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Crazy Bomberman.swf

This is the info page for
Flash #11409

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Text
10

1

0

ActionScript [AS1/AS2]

Frame 1
if (false) { } function gameInit() { var _local2 = ++gameLevel; gameEndTrig = false; map = new game.Map(this, this.gameM, _local2, col, row, spacing); charMap = new game.CharMap(this, this.gameM, col, row, spacing); map.setTile(this["tileArr" + _local2]); map.setElement(_local2, this["obstacleArr" + _local2]); map.setElement(_local2, this["blockArr" + _local2]); map.setElement(_local2, this["movableBlockArr" + _local2]); map.setElement(_local2, this["hiddenBlockArr" + _local2]); map.setElement(_local2, this["shelterBlockArr" + _local2]); visualLife(false); visualItem(false); gameLevelDataReset(); gameStart(); } function gameStart() { var _local7 = gameLevel; var _local2 = this["playerInfoObj" + _local7]; player = new game.Player(this, this.gameM, col, row, _local2.intX, _local2.intY, spacing); var _local4 = this["enermyArr" + _local7]; var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local2 = _local4[_local3]; this["enermy" + _local3] = new game.Enermy(this, this.gameM, col, row, _local2.intX, _local2.intY, spacing); _local3++; } var _local5 = this["monsterArr" + _local7]; _local6 = _local5.length; _local3 = 0; while (_local3 < _local6) { _local2 = _local5[_local3]; this["monster" + _local3] = new game.Monster(this, this.gameM, col, row, _local2.intX, _local2.intY, spacing, _local2.name, _local2.pathArr, _local2.loopTrig); _local3++; } gSound.start("BGSound" + _local7); visualPopup(true, "start"); gameTime(true); } function gameEnd(bool) { if (!gameEndTrig) { gameEndTrig = true; var _local5 = gameLevel; gSound.stop("BGSound" + _local5); gameTime(false); var _local6 = this["monsterArr" + _local5]; var _local3 = _local6.length; var _local2 = 0; while (_local2 < _local3) { this["monster" + _local2].gameEnd(); _local2++; } if (game.Player.getLifeData() < 0) { bool = false; } if (bool) { visualPopup(true, "win"); player.setStatus("win"); player.gameEnd(); } else { visualPopup(true, "lose"); enermy0.setStatus("win"); enermy1.setStatus("win"); } delayInterval = setInterval(this, "gameReset", delaySec); } } function gameDataReset(clearTrig, level) { clearTrig = (((clearTrig == undefined) or (clearTrig == null)) ? true : (clearTrig)); level = (((level == undefined) or (level == null)) ? 0 : (level)); game.Player.resetLifeData(clearTrig); game.Player.resetCanData(clearTrig); game.Player.resetNiddleData(clearTrig); game.Player.resetShieldData(clearTrig); game.Enermy.resetCountData(); gameLevel = level; gameScore = 0; gameScoreArr = new Array(); killMonster = 0; gainCoin = 0; gameSec = 0; gameEndTrig = false; } function gameLevelDataReset() { game.Enermy.resetCountData(); killMonster = 0; gainCoin = 0; gameSec = 0; gameEndTrig = false; } function gameReset() { clearInterval(delayInterval); player.remove(); enermy0.remove(); enermy1.remove(); delete player; delete enermy0; delete enermy1; var _local4 = this.gameLevel; var _local5 = this["monsterArr" + _local4]; var _local3 = _local5.length; var _local2 = 0; while (_local2 < _local3) { this["monster" + _local2].remove(); delete this["monster" + _local2]; _local2++; } map.removeTile(); map.removeAllItem(); this.gotoAndStop("resultL"); } function visualPopup(bool, type) { var _local2 = this.visualPopupM; if (bool) { _local2.gotoAndStop(type + "L"); } else { _local2.gotoAndStop("offL"); } } function visualLife(bool, num) { var _local3 = this.visualInterfaceM.visualLifeM; var _local2; if (bool) { _local2 = num; } else { _local2 = game.Player.getLifeData(); } _local3.numberM.gotoAndStop(("s" + _local2) + "L"); } function visualItem(bool, type, num) { var _local2 = this.visualInterfaceM.visualItemM; if (bool) { _local2[type + "Win"].text = num; } else { _local2.canWin.text = game.Player.getCanData(); _local2.niddleWin.text = game.Player.getNiddleData(); _local2.shieldWin.text = game.Player.getShieldData(); } } function gameTime(bool) { if (bool) { var _local2 = this.createEmptyMovieClip("timeM", 15); _local2.path = this; _local2.onEnterFrame = function () { this.path.gameSec++; }; } else { var _local2 = this.timeM; _local2.onEnterFrame = null; } } function addCoin(num) { gainCoin = gainCoin + num; } function addKillMonster(num) { killMonster = killMonster + num; } Stage.showMenu = false; Stage.scaleMode = "noScale"; _quality = "low"; var col = 9; var row = 7; var spacing = 40; var gameLevel = 0; var gameLevelMax = 5; var gameScore = 0; var gameScoreArr = new Array(); var gameEndTrig = false; var killMonster = 0; var gainCoin = 0; var gameSec = 0; var delayInterval; var delaySec = 5000; var playerInfoObj1 = {intX:8, intY:6}; var tileArr1 = [[1, 1, 1, 4, 4, 4, 2, 2, 2], [1, 1, 1, 3, 5, 3, 2, 2, 2], [1, 1, 1, 3, 5, 3, 2, 2, 2], [1, 1, 1, 3, 5, 3, 2, 2, 2], [1, 1, 1, 3, 5, 3, 2, 2, 2], [1, 1, 1, 3, 5, 3, 2, 2, 2], [1, 1, 1, 4, 4, 4, 2, 2, 2]]; var obstacleArr1 = [{x:2, y:0, name:"tree", type:"obstacle"}, {x:6, y:0, name:"tree", type:"obstacle"}, {x:2, y:2, name:"tree", type:"obstacle"}, {x:1, y:3, name:"tree", type:"obstacle"}, {x:7, y:3, name:"tree", type:"obstacle"}, {x:6, y:4, name:"tree", type:"obstacle"}, {x:2, y:6, name:"tree", type:"obstacle"}, {x:6, y:6, name:"tree", type:"obstacle"}, {x:7, y:1, name:"houseYellow", type:"obstacle"}, {x:0, y:2, name:"houseRed", type:"obstacle"}, {x:8, y:4, name:"houseRed", type:"obstacle"}, {x:1, y:5, name:"houseBlue", type:"obstacle"}]; var blockArr1 = [{x:7, y:0, name:"blockOrange", type:"block"}, {x:1, y:2, name:"blockOrange", type:"block"}, {x:8, y:2, name:"blockOrange", type:"block"}, {x:0, y:4, name:"blockOrange", type:"block"}, {x:7, y:5, name:"blockOrange", type:"block"}, {x:1, y:6, name:"blockOrange", type:"block"}, {x:8, y:0, name:"blockRed", type:"block"}, {x:1, y:1, name:"blockRed", type:"block"}, {x:7, y:2, name:"blockRed", type:"block"}, {x:1, y:4, name:"blockRed", type:"block"}, {x:7, y:4, name:"blockRed", type:"block"}, {x:0, y:6, name:"blockRed", type:"block"}]; var movableBlockArr1 = [{x:3, y:0, name:"blockGray", type:"movableBlock"}, {x:5, y:1, name:"blockGray", type:"movableBlock"}, {x:8, y:1, name:"blockGray", type:"movableBlock"}, {x:3, y:2, name:"blockGray", type:"movableBlock"}, {x:4, y:2, name:"blockGray", type:"movableBlock"}, {x:5, y:3, name:"blockGray", type:"movableBlock"}, {x:3, y:4, name:"blockGray", type:"movableBlock"}, {x:4, y:5, name:"blockGray", type:"movableBlock"}, {x:0, y:5, name:"blockGray", type:"movableBlock"}, {x:5, y:5, name:"blockGray", type:"movableBlock"}, {x:3, y:6, name:"blockGray", type:"movableBlock"}]; var hiddenBlockArr1 = [{x:2, y:1, name:"herb", type:"hiddenBlock"}, {x:6, y:1, name:"herb", type:"hiddenBlock"}, {x:0, y:3, name:"herb", type:"hiddenBlock"}, {x:2, y:3, name:"herb", type:"hiddenBlock"}, {x:6, y:3, name:"herb", type:"hiddenBlock"}, {x:8, y:3, name:"herb", type:"hiddenBlock"}, {x:2, y:5, name:"herb", type:"hiddenBlock"}, {x:6, y:5, name:"herb", type:"hiddenBlock"}]; var enermyArr1 = [{intX:0, intY:0}]; var playerInfoObj2 = {intX:7, intY:5}; var tileArr2 = [[1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1]]; var obstacleArr2 = [{x:0, y:0, name:"structure1", type:"obstacle"}, {x:2, y:0, name:"structure2", type:"obstacle"}, {x:4, y:0, name:"cactus1", type:"obstacle"}, {x:2, y:4, name:"cactus1", type:"obstacle"}, {x:8, y:4, name:"cactus1", type:"obstacle"}, {x:8, y:0, name:"cactus2", type:"obstacle"}, {x:0, y:2, name:"cactus2", type:"obstacle"}, {x:0, y:6, name:"cactus2", type:"obstacle"}, {x:4, y:6, name:"cactus2", type:"obstacle"}, {x:8, y:6, name:"cactus2", type:"obstacle"}, {x:6, y:0, name:"rock", type:"obstacle"}, {x:2, y:2, name:"rock", type:"obstacle"}, {x:4, y:2, name:"rock", type:"obstacle"}, {x:2, y:6, name:"rock", type:"obstacle"}, {x:6, y:6, name:"rock", type:"obstacle"}, {x:3, y:4, name:"oasis", type:"obstacle"}, {x:3, y:3, name:"blank", type:"obstacle"}, {x:4, y:3, name:"blank", type:"obstacle"}, {x:5, y:3, name:"blank", type:"obstacle"}, {x:6, y:3, name:"blank", type:"obstacle"}, {x:4, y:4, name:"blank", type:"obstacle"}, {x:5, y:4, name:"blank", type:"obstacle"}, {x:6, y:4, name:"blank", type:"obstacle"}]; var blockArr2 = [{x:1, y:0, name:"block", type:"block"}, {x:3, y:0, name:"block", type:"block"}, {x:5, y:0, name:"block", type:"block"}, {x:7, y:0, name:"block", type:"block"}, {x:0, y:1, name:"block", type:"block"}, {x:1, y:1, name:"block", type:"block"}, {x:2, y:1, name:"block", type:"block"}, {x:5, y:1, name:"block", type:"block"}, {x:6, y:1, name:"block", type:"block"}, {x:7, y:1, name:"block", type:"block"}, {x:8, y:1, name:"block", type:"block"}, {x:7, y:2, name:"block", type:"block"}, {x:0, y:3, name:"block", type:"block"}, {x:7, y:3, name:"block", type:"block"}, {x:8, y:3, name:"block", type:"block"}, {x:1, y:4, name:"block", type:"block"}, {x:7, y:4, name:"block", type:"block"}, {x:0, y:5, name:"block", type:"block"}, {x:1, y:5, name:"block", type:"block"}, {x:2, y:5, name:"block", type:"block"}, {x:3, y:5, name:"block", type:"block"}, {x:4, y:5, name:"block", type:"block"}, {x:5, y:5, name:"block", type:"block"}, {x:8, y:5, name:"block", type:"block"}, {x:1, y:6, name:"block", type:"block"}, {x:3, y:6, name:"block", type:"block"}, {x:5, y:6, name:"block", type:"block"}]; var shelterBlockArr2 = [{x:6, y:2, name:"tentOrange", type:"shelterBlock"}, {x:8, y:2, name:"tentBlue", type:"shelterBlock"}, {x:0, y:4, name:"tentRed", type:"shelterBlock"}]; var enermyArr2 = [{intX:4, intY:1}, {intX:1, intY:2}]; var playerInfoObj3 = {intX:4, intY:5}; var tileArr3 = [[1, 2, 1, 2, 1, 2, 1, 2, 1], [2, 1, 2, 1, 2, 1, 2, 1, 2], [1, 2, 1, 2, 1, 2, 1, 2, 1], [2, 1, 2, 1, 2, 1, 2, 1, 2], [1, 2, 1, 2, 1, 2, 1, 2, 1], [2, 1, 2, 1, 2, 1, 2, 1, 2], [1, 2, 1, 2, 1, 2, 1, 2, 1]]; var obstacleArr3 = [{x:3, y:2, name:"well", type:"obstacle"}, {x:1, y:5, name:"well", type:"obstacle"}, {x:5, y:5, name:"well", type:"obstacle"}, {x:3, y:1, name:"blank", type:"obstacle"}, {x:4, y:1, name:"blank", type:"obstacle"}, {x:5, y:1, name:"blank", type:"obstacle"}, {x:4, y:2, name:"blank", type:"obstacle"}, {x:5, y:2, name:"blank", type:"obstacle"}, {x:1, y:4, name:"blank", type:"obstacle"}, {x:2, y:4, name:"blank", type:"obstacle"}, {x:3, y:4, name:"blank", type:"obstacle"}, {x:2, y:5, name:"blank", type:"obstacle"}, {x:3, y:5, name:"blank", type:"obstacle"}, {x:5, y:4, name:"blank", type:"obstacle"}, {x:6, y:4, name:"blank", type:"obstacle"}, {x:7, y:4, name:"blank", type:"obstacle"}, {x:6, y:5, name:"blank", type:"obstacle"}, {x:7, y:5, name:"blank", type:"obstacle"}]; var blockArr3 = [{x:0, y:0, name:"blockGreen", type:"block"}, {x:8, y:0, name:"blockGreen", type:"block"}, {x:1, y:1, name:"blockGreen", type:"block"}, {x:7, y:1, name:"blockGreen", type:"block"}, {x:0, y:2, name:"blockGreen", type:"block"}, {x:2, y:2, name:"blockGreen", type:"block"}, {x:6, y:2, name:"blockGreen", type:"block"}, {x:8, y:2, name:"blockGreen", type:"block"}, {x:1, y:3, name:"blockGreen", type:"block"}, {x:7, y:3, name:"blockGreen", type:"block"}, {x:0, y:4, name:"blockGreen", type:"block"}, {x:8, y:4, name:"blockGreen", type:"block"}, {x:0, y:6, name:"blockGreen", type:"block"}, {x:2, y:6, name:"blockGreen", type:"block"}, {x:6, y:6, name:"blockGreen", type:"block"}, {x:8, y:6, name:"blockGreen", type:"block"}, {x:0, y:1, name:"blockPlant", type:"block"}, {x:8, y:1, name:"blockPlant", type:"block"}, {x:1, y:2, name:"blockPlant", type:"block"}, {x:7, y:2, name:"blockPlant", type:"block"}, {x:0, y:3, name:"blockPlant", type:"block"}, {x:2, y:3, name:"blockPlant", type:"block"}, {x:6, y:3, name:"blockPlant", type:"block"}, {x:8, y:3, name:"blockPlant", type:"block"}, {x:0, y:5, name:"blockPlant", type:"block"}, {x:8, y:5, name:"blockPlant", type:"block"}, {x:1, y:6, name:"blockPlant", type:"block"}, {x:7, y:6, name:"blockPlant", type:"block"}, {x:4, y:3, name:"blockFlower", type:"block"}]; var movableBlockArr3 = [{x:3, y:3, name:"blockBrown", type:"movableBlock"}, {x:5, y:3, name:"blockBrown", type:"movableBlock"}, {x:4, y:4, name:"blockBrown", type:"movableBlock"}]; var enermyArr3 = [{intX:4, intY:0}]; var monsterArr3 = [{intX:2, intY:0, name:"monster2", pathArr:[{x:2, y:0}, {x:6, y:0}, {x:6, y:3}, {x:8, y:3}, {x:8, y:6}, {x:0, y:6}, {x:0, y:3}, {x:2, y:3}], loopTrig:true}]; var playerInfoObj4 = {intX:4, intY:6}; var tileArr4 = [[1, 2, 1, 2, 1, 2, 1, 2, 1], [2, 1, 2, 1, 2, 1, 2, 1, 2], [1, 2, 1, 2, 1, 2, 1, 2, 1], [2, 1, 2, 1, 2, 1, 2, 1, 2], [1, 2, 1, 2, 1, 2, 1, 2, 1], [2, 1, 2, 1, 2, 1, 2, 1, 2], [1, 2, 1, 2, 1, 2, 1, 2, 1]]; var obstacleArr4 = [{x:0, y:1, name:"rock1", type:"obstacle"}, {x:8, y:1, name:"rock1", type:"obstacle"}, {x:2, y:1, name:"rock2", type:"obstacle"}, {x:5, y:1, name:"rock2", type:"obstacle"}, {x:0, y:5, name:"fence1", type:"obstacle"}, {x:6, y:5, name:"fence1", type:"obstacle"}, {x:2, y:5, name:"fence2", type:"obstacle"}, {x:8, y:5, name:"fence2", type:"obstacle"}, {x:3, y:5, name:"pillar", type:"obstacle"}, {x:5, y:5, name:"pillar", type:"obstacle"}, {x:3, y:1, name:"blank", type:"obstacle"}, {x:6, y:1, name:"blank", type:"obstacle"}]; var blockArr4 = [{x:0, y:0, name:"blockBrown1", type:"block"}, {x:8, y:0, name:"blockBrown1", type:"block"}, {x:1, y:1, name:"blockBrown1", type:"block"}, {x:7, y:1, name:"blockBrown1", type:"block"}, {x:0, y:2, name:"blockBrown1", type:"block"}, {x:2, y:2, name:"blockBrown1", type:"block"}, {x:6, y:2, name:"blockBrown1", type:"block"}, {x:8, y:2, name:"blockBrown1", type:"block"}, {x:0, y:4, name:"blockBrown1", type:"block"}, {x:2, y:4, name:"blockBrown1", type:"block"}, {x:6, y:4, name:"blockBrown1", type:"block"}, {x:8, y:4, name:"blockBrown1", type:"block"}, {x:1, y:5, name:"blockBrown1", type:"block"}, {x:7, y:5, name:"blockBrown1", type:"block"}, {x:0, y:6, name:"blockBrown1", type:"block"}, {x:2, y:6, name:"blockBrown1", type:"block"}, {x:6, y:6, name:"blockBrown1", type:"block"}, {x:8, y:6, name:"blockBrown1", type:"block"}, {x:1, y:2, name:"blockBrown2", type:"block"}, {x:3, y:2, name:"blockBrown2", type:"block"}, {x:5, y:2, name:"blockBrown2", type:"block"}, {x:7, y:2, name:"blockBrown2", type:"block"}, {x:1, y:4, name:"blockBrown2", type:"block"}, {x:7, y:4, name:"blockBrown2", type:"block"}, {x:1, y:6, name:"blockBrown2", type:"block"}, {x:7, y:6, name:"blockBrown2", type:"block"}]; var movableBlockArr4 = [{x:4, y:1, name:"blockBrown", type:"movableBlock"}, {x:4, y:5, name:"blockBrown", type:"movableBlock"}]; var enermyArr4 = [{intX:1, intY:0}, {intX:7, intY:0}]; var monsterArr4 = [{intX:4, intY:3, name:"monster1", pathArr:[{x:4, y:3}, {x:0, y:3}, {x:4, y:3}, {x:4, y:0}, {x:4, y:3}, {x:8, y:3}, {x:4, y:3}, {x:4, y:6}], loopTrig:true}]; var playerInfoObj5 = {intX:4, intY:6}; var tileArr5 = [[1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 2, 1, 3, 1, 2, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1]]; var obstacleArr5 = [{x:0, y:0, name:"blockLine", type:"obstacle"}, {x:2, y:0, name:"blockLine", type:"obstacle"}, {x:4, y:0, name:"blockLine", type:"obstacle"}, {x:6, y:0, name:"blockLine", type:"obstacle"}, {x:8, y:0, name:"blockLine", type:"obstacle"}, {x:2, y:4, name:"blockLine", type:"obstacle"}, {x:6, y:4, name:"blockLine", type:"obstacle"}, {x:2, y:6, name:"blockLine", type:"obstacle"}, {x:6, y:6, name:"blockLine", type:"obstacle"}, {x:1, y:2, name:"block", type:"obstacle"}, {x:3, y:2, name:"block", type:"obstacle"}, {x:5, y:2, name:"block", type:"obstacle"}, {x:7, y:2, name:"block", type:"obstacle"}, {x:4, y:3, name:"block", type:"obstacle"}, {x:4, y:5, name:"block", type:"obstacle"}, {x:0, y:4, name:"glass", type:"obstacle"}, {x:8, y:4, name:"glass", type:"obstacle"}]; var blockArr5 = [{x:3, y:0, name:"blockBlue", type:"block"}, {x:5, y:0, name:"blockBlue", type:"block"}, {x:0, y:1, name:"blockBlue", type:"block"}, {x:4, y:1, name:"blockBlue", type:"block"}, {x:8, y:1, name:"blockBlue", type:"block"}, {x:2, y:3, name:"blockBlue", type:"block"}, {x:6, y:3, name:"blockBlue", type:"block"}, {x:0, y:3, name:"blockBlue", type:"block"}, {x:8, y:3, name:"blockBlue", type:"block"}, {x:1, y:4, name:"blockBlue", type:"block"}, {x:3, y:4, name:"blockBlue", type:"block"}, {x:5, y:4, name:"blockBlue", type:"block"}, {x:7, y:4, name:"blockBlue", type:"block"}, {x:0, y:5, name:"blockBlue", type:"block"}, {x:2, y:5, name:"blockBlue", type:"block"}, {x:6, y:5, name:"blockBlue", type:"block"}, {x:8, y:5, name:"blockBlue", type:"block"}, {x:1, y:6, name:"blockBlue", type:"block"}, {x:7, y:6, name:"blockBlue", type:"block"}, {x:1, y:1, name:"blockSky", type:"block"}, {x:7, y:1, name:"blockSky", type:"block"}, {x:0, y:2, name:"blockSky", type:"block"}, {x:8, y:2, name:"blockSky", type:"block"}, {x:1, y:3, name:"blockSky", type:"block"}, {x:3, y:3, name:"blockSky", type:"block"}, {x:5, y:3, name:"blockSky", type:"block"}, {x:7, y:3, name:"blockSky", type:"block"}, {x:4, y:4, name:"blockSky", type:"block"}, {x:1, y:5, name:"blockSky", type:"block"}, {x:7, y:5, name:"blockSky", type:"block"}, {x:1, y:0, name:"safety", type:"block"}, {x:7, y:0, name:"safety", type:"block"}, {x:4, y:2, name:"safety", type:"block"}, {x:0, y:6, name:"safety", type:"block"}, {x:8, y:6, name:"safety", type:"block"}]; var enermyArr5 = [{intX:2, intY:2}, {intX:6, intY:2}]; var monsterArr5 = [{intX:4, intY:2, name:"monster1", pathArr:[{x:4, y:2}, {x:4, y:1}, {x:2, y:1}, {x:2, y:3}, {x:3, y:3}, {x:3, y:4}, {x:5, y:4}, {x:5, y:3}, {x:6, y:3}, {x:6, y:1}, {x:4, y:1}], loopTrig:true}, {intX:1, intY:0, name:"monster3", pathArr:[{x:1, y:0}, {x:1, y:1}, {x:0, y:1}, {x:0, y:3}]}, {intX:7, intY:0, name:"monster3", pathArr:[{x:7, y:0}, {x:7, y:1}, {x:8, y:1}, {x:8, y:3}]}, {intX:0, intY:6, name:"monster3", pathArr:[{x:0, y:6}, {x:1, y:6}, {x:1, y:3}]}, {intX:8, intY:6, name:"monster3", pathArr:[{x:8, y:6}, {x:7, y:6}, {x:7, y:3}]}]; var soundArr = [{name:"introSound", volume:100, loopTrig:true}, {name:"BGSound1", volume:100, loopTrig:true}, {name:"BGSound2", volume:100, loopTrig:true}, {name:"BGSound3", volume:100, loopTrig:true}, {name:"BGSound4", volume:100, loopTrig:true}, {name:"BGSound5", volume:100, loopTrig:true}, {name:"startSound", volume:100}, {name:"winSound", volume:100}, {name:"loseSound", volume:100}, {name:"winBGSound", volume:100, loopTrig:true}, {name:"loseBGSound", volume:100}, {name:"rankBGSound", volume:100, loopTrig:true}, {name:"rebirthSound", volume:100}, {name:"itemGetSound", volume:100}, {name:"canSound", volume:100}, {name:"shieldSetSound", nextName:"shieldFlashSound", volume:100}, {name:"shieldFlashSound", volume:100}, {name:"bombSetSound", volume:100}, {name:"bombExplosionSound", volume:100}, {name:"bubbleLockSound", volume:100}, {name:"bubbleEscSound", volume:100}, {name:"bubbleDieSound", volume:100}, {name:"batCreateSound", volume:100}, {name:"batDieSound", volume:100}, {name:"mummyCreateSound", volume:100}, {name:"mummyDieSound", volume:100}]; var gSound = (new game.util.GameSound(this, soundArr, 60, 10)); stop();
