STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229459
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82529946?noj=FRM82529946-5DC" width="1" height="1"></div>

139382199.swf

This is the info page for
Flash #11351

(Click the ID number above for more basic data on this flash file.)


Text
Loading

Loading.

Loading..

Loading...

+

15

123

Level 1
Begins

0

0

0

ENEMY LEFT

CONVERTED

0

TIME LEFT

SCORE

100

100

Time's Up

Level
Complete

Level
Incomplete

You're killed

Level
Incomplete

Boss Converted!!

Score Summary

Scoring
- Ending Hp
- Ending Armor
- Additional Enemy
Converted
- Win Bonus
- Scoring Subtotal
Penalties
- Bullets Shot
- Enemies killed
- Penalties Subtotal
- Total Bonus Score
-Total Score

123

123

123

123

123

123

123

123

123

123

+

- Bonus Items

123

123

123

123

The first part of my mission took me to the edge of the war-torn city. Much laid in ruins. I had nothing more than a rifle for self-defense and a determined heart to rally for peace. I came to be acquainted with a pacified soldier, Ahmad. Like most, he was a civilian forced to take up arms against the aggressors. Deep in the heat of war, where the roars of gunfire drowns out voices – screams or shouts, you can’t differentiate, fear eats into knowing that you can’t be heard, and death awaits you.

“I saw my comrades blown into pieces before my eyes… those terrible planes… terrible planes…”

As he spoke, his face paled as if suffering from some convulsion just by recalling the memories. When asked about his family, he just shrugged.

“I don’t know.”

His eyes went distant and continued.

“I missed them. My wife and my children. Every night I pray for their well-being. I really love and adore my family… and the shack we built together, I really-“

His words were cut short as he tear. Eyes reddened, voice trembling but determined to continue.

“What if something happened to them? And I am not around? Oh god, please end this, please-“

Tears rolled down uncontrollably and I pat his back, my best yet naught attempt to comfort him.

My heart is heavy.

How many more suffer like him?

With that, my resolved is renewed in my mission for peace.

I shall go on.

Level 2
Begins

0

0

0

0

100

100

123

123

123

123

123

123

123

123

123

123

123

123

123

123

As I traverse deeper into the city, the buildings grew taller and looked… more complete, for now. Here the place is still barely live-able and civilians can be found tending to their daily needs. Half of me is shaken by their determination while the other half is stunned by the living conditions that greeted my eyes.

Most walls were dotted with bullet holes, cracks and smeared with dirt or blood – I couldn’t tell. Some houses were to the point of nearly collapsing but the tenants still cling on to them dearly, afraid to lose anything more. Sanitation is bad, if there is any in the first place. Bodies are still buried under the rubbles that choked the streets and there is this smell… smell of death lingering in the place. Water and food are terribly scarce and most can only resort to scouring nearby ruins. Looting and crimes are rampant here and no one can do anything about it. For the price of survival, anything can happen here.

War is ugly, a terrible event of great losses. I detest war. I just hope this can end soon.

I see, you have made it so far,
but you won't be having an
easy time with me around.

Convert them and you are not
allowed to shoot them!!

Boss
Round!!

Drop the
weapon
Drop the
war

Level 3
Begins

0

0

0

0

100

100

The general has surrendered unconditionally! Peace rejoices! I was unsure if he will listen to me but alas, he decided what is right to do! However, much is still at disorder even in the heart of the city. Fear and uncertainty still looms in the place. Every corner, there seem to be the lost or injured lying around.

I came across this woman who was tugging her two children close to her, warily, afraid of anyone who might snatch them away. Only upon repeated assurance of my identity did she open up her tales. Her husband was killed a month ago by mines and she has lost her parents and house to the war. What she has left was her children and she scavenged for survival. It was upon closer inspection that I realized the dark circles around her eyes and the frail look in her that seemed to even make me feel weak.

“I don’t know what I’m going to do without them.”

She said half looking at her children, half looking at me.

“Life is hard, we live today unsure of tomorrow. We might eat today and wonder when our next meal will be.”

Her expressions darkened, “I don’t know how long I can last. I am really afraid. We all are. We have lost so much. I don’t know…”

She looked away, determined not to break down.

What all can wait now, is for help to come.

Fast enough.

123

123

123

123

123

123

123

123

123

123

Game
Completed

123

123

123

123

123

123

123

123

123

123

Game
Failed

ActionScript [AS1/AS2]

