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Crimson Warfare.swf

This is the info page for
Flash #11377

(Click the ID number above for more basic data on this flash file.)


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Crimson Warefare

Crimson Warefare

C R I M S O N    W A R F A R E

Play more games @ MoFunZone.com

Play more games @ MoFunZone.com

Producer: Mr Mo

Developers: Krin, Galiant, Joan, Sekky, Kai

BETA Testers: Axl, Ell, Mic, Psyon, Jason

BETA Testers: Axel, Ell, Mic, Psyon, Jason

Start

C R I M S O N     W A R F A R E

play campaign

play custom game

tutorial

options

credits / contact

Main Menu

Restart

Load Game

New Game

Main Menu

Campaign

Options

High Quality

Sound

Medium Quality

Low Quality

ON

OFF

T U T O R I A L S

Building

When the game begins, first highlight / select
any of the building sites and choose which
building to construct. Certain buildings need
to be built to make other buildings availible.

Units / Upgrades / Weapons

Each building has different properties, deploying
troops, researching upgrades, etc. Click on
the building you want to use to see its availible
options. You gain money every few seconds,
the more income, the more money gained.

Objective

The main aim of the game is to send your
troops to attack the enemy. If a unit reaches
the enemy base, it will damage him. Once the
enemy's health reachs 0, you win the game.

Building Sites

Base

Hotkeys: a, s, d, f, space

w

s

d

SPACE

Repairs are located in the bottom  right corner of the screen. You have three chances to repair your base. When activated your sheild will go up gradually. If the enemy attacks you, the repair process will stop.

Unit upgrades, researches, or anything of that sort will remain if the building that made them gets demolished.

Select buildings with the mouse, or hotkeys listed. Try It.

a

C R E D I T S / C O N T A C T

Development Manager- Artist- 3d / Programmer / "Noise"

Krin < krin@ntnd.net >

Artist - Units / Storyline

Galiant < galiant@ntnd.net >

Producer

Mr. Mo < mo@mofunzone.com >

Artist - Icons / Characters

Joan < joan_cg@hotmail.com >

Programmer

Sekky < sekky96@hotmail.com >

BETA Testers- Special Thanks

Axl

Mic_Short

Ell

Psyon

Jason

NTND.net

Victory / Defeat Screens

Kai < www.ukitakumuki.deviantart.com>

MoFunZone.com

Presents...

An NTND Production...

The World has fallen into darkness

Nation after nation fell to the power of the confederacy

Borders no longer existed between countries

The Earth had become one big graveyard

Those who remain, united in a desparate attempt to restore the

shattered world...

...and stand against the common evil

Skip

C R I M S O N   W A R F A R E

TIP: Next time, you can press "k" to skip the intro.

Proceed

Africa

Press to Confirm Location

Mission Notes:

-Destroy Enemy
Airbase


Blah Blah Blah

Speaker

Enemy Sheild:

H.Q. Shield:

100000

100

Money

Base Status

Money Income:

Unit Damage (in enemy base)

Soldiers:

1

Snipers:

1

Tanks:

1

Fighters:

1

x

Heroes

Build Structure

1

2

3

4

5

6

War industry

Air Base

Bombs Stock:

loaded

loaded

business center

Economy Boost (Passive)
Income Increased by +5

Improve Income

$

$

$

$

+

research facility

Lvl:

1

1

1

1

1

1

1

1

UNIT UPGRADES

WEAPON RESEARCH

x

y

20

Defence network

Level:

Passive
Anti Hack Defence

weapons terminal

Missiles:

constructing

Building Structure...

100

100

100

BOMBEr              troop                  tank                      elite              plane

West Building

North Building

South Building

East Building

Cancel

Sell
Building

Repair Base

tower

READY

BUILDING

MoFunZone.com

100000

100

1

1

100

100

100

V i c t o r y

Continue

Save Game

Exit

Game Saved

D e f e a t

Retry

C U S T O M    G A M E   S E T U P

Select Mode

Create New Team

Load Saved Team

ppl                    tanks

Team Setup

Enter New Team Name:
(One or more characters)

Select Team Colour:

Select Starting Hero:

Infantry Captain ( Troop Attack +1)

Tank Captain ( Tank Attack +1)

Sniper Captain ( Sniper Attack +1)

Business man ( Income +5)

Custom Team

Done

C U S T O M    G A M E

Base Options

Fix Base - 500

Upgrade Base (+5 life) - 2000

100

100

Save Team

Credits:

1000000000

Current Heros:

Purchase Hero:

8000

9000

3000

4000

Click to remove heros (Cannot be undone).

Custom Team

Custom Team

Done

Select Location

-Easy

-Normal

-Hard

-Very Hard

Back

Grass

Dirt

Snow

City

Day

Night

100000

100

100

100

100

Exit to Main Menu

Credits Gained:

1000

Exit to Main Menu

As the next day dawns...

The army of the Confederacy shatters...

And the darkness that covers the world slowly fades

The war was finally over...

...Or so it seemed...

To be concluded...

Developer // See our upcoming games or visit the forums!

Host // Play more Quality games here!

ONLINE MULTIPLAYER WARFARE
COMING SOON TO MOFUNZONE.COM!
GO TO EITHER SITE LISTED BELOW FOR MORE
INFORMATION!

Thankyou For Playing!

ActionScript [AS1/AS2]