Frame 2
if (false) { }
Frame 10
if (false) { }
Frame 40
if (false) { } this.gameInit();
Frame 50
if (false) { }
Symbol 38 MovieClip Frame 1
if (false) { } var playTrig = false; this.gotoAndStop("offL");
Symbol 38 MovieClip Frame 29
if (false) { } stop();
Symbol 39 MovieClip Frame 20
if (false) { } stop(); this.target = 0; this.progress = 0; this.speed = 0.08; this.step = 8; this.stepNum = 0; this.onEnterFrame = function () { this.target = (this._parent.getBytesLoaded() / this._parent.getBytesTotal()) * 100; this.progress = this.progress + ((this.target - this.progress) * this.speed); this.stepNum = Math.floor(this.progress / this.step); if (!this["boxM" + this.stepNum].playTrig) { this["boxM" + this.stepNum].playTrig = true; this["boxM" + this.stepNum].gotoAndPlay("onL"); } if ((this.progress >= 99) and (this.target == 100)) { this.gotoAndPlay("closeL"); this.onEnterFrame = null; } };
Symbol 39 MovieClip Frame 35
if (false) { } this._parent.gotoAndStop("introL");
Symbol 1522 MovieClip [__Packages.game.Map] Frame 0
if (false) { } class game.Map { var rootMc, targetMc, level, col, row, spacing; function Map (rootMc, targetMc, level, col, row, spacing) { this.rootMc = rootMc; this.targetMc = targetMc; this.level = level; this.col = col; this.row = row; this.spacing = spacing; resetData(col, row); } function setTestTile() { var _local5 = 1000000 /* 0x0F4240 */; var _local4 = 0; while (_local4 < row) { var _local3 = 0; while (_local3 < col) { _local5++; var _local2 = targetMc.attachMovie("tileM_test", (("tileM_test_" + _local3) + "_") + _local4, _local5); _local2._x = _local3 * spacing; _local2._y = _local4 * spacing; _local2.BGM._visible = false; _local2._visible = false; _local2.path = this; _local2.x = _local3; _local2.y = _local4; _local3++; } _local4++; } } function setTile(tileArr) { var _local5 = 1; var _local4 = 0; while (_local4 < row) { var _local2 = 0; while (_local2 < col) { _local5++; var _local3 = targetMc.mapM.attachMovie("tileM", (("tileM_" + _local2) + "_") + _local4, _local5); _local3._x = _local2 * spacing; _local3._y = _local4 * spacing; _local3.level = level; _local3.typeNum = tileArr[_local4][_local2]; _local2++; } _local4++; } } function removeTile() { var _local4 = 0; while (_local4 < row) { var _local2 = 0; while (_local2 < col) { var _local3 = targetMc.mapM[(("tileM_" + _local2) + "_") + _local4]; _local3.removeMovieClip(); _local2++; } _local4++; } } function setElement(level, infoArr) { var _local8 = infoArr.length; var _local6; var _local5; var _local4; var _local7; var _local2 = new Object(); var _local3 = 0; while (_local3 < _local8) { _local2 = infoArr[_local3]; _local6 = _local2.x; _local5 = _local2.y; _local4 = _local2.name; _local7 = _local2.type; setItem(_local6, _local5, _local7, level, _local4, null); _local3++; } } function setItem(x, y, type, level, name, paramObj) { if (type == "obstacle") { var _local5 = new game.items.Obstacle(rootMc, targetMc, spacing, level, name); } else if (type == "block") { var _local5 = new game.items.Block(rootMc, targetMc, spacing, level, name); } else if (type == "movableBlock") { var _local5 = new game.items.MovableBlock(rootMc, targetMc, spacing, level, name); } else if (type == "hiddenBlock") { var _local5 = new game.items.HiddenBlock(rootMc, targetMc, spacing, level, name); } else if (type == "shelterBlock") { var _local5 = new game.items.ShelterBlock(rootMc, targetMc, spacing, level, name); } else if (type == "bomb") { var _local5 = new game.items.Bomb(rootMc, targetMc, spacing, bombDelaySec, paramObj); } else if (type == "fire") { var _local5 = new game.items.Fire(rootMc, targetMc, spacing, paramObj); } else if (type == "item") { var _local5 = new game.items.Item(rootMc, targetMc, spacing, name, paramObj); } var _local9 = _local5.depthMargin; var _local7 = getSwap(x, y, _local9); _local5.setPosition(x, y, _local7); setData(x, y, _local5); } function removeItem(x, y) { var _local2 = getData(x, y); if ((_local2.type == "block") or (_local2.type == "movableBlock")) { _local2.remove(false); } else { _local2.remove(); } setData(x, y, null); } function removeAllItem() { var _local3 = new Object(); var _local4 = 0; while (_local4 < row) { var _local2 = 0; while (_local2 < col) { _local3 = getData(_local2, _local4); if ((_local3.type == "block") or (_local3.type == "movableBlock")) { _local3.remove(false); } else { _local3.remove(); } setData(_local2, _local4, null); _local2++; } _local4++; } } function getSwap(x, y, depthMargin) { depthMargin = (((depthMargin == undefined) or (depthMargin == null)) ? 0 : (depthMargin)); var _local2 = (((y + 1) * 1000) + ((col - x) * 10)) + depthMargin; return(_local2); } function resetData(col, row) { var _local3 = 0; while (_local3 < row) { dataArr[_local3] = new Array(); var _local2 = 0; while (_local2 < col) { dataArr[_local3][_local2] = null; _local2++; } _local3++; } } function setData(x, y, obj) { if ((obj == undefined) or (obj == null)) { dataArr[y][x] = null; } else { dataArr[y][x] = obj; } } function getData(x, y) { if ((((x < 0) or (x >= col)) or (y < 0)) or (y >= row)) { return(false); } var _local2 = new Object(); _local2 = dataArr[y][x]; if (_local2 == null) { _local2 = new Object(); _local2.x = x; _local2.y = y; _local2.movable = true; _local2.type = "ground"; } return(_local2); } function explosion(x, y, power, dirType, playerObj) { var _local13 = power; var _local4 = new Array(); var _local3 = new Array(); var _local8 = new Object(); dirType = (((dirType == null) or (dirType == undefined)) ? "ALL" : (dirType)); if ((dirType == "ALL") or (dirType == "NS")) { var _local6 = y - 1; while (_local6 > ((y - 1) - _local13)) { _local8 = getData(x, _local6); if ((((_local8.type == "ground") or (_local8.type == "item")) or (_local8.type == "fire")) or (_local8.type == "shelterBlock")) { _local4.push(_local8); if (_local6 <= (((y - 1) - _local13) + 1)) { _local3.push("edge"); } else { _local3.push("line"); } } else { if ((((_local8.type == "block") or (_local8.type == "movableBlock")) or (_local8.type == "hiddenBlock")) or (_local8.type == "bomb")) { _local4.push(_local8); _local3.push("edge"); break; } if (_local8.type == "obstacle") { break; } } _local6--; } _local6 = y + 1; while (_local6 < ((y + 1) + _local13)) { _local8 = getData(x, _local6); if ((((_local8.type == "ground") or (_local8.type == "item")) or (_local8.type == "fire")) or (_local8.type == "shelterBlock")) { _local4.push(_local8); if (_local6 >= (((y + 1) + _local13) - 1)) { _local3.push("edge"); } else { _local3.push("line"); } } else { if ((((_local8.type == "block") or (_local8.type == "movableBlock")) or (_local8.type == "hiddenBlock")) or (_local8.type == "bomb")) { _local4.push(_local8); _local3.push("edge"); break; } if (_local8.type == "obstacle") { break; } } _local6++; } } if ((dirType == "ALL") or (dirType == "WE")) { var _local7 = x - 1; while (_local7 > ((x - 1) - _local13)) { _local8 = getData(_local7, y); if (((_local8.type == "ground") or (_local8.type == "item")) or (_local8.type == "fire")) { _local4.push(_local8); if (_local7 <= (((x - 1) - _local13) + 1)) { _local3.push("edge"); } else { _local3.push("line"); } } else { if ((((_local8.type == "block") or (_local8.type == "movableBlock")) or (_local8.type == "hiddenBlock")) or (_local8.type == "bomb")) { _local4.push(_local8); _local3.push("edge"); break; } if ((_local8.type == "obstacle") or (_local8.type == "shelterBlock")) { break; } } _local7--; } _local7 = x + 1; while (_local7 < ((x + 1) + _local13)) { _local8 = getData(_local7, y); if (((_local8.type == "ground") or (_local8.type == "item")) or (_local8.type == "fire")) { _local4.push(_local8); if (_local7 >= (((x + 1) + _local13) - 1)) { _local3.push("edge"); } else { _local3.push("line"); } } else { if ((((_local8.type == "block") or (_local8.type == "movableBlock")) or (_local8.type == "hiddenBlock")) or (_local8.type == "bomb")) { _local4.push(_local8); _local3.push("edge"); break; } if ((_local8.type == "obstacle") or (_local8.type == "shelterBlock")) { break; } } _local7++; } } _local13 = _local4.length; var _local2 = new Object(); var _local9; var _local5 = 0; while (_local5 < _local13) { _local2 = _local4[_local5]; _local9 = _local3[_local5]; if (_local2 != undefined) { if ((_local2.type == "block") or (_local2.type == "movableBlock")) { _local2.broke(); } else if (((_local2.type == "hiddenBlock") or (_local2.type == "item")) or (_local2.type == "fire")) { _local2.remove(); _local8 = {x:x, y:y, playerObj:playerObj, aniType:_local9}; setItem(_local2.x, _local2.y, "fire", null, null, _local8); } else if (_local2.type == "shelterBlock") { _local2.explosionCheckStart(); } else if (_local2.type == "bomb") { _local2.explosion(); _local2.remove(); _local8 = {x:x, y:y, playerObj:playerObj, aniType:"line"}; setItem(_local2.x, _local2.y, "fire", null, null, _local8); } else if (_local2.type == "ground") { _local8 = {x:x, y:y, playerObj:playerObj, aniType:_local9}; setItem(_local2.x, _local2.y, "fire", null, null, _local8); } } _local5++; } } function setBomb(x, y, playerObj) { var _local2 = getData(x, y); if (_local2.type == "ground") { if (playerObj.type == "player") { rootMc.gSound.start("bombSetSound"); } setItem(x, y, "bomb", null, null, playerObj); } else if (_local2.type == "hiddenBlock") { _local2.changeBomb(bombDelaySec, playerObj); } else if (_local2.type == "shelterBlock") { _local2.changeBomb(bombDelaySec, playerObj); } } function moveAfter(x, y) { var _local2 = rootMc.charMap.getData(x, y, "monster"); if ((_local2 != null) and (_local2 != undefined)) { _local2.birth(); } } function removeAfter(x, y) { var _local2 = rootMc.charMap.getData(x, y, "monster"); if ((_local2 != null) and (_local2 != undefined)) { _local2.birth(); } else { dropRandomItem(x, y); } } function dropCoinItem(x, y, type) { var _local2; if (random(2) == 0) { if (type == "monster1") { _local2 = "coinBronze"; } else if (type == "monster2") { _local2 = "coinSilver"; } else if (type == "monster3") { _local2 = "coinGold"; } setItem(x, y, "item", null, _local2, {xs:x, ys:y}); } } function dropItems(xs, ys, dataArr) { var _local8 = dataArr.length - 1; var _local5; var _local3; var _local2; _local8 = ((_local8 >= 8) ? 8 : (_local8)); var _local4 = 0; while (_local4 <= _local8) { do { _local3 = random(col); _local2 = random(row); } while (getData(_local3, _local2).type != "ground"); _local5 = dataArr[_local4]; setItem(_local3, _local2, "item", null, _local5, {xs:xs, ys:ys}); _local4++; } } function dropRandomItem(x, y) { var _local3 = random(8) + 1; var _local2; if (_local3 == 1) { _local2 = "bomb"; } else if (_local3 == 2) { if (random(2) == 0) { _local2 = "power"; } } else if (_local3 == 3) { if (random(2) == 0) { _local2 = "speed"; } } else if (_local3 == 4) { if (random(2) == 0) { _local2 = "slowTurtle"; } } else if (_local3 == 5) { if (random(4) == 0) { _local2 = "fastTurtle"; } } else if (_local3 == 6) { if (random(2) == 0) { _local2 = "coinGold"; } } else if (_local3 == 7) { if (random(2) == 0) { _local2 = "coinSilver"; } } else if (_local3 == 8) { if (random(2) == 0) { _local2 = "coinBronze"; } } if (_local2 != undefined) { setItem(x, y, "item", null, _local2, {xs:x, ys:y}); } } function existNearBlock(x, y) { var _local2 = getTimer(); var _local5 = getData(x, y - 1); var _local3 = getData(x, y + 1); var _local7 = getData(x - 1, y); var _local4 = getData(x + 1, y); if ((((((((_local5.type == "block") or (_local5.type == "movableBlock")) or (_local3.type == "block")) or (_local3.type == "movableBlock")) or (_local7.type == "block")) or (_local7.type == "movableBlock")) or (_local4.type == "block")) or (_local4.type == "movableBlock")) { return(true); } return(false); } function existNearBlank(x, y) { var _local3 = getTimer(); var _local6 = getData(x, y - 1); var _local4 = getData(x, y + 1); var _local8 = getData(x - 1, y); var _local5 = getData(x + 1, y); var _local2 = 0; if ((_local6.type == "ground") or (_local6.type == "hiddenBlock")) { _local2++; } if ((_local4.type == "ground") or (_local4.type == "hiddenBlock")) { _local2++; } if ((_local8.type == "ground") or (_local8.type == "hiddenBlock")) { _local2++; } if ((_local5.type == "ground") or (_local5.type == "hiddenBlock")) { _local2++; } _local3 = getTimer() - _local3; return(_local2); } function existNearItem(x, y) { var _local2 = getTimer(); var _local7 = getData(x, y - 1); var _local5 = getData(x, y + 1); var _local8 = getData(x - 1, y); var _local6 = getData(x + 1, y); if ((((_local7.type == "item") or (_local5.type == "item")) or (_local8.type == "item")) or (_local6.type == "item")) { return(true); } return(false); } function existOtherBomb(x, y) { return(bombAreaArr[y][x]); } function searchBomb() { var _local4 = new Array(); var _local2 = new Object(); var _local5 = 0; while (_local5 < row) { var _local3 = 0; while (_local3 < col) { _local2 = getData(_local3, _local5); if (_local2.type == "bomb") { _local4.push(_local2); } else if ((_local2.type == "hiddenBlock") and _local2.bombOnTrig) { _local4.push(_local2); } else if ((_local2.type == "shelterBlock") and _local2.bombOnTrig) { _local4.push(_local2); } _local3++; } _local5++; } return(_local4); } function updateBombArea() { var _local16 = getTimer(); var _local15 = searchBomb(); var _local14 = _local15.length; var _local11 = new Object(); var _local2 = new Object(); var _local12; var _local6; var _local5; var _local10; var _local9; var _local4; var _local3; bombAreaArr = new Array(); var _local7 = 0; while (_local7 < row) { bombAreaArr[_local7] = new Array(); var _local8 = 0; while (_local8 < col) { bombAreaArr[_local7][_local8] = false; _local8++; } _local7++; } if (_local14 > 0) { var _local13 = 0; while (_local13 < _local14) { _local11 = _local15[_local13]; _local6 = _local11.x; _local5 = _local11.y; _local12 = _local11.power; _local9 = _local5 - 1; _local3 = _local5 - _local12; _local3 = ((_local3 <= 0) ? 0 : (_local3)); if (_local9 >= _local3) { _local7 = _local9; while (_local7 >= _local3) { _local2 = getData(_local6, _local7); if (((_local2.type == "block") or (_local2.type == "movableBlock")) or (_local2.type == "obstacle")) { break; } bombAreaArr[_local7][_local6] = true; if (_local2.type == "hiddenBlock") { break; } _local7--; } } _local9 = _local5 + 1; _local3 = _local5 + _local12; _local3 = ((_local3 >= (row - 1)) ? (row - 1) : (_local3)); if (_local9 <= _local3) { _local7 = _local9; while (_local7 <= _local3) { _local2 = getData(_local6, _local7); if (((_local2.type == "block") or (_local2.type == "movableBlock")) or (_local2.type == "obstacle")) { break; } bombAreaArr[_local7][_local6] = true; if (_local2.type == "hiddenBlock") { break; } _local7++; } } if (_local11.type != "shelterBlock") { _local10 = _local6 - 1; _local4 = _local6 - _local12; _local4 = ((_local4 <= 0) ? 0 : (_local4)); if (_local10 >= _local4) { var _local8 = _local10; while (_local8 >= _local4) { _local2 = getData(_local8, _local5); if (((_local2.type == "block") or (_local2.type == "movableBlock")) or (_local2.type == "obstacle")) { break; } bombAreaArr[_local5][_local8] = true; if (_local2.type == "hiddenBlock") { break; } _local8--; } } } if (_local11.type != "shelterBlock") { _local10 = _local6 + 1; _local4 = _local6 + _local12; _local4 = ((_local4 >= (col - 1)) ? (col - 1) : (_local4)); if (_local10 <= _local4) { var _local8 = _local10; while (_local8 <= _local4) { _local2 = getData(_local8, _local5); if (((_local2.type == "block") or (_local2.type == "movableBlock")) or (_local2.type == "obstacle")) { break; } bombAreaArr[_local5][_local8] = true; if (_local2.type == "hiddenBlock") { break; } _local8++; } } } _local13++; } } _local16 = getTimer() - _local16; } function checkSetBombAble(x, y) { var _local5 = getTimer(); var _local8 = getData(x, y - 1); var _local6 = getData(x, y + 1); var _local9 = getData(x - 1, y); var _local7 = getData(x + 1, y); var _local2; if ((_local8.type == "ground") or (_local8.type == "hiddenBlock")) { _local2 = existNearBlank(x, y - 1); if (_local2 >= 2) { return(true); } } if ((_local6.type == "ground") or (_local6.type == "hiddenBlock")) { _local2 = existNearBlank(x, y + 1); if (_local2 >= 2) { return(true); } } if ((_local9.type == "ground") or (_local9.type == "hiddenBlock")) { _local2 = existNearBlank(x - 1, y); if (_local2 >= 2) { return(true); } } if ((_local7.type == "ground") or (_local7.type == "hiddenBlock")) { _local2 = existNearBlank(x + 1, y); if (_local2 >= 2) { return(true); } } return(false); } function toString() { trace("dataArr-----------------------------START"); trace("0\t1\t2\t3\t4\t5\t6\t7\t8"); var _local2 = 0; while (_local2 < row) { trace((_local2 + " -> ") + dataArr[_local2]); _local2++; } trace("dataArr-----------------------------END"); } var bombDelaySec = 2800; var dataArr = new Array(); var bombAreaArr = new Array(); }
