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197.swf

This is the info page for
Flash #11373

(Click the ID number above for more basic data on this flash file.)


Text
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Instructions

Simple addictive arcade action. Easy to
pick up, difficult to master!
Control your ship and try and collect
as many stars as possible while avoiding
the comets. Each time you collect a star
another comet will be added to the
play area. Pick up the power orb to
activate a random feature. Some may
help you others will make your task
harder. Avoid the homing bomb and
black holes and use your shield to
destroy the comets.
Bonus points are awarded for every
10 stars you collect so don’t hang
around – get collecting and become
a Super Star!
Cursor Left: left
Cursor Right: right
Cursor Up: up
Cursor Down: down

START

START

Score Update

Game Over

SCORE

STARS

POWER UP

Sound FX Volume

music Volume

OPTIONS

You Scored

Play this game and many more,
exciting celebrity games at
ikoncity.com. Play FREE today
for your chance to WIN GREAT
PRIZES from top music, screen,
sports and 'street' stars.

PLAY

IKONCITY

@

PLAY

IKONCITY

@

PLAY AGAIN

1240

ActionScript [AS1/AS2]

Frame 1
function defineCalls() { dbInterface.startGame = function () { lc.send(lcBaseString + lcString, "startGame"); _root.scoreClip.score = 0; _root.dbInterface.updateScore(_root.scoreClip.score); }; dbInterface.endGame = function () { lc.send(lcBaseString + lcString, "endGame"); }; dbInterface.endGameUncompleted = function () { lc.send(lcBaseString + lcString, "endGameUncompleted"); }; dbInterface.setFeedbackType = function (fbType) { lc.send(lcBaseString + lcString, "setFeedbackType", fbType); }; dbInterface.updateTime = function (strTime) { lc.send(lcBaseString + lcString, "updateTime", strTime); }; dbInterface.updateScore = function (strScore) { lc.send(lcBaseString + lcString, "updateScore", strScore); }; setActive(); } function setActive() { connection.text = "Connection: made"; dbInterface.setFeedbackType("score"); dbInterface.startGame(); } function setDeactive() { dbInterface.endGame(); } function testConnection() { lcTest.send(lcBaseString + lcString, "active"); feedback.text = lcBaseString + lcString; } function trigerConnection() { iTestConnectionIntervalID = setInterval(testConnection, 500); } stop(); var lc = new LocalConnection(); var lcTest = new LocalConnection(); var lcBaseString = "IKONCITY_GAMES"; var dbInterface = new Object(); var iTestConnectionIntervalID; var iTimerIntervalID; lcTest.onStatus = function (infoObject) { if (infoObject.level == "error") { clearInterval(iTestConnectionIntervalID); defineCalls(); } };
Instance of Symbol 24 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(35555); }
Frame 2
stop();
Instance of Symbol 41 MovieClip "superStr" in Frame 3
onClipEvent (load) { depth = this.getDepth(); this.swapDepths(25000); }
Instance of Symbol 54 MovieClip in Frame 3
onClipEvent (load) { prevScore = 0; } onClipEvent (enterFrame) { if (prevScore != _parent.scoreClip.score) { _parent.dbInterface.updateScore(_parent.scoreClip.score); prevScore = _parent.scoreClip.score; } }
Frame 4