Frame 1
function moveRubbles(mc) { if (lvlEnd == false) { if (Key.getCode() == 68) { mc._x = mc._x - 25; lLimit = false; if (mc._x <= -755) { mc._x = -755; rLimit = true; } else { rLimit = false; } } else if (Key.getCode() == 65) { mc._x = mc._x + 25; rLimit = false; if (mc._x >= 1320) { mc._x = 1320; lLimit = true; } else { lLimit = false; } } } } function moveBuilding(mc) { if (lvlEnd == false) { if (Key.getCode() == 68) { mc._x = mc._x - 10; if (mc._x <= -60) { mc._x = -60; } } else if (Key.getCode() == 65) { mc._x = mc._x + 10; if (mc._x >= 760.5) { mc._x = 760.5; } } } } function crouchRubbles(mc) { if ((lvlEnd == false) or (bossStart == true)) { if (mc._y <= 320) { mc._y = 320; crouch = true; } else { mc._y = mc._y - 50; crouch = false; } } } function unCrouchRubbles(mc) { crouch = false; if (mc._y >= 490) { mc._y = 490; } else { mc._y = mc._y + 50; } } function crouchBuilding(mc) { if ((lvlEnd == false) or (bossStart == true)) { if (mc._y >= 255) { mc._y = 255; } else { mc._y = mc._y + 10; } } } function unCrouchBuilding(mc) { if (mc._y >= 225) { mc._y = 225; } else { mc._y = mc._y + 20; } } function chngeItem() { if ((lvlEnd == false) or (bossStart == true)) { if (Key.getCode() == 48) { itemNo = 0; } else if (Key.getCode() == 49) { itemNo = 1; } else if (Key.getCode() == 50) { itemNo = 2; } else if (Key.getCode() == 51) { itemNo = 3; } else if (Key.getCode() == 52) { itemNo = 4; } itemFrame = (itemNo * 5) + 1; mouse.gotoAndPlay(itemFrame); } else { mouse.gotoAndPlay(1); } } function checkInStage(enemyName) { if (_root.stage.hitTest(enemyName) == true) { enemyName.inStage = true; enemyName._visible = true; } else { enemyName.inStage = false; enemyName._visible = false; if ((enemyName.spawned == false) or (enemyName.shot == true)) { enemyName.gotoAndPlay(1); } else if (enemyName.life > 1) { enemyName.gotoAndPlay(20); } } } function roEnemy(mc) { if ((mc.spawned == true) and (mc.life > 0)) { if (itemNo == 0) { mc.gotoAndPlay(24); } else if ((itemNo == 1) and (posterCount > 0)) { mc.gotoAndPlay(31); converting.gotoAndPlay(2); posterCount--; mc.life--; score = score + 50; } else if ((itemNo == 2) and (clothesCount > 0)) { mc.gotoAndPlay(36); converting.gotoAndPlay(2); clothesCount--; mc.life = mc.life - 2; score = score + 100; } else if ((itemNo == 3) and (medicineCount > 0)) { mc.gotoAndPlay(41); converting.gotoAndPlay(2); mc.life = mc.life - 3; medicineCount--; score = score + 150; } else if ((itemNo == 4) and (foodCount > 0)) { mc.gotoAndPlay(46); converting.gotoAndPlay(2); foodCount--; mc.life = mc.life - 6; score = score + 200; } } } function roBoss(mc) { if (mc.life > 0) { if (itemNo == 0) { mc.gotoAndPlay(311); } else if ((itemNo == 1) and (posterCount > 0)) { mc.gotoAndPlay(316); converting.gotoAndPlay(2); posterCount = posterCount - 3; if (posterCount <= 0) { posterCount = 0; } mc.life--; score = score + 50; mc.disabled = true; } else if ((itemNo == 2) and (clothesCount > 0)) { mc.gotoAndPlay(321); converting.gotoAndPlay(2); clothesCount = clothesCount - 3; if (clothesCount <= 0) { clothesCount = 0; } mc.life = mc.life - 2; score = score + 100; mc.disabled = true; } else if ((itemNo == 3) and (medicineCount > 0)) { mc.gotoAndPlay(326); converting.gotoAndPlay(2); mc.life = mc.life - 3; medicineCount = medicineCount - 3; if (medicineCount <= 0) { medicineCount = 0; } score = score + 150; mc.disabled = true; } else if ((itemNo == 4) and (foodCount > 0)) { mc.gotoAndPlay(331); converting.gotoAndPlay(2); foodCount = foodCount - 3; if (foodCount <= 0) { foodCount = 0; } mc.life = mc.life - 6; score = score + 200; mc.disabled = true; } } } function dmg() { hit1.gotoAndPlay(2); if (armorTxt > 0) { armorTxt = armorTxt - damage; if (armorTxt <= 0) { armorTxt = 0; } armor.mask._yscale = armorTxt; } else { hpTxt = hpTxt - damage; if (hpTxt <= 0) { hpTxt = 0; } hp.mask._yscale = hpTxt; } } function enemyROut(mc) { if ((mc.roFlag == false) and (mc.normal == false)) { if ((mc.spawned == true) and (mc.roCount < 25)) { mc.roCount++; } else { if ((mc.life > 0) and (mc.spawned == true)) { mc.gotoAndPlay(24); } else if (mc.life <= 0) { mc.gotoAndPlay(56); converted1.gotoAndPlay(2); } mc.normal = true; } } } function bossROut(mc) { if (mc.roFlag == false) { if (mc.roCount < 25) { mc.roCount++; } else if (mc.life > 0) { mc.gotoAndPlay(311); } else if (mc.life <= 0) { mc.gotoAndPlay(336); } mc.normal = true; mc.disabled = false; } } function drop() { dropped = false; dropNo = random(8); item = 0; while (item < 6) { odds = _root.dropRates[item]; oddsCount = 0; while (oddsCount < odds) { drop2 = random(8); if ((drop2 == dropNo) and (dropped == false)) { if ((item == 4) and (hpPts >= 100)) { drop(); } else if ((item == 5) and (armorPts >= 100)) { drop(); } else { reward.gotoAndPlay(2); dropNum = item; } dropped = true; } oddsCount++; } item++; } } function updateText() { if (_root.score < 0) { _root.score1.textColor = 16711680 /* 0xFF0000 */; } else { _root.score1.textColor = 6710886 /* 0x666666 */; } if (lvlEnd == false) { _root.timeLeft--; } timeDisplay = Math.ceil(_root.timeLeft / 25); if ((time != timeDisplay) and (timeDisplay >= 0)) { updateTime(); } if (timeDisplay < 10) { _root.time1.textColor = 16711680 /* 0xFF0000 */; } else { _root.time1.textColor = 6710886 /* 0x666666 */; } } function updateTime() { _root.time = timeDisplay; } function updateConvert() { _root.converted++; _root.convert = _root.converted; } function updateEnemyLeft() { _root.enemyLeft--; if (_root.enemyLeft < 0) { _root.enemyLeft = 0; } _root.enemyRemoved++; _root.enemy = _root.enemyLeft; } fscommand ("allowscale", false); _quality = "high"; rLimit = false; lLimit = false; itemNo = 0; posterCount = 50; foodCount = 0; medicineCount = 0; clothesCount = 0; armorPts = 100; hpPts = 100; score = 0; bullets = 0; footTimer = -1; boss = false; _root.itemName = ["poster", "clothes", "medicine", "food", "health", "armor"]; mouseListener = new Object(); mouseListener.onMouseWheel = function (delta) { if ((lvlEnd == false) or (bossStart == true)) { if (delta > 0) { itemNo--; if (itemNo < 0) { itemNo = 0; } } if (delta < 0) { itemNo++; if (itemNo > 4) { itemNo = 4; } } itemFrame = (itemNo * 5) + 1; mouse.gotoAndPlay(itemFrame); } else { mouse.gotoAndPlay(1); } }; mouseListener.onMouseDown = function () { if (_root.lvlEnd == false) { mouse.curs_shoot.gotoAndPlay(6); } }; mouseListener.onMouseUp = function () { if (_root.lvlEnd == false) { bullets++; gun.gotoAndPlay(2); mouse.shoot.gotoAndPlay(6); } }; Mouse.addListener(mouseListener);
Instance of Symbol 43 MovieClip "mouse" in Frame 1
onClipEvent (mouseMove) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent (keyDown) { _root.chngeItem(); }
Frame 2
if (_root.getBytesTotal() == _root.getBytesLoaded()) { gotoAndStop (5); } else { percentdone = Math.floor((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); percent = percentdone + "%"; bar._yscale = percentdone; }
Frame 3
gotoAndPlay (2);
Frame 5
Frame 6
rLimit = false; lLimit = false; itemNo = 0; posterCount = 50; foodCount = 0; medicineCount = 0; clothesCount = 0; armorPts = 100; hpPts = 100; score = 0; bullets = 0; footTimer = -1; boss = false;
Instance of Symbol 74 MovieClip in Frame 6
onClipEvent (load) { this._alpha = 0; fadeStop = false; } onClipEvent (enterFrame) { if (fadeStop == false) { this._alpha = this._alpha + 10; } if (this._alpha >= 100) { fadeStop = true; } }
Instance of Symbol 27 MovieClip in Frame 6
onClipEvent (load) { timer = 0; _root.mySound.stop(); _root.mySound = new Sound(); _root.mySound.attachSound("main"); _root.mySound.start(); } onClipEvent (enterFrame) { _root.mySound.onSoundComplete = _root.mySound.start; }
Frame 10
stop();
Frame 11
_root.level = 1; _root.hpTxt = _root.hpPts; _root.armorTxt = _root.armorPts; _root.hp.mask._yscale = _root.hpPts; _root.armor.mask._yscale = _root.armorPts; _root.spawntime = 200; _root.shootFreq = 125; _root.accuracy = 6; _root.resistance = 5; _root.dropRate = 4; _root.damage = 15; _root.enemySpawned = 0; _root.enemyPts = 500; _root.enemyDie = -750; _root.bullets = 0; _root.converted = 0; _root.enemyRemoved = 0; _root.toConvert = 25; _root.enemyLeft = 25; _root.timeLeft = 1750; _root.convert = _root.converted; _root.enemy = _root.enemyLeft; _root.lvlEnd = false; _root.win = false; _root.dropRates = [3, 1, 0, 0, 2, 2];
Instance of Symbol 27 MovieClip in Frame 11
onClipEvent (enterFrame) { _root.updateText(); if ((_root.time == 0) and (_root.enemy > 0)) { _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); _root.end.gotoAndPlay(11); } else if ((_root.time == 0) and (_root.enemy == 0)) { _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); _root.end.gotoAndPlay(6); } if (_root.hpTxt <= 0) { _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); _root.end.gotoAndPlay(16); } }
Instance of Symbol 176 MovieClip in Frame 11
onClipEvent (enterFrame) { if (_root.hit == true) { gotoAndPlay (6); } }
Instance of Symbol 220 MovieClip "stage" in Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 27 MovieClip in Frame 11
onClipEvent (load) { _root.mySound.stop(); _root.mySound = new Sound(); _root.mySound.attachSound("bgm"); _root.mySound.start(); } onClipEvent (enterFrame) { _root.mySound.onSoundComplete = _root.mySound.start; }
Frame 15
stop();
Instance of Symbol 27 MovieClip in Frame 16
onClipEvent (load) { _root.mySound.stop(); _root.mySound = new Sound(); _root.mySound.attachSound("end"); _root.mySound.start(); timer = 0; } onClipEvent (enterFrame) { timer++; if (timer >= 533) { _root.mySound.start(); timer = 0; } }
Frame 20
stop();
Frame 21
_root.level = 2; _root.hpTxt = _root.hpPts; _root.armorTxt = _root.armorPts; _root.hp.mask._yscale = _root.hpPts; _root.armor.mask._yscale = _root.armorPts; _root.spawntime = 150; _root.shootFreq = 100; _root.accuracy = 5; _root.resistance = 10; _root.dropRate = 3; _root.damage = 20; _root.enemySpawned = 0; _root.enemyPts = 1000; _root.enemyDie = -1250; _root.bullets = 0; _root.converted = 0; _root.enemyRemoved = 0; _root.toConvert = 35; _root.enemyLeft = 35; _root.timeLeft = 2000; _root.convert = _root.converted; _root.enemy = _root.enemyLeft; _root.win = false; _root.lvlEnd = false; _root.dropRates = [1, 2, 1, 0, 2, 2];
Instance of Symbol 27 MovieClip in Frame 21
onClipEvent (enterFrame) { _root.updateText(); if ((_root.time == 0) and (_root.enemy > 0)) { _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); _root.end.gotoAndPlay(11); } else if ((_root.time == 0) and (_root.enemy == 0)) { _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); _root.end.gotoAndPlay(6); } if (_root.hpTxt <= 0) { _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); _root.end.gotoAndPlay(16); } }
Instance of Symbol 176 MovieClip in Frame 21
onClipEvent (enterFrame) { if (_root.hit == true) { gotoAndPlay (6); } }
Instance of Symbol 27 MovieClip in Frame 21
onClipEvent (load) { _root.mySound.stop(); _root.mySound = new Sound(); _root.mySound.attachSound("bgm"); _root.mySound.start(); } onClipEvent (enterFrame) { _root.mySound.onSoundComplete = _root.mySound.start; }
Frame 25
stop();
Instance of Symbol 27 MovieClip in Frame 26
onClipEvent (load) { _root.mySound.stop(); _root.mySound = new Sound(); _root.mySound.attachSound("end"); _root.mySound.start(); timer = 0; } onClipEvent (enterFrame) { if (timer >= 533) { _root.mySound.start(); timer = 0; } }
Frame 30
stop();
Frame 31
_root.level = 3; _root.hpTxt = _root.hpPts; _root.armorTxt = _root.armorPts; _root.hp.mask._yscale = _root.hpPts; _root.armor.mask._yscale = _root.armorPts; _root.spawntime = 100; _root.shootFreq = 75; _root.accuracy = 4; _root.resistance = 15; _root.dropRate = 2; _root.damage = 25; _root.enemySpawned = 0; _root.enemyPts = 1500; _root.enemyDie = -1750; _root.bullets = 0; _root.converted = 0; _root.enemyRemoved = 0; _root.toConvert = 40; _root.enemyLeft = 40; _root.timeLeft = 2250; _root.convert = _root.converted; _root.enemy = _root.enemyLeft; _root.win = false; _root.lvlEnd = false; _root.dropRates = [0, 1, 2, 1, 2, 2];
Instance of Symbol 27 MovieClip in Frame 31
onClipEvent (enterFrame) { _root.updateText(); if ((_root.time == 0) and (_root.enemy > 0)) { _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); _root.end.gotoAndPlay(11); } else if (((_root.time == 0) and (_root.enemy == 0)) and (_root.bossStart != true)) { _root.boss = true; _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); } if (_root.hpTxt <= 0) { _root.lvlEnd = true; _root.itemNo = 0; _root.mouse.gotoAndPlay(1); _root.mouse.mouse.gotoAndPlay(1); _root.end.gotoAndPlay(16); } }
Instance of Symbol 176 MovieClip in Frame 31
onClipEvent (enterFrame) { if (_root.hit == true) { gotoAndPlay (6); } }
Instance of Symbol 27 MovieClip in Frame 31
onClipEvent (load) { _root.mySound.stop(); _root.mySound = new Sound(); _root.mySound.attachSound("bgm"); _root.mySound.start(); } onClipEvent (enterFrame) { _root.mySound.onSoundComplete = _root.mySound.start; }
Frame 35
stop();
Instance of Symbol 27 MovieClip in Frame 36
onClipEvent (load) { _root.mySound.stop(); _root.mySound = new Sound(); _root.mySound.attachSound("end"); _root.mySound.start(); timer = 0; } onClipEvent (enterFrame) { if (timer >= 533) { _root.mySound.start(); timer = 0; } }
Frame 40
stop();
Frame 45
stop();
Frame 50
stop();
Frame 55
stop();
Symbol 18 MovieClip Frame 1
_parent.curs_shoot.gotoAndPlay(1);
Symbol 18 MovieClip Frame 5
stop();
Symbol 21 MovieClip Frame 5
stop();
Symbol 21 MovieClip Frame 10
stop();
Symbol 23 MovieClip Frame 5
stop();
Symbol 23 MovieClip Frame 10
stop();
Symbol 33 MovieClip Frame 1
_root.dropNum = ""; _y = oriY;
Symbol 33 MovieClip Frame 5
if (_root.dropNum != "") { frameNo = (_root.dropNum * 15) + 6; gotoAndPlay(frameNo); } else { gotoAndPlay(_currentframe - 1); }
Instance of Symbol 27 MovieClip in Symbol 33 MovieClip Frame 6
onClipEvent (enterFrame) { _parent._y = _parent._y - 3; }
Symbol 33 MovieClip Frame 20
_root.posterCount = _root.posterCount + 15; gotoAndPlay (1);
Symbol 33 MovieClip Frame 35
_root.clothesCount = _root.clothesCount + 15; gotoAndPlay (1);
Symbol 33 MovieClip Frame 50
_root.medicineCount = _root.medicineCount + 15; gotoAndPlay (1);
Symbol 33 MovieClip Frame 65
_root.foodCount = _root.foodCount + 15; gotoAndPlay (1);
Symbol 33 MovieClip Frame 80
if (_root.level == 1) { _root.hpPts = _root.hpPts + 15; } else if (_root.level == 2) { _root.hpPts = _root.hpPts + 17; } else if (_root.level == 3) { _root.hpPts = _root.hpPts + 19; } if (_root.hpPts > 100) { _root.hpPts = 100; } _root.hpTxt = _root.hpPts; _root.hp.mask._yscale = _root.hpPts; gotoAndPlay (1);
Symbol 33 MovieClip Frame 95
if (_root.level == 1) { _root.armorPts = _root.armorPts + 15; } else if (_root.level == 2) { _root.armorPts = _root.armorPts + 17; } else if (_root.level == 3) { _root.armorPts = _root.armorPts + 19; } if (_root.armorPts > 100) { _root.armorPts = 100; } _root.armorTxt = _root.armorPts; _root.armor.mask._yscale = _root.armorPts; gotoAndPlay (1);
Instance of Symbol 33 MovieClip in Symbol 43 MovieClip Frame 1
onClipEvent (load) { oriY = this._y; }
Symbol 43 MovieClip Frame 5
stop();
Instance of Symbol 35 MovieClip in Symbol 43 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.posterCount == 0) { this._alpha = 30; } else { this._alpha = 100; } _parent.qty = _root.posterCount; }
Symbol 43 MovieClip Frame 10
stop();
Instance of Symbol 38 MovieClip in Symbol 43 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.clothesCount == 0) { this._alpha = 30; } else { this._alpha = 100; } _parent.qty = _root.clothesCount; }
Symbol 43 MovieClip Frame 15
stop();
Instance of Symbol 40 MovieClip in Symbol 43 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.medicineCount == 0) { this._alpha = 30; } else { this._alpha = 100; } _parent.qty = _root.medicineCount; }
Symbol 43 MovieClip Frame 20
stop();
Instance of Symbol 42 MovieClip in Symbol 43 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.foodCount == 0) { this._alpha = 30; } else { this._alpha = 100; } _parent.qty = _root.foodCount; }
Symbol 43 MovieClip Frame 25
stop();
Symbol 46 MovieClip Frame 16
_root.gotoAndPlay(6);
Symbol 54 MovieClip Frame 5
stop();
Symbol 54 MovieClip Frame 10
stop();
Symbol 57 MovieClip Frame 5
stop();
Symbol 57 MovieClip Frame 10
stop();
Symbol 60 MovieClip Frame 5
stop();
Symbol 60 MovieClip Frame 10
stop();
Symbol 66 Button
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (rollOut, releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); gotoAndPlay (11); }
Symbol 70 Button
