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Cosmic Defender.swf

This is the info page for
Flash #11380

(Click the ID number above for more basic data on this flash file.)


Text
END GAME

END GAME

RESUME GAME

RESUME GAME

PLAY MORE GAMES

PLAY MORE GAMES

GET THIS GAME FOR YOUR SITE

GET THIS GAME FOR YOUR SITE

DOWNLOAD THIS GAME

DOWNLOAD THIS GAME

VIEW HIGH SCORES

VIEW HIGH SCORES

ON

OFF

TOGGLE SOUND

TOGGLE SOUND

TOGGLE QUALITY

TOGGLE QUALITY

LOW

MED

HIGH

START

START

INSTRUCTIONS

INSTRUCTIONS

OPTIONS

OPTIONS

CREDITS

CREDITS

Published by:

Programmed by: Mikhail Kafanov

MAIN MENU

MAIN MENU

Copyright © 2005 DevLabs

Produced by: DevLabs Ltd

Designed by: Mikhail Kafanov and Fawad Akram

ver 1.1

Additional Programming: Fawad Akram

Destroy the invading aliens and save your brethren from abduction.

"A" or Space bar  -  Fire (hold down for constant fire)
"S"  -  Smart bomb  (destroys everything on the current screen)
"D"  -  Hyperspace (teleports you to a random part of the map)

Abductor - 150 points

Bomber - 250 points

Mutant 150 points

Saucer - 200 points

Missiles - 150 points

Missile Pod - 1000 points

Shoot an abducting alien and your friend will fall to their death if dropped from too high.  Save your friend by catching them mid-air and landing them safely for maximum points.

For every 5000 points you get to use another smart bomb.
For every 7500 points you get an extra life.

MORE

MORE

BACK

BACK

MENU

MENU

Visit 2DPlay.com for Games of Mass Distraction

Visit 2DPlay.com for Games of Mass Distraction

Visit 2DPlay.com for Games of Mass Distraction

Visit 2DPlay.com for Games of Mass Distraction

Abduction in progress

Abduction in progress

level

enemies

on screen

man

SCORE:

00000

LEVEL:

0

0

0

x

GAME OVER

FINAL SCORE:

00000

SUBMIT SCORE

SUBMIT SCORE

PLAY AGAIN

PLAY AGAIN

ATTACK WAVE #
COMPLETED!!!

GO TO NEXT LEVEL

GO TO NEXT LEVEL

ActionScript [AS1/AS2]