stop(); function randrange(minnum, maxnum) { var _local2; _local2 = (maxnum - minnum) + 1; rand = Math.floor(Math.random() * _local2); _local2 = rand + minnum; if ((_local2 == _root.man._x) || (_local2 == _root.man._y)) { if (minnum == leftX) { trace("error in XXXXXXXX"); _local2 = _local2 - 30; } if (minnum == topY) { trace("error in YYYYYYYY"); _local2 = _local2 - 30; } } return(_local2); } function getTime() { countPower = countPower + 1; if (countPower == 10) { clearInterval(intervalID); if (_root.collectStars >= 3) { _root.powerUp._x = _root.randrange(leftX, rightX); _root.powerUp._y = _root.randrange(topY, bottomY); powerPicked = false; } } } function placePowerUp() { countPower = 0; intervalID = setInterval(getTime, 1000); } function powerUpFeature() { _root.powerUp._x = _root.holder._x; _root.powerUp._y = _root.holder._y; randomFeature = random(5); if (randomFeature == 0) { _root.snd7.powerSpeed.start(0, 1); powerClip.powerName = "Speed Up"; highSpeed("START"); } else if (randomFeature == 1) { _root.snd8.powerSlow.start(0, 1); powerClip.powerName = "Slow Down"; lowSpeed("START"); } else if (randomFeature == 2) { _root.snd10.powerSpikes.start(0, 1); powerClip.powerName = "Shield"; shield("START"); } else if (randomFeature == 3) { _root.snd9.powerShrink.start(0, 1); powerClip.powerName = "Traps"; traps("START"); } else if (randomFeature == 4) { _root.snd5.powerFollow.start(0, 5); powerClip.powerName = "Homing Bomb"; homebomb("START"); } } function highSpeed(type) { adjustSpeed = 5; if (type == "START") { bombSpeed = bombSpeed + adjustSpeed; var _local1 = 0; while (_local1 < bombArray.length) { if (bombArray[_local1].sp < 0) { bombArray[_local1].sp = -1 * bombSpeed; } else { bombArray[_local1].sp = bombSpeed; } _local1++; } } else if (type == "END") { bombSpeed = bombSpeed - adjustSpeed; var _local1 = 0; while (_local1 < bombArray.length) { if (bombArray[_local1].sp < 0) { bombArray[_local1].sp = bombArray[_local1].sp + adjustSpeed; } else { bombArray[_local1].sp = bombArray[_local1].sp - adjustSpeed; } _local1++; } } } function lowSpeed(type) { adjustSpeed = 5; if (type == "START") { bombSpeed = bombSpeed - adjustSpeed; var _local1 = 0; while (_local1 < bombArray.length) { if (bombArray[_local1].sp < 0) { bombArray[_local1].sp = -1 * bombSpeed; } else { bombArray[_local1].sp = bombSpeed; } _local1++; } } else if (type == "END") { bombSpeed = bombSpeed + adjustSpeed; var _local1 = 0; while (_local1 < bombArray.length) { if (bombArray[_local1].sp < 0) { bombArray[_local1].sp = bombArray[_local1].sp - adjustSpeed; } else { bombArray[_local1].sp = bombArray[_local1].sp + adjustSpeed; } _local1++; } } } function shield(type) { if (type == "START") { _root.bombCount = 0; man.gotoAndStop("shield"); } else if (type == "END") { man.gotoAndStop("normal"); } } function traps(type) { if (type == "START") { createHoles = new Array(); numberHoles = random(4); if (numberHoles == 0) { numberHoles = 2; } i = 0; while (i < numberHoles) { manX = _root.man._x; manY = _root.man._y; trace("manX = " + manX); trace("manX = " + manY); if (manX >= 300) { holeX = _root.randrange(leftX, 250); } else { holeX = _root.randrange(350, rightX); } if (manY >= 200) { holeY = _root.randrange(topY, 220); } else { holeY = _root.randrange(220, bottomY); } hole.duplicateMovieClip("hole" + i, i + 10, {_x:holeX, _y:holeY}); createHoles.push(_root["hole" + i]); i++; } } else if (type == "END") { createHoles = new Array(); i = 0; while (i < 4) { removeMovieClip(_root["hole" + i]); i++; } } } function homebomb(type) { if (type == "START") { _root.bob.gotoAndPlay(2); if (powerX >= 300) { _root.bob._x = _root.randrange(leftX, 250); } else { _root.bob._x = _root.randrange(350, rightX); } if (powery >= 200) { _root.bob._y = _root.randrange(topY, 220); } else { _root.bob._y = _root.randrange(220, bottomY); } ranBob = random(4); if ((ranBob == 0) || (ranBob == 2)) { ranBob = 3; } _root.bob._y = powerY; _root.bob.gotoAndPlay(2); _root.chaser = 1; } else if (type == "END") { _root.chaser = 0; _root.bob.gotoAndStop(1); _root.bob._x = _root.holdChaser._x; _root.bob._y = _root.holdChaser._y; } } function depthInit() { controls.swapDepths(controls.depth); scoreClip.swapDepths(scoreClip.depth); powerClip.swapDepths(powerClip.depth); musicO.swapDepths(musicO.depth); man.swapDepths(man.depth); gameOver.swapDepths(gameOver.depth); maskClip.swapDepths(maskClip.depth); outFrame.swapDepths(outFrame.depth); superStr.swapDepths(superStr.depth); } stop(); function game() { hitOnce = 0; powerPicked = false; scoreClip.stars = 0; chaser = 0; powerStatus = 0; gamePlay = 0; bombArray = new Array(); scoreClip.score = 0; speed = 8; bombSpeed = 6; space = 10; xtra = 50; no = 0; hitTen = 0; leftPressed = false; rightPressed = false; topPressed = false; bottomPressed = false; manWidth = man._width / 2; topY = topControl._y + (man._width / 2); bottomY = bottomControl._y - (man._width / 2); rightX = rightControl._x - (man._width / 2); leftX = leftControl._x + (man._width / 2); _root.onEnterFrame = function () { man.fire._visible = false; if (gamePlay != 1) { if (Key.isDown(37)) { leftPressed = true; if (!man.hitTest(leftControl)) { man._x = man._x - speed; man.fire._visible = true; man._rotation = -90; } else { man._x = leftControl._x + manWidth; } } else { leftPressed = false; } if (Key.isDown(38)) { topPressed = true; if (!man.hitTest(topControl)) { man._y = man._y - speed; man.fire._visible = true; man._rotation = 0; } else { man._y = topControl._y + manWidth; } } else { topPressed = false; } if (Key.isDown(39)) { rightPressed = true; if (!man.hitTest(rightControl)) { man._x = man._x + speed; man.fire._visible = true; man._rotation = 90; } else { man._x = rightControl._x - manWidth; } } else { rightPressed = false; } if (Key.isDown(40)) { bottomPressed = true; if (!man.hitTest(bottomControl)) { man._y = man._y + speed; man.fire._visible = true; man._rotation = 180; } else { man._y = bottomControl._y - manWidth; } } else { bottomPressed = false; } if ((leftPressed == true) && (topPressed == true)) { if ((bottomPressed != true) && (rightPressed != true)) { man._rotation = -45; } } if ((rightPressed == true) && (topPressed == true)) { if ((bottomPressed != true) && (leftPressed != true)) { man._rotation = 45; } } if ((leftPressed == true) && (bottomPressed == true)) { if ((topPressed != true) && (rightPressed != true)) { man._rotation = -115; } } if ((rightPressed == true) && (bottomPressed == true)) { if ((topPressed != true) && (leftPressed != true)) { man._rotation = 115; } } man.setMask(maskClip); if (man.hitShip.hitTest(star)) { hit = true; } if (hit) { _root.snd4.starPick.start(0, 1); star._x = randrange(leftX, 550); star._y = randrange(topY, bottomY); starBlink.gotoAndPlay(1); starBlink._x = star._x; starBlink._y = star._y; dup(); _root.collectStars = _root.collectStars + 1; if (_root.collectStars == 3) { placePowerUp(); } scoreClip.stars = scoreClip.stars + 1; hitTen = hitTen + 1; if (hitTen == 10) { scoreClip.score = scoreClip.score + 50; hitTen = 0; } scoreClip.score = scoreClip.score + 20; hit = false; } for (b in bombArray) { if (bombArray[b].dir == 0) { bombArray[b]._x = bombArray[b]._x + bombArray[b].sp; } if (bombArray[b].dir == 1) { bombArray[b]._y = bombArray[b]._y + bombArray[b].sp; } if (bombArray[b].hitTest(leftControl)) { bombArray[b]._x = leftControl._x + bombArray[b]._width; bombArray[b].sp = bombArray[b].sp * -1; bombArray[b]._rotation = 90; } if (bombArray[b].hitTest(rightControl)) { bombArray[b]._x = rightControl._x - bombArray[b]._width; bombArray[b].sp = bombArray[b].sp * -1; bombArray[b]._rotation = -90; } if (bombArray[b].hitTest(topControl)) { bombArray[b]._y = topControl._y + bombArray[b]._width; bombArray[b].sp = bombArray[b].sp * -1; bombArray[b]._rotation = -180; } if (bombArray[b].hitTest(bottomControl)) { bombArray[b]._y = bottomControl._y - bombArray[b]._width; bombArray[b].sp = bombArray[b].sp * -1; bombArray[b]._rotation = 0; } } } i = 0; while (i < bombArray.length) { if (_root.man.hitShip.hitTest(bombArray[i])) { if (hitOnce != 1) { if ((_root.man.delPower == 0) && (bombArray[i].hit == 0)) { hitOnce = 1; gamePlay = 1; man.gotoAndStop(2); } else if (_root.man.delPower == 1) { bombArray[i].setMask(maskClip); bombArray[i].sp = 0; bombArray[i].gotoAndStop(2); } } } i++; } i = 0; while (i < createHoles.length) { if (_root.man.hitShip.hitTest(createHoles[i])) { if (hitOnce != 1) { _root.man._x = createHoles[i]._x; _root.man._y = createHoles[i]._y; gamePlay = 1; man.gotoAndStop(4); hitOnce = 1; } } i++; } if (_root.chaser == 1) { _root.bob.xtarget = _root.man._x; _root.bob.ytarget = _root.man._y; _root.bob.xstart = _root.bob._x; _root.bob.ystart = _root.bob._y; } if (_root.man.hitShip.hitTest(_root.bob)) { if (hitOnce != 1) { _root.snd5.powerFollow.stop(); gamePlay = 1; man.gotoAndStop(2); hitOnce = 1; } } if (_root.man.hitShip.hitTest(powerUp)) { powerPicked = true; powerX = _root.powerUp._x; powerY = _root.powerUp._y; _root.collectStars = 0; scoreClip.score = scoreClip.score + 80; _root.powerStatus = 1; _root.powerIcon.gotoAndStop(2); powerUpFeature(); } if (_root.powerStatus == 1) { _root.powerClip.powerBar._width = _root.powerClip.powerBar._width - 0.75; if (_root.powerClip.powerBar._width <= 2) { _root.powerStatus = 0; _root.powerClip.powerBar._width = initialPowerHeight; powerClip.powerName = ""; _root.powerIcon.gotoAndStop(1); if (_root.randomFeature == 0) { highSpeed("END"); } else if (randomFeature == 1) { lowSpeed("END"); } else if (randomFeature == 2) { shield("END"); } else if (randomFeature == 3) { traps("END"); } else if (randomFeature == 4) { homebomb("END"); } } } }; } function dup() { manX = _root.man._x; manY = _root.man._y; if (manX >= 300) { bombX = _root.randrange(leftX, 250); } else { bombX = _root.randrange(350, rightX); } if (manY >= 200) { bombY = _root.randrange(topY, 220); } else { bombY = _root.randrange(220, bottomY); } bomb.duplicateMovieClip("bomb" + no, no, {_x:bombX, _y:bombY}); bombArray.push(_root["bomb" + no]); _root["bomb" + no].dir = random(2); if (_root["bomb" + no].dir == 0) { _root["bomb" + no]._rotation = 90; } else { _root["bomb" + no]._rotation = -180; } _root["bomb" + no].sp = bombSpeed; no++; } _root.snd1.musicObj.start(0, 10000); game(); count = 0; countsound = 0; activate = 0; man.setMask(maskClip);
Instance of Symbol 56 MovieClip "outFrame" in Frame 4
onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20000); }
Instance of Symbol 147 MovieClip "man" in Frame 4
onClipEvent (load) { depth = this.getDepth(); this.swapDepths(19000); this.delPower = 0; }
Instance of Symbol 149 MovieClip "star" in Frame 4
onClipEvent (load) { this._x = _root.randrange(_root.leftX, _root.rightX); this._y = _root.randrange(_root.topY, _root.bottomY); }
Instance of Symbol 151 MovieClip "starBlink" in Frame 4
onClipEvent (load) { this._x = _root.star._x; this._y = _root.star._y; }