Symbol 1523 MovieClip [__Packages.game.items.Obstacle] Frame 0
if (false) { } class game.items.Obstacle { var rootMc, targetMc, spacing, typeNum, typeName, x, y, itemMc; function Obstacle (rootMc, targetMc, spacing, typeNum, typeName) { this.rootMc = rootMc; this.targetMc = targetMc; this.spacing = spacing; this.typeNum = typeNum; this.typeName = typeName; } function setPosition(x, y, depth) { this.x = x; this.y = y; itemMc = targetMc.attachMovie(linkageName, (((linkageName + "_") + x) + "_") + y, depth); itemMc._x = x * spacing; itemMc._y = y * spacing; setMcInit(); } function setMcInit() { itemMc.path = this; itemMc.typeNum = typeNum; itemMc.typeName = typeName; } function remove() { itemMc.removeMovieClip(); } var movable = false; var type = "obstacle"; var linkageName = "obstacleM"; var depthMargin = 0; }
Symbol 1524 MovieClip [__Packages.game.items.Block] Frame 0
if (false) { } class game.items.Block { var rootMc, targetMc, spacing, typeNum, typeName, x, y, itemMc; function Block (rootMc, targetMc, spacing, typeNum, typeName) { this.rootMc = rootMc; this.targetMc = targetMc; this.spacing = spacing; this.typeNum = typeNum; this.typeName = typeName; } function setPosition(x, y, depth) { this.x = x; this.y = y; itemMc = targetMc.attachMovie(linkageName, (((linkageName + "_") + x) + "_") + y, depth); itemMc._x = x * spacing; itemMc._y = y * spacing; setMcInit(); } function setMcInit() { itemMc.path = this; itemMc.typeNum = typeNum; itemMc.typeName = typeName; itemMc.onAniFinished = function () { this.path.remove(); }; } function broke() { itemMc.subM.subAniM.gotoAndPlay("brokeL"); } function remove(itemTrig) { itemTrig = (((itemTrig == undefined) or (itemTrig == null)) ? true : (itemTrig)); itemMc.removeMovieClip(); rootMc.map.setData(x, y, null); if (itemTrig) { rootMc.map.removeAfter(x, y); } } var movable = false; var type = "block"; var linkageName = "blockM"; var depthMargin = 0; }
Symbol 1525 MovieClip [__Packages.game.items.MovableBlock] Frame 0
if (false) { } class game.items.MovableBlock { var rootMc, targetMc, spacing, typeNum, typeName, x, y, itemMc, xs, ys, depth; function MovableBlock (rootMc, targetMc, spacing, typeNum, typeName) { this.rootMc = rootMc; this.targetMc = targetMc; this.spacing = spacing; this.typeNum = typeNum; this.typeName = typeName; } function setPosition(x, y, depth) { this.x = x; this.y = y; itemMc = targetMc.attachMovie(linkageName, (((linkageName + "_") + x) + "_") + y, depth); itemMc._x = x * spacing; itemMc._y = y * spacing; setMcInit(); } function setMcInit() { itemMc.path = this; itemMc.typeNum = typeNum; itemMc.typeName = typeName; itemMc.onAniFinished = function () { this.path.remove(); }; } function move(x, y) { if (!moveOnTrig) { var owner = this; var _local7 = rootMc.map.getData(x, y); var _local8 = rootMc.charMap.getData(x, y, "player"); var _local6 = rootMc.charMap.getData(x, y, "enermy1"); var _local5 = rootMc.charMap.getData(x, y, "enermy2"); var _local9 = rootMc.charMap.getData(x, y, "monster"); if (((((_local7.type == "ground") and (_local8 == null)) and (_local6 == null)) and (_local5 == null)) and (_local9 == null)) { moveOnTrig = true; var _local4 = new mx.transitions.Tween(itemMc, "_x", mx.transitions.easing.Regular.easeOut, this.x * spacing, x * spacing, 10); _local4 = new mx.transitions.Tween(itemMc, "_y", mx.transitions.easing.Regular.easeOut, this.y * spacing, y * spacing, 10); _local4.onMotionChanged = function () { }; _local4.onMotionFinished = function () { owner.rootMc.map.setData(owner.xs, owner.ys, null); owner.moveOnTrig = false; owner.rootMc.map.moveAfter(owner.xs, owner.ys); }; rootMc.map.setData(x, y, this); xs = this.x; ys = this.y; this.x = x; this.y = y; depth = rootMc.map.getSwap(x, y, depthMargin); itemMc.swapDepths(depth); return(true); } } else { return(false); } } function broke() { itemMc.subM.subAniM.gotoAndPlay("onL"); } function remove(itemTrig) { itemTrig = (((itemTrig == undefined) or (itemTrig == null)) ? true : (itemTrig)); itemMc.removeMovieClip(); rootMc.map.setData(x, y, null); if (itemTrig) { rootMc.map.removeAfter(x, y); } } var movable = false; var type = "movableBlock"; var linkageName = "movableBlockM"; var depthMargin = 0; var moveOnTrig = false; }
Symbol 1526 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
if (false) { } class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 1527 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
if (false) { } class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 1528 MovieClip [__Packages.mx.transitions.Tween] Frame 0
if (false) { } class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 1529 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
if (false) { } class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 1530 MovieClip [__Packages.game.items.HiddenBlock] Frame 0
if (false) { } class game.items.HiddenBlock { var rootMc, targetMc, spacing, typeNum, typeName, x, y, itemMc, delaySec, power, intervalID; function HiddenBlock (rootMc, targetMc, spacing, typeNum, typeName) { this.rootMc = rootMc; this.targetMc = targetMc; this.spacing = spacing; this.typeNum = typeNum; this.typeName = typeName; } function setPosition(x, y, depth) { this.x = x; this.y = y; itemMc = targetMc.attachMovie(linkageName, (((linkageName + "_") + x) + "_") + y, depth); itemMc._x = x * spacing; itemMc._y = y * spacing; setMcInit(); } function setMcInit() { itemMc.path = this; itemMc.typeNum = typeNum; itemMc.typeName = typeName; itemMc.subM.subAniM.onAniFinished = function () { this._parent._parent.path.remove(); }; } function checkOn(type, playerObj) { if (this[type] == null) { this[type] = playerObj; if (this[type].xs == x) { itemMc.subM.subAniM.gotoAndPlay("in2L"); } else if (this[type].ys == y) { itemMc.subM.subAniM.gotoAndPlay("in1L"); } var _local3 = itemMc.createEmptyMovieClip(type, itemMc.getNextHighestDepth()); _local3.path = this; _local3.visitorType = type; _local3.visitor = this[type]; _local3.onEnterFrame = function () { if ((this.visitor.x != this.path.x) or (this.visitor.y != this.path.y)) { if (this.visitor.x == this.path.x) { this.path.itemMc.subM.subAniM.gotoAndPlay("out2L"); } else if (this.visitor.y == this.path.y) { this.path.itemMc.subM.subAniM.gotoAndPlay("out1L"); } this.path[this.visitorType] = null; this.onEnterFrame = null; this.removeMovieClip(); } }; } } function changeBomb(delaySec, playerObj) { if (!bombOnTrig) { if (playerObj.type == "player") { rootMc.gSound.start("bombSetSound"); } bombOnTrig = true; this.delaySec = delaySec; bomber = playerObj; power = bomber.power; bomber.setBombData(-1); timerOn(); } } function timerOn() { clearInterval(intervalID); intervalID = setInterval(this, "explosion", delaySec); rootMc.gSound.start("bombSetSound"); } function explosion() { clearInterval(intervalID); explosionTrig = true; type = "fire"; rootMc.map.explosion(x, y, power, "ALL", bomber); itemMc.subM.subAniM.gotoAndStop("fireL"); rootMc.gSound.start("bombExplosionSound"); } function remove() { clearInterval(intervalID); bomber.setBombData(1); itemMc.removeMovieClip(); rootMc.map.setData(x, y, null); } var movable = true; var type = "hiddenBlock"; var linkageName = "hiddenBlockM"; var depthMargin = 0; var bomber = null; var bombOnTrig = false; var explosionTrig = false; var player = null; var enermy1 = null; var enermy2 = null; }
Symbol 1531 MovieClip [__Packages.game.items.ShelterBlock] Frame 0
if (false) { } class game.items.ShelterBlock { var rootMc, targetMc, spacing, typeNum, typeName, x, y, itemMc, delaySec, power, intervalID, explosionID; function ShelterBlock (rootMc, targetMc, spacing, typeNum, typeName) { this.rootMc = rootMc; this.targetMc = targetMc; this.spacing = spacing; this.typeNum = typeNum; this.typeName = typeName; } function setPosition(x, y, depth) { this.x = x; this.y = y; itemMc = targetMc.attachMovie(linkageName, (((linkageName + "_") + x) + "_") + y, depth); itemMc._x = x * spacing; itemMc._y = y * spacing; setMcInit(); } function setMcInit() { itemMc.path = this; itemMc.typeNum = typeNum; itemMc.typeName = typeName; } function checkOn(type, playerObj) { if (this[type] == null) { this[type] = playerObj; itemMc.subM.subAniM.gotoAndPlay("inL"); var _local2 = itemMc.createEmptyMovieClip(type, itemMc.getNextHighestDepth()); _local2.path = this; _local2.visitorType = type; _local2.visitor = this[type]; _local2.onEnterFrame = function () { if ((this.visitor.x != this.path.x) or (this.visitor.y != this.path.y)) { this.path.itemMc.subM.subAniM.gotoAndPlay("outL"); this.path[this.visitorType] = null; this.onEnterFrame = null; this.removeMovieClip(); } }; } } function changeBomb(delaySec, playerObj) { if (!bombOnTrig) { if (playerObj.type == "player") { rootMc.gSound.start("bombSetSound"); } bombOnTrig = true; this.delaySec = delaySec; bomber = playerObj; power = bomber.power; bomber.setBombData(-1); timerOn(); } } function timerOn() { clearInterval(intervalID); intervalID = setInterval(this, "explosion", delaySec); rootMc.gSound.start("bombSetSound"); } function explosion() { clearInterval(intervalID); rootMc.map.explosion(x, y, power, "NS", bomber); explosionCheckStart(); rootMc.gSound.start("bombExplosionSound"); } function explosionCheckStart() { clearInterval(explosionID); explosionTrig = true; explosionID = setInterval(this, "explosionCheckFinish", explosionSec); } function explosionCheckFinish() { clearInterval(explosionID); bomber.setBombData(1); bombOnTrig = false; explosionTrig = false; } function remove() { clearInterval(intervalID); itemMc.removeMovieClip(); } var movable = false; var type = "shelterBlock"; var linkageName = "shelterBlockM"; var depthMargin = 0; var bomber = null; var explosionSec = 300; var bombOnTrig = false; var explosionTrig = false; var player = null; var enermy1 = null; var enermy2 = null; }
Symbol 1532 MovieClip [__Packages.game.items.Bomb] Frame 0
if (false) { } class game.items.Bomb { var rootMc, targetMc, spacing, delaySec, power, x, y, itemMc, intervalID; function Bomb (rootMc, targetMc, spacing, delaySec, playerObj) { this.rootMc = rootMc; this.targetMc = targetMc; this.spacing = spacing; this.delaySec = delaySec; this.playerObj = playerObj; power = playerObj.power; this.playerObj.setBombData(-1); } function setPosition(x, y, depth) { this.x = x; this.y = y; itemMc = targetMc.attachMovie(linkageName, (((linkageName + "_") + x) + "_") + y, depth); itemMc._x = x * spacing; itemMc._y = y * spacing; setMcInit(); timerOn(); } function setMcInit() { itemMc.path = this; itemMc.onAniFinished = function () { this.path.remove(); }; } function timerOn() { clearInterval(intervalID); intervalID = setInterval(this, "explosion", delaySec); } function explosion() { if (!explosionTrig) { explosionTrig = true; clearInterval(intervalID); movable = true; type = "fire"; rootMc.map.explosion(x, y, power, "ALL", playerObj); itemMc.gotoAndStop("fireL"); rootMc.gSound.start("bombExplosionSound"); } } function remove() { clearInterval(intervalID); playerObj.setBombData(1); itemMc.removeMovieClip(); rootMc.map.setData(x, y, null); } var movable = false; var type = "bomb"; var linkageName = "bombM"; var depthMargin = 0; var explosionTrig = false; var playerObj = null; }
Symbol 1533 MovieClip [__Packages.game.items.Fire] Frame 0
if (false) { } class game.items.Fire { var rootMc, targetMc, spacing, tx, ty, playerObj, aniType, x, y, itemMc, typeName; function Fire (rootMc, targetMc, spacing, paramObj) { this.rootMc = rootMc; this.targetMc = targetMc; this.spacing = spacing; tx = paramObj.x; ty = paramObj.y; playerObj = paramObj.playerObj; aniType = paramObj.aniType; } function setPosition(x, y, depth) { this.x = x; this.y = y; itemMc = targetMc.attachMovie(linkageName, (((linkageName + "_") + x) + "_") + y, depth); itemMc._x = x * spacing; itemMc._y = y * spacing; setDirType(); setMcInit(); } function setDirType() { if (x != tx) { if (x > tx) { typeName = "Right"; } else if (x < tx) { typeName = "Left"; } } if (y != ty) { if (y > ty) { typeName = "Down"; } else if (y < ty) { typeName = "Up"; } } } function setMcInit() { itemMc.path = this; itemMc.typeName = aniType + typeName; itemMc.onAniFinished = function () { this.path.remove(); }; } function remove() { itemMc.removeMovieClip(); rootMc.map.setData(x, y, null); } var movable = true; var type = "fire"; var linkageName = "fireM"; var depthMargin = 0; }
Symbol 1534 MovieClip [__Packages.game.items.Item] Frame 0
if (false) { } class game.items.Item { var rootMc, targetMc, spacing, typeName, xs, ys, x, y, depth, itemMc; function Item (rootMc, targetMc, spacing, typeName, paramObj) { this.rootMc = rootMc; this.targetMc = targetMc; this.spacing = spacing; this.typeName = typeName; xs = paramObj.xs; ys = paramObj.ys; } function setPosition(x, y, depth) { this.x = x; this.y = y; this.depth = depth; count++; itemMc = targetMc.attachMovie(linkageName, linkageName + count, depth); itemMc._x = x * spacing; itemMc._y = y * spacing; moveCheck(); setMcInit(); } function moveCheck() { var _local2 = new mx.transitions.Tween(itemMc, "_xscale", mx.transitions.easing.Regular.easeOut, 30, 100, 10); _local2 = new mx.transitions.Tween(itemMc, "_yscale", mx.transitions.easing.Regular.easeOut, 30, 100, 10); if ((x != xs) or (y != ys)) { itemMc.swapDepths(depth + movingDepth); var owner = this; _local2 = new mx.transitions.Tween(itemMc, "_x", mx.transitions.easing.Regular.easeOut, xs * spacing, x * spacing, 10); _local2 = new mx.transitions.Tween(itemMc, "_y", mx.transitions.easing.Regular.easeOut, ys * spacing, y * spacing, 10); _local2.onMotionChanged = function () { }; _local2.onMotionFinished = function () { owner.itemMc.swapDepths(owner.depth); }; } } function setMcInit() { itemMc.path = this; itemMc.typeName = typeName; } function remove() { itemMc.removeMovieClip(); rootMc.map.setData(x, y, null); } static var count = 0; var movable = true; var type = "item"; var linkageName = "itemM"; var depthMargin = 0; var movingDepth = 0; var moveOnTrig = false; }
Symbol 1535 MovieClip [__Packages.game.Enermy] Frame 0