Frame 1
_quality = "MEDIUM"; Stage.scaleMode = "noScale"; fscommand ("trapallkeys", true); fscommand ("showmenu", "false"); _root.main_link = "http://www.2DPlay.com/index.php?gameid=794&gamename=Cosmic Defender"; _root.download_link = "http://www.2DPlay.com/downloadgame.php?gameid=794&gamename=Cosmic Defender"; _root.get_game_link = "http://www.2DPlay.com/freecontent.htm"; _root.scores_link = "http://www.2dplay.com/highscores.php?gameid=794&hiscore="; _root.viewscores_link = "http://www.2dplay.com/showscores.php?gameid=794";
Frame 2
stop();
Frame 3
prevFrame();
Frame 10
function Swarmer() { } function Pod() { } function Bomber() { } function Baiter() { } function Mutant() { } function Lander() { } function Man() { } _root.tip_array = new Array("Tip: Press 'P' to pause the game and access the menu whilst the game is playing.", "Tip: Press 'S' to activate the smart bomb and destroy everything on the screen (you have limited bombs).", "Tip: Press 'D' to activate hyperspace and get out of trouble (you have unlimited hyperspaces).", "Tip: Keep an eye on the radar for alien abductions. If they get to the top they become mutants.", "Tip: Press and hold down the 'A' button for constant fire.", "Tip: Catch falling comrades mid-air and land them safely for maximum points."); _root.extra_points = 7500; _root.extra_bombs = 5000; _root.enemies_to_kill = 10; _root.max_enemies = 10; _root.en_shot_speed = 1; _root.en_appear_time = 15; _root.sound_on = true; _root.splash_music = new Sound(this); _root.splash_music.attachSound("splash_music"); _root.extra_life_sfx = new Sound(this); _root.extra_life_sfx.attachSound("extra_life_sfx"); _root.blast_sfx = new Sound(this); _root.blast_sfx.attachSound("blast_sfx"); _root.hyperjump = new Sound(this); _root.hyperjump.attachSound("hyper_sfx"); _root.ship_appear = new Sound(); _root.ship_appear.attachSound("ship_appear_sfx"); _root.en_shot_sfx = new Sound(); _root.en_shot_sfx.attachSound("enemy_shot_sfx"); _root.pl_shot_sfx = new Sound(); _root.pl_shot_sfx.attachSound("pl_shot_sfx"); _root.smart_sfx = new Sound(); _root.smart_sfx.attachSound("smart_bomb_sfx"); _root.man_captured_sfx = new Sound(); _root.man_captured_sfx.attachSound("man_captured_sfx"); _root.man_taken_sfx = new Sound(); _root.man_taken_sfx.attachSound("man_taken_sfx"); Swarmer.prototype = new MovieClip(); Swarmer.prototype.onLoad = function () { _root.enemies_on = _root.enemies_on + 1; _root.locator.attachMovie("radar_dot", this._name, Number(this._name.slice(5)) + 30); eval ("_root.locator." + this._name).gotoAndStop(7); if (this.dx < 0) { this._xscale = -100; } }; Swarmer.prototype.Destroy = function () { removeMovieClip(eval ("_root.locator." + this._name)); _root.AttachBang(this._x, this._y); _root.Scoring(this._x, this._y, 150); _root.CheckLevelFin(); removeMovieClip(this); }; Swarmer.prototype.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.player_on && (!_local2.paused)) { if (_local1.hitTest(_local2.ship_0.hot_spot_en)) { _local2.PlayerHitted(); } if (Math.random() < (0.02 * _local2.en_shooting)) { _local2.EnShooting(_local1.x, _local1._y, _local1._x); } _local1.y1 = _local1._y + (_local1.dy * _local2.enemy_speed); if (((_local1.y1 > 330) || (_local1.y1 < 80)) || (Math.random() < 0.01)) { _local1.dy = -_local1.dy; } else { _local1._y = _local1.y1; } _local1.x = _local2.ToNewX(_local1.x, _local1.dx * _local2.enemy_speed); _local1._x = _local2.ToGlobal(_local1.x); } }; Object.registerClass("swarmer", Swarmer); Pod.prototype = new MovieClip(); Pod.prototype.onLoad = function () { _root.enemies_on = _root.enemies_on + 1; _root.locator.attachMovie("radar_dot", this._name, Number(this._name.slice(5)) + 30); eval ("_root.locator." + this._name).gotoAndStop(6); this.dx = ((Math.random() < 0.5) ? (4 * _root.enemy_speed) : (-4 * _root.enemy_speed)); this.dy = ((Math.random() < 0.5) ? (1 * _root.enemy_speed) : (-1 * _root.enemy_speed)); }; Pod.prototype.Destroy = function (bang) { if (!bang) { this.swarmers = 4; s = 1; while (s < 16) { if (!_root.EnemyAr[s]) { _root.EnemyAr[s] = true; _root.attachMovie("swarmer", "ship_" + s, s + 30); this.ship = eval ("_root.ship_" + s); this.ship.x = this.x; this.ship._y = this._y; this.ship.dx = this.dx * 1.5; this.ship.dy = ((this.swarmers - 3) * 2) + 1; this.swarmers = this.swarmers - 1; if (this.swarmers == 0) { s = 16; } } s++; } } removeMovieClip(eval ("_root.locator." + this._name)); _root.AttachBang(this._x, this._y); _root.Scoring(this._x, this._y, 1000); _root.CheckLevelFin(); removeMovieClip(this); }; Pod.prototype.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.player_on && (!_local2.paused)) { if (_local1.hitTest(_local2.ship_0.hot_spot_en)) { _local2.PlayerHitted(); } if (Math.random() < (0.02 * _local2.en_shooting)) { _local2.EnShooting(_local1.x, _local1._y, _local1._x); } _local1.y1 = _local1._y + _local1.dy; if (((_local1.y1 > 330) || (_local1.y1 < 80)) || (Math.random() < 0.01)) { _local1.dy = -_local1.dy; } else { _local1._y = _local1.y1; } _local1.x = _local2.ToNewX(_local1.x, _local1.dx); _local1._x = _local2.ToGlobal(_local1.x); } }; Object.registerClass("pod", Pod); Bomber.prototype = new MovieClip(); Bomber.prototype.onLoad = function () { _root.enemies_on = _root.enemies_on + 1; _root.locator.attachMovie("radar_dot", this._name, Number(this._name.slice(5)) + 30); eval ("_root.locator." + this._name).gotoAndStop(5); this.dx = ((Math.random() < 0.5) ? (4 * _root.enemy_speed) : (-4 * _root.enemy_speed)); this.dy = ((Math.random() < 0.5) ? (1 * _root.enemy_speed) : (-1 * _root.enemy_speed)); this.timr = 15; this.mines = 4; }; Bomber.prototype.Destroy = function () { removeMovieClip(eval ("_root.locator." + this._name)); _root.AttachBang(this._x, this._y); _root.Scoring(this._x, this._y, 250); _root.CheckLevelFin(); removeMovieClip(this); }; Bomber.prototype.onEnterFrame = function () { if (_root.player_on && (!_root.paused)) { if (this.hitTest(_root.ship_0.hot_spot_en)) { _root.PlayerHitted(); } if ((this.timr <= 0) && (this.mines > 0)) { this.timr = 15; this.mines = this.mines - 1; if (this._x < 700) { _root.attachMovie("mine", "mine_" + _root.mines_count, _root.mines_count); eval ("_root.mine_" + _root.mines_count).x = this.x; eval ("_root.mine_" + _root.mines_count)._y = this._y; _root.mines_count = _root.mines_count + 1; if (_root.mines_count == 20) { _root.mines_count = 0; } } } else { this.timr = this.timr - 1; } this.y1 = this._y + this.dy; if ((this.y1 > 330) || (this.y1 < 80)) { if (this.mines <= 0) { this.timr = 15; this.mines = 4; } this.dy = -this.dy; } else { this._y = this.y1; } this.x = _root.ToNewX(this.x, this.dx); this._x = _root.ToGlobal(this.x); } }; Object.registerClass("bomber", Bomber); Baiter.prototype = new MovieClip(); Baiter.prototype.onLoad = function () { _root.enemies_on = _root.enemies_on + 1; _root.locator.attachMovie("radar_dot", this._name, Number(this._name.slice(5)) + 30); eval ("_root.locator." + this._name).gotoAndStop(4); this.to_x = Math.random() * _root.x_dimension; this.y_init = this._y; this.sinus = 0; }; Baiter.prototype.Destroy = function () { removeMovieClip(eval ("_root.locator." + this._name)); _root.AttachBang(this._x, this._y); _root.Scoring(this._x, this._y, 200); _root.CheckLevelFin(); removeMovieClip(this); }; Baiter.prototype.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.player_on && (!_local2.paused)) { if (_local1.hitTest(_local2.ship_0.hot_spot_en)) { _local2.PlayerHitted(); } _local1.distance = _local1.to_x - _local1.x; if (Math.abs(_local1.distance) < 40) { _local1.to_x = Math.random() * _local2.x_dimension; _local1.y_amp = 2 * (Math.random() * 10); } _local1.dx = ((_local1.to_x > _local1.x) ? (14 * _local2.enemy_speed) : (-14 * _local2.enemy_speed)); _local1.x = _local2.ToNewX(_local1.x, _local1.dx); _local1._y = _local1.y_init + ((Math.sin(_local1.sinus) * 20) * _local2.enemy_speed); _local1.sinus = _local1.sinus + 0.1; _local1._x = _local2.ToGlobal(_local1.x); if (Math.random() < (0.04 * _local2.en_shooting)) { _local2.EnShooting(_local1.x, _local1._y, _local1._x); } } }; Object.registerClass("baiter", Baiter); Mutant.prototype = new MovieClip(); Mutant.prototype.onLoad = function () { _root.enemies_on = _root.enemies_on + 1; _root.locator.attachMovie("radar_dot", this._name, Number(this._name.slice(5)) + 30); eval ("_root.locator." + this._name).gotoAndStop(2); this.sinus = 0; }; Mutant.prototype.Destroy = function () { removeMovieClip(eval ("_root.locator." + this._name)); _root.AttachBang(this._x, this._y); _root.Scoring(this._x, this._y, 150); _root.CheckLevelFin(); removeMovieClip(this); }; Mutant.prototype.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.player_on && (!_local2.paused)) { if (_local1.hitTest(_local2.ship_0.hot_spot_en)) { _local2.PlayerHitted(); } _local1.x_incr = _local2.ship_0._x - _local1._x; _local1.ang = Math.atan2(_local2.ship_0._y - _local1._y, _local1.x_incr); _local1._y = _local1._y + (((Math.sin(_local1.ang) * 8) * _local2.enemy_speed) + (Math.sin(_local1.sinus) * 5)); _local1.sinus = _local1.sinus + 0.2; _local1.dx = (Math.cos(_local1.ang) * 8) * _local2.enemy_speed; if (Math.abs(_local1.x_incr) > (_local2.x_dimension / 2)) { _local1.dx = -_local1.dx; } _local1.x = _local2.ToNewX(_local1.x, _local1.dx); _local1._x = _local2.ToGlobal(_local1.x); if (Math.random() < (0.02 * _local2.en_shooting)) { _local2.EnShooting(_local1.x, _local1._y, _local1._x); } } }; Object.registerClass("mutant", Mutant); Lander.prototype = new MovieClip(); Lander.prototype.onLoad = function () { _root.enemies_on = _root.enemies_on + 1; this.action = 0; this.dx = ((Math.random() < 0.5) ? (-4 * _root.enemy_speed) : (4 * _root.enemy_speed)); this.dy = ((Math.random() * 4) - 2) * _root.enemy_speed; _root.locator.attachMovie("radar_dot", this._name, Number(this._name.slice(5)) + 30); eval ("_root.locator." + this._name).gotoAndStop(3); }; Lander.prototype.Destroy = function () { this.victim.action = 2; this.action = 0; _root.ShowMessage(false); removeMovieClip(eval ("_root.locator." + this._name)); _root.AttachBang(this._x, this._y); _root.Scoring(this._x, this._y, 150); _root.CheckLevelFin(); removeMovieClip(this); }; Lander.prototype.onEnterFrame = function () { if (_root.player_on && (!