Frame 1
function aienemytank() { if (_root.aimoney >= 50) { _root.aimoney = _root.aimoney - 50; duplicateMovieClip (_root.enemytank, "enemytank" + _root.enemytanknum, (_root.enemytank.getDepth() + _root.enemytanknum) + 1200); _root["enemytank" + _root.enemytanknum]._x = _root.enemybase._x - 40; _root["enemytank" + _root.enemytanknum]._y = (110 - random(20)) + _root.spacer; _root.enemytanknum++; if (_root.spacer == 40) { _root.spacer = 0; } else if (_root.spacer == 0) { _root.spacer = 20; } else { _root.spacer = 40; } } } function aienemytroop() { if (_root.aimoney >= 20) { _root.aimoney = _root.aimoney - 20; duplicateMovieClip (_root.enemy, "enemy" + _root.enemynum, (_root.enemy.getDepth() + _root.enemynum) + 1100); _root["enemy" + _root.enemynum]._x = _root.enemybase._x - 40; _root["enemy" + _root.enemynum]._y = 150 - random(50); _root.enemynum++; } } function aienemyair() { if ((_root.aimoney >= 80) && (_root.roundtime > 800)) { _root.aimoney = _root.aimoney - 80; duplicateMovieClip (_root.enemyair, "enemyair" + _root.enemyairnum, (_root.enemyair.getDepth() + _root.enemyairnum) + 1300); _root["enemyair" + _root.enemyairnum]._x = _root.enemybase._x - 40; _root["enemyair" + _root.enemyairnum]._y = 15 + random(30); _root.enemyairnum++; } } function aienemysniper() { if (_root.aimoney >= 50) { _root.aimoney = _root.aimoney - 40; duplicateMovieClip (_root.enemyspecial, "enemy" + _root.enemynum, (_root.enemy.getDepth() + _root.enemynum) + 1100); _root["enemy" + _root.enemynum]._x = _root.enemybase._x - 40; _root["enemy" + _root.enemynum]._y = 150 - random(50); _root.enemynum++; } }
Instance of Symbol 7 MovieClip "Bar" in Frame 1
onClipEvent (enterFrame) { setProperty(_this, _width , 112.2 * (_root.getBytesLoaded() / _root.getBytesTotal())); }
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { play(); } else { gotoAndPlay (1); }
Frame 3
stop(); stage.scaleMode = "exactFit"; heronumber = 0; heroselected = ""; forcehero = [0, 0, 0, 0, 0]; enemyhero = [0, 0, 0, 0, 0]; fscommand ("showmenu", "false"); user = SharedObject.getLocal("user_profile"); function AI5() { if (_root.roundtime >= 300) { if (_root.roundtime >= _root.timerneed) { _root.aimoney = _root.aimoney + random(10); _root.timerneed = _root.timerneed + (random(75) + 60); _root.AIrandom = random(6); if (_root.AIrandom <= 1) { _root.aienemytank(); _root.aienemyair(); _root.aienemysniper(); } else if (_root.AIrandom == 2) { _root.aienemytroop(); _root.aienemytank(); _root.aienemytroop(); } else if (_root.AIrandom == 3) { _root.aienemytank(); _root.aienemysniper(); _root.aienemysniper(); } else if ((_root.AIrandom = 4)) { _root.aienemyair(); _root.aienemytank(); _root.aienemyair(); } else if ((_root.AIrandom = 5)) { _root.aienemytroop(); _root.aienemytroop(); _root.aienemysniper(); } else if (_root.AIrandom > 5) { duplicateMovieClip (_root.enemymissleup, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemybase._x; _root["bombshell" + _root.bombnum]._y = _root.enemybase._y - 20; _root.bombnum++; } } } if ((_root.roundtime > 780) && (_root.roundtime < 2301)) { if (_root.roundtime == 2300) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime <= 2) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 1600) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 800) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { _root.aiincome = _root.aiincome + 5; tellTarget (_root.enemybuilding1) { gotoAndStop ("business"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("airbase"); }; } if (_root.roundtime == 600) { _root.enemybuildingname[3] = "defence"; tellTarget (_root.enemybuilding3) { gotoAndStop ("defence"); }; } } } function AI4() { if (_root.roundtime >= 300) { if (_root.roundtime >= _root.timerneed) { _root.aimoney = _root.aimoney + random(10); _root.timerneed = _root.timerneed + (random(70) + 75); _root.AIrandom = random(7); if (_root.AIrandom <= 1) { _root.aienemyair(); _root.aienemysniper(); } else if (_root.AIrandom == 2) { _root.aienemytroop(); _root.aienemytank(); } else if (_root.AIrandom == 3) { _root.aienemytank(); _root.aienemysniper(); } else if ((_root.AIrandom = 4)) { _root.aienemyair(); _root.aienemytank(); } else if (_root.AIrandom > 5) { _root.aienemytroop(); _root.aienemytroop(); _root.aienemysniper(); } } } if ((_root.roundtime > 780) && (_root.roundtime < 2301)) { if (_root.roundtime == 2300) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime <= 2) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 1600) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 800) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { _root.aiincome = _root.aiincome + 5; tellTarget (_root.enemybuilding1) { gotoAndStop ("business"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("airbase"); }; } if (_root.roundtime == 600) { _root.enemybuildingname[3] = "defence"; tellTarget (_root.enemybuilding3) { gotoAndStop ("defence"); }; } } } function AI3() { if (_root.roundtime >= 290) { if (_root.roundtime >= _root.timerneed) { _root.timerneed = _root.timerneed + (random(80) + 75); _root.AIrandom = random(4); if (_root.AIrandom <= 1) { _root.aienemytroop(); _root.aienemytroop(); } else if (_root.AIrandom == 2) { _root.aienemytroop(); _root.aienemytank(); } else if (_root.AIrandom >= 3) { _root.aienemytank(); _root.aienemytank(); } } } if ((_root.roundtime > 780) && (_root.roundtime < 1601)) { if (_root.roundtime == 1600) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 800) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { _root.aiincome = _root.aiincome + 5; tellTarget (_root.enemybuilding1) { gotoAndStop ("business"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 600) { _root.enemybuildingname[3] = "defence"; tellTarget (_root.enemybuilding3) { gotoAndStop ("defence"); }; } } } function AI2() { if (_root.roundtime >= 300) { if (_root.roundtime >= _root.timerneed) { _root.timerneed = _root.timerneed + (random(80) + 100); _root.AIrandom = random(3); if (_root.AIrandom <= 1) { _root.aienemyair(); _root.aienemytroop(); } else if (_root.AIrandom == 2) { _root.aienemytroop(); _root.aienemytank(); } else if (_root.AIrandom >= 3) { _root.aienemytroop(); _root.aienemysniper(); } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { tellTarget (_root.enemybuilding1) { gotoAndStop ("airbase"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("airbase"); }; } if (_root.roundtime == 600) { tellTarget (_root.enemybuilding3) { gotoAndStop ("airbase"); }; } } } function AI1() { if (_root.roundtime >= 270) { if (_root.roundtime >= _root.timerneed) { _root.timerneed = _root.timerneed + (random(80) + 120); _root.AIrandom = random(3); if (_root.AIrandom <= 1) { _root.aienemytroop(); _root.aienemysniper(); } else if (_root.AIrandom == 2) { _root.aienemytank(); } else if (_root.AIrandom >= 3) { _root.aienemytroop(); _root.aienemytroop(); } } } if ((_root.roundtime > 780) && (_root.roundtime < 1601)) { if (_root.roundtime == 1600) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { _root.aiincome = _root.aiincome + 5; tellTarget (_root.enemybuilding1) { gotoAndStop ("business"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 600) { _root.enemybuildingname[3] = "defence"; tellTarget (_root.enemybuilding3) { gotoAndStop ("defence"); }; } } } function herothing(number) { if (_root.forcehero[number] == "thing") { } else if (_root.forcehero[number] == "business") { _root.income = _root.income + 5; } else if (_root.forcehero[number] == "troopcaptain") { _root.forcedmg[0]++; } else if (_root.forcehero[number] == "snipercaptain") { _root.forcedmg[1]++; } else if (_root.forcehero[number] == "tankcaptain") { _root.forcedmg[2]++; } else if (_root.forcehero[number] == "cannonhero") { _root.forcecannonrate = _root.forcecannonrate - 5; } } function playSound(name) { if (soundOn == true) { soundfx.gotoAndPlay(name); } } function dieSound(name) { if (soundOn == true) { tellTarget (name) { play(); }; } } Stage.showMenu = false; soundOn = true; stop();
Frame 120
function AddDialogue(Char, Numbertag, Text) { Mission.Characters[Mission.Characters.length] = Char; Mission.Characters2[Mission.Characters2.length] = Numbertag; Mission.Speech[Mission.Speech.length] = Text; } Mouse.show(); if (_root.soundOn == true) { menumuse = new Sound(); menumuse.attachSound("menuloop"); menumuse.start(); menumuse.onSoundComplete = function () { _root.menumuse.start(); }; } DialogueNum = 0; Mission = new Object(); Mission.Characters = new Array(); Mission.Characters2 = new Array(); Mission.Speech = new Array(); AddDialogue("General Kostyuk", "p2", "Hello?... Hello, is anybody recieving? Respond... .... .... Hello?!"); AddDialogue("Colonel Russell", "p1", "General! This is Colonel Russell, transmitting from the Pacific Front. We have lost contact for the past three days."); AddDialogue("General Kostyuk", "p2", "Colonel, what is the situation there?"); AddDialogue("Colonel Russell", "p1", "We were defeated, the Confedrates passed through our defensive grounds, very few survivors, our presence is unknown to the enemy, requesting immediate help and medical support."); AddDialogue("Sergeant", "p3", "Sir! Nearby enemy camps detected our signals, small groups of soldiers and tanks are headed this way."); AddDialogue("Colonel Russell", "p1", "God Damnit! Lousy, cheap-shit transmitters! Arm the men who can still fight, take the rest down south to the port."); AddDialogue("General Kostyuk", "p2", "Colonel, the enemy has advanced further into our defences. As you know, my men are currently executing a heavy assault against the enemy front"); AddDialogue("General Kostyuk", "p2", "The confederates' allies have begun to construct an airbase on the outskirts of our country. If this base is ever completed, our lands will fall. My men won't have a home to return to."); AddDialogue("Colonel Russell", "p1", "Don't worry General, their planes will never leave the ground, I'll make sure of it."); AddDialogue("Tank Captain", "p3", "Colonel, the Confedracy has been our enemy since the start of the war, my tanks are at your command! We must move out immediately!"); AddDialogue("Sniper Elite", "p2", "Colonel, our forces have discovered a massive weapon storage facility located up north. We must eradicate this threat before they unleash destruction upon us. ts defences are too great for my forces alone, we request your aid in this operation."); AddDialogue("Colonel Russell", "p1", "Affirmative Captain, we're on our way."); AddDialogue("Sniper Elite", "p2", "Very well sir, I shall join your ranks and increase the strength and preformance of your snipers. We must take action immediately."); AddDialogue("Business Man", "p3", "The Confedracy has held the financial world back under its grasp, with high taxes and other shit. I will provide you with supporting funds."); AddDialogue("Sniper Elite", "p2", "Our work here is done, we are ready for the next strike against the enemy, sir. Any word from the General?"); AddDialogue("Colonel Russell", "p1", "No. I haven't heard from him for quite awhile, his absence is concerning, almost disturbing... We may be out of communication range..."); AddDialogue("Wounded Soldier", "p3", "We are under heavy fire! They have us surrounded! Does anybody read me!? Please help us!"); AddDialogue("Lost Signal", "p3", ""); AddDialogue("General Kostyuk", "p3", "Colonel... Captain... "); AddDialogue("Colonel Russell", "p1", "We were informed of your situation sir! We will go in to help you immediately!"); AddDialogue("General Kostyuk", "p3", "No. "); AddDialogue("General Kostyuk", "p3", "The enemy is attacking us with the bulk of its army. They would've expected you and the captain to come here, and smite you as they are doing us now."); AddDialogue("General Kostyuk", "p3", "The heart of the Confedracy is left vulnerable, this is our chance to bring down the darkness that has consumed this world."); AddDialogue("Colonel Russell", "p1", "General, we can intervene the assault and get you out of there!"); AddDialogue("General Kostyuk", "p3", "No."); AddDialogue("Sniper Elite", "p2", "Don't worry, we can get you out of there!"); AddDialogue("General Kostyuk", "p3", "NO! Listen to me! You must gather what forces you have and wipe out our enemy while their powers are concentrated on us! That is my last order. Do not try to help me, or my people. Our fate is inevitable. But the rest of the world can be freed from this menace. "); AddDialogue("General Kostyuk", "p3", "The enemy main base is located on an artificial island. Destroy it. Don't let us die for nothing."); AddDialogue("Lost Signal", "p3", ""); AddDialogue("Colonel Russell", "p1", "...Well...let's move.");
Frame 134
stop();
Instance of Symbol 155 MovieClip "soundthing" in Frame 136
onClipEvent (enterFrame) { if (_root.SoundOn == true) { with (this) { gotoAndStop(1); } } else { with (this) { gotoAndStop(2); stopAllSounds(); } } }
Frame 137
colorforce = 26265;
Frame 139
if (user.data.a == undefinned) { } stop();
Frame 546
stop();
Frame 547
stop(); buttonshit._x = _root.setx; buttonshit._y = _root.sety; Mouse.hide();
Instance of Symbol 354 MovieClip in Frame 547
onClipEvent (load) { this._x = _root.setx; this._y = _root.sety; }
Instance of Symbol 363 MovieClip in Frame 547
onClipEvent (enterFrame) { this._y = _root._ymouse; }
Instance of Symbol 363 MovieClip in Frame 547
onClipEvent (enterFrame) { this._x = _root._xmouse; }
Frame 548
menumuse.onSoundComplete = function () { _root.menumuse.start(); }; stop(); Speaker = Mission.Characters[DialogueNum]; Speaker2 = Mission.Characters2[DialogueNum]; Bulk = Mission.Speech[DialogueNum]; attachMovie("Selectable", "Selectable", 100000); _root.Selectable._x = _root[Speaker2]._x; _root.Selectable._y = _root[Speaker2]._y;
Instance of Symbol 402 MovieClip "p1" in Frame 548
onClipEvent (load) { with (this) { gotoAndPlay(_root.briefpic[0]); } }
Instance of Symbol 402 MovieClip "p2" in Frame 548
onClipEvent (load) { with (this) { gotoAndPlay(_root.briefpic[1]); } }
Instance of Symbol 402 MovieClip "p3" in Frame 548
onClipEvent (load) { with (this) { gotoAndPlay(_root.briefpic[2]); } }
Instance of Symbol 402 MovieClip "p4" in Frame 548
onClipEvent (load) { with (this) { gotoAndPlay(_root.briefpic[3]); } }
Frame 549
_root.endgame = false; _root.endtime = false; _root.enemyendtime = false; enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0; enemytanknum = 0; enemytankcount = 0; forcetanknum = 0; forcetankcount = 0; enemyaircount = 0; forceaircount = 0; forceairnum = 0; enemyairnum = 0; forcehold = 0; enemyhold = 0; speed = 0.8; airspeed = speed * 3; forcedmg = [0, 0, 0, 0]; forceup = [0, 0, 0, 0]; enemydmg = [0, 0, 0, 0]; bombnum = 1; bombstock = "none"; research = [false, false]; forcecannonbuilt2 = false; forcecannonbuilt = false; enemycannonbuilt = false; misslestock = 0; forcecannonlevel = 0; forcecannonrate = 135; enemycannonrate = forcecannonrate; tobuild = [[0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0]]; buildingcurrent = 0; enemybuildingname = []; buildingname = []; buildingarray = ["barracks", "airbase", "business", "science", "defence", "weapons"]; aido = false; aimoney = 1000; spacer = 40; money = 1000; income = 25; forcelifemax = 100; enemylifemax = 100; forcelife = forcelifemax; enemylife = enemylifemax; shocktime = 0; timerneed = 0; timermoneyneed = 50; roundtime = 0; _root.herothing(0); _root.herothing(1); _root.herothing(2); _root.herothing(3); _root.herothing(4); duplicateMovieClip (this["forcetank" + forcecolorvar], "forcetank", 1000); duplicateMovieClip (this["forcespecial" + forcecolorvar], "forcespecial", 1001); duplicateMovieClip (this["forceair" + forcecolorvar], "forceair", 1002); duplicateMovieClip (this["forcebomber" + forcecolorvar], "forcebomber", 1003); duplicateMovieClip (forcez, "force", 1004); duplicateMovieClip (this["forcedrill" + forcecolorvar], "forcebomber", 1015); duplicateMovieClip (this["enemyair" + enemycolorvar], "enemyair", 1007); duplicateMovieClip (this["enemytank" + enemycolorvar], "enemytank", 1010); duplicateMovieClip (this["enemyspecial" + enemycolorvar], "enemyspecial", 1011); duplicateMovieClip (this["enemybomber" + enemycolorvar], "enemybomber", 1012); duplicateMovieClip (this["enemydrill" + forcecolorvar], "enemydrill", 1014); duplicateMovieClip (enemyz, "enemy", 1013);
Instance of Symbol 426 MovieClip in Frame 549
onClipEvent (load) { with (this) { gotoAndStop(_root.skybg); } }
Instance of Symbol 434 MovieClip in Frame 549
onClipEvent (load) { with (this) { gotoAndStop(_root.stagebg); } }
Instance of Symbol 197 MovieClip "forcebase" in Frame 549
onClipEvent (load) { this.swapDepth(-999999); }
Instance of Symbol 436 MovieClip in Frame 549
onClipEvent (enterFrame) { if (_root.forcelife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 436 MovieClip in Frame 549
onClipEvent (enterFrame) { if (_root.forcelife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip "basehitter2" in Frame 549
onClipEvent (load) { gotoAndStop(Math.random(1) + 1 +548); }
Instance of Symbol 444 MovieClip "enemybase" in Frame 549
onClipEvent (load) { this.swapDepth(-999998); }
Instance of Symbol 436 MovieClip in Frame 549
onClipEvent (enterFrame) { if (_root.enemylife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 436 MovieClip in Frame 549
onClipEvent (enterFrame) { if (_root.enemylife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 567 MovieClip "menu" in Frame 549
onClipEvent (load) { businessprice = 0; }
Instance of Symbol 58 MovieClip "enemybar" in Frame 549
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 58 MovieClip "bar" in Frame 549
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 602 MovieClip "buildingpic" in Frame 549
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Instance of Symbol 216 MovieClip "roundthing" in Frame 549
onClipEvent (load) { this._x = _root.forcebase._x; this._y = _root.forcebase._y - 20; }
Instance of Symbol 637 MovieClip "delayer1" in Frame 549
onClipEvent (load) { numberthing = 1; }
Instance of Symbol 637 MovieClip "delayer2" in Frame 549
onClipEvent (load) { numberthing = 2; }
Instance of Symbol 637 MovieClip "delayer3" in Frame 549
onClipEvent (load) { numberthing = 3; }
Instance of Symbol 637 MovieClip "delayer0" in Frame 549
onClipEvent (load) { numberthing = 0; }
Instance of Symbol 660 MovieClip "forcez" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcex) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemytankx - _root.forcedmg[0], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[0], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (2 + _root.forcedmg[0]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 670 MovieClip "enemyz" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._x == _root.enemyx)) && (this._y < 145)) { this._y = this._y + 1; } else if (((((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._y > 100)) && (this._x == _root.enemyx)) { this._y = this._y - 1; } if (this.hitTest(_root.forcetankx + _root.enemydmg[0], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[0], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (2 + _root.enemydmg[0]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 678 MovieClip "forcetankblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 685 MovieClip "enemytankblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 704 MovieClip "forcespecialblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 716 MovieClip "enemyspecialblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 718 MovieClip "forceairblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 337 MovieClip "enemyairblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 722 MovieClip "forcebomber" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - (_root.speed * 2); } this._x = this._x + (_root.speed * 3); } if (this.hitTest(_root.enemytankx, this._y) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } } }
Instance of Symbol 722 MovieClip "forcebomberblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 724 MovieClip "enemybomberblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 730 MovieClip "forcetankyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 736 MovieClip "enemytankyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 752 MovieClip "forcespecialyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 764 MovieClip "enemyspecialyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 767 MovieClip "forceairyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 768 MovieClip "enemyairyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 770 MovieClip "forcebomberyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 771 MovieClip "enemybomberyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 777 MovieClip "forcetankteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 783 MovieClip "enemytankteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 799 MovieClip "forcespecialteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 811 MovieClip "enemyspecialteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 814 MovieClip "forceairteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 815 MovieClip "enemyairteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 817 MovieClip "forcebomberteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 818 MovieClip "enemybomberteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 824 MovieClip "forcetankred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 830 MovieClip "enemytankred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 846 MovieClip "forcespecialred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 858 MovieClip "enemyspecialred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 861 MovieClip "forceairred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 863 MovieClip "enemyairred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 865 MovieClip "forcebomberred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 866 MovieClip "enemybomberred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 868 MovieClip in Frame 549
onClipEvent (load) { if (_root.skybg == "day") { this._visible = false; } }
Frame 550
forcetankx = this["forcetank" + forcetankcount]._x; enemytankx = this["enemytank" + enemytankcount]._x; forcetanky = this["forcetank" + forcetankcount]._y; enemytanky = this["enemytank" + enemytankcount]._y; enemyairy = this["enemyair" + enemyaircount]._y; forceairy = this["forceair" + forceaircount]._y; enemyairx = this["enemyair" + enemyaircount]._x; forceairx = this["forceair" + forceaircount]._x; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; enemyy = this["enemy" + enemycount]._y; forcey = this["force" + forcecount]._y; if (_root.shooting == true) { _root.dieSound("troopdie"); tellTarget (this["enemy" + enemycount]) { gotoAndPlay ("dead"); _root.shooting = false; }; } if (_root.tankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["enemytank" + enemytankcount]) { gotoAndPlay ("dead"); _root.tankshooting = false; }; } if (_root.enemyshooting == true) { _root.dieSound("troopdie"); tellTarget (this["force" + forcecount]) { gotoAndPlay ("dead"); _root.enemyshooting = false; }; } if (_root.enemytankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["forcetank" + forcetankcount]) { gotoAndPlay ("dead"); _root.enemytankshooting = false; }; } if (_root.airshooting == true) { _root.dieSound("airdie"); tellTarget (this["enemyair" + enemyaircount]) { gotoAndPlay ("dead"); _root.airshooting = false; }; } if (_root.enemyairshooting == true) { _root.dieSound("airdie"); tellTarget (this["forceair" + forceaircount]) { gotoAndPlay ("dead"); _root.enemyairshooting = false; }; } if (_root.roundtime >= _root.timermoneyneed) { timermoneyneed = timermoneyneed + 50; _root.money = _root.money + _root.income; _root.aimoney = _root.aimoney + (_root.income + 20); } if (_root.DialogueNum == 9) { _root.AI2(); } else if (_root.DialogueNum == 13) { _root.AI3(); } else { _root.AI4(); }
Instance of Symbol 872 MovieClip "boom" in Frame 550
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (load) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombshell" in Frame 550
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y + 5; if (this._y > 120) { duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } if (this.hitTest(_root.enemybase)) { _root.enemylife = _root.enemylife - (5 + _root.forcedmg[3]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.forcebase)) { _root.forcelife = _root.forcelife - (5 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } } if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombershell" in Frame 550
onClipEvent (enterFrame) { if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 7; if (this._y > 120) { _root.playSound("boom1"); duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } } }
Instance of Symbol 878 MovieClip "cannonshell" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyx) { this._x = this._x + 3; } else if (this._x > _root.enemyx) { this._x = this._x - 3; } if (this._y < _root.enemyy) { this._y = this._y + 1; } else if (this._y > _root.enemyy) { this._y = this._y - 1; } if (this.hitTest(_root.enemyx, _root.enemyy)) { _root.shooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshellair" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyairx) { this._x = this._x + 3; } else if (this._x > _root.enemyairx) { this._x = this._x - 3; } if (this._y < _root.enemyairy) { this._y = this._y + 2; } else if (this._y > _root.enemyairy) { this._y = this._y - 2; } if (this.hittest(_root.enemyairx, _root.enemyairy)) { _root.airshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshell" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcex == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcex) { this._x = this._x + 3; } else if (this._x > _root.forcex) { this._x = this._x - 3; } if (this._y < _root.forcey) { this._y = this._y + 1; } else if (this._y > _root.forcey) { this._y = this._y - 1; } if (this.hittest(_root.forcex, _root.forcey)) { _root.enemyshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshellair" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forceairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forceairx) { this._x = this._x + 3; } else if (this._x > _root.forceairx) { this._x = this._x - 3; } if (this._y < _root.forceairy) { this._y = this._y + 2; } else if (this._y > _root.forceairy) { this._y = this._y - 2; } if (this.hittest(_root.forceairx, _root.forceairy)) { _root.enemyairshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshelltank" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemytankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemytankx) { this._x = this._x + 3; } else if (this._x > _root.enemytankx) { this._x = this._x - 3; } if (this._y < _root.enemytanky) { this._y = this._y + 1; } else if (this._y > _root.enemytanky) { this._y = this._y - 1; } if (this.hittest(_root.enemytankx, _root.enemytanky)) { _root.tankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshelltank" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcetankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcetankx) { this._x = this._x + 3; } else if (this._x > _root.forcetankx) { this._x = this._x - 3; } if (this._y < _root.forcetanky) { this._y = this._y + 1; } else if (this._y > _root.forcetanky) { this._y = this._y - 1; } if (this.hittest(_root.forcetankx, _root.forcetanky)) { _root.enemytankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 341 MovieClip "missledown" in Frame 550
onClipEvent (enterFrame) { if (_root.endgame == true) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 10; if (this._y > 120) { duplicateMovieClip (_root.boom2, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); _root.playSound("boom1"); } } }
Instance of Symbol 341 MovieClip "missleup" in Frame 550
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.enemyx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemyx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.enemytankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemytankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Instance of Symbol 872 MovieClip "boom2" in Frame 550
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; } } }
Instance of Symbol 880 MovieClip "emp" in Frame 550
onClipEvent (load) { if (this._y > 400) { stopAllSounds(); with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyairx, this._y)) { _root.airshooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forceairx, this._y)) { _root.enemyairshooting = true; } } }
Instance of Symbol 883 MovieClip "shock" in Frame 550
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } }
Instance of Symbol 341 MovieClip "enemymissleup" in Frame 550
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.forcex != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcex; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.forcetankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcetankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Frame 551
roundtime++; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; _root.timermoney++; if (endtime == true) { gotoAndPlay (578); _root.endgame = true; } else if (enemyendtime == true) { _root.endgame = true; gotoAndPlay (556); } else { gotoAndPlay (550); }
