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1194014906.swf

This is the info page for
Flash #11397

(Click the ID number above for more basic data on this flash file.)


Text
GAMES

Moving beyond Gaming

0%

MENU

kill

ActionScript [AS1/AS2]

Frame 2
totalsize = getBytesTotal(); loadsize = getBytesLoaded(); if (totalesize != 0) { per = Math.floor((loadsize / totalsize) * 100); } else { per = 0; } loading.mc_bar.mc._x = loading.mc_bar.mc._width * (-1 + (loadsize / totalsize)); loading.txtPer = String(per) + "%"; if ((((loadsize >= 1) && (totalsize >= 1)) && (loadsize == totalsize)) && (qq)) { gotoAndStop (7); } else { gotoAndPlay (1); }
Frame 3
stop(); gotoAndStop (7);
Frame 7
stop();
Frame 8
function setfire() { clearInterval(ft); fire = false; } function setMan() { if (!GameOver) { if (!Pause) { clearInterval(timer); k = random(2) + 1; j = 0; while (j < k) { attachMovie("man", "man" + dep, 5000 + dep); total++; eval ("man" + dep)._x = (-(j * random(30))) - 20; eval ("man" + dep)._y = 260; eval ("man" + dep)._xscale = (eval ("man" + dep)._yscale = 150); eval ("man" + dep).speed = random(6) + 8; eval ("man" + dep).b = false; eval ("man" + dep).c = false; eval ("man" + dep).onEnterFrame = function () { if (!Pause) { this._x = this._x + this.speed; if (gun == 1) { if (fire && (aim.hit.hitTest(this.mc.dhead))) { if (this.mc._currentframe > 80) { this.mc.gotoAndPlay(174); score = score + 10; } else { this.mc.gotoAndPlay(29); score = score + 10; } } if (fire && (aim.hit.hitTest(this.mc.head))) { if (!this.c) { this.gotoAndStop(2); this.speed = 0; kills++; score = score + 10; time = time + 2; gun1ShotHead.start(0, 1); } else { this.mc.gotoAndPlay(51); this.speed = 0; kills++; score = score + 10; time = time + 2; gun1ShotHead.start(0, 1); } } if (fire && (aim.hit.hitTest(this.mc.body))) { if (!this.c) { if (!this.b) { this.b = true; this.gotoAndStop(4); this.speed = this.speed - 4; score = score + 5; gun1ShotLeg.start(0, 1); } else { this.gotoAndStop(3); this.speed = 0; kills++; score = score + 10; gun1ShotSt.start(0, 1); } } else { this.mc.gotoAndPlay(19); this.speed = 0; kills++; score = score + 10; gun1ShotSt.start(0, 1); } } if (fire && (aim.hit.hitTest(this.mc.leg1))) { this.c = true; this.gotoAndStop(10); this.speed = this.speed - 7; score = score + 5; gun1ShotLeg.start(0, 1); } } if (gun == 2) { if (fire && (aim.hit.hitTest(this.mc.dhead))) { if (this.mc._currentframe > 80) { this.mc.gotoAndPlay(174); score = score + 10; } else { this.mc.gotoAndPlay(29); score = score + 10; } } if (fire && (aim.hit.hitTest(this.mc.head))) { if (!this.c) { if (!this.b) { this.gotoAndStop(11); this.speed = 0; kills++; score = score + 10; time = time + 2; gun2ShotHead.start(0, 1); } else { this.gotoAndStop(5); this.speed = 0; kills++; score = score + 10; time = time + 2; gun2ShotHead.start(0, 1); } } else { this.mc.gotoAndPlay(108); this.speed = 0; kills++; score = score + 10; gun2ShotHead.start(0, 1); } } if (fire && (aim.hit.hitTest(this.mc.leg1) || (aim.hit.hitTest(this.mc.leg2)))) { this.gotoAndStop(7); this.speed = 0; kills++; score = score + 10; gun2ShotLeg.start(0, 1); } if (fire && (aim.hit.hitTest(this.mc.body))) { if (!this.c) { if (!this.b) { this.gotoAndStop(12); this.speed = 0; kills++; score = score + 10; gun2ShotSt.start(0, 1); } else { this.gotoAndStop(6); this.speed = 0; kills++; score = score + 10; gun2ShotSt.start(0, 1); } } else { this.mc.gotoAndPlay(136); this.speed = 0; kills++; score = score + 10; gun2ShotSt.start(0, 1); } } } if (gun == 3) { if (fire && (aim.hit.hitTest(this.mc.dhead))) { if (this.mc._currentframe > 80) { this.mc.gotoAndPlay(174); score = score + 10; } else { this.mc.gotoAndPlay(29); score = score + 10; } } if (fire && (aim.hit.hitTest(this.mc.head))) { if (!this.c) { this.gotoAndStop(8); this.speed = 0; kills++; score = score + 10; time = time + 2; gun3Shot.start(0, 1); } else { this.mc.gotoAndPlay(108); this.speed = 0; kills++; score = score + 10; time = time + 2; gun3Shot.start(0, 1); } } if (fire && (aim.hit.hitTest(this.mc.body))) { if (!this.c) { this.gotoAndStop(9); this.speed = 0; kills++; score = score + 10; gun3Shot.start(0, 1); } else { this.mc.gotoAndPlay(80); this.speed = 0; kills++; score = score + 10; gun3Shot.start(0, 1); } } } if (this._x > 600) { removeMovieClip(this); } } }; dep++; j++; } timer = setInterval(setMan, 1500 + random(1000)); } } } function nowtime() { if (!Pause) { time--; if (time == 0) { clearInterval(timer); GameOver = true; Key.removeListener(_root); delete onMouseDown; delete onMouseUp; clearInterval(showTime); Mouse.show(); aim.removeMovieClip(); g.removeMovieClip(); door.removeMovieClip(); i = dep; while (i > (dep - 50)) { removeMovieClip(eval ("man" + i)); i--; } removeMovieClip(_root.Menu); gotoAndStop (10); } } } stop(); Pause = false; M = true; dep = 0; gun = 1; time = 60; score = 0; kills = 0; total = 0; GameOver = false; gun1Sound = new Sound(); gun1Sound.attachSound("pistol firing.mp3"); gun1Wall = new Sound(); gun1Wall.attachSound("pistol bullet hitting a wall2.mp3"); gun1Load = new Sound(); gun1Load.attachSound("pistolloading.mp3"); gun1ShotHead = new Sound(); gun1ShotHead.attachSound("grant when pistol bullet is shot in the head.mp3"); gun1ShotSt = new Sound(); gun1ShotSt.attachSound("pistol bullet hits the stomach.mp3"); gun1ShotLeg = new Sound(); gun1ShotLeg.attachSound("pistol bullet hit the leg.mp3"); gun2Sound = new Sound(); gun2Sound.attachSound("shot gun firing.mp3"); gun2Load = new Sound(); gun2Load.attachSound("shotgunloading.mp3"); gun2ShotHead = new Sound(); gun2ShotHead.attachSound("shot in the head with pistol.mp3"); gun2ShotSt = new Sound(); gun2ShotSt.attachSound("shot in the stomach again.mp3"); gun2ShotLeg = new Sound(); gun2ShotLeg.attachSound("shotgun fire in the leg.mp3"); gun3Sound = new Sound(); gun3Sound.attachSound("m16 rifle firing.mp3"); gun3Shot = new Sound(); gun3Shot.attachSound("m16 fire and guy goes dead.mp3"); gun3Load = new Sound(); gun3Load.attachSound("m16rifleloading.mp3"); attachMovie("aim", "aim", 50001); attachMovie("g", "g", 50002); g._y = 320; mk.swapDepths(10001); door.swapDepths(9999); Mouse.hide(); man.gotoAndPlay(2); aim.onEnterFrame = function () { if (!GameOver) { aim._x = _xmouse; aim._y = _ymouse; g._x = _xmouse + 80; } }; Key.addListener(this); onKeyDown = function () { if (!KeyDown) { if (Key.isDown(49)) { gun1Load.start(0, 1); aim.gotoAndStop(1); g.gotoAndStop(1); gun = 1; } if (Key.isDown(50)) { gun2Load.start(0, 1); aim.gotoAndStop(2); g.gotoAndStop(2); gun = 2; } if (Key.isDown(51)) { gun3Load.start(0, 1); aim.gotoAndStop(3); g.gotoAndStop(3); gun = 3; } if (Key.isDown(80)) { if (!_root.Pause) { _root.Pause = true; attachMovie("Menu", "Menu", 50000); Menu._x = 386; Menu._y = 25; } else { _root.Pause = false; removeMovieClip(Menu); } } KeyDown = true; } }; onKeyUp = function () { KeyDown = false; }; onMouseDown = function () { fire = true; g.g.gotoAndPlay(2); if (gun == 1) { gun1Sound.start(0, 1); if (hitd.hitTest(_xmouse, _ymouse, true)) { attachMovie("dan", "dan" + dep, dep); eval ("dan" + dep)._x = _xmouse; eval ("dan" + dep)._y = _ymouse; dep++; } if (hitd1.hitTest(_xmouse, _ymouse, true)) { attachMovie("dan1", "dan" + dep, dep); eval ("dan" + dep)._x = _xmouse; eval ("dan" + dep)._y = _ymouse; dep++; } } if (gun == 2) { gun2Sound.start(0, 1); if (hitd.hitTest(_xmouse, _ymouse, true)) { i = 0; while (i < 7) { attachMovie("dan", "dan" + dep, dep); eval ("dan" + dep)._xscale = (eval ("dan" + dep)._yscale = 50); eval ("dan" + dep)._x = (_xmouse + random(10)) - 5; eval ("dan" + dep)._y = (_ymouse + random(10)) - 5; dep++; i++; } } if (hitd1.hitTest(_xmouse, _ymouse, true)) { i = 0; while (i < 7) { attachMovie("dan1", "dan" + dep, dep); eval ("dan" + dep)._xscale = (eval ("dan" + dep)._yscale = 50); eval ("dan" + dep)._x = (_xmouse + random(10)) - 5; eval ("dan" + dep)._y = (_ymouse + random(10)) - 5; dep++; i++; } } } if (gun == 3) { gun3Sound.start(0, 1); if (hitd.hitTest(_xmouse, _ymouse, true)) { attachMovie("dan", "dan" + dep, dep); eval ("dan" + dep)._xscale = (eval ("dan" + dep)._yscale = 200); eval ("dan" + dep)._x = _xmouse; eval ("dan" + dep)._y = _ymouse; dep++; } if (hitd1.hitTest(_xmouse, _ymouse, true)) { attachMovie("dan1", "dan" + dep, dep); eval ("dan" + dep)._xscale = (eval ("dan" + dep)._yscale = 200); eval ("dan" + dep)._x = _xmouse; eval ("dan" + dep)._y = _ymouse; dep++; } } ft = setInterval(setfire, 50); }; onMouseUp = function () { fire = false; }; timer = setInterval(setMan, 2000); showTime = setInterval(nowtime, 1000);
Frame 10
stop(); acc = Math.floor((kills / total) * 100) + "%";
Symbol 25 Button
on (press) { getURL ("http://www.jogogames.net", "_blank"); }
Symbol 53 MovieClip Frame 89
stop(); _root.qq = true;
Symbol 59 MovieClip Frame 1
stop();
Symbol 70 MovieClip [aim] Frame 1
stop();
Symbol 70 MovieClip [aim] Frame 2
stop();
Symbol 70 MovieClip [aim] Frame 3
stop();
Symbol 73 MovieClip [dan] Frame 45
removeMovieClip(this);
Symbol 75 MovieClip [dan1] Frame 45
removeMovieClip(this);
Symbol 83 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 93 MovieClip [g] Frame 1
stop();
Symbol 93 MovieClip [g] Frame 2
stop();
Symbol 93 MovieClip [g] Frame 3
stop();
Symbol 96 Button
on (release) { removeMovieClip(_root.instr); }
