STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229459 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #11373 |
Loading |
Instructions |
Simple addictive arcade action. Easy to pick up, difficult to master! Control your ship and try and collect as many stars as possible while avoiding the comets. Each time you collect a star another comet will be added to the play area. Pick up the power orb to activate a random feature. Some may help you others will make your task harder. Avoid the homing bomb and black holes and use your shield to destroy the comets. Bonus points are awarded for every 10 stars you collect so don’t hang around – get collecting and become a Super Star! Cursor Left: left Cursor Right: right Cursor Up: up Cursor Down: down |
START |
START |
Score Update |
Game Over |
SCORE |
STARS |
POWER UP |
Sound FX Volume |
music Volume |
OPTIONS |
You Scored |
Play this game and many more, exciting celebrity games at ikoncity.com. Play FREE today for your chance to WIN GREAT PRIZES from top music, screen, sports and 'street' stars. |
PLAY |
IKONCITY |
@ |
PLAY |
IKONCITY |
@ |
PLAY AGAIN |
1240 |
ActionScript [AS1/AS2]
Frame 1function defineCalls() { dbInterface.startGame = function () { lc.send(lcBaseString + lcString, "startGame"); _root.scoreClip.score = 0; _root.dbInterface.updateScore(_root.scoreClip.score); }; dbInterface.endGame = function () { lc.send(lcBaseString + lcString, "endGame"); }; dbInterface.endGameUncompleted = function () { lc.send(lcBaseString + lcString, "endGameUncompleted"); }; dbInterface.setFeedbackType = function (fbType) { lc.send(lcBaseString + lcString, "setFeedbackType", fbType); }; dbInterface.updateTime = function (strTime) { lc.send(lcBaseString + lcString, "updateTime", strTime); }; dbInterface.updateScore = function (strScore) { lc.send(lcBaseString + lcString, "updateScore", strScore); }; setActive(); } function setActive() { connection.text = "Connection: made"; dbInterface.setFeedbackType("score"); dbInterface.startGame(); } function setDeactive() { dbInterface.endGame(); } function testConnection() { lcTest.send(lcBaseString + lcString, "active"); feedback.text = lcBaseString + lcString; } function trigerConnection() { iTestConnectionIntervalID = setInterval(testConnection, 500); } stop(); var lc = new LocalConnection(); var lcTest = new LocalConnection(); var lcBaseString = "IKONCITY_GAMES"; var dbInterface = new Object(); var iTestConnectionIntervalID; var iTimerIntervalID; lcTest.onStatus = function (infoObject) { if (infoObject.level == "error") { clearInterval(iTestConnectionIntervalID); defineCalls(); } };Instance of Symbol 24 MovieClip in Frame 1onClipEvent (load) { this.swapDepths(35555); }Frame 2stop();Instance of Symbol 41 MovieClip "superStr" in Frame 3onClipEvent (load) { depth = this.getDepth(); this.swapDepths(25000); }Instance of Symbol 54 MovieClip in Frame 3onClipEvent (load) { prevScore = 0; } onClipEvent (enterFrame) { if (prevScore != _parent.scoreClip.score) { _parent.dbInterface.updateScore(_parent.scoreClip.score); prevScore = _parent.scoreClip.score; } }Frame 4stop(); function randrange(minnum, maxnum) { var _local2; _local2 = (maxnum - minnum) + 1; rand = Math.floor(Math.random() * _local2); _local2 = rand + minnum; if ((_local2 == _root.man._x) || (_local2 == _root.man._y)) { if (minnum == leftX) { trace("error in XXXXXXXX"); _local2 = _local2 - 30; } if (minnum == topY) { trace("error in YYYYYYYY"); _local2 = _local2 - 30; } } return(_local2); } function getTime() { countPower = countPower + 1; if (countPower == 10) { clearInterval(intervalID); if (_root.collectStars >= 3) { _root.powerUp._x = _root.randrange(leftX, rightX); _root.powerUp._y = _root.randrange(topY, bottomY); powerPicked = false; } } } function placePowerUp() { countPower = 0; intervalID = setInterval(getTime, 1000); } function powerUpFeature() { _root.powerUp._x = _root.holder._x; _root.powerUp._y = _root.holder._y; randomFeature = random(5); if (randomFeature == 0) { _root.snd7.powerSpeed.start(0, 1); powerClip.powerName = "Speed Up"; highSpeed("START"); } else if (randomFeature == 1) { _root.snd8.powerSlow.start(0, 1); powerClip.powerName = "Slow Down"; lowSpeed("START"); } else if (randomFeature == 2) { _root.snd10.powerSpikes.start(0, 1); powerClip.powerName = "Shield"; shield("START"); } else if (randomFeature == 3) { _root.snd9.powerShrink.start(0, 1); powerClip.powerName = "Traps"; traps("START"); } else if (randomFeature == 4) { _root.snd5.powerFollow.start(0, 5); powerClip.powerName = "Homing Bomb"; homebomb("START"); } } function highSpeed(type) { adjustSpeed = 5; if (type == "START") { bombSpeed = bombSpeed + adjustSpeed; var _local1 = 0; while (_local1 < bombArray.length) { if (bombArray[_local1].sp < 0) { bombArray[_local1].sp = -1 * bombSpeed; } else { bombArray[_local1].sp = bombSpeed; } _local1++; } } else if (type == "END") { bombSpeed = bombSpeed - adjustSpeed; var _local1 = 0; while (_local1 < bombArray.length) { if (bombArray[_local1].sp < 0) { bombArray[_local1].sp = bombArray[_local1].sp + adjustSpeed; } else { bombArray[_local1].sp = bombArray[_local1].sp - adjustSpeed; } _local1++; } } } function lowSpeed(type) { adjustSpeed = 5; if (type == "START") { bombSpeed = bombSpeed - adjustSpeed; var _local1 = 0; while (_local1 < bombArray.length) { if (bombArray[_local1].sp < 0) { bombArray[_local1].sp = -1 * bombSpeed; } else { bombArray[_local1].sp = bombSpeed; } _local1++; } } else if (type == "END") { bombSpeed = bombSpeed + adjustSpeed; var _local1 = 0; while (_local1 < bombArray.length) { if (bombArray[_local1].sp < 0) { bombArray[_local1].sp = bombArray[_local1].sp - adjustSpeed; } else { bombArray[_local1].sp = bombArray[_local1].sp + adjustSpeed; } _local1++; } } } function shield(type) { if (type == "START") { _root.bombCount = 0; man.gotoAndStop("shield"); } else if (type == "END") { man.gotoAndStop("normal"); } } function traps(type) { if (type == "START") { createHoles = new Array(); numberHoles = random(4); if (numberHoles == 0) { numberHoles = 2; } i = 0; while (i < numberHoles) { manX = _root.man._x; manY = _root.man._y; trace("manX = " + manX); trace("manX = " + manY); if (manX >= 300) { holeX = _root.randrange(leftX, 250); } else { holeX = _root.randrange(350, rightX); } if (manY >= 200) { holeY = _root.randrange(topY, 220); } else { holeY = _root.randrange(220, bottomY); } hole.duplicateMovieClip("hole" + i, i + 10, {_x:holeX, _y:holeY}); createHoles.push(_root["hole" + i]); i++; } } else if (type == "END") { createHoles = new Array(); i = 0; while (i < 4) { removeMovieClip(_root["hole" + i]); i++; } } } function homebomb(type) { if (type == "START") { _root.bob.gotoAndPlay(2); if (powerX >= 300) { _root.bob._x = _root.randrange(leftX, 250); } else { _root.bob._x = _root.randrange(350, rightX); } if (powery >= 200) { _root.bob._y = _root.randrange(topY, 220); } else { _root.bob._y = _root.randrange(220, bottomY); } ranBob = random(4); if ((ranBob == 0) || (ranBob == 2)) { ranBob = 3; } _root.bob._y = powerY; _root.bob.gotoAndPlay(2); _root.chaser = 1; } else if (type == "END") { _root.chaser = 0; _root.bob.gotoAndStop(1); _root.bob._x = _root.holdChaser._x; _root.bob._y = _root.holdChaser._y; } } function depthInit() { controls.swapDepths(controls.depth); scoreClip.swapDepths(scoreClip.depth); powerClip.swapDepths(powerClip.depth); musicO.swapDepths(musicO.depth); man.swapDepths(man.depth); gameOver.swapDepths(gameOver.depth); maskClip.swapDepths(maskClip.depth); outFrame.swapDepths(outFrame.depth); superStr.swapDepths(superStr.depth); } stop(); function game() { hitOnce = 0; powerPicked = false; scoreClip.stars = 0; chaser = 0; powerStatus = 0; gamePlay = 0; bombArray = new Array(); scoreClip.score = 0; speed = 8; bombSpeed = 6; space = 10; xtra = 50; no = 0; hitTen = 0; leftPressed = false; rightPressed = false; topPressed = false; bottomPressed = false; manWidth = man._width / 2; topY = topControl._y + (man._width / 2); bottomY = bottomControl._y - (man._width / 2); rightX = rightControl._x - (man._width / 2); leftX = leftControl._x + (man._width / 