if (false) { } class game.Enermy { var rootMc, targetMc, col, row, intX, intY, spacing, speed, x, y, xs, ys, tx, ty, txs, tys, mc, myCount, depth, xPos, yPos, txPos, tyPos, selectRetryInterval, dirType, ysPos, xsPos, pty, ptx, txsPos, tysPos; function Enermy (rootMc, targetMc, col, row, intX, intY, spacing) { this.rootMc = rootMc; this.targetMc = targetMc; this.col = col; this.row = row; this.intX = intX; this.intY = intY; this.spacing = spacing; speed = speedArr[speedStep]; birth(); } static function resetCountData() { count = 0; } function birth() { x = intX; y = intY; xs = intX; ys = intY; tx = null; ty = null; txs = intX; tys = intY; pathStep = 0; if (mc == undefined) { count++; myCount = count; depthMargin = depthMargin + (myCount - 1); depth = rootMc.charMap.getSwap(x, y, depthMargin); mc = targetMc.attachMovie(linkageName, type + myCount, depth); rootMc.map.removeItem(x, y); } mc._x = x * spacing; mc._y = y * spacing; xPos = (x * spacing) + 20; yPos = (y * spacing) + 20; txPos = null; tyPos = null; liveOnTrig = true; resetItemData(); resetPriority(col, row); resetBombMark(col, row); setMcInit(); } function die() { clearInterval(selectRetryInterval); liveOnTrig = false; removeMcInit(); deadCount(); } function deadCount() { count--; if (count <= 0) { rootMc.gameEnd(true); } } function setMcInit() { mc.path = this; mc.onAniFinished = function (type) { if (type == "start") { this.path.rootMc.charMap.setData(this.path.x, this.path.y, this.path.type + this.path.myCount, this.path); this.path.selectPosition(); this.onEnterFrame = function () { this.path.process(); }; } else if (type == "escape") { this.path.setStatus("normal"); } else if (type == "dead") { this.path.die(); this.path.setStatus("lose"); } else if (type == "rideOut") { this.path.setStatus("normal"); } else if (type == "dropItems") { this.path.rootMc.map.dropItems(this.path.x, this.path.y, this.path.itemArr); } else if (type == "lose") { this.path.remove(); } }; } function removeMcInit() { mc.onEnterFrame = null; } function setStatus(type) { if (type != statusType) { var _local3 = statusType; statusType = type; if (type == "normal") { setSpeed(2); motionChange(dirType); } else if (type == "jail") { setSpeed(0); motionChange("jail"); } else if (type == "fastRide") { setSpeed(4); dirType = ((((dirType == null) or (dirType == undefined)) or (dirType == "stand")) ? "down" : (dirType)); if (_local3 != "slowRide") { statusOnceTrig = true; } motionChange(dirType); } else if (type == "slowRide") { setSpeed(1); dirType = ((((dirType == null) or (dirType == undefined)) or (dirType == "stand")) ? "down" : (dirType)); if (_local3 != "fastRide") { statusOnceTrig = true; } motionChange(dirType); } else if (type == "win") { statusOnChange = true; removeMcInit(); if (liveOnTrig and (statusType != "lose")) { motionChange("win"); } } else if (type == "lose") { liveOnTrig = false; statusOnChange = true; removeMcInit(); motionChange("lose"); } } } function motionChange(type) { if (!statusOnChange) { if (((statusType == "normal") or (statusType == "fastRide")) or (statusType == "slowRide")) { if ((((type == "left") or (type == "right")) or (type == "up")) or (type == "down")) { var _local3 = ((statusType == "normal") ? "" : (statusType)); mc.gotoAndStop((_local3 + type) + "L"); } else if (type == "stand") { if (statusType == "normal") { mc.gotoAndStop("standL"); } } else if (type == "rideOut") { if ((statusType == "fastRide") or (statusType == "slowRide")) { mc.subAniM.goFrameTrig = false; mc.subAniM.frameName = "out"; mc.subAniM.loopEndTrig = true; mc.subAniM.gotoAndPlay("outL"); } } else if (type == "slideRide") { if ((statusType == "fastRide") or (statusType == "slowRide")) { mc.subAniM.goFrameTrig = false; mc.subAniM.frameName = "change"; mc.subAniM.loopEndTrig = true; mc.subAniM.gotoAndPlay("changeL"); } } } else if (type == "jail") { mc.gotoAndStop("jailL"); } else if (type == "escape") { mc.subAniM.frameName = "escape"; mc.subAniM.loopEndTrig = true; mc.subAniM.gotoAndPlay("escapeL"); } else if (type == "dead") { mc.subAniM.frameName = "dead"; mc.subAniM.loopEndTrig = true; mc.subAniM.gotoAndPlay("deadL"); } } else if (type == "win") { mc.gotoAndStop("winL"); } else if (type == "lose") { mc.gotoAndStop("loseL"); } } function motionAniControl() { if (!statusOnChange) { if (((statusType == "normal") or (statusType == "fastRide")) or (statusType == "slowRide")) { if ((xPos != xsPos) or (yPos != ysPos)) { mc.subAniM.play(); } else if ((statusType == "fastRide") or (statusType == "slowRide")) { if (mc.subAniM.loopEndTrig) { if (!mc.subAniM.goFrameTrig) { mc.subAniM.goFrameTrig = true; mc.subAniM.gotoAndPlay(mc.subAniM.frameName + "L"); } } else { mc.subAniM.gotoAndStop("loopL"); } } else if (statusType == "normal") { mc.subAniM.gotoAndStop(1); } } xsPos = xPos; ysPos = yPos; } } function setSpeed(speedStep) { this.speedStep = speedStep; speed = speedArr[speedStep]; var _local7 = Math.floor((xPos - 20) / spacing); var _local6 = Math.floor((yPos - 20) / spacing); var _local2 = (xPos - (_local7 * spacing)) - 20; var _local3 = (yPos - (_local6 * spacing)) - 20; var _local4 = Math.floor(_local2 / speed); var _local5 = Math.floor(_local3 / speed); xPos = xPos - (_local2 - (_local4 * speed)); yPos = yPos - (_local3 - (_local5 * speed)); } function speedUp() { speedStep = ((speedStep <= 2) ? 2 : (speedStep)); speedStep++; speedStep = ((speedStep >= 4) ? 4 : (speedStep)); setSpeed(speedStep); } function getItem(x, y) { var _local2 = rootMc.map.getData(x, y); if (!statusOnChange) { if (_local2.type == "fire") { if (statusType == "normal") { setStatus("jail"); } else if ((statusType == "slowRide") or (statusType == "fastRide")) { motionChange("rideOut"); } } else if (_local2.type == "shelterBlock") { if (_local2.explosionTrig) { if (statusType == "normal") { setStatus("jail"); } else if ((statusType == "slowRide") or (statusType == "fastRide")) { motionChange("rideOut"); } } } else if (_local2.type == "item") { if (_local2.typeName == "bomb") { setBombTotal(true); setBombData(1); } else if (_local2.typeName == "power") { setPower(1); } else if (_local2.typeName == "speed") { if (statusType == "normal") { speedUp(); } } else if (_local2.typeName == "slowTurtle") { if (statusType == "normal") { setStatus("slowRide"); } } else if (_local2.typeName == "fastTurtle") { if (statusType == "normal") { setStatus("fastRide"); } } updateItemData(_local2.typeName); _local2.remove(); } } } function updateItemData(type) { itemArr.push(type); } function resetItemData() { itemArr = new Array(); } function setPower(power) { this.power = this.power + power; this.power = ((this.power <= 1) ? 1 : (this.power)); } function getPower() { return(power); } function setBombData(num) { bomb = bomb + num; if (bomb >= bombTotal) { bomb = bombTotal; } else if (bomb <= 0) { bomb = 0; } } function getBombData() { return(bomb); } function setBombTotal(bool) { if (bool) { bombTotal++; } else { bombTotal = 0; } } function setBomb() { if (getBombMark(x, y) == 1) { if (!rootMc.map.existOtherBomb(x, y)) { if (rootMc.map.checkSetBombAble(x, y)) { if ((statusType != "jail") and (getBombData() > 0)) { rootMc.map.setBomb(x, y, this); } } else { setBombMark(x, y, 0); } } else { setBombMark(x, y, 0); } } } function resetBombMark(col, row) { var _local3 = 0; while (_local3 < row) { bombMarkArr[_local3] = new Array(); var _local2 = 0; while (_local2 < col) { bombMarkArr[_local3][_local2] = 0; _local2++; } _local3++; } } function setBombMark(x, y, num) { bombMarkArr[y][x] = num; } function getBombMark(x, y) { return(bombMarkArr[y][x]); } function selectPosition() { clearInterval(selectRetryInterval); selectOnTrig = true; setBomb(); findAllPath(x, y); updatePriority(); if ((x != ptx) or (y != pty)) { selectOnTrig = false; findShortPath(x, y, ptx, pty); pathStep = 0; changeNextPoint(); } else { selectRetryInterval = setInterval(this, "selectPosition", selectRetrySec); motionChange(dirType); } } function resetPriority(col, row) { var _local3 = 0; while (_local3 < row) { priorityArr[_local3] = new Array(); var _local2 = 0; while (_local2 < col) { priorityArr[_local3][_local2] = 0; _local2++; } _local3++; } } function setPriority(x, y, num) { priorityArr[y][x] = num; } function getPriority(x, y) { return(priorityArr[y][x]); } function updatePriority() { var _local14 = getTimer(); var _local7; var _local5; var _local11; var _local10; var _local13 = rootMc.player.x; var _local12 = rootMc.player.y; var _local4; var _local9; var _local8; var _local6 = new Object(); rootMc.map.updateBombArea(); var _local3 = 0; while (_local3 < row) { var _local2 = 0; while (_local2 < col) { if (pathAbleArr[_local3][_local2]) { _local6 = rootMc.map.getData(_local2, _local3); _local7 = Math.sqrt(((x - _local2) * (x - _local2)) + ((y - _local3) * (y - _local3))); _local4 = 0; _local8 = 0; _local5 = 0; if ((_local6.type == "ground") or (_local6.type == "hiddenBlock")) { _local4 = _local4 - Math.floor(_local7 * 5); if (rootMc.map.existNearBlock(_local2, _local3)) { _local5 = _local5 + 2; } else { _local5 = _local5 - 5; } if (rootMc.map.existNearItem(_local2, _local3)) { _local5 = _local5 - 5; } else { _local5 = _local5 + 3; } if (rootMc.map.existOtherBomb(_local2, _local3)) { _local5 = _local5 - 7; } else { _local5 = _local5 + 2; } _local8 = (_local5 * 20) - Math.floor(_local7 * 20); _local4 = _local4 + _local8; if ((_local5 > 0) and (_local8 > 0)) { setBombMark(_local2, _local3, 1); } else { setBombMark(_local2, _local3, 0); } if ((_local6.type == "hiddenBlock") and _local6.bombOnTrig) { _local4 = _local4 - (300 + Math.floor(_local7 * 10)); } } else if (_local6.type == "item") { _local4 = 250 - Math.floor(_local7 * 10); } else if (_local6.type == "fire") { _local4 = _local4 - (300 + Math.floor(_local7 * 10)); setBombMark(_local2, _local3, 0); } else if (_local6.type == "bomb") { _local4 = _local4 - (300 + Math.floor(_local7 * 10)); setBombMark(_local2, _local3, 0); } if ((_local13 == _local2) and (_local12 == _local3)) { _local8 = 200 - Math.floor(_local7 * 10); _local4 = _local4 + _local8; setBombMark(_local2, _local3, 1); } if ((_local9 == undefined) or (_local9 < _local4)) { _local9 = _local4; _local11 = _local2; _local10 = _local3; } } _local2++; } _local3++; } ptx = _local11; pty = _local10; _local14 = getTimer() - _local14; } function findAllWard(x, y) { var _local2 = new Object(); pathAbleArr[y][x] = true; if (!pathAbleArr[y - 1][x]) { _local2 = rootMc.map.getData(x, y - 1); if (_local2.movable and (_local2.type != "fire")) { findAllWard(x, y - 1); } } if (!pathAbleArr[y + 1][x]) { _local2 = rootMc.map.getData(x, y + 1); if (_local2.movable and (_local2.type != "fire")) { findAllWard(x, y + 1); } } if (!pathAbleArr[y][x - 1]) { _local2 = rootMc.map.getData(x - 1, y); if ((_local2.movable and (_local2.type != "fire")) and (_local2.type != "shelterBlock")) { findAllWard(x - 1, y); } } if (!pathAbleArr[y][x + 1]) { _local2 = rootMc.map.getData(x + 1, y); if ((_local2.movable and (_local2.type != "fire")) and (_local2.type != "shelterBlock")) { findAllWard(x + 1, y); } } } function findAllPath(x, y) { var _local4 = getTimer(); var _local3 = 0; while (_local3 < row) { pathAbleArr[_local3] = new Array(); var _local2 = 0; while (_local2 < col) { pathAbleArr[_local3][_local2] = false; _local2++; } _local3++; } findAllWard(x, y); _local4 = getTimer() - _local4; } function findNextPath(x, y, tx, ty) { var _local12 = new Object(); var _local6; var _local5; var _local4; var _local10; var _local9; var _local11; pathCheckArr[y][x] = true; if (rootMc.map.getData(x, y - 1).type != "fire") { if (rootMc.map.getData(x, y - 1).movable and (!pathCheckArr[y - 1][x])) { _local5 = Math.sqrt(((x - x) * (x - x)) + ((y - (y - 1)) * (y - (y - 1)))); _local4 = Math.sqrt(((x - tx) * (x - tx)) + (((y - 1) - ty) * ((y - 1) - ty))); if ((_local6 == undefined) or (_local6 > (_local5 + _local4))) { _local6 = _local5 + _local4; _local10 = x; _local9 = y - 1; _local11 = "N"; } } } if (rootMc.map.getData(x, y + 1).type != "fire") { if (rootMc.map.getData(x, y + 1).movable and (!pathCheckArr[y + 1][x])) { _local5 = Math.sqrt(((x - x) * (x - x)) + ((y - (y + 1)) * (y - (y + 1)))); _local4 = Math.sqrt(((x - tx) * (x - tx)) + (((y + 1) - ty) * ((y + 1) - ty))); if ((_local6 == undefined) or (_local6 > (_local5 + _local4))) { _local6 = _local5 + _local4; _local10 = x; _local9 = y + 1; _local11 = "S"; } } } if (rootMc.map.getData(x - 1, y).type != "fire") { if (rootMc.map.getData(x - 1, y).movable and (!pathCheckArr[y][x - 1])) { _local5 = Math.sqrt(((x - (x - 1)) * (x - (x - 1))) + ((y - y) * (y - y))); _local4 = Math.sqrt((((x - 1) - tx) * ((x - 1) - tx)) + ((y - ty) * (y - ty))); if ((_local6 == undefined) or (_local6 > (_local5 + _local4))) { _local6 = _local5 + _local4; _local10 = x - 1; _local9 = y; _local11 = "W"; } } } if (rootMc.map.getData(x + 1, y).type != "fire") { if (rootMc.map.getData(x + 1, y).movable and (!pathCheckArr[y][x + 1])) { _local5 = Math.sqrt(((x - (x + 1)) * (x - (x + 1))) + ((y - y) * (y - y))); _local4 = Math.sqrt((((x + 1) - tx) * ((x + 1) - tx)) + ((y - ty) * (y - ty))); if ((_local6 == undefined) or (_local6 > (_local5 + _local4))) { _local6 = _local5 + _local4; _local10 = x + 1; _local9 = y; _local11 = "E"; } } } if (rootMc.map.getData(x - 1, y - 1).type != "fire") { if (rootMc.map.getData(x - 1, y - 1).movable and (!pathCheckArr[y - 1][x - 1])) { _local5 = Math.sqrt(((x - (x - 1)) * (x - (x - 1))) + ((y - (y - 1)) * (y - (y - 1)))); _local4 = Math.sqrt((((x - 1) - tx) * ((x - 1) - tx)) + (((y - 1) - ty) * ((y - 1) - ty))); if ((_local6 == undefined) or (_local6 > (_local5 + _local4))) { if (rootMc.map.getData(x, y - 1).movable or rootMc.map.getData(x - 1, y).movable) { if ((rootMc.map.getData(x, y - 1).type != "fire") or (rootMc.map.getData(x - 1, y).type != "fire")) { _local6 = _local5 + _local4; _local10 = x - 1; _local9 = y - 1; _local11 = "NW"; } } } } } if (rootMc.map.getData(x + 1, y - 1).type != "fire") { if (rootMc.map.getData(x + 1, y - 1).movable and (!pathCheckArr[y - 1][x + 1])) { _local5 = Math.sqrt(((x - (x + 1)) * (x - (x + 1))) + ((y - (y - 1)) * (y - (y - 1)))); _local4 = Math.sqrt((((x + 1) - tx) * ((x + 1) - tx)) + (((y - 1) - ty) * ((y - 1) - ty))); if ((_local6 == undefined) or (_local6 > (_local5 + _local4))) { if (rootMc.map.getData(x, y - 1).movable or rootMc.map.getData(x + 1, y).movable) { if ((rootMc.map.getData(x, y - 1).type != "fire") or (rootMc.map.getData(x + 1, y).type != "fire")) { _local6 = _local5 + _local4; _local10 = x + 1; _local9 = y - 1; _local11 = "NE"; } } } } } if (rootMc.map.getData(x - 1, y + 1).type != "fire") { if (rootMc.map.getData(x - 1, y + 1).movable and (!pathCheckArr[y + 1][x - 1])) { _local5 = Math.sqrt(((x - (x - 1)) * (x - (x - 1))) + ((y - (y + 1)) * (y - (y + 1)))); _local4 = Math.sqrt((((x - 1) - tx) * ((x - 1) - tx)) + (((y + 1) - ty) * ((y + 1) - ty))); if ((_local6 == undefined) or (_local6 > (_local5 + _local4))) { if (rootMc.map.getData(x, y + 1).movable or rootMc.map.getData(x - 1, y).movable) { if ((rootMc.map.getData(x, y + 1).type != "fire") or (rootMc.map.getData(x - 1, y).type != "fire")) { _local6 = _local5 + _local4; _local10 = x - 1; _local9 = y + 1; _local11 = "SW"; } } } } } if (rootMc.map.getData(x + 1, y + 1).type != "fire") { if (rootMc.map.getData(x + 1, y + 1).movable and (!pathCheckArr[y + 1][x + 1])) { _local5 = Math.sqrt(((x - (x + 1)) * (x - (x + 1))) + ((y - (y + 1)) * (y - (y + 1)))); _local4 = Math.sqrt((((x + 1) - tx) * ((x + 1) - tx)) + (((y + 1) - ty) * ((y + 1) - ty))); if ((_local6 == undefined) or (_local6 > (_local5 + _local4))) { if (rootMc.map.getData(x, y + 1).movable or rootMc.map.getData(x + 1, y).movable) { if ((rootMc.map.getData(x, y + 1).type != "fire") or (rootMc.map.getData(x + 1, y).type != "fire")) { _local6 = _local5 + _local4; _local10 = x + 1; _local9 = y + 1; _local11 = "SE"; } } } } } if (_local11 != undefined) { _local12.trig = true; _local12.x = _local10; _local12.y = _local9; } else { _local12.trig = false; _local12.x = x; _local12.y = y; } return(_local12); } function findShortPath(x, y, tx, ty) { var _local12 = getTimer(); var _local3 = new Array(); var _local11 = true; var _local16 = x; var _local15 = y; var _local9 = tx; var _local8 = ty; var _local7 = x; var _local6 = y; var _local5 = new Object(); var _local10; if ((x != tx) or (y != ty)) { var _local4 = 0; while (_local4 < row) { pathCheckArr[_local4] = new Array(); var _local2 = 0; while (_local2 < col) { pathCheckArr[_local4][_local2] = false; _local2++; } _local4++; } _local3.push({x:x, y:y}); while (_local11) { _local5 = findNextPath(_local7, _local6, _local9, _local8); if (_local5.trig) { _local7 = _local5.x; _local6 = _local5.y; _local3.push(_local5); if ((_local7 == _local9) and (_local6 == _local8)) { pathCheckArr[_local8][_local9] = true; _local3.push({x:_local9, y:_local8}); _local11 = false; } } else { _local3.pop(); _local10 = _local3.length; if (_local10 > 0) { _local7 = _local3[_local10 - 1].x; _local6 = _local3[_local10 - 1].y; } else { _local11 = false; _local3 = []; _local3.push({x:x, y:y}); } } } } else { _local3.push({x:x, y:y}); } sortPath(_local3); _local12 = getTimer() - _local12; } function sortPath(pathDataArr) { var _local6 = new Array(); var _local7 = pathDataArr; var _local2 = new Object(); var _local8 = new Object(); var _local5 = new Object(); var _local4 = new Object(); var _local9 = pathDataArr.length; var _local3 = 0; while (_local3 < _local9) { _local2 = _local7[_local3]; _local8 = _local7[_local3 - 1]; _local5 = _local7[_local3 + 1]; if ((_local2.x != _local8.x) or (_local2.y != _local8.y)) { _local6.push(_local2); if (_local3 < (_local9 - 1)) { if ((_local2.x != _local5.x) and (_local2.y != _local5.y)) { _local4 = {}; if (rootMc.map.getData(_local5.x, _local2.y).movable) { _local4.x = _local5.x; _local4.y = _local2.y; _local6.push(_local4); } else { _local4.x = _local2.x; _local4.y = _local5.y; _local6.push(_local4); } } } } _local3++; } pathArr = []; pathArr = _local6.concat(); } function process() { if (!statusOnChange) { if (liveOnTrig) { moveCheck(); positionChange(x, y); motionAniControl(); if (statusType == "jail") { otherPlayerCheck(); } else { getItem(x, y); } visible(x, y); updateMapInfo(); } } } function getDirType(x, y, tx, ty) { var _local2 = dirType; var _local6 = x; var _local5 = y; var _local4 = tx; var _local3 = ty; if (_local6 != _local4) { if (_local6 < _local4) { _local2 = "right"; } else if (_local6 > _local4) { _local2 = "left"; } } if (_local5 != _local3) { if (_local5 < _local3) { _local2 = "down"; } else if (_local5 > _local3) { _local2 = "up"; } } if ((_local6 == _local4) and (_local5 == _local3)) { _local2 = "stand"; } return(_local2); } function changeNextPoint() { checkPointTrig = false; var _local2 = pathArr.length; setBomb(); pathStep++; if (pathStep > _local2) { if (pathStep == (_local2 + 1)) { selectPosition(); } } else { txs = (((tx == undefined) or (tx == null)) ? (intX) : (tx)); tys = (((ty == undefined) or (ty == null)) ? (intY) : (ty)); tx = pathArr[pathStep - 1].x; ty = pathArr[pathStep - 1].y; txsPos = (txs * spacing) + 20; tysPos = (tys * spacing) + 20; txPos = (tx * spacing) + 20; tyPos = (ty * spacing) + 20; dirType = getDirType(txs, tys, tx, ty); if (dirType != "stand") { motionChange(dirType); } } } function checkPoint() { var _local3 = (xPos - 20) / spacing; var _local2 = (yPos - 20) / spacing; if (dirType != undefined) { if ((dirType == "left") or (dirType == "right")) { if (tx == _local3) { return(true); } return(false); } if ((dirType == "up") or (dirType == "down")) { if (ty == _local2) { return(true); } return(false); } if (dirType == "stand") { if ((tx == _local3) and (ty == _local2)) { return(true); } return(false); } return(false); } } function escapeStand() { var _local4 = (x * spacing) + 20; var _local3 = (y * spacing) + 20; var _local2; if (xPos > _local4) { _local2 = "left"; } else if (xPos < _local4) { _local2 = "right"; } if (yPos > _local3) { _local2 = "up"; } else if (yPos < _local3) { _local2 = "down"; } if (_local2 != undefined) { trace("escapeStand"); dirType = _local2; pathArr = []; pathArr = [{x:x, y:y}]; pathStep = 0; txs = tx; tys = ty; tx = x; ty = y; txsPos = (txs * spacing) + 20; tysPos = (tys * spacing) + 20; txPos = (tx * spacing) + 20; tyPos = (ty * spacing) + 20; } } function moveCheck() { if (!selectOnTrig) { var _local6 = true; if (dirType == "stand") { if (!checkPoint()) { escapeStand(); } } if (dirType == "left") { xPos = xPos - speed; } else if (dirType == "right") { xPos = xPos + speed; } else if (dirType == "up") { yPos = yPos - speed; } else if (dirType == "down") { yPos = yPos + speed; } var _local10 = Math.floor((yPos + 19) / spacing); var _local7 = Math.floor((yPos - 19) / spacing); var _local8 = Math.floor((xPos - 19) / spacing); var _local9 = Math.floor((xPos + 19) / spacing); var _local2 = rootMc.map.getData(_local8, _local7); var _local4 = rootMc.map.getData(_local9, _local7); var _local3 = rootMc.map.getData(_local8, _local10); var _local5 = rootMc.map.getData(_local9, _local10); if (!checkPointTrig) { if (dirType == "up") { if (_local2.movable and _local4.movable) { if ((_local2.type == "fire") or (_local4.type == "fire")) { if ((_local2.y != y) or (_local4.y != y)) { if ((_local2.y < (row - 1)) and (_local4.y < (row - 1))) { yPos = yPos + speed; } } } } else if ((_local2.type == "bomb") or (_local4.type == "bomb")) { if ((_local2.y != y) or (_local4.y != y)) { if ((_local2.y < (row - 1)) and (_local4.y < (row - 1))) { _local6 = false; yPos = yPos + speed; } } } else if ((_local2.type == "movableBlock") and (_local4.type == "movableBlock")) { if (!_local2.move(_local2.x, _local2.y - 1)) { _local6 = false; yPos = yPos + speed; } } else if ((_local2.type == "shelterBlock") and (_local4.type == "shelterBlock")) { } else { _local6 = false; yPos = yPos + speed; } if (yPos > tysPos) { yPos = yPos - speed; } } if (dirType == "down") { if (_local3.movable and _local5.movable) { if ((_local3.type == "fire") or (_local5.type == "fire")) { if ((_local3.y != y) or (_local5.y != y)) { if ((_local3.y > 1) and (_local5.y > 1)) { yPos = yPos - speed; } } } } else if ((_local3.type == "bomb") or (_local5.type == "bomb")) { if ((_local3.y != y) or (_local5.y != y)) { if ((_local3.y > 1) and (_local5.y > 1)) { _local6 = false; yPos = yPos - speed; } } } else if ((_local3.type == "movableBlock") and (_local5.type == "movableBlock")) { if (!_local3.move(_local3.x, _local3.y + 1)) { _local6 = false; yPos = yPos - speed; } } else if ((_local3.type == "shelterBlock") and (_local5.type == "shelterBlock")) { } else { _local6 = false; yPos = yPos - speed; } if (yPos < tysPos) { yPos = yPos + speed; } } if (dirType == "left") { if (_local2.movable and _local3.movable) { if ((_local2.type == "fire") or (_local3.type == "fire")) { if ((_local2.x != x) or (_local3.x != x)) { if ((_local2.x < (col - 1)) and (_local3.x < (col - 1))) { xPos = xPos + speed; } } } } else if ((_local2.type == "bomb") or (_local3.type == "bomb")) { if ((_local2.x != x) or (_local3.x != x)) { if ((_local2.x < (col - 1)) and (_local3.x < (col - 1))) { _local6 = false; xPos = xPos + speed; } } } else if ((_local2.type == "movableBlock") and (_local3.type == "movableBlock")) { if (!_local2.move(_local2.x - 1, _local2.y)) { _local6 = false; xPos = xPos + speed; } } else { _local6 = false; xPos = xPos + speed; } if (xPos > txsPos) { xPos = xPos - speed; } } if (dirType == "right") { if (_local4.movable and _local5.movable) { if ((_local4.type == "fire") or (_local5.type == "fire")) { if ((_local4.x != x) or (_local5.x != x)) { if ((_local4.x > 1) and (_local5.x > 1)) { xPos = xPos - speed; } } } } else if ((_local4.type == "bomb") or (_local5.type == "bomb")) { if ((_local4.x != x) or (_local5.x != x)) { if ((_local4.x > 1) and (_local5.x > 1)) { _local6 = false; xPos = xPos - speed; } } } else if ((_local4.type == "movableBlock") and (_local5.type == "movableBlock")) { if (!_local4.move(_local4.x + 1, _local4.y)) { _local6 = false; xPos = xPos - speed; } } else { _local6 = false; xPos = xPos - speed; } if (xPos < txsPos) { xPos = xPos + speed; } } if (!_local6) { } } x = Math.floor(xPos / spacing); y = Math.floor(yPos / spacing); checkPointTrig = checkPoint(); if (checkPointTrig) { changeNextPoint(); } else if (!_local6) { selectPosition(); } } } function positionChange(x, y) { mc._x = xPos - 20; mc._y = yPos - 20; swap(x, y); } function swap(x, y) { depth = rootMc.charMap.getSwap(x, y, depthMargin); mc.swapDepths(depth); } function visible(x, y) { var _local2 = rootMc.map.getData(x, y); if ((_local2.type == "hiddenBlock") or (_local2.type == "shelterBlock")) { _local2.checkOn(type + myCount, this); mc._visible = false; } else { mc._visible = true; } } function updateMapInfo() { if ((x != xs) or (y != ys)) { rootMc.charMap.setData(x, y, type + myCount, this); rootMc.charMap.setData(xs, ys, type + myCount, null); xs = x; ys = y; if (!liveOnTrig) { rootMc.charMap.setData(x, y, type + myCount, null); rootMc.charMap.setData(xs, ys, type + myCount, null); } } } function otherPlayerCheck() { var _local4; var _local3 = false; var _local6 = "player"; var _local7 = ((myCount == 1) ? "enermy2" : "enermy1"); var _local5 = "monster"; var _local2 = new Object(); if (!_local3) { _local2 = rootMc.charMap.getData(x, y, _local6); if ((((_local2 != null) and (_local2 != undefined)) and (_local2.statusType != "jail")) and _local2.liveOnTrig) { _local4 = _local6; _local3 = true; } } if (!_local3) { _local2 = rootMc.charMap.getData(x, y, _local7); if ((((_local2 != null) and (_local2 != undefined)) and (_local2.statusType != "jail")) and _local2.liveOnTrig) { _local4 = _local7; _local3 = true; } } if (!_local3) { _local2 = rootMc.charMap.getData(x, y, _local5); if (((_local2 != null) and (_local2 != undefined)) and _local2.liveOnTrig) { _local4 = _local5; _local3 = true; } } if (_local3) { if (_local4 == _local6) { liveOnTrig = false; motionChange("dead"); trace("Enermy : hit player!!"); } else if ((_local4 == _local7) or (_local4 == _local5)) { motionChange("escape"); trace("Enermy : hit same!!"); } } } function remove() { mc.onEnterFrame = null; mc.removeMovieClip(); rootMc.charMap.setData(x, y, type + myCount, null); rootMc.charMap.setData(xs, ys, type + myCount, null); } static var count = 0; var movable = true; var type = "enermy"; var linkageName = "enermyM"; var depthMargin = 2; var speedStep = 2; var speedArr = [1, 2, 4, 5, 8]; var itemArr = new Array(); var power = 1; var bombTotal = 1; var bomb = 1; var pathArr = new Array(); var pathStep = 0; var liveOnTrig = true; var statusType = "normal"; var statusOnceTrig = true; var statusOnChange = false; var checkPointTrig = false; var selectOnTrig = false; var selectRetrySec = 1000; var priorityArr = new Array(); var pathAbleArr = new Array(); var pathCheckArr = new Array(); var bombMarkArr = new Array(); }
Symbol 1536 MovieClip [__Packages.game.CharMap] Frame 0
if (false) { } class game.CharMap { var rootMc, targetMc, col, row, spacing; function CharMap (rootMc, targetMc, col, row, spacing) { this.rootMc = rootMc; this.targetMc = targetMc; this.col = col; this.row = row; this.spacing = spacing; resetData(col, row); } function resetData(col, row) { var _local3 = 0; while (_local3 < row) { dataArr[_local3] = new Array(); var _local2 = 0; while (_local2 < col) { var _local4 = {player:null, enermy1:null, enermy2:null, monster:null}; dataArr[_local3][_local2] = _local4; _local2++; } _local3++; } } function setData(x, y, type, obj) { if ((obj == undefined) or (obj == null)) { dataArr[y][x][type] = null; } else { dataArr[y][x][type] = obj; } } function getData(x, y, type) { var _local2 = new Object(); _local2 = dataArr[y][x][type]; return(_local2); } function getSwap(x, y, depthMargin) { depthMargin = (((depthMargin == undefined) or (depthMargin == null)) ? 0 : (depthMargin)); var _local2 = ((((y + 1) * 1000) + ((col - x) * 10)) + depthMargin) + 100; return(_local2); } function toString() { trace("dataArr-----------------------------START"); trace("0\t1\t2\t3\t4\t5\t6\t7\t8"); var _local2 = 0; while (_local2 < row) { trace((_local2 + " -> ") + dataArr[_local2]); _local2++; } trace("dataArr-----------------------------END"); } function remove() { } var bombDelaySec = 1000; var dataArr = new Array(); }
Symbol 1537 MovieClip [__Packages.game.Monster] Frame 0
if (false) { } class game.Monster { var rootMc, targetMc, col, row, intX, intY, x, y, spacing, typeName, pathLen, speed, rebirthInterval, xs, ys, tx, ty, txs, tys, pastx, pasty, dirType, mc, depth, xPos, yPos, xsPos, ysPos, txPos, tyPos, liveOnTrig, txsPos, tysPos; function Monster (rootMc, targetMc, col, row, intX, intY, spacing, typeName, pathArr, loopTrig) { this.rootMc = rootMc; this.targetMc = targetMc; this.col = col; this.row = row; this.intX = intX; this.intY = intY; x = intX; y = intY; this.spacing = spacing; this.typeName = typeName; this.pathArr = pathArr; pathLen = pathArr.length; this.loopTrig = ((loopTrig == undefined) ? false : (loopTrig)); if (typeName == "monster1") { speed = 4; } else if (typeName == "monster2") { speed = 2; } else if (typeName == "monster3") { speed = 5; } birthCheck(); } function gameEnd() { clearInterval(rebirthInterval); gameEndTrig = true; removeMcInit(); } function birthCheck() { clearInterval(rebirthInterval); if (!gameEndTrig) { x = intX; y = intY; if (rootMc.map.getData(x, y).type == "ground") { birth(); } else if ((rootMc.map.getData(x, y).type == "item") or (rootMc.map.getData(x, y).type == "bomb")) { rootMc.map.removeItem(x, y); birth(); } else { rootMc.charMap.setData(x, y, type, this); } } } function birth() { clearInterval(rebirthInterval); x = intX; y = intY; xs = intX; ys = intY; tx = null; ty = null; txs = intX; tys = intY; pastx = null; pasty = null; pathStep = 0; pathDir = 1; dirType = null; if (mc == undefined) { count++; depth = rootMc.charMap.getSwap(x, y, depthMargin); mc = targetMc.attachMovie(linkageName, type + count, depth); rootMc.map.removeItem(x, y); } mc._x = x * spacing; mc._y = y * spacing; xPos = (x * spacing) + 20; yPos = (y * spacing) + 20; xsPos = xPos; ysPos = yPos; txPos = null; tyPos = null; liveOnTrig = true; setMcInit(); motionChange("start"); } function die() { if (!statusOnChange) { if (liveOnTrig) { liveOnTrig = false; removeMcInit(); motionChange("end"); rootMc.charMap.setData(x, y, type, null); rootMc.map.dropCoinItem(x, y, typeName); } } } function rebirth() { clearInterval(rebirthInterval); rebirthInterval = setInterval(this, "birthCheck", rebirthSec); } function setMcInit() { mc.path = this; mc.typeName = typeName; mc.onAniFinished = function (type) { if (type == "start") { this.path.rootMc.charMap.setData(this.path.x, this.path.y, this.path.type, this.path); this.path.changeNextPoint(this.path.pathDir); this.onEnterFrame = function () { this.path.process(); }; } else if (type == "end") { this.path.motionChange("off"); this.path.rebirth(); } if (this.path.gameEndTrig) { this.path.removeMcInit(); } }; } function removeMcInit() { mc.onEnterFrame = null; } function motionChange(type) { if (!statusOnChange) { mc.subM.gotoAndStop(type + "L"); } } function motionAniControl() { if (!statusOnChange) { if ((xPos != xsPos) or (yPos != ysPos)) { mc.subM.subAniM.play(); } else { mc.subM.subAniM.gotoAndStop(1); } xsPos = xPos; ysPos = yPos; } } function getItem(x, y) { var _local2 = rootMc.map.getData(x, y); if (!statusOnChange) { if (_local2.type == "fire") { if (_local2.playerObj.type == "player") { rootMc.addKillMonster(1); } die(); } } } function process() { if (!statusOnChange) { if (liveOnTrig) { moveCheck(); positionChange(x, y); getItem(x, y); updateMapInfo(); } } } function getDirType(x, y, tx, ty) { var _local2 = dirType; var _local6 = x; var _local5 = y; var _local4 = tx; var _local3 = ty; if (_local6 != _local4) { if (_local6 < _local4) { _local2 = "right"; } else if (_local6 > _local4) { _local2 = "left"; } } if (_local5 != _local3) { if (_local5 < _local3) { _local2 = "down"; } else if (_local5 > _local3) { _local2 = "up"; } } return(_local2); } function changeNextPoint(num) { checkPointTrig = false; pathStep = pathStep + num; if (loopTrig) { if (pathStep <= 0) { pathStep = pathLen; } else if (pathStep > pathLen) { pathStep = 1; } } else if (pathStep <= 0) { pathDir = 1; pathStep = 1; } else if (pathStep >= pathLen) { pathDir = -1; pathStep = pathLen; } txs = (((tx == undefined) or (tx == null)) ? (intX) : (tx)); tys = (((ty == undefined) or (ty == null)) ? (intY) : (ty)); tx = pathArr[pathStep - 1].x; ty = pathArr[pathStep - 1].y; txPos = (tx * spacing) + 20; tyPos = (ty * spacing) + 20; txsPos = (txs * spacing) + 20; tysPos = (tys * spacing) + 20; dirType = getDirType(txs, tys, tx, ty); motionChange(dirType); } function checkPoint() { var _local3 = (xPos - 20) / spacing; var _local2 = (yPos - 20) / spacing; if (dirType != undefined) { if ((dirType == "left") or (dirType == "right")) { if (tx == _local3) { return(true); } return(false); } if ((dirType == "up") or (dirType == "down")) { if (ty == _local2) { return(true); } return(false); } return(false); } if ((tx == _local3) and (ty == _local2)) { return(true); } return(false); } function movableCheck() { var _local4 = rootMc.map.getData(x, y - 1); var _local2 = rootMc.map.getData(x, y + 1); var _local5 = rootMc.map.getData(x - 1, y); var _local3 = rootMc.map.getData(x + 1, y); if ((((!_local4.movable) and (!_local2.movable)) and (!_local5.movable)) and (!_local3.movable)) { return(true); } return(false); } function turnAbleCheck() { if ((((xs < 0) or (xs >= col)) or (ys < 0)) or (ys >= row)) { return(false); } var _local2 = rootMc.map.getData(pastx, pasty); if (_local2.movable) { return(true); } return(false); } function moveCheck() { var _local2 = true; var _local11 = movableCheck(); if (_local11) { } if (dirType == "left") { xPos = xPos - speed; } else if (dirType == "right") { xPos = xPos + speed; } else if (dirType == "up") { yPos = yPos - speed; } else if (dirType == "down") { yPos = yPos + speed; } var _local9 = Math.floor((yPos + 19) / spacing); var _local3 = Math.floor((yPos - 19) / spacing); var _local6 = Math.floor((xPos - 19) / spacing); var _local7 = Math.floor((xPos + 19) / spacing); var _local5 = rootMc.map.getData(_local6, _local3); var _local10 = rootMc.map.getData(_local7, _local3); var _local8 = rootMc.map.getData(_local6, _local9); var _local4 = rootMc.map.getData(_local7, _local9); if (!checkPointTrig) { if (dirType == "up") { if (_local5.movable and _local10.movable) { } else { _local2 = false; yPos = yPos + speed; } if (yPos >= tysPos) { yPos = yPos - speed; } } if (dirType == "down") { if (_local8.movable and _local4.movable) { } else { _local2 = false; yPos = yPos - speed; } if (yPos <= tysPos) { yPos = yPos + speed; } } if (dirType == "left") { if (_local5.movable and _local8.movable) { } else { _local2 = false; xPos = xPos + speed; } if (xPos >= txsPos) { xPos = xPos - speed; } } if (dirType == "right") { if (_local10.movable and _local4.movable) { } else { _local2 = false; xPos = xPos - speed; } if (xPos <= txsPos) { xPos = xPos + speed; } } if (!_local2) { } } x = Math.floor(xPos / spacing); y = Math.floor(yPos / spacing); mc.win4.text = (("x : " + x) + " - y : ") + y; checkPointTrig = checkPoint(); if (checkPointTrig) { changeNextPoint(pathDir); } else if (!_local2) { if (turnAbleCheck()) { if (loopTrig) { pathDir = pathDir * -1; } else if ((pathStep > 1) and (pathStep < pathLen)) { pathDir = pathDir * -1; } changeNextPoint(pathDir); } } } function positionChange(x, y) { mc._x = xPos - 20; mc._y = yPos - 20; swap(x, y); } function swap(x, y) { depth = rootMc.charMap.getSwap(x, y, depthMargin); mc.swapDepths(depth); } function updateMapInfo() { if ((x != xs) or (y != ys)) { rootMc.charMap.setData(x, y, type, this); rootMc.charMap.setData(xs, ys, type, null); pastx = xs; pasty = ys; xs = x; ys = y; if (!liveOnTrig) { rootMc.charMap.setData(x, y, type, null); rootMc.charMap.setData(xs, ys, type, null); } } } function remove() { mc.onEnterFrame = null; mc.removeMovieClip(); rootMc.charMap.setData(x, y, type, null); rootMc.charMap.setData(xs, ys, type, null); } static var count = 0; var movable = true; var type = "monster"; var linkageName = "monsterM"; var depthMargin = 1; var loopTrig = false; var pathArr = new Array(); var pathStep = 1; var pathDir = 1; var statusOnChange = false; var checkPointTrig = false; var rebirthSec = 2000; var gameEndTrig = false; }