Symbol 119 MovieClip Frame 34
removeMovieClip(_parent);
Symbol 130 MovieClip Frame 30
removeMovieClip(_parent);
Symbol 139 MovieClip Frame 12
gotoAndPlay (7);
Symbol 156 MovieClip Frame 34
removeMovieClip(_parent);
Symbol 168 MovieClip Frame 29
removeMovieClip(_parent);
Symbol 180 MovieClip Frame 29
removeMovieClip(_parent);
Symbol 197 MovieClip Frame 34
removeMovieClip(_parent);
Symbol 218 MovieClip Frame 16
removeMovieClip(_parent._parent);
Symbol 219 MovieClip Frame 28
removeMovieClip(_parent);
Symbol 219 MovieClip Frame 29
stop();
Symbol 302 MovieClip Frame 17
gotoAndPlay (12);
Symbol 302 MovieClip Frame 50
removeMovieClip(_parent);
Symbol 302 MovieClip Frame 79
removeMovieClip(_parent);
Symbol 302 MovieClip Frame 107
removeMovieClip(_parent);
Symbol 302 MovieClip Frame 135
removeMovieClip(_parent);
Symbol 302 MovieClip Frame 173
removeMovieClip(_parent);
Symbol 302 MovieClip Frame 190
removeMovieClip(_parent);
Symbol 315 MovieClip Frame 32
removeMovieClip(_parent);
Symbol 330 MovieClip Frame 34
removeMovieClip(_parent);
Symbol 331 MovieClip [man] Frame 1
stop();
Symbol 331 MovieClip [man] Frame 2
stop();
Symbol 331 MovieClip [man] Frame 3
stop();
Symbol 331 MovieClip [man] Frame 4
stop();
Symbol 331 MovieClip [man] Frame 5
stop();
Symbol 331 MovieClip [man] Frame 6
stop();
Symbol 331 MovieClip [man] Frame 7
stop();
Symbol 331 MovieClip [man] Frame 8
stop();
Symbol 331 MovieClip [man] Frame 9
stop();
Symbol 331 MovieClip [man] Frame 10
stop();
Symbol 331 MovieClip [man] Frame 11
stop();
Symbol 331 MovieClip [man] Frame 12
stop();
Symbol 351 Button
on (release) { getURL ("http://www.jogogames.net", "_blank"); }
Symbol 352 Button
on (release) { getURL ("http://www.jogogames.net/downloads/prisonescape.exe", "_blank"); }
Symbol 354 Button
on (release) { getURL ("http://www.jogogames.net/downloads/prisonescape.zip", "_blank"); }
Symbol 355 Button
on (release) { if (!_root.Pause) { _root.Pause = true; } else { _root.Pause = false; } }
Symbol 356 Button
on (release) { clearInterval(_root.timer); _root.GameOver = true; Key.removeListener(_root); delete _root.onMouseDown; delete _root.onMouseUp; clearInterval(_root.showTime); Mouse.show(); _root.aim.removeMovieClip(); _root.g.removeMovieClip(); _root.door.removeMovieClip(); i = _root.dep; while (i > (_root.dep - 50)) { removeMovieClip(_root["man" + i]); i--; } _root.gotoAndStop("start"); removeMovieClip(_root.Menu); }
Symbol 357 MovieClip Frame 16
stop();
Symbol 365 Button
on (release) { removeMovieClip(instr); gotoAndStop (8); }
Symbol 376 Button
on (release) { attachMovie("instr", "instr", 1); instr._x = 65; instr._y = 30; }
Symbol 379 Button
on (release) { getURL ("http://www.jogogames.net/downloads/prisonescape.zip", "_blank"); }
Symbol 382 Button
on (release) { getURL ("http://www.jogogames.net", "_blank"); }
Symbol 395 Button
on (release) { if (!_root.Pause) { _root.Pause = true; attachMovie("Menu", "Menu", 50000); Menu._x = 386; Menu._y = 25; } else { _root.Pause = false; removeMovieClip(Menu); _root.Pause = false; } }
Symbol 405 Button
on (release) { gotoAndStop (7); }

