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Defend Atlantis.swf

This is the info page for
Flash #11360

(Click the ID number above for more basic data on this flash file.)


Text
Super Flash Bros. 2007

Super Flash Bros. 2007

Armor Games

Armor Games

PLAY

PLAY

FREE PLAY

FREE PLAY

PLAY MORE GAMES

PLAY MORE GAMES

SUPERFLASHBROS.NET

SUPERFLASHBROS.NET

ARMORGAMES.COM

ARMORGAMES.COM

ATLANTIS

THE CITY OF

P

I

K

S

A THOUSAND YEARS

UNDISCOVERED FOR

Metal
Bubble

AIR

1

2

3

4

5

6

QUIT

Help us! Our city is under attack! Please use our bubble
ray to create bubble traps around our enemies. Click and
hold the mouse, then draw a bubble, making sure to end up
in the starting zone.

T

X

E

N

Leader

You can only create bubbles of a certain size for now, and
each bubble uses up air from your meter at the top. Don't
worry though, you'll slowly fill up on air again, and popping
bubbles by clicking on them gets air back too.

Current
maximum
radius

Our research department is working on some new types of
bubble to help you defend us, they'll be done shortly. We'll
also be able to upgrade your bubble ray so you can
produce larger bubbles. Good luck!

Y

A

L

Scientist

HEALTH

0:00

Thanks for helping us, more enemies on their way though!
Our scientists should have come up with something by now.
To switch bubble types, use the buttons in the top left
corner, the number keys or the left and right arrow keys.

Well done! Those mines sure are nasty, good thing the
metal bubbles can hold them. Try drawing bubbles around
two or more enemies to force them to crash into each
other! Good luck with the next wave.

Hah! Those divers will think twice beofre messing with you
again... oh no, more are showing up on our scanners!
Hopefully our scientists have developed something even
better for dealing with them.

Well done for surviving the submarines, they're tricky to
deal with - try pushing explosive things into their path, that
should sort them out! Talking of explosions, our science
team wanted to show you their latest weapon...

This is it, the final wave is coming up! Send them packing
and they won't be back any time soon! Did you know you
can use bubbles to push things out of the way? Just draw
an empty bubble near an enemy and it'll hit them.

We've been working hard and come up with a new
technology - METAL BUBBLES. They're super hard
bubbles able to withstand spikes and explosions. We're
working on some more bubbles, so come back soon!

Our latest bubble is ready - POISON BUBBLES. Trap
divers in them, and they'll be overcome by the toxic gas
inside, killing them. Remember to pop the bubble after the
diver is gone to get the air back!

Our newest invention is done - SHRINKING BUBBLES.
Trap a diver inside, and watch as he's crushed to death in
seconds. These bubbles always give you air back, so
they're useful when your air's low.

Finally! We've developed a deadly weapon - EXPLODING
BUBBLES. After a short countdown, they explode, hitting
anything inside them, and anything in the blast radius. You
can set them off early by popping them too!

The ultimate defensive bubble is complete - SHOCKWAVE
BUBBLES. When popped, they send out a strong
shockwave pushing back anything in the area. Try knocking
things into each other!

You can now create LARGER BUBBLES

CONTINUE

These are your standard defense. Spiked
enemies will pop them, but regular enemies will
be floated harmlessly away.

NORMAL BUBBLE

These bubbles can trap spiked objects and are
much harder to break!  An essential tool for
defending Atlantis.

METAL BUBBLE

These bubbles quickly kill divers with a poison
gas. Once the divers are dead, be sure to get
your air back by popping the bubble!

POISON BUBBLE

These bubbles shrink quickly, crushing divers on
their way before popping themselves. You're
guaranteed to always get air back.

SHRINKING BUBBLE

These bubbles go through a short countdown
before exploding, setting off any enemies inside -
larger enemies may escape the blast though.

EXPLOSIVE BUBBLE

Pop these bubbles to send a shockwave out that
pushes back any nearby enemies. Useful for
clearing an area or causing crashes.

SHOCKWAVE BUBBLE

???

???

GAME OVER

Oh no! The vague enemies managed to attack our ancient
city! I'm still not sure what they're after. It might be our
cheap petrol prices. Dear me. You gotta try again.

MAIN MENU

YOU SAVED THE LOST
CITY OF ATLANTIS!!

FREE PLAY

REPLAY

MAIN MENU

PLAY MORE GAMES

ActionScript [AS1/AS2]