_root.paused)) { if (this.hitTest(_root.ship_0.hot_spot_en)) { _root.PlayerHitted(); } switch (this.action) { case 0 : this.victim = undefined; this.y1 = this._y + this.dy; if ((this.y1 > 80) && (this.y1 < 330)) { this._y = this.y1; } if (Math.random() < 0.02) { this.dy = ((Math.random() * 4) - 2) * _root.enemy_speed; if (Math.random() < (0.5 * _root.en_shooting)) { _root.EnShooting(this.x, this._y, this._x); } } if (Math.random() < (0.004 * _root.pick_up_man)) { this.ind = Math.floor(Math.random() * 10) + 1; this.victim = eval ("_root.man_" + this.ind); if (_root.AstroAr[this.ind] && (this.victim.action == 0)) { _root.AstroAr[this.ind] = false; this.action = 1; } } this.x = _root.ToNewX(this.x, this.dx); this._x = _root.ToGlobal(this.x); return; case 1 : if (Math.random() < 0.01) { _root.EnShooting(this.x, this._y, this._x); } this.ang = Math.atan2((this.victim._y - 15) - this._y, this.victim.x - this.x); this._y = this._y + ((Math.sin(this.ang) * 4) * _root.enemy_speed); this.dx = (Math.cos(this.ang) * 4) * _root.enemy_speed; if (this.victim.action != 0) { this.action = 0; } if (this.hitTest(this.victim)) { _root.ShowMessage(true); this.action = 2; this.victim.action = 1; this.victim.x = this.x; if (_root.sound_on) { _root.man_captured_sfx.start(0, 1); } } this.x = _root.ToNewX(this.x, this.dx); this._x = _root.ToGlobal(this.x); return; case 2 : this.x = _root.ToNewX(this.x, 0); this._x = _root.ToGlobal(this.x); this._y = this._y - (2 * _root.enemy_speed); if (this.victim._y < 20) { this.action = 0; _root.ShowMessage(false); this.dx = ((Math.random() < 0.5) ? (-4 * _root.enemy_speed) : (4 * _root.enemy_speed)); } if (this._y > 80) { break; } removeMovieClip(eval ("_root.locator." + this._name)); this.victim.Destroy(); _root.EnemyAr[Number(this._name.slice(5))] = false; _root.enemies_on = _root.enemies_on - 1; _root.EnemyAttach(2, false, this.x, this._y); this.action = 0; _root.ShowMessage(false); removeMovieClip(this); } } }; Object.registerClass("lander", Lander); Man.prototype = new MovieClip(); Man.prototype.Destroy = function () { if (this.action == 1) { _root.ShowMessage(false); } _root.max_astronauts = _root.max_astronauts - 1; _root.astronauts = _root.astronauts - 1; if (_root.astronauts <= 0) { _root.PlanetDestroy(); } removeMovieClip(eval ("_root.locator." + this._name)); _root.AttachBang(this._x, this._y); removeMovieClip(this); }; Man.prototype.onLoad = function () { _root.astronauts = _root.astronauts + 1; this.action = 0; this.gotoAndPlay(Math.floor(Math.random() * 26)); if (Math.random() < 0.5) { this.dx = -0.3; } else { this.dx = 0.3; this._xscale = -100; } this._y = 370; this.x = Math.random() * _root.x_dimension; _root.locator.attachMovie("radar_dot", this._name, 2 + Number(this._name.slice(4))); eval ("_root.locator." + this._name).gotoAndStop(8); }; Man.prototype.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (!_local2.paused) { switch (_local1.action) { case 0 : if (_local2.player_on) { _local1.x = _local2.ToNewX(_local1.x, _local1.dx); } _local1._x = _local2.ToGlobal(_local1.x); _local1.fall_from = 300; return; case 1 : if (_local2.player_on) { _local1.x = _local2.ToNewX(_local1.x, 0); _local1._x = _local2.ToGlobal(_local1.x); _local1._y = _local1._y - (2 * _local2.enemy_speed); _local1.fall_from = _local1._y; _local1.dy = 0; } return; case 2 : if (_local2.player_on) { _local1.x = _local2.ToNewX(_local1.x, 0); _local1._x = _local2.ToGlobal(_local1.x); _local1._y = _local1._y + _local1.dy; _local1.dy = _local1.dy + 0.05; if (_local1.hitTest(_local2.ship_0)) { _local2.Scoring(_local1._x, _local1._y, 500); _local1.action = 3; if (_local2.sound_on) { _local2.man_taken_sfx.start(0, 1); } } if (_local1._y >= 370) { if (_local1.fall_from < 260) { _local1.Destroy(); } _local2.Scoring(_local1._x, _local1._y, 250); _local1._y = 370; _local1.action = 0; _local2.AstroAr[Number(_local1._name.slice(4))] = true; } } return; case 3 : if (!_local2.player_on) { break; } _local1.x = _local2.ship_x + _local2.ship_0._x; _local1._x = _local2.ship_0._x; _local1._y = _local2.ship_0._y + 15; if (_local1._y < 365) { break; } _local2.Scoring(_local1._x, _local1._y, 500); _local1._y = 370; _local1.action = 0; _local2.AstroAr[Number(_local1._name.slice(4))] = true; } } }; Object.registerClass("man", Man);
Instance of Symbol 218 MovieClip in Frame 10
onClipEvent (load) { this.swapDepths(10000); }
Frame 11
function ShowMessage(abduction) { if (abduction) { _root.message.gotoAndStop(2); } else { var remove = true; var i = 1; while (i < 10) { if (eval ("_root.ship_" + i).action == 2) { remove = false; i = 10; } i++; } if (remove) { _root.message.gotoAndStop(1); } } } function CheckLevelFin() { var _local1 = _root; _local1.enemies_on = _local1.enemies_on - 1; _local1.enemies_to_kill = ((_local1.enemies_to_kill == 0) ? 0 : (--_local1.enemies_to_kill)); if ((_local1.enemies_on <= 0) && (_local1.enemies_to_kill <= 0)) { _local1.ship_0.turbine.stop(); _local1.gotoAndPlay("next_level"); } } function ExtraBomb() { var _local1 = _root; var _local2 = Math.floor(_local1.score / _local1.extra_bombs); if (((_local2 + 1) >= (_local1.score / _local1.extra_bombs)) && (!_local1.ex_bomb_array[_local2])) { _local1.ex_bomb_array[_local2] = true; _local1.smartbombs = _local1.smartbombs + 1; if (_local1.sound_on) { _local1.extra_life_sfx.start(0, 1); } } } function ExtraLife() { var _local1 = _root; var _local2 = Math.floor(_local1.score / _local1.extra_points); if (((_local2 + 1) >= (_local1.score / _local1.extra_points)) && (!_local1.ex_lives_array[_local2])) { _local1.ex_lives_array[_local2] = true; _local1.lives = _local1.lives + 1; if (_local1.sound_on) { _local1.extra_life_sfx.start(0, 1); } } } function RemoveAll() { var s = 0; while (s < 21) { removeMovieClip(eval ("_root.comp_" + s)); removeMovieClip(eval ("_root.ship_" + s)); removeMovieClip(eval ("_root.shot_" + s)); removeMovieClip(eval ("_root.ensh_" + s)); removeMovieClip(eval ("_root.man_" + s)); removeMovieClip(eval ("_root.b_" + s)); removeMovieClip(eval ("_root.mine_" + s)); s++; } _root.ship_speed = 0; _root.colTrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; _root.bigBangColor.setTransform(_root.colTrans); } function PlanetDestroy() { var s = 1; while (s < 10) { eval ("_root.main_backgr.star_" + s)._y = 70 + (Math.random() * 290); s++; } _root.globalBang = 30; _root.planet_destroyed = true; _root.mountain._visible = false; _root.radar_1._visible = false; _root.radar_2._visible = false; var i = 0; while (i < 6) { _root.AttachBang((Math.random() * 400) + 75, (Math.random() * 250) + 100); i++; } } function LevelInit() { var _local1 = _root; _local1.level = _local1.level + 1; _local1.EnemyAr = new Array(false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false); _local1.enemy_shots = 0; _local1.bangs_count = 0; _local1.mines_count = 0; _local1.score_counter = 0; _local1.ship_x = 0; _local1.ship_speed = 0; _local1.baiters_time = 800; _local1.enemies_on = 0; _local1.player_on = false; _local1.hyperspace = false; _local1.globalBang = 0; _local1.EnemyAttach(0, false, 275, 210); _local1.timer_enemy = 20; _local1.enemies_to_kill = ((_local1.level - 1) * 5) + 15; _local1.paused = false; } function GameInit() { var _local1 = _root; _local1.track_play = false; _local1.splash_music.stop(); _local1.pick_up_man = 0.9; _local1.enemy_speed = 1; _local1.en_shooting = 1; _local1.planet_destroyed = false; _local1.max_speed = 24; _local1.x_dimension = 2357.6; _local1.smartbombs = 3; _local1.lives = 3; _local1.score = 0; _local1.level = 0; _local1.AstroAr = new Array(true, true, true, true, true, true, true, true, true, true, true); _local1.ex_lives_array = new Array(true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false); _local1.ex_bomb_array = new Array(true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false); _local1.max_astronauts = 11; } function Scoring(x, y, score_inc) { var _local1 = _root; _local1.score = _local1.score + score_inc; _local1.bubble = attachMovie("score_bubble", "sc_b_" + _local1.score_counter, _local1.score_counter + 70); _local1.bubble._x = x; _local1.bubble._y = y; _local1.bubble.score = score_inc; _local1.score_counter = _local1.score_counter + 1; if (_local1.score_counter == 10) { _local1.score_counter = 0; } _local1.ExtraLife(); _local1.ExtraBomb(); } function RemoveAmmo() { _root.colTrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; _root.bigBangColor.setTransform(_root.colTrans); var a = 1; while (a < 20) { removeMovieClip(eval ("_root.ensh_" + a)); removeMovieClip(eval ("_root.mine_" + a)); a++; } var a = 1; while (a < 16) { var man = eval ("_root.man_" + a); man._y = 370; man.action = 0; var ship = eval ("_root.ship_" + a); if (ship.action > 0) { ship.action = 0; } var dx = ((Math.random() < 0.5) ? (((-Math.random()) * 300) - 500) : ((Math.random() * 300) + 1000)); var x = _root.ToNewX(0, dx); ship.x = x; ship._y = (Math.random() * 100) + 100; ship._x = 1000; a++; } } function PlBang() { } function PlayerHitted() { var _local1 = _root; if (_local1.player_on && (!_local1.hyperspace)) { _local1.player_on = false; _local1.ship_speed = 0; _local1.message.gotoAndStop(1); _local1.attachMovie("player_bang", "player_bang", 5); _local1.player_bang._x = _local1.ship_0._x; _local1.player_bang._y = _local1.ship_0._y; _local1.ship_0._y = 210; _local1.ship_0._x = 275; _local1.ship_0.dy = 0; if (_local1.sound_on) { _local1.smart_sfx.start(0, 1); } _local1.lives = _local1.lives - 1; if (_local1.lives == 0) { delete _local1.onEnterFrame; _local1.ship_0.turbine.stop(); _local1.gotoAndPlay("game_over"); } } } function AttachBang(x, y) { if (_root.sound_on) { _root.blast_sfx.start(0, 1); } _root.attachMovie("bang", "b_" + _root.bangs_count, _root.bangs_count + 100); eval ("_root.b_" + _root.bangs_count)._x = x; eval ("_root.b_" + _root.bangs_count)._y = y; _root.bangs_count = _root.bangs_count + 1; if (_root.bangs_count > 19) { _root.bangs_count = 0; } } function AttachOnLevel(level) { var _local1 = _root; var _local2 = Math.random(); switch (level) { case 0 : _local1.EnemyAttach(3, true); return; case 1 : if (!_local1.planet_destroyed) { _local1.EnemyAttach(1, true); } else { _local1.EnemyAttach(2, true); } return; case 2 : if (_local2 < 0.7) { if (!_local1.planet_destroyed) { _local1.EnemyAttach(1, true); } else { _local1.EnemyAttach(2, true); } } else { _local1.EnemyAttach(4, true); } return; case 3 : case 4 : if (_local2 < 0.7) { if (!_local1.planet_destroyed) { _local1.EnemyAttach(1, true); } else { _local1.EnemyAttach(2, true); } } else if (_local2 < 0.85) { _local1.EnemyAttach(4, true); } else { _local1.EnemyAttach(5, true); } return; default : if (_local2 < 0.6) { if (!