 Text | Uses:62 | Used by:Timeline |
Symbol 339 Text | Uses:62 | Used by:Timeline |
Symbol 340 Text | Uses:62 | Used by:Timeline |
Symbol 341 Text | Uses:62 | Used by:Timeline |
Symbol 342 EditableText | Uses:321 | Used by:343 |
Symbol 343 Button | Uses:320 342 | Used by:Timeline |
Symbol 344 EditableText | Uses:321 | Used by:345 |
Symbol 345 Button | Uses:320 344 | Used by:Timeline |
Symbol 346 EditableText | Uses:321 | Used by:347 |
Symbol 347 Button | Uses:320 346 | Used by:Timeline |
Symbol 348 EditableText | Uses:321 | Used by:349 |
Symbol 349 Button | Uses:320 348 | Used by:Timeline |
Symbol 350 EditableText | Uses:321 | Used by:351 |
Symbol 351 Button | Uses:320 350 | Used by:Timeline |
Symbol 352 EditableText | Uses:321 | Used by:353 |
Symbol 353 Button | Uses:320 352 | Used by:Timeline |
Symbol 354 EditableText | Uses:321 | Used by:355 |
Symbol 355 Button | Uses:320 354 | Used by:Timeline |
Symbol 356 EditableText | Uses:321 | Used by:357 |
Symbol 357 Button | Uses:320 356 | Used by:Timeline |
Symbol 358 EditableText | Uses:321 | Used by:359 |
Symbol 359 Button | Uses:320 358 | Used by:Timeline |
Symbol 360 EditableText | Uses:321 | Used by:361 |
Symbol 361 Button | Uses:320 360 | Used by:Timeline |
Symbol 362 EditableText | Uses:321 | Used by:363 |
Symbol 363 Button | Uses:320 362 | Used by:Timeline |
Symbol 364 EditableText | Uses:321 | Used by:365 |
Symbol 365 Button | Uses:320 364 | Used by:Timeline |
Symbol 366 EditableText | Uses:321 | Used by:367 |
Symbol 367 Button | Uses:320 366 | Used by:Timeline |
Symbol 368 EditableText | Uses:321 | Used by:369 |
Symbol 369 Button | Uses:320 368 | Used by:Timeline |
Symbol 370 EditableText | Uses:321 | Used by:371 |
Symbol 371 Button | Uses:320 370 | Used by:Timeline |
Symbol 372 Text | Uses:62 | Used by:Timeline |
Symbol 373 EditableText | Uses:68 | Used by:Timeline |
Symbol 374 Text | Uses:62 | Used by:Timeline |
Symbol 375 Text | Uses:62 | Used by:Timeline |
Symbol 376 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 377 Text | Uses:62 | Used by:Timeline |
Symbol 378 Graphic | Uses:51 | Used by:413 |
Symbol 379 Graphic | Used by:413 | |
Symbol 380 Font | ||
Symbol 381 Text | Uses:61 | Used by:413 |
Symbol 382 Graphic | Used by:413 | |
Symbol 383 Text | Uses:61 | Used by:413 |
Symbol 384 Text | Uses:61 | Used by:413 |
Symbol 385 Text | Uses:61 | Used by:413 |
Symbol 386 Text | Uses:61 | Used by:413 |
Symbol 387 Text | Uses:61 | Used by:413 |
Symbol 388 Text | Uses:61 | Used by:413 |
Symbol 389 Text | Uses:61 | Used by:413 |
Symbol 390 Text | Uses:61 | Used by:413 |
Symbol 391 Text | Uses:61 | Used by:413 |
Symbol 392 Text | Uses:61 | Used by:413 |
Symbol 393 Graphic | Used by:413 | |
Symbol 394 Text | Uses:61 | Used by:413 |
Symbol 395 Text | Uses:61 | Used by:413 |
Symbol 396 Text | Uses:61 | Used by:413 |
Symbol 397 Text | Uses:61 | Used by:413 |
Symbol 398 Graphic | Used by:413 | |
Symbol 399 Text | Uses:61 | Used by:413 |
Symbol 400 Text | Uses:61 | Used by:413 |
Symbol 401 Text | Uses:61 | Used by:413 |
Symbol 402 Text | Uses:61 | Used by:413 |
Symbol 403 Text | Uses:61 | Used by:413 |
