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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95337360?noj=FRM95337360-22DC" width="1" height="1"></div>

201.swf

This is the info page for
Flash #11356

(Click the ID number above for more basic data on this flash file.)


Text
Bonus Level

100

Meters

Play

Leetest has leeter games =)


Retry

Launch Game
Click Here

Do you want a license? The music for this game is loaded from leetest.com, which uses my bandwidth. If you are serious we can work something out.

Email: x@killerworm.com

Oops! you cant play this game here!

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (1) { }
Frame 2
stop(); delete human; delete this.onEnterFrame; var human = new Human(this); human.trans(new Vec(100, -100)); human.draw(); if (!mouseListener) { this.mouseListener = {onMouseDown:function () { human.fire(); }}; Mouse.addListener(mouseListener); } this.onEnterFrame = function () { this.clear(); human.hitTest(area); human.update(); human.draw(); };
Instance of Symbol 41 MovieClip in Frame 2
on (press) { myURL = _url; if ((myURL.indexOf("leetest.com") != -1) || (myURL.indexOf("uploads.ungrounded") != -1)) { _parent.gotoAndPlay(3); } else { _parent.gotoAndPlay(3); } }
Instance of Symbol 46 MovieClip in Frame 2
on (press) { getURL ("http://leetest.com"); }
Frame 3
var human = new Human(this); human.trans(new Vec(0, 200)); human.draw(); var line = ((-human.pts[0].x) + (Stage.width / 2)); var depth = 1000; this.attachMovie("Field", "field", depth++); this.attachMovie("View", "view", 100000); var count = 0; var level = 1; var prev_level = 1; this.onEnterFrame = function () { this.clear(); human.hitTest(field); human.hitTest(field2); human.update(); human.draw(); var _local3 = -(line - (Stage.width / 2)); if ((field._x + field._width) < (_local3 + 600)) { if (!field2) { if (count < 10) { this.attachMovie("Field" + count, "field" + depth, depth); } else { this.attachMovie("Field" + Math.floor(Math.random() * 10), "field" + depth, depth); } count++; field2 = this["field" + depth]; depth++; field2._x = field._x + field._width; } } if (field2) { if ((field._x + field._width) < (_local3 - 600)) { field.removeMovieClip(); field = field2; delete field2; prev_level++; } } if (prev_level == level) { if (field2._x < human.pts[0].x) { level++; } } if (line > ((100 - human.pts[0].x) + (Stage.width / 2))) { line = (line * 0.8) + (((100 - human.pts[0].x) + (Stage.width / 2)) * 0.2); } line = line - (1 - Math.floor(line / 50000)); _x = line; view._x = (-_x) + 350; view._y = (-_y) + 120; view.level = "level " + level; var _local2 = "" + (-int(line - (Stage.width / 2))); if (_local2.length == 1) { _local2 = "0" + _local2; } if (_local2.length == 2) { _local2 = "0" + _local2; } view.m = (_local2.slice(0, _local2.length - 2) + ".") + _local2.slice(_local2.length - 2, _local2.length); if ((human.pts[0].x < (_local3 - 400)) || (human.pts[0].y > 1000)) { gotoAndPlay (4); } }; stop(); my_sound = new Sound(); var ranNum = Math.round(Math.random() * 6); if (ranNum == 0) { my_sound.loadSound("http://leetest.com/stuff/wireman/0.mp3", true); } if (ranNum == 1) { my_sound.loadSound("http://leetest.com/stuff/wireman/1.mp3", true); } if (ranNum == 2) { my_sound.loadSound("http://leetest.com/stuff/wireman/2.mp3", true); } if (ranNum == 3) { my_sound.loadSound("http://leetest.com/stuff/wireman/3.mp3", true); } if (ranNum == 4) { my_sound.loadSound("http://leetest.com/stuff/wireman/4.mp3", true); } if (ranNum == 5) { my_sound.loadSound("http://leetest.com/stuff/wireman/5.mp3", true); } if (ranNum == 6) { my_sound.loadSound("http://leetest.com/stuff/wireman/6.mp3", true); } my_sound.onSoundComplete = function () { var _local1 = Math.round(Math.random() * 6); if (_local1 == 0) { my_sound.loadSound("http://leetest.com/stuff/wireman/0.mp3", true); } if (_local1 == 1) { my_sound.loadSound("http://leetest.com/stuff/wireman/1.mp3", true); } if (_local1 == 2) { my_sound.loadSound("http://leetest.com/stuff/wireman/2.mp3", true); } if (_local1 == 3) { my_sound.loadSound("http://leetest.com/stuff/wireman/3.mp3", true); } if (_local1 == 4) { my_sound.loadSound("http://leetest.com/stuff/wireman/4.mp3", true); } if (_local1 == 5) { my_sound.loadSound("http://leetest.com/stuff/wireman/5.mp3", true); } if (_local1 == 6) { my_sound.loadSound("http://leetest.com/stuff/wireman/6.mp3", true); } };
Frame 4
stop(); field.removeMovieClip(); field2.removeMovieClip(); view.removeMovieClip(); delete human; delete field; delete field2; delete view; var str = ("" + (-int(line - (Stage.width / 2)))); if (str.length == 1) { str = "0" + str; } if (str.length == 2) { str = "0" + str; } str = (str.slice(0, str.length - 2) + ".") + str.slice(str.length - 2, str.length); text = ("Score : " + str) + " YD"; _x = 0; var human = new Human(this); human.trans(new Vec(300, 200)); human.draw(); this.onEnterFrame = function () { this.clear(); human.hitTest(area); human.update(); human.draw(); }; _root.my_sound.stop(); _root.gotoAndStop("play");
Instance of Symbol 56 MovieClip in Frame 4
on (press) { _parent.gotoAndPlay(1); }
Instance of Symbol 59 MovieClip in Frame 5
on (press) { getURL ("http://www.leetest.com/game.php?id=61"); }
Instance of Symbol 12 MovieClip in Symbol 16 MovieClip [Field4] Frame 1
onClipEvent (enterFrame) { i = getProperty(this, _rotation); setProperty(this, _rotation , i + 1); }
Instance of Symbol 12 MovieClip in Symbol 16 MovieClip [Field4] Frame 1
onClipEvent (enterFrame) { i = getProperty(this, _rotation); setProperty(this, _rotation , i + 1); }
Instance of Symbol 12 MovieClip in Symbol 16 MovieClip [Field4] Frame 1
onClipEvent (enterFrame) { i = getProperty(this, _rotation); setProperty(this, _rotation , i + 1); }
Instance of Symbol 12 MovieClip in Symbol 16 MovieClip [Field4] Frame 1
onClipEvent (enterFrame) { i = getProperty(this, _rotation); setProperty(this, _rotation , i + 1); }
Instance of Symbol 12 MovieClip in Symbol 16 MovieClip [Field4] Frame 1
onClipEvent (enterFrame) { i = getProperty(this, _rotation); setProperty(this, _rotation , i + 1); }
Instance of Symbol 12 MovieClip in Symbol 16 MovieClip [Field4] Frame 1
onClipEvent (enterFrame) { i = getProperty(this, _rotation); setProperty(this, _rotation , i + 1); }
Instance of Symbol 37 MovieClip in Symbol 38 MovieClip [Field] Frame 1
onClipEvent (enterFrame) { i = getProperty(this, _rotation); setProperty(this, _rotation , i + 1); }
Symbol 62 MovieClip [__Packages.Human] Frame 0
class Human { var mc, pts, size, left_wire, right_wire, walk_state, on_the_ground, use_left; function Human (nmc) { mc = nmc; pts = new Array(11); size = 3; var _local3 = 4; var _local4 = 6; var _local2 = 4; pts[0] = new Vec(0, (-size) * 2.5); pts[1] = new Vec(0, -size); pts[2] = new Vec(0, _local2 * size); pts[3] = new Vec((-_local3) * size, 0); pts[4] = new Vec(_local3 * size, 0); pts[5] = new Vec(-size, (_local2 * size) + (_local4 * size)); pts[6] = new Vec(size, (_local2 * size) + (_local4 * size)); pts[7] = new Vec(((-_local3) * 2) * size, 0); pts[8] = new Vec((_local3 * 2) * size, 0); pts[9] = new Vec(-size, (_local2 * size) + ((_local4 * 2) * size)); pts[10] = new Vec(size, (_local2 * size) + ((_local4 * 2) * size)); pts[0].addLink(pts[1]); pts[1].addLink(pts[2]); pts[1].addLink(pts[3]); pts[1].addLink(pts[4]); pts[2].addLink(pts[5]); pts[2].addLink(pts[6]); pts[3].addLink(pts[7]); pts[4].addLink(pts[8]); pts[5].addLink(pts[9]); pts[6].addLink(pts[10]); left_wire = new Wire(mc, left_hand()); right_wire = new Wire(mc, right_hand()); left_wire.trans(left_hand()); right_wire.trans(right_hand()); walk_state = 0; on_the_ground = 0; use_left = true; } function left_hand() { return(pts[8]); } function right_hand() { return(pts[7]); } function trans(v) { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].x = pts[_local2].x + v.x; pts[_local2].y = pts[_local2].y + v.y; pts[_local2].px = pts[_local2].px + v.x; pts[_local2].py = pts[_local2].py + v.y; _local2++; } left_wire.trans(v); right_wire.trans(v); } function addForce(v) { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].x = pts[_local2].x + v.x; pts[_local2].y = pts[_local2].y + v.y; _local2++; } } function draw() { var _local3 = pts[0].x - pts[1].x; var _local2 = pts[0].y - pts[1].y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local3 = _local3 / _local4; _local2 = _local2 / _local4; mc.lineStyle(size, 0, 10); mc.moveTo(pts[0].x, pts[0].y); mc.lineTo(pts[1].x, pts[1].y); mc.lineStyle(size * 2, 0, 100); mc.moveTo(pts[0].x, pts[0].y); mc.lineTo(pts[0].x + _local3, pts[0].y + _local2); mc.lineStyle(size * 2, 0, 100); mc.moveTo(pts[1].x, pts[1].y); mc.lineTo(pts[2].x, pts[2].y); mc.lineStyle(size, 0, 100); mc.moveTo(pts[1].x, pts[1].y); mc.lineTo(pts[3].x, pts[3].y); mc.lineTo(pts[7].x, pts[7].y); mc.moveTo(pts[1].x, pts[1].y); mc.lineTo(pts[4].x, pts[4].y); mc.lineTo(pts[8].x, pts[8].y); mc.lineStyle(size, 0, 100); mc.moveTo(pts[2].x, pts[2].y); mc.lineTo(pts[5].x, pts[5].y); mc.lineTo(pts[9].x, pts[9].y); mc.moveTo(pts[2].x, pts[2].y); mc.lineTo(pts[6].x, pts[6].y); mc.lineTo(pts[10].x, pts[10].y); left_wire.draw(); right_wire.draw(); } function update() { adjust(); left_wire.update(); right_wire.update(); var _local7 = false; if (on_the_ground > 0) { _local7 = true; on_the_ground--; } var _local2 = 10 * size; var _local9 = 20; pts[7].x = pts[7].x + (pts[7].vx * 0.1); pts[8].y = pts[8].y + (pts[8].vy * 0.1); if (_local7) { var _local8 = -0.8; if (walk_state < _local9) { pts[6].y = pts[6].y + (0.02 * _local2); pts[10].y = pts[10].y + (0.05 * _local2); pts[5].y = pts[5].y - (0.015 * _local2); pts[9].y = pts[9].y - (0.01 * _local2); pts[5].x = pts[5].x - ((0.02 * _local2) * _local8); pts[1].y = pts[1].y - (0.02 * _local2); pts[2].y = pts[2].y + (0.02 * _local2); } else if (walk_state < (_local9 * 2)) { pts[5].y = pts[5].y + (0.02 * _local2); pts[9].y = pts[9].y + (0.05 * _local2); pts[6].y = pts[6].y - (0.015 * _local2); pts[10].y = pts[10].y - (0.01 * _local2); pts[6].x = pts[6].x - ((0.02 * _local2) * _local8); pts[1].y = pts[1].y - (0.02 * _local2); pts[2].y = pts[2].y + (0.02 * _local2); } else { walk_state = 0; } walk_state++; } if (_local7) { pts[0].y = pts[0].y - (0.01 * _local2); pts[1].y = pts[1].y - (0.001 * _local2); pts[5].x = pts[5].x - (0.001 * _local2); pts[6].x = pts[6].x + (0.001 * _local2); pts[9].y = pts[9].y + (0.02 * _local2); pts[10].y = pts[10].y + (0.02 * _local2); pts[3].y = pts[3].y + (0.001 * _local2); pts[4].y = pts[4].y + (0.001 * _local2); pts[3].x = pts[3].x - (0.0001 * _local2); pts[4].x = pts[4].x + (0.0001 * _local2); pts[7].y = pts[7].y - (0.001 * _local2); pts[8].y = pts[8].y - (0.001 * _local2); var _local5 = pts[6].x - pts[5].x; var _local4 = pts[6].y - pts[5].y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local5 = _local5 / _local6; _local4 = _local4 / _local6; pts[6].y = pts[6].y + ((_local4 * 0.001) * _local2); pts[6].x = pts[6].x + ((_local5 * 0.001) * _local2); pts[5].y = pts[5].y - ((_local4 * 0.001) * _local2); pts[5].x = pts[5].x - ((_local5 * 0.001) * _local2); pts[9].y = pts[9].y - ((_local4 * 0.001) * _local2); pts[9].x = pts[9].x - ((_local5 * 0.001) * _local2); pts[10].y = pts[10].y + ((_local4 * 0.001) * _local2); pts[10].x = pts[10].x + ((_local5 * 0.001) * _local2); } else { var _local3 = 0; while (_local3 < pts.length) { pts[_local3].y = pts[_local3].y + (0.01 * _local2); _local3++; } pts[0].y = pts[0].y - (0.01 * _local2); pts[1].y = pts[1].y - (0.001 * _local2); var _local5 = pts[6].x - pts[5].x; var _local4 = pts[6].y - pts[5].y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local5 = _local5 / _local6; _local4 = _local4 / _local6; pts[6].y = pts[6].y - ((_local4 * 0.001) * _local2); pts[6].x = pts[6].x - ((_local5 * 0.001) * _local2); pts[5].y = pts[5].y + ((_local4 * 0.001) * _local2); pts[5].x = pts[5].x + ((_local5 * 0.001) * _local2); pts[9].y = pts[9].y + ((_local4 * 0.001) * _local2); pts[9].x = pts[9].x + ((_local5 * 0.001) * _local2); pts[10].y = pts[10].y - ((_local4 * 0.001) * _local2); pts[10].x = pts[10].x - ((_local5 * 0.001) * _local2); } var _local5 = ((pts[2].x - pts[5].x) + pts[2].x) - pts[6].x; var _local4 = ((pts[2].y - pts[5].y) + pts[2].y) - pts[6].y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local5 = _local5 / _local6; _local4 = _local4 / _local6; pts[1].y = pts[1].y + ((_local4 * 0.005) * _local2); pts[1].x = pts[1].x + ((_local5 * 0.005) * _local2); var _local3 = 0; while (_local3 < pts.length) { pts[_local3].update(0.995); _local3++; } adjust(); } function fire() { if (use_left) { left_wire.fire(); } else { right_wire.fire(); } use_left = !use_left; } function adjust() { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].adjustLinks(); _local2++; } } function hitTest(field) { left_wire.hitTest(field); right_wire.hitTest(field); var _local2 = 0; while (_local2 < pts.length) { var _local5 = 0; if (field.hitTest(pts[_local2].x, pts[_local2].y, true)) { on_the_ground = 10; pts[_local2].x = pts[_local2].x - pts[_local2].vx; pts[_local2].y = pts[_local2].y - pts[_local2].vy; do { if (!field.hitTest(pts[_local2].x, pts[_local2].y, true)) { break; } var _local4 = pts[_local2].vx * 0.1; var _local3 = pts[_local2].vy * 0.1; if (_local5 > 5) { _local4 = _local4 - ((pts[2].x - pts[_local2].x) * 0.1); _local3 = _local3 - ((pts[2].y - pts[_local2].y) * 0.1); } pts[_local2].x = pts[_local2].x - _local4; pts[_local2].y = pts[_local2].y - _local3; pts[_local2].px = pts[_local2].px - _local4; pts[_local2].py = pts[_local2].py - _local3; _local5++; } while (_local5 <= 10); } _local2++; } } }
Symbol 63 MovieClip [__Packages.Vec] Frame 0
class Vec { var x, y, px, py, vx, vy, links, distances; function Vec (xx, yy) { x = xx; y = yy; px = xx; py = yy; vx = 0; vy = 0; links = []; distances = []; } function addLink(other) { if (Math.random() < 0.5) { links.push(other); distances.push(distance(other)); } else { links.unshift(other); distances.unshift(distance(other)); } } function clearLinks() { links = []; distances = []; } function update(o) { vx = x - px; vy = y - py; px = x; py = y; vx = vx * o; vy = vy * o; x = x + vx; y = y + vy; } function distance(other) { var _local3 = x - other.x; var _local2 = y - other.y; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function adjustUnit(other, distance) { var _local2 = other.x - x; var _local3 = other.y - y; var _local5 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); var _local6 = distance - _local5; if (_local5 == 0) { return(undefined); } _local2 = (_local2 / _local5) * (_local6 * 0.5); _local3 = (_local3 / _local5) * (_local6 * 0.5); x = x - _local2; y = y - _local3; other.x = other.x + _local2; other.y = other.y + _local3; } function adjustUnitRate(other, distance, alpha) { var _local2 = other.x - x; var _local3 = other.y - y; var _local6 