Symbol 1538 MovieClip [__Packages.game.Player] Frame 0
if (false) { } class game.Player { var rootMc, targetMc, col, row, intX, intY, spacing, keyOffinterval, x, y, xs, ys, mc, depth, xPos, yPos, speed, keyPressSave, keyPress; function Player (rootMc, targetMc, col, row, intX, intY, spacing) { this.rootMc = rootMc; this.targetMc = targetMc; this.col = col; this.row = row; this.intX = intX; this.intY = intY; this.spacing = spacing; birth(); } static function setEastEggData(bool) { eastEggTrig = bool; } static function getEastEggData() { return(eastEggTrig); } function gameEnd() { clearInterval(keyOffinterval); gameEndTrig = true; removeMcInit(); } static function setLifeData(num) { life = life + num; if (life < 0) { life = -1; } else if (life >= lifeMax) { life = lifeMax; } } static function getLifeData() { return(life); } static function resetLifeData(clearTrig) { if (clearTrig) { if (life <= lifeBasic) { life = lifeBasic; } } else { life = lifeBasic; } } function birth() { clearInterval(keyOffinterval); x = intX; y = intY; xs = intX; ys = intY; if (mc == undefined) { depth = rootMc.charMap.getSwap(x, y, depthMargin); mc = targetMc.attachMovie(linkageName, linkageName, depth); } else { mc._visible = true; swap(x, y); } mc._x = x * spacing; mc._y = y * spacing; xPos = (x * spacing) + 20; yPos = (y * spacing) + 20; speedStep = 2; speed = speedArr[speedStep]; liveOnTrig = true; statusType = "normal"; statusOnChange = false; if (!gameEndTrig) { motionChange("start"); resetItemData(); setMcInit(); } else { setStatus("win"); } } function die() { clearInterval(keyOffinterval); removeKeyControl(); removeMcInit(); failCheck(); } function rebirthCheck() { setLifeData(-1); rootMc.visualLife(true, life); if (getLifeData() < 0) { remove(); } else { rootMc.gSound.start("rebirthSound"); birth(); } } function failCheck() { if (getLifeData() <= 0) { rootMc.gameEnd(false); } } function setMcInit() { mc.path = this; mc.onAniFinished = function (type) { if (type == "start") { this.path.rootMc.charMap.setData(this.path.x, this.path.y, this.path.type, this.path); this.path.setStatus("normal"); this.path.setKeyControl(); this.onEnterFrame = function () { this.path.process(); }; } else if (type == "escape") { this.path.setStatus("normal"); } else if (type == "dead") { this.path.die(); this.path.setStatus("lose"); } else if (type == "rideOut") { this.path.setStatus("normal"); } else if (type == "rideChange") { if (this.path.statusType == "fastRide") { this.path.setStatus("slowRide"); } else if (this.path.statusType == "slowRide") { this.path.setStatus("fastRide"); } } else if (type == "dropItems") { this.path.rootMc.map.dropItems(this.path.x, this.path.y, this.path.itemArr); } else if (type == "lose") { this.path.rebirthCheck(); } else if (type == "shieldOff") { this.path.removeShield(); } }; } function removeMcInit() { mc.onEnterFrame = null; } function setKeyControl() { Key.removeListener(keyListener); keyListener.path = this; keyListener.onKeyDown = function () { if (!this.path.statusOnChange) { if (Key.isDown(32)) { this.path.setBomb(); } else if (Key.isDown(49)) { if (this.path.statusType == "slowRide") { if (game.Player.getCanData() > 0) { this.path.rootMc.gSound.start("canSound"); game.Player.setCanData(-1); this.path.rootMc.visualItem(true, "can", game.Player.can); this.path.motionChange("slideRide"); } } } else if (Key.isDown(50)) { if (this.path.statusType == "jail") { if (game.Player.getNiddleData() > 0) { game.Player.setNiddleData(-1); this.path.rootMc.visualItem(true, "niddle", game.Player.niddle); this.path.motionChange("escape"); } } } else if (Key.isDown(51)) { if (!this.shieldOnTrig) { if (((this.path.statusType != "jail") and (this.path.statusType != "win")) and (this.path.statusType != "lose")) { if (game.Player.getShieldData() > 0) { this.path.rootMc.gSound.start("shieldSetSound"); game.Player.setShieldData(-1); this.path.rootMc.visualItem(true, "shield", game.Player.shield); this.path.setShield(); } } } } } }; Key.addListener(keyListener); } function removeKeyControl() { Key.removeListener(keyListener); } function setStatus(type) { if (type != statusType) { var _local3 = statusType; statusType = type; if (type == "normal") { setSpeed(2); motionChange("stand"); } else if (type == "jail") { setSpeed(0); motionChange("jail"); } else if (type == "fastRide") { setSpeed(4); keyPressSave = (((keyPressSave == null) or (keyPressSave == undefined)) ? "down" : (keyPressSave)); if (_local3 != "slowRide") { statusOnceTrig = true; } motionChange(keyPressSave); } else if (type == "slowRide") { setSpeed(1); keyPressSave = (((keyPressSave == null) or (keyPressSave == undefined)) ? "down" : (keyPressSave)); if (_local3 != "fastRide") { statusOnceTrig = true; } motionChange(keyPressSave); } else if (type == "win") { statusOnChange = true; removeMcInit(); removeKeyControl(); motionChange("win"); } else if (type == "lose") { liveOnTrig = false; statusOnChange = true; removeMcInit(); removeKeyControl(); motionChange("lose"); } } } function motionChange(type) { if (!statusOnChange) { if (((statusType == "normal") or (statusType == "fastRide")) or (statusType == "slowRide")) { if ((type != null) and (type != undefined)) { clearInterval(keyOffinterval); } if ((((type == "left") or (type == "right")) or (type == "up")) or (type == "down")) { keyOffTrig = false; var _local3 = ((statusType == "normal") ? "" : (statusType)); mc.gotoAndStop((_local3 + type) + "L"); mc.subAniM.play(); } else if (type == "start") { mc.gotoAndStop("startL"); } else if (type == "stand") { mc.gotoAndStop("standL"); } else if (type == "rideOut") { if ((statusType == "fastRide") or (statusType == "slowRide")) { mc.subAniM.frameName = "out"; mc.subAniM.loopEndTrig = true; mc.subAniM.gotoAndPlay("outL"); } } else if (type == "slideRide") { if ((statusType == "fastRide") or (statusType == "slowRide")) { mc.subAniM.frameName = "change"; mc.subAniM.loopEndTrig = true; mc.subAniM.gotoAndPlay("changeL"); } } else { if (statusType == "normal") { if (!keyOffTrig) { keyOffTrig = true; clearInterval(keyOffinterval); keyOffinterval = setInterval(this, "motionChange", keyOffSec, "stand"); } } if (statusType == "normal") { mc.subAniM.gotoAndStop(1); } else if ((statusType == "fastRide") or (statusType == "slowRide")) { mc.subAniM.gotoAndStop("loopL"); } } } else { clearInterval(keyOffinterval); if (type == "jail") { mc.gotoAndStop("jailL"); } else if (type == "escape") { mc.subAniM.frameName = "escape"; mc.subAniM.loopEndTrig = true; mc.subAniM.gotoAndPlay("escapeL"); } else if (type == "dead") { mc.subAniM.frameName = "dead"; mc.subAniM.loopEndTrig = true; mc.subAniM.gotoAndPlay("deadL"); } } } else if (type == "win") { mc.gotoAndStop("winL"); } else if (type == "lose") { mc.gotoAndStop("loseL"); } } function setSpeed(speedStep) { this.speedStep = speedStep; speed = speedArr[speedStep]; var _local7 = Math.floor((xPos - 20) / spacing); var _local6 = Math.floor((yPos - 20) / spacing); var _local2 = (xPos - (_local7 * spacing)) - 20; var _local3 = (yPos - (_local6 * spacing)) - 20; var _local4 = Math.floor(_local2 / speed); var _local5 = Math.floor(_local3 / speed); xPos = xPos - (_local2 - (_local4 * speed)); yPos = yPos - (_local3 - (_local5 * speed)); } function speedUp() { speedStep = ((speedStep <= 2) ? 2 : (speedStep)); speedStep++; speedStep = ((speedStep >= 4) ? 4 : (speedStep)); setSpeed(speedStep); } function getItem(x, y) { var _local2 = rootMc.map.getData(x, y); if (!statusOnChange) { if (_local2.type == "fire") { fireContactTrig = true; if (!shieldOnTrig) { if (statusType == "normal") { setStatus("jail"); } else if ((statusType == "slowRide") or (statusType == "fastRide")) { motionChange("rideOut"); } } } else if (_local2.type == "shelterBlock") { fireContactTrig = true; if (!shieldOnTrig) { if (_local2.explosionTrig) { if (statusType == "normal") { setStatus("jail"); } else if ((statusType == "slowRide") or (statusType == "fastRide")) { motionChange("rideOut"); } } } } else { fireContactTrig = false; if (_local2.type == "item") { if (_local2.typeName == "slowTurtle") { if (statusType == "normal") { setStatus("slowRide"); } } else if (_local2.typeName == "fastTurtle") { if (statusType == "normal") { setStatus("fastRide"); } } else if (_local2.typeName == "bomb") { setBombTotal(true); setBombData(1); } else if (_local2.typeName == "power") { setPower(1); } else if (_local2.typeName == "speed") { if (statusType == "normal") { speedUp(); } } else if (_local2.typeName == "niddle") { setNiddleData(1); rootMc.visualItem(true, "niddle", niddle); } else if (_local2.typeName == "shield") { setShieldData(1); rootMc.visualItem(true, "shield", shield); } else if (_local2.typeName == "can") { setCanData(1); rootMc.visualItem(true, "can", can); } else if (_local2.typeName == "coinGold") { addCoin(5); } else if (_local2.typeName == "coinSilver") { addCoin(2); } else if (_local2.typeName == "coinBronze") { addCoin(1); } updateItemData(_local2.typeName); rootMc.gSound.start("itemGetSound"); _local2.remove(); } } } } function updateItemData(type) { itemArr.push(type); } function resetItemData() { itemArr = new Array(); power = 1; bombTotal = 1; bomb = 1; } function setPower(power) { this.power = this.power + power; this.power = ((this.power <= 1) ? 1 : (this.power)); } function getPower() { return(power); } function setBombData(num) { bomb = bomb + num; if (bomb >= bombTotal) { bomb = bombTotal; } else if (bomb <= 0) { bomb = 0; } } function getBombData() { return(bomb); } function setBombTotal(bool) { if (bool) { bombTotal++; } else { bombTotal = 0; } } function getBombTotal() { return(bombTotal); } function setBomb() { if ((statusType != "jail") and (getBombData() > 0)) { rootMc.map.setBomb(x, y, this); } } static function setCanData(num) { can = can + num; if (can <= 0) { can = 0; } else if (can >= canMax) { can = canMax; } } static function getCanData() { return(can); } static function resetCanData(clearTrig) { if (clearTrig) { if (can <= canBasic) { can = canBasic; } } else { can = canBasic; } } static function setNiddleData(num) { niddle = niddle + num; if (niddle <= 0) { niddle = 0; } else if (niddle >= niddleMax) { niddle = niddleMax; } } static function getNiddleData() { return(niddle); } static function resetNiddleData(clearTrig) { if (clearTrig) { if (niddle <= niddleBasic) { niddle = niddleBasic; } } else { niddle = niddleBasic; } } static function setShieldData(num) { shield = shield + num; if (shield <= 0) { shield = 0; } else if (shield >= shieldMax) { shield = shieldMax; } } static function getShieldData() { return(shield); } static function resetShieldData(clearTrig) { if (clearTrig) { if (shield <= shieldBasic) { shield = shieldBasic; } } else { shield = shieldBasic; } } function setShield() { if (!shieldOnTrig) { shieldOnTrig = true; mc.shieldM.shieldOn(); } } function removeShield() { shieldOnTrig = false; } function addCoin(score) { rootMc.addCoin(score); } function process() { if (!statusOnChange) { if (liveOnTrig) { moveCheck(); positionChange(x, y); motionChange(keyPress); if (statusType == "jail") { otherPlayerCheck(); } else { getItem(x, y); } visible(x, y); monsterCheck(x, y); updateMapInfo(); } } } function moveCheck() { keyPressSave = ((keyPress != null) ? (keyPress) : (keyPressSave)); keyPress = null; xs = Math.floor(xPos / spacing); ys = Math.floor(yPos / spacing); var _local10 = rootMc.map.getData(xs, ys); if (Key.isDown(37)) { keyPress = "left"; if ((_local10.type != "shelterBlock") and ((xPos - speed) >= 20)) { xPos = xPos - speed; } } else if (Key.isDown(39)) { keyPress = "right"; if ((_local10.type != "shelterBlock") and ((xPos + speed) <= (((col - 1) * spacing) + 20))) { xPos = xPos + speed; } } else if (Key.isDown(38)) { keyPress = "up"; yPos = yPos - speed; } else if (Key.isDown(40)) { keyPress = "down"; yPos = yPos + speed; } var _local9 = Math.floor((yPos + 19) / spacing); var _local6 = Math.floor((yPos - 19) / spacing); var _local7 = Math.floor((xPos - 19) / spacing); var _local8 = Math.floor((xPos + 19) / spacing); var _local2 = rootMc.map.getData(_local7, _local6); var _local4 = rootMc.map.getData(_local8, _local6); var _local3 = rootMc.map.getData(_local7, _local9); var _local5 = rootMc.map.getData(_local8, _local9); if (_local2.movable and _local4.movable) { } else if ((_local2.type == "bomb") or (_local4.type == "bomb")) { if ((_local2.y != y) or (_local4.y != y)) { if ((_local2.y < (row - 1)) and (_local4.y < (row - 1))) { yPos = yPos + speed; } } } else if ((_local2.type == "movableBlock") and (_local4.type == "movableBlock")) { if (!_local2.move(_local2.x, _local2.y - 1)) { yPos = yPos + speed; } } else if ((_local2.type == "shelterBlock") and (_local4.type == "shelterBlock")) { } else { yPos = yPos + speed; } if (_local3.movable and _local5.movable) { } else if ((_local3.type == "bomb") or (_local5.type == "bomb")) { if ((_local3.y != y) or (_local5.y != y)) { if ((_local3.y > 1) and (_local5.y > 1)) { yPos = yPos - speed; } } } else if ((_local3.type == "movableBlock") and (_local5.type == "movableBlock")) { if (!_local3.move(_local3.x, _local3.y + 1)) { yPos = yPos - speed; } } else if ((_local3.type == "shelterBlock") and (_local5.type == "shelterBlock")) { } else { yPos = yPos - speed; } if (_local2.movable and _local3.movable) { } else if ((_local2.type == "bomb") or (_local3.type == "bomb")) { if ((_local2.x != x) or (_local3.x != x)) { if ((_local2.x < (col - 1)) and (_local3.x < (col - 1))) { xPos = xPos + speed; } } } else if ((_local2.type == "movableBlock") and (_local3.type == "movableBlock")) { if (!_local2.move(_local2.x - 1, _local2.y)) { xPos = xPos + speed; } } else { xPos = xPos + speed; } if (_local4.movable and _local5.movable) { } else if ((_local4.type == "bomb") or (_local5.type == "bomb")) { if ((_local4.x != x) or (_local5.x != x)) { if ((_local4.x > 1) and (_local5.x > 1)) { xPos = xPos - speed; } } } else if ((_local4.type == "movableBlock") and (_local5.type == "movableBlock")) { if (!_local4.move(_local4.x + 1, _local4.y)) { xPos = xPos - speed; } } else { xPos = xPos - speed; } x = Math.floor(xPos / spacing); y = Math.floor(yPos / spacing); } function positionChange(x, y) { mc._x = xPos - 20; mc._y = yPos - 20; swap(x, y); } function swap(x, y) { depth = rootMc.charMap.getSwap(x, y, depthMargin); mc.swapDepths(depth); mc.win10.text = depth; } function visible(x, y) { var _local2 = rootMc.map.getData(x, y); if ((_local2.type == "hiddenBlock") or (_local2.type == "shelterBlock")) { _local2.checkOn(type, this); mc._visible = false; } else { mc._visible = true; } } function updateMapInfo() { if ((x != xs) or (y != ys)) { rootMc.charMap.setData(x, y, type, this); rootMc.charMap.setData(xs, ys, type, null); xs = x; ys = y; if (!liveOnTrig) { rootMc.charMap.setData(x, y, type, null); rootMc.charMap.setData(xs, ys, type, null); } } } function otherPlayerCheck() { var _local6; var _local4 = false; var _local5; var _local2 = new Object(); var _local3 = 1; while (_local3 <= 2) { if (!_local4) { _local5 = "enermy" + _local3; _local2 = rootMc.charMap.getData(x, y, _local5); if ((((_local2 != null) and (_local2 != undefined)) and (_local2.statusType != "jail")) and _local2.liveOnTrig) { _local4 = true; break; } } _local3++; } if (_local4) { liveOnTrig = false; motionChange("dead"); } } function monsterCheck(x, y) { var _local2 = rootMc.charMap.getData(x, y, "monster"); if (!statusOnChange) { if (_local2.type == "monster") { monsterContactTrig = true; if (!shieldOnTrig) { liveOnTrig = false; rootMc.gSound.start("bubbleDieSound"); statusOnChange = true; die(); setStatus("lose"); } } else { monsterContactTrig = false; } } } function remove() { clearInterval(keyOffinterval); mc.onEnterFrame = null; mc.removeMovieClip(); rootMc.charMap.setData(x, y, type, null); rootMc.charMap.setData(xs, ys, type, null); } static var eastEggTrig = false; static var life = 3; static var lifeBasic = 3; static var lifeMax = 9; static var can = 1; static var canBasic = 1; static var canMax = 9; static var niddle = 1; static var niddleBasic = 1; static var niddleMax = 9; static var shield = 1; static var shieldBasic = 1; static var shieldMax = 9; var type = "player"; var linkageName = "playerM"; var depthMargin = 5; var speedStep = 2; var speedArr = [1, 2, 4, 5, 8]; var keyOffSec = 2000; var keyOffTrig = false; var keyListener = new Object(); var liveOnTrig = true; var statusType = "normal"; var statusOnceTrig = true; var statusOnChange = false; var itemArr = new Array(); var power = 1; var bombTotal = 1; var bomb = 1; var shieldOnTrig = false; var fireContactTrig = false; var monsterContactTrig = false; var gameEndTrig = false; }