_local1.planet_destroyed) { _local1.EnemyAttach(1, true); } else { _local1.EnemyAttach(2, true); } } else if (_local2 < 0.75) { _local1.EnemyAttach(4, true); } else if (_local2 < 0.9) { _local1.EnemyAttach(5, true); } else { _local1.EnemyAttach(3, true); } } } function Mine() { } function EnemyAttach(type_enemy, randomly, x, y) { if (type_enemy == 0) { _root.locator.ship_0._visible = false; _root.attachMovie("compile", "comp_" + j, 50 + j); eval ("_root.comp_" + j).type_enemy = type_enemy; eval ("_root.comp_" + j).ship_index = j; eval ("_root.comp_" + j).x = x; eval ("_root.comp_" + j).y = y; } if ((type_enemy > 0) && ((_root.enemies_to_kill > 0) || ((type_enemy == 2) && (!_root.planet_destroyed)))) { var j = 1; while (j < (_root.max_enemies + 1)) { if (!_root.EnemyAr[j]) { _root.EnemyAr[j] = true; _root.attachMovie("compile", "comp_" + j, 50 + j); eval ("_root.comp_" + j).type_enemy = type_enemy; eval ("_root.comp_" + j).ship_index = j; if (randomly) { eval ("_root.comp_" + j).x = -10; } else { eval ("_root.comp_" + j).x = x; eval ("_root.comp_" + j).y = y; } j = 20; } j++; } } } function Compile() { } function CompilePart() { } function EnShooting(x, y, screen_x) { if ((screen_x > -10) && (screen_x < 560)) { if (_root.sound_on) { _root.en_shot_sfx.start(0, 1); } _root.attachMovie("enemy_shot", "ensh_" + _root.enemy_shots, _root.enemy_shots + 5000); this.shoot = eval ("_root.ensh_" + _root.enemy_shots); this.shoot.x = x; this.shoot._y = y; this.ang = Math.atan2(_root.ship_0._y - y, _root.ship_0._x - screen_x); this.shoot.dx = 5 * Math.cos(this.ang); this.shoot.dy = 5 * Math.sin(this.ang); _root.enemy_shots = _root.enemy_shots + 1; if (_root.enemy_shots == 20) { _root.enemy_shots = 0; } } } function EnShot() { } function Bang() { } function BangPart() { } function PlShot() { } function SingleStar() { } PlBang.prototype = new MovieClip(); PlBang.prototype.onLoad = function () { _root.locator.ship_0._visible = false; _root.globalBang = 110; var j = 1; while (j < 10) { this.attachMovie("bang_part", "bp_" + j, j); if (eval ("_root.comp_" + j) != undefined) { _root.EnemyAr[j] = false; removeMovieClip(eval ("_root.comp_" + j)); } j++; } }; PlBang.prototype.onEnterFrame = function () { this._alpha = this._alpha - 4; }; Object.registerClass("player_bang", PlBang); Mine.prototype = new MovieClip(); Mine.prototype.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (!_local2.paused) { if (_local1.hitTest(_local2.ship_0)) { _local2.PlayerHitted(); } _local1.x = _local2.ToNewX(_local1.x, 0); _local1._x = _local2.ToGlobal(_local1.x); } }; Object.registerClass("mine", Mine); Compile.prototype = new MovieClip(); Compile.prototype.onLoad = function () { var _local1 = this; var _local2 = _root; if (_local1.x < 0) { _local1.x = Math.random() * _local2.x_dimension; _local1._y = (Math.random() * 100) + 100; } else { _local1._y = _local1.y; } _local1._alpha = 0; j = 1; while (j < 4) { _local1.attachMovie("compile_part", "cp_" + j, j); j++; } if ((_local2.ToGlobal(_local1.x) < 560) && (_local2.sound_on)) { _local2.ship_appear.start(0, 1); } }; Compile.prototype.onEnterFrame = function () { var _local1 = this; _local1.x = _root.ToNewX(_local1.x, 0); _local1._x = _root.ToGlobal(_local1.x); _local1._alpha = _local1._alpha + 5; }; Object.registerClass("compile", Compile); CompilePart.prototype = new MovieClip(); CompilePart.prototype.onLoad = function () { var _local1 = this; _local1.rad = (Math.random() * 30) + 90; _local1.ang = Math.random() * 6.28; _local1._x = Math.cos(_local1.ang) * _local1.rad; _local1._y = Math.sin(_local1.ang) * _local1.rad; _local1.dv = (Math.random() * 8) + 16; }; CompilePart.prototype.onEnterFrame = function () { var _local1 = this; if (!_root.paused) { _local1.dx = _local1._x; _local1.dy = _local1._y; _local1._x = _local1._x - (_local1.dx / _local1.dv); _local1._y = _local1._y - (_local1.dy / _local1.dv); } }; Object.registerClass("compile_part", CompilePart); EnShot.prototype = new MovieClip(); EnShot.prototype.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (!_local2.paused) { if (_local2.ship_0.hot_spot.hitTest(_local1._x, _local1._y, true)) { _local2.PlayerHitted(); } _local1.x = _local2.ToNewX(_local1.x, _local1.dx * _local2.en_shot_speed); _local1._x = _local2.ToGlobal(_local1.x); _local1._y = _local1._y + (_local1.dy * _local2.en_shot_speed); if ((((_local1._x > 600) || (_local1._x < -50)) || (_local1._y > 410)) || (_local1._y < 60)) { removeMovieClip(_local1); } } }; Object.registerClass("enemy_shot", EnShot); Bang.prototype = new MovieClip(); Bang.prototype.onLoad = function () { var _local2 = this; var _local1 = 1; while (_local1 < 5) { _local2.attachMovie("bang_part", "bp_" + _local1, _local1); _local1++; } }; Bang.prototype.onEnterFrame = function () { this._x = this._x - _root.ship_speed; this._alpha = this._alpha - 4; }; Object.registerClass("bang", Bang); BangPart.prototype = new MovieClip(); BangPart.prototype.onLoad = function () { var _local1 = this; _local1.rad = (Math.random() * 8) + 8; _local1.ang = Math.random() * 6.28; _local1.dx = Math.cos(_local1.ang) * _local1.rad; _local1.dy = Math.sin(_local1.ang) * _local1.rad; }; BangPart.prototype.onEnterFrame = function () { var _local1 = this; if (!_root.paused) { _local1._x = _local1._x + _local1.dx; _local1._y = _local1._y + _local1.dy; _local1.dx = _local1.dx * 0.9; _local1.dy = (_local1.dy + 0.3) * 0.9; } }; Object.registerClass("bang_part", BangPart); PlShot.prototype = new MovieClip(); PlShot.prototype.onLoad = function () { var _local1 = this; var _local2 = _root; _local1.clr = new Color(_local1); _local1.clr_trans = new Object(); _local1.clr_trig = Math.floor(Math.random() * 4); switch (_local1.clr_trig) { case 0 : _local1.clr.setRGB(65535); break; case 1 : _local1.clr.setRGB(65280); break; case 2 : _local1.clr.setRGB(16776960); break; case 3 : _local1.clr.setRGB(16755455); } if (_local2.ship_0._xscale < 0) { _local1.dx = -30; } else { _local1.dx = 30; } _local1._x = _local2.ship_0._x - _local1.dx; _local1._y = _local2.ship_0._y; _local1._xscale = 0; }; PlShot.prototype.onEnterFrame = function () { if (!_root.paused) { var i = 1; while (i < 16) { this.ship = eval ("_root.ship_" + i); if (this.hitTest(this.ship)) { this.ship.Destroy(false); _root.EnemyAr[i] = false; removeMovieClip(this); } this.man = eval ("_root.man_" + i); if (this.hitTest(this.man)) { this.man.Destroy(); removeMovieClip(this); } i++; } this._x = this._x + this.dx; if ((this._x > 600) || (this._x < -50)) { removeMovieClip(this); } if (this._width <= 100) { this._xscale = this._xscale + this.dx; } } }; Object.registerClass("player_shot", PlShot); ToNewX = function (x, dx) { var _local2 = _root; var _local1 = x + dx; if (_local1 < 0) { _local1 = _local2.x_dimension + _local1; } if (_local1 > _local2.x_dimension) { _local1 = _local1 - _local2.x_dimension; } return(_local1); }; ToGlobal = function (local_x) { var _local1 = (-_root.ship_x) + local_x; if (_local1 < 0) { var _local2 = _root.x_dimension + _local1; } else { var _local2 = _local1; } return(_local2); }; ToRadarCoords = function (local_x) { var _local3 = _root; var _local1 = (((-_local3.ship_x) + local_x) / 10) + 245; if (_local1 < 157) { var _local2 = (_local3.x_dimension / 10) + _local1; } else if (_local1 > 393) { var _local2 = ((-_local3.x_dimension) / 10) + _local1; } else { var _local2 = _local1; } return(_local2); }; SingleStar.prototype = new MovieClip(); SingleStar.prototype.onLoad = function () { var _local1 = this; _local1.gotoAndStop(Math.floor((Math.random() * 5) + 1)); _local1.ax = Math.random() + 1.2; _local1._y = (Math.random() * 170) + 70; _local1._x = (Math.random() * 500) + 25; }; SingleStar.prototype.onEnterFrame = function () { var _local1 = this; if (!_root.paused) { _local1._x = _local1._x - ((_local1.ax * _root.ship_speed) / 16); if (_local1._x > 560) { _local1._x = -5; } if (_local1._x < -10) { _local1._x = 555; } } }; Object.registerClass("star", SingleStar);
Frame 12
function hex_md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * chrsz))); } function b64_md5(s) { return(binl2b64(core_md5(str2binl(s), s.length * chrsz))); } function str_md5(s) { return(binl2str(core_md5(str2binl(s), s.length * chrsz))); } function hex_hmac_md5(key, data) { return(binl2hex(core_hmac_md5(key, data))); } function b64_hmac_md5(key, data) { return(binl2b64(core_hmac_md5(key, data))); } function str_hmac_md5(key, data) { return(binl2str(core_hmac_md5(key, data))); } function md5_vm_test() { return(hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"); } function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var a = 1732584193; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var i = 0; while (i < x.length) { var olda = a; var oldb = _local3; var oldc = _local2; var oldd = _local1; a = md5_ff(a, _local3, _local2, _local1, x[i + 0], 7, -680876936); _local1 = md5_ff(_local1, a, _local3, _local2, x[i + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, a, _local3, x[i + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, a, x[i + 3], 22, -1044525330); a = md5_ff(a, _local3, _local2, _local1, x[i + 4], 7, -176418897); _local1 = md5_ff(_local1, a, _local3, _local2, x[i + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, a, _local3, x[i + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, a, x[i + 7], 22, -45705983); a = md5_ff(a, _local3, _local2, _local1, x[i + 8], 7, 1770035416); _local1 = md5_ff(_local1, a, _local3, _local2, x[i + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, a, _local3, x[i + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, a, x[i + 11], 22, -1990404162); a = md5_ff(a, _local3, _local2, _local1, x[i + 12], 7, 1804603682); _local1 = md5_ff(_local1, a, _local3, _local2, x[i + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, a, _local3, x[i + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, a, x[i + 15], 22, 1236535329); a = md5_gg(a, _local3, _local2, _local1, x[i + 1], 5, -165796510); _local1 = md5_gg(_local1, a, _local3, _local2, x[i + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, a, _local3, x[i + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, a, x[i + 0], 20, -373897302); a = md5_gg(a, _local3, _local2, _local1, x[i + 5], 5, -701558691); _local1 = md5_gg(_local1, a, _local3, _local2, x[i + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, a, _local3, x[i + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, a, x[i + 4], 20, -405537848); a = md5_gg(a, _local3, _local2, _local1, x[i + 9], 5, 568446438); _local1 = md5_gg(_local1, a, _local3, _local2, x[i + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, a, _local3, x[i + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, a, x[i + 8], 20, 1163531501); a = md5_gg(a, _local3, _local2, _local1, x[i + 13], 5, -1444681467); _local1 = md5_gg(_local1, a, _local3, _local2, x[i + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, a, _local3, x[i + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, a, x[i + 12], 20, -1926607734); a = md5_hh(a, _local3, _local2, _local1, x[i + 5], 4, -378558); _local1 = md5_hh(_local1, a, _local3, _local2, x[i + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, a, _local3, x[i + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, a, x[i + 14], 23, -35309556); a = md5_hh(a, _local3, _local2, _local1, x[i + 1], 4, -1530992060); _local1 = md5_hh(_local1, a, _local3, _local2, x[i + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, a, _local3, x[i + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, a, x[i + 10], 23, -1094730640); a = md5_hh(a, _local3, _local2, _local1, x[i + 13], 4, 681279174); _local1 = md5_hh(_local1, a, _local3, _local2, x[i + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, a, _local3, x[i + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, a, x[i + 6], 23, 76029189); a = md5_hh(a, _local3, _local2, _local1, x[i + 9], 4, -640364487); _local1 = md5_hh(_local1, a, _local3, _local2, x[i + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, a, _local3, x[i + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, a, x[i + 2], 23, -995338651); a = md5_ii(a, _local3, _local2, _local1, x[i + 0], 6, -198630844); _local1 = md5_ii(_local1, a, _local3, _local2, x[i + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, a, _local3, x[i + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, a, x[i + 5], 21, -57434055); a = md5_ii(a, _local3, _local2, _local1, x[i + 12], 6, 1700485571); _local1 = md5_ii(_local1, a, _local3, _local2, x[i + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, a, _local3, x[i + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, a, x[i + 1], 21, -2054922799); a = md5_ii(a, _local3, _local2, _local1, x[i + 8], 6, 1873313359); _local1 = md5_ii(_local1, a, _local3, _local2, x[i + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, a, _local3, x[i + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, a, x[i + 13], 21, 1309151649); a = md5_ii(a, _local3, _local2, _local1, x[i + 4], 6, -145523070); _local1 = md5_ii(_local1, a, _local3, _local2, x[i + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, a, _local3, x[i + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, a, x[i + 9], 21, -343485551); a = safe_add(a, olda); _local3 = safe_add(_local3, oldb); _local2 = safe_add(_local2, oldc); _local1 = safe_add(_local1, oldd); i = i + 16; } return(Array(a, _local3, _local2, _local1)); } function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function md5_ff(a, b, c, d, x, s, t) { var _local1 = b; return(md5_cmn((_local1 & c) | ((~_local1) & d), a, _local1, x, s, t)); } function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function core_hmac_md5(key, data) { var _local2 = str2binl(key); if (_local2.length > 16) { _local2 = core_md5(_local2, key.length * chrsz); } var _local3 = Array(16); var opad = Array(16); var _local1 = 0; while (_local1 < 16) { _local3[_local1] = _local2[_local1] ^ 909522486; opad[_local1] = _local2[_local1] ^ 1549556828; _local1++; } var hash = core_md5(_local3.concat(str2binl(data)), 512 + (data.length * chrsz)); return(core_md5(opad.concat(hash), 640)); } function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local2 = str; var _local3 = Array(); var mask = ((1 << chrsz) - 1); var _local1 = 0; while (_local1 < (_local2.length * chrsz)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((_local2.charCodeAt(_local1 / chrsz) & mask) << (_local1 % 32)); _local1 = _local1 + chrsz; } return(_local3); } function binl2str(bin) { var _local2 = bin; var _local3 = ""; var mask = ((1 << chrsz) - 1); var _local1 = 0; while (_local1 < (_local2.length * 32)) { _local3 = _local3 + String.fromCharCode((_local2[_local1 >> 5] >>> (_local1 % 32)) & mask); _local1 = _local1 + chrsz; } return(_local3); } function binl2hex(binarray) { var _local2 = binarray; var _local3 = (hexcase ? "0123456789ABCDEF" : "0123456789abcdef"); var str = ""; var _local1 = 0; while (_local1 < (_local2.length * 4)) { str = str + (_local3.charAt((_local2[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((_local2[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(str); } function binl2b64(binarray) { var _local3 = binarray; var tab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var str = ""; var _local2 = 0; while (_local2 < (_local3.length * 4)) { var triplet = (((((_local3[_local2 >> 2] >> (8 * (_local2 % 4))) & 255) << 16) | (((_local3[(_local2 + 1) >> 2] >> (8 * ((_local2 + 1) % 4))) & 255) << 8)) | ((_local3[(_local2 + 2) >> 2] >> (8 * ((_local2 + 2) % 4))) & 255)); var _local1 = 0; while (_local1 < 4) { if (((_local2 * 8) + (_local1 * 6)) > (_local3.length * 32)) { str = str + b64pad; } else { str = str + tab.charAt((triplet >> (6 * (3 - _local1))) & 63); } _local1++; } _local2 = _local2 + 3; } return(str); } _root.score = 0; if ((!_root.track_play) && (_root.sound_on)) { _root.track_play = true; _root.splash_music.start(0, 99999); } stop(); var hexcase = 0; var b64pad = ""; var chrsz = 8; first_play = SharedObject.getLocal("cosmic_defender"); if (first_play.data.played != "true") { first_play.data.played = "true"; first_play.flush(); _root.gotoAndPlay("instructions"); }
Frame 13
stop();
Frame 14
stop();
Frame 19
stop();
Instance of Symbol 116 MovieClip in Frame 19
onClipEvent (enterFrame) { if (_root.sound_on) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 128 MovieClip in Frame 19
onClipEvent (enterFrame) { if (_quality == "LOW") { gotoAndStop (1); } else if (_quality == "MEDIUM") { gotoAndStop (2); } else { gotoAndStop (3); } }
Frame 22
_root.GameInit();
Frame 23
_root.LevelInit(); _root.astronauts = 0; i = 1; while (i < _root.max_astronauts) { _root.attachMovie("man", "man_" + i, i + 10); i++; } _root.onEnterFrame = function () { if (!_root.paused) { if ((_root.baiters_time < 0) && (_root.player_on)) { _root.AttachOnLevel(0); _root.baiters_time = 400; } else { _root.baiters_time = _root.baiters_time - 1; } if (_root.hyperspace) { _root.ship_speed = 0; _root.hyper_d = _root.ship_x - _root.hyper_x; _root.ship_0._x = 275; _root.ship_0._xscale = (-_root.hyper_d) * 5; _root.ship_0._alpha = 20000 / Math.abs(_root.hyper_d * 5); _root.ship_x = _root.ship_x - (_root.hyper_d / 6); if (Math.abs(_root.hyper_d) < 20) { _root.ship_0._xscale = ((_root.hyper_d < 0) ? 100 : -100); _root.ship_0._alpha = 100; _root.ship_0.to_y = _root.ship_0._y; _root.hyperspace = false; if (!_root.player_on) { _root.EnemyAttach(0, false, 275, 210); } } } if (_root.globalBang > 0) { if (_root.globalBang < 100) { _root.bigBangColor = new Color(_root); _root.colTrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; _root.colTrans.rb = _root.globalBang * 25; _root.bigBangColor.setTransform(_root.colTrans); _root._x = (Math.random() - 0.5) * _root.globalBang; _root._y = (Math.random() - 0.5) * _root.globalBang; _root.globalBang = _root.globalBang - 1; if (_root.globalBang == 0) { _root._x = 0; _root._y = 0; _root.colTrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; _root.bigBangColor.setTransform(_root.colTrans); } } else { _root._x = (Math.random() - 0.5) * (_root.globalBang - 100); _root._y = (Math.random() - 0.5) * (_root.globalBang - 100); _root.globalBang = _root.globalBang - 1; if (_root.globalBang == 100) { _root._x = 0; _root._y = 0; _root.globalBang = 0; } } } if (_root.timer_enemy <= 0) { if (_root.player_on) { _root.AttachOnLevel(_root.level); } _root.timer_enemy = (Math.random() * 30) + _root.en_appear_time; } else { _root.timer_enemy = _root.timer_enemy - 1; } j = 0; while (j < 16) { dot = eval ("_root.locator.man_" + j); dot._x = _root.ToRadarCoords(eval ("_root.man_" + j).x); dot._y = (eval ("_root.man_" + j)._y / 10) + 7; dot = eval ("_root.locator.ship_" + j); dot._x = _root.ToRadarCoords(eval ("_root.ship_" + j).x); dot._y = (eval ("_root.ship_" + j)._y / 10) + 7; j++; } _root.mountain._x = -_root.ship_x; _root.radar_1._x = (-(_root.ship_x - 130)) / 10; _root.radar_2._x = (-(_root.ship_x - 4845)) / 10; } }; stop();
Instance of Symbol 280 MovieClip "main_backgr" in Frame 23
onClipEvent (load) { i = 1; while (i < 10) { this.attachMovie("star", "star_" + i, i); i++; } }
Instance of Symbol 282 MovieClip "mountain" in Frame 23
onClipEvent (load) { if (_root.planet_destroyed) { this._visible = false; } }
Instance of Symbol 282 MovieClip "radar_1" in Frame 23
onClipEvent (load) { if (_root.planet_destroyed) { this._visible = false; } }
Instance of Symbol 282 MovieClip "radar_2" in Frame 23
onClipEvent (load) { if (_root.planet_destroyed) { this._visible = false; } }
Instance of Symbol 287 MovieClip "ship_0" in Frame 23
onClipEvent (load) { this.turbine.stop(); this.turbine = new Sound(this); this.turbine.attachSound("turbine_sfx"); this.turbine.setVolume(0); this.turbine.start(0, 18000); this._visible = false; this.dy = 0; this.to_y = this._y; this.bullets = 0; _root.locator.attachMovie("radar_dot", "ship_0", 0); _root.locator.ship_0.gotoAndStop(9); } onClipEvent (enterFrame) { if ((!_root.paused) && (_root.sound_on)) { this.turbine.setVolume(Math.abs(_root.ship_speed * 2) + 4); } else { this.turbine.setVolume(0); } if ((_root.player_on && (!_root.hyperspace)) && (!_root.paused)) { this._visible = true; if (Key.isDown(68)) { if (_root.sound_on) { _root.hyperjump.start(0, 1); } this.hyper_dx = (Math.random() * 500) + 700; this.hyper_dx = ((Math.random() < 0.5) ? (this.hyper_dx) : (-this.hyper_dx)); _root.hyper_x = _root.ToNewX(_root.ship_x, this.hyper_dx); _root.hyperspace = true; } if ((Key.isDown(83) && (_root.globalBang == 0)) && (_root.smartbombs > 0)) { _root.globalBang = 13; if (_root.sound_on) { _root.smart_sfx.start(0, 1); } _root.smartbombs = _root.smartbombs - 1; _root.bombs.gotoAndStop(_root.smartbombs + 1); i = 1; while (i < 16) { this.ship = eval ("_root.ship_" + i); if (this.ship && (this.ship._x < 550)) { this.ship.Destroy(true); _root.EnemyAr[i] = false; } i++; } } if ((Key.isDown(65) || (Key.isDown(32))) && (this.glow._currentframe == 1)) { this.glow.play(); if (_root.sound_on) { _root.pl_shot_sfx.start(0, 1); } _root.attachMovie("player_shot", "shot_" + this.bullets, this.bullets + 3000); this.bullets = this.bullets + 1; if (this.bullets > 9) { this.bullets = 0; } } this.flame._alpha = Math.abs(_root.ship_speed) * 5; this.flame._xscale = Math.abs(_root.ship_speed) * 8; _root.ship_x = _root.ship_x + _root.ship_speed; _root.ship_speed = _root.ship_speed * 0.98; this.to_x = ((-_root.ship_speed) * 10) + 275; this.x = (_root.ship_x + 30) + this.to_x; if (_root.ship_x < 0) { _root.temp_dx = _root.x_dimension % _root.ship_speed; _root.ship_x = _root.x_dimension - _root.temp_dx; } if (_root.ship_x > _root.x_dimension) { _root.temp_dx = _root.x_dimension % _root.ship_speed; _root.ship_x = _root.temp_dx; } if (Key.isDown(37)) { _root.ship_speed = _root.ship_speed - 2; this._xscale = -100; } if (Key.isDown(39)) { _root.ship_speed = _root.ship_speed + 2; this._xscale = 100; } if (_root.ship_speed > _root.max_speed) { _root.ship_speed = _root.max_speed; } if (_root.ship_speed < (-_root.max_speed)) { _root.ship_speed = -_root.max_speed; } this.to_y = this.to_y + (12 * (Key.isDown(40) - Key.isDown(38))); if (this.to_y > 370) { this.to_y = 370; } if (this.to_y < 80) { this.to_y = 80; } this._y = this._y - ((this._y - this.to_y) / 3); this._x = this._x - ((this._x - this.to_x) / 7); } else if ((!