Library Items

Symbol 1 Sound [sound9.mp3]
Symbol 2 Sound [sound5.mp3]
Symbol 3 Sound [sound49.mp3]
Symbol 4 Sound [sound28.mp3]
Symbol 5 Sound [sound25.mp3]
Symbol 6 Sound [sound17.mp3]
Symbol 7 Sound [sound16.mp3]
Symbol 8 Sound [sound14.mp3]
Symbol 9 Sound [shotgunloading.mp3]
Symbol 10 Sound [shotgun fire in the leg.mp3]
Symbol 11 Sound [shot in the stomach again.mp3]
Symbol 12 Sound [shot in the head with pistol.mp3]
Symbol 13 Sound [shot gun firing.mp3]
Symbol 14 Sound [pistolloading.mp3]
Symbol 15 Sound [pistol firing.mp3]
Symbol 16 Sound [pistol bullet sliding off.mp3]
Symbol 17 Sound [pistol bullet hitting a wall2.mp3]
Symbol 18 Sound [pistol bullet hits the stomach.mp3]
Symbol 19 Sound [pistol bullet hit the leg.mp3]
Symbol 20 Sound [m16rifleloading.mp3]
Symbol 21 Sound [m16 rifle firing.mp3]
Symbol 22 Sound [m16 fire and guy goes dead.mp3]
Symbol 23 Sound [grant when pistol bullet is shot in the head.mp3]
Symbol 24 GraphicUsed by:25
Symbol 25 ButtonUses:24Used by:Timeline
Symbol 26 GraphicUsed by:53
Symbol 27 GraphicUsed by:53
Symbol 28 SoundUsed by:53
Symbol 29 SoundUsed by:53
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:53
Symbol 32 SoundUsed by:53
Symbol 33 GraphicUsed by:34
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Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:53
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Symbol 38 MovieClipUses:37Used by:53
Symbol 39 GraphicUsed by:53
Symbol 40 FontUsed by:41 58
Symbol 41 EditableTextUses:40Used by:53
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:53
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Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:44 45 47Used by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 FontUsed by:52
Symbol 52 TextUses:51Used by:53
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Symbol 57 GraphicUsed by:59
Symbol 58 EditableTextUses:40Used by:59
Symbol 59 MovieClipUses:56 57 58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:70
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:70 102 139 219 302
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:70
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClip [aim]Uses:63 65 67 69Used by:Timeline
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip [dan]Uses:71 72Used by:Timeline
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [dan1]Uses:74Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:Timeline
Symbol 78 GraphicUsed by:83
Symbol 79 GraphicUsed by:83
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:80 81Used by:83
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Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:90 91 88Used by:93
Symbol 93 MovieClip [g]Uses:83 89 92Used by:Timeline
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:96
Symbol 96 ButtonUses:95Used by:97
Symbol 97 MovieClip [instr]Uses:94 96Used by:Timeline
Symbol 98 GraphicUsed by:102
Symbol 99 GraphicUsed by:102
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:98 65 99 100 101Used by:331
Symbol 103 GraphicUsed by:119
Symbol 104 GraphicUsed by:119
Symbol 105 GraphicUsed by:119
Symbol 106 GraphicUsed by:119
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Symbol 132 GraphicUsed by:139
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Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:131 132 133 134 135 136 65 137 138Used by:331
Symbol 140 GraphicUsed by:156
Symbol 141 GraphicUsed by:156
Symbol 142 GraphicUsed by:156
Symbol 143 GraphicUsed by:156
Symbol 144 GraphicUsed by:156
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Symbol 150 GraphicUsed by:156
Symbol 151 GraphicUsed by:156
Symbol 152 GraphicUsed by:156
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155Used by:331
Symbol 157 GraphicUsed by:168
Symbol 158 GraphicUsed by:168
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Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:157 158 159 160 161 162 163 164 165 166 167Used by:331
Symbol 169 GraphicUsed by:180
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Symbol 174 GraphicUsed by:180