2); _root.onEnterFrame = function () { man.fire._visible = false; if (gamePlay != 1) { if (Key.isDown(37)) { leftPressed = true; if (!man.hitTest(leftControl)) { man._x = man._x - speed; man.fire._visible = true; man._rotation = -90; } else { man._x = leftControl._x + manWidth; } } else { leftPressed = false; } if (Key.isDown(38)) { topPressed = true; if (!man.hitTest(topControl)) { man._y = man._y - speed; man.fire._visible = true; man._rotation = 0; } else { man._y = topControl._y + manWidth; } } else { topPressed = false; } if (Key.isDown(39)) { rightPressed = true; if (!man.hitTest(rightControl)) { man._x = man._x + speed; man.fire._visible = true; man._rotation = 90; } else { man._x = rightControl._x - manWidth; } } else { rightPressed = false; } if (Key.isDown(40)) { bottomPressed = true; if (!man.hitTest(bottomControl)) { man._y = man._y + speed; man.fire._visible = true; man._rotation = 180; } else { man._y = bottomControl._y - manWidth; } } else { bottomPressed = false; } if ((leftPressed == true) && (topPressed == true)) { if ((bottomPressed != true) && (rightPressed != true)) { man._rotation = -45; } } if ((rightPressed == true) && (topPressed == true)) { if ((bottomPressed != true) && (leftPressed != true)) { man._rotation = 45; } } if ((leftPressed == true) && (bottomPressed == true)) { if ((topPressed != true) && (rightPressed != true)) { man._rotation = -115; } } if ((rightPressed == true) && (bottomPressed == true)) { if ((topPressed != true) && (leftPressed != true)) { man._rotation = 115; } } man.setMask(maskClip); if (man.hitShip.hitTest(star)) { hit = true; } if (hit) { _root.snd4.starPick.start(0, 1); star._x = randrange(leftX, 550); star._y = randrange(topY, bottomY); starBlink.gotoAndPlay(1); starBlink._x = star._x; starBlink._y = star._y; dup(); _root.collectStars = _root.collectStars + 1; if (_root.collectStars == 3) { placePowerUp(); } scoreClip.stars = scoreClip.stars + 1; hitTen = hitTen + 1; if (hitTen == 10) { scoreClip.score = scoreClip.score + 50; hitTen = 0; } scoreClip.score = scoreClip.score + 20; hit = false; } for (b in bombArray) { if (bombArray[b].dir == 0) { bombArray[b]._x = bombArray[b]._x + bombArray[b].sp; } if (bombArray[b].dir == 1) { bombArray[b]._y = bombArray[b]._y + bombArray[b].sp; } if (bombArray[b].hitTest(leftControl)) { bombArray[b]._x = leftControl._x + bombArray[b]._width; bombArray[b].sp = bombArray[b].sp * -1; bombArray[b]._rotation = 90; } if (bombArray[b].hitTest(rightControl)) { bombArray[b]._x = rightControl._x - bombArray[b]._width; bombArray[b].sp = bombArray[b].sp * -1; bombArray[b]._rotation = -90; } if (bombArray[b].hitTest(topControl)) { bombArray[b]._y = topControl._y + bombArray[b]._width; bombArray[b].sp = bombArray[b].sp * -1; bombArray[b]._rotation = -180; } if (bombArray[b].hitTest(bottomControl)) { bombArray[b]._y = bottomControl._y - bombArray[b]._width; bombArray[b].sp = bombArray[b].sp * -1; bombArray[b]._rotation = 0; } } } i = 0; while (i < bombArray.length) { if (_root.man.hitShip.hitTest(bombArray[i])) { if (hitOnce != 1) { if ((_root.man.delPower == 0) && (bombArray[i].hit == 0)) { hitOnce = 1; gamePlay = 1; man.gotoAndStop(2); } else if (_root.man.delPower == 1) { bombArray[i].setMask(maskClip); bombArray[i].sp = 0; bombArray[i].gotoAndStop(2); } } } i++; } i = 0; while (i < createHoles.length) { if (_root.man.hitShip.hitTest(createHoles[i])) { if (hitOnce != 1) { _root.man._x = createHoles[i]._x; _root.man._y = createHoles[i]._y; gamePlay = 1; man.gotoAndStop(4); hitOnce = 1; } } i++; } if (_root.chaser == 1) { _root.bob.xtarget = _root.man._x; _root.bob.ytarget = _root.man._y; _root.bob.xstart = _root.bob._x; _root.bob.ystart = _root.bob._y; } if (_root.man.hitShip.hitTest(_root.bob)) { if (hitOnce != 1) { _root.snd5.powerFollow.stop(); gamePlay = 1; man.gotoAndStop(2); hitOnce = 1; } } if (_root.man.hitShip.hitTest(powerUp)) { powerPicked = true; powerX = _root.powerUp._x; powerY = _root.powerUp._y; _root.collectStars = 0; scoreClip.score = scoreClip.score + 80; _root.powerStatus = 