Frame 1
_quality = "medium"; men = new ContextMenu(); hi = new ContextMenuItem("Quality: High", function () { _quality = "HIGH"; }); med = new ContextMenuItem("Quality: Medium", function () { _quality = "MEDIUM"; }); lo = new ContextMenuItem("Quality: Low", function () { _quality = "LOW"; }); sfb = new ContextMenuItem("SuperFlashBros.net", function () { getURL ("http://www.superflashbros.net", "_blank"); }, true); agms = new ContextMenuItem("ArmorGames.com", function () { getURL ("http://www.armorgames.com", "_blank"); }); agm = new ContextMenuItem("Play More Games!", function () { getURL ("http://www.armorgames.com", "_blank"); }); men.hideBuiltInItems(); men.customItems.push(hi); men.customItems.push(med); men.customItems.push(lo); men.customItems.push(sfb); men.customItems.push(agms); men.customItems.push(agm); _root.menu = men; _root.tabEnabled = false;
Instance of Symbol 117 MovieClip in Frame 1
onClipEvent (enterFrame) { var num = (1 + Math.floor((32 * _root.getBytesLoaded()) / _root.getBytesTotal())); this.gotoAndStop(num); if (num == 33) { _root.gotoAndStop("menu"); } }
Frame 2
gotoAndPlay (1);
Frame 3
_root.level = 1; stopAllSounds(); stop();
Instance of Symbol 129 MovieClip in Frame 3
onClipEvent (load) { this.onRelease = function () { getURL ("http://www.armorgames.com/", "_blank"); }; }
Instance of Symbol 156 MovieClip in Frame 3
onClipEvent (load) { saved = SharedObject.getLocal("DefendAtlantis"); if (!saved.data.unlocked) { this._alpha = 50; this.enabled = false; } this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onPress = function () { this.gotoAndStop(3); }; this.onRelease = function () { _root.free = true; _root.level = 6; _root.gotoAndStop("game"); }; }
Frame 4
_quality = "medium";
Frame 328
_root.hud.setBubbleType("normal"); _quality = "medium"; _root.level = 1; _root.free = false; stop();
Instance of Symbol 297 MovieClip in Frame 328
onClipEvent (load) { this.onRelease = function () { _root.gotoAndStop("menu"); }; }
Frame 331
_root.hud.setBubbleType("normal"); stop();
Instance of Symbol 396 MovieClip "enemies" in Frame 331
onClipEvent (load) { spawn_count = 0; enemy_count = 0; if (_root.level == 1) { enemy_range = 3.99; } else if ((_root.level == 2) || (_root.level == 3)) { enemy_range = 5.99; } else { enemy_range = 7.99; } enemy_types = ["Enemy Diver Green", "Enemy Diver Red", "Enemy Barrel Green", "Enemy Barrel Red", "Enemy Mine Green", "Enemy Mine Red", "Enemy Sub Green", "Enemy Sub Red"]; } onClipEvent (enterFrame) { spawn_count++; if (((_root.level != 1) && (spawn_count > 50)) || (spawn_count > 70)) { spawn_count = 0; var pick = enemy_types[Math.floor(Math.random() * enemy_range)]; var enemy = this.attachMovie(pick, "enemy" + (enemy_count++), enemy_count); enemy._x = 125 + (Math.random() * 300); enemy._y = 30; } }
Instance of Symbol 297 MovieClip in Frame 331
onClipEvent (load) { this.onRelease = function () { stopAllSounds(); _root.gotoAndStop("menu"); }; }
Instance of Symbol 401 MovieClip "hb" in Frame 331
onClipEvent (load) { health = 100; this.hurt = function (p_ammount) { _root.crack.play(); _root.city.play(); this.health = this.health - p_ammount; if (this.health <= 0) { stopAllSounds(); _root.gotoAndPlay("over"); } else { this.bar.barc._xscale = this.health; } }; }
Instance of Symbol 407 MovieClip "timer" in Frame 331
onClipEvent (load) { if (!_root.free) { start_time = getTimer(); min = 0; min_up = false; ended = false; this.onEnterFrame = function () { now = getTimer(); time = 120000 - (now - start_time); secs = Math.round(time / 1000); if (secs < 60) { min = 0; } if ((secs == 0) && (min == 0)) { } if (secs > 59) { min = 1; secs = secs - 60; } if (secs > 59) { min = 2; secs = secs - 60; } if ((secs == 0) && (min == 0)) { stopAllSounds(); if (_root.level != 6) { _root.gotoAndStop("message"); } else { saved = SharedObject.getLocal("DefendAtlantis"); saved.data.unlocked = true; saved.flush(); _root.gotoAndPlay("end"); } ended = true; _visible = false; } if (secs < 10) { secs = "0" + secs; } display = (min + ":") + secs; if (!ended) { this.txt.text = display; } }; } else { _visible = false; } }
Frame 332
_root.hud.setBubbleType("normal"); stop();
Instance of Symbol 297 MovieClip in Frame 332
onClipEvent (load) { this.onRelease = function () { _root.gotoAndStop("menu"); }; }
Instance of Symbol 417 MovieClip in Frame 332
onClipEvent (load) { _root.level++; this.gotoAndStop(_root.level - 1); }
Instance of Symbol 424 MovieClip in Frame 333
onClipEvent (load) { this.gotoAndStop(_root.level - 1); }
Instance of Symbol 424 MovieClip in Frame 334
onClipEvent (load) { this.gotoAndStop(_root.level - 1); }
Frame 347
stop();
Instance of Symbol 441 MovieClip in Frame 347
onClipEvent (load) { this.onRelease = function () { stopAllSounds(); _root.gotoAndStop("game"); }; }
Instance of Symbol 269 MovieClip in Frame 347
onClipEvent (load) { var i = 7; while (i > _root.level) { this["s" + i]._visible = false; i--; } }
Instance of Symbol 273 MovieClip in Frame 347
onClipEvent (load) { this.onRollOver = function () { _root.descr.gotoAndStop(1); }; this.onRollOut = function () { _root.descr.gotoAndStop(8); }; }
Instance of Symbol 273 MovieClip in Frame 347
onClipEvent (load) { if (_root.level > 1) { } else { _alpha = 20; } this.onRollOver = function () { _root.descr.gotoAndStop(2); }; this.onRollOut = function () { _root.descr.gotoAndStop(8); }; }
Instance of Symbol 273 MovieClip in Frame 347
onClipEvent (load) { if (_root.level > 2) { } else { _alpha = 20; } this.onRollOver = function () { _root.descr.gotoAndStop(3); }; this.onRollOut = function () { _root.descr.gotoAndStop(8); }; }
Instance of Symbol 273 MovieClip in Frame 347
onClipEvent (load) { if (_root.level > 4) { } else { _alpha = 20; } this.onRollOver = function () { _root.descr.gotoAndStop(5); }; this.onRollOut = function () { _root.descr.gotoAndStop(8); }; }
Instance of Symbol 273 MovieClip in Frame 347
onClipEvent (load) { if (_root.level > 3) { } else { _alpha = 20; } this.onRollOver = function () { _root.descr.gotoAndStop(4); }; this.onRollOut = function () { _root.descr.gotoAndStop(8); }; }
Instance of Symbol 273 MovieClip in Frame 347
onClipEvent (load) { if (_root.level > 5) { } else { _alpha = 20; } this.onRollOver = function () { _root.descr.gotoAndStop(6); }; this.onRollOut = function () { _root.descr.gotoAndStop(8); }; }
Instance of Symbol 424 MovieClip in Frame 347
onClipEvent (load) { this.gotoAndStop(_root.level - 1); }
Instance of Symbol 448 MovieClip in Frame 347
onClipEvent (load) { this.gotoAndStop(_root.level); } onClipEvent (enterFrame) { this.gotoAndStop(_root.level); }
Frame 348
stop();
Instance of Symbol 441 MovieClip in Frame 348
onClipEvent (load) { this.onRelease = function () { stopAllSounds(); _root.gotoAndStop("game"); }; }
Instance of Symbol 476 MovieClip in Frame 348
onClipEvent (load) { this.onRelease = function () { stopAllSounds(); _root.gotoAndStop("menu"); }; }
Instance of Symbol 521 MovieClip in Frame 462
onClipEvent (load) { this.onRelease = function () { _root.free = true; _root.level = 6; _root.gotoAndStop("game"); }; }
Instance of Symbol 524 MovieClip in Frame 471
onClipEvent (load) { this.onRelease = function () { _root.gotoAndStop("introm"); }; }
Instance of Symbol 527 MovieClip in Frame 475
onClipEvent (load) { this.onRelease = function () { _root.gotoAndStop("menu"); }; }
Instance of Symbol 530 MovieClip in Frame 480
onClipEvent (load) { this.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 611
stop();
Symbol 22 MovieClip [Enemy Sub Green] Frame 1
#initclip 23 Object.registerClass("Enemy Sub Green", Sub); #endinitclip stop();
Symbol 37 MovieClip [Explosion] Frame 1
#initclip 13 Object.registerClass("Explosion", Explosion); #endinitclip
Symbol 37 MovieClip [Explosion] Frame 11
this.removeMovieClip();
Symbol 38 MovieClip [Enemy Barrel Red] Frame 1
#initclip 14 Object.registerClass("Enemy Barrel Red", Barrel); #endinitclip stop();
Symbol 43 MovieClip [Enemy Mine Green] Frame 1
#initclip 15 Object.registerClass("Enemy Mine Green", Mine); #endinitclip stop();
Symbol 48 MovieClip [Enemy Mine Red] Frame 1