Frame 553
_root.endgame = false; _root.endtime = false; _root.enemyendtime = false; enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0; enemytanknum = 0; enemytankcount = 0; forcetanknum = 0; forcetankcount = 0; enemyaircount = 0; forceaircount = 0; forceairnum = 0; enemyairnum = 0; forcehold = 0; enemyhold = 0; speed = 0.8; airspeed = speed * 3; forcedmg = [0, 0, 0, 0]; forceup = [0, 0, 0, 0]; enemydmg = [0, 0, 0, 0]; bombnum = 1; bombstock = "none"; research = [false, false]; forcecannonbuilt2 = false; forcecannonbuilt = false; enemycannonbuilt = false; misslestock = 0; forcecannonlevel = 0; forcecannonrate = 135; enemycannonrate = 160; tobuild = [[0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0]]; buildingcurrent = 0; enemybuildingname = []; buildingname = []; buildingarray = ["barracks", "airbase", "business", "science", "defence", "weapons"]; aido = false; aimoney = 1000; spacer = 40; money = 1000; income = 25; forcelifemax = 50; enemylifemax = 30; forcelife = forcelifemax; enemylife = enemylifemax; shocktime = 0; timerneed = 300; timermoneyneed = 50; roundtime = 0; _root.herothing(0); _root.herothing(1); _root.herothing(2); _root.herothing(3); _root.herothing(4); duplicateMovieClip (this["forcetank" + forcecolorvar], "forcetank", 1000); duplicateMovieClip (this["forcespecial" + forcecolorvar], "forcespecial", 1001); duplicateMovieClip (this["forceair" + forcecolorvar], "forceair", 1002); duplicateMovieClip (this["forcebomber" + forcecolorvar], "forcebomber", 1003); duplicateMovieClip (forcez, "force", 1004); duplicateMovieClip (this["forcedrill" + forcecolorvar], "forcebomber", 1015); duplicateMovieClip (this["enemyair" + enemycolorvar], "enemyair", 1007); duplicateMovieClip (this["enemytank" + enemycolorvar], "enemytank", 1010); duplicateMovieClip (this["enemyspecial" + enemycolorvar], "enemyspecial", 1011); duplicateMovieClip (this["enemybomber" + enemycolorvar], "enemybomber", 1012); duplicateMovieClip (this["enemydrill" + forcecolorvar], "enemydrill", 1014); duplicateMovieClip (enemyz, "enemy", 1013);
Instance of Symbol 927 MovieClip "menu" in Frame 553
onClipEvent (load) { businessprice = 0; }
Instance of Symbol 58 MovieClip "enemybar" in Frame 553
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 58 MovieClip "bar" in Frame 553
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 602 MovieClip "buildingpic" in Frame 553
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Instance of Symbol 216 MovieClip "roundthing" in Frame 553
onClipEvent (load) { this._x = _root.forcebase._x; this._y = _root.forcebase._y - 20; }
Instance of Symbol 637 MovieClip "delayer1" in Frame 553
onClipEvent (load) { numberthing = 1; }
Instance of Symbol 637 MovieClip "delayer0" in Frame 553
onClipEvent (load) { numberthing = 0; }
Instance of Symbol 660 MovieClip "forcez" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcex) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemytankx - _root.forcedmg[0], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[0], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (2 + _root.forcedmg[0]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 670 MovieClip "enemyz" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._x == _root.enemyx)) && (this._y < 145)) { this._y = this._y + 1; } else if (((((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._y > 100)) && (this._x == _root.enemyx)) { this._y = this._y - 1; } if (this.hitTest(_root.forcetankx + _root.enemydmg[0], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[0], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (2 + _root.enemydmg[0]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 678 MovieClip "forcetankblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 685 MovieClip "enemytankblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 704 MovieClip "forcespecialblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 716 MovieClip "enemyspecialblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 718 MovieClip "forceairblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 337 MovieClip "enemyairblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 722 MovieClip "forcebomber" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - (_root.speed * 2); } this._x = this._x + (_root.speed * 3); } if (this.hitTest(_root.enemytankx, this._y) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } } }
Instance of Symbol 722 MovieClip "forcebomberblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 724 MovieClip "enemybomberblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 730 MovieClip "forcetankyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 736 MovieClip "enemytankyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 752 MovieClip "forcespecialyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 764 MovieClip "enemyspecialyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 767 MovieClip "forceairyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 768 MovieClip "enemyairyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 770 MovieClip "forcebomberyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 771 MovieClip "enemybomberyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 777 MovieClip "forcetankteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 783 MovieClip "enemytankteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 799 MovieClip "forcespecialteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 811 MovieClip "enemyspecialteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 814 MovieClip "forceairteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 815 MovieClip "enemyairteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 817 MovieClip "forcebomberteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 818 MovieClip "enemybomberteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 824 MovieClip "forcetankred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 830 MovieClip "enemytankred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 846 MovieClip "forcespecialred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 858 MovieClip "enemyspecialred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 861 MovieClip "forceairred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 863 MovieClip "enemyairred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 865 MovieClip "forcebomberred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 866 MovieClip "enemybomberred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Frame 554
forcetankx = this["forcetank" + forcetankcount]._x; enemytankx = this["enemytank" + enemytankcount]._x; forcetanky = this["forcetank" + forcetankcount]._y; enemytanky = this["enemytank" + enemytankcount]._y; enemyairy = this["enemyair" + enemyaircount]._y; forceairy = this["forceair" + forceaircount]._y; enemyairx = this["enemyair" + enemyaircount]._x; forceairx = this["forceair" + forceaircount]._x; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; enemyy = this["enemy" + enemycount]._y; forcey = this["force" + forcecount]._y; if (_root.shooting == true) { _root.dieSound("troopdie"); tellTarget (this["enemy" + enemycount]) { gotoAndPlay ("dead"); _root.shooting = false; }; } if (_root.tankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["enemytank" + enemytankcount]) { gotoAndPlay ("dead"); _root.tankshooting = false; }; } if (_root.enemyshooting == true) { _root.dieSound("troopdie"); tellTarget (this["force" + forcecount]) { gotoAndPlay ("dead"); _root.enemyshooting = false; }; } if (_root.enemytankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["forcetank" + forcetankcount]) { gotoAndPlay ("dead"); _root.enemytankshooting = false; }; } if (_root.airshooting == true) { _root.dieSound("airdie"); tellTarget (this["enemyair" + enemyaircount]) { gotoAndPlay ("dead"); _root.airshooting = false; }; } if (_root.enemyairshooting == true) { _root.dieSound("airdie"); tellTarget (this["forceair" + forceaircount]) { gotoAndPlay ("dead"); _root.enemyairshooting = false; }; } if (_root.roundtime >= _root.timermoneyneed) { timermoneyneed = timermoneyneed + 50; _root.money = _root.money + _root.income; _root.aimoney = _root.aimoney + (_root.income + 20); } _root.AI1();
Instance of Symbol 872 MovieClip "boom" in Frame 554
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (load) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombshell" in Frame 554
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y + 5; if (this._y > 120) { duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } if (this.hitTest(_root.enemybase)) { _root.enemylife = _root.enemylife - (5 + _root.forcedmg[3]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.forcebase)) { _root.forcelife = _root.forcelife - (5 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } } if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombershell" in Frame 554
onClipEvent (enterFrame) { if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 7; if (this._y > 120) { _root.playSound("boom1"); duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } } }
Instance of Symbol 878 MovieClip "cannonshell" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyx) { this._x = this._x + 3; } else if (this._x > _root.enemyx) { this._x = this._x - 3; } if (this._y < _root.enemyy) { this._y = this._y + 1; } else if (this._y > _root.enemyy) { this._y = this._y - 1; } if (this.hitTest(_root.enemyx, _root.enemyy)) { _root.shooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshellair" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyairx) { this._x = this._x + 3; } else if (this._x > _root.enemyairx) { this._x = this._x - 3; } if (this._y < _root.enemyairy) { this._y = this._y + 2; } else if (this._y > _root.enemyairy) { this._y = this._y - 2; } if (this.hittest(_root.enemyairx, _root.enemyairy)) { _root.airshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshell" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcex == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcex) { this._x = this._x + 3; } else if (this._x > _root.forcex) { this._x = this._x - 3; } if (this._y < _root.forcey) { this._y = this._y + 1; } else if (this._y > _root.forcey) { this._y = this._y - 1; } if (this.hittest(_root.forcex, _root.forcey)) { _root.enemyshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshellair" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forceairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forceairx) { this._x = this._x + 3; } else if (this._x > _root.forceairx) { this._x = this._x - 3; } if (this._y < _root.forceairy) { this._y = this._y + 2; } else if (this._y > _root.forceairy) { this._y = this._y - 2; } if (this.hittest(_root.forceairx, _root.forceairy)) { _root.enemyairshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshelltank" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemytankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemytankx) { this._x = this._x + 3; } else if (this._x > _root.enemytankx) { this._x = this._x - 3; } if (this._y < _root.enemytanky) { this._y = this._y + 1; } else if (this._y > _root.enemytanky) { this._y = this._y - 1; } if (this.hittest(_root.enemytankx, _root.enemytanky)) { _root.tankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshelltank" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcetankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcetankx) { this._x = this._x + 3; } else if (this._x > _root.forcetankx) { this._x = this._x - 3; } if (this._y < _root.forcetanky) { this._y = this._y + 1; } else if (this._y > _root.forcetanky) { this._y = this._y - 1; } if (this.hittest(_root.forcetankx, _root.forcetanky)) { _root.enemytankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 341 MovieClip "missledown" in Frame 554
onClipEvent (enterFrame) { if (_root.endgame == true) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 10; if (this._y > 120) { duplicateMovieClip (_root.boom2, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); _root.playSound("boom1"); } } }
Instance of Symbol 341 MovieClip "missleup" in Frame 554
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.enemyx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemyx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.enemytankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemytankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Instance of Symbol 872 MovieClip "boom2" in Frame 554
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; } } }
Instance of Symbol 880 MovieClip "emp" in Frame 554
onClipEvent (load) { if (this._y > 400) { stopAllSounds(); with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyairx, this._y)) { _root.airshooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forceairx, this._y)) { _root.enemyairshooting = true; } } }
Instance of Symbol 883 MovieClip "shock" in Frame 554
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } }
Instance of Symbol 341 MovieClip "enemymissleup" in Frame 554
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.forcex != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcex; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.forcetankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcetankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Frame 555
roundtime++; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; _root.timermoney++; if (endtime == true) { _root.endgame = true; gotoAndPlay (578); } else if (enemyendtime == true) { _root.endgame = true; gotoAndPlay (556); } else { gotoAndPlay (554); }
Frame 556
if (_root.DialogueNum == 29) { stopAllSounds(); gotoAndPlay (652); }
Frame 577
stopAllSounds(); stop();
Frame 599
stopAllSounds(); stop();
Frame 600
stop(); forcehero = [0, 0, 0, 0, 0];
Frame 601
_root.heronumber = 0; _root.credits = 0; forcecolorvar = "blue"; colorforce = 26265; _root.forcelifemax = 100; _root.forcelife = _root.forcelifemax; _root.skybg = "day";
Instance of Symbol 177 MovieClip in Frame 601
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); } onClipEvent (enterFrame) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 478 MovieClip in Frame 601
onClipEvent (load) { with (this) { gotoAndStop("troopcaptain"); } }
Instance of Symbol 478 MovieClip in Frame 601
onClipEvent (load) { with (this) { gotoAndStop("tankcaptain"); } }
Instance of Symbol 478 MovieClip in Frame 601
onClipEvent (load) { with (this) { gotoAndStop("snipercaptain"); } }
Instance of Symbol 478 MovieClip in Frame 601
onClipEvent (load) { with (this) { gotoAndStop("business"); } }
Frame 602
_root.bar._width = (_root.forcelife / _root.forcelifemax) * 140;
Instance of Symbol 177 MovieClip in Frame 602
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); colorchoosenforce = new Color(_root.teamtag); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 58 MovieClip "bar" in Frame 602
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 478 MovieClip "hero1" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[0]); } }
Instance of Symbol 478 MovieClip "hero2" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[1]); } }
Instance of Symbol 478 MovieClip "hero3" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[2]); } }
Instance of Symbol 478 MovieClip "hero4" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[3]); } }
Instance of Symbol 478 MovieClip "hero5" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[4]); } }
Instance of Symbol 478 MovieClip in Frame 602
onClipEvent (load) { with (this) { gotoAndStop("troopcaptain"); } }
Instance of Symbol 478 MovieClip in Frame 602
onClipEvent (load) { with (this) { gotoAndStop("tankcaptain"); } }
Instance of Symbol 478 MovieClip in Frame 602
onClipEvent (load) { with (this) { gotoAndStop("snipercaptain"); } }
Instance of Symbol 478 MovieClip in Frame 602
onClipEvent (load) { with (this) { gotoAndStop("business"); } }
Frame 603
stop(); Mouse.hide();
Instance of Symbol 363 MovieClip in Frame 603
onClipEvent (enterFrame) { this._y = _root._ymouse; }
Instance of Symbol 363 MovieClip in Frame 603
onClipEvent (enterFrame) { this._x = _root._xmouse; }
Frame 604
gotoAndPlay (605); if ((_root.skybg = "night")) { _root.skybg = "day"; } else { _root.skybg = "night"; }
Frame 605
_root.forcelifemax2 = _root.forcelifemax; _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; _root.endgame = false; _root.endtime = false; _root.enemyendtime = false; enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0; enemytanknum = 0; enemytankcount = 0; forcetanknum = 0; forcetankcount = 0; enemyaircount = 0; forceaircount = 0; forceairnum = 0; enemyairnum = 0; forcehold = 0; enemyhold = 0; speed = 0.8; airspeed = speed * 3; forcedmg = [0, 0, 0, 0]; forceup = [0, 0, 0, 0]; enemydmg = [0, 0, 0, 0]; bombnum = 1; bombstock = "none"; research = [false, false]; forcecannonbuilt2 = false; forcecannonbuilt = false; enemycannonbuilt = false; misslestock = 0; forcecannonlevel = 0; forcecannonrate = 135; enemycannonrate = forcecannonrate; tobuild = [[0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0]]; buildingcurrent = 0; enemybuildingname = []; buildingname = []; buildingarray = ["barracks", "airbase", "business", "science", "defence", "weapons"]; aido = false; aimoney = 1000; spacer = 40; money = 1000; income = 25; enemylife = enemylifemax; shocktime = 0; timerneed = 0; timermoneyneed = 50; roundtime = 0; _root.herothing(0); _root.herothing(1); _root.herothing(2); _root.herothing(3); _root.herothing(4); duplicateMovieClip (this["forcetank" + forcecolorvar], "forcetank", 1000); duplicateMovieClip (this["forcespecial" + forcecolorvar], "forcespecial", 1001); duplicateMovieClip (this["forceair" + forcecolorvar], "forceair", 1002); duplicateMovieClip (this["forcebomber" + forcecolorvar], "forcebomber", 1003); duplicateMovieClip (forcez, "force", 1004); duplicateMovieClip (this["forcedrill" + forcecolorvar], "forcebomber", 1015); duplicateMovieClip (this["enemyair" + enemycolorvar], "enemyair", 1007); duplicateMovieClip (this["enemytank" + enemycolorvar], "enemytank", 1010); duplicateMovieClip (this["enemyspecial" + enemycolorvar], "enemyspecial", 1011); duplicateMovieClip (this["enemybomber" + enemycolorvar], "enemybomber", 1012); duplicateMovieClip (this["enemydrill" + forcecolorvar], "enemydrill", 1014); duplicateMovieClip (enemyz, "enemy", 1013);
Instance of Symbol 426 MovieClip in Frame 605
onClipEvent (load) { with (this) { gotoAndStop(_root.skybg); } }
Instance of Symbol 434 MovieClip in Frame 605
onClipEvent (load) { with (this) { gotoAndStop(_root.stagebg); } }
Instance of Symbol 197 MovieClip "forcebase" in Frame 605
onClipEvent (load) { this.swapDepth(-999999); }
Instance of Symbol 436 MovieClip in Frame 605
onClipEvent (enterFrame) { if (_root.forcelife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 436 MovieClip in Frame 605
onClipEvent (enterFrame) { if (_root.forcelife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip "basehitter2" in Frame 605
onClipEvent (load) { gotoAndStop(Math.random(1) + 1 +604); }
Instance of Symbol 444 MovieClip "enemybase" in Frame 605
onClipEvent (load) { this.swapDepth(-999998); }
Instance of Symbol 436 MovieClip in Frame 605
onClipEvent (enterFrame) { if (_root.enemylife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 436 MovieClip in Frame 605
onClipEvent (enterFrame) { if (_root.enemylife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 567 MovieClip "menu" in Frame 605
onClipEvent (load) { businessprice = 0; }
Instance of Symbol 58 MovieClip "enemybar" in Frame 605
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 58 MovieClip "bar" in Frame 605
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 602 MovieClip "buildingpic" in Frame 605
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Instance of Symbol 216 MovieClip "roundthing" in Frame 605
onClipEvent (load) { this._x = _root.forcebase._x; this._y = _root.forcebase._y - 20; }
Instance of Symbol 637 MovieClip "delayer1" in Frame 605
onClipEvent (load) { numberthing = 1; }
Instance of Symbol 637 MovieClip "delayer2" in Frame 605
onClipEvent (load) { numberthing = 2; }
Instance of Symbol 637 MovieClip "delayer3" in Frame 605
onClipEvent (load) { numberthing = 3; }
Instance of Symbol 637 MovieClip "delayer0" in Frame 605
onClipEvent (load) { numberthing = 0; }
Instance of Symbol 660 MovieClip "forcez" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcex) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemytankx - _root.forcedmg[0], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[0], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (2 + _root.forcedmg[0]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 670 MovieClip "enemyz" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._x == _root.enemyx)) && (this._y < 145)) { this._y = this._y + 1; } else if (((((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._y > 100)) && (this._x == _root.enemyx)) { this._y = this._y - 1; } if (this.hitTest(_root.forcetankx + _root.enemydmg[0], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[0], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (2 + _root.enemydmg[0]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 678 MovieClip "forcetankblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 685 MovieClip "enemytankblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[2]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 704 MovieClip "forcespecialblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 716 MovieClip "enemyspecialblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[1]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 718 MovieClip "forceairblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 337 MovieClip "enemyairblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 722 MovieClip "forcebomber" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - (_root.speed * 2); } this._x = this._x + (_root.speed * 3); } if (this.hitTest(_root.enemytankx, this._y) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } } }
Instance of Symbol 722 MovieClip "forcebomberblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 724 MovieClip "enemybomberblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 730 MovieClip "forcetankyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 736 MovieClip "enemytankyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[2]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 752 MovieClip "forcespecialyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 764 MovieClip "enemyspecialyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[1]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 767 MovieClip "forceairyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 768 MovieClip "enemyairyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 770 MovieClip "forcebomberyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 771 MovieClip "enemybomberyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 777 MovieClip "forcetankteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 783 MovieClip "enemytankteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[2]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 799 MovieClip "forcespecialteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 811 MovieClip "enemyspecialteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[1]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 814 MovieClip "forceairteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 815 MovieClip "enemyairteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 817 MovieClip "forcebomberteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 818 MovieClip "enemybomberteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 824 MovieClip "forcetankred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 830 MovieClip "enemytankred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[2]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 846 MovieClip "forcespecialred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 858 MovieClip "enemyspecialred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[1]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 861 MovieClip "forceairred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 863 MovieClip "enemyairred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 865 MovieClip "forcebomberred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 866 MovieClip "enemybomberred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 868 MovieClip in Frame 605
onClipEvent (load) { if (_root.skybg == "day") { this._visible = false; } }
Frame 606
forcetankx = this["forcetank" + forcetankcount]._x; enemytankx = this["enemytank" + enemytankcount]._x; forcetanky = this["forcetank" + forcetankcount]._y; enemytanky = this["enemytank" + enemytankcount]._y; enemyairy = this["enemyair" + enemyaircount]._y; forceairy = this["forceair" + forceaircount]._y; enemyairx = this["enemyair" + enemyaircount]._x; forceairx = this["forceair" + forceaircount]._x; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; enemyy = this["enemy" + enemycount]._y; forcey = this["force" + forcecount]._y; if (_root.shooting == true) { _root.dieSound("troopdie"); tellTarget (this["enemy" + enemycount]) { gotoAndPlay ("dead"); _root.shooting = false; }; } if (_root.tankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["enemytank" + enemytankcount]) { gotoAndPlay ("dead"); _root.tankshooting = false; }; } if (_root.enemyshooting == true) { _root.dieSound("troopdie"); tellTarget (this["force" + forcecount]) { gotoAndPlay ("dead"); _root.enemyshooting = false; }; } if (_root.enemytankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["forcetank" + forcetankcount]) { gotoAndPlay ("dead"); _root.enemytankshooting = false; }; } if (_root.airshooting == true) { _root.dieSound("airdie"); tellTarget (this["enemyair" + enemyaircount]) { gotoAndPlay ("dead"); _root.airshooting = false; }; } if (_root.enemyairshooting == true) { _root.dieSound("airdie"); tellTarget (this["forceair" + forceaircount]) { gotoAndPlay ("dead"); _root.enemyairshooting = false; }; } if (_root.roundtime >= _root.timermoneyneed) { timermoneyneed = timermoneyneed + 50; _root.money = _root.money + _root.income; _root.aimoney = _root.aimoney + (_root.income + 20); } if (_root.customai == 0) { _root.AI1(); } else if (_root.customai == 1) { _root.AI2(); } else if (_root.customai == 2) { _root.AI4(); } else if (_root.customai == 3) { _root.AI5(); }
Instance of Symbol 872 MovieClip "boom" in Frame 606
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (load) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombshell" in Frame 606
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y + 5; if (this._y > 120) { duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } if (this.hitTest(_root.enemybase)) { _root.enemylife = _root.enemylife - (5 + _root.forcedmg[3]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.forcebase)) { _root.forcelife = _root.forcelife - (5 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } } if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombershell" in Frame 606
onClipEvent (enterFrame) { if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 7; if (this._y > 120) { _root.playSound("boom1"); duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } } }
Instance of Symbol 878 MovieClip "cannonshell" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyx) { this._x = this._x + 3; } else if (this._x > _root.enemyx) { this._x = this._x - 3; } if (this._y < _root.enemyy) { this._y = this._y + 1; } else if (this._y > _root.enemyy) { this._y = this._y - 1; } if (this.hitTest(_root.enemyx, _root.enemyy)) { _root.shooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshellair" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyairx) { this._x = this._x + 3; } else if (this._x > _root.enemyairx) { this._x = this._x - 3; } if (this._y < _root.enemyairy) { this._y = this._y + 2; } else if (this._y > _root.enemyairy) { this._y = this._y - 2; } if (this.hittest(_root.enemyairx, _root.enemyairy)) { _root.airshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshell" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcex == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcex) { this._x = this._x + 3; } else if (this._x > _root.forcex) { this._x = this._x - 3; } if (this._y < _root.forcey) { this._y = this._y + 1; } else if (this._y > _root.forcey) { this._y = this._y - 1; } if (this.hittest(_root.forcex, _root.forcey)) { _root.enemyshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshellair" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forceairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forceairx) { this._x = this._x + 3; } else if (this._x > _root.forceairx) { this._x = this._x - 3; } if (this._y < _root.forceairy) { this._y = this._y + 2; } else if (this._y > _root.forceairy) { this._y = this._y - 2; } if (this.hittest(_root.forceairx, _root.forceairy)) { _root.enemyairshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshelltank" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemytankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemytankx) { this._x = this._x + 3; } else if (this._x > _root.enemytankx) { this._x = this._x - 3; } if (this._y < _root.enemytanky) { this._y = this._y + 1; } else if (this._y > _root.enemytanky) { this._y = this._y - 1; } if (this.hittest(_root.enemytankx, _root.enemytanky)) { _root.tankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshelltank" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcetankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcetankx) { this._x = this._x + 3; } else if (this._x > _root.forcetankx) { this._x = this._x - 3; } if (this._y < _root.forcetanky) { this._y = this._y + 1; } else if (this._y > _root.forcetanky) { this._y = this._y - 1; } if (this.hittest(_root.forcetankx, _root.forcetanky)) { _root.enemytankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 341 MovieClip "missledown" in Frame 606