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (rollOut, releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); gotoAndPlay (1); }
Symbol 72 Button
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (rollOut, releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); _root.gotoAndPlay(11); }
Symbol 73 Button
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (rollOut, releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); gotoAndPlay (6); }
Instance of Symbol 54 MovieClip in Symbol 74 MovieClip Frame 1
on (rollOver) { gotoAndPlay (6); _root.mouse.mouse.gotoAndPlay(6); } on (releaseOutside, rollOut) { gotoAndPlay (1); _root.mouse.mouse.gotoAndPlay(1); } on (release) { _quality = "low"; _root.mouse.mouse.gotoAndPlay(1); _parent.gotoAndPlay(6); }
Instance of Symbol 57 MovieClip in Symbol 74 MovieClip Frame 1
on (rollOver) { gotoAndPlay (6); _root.mouse.mouse.gotoAndPlay(6); } on (releaseOutside, rollOut) { gotoAndPlay (1); _root.mouse.mouse.gotoAndPlay(1); } on (release) { _quality = "medium"; _root.mouse.mouse.gotoAndPlay(1); _parent.gotoAndPlay(6); }
Instance of Symbol 60 MovieClip in Symbol 74 MovieClip Frame 1
on (rollOver) { gotoAndPlay (6); _root.mouse.mouse.gotoAndPlay(6); } on (releaseOutside, rollOut) { gotoAndPlay (1); _root.mouse.mouse.gotoAndPlay(1); } on (release) { _quality = "high"; _root.mouse.mouse.gotoAndPlay(1); _parent.gotoAndPlay(6); }
Symbol 74 MovieClip Frame 5
stop();
Symbol 74 MovieClip Frame 10
stop();
Symbol 74 MovieClip Frame 15
stop();
Instance of Symbol 27 MovieClip "controller" in Symbol 87 MovieClip Frame 130
onClipEvent (load) { dir = "up"; _root.boom.gotoAndPlay(2); } onClipEvent (enterFrame) { if (dir == "up") { _root.lvl1._y = _root.lvl1._y - 30; dir = "down"; } else if (dir == "down") { _root.lvl1._y = _root.lvl1._y + 30; dir = "up"; } }
Instance of Symbol 27 MovieClip "controller" in Symbol 87 MovieClip Frame 137
onClipEvent (load) { _root.lvl1._y = 0; }
Symbol 102 MovieClip Frame 5
stop();
Symbol 102 MovieClip Frame 6
_root.gun2.gotoAndPlay(2);
Symbol 102 MovieClip Frame 10
stop();
Instance of Symbol 102 MovieClip in Symbol 103 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.fire == true) { gotoAndPlay (6); } else { gotoAndPlay (1); } }
Symbol 128 MovieClip Frame 1
_parent.shot = true;
Symbol 128 MovieClip Frame 16
_root.updateEnemyLeft(); _root.score = _root.score + _root.enemyDie;
Symbol 128 MovieClip Frame 17
_parent.sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { _parent.gotoAndPlay(1); } else { stop(); }
Symbol 131 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 131 MovieClip Frame 4
sTimer++;
Symbol 131 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 131 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 131 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 131 MovieClip Frame 24
fTimer++;
Symbol 131 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 131 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 131 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 131 MovieClip Frame 35
stop();
Symbol 131 MovieClip Frame 40
stop();
Symbol 131 MovieClip Frame 45
stop();
Symbol 131 MovieClip Frame 50
stop();
Symbol 131 MovieClip Frame 55
stop();
Symbol 131 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 131 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 134 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 134 MovieClip Frame 4
sTimer++;
Symbol 134 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 134 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 134 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 134 MovieClip Frame 24
fTimer++;
Symbol 134 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 134 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 134 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 134 MovieClip Frame 35
stop();
Symbol 134 MovieClip Frame 40
stop();
Symbol 134 MovieClip Frame 45
stop();
Symbol 134 MovieClip Frame 50
stop();
Symbol 134 MovieClip Frame 55
stop();
Symbol 134 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 134 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 137 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 137 MovieClip Frame 4
sTimer++;
Symbol 137 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 137 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 137 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 137 MovieClip Frame 24
fTimer++;
Symbol 137 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 137 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 137 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 137 MovieClip Frame 35
stop();
Symbol 137 MovieClip Frame 40
stop();
Symbol 137 MovieClip Frame 45
stop();
Symbol 137 MovieClip Frame 50
stop();
Symbol 137 MovieClip Frame 55
stop();
Symbol 137 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 137 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 141 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 141 MovieClip Frame 4
sTimer++;
Symbol 141 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 141 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 141 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 141 MovieClip Frame 24
fTimer++;
Symbol 141 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 141 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 141 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 141 MovieClip Frame 35
stop();
Symbol 141 MovieClip Frame 40
stop();
Symbol 141 MovieClip Frame 45
stop();
Symbol 141 MovieClip Frame 50
stop();
Symbol 141 MovieClip Frame 55
stop();
Symbol 141 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 141 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 143 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 143 MovieClip Frame 4
sTimer++;
Symbol 143 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 143 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 143 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 143 MovieClip Frame 24
fTimer++;
Symbol 143 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 143 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 143 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 143 MovieClip Frame 35
stop();
Symbol 143 MovieClip Frame 40
stop();
Symbol 143 MovieClip Frame 45
stop();
Symbol 143 MovieClip Frame 50
stop();
Symbol 143 MovieClip Frame 55
stop();
Symbol 143 MovieClip Frame 79
_root.updateConvert(); _root.updateEnemyLeft(); _root.score = _root.score + _root.enemyPts;
Symbol 143 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 145 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 145 MovieClip Frame 4
sTimer++;
Symbol 145 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 145 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 145 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 145 MovieClip Frame 24
fTimer++;
Symbol 145 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 145 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 145 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 145 MovieClip Frame 35
stop();
Symbol 145 MovieClip Frame 40
stop();
Symbol 145 MovieClip Frame 45
stop();
Symbol 145 MovieClip Frame 50
stop();
Symbol 145 MovieClip Frame 55
stop();
Symbol 145 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 145 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 147 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 147 MovieClip Frame 4
sTimer++;
Symbol 147 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 147 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 147 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 147 MovieClip Frame 24
fTimer++;
Symbol 147 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 147 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 147 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 147 MovieClip Frame 35
stop();
Symbol 147 MovieClip Frame 40
stop();
Symbol 147 MovieClip Frame 45
stop();
Symbol 147 MovieClip Frame 50
stop();
Symbol 147 MovieClip Frame 55
stop();
Symbol 147 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 147 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 149 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 149 MovieClip Frame 4
sTimer++;
Symbol 149 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 149 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 149 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((5 - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 149 MovieClip Frame 24
fTimer++;
Symbol 149 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 149 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 149 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 149 MovieClip Frame 35
stop();
Symbol 149 MovieClip Frame 40
stop();
Symbol 149 MovieClip Frame 45
stop();
Symbol 149 MovieClip Frame 50
stop();
Symbol 149 MovieClip Frame 55
stop();
Symbol 149 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 149 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Instance of Symbol 131 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime - 50; sTimer = random(spawn) + 100; fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 134 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime - 50; sTimer = random(spawn) + 100; fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 137 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime - 50; sTimer = random(spawn) + 100; fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 141 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime - 50; sTimer = random(spawn) + 100; fTimer = 0; roCount = 0; lifespan = 2; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 143 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime - 50; sTimer = random(spawn) + 100; fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 145 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime - 50; sTimer = random(spawn) + 100; fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } onClipEvent (keyDown) { _root.checkInStage(this); } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 147 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime - 50; sTimer = random(spawn) + 100; fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 149 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime - 50; sTimer = random(spawn) + 100; fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Symbol 170 MovieClip Frame 1
_root.lvlEnd = true;
Instance of Symbol 169 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { this._alpha = this._alpha + 25; }
Instance of Symbol 169 MovieClip in Symbol 170 MovieClip Frame 56
onClipEvent (enterFrame) { this._alpha = this._alpha - 20; }
Symbol 170 MovieClip Frame 61
_root.lvlEnd = false; stop();
Instance of Symbol 150 MovieClip "bldgs" in Symbol 171 MovieClip Frame 1
onClipEvent (load) { stopAnimate = false; this._x = -170; this.crouchFlag = false; this.moveFlag = false; } onClipEvent (keyDown) { this.moveFlag = true; if (Key.getCode() == 83) { this.crouchFlag = true; } } onClipEvent (keyUp) { if (Key.getCode() == 83) { this.crouchFlag = false; } this.moveFlag = false; } onClipEvent (enterFrame) { if (stopAnimate == false) { xDist = 730.5 - this._x; xSpeed = xDist / 5; this._x = this._x + xSpeed; } if ((this._x >= 730) and (stopAnimate == false)) { thix._x = 730.5; stopAnimate = true; } if (this.crouchFlag == true) { _root.crouchBuilding(this); } else { _root.unCrouchBuilding(this); } if (this.moveFlag == true) { _root.moveBuilding(this); } }
Instance of Symbol 165 MovieClip in Symbol 171 MovieClip Frame 1
onClipEvent (load) { this.crouchFlag = false; this.moveFlag = false; stopAnimate = false; this._x = -755; } onClipEvent (keyDown) { this.moveFlag = true; if (Key.getCode() == 83) { this.crouchFlag = true; } } onClipEvent (keyUp) { if (Key.getCode() == 83) { this.crouchFlag = false; } else if (Key.getCode() == 68) { _root.arw_r.gotoAndPlay(1); } else if (Key.getCode() == 65) { _root.arw_l.gotoAndPlay(1); } this.moveFlag = false; } onClipEvent (enterFrame) { if (stopAnimate == false) { xDist = 1246.25 - this._x; xSpeed = xDist / 5; this._x = this._x + xSpeed; } if ((this._x >= 1245) and (stopAnimate == false)) { this._x = 1246.25; stopAnimate = true; } if (this.crouchFlag == true) { _root.crouchRubbles(this); } else { _root.unCrouchRubbles(this); } if (this.moveFlag == true) { _root.moveRubbles(this); } }
Symbol 173 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 6
_root.hit = false; _parent.gotoAndPlay(1);
Symbol 176 MovieClip Frame 5
stop();
Symbol 207 MovieClip Frame 80
_root.win = true; if (_root.level == 1) { _root.gotoAndPlay(16); } else if (_root.level == 2) { _root.gotoAndPlay(26); } else if (_root.level == 3) { _root.gotoAndPlay(36); }
Symbol 209 MovieClip Frame 80
_root.gotoAndPlay(41);
Symbol 212 MovieClip Frame 80
_root.gotoAndPlay(41);
Instance of Symbol 211 MovieClip in Symbol 215 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { this._alpha = this._alpha + 5; }
Instance of Symbol 212 MovieClip in Symbol 215 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { this._alpha = this._alpha + 5; }
Symbol 215 MovieClip Frame 25
stop();
Symbol 217 MovieClip Frame 80
_root.win = true; if (_root.level == 1) { _root.gotoAndPlay(16); } else if (_root.level == 2) { _root.gotoAndPlay(26); } else if (_root.level == 3) { _root.gotoAndPlay(36); }
Symbol 218 MovieClip Frame 5
stop();
Symbol 218 MovieClip Frame 10
stop();
Symbol 218 MovieClip Frame 15
stop();
Instance of Symbol 215 MovieClip in Symbol 218 MovieClip Frame 16
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { this._alpha = this._alpha + 10; }
Symbol 218 MovieClip Frame 20
stop();
Symbol 218 MovieClip Frame 25
stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 5
stop();
Symbol 243 MovieClip Frame 10
stop();
Instance of Symbol 235 MovieClip in Symbol 264 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this._alpha = 0; } }
Instance of Symbol 27 MovieClip in Symbol 264 MovieClip Frame 26
onClipEvent (load) { _parent.endHp = _root.hpPts * 10; _parent.endArmor = _root.armorPts * 25; _parent.enemyConverted = (_root.enemyRemoved - _root.toConvert) * 100; if (_parent.enemyConverted <= 0) { _parent.enemyConverted = 0; } if (_root.win == true) { _parent.winBonus = 5000; } else { _parent.winBonus = 0; } _parent.scoreTotal = ((_parent.endHp + _parent.endArmor) + _parent.enemyConverted) + _parent.winBonus; _parent.bulletsUsed = -(_root.bullets * 200); _parent.enemyKilled = (-(_root.enemyRemoved - _root.converted)) * 250; _parent.penTotal = _parent.bulletsUsed + _parent.enemyKilled; _parent.scoreSubtotal = _parent.scoreTotal + _parent.penTotal; _parent.score = _root.score + _parent.scoreSubtotal; bonus = _parent.scoreSubtotal; bonusQty = bonus / 100; _parent.poster = Math.round(0.166666666666667 * bonusQty); if ((-_parent.poster) >= _root.posterCount) { _parent.poster = -_root.posterCount; } _parent.clothes = Math.round(0.333333333333333 * bonusQty); if ((-_parent.clothes) >= _root.clothesCount) { _parent.clothes = -_root.clothesCount; } _parent.hp = Math.round(0.25 * bonusQty); if ((_root.hpPts + _parent.hp) < 20) { _parent.hp = -(_root.hpPts - 20); } _parent.armor = Math.round(0.25 * bonusQty); if ((_root.armorPts + _parent.armor) < 20) { _parent.armor = -(_root.armorPts - 20); } _root.hpPts = _root.hpPts + _parent.hp; if (_root.hpPts >= 100) { _root.hpPts = 100; } _root.armorPts = _root.armorPts + _parent.armor; if (_root.armorPts >= 100) { _root.armorPts = 100; } _root.posterCount = _root.posterCount + _parent.poster; _root.clothesCount = _root.clothesCount + _parent.clothes; }
Instance of Symbol 243 MovieClip in Symbol 264 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); gotoAndPlay (6); } on (releaseOutside, rollOut) { _root.mouse.mouse.gotoAndPlay(1); gotoAndPlay (1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); if (_root.win == true) { _root.gotoAndPlay(21); } else { _root.gotoAndPlay(41); } } onClipEvent (enterFrame) { if (fade == true) { this._alpha = this._alpha - 5; } else { this._alpha = this._alpha + 5; } if (this._alpha < 70) { fade = false; } else if (this._alpha > 95) { fade = true; } }
Instance of Symbol 263 MovieClip in Symbol 264 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (press) { pressFlag = true; } on (rollOut) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { pressFlag = false; } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); pressFlag = false; } onClipEvent (enterFrame) { if (pressFlag == true) { _parent.story.scroll = _parent.story.scroll - 1; } }