#initclip 16 Object.registerClass("Enemy Mine Red", Mine); #endinitclip stop();
Symbol 53 MovieClip [Enemy Sub Red] Frame 1
#initclip 17 Object.registerClass("Enemy Sub Red", Sub); #endinitclip stop();
Symbol 55 MovieClip [Enemy Barrel Green] Frame 1
#initclip 18 Object.registerClass("Enemy Barrel Green", Barrel); #endinitclip stop();
Symbol 75 MovieClip [Enemy Diver Red] Frame 1
#initclip 19 Object.registerClass("Enemy Diver Red", Diver); #endinitclip stop();
Symbol 89 MovieClip [Enemy Diver Green] Frame 1
#initclip 20 Object.registerClass("Enemy Diver Green", Diver); #endinitclip stop();
Symbol 99 MovieClip Frame 51
_parent._parent.pop();
Symbol 102 MovieClip Frame 1
if (((_parent._parent.radius = _parent._parent.radius - 1)) < 15) { _parent._parent.pop(); } else if (_parent._parent.radius < 25) { var killed = false; for (var i in _parent._parent.contents) { if (_parent._parent.contents[i] instanceof Diver) { _parent._parent.contents[i].removeMovieClip(); killed = true; } } if (killed) { this.gotoAndPlay(3); } }
Symbol 102 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 102 MovieClip Frame 3
if (((_parent._parent.radius = _parent._parent.radius - 1)) < 15) { _parent._parent.pop(); }
Symbol 102 MovieClip Frame 4
this.gotoAndPlay(3);
Symbol 105 MovieClip Frame 1
stop();
Symbol 108 MovieClip [Bubble Clip] Frame 1
#initclip 21 Object.registerClass("Bubble Clip", Bubble); #endinitclip stop();
Symbol 108 MovieClip [Bubble Clip] Frame 4
this.removeMovieClip();
Symbol 112 MovieClip [Shockwave] Frame 1
#initclip 22 Object.registerClass("Shockwave", Shockwave); #endinitclip
Symbol 112 MovieClip [Shockwave] Frame 11
this.removeMovieClip();
Symbol 117 MovieClip Frame 1
stop();
Symbol 531 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends MovieClip { var onEnterFrame, _height, _width, _x, _y, hitTest, removeMovieClip, _alpha; function Enemy () { super(); onEnterFrame = actInWater; rect_angle = Math.atan(_width / _height); init_height = _height / 2; } function contain(p_container) { contained = true; container = p_container; onEnterFrame = actInBubble; } function unContain() { contained = false; container = null; onEnterFrame = actInWater; for (var _local6 in _root.bubbles) { if (_root.bubbles[_local6]._currentframe == 1) { var _local3 = _root.bubbles[_local6].angleTo(this); var _local5 = init_height * (-Math.sin(_local3)); var _local4 = init_height * Math.cos(_local3); if (_root.bubbles[_local6].hitTest(_x + _local5, _y + _local4, this)) { contain(_root.bubbles[_local6]); _root.bubbles[_local6].contents.push(this); break; } } } } function bottomOfBubble() { var _local4 = container.angleTo(this); var _local6 = init_height * Math.sin(_local4); var _local5 = init_height * (-Math.cos(_local4)); if (!container.hitTest(_x + _local6, _y + _local5, true)) { container.hitInside(this); } for (var _local3 in container.contents) { if ((this != container.contents[_local3]) && (hitTest(container.contents[_local3]))) { interact(container.contents[_local3], true); } } for (var _local3 in _root.explosions) { if (_root.explosions[_local3].hitTest(_x, _y, true)) { interact(_root.explosions[_local3], false); } } } function checkWater() { if ((++check_count) >= 3) { check_count = 0; for (var _local6 in _root.enemies) { if ((this != _root.enemies[_local6]) && (hitTest(_root.enemies[_local6]))) { interact(_root.enemies[_local6], true); } } for (var _local6 in _root.bubbles) { if (_root.bubbles[_local6].hitTest(this)) { var _local3 = _root.bubbles[_local6].angleTo(this); var _local5 = init_height * (-Math.sin(_local3)); var _local4 = init_height * Math.cos(_local3); if (_root.bubbles[_local6].hitTest(_x + _local5, _y + _local4, this)) { _root.bubbles[_local6].hitOutside(this); } } } for (var _local6 in _root.explosions) { if (_root.explosions[_local6].hitTest(_x, _y, true)) { interact(_root.explosions[_local6], false); } } } } function moveAbout() { if (speed_x > 3) { speed_x = 3; } else if (speed_x < -3) { speed_x = -3; } _x = _x + speed_x; _y = _y + speed_y; if (((_x < -50) || (_x > 600)) || (_y > 450)) { removeMovieClip(); } checkCity(); } function distanceTo(p_clip) { var _local2 = p_clip._x - _x; var _local3 = _y - p_clip._y; var _local4 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); return(_local4); } function checkCity() { if (_root.city.hitTest(_x, _y, true)) { _root.hb.hurt(20); onEnterFrame = damageCity; } } function damageCity() { _alpha = _alpha - 30; if (_alpha <= 0) { removeMovieClip(); } } function interact(p_with, p_back) { } function actInBubble() { } function actInWater() { } function poison() { } function getBlasted() { } var rect_angle = 0; var init_height = 0; var contained = false; var container = null; var speed_x = 0; var speed_y = 0; var spikey = false; var check_count = 0; }
Symbol 532 MovieClip [__Packages.Bubble] Frame 0
class Bubble extends MovieClip { var contents, onEnterFrame, onRelease, _height, _width, radius, _x, _y, hitTest, gotoAndStop, removeMovieClip, type_clip, _currentframe, gotoAndPlay; function Bubble () { super(); contents = new Xrray(); onEnterFrame = act; onRelease = pop; } function initBubble(p_drawn_line) { setType(_root.bubble_type); if (explosive || (shockwave)) { _root.hud.useBubbleMixture(10); } _height = p_drawn_line._height; _width = p_drawn_line._width; radius = (_height + _width) / 2; var _local4 = p_drawn_line.getBounds(_root); _x = _local4.xMax - (p_drawn_line._width / 2); _y = _local4.yMax - (p_drawn_line._height / 2); checkInBubble(); } function checkInBubble() { for (var _local3 in _root.enemies) { if ((!_root.enemies[_local3].contained) && (hitTest(_root.enemies[_local3]._x, _root.enemies[_local3]._y, true))) { _root.enemies[_local3].contain(this); contents.push(_root.enemies[_local3]); } } } function angleTo(p_clip) { var _local3 = p_clip._x - _x; var _local4 = _y - p_clip._y; var _local2 = Math.atan2(_local3, _local4); return(_local2); } function float() { if (speed_y > -1.5) { speed_y = speed_y - 0.03; } else { speed_y = -1.5; } _y = _y + speed_y; if (_y < 0) { gotoAndStop(2); for (var _local2 in contents) { contents[_local2].unContain(); } removeMovieClip(); } } function wobble() { speed_width = speed_width - ((_width - radius) / 5); speed_height = speed_height - ((_height - radius) / 5); _width = _width + (speed_width - ((_width - radius) / 15)); _height = _height + (speed_height - ((_height - radius) / 15)); } function hitInside(p_hitter) { if ((metal || (!p_hitter.spikey)) && (onEnterFrame != blast)) { p_hitter.speed_x = 0; p_hitter.speed_y = 0; var _local7 = angleTo(p_hitter); var _local3 = Math.sin(_local7); var _local4 = Math.cos(_local7); var _local6 = p_hitter.init_height * _local3; var _local5 = p_hitter.init_height * (-_local4); while (!hitTest(p_hitter._x + _local6, p_hitter._y + _local5, true)) { p_hitter._x = p_hitter._x - (_local3 * 4); p_hitter._y = p_hitter._y + (_local4 * 4); p_hitter.speed_x = p_hitter.speed_x + ((-_local3) * 2); p_hitter.speed_y = p_hitter.speed_y + (_local4 * 2); } p_hitter._rotation = 180 + ((180 * _local7) / Math.PI); } else { pop(); } } function hitOutside(p_hitter) { if ((metal || (!p_hitter.spikey)) && (onEnterFrame != blast)) { p_hitter.speed_x = 0; p_hitter.speed_y = 0; var _local7 = angleTo(p_hitter); var _local3 = Math.sin(_local7); var _local4 = Math.cos(_local7); var _local6 = p_hitter.init_height * (-_local3); var _local5 = p_hitter.init_height * _local4; while (hitTest(p_hitter._x + _local6, p_hitter._y + _local5, true)) { p_hitter._x = p_hitter._x + (_local3 * 4); p_hitter._y = p_hitter._y - (_local4 * 4); p_hitter.speed_x = p_hitter.speed_x + (_local3 * 2); p_hitter.speed_y = p_hitter.speed_y + ((-_local4) * 2); } p_hitter._rotation = (180 * _local7) / Math.PI; } else { pop(); } } function setType(p_type) { this[p_type] = true; type_clip.gotoAndStop(type_list[p_type]); } function pop() { if (_currentframe == 1) { gotoAndPlay(2); if (explosive) { for (var _local3 in contents) { if (contents[_local3] instanceof Sub) { contents[_local3].unContain(); } else if (contents[_local3] instanceof Diver) { contents[_local3].removeMovieClip(); } else { contents[_local3].explode(); } } _root.explosions.attachMovie("Explosion", "Explosion" + _root.explosions.getNextHighestDepth(), _root.explosions.getNextHighestDepth()).setExplosion(this); removeMovieClip(); } else if (shockwave) { for (var _local3 in contents) { contents[_local3].unContain(); } _root.explosions.attachMovie("Shockwave", "Shockwave" + _root.explosions.getNextHighestDepth(), _root.explosions.getNextHighestDepth()).setShockwave(this); removeMovieClip(); } else { _root.hud.regainMixture(12); for (var _local3 in contents) { contents[_local3].unContain(); } } return(true); } return(false); } function act() { wobble(); float(); } function blast() { _width = radius; _height = radius; for (var _local3 in _root.bubbles) { if (hitTest(_root.bubbles[_local3])) { _root.bubbles[_local3].pop(); } } for (var _local3 in _root.enemies) { if (hitTest(_root.enemies[_local3]._x, _root.enemies[_local3]._y, true)) { _root.enemies[_local3].interact(new Mine()); } } } var speed_width = 0; var speed_height = 0; var speed_y = 0; var normal = false; var metal = false; var shrinking = false; var poison = false; var shockwave = false; var explosive = false; var type_list = {normal:1, metal:2, poison:3, explosive:4, shrinking:5, shockwave:6}; }
Symbol 533 MovieClip [__Packages.Xrray] Frame 0
class Xrray extends Array { var length; function Xrray () { super(); } function addAfter(p_to_add, p_after) { var _local3 = new Xrray(); var _local4 = new Xrray(); var _local2 = 0; while (this[_local2] != p_after) { _local3.push(this[_local2]); _local2++; if (_local2 >= length) { return(false); } } while (_local2 < length) { _local4.push(this[_local2]); _local2++; } _local3.push(p_to_add); _local3.concat(_local4); this=_local3;//parameter overwritten return(true); } function addBefore(p_to_add, p_before) { var _local3 = new Xrray(); var _local4 = new Xrray(); var _local2 = 0; while (this[_local2] != p_before) { _local3.push(this[_local2]); _local2++; if (_local2 >= length) { return(false); } } _local3.pop(); _local2--; while (_local2 < length) { _local4.push(this[_local2]); _local2++; } _local3.push(p_to_add); _local3.concat(_local4); this=_local3;//parameter overwritten return(true); } function remove(p_element) { var _local3 = new Xrray(); var _local4 = new Xrray(); var _local2 = 0; while (this[_local2] != p_element) { _local3.push(this[_local2]); _local2++; if (_local2 >= length) { return(false); } } _local3.pop(); while (_local2 < length) { _local4.push(this[_local2]); _local2++; } _local3.concat(_local4); this=_local3;//parameter overwritten return(true); } function moveInto(p_element, p_xrray) { if (remove(p_element)) { p_xrray.push(p_element); return(true); } return(false); } function hasElement(p_element) { for (var _local2 in this) { if (this[_local2] == p_element) { return(true); } } return(false); } function hasSameElement(p_element, p_xrray) { return(hasElement(p_element) && (p_xrray.hasElement(p_element))); } }
Symbol 534 MovieClip [__Packages.Sub] Frame 0
class Sub extends Enemy { var spikey, container, gotoAndStop, speed_y, moveAbout, bottomOfBubble, _rotation, checkWater, _x, _xscale, speed_x, _alpha, removeMovieClip; function Sub () { super(); spikey = true; } function actInBubble() { if (container.poison) { gotoAndStop(3); poison(); } else { gotoAndStop(2); } if (speed_y < 3) { speed_y = speed_y + 0.15; if (speed_y < -3) { speed_y = -3; } } else { speed_y = 3; } moveAbout(); bottomOfBubble(); } function actInWater() { _rotation = 0; gotoAndStop(1); if (speed_y < 1) { speed_y = speed_y + 0.06; if (speed_y < -1) { speed_y = -1; } } else { speed_y = 1; } swim(); moveAbout(); checkWater(); _rotation = 0; } function swim() { if (_x > 275) { _xscale = -100; } else { _xscale = 100; } speed_x = speed_x - ((_x - 275) / 4000); for (var _local3 in _root.enemies) { if (_root.enemies[_local3] instanceof Mine) { speed_x = speed_x + ((((_x - _root.enemies[_local3]._x) * (_x - _root.enemies[_local3]._x)) * (_x - _root.enemies[_local3]._x)) / 85000000000); } else if (_root.enemies[_local3] instanceof Barrel) { speed_x = speed_x + ((((_x - _root.enemies[_local3]._x) * (_x - _root.enemies[_local3]._x)) * (_x - _root.enemies[_local3]._x)) / 85000000000); } else if (_root.enemies[_local3] instanceof Sub) { speed_x = speed_x + ((((_x - _root.enemies[_local3]._x) * (_x - _root.enemies[_local3]._x)) * (_x - _root.enemies[_local3]._x)) / 85000000000); } } } function poison() { health = health - 2; if (health <= 0) { gotoAndStop(4); _alpha = _alpha - 5; if (_alpha <= 0) { container.contents.remove(this); removeMovieClip(); } } } function interact(p_with, p_back) { if (p_with instanceof Explosion) { explode(); } else if (p_with instanceof Shockwave) { p_with.pushAway(this); } else if (((p_with instanceof Sub) || (p_with instanceof Mine)) || (p_with instanceof Barrel)) { if (p_back) { p_with.interact(this, false); } explode(); } } function explode() { _root.explosions.attachMovie("Explosion", "Explosion" + _root.explosions.getNextHighestDepth(), _root.explosions.getNextHighestDepth()).setExplosion(this); removeMovieClip(); } var health = 100; }
Symbol 535 MovieClip [__Packages.Mine] Frame 0
class Mine extends Enemy { var spikey, speed_y, moveAbout, bottomOfBubble, checkWater, removeMovieClip; function Mine () { super(); spikey = true; } function actInBubble() { if (speed_y < 3) { speed_y = speed_y + 0.15; if (speed_y < -3) { speed_y = -3; } } else { speed_y = 3; } moveAbout(); bottomOfBubble(); } function actInWater() { if (speed_y < 1.5) { speed_y = speed_y + 0.05; if (speed_y < -1.5) { speed_y = -1.5; } } else { speed_y = 1.5; } moveAbout(); checkWater(); } function interact(p_with, p_back) { if (p_with instanceof Shockwave) { p_with.pushAway(this); } else { if (p_back) { p_with.interact(this, false); } explode(); } } function explode() { _root.explosions.attachMovie("Explosion", "Explosion" + _root.explosions.getNextHighestDepth(), _root.explosions.getNextHighestDepth()).setExplosion(this); removeMovieClip(); } }
Symbol 536 MovieClip [__Packages.Shockwave] Frame 0
class Shockwave extends MovieClip { var onEnterFrame, _x, _y, hitTest; function Shockwave () { super(); onEnterFrame = blast; } function setShockwave(p_source) { _x = p_source._x; _y = p_source._y; } function blast() { for (var _local3 in _root.bubbles) { if ((!_root.bubbles[_local3].metal) && (hitTest(_root.bubbles[_local3]))) { _root.bubbles[_local3].pop(); } } } function pushAway(p_hitter) { p_hitter.speed_x = 0; p_hitter.speed_y = 0; var _local7 = angleTo(p_hitter); var _local3 = Math.sin(_local7); var _local4 = Math.cos(_local7); var _local6 = p_hitter.init_height * (-_local3); var _local5 = p_hitter.init_height * _local4; while (hitTest(p_hitter._x + _local6, p_hitter._y + _local5, true)) { p_hitter._x = p_hitter._x + (_local3 * 4); p_hitter._y = p_hitter._y - (_local4 * 4); p_hitter.speed_x = p_hitter.speed_x + (_local3 * 2); p_hitter.speed_y = p_hitter.speed_y + ((-_local4) * 2); } p_hitter._rotation = (180 * _local7) / Math.PI; } function angleTo(p_clip) { var _local3 = p_clip._x - _x; var _local4 = _y - p_clip._y; var _local2 = Math.atan2(_local3, _local4); return(_local2); } }
Symbol 537 MovieClip [__Packages.Barrel] Frame 0
class Barrel extends Enemy { var speed_y, moveAbout, bottomOfBubble, checkWater, removeMovieClip; function Barrel () { super(); } function actInBubble() { if (speed_y < 3) { speed_y = speed_y + 0.15; if (speed_y < -3) { speed_y = -3; } } else { speed_y = 3; } moveAbout(); bottomOfBubble(); } function actInWater() { if (speed_y < 1.4) { speed_y = speed_y + 0.05; if (speed_y < -1.4) { speed_y = -1.4; } } else { speed_y = 1.4; } moveAbout(); checkWater(); } function interact(p_with, p_back) { if (p_with instanceof Shockwave) { p_with.pushAway(this); } else if (!(p_with instanceof Diver)) { if (p_back) { p_with.interact(this, false); } explode(); } } function explode() { _root.explosions.attachMovie("Explosion", "Explosion" + _root.explosions.getNextHighestDepth(), _root.explosions.getNextHighestDepth()).setExplosion(this); removeMovieClip(); } }