Instance of Symbol 155 MovieClip "gameOver" in Frame 4
onClipEvent (load) { this.swapDepths(16000); }
Instance of Symbol 161 MovieClip "powerUp" in Frame 4
onClipEvent (load) { this._x = _root.randrange(250, _root.rightX); this._y = _root.randrange(_root.topY + 20, _root.bottomY); }
Instance of Symbol 172 MovieClip "scoreClip" in Frame 4
onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20200); }
Instance of Symbol 174 MovieClip "maskClip" in Frame 4
onClipEvent (load) { depth = this.getDepth(); this.swapDepths(19500); }
Instance of Symbol 181 MovieClip "powerClip" in Frame 4
onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20500); }
Instance of Symbol 196 MovieClip "controls" in Frame 4
onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20100); }
Instance of Symbol 198 MovieClip "musicO" in Frame 4
onClipEvent (load) { depth = this.getDepth(); this.swapDepths(20110); } on (release) { if (_root.activate != 1) { _root.controls.gotoAndPlay(2); } }
Frame 6
stop(); snd1.musicObj.stop();
Symbol 23 MovieClip Frame 1
stop();
Symbol 24 MovieClip Frame 1
stop(); LoaderBlk.useHandCursor = false;
Instance of Symbol 23 MovieClip in Symbol 24 MovieClip Frame 1
onClipEvent (load) { total = _parent._parent.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _parent._parent.getBytesLoaded(); percent = int((loaded / total) * 100); gotoAndStop(percent); perText = percent + "%"; if (percent >= 100) { _parent.gotoAndStop(2); } }
Symbol 24 MovieClip Frame 2
stop(); _parent.gotoAndStop(2);
Symbol 36 Button
on (release) { gotoAndPlay (3); }
Symbol 43 MovieClip Frame 1
musicObj = new Sound(this); musicObj.attachSound("bgmusic");
Symbol 44 MovieClip Frame 1
blastBomb = new Sound(this); blastBomb.attachSound("bombblast");
Symbol 45 MovieClip Frame 1
blastPlayer = new Sound(this); blastPlayer.attachSound("playerblast");
Symbol 46 MovieClip Frame 1
starPick = new Sound(this); starPick.attachSound("starsound");
Symbol 47 MovieClip Frame 1
powerFollow = new Sound(this); powerFollow.attachSound("Power_Follow");
Symbol 48 MovieClip Frame 1
sinkPlayer = new Sound(this); sinkPlayer.attachSound("sinksound");
Symbol 49 MovieClip Frame 1
powerSpeed = new Sound(this); powerSpeed.attachSound("Power_Speed");
Symbol 50 MovieClip Frame 1
powerSlow = new Sound(this); powerSlow.attachSound("Power_Slow");
Symbol 51 MovieClip Frame 1
powerShrink = new Sound(this); powerShrink.attachSound("Power_Shrink");
Symbol 52 MovieClip Frame 1
powerSpikes = new Sound(this); powerSpikes.attachSound("Power_Spikes");
Symbol 85 MovieClip Frame 1
_root.snd2.blastBomb.start(0, 1);
Symbol 85 MovieClip Frame 11
stop();
Symbol 86 MovieClip Frame 1
stop(); hit = 0;
Symbol 86 MovieClip Frame 2
_root.bombCount = _root.bombCount + 1; _root.scoreClip.score = _root.scoreClip.score + (25 * _root.bombCount); hit = 1;
Symbol 88 MovieClip Frame 1
xtarget = _root.bob._x; ytarget = _root.bob._y; stop();
Symbol 88 MovieClip Frame 2
x = Math.abs(xstart - xtarget); y = Math.abs(ystart - ytarget); if (x > y) { xspeed = 3; yspeed = 3 * (y / x); } else { yspeed = 3; xspeed = 3 * (x / y); } with (_root.bob) { if ((((_x > (xtarget + 2.5)) || (_x < (xtarget - 2.5))) || (_y > (ytarget + 2.5))) || (_y < (ytarget - 2.5))) { if (_x > xtarget) { _x = _x - xspeed; } else { _x = _x + xspeed; } if (_y > ytarget) { _y = _y - yspeed; } else { _y = _y + yspeed; } } }
Symbol 88 MovieClip Frame 3
gotoAndPlay (2);
Symbol 140 MovieClip Frame 1
_root.snd3.blastPlayer.start(0, 1);
Symbol 140 MovieClip Frame 21