Symbol 404 Text | Uses:61 | Used by:413 |
Symbol 405 Text | Uses:61 | Used by:413 |
Symbol 406 Text | Uses:61 | Used by:413 |
Symbol 407 Text | Uses:61 | Used by:413 |
Symbol 408 Text | Uses:61 | Used by:413 |
Symbol 409 Text | Uses:61 | Used by:413 |
Symbol 410 Text | Uses:61 | Used by:413 |
Symbol 411 Graphic | Used by:413 | |
Symbol 412 Graphic | Used by:413 | |
Symbol 413 MovieClip | Uses:378 379 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 | Used by:Timeline |
Symbol 414 EditableText | Uses:68 | Used by:Timeline |
Symbol 415 EditableText | Uses:68 | Used by:Timeline |
Symbol 416 EditableText | Uses:42 | Used by:Timeline |
Symbol 417 EditableText | Uses:68 | Used by:Timeline |
Symbol 418 EditableText | Uses:68 | Used by:Timeline |
Symbol 419 EditableText | Uses:42 | Used by:Timeline |
Symbol 420 EditableText | Uses:68 | Used by:Timeline |
Symbol 421 EditableText | Uses:68 | Used by:Timeline |
Symbol 422 Text | Uses:62 | Used by:Timeline |
Symbol 423 EditableText | Uses:68 | Used by:Timeline |
Symbol 424 EditableText | Uses:68 | Used by:Timeline |
Symbol 425 Text | Uses:62 | Used by:Timeline |
Symbol 426 EditableText | Uses:68 | Used by:Timeline |
Symbol 427 EditableText | Uses:68 | Used by:Timeline |
Symbol 428 Text | Uses:62 | Used by:Timeline |
Symbol 429 EditableText | Uses:68 | Used by:Timeline |
Symbol 430 EditableText | Uses:68 | Used by:Timeline |
Symbol 431 Text | Uses:62 | Used by:Timeline |
Symbol 432 Text | Uses:62 | Used by:Timeline |
Symbol 433 EditableText | Uses:42 | Used by:Timeline |
Symbol 434 EditableText | Uses:42 | Used by:Timeline |
Symbol 435 EditableText | Uses:42 | Used by:Timeline |
Symbol 436 EditableText | Uses:42 | Used by:Timeline |
Symbol 437 EditableText | Uses:68 | Used by:Timeline |
Symbol 438 EditableText | Uses:68 | Used by:Timeline |
Symbol 439 EditableText | Uses:68 | Used by:Timeline |
Symbol 440 Text | Uses:62 | Used by:Timeline |
Symbol 441 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 442 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 443 Text | Uses:61 | Used by:Timeline |
Symbol 444 Text | Uses:61 | Used by:Timeline |
Symbol 445 EditableText | Uses:42 | Used by:Timeline |
Symbol 446 EditableText | Uses:42 | Used by:Timeline |
Symbol 447 EditableText | Uses:42 | Used by:Timeline |
Symbol 448 EditableText | Uses:68 | Used by:Timeline |
Symbol 449 EditableText | Uses:68 | Used by:Timeline |
Symbol 450 EditableText | Uses:68 | Used by:Timeline |
Symbol 451 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 452 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 453 EditableText | Uses:42 | Used by:Timeline |
Symbol 454 EditableText | Uses:42 | Used by:Timeline |
Symbol 455 EditableText | Uses:68 | Used by:Timeline |
Symbol 456 EditableText | Uses:68 | Used by:Timeline |
Symbol 457 EditableText | Uses:68 | Used by:Timeline |
Symbol 458 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 459 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 460 EditableText | Uses:42 | Used by:Timeline |
Symbol 461 EditableText | Uses:68 | Used by:Timeline |