onClipEvent (enterFrame) { if (_root.endgame == true) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 10; if (this._y > 120) { duplicateMovieClip (_root.boom2, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); _root.playSound("boom1"); } } }
Instance of Symbol 341 MovieClip "missleup" in Frame 606
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.enemyx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemyx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.enemytankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemytankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Instance of Symbol 872 MovieClip "boom2" in Frame 606
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; } } }
Instance of Symbol 880 MovieClip "emp" in Frame 606
onClipEvent (load) { if (this._y > 400) { stopAllSounds(); with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyairx, this._y)) { _root.airshooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forceairx, this._y)) { _root.enemyairshooting = true; } } }
Instance of Symbol 883 MovieClip "shock" in Frame 606
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } }
Instance of Symbol 341 MovieClip "enemymissleup" in Frame 606
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.forcex != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcex; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.forcetankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcetankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Frame 607
roundtime++; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; _root.timermoney++; if (endtime == true) { gotoAndPlay (630); _root.endgame = true; } else if (enemyendtime == true) { _root.endgame = true; gotoAndPlay (608); } else { gotoAndPlay (606); }
Frame 608
enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0;
Frame 629
stopAllSounds(); _root.credits = _root.credits + _root.creditup; stop();
Frame 630
enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0;
Frame 651
stopAllSounds(); stop();
Frame 652
if (_root.soundOn == false) { gotoAndPlay (652); }
Frame 683
_root.playSound("tankfire2");
Frame 688
_root.playSound("tankfire2");
Frame 691
_root.playSound("endboom");
Frame 720
_root.playSound("sniperkfire2");
Frame 728
_root.playSound("endboom");
Frame 766
_root.playSound("tankfire2");
Frame 788
_root.playSound("endboom");
Frame 797
_root.playSound("sniperkfire2");
Frame 830
_root.playSound("sniperkfire2");
Frame 848
_root.playSound("tankfire2");
Frame 1510
stop();
Symbol 17 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Symbol 27 Button
on (release) { gotoAndPlay (5); }
Symbol 56 MovieClip Frame 26
stop();
Symbol 73 MovieClip Frame 51
stop();
Symbol 113 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { gotoAndStop (137); }
Symbol 114 Button
on (release) { gotoAndStop (135); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 115 Button
on (release) { gotoAndStop (600); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 116 Button
on (release) { gotoAndStop (136); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 118 Button
on (release) { gotoAndStop (138); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 124 Button
on (release, keyPress "<Enter>") { _root.endgame = true; removeMovieClip("Selectable"); stopAllSounds(); gotoAndPlay (120); }
Symbol 125 MovieClip Frame 4
_root.endgame = false; _root.endtime = false; _root.enemyendtime = false; stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 139 MovieClip Frame 4
gotoAndStop (1);
Symbol 139 MovieClip Frame 6
gotoAndStop (1);
Symbol 139 MovieClip Frame 8
gotoAndStop (1);
Symbol 139 MovieClip Frame 10
gotoAndStop (1);
Symbol 139 MovieClip Frame 13
gotoAndStop (1);
Symbol 139 MovieClip Frame 15
gotoAndStop (1);
Symbol 139 MovieClip Frame 17
gotoAndStop (1);
Symbol 139 MovieClip Frame 19
gotoAndStop (1);
Symbol 139 MovieClip Frame 21
gotoAndStop (1);
Symbol 139 MovieClip Frame 23
gotoAndStop (1);
Symbol 139 MovieClip Frame 25
gotoAndStop (1);
Symbol 139 MovieClip Frame 27
gotoAndStop (1);
Symbol 139 MovieClip Frame 29
gotoAndStop (1);
Symbol 139 MovieClip Frame 31
gotoAndStop (1);
Symbol 139 MovieClip Frame 33
gotoAndStop (1);
Symbol 143 Button
on (release) { _root.forcehero = [0, 0, 0, 0, 0]; _root.briefpic = [3, 2, 1, 1]; _root.textthing = "Coastal Evac"; _root.setx = 216; _root.sety = 145; _root.DialogueNum = 0; _root.objective = "-Destroy Enemy Encampment"; gotoAndPlay (139); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 144 Button
on (release) { if (user.data.a == undefinned) { _root.playSound("no"); } else { _root.briefpic = [0, 0, 0, 0]; _root.forcehero = [0, 0, 0, 0, 0]; _root.textthing = user.data.a; _root.setx = user.data.b; _root.sety = user.data.c; _root.DialogueNum = user.data.d; _root.DialogueNum++; _root.briefpic[0] = user.data.e1; _root.briefpic[1] = user.data.e2; _root.briefpic[2] = user.data.e3; _root.briefpic[3] = user.data.e4; _root.objective = user.data.f; _root.forcehero[0] = user.data.g1; _root.forcehero[1] = user.data.g2; _root.forcehero[2] = user.data.g3; _root.playSound("yes"); gotoAndStop (547); } } on (rollOver) { _root.playSound("select"); }
Symbol 145 Button
on (release) { gotoAndStop (134); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 151 Button
on (release) { _root.playSound("musicmenu"); _root.soundOn = (_root.soundOn ? false : true); if (_root.soundOn == true) { menumuse = new Sound(); menumuse.attachSound("menuloop"); menumuse.start(); menumuse.onSoundComplete = function () { _root.menumuse.start(); }; } } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 158 Button
on (release) { _quality = "HIGH"; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 159 Button
on (release) { _quality = "MEDIUM"; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 160 Button
on (release) { _quality = "LOW"; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 194 MovieClip Frame 1
stop();
Instance of Symbol 174 MovieClip in Symbol 194 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 177 MovieClip in Symbol 194 MovieClip Frame 4
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 180 MovieClip in Symbol 194 MovieClip Frame 5
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 183 MovieClip in Symbol 194 MovieClip Frame 6
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 186 MovieClip in Symbol 194 MovieClip Frame 7
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 189 MovieClip in Symbol 194 MovieClip Frame 8
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 192 MovieClip in Symbol 194 MovieClip Frame 9
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Symbol 197 MovieClip Frame 1
stop();
Instance of Symbol 194 MovieClip in Symbol 197 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 197 MovieClip Frame 2
if (_root.forcecannonbuilt == true) { tellTarget (_root.forcecannon) { gotoAndPlay ("dead"); }; } _root.playSound("boom1");
Symbol 197 MovieClip Frame 5
if (_root.forcelife <= 0) { play(); } else { gotoAndStop (1); }
Symbol 197 MovieClip Frame 6
_root.playSound("endboom"); _root.forcelife = 0;
Symbol 197 MovieClip Frame 14
_root.endtime = true; _root.endgame = true; stop();
Symbol 197 MovieClip Frame 16
_root.forcecannonbuilt2 = false;
Instance of Symbol 194 MovieClip in Symbol 197 MovieClip Frame 16
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 197 MovieClip Frame 23
if (_root.forcelife < _root.forcelifemax) { _root.forcelife++; gotoAndPlay (16); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; } else { gotoAndStop (1); }
Symbol 212 Button
on (release) { gotoAndStop (134); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 218 Button
on (release, keyPress "<Space>") { _root.playSound("select"); roundthing._x = this.b5._x; roundthing._y = this.b5._y; }
Symbol 219 Button
on (release, keyPress "e") { _root.playSound("select"); roundthing._x = this.b1._x; roundthing._y = this.b1._y; }
Symbol 220 Button
on (release, keyPress "s") { _root.playSound("select"); roundthing._x = this.b2._x; roundthing._y = this.b2._y; }
Symbol 221 Button
on (release, keyPress "f") { _root.playSound("select"); roundthing._x = this.b4._x; roundthing._y = this.b4._y; }
Symbol 222 Button
on (release, keyPress "d") { _root.playSound("select"); roundthing._x = this.b3._x; roundthing._y = this.b3._y; }
Symbol 243 Button
on (release) { getURL ("http://www.ntnd.net", "_blank"); }
Symbol 284 MovieClip Frame 508
_root.play();
Symbol 286 Button
on (release, keyPress "k") { gotoAndStop (547); }
Symbol 323 MovieClip Frame 43
gotoAndPlay (36);
Symbol 336 MovieClip Frame 5
stop();
Symbol 337 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 2
_root.playSound("planefire");
Symbol 337 MovieClip Frame 4
gotoAndPlay (1);
Symbol 337 MovieClip Frame 6
_root.enemyaircount++;
Symbol 337 MovieClip Frame 12
stop();
Symbol 351 Button
on (release) { gotoAndStop (547); }
Symbol 359 MovieClip Frame 11
stop(); text2 = _root.textthing;
Symbol 360 Button
on (release) { Mouse.show(); play(); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 364 Button
on (release, keyPress "<Enter>") { _root.endgame = true; removeMovieClip("Selectable"); stopAllSounds(); gotoAndPlay (120); Mouse.show(); }
Symbol 402 MovieClip Frame 1
stop();
Symbol 412 Button
on (press) { tellTarget (_root.lines) { gotoAndPlay ("big"); }; removeMovieClip("Selectable"); if (_root.DialogueNum == 27) { tellTarget (_root.p3) { gotoAndStop (1); }; } if (_root.DialogueNum == 17) { tellTarget (_root.p3) { gotoAndStop (2); }; } if (_root.DialogueNum == 16) { tellTarget (_root.p3) { gotoAndStop (1); }; } if (_root.DialogueNum == 15) { tellTarget (_root.p3) { gotoAndStop (7); }; } if (_root.DialogueNum == 8) { tellTarget (_root.p3) { gotoAndStop (6); }; } if (_root.DialogueNum == 3) { tellTarget (_root.p3) { gotoAndStop (4); }; } if (_root.DialogueNum == 5) { _root.objective = "-Destroy enemy airbase"; _root.briefpic = [3, 2, 1, 1]; _root.textthing = "Threat Dawns"; _root.setx = 494; _root.sety = 125; _root.stagebg = "grass"; _root.skybg = "day"; forcecolorvar = "blue"; colorforce = 26265; enemycolorvar = "red"; colorenemy = 13369344 /* 0xCC0000 */; stopAllSounds(); gotoAndPlay (553); } else if (_root.DialogueNum == 9) { _root.forcehero[0] = "tankcaptain"; _root.objective = "-Destroy enemy defences (Sniper preformance increased, Money income increased)"; _root.briefpic = [3, 5, 8, 1]; _root.textthing = "Hidden Storm"; _root.setx = 281; _root.sety = 70; _root.stagebg = "city"; _root.skybg = "day"; forcecolorvar = "blue"; colorforce = 26265; enemycolorvar = "teal"; colorenemy = 52377; stopAllSounds(); gotoAndPlay (549); } else if (_root.DialogueNum == 13) { _root.forcehero[1] = "snipercaptain"; _root.forcehero[2] = "business"; _root.objective = "-Destroy enemy base"; _root.briefpic = [3, 5, 1, 1]; _root.textthing = "Darkness Falls"; _root.setx = 272; _root.sety = 181; _root.stagebg = "snow"; _root.skybg = "night"; forcecolorvar = "blue"; colorforce = 26265; enemycolorvar = "red"; colorenemy = 13369344 /* 0xCC0000 */; stopAllSounds(); gotoAndPlay (549); } else if (_root.DialogueNum == 29) { _root.stagebg = "dirt"; _root.skybg = "night"; forcecolorvar = "blue"; colorforce = 26265; enemycolorvar = "red"; colorenemy = 13369344 /* 0xCC0000 */; stopAllSounds(); gotoAndPlay (549); } else { _root.DialogueNum++; _root.Speaker = _root.Mission.Characters[DialogueNum]; _root.Speaker2 = _root.Mission.Characters2[DialogueNum]; _root.Bulk = _root.Mission.Speech[DialogueNum]; removeMovieClip("Selectable"); attachMovie("Selectable", "Selectable", 1000); _root.Selectable._x = _root[Speaker2]._x; _root.Selectable._y = _root[Speaker2]._y; } }
Symbol 419 MovieClip Frame 26
gotoAndPlay (1);
Symbol 443 MovieClip Frame 1
stop();
Instance of Symbol 174 MovieClip in Symbol 443 MovieClip Frame 2
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 177 MovieClip in Symbol 443 MovieClip Frame 3
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 180 MovieClip in Symbol 443 MovieClip Frame 4
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 183 MovieClip in Symbol 443 MovieClip Frame 5
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 186 MovieClip in Symbol 443 MovieClip Frame 6
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 189 MovieClip in Symbol 443 MovieClip Frame 7
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 192 MovieClip in Symbol 443 MovieClip Frame 8
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Symbol 444 MovieClip Frame 1
stop();
Instance of Symbol 443 MovieClip in Symbol 444 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 444 MovieClip Frame 2
if (_root.enemycannonbuilt == true) { tellTarget (_root.enemycannon) { gotoAndPlay ("dead"); }; } _root.playSound("boom1");
Symbol 444 MovieClip Frame 5
if (_root.enemylife <= 0) { play(); } else { gotoAndPlay (1); }
Symbol 444 MovieClip Frame 6
_root.playSound("endboom"); _root.enemylife = 0;
Instance of Symbol 194 MovieClip in Symbol 444 MovieClip Frame 6
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 444 MovieClip Frame 22
_root.enemyendtime = true; _root.endgame = true; stop();
Instance of Symbol 194 MovieClip in Symbol 444 MovieClip Frame 24
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 444 MovieClip Frame 31
if (_root.enemylife < _root.enemylifemax) { _root.enemylife++; gotoAndPlay (24); _root.bar._width = (_root.enemylife / _root.enemylifemax) * 140; } else { gotoAndStop (1); }
Symbol 478 MovieClip Frame 1
stop();
Symbol 483 Button
on (rollOver) { text = "War Industry"; price = "$100"; explain = "Builds soldiers and tanks"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root.money >= 100) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root.money = _root.money - 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 180; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebarracks"); }; } } }
Symbol 484 Button
on (rollOver) { text = "Airbase"; price = "$150"; if ((((_root.buildingname[0] == "barracks") || (_root.buildingname[1] == "barracks")) || (_root.buildingname[2] == "barracks")) || (_root.buildingname[3] == "barracks")) { explain = "Builds Fighters and Bombers"; } else { requires = "Requires War Industry"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "3") { if (_root.money >= 150) { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((((_root.buildingname[0] == "barracks") || (_root.buildingname[1] == "barracks")) || (_root.buildingname[2] == "barracks")) || (_root.buildingname[3] == "barracks")) { _root.playSound("yes"); _root.money = _root.money - 150; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeairbase"); }; } } } }
Symbol 485 Button
on (release) { _root.playSound("yes"); } on (rollOver) { text = "Business Center"; price = "$120"; explain = "Earn more money / Improve income"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (_root.money >= 120) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root.money = _root.money - 120; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 300; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebusiness"); }; } } }
Symbol 486 Button
on (rollOver) { text = "Defence Network"; price = "$200"; if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { explain = "Builds defences against attacks"; } else { requires = "Requires Business Center"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "4") { if (_root.money >= 200) { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { _root.playSound("yes"); _root.money = _root.money - 200; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 400; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makedefence"); }; } } } }
Symbol 487 Button
on (rollOver) { text = "Research Facility"; price = "$200"; if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { explain = "Researches weapons and upgrades"; } else { requires = "Requires Business Center"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "5") { if (_root.money >= 200) { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { _root.playSound("yes"); _root.money = _root.money - 200; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 400; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makescience"); }; } } } }
Symbol 488 Button
on (rollOver) { text = "Weapon Terminal"; price = "$200"; if ((((_root.buildingname[0] == "science") || (_root.buildingname[1] == "science")) || (_root.buildingname[2] == "science")) || (_root.buildingname[3] == "science")) { explain = "Launch Deadly Weapons"; } else { requires = "Requires Research Center"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "6") { if (_root.money >= 200) { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((((_root.buildingname[0] == "science") || (_root.buildingname[1] == "science")) || (_root.buildingname[2] == "science")) || (_root.buildingname[3] == "science")) { _root.playSound("yes"); _root.money = _root.money - 200; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 500; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeweapons"); }; } } } }
Symbol 497 Button
on (rollOver) { text = "Infantry"; price = "$25"; explain = "Light assult unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 25) { _root.playSound("yes"); _root.money = _root.money - 25; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 30; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 150 - random(50); _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeman"); }; } } }
Symbol 498 Button
on (rollOver) { text = "Tank"; price = "$50"; explain = "Heavy Assult Unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (_root.money >= 50) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 55; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = (110 - random(20)) + _root.spacer; _root["nodelay" + _root.buildingcurrent] = false; _root.money = _root.money - 50; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("maketank"); }; if (_root.spacer == 40) { _root.spacer = 0; } else if (_root.spacer == 0) { _root.spacer = 20; } else { _root.spacer = 40; } } } }
Symbol 499 Button
on (rollOver) { text = "Elite Sniper"; price = "$50"; explain = "Long Range Support Unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 50) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 150 - random(50); _root.money = _root.money - 50; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makesniper"); }; } } }
Symbol 505 MovieClip Frame 1
bombstock2 = _root.bombstock;
Symbol 506 Button
on (rollOver) { text = "Fighter"; price = "$80"; explain = "Air assult and bombardment unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 80) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 60; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 15 + random(30); _root["nodelay" + _root.buildingcurrent] = false; _root.money = _root.money - 80; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makefighter"); }; } } }
Symbol 507 Button
on (rollOver) { text = "Bomber"; price = "$50"; if (_root.bombstock == "loaded") { explain = "Heavy Bombardment Unit"; } else { requires = "Requires bombs"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "2") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money >= 50)) && (_root.bombstock == "loaded")) { _root.playSound("yes"); _root.money = _root.money - 50; _root.bombstock = "none"; _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 15 + random(30); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebomber"); }; } }
Symbol 508 Button
on (rollOver) { text = "Manufacture Bombs"; price = "$100"; explain = "Creates bomb shells"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.bombstock == "none")) { if (_root.money >= 100) { _root.playSound("yes"); _root.money = _root.money - 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 180; _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebomb"); }; } } }
Symbol 518 Button
on (rollOver) { text = "Improve Income"; price = "$" + (businessprice + 100); explain = "Permenantly Increase income by +5"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money >= (businessprice + 100))) { _root.playSound("yes"); _root.money = _root.money - (businessprice + 100); businessprice = businessprice + 50; price = businessprice + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeincome"); }; } }
Symbol 521 Button
on (rollOver) { text = "Soldier Upgrade"; price = "$" + (100 + _root.forceup[0]); if (_root.forceup[0] < 300) { explain = "Increase soldier damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "1") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[0]))) && (_root.forceup[0] < 300)) { _root.playSound("yes"); _root.money = _root.money - (100 + _root.forceup[0]); _root.forceup[0] = _root.forceup[0] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemanup"); }; } }
Symbol 522 Button
on (rollOver) { text = "Sniper Upgrade"; price = "$" + (100 + _root.forceup[1]); if (_root.forceup[1] <= 300) { explain = "Increase sniper damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[1]))) && (_root.forceup[1] <= 300)) { _root.playSound("yes"); _root.money = _root.money - (100 + _root.forceup[1]); _root.forceup[1] = _root.forceup[1] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makesniperup"); }; } }
Symbol 523 Button
on (rollOver) { text = "Tank Upgrade"; price = "$" + (100 + _root.forceup[2]); if (_root.forceup[2] <= 300) { explain = "Increase tank damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[2]))) && (_root.forceup[2] <= 300)) { _root.playSound("yes"); _root.money = _root.money - (100 + _root.forceup[2]); _root.forceup[2] = _root.forceup[2] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("maketankup"); }; } }
Symbol 524 Button
on (rollOver) { text = "Fighter upgrade"; price = "$" + (100 + _root.forceup[3]); if (_root.forceup[3] <= 300) { explain = "Increase fighter damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "4") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[3]))) && (_root.forceup[3] <= 300)) { _root.playSound("yes"); _root.money = _root.money - (100 + _root.forceup[3]); _root.forceup[3] = _root.forceup[3] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makefighterup"); }; } }
Symbol 534 MovieClip Frame 1
lvl0 = _root.forcedmg[0]; lvl1 = _root.forcedmg[1]; lvl2 = _root.forcedmg[2]; lvl3 = _root.forcedmg[3];
Symbol 541 Button
on (rollOver) { text = "Research Hack"; price = "$200"; } on (rollOut, dragOut) { text = ""; price = ""; } on (release, keyPress "6") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.playSound("yes"); _root.research[1] = "thing"; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 700; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; this.hack._visible = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makehackre"); }; } } }
Symbol 543 Button
on (rollOver) { text = "Research E.M.P."; price = "$200"; } on (rollOut, dragOut) { text = ""; price = ""; } on (release, keyPress "5") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.playSound("yes"); _root.research[0] = "thing"; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 700; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; this.elec._visible = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeempre"); }; } } }
Symbol 547 Button
on (rollOver) { text = "Defence Cannon"; price = "$120"; if (_root.forcecannonbuilt2 == false) { explain = "Fires at enemy units"; } else { requires = "Only one cannon allowed at a time"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "1") { if (_root.forcecannonbuilt2 == false) { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 120) { _root.playSound("yes"); _root.forcecannonbuilt2 = true; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 200; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 120; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makecannon"); }; } } } }
Symbol 548 Button
on (rollOver) { text = "Upgrade Cannon"; price = "$100"; if (_root.forcecannonlevel < 2) { explain = "Upgrade cannon fire speed"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "2") { if (_root.forcecannonlevel < 2) { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 100) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.forcecannonlevel++; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 100; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makecannonrate"); }; } } } }
Symbol 552 MovieClip Frame 1
forcecannonthing = _root.forcecannonlevel;
Symbol 553 Button
on (rollOver) { text = "Shockwave"; price = "$200"; explain = "Slows ground units"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.playSound("yes"); shocktime = 600; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 140; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeshock"); }; } } }
Symbol 557 Button
on (rollOver) { text = "Fire missile"; price = "$50"; if (_root.misslestock > 0) { explain = "Fires a missile at enemy units"; } else { requires = "Requires one or more missiles"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "2") { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((_root.money >= 50) && (_root.misslestock > 0)) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 50; _root.misslestock--; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemissle"); }; } } }
Symbol 558 Button
on (rollOver) { text = "Make missile"; price = "$125"; explain = "Prepares a missile"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 125) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 160; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 125; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemisslestock"); }; } } }
Symbol 562 MovieClip Frame 1
misslething = _root.misslestock;
Symbol 563 Button
on (rollOver) { text = "E.M.P."; price = "$120"; if (_root.research[0] == true) { explain = "Destroys mechanical units"; } else { requires = "Research at research center"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "3") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.research[0] == true)) { if (_root.money >= 120) { _root.playSound("yes"); shocktime = 480; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 80; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 120; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeemp"); }; } } }
Symbol 564 Button
on (rollOver) { text = "Hack"; price = "$250"; if (_root.research[1] == true) { explain = "Enemy owes dept of -$100"; } else { requires = "Research at research center"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "4") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.research[1] == true)) { if (_root.money >= 250) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 250; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makehack"); }; } } }
Instance of Symbol 478 MovieClip "hero1" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[0]); } }
Instance of Symbol 478 MovieClip "hero2" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[1]); } }
Instance of Symbol 478 MovieClip "hero3" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[2]); } }
Instance of Symbol 478 MovieClip "hero4" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[3]); } }
Instance of Symbol 478 MovieClip "hero5" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[4]); } }
Symbol 567 MovieClip Frame 2
text = ""; explain = ""; requires = ""; price = ""; passive = ""; stop(); income2 = _root.income; dmg0 = _root.forcedmg[0] + 2; dmg1 = _root.forcedmg[1] + 1; dmg2 = _root.forcedmg[2] + 10; dmg3 = _root.forcedmg[3] + 5;
Symbol 567 MovieClip Frame 3
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 174 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 180 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 186 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 189 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 183 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 192 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { if ((((_root.buildingname[0] == "barracks") || (_root.buildingname[1] == "barracks")) || (_root.buildingname[2] == "barracks")) || (_root.buildingname[3] == "barracks")) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if ((((_root.buildingname[0] == "barracks") || (_root.buildingname[1] == "barracks")) || (_root.buildingname[2] == "barracks")) || (_root.buildingname[3] == "barracks")) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { if ((((_root.buildingname[0] == "science") || (_root.buildingname[1] == "science")) || (_root.buildingname[2] == "science")) || (_root.buildingname[3] == "science")) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if ((((_root.buildingname[0] == "science") || (_root.buildingname[1] == "science")) || (_root.buildingname[2] == "science")) || (_root.buildingname[3] == "science")) { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 4