1; _root.powerIcon.gotoAndStop(2); powerUpFeature(); } if (_root.powerStatus == 1) { _root.powerClip.powerBar._width = _root.powerClip.powerBar._width - 0.75; if (_root.powerClip.powerBar._width <= 2) { _root.powerStatus = 0; _root.powerClip.powerBar._width = initialPowerHeight; powerClip.powerName = ""; _root.powerIcon.gotoAndStop(1); if (_root.randomFeature == 0) { highSpeed("END"); } else if (randomFeature == 1) { lowSpeed("END"); } else if (randomFeature == 2) { shield("END"); } else if (randomFeature == 3) { traps("END"); } else if (randomFeature == 4) { homebomb("END"); } } } }; } function dup() { manX = _root.man._x; manY = _root.man._y; if (manX >= 300) { bombX = _root.randrange(leftX, 250); } else { bombX = _root.randrange(350, rightX); } if (manY >= 200) { bombY = _root.randrange(topY, 220); } else { bombY = _root.randrange(220, bottomY); } bomb.duplicateMovieClip("bomb" + no, no, {_x:bombX, _y:bombY}); bombArray.push(_root["bomb" + no]); _root["bomb" + no].dir = random(2); if (_root["bomb" + no].dir == 0) { _root["bomb" + no]._rotation = 90; } else { _root["bomb" + no]._rotation = -180; } _root["bomb" + no].sp = bombSpeed; no++; } _root.snd1.musicObj.start(0, 10000); game(); count = 0; countsound = 0; activate = 0; man.setMask(maskClip);Instance of Symbol 56 MovieClip "outFrame" in Frame 4onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20000); }Instance of Symbol 147 MovieClip "man" in Frame 4onClipEvent (load) { depth = this.getDepth(); this.swapDepths(19000); this.delPower = 0; }Instance of Symbol 149 MovieClip "star" in Frame 4onClipEvent (load) { this._x = _root.randrange(_root.leftX, _root.rightX); this._y = _root.randrange(_root.topY, _root.bottomY); }Instance of Symbol 151 MovieClip "starBlink" in Frame 4onClipEvent (load) { this._x = _root.star._x; this._y = _root.star._y; }Instance of Symbol 155 MovieClip "gameOver" in Frame 4onClipEvent (load) { this.swapDepths(16000); }Instance of Symbol 161 MovieClip "powerUp" in Frame 4onClipEvent (load) { this._x = _root.randrange(250, _root.rightX); this._y = _root.randrange(_root.topY + 20, _root.bottomY); }Instance of Symbol 172 MovieClip "scoreClip" in Frame 4onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20200); }Instance of Symbol 174 MovieClip "maskClip" in Frame 4onClipEvent (load) { depth = this.getDepth(); this.swapDepths(19500); }Instance of Symbol 181 MovieClip "powerClip" in Frame 4onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20500); }Instance of Symbol 196 MovieClip "controls" in Frame 4onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20100); }Instance of Symbol 198 MovieClip "musicO" in Frame 4onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20110); } on (release) { if (_root.activate != 1) { _root.controls.gotoAndPlay(2); } }Frame 6stop(); snd1.musicObj.stop();Symbol 23 MovieClip Frame 1stop();Symbol 24 MovieClip Frame 1stop(); LoaderBlk.useHandCursor = false;Instance of Symbol 23 MovieClip in Symbol 24 MovieClip Frame 1onClipEvent (load) { total = _parent._parent.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _parent._parent.getBytesLoaded(); percent = int((loaded / total) * 100); gotoAndStop(percent); perText = percent + "%"; if (percent >= 100) { _parent.gotoAndStop(2); } }Symbol 24 MovieClip Frame 2stop(); _parent.gotoAndStop(2);Symbol 36 Buttonon (release) { gotoAndPlay (3); }Symbol 43 MovieClip Frame 1musicObj = new Sound(this); musicObj.attachSound("bgmusic");Symbol 44 MovieClip Frame 1blastBomb = new Sound(this); blastBomb.attachSound("bombblast");Symbol 45 MovieClip Frame 1blastPlayer = new Sound(this); blastPlayer.attachSound("playerblast");Symbol 46 MovieClip Frame 1starPick = new Sound(this); starPick.attachSound("starsound");Symbol 47 MovieClip Frame 1powerFollow = new Sound(this); powerFollow.attachSound("Power_Follow");Symbol 48 MovieClip Frame 1sinkPlayer = new Sound(this); sinkPlayer.attachSound("sinksound");Symbol 49 MovieClip Frame 1powerSpeed = new Sound(this); powerSpeed.attachSound("Power_Speed");Symbol 50 MovieClip Frame 1powerSlow = new