Symbol 462 EditableText | Uses:68 | Used by:Timeline |
Symbol 463 EditableText | Uses:68 | Used by:Timeline |
Symbol 464 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 465 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 466 Text | Uses:61 | Used by:Timeline |
Symbol 467 EditableText | Uses:68 | Used by:Timeline |
Symbol 468 EditableText | Uses:68 | Used by:Timeline |
Symbol 469 EditableText | Uses:68 | Used by:Timeline |
Symbol 470 EditableText | Uses:68 | Used by:Timeline |
Symbol 471 EditableText | Uses:68 | Used by:Timeline |
Symbol 472 EditableText | Uses:68 | Used by:Timeline |
Symbol 473 Graphic | Used by:480 | |
Symbol 474 Font | Used by:475 476 477 478 479 | |
Symbol 475 Text | Uses:474 | Used by:480 |
Symbol 476 Text | Uses:474 | Used by:480 |
Symbol 477 Text | Uses:474 | Used by:480 |
Symbol 478 Text | Uses:474 | Used by:480 |
Symbol 479 Text | Uses:474 | Used by:480 |
Symbol 480 MovieClip | Uses:473 475 476 477 478 479 | Used by:Timeline |
Symbol 481 EditableText | Uses:68 | Used by:Timeline |
Symbol 482 EditableText | Uses:68 | Used by:Timeline |
Symbol 483 EditableText | Uses:42 | Used by:Timeline |
Symbol 484 EditableText | Uses:68 | Used by:Timeline |
Symbol 485 EditableText | Uses:68 | Used by:Timeline |
Symbol 486 Text | Uses:62 | Used by:Timeline |
Symbol 487 EditableText | Uses:68 | Used by:Timeline |
Symbol 488 EditableText | Uses:68 | Used by:Timeline |
Symbol 489 Text | Uses:62 | Used by:Timeline |
Symbol 490 EditableText | Uses:68 | Used by:Timeline |
Symbol 491 EditableText | Uses:68 | Used by:Timeline |
Symbol 492 Text | Uses:62 | Used by:Timeline |
Symbol 493 EditableText | Uses:68 | Used by:Timeline |
Symbol 494 EditableText | Uses:68 | Used by:Timeline |
Symbol 495 Text | Uses:62 | Used by:Timeline |
Symbol 496 Button | Uses:56 57 58 | Used by:Timeline |
Symbol 497 Text | Uses:61 | Used by:Timeline |
Symbol 498 EditableText | Uses:68 | Used by:Timeline |
Symbol 499 EditableText | Uses:68 | Used by:Timeline |
Symbol 500 Text | Uses:62 | Used by:Timeline |
Symbol 501 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 502 EditableText | Uses:68 | Used by:Timeline |
Symbol 503 EditableText | Uses:68 | Used by:Timeline |
Symbol 504 Text | Uses:62 | Used by:Timeline |
Symbol 505 EditableText | Uses:68 | Used by:Timeline |
Symbol 506 EditableText | Uses:68 | Used by:Timeline |
Symbol 507 EditableText | Uses:42 | Used by:Timeline |
Symbol 508 Text | Uses:62 | Used by:Timeline |
Symbol 509 Graphic | Used by:Timeline | |
Symbol 510 Font | Used by:511 513 515 | |
Symbol 511 Text | Uses:510 | Used by:Timeline |
Symbol 512 Graphic | Used by:Timeline | |
Symbol 513 Text | Uses:510 | Used by:Timeline |
Symbol 514 Graphic | Used by:Timeline | |
Symbol 515 Text | Uses:510 | Used by:Timeline |
Symbol 516 Graphic | Used by:Timeline | |
Symbol 517 Text | Uses:62 | Used by:Timeline |
Symbol 518 Graphic | Uses:51 | Used by:Timeline |
Symbol 519 EditableText | Uses:68 | Used by:Timeline |
Symbol 520 EditableText | Uses:68 | Used by:Timeline |
Symbol 521 EditableText | Uses:42 | Used by:Timeline |