Symbol 538 MovieClip [__Packages.Explosion] Frame 0
class Explosion extends MovieClip { var onEnterFrame, _x, _y, hitTest; function Explosion () { super(); onEnterFrame = blast; } function setExplosion(p_source) { _x = p_source._x; _y = p_source._y; } function blast() { for (var _local3 in _root.bubbles) { if ((!_root.bubbles[_local3].metal) && (hitTest(_root.bubbles[_local3]))) { _root.bubbles[_local3].pop(); } } } }
Symbol 539 MovieClip [__Packages.Diver] Frame 0
class Diver extends Enemy { var container, gotoAndStop, speed_y, moveAbout, bottomOfBubble, _rotation, checkWater, _x, _xscale, speed_x, _alpha, removeMovieClip; function Diver () { super(); } function actInBubble() { if (container.poison) { gotoAndStop(3); poison(); } else { gotoAndStop(2); } if (speed_y < 3) { speed_y = speed_y + 0.15; if (speed_y < -3) { speed_y = -3; } } else { speed_y = 3; } moveAbout(); bottomOfBubble(); if (health <= 0) { die(); } } function actInWater() { _rotation = 0; gotoAndStop(1); if (speed_y < 0.9) { speed_y = speed_y + 0.04; if (speed_y < -0.9) { speed_y = -0.9; } } else { speed_y = 0.9; } swim(); moveAbout(); checkWater(); _rotation = 0; if (health <= 0) { die(); } } function swim() { if (_x > 275) { _xscale = -100; } else { _xscale = 100; } speed_x = speed_x - ((_x - 275) / 5000); for (var _local3 in _root.enemies) { if (_root.enemies[_local3] instanceof Mine) { speed_x = speed_x + ((((_x - _root.enemies[_local3]._x) * (_x - _root.enemies[_local3]._x)) * (_x - _root.enemies[_local3]._x)) / 125000000000); } } } function poison() { health = health - 2; } function die() { gotoAndStop(4); _alpha = _alpha - 5; if (_alpha <= 0) { container.contents.remove(this); removeMovieClip(); } } function interact(p_with, p_back) { if (p_with instanceof Explosion) { removeMovieClip(); } else if (p_with instanceof Shockwave) { p_with.pushAway(this); } else if (p_with instanceof Mine) { if (p_back) { p_with.interact(this, false); } removeMovieClip(); } } var health = 100; }
Symbol 540 MovieClip [__Packages.BubbleDrawer] Frame 0
class BubbleDrawer extends MovieClip { var target_clip, targ, line_drawer, createEmptyMovieClip, getNextHighestDepth, onEnterFrame, onMouseDown, onMouseUp, _y, _x, _alpha; function BubbleDrawer () { super(); target_clip = targ; line_drawer = createEmptyMovieClip("line_drawer", getNextHighestDepth()); onEnterFrame = drawBubbles; onMouseDown = function () { this.mouse_down = true; }; onMouseUp = function () { this.mouse_down = false; }; } function drawBubbles() { max_distance = 200 + (40 * _root.level); if (!mouse_down) { distance = 0; too_long = false; last_x = 0; last_y = 0; target_clip._visible = false; followMouse(); clearLine(); bubble_drawn = false; outside_limit = false; } else if (mouse_down && (_y > 50)) { drawLine(); } } function drawLine() { if ((!bubble_drawn) && (!too_long)) { _root.gun.beam._visible = true; line_drawer.lineStyle(0.5, 16777215, 100); line_drawer.lineTo(_root._xmouse - _x, _root._ymouse - _y); if (!outside_limit) { target_clip._visible = true; if (!target_clip.hitTest(_root._xmouse, _root._ymouse, true)) { outside_limit = true; } } else if (outside_limit) { if (target_clip.hitTest(_root._xmouse, _root._ymouse, true)) { target_clip._visible = false; outside_limit = false; bubble_drawn = true; if (_root.hud.useBubbleMixture(15)) { makeBubble(); } clearLine(); } } var _local4 = (_root._xmouse - _x) - last_x; var _local3 = (_root._ymouse - _y) - last_y; last_x = _root._xmouse - _x; last_y = _root._ymouse - _y; distance = distance + Math.sqrt((_local4 * _local4) + (_local3 * _local3)); _alpha = 100 * (1 - (distance / max_distance)); _root.gun.beam._alpha = _alpha; if (distance > max_distance) { too_long = true; target_clip._visible = false; outside_limit = false; clearLine(); } } } function makeBubble() { _root.bubbles.attachMovie("Bubble Clip", "bubble" + _root.bubbles.getNextHighestDepth(), _root.bubbles.getNextHighestDepth()).initBubble(line_drawer); } function clearLine() { _root.gun.beam._visible = false; _root.gun.beam._alpha = 100; _alpha = 100; line_drawer.clear(); line_drawer.moveTo(0, 0); } function followMouse() { _x = _root._xmouse; _y = _root._ymouse; } var mouse_down = false; var outside_limit = false; var bubble_drawn = false; var too_long = false; var distance = 0; var last_x = 0; var last_y = 0; static var max_distance = 400; }
Symbol 541 MovieClip [__Packages.HUD] Frame 0
class HUD extends MovieClip { var onEnterFrame, bubble_txt, bar, bubble_meter, direct; function HUD () { super(); setBubbleMeter(25); onEnterFrame = act; } function setBubbleType(p_type) { bubble_txt.text = capitalise(p_type) + "\nBubble"; _root.bubble_type = p_type; var _local3 = 1; while (_local3 < 7) { bar["s" + _local3]._visible = false; _local3++; } bar["s" + type_list[p_type]]._visible = true; } function capitalise(p_string) { var _local1 = p_string.slice(0, 1); _local1 = _local1.toUpperCase(); var _local2 = p_string.slice(1); return(_local1 + _local2); } function setBubbleMeter(p_number) { bubble_meter.bar.gotoAndStop(101 - Math.floor(p_number)); } function useBubbleMixture(p_ammount) { if (bubble_mixture > 15) { bubble_mixture = bubble_mixture - p_ammount; if (bubble_mixture < 0) { bubble_mixture = 0; } setBubbleMeter(bubble_mixture); return(true); } return(false); } function regainMixture(p_ammount) { bubble_mixture = bubble_mixture + p_ammount; if (bubble_mixture > 100) { bubble_mixture = 100; } setBubbleMeter(bubble_mixture); } function act() { regainMixture(0.3); if (Key.isDown(49)) { setBubbleType("normal"); } else if (Key.isDown(50) && (_root.level > 1)) { setBubbleType("metal"); } else if (Key.isDown(51) && (_root.level > 2)) { setBubbleType("poison"); } else if (Key.isDown(52) && (_root.level > 3)) { setBubbleType("shrinking"); } else if (Key.isDown(53) && (_root.level > 4)) { setBubbleType("explosive"); } else if (Key.isDown(54) && (_root.level > 5)) { setBubbleType("shockwave"); } if (Key.isDown(37) || (Key.isDown(65))) { direct = "left"; } else if (Key.isDown(39) || (Key.isDown(68))) { direct = "right"; } else if (direct == "left") { direct = ""; var _local4 = type_list[_root.bubble_type]; _local4--; if (_local4 < 1) { _local4 = _root.level; } for (var _local5 in type_list) { if (type_list[_local5] == _local4) { var _local3 = _local5; setBubbleType(_local3); } } } else if (direct == "right") { direct = ""; var _local4 = type_list[_root.bubble_type]; _local4++; if (_local4 > _root.level) { _local4 = 1; } for (var _local5 in type_list) { if (type_list[_local5] == _local4) { var _local3 = _local5; setBubbleType(_local3); } } } } var bubble_mixture = 100; var type_list = {normal:1, metal:2, poison:3, shrinking:4, explosive:5, shockwave:6}; }
Symbol 542 MovieClip [__Packages.BubbleGun] Frame 0
class BubbleGun extends MovieClip { var onEnterFrame, _x, _y, _rotation, beam; function BubbleGun () { super(); onEnterFrame = aim; } function angleTo(p_x, p_y) { var _local3 = p_x - _x; var _local4 = _y - p_y; var _local2 = Math.atan2(_local3, _local4); return(_local2); } function distanceTo(p_x, p_y) { var _local2 = p_x - _x; var _local3 = _y - p_y; var _local4 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); return(_local4); } function aim() { var _local4 = angleTo(_root._xmouse, _root._ymouse); _rotation = (180 * _local4) / Math.PI; var _local3 = distanceTo(_root._xmouse, _root._ymouse); beam._yscale = _local3 - 53; } }
Symbol 142 Button
on (release) { getURL ("http://superflashbros.net/", "_blank"); }
Symbol 145 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 152 Button
on (release) { play(); }
Symbol 156 MovieClip Frame 1
stop();
Symbol 159 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 162 Button
on (release) { getURL ("http://superflashbros.net/", "_blank"); }
Symbol 165 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 182 Button
on (release) { gotoAndStop ("introm"); }
Symbol 252 MovieClip [Bubble Gun] Frame 1
#initclip 26 Object.registerClass("Bubble Gun", BubbleGun); #endinitclip
Symbol 255 MovieClip Frame 1
stop();
Symbol 258 MovieClip [Bubble Drawer Clip] Frame 1