_parent._parent.gameOver.gotoAndStop(2); trace("man destroyedbURST"); stop();
Symbol 146 MovieClip Frame 1
_root.snd6.sinkPlayer.start(0, 1);
Symbol 146 MovieClip Frame 7
_parent._parent.gameOver.gotoAndStop(2); trace("man destroyedmAN");
Symbol 146 MovieClip Frame 23
stop();
Symbol 147 MovieClip Frame 1
stop(); delPower = 0;
Instance of Symbol 95 MovieClip "fire" in Symbol 147 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 147 MovieClip Frame 3
delPower = 1;
Instance of Symbol 95 MovieClip "fire" in Symbol 147 MovieClip Frame 3
onClipEvent (load) { this._visible = false; }
Symbol 151 MovieClip Frame 10
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
i = 0; while (i < _root.bombArray.length) { _root.bombArray[i].removeMovieClip(); i++; } i = 0; while (i < _root.createHoles.length) { _root.createHoles[i].removeMovieClip(); i++; } _root.createHoles = new Array(); _root.bombArray = new Array(); _root.powerStatus = 0; _root.powerClip.powerBar._width = _root.initialPowerHeight; _root.powerClip.powerName = ""; clearInterval(_root.intervalID); _root.maskClip._visible = false; _root.bob._visible = false; _root.powerUp._visible = false; _root.star._visible = false; _root.setDeactive(); trace("game ends::::::::::: -------------------- "); _parent.scoreVar = _parent.scoreClip.score; _parent.depthInit(); _parent.gotoAndPlay(5); gotoAndStop (1);
Instance of Symbol 179 MovieClip "powerBar" in Symbol 181 MovieClip Frame 1
onClipEvent (load) { _root.initialPowerHeight = this._width; }
Symbol 190 Button
on (press) { startDrag (this, true, left_M, top_M, right_M, bottom_M); } on (release, releaseOutside) { stopDrag(); }
Symbol 192 Button
on (press) { startDrag (this, false, left_j, top_j, right_j, bottom_j); } on (release, releaseOutside) { stopDrag(); }
Symbol 195 Button
on (release) { if (_parent.levelVar == 1) { _parent.level1.intervalfn(); } if (_parent.levelVar == 2) { _parent.level2.intervalfn(); } if (_parent.levelVar == 3) { _parent.level3.intervalfn(); } if (_parent.levelVar >= 4) { _parent.level4.intervalfn(); } _root.slidemusic_X = slidemusic._x; _root.slidesound_X = slidesound._x; gotoAndStop (1); }
Symbol 196 MovieClip Frame 1
stop(); _root.activate = 0;
Symbol 196 MovieClip Frame 2
blocker.useHandCursor = false; _root.activate = 1;
Symbol 196 MovieClip Frame 20
stop(); _root.activate = 1;
Instance of Symbol 191 MovieClip "slidemusic" in Symbol 196 MovieClip Frame 20
onClipEvent (load) { right_M = _x + 100; top_M = _y; bottom_M = _y; left_M = _x; if (_root.count == 0) { _x = (_x + 100); } else { _x = _root.slidemusic_X; } } onClipEvent (enterFrame) { _root.count = 1; _root.snd1.musicObj.setVolume(_x - left_M); }
Instance of Symbol 193 MovieClip "slidesound" in Symbol 196 MovieClip Frame 20
onClipEvent (load) { top_j = _y; bottom_j = _y; left_j = _x; right_j = _x + 100; if (_root.countsound == 0) { _x = (_x + 100); } else { _x = _root.slidesound_X; } } onClipEvent (enterFrame) { _root.countsound = 1; _root.snd2.blastBomb.setVolume(_x - left_j); _root.snd3.blastPlayer.setVolume(_x - left_j); _root.snd4.starPick.setVolume(_x - left_j); _root.snd5.powerFollow.setVolume(_x - left_j); _root.snd6.sinkPlayer.setVolume(_x - left_j); _root.snd7.powerFollow.setVolume(_x - left_j); _root.snd8.powerSlow.setVolume(_x - left_j); _root.snd9.powerShrink.setVolume(_x - left_j); _root.snd10.powerSpikes.setVolume(_x - left_j); }
Symbol 212 Button
on (release) { getURL ("http://www.ikoncity.com/ic-master.asp?pageID=805", "_blank"); }
Symbol 216 Button
on (release) { gotoAndStop (2); }