Sound(this); powerSlow.attachSound("Power_Slow");Symbol 51 MovieClip Frame 1powerShrink = new Sound(this); powerShrink.attachSound("Power_Shrink");Symbol 52 MovieClip Frame 1powerSpikes = new Sound(this); powerSpikes.attachSound("Power_Spikes");Symbol 85 MovieClip Frame 1_root.snd2.blastBomb.start(0, 1);Symbol 85 MovieClip Frame 11stop();Symbol 86 MovieClip Frame 1stop(); hit = 0;Symbol 86 MovieClip Frame 2_root.bombCount = _root.bombCount + 1; _root.scoreClip.score = _root.scoreClip.score + (25 * _root.bombCount); hit = 1;Symbol 88 MovieClip Frame 1xtarget = _root.bob._x; ytarget = _root.bob._y; stop();Symbol 88 MovieClip Frame 2x = Math.abs(xstart - xtarget); y = Math.abs(ystart - ytarget); if (x > y) { xspeed = 3; yspeed = 3 * (y / x); } else { yspeed = 3; xspeed = 3 * (x / y); } with (_root.bob) { if ((((_x > (xtarget + 2.5)) || (_x < (xtarget - 2.5))) || (_y > (ytarget + 2.5))) || (_y < (ytarget - 2.5))) { if (_x > xtarget) { _x = _x - xspeed; } else { _x = _x + xspeed; } if (_y > ytarget) { _y = _y - yspeed; } else { _y = _y + yspeed; } } }Symbol 88 MovieClip Frame 3gotoAndPlay (2);Symbol 140 MovieClip Frame 1_root.snd3.blastPlayer.start(0, 1);Symbol 140 MovieClip Frame 21_parent._parent.gameOver.gotoAndStop(2); trace("man destroyedbURST"); stop();Symbol 146 MovieClip Frame 1_root.snd6.sinkPlayer.start(0, 1);Symbol 146 MovieClip Frame 7_parent._parent.gameOver.gotoAndStop(2); trace("man destroyedmAN");Symbol 146 MovieClip Frame 23stop();Symbol 147 MovieClip Frame 1stop(); delPower = 0;Instance of Symbol 95 MovieClip "fire" in Symbol 147 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 147 MovieClip Frame 3delPower = 1;Instance of Symbol 95 MovieClip "fire" in Symbol 147 MovieClip Frame 3onClipEvent (load) { this._visible = false; }Symbol 151 MovieClip Frame 10stop();Symbol 155 MovieClip Frame 1stop();Symbol 155 MovieClip Frame 2i = 0; while (i < _root.bombArray.length) { _root.bombArray[i].removeMovieClip(); i++; } i = 0; while (i < _root.createHoles.length) { _root.createHoles[i].removeMovieClip(); i++; } _root.createHoles = new Array(); _root.bombArray = new Array(); _root.powerStatus = 0; _root.powerClip.powerBar._width = _root.initialPowerHeight; _root.powerClip.powerName = ""; clearInterval(_root.intervalID); _root.maskClip._visible = false; _root.bob._visible = false; _root.powerUp._visible = false; _root.star._visible = false; _root.setDeactive(); trace("game ends::::::::::: -------------------- "); _parent.scoreVar = _parent.scoreClip.score; _parent.depthInit(); _parent.gotoAndPlay(5); gotoAndStop (1);Instance of Symbol 179 MovieClip "powerBar" in Symbol 181 MovieClip Frame 1onClipEvent (load) { _root.initialPowerHeight = this._width; }Symbol 190 Buttonon (press) { startDrag (this, true, left_M, top_M, right_M, bottom_M); } on (release, releaseOutside) { stopDrag(); }Symbol 192 Buttonon (press) { startDrag (this, false, left_j, top_j, right_j, bottom_j); } on (release, releaseOutside) { stopDrag(); }Symbol 195 Buttonon (release) { if (_parent.levelVar == 1) { _parent.level1.intervalfn(); } if (_parent.levelVar == 2) { _parent.level2.intervalfn(); } if (_parent.levelVar == 3) { _parent.level3.intervalfn(); } if (_parent.levelVar >= 4) { _parent.level4.intervalfn(); } _root.slidemusic_X = slidemusic._x; _root.slidesound_X = slidesound._x; gotoAndStop (1); }Symbol 196 MovieClip Frame 1stop(); _root.activate = 0;Symbol 196 MovieClip Frame 2blocker.useHandCursor = false; _root.activate = 1;Symbol 196 MovieClip Frame 20stop(); _root.activate = 1;Instance of Symbol 191 MovieClip "slidemusic" in Symbol 196 MovieClip Frame 20onClipEvent (load) { right_M = _x + 100; top_M = _y; bottom_M = _y; left_M = _x; if (_root.count == 0) { _x = (_x + 100); } else { _x = _root.slidemusic_X; } } onClipEvent (enterFrame) { _root.count = 1; _root.snd1.musicObj.setVolume(_x - left_M); }Instance of Symbol 193 MovieClip "slidesound" in Symbol 196 MovieClip Frame 20onClipEvent (load) { top_j = _y; bottom_j = _y; left_j = _x; right_j = _x + 100; if (_root.countsound == 0) { _x = (_x + 