_root.hyperspace) && (!_root.paused)) { this._visible = false; } } onClipEvent (keyDown) { if (Key.isDown(80)) { if (!_root.paused) { _root.paused = true; s = 1; while (s < 16) { this.compile_stop = eval ("_root.comp_" + s).stop(); s++; } s = 0; while (s < 20) { this.ship_stop = eval ("_root.ship_" + s).stop(); this.shot_stop = eval ("_root.shot_" + s).stop(); this.man_stop = eval ("_root.man_" + s).stop(); this.bang_stop = eval ("_root.b_" + s).stop(); this.mine_stop = eval ("_root.mine_" + s).stop(); s++; } _root.attachMovie("pause_clip", "pause_clip", 9999); _root.pause_clip._x = 275; _root.pause_clip._y = 200; } else { removeMovieClip("_root.pause_clip"); s = 1; while (s < 20) { eval ("_root.comp_" + s).play(); eval ("_root.ship_" + s).gotoAndPlay(2); eval ("_root.shot_" + s).gotoAndPlay(2); eval ("_root.man_" + s).play(); eval ("_root.b_" + s).play(); eval ("_root.mine_" + s).gotoAndPlay(2); s++; } _root.paused = false; } } }
Frame 24
delete _root.onEnterFrame; _root.RemoveAll(); _root.tip_str = _root.tip_array[Math.floor(Math.random() * tip_array.length)]; stop();
Frame 25
prevFrame();
Frame 26
delete _root.onEnterFrame; _root.ShowMessage(false); _root.RemoveAll(); _root.enemy_speed = _root.enemy_speed + 0.1; _root.en_shooting = _root.en_shooting + 0.1; _root.pick_up_man = _root.pick_up_man + 0.1; if (_root.astronauts > 0) { _root.bonus_txt = "BONUS x100"; } else { _root.bonus_txt = "NO BONUS"; } stop();
Symbol 7 MovieClip Frame 1
var gameBytesTotal = 0; var gameBytesLoaded = 0; var percent = 0;
Symbol 7 MovieClip Frame 3
gameBytesTotal = _root.getBytesTotal(); gameBytesLoaded = _root.getBytesLoaded(); percent = Math.round((gameBytesLoaded / gameBytesTotal) * 100); bar.loadbar._xscale = percent; if (((gameBytesLoaded >= gameBytesTotal) && (gameBytesTotal > 0)) && (_root.logo._currentframe >= _root.logo._totalframes)) { _root.gotoAndPlay("startgame"); stop(); } else { gotoAndPlay ("preload"); }
Symbol 10 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 80 MovieClip Frame 1
_root.loading._visible = false;
Symbol 80 MovieClip Frame 207
_root.loading._visible = true; stop();
Symbol 93 Button
on (press) { delete _root.onEnterFrame; _root.ship_0.turbine.stop(); _root.RemoveAll(); _root.gotoAndPlay("main_menu"); removeMovieClip(this); }
Symbol 97 Button
on (press) { s = 1; while (s < 20) { this.compile_stop = eval ("_root.comp_" + s).play(); this.ship_stop = eval ("_root.ship_" + s).play(); this.shot_stop = eval ("_root.shot_" + s).play(); this.man_stop = eval ("_root.man_" + s).play(); this.bang_stop = eval ("_root.b_" + s).play(); this.mine_stop = eval ("_root.mine_" + s).play(); s++; } _root.paused = false; removeMovieClip(this); }
Symbol 101 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 105 Button
on (press) { getURL (_root.get_game_link, "_blank"); }
Symbol 109 Button
on (press) { getURL (_root.download_link, "_blank"); }
Symbol 113 Button
on (press) { getURL (_root.viewscores_link, "_blank"); }
Symbol 120 Button
on (press) { if (_root.sound_on) { _root.sound_on = false; } else { _root.sound_on = true; } }
Symbol 124 Button
on (press) { if (_quality == "HIGH") { _quality = "LOW"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else { _quality = "MEDIUM"; } }
Instance of Symbol 116 MovieClip in Symbol 129 MovieClip [pause_clip] Frame 1
onClipEvent (enterFrame) { if (_root.sound_on) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 128 MovieClip in Symbol 129 MovieClip [pause_clip] Frame 1
onClipEvent (enterFrame) { if (_quality == "LOW") { gotoAndStop (1); } else if (_quality == "MEDIUM") { gotoAndStop (2); } else { gotoAndStop (3); } }
Symbol 144 MovieClip [bomber] Frame 2
stop();
Symbol 148 MovieClip [baiter] Frame 16
gotoAndPlay (2);
Symbol 155 MovieClip [lander] Frame 21
gotoAndPlay (2);
Symbol 164 MovieClip [mutant] Frame 21
gotoAndPlay (2);
Symbol 166 MovieClip [pod] Frame 114
gotoAndPlay (2);
Symbol 173 MovieClip [swarmer] Frame 2
stop();
Symbol 177 MovieClip [enemy_shot] Frame 7
gotoAndPlay (2);
Symbol 182 MovieClip [mine] Frame 150
if (this._x < 560) { _root.AttachBang(this._x, this._y); if (_root.sound_on) { _root.blast_sfx.start(0, 1); } } removeMovieClip(this);
Symbol 191 MovieClip [bang] Frame 29
removeMovieClip(this);
Symbol 195 MovieClip [compile] Frame 44
switch (this.type_enemy) { case 0 : _root.locator.ship_0._visible = true; _root.player_on = true; _root.hyperspace = false; break; case 1 : this.type_of_ship = "lander"; break; case 2 : this.type_of_ship = "mutant"; break; case 3 : this.type_of_ship = "baiter"; break; case 4 : this.type_of_ship = "bomber"; break; case 5 : this.type_of_ship = "pod"; } _root.attachMovie(this.type_of_ship, "ship_" + this.ship_index, this.ship_index + 30); this.ship = eval ("_root.ship_" + this.ship_index); this.ship.x = this.x; this.ship._y = this._y; removeMovieClip(this);
Symbol 197 MovieClip [player_bang] Frame 55
_root.RemoveAmmo(); _root.hyper_x = 0; _root.hyperspace = true; removeMovieClip(this);
Symbol 200 MovieClip [score_bubble] Frame 21
removeMovieClip(this);
Symbol 226 Button
on (press, keyPress "<Enter>") { _root.gotoAndPlay("game_start"); }
Symbol 230 Button
on (press) { _root.gotoAndPlay("instructions"); }
Symbol 232 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 236 Button
on (press) { _root.gotoAndPlay("options"); }
Symbol 240 Button
on (press) { _root.gotoAndPlay("credits"); }
Symbol 248 Button
on (press) { _root.gotoAndPlay("main_menu"); }
Symbol 254 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 255 MovieClip Frame 1
stop();
Symbol 274 Button
on (press) { _root.nextFrame(); }
Symbol 278 Button
on (press) { _root.prevFrame(); }
Symbol 279 Button
on (press) { if (_root.sound_on) { _root.splash_music.stop(); _root.sound_on = false; } else { _root.track_play = true; _root.splash_music.start(0, 99999); _root.sound_on = true; } }
Symbol 286 MovieClip Frame 1
stop();
Symbol 290 Button
on (press) { _root.paused = true; s = 1; while (s < 16) { this.compile_stop = eval ("_root.comp_" + s).stop(); s++; } s = 0; while (s < 20) { this.ship_stop = eval ("_root.ship_" + s).stop(); this.shot_stop = eval ("_root.shot_" + s).stop(); this.man_stop = eval ("_root.man_" + s).stop(); this.bang_stop = eval ("_root.b_" + s).stop(); this.mine_stop = eval ("_root.mine_" + s).stop(); s++; } _root.attachMovie("pause_clip", "pause_clip", 9999); _root.pause_clip._x = 275; _root.pause_clip._y = 200; }
Symbol 297 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 2
stop();
Symbol 330 Button
on (press) { var hashkey = hex_md5(("gameid=794&hiscore=" + _root.score) + "2DPlay.com/"); getURL (String(((_root.scores_link + _root.score) + "&hash=") + hashkey), "_blank"); }
Symbol 334 Button
on (press) { _root.GameInit(); _root.gotoAndPlay("game_start"); }
Symbol 342 Button
on (press, keyPress "<Enter>") { _root.gotoAndPlay("start_level"); }
Symbol 343 MovieClip Frame 1
counter = 0; _root.man_score = ""; if (_root.astronauts > 0) { gotoAndPlay (2); } else { gotoAndStop (26); }
Symbol 343 MovieClip Frame 20
this.attachMovie("man_end_wave", "man_" + counter, counter); eval ("this.man_" + counter)._x = counter * 17; _root.score = _root.score + 100; _root.ExtraLife(); _root.ExtraBomb(); _root.man_score = _root.score; if (_root.sound_on) { _root.man_captured_sfx.start(0, 1); }
Symbol 343 MovieClip Frame 25
if (counter == (_root.max_astronauts - 2)) { gotoAndStop (26); } else { counter = counter + 1; gotoAndPlay (20); }
Symbol 343 MovieClip Frame 26
stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:6
Symbol 4 GraphicUsed by:5 10 137 232
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClipUses:3 5Used by:7
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 ShapeTweeningUsed by:80
Symbol 9 GraphicUsed by:80 252
Symbol 10 ButtonUses:4Used by:80
Symbol 11 GraphicUsed by:80
Symbol 12 GraphicUsed by:80
Symbol 13 GraphicUsed by:80
Symbol 14 GraphicUsed by:80
Symbol 15 GraphicUsed by:80
Symbol 16 GraphicUsed by:80
Symbol 17 GraphicUsed by:80
Symbol 18 GraphicUsed by:80
Symbol 19 GraphicUsed by:80
Symbol 20 GraphicUsed by:80
Symbol 21 GraphicUsed by:80
Symbol 22 GraphicUsed by:80
Symbol 23 GraphicUsed by:80
Symbol 24 GraphicUsed by:80
Symbol 25 GraphicUsed by:80
Symbol 26 GraphicUsed by:80
Symbol 27 GraphicUsed by:80
Symbol 28 GraphicUsed by:80
Symbol 29 GraphicUsed by:80
Symbol 30 GraphicUsed by:80
Symbol 31 GraphicUsed by:80
Symbol 32 GraphicUsed by:80
Symbol 33 GraphicUsed by:80
Symbol 34 GraphicUsed by:80
Symbol 35 GraphicUsed by:80
Symbol 36 GraphicUsed by:80
Symbol 37 GraphicUsed by:80
Symbol 38 GraphicUsed by:80
Symbol 39 GraphicUsed by:80
Symbol 40 GraphicUsed by:80
Symbol 41 GraphicUsed by:80
Symbol 42 GraphicUsed by:80
Symbol 43 GraphicUsed by:80
Symbol 44 GraphicUsed by:80
Symbol 45 GraphicUsed by:80
Symbol 46 GraphicUsed by:80
Symbol 47 GraphicUsed by:80
Symbol 48 GraphicUsed by:80
Symbol 49 GraphicUsed by:80
Symbol 50 GraphicUsed by:80
Symbol 51 GraphicUsed by:80
Symbol 52 GraphicUsed by:80
Symbol 53 GraphicUsed by:80
Symbol 54 GraphicUsed by:80
Symbol 55 GraphicUsed by:80
Symbol 56 GraphicUsed by:80
Symbol 57 GraphicUsed by:80
Symbol 58 GraphicUsed by:80
Symbol 59 GraphicUsed by:80
Symbol 60 GraphicUsed by:80
Symbol 61 GraphicUsed by:80
Symbol 62 GraphicUsed by:80
Symbol 63 GraphicUsed by:80
Symbol 64 GraphicUsed by:80
Symbol 65 GraphicUsed by:80
Symbol 66 GraphicUsed by:80
Symbol 67 GraphicUsed by:80 252
Symbol 68 ShapeTweeningUsed by:80
Symbol 69 GraphicUsed by:80 252
Symbol 70 GraphicUsed by:80 252
Symbol 71 GraphicUsed by:80 252