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Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:169 170 171 172 173 174 175 176 177 178 179Used by:331
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Symbol 218 MovieClipUses:210 211 212 213 214 215 216 217Used by:219
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Symbol 307 GraphicUsed by:315
Symbol 308 GraphicUsed by:315
Symbol 309 GraphicUsed by:315
Symbol 310 GraphicUsed by:315
Symbol 311 GraphicUsed by:315
Symbol 312 GraphicUsed by:315
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:303 304 305 306 307 308 309 310 311 312 313 314Used by:331
Symbol 316 GraphicUsed by:330
Symbol 317 GraphicUsed by:330
Symbol 318 GraphicUsed by:330
Symbol 319 GraphicUsed by:330
Symbol 320 GraphicUsed by:330
Symbol 321 GraphicUsed by:330
Symbol 322 GraphicUsed by:330
Symbol 323 GraphicUsed by:330
Symbol 324 GraphicUsed by:330
Symbol 325 GraphicUsed by:330
Symbol 326 GraphicUsed by:330
Symbol 327 GraphicUsed by:330
Symbol 328 GraphicUsed by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:316 317 318 319 320 321 322 323 324 325 326 327 328 329Used by:331
Symbol 331 MovieClip [man]Uses:102 119 130 139 156 168 180 197 219 302 315 330Used by:Timeline
Symbol 332 GraphicUsed by:357
Symbol 333 GraphicUsed by:335 352
Symbol 334 GraphicUsed by:335 352
Symbol 335 ButtonUses:333 334Used by:357
Symbol 336 GraphicUsed by:357
Symbol 337 FontUsed by:338
Symbol 338 EditableTextUses:337Used by:357
Symbol 339 GraphicUsed by:341 351
Symbol 340 GraphicUsed by:341 351
Symbol 341 ButtonUses:339 340Used by:357
Symbol 342 GraphicUsed by:344 354
Symbol 343 GraphicUsed by:344 354
Symbol 344 ButtonUses:342 343Used by:357
Symbol 345 GraphicUsed by:347 355
Symbol 346 GraphicUsed by:347 355
Symbol 347 ButtonUses:345 346Used by:357
Symbol 348 GraphicUsed by:350 356
Symbol 349 GraphicUsed by:350 356
Symbol 350 ButtonUses:348 349Used by:357
Symbol 351 ButtonUses:339 340Used by:357  Timeline
Symbol 352 ButtonUses:333 334Used by:357  Timeline
Symbol 353 GraphicUsed by:357
Symbol 354 ButtonUses:342 343Used by:357
Symbol 355 ButtonUses:345 346Used by:357
Symbol 356 ButtonUses:348 349Used by:357
Symbol 357 MovieClipUses:332 335 336 338 341 344 347 350 351 352 353 354 355 356Used by:358
Symbol 358 MovieClip [Menu]Uses:357Used by:Timeline
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:361
Symbol 361 MovieClipUses:360Used by:Timeline
Symbol 362 GraphicUsed by:Timeline
Symbol 363 GraphicUsed by:365
Symbol 364 GraphicUsed by:365
Symbol 365 ButtonUses:363 364Used by:Timeline
Symbol 366 GraphicUsed by:372
Symbol 367 GraphicUsed by:372
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368Used by:370
Symbol 370 MovieClipUses:369Used by:372
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:366 367 370 371Used by:Timeline
Symbol 373 GraphicUsed by:Timeline
Symbol 374 GraphicUsed by:376
Symbol 375 GraphicUsed by:376
Symbol 376 ButtonUses:374 375Used by:Timeline
Symbol 377 GraphicUsed by:379
Symbol 378 GraphicUsed by:379
Symbol 379 ButtonUses:377 378Used by:Timeline
Symbol 380 GraphicUsed by:Timeline
Symbol 381 GraphicUsed by:382
Symbol 382 ButtonUses:381Used by:Timeline
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:Timeline
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:Timeline
Symbol 387 FontUsed by:388 389 400 401 402
Symbol 388 EditableTextUses:387Used by:Timeline
Symbol 389 EditableTextUses:387Used by:Timeline
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:390Used by:Timeline
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:Timeline
Symbol 394 GraphicUsed by:395
Symbol 395 ButtonUses:394Used by:Timeline
Symbol 396 GraphicUsed by:Timeline
Symbol 397 FontUsed by:398
Symbol 398 TextUses:397Used by:Timeline
Symbol 399 GraphicUsed by:Timeline
Symbol 400 EditableTextUses:387Used by:Timeline
Symbol 401 EditableTextUses:387Used by:Timeline
Symbol 402 EditableTextUses:387Used by:Timeline
Symbol 403 GraphicUsed by:405
Symbol 404 GraphicUsed by:405
Symbol 405 ButtonUses:403 404Used by:Timeline
Symbol 406 GraphicUsed by:Timeline