Symbol 522 Button | Uses:74 75 76 77 78 | Used by:Timeline |
Symbol 523 EditableText | Uses:42 | Used by:Timeline |
Symbol 524 Text | Uses:62 | Used by:Timeline |
Symbol 525 Text | Uses:61 | Used by:Timeline |
Symbol 526 Text | Uses:61 | Used by:Timeline |
Symbol 527 Text | Uses:61 | Used by:Timeline |
Symbol 528 Text | Uses:62 | Used by:Timeline |
Symbol 529 Graphic | Uses:51 | Used by:Timeline |
Symbol 530 EditableText | Uses:42 | Used by:Timeline |
Symbol 531 EditableText | Uses:42 | Used by:Timeline |
Symbol 532 Graphic | Uses:51 | Used by:Timeline |
Symbol 533 EditableText | Uses:42 | Used by:Timeline |
Symbol 534 Text | Uses:62 | Used by:Timeline |
Symbol 535 Font | Used by:536 | |
Symbol 536 Text | Uses:535 | Used by:Timeline |
Symbol 537 Button | Uses:74 81 77 78 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"OriginalSkip" | Frame 141 | Symbol 48 Button |
"nameMe" | Frame 192 | Symbol 72 EditableText |
"avatarface" | Frame 193 | Symbol 114 MovieClip |
"box2" | Frame 226 | Symbol 186 MovieClip |
"box1" | Frame 226 | Symbol 186 MovieClip |
"box3" | Frame 226 | Symbol 186 MovieClip |
"avatarface" | Frame 226 | Symbol 114 MovieClip |
"revealbutton" | Frame 252 | Symbol 171 Button |
"revealbutton" | Frame 256 | Symbol 171 Button |
"envelope6" | Frame 276 | Symbol 259 MovieClip |
"envelope4" | Frame 276 | Symbol 259 MovieClip |
"envelope2" | Frame 276 | Symbol 259 MovieClip |
"envelope7" | Frame 276 | Symbol 259 MovieClip |
"envelope5" | Frame 276 | Symbol 259 MovieClip |
"envelope3" | Frame 276 | Symbol 259 MovieClip |
"envelope1" | Frame 276 | Symbol 259 MovieClip |
"envelope6" | Frame 276 | Symbol 259 MovieClip |
"avatarface" | Frame 276 | Symbol 114 MovieClip |
"button6" | Frame 299 | Symbol 284 Button |
"button4" | Frame 299 | Symbol 288 Button |
"envelope4" | Frame 299 | Symbol 259 MovieClip |
"button2" | Frame 299 | Symbol 292 Button |
"button7" | Frame 299 | Symbol 296 Button |
"button5" | Frame 299 | Symbol 300 Button |
"button3" | Frame 299 | Symbol 304 Button |
"button1" | Frame 299 | Symbol 308 Button |
"envelope1" | Frame 299 | Symbol 259 MovieClip |
"envelope2" | Frame 299 | Symbol 259 MovieClip |
"envelope3" | Frame 299 | Symbol 259 MovieClip |
"envelope5" | Frame 299 | Symbol 259 MovieClip |
"card1" | Frame 321 | Symbol 333 MovieClip |
"card2" | Frame 321 | Symbol 333 MovieClip |
"card3" | Frame 321 | Symbol 333 MovieClip |
"card4" | Frame 321 | Symbol 333 MovieClip |
"card5" | Frame 321 | Symbol 333 MovieClip |
"card6" | Frame 321 | Symbol 333 MovieClip |
"card7" | Frame 321 | Symbol 333 MovieClip |
"card8" | Frame 321 | Symbol 333 MovieClip |
"card9" | Frame 321 | Symbol 333 MovieClip |
"card10" | Frame 321 | Symbol 333 MovieClip |
"card11" | Frame 321 | Symbol 333 MovieClip |
"card12" | Frame 321 | Symbol 333 MovieClip |
"card13" | Frame 321 | Symbol 333 MovieClip |
"card14" | Frame 321 | Symbol 333 MovieClip |
"card15" | Frame 321 | Symbol 333 MovieClip |
"avatarface" | Frame 321 | Symbol 114 MovieClip |
"button1" | Frame 345 | Symbol 343 Button |
"button2" | Frame 345 | Symbol 345 Button |
"button3" | Frame 345 | Symbol 347 Button |