Library Items

Symbol 1 Sound [starsound]
Symbol 2 Sound [sinksound]
Symbol 3 Sound [powersound]
Symbol 4 Sound [Power_Spikes]
Symbol 5 Sound [Power_Speed]
Symbol 6 Sound [Power_Slow]
Symbol 7 Sound [Power_Shrink]
Symbol 8 Sound [Power_Follow]
Symbol 9 Sound [playerblast]
Symbol 10 Sound [bombblast]
Symbol 11 Sound [bgmusic]
Symbol 12 FontUsed by:13 53
Symbol 13 EditableTextUses:12Used by:Timeline
Symbol 14 GraphicUsed by:15
Symbol 15 ButtonUses:14Used by:24
Symbol 16 GraphicUsed by:23
Symbol 17 GraphicUsed by:23
Symbol 18 GraphicUsed by:23
Symbol 19 GraphicUsed by:23
Symbol 20 FontUsed by:21 22
Symbol 21 EditableTextUses:20Used by:23
Symbol 22 EditableTextUses:20Used by:23
Symbol 23 MovieClipUses:16 17 18 19 21 22Used by:24
Symbol 24 MovieClipUses:15 23Used by:Timeline
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:Timeline
Symbol 27 FontUsed by:28
Symbol 28 TextUses:27Used by:Timeline
Symbol 29 FontUsed by:30
Symbol 30 TextUses:29Used by:Timeline
Symbol 31 GraphicUsed by:36
Symbol 32 FontUsed by:33 35
Symbol 33 TextUses:32Used by:36
Symbol 34 GraphicUsed by:36
Symbol 35 TextUses:32Used by:36
Symbol 36 ButtonUses:31 33 34 35Used by:Timeline
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 GraphicUsed by:43 44 45 46 47 48 49 50 51 52
Symbol 43 MovieClipUses:42Used by:Timeline
Symbol 44 MovieClipUses:42Used by:Timeline
Symbol 45 MovieClipUses:42Used by:Timeline
Symbol 46 MovieClipUses:42Used by:Timeline
Symbol 47 MovieClipUses:42Used by:Timeline
Symbol 48 MovieClipUses:42Used by:Timeline
Symbol 49 MovieClipUses:42Used by:Timeline
Symbol 50 MovieClipUses:42Used by:Timeline
Symbol 51 MovieClipUses:42Used by:Timeline
Symbol 52 MovieClipUses:42Used by:Timeline
Symbol 53 EditableTextUses:12Used by:54
Symbol 54 MovieClipUses:53Used by:Timeline
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:86
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:62 63Used by:86
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:85
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:85
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:85
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:85
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:85
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:85
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:85
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:85
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:85
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClipUses:66 68 70 72 74 76 78 80 82 84Used by:86
Symbol 86 MovieClipUses:61 64 85Used by:Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:95
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClipUses:92 94Used by:147
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:147
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:147
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:140
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:140
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:140
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:140
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:140
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:140
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:140
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:140
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:140
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:140
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:140
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:140
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:140
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:140
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:140
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:140
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:140
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:140
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:140
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139Used by:147
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:147
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145Used by:147
Symbol 147 MovieClipUses:95 97 99 140 142 143 146Used by:Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:Timeline
Symbol 152 GraphicUsed by:155
Symbol 153 FontUsed by:154
Symbol 154 EditableTextUses:153Used by:155
Symbol 155 MovieClipUses:152 154Used by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:158 159Used by:161
Symbol 161 MovieClipUses:160Used by:Timeline
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:162 163Used by:Timeline
Symbol 165 GraphicUsed by:172 198
Symbol 166 FontUsed by:167 169 170 171 176 180 184 185 197
Symbol 167 TextUses:166Used by:172
Symbol 168 GraphicUsed by:172
Symbol 169 TextUses:166Used by:172
Symbol 170 EditableTextUses:166Used by:172
Symbol 171 EditableTextUses:166Used by:172
Symbol 172 MovieClipUses:165 167 168 169 170 171Used by:Timeline
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:Timeline
Symbol 175 GraphicUsed by:181
Symbol 176 TextUses:166Used by:181
Symbol 177 GraphicUsed by:181
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:181
Symbol 180 EditableTextUses:166Used by:181
Symbol 181 MovieClipUses:175 176 177 179 180Used by:Timeline
Symbol 182 GraphicUsed by:191 193 196
Symbol 183 GraphicUsed by:196
Symbol 184 TextUses:166Used by:196
Symbol 185 TextUses:166Used by:196
Symbol 186 GraphicUsed by:187
Symbol 187 ButtonUses:186Used by:196
Symbol 188 GraphicUsed by:196
Symbol 189 GraphicUsed by:190 192
Symbol 190 ButtonUses:189Used by:191
Symbol 191 MovieClipUses:190 182Used by:196
Symbol 192 ButtonUses:189Used by:193
Symbol 193 MovieClipUses:192 182Used by:196
Symbol 194 GraphicUsed by:195
Symbol 195 ButtonUses:194Used by:196
Symbol 196 MovieClipUses:182 183 184 185 187 188 191 193 195Used by:Timeline
Symbol 197 TextUses:166Used by:198
Symbol 198 MovieClipUses:165 197Used by:Timeline
Symbol 199 FontUsed by:200 217
Symbol 200 TextUses:199Used by:Timeline
Symbol 201 FontUsed by:202
Symbol 202 TextUses:201Used by:Timeline
Symbol 203 GraphicUsed by:212
Symbol 204 FontUsed by:205 206 207 209 210 211 214
Symbol 205 TextUses:204Used by:212
Symbol 206 TextUses:204Used by:212
Symbol 207 TextUses:204Used by:212
Symbol 208 GraphicUsed by:212
Symbol 209 TextUses:204Used by:212
Symbol 210 TextUses:204Used by:212
Symbol 211 TextUses:204Used by:212
Symbol 212 ButtonUses:203 205 206 207 208 209 210 211Used by:Timeline
Symbol 213 GraphicUsed by:216
Symbol 214 TextUses:204Used by:216
Symbol 215 GraphicUsed by:216
Symbol 216 ButtonUses:213 214 215Used by:Timeline
Symbol 217 EditableTextUses:199Used by:Timeline