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 567 MovieClip Frame 5
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 5
onClipEvent (load) { if (_root.bombstock == "loaded") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.bombstock == "loaded") { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 6
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 567 MovieClip Frame 7
text = ""; explain = ""; requires = ""; price = ""; passive = ""; if ((_root.research[0] == "thing") || (_root.research[0] == true)) { elec._visible = false; } if ((_root.research[1] == true) || (_root.research[1] == "thing")) { hack._visible = false; }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[0] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[0] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[1] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[1] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[2] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[2] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[3] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[3] < 300) { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 8
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 8
onClipEvent (load) { if (_root.forcecannonbuilt2 == false) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forcecannonbuilt2 == false) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 8
onClipEvent (load) { if (_root.forcecannonlevel < 2) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forcecannonlevel < 2) { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 9
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 9
onClipEvent (load) { if (_root.misslestock > 0) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.misslestock > 0) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 9
onClipEvent (load) { if (_root.research[0] == true) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.research[0] == true) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 9
onClipEvent (load) { if (_root.research[1] == true) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.research[1] == true) { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 10
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 574 Button
on (release) { duplicateMovieClip (_root.enemybomber, "enemyair" + _root.enemyairnum, (_root.enemybomber.getDepth() + _root.enemyairnum) + 530000); _root["enemyair" + _root.enemyairnum]._x = _root.enemybase._x - 40; _root["enemyair" + _root.enemyairnum]._y = 15 + random(30); _root.enemyairnum++; }
Symbol 576 Button
on (release) { duplicateMovieClip (_root.enemy, "enemy" + _root.enemynum, (_root.enemy.getDepth() + _root.enemynum) + 110000); _root["enemy" + _root.enemynum]._x = _root.enemybase._x - 40; _root["enemy" + _root.enemynum]._y = 150 - random(50); _root.enemynum++; }
Symbol 577 Button
on (release) { duplicateMovieClip (_root.enemytank, "enemytank" + _root.enemytanknum, (_root.enemytank.getDepth() + _root.enemytanknum) + 80000); _root["enemytank" + _root.enemytanknum]._x = _root.enemybase._x - 40; _root["enemytank" + _root.enemytanknum]._y = 150 - random(50); _root.enemytanknum++; }
Symbol 578 Button
on (release) { duplicateMovieClip (_root.enemyspecial, "enemy" + _root.enemynum, (_root.enemy.getDepth() + _root.enemynum) + 110000); _root["enemy" + _root.enemynum]._x = _root.enemybase._x - 40; _root["enemy" + _root.enemynum]._y = 150 - random(50); _root.enemynum++; }
Symbol 579 Button
on (release) { duplicateMovieClip (_root.enemyair, "enemyair" + _root.enemyairnum, (_root.enemyair.getDepth() + _root.enemyairnum) + 530000); _root["enemyair" + _root.enemyairnum]._x = _root.enemybase._x - 40; _root["enemyair" + _root.enemyairnum]._y = 15 + random(30); _root.enemyairnum++; }
Symbol 586 Button
on (release, keyPress "w") { _root.playSound("select"); if (_root.buildingname[3] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[3]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[3]); }; } _root.highlighter._x = _root.delayer3._x; _root.highlighter._y = _root.delayer3._y; roundthing._x = _root.building3._x; roundthing._y = _root.building3._y - 20; _root.buildingcurrent = 3; }
Symbol 587 Button
on (release, keyPress "a") { _root.playSound("select"); if (_root.buildingname[2] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[2]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[2]); }; } roundthing._x = _root.building2._x; roundthing._y = _root.building2._y - 20; _root.highlighter._x = _root.delayer2._x; _root.highlighter._y = _root.delayer2._y; _root.buildingcurrent = 2; }
Symbol 588 Button
on (release, keyPress "<Space>") { _root.playSound("select"); _root.buildingcurrent = undefinned; tellTarget (_root.buildingpic) { gotoAndStop ("base"); }; tellTarget (_root.menu) { gotoAndStop ("basestats"); }; _root.highlighter._x = -100; _root.highlighter._y - 100; roundthing._x = _root.forcebase._x; roundthing._y = _root.forcebase._y - 20; }
Symbol 592 Button
on (release) { _root.money = _root.money + 50; tellTarget (_root.buildingpic) { gotoAndPlay ("new"); }; _root.buildingname[_root.buildingcurrent] = undefinned; tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("build"); }; } on (release) { _root["nodelay" + _root.buildingcurrent] = true; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndStop (1); }; }
Symbol 596 Button
on (release) { _root.income = _root.income - 5; _root.money = _root.money + 50; tellTarget (_root.buildingpic) { gotoAndPlay ("new"); }; _root.buildingname[_root.buildingcurrent] = undefinned; tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("build"); }; } on (release) { _root["nodelay" + _root.buildingcurrent] = true; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndStop (1); }; }
Symbol 602 MovieClip Frame 1
stop();
Instance of Symbol 58 MovieClip in Symbol 602 MovieClip Frame 1
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 177 MovieClip in Symbol 602 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 174 MovieClip in Symbol 602 MovieClip Frame 4
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 180 MovieClip in Symbol 602 MovieClip Frame 5
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 183 MovieClip in Symbol 602 MovieClip Frame 6
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 186 MovieClip in Symbol 602 MovieClip Frame 7
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 189 MovieClip in Symbol 602 MovieClip Frame 8
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 192 MovieClip in Symbol 602 MovieClip Frame 9
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Symbol 603 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix1._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 604 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix2._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 605 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix3._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 609 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 2
bar._width = ((_root.roundtime - _root.tobuild[4][1]) / (_root.tobuild[4][0] - _root.tobuild[4][1])) * 100;
Symbol 609 MovieClip Frame 3
if (_root.roundtime == _root.tobuild[4][0]) { bar._width = ((_root.roundtime - _root.tobuild[4][1]) / (_root.tobuild[4][0] - _root.tobuild[4][1])) * 100; tellTarget (_root.forcebase) { gotoAndPlay ("fix"); }; gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 612 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 3
if (_root.roundtime == _root.cannontime) { _root.cannontime = _root.cannontime + _root.forcecannonrate; if ((_root.enemynum - _root.enemycount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.cannonshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcecannon._x; _root["bombshell" + _root.bombnum]._y = _root.forcecannon._y; _root.bombnum++; } else if ((_root.enemytanknum - _root.enemytankcount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.cannonshelltank, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcecannon._x; _root["bombshell" + _root.bombnum]._y = _root.forcecannon._y; _root.bombnum++; } if ((_root.enemyairnum - _root.enemyaircount) > 0) { duplicateMovieClip (_root.cannonshellair, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcecannon._x; _root["bombshell" + _root.bombnum]._y = _root.forcecannon._y; _root.bombnum++; _root.playSound("towerfire"); } } gotoAndPlay (2);
Symbol 612 MovieClip Frame 4
_root.forcecannonbuilt = false; _root.forcecannonbuilt2 = false;
Symbol 614 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 3
if (_root.roundtime == _root.enemycannontime) { _root.enemycannontime = _root.enemycannontime + _root.enemycannonrate; if ((_root.forcenum - _root.forcecount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.enemycannonshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemycannon._x; _root["bombshell" + _root.bombnum]._y = _root.enemycannon._y; _root.bombnum++; } else if ((_root.forcetanknum - _root.forcetankcount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.enemycannonshelltank, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemycannon._x; _root["bombshell" + _root.bombnum]._y = _root.enemycannon._y; _root.bombnum++; } if ((_root.forceairnum - _root.forceaircount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.enemycannonshellair, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemycannon._x; _root["bombshell" + _root.bombnum]._y = _root.enemycannon._y; _root.bombnum++; } } gotoAndPlay (2);
Symbol 614 MovieClip Frame 4
_root.enemycannonbuilt = false;
Symbol 615 Button
on (release) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } }
Symbol 626 MovieClip Frame 1
stop();
Symbol 626 MovieClip Frame 8
tellTarget (_root.enemybase) { gotoAndPlay ("hit"); };
Symbol 626 MovieClip Frame 16
gotoAndStop (1);
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 8
tellTarget (_root.forcebase) { gotoAndPlay ("hit"); };
Symbol 627 MovieClip Frame 16
gotoAndStop (1);
Symbol 631 MovieClip Frame 1
stop();
Symbol 631 MovieClip Frame 8
stop();
Symbol 631 MovieClip Frame 15
stop();
Symbol 631 MovieClip Frame 22
stop();
Symbol 632 Button
on (release, keyPress "d") { _root.playSound("select"); if (_root.buildingname[0] == undefinned) { tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[0]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[0]); }; } roundthing._x = _root.building0._x; roundthing._y = _root.building0._y - 20; _root.highlighter._x = _root.delayer0._x; _root.highlighter._y = _root.delayer0._y; _root.buildingcurrent = 0; }
Symbol 633 Button
on (release, keyPress "s") { _root.playSound("select"); if (_root.buildingname[1] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[1]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[1]); }; } _root.highlighter._x = _root.delayer1._x; _root.highlighter._y = _root.delayer1._y; roundthing._x = _root.building1._x; roundthing._y = _root.building1._y - 20; _root.buildingcurrent = 1; }
Symbol 637 MovieClip Frame 1
if (numberthing == _root.buildingcurrent) { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[this.numberthing]); }; } _root["nodelay" + numberthing] = true; stop();
Symbol 637 MovieClip Frame 3
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; duplicateMovieClip (_root.force, "force" + _root.forcenum, (_root.force.getDepth() + _root.forcenum) + 100); _root["force" + _root.forcenum]._x = _root.tobuild[numberthing][1]; _root["force" + _root.forcenum]._y = _root.tobuild[numberthing][2]; _root.forcenum++; gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 637 MovieClip Frame 5
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[0]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("barracks"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("barracks"); }; gotoAndStop (1); } else { gotoAndPlay (4); }
Symbol 637 MovieClip Frame 7
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[1]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("airbase"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("airbase"); }; gotoAndStop (1); } else { gotoAndPlay (6); }
Symbol 637 MovieClip Frame 9
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.income = _root.income + 5; _root.buildingname[numberthing] = _root.buildingarray[2]; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("business"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("business"); }; gotoAndStop (1); } else { gotoAndPlay (8); }
Symbol 637 MovieClip Frame 11
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.forcetank, "forcetank" + _root.forcetanknum, (_root.forcetank.getDepth() + _root.forcetanknum) + 200); _root["forcetank" + _root.forcetanknum]._x = _root.tobuild[numberthing][1]; _root["forcetank" + _root.forcetanknum]._y = _root.tobuild[numberthing][2]; _root.forcetanknum++; gotoAndStop (1); } else { gotoAndPlay (10); }
Symbol 637 MovieClip Frame 13
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.forcespecial, "force" + _root.forcenum, (_root.force.getDepth() + _root.forcenum) + 100); _root["force" + _root.forcenum]._x = _root.tobuild[numberthing][1]; _root["force" + _root.forcenum]._y = _root.tobuild[numberthing][2]; _root.forcenum++; gotoAndStop (1); } else { gotoAndPlay (12); }
Symbol 637 MovieClip Frame 15
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.forceair, "forceair" + _root.forceairnum, (_root.forceair.getDepth() + _root.forceairnum) + 300); _root["forceair" + _root.forceairnum]._x = _root.tobuild[numberthing][1]; _root["forceair" + _root.forceairnum]._y = _root.tobuild[numberthing][2]; _root.forceairnum++; gotoAndStop (1); } else { gotoAndPlay (14); }
Symbol 637 MovieClip Frame 17
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.bombstock = "loaded"; gotoAndStop (1); } else { gotoAndPlay (16); }
Symbol 637 MovieClip Frame 19
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.forcebomber, "forceair" + _root.forceairnum, (_root.forceair.getDepth() + _root.forceairnum) + 300); _root["forceair" + _root.forceairnum]._x = _root.tobuild[numberthing][1]; _root["forceair" + _root.forceairnum]._y = _root.tobuild[numberthing][2]; _root.forceairnum++; gotoAndStop (1); } else { gotoAndPlay (18); }
Symbol 637 MovieClip Frame 21
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.income = _root.income + 5; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (20); }
Symbol 637 MovieClip Frame 23
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[4]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("defence"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("defence"); }; gotoAndStop (1); } else { gotoAndPlay (22); }
Symbol 637 MovieClip Frame 25
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[3]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("science"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("science"); }; gotoAndStop (1); } else { gotoAndPlay (24); }
Symbol 637 MovieClip Frame 27
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.cannontime = _root.roundtime + 10; tellTarget (_root.forcecannon) { gotoAndPlay ("cannonready"); _root.forcecannonbuilt = true; }; gotoAndStop (1); } else { gotoAndPlay (26); }
Symbol 637 MovieClip Frame 29
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcedmg[0]++; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (28); }
Symbol 637 MovieClip Frame 31
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcedmg[1]++; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (30); }
Symbol 637 MovieClip Frame 33
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcedmg[2]++; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (32); }
Symbol 637 MovieClip Frame 35
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcedmg[3]++; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (34); }
Symbol 637 MovieClip Frame 37
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[5]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("weapons"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("weapons"); }; gotoAndStop (1); } else { gotoAndPlay (36); }
Symbol 637 MovieClip Frame 39
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcecannonrate = _root.forcecannonrate - 15; gotoAndStop (1); } else { gotoAndPlay (38); }
Symbol 637 MovieClip Frame 41
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.misslestock++; gotoAndStop (1); } else { gotoAndPlay (40); }
Symbol 637 MovieClip Frame 43
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.missleup, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root["building" + numberthing]._x; _root["bombshell" + _root.bombnum]._y = _root["building" + numberthing]._y - 20; _root.bombnum++; gotoAndStop (1); } else { gotoAndPlay (42); }
Symbol 637 MovieClip Frame 45
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.speed = 0.3; _root.shocktime = 100; duplicateMovieClip (_root.shock, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = 350; _root["bombshell" + _root.bombnum]._y = 125; _root.bombnum++; gotoAndStop (1); } else { gotoAndPlay (44); }
Symbol 637 MovieClip Frame 47
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.playSound("emp"); duplicateMovieClip (_root.emp, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = 350; _root["bombshell" + _root.bombnum]._y = 125; _root.bombnum++; gotoAndStop (1); } else { gotoAndPlay (46); }
Symbol 637 MovieClip Frame 49
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { if ((((_root.enemybuildingname[0] == "defence") || (_root.enemybuildingname[1] == "defence")) || (_root.enemybuildingname[2] == "defence")) || (_root.enemybuildingname[3] == "defence")) { tellTarget (_root.enemyhackpic) { gotoAndPlay ("anti"); }; } else { _root.aimoney = -100; tellTarget (_root.enemyhackpic) { play(); }; } gotoAndStop (1); } else { gotoAndPlay (48); }
Symbol 637 MovieClip Frame 51
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.research[0] = true; gotoAndStop (1); } else { gotoAndPlay (50); }
Symbol 637 MovieClip Frame 53
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.research[1] = true; gotoAndStop (1); } else { gotoAndPlay (52); }
Symbol 638 Button
on (release) { if ((((_root.buildingname[0] == "defence") || (_root.buildingname[1] == "defence")) || (_root.buildingname[2] == "defence")) || (_root.buildingname[3] == "defence")) { tellTarget (_root.forcehackpic) { gotoAndPlay ("anti"); }; } else { _root.money = -100; tellTarget (_root.forcehackpic) { play(); }; } }
Symbol 639 Button
on (release) { duplicateMovieClip (_root.enemymissleup, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemybase._x; _root["bombshell" + _root.bombnum]._y = _root.enemybase._y - 20; _root.bombnum++; }
Symbol 641 MovieClip Frame 15
if (_root.soundOn == true) { play(); } else { gotoAndStop (1); }
Symbol 641 MovieClip Frame 17
stop();
Symbol 642 Button
on (keyPress "=") { _root.enemyendtime = true; }
Symbol 660 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 2
_root.playSound("troopfire");
Symbol 660 MovieClip Frame 4
gotoAndPlay (1);
Symbol 660 MovieClip Frame 6
_root.forcecount++;
Symbol 660 MovieClip Frame 17
stop();
Symbol 670 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 2
_root.playSound("troopfire");
Symbol 670 MovieClip Frame 4
gotoAndPlay (1);
Symbol 670 MovieClip Frame 6
_root.enemycount++;
Symbol 670 MovieClip Frame 17
stop();
Symbol 673 MovieClip Frame 11
gotoAndPlay (7);
Symbol 678 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 678 MovieClip Frame 4
gotoAndPlay (1);
Symbol 678 MovieClip Frame 6
_root.forcetankcount++;
Symbol 678 MovieClip Frame 12
stop();
Symbol 685 MovieClip Frame 1
stop();
Symbol 685 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 685 MovieClip Frame 4
gotoAndPlay (1);
Symbol 685 MovieClip Frame 6
_root.enemytankcount++;
Symbol 685 MovieClip Frame 12
stop();
Symbol 690 MovieClip Frame 42
gotoAndPlay (40);
Symbol 704 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 704 MovieClip Frame 6
gotoAndPlay (1);
Symbol 704 MovieClip Frame 8
_root.forcecount++;
Symbol 704 MovieClip Frame 19
stop();
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 716 MovieClip Frame 6
gotoAndPlay (1);
Symbol 716 MovieClip Frame 8
_root.enemycount++;
Symbol 716 MovieClip Frame 19
stop();
Symbol 718 MovieClip Frame 1
stop();
Symbol 718 MovieClip Frame 2
_root.playSound("planefire");
Symbol 718 MovieClip Frame 4
gotoAndPlay (1);
Symbol 718 MovieClip Frame 6
_root.forceaircount++;
Symbol 718 MovieClip Frame 12
stop();
Symbol 722 MovieClip Frame 1
stop();
Symbol 722 MovieClip Frame 2
_root.forceaircount++;
Symbol 722 MovieClip Frame 8
stop();
Symbol 724 MovieClip Frame 1
stop();
Symbol 724 MovieClip Frame 2
_root.enemyaircount++;
Symbol 724 MovieClip Frame 8
stop();
Symbol 730 MovieClip Frame 1
stop();
Symbol 730 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 730 MovieClip Frame 4
gotoAndPlay (1);
Symbol 730 MovieClip Frame 6
_root.forcetankcount++;
Symbol 730 MovieClip Frame 12
stop();
Symbol 736 MovieClip Frame 1
stop();
Symbol 736 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 736 MovieClip Frame 4
gotoAndPlay (1);
Symbol 736 MovieClip Frame 6
_root.enemytankcount++;
Symbol 736 MovieClip Frame 12
stop();
Symbol 752 MovieClip Frame 1
stop();
Symbol 752 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 752 MovieClip Frame 6
gotoAndPlay (1);
Symbol 752 MovieClip Frame 8
_root.forcecount++;
Symbol 752 MovieClip Frame 19
stop();
Symbol 764 MovieClip Frame 1
stop();
Symbol 764 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 764 MovieClip Frame 6
gotoAndPlay (1);
Symbol 764 MovieClip Frame 8
_root.enemycount++;
Symbol 764 MovieClip Frame 19
stop();
Symbol 767 MovieClip Frame 1
stop();
Symbol 767 MovieClip Frame 2
_root.playSound("planefire");
Symbol 767 MovieClip Frame 4
gotoAndPlay (1);
Symbol 767 MovieClip Frame 6
_root.forceaircount++;
Symbol 767 MovieClip Frame 12
stop();
Symbol 768 MovieClip Frame 1
stop();
Symbol 768 MovieClip Frame 2
_root.playSound("planefire");
Symbol 768 MovieClip Frame 4
gotoAndPlay (1);
Symbol 768 MovieClip Frame 6
_root.enemyaircount++;
Symbol 768 MovieClip Frame 12
stop();
Symbol 770 MovieClip Frame 1
stop();
Symbol 770 MovieClip Frame 2
_root.forceaircount++;
Symbol 770 MovieClip Frame 8
stop();
Symbol 771 MovieClip Frame 1
stop();
Symbol 771 MovieClip Frame 2
_root.enemyaircount++;
Symbol 771 MovieClip Frame 8
stop();
Symbol 777 MovieClip Frame 1
stop();
Symbol 777 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 777 MovieClip Frame 4
gotoAndPlay (1);
Symbol 777 MovieClip Frame 6
_root.forcetankcount++;
Symbol 777 MovieClip Frame 12
stop();
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 783 MovieClip Frame 4
gotoAndPlay (1);
Symbol 783 MovieClip Frame 6
_root.enemytankcount++;
Symbol 783 MovieClip Frame 12
stop();
Symbol 799 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 799 MovieClip Frame 6
gotoAndPlay (1);
Symbol 799 MovieClip Frame 8
_root.forcecount++;
Symbol 799 MovieClip Frame 19
stop();
Symbol 811 MovieClip Frame 1
stop();
Symbol 811 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 811 MovieClip Frame 6
gotoAndPlay (1);
Symbol 811 MovieClip Frame 8
_root.enemycount++;
Symbol 811 MovieClip Frame 19
stop();
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 2
_root.playSound("planefire");
Symbol 814 MovieClip Frame 4
gotoAndPlay (1);
Symbol 814 MovieClip Frame 6
_root.forceaircount++;
Symbol 814 MovieClip Frame 12
stop();
Symbol 815 MovieClip Frame 1
stop();
Symbol 815 MovieClip Frame 2
_root.playSound("planefire");
Symbol 815 MovieClip Frame 4
gotoAndPlay (1);
Symbol 815 MovieClip Frame 6
_root.enemyaircount++;
Symbol 815 MovieClip Frame 12
stop();
Symbol 817 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 2
_root.forceaircount++;
Symbol 817 MovieClip Frame 8
stop();
Symbol 818 MovieClip Frame 1
stop();
Symbol 818 MovieClip Frame 2
_root.enemyaircount++;
Symbol 818 MovieClip Frame 8
stop();
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 824 MovieClip Frame 4
gotoAndPlay (1);
Symbol 824 MovieClip Frame 6
_root.forcetankcount++;
Symbol 824 MovieClip Frame 12
stop();
Symbol 830 MovieClip Frame 1
stop();
Symbol 830 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 830 MovieClip Frame 4
gotoAndPlay (1);
Symbol 830 MovieClip Frame 6
_root.enemytankcount++;
Symbol 830 MovieClip Frame 12
stop();
Symbol 846 MovieClip Frame 1
stop();
Symbol 846 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 846 MovieClip Frame 6
gotoAndPlay (1);
Symbol 846 MovieClip Frame 8
_root.forcecount++;
Symbol 846 MovieClip Frame 19
stop();
Symbol 858 MovieClip Frame 1
stop();
Symbol 858 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 858 MovieClip Frame 6
gotoAndPlay (1);
Symbol 858 MovieClip Frame 8
_root.enemycount++;
Symbol 858 MovieClip Frame 19
stop();
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 2
_root.playSound("planefire");
Symbol 861 MovieClip Frame 4
gotoAndPlay (1);
Symbol 861 MovieClip Frame 6
_root.forceaircount++;
Symbol 861 MovieClip Frame 12
stop();
Symbol 863 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 2
_root.playSound("planefire");
Symbol 863 MovieClip Frame 4
gotoAndPlay (1);
Symbol 863 MovieClip Frame 6
_root.enemyaircount++;
Symbol 863 MovieClip Frame 12
stop();
Symbol 865 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 2
_root.forceaircount++;
Symbol 865 MovieClip Frame 8
stop();
Symbol 866 MovieClip Frame 1
stop();
Symbol 866 MovieClip Frame 2
_root.enemyaircount++;
Symbol 866 MovieClip Frame 8
stop();
Symbol 871 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 872 MovieClip Frame 13
stop(); _parent.removeMovieClip(); removeMovieClip(this); removeMovieClip(_parent);
Symbol 880 MovieClip Frame 52
_parent.removeMovieClip(); removeMovieClip(this); removeMovieClip(_parent);
Symbol 883 MovieClip Frame 2
if (_root.shocktime <= 0) { _root.speed = 0.8; _parent.removeMovieClip(); removeMovieClip(this); removeMovieClip(_parent); } else { _root.shocktime--; }
Symbol 884 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 1
stop();
Symbol 900 Button
on (rollOver) { text = "War Industry"; price = "$100"; explain = "Builds soldiers and tanks"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root.money >= 100) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root.money = _root.money - 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 180; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebarracks"); }; } } }
Symbol 901 Button
on (rollOver) { text = "Business Center"; price = "$120"; explain = "Earn more money / Improve income"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (_root.money >= 120) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root.money = _root.money - 120; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 300; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebusiness"); }; } } }
Symbol 903 Button
on (rollOver) { text = "Infantry"; price = "$25"; explain = "Light assult unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 25) { _root.playSound("yes"); _root.money = _root.money - 25; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 30; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 150 - random(50); _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeman"); }; } } }
Symbol 904 Button
on (rollOver) { text = "Elite Sniper"; price = "$50"; explain = "Long Range Support Unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 50) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 150 - random(50); _root.money = _root.money - 50; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makesniper"); }; } } }
Symbol 906 Button
on (rollOver) { text = "Fighter"; price = "$80"; explain = "Air assult and bombardment unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 80) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 60; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 15 + random(30); _root["nodelay" + _root.buildingcurrent] = false; _root.money = _root.money - 80; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makefighter"); }; } } }
Symbol 907 Button
on (rollOver) { text = "Bomber"; price = "$50"; if (_root.bombstock == "loaded") { explain = "Heavy Bombardment Unit"; } else { requires = "Requires bombs"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "2") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money >= 50)) && (_root.bombstock == "loaded")) { _root.money = _root.money - 50; _root.bombstock = "none"; _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 15 + random(30); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebomber"); }; } }
Symbol 908 Button
on (rollOver) { text = "Manufacture Bombs"; price = "$100"; explain = "Creates bomb shells"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.bombstock == "none")) { if (_root.money >= 100) { _root.money = _root.money - 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 180; _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebomb"); }; } } }
Symbol 910 Button