"button4" | Frame 345 | Symbol 349 Button |
"button5" | Frame 345 | Symbol 351 Button |
"button6" | Frame 345 | Symbol 353 Button |
"button7" | Frame 345 | Symbol 355 Button |
"button8" | Frame 345 | Symbol 357 Button |
"button9" | Frame 345 | Symbol 359 Button |
"button10" | Frame 345 | Symbol 361 Button |
"button11" | Frame 345 | Symbol 363 Button |
"button12" | Frame 345 | Symbol 365 Button |
"button13" | Frame 345 | Symbol 367 Button |
"button14" | Frame 345 | Symbol 369 Button |
"button15" | Frame 345 | Symbol 371 Button |
"card1" | Frame 366 | Symbol 413 MovieClip |
"card2" | Frame 366 | Symbol 413 MovieClip |
"card3" | Frame 366 | Symbol 413 MovieClip |
"card4" | Frame 366 | Symbol 413 MovieClip |
"card5" | Frame 366 | Symbol 413 MovieClip |
"avatarface" | Frame 366 | Symbol 114 MovieClip |
"die1" | Frame 414 | Symbol 480 MovieClip |
"die2" | Frame 414 | Symbol 480 MovieClip |
"die3" | Frame 414 | Symbol 480 MovieClip |
"avatarface" | Frame 414 | Symbol 114 MovieClip |
"avatarface" | Frame 462 | Symbol 114 MovieClip |
"bar" | Symbol 18 MovieClip Frame 1 | Symbol 10 MovieClip |
"AGhome01" | Symbol 40 MovieClip Frame 33 | Symbol 39 Button |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "theme" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "game" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "donedeal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "setup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "applause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "dice" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "ding" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "buzz" |
Labels
"curtains" | Frame 142 |
"typ_lose1" | Frame 346 |
"typ_lose2" | Frame 347 |
"typ_win" | Frame 348 |
"typ_close" | Frame 349 |
"overtime" | Frame 439 |
"check" | Frame 440 |
"loaded" | Symbol 18 MovieClip Frame 3 |
Dynamic Text Variables
name | Symbol 72 EditableText | "Name here, please. " |
name | Symbol 88 EditableText | "Name here, please. " |
score | Symbol 89 EditableText | "Name here, please. " |
lifetimescore | Symbol 91 EditableText | "Name here, please. " |
avatar5 | Symbol 134 EditableText | "chicken suit " |
avatar6 | Symbol 140 EditableText | "chicken suit " |
avatar7 | Symbol 141 EditableText | "chicken suit " |
avatar8 | Symbol 142 EditableText | "chicken suit " |
avatar9 | Symbol 143 EditableText | "chicken suit " |
avatar10 | Symbol 144 EditableText | "chicken suit " |
avatar11 | Symbol 145 EditableText | "chicken suit " |
avatar12 | Symbol 146 EditableText | "chicken suit " |
avatar13 | Symbol 147 EditableText | "chicken suit " |
avatar14 | Symbol 148 EditableText | "chicken suit " |
avatar15 | Symbol 149 EditableText | "chicken suit " |
avatar16 | Symbol 150 EditableText | "chicken suit " |
avatar17 | Symbol 151 EditableText | "chicken suit " |
avatar18 | Symbol 152 EditableText | "chicken suit " |
name | Symbol 154 EditableText | "Name here, please. " |
game5 | Symbol 156 EditableText | "chicken suit " |
game4 | Symbol 158 EditableText | "chicken suit " |