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); var _local5 = distance - _local6; if (_local6 == 0) { return(undefined); } _local2 = _local2 / _local6; _local3 = _local3 / _local6; x = x - (_local2 * (_local5 * alpha)); y = y - (_local3 * (_local5 * alpha)); other.x = other.x + (_local2 * (_local5 * (1 - alpha))); other.y = other.y + (_local3 * (_local5 * (1 - alpha))); } function adjustLinks() { var _local2 = 0; while (_local2 < links.length) { adjustUnit(links[_local2], distances[_local2]); _local2++; } } function adjustLinks2(scale) { var _local2 = 0; while (_local2 < links.length) { adjustUnit(links[_local2], distances[_local2] * scale); _local2++; } } }
Symbol 64 MovieClip [__Packages.Wire] Frame 0
class Wire { var mc, pts, hand, size, xtarget, ytarget, hit, fired, maxsize; function Wire (nmc, nhand) { mc = nmc; pts = []; var _local2 = 0; while (_local2 < 10) { pts.push(new Vec(0, _local2)); _local2++; } _local2 = 0; while (_local2 < (pts.length - 1)) { pts[_local2].addLink(pts[_local2 + 1]); _local2++; } hand = nhand; size = 0.1; xtarget = 0; ytarget = 0; hit = 0; fired = 0; maxsize = 0.1; } function handpos() { return(pts[0]); } function top() { return(pts[pts.length - 1]); } function fire() { if (fired > 0) { return(undefined); } var _local3 = _xmouse - pts[pts.length - 1].x; var _local2 = _ymouse - pts[pts.length - 1].y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local3 = _local3 / _local4; _local2 = _local2 / _local4; xtarget = _local3 * 18; ytarget = _local2 * 18; size = 1; fired = 15; hit = 0; } function update() { if (size <= 0) { size = 0.0001; } var _local2 = 0; while (_local2 < pts.length) { pts[_local2].update(0.9); _local2++; } var _local4 = pts[pts.length - 1].x; var _local5 = pts[pts.length - 1].y; _local2 = 0; while (_local2 < pts.length) { pts[_local2].adjustLinks2(size); _local2++; } pts[pts.length - 1].x = _local4; pts[pts.length - 1].y = _local5; var _local3 = true; if (fired > 0) { fired--; if (hit > 0) { pts[pts.length - 1].x = xtarget; pts[pts.length - 1].y = ytarget; size = maxsize * 0.5; hit--; if (hit == 0) { fired = 0; } hand.adjustUnit(pts[0], 0.1); hand.x = pts[0].x; hand.y = pts[0].y; _local3 = false; } else { size = size + 1; if (size > 10) { size = 10; } pts[pts.length - 1].x = pts[pts.length - 1].x + xtarget; pts[pts.length - 1].y = pts[pts.length - 1].y + ytarget; pts[pts.length - 1].px = pts[pts.length - 1].x; pts[pts.length - 1].py = pts[pts.length - 1].y; } } else { size = 0.01; pts[pts.length - 1].x = (pts[pts.length - 1].x * 0.95) + (pts[0].x * 0.05); pts[pts.length - 1].y = (pts[pts.length - 1].y * 0.95) + (pts[0].y * 0.05); } if (_local3) { pts[0].x = hand.x; pts[0].y = hand.y; } hand.adjustUnitRate(handpos(), 0.1, 0.51); } function draw() { mc.lineStyle(1, 16777215, 100); mc.moveTo(hand.x, hand.y); var _local2 = 0; while (_local2 < pts.length) { mc.lineTo(pts[_local2].x, pts[_local2].y); _local2++; } } function hitTest(field) { if (((hit > 0) || (fired == 0)) || (fired > 14)) { return(undefined); } var _local2 = pts.length - 1; if (field.hitTest(pts[_local2].x, pts[_local2].y, true)) { hit = 30; fired = 999; xtarget = pts[_local2].x; ytarget = pts[_local2].y; maxsize = size; } } function trans(v) { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].x = pts[_local2].x + v.x; pts[_local2].y = pts[_local2].y + v.y; pts[_local2].px = pts[_local2].px + v.x; pts[_local2].py = pts[_local2].py + v.y; _local2++; } } function addForce(v) { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].x = pts[_local2].x + v.x; pts[_local2].y = pts[_local2].y + v.y; _local2++; } } }
Instance of Symbol 46 MovieClip in Symbol 56 MovieClip Frame 1
on (press) { getURL ("http://leetest.com"); }