on (rollOver) { text = "Improve Income"; price = "$" + (businessprice + 100); explain = "Permenantly Increase income by +5"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (businessprice + 100))) { _root.money = _root.money - (businessprice + 100); businessprice = businessprice + 50; price = businessprice + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeincome"); }; } }
Symbol 912 Button
on (rollOver) { text = "Soldier Upgrade"; price = "$" + (100 + _root.forceup[0]); if (_root.forceup[0] < 300) { explain = "Increase soldier damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "1") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[0]))) && (_root.forceup[0] < 300)) { _root.money = _root.money - (100 + _root.forceup[0]); _root.forceup[0] = _root.forceup[0] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemanup"); }; } }
Symbol 913 Button
on (rollOver) { text = "Sniper Upgrade"; price = "$" + (100 + _root.forceup[1]); if (_root.forceup[1] <= 300) { explain = "Increase sniper damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[1]))) && (_root.forceup[1] <= 300)) { _root.money = _root.money - (100 + _root.forceup[1]); _root.forceup[1] = _root.forceup[1] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makesniperup"); }; } }
Symbol 914 Button
on (rollOver) { text = "Tank Upgrade"; price = "$" + (100 + _root.forceup[2]); if (_root.forceup[2] <= 300) { explain = "Increase tank damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[2]))) && (_root.forceup[2] <= 300)) { _root.money = _root.money - (100 + _root.forceup[2]); _root.forceup[2] = _root.forceup[2] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("maketankup"); }; } }
Symbol 915 Button
on (rollOver) { text = "Fighter upgrade"; price = "$" + (100 + _root.forceup[3]); if (_root.forceup[3] <= 300) { explain = "Increase fighter damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "4") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[3]))) && (_root.forceup[3] <= 300)) { _root.money = _root.money - (100 + _root.forceup[3]); _root.forceup[3] = _root.forceup[3] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makefighterup"); }; } }
Symbol 916 Button
on (rollOver) { text = "Research Hack"; price = "$200"; } on (rollOut, dragOut) { text = ""; price = ""; } on (release, keyPress "6") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.research[1] = "thing"; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 700; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; this.hack._visible = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makehackre"); }; } } }
Symbol 917 Button
on (rollOver) { text = "Research E.M.P."; price = "$200"; } on (rollOut, dragOut) { text = ""; price = ""; } on (release, keyPress "5") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.research[0] = "thing"; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 700; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; this.elec._visible = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeempre"); }; } } }
Symbol 919 Button
on (rollOver) { text = "Defence Cannon"; price = "$120"; if (_root.forcecannonbuilt2 == false) { explain = "Fires at enemy units"; } else { requires = "Only one cannon allowed at a time"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "1") { if (_root.forcecannonbuilt2 == false) { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 120) { _root.forcecannonbuilt2 = true; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 200; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 120; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makecannon"); }; } } } }
Symbol 920 Button
on (rollOver) { text = "Upgrade Cannon"; price = "$100"; if (_root.forcecannonlevel < 2) { explain = "Upgrade cannon fire speed"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "2") { if (_root.forcecannonlevel < 2) { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 100) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.forcecannonlevel++; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 100; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makecannonrate"); }; } } } }
Symbol 921 Button
on (rollOver) { text = "Shockwave"; price = "$250"; explain = "Slows ground units"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 250) { shocktime = 580; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 190; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 250; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeshock"); }; } } }
Symbol 923 Button
on (rollOver) { text = "Fire missle"; price = "$50"; if (_root.misslestock > 0) { explain = "Fires missle at enemy units"; } else { requires = "Requires one or more missles"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "2") { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((_root.money >= 50) && (_root.misslestock > 0)) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.forcecannonlevel++; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 50; _root.misslestock--; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemissle"); }; } } }
Symbol 924 Button
on (rollOver) { text = "Make missle"; price = "$125"; explain = "Prepares a missle"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 125) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 160; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 125; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemisslestock"); }; } } }
Symbol 925 Button
on (rollOver) { text = "E.M.P."; price = "$120"; if (_root.research[0] == true) { explain = "Destroys mechanical units"; } else { requires = "Research at research center"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "3") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.research[0] == true)) { if (_root.money >= 120) { shocktime = 480; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 80; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 120; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeemp"); }; } } }
Symbol 926 Button
on (rollOver) { text = "Hack"; price = "$250"; if (_root.research[1] == true) { explain = "Enemy owes dept of -$100"; } else { requires = "Research at research center"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "4") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.research[1] == true)) { if (_root.money >= 250) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 250; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makehack"); }; } } }
Symbol 927 MovieClip Frame 2
text = ""; explain = ""; requires = ""; price = ""; passive = ""; stop(); income2 = _root.income; dmg0 = _root.forcedmg[0] + 2; dmg1 = _root.forcedmg[1] + 1; dmg2 = _root.forcedmg[2] + 10; dmg3 = _root.forcedmg[3] + 5;
Symbol 927 MovieClip Frame 3
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 174 MovieClip in Symbol 927 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 186 MovieClip in Symbol 927 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Symbol 927 MovieClip Frame 4
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 927 MovieClip Frame 5
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 5
onClipEvent (load) { if (_root.bombstock == "loaded") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.bombstock == "loaded") { this._visible = false; } else { this._visible = true; } }
Symbol 927 MovieClip Frame 6
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 927 MovieClip Frame 7
text = ""; explain = ""; requires = ""; price = ""; passive = ""; if ((_root.research[0] == "thing") || (_root.research[0] == true)) { elec._visible = false; } if ((_root.research[1] == true) || (_root.research[1] == "thing")) { hack._visible = false; }
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[0] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[0] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[1] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[1] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[2] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[2] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[3] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[3] < 300) { this._visible = false; } else { this._visible = true; } }
Symbol 927 MovieClip Frame 8
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 8
onClipEvent (load) { if (_root.forcecannonbuilt2 == false) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forcecannonbuilt2 == false) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 8
onClipEvent (load) { if (_root.forcecannonlevel < 2) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forcecannonlevel < 2) { this._visible = false; } else { this._visible = true; } }
Symbol 927 MovieClip Frame 9
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 9
onClipEvent (load) { if (_root.misslestock >= 0) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.misslestock >= 0) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 9
onClipEvent (load) { if (_root.research[0] == true) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.research[0] == true) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 927 MovieClip Frame 9
onClipEvent (load) { if (_root.research[1] == true) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.research[1] == true) { this._visible = false; } else { this._visible = true; } }
Symbol 927 MovieClip Frame 10
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 931 Button
on (release, keyPress "<Space>") { _root.playSound("yes"); _root.buildingcurrent = undefinned; tellTarget (_root.buildingpic) { gotoAndStop ("base"); }; tellTarget (_root.menu) { gotoAndStop ("basestats"); }; _root.highlighter._x = -100; _root.highlighter._y - 100; roundthing._x = _root.forcebase._x; roundthing._y = _root.forcebase._y - 20; }
Symbol 932 Button
on (release, keyPress "d") { _root.playSound("yes"); if (_root.buildingname[0] == undefinned) { tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[0]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[0]); }; } roundthing._x = _root.building0._x; roundthing._y = _root.building0._y - 20; _root.highlighter._x = _root.delayer0._x; _root.highlighter._y = _root.delayer0._y; _root.buildingcurrent = 0; }
Symbol 933 Button
on (release, keyPress "s") { _root.playSound("yes"); if (_root.buildingname[1] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[1]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[1]); }; } _root.highlighter._x = _root.delayer1._x; _root.highlighter._y = _root.delayer1._y; roundthing._x = _root.building1._x; roundthing._y = _root.building1._y - 20; _root.buildingcurrent = 1; }
Symbol 942 Button
on (release) { _root.DialogueNum++; if (_root.soundOn == true) { menumuse = new Sound(); menumuse.attachSound("menuloop"); menumuse.start(); menumuse.onSoundComplete = function () { _root.menumuse.start(); }; } gotoAndStop (547); }
Symbol 943 Button
on (release) { _root.playSound("select"); } on (release) { user.data.a = textthing; user.data.b = setx; user.data.c = sety; user.data.d = dialoguenum; user.data.e1 = briefpic[0]; user.data.e2 = briefpic[1]; user.data.e3 = briefpic[2]; user.data.e4 = briefpic[3]; user.data.f = objective; user.data.g1 = _root.forcehero[0]; user.data.g2 = _root.forcehero[1]; user.data.g3 = _root.forcehero[2]; user.flush(); tellTarget ("indicator") { play(); }; }
Symbol 944 Button
on (release) { gotoAndPlay (120); }
Symbol 948 MovieClip Frame 1
stop();
Symbol 955 Button
on (release) { if (_root.DialogueNum < 9) { gotoAndPlay (553); } else { gotoAndPlay (549); } }
Symbol 961 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { gotoAndStop (601); }
Symbol 962 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { if (user.data.z == undefinned) { _root.playSound("no"); } else { _root.forcelifemax = user.data.aa; _root.forcelife = user.data.ab; _root.credits = user.data.ac; _root.forcecolorvar = user.data.z; _root.colorforce = user.data.x; _root.forcehero[0] = user.data.v1; _root.forcehero[1] = user.data.v2; _root.forcehero[2] = user.data.v3; _root.forcehero[3] = user.data.v4; _root.forcehero[4] = user.data.v5; _root.skybg = user.data.q; _root.teamname = user.data.w; gotoAndStop (602); } }
Symbol 976 Button
on (release) { forcecolorvar = "blue"; colorforce = 26265; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 980 Button
on (release) { forcecolorvar = "yellow"; colorforce = 16763904 /* 0xFFCC00 */; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 984 Button
on (release) { forcecolorvar = "teal"; colorforce = 52377; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 988 Button
on (release) { forcecolorvar = "red"; colorforce = 13369344 /* 0xCC0000 */; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 990 Button
on (rollOver) { _root.heroselected = "troopcaptain"; } on (release) { _root.forcehero[0] = _root.heroselected; roundthing._x = this.b1._x; roundthing._y = this.b1._y; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 991 Button
on (rollOver) { _root.heroselected = "tankcaptain"; } on (release) { _root.forcehero[0] = _root.heroselected; roundthing._x = this.b2._x; roundthing._y = this.b2._y; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 992 Button
on (rollOver) { _root.heroselected = "snipercaptain"; } on (release) { _root.forcehero[0] = _root.heroselected; roundthing._x = this.b3._x; roundthing._y = this.b3._y; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 993 Button
on (rollOver) { _root.heroselected = "business"; } on (release) { _root.forcehero[0] = _root.heroselected; roundthing._x = this.b4._x; roundthing._y = this.b4._y; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 1001 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { _root.teamname = _root.subteamname; gotoAndStop (602); }
Symbol 1009 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { if (_root.credits >= 500) { _root.credits = _root.credits - 500; _root.forcelife = _root.forcelifemax; _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; } }
Symbol 1010 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { if (_root.credits >= 2000) { _root.credits = _root.credits - 2000; _root.forcelife = _root.forcelife + 5; _root.forcelifemax = _root.forcelifemax + 5; _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; } }
Symbol 1012 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { user.data.ac = _root.credits; user.data.z = _root.forcecolorvar; user.data.x = _root.colorforce; user.data.v1 = _root.forcehero[0]; user.data.v2 = _root.forcehero[1]; user.data.v3 = _root.forcehero[2]; user.data.v4 = _root.forcehero[3]; user.data.v5 = _root.forcehero[4]; user.data.q = _root.skybg; user.data.w = _root.teamname; user.data.aa = _root.forcelifemax; user.data.ab = _root.forcelife; user.flush(); tellTarget ("indicator") { play(); }; }
Symbol 1018 Button
on (rollOver) { _root.heroselected = "troopcaptain"; } on (release) { if (_root.credits >= 8000) { _root.credits = _root.credits - 8000; inumber = 0; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 1; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 2; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 3; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 4; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { _root.playSound("no"); _root.credits = _root.credits + 8000; } } } } } } else { _root.playSound("no"); } }
Symbol 1019 Button
on (rollOver) { _root.heroselected = "tankcaptain"; } on (release) { if (_root.credits >= 3000) { _root.credits = _root.credits - 3000; inumber = 0; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 1; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 2; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 3; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 4; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { _root.playSound("no"); _root.credits = _root.credits + 3000; } } } } } } else { _root.playSound("no"); } }
Symbol 1020 Button
on (rollOver) { _root.heroselected = "snipercaptain"; } on (release) { if (_root.credits >= 9000) { _root.credits = _root.credits - 9000; inumber = 0; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 1; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 2; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 3; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 4; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { _root.playSound("no"); _root.credits = _root.credits + 9000; } } } } } } else { _root.playSound("no"); } }
Symbol 1021 Button
on (rollOver) { _root.heroselected = "business"; } on (release) { if (_root.credits >= 4000) { _root.credits = _root.credits - 4000; inumber = 0; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 1; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 2; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 3; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 4; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { _root.playSound("no"); _root.credits = _root.credits + 4000; } } } } } } else { _root.playSound("no"); } }
Symbol 1022 Button
on (release) { _root.forcehero[0] = 0; tellTarget (_root.hero1) { gotoAndStop ("0"); }; }
Symbol 1023 Button
on (release) { _root.forcehero[1] = 0; tellTarget (_root.hero2) { gotoAndStop ("0"); }; }
Symbol 1024 Button
on (release) { _root.forcehero[2] = 0; tellTarget (_root.hero3) { gotoAndStop ("0"); }; }
Symbol 1025 Button
on (release) { _root.forcehero[3] = 0; tellTarget (_root.hero4) { gotoAndStop ("0"); }; }
Symbol 1026 Button
on (release) { _root.forcehero[4] = 0; tellTarget (_root.hero5) { gotoAndStop ("0"); }; }
Symbol 1038 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { gotoAndStop (603); }
Symbol 1041 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 100; _root.customai = 1; _root.creditup = 1400; _root.textthing = "New Zealand"; }
Symbol 1047 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { Mouse.show(); gotoAndStop (602); }
Symbol 1052 Button
on (release) { _root.stagebg = "dirt"; }
Symbol 1053 Button
on (release) { _root.stagebg = "snow"; }
Symbol 1054 Button
on (release) { _root.stagebg = "grass"; }
Symbol 1055 Button
on (release) { _root.stagebg = "city"; }
Symbol 1056 Button
on (release) { _root.skybg = "night"; }
Symbol 1057 Button
on (release) { _root.skybg = "day"; }
Symbol 1060 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "snow"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 140; _root.customai = 1; _root.creditup = 3000; _root.textthing = "Sweden"; }
Symbol 1061 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "city"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 200; _root.customai = 2; _root.creditup = 6000; _root.textthing = "Asia"; }
Symbol 1062 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "city"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 400; _root.customai = 2; _root.creditup = 7000; _root.textthing = "United States"; }
Symbol 1063 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "teal"; colorenemy = 52377; enemylifemax = 60; _root.customai = 0; _root.creditup = 900; _root.textthing = "Africa"; }
Symbol 1064 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "city"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 100; _root.customai = 1; _root.creditup = 2000; _root.textthing = "Russia"; }
Symbol 1065 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "snow"; enemycolorvar = "teal"; colorenemy = 52377; enemylifemax = 40; _root.customai = 0; _root.creditup = 600; _root.textthing = "Arctic Base"; }
Symbol 1066 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "city"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 250; _root.customai = 2; _root.creditup = 6500; _root.textthing = "Japan"; }
Symbol 1067 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "dirt"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 100; _root.customai = 1; _root.creditup = 3000; _root.textthing = "South America"; }
Symbol 1068 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "dirt"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 100; _root.customai = 1; _root.creditup = 1500; _root.textthing = "Australia"; }
Symbol 1069 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "dirt"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 120; _root.CustomAI = 1; _root.creditup = 2000; _root.textthing = "Egypt"; }
Symbol 1070 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 400; _root.customai = 2; _root.creditup = 6000; _root.textthing = "United Kingdom"; }
Symbol 1071 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 130; _root.CustomAI = 1; _root.creditup = 3500; _root.textthing = "Germany"; }
Symbol 1072 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "dirt"; enemycolorvar = "blue"; colorenemy = 26265; enemylifemax = 500; _root.customai = 3; _root.creditup = 13000; _root.textthing = "Confederate Base"; }
Symbol 1073 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 300; _root.customai = 2; _root.creditup = 7000; _root.textthing = "Canada"; }
Symbol 1080 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix1._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 1081 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix2._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 1082 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix3._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 1083 Button
on (release) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } }
Symbol 1084 Button
on (release) { if ((((_root.buildingname[0] == "defence") || (_root.buildingname[1] == "defence")) || (_root.buildingname[2] == "defence")) || (_root.buildingname[3] == "defence")) { tellTarget (_root.forcehackpic) { gotoAndPlay ("anti"); }; } else { _root.money = -100; tellTarget (_root.forcehackpic) { play(); }; } }
Symbol 1085 Button
on (release, keyPress "w") { _root.playSound("select"); if (_root.buildingname[3] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[3]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[3]); }; } _root.highlighter._x = _root.delayer3._x; _root.highlighter._y = _root.delayer3._y; roundthing._x = _root.building3._x; roundthing._y = _root.building3._y - 20; _root.buildingcurrent = 3; }
Symbol 1086 Button
on (release, keyPress "a") { _root.playSound("select"); if (_root.buildingname[2] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[2]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[2]); }; } roundthing._x = _root.building2._x; roundthing._y = _root.building2._y - 20; _root.highlighter._x = _root.delayer2._x; _root.highlighter._y = _root.delayer2._y; _root.buildingcurrent = 2; }
Symbol 1087 Button
on (release, keyPress "<Space>") { _root.playSound("select"); _root.buildingcurrent = undefinned; tellTarget (_root.buildingpic) { gotoAndStop ("base"); }; tellTarget (_root.menu) { gotoAndStop ("basestats"); }; _root.highlighter._x = -100; _root.highlighter._y - 100; roundthing._x = _root.forcebase._x; roundthing._y = _root.forcebase._y - 20; }
Symbol 1088 Button
on (release, keyPress "d") { _root.playSound("select"); if (_root.buildingname[0] == undefinned) { tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[0]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[0]); }; } roundthing._x = _root.building0._x; roundthing._y = _root.building0._y - 20; _root.highlighter._x = _root.delayer0._x; _root.highlighter._y = _root.delayer0._y; _root.buildingcurrent = 0; }
Symbol 1089 Button
on (release, keyPress "s") { _root.playSound("select"); if (_root.buildingname[1] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[1]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[1]); }; } _root.highlighter._x = _root.delayer1._x; _root.highlighter._y = _root.delayer1._y; roundthing._x = _root.building1._x; roundthing._y = _root.building1._y - 20; _root.buildingcurrent = 1; }
Symbol 1095 Button
on (release) { if (_root.soundOn == true) { menumuse = new Sound(); menumuse.attachSound("menuloop"); menumuse.start(); menumuse.onSoundComplete = function () { _root.menumuse.start(); }; } gotoAndStop (602); }
Symbol 1099 Button
on (release) { _root.forcelifemax = _root.forcelifemax2; gotoAndPlay (605); }
Symbol 1116 MovieClip Frame 7
stop();
Symbol 1127 MovieClip Frame 18
_root.dieSound("troopdie");
Symbol 1127 MovieClip Frame 27
_root.dieSound("troopdie");
Symbol 1127 MovieClip Frame 35
_root.dieSound("troopdie");
Symbol 1127 MovieClip Frame 42
stop();
Symbol 1130 MovieClip Frame 13
stop();
Symbol 1131 MovieClip Frame 105
_root.playSound("sniperfire");
Symbol 1131 MovieClip Frame 114
_root.playSound("tankfire");
Symbol 1131 MovieClip Frame 124
_root.playSound("sniperfire");
Symbol 1131 MovieClip Frame 128
_root.playSound("sniperfire");
Symbol 1131 MovieClip Frame 133
_root.playSound("sniperfire");
Instance of Symbol 1127 MovieClip "die" in Symbol 1131 MovieClip Frame 196
onClipEvent (load) { with (this) { play(); } }
Symbol 1135 MovieClip Frame 18
stop();
Symbol 1140 MovieClip Frame 20
_root.playSound("boom1");
Symbol 1140 MovieClip Frame 58
_root.playSound("boom1");
Symbol 1140 MovieClip Frame 89
_root.playSound("boom1");
Symbol 1140 MovieClip Frame 115
_root.playSound("boom1");
Symbol 1162 Button
on (release) { getURL ("http://www.mofunzone.com", _blank); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [Selectable]Uses:1
Symbol 3 GraphicUsed by:Timeline
Symbol 4 FontUsed by:5 25
Symbol 5 TextUses:4Used by:Timeline
Symbol 6 GraphicUsed by:7 111
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 FontUsed by:9 10
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 TextUses:8Used by:Timeline
Symbol 11 FontUsed by:12 361 566 1040 1042 1043 1044 1045
Symbol 12 TextUses:11Used by:Timeline
Symbol 13 FontUsed by:14 15
Symbol 14 TextUses:13Used by:17
Symbol 15 TextUses:13Used by:17
Symbol 16 GraphicUsed by:17
Symbol 17 ButtonUses:14 15 16Used by:Timeline
Symbol 18 FontUsed by:20 21 22 24 156 157 165 167 169 198 199 201 202 203 204 217 227 229 231 233 235 245 349 405 407 420 447 448 449 450 451 457 462 473 489 490 491 492 493 494 503 504 526 527 528 529 530 531 532 533 539 540 550 551 560 561 568 569 570 575 580 581 582 583 591 593 606 616 870 887 888 894 896 897 898 928 929 930 994 995 996 997 1005 1006 1007 1008 1011 1015 1027 1028 1029 1030 1031 1048 1049 1050 1051 1058 1059 1075 1076 1077 1078 1079 1097 1161
Symbol 19 FontUsed by:20 21 22 24 75 103 104 105 106 107 117 120 140 141 142 146 148 149 150 152 153 162 165 167 169 200 224 226 228 230 232 234 236 237 238 239 240 241 242 244 246 249 260 276 277 278 279 280 281 282 285 347 350 358 403 404 406 453 454 455 456 461 463 464 465 466 467 468 469 470 471 479 502 511 512 513 514 515 516 517 525 535 536 538 549 554 559 890 891 892 893 936 939 940 941 945 951 954 957 959 960 963 964 965 966 967 970 971 989 998 1002 1004 1005 1006 1014 1016 1017 1031 1090 1091 1092 1093 1094 1096 1098 1147 1148 1149 1150 1151 1152 1157 1160 1161
Symbol 20 TextUses:18 19Used by:Timeline
Symbol 21 TextUses:18 19Used by:Timeline
Symbol 22 TextUses:18 19Used by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 TextUses:18 19Used by:Timeline
Symbol 25 TextUses:4Used by:Timeline
Symbol 26 GraphicUsed by:27 113 114 115 116 118 143 144 145 151 158 159 160 212 218 219 220 221 222 243 351 586 587 588 592 596 632 633 642 871 931 932 933 942 943 944 955 961 962 1001 1009 1010 1012 1038 1047 1085 1086 1087 1088 1089 1095 1099 1162  Timeline
Symbol 27 ButtonUses:26Used by:Timeline
Symbol 28 Sound [menuloop]Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:56
Symbol 31 GraphicUsed by:56
Symbol 32 GraphicUsed by:56
Symbol 33 GraphicUsed by:56
Symbol 34 GraphicUsed by:56
Symbol 35 GraphicUsed by:56
Symbol 36 GraphicUsed by:56
Symbol 37 GraphicUsed by:56
Symbol 38 GraphicUsed by:56
Symbol 39 GraphicUsed by:56
Symbol 40 GraphicUsed by:56
Symbol 41 GraphicUsed by:56
Symbol 42 GraphicUsed by:56
Symbol 43 GraphicUsed by:56
Symbol 44 GraphicUsed by:56
Symbol 45 GraphicUsed by:56
Symbol 46 GraphicUsed by:56
Symbol 47 GraphicUsed by:56
Symbol 48 GraphicUsed by:56
Symbol 49 GraphicUsed by:56
Symbol 50 GraphicUsed by:56
Symbol 51 GraphicUsed by:56
Symbol 52 GraphicUsed by:56
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55Used by:Timeline
Symbol 57 GraphicUsed by:58 381 402  Timeline
Symbol 58 MovieClipUses:57Used by:567 602 609 637 927  Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:98  Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 GraphicUsed by:73
Symbol 64 GraphicUsed by:73
Symbol 65 GraphicUsed by:73
Symbol 66 GraphicUsed by:73
Symbol 67 GraphicUsed by:73
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:63 64 65 66 67 68 69 70 71 72Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 TextUses:19Used by:Timeline
Symbol 76 GraphicUsed by:95
Symbol 77 GraphicUsed by:95
Symbol 78 GraphicUsed by:95
Symbol 79 GraphicUsed by:95
Symbol 80 GraphicUsed by:95
Symbol 81 GraphicUsed by:95
Symbol 82 GraphicUsed by:95
Symbol 83 GraphicUsed by:95
Symbol 84 GraphicUsed by:95
Symbol 85 GraphicUsed by:95
Symbol 86 GraphicUsed by:95
Symbol 87 GraphicUsed by:95
Symbol 88 GraphicUsed by:95
Symbol 89 GraphicUsed by:95
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94Used by:Timeline
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:Timeline
Symbol 98 MovieClipUses:61Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:Timeline
Symbol 103 TextUses:19Used by:Timeline
Symbol 104 TextUses:19Used by:Timeline
Symbol 105 TextUses:19Used by:Timeline
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Instance Names