#initclip 24 Object.registerClass("Bubble Drawer Clip", BubbleDrawer); #endinitclip
Symbol 284 MovieClip Frame 1
stop();
Symbol 293 MovieClip [Heads Up Display] Frame 1
#initclip 25 Object.registerClass("Heads Up Display", HUD); #endinitclip
Instance of Symbol 269 MovieClip "bar" in Symbol 293 MovieClip [Heads Up Display] Frame 1
/* no clip actions */
Instance of Symbol 273 MovieClip in Symbol 293 MovieClip [Heads Up Display] Frame 1
onClipEvent (load) { this.onRelease = function () { _parent.setBubbleType("normal"); }; }
Instance of Symbol 273 MovieClip in Symbol 293 MovieClip [Heads Up Display] Frame 1
onClipEvent (load) { if (_root.level > 1) { this.onRelease = function () { _parent.setBubbleType("metal"); }; } else { _visible = false; } }
Instance of Symbol 273 MovieClip in Symbol 293 MovieClip [Heads Up Display] Frame 1
onClipEvent (load) { if (_root.level > 2) { this.onRelease = function () { _parent.setBubbleType("poison"); }; } else { _visible = false; } }
Instance of Symbol 273 MovieClip in Symbol 293 MovieClip [Heads Up Display] Frame 1
onClipEvent (load) { if (_root.level > 4) { this.onRelease = function () { _parent.setBubbleType("explosive"); }; } else { _visible = false; } }
Instance of Symbol 273 MovieClip in Symbol 293 MovieClip [Heads Up Display] Frame 1
onClipEvent (load) { if (_root.level > 3) { this.onRelease = function () { _parent.setBubbleType("shrinking"); }; } else { _visible = false; } }
Instance of Symbol 275 MovieClip in Symbol 293 MovieClip [Heads Up Display] Frame 1
onClipEvent (load) { if (_root.level > 5) { this.onRelease = function () { _parent.setBubbleType("shockwave"); }; } else { _visible = false; } }
Symbol 341 Button
on (release) { nextFrame(); }
Symbol 344 MovieClip Frame 2
stop();
Symbol 348 MovieClip Frame 3
stop();
Symbol 391 Button
on (release) { stopAllSounds(); nextFrame(); }
Symbol 395 MovieClip Frame 3
stop();
Symbol 404 MovieClip Frame 2
stop();
Symbol 411 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 1
stop();
Symbol 418 Button
on (release) { play(); }
Symbol 424 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 265
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:20 21 51 52
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:20 21 51 52
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:20 21 51 52
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:20 21 51 52
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:20 21 51 52
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:19
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:19 51 52
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:15 17 18Used by:20 21
Symbol 20 MovieClipUses:5 7 9 11 13 19Used by:22
Symbol 21 MovieClipUses:5 7 9 11 13 19Used by:22
Symbol 22 MovieClip [Enemy Sub Green]Uses:20 21
Symbol 23 GraphicUsed by:38
Symbol 24 GraphicUsed by:34
Symbol 25 GraphicUsed by:34
Symbol 26 GraphicUsed by:34
Symbol 27 GraphicUsed by:34
Symbol 28 GraphicUsed by:34
Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:24 25 26 27 28 29 30 31 32 33Used by:35
Symbol 35 MovieClipUses:34Used by:37
Symbol 36 SoundUsed by:37
Symbol 37 MovieClip [Explosion]Uses:35 36Used by:38 43 48 55
Symbol 38 MovieClip [Enemy Barrel Red]Uses:23 37
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:43
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClip [Enemy Mine Green]Uses:40 42 37
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:48 240
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48 240
Symbol 48 MovieClip [Enemy Mine Red]Uses:45 47 37
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51 52
Symbol 51 MovieClipUses:17 9 11 5 7 13 50Used by:53 243
Symbol 52 MovieClipUses:17 9 11 5 7 13 50Used by:53
Symbol 53 MovieClip [Enemy Sub Red]Uses:51 52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [Enemy Barrel Green]Uses:54 37
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:72 73 74 75 86 87 88 89
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:72 73 74 75
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:72 73 74 75 86 87 88 89
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:72 73 74 75
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:72 73 74 75
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:72 73 74 75
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:72 73 74 75
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72 73 74 75 86 87 88 89
Symbol 72 MovieClipUses:57 59 61 63 65 67 69 71Used by:75 243
Symbol 73 MovieClipUses:57 59 61 63 65 67 69 71Used by:75
Symbol 74 MovieClipUses:57 63 59 61 65 69 67 71Used by:75
Symbol 75 MovieClip [Enemy Diver Red]Uses:72 73 74 57 63 59 61 65 69 67 71
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:86 87 88 89
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:86 87 88 89
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:86 87 88 89
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:86 87 88 89
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86 87 88 89
Symbol 86 MovieClipUses:57 77 79 81 83 85 61 71Used by:89 243
Symbol 87 MovieClipUses:57 77 79 81 83 85 71 61Used by:89
Symbol 88 MovieClipUses:83 57 77 79 81 85 71 61Used by:89
Symbol 89 MovieClip [Enemy Diver Green]Uses:86 87 88 83 57 77 79 81 85 71 61
Symbol 90 GraphicUsed by:105 468  Timeline
Symbol 91 SoundUsed by:105
Symbol 92 GraphicUsed by:105 468
Symbol 93 SoundUsed by:105
Symbol 94 GraphicUsed by:105 468
Symbol 95 SoundUsed by:105 108
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:99
Symbol 98 SoundUsed by:99
Symbol 99 MovieClipUses:97 98Used by:105
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:100 101Used by:105
Symbol 103 SoundUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:90 91 92 93 94 95 99 102 103 104Used by:108
Symbol 106 GraphicUsed by:108
Symbol 107 SoundUsed by:108
Symbol 108 MovieClip [Bubble Clip]Uses:105 106 95 107
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:112
Symbol 111 SoundUsed by:112
Symbol 112 MovieClip [Shockwave]Uses:110 111
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:117 130 131 182 341 391 418
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 531 MovieClip [__Packages.Enemy]
Symbol 532 MovieClip [__Packages.Bubble]
Symbol 533 MovieClip [__Packages.Xrray]
Symbol 534 MovieClip [__Packages.Sub]
Symbol 535 MovieClip [__Packages.Mine]
Symbol 536 MovieClip [__Packages.Shockwave]
Symbol 537 MovieClip [__Packages.Barrel]
Symbol 538 MovieClip [__Packages.Explosion]
Symbol 539 MovieClip [__Packages.Diver]
Symbol 540 MovieClip [__Packages.BubbleDrawer]
Symbol 541 MovieClip [__Packages.HUD]
Symbol 542 MovieClip [__Packages.BubbleGun]
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 GraphicUsed by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:129
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:124 125Used by:129
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129
Symbol 129 MovieClipUses:123 126 128Used by:Timeline
Symbol 130 MovieClipUses:116Used by:Timeline
Symbol 131 MovieClipUses:116Used by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClipUses:132Used by:134  Timeline
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:134Used by:Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 FontUsed by:139 140 143 144 148 149 440 472 475
Symbol 139 TextUses:138Used by:142
Symbol 140 TextUses:138Used by:142
Symbol 141 GraphicUsed by:142 145 175 176 182 341 391 418
Symbol 142 ButtonUses:139 140 141Used by:Timeline
Symbol 143 TextUses:138Used by:145
Symbol 144 TextUses:138Used by:145
Symbol 145 ButtonUses:143 144 141Used by:Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:152 156 159 162 165
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Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:252
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:252
Symbol 252 MovieClip [Bubble Gun]Uses:245 247 249 251Used by:Timeline
Symbol 253 GraphicUsed by:255
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:198 207 208 217 230 231 232 253 254Used by:Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClip [Bubble Drawer Clip]Uses:257Used by:Timeline
Symbol 259 MovieClipUsed by:Timeline