Symbol 72 GraphicUsed by:80 252
Symbol 73 GraphicUsed by:80 252
Symbol 74 GraphicUsed by:80 252
Symbol 75 GraphicUsed by:80 252
Symbol 76 GraphicUsed by:80 252
Symbol 77 GraphicUsed by:80 252
Symbol 78 GraphicUsed by:80 252
Symbol 79 GraphicUsed by:80 252
Symbol 80 MovieClipUses:8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 SS1Used by:Timeline
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [man]Uses:81 82 83 84Used by:Timeline
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [man_end_wave]Uses:86Used by:Timeline
Symbol 88 GraphicUsed by:129
Symbol 89 GraphicUsed by:93
Symbol 90 FontUsed by:91 92 95 96 99 100 103 104 107 108 111 112 114 115 118 119 122 123 125 126 127 198 224 225 228 229 234 235 238 239 246 247 272 273 276 277 288 289 313 314 316 317 318 319 320 322 323 324 328 329 332 333 337 338 340 341 344 345
Symbol 91 TextUses:90Used by:93
Symbol 92 TextUses:90Used by:93
Symbol 93 ButtonUses:89 91 92Used by:129
Symbol 94 GraphicUsed by:97
Symbol 95 TextUses:90Used by:97
Symbol 96 TextUses:90Used by:97
Symbol 97 ButtonUses:94 95 96Used by:129
Symbol 98 GraphicUsed by:101
Symbol 99 TextUses:90Used by:101
Symbol 100 TextUses:90Used by:101
Symbol 101 ButtonUses:98 99 100Used by:129  Timeline
Symbol 102 GraphicUsed by:105
Symbol 103 TextUses:90Used by:105
Symbol 104 TextUses:90Used by:105
Symbol 105 ButtonUses:102 103 104Used by:129  Timeline
Symbol 106 GraphicUsed by:109
Symbol 107 TextUses:90Used by:109
Symbol 108 TextUses:90Used by:109
Symbol 109 ButtonUses:106 107 108Used by:129  Timeline
Symbol 110 GraphicUsed by:113
Symbol 111 TextUses:90Used by:113
Symbol 112 TextUses:90Used by:113
Symbol 113 ButtonUses:110 111 112Used by:129  Timeline
Symbol 114 TextUses:90Used by:116
Symbol 115 TextUses:90Used by:116
Symbol 116 MovieClipUses:114 115Used by:129  Timeline
Symbol 117 GraphicUsed by:120 279
Symbol 118 TextUses:90Used by:120 279
Symbol 119 TextUses:90Used by:120 279
Symbol 120 ButtonUses:117 118 119Used by:129
Symbol 121 GraphicUsed by:124
Symbol 122 TextUses:90Used by:124
Symbol 123 TextUses:90Used by:124
Symbol 124 ButtonUses:121 122 123Used by:129  Timeline
Symbol 125 TextUses:90Used by:128
Symbol 126 TextUses:90Used by:128
Symbol 127 TextUses:90Used by:128
Symbol 128 MovieClipUses:125 126 127Used by:129  Timeline
Symbol 129 MovieClip [pause_clip]Uses:88 93 97 101 105 109 113 116 120 124 128Used by:Timeline
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:137
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClip [radar_dot]Uses:130 131 132 133 134 135 4 136Used by:Timeline
Symbol 138 GraphicUsed by:144
Symbol 139 GraphicUsed by:143
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:139 140 141 142Used by:144
Symbol 144 MovieClip [bomber]Uses:138 143Used by:Timeline
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClip [baiter]Uses:145 146 147Used by:Timeline
Symbol 149 GraphicUsed by:155
Symbol 150 GraphicUsed by:155
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [lander]Uses:149 150 151 152 153 154Used by:Timeline
Symbol 156 GraphicUsed by:164
Symbol 157 GraphicUsed by:164
Symbol 158 GraphicUsed by:164
Symbol 159 GraphicUsed by:164
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClip [mutant]Uses:156 157 158 159 160 161 162 163Used by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClip [pod]Uses:165Used by:Timeline
Symbol 167 GraphicUsed by:173
Symbol 168 GraphicUsed by:171
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:168 169 170Used by:173 287
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip [swarmer]Uses:167 171 172Used by:Timeline
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClip [enemy_shot]Uses:174 175 176Used by:Timeline
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:178 179 180Used by:182
Symbol 182 MovieClip [mine]Uses:181Used by:Timeline
Symbol 183 GraphicUsed by:190
Symbol 184 GraphicUsed by:190
Symbol 185 GraphicUsed by:190
Symbol 186 GraphicUsed by:190
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClip [player_shot]Uses:183 184 185 186 187 188 189Used by:Timeline
Symbol 191 MovieClip [bang]Used by:Timeline
Symbol 192 GraphicUsed by:193 196 205
Symbol 193 MovieClip [bang_part]Uses:192Used by:Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [compile]Uses:194Used by:Timeline
Symbol 196 MovieClip [compile_part]Uses:192Used by:Timeline
Symbol 197 MovieClip [player_bang]Used by:Timeline
Symbol 198 EditableTextUses:90Used by:199
Symbol 199 MovieClipUses:198Used by:200
Symbol 200 MovieClip [score_bubble]Uses:199Used by:Timeline
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [star]Uses:192 201 202 203 204Used by:Timeline
Symbol 206 Sound [splash_music]Used by:Timeline
Symbol 207 Sound [blast_sfx]Used by:Timeline
Symbol 208 Sound [man_taken_sfx]Used by:Timeline
Symbol 209 Sound [enemy_shot_sfx]Used by:Timeline
Symbol 210 Sound [pl_shot_sfx]Used by:Timeline
Symbol 211 Sound [extra_life_sfx]Used by:Timeline
Symbol 212 Sound [ship_appear_sfx]Used by:Timeline
Symbol 213 Sound [hyper_sfx]Used by:Timeline
Symbol 214 Sound [smart_bomb_sfx]Used by:Timeline
Symbol 215 Sound [man_captured_sfx]Used by:Timeline
Symbol 216 Sound [turbine_sfx]Used by:Timeline
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:Timeline
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:Timeline
Symbol 221 GraphicUsed by:223 226
Symbol 222 GraphicUsed by:223 226
Symbol 223 MovieClipUses:221 222Used by:226
Symbol 224 TextUses:90Used by:226
Symbol 225 TextUses:90Used by:226
Symbol 226 ButtonUses:223 224 225 221 222Used by:Timeline
Symbol 227 GraphicUsed by:230
Symbol 228 TextUses:90Used by:230
Symbol 229 TextUses:90Used by:230
Symbol 230 ButtonUses:227 228 229Used by:Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 ButtonUses:231 4Used by:Timeline
Symbol 233 GraphicUsed by:236
Symbol 234 TextUses:90Used by:236
Symbol 235 TextUses:90Used by:236
Symbol 236 ButtonUses:233 234 235Used by:Timeline
Symbol 237 GraphicUsed by:240
Symbol 238 TextUses:90Used by:240
Symbol 239 TextUses:90Used by:240
Symbol 240 ButtonUses:237 238 239Used by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 FontUsed by:243 244 251 256 257 260 262 263 270
Symbol 243 EditableTextUses:242Used by:261
Symbol 244 EditableTextUses:242Used by:261
Symbol 245 GraphicUsed by:248
Symbol 246 TextUses:90Used by:248
Symbol 247 TextUses:90Used by:248
Symbol 248 ButtonUses:245 246 247Used by:261  Timeline
Symbol 249 BitmapUsed by:250 321
Symbol 250 GraphicUses:249Used by:261
Symbol 251 EditableTextUses:242Used by:261
Symbol 252 MovieClipUses:79 78 9 67 72 71 73 74 70 69 77 75 76Used by:254
Symbol 253 GraphicUsed by:254  Timeline
Symbol 254 ButtonUses:252 253Used by:255
Symbol 255 MovieClipUses:254Used by:261
Symbol 256 EditableTextUses:242Used by:261
Symbol 257 EditableTextUses:242Used by:261
Symbol 258 FontUsed by:259 264 265 266 267 268 269
Symbol 259 EditableTextUses:258Used by:261
Symbol 260 EditableTextUses:242Used by:261
Symbol 261 MovieClipUses:243 244 248 250 251 255 256 257 259 260Used by:Timeline
Symbol 262 EditableTextUses:242Used by:Timeline
Symbol 263 EditableTextUses:242Used by:Timeline
Symbol 264 EditableTextUses:258Used by:Timeline
Symbol 265 EditableTextUses:258Used by:Timeline
Symbol 266 EditableTextUses:258Used by:Timeline
Symbol 267 EditableTextUses:258Used by:Timeline
Symbol 268 EditableTextUses:258Used by:Timeline
Symbol 269 EditableTextUses:258Used by:Timeline
Symbol 270 EditableTextUses:242Used by:Timeline
Symbol 271 GraphicUsed by:274
Symbol 272 TextUses:90Used by:274
Symbol 273 TextUses:90Used by:274
Symbol 274 ButtonUses:271 272 273Used by:Timeline
Symbol 275 GraphicUsed by:278 290
Symbol 276 TextUses:90Used by:278
Symbol 277 TextUses:90Used by:278
Symbol 278 ButtonUses:275 276 277Used by:Timeline
Symbol 279 ButtonUses:117 118 119Used by:Timeline
Symbol 280 MovieClipUsed by:Timeline
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:Timeline
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:287
Symbol 285 GraphicUsed by:287
Symbol 286 MovieClipUsed by:287
Symbol 287 MovieClipUses:284 171 285 286Used by:Timeline
Symbol 288 TextUses:90Used by:290
Symbol 289 TextUses:90Used by:290
Symbol 290 ButtonUses:275 288 289Used by:Timeline
Symbol 291 FontUsed by:292 293 294 295 298 299
Symbol 292 EditableTextUses:291Used by:297
Symbol 293 EditableTextUses:291Used by:297
Symbol 294 EditableTextUses:291Used by:297
Symbol 295 EditableTextUses:291Used by:297
Symbol 296 GraphicUsed by:297
Symbol 297 ButtonUses:292 293 294 295 296Used by:301
Symbol 298 EditableTextUses:291Used by:300
Symbol 299 EditableTextUses:291Used by:300
Symbol 300 MovieClipUses:298 299Used by:301
Symbol 301 MovieClipUses:297 300Used by:Timeline
Symbol 302 GraphicUsed by:Timeline
Symbol 303 FontUsed by:304 305 306 308 309 310 311 312
Symbol 304 EditableTextUses:303Used by:Timeline
Symbol 305 EditableTextUses:303Used by:Timeline
Symbol 306 EditableTextUses:303Used by:Timeline
Symbol 307 GraphicUsed by:Timeline
Symbol 308 EditableTextUses:303Used by:Timeline
Symbol 309 EditableTextUses:303Used by:Timeline
Symbol 310 EditableTextUses:303Used by:Timeline
Symbol 311 EditableTextUses:303Used by:Timeline
Symbol 312 EditableTextUses:303Used by:Timeline
Symbol 313 TextUses:90Used by:Timeline
Symbol 314 EditableTextUses:90Used by:Timeline
Symbol 315 GraphicUsed by:Timeline
Symbol 316 TextUses:90Used by:Timeline
Symbol 317 EditableTextUses:90Used by:Timeline
Symbol 318 EditableTextUses:90Used by:Timeline
Symbol 319 EditableTextUses:90Used by:Timeline
Symbol 320 TextUses:90Used by:Timeline
Symbol 321 GraphicUses:249Used by:Timeline
Symbol 322 TextUses:90Used by:Timeline
Symbol 323 TextUses:90Used by:Timeline
Symbol 324 EditableTextUses:90Used by:Timeline
Symbol 325 GraphicUsed by:330
Symbol 326 GraphicUsed by:327 330
Symbol 327 MovieClipUses:326Used by:330
Symbol 328 TextUses:90Used by:330
Symbol 329 TextUses:90Used by:330
Symbol 330 ButtonUses:325 327 328 329 326Used by:Timeline
Symbol 331 GraphicUsed by:334
Symbol 332 TextUses:90Used by:334
Symbol 333 TextUses:90Used by:334
Symbol 334 ButtonUses:331 332 333Used by:Timeline
Symbol 335 FontUsed by:336
Symbol 336 EditableTextUses:335Used by:Timeline
Symbol 337 TextUses:90Used by:Timeline
Symbol 338 EditableTextUses:90Used by:Timeline
Symbol 339 GraphicUsed by:342
Symbol 340 TextUses:90Used by:342
Symbol 341 TextUses:90Used by:342
Symbol 342 ButtonUses:339 340 341Used by:343
Symbol 343 MovieClipUses:342Used by:Timeline
Symbol 344 EditableTextUses:90Used by:Timeline
Symbol 345 EditableTextUses:90Used by:Timeline
Streaming Sound 1Used by:Symbol 80 MovieClip