Library Items

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Symbol 36 GraphicUses:2Used by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClip [Field]Uses:35 37
Symbol 62 MovieClip [__Packages.Human]
Symbol 63 MovieClip [__Packages.Vec]
Symbol 64 MovieClip [__Packages.Wire]
Symbol 39 FontUsed by:40 49
Symbol 40 EditableTextUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:46
Symbol 44 FontUsed by:45 48
Symbol 45 EditableTextUses:44Used by:46
Symbol 46 MovieClipUses:43 45Used by:56  Timeline
Symbol 47 GraphicUsed by:52
Symbol 48 EditableTextUses:44Used by:52
Symbol 49 EditableTextUses:39Used by:52
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52  Timeline
Symbol 52 MovieClipUses:47 48 49 51Used by:Timeline
Symbol 53 EditableTextUses:31Used by:Timeline
Symbol 54 FontUsed by:55
Symbol 55 EditableTextUses:54Used by:56
Symbol 56 MovieClipUses:55 46Used by:Timeline
Symbol 57 FontUsed by:58 60 61
Symbol 58 EditableTextUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 EditableTextUses:57Used by:Timeline
Symbol 61 EditableTextUses:57Used by:Timeline

Instance Names

"area"Frame 2Symbol 52 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$Ir$mxkFvUjxMiqDYbF6LM4DA1."
ExportAssets (56)Timeline Frame 1Symbol 8 as "Field5"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Field4"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Field3"
ExportAssets (56)Timeline Frame 1Symbol 23 as "Field2"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Field1"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Field0"
ExportAssets (56)Timeline Frame 1Symbol 34 as "View"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Field"
ExportAssets (56)Timeline Frame 1Symbol 62 as "__Packages.Human"
ExportAssets (56)Timeline Frame 1Symbol 63 as "__Packages.Vec"
ExportAssets (56)Timeline Frame 1Symbol 64 as "__Packages.Wire"

Dynamic Text Variables

mSymbol 32 EditableText"100 "
textSymbol 53 EditableText" "




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Created: 7/6 -2019 09:48:58 Last modified: 7/6 -2019 09:48:58 Server time: 22/12 -2024 21:49:44