Symbol 260 MovieClipUsed by:Timeline
Symbol 261 GraphicUsed by:293
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:293 433 436
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:293
Symbol 266 GraphicUsed by:269
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:269
Symbol 269 MovieClipUses:266 268Used by:293  Timeline
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Symbol 276 EditableTextUses:177Used by:293
Symbol 277 GraphicUsed by:278
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Symbol 283 TextUses:177Used by:284
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Symbol 294 GraphicUsed by:297
Symbol 295 FontUsed by:296
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Symbol 297 MovieClipUses:294 296Used by:Timeline
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Symbol 299 MovieClipUses:298Used by:417 424  Timeline
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Symbol 303 GraphicUsed by:304 355
Symbol 304 MovieClipUses:303Used by:333
Symbol 305 GraphicUsed by:306
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Symbol 327 GraphicUsed by:328 362
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Symbol 331 GraphicUsed by:332
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Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:336 387
Symbol 336 MovieClipUses:301 302 333 335Used by:417  Timeline
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Symbol 339 TextUses:177Used by:341 418
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Symbol 341 ButtonUses:116 337 338 339 340 141Used by:Timeline
Symbol 342 GraphicUsed by:344
Symbol 343 SoundUsed by:344
Symbol 344 MovieClipUses:342 343Used by:Timeline
Symbol 345 GraphicUsed by:348
Symbol 346 TextUses:177Used by:348
Symbol 347 SoundUsed by:348
Symbol 348 MovieClipUses:345 346 347Used by:Timeline
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Symbol 350 TextUses:177Used by:Timeline
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Symbol 352 GraphicUsed by:387
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:385 386
Symbol 355 MovieClipUses:303Used by:385 386
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:385 386
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Symbol 374 MovieClipUses:373Used by:385 386
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Symbol 386 MovieClipUses:354 355 357 359 360 361 362 364 366 370 372 374 376 378 380 385Used by:387
Symbol 387 MovieClipUses:301 352 386 335Used by:424  Timeline
Symbol 388 TextUses:177Used by:391
Symbol 389 TextUses:177Used by:391
Symbol 390 TextUses:177Used by:391
Symbol 391 ButtonUses:116 388 389 390 178 141Used by:Timeline
Symbol 392 GraphicUsed by:395
Symbol 393 TextUses:177Used by:395
Symbol 394 SoundUsed by:395
Symbol 395 MovieClipUses:392 393 394Used by:Timeline
Symbol 396 MovieClipUsed by:Timeline
Symbol 397 GraphicUsed by:399
Symbol 398 MovieClipUses:150Used by:399
Symbol 399 MovieClipUses:397 398Used by:401
Symbol 400 TextUses:177Used by:401
Symbol 401 MovieClipUses:399 400Used by:Timeline
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Symbol 403 SoundUsed by:404
Symbol 404 MovieClipUses:402 403Used by:Timeline
Symbol 405 FontUsed by:406
Symbol 406 EditableTextUses:405Used by:407
Symbol 407 MovieClipUses:406Used by:Timeline
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Symbol 409 SoundUsed by:411
Symbol 410 SoundUsed by:411
Symbol 411 MovieClipUses:408 409 410Used by:Timeline
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Symbol 413 TextUses:177Used by:417
Symbol 414 TextUses:177Used by:417
Symbol 415 TextUses:177Used by:417
Symbol 416 TextUses:177Used by:417
Symbol 417 MovieClipUses:299 412 336 413 414 415 416Used by:Timeline
Symbol 418 ButtonUses:116 337 338 339 340 141Used by:Timeline
Symbol 419 TextUses:177Used by:424
Symbol 420 TextUses:177Used by:424
Symbol 421 TextUses:177Used by:424
Symbol 422 TextUses:177Used by:424
Symbol 423 TextUses:177Used by:424
Symbol 424 MovieClipUses:299 419 387 420 421 422 423Used by:Timeline
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:425Used by:Timeline
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:427Used by:Timeline
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:429Used by:Timeline
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:433 436
Symbol 433 MovieClipUses:263 432Used by:Timeline
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:434Used by:Timeline
Symbol 436 MovieClipUses:263 432Used by:Timeline
Symbol 437 FontUsed by:438 451 453 455 457 460 463 466
Symbol 438 TextUses:437 177Used by:Timeline
Symbol 439 GraphicUsed by:441 476
Symbol 440 TextUses:138Used by:441
Symbol 441 MovieClipUses:439 440Used by:Timeline
Symbol 442 GraphicUsed by:Timeline
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:448
Symbol 445 MovieClipUses:273Used by:448
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446Used by:448
Symbol 448 MovieClipUses:444 445 447Used by:Timeline
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:449Used by:Timeline
Symbol 451 TextUses:437Used by:468
Symbol 452 TextUses:177Used by:468
Symbol 453 TextUses:437Used by:468
Symbol 454 TextUses:177Used by:468
Symbol 455 TextUses:437Used by:468
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Symbol 458 TextUses:177Used by:468
Symbol 459 GraphicUsed by:468
Symbol 460 TextUses:437Used by:468
Symbol 461 TextUses:177Used by:468
Symbol 462 GraphicUsed by:468
Symbol 463 TextUses:437Used by:468
Symbol 464 TextUses:177Used by:468
Symbol 465 GraphicUsed by:468
Symbol 466 TextUses:437Used by:468
Symbol 467 TextUses:177Used by:468
Symbol 468 MovieClipUses:451 452 90 453 454 92 455 456 94 457 458 459 460 461 462 463 464 465 466 467Used by:Timeline
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:469Used by:Timeline
Symbol 471 GraphicUsed by:473
Symbol 472 TextUses:138Used by:473
Symbol 473 MovieClipUses:471 472Used by:Timeline
Symbol 474 TextUses:177Used by:Timeline
Symbol 475 TextUses:138Used by:476
Symbol 476 MovieClipUses:439 475Used by:Timeline
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClipUses:477Used by:Timeline
Symbol 479 GraphicUsed by:Timeline
Symbol 480 GraphicUsed by:Timeline
Symbol 481 GraphicUsed by:Timeline
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:482Used by:Timeline
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:484 SS2Used by:Timeline
Symbol 486 GraphicUsed by:Timeline
Symbol 487 GraphicUsed by:Timeline
Symbol 488 GraphicUsed by:Timeline
Symbol 489 GraphicUsed by:Timeline
Symbol 490 GraphicUsed by:Timeline
Symbol 491 GraphicUsed by:Timeline
Symbol 492 GraphicUsed by:Timeline
Symbol 493 GraphicUsed by:Timeline
Symbol 494 GraphicUsed by:Timeline
Symbol 495 GraphicUsed by:Timeline
Symbol 496 GraphicUsed by:Timeline
Symbol 497 GraphicUsed by:Timeline
Symbol 498 GraphicUsed by:Timeline
Symbol 499 GraphicUsed by:Timeline
Symbol 500 GraphicUsed by:Timeline
Symbol 501 ShapeTweeningUsed by:504
Symbol 502 ShapeTweeningUsed by:504
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:501 502 503Used by:Timeline
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:505Used by:507
Symbol 507 MovieClipUses:506Used by:514
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:508Used by:514
Symbol 510 GraphicUsed by:513
Symbol 511 FontUsed by:512 519 522 525 528
Symbol 512 TextUses:511Used by:513
Symbol 513 MovieClipUses:510 512Used by:514
Symbol 514 MovieClipUses:507 509 513Used by:Timeline
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:515Used by:517
Symbol 517 MovieClipUses:516Used by:518
Symbol 518 MovieClipUses:517Used by:Timeline
Symbol 519 TextUses:511Used by:521
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:519 520Used by:Timeline
Symbol 522 TextUses:511Used by:524
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:522 523Used by:Timeline
Symbol 525 TextUses:511Used by:527
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:525 526Used by:Timeline
Symbol 528 TextUses:511Used by:530
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:528 529Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 485 MovieClip