Instance of Symbol 263 MovieClip in Symbol 264 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (press) { pressFlag = true; } on (rollOut) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { pressFlag = false; } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); pressFlag = false; } onClipEvent (enterFrame) { if (pressFlag == true) { _parent.story.scroll = _parent.story.scroll + 1; } }
Symbol 264 MovieClip Frame 30
stop();
Instance of Symbol 102 MovieClip in Symbol 270 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.fire == true) { gotoAndPlay (6); } else { gotoAndPlay (1); } }
Symbol 295 MovieClip Frame 1
_parent.shot = true;
Symbol 295 MovieClip Frame 16
_root.updateEnemyLeft(); _root.score = _root.score + _root.enemyDie;
Symbol 295 MovieClip Frame 17
_parent.sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { _parent.gotoAndPlay(1); } else { stop(); }
Symbol 298 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 298 MovieClip Frame 4
sTimer++;
Symbol 298 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 298 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 298 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 298 MovieClip Frame 24
fTimer++;
Symbol 298 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 298 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 298 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 298 MovieClip Frame 35
stop();
Symbol 298 MovieClip Frame 40
stop();
Symbol 298 MovieClip Frame 45
stop();
Symbol 298 MovieClip Frame 50
stop();
Symbol 298 MovieClip Frame 55
stop();
Symbol 298 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 298 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 301 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 301 MovieClip Frame 4
sTimer++;
Symbol 301 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 301 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 301 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 301 MovieClip Frame 24
fTimer++;
Symbol 301 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 301 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 301 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 301 MovieClip Frame 35
stop();
Symbol 301 MovieClip Frame 40
stop();
Symbol 301 MovieClip Frame 45
stop();
Symbol 301 MovieClip Frame 50
stop();
Symbol 301 MovieClip Frame 55
stop();
Symbol 301 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 301 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 304 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 304 MovieClip Frame 4
sTimer++;
Symbol 304 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 304 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 304 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 304 MovieClip Frame 24
fTimer++;
Symbol 304 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 304 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 304 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 304 MovieClip Frame 35
stop();
Symbol 304 MovieClip Frame 40
stop();
Symbol 304 MovieClip Frame 45
stop();
Symbol 304 MovieClip Frame 50
stop();
Symbol 304 MovieClip Frame 55
stop();
Symbol 304 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 304 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 306 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 306 MovieClip Frame 4
sTimer++;
Symbol 306 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 306 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 306 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 306 MovieClip Frame 24
fTimer++;
Symbol 306 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 306 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 306 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 306 MovieClip Frame 35
stop();
Symbol 306 MovieClip Frame 40
stop();
Symbol 306 MovieClip Frame 45
stop();
Symbol 306 MovieClip Frame 50
stop();
Symbol 306 MovieClip Frame 55
stop();
Symbol 306 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 306 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 308 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 308 MovieClip Frame 4
sTimer++;
Symbol 308 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 308 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 308 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 308 MovieClip Frame 24
fTimer++;
Symbol 308 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 308 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 308 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 308 MovieClip Frame 35
stop();
Symbol 308 MovieClip Frame 40
stop();
Symbol 308 MovieClip Frame 45
stop();
Symbol 308 MovieClip Frame 50
stop();
Symbol 308 MovieClip Frame 55
stop();
Symbol 308 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 308 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 310 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 310 MovieClip Frame 4
sTimer++;
Symbol 310 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 310 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 310 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 310 MovieClip Frame 24
fTimer++;
Symbol 310 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 310 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 310 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 310 MovieClip Frame 35
stop();
Symbol 310 MovieClip Frame 40
stop();
Symbol 310 MovieClip Frame 45
stop();
Symbol 310 MovieClip Frame 50
stop();
Symbol 310 MovieClip Frame 55
stop();
Symbol 310 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 310 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 312 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 312 MovieClip Frame 4
sTimer++;
Symbol 312 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 312 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 312 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 312 MovieClip Frame 24
fTimer++;
Symbol 312 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 312 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 312 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 312 MovieClip Frame 35
stop();
Symbol 312 MovieClip Frame 40
stop();
Symbol 312 MovieClip Frame 45
stop();
Symbol 312 MovieClip Frame 50
stop();
Symbol 312 MovieClip Frame 55
stop();
Symbol 312 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 312 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Instance of Symbol 298 MovieClip in Symbol 313 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 301 MovieClip in Symbol 313 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 304 MovieClip in Symbol 313 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 306 MovieClip in Symbol 313 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 308 MovieClip in Symbol 313 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 310 MovieClip in Symbol 313 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 312 MovieClip in Symbol 313 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Symbol 316 MovieClip Frame 1
_root.lvlEnd = true;
Instance of Symbol 315 MovieClip in Symbol 316 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { this._alpha = this._alpha + 25; }
Instance of Symbol 315 MovieClip in Symbol 316 MovieClip Frame 56
onClipEvent (enterFrame) { this._alpha = this._alpha - 20; }
Symbol 316 MovieClip Frame 61
_root.lvlEnd = false; stop();
Instance of Symbol 313 MovieClip "bldgs" in Symbol 317 MovieClip Frame 1
onClipEvent (load) { this.crouchFlag = false; this.moveFlag = false; stopAnimate = false; this._x = -170; } onClipEvent (keyDown) { this.moveFlag = true; if (Key.getCode() == 83) { this.crouchFlag = true; } } onClipEvent (keyUp) { if (Key.getCode() == 83) { this.crouchFlag = false; } this.moveFlag = false; } onClipEvent (enterFrame) { if (stopAnimate == false) { xDist = 730.5 - this._x; xSpeed = xDist / 5; this._x = this._x + xSpeed; } if ((this._x >= 730) and (stopAnimate == false)) { thix._x = 730.5; stopAnimate = true; } if (this.crouchFlag == true) { _root.crouchBuilding(this); } else { _root.unCrouchBuilding(this); } if (this.moveFlag == true) { _root.moveBuilding(this); } }
Instance of Symbol 165 MovieClip in Symbol 317 MovieClip Frame 1
onClipEvent (load) { this.crouchFlag = false; this.moveFlag = false; stopAnimate = false; this._x = -755; } onClipEvent (keyDown) { this.moveFlag = true; if (Key.getCode() == 83) { this.crouchFlag = true; } } onClipEvent (keyUp) { if (Key.getCode() == 83) { this.crouchFlag = false; } else if (Key.getCode() == 68) { _root.arw_r.gotoAndPlay(1); } else if (Key.getCode() == 65) { _root.arw_l.gotoAndPlay(1); } this.moveFlag = false; } onClipEvent (enterFrame) { if (stopAnimate == false) { xDist = 1246.25 - this._x; xSpeed = xDist / 5; this._x = this._x + xSpeed; } if ((this._x >= 1245) and (stopAnimate == false)) { this._x = 1246.25; stopAnimate = true; } if (this.crouchFlag == true) { _root.crouchRubbles(this); } else { _root.unCrouchRubbles(this); } if (this.moveFlag == true) { _root.moveRubbles(this); } }
Instance of Symbol 235 MovieClip in Symbol 347 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this._alpha = 0; } }
Instance of Symbol 27 MovieClip in Symbol 347 MovieClip Frame 26
onClipEvent (load) { _parent.endHp = _root.hpPts * 25; _parent.endArmor = _root.armorPts * 50; _parent.enemyConverted = (_root.enemyRemoved - _root.toConvert) * 300; if (_parent.enemyConverted <= 0) { _parent.enemyConverted = 0; } if (_root.win == true) { _parent.winBonus = 10000; } else { _parent.winBonus = 0; } _parent.scoreTotal = ((_parent.endHp + _parent.endArmor) + _parent.enemyConverted) + _parent.winBonus; _parent.bulletsUsed = -(_root.bullets * 400); _parent.enemyKilled = (-(_root.enemyRemoved - _root.converted)) * 500; _parent.penTotal = _parent.bulletsUsed + _parent.enemyKilled; _parent.scoreSubtotal = _parent.scoreTotal + _parent.penTotal; _parent.score = _root.score + _parent.scoreSubtotal; bonus = _parent.scoreSubtotal; bonusQty = bonus / 100; _parent.clothes = Math.round(0.166666666666667 * bonusQty); if ((-_parent.clothes) >= _root.clothesCount) { _parent.clothes = -_root.clothesCount; } _parent.medipak = Math.round(0.333333333333333 * bonusQty); if ((-_parent.medipak) >= _root.medicineCount) { _parent.medipak = -_root.medipak; } _parent.hp = Math.round(0.25 * bonusQty); if ((_root.hpPts + _parent.hp) < 20) { _parent.hp = -(_root.hpPts - 20); } _parent.armor = Math.round(0.25 * bonusQty); if ((_root.armorPts + _parent.armor) < 20) { _parent.armor = -(_root.armorPts - 20); } _root.hpPts = _root.hpPts + _parent.hp; if (_root.hpPts >= 100) { _root.hpPts = 100; } _root.armorPts = _root.armorPts + _parent.armor; if (_root.armorPts >= 100) { _root.armorPts = 100; } _root.clothesCount = _root.clothesCount + _parent.clothes; _root.medicineCount = _root.medicineCount + _parent.medipak; }
Instance of Symbol 243 MovieClip in Symbol 347 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); gotoAndPlay (6); } on (releaseOutside, rollOut) { _root.mouse.mouse.gotoAndPlay(1); gotoAndPlay (1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); if (_root.win == true) { _root.gotoAndPlay(31); } else { _root.gotoAndPlay(41); } } onClipEvent (enterFrame) { if (fade == true) { this._alpha = this._alpha - 5; } else { this._alpha = this._alpha + 5; } if (this._alpha < 70) { fade = false; } else if (this._alpha > 95) { fade = true; } }
Instance of Symbol 263 MovieClip in Symbol 347 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (press) { pressFlag = true; } on (rollOut) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { pressFlag = false; } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); pressFlag = false; } onClipEvent (enterFrame) { if (pressFlag == true) { _parent.story.scroll = _parent.story.scroll - 1; } }
Instance of Symbol 263 MovieClip in Symbol 347 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (press) { pressFlag = true; } on (rollOut) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { pressFlag = false; } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); pressFlag = false; } onClipEvent (enterFrame) { if (pressFlag == true) { _parent.story.scroll = _parent.story.scroll + 1; } }
Symbol 347 MovieClip Frame 30
stop();
Instance of Symbol 102 MovieClip in Symbol 353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.fire == true) { gotoAndPlay (6); } else { gotoAndPlay (1); } }
Symbol 378 MovieClip Frame 1
_parent.shot = true;
Symbol 378 MovieClip Frame 16
_root.updateEnemyLeft(); _root.score = _root.score + _root.enemyDie;
Symbol 378 MovieClip Frame 17
_parent.sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { _parent.gotoAndPlay(1); } else { stop(); }
Symbol 381 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 381 MovieClip Frame 4
sTimer++;
Symbol 381 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 381 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 381 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 381 MovieClip Frame 24
fTimer++;
Symbol 381 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 381 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 381 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 381 MovieClip Frame 35
stop();
Symbol 381 MovieClip Frame 40
stop();
Symbol 381 MovieClip Frame 45
stop();
Symbol 381 MovieClip Frame 50
stop();
Symbol 381 MovieClip Frame 55
stop();
Symbol 381 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 381 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 383 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 383 MovieClip Frame 4
sTimer++;
Symbol 383 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 383 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 383 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 383 MovieClip Frame 24
fTimer++;
Symbol 383 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 383 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 383 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 383 MovieClip Frame 35
stop();
Symbol 383 MovieClip Frame 40
stop();
Symbol 383 MovieClip Frame 45
stop();
Symbol 383 MovieClip Frame 50
stop();
Symbol 383 MovieClip Frame 55
stop();
Symbol 383 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 383 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 386 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 386 MovieClip Frame 4
sTimer++;
Symbol 386 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 386 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 386 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 386 MovieClip Frame 24
fTimer++;
Symbol 386 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 386 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 386 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 386 MovieClip Frame 35
stop();
Symbol 386 MovieClip Frame 40
stop();
Symbol 386 MovieClip Frame 45
stop();
Symbol 386 MovieClip Frame 50
stop();
Symbol 386 MovieClip Frame 55
stop();
Symbol 386 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 386 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 389 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 389 MovieClip Frame 4
sTimer++;
Symbol 389 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 389 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 389 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 389 MovieClip Frame 24
fTimer++;
Symbol 389 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 389 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 389 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 389 MovieClip Frame 35
stop();
Symbol 389 MovieClip Frame 40
stop();
Symbol 389 MovieClip Frame 45
stop();
Symbol 389 MovieClip Frame 50
stop();
Symbol 389 MovieClip Frame 55
stop();
Symbol 389 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 389 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 392 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 392 MovieClip Frame 4
sTimer++;
Symbol 392 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 392 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 392 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 392 MovieClip Frame 24
fTimer++;
Symbol 392 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 392 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 392 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 392 MovieClip Frame 35
stop();
Symbol 392 MovieClip Frame 40
stop();
Symbol 392 MovieClip Frame 45
stop();
Symbol 392 MovieClip Frame 50
stop();
Symbol 392 MovieClip Frame 55
stop();