"Bar"Frame 1Symbol 7 MovieClip
"blank"Frame 120Symbol 58 MovieClip
"soundfx"Frame 121Symbol 139 MovieClip
"soundthing"Frame 136Symbol 155 MovieClip
"forcebase"Frame 137Symbol 197 MovieClip
"building3"Frame 137Symbol 194 MovieClip
"building0"Frame 137Symbol 194 MovieClip
"building1"Frame 137Symbol 194 MovieClip
"soundfx"Frame 137Symbol 139 MovieClip
"roundthing"Frame 137Symbol 216 MovieClip
"building0"Frame 137Symbol 194 MovieClip
"b5"Frame 137Symbol 218 Button
"b1"Frame 137Symbol 219 Button
"b2"Frame 137Symbol 220 Button
"b4"Frame 137Symbol 221 Button
"b3"Frame 137Symbol 222 Button
"soundfx"Frame 138Symbol 139 MovieClip
"skip"Frame 139Symbol 286 Button
"enemyairblue"Frame 314Symbol 337 MovieClip
"enemyairblue"Frame 315Symbol 337 MovieClip
"missledown"Frame 348Symbol 341 MovieClip
"missledown"Frame 408Symbol 341 MovieClip
"missledown"Frame 413Symbol 341 MovieClip
"missledown"Frame 420Symbol 341 MovieClip
"missledown"Frame 430Symbol 341 MovieClip
"buttonshit"Frame 547Symbol 360 Button
"soundfx"Frame 547Symbol 139 MovieClip
"p1"Frame 548Symbol 402 MovieClip
"p2"Frame 548Symbol 402 MovieClip
"p3"Frame 548Symbol 402 MovieClip
"p4"Frame 548Symbol 402 MovieClip
"lines"Frame 548Symbol 419 MovieClip
"forcebase"Frame 549Symbol 197 MovieClip
"basehitter2"Frame 549Symbol 58 MovieClip
"enemybase"Frame 549Symbol 444 MovieClip
"basehitter"Frame 549Symbol 58 MovieClip
"menu"Frame 549Symbol 567 MovieClip
"enemybar"Frame 549Symbol 58 MovieClip
"bar"Frame 549Symbol 58 MovieClip
"blank2"Frame 549Symbol 58 MovieClip
"blank4"Frame 549Symbol 58 MovieClip
"building3"Frame 549Symbol 194 MovieClip
"building2"Frame 549Symbol 194 MovieClip
"enemybuilding2"Frame 549Symbol 443 MovieClip
"enemybuilding0"Frame 549Symbol 443 MovieClip
"highlighter"Frame 549Symbol 585 MovieClip
"buildingpic"Frame 549Symbol 602 MovieClip
"fix1"Frame 549Symbol 603 Button
"fix2"Frame 549Symbol 604 Button
"fix3"Frame 549Symbol 605 Button
"delaybase"Frame 549Symbol 609 MovieClip
"forcecannon"Frame 549Symbol 612 MovieClip
"enemycannon"Frame 549Symbol 614 MovieClip
"enemyhackpic"Frame 549Symbol 626 MovieClip
"forcehackpic"Frame 549Symbol 627 MovieClip
"troopdie"Frame 549Symbol 631 MovieClip
"soundfx"Frame 549Symbol 139 MovieClip
"building0"Frame 549Symbol 194 MovieClip
"building1"Frame 549Symbol 194 MovieClip
"enemybuilding3"Frame 549Symbol 443 MovieClip
"enemybuilding1"Frame 549Symbol 443 MovieClip
"roundthing"Frame 549Symbol 216 MovieClip
"delayer1"Frame 549Symbol 637 MovieClip
"delayer2"Frame 549Symbol 637 MovieClip
"delayer3"Frame 549Symbol 637 MovieClip
"delayer0"Frame 549Symbol 637 MovieClip
"music"Frame 549Symbol 641 MovieClip
"forcez"Frame 549Symbol 660 MovieClip
"enemyz"Frame 549Symbol 670 MovieClip
"forcetankblue"Frame 549Symbol 678 MovieClip
"enemytankblue"Frame 549Symbol 685 MovieClip
"forcespecialblue"Frame 549Symbol 704 MovieClip
"enemyspecialblue"Frame 549Symbol 716 MovieClip
"forceairblue"Frame 549Symbol 718 MovieClip
"enemyairblue"Frame 549Symbol 337 MovieClip
"forcebomber"Frame 549Symbol 722 MovieClip
"forcebomberblue"Frame 549Symbol 722 MovieClip
"enemybomberblue"Frame 549Symbol 724 MovieClip
"forcetankyellow"Frame 549Symbol 730 MovieClip
"enemytankyellow"Frame 549Symbol 736 MovieClip
"forcespecialyellow"Frame 549Symbol 752 MovieClip
"enemyspecialyellow"Frame 549Symbol 764 MovieClip
"forceairyellow"Frame 549Symbol 767 MovieClip
"enemyairyellow"Frame 549Symbol 768 MovieClip
"forcebomberyellow"Frame 549Symbol 770 MovieClip
"enemybomberyellow"Frame 549Symbol 771 MovieClip
"forcetankteal"Frame 549Symbol 777 MovieClip
"enemytankteal"Frame 549Symbol 783 MovieClip
"forcespecialteal"Frame 549Symbol 799 MovieClip
"enemyspecialteal"Frame 549Symbol 811 MovieClip
"forceairteal"Frame 549Symbol 814 MovieClip
"enemyairteal"Frame 549Symbol 815 MovieClip
"forcebomberteal"Frame 549Symbol 817 MovieClip
"enemybomberteal"Frame 549Symbol 818 MovieClip
"forcetankred"Frame 549Symbol 824 MovieClip
"enemytankred"Frame 549Symbol 830 MovieClip
"forcespecialred"Frame 549Symbol 846 MovieClip
"enemyspecialred"Frame 549Symbol 858 MovieClip
"forceairred"Frame 549Symbol 861 MovieClip
"enemyairred"Frame 549Symbol 863 MovieClip
"forcebomberred"Frame 549Symbol 865 MovieClip
"enemybomberred"Frame 549Symbol 866 MovieClip
"blank"Frame 550Symbol 58 MovieClip
"boom"Frame 550Symbol 872 MovieClip
"bombshell"Frame 550Symbol 874 MovieClip
"bombershell"Frame 550Symbol 874 MovieClip
"cannonshell"Frame 550Symbol 878 MovieClip
"cannonshellair"Frame 550Symbol 878 MovieClip
"enemycannonshell"Frame 550Symbol 878 MovieClip
"enemycannonshellair"Frame 550Symbol 878 MovieClip
"cannonshelltank"Frame 550Symbol 878 MovieClip
"enemycannonshelltank"Frame 550Symbol 878 MovieClip
"missledown"Frame 550Symbol 341 MovieClip
"missleup"Frame 550Symbol 341 MovieClip
"boom2"Frame 550Symbol 872 MovieClip
"emp"Frame 550Symbol 880 MovieClip
"shock"Frame 550Symbol 883 MovieClip
"tankdie"Frame 550Symbol 884 MovieClip
"airdie"Frame 550Symbol 885 MovieClip
"enemymissleup"Frame 550Symbol 341 MovieClip
"menu"Frame 553Symbol 927 MovieClip
"enemybar"Frame 553Symbol 58 MovieClip
"bar"Frame 553Symbol 58 MovieClip
"blank2"Frame 553Symbol 58 MovieClip
"blank4"Frame 553Symbol 58 MovieClip
"enemybuilding2"Frame 553Symbol 443 MovieClip
"enemybuilding0"Frame 553Symbol 443 MovieClip
"highlighter"Frame 553Symbol 585 MovieClip
"buildingpic"Frame 553Symbol 602 MovieClip
"fix1"Frame 553Symbol 603 Button
"fix2"Frame 553Symbol 604 Button
"fix3"Frame 553Symbol 605 Button
"delaybase"Frame 553Symbol 609 MovieClip
"forcecannon"Frame 553Symbol 612 MovieClip
"enemycannon"Frame 553Symbol 614 MovieClip
"enemyhackpic"Frame 553Symbol 626 MovieClip
"forcehackpic"Frame 553Symbol 627 MovieClip
"troopdie"Frame 553Symbol 631 MovieClip
"soundfx"Frame 553Symbol 139 MovieClip
"building0"Frame 553Symbol 194 MovieClip
"building1"Frame 553Symbol 194 MovieClip
"enemybuilding3"Frame 553Symbol 443 MovieClip
"enemybuilding1"Frame 553Symbol 443 MovieClip
"roundthing"Frame 553Symbol 216 MovieClip
"delayer1"Frame 553Symbol 637 MovieClip
"delayer0"Frame 553Symbol 637 MovieClip
"music"Frame 553Symbol 641 MovieClip
"forcez"Frame 553Symbol 660 MovieClip
"enemyz"Frame 553Symbol 670 MovieClip
"forcetankblue"Frame 553Symbol 678 MovieClip
"enemytankblue"Frame 553Symbol 685 MovieClip
"forcespecialblue"Frame 553Symbol 704 MovieClip
"enemyspecialblue"Frame 553Symbol 716 MovieClip
"forceairblue"Frame 553Symbol 718 MovieClip
"enemyairblue"Frame 553Symbol 337 MovieClip
"forcebomber"Frame 553Symbol 722 MovieClip
"forcebomberblue"Frame 553Symbol 722 MovieClip
"enemybomberblue"Frame 553Symbol 724 MovieClip
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"enemyspecialyellow"Frame 553Symbol 764 MovieClip
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"forcebomberyellow"Frame 553Symbol 770 MovieClip
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"enemytankteal"Frame 553Symbol 783 MovieClip
"forcespecialteal"Frame 553Symbol 799 MovieClip
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"forceairteal"Frame 553Symbol 814 MovieClip
"enemyairteal"Frame 553Symbol 815 MovieClip
"forcebomberteal"Frame 553Symbol 817 MovieClip
"enemybomberteal"Frame 553Symbol 818 MovieClip
"forcetankred"Frame 553Symbol 824 MovieClip
"enemytankred"Frame 553Symbol 830 MovieClip
"forcespecialred"Frame 553Symbol 846 MovieClip
"enemyspecialred"Frame 553Symbol 858 MovieClip
"forceairred"Frame 553Symbol 861 MovieClip
"enemyairred"Frame 553Symbol 863 MovieClip
"forcebomberred"Frame 553Symbol 865 MovieClip
"enemybomberred"Frame 553Symbol 866 MovieClip
"blank"Frame 554Symbol 58 MovieClip
"boom"Frame 554Symbol 872 MovieClip
"bombshell"Frame 554Symbol 874 MovieClip
"bombershell"Frame 554Symbol 874 MovieClip
"cannonshell"Frame 554Symbol 878 MovieClip
"cannonshellair"Frame 554Symbol 878 MovieClip
"enemycannonshell"Frame 554Symbol 878 MovieClip
"enemycannonshellair"Frame 554Symbol 878 MovieClip
"cannonshelltank"Frame 554Symbol 878 MovieClip
"enemycannonshelltank"Frame 554Symbol 878 MovieClip
"missledown"Frame 554Symbol 341 MovieClip
"missleup"Frame 554Symbol 341 MovieClip
"boom2"Frame 554Symbol 872 MovieClip
"emp"Frame 554Symbol 880 MovieClip
"shock"Frame 554Symbol 883 MovieClip
"tankdie"Frame 554Symbol 884 MovieClip
"airdie"Frame 554Symbol 885 MovieClip
"enemymissleup"Frame 554Symbol 341 MovieClip
"indicator"Frame 577Symbol 948 MovieClip
"sound"Frame 600Symbol 139 MovieClip
"b1"Frame 601Symbol 990 Button
"b2"Frame 601Symbol 991 Button
"b3"Frame 601Symbol 992 Button
"b4"Frame 601Symbol 993 Button
"roundthing"Frame 601Symbol 98 MovieClip
"bar"Frame 602Symbol 58 MovieClip
"hero1"Frame 602Symbol 478 MovieClip
"hero2"Frame 602Symbol 478 MovieClip
"hero3"Frame 602Symbol 478 MovieClip
"hero4"Frame 602Symbol 478 MovieClip
"hero5"Frame 602Symbol 478 MovieClip
"indicator"Frame 602Symbol 948 MovieClip
"teamtag"Frame 602Symbol 1036 EditableText
"forcebase"Frame 605Symbol 197 MovieClip
"basehitter2"Frame 605Symbol 58 MovieClip
"enemybase"Frame 605Symbol 444 MovieClip
"basehitter"Frame 605Symbol 58 MovieClip
"menu"Frame 605Symbol 567 MovieClip
"enemybar"Frame 605Symbol 58 MovieClip
"bar"Frame 605Symbol 58 MovieClip
"blank2"Frame 605Symbol 58 MovieClip
"blank4"Frame 605Symbol 58 MovieClip
"building3"Frame 605Symbol 194 MovieClip
"building2"Frame 605Symbol 194 MovieClip
"enemybuilding2"Frame 605Symbol 443 MovieClip
"enemybuilding0"Frame 605Symbol 443 MovieClip
"highlighter"Frame 605Symbol 585 MovieClip
"buildingpic"Frame 605Symbol 602 MovieClip
"fix1"Frame 605Symbol 1080 Button
"fix2"Frame 605Symbol 1081 Button
"fix3"Frame 605Symbol 1082 Button
"delaybase"Frame 605Symbol 609 MovieClip
"forcecannon"Frame 605Symbol 612 MovieClip
"enemycannon"Frame 605Symbol 614 MovieClip
"enemyhackpic"Frame 605Symbol 626 MovieClip
"forcehackpic"Frame 605Symbol 627 MovieClip
"troopdie"Frame 605Symbol 631 MovieClip
"soundfx"Frame 605Symbol 139 MovieClip
"building0"Frame 605Symbol 194 MovieClip
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"roundthing"Frame 605Symbol 216 MovieClip
"delayer1"Frame 605Symbol 637 MovieClip
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"enemyspecialblue"Frame 605Symbol 716 MovieClip
"forceairblue"Frame 605Symbol 718 MovieClip
"enemyairblue"Frame 605Symbol 337 MovieClip
"forcebomber"Frame 605Symbol 722 MovieClip
"forcebomberblue"Frame 605Symbol 722 MovieClip
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"enemytankyellow"Frame 605Symbol 736 MovieClip
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"forcetankred"Frame 605Symbol 824 MovieClip
"enemytankred"Frame 605Symbol 830 MovieClip
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"enemyspecialred"Frame 605Symbol 858 MovieClip
"forceairred"Frame 605Symbol 861 MovieClip
"enemyairred"Frame 605Symbol 863 MovieClip
"forcebomberred"Frame 605Symbol 865 MovieClip
"enemybomberred"Frame 605Symbol 866 MovieClip
"blank"Frame 606Symbol 58 MovieClip
"boom"Frame 606Symbol 872 MovieClip
"bombshell"Frame 606Symbol 874 MovieClip
"bombershell"Frame 606Symbol 874 MovieClip
"cannonshell"Frame 606Symbol 878 MovieClip
"cannonshellair"Frame 606Symbol 878 MovieClip
"enemycannonshell"Frame 606Symbol 878 MovieClip
"enemycannonshellair"Frame 606Symbol 878 MovieClip
"cannonshelltank"Frame 606Symbol 878 MovieClip
"enemycannonshelltank"Frame 606Symbol 878 MovieClip
"missledown"Frame 606Symbol 341 MovieClip
"missleup"Frame 606Symbol 341 MovieClip
"boom2"Frame 606Symbol 872 MovieClip
"emp"Frame 606Symbol 880 MovieClip
"shock"Frame 606Symbol 883 MovieClip
"tankdie"Frame 606Symbol 884 MovieClip
"airdie"Frame 606Symbol 885 MovieClip
"enemymissleup"Frame 606Symbol 341 MovieClip
"indicator"Frame 629Symbol 948 MovieClip
"troopdie"Frame 652Symbol 631 MovieClip
"soundfx"Frame 652Symbol 139 MovieClip
"soundfx"Frame 1510Symbol 139 MovieClip
"hero1"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hero2"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hero3"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hero4"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hero5"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hack"Symbol 567 MovieClip Frame 7Symbol 541 Button
"elec"Symbol 567 MovieClip Frame 7Symbol 543 Button
"bar"Symbol 609 MovieClip Frame 2Symbol 58 MovieClip
"bar"Symbol 637 MovieClip Frame 2Symbol 58 MovieClip
"hack"Symbol 927 MovieClip Frame 7Symbol 916 Button
"elec"Symbol 927 MovieClip Frame 7Symbol 917 Button
"die"Symbol 1131 MovieClip Frame 196Symbol 1127 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$I3$6EEA1LWM/AiyoKuScPskf.."
ExportAssets (56)Timeline Frame 1Symbol 2 as "Selectable"
ExportAssets (56)Timeline Frame 4Symbol 28 as "menuloop"