Instance Names

"logo"Frame 1Symbol 53 MovieClip
"loading"Frame 1Symbol 59 MovieClip
"mk"Frame 1Symbol 61 MovieClip
"mk"Frame 7Symbol 61 MovieClip
"door"Frame 8Symbol 77 MovieClip
"hitd"Frame 8Symbol 391 MovieClip
"hitd1"Frame 8Symbol 393 MovieClip
"mk"Frame 8Symbol 61 MovieClip
"mk"Frame 10Symbol 61 MovieClip
"mc"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"mc_bar"Symbol 59 MovieClip Frame 1Symbol 56 MovieClip
"hit"Symbol 70 MovieClip [aim] Frame 1Symbol 65 MovieClip
"g"Symbol 93 MovieClip [g] Frame 1Symbol 83 MovieClip
"g"Symbol 93 MovieClip [g] Frame 2Symbol 89 MovieClip
"g"Symbol 93 MovieClip [g] Frame 3Symbol 92 MovieClip
"head"Symbol 102 MovieClip Frame 1Symbol 65 MovieClip
"body"Symbol 102 MovieClip Frame 1Symbol 65 MovieClip
"leg1"Symbol 102 MovieClip Frame 1Symbol 65 MovieClip
"leg2"Symbol 102 MovieClip Frame 3Symbol 65 MovieClip
"hand1"Symbol 102 MovieClip Frame 5Symbol 65 MovieClip
"leg2"Symbol 102 MovieClip Frame 7Symbol 65 MovieClip
"head"Symbol 139 MovieClip Frame 7Symbol 65 MovieClip
"body"Symbol 139 MovieClip Frame 7Symbol 65 MovieClip
"dhead"Symbol 219 MovieClip Frame 11Symbol 65 MovieClip
"body"Symbol 302 MovieClip Frame 12Symbol 65 MovieClip
"head"Symbol 302 MovieClip Frame 12Symbol 65 MovieClip
"dhead"Symbol 302 MovieClip Frame 153Symbol 65 MovieClip
"mc"Symbol 331 MovieClip [man] Frame 1Symbol 102 MovieClip
"mc"Symbol 331 MovieClip [man] Frame 4Symbol 139 MovieClip
"mc"Symbol 331 MovieClip [man] Frame 7Symbol 180 MovieClip
"mc"Symbol 331 MovieClip [man] Frame 9Symbol 219 MovieClip
"mc"Symbol 331 MovieClip [man] Frame 10Symbol 302 MovieClip
"mc"Symbol 331 MovieClip [man] Frame 11Symbol 315 MovieClip
"mc"Symbol 331 MovieClip [man] Frame 12Symbol 330 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sound9.mp3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound5.mp3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound49.mp3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound28.mp3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound25.mp3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound17.mp3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sound16.mp3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sound14.mp3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "shotgunloading.mp3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "shotgun fire in the leg.mp3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "shot in the stomach again.mp3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "shot in the head with pistol.mp3"
ExportAssets (56)Timeline Frame 1Symbol 13 as "shot gun firing.mp3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "pistolloading.mp3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "pistol firing.mp3"