Symbol 392 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 392 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 394 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 394 MovieClip Frame 4
sTimer++;
Symbol 394 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 394 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 394 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 394 MovieClip Frame 24
fTimer++;
Symbol 394 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 394 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 394 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 394 MovieClip Frame 35
stop();
Symbol 394 MovieClip Frame 40
stop();
Symbol 394 MovieClip Frame 45
stop();
Symbol 394 MovieClip Frame 50
stop();
Symbol 394 MovieClip Frame 55
stop();
Symbol 394 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 394 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 396 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 396 MovieClip Frame 4
sTimer++;
Symbol 396 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 396 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 396 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 396 MovieClip Frame 24
fTimer++;
Symbol 396 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 396 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 396 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 396 MovieClip Frame 35
stop();
Symbol 396 MovieClip Frame 40
stop();
Symbol 396 MovieClip Frame 45
stop();
Symbol 396 MovieClip Frame 50
stop();
Symbol 396 MovieClip Frame 55
stop();
Symbol 396 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 396 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Symbol 398 MovieClip Frame 1
spawned = false; life = _root.resistance; shot = false;
Symbol 398 MovieClip Frame 4
sTimer++;
Symbol 398 MovieClip Frame 5
if (sTimer >= _root.spawntime) { _root.checkInStage(this); _root.enemySpawned++; gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 398 MovieClip Frame 19
spawned = true;
Instance of Symbol 100 MovieClip in Symbol 398 MovieClip Frame 19
onClipEvent (load) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((_root.resistance - _parent.life) / _root.resistance) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 398 MovieClip Frame 24
fTimer++;
Symbol 398 MovieClip Frame 25
if (((fTimer >= _root.shootFreq) and (inStage == true)) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 398 MovieClip Frame 26
fire = true; hit = random(_root.accuracy); if (hit == 0) { _root.hit = true; _root.dmg(); }
Symbol 398 MovieClip Frame 30
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 398 MovieClip Frame 35
stop();
Symbol 398 MovieClip Frame 40
stop();
Symbol 398 MovieClip Frame 45
stop();
Symbol 398 MovieClip Frame 50
stop();
Symbol 398 MovieClip Frame 55
stop();
Symbol 398 MovieClip Frame 79
_root.score = _root.score + _root.enemyPts; _root.updateConvert(); _root.updateEnemyLeft();
Symbol 398 MovieClip Frame 80
sTimer = 0; _root.drop(this); _root.mouse.mouse.gotoAndPlay(1); if (_root.enemySpawned < _root.toConvert) { gotoAndPlay (1); }
Instance of Symbol 381 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 383 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; lifespan = 2; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 386 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; lifespan = 2; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 389 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; lifespan = 2; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 392 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; lifespan = 2; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 394 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; lifespan = 2; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 396 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; lifespan = 2; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Instance of Symbol 398 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) { spawn = _root.spawntime; sTimer = random(spawn) + random(30); fTimer = 0; roCount = 0; lifespan = 2; shot = false; } on (rollOver) { if (((shot == false) and (life > 0)) and (_root.crouch == false)) { _root.roEnemy(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { if (shot == false) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } } on (release) { gotoAndPlay (51); } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (keyDown) { _root.checkInStage(this); } onClipEvent (enterFrame) { _root.enemyROut(this); if (_root.lvlEnd == true) { gotoAndPlay (1); } }
Symbol 411 MovieClip Frame 5
stop();
Symbol 411 MovieClip Frame 10
stop();
Instance of Symbol 411 MovieClip in Symbol 412 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.fire == 1) { gotoAndPlay (6); } else { gotoAndPlay (1); } }
Instance of Symbol 411 MovieClip in Symbol 413 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.fire == 3) { gotoAndPlay (6); } else { gotoAndPlay (1); } }
Instance of Symbol 411 MovieClip in Symbol 414 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_parent._parent.fire == 2) or (_parent.fire == true)) { gotoAndPlay (6); } else { gotoAndPlay (1); } }
Instance of Symbol 411 MovieClip in Symbol 414 MovieClip Frame 11
onClipEvent (enterFrame) { if (_parent._parent.fire == 2) { gotoAndPlay (6); } else { gotoAndPlay (1); } }
Symbol 466 MovieClip Frame 1
_root.lvlEnd = true; _root.bossStart = false;
Instance of Symbol 414 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 414 MovieClip in Symbol 466 MovieClip Frame 141
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (_parent.disabled == true) { fTimer++; if ((fTimer >= 50) and (_root.crouch == false)) { fire1 = true; } else { fire1 = false; } if (fire1 == true) { fire = true; hit = random(15); if ((hit == 0) and (_root.crouch == false)) { _root.hit = true; _root.dmg(); } timer++; if (timer >= 3) { timer = 0; fire1 = false; } } } }
Symbol 466 MovieClip Frame 640
_root.end.gotoAndPlay(21); stop();
Symbol 467 MovieClip Frame 1
_root.damage = 15; life = 50;
Instance of Symbol 212 MovieClip in Symbol 467 MovieClip Frame 196
onClipEvent (load) { stop(); }
Instance of Symbol 414 MovieClip in Symbol 467 MovieClip Frame 304
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (_parent.disabled == true) { fTimer++; if ((fTimer >= 50) and (_root.crouch == false)) { fire1 = true; } else { fire1 = false; } if (fire1 == true) { fire = true; hit = random(20); if ((hit == 0) and (_root.crouch == false)) { _root.hit = true; _root.dmg(); } timer++; if (timer >= 3) { timer = 0; fire1 = false; } } } }
Instance of Symbol 415 MovieClip in Symbol 467 MovieClip Frame 304
onClipEvent (load) { this._xscale = ((50 - _parent.life) / 50) * 100; if (this._xscale > 100) { this._xscale = 100; } } onClipEvent (mouseMove) { this._xscale = ((50 - _parent.life) / 50) * 100; if (this._xscale > 100) { this._xscale = 100; } }
Symbol 467 MovieClip Frame 308
shot = false; _root.bossStart = true;
Symbol 467 MovieClip Frame 309
fTimer++;
Symbol 467 MovieClip Frame 310
if ((fTimer >= 50) and (_root.crouch == false)) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 467 MovieClip Frame 311
fire = random(3) + 1; hit = random(21); if ((hit == 0) and (_root.crouch == false)) { _root.hit = true; _root.dmg(); }
Symbol 467 MovieClip Frame 315
fire = false; fTimer = 0; gotoAndPlay(_currentframe - 7);
Symbol 467 MovieClip Frame 320
stop();
Symbol 467 MovieClip Frame 325
stop();
Symbol 467 MovieClip Frame 330
stop();
Symbol 467 MovieClip Frame 335
stop();
Symbol 467 MovieClip Frame 340
stop();
Symbol 468 MovieClip Frame 5
stop();
Instance of Symbol 467 MovieClip in Symbol 468 MovieClip Frame 6
onClipEvent (load) { fTimer = 0; roCount = 0; shot = false; } on (rollOver) { if (((_root.bossStart == true) and (life > 0)) and (_root.crouch == false)) { _root.roBoss(this); roFlag = true; normal = false; roCount = 0; _root.mouse.mouse.gotoAndPlay(6); } } on (rollOut) { roFlag = false; _root.mouse.mouse.gotoAndPlay(1); } onClipEvent (enterFrame) { _root.bossROut(this); }
Symbol 468 MovieClip Frame 10
stop();
Symbol 471 MovieClip Frame 1
_root.lvlEnd = true;
Instance of Symbol 470 MovieClip in Symbol 471 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { this._alpha = this._alpha + 25; }
Instance of Symbol 470 MovieClip in Symbol 471 MovieClip Frame 56
onClipEvent (enterFrame) { this._alpha = this._alpha - 20; }
Symbol 471 MovieClip Frame 61
_root.lvlEnd = false; stop();
Instance of Symbol 399 MovieClip "bldgs" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { this.crouchFlag = false; this.moveFlag = false; stopAnimate = false; this._x = -170; } onClipEvent (keyDown) { this.moveFlag = true; if (Key.getCode() == 83) { this.crouchFlag = true; } } onClipEvent (keyUp) { if (Key.getCode() == 83) { this.crouchFlag = false; } this.moveFlag = false; } onClipEvent (enterFrame) { if (stopAnimate == false) { xDist = 730.5 - this._x; xSpeed = xDist / 5; this._x = this._x + xSpeed; } if ((this._x >= 730) and (stopAnimate == false)) { thix._x = 730.5; stopAnimate = true; } if (this.crouchFlag == true) { _root.crouchBuilding(this); } else { _root.unCrouchBuilding(this); } if (this.moveFlag == true) { _root.moveBuilding(this); } }
Instance of Symbol 468 MovieClip "boss" in Symbol 472 MovieClip Frame 1
onClipEvent (load) { _root.bossStart = false; } onClipEvent (keyDown) { if (Key.getCode() == 83) { crouchFlag = true; } } onClipEvent (keyUp) { if (Key.getCode() == 83) { crouchFlag = false; } } onClipEvent (enterFrame) { if (_root.boss == true) { gotoAndPlay (6); } if (_root.bossStart == true) { if (crouchFlag == true) { if (this._y >= 210) { this._y = 210; } else { this._y = this._y + 30; } } else if (this._y <= 150) { this._y = 150; } else { this._y = this._y - 30; } } }
Instance of Symbol 165 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (load) { this.crouchFlag = false; this.moveFlag = false; stopAnimate = false; this._x = -755; } onClipEvent (keyDown) { this.moveFlag = true; if (Key.getCode() == 83) { this.crouchFlag = true; } } onClipEvent (keyUp) { if (Key.getCode() == 83) { this.crouchFlag = false; } else if (Key.getCode() == 68) { _root.arw_r.gotoAndPlay(1); } else if (Key.getCode() == 65) { _root.arw_l.gotoAndPlay(1); } this.moveFlag = false; } onClipEvent (enterFrame) { if (stopAnimate == false) { xDist = 1246.25 - this._x; xSpeed = xDist / 5; this._x = this._x + xSpeed; } if ((this._x >= 1245) and (stopAnimate == false)) { this._x = 1246.25; stopAnimate = true; } if (this.crouchFlag == true) { _root.crouchRubbles(this); } else { _root.unCrouchRubbles(this); } if (this.moveFlag == true) { _root.moveRubbles(this); } }
Instance of Symbol 235 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this._alpha = 0; } }
Instance of Symbol 27 MovieClip in Symbol 499 MovieClip Frame 26
onClipEvent (load) { _parent.endHp = _root.hpPts * 25; _parent.endArmor = _root.armorPts * 50; _parent.enemyConverted = (_root.enemyRemoved - _root.toConvert) * 300; if (_parent.enemyConverted <= 0) { _parent.enemyConverted = 0; } if (_root.win == true) { _parent.winBonus = 10000; } else { _parent.winBonus = 0; } _parent.scoreTotal = ((_parent.endHp + _parent.endArmor) + _parent.enemyConverted) + _parent.winBonus; _parent.bulletsUsed = -(_root.bullets * 400); _parent.enemyKilled = (-(_root.enemyRemoved - _root.converted)) * 500; _parent.penTotal = _parent.bulletsUsed + _parent.enemyKilled; _parent.scoreSubtotal = _parent.scoreTotal + _parent.penTotal; _parent.score = _root.score + _parent.scoreSubtotal; bonus = _parent.scoreSubtotal; bonusQty = bonus / 100; _parent.clothes = Math.round(0.166666666666667 * bonusQty); if ((-_parent.clothes) >= _root.clothesCount) { _parent.clothes = -_root.clothesCount; } _parent.medipak = Math.round(0.333333333333333 * bonusQty); if ((-_parent.medipak) >= _root.medicineCount) { _parent.medipak = -_root.medipak; } _parent.hp = Math.round(0.25 * bonusQty); if ((_root.hpPts + _parent.hp) < 20) { _parent.hp = -(_root.hpPts - 20); } _parent.armor = Math.round(0.25 * bonusQty); if ((_root.armorPts + _parent.armor) < 20) { _parent.armor = -(_root.armorPts - 20); } _root.hpPts = _root.hpPts + _parent.hp; if (_root.hpPts >= 100) { _root.hpPts = 100; } _root.armorPts = _root.armorPts + _parent.armor; if (_root.armorPts >= 100) { _root.armorPts = 100; } _root.clothesCount = _root.clothesCount + _parent.clothes; _root.medicineCount = _root.medicineCount + _parent.medipak; }
Instance of Symbol 243 MovieClip in Symbol 499 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); gotoAndPlay (6); } on (releaseOutside, rollOut) { _root.mouse.mouse.gotoAndPlay(1); gotoAndPlay (1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); if (_root.win == true) { _root.gotoAndPlay(51); } else { _root.gotoAndPlay(46); } } onClipEvent (enterFrame) { if (fade == true) { this._alpha = this._alpha - 5; } else { this._alpha = this._alpha + 5; } if (this._alpha < 70) { fade = false; } else if (this._alpha > 95) { fade = true; } }
Instance of Symbol 263 MovieClip in Symbol 499 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (press) { pressFlag = true; } on (rollOut) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { pressFlag = false; } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); pressFlag = false; } onClipEvent (enterFrame) { if (pressFlag == true) { _parent.story.scroll = _parent.story.scroll - 1; } }
Instance of Symbol 263 MovieClip in Symbol 499 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (press) { pressFlag = true; } on (rollOut) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { pressFlag = false; } on (releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); pressFlag = false; } onClipEvent (enterFrame) { if (pressFlag == true) { _parent.story.scroll = _parent.story.scroll + 1; } }
Symbol 499 MovieClip Frame 30
stop();
Instance of Symbol 235 MovieClip in Symbol 517 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this._alpha = 0; } }
Instance of Symbol 27 MovieClip in Symbol 517 MovieClip Frame 26
onClipEvent (load) { _parent.endHp = _root.hpPts * 25; _parent.endArmor = _root.armorPts * 50; _parent.enemyConverted = (_root.enemyRemoved - _root.toConvert) * 300; if (_parent.enemyConverted <= 0) { _parent.enemyConverted = 0; } if (_root.win == true) { _parent.winBonus = 10000; } else { _parent.winBonus = 0; } _parent.scoreTotal = ((_parent.endHp + _parent.endArmor) + _parent.enemyConverted) + _parent.winBonus; _parent.bulletsUsed = -(_root.bullets * 400); _parent.enemyKilled = (-(_root.enemyRemoved - _root.converted)) * 500; _parent.penTotal = _parent.bulletsUsed + _parent.enemyKilled; _parent.scoreSubtotal = _parent.scoreTotal + _parent.penTotal; _parent.score = _root.score + _parent.scoreSubtotal; bonus = _parent.scoreSubtotal; bonusQty = bonus / 100; _parent.clothes = Math.round(0.166666666666667 * bonusQty); if ((-_parent.clothes) >= _root.clothesCount) { _parent.clothes = -_root.clothesCount; } _parent.medipak = Math.round(0.333333333333333 * bonusQty); if ((-_parent.medipak) >= _root.medicineCount) { _parent.medipak = -_root.medipak; } _parent.hp = Math.round(0.25 * bonusQty); if ((_root.hpPts + _parent.hp) < 20) { _parent.hp = -(_root.hpPts - 20); } _parent.armor = Math.round(0.25 * bonusQty); if ((_root.armorPts + _parent.armor) < 20) { _parent.armor = -(_root.armorPts - 20); } _root.hpPts = _root.hpPts + _parent.hp; if (_root.hpPts >= 100) { _root.hpPts = 100; } _root.armorPts = _root.armorPts + _parent.armor; if (_root.armorPts >= 100) { _root.armorPts = 100; } _root.clothesCount = _root.clothesCount + _parent.clothes; _root.medicineCount = _root.medicineCount + _parent.medipak; }
Instance of Symbol 243 MovieClip in Symbol 517 MovieClip Frame 26
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); gotoAndPlay (6); } on (releaseOutside, rollOut) { _root.mouse.mouse.gotoAndPlay(1); gotoAndPlay (1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); _root.gotoAndPlay(46); } onClipEvent (enterFrame) { if (fade == true) { this._alpha = this._alpha - 5; } else { this._alpha = this._alpha + 5; } if (this._alpha < 70) { fade = false; } else if (this._alpha > 95) { fade = true; } }
Symbol 517 MovieClip Frame 30
stop();
Symbol 523 Button
on (rollOver) { _root.mouse.mouse.gotoAndPlay(6); } on (rollOut, releaseOutside) { _root.mouse.mouse.gotoAndPlay(1); } on (release) { _root.mouse.mouse.gotoAndPlay(1); _root.gotoAndPlay(6); }
Symbol 524 MovieClip Frame 1
score = _root.score;
Symbol 528 MovieClip Frame 1
score = _root.score;