game3 | Symbol 160 EditableText | "chicken suit " |
game2 | Symbol 162 EditableText | "chicken suit " |
game1 | Symbol 164 EditableText | "chicken suit " |
name | Symbol 165 EditableText | "Name here, please. " |
prize | Symbol 168 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
score | Symbol 169 EditableText | "0 POINTS " |
name | Symbol 170 EditableText | "CHRISTOPHER " |
prizeamount | Symbol 177 EditableText | "prize?? " |
prizeamount | Symbol 178 EditableText | "prize?? " |
prizeamount | Symbol 179 EditableText | "prize?? " |
prizeamount | Symbol 180 EditableText | "prize?? " |
prizeamount | Symbol 181 EditableText | "prize?? " |
prizeamount | Symbol 182 EditableText | "prize?? " |
prizeamount | Symbol 183 EditableText | "prize?? " |
prizeamount | Symbol 184 EditableText | "prize?? " |
prizeamount | Symbol 185 EditableText | "Big Prize! " |
score | Symbol 190 EditableText | "0 POINTS " |
name | Symbol 191 EditableText | "CHRISTOPHER " |
score | Symbol 193 EditableText | "0 POINTS " |
name | Symbol 194 EditableText | "CHRISTOPHER " |
score | Symbol 196 EditableText | "0 POINTS " |
name | Symbol 197 EditableText | "CHRISTOPHER " |
score | Symbol 199 EditableText | "0 POINTS " |
name | Symbol 200 EditableText | "CHRISTOPHER " |
score | Symbol 202 EditableText | "0 POINTS " |
name | Symbol 203 EditableText | "CHRISTOPHER " |
score | Symbol 211 EditableText | "0 POINTS " |
name | Symbol 212 EditableText | "CHRISTOPHER " |
mybox | Symbol 215 EditableText | "CHRISTOPHER " |
score | Symbol 216 EditableText | "0 POINTS " |
name | Symbol 217 EditableText | "CHRISTOPHER " |
score | Symbol 218 EditableText | "0 POINTS " |
name | Symbol 219 EditableText | "CHRISTOPHER " |
display | Symbol 220 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
score | Symbol 222 EditableText | "0 POINTS " |
name | Symbol 223 EditableText | "CHRISTOPHER " |
score | Symbol 229 EditableText | "0 POINTS " |
name | Symbol 230 EditableText | "CHRISTOPHER " |
score | Symbol 231 EditableText | "0 POINTS " |
name | Symbol 232 EditableText | "CHRISTOPHER " |
score | Symbol 233 EditableText | "0 POINTS " |
name | Symbol 234 EditableText | "CHRISTOPHER " |
comment | Symbol 235 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
prize | Symbol 238 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
score | Symbol 239 EditableText | "0 POINTS " |
name | Symbol 240 EditableText | "CHRISTOPHER " |
dolla | Symbol 246 EditableText | " " |
dolla | Symbol 249 EditableText | " " |
dolla | Symbol 250 EditableText | " " |
dolla | Symbol 251 EditableText | " " |
dolla | Symbol 252 EditableText | " " |
dolla | Symbol 253 EditableText | " " |
dolla | Symbol 254 EditableText | " " |
dolla | Symbol 255 EditableText | " " |
dolla | Symbol 256 EditableText | " " |
dolla | Symbol 257 EditableText | " " |
dolla | Symbol 258 EditableText | " " |
score | Symbol 264 EditableText | "0 POINTS " |
name | Symbol 265 EditableText | "CHRISTOPHER " |
score | Symbol 268 EditableText | "0 POINTS " |
name | Symbol 269 EditableText | "CHRISTOPHER " |
score | Symbol 271 EditableText | "0 POINTS " |