Labels

"main"Frame 134
"campaign"Frame 135
"options"Frame 136
"map"Frame 547
"brief"Frame 548
"fight"Frame 550
"easyone"Frame 553
"fight2"Frame 554
"victory"Frame 556
"gameover"Frame 578
"customstart"Frame 600
"customteam"Frame 601
"customoption"Frame 602
"custommap"Frame 603
"fightcustom"Frame 606
"victory2"Frame 608
"gameover2"Frame 630
"nomuse"Frame 652
"troopfire"Symbol 139 MovieClip Frame 3
"sniperfire"Symbol 139 MovieClip Frame 5
"tankfire"Symbol 139 MovieClip Frame 7
"planefire"Symbol 139 MovieClip Frame 9
"boom1"Symbol 139 MovieClip Frame 11
"boom2"Symbol 139 MovieClip Frame 14
"boom3"Symbol 139 MovieClip Frame 16
"endboom"Symbol 139 MovieClip Frame 18
"emp"Symbol 139 MovieClip Frame 20
"towerfire"Symbol 139 MovieClip Frame 22
"yes"Symbol 139 MovieClip Frame 24
"select"Symbol 139 MovieClip Frame 26
"no"Symbol 139 MovieClip Frame 28
"sniperkfire2"Symbol 139 MovieClip Frame 30
"tankfire2"Symbol 139 MovieClip Frame 32
"build"Symbol 194 MovieClip Frame 1
"building"Symbol 194 MovieClip Frame 2
"barracks"Symbol 194 MovieClip Frame 3
"base"Symbol 194 MovieClip Frame 4
"airbase"Symbol 194 MovieClip Frame 5
"science"Symbol 194 MovieClip Frame 6
"business"Symbol 194 MovieClip Frame 7
"defence"Symbol 194 MovieClip Frame 8
"weapons"Symbol 194 MovieClip Frame 9
"hit"Symbol 197 MovieClip Frame 2
"fix"Symbol 197 MovieClip Frame 16
"loop"Symbol 323 MovieClip Frame 36
"dead"Symbol 337 MovieClip Frame 6
"big"Symbol 419 MovieClip Frame 27
"day"Symbol 426 MovieClip Frame 1
"night"Symbol 426 MovieClip Frame 2
"grass"Symbol 434 MovieClip Frame 1
"dirt"Symbol 434 MovieClip Frame 2
"snow"Symbol 434 MovieClip Frame 3
"city"Symbol 434 MovieClip Frame 4
"barracks"Symbol 443 MovieClip Frame 2
"base"Symbol 443 MovieClip Frame 3
"airbase"Symbol 443 MovieClip Frame 4
"science"Symbol 443 MovieClip Frame 5
"business"Symbol 443 MovieClip Frame 6
"defence"Symbol 443 MovieClip Frame 7
"weapons"Symbol 443 MovieClip Frame 8
"hit"Symbol 444 MovieClip Frame 2
"fix"Symbol 444 MovieClip Frame 24
"0"Symbol 478 MovieClip Frame 1
"business"Symbol 478 MovieClip Frame 2
"snipercaptain"Symbol 478 MovieClip Frame 3
"tankcaptain"Symbol 478 MovieClip Frame 4
"troopcaptain"Symbol 478 MovieClip Frame 5
"cannonhero"Symbol 478 MovieClip Frame 6
"basestats"Symbol 567 MovieClip Frame 2
"build"Symbol 567 MovieClip Frame 3
"barracks"Symbol 567 MovieClip Frame 4
"airbase"Symbol 567 MovieClip Frame 5
"business"Symbol 567 MovieClip Frame 6
"science"Symbol 567 MovieClip Frame 7
"defence"Symbol 567 MovieClip Frame 8
"weapons"Symbol 567 MovieClip Frame 9
"building"Symbol 567 MovieClip Frame 10
"build"Symbol 602 MovieClip Frame 1
"building"Symbol 602 MovieClip Frame 2
"base"Symbol 602 MovieClip Frame 3
"barracks"Symbol 602 MovieClip Frame 4
"airbase"Symbol 602 MovieClip Frame 5
"science"Symbol 602 MovieClip Frame 6
"business"Symbol 602 MovieClip Frame 7
"defence"Symbol 602 MovieClip Frame 8
"weapons"Symbol 602 MovieClip Frame 9
"new"Symbol 602 MovieClip Frame 10
"fix"Symbol 609 MovieClip Frame 2
"cannonready"Symbol 612 MovieClip Frame 2
"dead"Symbol 612 MovieClip Frame 4
"cannonready"Symbol 614 MovieClip Frame 2
"dead"Symbol 614 MovieClip Frame 4
"anti"Symbol 626 MovieClip Frame 17
"anti"Symbol 627 MovieClip Frame 17
"makeman"Symbol 637 MovieClip Frame 2
"makebarracks"Symbol 637 MovieClip Frame 4
"makeairbase"Symbol 637 MovieClip Frame 6
"makebusiness"Symbol 637 MovieClip Frame 8
"maketank"Symbol 637 MovieClip Frame 10
"makesniper"Symbol 637 MovieClip Frame 12
"makefighter"Symbol 637 MovieClip Frame 14
"makebomb"Symbol 637 MovieClip Frame 16
"makebomber"Symbol 637 MovieClip Frame 18
"makeincome"Symbol 637 MovieClip Frame 20
"makedefence"Symbol 637 MovieClip Frame 22
"makescience"Symbol 637 MovieClip Frame 24
"makecannon"Symbol 637 MovieClip Frame 26
"makemanup"Symbol 637 MovieClip Frame 28
"makesniperup"Symbol 637 MovieClip Frame 30
"maketankup"Symbol 637 MovieClip Frame 32
"makefighterup"Symbol 637 MovieClip Frame 34
"makeweapons"Symbol 637 MovieClip Frame 36
"makecannonrate"Symbol 637 MovieClip Frame 38
"makemisslestock"Symbol 637 MovieClip Frame 40
"makemissle"Symbol 637 MovieClip Frame 42
"makeshock"Symbol 637 MovieClip Frame 44
"makeemp"Symbol 637 MovieClip Frame 46
"makehack"Symbol 637 MovieClip Frame 48
"makeempre"Symbol 637 MovieClip Frame 50
"makehackre"Symbol 637 MovieClip Frame 52
"dead"Symbol 660 MovieClip Frame 6
"dead"Symbol 670 MovieClip Frame 6
"dead"Symbol 678 MovieClip Frame 6
"dead"Symbol 685 MovieClip Frame 6
"dead"Symbol 704 MovieClip Frame 8
"dead"Symbol 716 MovieClip Frame 8
"dead"Symbol 718 MovieClip Frame 6
"dead"Symbol 722 MovieClip Frame 2
"dead"Symbol 724 MovieClip Frame 2
"dead"Symbol 730 MovieClip Frame 6
"dead"Symbol 736 MovieClip Frame 6
"dead"Symbol 752 MovieClip Frame 8
"dead"Symbol 764 MovieClip Frame 8
"dead"Symbol 767 MovieClip Frame 6
"dead"Symbol 768 MovieClip Frame 6
"dead"Symbol 770 MovieClip Frame 2
"dead"Symbol 771 MovieClip Frame 2
"dead"Symbol 777 MovieClip Frame 6
"dead"Symbol 783 MovieClip Frame 6
"dead"Symbol 799 MovieClip Frame 8
"dead"Symbol 811 MovieClip Frame 8
"dead"Symbol 814 MovieClip Frame 6
"dead"Symbol 815 MovieClip Frame 6
"dead"Symbol 817 MovieClip Frame 2
"dead"Symbol 818 MovieClip Frame 2
"dead"Symbol 824 MovieClip Frame 6
"dead"Symbol 830 MovieClip Frame 6
"dead"Symbol 846 MovieClip Frame 8
"dead"Symbol 858 MovieClip Frame 8
"dead"Symbol 861 MovieClip Frame 6
"dead"Symbol 863 MovieClip Frame 6
"dead"Symbol 865 MovieClip Frame 2
"dead"Symbol 866 MovieClip Frame 2
"basestats"Symbol 927 MovieClip Frame 2
"build"Symbol 927 MovieClip Frame 3
"barracks"Symbol 927 MovieClip Frame 4
"airbase"Symbol 927 MovieClip Frame 5
"business"Symbol 927 MovieClip Frame 6
"science"Symbol 927 MovieClip Frame 7
"defence"Symbol 927 MovieClip Frame 8
"weapons"Symbol 927 MovieClip Frame 9
"building"Symbol 927 MovieClip Frame 10

Dynamic Text Variables

text2Symbol 358 EditableText"Africa "
textthingSymbol 403 EditableText""
objectiveSymbol 405 EditableText"-Destroy Enemy   Airbase                    "
_root.BulkSymbol 406 EditableText"Blah Blah Blah"
_root.SpeakerSymbol 407 EditableText"Speaker"
DialogueNumSymbol 420 EditableText""
moneySymbol 449 EditableText"100000"
forcelifeSymbol 450 EditableText"100"
textSymbol 453 EditableText""
priceSymbol 454 EditableText""
passiveSymbol 455 EditableText""
explainSymbol 456 EditableText""
requiresSymbol 457 EditableText""
income2Symbol 462 EditableText""
dmg0Symbol 465 EditableText"1"
dmg1Symbol 467 EditableText"1"
dmg2Symbol 469 EditableText"1"
dmg3Symbol 471 EditableText"1"
bombstock2Symbol 503 EditableText"loaded"
bombstock2Symbol 504 EditableText"loaded"
lvl0Symbol 526 EditableText"1"
lvl1Symbol 527 EditableText"1"
lvl2Symbol 528 EditableText"1"
lvl3Symbol 529 EditableText"1"
lvl0Symbol 530 EditableText"1"
lvl1Symbol 531 EditableText"1"
lvl2Symbol 532 EditableText"1"
lvl3Symbol 533 EditableText"1"
forcecannonthingSymbol 550 EditableText""
forcecannonthingSymbol 551 EditableText""
misslethingSymbol 560 EditableText""
misslethingSymbol 561 EditableText""
forcelifemaxSymbol 568 EditableText"100"
enemylifeSymbol 569 EditableText"100"
enemylifemaxSymbol 570 EditableText"100"
moneySymbol 887 EditableText"100000"
forcelifeSymbol 888 EditableText"100"
textSymbol 890 EditableText""
priceSymbol 891 EditableText""
passiveSymbol 892 EditableText""
explainSymbol 893 EditableText""
requiresSymbol 894 EditableText""
income2Symbol 896 EditableText""
dmg0Symbol 897 EditableText"1"
dmg1Symbol 898 EditableText"1"
forcelifemaxSymbol 928 EditableText"100"
enemylifeSymbol 929 EditableText"100"
enemylifemaxSymbol 930 EditableText"100"
_root.enemynumSymbol 963 EditableText""
_root.enemycountSymbol 964 EditableText""
_root.enemytanknumSymbol 965 EditableText""
_root.enemytankcountSymbol 966 EditableText""
subteamnameSymbol 998 EditableText"Custom Team"
_root.forcelifeSymbol 1007 EditableText"100"
_root.forcelifemaxSymbol 1008 EditableText"100"
creditsSymbol 1015 EditableText"1000000000"
_root.teamnameSymbol 1033 EditableText"Custom Team"
teamnameSymbol 1036 EditableText"Custom Team"
moneySymbol 1075 EditableText"100000"
forcelifeSymbol 1076 EditableText"100"
forcelifemaxSymbol 1077 EditableText"100"
enemylifeSymbol 1078 EditableText"100"
enemylifemaxSymbol 1079 EditableText"100"
_root.enemynumSymbol 1090 EditableText""
_root.enemycountSymbol 1091 EditableText""
_root.enemytanknumSymbol 1092 EditableText""
_root.enemytankcountSymbol 1093 EditableText""
creditupSymbol 1097 EditableText"1000"




http://swfchan.com/3/11377/info.shtml
Created: 7/6 -2019 09:11:19 Last modified: 7/6 -2019 09:11:19 Server time: 05/11 -2024 21:27:32