Library Items

Symbol 1 Sound [main]
Symbol 2 Sound [end]
Symbol 3 Sound [bgm]
Symbol 4 Sound [gun]Used by:221
Symbol 5 GraphicUsed by:Timeline
Symbol 6 FontUsed by:7 8 9 10 12 24 25 36 168 203 204 205 206 208 213 214 216 237 239 244 245 246 247 248 249 250 251 252 253 255 256 257 258 259 260 261 314 324 325 331 332 333 334 335 336 337 338 339 340 342 343 344 345 346 406 407 408 469 479 480 486 487 488 489 490 491 492 493 494 495 496 497 505 506 507 508 509 510 511 512 513 514 515 519 526
Symbol 7 TextUses:6Used by:11
Symbol 8 TextUses:6Used by:11
Symbol 9 TextUses:6Used by:11
Symbol 10 TextUses:6Used by:11
Symbol 11 MovieClipUses:7 8 9 10Used by:Timeline
Symbol 12 EditableTextUses:6Used by:Timeline
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:16 17Used by:43
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:19 20Used by:43
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:43
Symbol 24 TextUses:6Used by:33
Symbol 25 TextUses:6Used by:33
Symbol 26 GraphicUsed by:33
Symbol 27 MovieClipUsed by:33 87 264 347 499 517  Timeline
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:24 25 26 27 28 29 30 31 32Used by:43
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:43 264
Symbol 36 EditableTextUses:6Used by:43
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:43 264 347
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:43
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:18 21 23 33 35 36 38 40 42Used by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:74
Symbol 49 GraphicUsed by:74
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:54 57 60
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:51 52 53Used by:74
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:51 55 56Used by:74
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:51 58 59Used by:74
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:74
Symbol 63 GraphicUsed by:66 72
Symbol 64 GraphicUsed by:66 72
Symbol 65 GraphicUsed by:66 72
Symbol 66 ButtonUses:63 64 65Used by:74
Symbol 67 GraphicUsed by:70 73
Symbol 68 GraphicUsed by:70 73
Symbol 69 GraphicUsed by:70 73
Symbol 70 ButtonUses:67 68 69Used by:74
Symbol 71 GraphicUsed by:74
Symbol 72 ButtonUses:63 64 65Used by:74
Symbol 73 ButtonUses:67 68 69Used by:74
Symbol 74 MovieClipUses:48 49 54 57 60 62 66 70 71 72 73Used by:Timeline
Symbol 75 GraphicUsed by:Timeline
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:171 317 472
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:87
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:87
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86 87
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClipUses:80 27 83 85 86Used by:171 317 472
Symbol 88 SoundUsed by:91
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:88 90Used by:171 317 472
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:150
Symbol 94 GraphicUsed by:131
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:103 131 134 137 141 143 145 147 149
Symbol 97 GraphicUsed by:98 416
Symbol 98 MovieClipUses:97Used by:131 134 137 141 143 145 147 149 298 301 304 306 308 310 312 381 383 386 389 392 394 396 398
Symbol 99 GraphicUsed by:100 415
Symbol 100 MovieClipUses:99Used by:131 134 137 141 143 145 147 149 298 301 304 306 308 310 312 381 383 386 389 392 394 396 398
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103 270 353
Symbol 103 MovieClipUses:96 102Used by:131 134 137 141 143 145 147 149
Symbol 104 GraphicUsed by:131
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:109
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:106 108Used by:131 134 137 141 143 145 147 149
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:114
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:111 113Used by:131 134 137 141 143 145 147 149
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:119
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:119
Symbol 119 MovieClipUses:116 118Used by:131 134 137 141 143 145 147 149
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:124
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClipUses:121 123Used by:131 134 137 141 143 145 147 149
Symbol 125 BitmapUsed by:126 127
Symbol 126 GraphicUses:125Used by:128
Symbol 127 GraphicUses:125Used by:128
Symbol 128 MovieClipUses:126 127Used by:131 134 137 141 143 145 147 149
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131 134 137 141 143 145 147 149
Symbol 131 MovieClipUses:94 96 98 100 103 104 109 114 119 124 128 130Used by:150
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:132 96 98 100 103 133 109 114 119 124 128 130Used by:150
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:135 96 98 100 103 136 109 114 119 124 128 130Used by:150
Symbol 138 GraphicUsed by:141
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:138 96 98 100 103 139 109 114 119 124 128 140 130Used by:150
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142 96 98 100 103 109 114 119 124 128 130Used by:150
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144 96 98 100 103 109 114 119 124 128 130Used by:150
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146 96 98 100 103 109 114 119 124 128 130Used by:150
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148 96 98 100 103 109 114 119 124 128 130Used by:150
Symbol 150 MovieClipUses:93 131 134 137 141 143 145 147 149Used by:171
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:151 152Used by:154
Symbol 154 MovieClipUses:153Used by:165
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:155 156Used by:158
Symbol 158 MovieClipUses:157Used by:165
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:159 160Used by:162
Symbol 162 MovieClipUses:161Used by:165
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClipUses:154 158 162 164Used by:171 317 472
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:169 207 209 212 217 315 470
Symbol 168 TextUses:6Used by:169
Symbol 169 MovieClipUses:167 168Used by:170
Symbol 170 MovieClipUses:169Used by:171
Symbol 171 MovieClipUses:77 87 91 150 165 170Used by:Timeline
Symbol 172 SoundUsed by:173
Symbol 173 MovieClipUses:172Used by:Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 MovieClipUses:175Used by:Timeline
Symbol 177 GraphicUsed by:Timeline
Symbol 178 GraphicUsed by:183
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:183 189
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:183
Symbol 183 MovieClipUses:178 180 182Used by:Timeline
Symbol 184 FontUsed by:185 190 191 197 318 319 320 322 473 474 475 477
Symbol 185 EditableTextUses:184Used by:Timeline
Symbol 186 GraphicUsed by:189
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClipUses:186 180 188Used by:Timeline
Symbol 190 EditableTextUses:184Used by:Timeline
Symbol 191 EditableTextUses:184Used by:Timeline
Symbol 192 FontUsed by:193 195 198 202
Symbol 193 TextUses:192Used by:Timeline
Symbol 194 GraphicUsed by:Timeline
Symbol 195 TextUses:192Used by:Timeline
Symbol 196 GraphicUsed by:Timeline
Symbol 197 EditableTextUses:184Used by:Timeline
Symbol 198 TextUses:192Used by:Timeline
Symbol 199 GraphicUsed by:Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:Timeline
Symbol 202 TextUses:192Used by:Timeline
Symbol 203 EditableTextUses:6Used by:Timeline
Symbol 204 EditableTextUses:6Used by:Timeline
Symbol 205 TextUses:6Used by:207 209
Symbol 206 TextUses:6Used by:207 217
Symbol 207 MovieClipUses:167 205 206Used by:218
Symbol 208 TextUses:6Used by:209
Symbol 209 MovieClipUses:167 205 208Used by:218
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:215
Symbol 212 MovieClipUses:167Used by:215 467
Symbol 213 TextUses:6Used by:215
Symbol 214 TextUses:6Used by:215
Symbol 215 MovieClipUses:211 212 213 214Used by:218
Symbol 216 TextUses:6Used by:217
Symbol 217 MovieClipUses:167 216 206Used by:218
Symbol 218 MovieClipUses:207 209 215 217Used by:Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:Timeline
Symbol 221 MovieClipUses:4Used by:Timeline
Symbol 222 SoundUsed by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 SoundUsed by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 SoundUsed by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Symbol 228 SoundUsed by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 SoundUsed by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:264
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:264 347 466 467 499 517
Symbol 236 GraphicUsed by:264
Symbol 237 TextUses:6Used by:264 347 499 517
Symbol 238 GraphicUsed by:264
Symbol 239 TextUses:6Used by:264 347 499 517
Symbol 240 GraphicUsed by:264
Symbol 241 GraphicUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:241 242Used by:264 347 499 517
Symbol 244 EditableTextUses:6Used by:264
Symbol 245 EditableTextUses:6Used by:264
Symbol 246 EditableTextUses:6Used by:264
Symbol 247 EditableTextUses:6Used by:264
Symbol 248 EditableTextUses:6Used by:264
Symbol 249 EditableTextUses:6Used by:264
Symbol 250 EditableTextUses:6Used by:264
Symbol 251 EditableTextUses:6Used by:264
Symbol 252 EditableTextUses:6Used by:264
Symbol 253 EditableTextUses:6Used by:264
Symbol 254 GraphicUsed by:264 347
Symbol 255 TextUses:6Used by:264 347
Symbol 256 TextUses:6Used by:264 347
Symbol 257 EditableTextUses:6Used by:264
Symbol 258 EditableTextUses:6Used by:264
Symbol 259 EditableTextUses:6Used by:264
Symbol 260 EditableTextUses:6Used by:264
Symbol 261 EditableTextUses:6Used by:264
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:264 347 499
Symbol 264 MovieClipUses:233 235 236 237 238 239 240 27 243 244 245 246 247 248 249 250 251 252 253 35 38 254 255 256 257 258 259 260 261 263Used by:Timeline
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:313
Symbol 267 GraphicUsed by:298
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:270 298 301 304 306 308 310 312
Symbol 270 MovieClipUses:269 102Used by:298 301 304 306 308 310 312
Symbol 271 GraphicUsed by:298
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:276
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:276
Symbol 276 MovieClipUses:273 275Used by:298 301 304 306 308 310 312
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:281
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281
Symbol 281 MovieClipUses:278 280Used by:298 301 304 306 308 310 312
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:286
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:286
Symbol 286 MovieClipUses:283 285Used by:298 301 304 306 308 310 312
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:291
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:291
Symbol 291 MovieClipUses:288 290Used by:298 301 304 306 308 310 312
Symbol 292 BitmapUsed by:293 294
Symbol 293 GraphicUses:292Used by:295
Symbol 294 GraphicUses:292Used by:295
Symbol 295 MovieClipUses:293 294Used by:298 301 304 306 308 310 312
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:298 301 304 306 308 310 312
Symbol 298 MovieClipUses:267 269 98 100 270 271 276 281 286 291 295 297Used by:313
Symbol 299 GraphicUsed by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:299 269 98 100 270 300 276 281 286 291 295 297Used by:313
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:302 269 98 100 270 303 276 281 286 291 295 297Used by:313
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305 269 98 100 270 276 281 286 291 295 297Used by:313
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307 269 98 100 270 276 281 286 291 295 297Used by:313
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309 269 98 100 270 276 281 286 291 295 297Used by:313
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:311 269 98 100 270 276 281 286 291 295 297Used by:313
Symbol 313 MovieClipUses:266 298 301 304 306 308 310 312Used by:317
Symbol 314 TextUses:6Used by:315
Symbol 315 MovieClipUses:167 314Used by:316
Symbol 316 MovieClipUses:315Used by:317
Symbol 317 MovieClipUses:77 87 91 313 165 316Used by:Timeline
Symbol 318 EditableTextUses:184Used by:Timeline
Symbol 319 EditableTextUses:184Used by:Timeline
Symbol 320 EditableTextUses:184Used by:Timeline
Symbol 321 GraphicUsed by:Timeline
Symbol 322 EditableTextUses:184Used by:Timeline
Symbol 323 GraphicUsed by:Timeline
Symbol 324 EditableTextUses:6Used by:Timeline
Symbol 325 EditableTextUses:6Used by:Timeline
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:347
Symbol 328 GraphicUsed by:347
Symbol 329 GraphicUsed by:347
Symbol 330 GraphicUsed by:347
Symbol 331 EditableTextUses:6Used by:347
Symbol 332 EditableTextUses:6Used by:347
Symbol 333 EditableTextUses:6Used by:347
Symbol 334 EditableTextUses:6Used by:347
Symbol 335 EditableTextUses:6Used by:347
Symbol 336 EditableTextUses:6Used by:347
Symbol 337 EditableTextUses:6Used by:347
Symbol 338 EditableTextUses:6Used by:347
Symbol 339 EditableTextUses:6Used by:347
Symbol 340 EditableTextUses:6Used by:347
Symbol 341 GraphicUsed by:347
Symbol 342 EditableTextUses:6Used by:347
Symbol 343 EditableTextUses:6Used by:347
Symbol 344 EditableTextUses:6Used by:347
Symbol 345 EditableTextUses:6Used by:347
Symbol 346 EditableTextUses:6Used by:347
Symbol 347 MovieClipUses:327 235 328 237 329 239 330 27 243 331 332 333 334 335 336 337 338 339 340 38 254 255 256 341 342 343 344 345 346 263Used by:Timeline
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:399
Symbol 350 GraphicUsed by:381
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:353 381 383 386 389 392 394 396 398
Symbol 353 MovieClipUses:352 102Used by:381 383 386 389 392 394 396 398
Symbol 354 GraphicUsed by:381
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:359
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:359
Symbol 359 MovieClipUses:356 358Used by:381 383 386 389 392 394 396 398
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:364
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:364
Symbol 364 MovieClipUses:361 363Used by:381 383 386 389 392 394 396 398
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:369
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClipUses:366 368Used by:381 383 386 389 392 394 396 398
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:374
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:374
Symbol 374 MovieClipUses:371 373Used by:381 383 386 389 392 394 396 398
Symbol 375 BitmapUsed by:376 377
Symbol 376 GraphicUses:375Used by:378
Symbol 377 GraphicUses:375Used by:378
Symbol 378 MovieClipUses:376 377Used by:381 383 386 389 392 394 396 398
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:381 383 386 389 392 394 396 398
Symbol 381 MovieClipUses:350 352 98 100 353 354 359 364 369 374 378 380Used by:399
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:382 352 98 100 353 359 364 369 374 378 380Used by:399
Symbol 384 GraphicUsed by:386
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:384 352 98 100 353 385 359 364 369 374 378 380Used by:399
Symbol 387 GraphicUsed by:389
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:387 352 98 100 353 388 359 364 369 374 378 380Used by:399
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:390 352 98 100 353 391 359 364 369 374 378 380Used by:399
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:393 352 98 100 353 359 364 369 374 378 380Used by:399
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395 352 98 100 353 359 364 369 374 378 380Used by:399
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397 352 98 100 353 359 364 369 374 378 380Used by:399
Symbol 399 MovieClipUses:349 381 383 386 389 392 394 396 398Used by:472
Symbol 400 GraphicUsed by:467
Symbol 401 BitmapUsed by:402 409
Symbol 402 GraphicUses:401Used by:467
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:414 467
Symbol 405 GraphicUsed by:467
Symbol 406 TextUses:6Used by:467
Symbol 407 TextUses:6Used by:467
Symbol 408 TextUses:6Used by:467
Symbol 409 GraphicUses:401Used by:412 413 467
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:410Used by:412 413 414
Symbol 412 MovieClipUses:409 411Used by:466 467
Symbol 413 MovieClipUses:409 411Used by:466 467
Symbol 414 MovieClipUses:404 411Used by:466 467
Symbol 415 MovieClipUses:99Used by:467
Symbol 416 MovieClipUses:97Used by:467
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:421
Symbol 419 BitmapUsed by:420
Symbol 420 GraphicUses:419Used by:421
Symbol 421 MovieClipUses:418 420Used by:467
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:428 429
Symbol 424 FontUsed by:425
Symbol 425 TextUses:424Used by:428 429
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:428 429
Symbol 428 MovieClipUses:423 425 427Used by:467
Symbol 429 MovieClipUses:427 425 423Used by:467
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:434
Symbol 432 BitmapUsed by:433
Symbol 433 GraphicUses:432Used by:434
Symbol 434 MovieClipUses:431 433Used by:467
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:439 440
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:439 440
Symbol 439 MovieClipUses:436 438Used by:467
Symbol 440 MovieClipUses:438 436Used by:467
Symbol 441 GraphicUsed by:466
Symbol 442 BitmapUsed by:443 525
Symbol 443 GraphicUses:442Used by:466
Symbol 444 GraphicUsed by:466
Symbol 445 GraphicUsed by:466
Symbol 446 GraphicUsed by:466
Symbol 447 GraphicUsed by:466
Symbol 448 GraphicUsed by:466
Symbol 449 GraphicUsed by:466
Symbol 450 GraphicUsed by:466
Symbol 451 GraphicUsed by:466
Symbol 452 GraphicUsed by:466
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:455
Symbol 455 MovieClipUses:454Used by:466
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:466
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClipUses:458Used by:466
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:460Used by:466
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:462Used by:466
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:466
Symbol 466 MovieClipUses:412 413 414 235 441 443 444 445 446 447 448 449 450 451 452 455 457 459 461 463 465Used by:467
Symbol 467 MovieClipUses:235 400 402 404 405 406 212 407 408 409 412 413 414 415 416 421 428 429 434 439 440 466Used by:468
Symbol 468 MovieClipUses:467Used by:472
Symbol 469 TextUses:6Used by:470
Symbol 470 MovieClipUses:167 469Used by:471
Symbol 471 MovieClipUses:470Used by:472
Symbol 472 MovieClipUses:77 87 91 399 468 165 471Used by:Timeline
Symbol 473 EditableTextUses:184Used by:Timeline
Symbol 474 EditableTextUses:184Used by:Timeline
Symbol 475 EditableTextUses:184Used by:Timeline
Symbol 476 GraphicUsed by:Timeline
Symbol 477 EditableTextUses:184Used by:Timeline
Symbol 478 GraphicUsed by:Timeline
Symbol 479 EditableTextUses:6Used by:Timeline
Symbol 480 EditableTextUses:6Used by:Timeline
Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:499
Symbol 483 GraphicUsed by:499
Symbol 484 GraphicUsed by:499
Symbol 485 GraphicUsed by:499
Symbol 486 EditableTextUses:6Used by:499
Symbol 487 EditableTextUses:6Used by:499
Symbol 488 EditableTextUses:6Used by:499
Symbol 489 EditableTextUses:6Used by:499
Symbol 490 EditableTextUses:6Used by:499
Symbol 491 EditableTextUses:6Used by:499
Symbol 492 EditableTextUses:6Used by:499
Symbol 493 EditableTextUses:6Used by:499
Symbol 494 EditableTextUses:6Used by:499
Symbol 495 EditableTextUses:6Used by:499
Symbol 496 EditableTextUses:6Used by:499
Symbol 497 TextUses:6Used by:498
Symbol 498 MovieClipUses:497Used by:499
Symbol 499 MovieClipUses:482 235 483 237 484 239 485 27 243 486 263 487 488 489 490 491 492 493 494 495 496 498Used by:Timeline
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:517
Symbol 502 GraphicUsed by:517
Symbol 503 GraphicUsed by:517
Symbol 504 GraphicUsed by:517
Symbol 505 EditableTextUses:6Used by:517
Symbol 506 EditableTextUses:6Used by:517
Symbol 507 EditableTextUses:6Used by:517
Symbol 508 EditableTextUses:6Used by:517
Symbol 509 EditableTextUses:6Used by:517
Symbol 510 EditableTextUses:6Used by:517
Symbol 511 EditableTextUses:6Used by:517
Symbol 512 EditableTextUses:6Used by:517
Symbol 513 EditableTextUses:6Used by:517
Symbol 514 EditableTextUses:6Used by:517
Symbol 515 TextUses:6Used by:516
Symbol 516 MovieClipUses:515Used by:517
Symbol 517 MovieClipUses:501 235 502 237 503 239 504 27 243 505 506 507 508 509 510 511 512 513 514 516Used by:Timeline
Symbol 518 GraphicUsed by:524
Symbol 519 EditableTextUses:6Used by:524
Symbol 520 GraphicUsed by:521 523
Symbol 521 MovieClipUses:520Used by:523
Symbol 522 GraphicUsed by:523
Symbol 523 ButtonUses:521 520 522Used by:524 528
Symbol 524 MovieClipUses:518 519 523Used by:Timeline
Symbol 525 GraphicUses:442Used by:528
Symbol 526 EditableTextUses:6Used by:528
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClipUses:525 526 527 523Used by:Timeline