Symbol 1539 MovieClip [__Packages.game.util.GameSound] Frame 0
if (false) { } class game.util.GameSound { var rootMc, volumeMax, depth, soundMc, soundObj; function GameSound (rootMc, dataArr, volumeMax, depth) { this.rootMc = rootMc; this.dataArr = dataArr; this.volumeMax = volumeMax; this.depth = depth; soundMc = rootMc.createEmptyMovieClip("soundM", depth); soundObj = new Sound(rootMc); soundObj.setVolume(volumeMax); Init(); } function Init() { var _local8 = dataArr.length; var _local4 = new Object(); var _local2; var nextName; var _local6; var _local7; var _local5; var _local3 = 1; while (_local3 <= _local8) { _local4 = dataArr[_local3 - 1]; _local2 = _local4.name; nextName = _local4.nextName; _local6 = _local4.volume; _local7 = _local4.loopTrig; _local5 = soundMc.createEmptyMovieClip(_local2 + "M", _local3); soundMc[_local2] = new Sound(_local5); soundMc[_local2].attachSound(_local2); soundMc[_local2].setVolume(_local6); if (_local7) { soundMc[_local2].onSoundComplete = function () { this.start(0, 999); }; } if (nextName != undefined) { soundMc[_local2].path = this; soundMc[_local2].nextName = nextName; soundMc[_local2].onSoundComplete = function () { this.path.start(this.nextName); }; } _local3++; } } function searchInfo(name) { var _local5 = dataArr.length; var _local3 = new Object(); var _local4 = false; var _local2 = 1; while (_local2 <= _local5) { if (dataArr[_local2 - 1].name == name) { _local3.trig = true; _local3.name = dataArr[_local2 - 1].name; _local3.volume = dataArr[_local2 - 1].volume; _local3.loopTrig = dataArr[_local2 - 1].loopTrig; _local4 = true; break; } _local2++; } if (!_local4) { _local3.trig = false; } return(_local3); } function start(name) { var _local2 = searchInfo(name); if (_local2.trig) { if (_local2.loopTrig) { soundMc[name].start(0, 999); } else { soundMc[name].start(); } } } function stop(name) { var _local3 = searchInfo(name); soundMc[name].stop(); } var dataArr = new Array(); }
Symbol 58 MovieClip Frame 8
if (false) { } stop(); this._parent.gotoAndStop("flashL");
Symbol 75 MovieClip Frame 8
if (false) { } if (!this._parent.loopTrig) { this._parent._parent.onAniFinished("shieldOff"); this._parent.gotoAndStop("offL"); }
Symbol 76 MovieClip Frame 1
if (false) { } function shieldOn() { clearInterval(shieldInterval); shieldInterval = setInterval(this, "shieldOff", shieldSec); loopTrig = true; this.gotoAndStop("onL"); } function shieldOff() { clearInterval(shieldInterval); loopTrig = false; } var shieldInterval; var shieldSec = 2800; var loopTrig = false; this.gotoAndStop("offL");
Symbol 79 MovieClip Frame 1
if (false) { } if (game.Player.getEastEggData()) { this.gotoAndStop("onL"); } else { this.gotoAndStop("offL"); }
Symbol 79 MovieClip Frame 20
if (false) { } this.onPress = function () { this.gotoAndStop("offL"); this.onPress = null; };
Symbol 100 MovieClip Frame 78
if (false) { } stop(); this._parent.onAniFinished("start");
Symbol 174 MovieClip Frame 1
if (false) { } var onceTrig = true; var loopEndTrig = false; var frameName; if (!this._parent.path.statusOnceTrig) { this.gotoAndPlay("loopL"); } else { this._parent.path.statusOnChange = true; }
Symbol 174 MovieClip Frame 16
if (false) { } if (this.onceTrig) { this.onceTrig = false; this._name = "subAniM"; this._parent.path.statusOnceTrig = false; this._parent.path.statusOnChange = false; } if (this.loopEndTrig) { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 174 MovieClip Frame 34
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 174 MovieClip Frame 40
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 174 MovieClip Frame 55
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideOut");
Symbol 174 MovieClip Frame 75
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 174 MovieClip Frame 106
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideChange");
Symbol 189 MovieClip Frame 1
if (false) { } var onceTrig = true; var loopEndTrig = false; var frameName; if (!this._parent.path.statusOnceTrig) { this.gotoAndPlay("loopL"); } else { this._parent.path.statusOnChange = true; }
Symbol 189 MovieClip Frame 16
if (false) { } if (this.onceTrig) { this.onceTrig = false; this._name = "subAniM"; this._parent.path.statusOnceTrig = false; this._parent.path.statusOnChange = false; } if (this.loopEndTrig) { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 189 MovieClip Frame 34
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 189 MovieClip Frame 40
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 189 MovieClip Frame 55
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideOut");
Symbol 189 MovieClip Frame 75
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 189 MovieClip Frame 106
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideChange");
Symbol 204 MovieClip Frame 1
if (false) { } var onceTrig = true; var loopEndTrig = false; var frameName; if (!this._parent.path.statusOnceTrig) { this.gotoAndPlay("loopL"); } else { this._parent.path.statusOnChange = true; }
Symbol 204 MovieClip Frame 16
if (false) { } if (this.onceTrig) { this.onceTrig = false; this._name = "subAniM"; this._parent.path.statusOnceTrig = false; this._parent.path.statusOnChange = false; } if (this.loopEndTrig) { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 204 MovieClip Frame 34
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 204 MovieClip Frame 40
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 204 MovieClip Frame 55
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideOut");
Symbol 204 MovieClip Frame 75
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 204 MovieClip Frame 106
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideChange");
Symbol 219 MovieClip Frame 1
if (false) { } var onceTrig = true; var loopEndTrig = false; var frameName; if (!this._parent.path.statusOnceTrig) { this.gotoAndPlay("loopL"); } else { this._parent.path.statusOnChange = true; }
Symbol 219 MovieClip Frame 16
if (false) { } if (this.onceTrig) { this.onceTrig = false; this._name = "subAniM"; this._parent.path.statusOnceTrig = false; this._parent.path.statusOnChange = false; } if (this.loopEndTrig) { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 219 MovieClip Frame 34
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 219 MovieClip Frame 40
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 219 MovieClip Frame 55
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideOut");
Symbol 219 MovieClip Frame 75
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 219 MovieClip Frame 106
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideChange");
Symbol 229 MovieClip Frame 1
if (false) { } var onceTrig = true; var loopEndTrig = false; var frameName; if (!this._parent.path.statusOnceTrig) { this.gotoAndPlay("loopL"); } else { this._parent.path.statusOnChange = true; }
Symbol 229 MovieClip Frame 16
if (false) { } if (this.onceTrig) { this.onceTrig = false; this._name = "subAniM"; this._parent.path.statusOnceTrig = false; this._parent.path.statusOnChange = false; } if (this.loopEndTrig) { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 229 MovieClip Frame 34
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 229 MovieClip Frame 40
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 229 MovieClip Frame 55
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideOut");
Symbol 229 MovieClip Frame 75
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 229 MovieClip Frame 106
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideChange");
Symbol 239 MovieClip Frame 1
if (false) { } var onceTrig = true; var loopEndTrig = false; var frameName; if (!this._parent.path.statusOnceTrig) { this.gotoAndPlay("loopL"); } else { this._parent.path.statusOnChange = true; }
Symbol 239 MovieClip Frame 16
if (false) { } if (this.onceTrig) { this.onceTrig = false; this._name = "subAniM"; this._parent.path.statusOnceTrig = false; this._parent.path.statusOnChange = false; } if (this.loopEndTrig) { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 239 MovieClip Frame 34
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 239 MovieClip Frame 40
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 239 MovieClip Frame 55
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideOut");
Symbol 239 MovieClip Frame 75
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 239 MovieClip Frame 106
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideChange");
Symbol 249 MovieClip Frame 1
if (false) { } var onceTrig = true; var loopEndTrig = false; var frameName; if (!this._parent.path.statusOnceTrig) { this.gotoAndPlay("loopL"); } else { this._parent.path.statusOnChange = true; }
Symbol 249 MovieClip Frame 16
if (false) { } if (this.onceTrig) { this.onceTrig = false; this._name = "subAniM"; this._parent.path.statusOnceTrig = false; this._parent.path.statusOnChange = false; } if (this.loopEndTrig) { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 249 MovieClip Frame 34
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 249 MovieClip Frame 40
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 249 MovieClip Frame 55
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideOut");
Symbol 249 MovieClip Frame 75
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 249 MovieClip Frame 106
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideChange");
Symbol 259 MovieClip Frame 1
if (false) { } var onceTrig = true; var loopEndTrig = false; var frameName; if (!this._parent.path.statusOnceTrig) { this.gotoAndPlay("loopL"); } else { this._parent.path.statusOnChange = true; }
Symbol 259 MovieClip Frame 16
if (false) { } if (this.onceTrig) { this.onceTrig = false; this._name = "subAniM"; this._parent.path.statusOnceTrig = false; this._parent.path.statusOnChange = false; } if (this.loopEndTrig) { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 259 MovieClip Frame 34
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this._name = null; this.gotoAndPlay(frameName + "L"); }
Symbol 259 MovieClip Frame 40
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 259 MovieClip Frame 55
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideOut");
Symbol 259 MovieClip Frame 75
if (false) { } this._name = null; this._parent.path.statusOnChange = true;
Symbol 259 MovieClip Frame 106
if (false) { } stop(); this._parent.path.statusOnChange = false; this._parent.onAniFinished("rideChange");
Symbol 288 MovieClip Frame 1
if (false) { } function move(bool) { if (bool) { this.intYPos = 0; this.moveCount = 0; this.yPosMax = 3; this.onEnterFrame = function () { this.moveCount++; this._y = this.intYPos + (Math.sin(((10 * this.moveCount) * Math.PI) / 180) * this.yPosMax); if ((this.moveCount % 30) == 0) { this.path.rootMc.gSound.start("bubbleLockSound"); } }; } else { this.onEnterFrame = null; this.moveCount = 0; this._y = 0; } } function timeOn(bool) { if (bool) { var owner = this; timeTween = new mx.transitions.Tween(bubbleM, "_alpha", mx.transitions.easing.Regular.easeOut, 50, 100, 210); timeTween.onMotionFinished = function () { owner.gotoAndPlay("deadL"); }; } else { timeTween.stop(); } } var path = this._parent.path; var onceTrig = true; var loopEndTrig = false; var frameName = "dead"; var timeTween; this._parent.path.statusOnChange = true; if (!this.path.liveOnTrig) { this.gotoAndPlay(frameName + "L"); } else { this.path.rootMc.gSound.start("bubbleLockSound"); }
Symbol 288 MovieClip Frame 11
if (false) { } if (this.onceTrig) { this.onceTrig = false; this.move(true); this.timeOn(true); this.path.statusOnChange = false; this._name = "subAniM"; }
Symbol 288 MovieClip Frame 22
if (false) { } if (!this.loopEndTrig) { this.gotoAndPlay("loopL"); } else { this.gotoAndPlay(this.frameName + "L"); }
Symbol 288 MovieClip Frame 31
if (false) { } this.path.rootMc.gSound.start("bubbleEscSound"); this.path.statusOnChange = true; this._name = null; this.move(false); this.timeOn(false);
Symbol 288 MovieClip Frame 45
if (false) { } stop(); this.path.statusOnChange = false; this._parent.onAniFinished("escape");
Symbol 288 MovieClip Frame 51
if (false) { } this.path.rootMc.gSound.start("bubbleDieSound"); this.path.statusOnChange = true; this._name = null; this.move(false);
Symbol 288 MovieClip Frame 62
if (false) { } stop(); this._parent.onAniFinished("dead");
Symbol 293 MovieClip Frame 105
if (false) { } stop(); this._parent.onAniFinished("win");
Symbol 316 MovieClip Frame 25
if (false) { } this._parent.onAniFinished("dropItems");
Symbol 316 MovieClip Frame 84
if (false) { } stop(); this._parent.onAniFinished("lose");
Symbol 317 MovieClip [playerM] Frame 1
if (false) { }
Symbol 328 MovieClip Frame 1
if (false) { } var name = this._parent.typeName; this.gotoAndStop(this.name + "L");
Symbol 346 MovieClip Frame 1
if (false) { } var name = this._parent.typeName; this.gotoAndStop(this.name + "L");
Symbol 354 MovieClip Frame 1
if (false) { } var name = this._parent.typeName; this.gotoAndStop(this.name + "L");
Symbol 372 MovieClip Frame 1
if (false) { } var name = this._parent.typeName; this.gotoAndStop(this.name + "L");
Symbol 394 MovieClip Frame 1
if (false) { } var name = this._parent.typeName; this.gotoAndStop(this.name + "L");
Symbol 395 MovieClip [obstacleM] Frame 1
if (false) { } function open() { this.gotoAndStop(("s" + this.typeNum) + "L"); this.subM.gotoAndStop(this.typeName + "L"); } function remove() { this.removeMovieClip(); } var typeNum; var typeName; this.open();
Symbol 412 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 412 MovieClip Frame 28
if (false) { } this._parent._parent.onAniFinished();
Symbol 413 MovieClip Frame 1
if (false) { } var name = this._parent.typeName; this.gotoAndStop(this.name + "L");
Symbol 432 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 432 MovieClip Frame 28
if (false) { } this._parent._parent.onAniFinished();
Symbol 433 MovieClip Frame 1
if (false) { } var name = this._parent.typeName; this.gotoAndStop(this.name + "L");
Symbol 450 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 450 MovieClip Frame 28
if (false) { } this._parent._parent.onAniFinished();
Symbol 451 MovieClip Frame 1
if (false) { } var name = this._parent.typeName; this.gotoAndStop(this.name + "L");
Symbol 452 MovieClip [movableBlockM] Frame 1
if (false) { } function open() { this.gotoAndStop(("s" + this.typeNum) + "L"); this.subM.gotoAndStop(this.typeName + "L"); } var typeNum; var typeName; this.open();
Symbol 473 MovieClip Frame 13
if (false) { } stop(); this._parent.onAniFinished();
Symbol 474 MovieClip Frame 1
if (false) { } var path = this._parent._parent; this.gotoAndStop("offL");
Symbol 474 MovieClip Frame 20
!!!ERROR
Symbol 474 MovieClip Frame 26
!!!ERROR
Symbol 474 MovieClip Frame 30
!!!ERROR
Symbol 474 MovieClip Frame 36
!!!ERROR
Symbol 475 MovieClip Frame 1
!!!ERROR
Symbol 476 MovieClip [hiddenBlockM] Frame 1
!!!ERROR
Symbol 487 MovieClip Frame 13
if (false) { } stop(); this._parent.onAniFinished();
Symbol 506 MovieClip Frame 13
if (false) { } stop(); this._parent.onAniFinished();
Symbol 507 MovieClip [fireM] Frame 1
!!!ERROR
Symbol 516 MovieClip Frame 20
if (false) { } this.gotoAndPlay(1);
Symbol 517 MovieClip [bombM] Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 534 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 534 MovieClip Frame 28
!!!ERROR
Symbol 551 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 551 MovieClip Frame 28
!!!ERROR