Instance Names

"loading"Frame 2Symbol 7 MovieClip
"logo"Frame 2Symbol 80 MovieClip
"main_backgr"Frame 23Symbol 280 MovieClip
"mountain"Frame 23Symbol 282 MovieClip
"radar_1"Frame 23Symbol 282 MovieClip
"radar_2"Frame 23Symbol 282 MovieClip
"locator"Frame 23Symbol 280 MovieClip
"ship_0"Frame 23Symbol 287 MovieClip
"message"Frame 23Symbol 301 MovieClip
"message"Frame 26Symbol 301 MovieClip
"loadbar"Symbol 6 MovieClip Frame 1Symbol 5 MovieClip
"bar"Symbol 7 MovieClip Frame 2Symbol 6 MovieClip
"hot_spot_en"Symbol 287 MovieClip Frame 1Symbol 284 MovieClip
"hot_spot"Symbol 287 MovieClip Frame 1Symbol 284 MovieClip
"flame"Symbol 287 MovieClip Frame 1Symbol 171 MovieClip
"glow"Symbol 287 MovieClip Frame 1Symbol 286 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 4Symbol 85 as "man"
ExportAssets (56)Timeline Frame 4Symbol 87 as "man_end_wave"
ExportAssets (56)Timeline Frame 4Symbol 129 as "pause_clip"
ExportAssets (56)Timeline Frame 4Symbol 137 as "radar_dot"
ExportAssets (56)Timeline Frame 4Symbol 144 as "bomber"
ExportAssets (56)Timeline Frame 4Symbol 148 as "baiter"
ExportAssets (56)Timeline Frame 4Symbol 155 as "lander"
ExportAssets (56)Timeline Frame 4Symbol 164 as "mutant"
ExportAssets (56)Timeline Frame 4Symbol 166 as "pod"
ExportAssets (56)Timeline Frame 4Symbol 173 as "swarmer"
ExportAssets (56)Timeline Frame 4Symbol 177 as "enemy_shot"
ExportAssets (56)Timeline Frame 4Symbol 182 as "mine"
ExportAssets (56)Timeline Frame 4Symbol 190 as "player_shot"
ExportAssets (56)Timeline Frame 4Symbol 191 as "bang"
ExportAssets (56)Timeline Frame 4Symbol 193 as "bang_part"
ExportAssets (56)Timeline Frame 4Symbol 195 as "compile"
ExportAssets (56)Timeline Frame 4Symbol 196 as "compile_part"
ExportAssets (56)Timeline Frame 4Symbol 197 as "player_bang"
ExportAssets (56)Timeline Frame 4Symbol 200 as "score_bubble"
ExportAssets (56)Timeline Frame 4Symbol 205 as "star"
ExportAssets (56)Timeline Frame 4Symbol 206 as "splash_music"
ExportAssets (56)Timeline Frame 5Symbol 207 as "blast_sfx"
ExportAssets (56)Timeline Frame 5Symbol 208 as "man_taken_sfx"
ExportAssets (56)Timeline Frame 6Symbol 209 as "enemy_shot_sfx"
ExportAssets (56)Timeline Frame 6Symbol 210 as "pl_shot_sfx"
ExportAssets (56)Timeline Frame 7Symbol 211 as "extra_life_sfx"
ExportAssets (56)Timeline Frame 7Symbol 212 as "ship_appear_sfx"
ExportAssets (56)Timeline Frame 8Symbol 213 as "hyper_sfx"
ExportAssets (56)Timeline Frame 8Symbol 214 as "smart_bomb_sfx"
ExportAssets (56)Timeline Frame 9Symbol 215 as "man_captured_sfx"
ExportAssets (56)Timeline Frame 9Symbol 216 as "turbine_sfx"
ExportAssets (56)Timeline Frame 14Symbol 155 as "lander"
ExportAssets (56)Timeline Frame 14Symbol 164 as "mutant"
ExportAssets (56)Timeline Frame 14Symbol 144 as "bomber"
ExportAssets (56)Timeline Frame 14Symbol 148 as "baiter"
ExportAssets (56)Timeline Frame 14Symbol 166 as "pod"
ExportAssets (56)Timeline Frame 14Symbol 173 as "swarmer"

Labels

"startgame"Frame 10
"funcs and more classes"Frame 11
"main_menu"Frame 12
"credits"Frame 13
"instructions"Frame 14
"options"Frame 19
"game_start"Frame 22
"start_level"Frame 23
"game_over"Frame 24
"next_level"Frame 26
"preload"Symbol 7 MovieClip Frame 2

Dynamic Text Variables

_parent.scoreSymbol 198 EditableText""
_root.levelSymbol 304 EditableText""
_root.enemies_to_killSymbol 305 EditableText""
_root.enemies_onSymbol 306 EditableText""
_root.astronautsSymbol 311 EditableText""
_root.scoreSymbol 314 EditableText"00000"
_root.levelSymbol 317 EditableText"0"
_root.livesSymbol 318 EditableText"0"
_root.smartbombsSymbol 319 EditableText"0"
_root.scoreSymbol 324 EditableText"00000"
_root.tip_strSymbol 336 EditableText""
_root.bonus_txtSymbol 338 EditableText""
_root.levelSymbol 344 EditableText""
_root.man_scoreSymbol 345 EditableText""




http://swfchan.com/3/11380/info.shtml
Created: 7/6 -2019 09:09:39 Last modified: 7/6 -2019 09:09:39 Server time: 22/12 -2024 21:25:27