Instance Names

"bar"Frame 1Symbol 14 MovieClip
"mouse"Frame 1Symbol 43 MovieClip
"lvl1"Frame 11Symbol 171 MovieClip
"boom"Frame 11Symbol 173 MovieClip
"armor"Frame 11Symbol 183 MovieClip
"score1"Frame 11Symbol 185 EditableText
"hp"Frame 11Symbol 189 MovieClip
"convert1"Frame 11Symbol 190 EditableText
"enemy1"Frame 11Symbol 191 EditableText
"time1"Frame 11Symbol 197 EditableText
"end"Frame 11Symbol 218 MovieClip
"stage"Frame 11Symbol 220 MovieClip
"gun"Frame 11Symbol 221 MovieClip
"converting"Frame 11Symbol 223 MovieClip
"converted1"Frame 11Symbol 225 MovieClip
"reward"Frame 11Symbol 227 MovieClip
"hit1"Frame 11Symbol 229 MovieClip
"gun2"Frame 11Symbol 231 MovieClip
"boom"Frame 16Symbol 173 MovieClip
"lvl1"Frame 21Symbol 317 MovieClip
"armor"Frame 21Symbol 183 MovieClip
"score1"Frame 21Symbol 318 EditableText
"hp"Frame 21Symbol 189 MovieClip
"convert1"Frame 21Symbol 319 EditableText
"enemy1"Frame 21Symbol 320 EditableText
"time1"Frame 21Symbol 322 EditableText
"end"Frame 21Symbol 218 MovieClip
"stage"Frame 21Symbol 220 MovieClip
"lvl1"Frame 31Symbol 472 MovieClip
"armor"Frame 31Symbol 183 MovieClip
"score1"Frame 31Symbol 473 EditableText
"hp"Frame 31Symbol 189 MovieClip
"convert1"Frame 31Symbol 474 EditableText
"enemy1"Frame 31Symbol 475 EditableText
"time1"Frame 31Symbol 477 EditableText
"end"Frame 31Symbol 218 MovieClip
"stage"Frame 31Symbol 220 MovieClip
"shoot"Symbol 43 MovieClip Frame 1Symbol 18 MovieClip
"mouse"Symbol 43 MovieClip Frame 1Symbol 21 MovieClip
"curs_shoot"Symbol 43 MovieClip Frame 1Symbol 23 MovieClip
"controller"Symbol 87 MovieClip Frame 130Symbol 27 MovieClip
"controller"Symbol 87 MovieClip Frame 137Symbol 27 MovieClip
"bldgs"Symbol 171 MovieClip Frame 1Symbol 150 MovieClip
"mask"Symbol 183 MovieClip Frame 1Symbol 180 MovieClip
"mask"Symbol 189 MovieClip Frame 1Symbol 180 MovieClip
"story"Symbol 264 MovieClip Frame 26Symbol 261 EditableText
"bldgs"Symbol 317 MovieClip Frame 1Symbol 313 MovieClip
"story"Symbol 347 MovieClip Frame 26Symbol 346 EditableText
"bldgs"Symbol 472 MovieClip Frame 1Symbol 399 MovieClip
"boss"Symbol 472 MovieClip Frame 1Symbol 468 MovieClip
"story"Symbol 499 MovieClip Frame 26Symbol 486 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "main"
ExportAssets (56)Timeline Frame 1Symbol 2 as "end"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bgm"
ExportAssets (56)Timeline Frame 1Symbol 4 as "gun"