100); } else { _x = _root.slidesound_X; } } onClipEvent (enterFrame) { _root.countsound = 1; _root.snd2.blastBomb.setVolume(_x - left_j); _root.snd3.blastPlayer.setVolume(_x - left_j); _root.snd4.starPick.setVolume(_x - left_j); _root.snd5.powerFollow.setVolume(_x - left_j); _root.snd6.sinkPlayer.setVolume(_x - left_j); _root.snd7.powerFollow.setVolume(_x - left_j); _root.snd8.powerSlow.setVolume(_x - left_j); _root.snd9.powerShrink.setVolume(_x - left_j); _root.snd10.powerSpikes.setVolume(_x - left_j); }Symbol 212 Buttonon (release) { getURL ("http://www.ikoncity.com/ic-master.asp?pageID=805", "_blank"); }Symbol 216 Buttonon (release) { gotoAndStop (2); }
Library Items
Symbol 1 Sound [starsound] | ||
Symbol 2 Sound [sinksound] | ||
Symbol 3 Sound [powersound] | ||
Symbol 4 Sound [Power_Spikes] | ||
Symbol 5 Sound [Power_Speed] | ||
Symbol 6 Sound [Power_Slow] | ||
Symbol 7 Sound [Power_Shrink] | ||
Symbol 8 Sound [Power_Follow] | ||
Symbol 9 Sound [playerblast] | ||
Symbol 10 Sound [bombblast] | ||
Symbol 11 Sound [bgmusic] | ||
Symbol 12 Font | Used by:13 53 | |
Symbol 13 EditableText | Uses:12 | Used by:Timeline |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 Button | Uses:14 | Used by:24 |
Symbol 16 Graphic | Used by:23 | |
Symbol 17 Graphic | Used by:23 | |
Symbol 18 Graphic | Used by:23 | |
Symbol 19 Graphic | Used by:23 | |
Symbol 20 Font | Used by:21 22 | |
Symbol 21 EditableText | Uses:20 | Used by:23 |
Symbol 22 EditableText | Uses:20 | Used by:23 |
Symbol 23 MovieClip | Uses:16 17 18 19 21 22 | Used by:24 |
Symbol 24 MovieClip | Uses:15 23 | Used by:Timeline |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:Timeline |
Symbol 27 Font | Used by:28 | |
Symbol 28 Text | Uses:27 | Used by:Timeline |
Symbol 29 Font | Used by:30 | |
Symbol 30 Text | Uses:29 | Used by:Timeline |
Symbol 31 Graphic | Used by:36 | |
Symbol 32 Font | Used by:33 35 | |
Symbol 33 Text | Uses:32 | Used by:36 |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Text | Uses:32 | Used by:36 |
Symbol 36 Button | Uses:31 33 34 35 | Used by:Timeline |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:Timeline |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:41 |
Symbol 41 MovieClip | Uses:40 | Used by:Timeline |
Symbol 42 Graphic | Used by:43 44 45 46 47 48 49 50 51 52 | |
Symbol 43 MovieClip | Uses:42 | Used by:Timeline |
Symbol 44 MovieClip | Uses:42 | Used by:Timeline |
Symbol 45 MovieClip | Uses:42 | Used by:Timeline |
Symbol 46 MovieClip | Uses:42 | Used by:Timeline |
Symbol 47 MovieClip | Uses:42 | Used by:Timeline |
Symbol 48 MovieClip | Uses:42 | Used by:Timeline |
Symbol 49 MovieClip | Uses:42 | Used by:Timeline |
Symbol 50 MovieClip | Uses:42 | Used by:Timeline |
Symbol 51 MovieClip | Uses:42 | Used by:Timeline |
Symbol 52 MovieClip | Uses:42 | Used by:Timeline |
Symbol 53 EditableText | Uses:12 | Used by:54 |
Symbol 54 MovieClip | Uses:53 | Used by:Timeline |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:Timeline |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:Timeline |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:86 |
Symbol 62 Graphic | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:62 63 | Used by:86 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:85 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:85 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:85 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:85 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:85 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:85 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:85 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:85 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:85 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:85 |
Symbol 85 MovieClip | Uses:66 68 70 72 74 76 78 80 82 84 | Used by:86 |
Symbol 86 MovieClip | Uses:61 64 85 | Used by:Timeline |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:87 | Used by:Timeline |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:89 | Used by:Timeline |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 | Used by:95 |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:95 |