Instance Names

"feedback"Frame 1Symbol 13 EditableText
"superStr"Frame 3Symbol 41 MovieClip
"snd1"Frame 3Symbol 43 MovieClip
"snd2"Frame 3Symbol 44 MovieClip
"snd3"Frame 3Symbol 45 MovieClip
"snd4"Frame 3Symbol 46 MovieClip
"snd5"Frame 3Symbol 47 MovieClip
"snd6"Frame 3Symbol 48 MovieClip
"snd7"Frame 3Symbol 49 MovieClip
"snd8"Frame 3Symbol 50 MovieClip
"snd9"Frame 3Symbol 51 MovieClip
"snd10"Frame 3Symbol 52 MovieClip
"outFrame"Frame 4Symbol 56 MovieClip
"holdChaser"Frame 4Symbol 59 MovieClip
"bomb"Frame 4Symbol 86 MovieClip
"bob"Frame 4Symbol 88 MovieClip
"leftControl"Frame 4Symbol 90 MovieClip
"rightControl"Frame 4Symbol 90 MovieClip
"topControl"Frame 4Symbol 90 MovieClip
"bottomControl"Frame 4Symbol 90 MovieClip
"man"Frame 4Symbol 147 MovieClip
"star"Frame 4Symbol 149 MovieClip
"starBlink"Frame 4Symbol 151 MovieClip
"gameOver"Frame 4Symbol 155 MovieClip
"holder"Frame 4Symbol 59 MovieClip
"powerUp"Frame 4Symbol 161 MovieClip
"hole"Frame 4Symbol 164 MovieClip
"scoreClip"Frame 4Symbol 172 MovieClip
"maskClip"Frame 4Symbol 174 MovieClip
"powerClip"Frame 4Symbol 181 MovieClip
"controls"Frame 4Symbol 196 MovieClip
"musicO"Frame 4Symbol 198 MovieClip
"txtPer"Symbol 23 MovieClip Frame 1Symbol 22 EditableText
"LoaderBlk"Symbol 24 MovieClip Frame 1Symbol 15 Button
"fire"Symbol 147 MovieClip Frame 1Symbol 95 MovieClip
"hitShip"Symbol 147 MovieClip Frame 1Symbol 99 MovieClip
"fire"Symbol 147 MovieClip Frame 3Symbol 95 MovieClip
"hitShip"Symbol 147 MovieClip Frame 3Symbol 99 MovieClip
"powerBar"Symbol 181 MovieClip Frame 1Symbol 179 MovieClip
"blocker"Symbol 196 MovieClip Frame 2Symbol 187 Button
"slidemusic"Symbol 196 MovieClip Frame 20Symbol 191 MovieClip
"slidesound"Symbol 196 MovieClip Frame 20Symbol 193 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "starsound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sinksound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "powersound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Power_Spikes"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Power_Speed"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Power_Slow"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Power_Shrink"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Power_Follow"
ExportAssets (56)Timeline Frame 1Symbol 9 as "playerblast"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bombblast"
ExportAssets (56)Timeline Frame 1Symbol 11 as "bgmusic"

Labels

"normal"Symbol 147 MovieClip Frame 1
"destroy"Symbol 147 MovieClip Frame 2
"shield"Symbol 147 MovieClip Frame 3

Dynamic Text Variables

perTextSymbol 22 EditableText""
scoreSymbol 170 EditableText""
starsSymbol 171 EditableText""
powerNameSymbol 180 EditableText""
scoreVarSymbol 217 EditableText"1240"




http://swfchan.com/3/11373/info.shtml
Created: 7/6 -2019 09:13:53 Last modified: 7/6 -2019 09:13:53 Server time: 17/05 -2024 04:06:00