Labels

"preloader"Frame 1
"main"Frame 6
"lvl1"Frame 11
"lvl1 end"Frame 16
"lvl2"Frame 21
"lvl2 end"Frame 26
"lvl3"Frame 31
"lvl3 ends"Frame 36
"lvl3 lose"Frame 41
"end fail"Frame 46
"end success"Frame 51
"normal"Symbol 43 MovieClip Frame 1
"poster"Symbol 43 MovieClip Frame 6
"clothes"Symbol 43 MovieClip Frame 11
"medicine"Symbol 43 MovieClip Frame 16
"food"Symbol 43 MovieClip Frame 21
"empty"Symbol 131 MovieClip Frame 1
"e1"Symbol 131 MovieClip Frame 6
"e1 shoot"Symbol 131 MovieClip Frame 26
"e1 poster"Symbol 131 MovieClip Frame 31
"e1 clothes"Symbol 131 MovieClip Frame 36
"e1 medicine"Symbol 131 MovieClip Frame 41
"e1 food"Symbol 131 MovieClip Frame 46
"shot"Symbol 131 MovieClip Frame 51
"peace"Symbol 131 MovieClip Frame 56
"empty"Symbol 134 MovieClip Frame 1
"e1"Symbol 134 MovieClip Frame 6
"e1 shoot"Symbol 134 MovieClip Frame 26
"e1 poster"Symbol 134 MovieClip Frame 31
"e1 clothes"Symbol 134 MovieClip Frame 36
"e1 medicine"Symbol 134 MovieClip Frame 41
"e1 food"Symbol 134 MovieClip Frame 46
"shot"Symbol 134 MovieClip Frame 51
"peace"Symbol 134 MovieClip Frame 56
"empty"Symbol 137 MovieClip Frame 1
"e1"Symbol 137 MovieClip Frame 6
"e1 shoot"Symbol 137 MovieClip Frame 26
"e1 poster"Symbol 137 MovieClip Frame 31
"e1 clothes"Symbol 137 MovieClip Frame 36
"e1 medicine"Symbol 137 MovieClip Frame 41
"e1 food"Symbol 137 MovieClip Frame 46
"shot"Symbol 137 MovieClip Frame 51
"peace"Symbol 137 MovieClip Frame 56
"empty"Symbol 141 MovieClip Frame 1
"e1"Symbol 141 MovieClip Frame 6
"e1 shoot"Symbol 141 MovieClip Frame 26
"e1 poster"Symbol 141 MovieClip Frame 31
"e1 clothes"Symbol 141 MovieClip Frame 36
"e1 medicine"Symbol 141 MovieClip Frame 41
"e1 food"Symbol 141 MovieClip Frame 46
"shot"Symbol 141 MovieClip Frame 51
"peace"Symbol 141 MovieClip Frame 56
"empty"Symbol 143 MovieClip Frame 1
"e1"Symbol 143 MovieClip Frame 6
"e1 shoot"Symbol 143 MovieClip Frame 26
"e1 poster"Symbol 143 MovieClip Frame 31
"e1 clothes"Symbol 143 MovieClip Frame 36
"e1 medicine"Symbol 143 MovieClip Frame 41
"e1 food"Symbol 143 MovieClip Frame 46
"shot"Symbol 143 MovieClip Frame 51
"peace"Symbol 143 MovieClip Frame 56
"empty"Symbol 145 MovieClip Frame 1
"e1"Symbol 145 MovieClip Frame 6
"e1 shoot"Symbol 145 MovieClip Frame 26
"e1 poster"Symbol 145 MovieClip Frame 31
"e1 clothes"Symbol 145 MovieClip Frame 36
"e1 medicine"Symbol 145 MovieClip Frame 41
"e1 food"Symbol 145 MovieClip Frame 46
"shot"Symbol 145 MovieClip Frame 51
"peace"Symbol 145 MovieClip Frame 56
"empty"Symbol 147 MovieClip Frame 1
"e1"Symbol 147 MovieClip Frame 6
"e1 shoot"Symbol 147 MovieClip Frame 26
"e1 poster"Symbol 147 MovieClip Frame 31
"e1 clothes"Symbol 147 MovieClip Frame 36
"e1 medicine"Symbol 147 MovieClip Frame 41
"e1 food"Symbol 147 MovieClip Frame 46
"shot"Symbol 147 MovieClip Frame 51
"peace"Symbol 147 MovieClip Frame 56
"empty"Symbol 149 MovieClip Frame 1
"e1"Symbol 149 MovieClip Frame 6
"e1 shoot"Symbol 149 MovieClip Frame 26
"e1 poster"Symbol 149 MovieClip Frame 31
"e1 clothes"Symbol 149 MovieClip Frame 36
"e1 medicine"Symbol 149 MovieClip Frame 41
"e1 food"Symbol 149 MovieClip Frame 46
"shot"Symbol 149 MovieClip Frame 51
"peace"Symbol 149 MovieClip Frame 56
"empty"Symbol 298 MovieClip Frame 1
"e1"Symbol 298 MovieClip Frame 6
"e1 shoot"Symbol 298 MovieClip Frame 26
"e1 poster"Symbol 298 MovieClip Frame 31
"e1 clothes"Symbol 298 MovieClip Frame 36
"e1 medicine"Symbol 298 MovieClip Frame 41
"e1 food"Symbol 298 MovieClip Frame 46
"shot"Symbol 298 MovieClip Frame 51
"peace"Symbol 298 MovieClip Frame 56
"empty"Symbol 301 MovieClip Frame 1
"e1"Symbol 301 MovieClip Frame 6
"e1 shoot"Symbol 301 MovieClip Frame 26
"e1 poster"Symbol 301 MovieClip Frame 31
"e1 clothes"Symbol 301 MovieClip Frame 36
"e1 medicine"Symbol 301 MovieClip Frame 41
"e1 food"Symbol 301 MovieClip Frame 46
"shot"Symbol 301 MovieClip Frame 51
"peace"Symbol 301 MovieClip Frame 56
"empty"Symbol 304 MovieClip Frame 1
"e1"Symbol 304 MovieClip Frame 6
"e1 shoot"Symbol 304 MovieClip Frame 26
"e1 poster"Symbol 304 MovieClip Frame 31
"e1 clothes"Symbol 304 MovieClip Frame 36
"e1 medicine"Symbol 304 MovieClip Frame 41
"e1 food"Symbol 304 MovieClip Frame 46
"shot"Symbol 304 MovieClip Frame 51
"peace"Symbol 304 MovieClip Frame 56
"empty"Symbol 306 MovieClip Frame 1
"e1"Symbol 306 MovieClip Frame 6
"e1 shoot"Symbol 306 MovieClip Frame 26
"e1 poster"Symbol 306 MovieClip Frame 31
"e1 clothes"Symbol 306 MovieClip Frame 36
"e1 medicine"Symbol 306 MovieClip Frame 41
"e1 food"Symbol 306 MovieClip Frame 46
"shot"Symbol 306 MovieClip Frame 51
"peace"Symbol 306 MovieClip Frame 56
"empty"Symbol 308 MovieClip Frame 1
"e1"Symbol 308 MovieClip Frame 6
"e1 shoot"Symbol 308 MovieClip Frame 26
"e1 poster"Symbol 308 MovieClip Frame 31
"e1 clothes"Symbol 308 MovieClip Frame 36
"e1 medicine"Symbol 308 MovieClip Frame 41
"e1 food"Symbol 308 MovieClip Frame 46
"shot"Symbol 308 MovieClip Frame 51
"peace"Symbol 308 MovieClip Frame 56
"empty"Symbol 310 MovieClip Frame 1
"e1"Symbol 310 MovieClip Frame 6
"e1 shoot"Symbol 310 MovieClip Frame 26
"e1 poster"Symbol 310 MovieClip Frame 31
"e1 clothes"Symbol 310 MovieClip Frame 36
"e1 medicine"Symbol 310 MovieClip Frame 41
"e1 food"Symbol 310 MovieClip Frame 46
"shot"Symbol 310 MovieClip Frame 51
"peace"Symbol 310 MovieClip Frame 56
"empty"Symbol 312 MovieClip Frame 1
"e1"Symbol 312 MovieClip Frame 6
"e1 shoot"Symbol 312 MovieClip Frame 26
"e1 poster"Symbol 312 MovieClip Frame 31
"e1 clothes"Symbol 312 MovieClip Frame 36
"e1 medicine"Symbol 312 MovieClip Frame 41
"e1 food"Symbol 312 MovieClip Frame 46
"shot"Symbol 312 MovieClip Frame 51
"peace"Symbol 312 MovieClip Frame 56
"empty"Symbol 381 MovieClip Frame 1
"e1"Symbol 381 MovieClip Frame 6
"e1 shoot"Symbol 381 MovieClip Frame 26
"e1 poster"Symbol 381 MovieClip Frame 31
"e1 clothes"Symbol 381 MovieClip Frame 36
"e1 medicine"Symbol 381 MovieClip Frame 41
"e1 food"Symbol 381 MovieClip Frame 46
"shot"Symbol 381 MovieClip Frame 51
"peace"Symbol 381 MovieClip Frame 56
"empty"Symbol 383 MovieClip Frame 1
"e1"Symbol 383 MovieClip Frame 6
"e1 shoot"Symbol 383 MovieClip Frame 26
"e1 poster"Symbol 383 MovieClip Frame 31
"e1 clothes"Symbol 383 MovieClip Frame 36
"e1 medicine"Symbol 383 MovieClip Frame 41
"e1 food"Symbol 383 MovieClip Frame 46
"shot"Symbol 383 MovieClip Frame 51
"peace"Symbol 383 MovieClip Frame 56
"empty"Symbol 386 MovieClip Frame 1
"e1"Symbol 386 MovieClip Frame 6
"e1 shoot"Symbol 386 MovieClip Frame 26
"e1 poster"Symbol 386 MovieClip Frame 31
"e1 clothes"Symbol 386 MovieClip Frame 36
"e1 medicine"Symbol 386 MovieClip Frame 41
"e1 food"Symbol 386 MovieClip Frame 46
"shot"Symbol 386 MovieClip Frame 51
"peace"Symbol 386 MovieClip Frame 56
"empty"Symbol 389 MovieClip Frame 1
"e1"Symbol 389 MovieClip Frame 6
"e1 shoot"Symbol 389 MovieClip Frame 26
"e1 poster"Symbol 389 MovieClip Frame 31
"e1 clothes"Symbol 389 MovieClip Frame 36
"e1 medicine"Symbol 389 MovieClip Frame 41
"e1 food"Symbol 389 MovieClip Frame 46
"shot"Symbol 389 MovieClip Frame 51
"peace"Symbol 389 MovieClip Frame 56
"empty"Symbol 392 MovieClip Frame 1
"e1"Symbol 392 MovieClip Frame 6
"e1 shoot"Symbol 392 MovieClip Frame 26
"e1 poster"Symbol 392 MovieClip Frame 31
"e1 clothes"Symbol 392 MovieClip Frame 36
"e1 medicine"Symbol 392 MovieClip Frame 41
"e1 food"Symbol 392 MovieClip Frame 46
"shot"Symbol 392 MovieClip Frame 51
"peace"Symbol 392 MovieClip Frame 56
"empty"Symbol 394 MovieClip Frame 1
"e1"Symbol 394 MovieClip Frame 6
"e1 shoot"Symbol 394 MovieClip Frame 26
"e1 poster"Symbol 394 MovieClip Frame 31
"e1 clothes"Symbol 394 MovieClip Frame 36
"e1 medicine"Symbol 394 MovieClip Frame 41
"e1 food"Symbol 394 MovieClip Frame 46
"shot"Symbol 394 MovieClip Frame 51
"peace"Symbol 394 MovieClip Frame 56
"empty"Symbol 396 MovieClip Frame 1
"e1"Symbol 396 MovieClip Frame 6
"e1 shoot"Symbol 396 MovieClip Frame 26
"e1 poster"Symbol 396 MovieClip Frame 31
"e1 clothes"Symbol 396 MovieClip Frame 36
"e1 medicine"Symbol 396 MovieClip Frame 41
"e1 food"Symbol 396 MovieClip Frame 46
"shot"Symbol 396 MovieClip Frame 51
"peace"Symbol 396 MovieClip Frame 56
"empty"Symbol 398 MovieClip Frame 1
"e1"Symbol 398 MovieClip Frame 6
"e1 shoot"Symbol 398 MovieClip Frame 26
"e1 poster"Symbol 398 MovieClip Frame 31
"e1 clothes"Symbol 398 MovieClip Frame 36
"e1 medicine"Symbol 398 MovieClip Frame 41
"e1 food"Symbol 398 MovieClip Frame 46
"shot"Symbol 398 MovieClip Frame 51
"peace"Symbol 398 MovieClip Frame 56
"normal"Symbol 467 MovieClip Frame 302
"shoot"Symbol 467 MovieClip Frame 311
"poster"Symbol 467 MovieClip Frame 316
"clothes"Symbol 467 MovieClip Frame 321
"medicine"Symbol 467 MovieClip Frame 326
"food"Symbol 467 MovieClip Frame 331
"end"Symbol 467 MovieClip Frame 336

Dynamic Text Variables

percentSymbol 12 EditableText""
qtySymbol 36 EditableText"123"
scoreSymbol 185 EditableText"0"
convertSymbol 190 EditableText"0"
enemySymbol 191 EditableText"0"
timeSymbol 197 EditableText"0"
hpTxtSymbol 203 EditableText"100"
armorTxtSymbol 204 EditableText"100"
endHpSymbol 244 EditableText"123"
endArmorSymbol 245 EditableText"123"
enemyConvertedSymbol 246 EditableText"123"
winBonusSymbol 247 EditableText"123"
bulletsUsedSymbol 248 EditableText"123"
enemyKilledSymbol 249 EditableText"123"
penTotalSymbol 250 EditableText"123"
scoreTotalSymbol 251 EditableText"123"
scoreSubtotalSymbol 252 EditableText"123"
scoreSymbol 253 EditableText"123"
posterSymbol 257 EditableText"123"
clothesSymbol 258 EditableText"123"
hpSymbol 259 EditableText"123"
armorSymbol 260 EditableText"123"
scoreSymbol 318 EditableText"0"
convertSymbol 319 EditableText"0"
enemySymbol 320 EditableText"0"
timeSymbol 322 EditableText"0"
hpTxtSymbol 324 EditableText"100"
armorTxtSymbol 325 EditableText"100"
endHpSymbol 331 EditableText"123"
endArmorSymbol 332 EditableText"123"
enemyConvertedSymbol 333 EditableText"123"
winBonusSymbol 334 EditableText"123"
bulletsUsedSymbol 335 EditableText"123"
enemyKilledSymbol 336 EditableText"123"
penTotalSymbol 337 EditableText"123"
scoreTotalSymbol 338 EditableText"123"
scoreSubtotalSymbol 339 EditableText"123"
scoreSymbol 340 EditableText"123"
clothesSymbol 342 EditableText"123"
medipakSymbol 343 EditableText"123"
hpSymbol 344 EditableText"123"
armorSymbol 345 EditableText"123"
scoreSymbol 473 EditableText"0"
convertSymbol 474 EditableText"0"
enemySymbol 475 EditableText"0"
timeSymbol 477 EditableText"0"
hpTxtSymbol 479 EditableText"100"
armorTxtSymbol 480 EditableText"100"
endHpSymbol 487 EditableText"123"
endArmorSymbol 488 EditableText"123"
enemyConvertedSymbol 489 EditableText"123"
winBonusSymbol 490 EditableText"123"
bulletsUsedSymbol 491 EditableText"123"
enemyKilledSymbol 492 EditableText"123"
penTotalSymbol 493 EditableText"123"
scoreTotalSymbol 494 EditableText"123"
scoreSubtotalSymbol 495 EditableText"123"
scoreSymbol 496 EditableText"123"
endHpSymbol 505 EditableText"123"
endArmorSymbol 506 EditableText"123"
enemyConvertedSymbol 507 EditableText"123"
winBonusSymbol 508 EditableText"123"
bulletsUsedSymbol 509 EditableText"123"
enemyKilledSymbol 510 EditableText"123"
penTotalSymbol 511 EditableText"123"
scoreTotalSymbol 512 EditableText"123"
scoreSubtotalSymbol 513 EditableText"123"
scoreSymbol 514 EditableText"123"
scoreSymbol 519 EditableText""
scoreSymbol 526 EditableText""




http://swfchan.com/3/11351/info.shtml
Created: 7/6 -2019 09:53:25 Last modified: 7/6 -2019 09:53:25 Server time: 05/11 -2024 21:02:53