ExportAssets (56)Timeline Frame 1Symbol 16 as "pistol bullet sliding off.mp3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "pistol bullet hitting a wall2.mp3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "pistol bullet hits the stomach.mp3"
ExportAssets (56)Timeline Frame 1Symbol 19 as "pistol bullet hit the leg.mp3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "m16rifleloading.mp3"
ExportAssets (56)Timeline Frame 1Symbol 21 as "m16 rifle firing.mp3"
ExportAssets (56)Timeline Frame 1Symbol 22 as "m16 fire and guy goes dead.mp3"
ExportAssets (56)Timeline Frame 1Symbol 23 as "grant when pistol bullet is shot in the head.mp3"
ExportAssets (56)Timeline Frame 3Symbol 70 as "aim"
ExportAssets (56)Timeline Frame 3Symbol 73 as "dan"
ExportAssets (56)Timeline Frame 3Symbol 75 as "dan1"
ExportAssets (56)Timeline Frame 3Symbol 93 as "g"
ExportAssets (56)Timeline Frame 3Symbol 97 as "instr"
ExportAssets (56)Timeline Frame 3Symbol 331 as "man"
ExportAssets (56)Timeline Frame 3Symbol 358 as "Menu"
ExportAssets (56)Timeline Frame 4Symbol 70 as "aim"
ExportAssets (56)Timeline Frame 4Symbol 73 as "dan"
ExportAssets (56)Timeline Frame 4Symbol 75 as "dan1"
ExportAssets (56)Timeline Frame 4Symbol 93 as "g"
ExportAssets (56)Timeline Frame 4Symbol 97 as "instr"
ExportAssets (56)Timeline Frame 4Symbol 331 as "man"
ExportAssets (56)Timeline Frame 4Symbol 358 as "Menu"
ExportAssets (56)Timeline Frame 5Symbol 70 as "aim"
ExportAssets (56)Timeline Frame 5Symbol 73 as "dan"
ExportAssets (56)Timeline Frame 5Symbol 75 as "dan1"
ExportAssets (56)Timeline Frame 5Symbol 93 as "g"
ExportAssets (56)Timeline Frame 5Symbol 97 as "instr"
ExportAssets (56)Timeline Frame 5Symbol 331 as "man"
ExportAssets (56)Timeline Frame 5Symbol 358 as "Menu"
ExportAssets (56)Timeline Frame 6Symbol 70 as "aim"
ExportAssets (56)Timeline Frame 6Symbol 73 as "dan"
ExportAssets (56)Timeline Frame 6Symbol 75 as "dan1"
ExportAssets (56)Timeline Frame 6Symbol 93 as "g"
ExportAssets (56)Timeline Frame 6Symbol 97 as "instr"
ExportAssets (56)Timeline Frame 6Symbol 331 as "man"
ExportAssets (56)Timeline Frame 6Symbol 358 as "Menu"
ExportAssets (56)Timeline Frame 8Symbol 75 as "dan1"
ExportAssets (56)Timeline Frame 9Symbol 75 as "dan1"

Labels

"start"Frame 7

Dynamic Text Variables

txtPerSymbol 58 EditableText"0% 
"
scoreSymbol 388 EditableText""
timeSymbol 389 EditableText""
scoreSymbol 400 EditableText""
accSymbol 401 EditableText""
killsSymbol 402 EditableText""




http://swfchan.com/3/11397/info.shtml
Created: 7/6 -2019 08:46:38 Last modified: 7/6 -2019 08:46:38 Server time: 22/12 -2024 21:12:00