Instance Names

"gun"Frame 328Symbol 252 MovieClip [Bubble Gun]
"city"Frame 328Symbol 255 MovieClip
"bubbles"Frame 328Symbol 259 MovieClip
"explosions"Frame 328Symbol 260 MovieClip
"hud"Frame 328Symbol 293 MovieClip [Heads Up Display]
"gun"Frame 331Symbol 252 MovieClip [Bubble Gun]
"city"Frame 331Symbol 255 MovieClip
"enemies"Frame 331Symbol 396 MovieClip
"bubbles"Frame 331Symbol 259 MovieClip
"explosions"Frame 331Symbol 260 MovieClip
"hud"Frame 331Symbol 293 MovieClip [Heads Up Display]
"hb"Frame 331Symbol 401 MovieClip
"timer"Frame 331Symbol 407 MovieClip
"crack"Frame 331Symbol 411 MovieClip
"gun"Frame 332Symbol 252 MovieClip [Bubble Gun]
"city"Frame 332Symbol 255 MovieClip
"bubbles"Frame 332Symbol 259 MovieClip
"explosions"Frame 332Symbol 260 MovieClip
"hud"Frame 332Symbol 293 MovieClip [Heads Up Display]
"descr"Frame 347Symbol 468 MovieClip
"type_clip"Symbol 108 MovieClip [Bubble Clip] Frame 1Symbol 105 MovieClip
"beam"Symbol 252 MovieClip [Bubble Gun] Frame 1Symbol 245 MovieClip
"targ"Symbol 258 MovieClip [Bubble Drawer Clip] Frame 1Symbol 257 MovieClip
"s3"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"s1"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"s2"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"s5"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"s6"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"s4"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"bar"Symbol 286 MovieClip Frame 1Symbol 284 MovieClip
"bar"Symbol 293 MovieClip [Heads Up Display] Frame 1Symbol 269 MovieClip
"bubble_txt"Symbol 293 MovieClip [Heads Up Display] Frame 1Symbol 276 EditableText
"bubble_meter"Symbol 293 MovieClip [Heads Up Display] Frame 1Symbol 286 MovieClip
"barc"Symbol 399 MovieClip Frame 1Symbol 398 MovieClip
"bar"Symbol 401 MovieClip Frame 1Symbol 399 MovieClip
"txt"Symbol 407 MovieClip Frame 1Symbol 406 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 22 as "Enemy Sub Green"
ExportAssets (56)Timeline Frame 1Symbol 37 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Enemy Barrel Red"
ExportAssets (56)Timeline Frame 1Symbol 43 as "Enemy Mine Green"
ExportAssets (56)Timeline Frame 1Symbol 48 as "Enemy Mine Red"
ExportAssets (56)Timeline Frame 1Symbol 53 as "Enemy Sub Red"
ExportAssets (56)Timeline Frame 1Symbol 55 as "Enemy Barrel Green"
ExportAssets (56)Timeline Frame 1Symbol 75 as "Enemy Diver Red"
ExportAssets (56)Timeline Frame 1Symbol 89 as "Enemy Diver Green"
ExportAssets (56)Timeline Frame 1Symbol 108 as "Bubble Clip"
ExportAssets (56)Timeline Frame 1Symbol 112 as "Shockwave"
ExportAssets (56)Timeline Frame 1Symbol 531 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 532 as "__Packages.Bubble"
ExportAssets (56)Timeline Frame 1Symbol 533 as "__Packages.Xrray"
ExportAssets (56)Timeline Frame 1Symbol 534 as "__Packages.Sub"
ExportAssets (56)Timeline Frame 1Symbol 535 as "__Packages.Mine"
ExportAssets (56)Timeline Frame 1Symbol 536 as "__Packages.Shockwave"
ExportAssets (56)Timeline Frame 1Symbol 537 as "__Packages.Barrel"
ExportAssets (56)Timeline Frame 1Symbol 538 as "__Packages.Explosion"
ExportAssets (56)Timeline Frame 1Symbol 539 as "__Packages.Diver"
ExportAssets (56)Timeline Frame 1Symbol 540 as "__Packages.BubbleDrawer"
ExportAssets (56)Timeline Frame 1Symbol 541 as "__Packages.HUD"
ExportAssets (56)Timeline Frame 1Symbol 542 as "__Packages.BubbleGun"
ExportAssets (56)Timeline Frame 328Symbol 252 as "Bubble Gun"
ExportAssets (56)Timeline Frame 328Symbol 258 as "Bubble Drawer Clip"
ExportAssets (56)Timeline Frame 328Symbol 293 as "Heads Up Display"

Labels

"menu"Frame 3
"introm"Frame 328
"game"Frame 331
"message"Frame 332
"over"Frame 348
"end"Frame 349




http://swfchan.com/3/11360/info.shtml
Created: 7/6 -2019 09:40:24 Last modified: 7/6 -2019 09:40:24 Server time: 05/11 -2024 21:24:52