name | Symbol 272 EditableText | "CHRISTOPHER " |
score | Symbol 274 EditableText | "0 POINTS " |
name | Symbol 275 EditableText | "CHRISTOPHER " |
envelopeamount | Symbol 276 EditableText | " " |
envelopecount | Symbol 277 EditableText | " " |
dolla | Symbol 281 EditableText | " " |
dolla | Symbol 282 EditableText | " " |
dolla | Symbol 283 EditableText | " " |
dolla | Symbol 285 EditableText | " " |
dolla | Symbol 286 EditableText | " " |
dolla | Symbol 287 EditableText | " " |
dolla | Symbol 289 EditableText | " " |
dolla | Symbol 290 EditableText | " " |
dolla | Symbol 291 EditableText | " " |
dolla | Symbol 293 EditableText | " " |
dolla | Symbol 294 EditableText | " " |
dolla | Symbol 295 EditableText | " " |
dolla | Symbol 297 EditableText | " " |
dolla | Symbol 298 EditableText | " " |
dolla | Symbol 299 EditableText | " " |
dolla | Symbol 301 EditableText | " " |
dolla | Symbol 302 EditableText | " " |
dolla | Symbol 303 EditableText | " " |
dolla | Symbol 305 EditableText | " " |
dolla | Symbol 306 EditableText | " " |
dolla | Symbol 307 EditableText | " " |
score | Symbol 309 EditableText | "0 POINTS " |
name | Symbol 310 EditableText | "CHRISTOPHER " |
envelopeamount | Symbol 311 EditableText | " " |
envelopecount | Symbol 312 EditableText | " " |
comment | Symbol 313 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
score | Symbol 314 EditableText | "0 POINTS " |
name | Symbol 315 EditableText | "CHRISTOPHER " |
envelopeamount | Symbol 316 EditableText | " " |
envelopecount | Symbol 317 EditableText | " " |
comment | Symbol 318 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
blocknumber | Symbol 322 EditableText | "25 " |
dollaramount | Symbol 325 EditableText | "2 " |
prize | Symbol 334 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
score | Symbol 335 EditableText | "0 POINTS " |
name | Symbol 336 EditableText | "CHRISTOPHER " |
blocknumber | Symbol 342 EditableText | "25 " |
blocknumber | Symbol 344 EditableText | "25 " |
blocknumber | Symbol 346 EditableText | "25 " |
blocknumber | Symbol 348 EditableText | "25 " |
blocknumber | Symbol 350 EditableText | "25 " |
blocknumber | Symbol 352 EditableText | "25 " |
blocknumber | Symbol 354 EditableText | "25 " |
blocknumber | Symbol 356 EditableText | "25 " |
blocknumber | Symbol 358 EditableText | "25 " |
blocknumber | Symbol 360 EditableText | "25 " |
blocknumber | Symbol 362 EditableText | "25 " |
blocknumber | Symbol 364 EditableText | "25 " |
blocknumber | Symbol 366 EditableText | "25 " |
blocknumber | Symbol 368 EditableText | "25 " |
blocknumber | Symbol 370 EditableText | "25 " |
typscore | Symbol 373 EditableText | " " |
score | Symbol 414 EditableText | "0 POINTS " |
name | Symbol 415 EditableText | "CHRISTOPHER " |
prize | Symbol 416 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
score | Symbol 417 EditableText | "0 POINTS " |
name | Symbol 418 EditableText | "CHRISTOPHER " |
prize | Symbol 419 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
score | Symbol 420 EditableText | "0 POINTS " |
name | Symbol 421 EditableText | "CHRISTOPHER " |