Symbol 95 MovieClip | Uses:92 94 | Used by:147 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:147 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:147 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:140 |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:140 |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:140 |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:140 |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:140 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:140 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:140 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:140 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:140 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:140 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:140 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:140 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:140 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:140 |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:140 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:140 |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:140 |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:140 |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:140 |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:140 |
Symbol 140 MovieClip | Uses:101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 | Used by:147 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:147 |
Symbol 143 Graphic | Used by:147 | |
Symbol 144 Graphic | Used by:146 | |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:144 145 | Used by:147 |
Symbol 147 MovieClip | Uses:95 97 99 140 142 143 146 | Used by:Timeline |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:148 | Used by:Timeline |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:Timeline |
Symbol 152 Graphic | Used by:155 | |
Symbol 153 Font | Used by:154 | |
Symbol 154 EditableText | Uses:153 | Used by:155 |
Symbol 155 MovieClip | Uses:152 154 | Used by:Timeline |
Symbol 156 Graphic | Used by:Timeline | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:160 |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:158 159 | Used by:161 |
Symbol 161 MovieClip | Uses:160 | Used by:Timeline |
Symbol 162 Graphic | Used by:164 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:162 163 | Used by:Timeline |
Symbol 165 Graphic | Used by:172 198 | |
Symbol 166 Font | Used by:167 169 170 171 176 180 184 185 197 | |
Symbol 167 Text | Uses:166 | Used by:172 |
Symbol 168 Graphic | Used by:172 | |
Symbol 169 Text | Uses:166 | Used by:172 |
Symbol 170 EditableText | Uses:166 | Used by:172 |
Symbol 171 EditableText | Uses:166 | Used by:172 |
Symbol 172 MovieClip | Uses:165 167 168 169 170 171 | Used by:Timeline |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:173 | Used by:Timeline |
Symbol 175 Graphic | Used by:181 | |
Symbol 176 Text | Uses:166 | Used by:181 |
Symbol 177 Graphic | Used by:181 | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:181 |
Symbol 180 EditableText | Uses:166 | Used by:181 |
Symbol 181 MovieClip | Uses:175 176 177 179 180 | Used by:Timeline |
Symbol 182 Graphic | Used by:191 193 196 | |
Symbol 183 Graphic | Used by:196 | |
Symbol 184 Text | Uses:166 | Used by:196 |
Symbol 185 Text | Uses:166 | Used by:196 |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 Button | Uses:186 | Used by:196 |
Symbol 188 Graphic | Used by:196 | |
Symbol 189 Graphic | Used by:190 192 | |
Symbol 190 Button | Uses:189 | Used by:191 |
Symbol 191 MovieClip | Uses:190 182 | Used by:196 |
Symbol 192 Button | Uses:189 | Used by:193 |
Symbol 193 MovieClip | Uses:192 182 | Used by:196 |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 Button | Uses:194 | Used by:196 |
Symbol 196 MovieClip | Uses:182 183 184 185 187 188 191 193 195 | Used by:Timeline |
Symbol 197 Text | Uses:166 | Used by:198 |
Symbol 198 MovieClip | Uses:165 197 | Used by:Timeline |
Symbol 199 Font | Used by:200 217 | |
Symbol 200 Text | Uses:199 | Used by:Timeline |
Symbol 201 Font | Used by:202 | |
Symbol 202 Text | Uses:201 | Used by:Timeline |
Symbol 203 Graphic | Used by:212 | |
Symbol 204 Font | Used by:205 206 207 209 210 211 214 | |
Symbol 205 Text | Uses:204 | Used by:212 |
Symbol 206 Text | Uses:204 | Used by:212 |
Symbol 207 Text | Uses:204 | Used by:212 |
Symbol 208 Graphic | Used by:212 | |
Symbol 209 Text | Uses:204 | Used by:212 |
Symbol 210 Text | Uses:204 | Used by:212 |
Symbol 211 Text | Uses:204 | Used by:212 |
Symbol 212 Button | Uses:203 205 206 207 208 209 210 211 | Used by:Timeline |
Symbol 213 Graphic | Used by:216 | |
Symbol 214 Text | Uses:204 | Used by:216 |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 Button | Uses:213 214 215 | Used by:Timeline |
Symbol 217 EditableText | Uses:199 | Used by:Timeline |
Instance Names
"feedback" | Frame 1 | Symbol 13 EditableText |
"superStr" | Frame 3 | Symbol 41 MovieClip |
"snd1" | Frame 3 | Symbol 43 MovieClip |
"snd2" | Frame 3 | Symbol 44 MovieClip |
"snd3" | Frame 3 | Symbol 45 MovieClip |
"snd4" | Frame 3 | Symbol 46 MovieClip |
"snd5" | Frame 3 | Symbol 47 MovieClip |
"snd6" | Frame 3 | Symbol 48 MovieClip |
"snd7" | Frame 3 | Symbol 49 MovieClip |
"snd8" | Frame 3 | Symbol 50 MovieClip |
"snd9" | Frame 3 | Symbol 51 MovieClip |
"snd10" | Frame 3 | Symbol 52 MovieClip |
"outFrame" | Frame 4 | Symbol 56 MovieClip |
"holdChaser" | Frame 4 | Symbol 59 MovieClip |
"bomb" | Frame 4 | Symbol 86 MovieClip |
"bob" | Frame 4 | Symbol 88 MovieClip |
"leftControl" | Frame 4 | Symbol 90 MovieClip |
"rightControl" | Frame 4 | Symbol 90 MovieClip |
"topControl" | Frame 4 | Symbol 90 MovieClip |
"bottomControl" | Frame 4 | Symbol 90 MovieClip |
"man" | Frame 4 | Symbol 147 MovieClip |
"star" | Frame 4 | Symbol 149 MovieClip |
"starBlink" | Frame 4 | Symbol 151 MovieClip |
"gameOver" | Frame 4 | Symbol 155 MovieClip |
"holder" | Frame 4 | Symbol 59 MovieClip |
"powerUp" | Frame 4 | Symbol 161 MovieClip |
"hole" | Frame 4 | Symbol 164 MovieClip |
"scoreClip" | Frame 4 | Symbol 172 MovieClip |
"maskClip" | Frame 4 | Symbol 174 MovieClip |
"powerClip" | Frame 4 | Symbol 181 MovieClip |
"controls" | Frame 4 | Symbol 196 MovieClip |
"musicO" | Frame 4 | Symbol 198 MovieClip |
"txtPer" | Symbol 23 MovieClip Frame 1 | Symbol 22 EditableText |
"LoaderBlk" | Symbol 24 MovieClip Frame 1 | Symbol 15 Button |
"fire" | Symbol 147 MovieClip Frame 1 | Symbol 95 MovieClip |
"hitShip" | Symbol 147 MovieClip Frame 1 | Symbol 99 MovieClip |
"fire" | Symbol 147 MovieClip Frame 3 | Symbol 95 MovieClip |
"hitShip" | Symbol 147 MovieClip Frame 3 | Symbol 99 MovieClip |
"powerBar" | Symbol 181 MovieClip Frame 1 | Symbol 179 MovieClip |
"blocker" | Symbol 196 MovieClip Frame 2 | Symbol 187 Button |
"slidemusic" | Symbol 196 MovieClip Frame 20 | Symbol 191 MovieClip |
"slidesound" | Symbol 196 MovieClip Frame 20 | Symbol 193 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "starsound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sinksound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "powersound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Power_Spikes" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Power_Speed" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Power_Slow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Power_Shrink" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Power_Follow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "playerblast" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "bombblast" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "bgmusic" |
Labels
"normal" | Symbol 147 MovieClip Frame 1 |
"destroy" | Symbol 147 MovieClip Frame 2 |
"shield" | Symbol 147 MovieClip Frame 3 |
Dynamic Text Variables
perText | Symbol 22 EditableText | "" |
score | Symbol 170 EditableText | "" |
stars | Symbol 171 EditableText | "" |
powerName | Symbol 180 EditableText | "" |
scoreVar | Symbol 217 EditableText | "1240" |
|