score | Symbol 423 EditableText | "0 POINTS " |
name | Symbol 424 EditableText | "CHRISTOPHER " |
score | Symbol 426 EditableText | "0 POINTS " |
name | Symbol 427 EditableText | "CHRISTOPHER " |
score | Symbol 429 EditableText | "0 POINTS " |
name | Symbol 430 EditableText | "CHRISTOPHER " |
percard | Symbol 433 EditableText | "1000 " |
percard | Symbol 434 EditableText | "1000 " |
percard | Symbol 435 EditableText | "1000 " |
percard | Symbol 436 EditableText | "1000 " |
score | Symbol 437 EditableText | "0 POINTS " |
name | Symbol 438 EditableText | "CHRISTOPHER " |
csscore | Symbol 439 EditableText | " " |
percard | Symbol 445 EditableText | "1000 " |
percard | Symbol 446 EditableText | "1000 " |
percard | Symbol 447 EditableText | "1000 " |
score | Symbol 448 EditableText | "0 POINTS " |
name | Symbol 449 EditableText | "CHRISTOPHER " |
csscore | Symbol 450 EditableText | " " |
percard | Symbol 453 EditableText | "1000 " |
percard | Symbol 454 EditableText | "1000 " |
score | Symbol 455 EditableText | "0 POINTS " |
name | Symbol 456 EditableText | "CHRISTOPHER " |
csscore | Symbol 457 EditableText | " " |
percard | Symbol 460 EditableText | "1000 " |
score | Symbol 461 EditableText | "0 POINTS " |
name | Symbol 462 EditableText | "CHRISTOPHER " |
csscore | Symbol 463 EditableText | " " |
score | Symbol 467 EditableText | "0 POINTS " |
name | Symbol 468 EditableText | "CHRISTOPHER " |
csscore | Symbol 469 EditableText | " " |
score | Symbol 470 EditableText | "0 POINTS " |
name | Symbol 471 EditableText | "CHRISTOPHER " |
csscore | Symbol 472 EditableText | " " |
score | Symbol 481 EditableText | "0 POINTS " |
name | Symbol 482 EditableText | "CHRISTOPHER " |
prize | Symbol 483 EditableText | "We were cleaning out the Big Deal Prize Closets, " |
score | Symbol 484 EditableText | "0 POINTS " |
name | Symbol 485 EditableText | "CHRISTOPHER " |
score | Symbol 487 EditableText | "0 POINTS " |
name | Symbol 488 EditableText | "CHRISTOPHER " |
score | Symbol 490 EditableText | "0 POINTS " |
name | Symbol 491 EditableText | "CHRISTOPHER " |
score | Symbol 493 EditableText | "0 POINTS " |
name | Symbol 494 EditableText | "CHRISTOPHER " |
score | Symbol 498 EditableText | "0 POINTS " |
name | Symbol 499 EditableText | "CHRISTOPHER " |
score | Symbol 502 EditableText | "0 POINTS " |
name | Symbol 503 EditableText | "CHRISTOPHER " |
score | Symbol 505 EditableText | "0 POINTS " |
name | Symbol 506 EditableText | "CHRISTOPHER " |
comment | Symbol 507 EditableText | "You've just earned 1,000,000 points! " |
score | Symbol 519 EditableText | "0 POINTS " |
name | Symbol 520 EditableText | "CHRISTOPHER " |
bigdeal_noscore | Symbol 521 EditableText | "One curtain contains nothing. One curtain will double your points. " |
bigdeal_noscore | Symbol 523 EditableText | "But one curtain will take away half of your points. So, you have one choice. " |
consequence | Symbol 530 EditableText | "LOSE HALF YOUR POINTS! " |
consequence | Symbol 531 EditableText | "LOSE HALF YOUR POINTS! " |
consequence | Symbol 533 EditableText | "LOSE HALF YOUR POINTS! " |
|