Symbol 552 MovieClip Frame 1
!!!ERROR
Symbol 569 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 569 MovieClip Frame 28
!!!ERROR
Symbol 570 MovieClip Frame 1
!!!ERROR
Symbol 587 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 587 MovieClip Frame 28
!!!ERROR
Symbol 604 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 604 MovieClip Frame 28
!!!ERROR
Symbol 621 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 621 MovieClip Frame 28
!!!ERROR
Symbol 622 MovieClip Frame 1
!!!ERROR
Symbol 639 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 639 MovieClip Frame 28
!!!ERROR
Symbol 656 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 656 MovieClip Frame 28
!!!ERROR
Symbol 657 MovieClip Frame 1
!!!ERROR
Symbol 674 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 674 MovieClip Frame 28
!!!ERROR
Symbol 691 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 691 MovieClip Frame 28
!!!ERROR
Symbol 708 MovieClip Frame 1
if (false) { } this.gotoAndStop("offL");
Symbol 708 MovieClip Frame 28
!!!ERROR
Symbol 709 MovieClip Frame 1
!!!ERROR
Symbol 710 MovieClip [blockM] Frame 1
!!!ERROR
Symbol 717 MovieClip Frame 1
!!!ERROR
Symbol 717 MovieClip Frame 26
if (false) { } this.gotoAndStop("offL");
Symbol 724 MovieClip Frame 1
!!!ERROR
Symbol 724 MovieClip Frame 26
if (false) { } this.gotoAndStop("offL");
Symbol 731 MovieClip Frame 1
!!!ERROR
Symbol 731 MovieClip Frame 26
if (false) { } this.gotoAndStop("offL");
Symbol 732 MovieClip Frame 1
!!!ERROR
Symbol 733 MovieClip [shelterBlockM] Frame 1
!!!ERROR
Symbol 744 MovieClip Frame 1
!!!ERROR
Symbol 747 MovieClip Frame 1
!!!ERROR
Symbol 752 MovieClip Frame 1
!!!ERROR
Symbol 757 MovieClip Frame 1
!!!ERROR
Symbol 764 MovieClip Frame 1
!!!ERROR
Symbol 765 MovieClip [tileM] Frame 1
!!!ERROR
Symbol 782 MovieClip Frame 1
!!!ERROR
Symbol 782 MovieClip Frame 24
!!!ERROR
Symbol 825 MovieClip Frame 1
!!!ERROR
Symbol 825 MovieClip Frame 24
!!!ERROR
Symbol 826 MovieClip Frame 1
!!!ERROR
Symbol 847 MovieClip Frame 1
!!!ERROR
Symbol 847 MovieClip Frame 30
!!!ERROR
Symbol 898 MovieClip Frame 1
!!!ERROR
Symbol 898 MovieClip Frame 20
!!!ERROR
Symbol 899 MovieClip Frame 1
!!!ERROR
Symbol 918 MovieClip Frame 1
!!!ERROR
Symbol 918 MovieClip Frame 30
!!!ERROR
Symbol 971 MovieClip Frame 1
!!!ERROR
Symbol 971 MovieClip Frame 20
!!!ERROR
Symbol 972 MovieClip Frame 1
!!!ERROR
Symbol 973 MovieClip [monsterM] Frame 1
!!!ERROR
Symbol 1048 MovieClip [itemM] Frame 1
!!!ERROR
Symbol 1071 MovieClip Frame 75
if (false) { } stop(); this._parent.onAniFinished("start");
Symbol 1138 MovieClip Frame 1
!!!ERROR
Symbol 1138 MovieClip Frame 16
!!!ERROR
Symbol 1138 MovieClip Frame 34
!!!ERROR
Symbol 1138 MovieClip Frame 40
!!!ERROR
Symbol 1138 MovieClip Frame 55
!!!ERROR
Symbol 1138 MovieClip Frame 75
!!!ERROR
Symbol 1138 MovieClip Frame 106
!!!ERROR
Symbol 1148 MovieClip Frame 1
!!!ERROR
Symbol 1148 MovieClip Frame 16
!!!ERROR
Symbol 1148 MovieClip Frame 34
!!!ERROR
Symbol 1148 MovieClip Frame 40
!!!ERROR
Symbol 1148 MovieClip Frame 55
!!!ERROR
Symbol 1148 MovieClip Frame 75
!!!ERROR
Symbol 1148 MovieClip Frame 106
!!!ERROR
Symbol 1158 MovieClip Frame 1
!!!ERROR
Symbol 1158 MovieClip Frame 16
!!!ERROR
Symbol 1158 MovieClip Frame 34
!!!ERROR
Symbol 1158 MovieClip Frame 40
!!!ERROR
Symbol 1158 MovieClip Frame 55
!!!ERROR
Symbol 1158 MovieClip Frame 75
!!!ERROR
Symbol 1158 MovieClip Frame 106
!!!ERROR
Symbol 1168 MovieClip Frame 1
!!!ERROR
Symbol 1168 MovieClip Frame 16
!!!ERROR
Symbol 1168 MovieClip Frame 34
!!!ERROR
Symbol 1168 MovieClip Frame 40
!!!ERROR
Symbol 1168 MovieClip Frame 55
!!!ERROR
Symbol 1168 MovieClip Frame 75
!!!ERROR
Symbol 1168 MovieClip Frame 106
!!!ERROR
Symbol 1173 MovieClip Frame 1
!!!ERROR
Symbol 1173 MovieClip Frame 16
!!!ERROR
Symbol 1173 MovieClip Frame 34
!!!ERROR
Symbol 1173 MovieClip Frame 40
!!!ERROR
Symbol 1173 MovieClip Frame 55
!!!ERROR
Symbol 1173 MovieClip Frame 75
!!!ERROR
Symbol 1173 MovieClip Frame 106
!!!ERROR
Symbol 1178 MovieClip Frame 1
!!!ERROR
Symbol 1178 MovieClip Frame 16
!!!ERROR
Symbol 1178 MovieClip Frame 34
!!!ERROR
Symbol 1178 MovieClip Frame 40
!!!ERROR
Symbol 1178 MovieClip Frame 55
!!!ERROR
Symbol 1178 MovieClip Frame 75
!!!ERROR
Symbol 1178 MovieClip Frame 106
!!!ERROR
Symbol 1183 MovieClip Frame 1
!!!ERROR
Symbol 1183 MovieClip Frame 16
!!!ERROR
Symbol 1183 MovieClip Frame 34
!!!ERROR
Symbol 1183 MovieClip Frame 40
!!!ERROR
Symbol 1183 MovieClip Frame 55
!!!ERROR
Symbol 1183 MovieClip Frame 75
!!!ERROR
Symbol 1183 MovieClip Frame 106
!!!ERROR
Symbol 1188 MovieClip Frame 1
!!!ERROR
Symbol 1188 MovieClip Frame 16
!!!ERROR
Symbol 1188 MovieClip Frame 34
!!!ERROR
Symbol 1188 MovieClip Frame 40
!!!ERROR
Symbol 1188 MovieClip Frame 55
!!!ERROR
Symbol 1188 MovieClip Frame 75
!!!ERROR
Symbol 1188 MovieClip Frame 106
!!!ERROR
Symbol 1197 MovieClip Frame 1
!!!ERROR
Symbol 1197 MovieClip Frame 10
!!!ERROR
Symbol 1197 MovieClip Frame 21
!!!ERROR
Symbol 1197 MovieClip Frame 30
!!!ERROR
Symbol 1197 MovieClip Frame 44
!!!ERROR
Symbol 1197 MovieClip Frame 50
!!!ERROR
Symbol 1197 MovieClip Frame 61
if (false) { } stop(); this._parent.onAniFinished("dead");
Symbol 1202 MovieClip Frame 144
if (false) { } stop(); this._parent.onAniFinished("win");
Symbol 1225 MovieClip Frame 25
if (false) { } this._parent.onAniFinished("dropItems");
Symbol 1225 MovieClip Frame 76
if (false) { } stop(); this._parent.onAniFinished("lose");
Symbol 1226 MovieClip [enermyM] Frame 1
if (false) { } this.gotoAndStop("startL");
Symbol 1251 MovieClip Frame 1
if (false) { } var path = this._parent;
Symbol 1251 MovieClip Frame 135
if (false) { } path.gSound.start("introSound");
Symbol 1251 MovieClip Frame 150
if (false) { } this.btn_gameHelp.enabled = false;
Symbol 1251 MovieClip Frame 152
if (false) { } this.btn_gameStart.enabled = false;
Symbol 1251 MovieClip Frame 162
!!!ERROR
Symbol 1264 MovieClip Frame 1
!!!ERROR
Symbol 1265 MovieClip Frame 33
if (false) { } this.btn_gameStart.enabled = false;
Symbol 1265 MovieClip Frame 43
!!!ERROR
Symbol 1320 MovieClip Frame 1
!!!ERROR
Symbol 1320 MovieClip Frame 31
if (false) { } this.path.gSound.start("startSound");
Symbol 1320 MovieClip Frame 35
if (false) { } stop(); this._parent.path.visualPopup(false);
Symbol 1329 MovieClip Frame 1
!!!ERROR
Symbol 1329 MovieClip Frame 2
if (false) { } this.path.gSound.start("winSound");
Symbol 1329 MovieClip Frame 41
if (false) { } stop();
Symbol 1340 MovieClip Frame 1
!!!ERROR
Symbol 1340 MovieClip Frame 2
if (false) { } this.path.gSound.start("loseSound");
Symbol 1340 MovieClip Frame 40
if (false) { } stop();
Symbol 1341 MovieClip Frame 1
if (false) { } var path = this._parent;
Symbol 1379 MovieClip Frame 1
!!!ERROR
Symbol 1380 MovieClip Frame 1
!!!ERROR
Symbol 1402 MovieClip Frame 1
!!!ERROR
Symbol 1415 MovieClip Frame 1
if (false) { } function show(num) { this.gotoAndStop(("s" + num) + "L"); }
Symbol 1416 MovieClip Frame 1
!!!ERROR
Symbol 1416 MovieClip Frame 2
!!!ERROR
Symbol 1425 MovieClip Frame 1
if (false) { } function show(name) { this.gotoAndStop(name + "L"); }
Symbol 1430 MovieClip Frame 1
if (false) { } function show(num) { this.gotoAndStop(("s" + num) + "L"); }
Symbol 1431 MovieClip Frame 1
!!!ERROR
Symbol 1431 MovieClip Frame 2
!!!ERROR
Symbol 1440 MovieClip Frame 1
!!!ERROR
Symbol 1440 MovieClip Frame 10
!!!ERROR
Symbol 1440 MovieClip Frame 20
!!!ERROR
Symbol 1481 MovieClip Frame 1
if (false) { } function show(num) { this.gotoAndStop(("s" + num) + "L"); }
Symbol 1490 MovieClip Frame 2
!!!ERROR
Symbol 1507 MovieClip Frame 1
if (false) { } function show(str) { this.gotoAndStop(str + "L"); }
Symbol 1508 MovieClip Frame 1
!!!ERROR
Symbol 1508 MovieClip Frame 2
if (false) { } stop(); this.textM.show(rankGrade);
Symbol 1515 MovieClip Frame 1
!!!ERROR
Symbol 1515 MovieClip Frame 2
!!!ERROR
Symbol 1521 MovieClip Frame 1
!!!ERROR
Symbol 1521 MovieClip Frame 10
if (false) { } winPageInit();
Symbol 1521 MovieClip Frame 32
if (false) { } stop();
Symbol 1521 MovieClip Frame 40
if (false) { } losePageInit();
Symbol 1521 MovieClip Frame 43
if (false) { } this.btnM_goHome.enabled = false;
Symbol 1521 MovieClip Frame 44
if (false) { } this.btn_gameRetry.enabled = false;
Symbol 1521 MovieClip Frame 54
!!!ERROR
Symbol 1521 MovieClip Frame 60
if (false) { } rankPageInit();
Symbol 1521 MovieClip Frame 71
if (false) { } this.btnM_goHome.enabled = false;
Symbol 1521 MovieClip Frame 79
if (false) { } this.btn_gameReplay.enabled = false;
Symbol 1521 MovieClip Frame 83
!!!ERROR
Symbol 1521 MovieClip Frame 90
!!!ERROR

Library Items

Symbol 1 Sound [winSound]
Symbol 2 Sound [winBGSound]
Symbol 3 Sound [startSound]
Symbol 4 Sound [shieldSetSound]
Symbol 5 Sound [shieldFlashSound]
Symbol 6 Sound [rebirthSound]
Symbol 7 Sound [rankBGSound]
Symbol 8 Sound [mummyDieSound]
Symbol 9 Sound [mummyCreateSound]
Symbol 10 Sound [loseSound]
Symbol 11 Sound [loseBGSound]
Symbol 12 Sound [itemGetSound]
Symbol 13 Sound [introSound]
Symbol 14 Sound [canSound]
Symbol 15 Sound [bubbleLockSound]
Symbol 16 Sound [bubbleEscSound]
Symbol 17 Sound [bubbleDieSound]
Symbol 18 Sound [bombSetSound]
Symbol 19 Sound [bombExplosionSound]
Symbol 20 Sound [BGSound5]
Symbol 21 Sound [BGSound4]
Symbol 22 Sound [BGSound3]
Symbol 23 Sound [BGSound2]
Symbol 24 Sound [BGSound1]
Symbol 25 Sound [batDieSound]
Symbol 26 Sound [batCreateSound]
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:31
Symbol 29 FontUsed by:30
Symbol 30 EditableTextUses:29Used by:31
Symbol 31 MovieClip [tileM_test]Uses:28 30
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:39
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:39
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:33 35 38Used by:Timeline
Symbol 1522 MovieClip [__Packages.game.Map]
Symbol 1523 MovieClip [__Packages.game.items.Obstacle]
Symbol 1524 MovieClip [__Packages.game.items.Block]
Symbol 1525 MovieClip [__Packages.game.items.MovableBlock]
Symbol 1526 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 1527 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 1528 MovieClip [__Packages.mx.transitions.Tween]
Symbol 1529 MovieClip [__Packages.mx.transitions.easing.Regular]
Symbol 1530 MovieClip [__Packages.game.items.HiddenBlock]
Symbol 1531 MovieClip [__Packages.game.items.ShelterBlock]
Symbol 1532 MovieClip [__Packages.game.items.Bomb]
Symbol 1533 MovieClip [__Packages.game.items.Fire]
Symbol 1534 MovieClip [__Packages.game.items.Item]
Symbol 1535 MovieClip [__Packages.game.Enermy]
Symbol 1536 MovieClip [__Packages.game.CharMap]
Symbol 1537 MovieClip [__Packages.game.Monster]
Symbol 1538 MovieClip [__Packages.game.Player]
Symbol 1539 MovieClip [__Packages.game.util.GameSound]
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:317 346 517 604 621 826 899 972 1226
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:58
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:58
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:58
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:58
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:58
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:58
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:58
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClipUses:43 45 47 49 51 53 55 57Used by:76
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:75
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:75
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:75
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:75
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:75
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:75
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:75
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:60 62 64 66 68 70 72 74Used by:76
Symbol 76 MovieClipUses:58 75Used by:317
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:78Used by:317
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:100 317
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:100
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:100
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:100
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:100
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:100
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:100
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:100
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:100
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:100
Symbol 100 MovieClipUses:81 83 85 87 89 91 93 95 97 99Used by:317
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:107
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:107
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:102 104 106Used by:317
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:118
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:118
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:118
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:118
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClipUses:109 111 113 115 117Used by:317
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:129
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:129
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:129
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:129
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:129
Symbol 129 MovieClipUses:120 122 124 126 128Used by:317
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:140
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Instance Names

"visualInterfaceM"Frame 40Symbol 1305 MovieClip
"gameM"Frame 40Symbol 1307 MovieClip
"visualPopupM"Frame 40Symbol 1341 MovieClip
"resultM"Frame 50Symbol 1521 MovieClip
"BGM"Symbol 31 MovieClip [tileM_test] Frame 1Symbol 28 MovieClip
"subBGM"Symbol 31 MovieClip [tileM_test] Frame 1Symbol 28 MovieClip
"win"Symbol 31 MovieClip [tileM_test] Frame 1Symbol 30 EditableText
"boxM2"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM3"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM4"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM5"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM6"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM7"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM8"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM9"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM10"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM11"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM12"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"boxM1"Symbol 39 MovieClip Frame 19Symbol 38 MovieClip
"offM"Symbol 76 MovieClip Frame 1Symbol 58 MovieClip
"offM"Symbol 76 MovieClip Frame 20Symbol 58 MovieClip
"onM"Symbol 76 MovieClip Frame 30Symbol 75 MovieClip
"bubbleM"Symbol 288 MovieClip Frame 11Symbol 273 MovieClip
"shieldM"Symbol 317 MovieClip [playerM] Frame 1Symbol 76 MovieClip
"subAniM"Symbol 317 MovieClip [playerM] Frame 30Symbol 118 MovieClip
"subAniM"Symbol 317 MovieClip [playerM] Frame 40Symbol 129 MovieClip
"subAniM"Symbol 317 MovieClip [playerM] Frame 50Symbol 140 MovieClip
"subAniM"Symbol 317 MovieClip [playerM] Frame 60Symbol 151 MovieClip
"subM"Symbol 395 MovieClip [obstacleM] Frame 1Symbol 328 MovieClip
"subAniM"Symbol 413 MovieClip Frame 1Symbol 412 MovieClip
"subAniM"Symbol 433 MovieClip Frame 1Symbol 432 MovieClip
"subAniM"Symbol 451 MovieClip Frame 1Symbol 450 MovieClip
"subM"Symbol 452 MovieClip [movableBlockM] Frame 1Symbol 413 MovieClip
"subM"Symbol 452 MovieClip [movableBlockM] Frame 30Symbol 433 MovieClip
"subM"Symbol 452 MovieClip [movableBlockM] Frame 40Symbol 451 MovieClip
"subAniM"Symbol 475 MovieClip Frame 1Symbol 474 MovieClip
"subM"Symbol 476 MovieClip [hiddenBlockM] Frame 1Symbol 475 MovieClip
"subAniM"Symbol 507 MovieClip [fireM] Frame 1Symbol 487 MovieClip
"subAniM"Symbol 507 MovieClip [fireM] Frame 50Symbol 506 MovieClip
"subAniM"Symbol 552 MovieClip Frame 1Symbol 534 MovieClip
"subAniM"Symbol 552 MovieClip Frame 20Symbol 551 MovieClip
"subAniM"Symbol 570 MovieClip Frame 1Symbol 569 MovieClip
"subAniM"Symbol 622 MovieClip Frame 1Symbol 587 MovieClip
"subAniM"Symbol 622 MovieClip Frame 20Symbol 604 MovieClip
"subAniM"Symbol 622 MovieClip Frame 30Symbol 621 MovieClip
"subAniM"Symbol 657 MovieClip Frame 1Symbol 639 MovieClip
"subAniM"Symbol 657 MovieClip Frame 20Symbol 656 MovieClip
"subAniM"Symbol 709 MovieClip Frame 1Symbol 674 MovieClip
"subAniM"Symbol 709 MovieClip Frame 20Symbol 691 MovieClip
"subAniM"Symbol 709 MovieClip Frame 30Symbol 708 MovieClip
"subM"Symbol 710 MovieClip [blockM] Frame 1Symbol 552 MovieClip
"subM"Symbol 710 MovieClip [blockM] Frame 20Symbol 570 MovieClip
"subM"Symbol 710 MovieClip [blockM] Frame 30Symbol 622 MovieClip
"subM"Symbol 710 MovieClip [blockM] Frame 40Symbol 657 MovieClip
"subM"Symbol 710 MovieClip [blockM] Frame 50Symbol 709 MovieClip
"subAniM"Symbol 732 MovieClip Frame 1Symbol 717 MovieClip
"subAniM"Symbol 732 MovieClip Frame 20Symbol 724 MovieClip
"subAniM"Symbol 732 MovieClip Frame 30Symbol 731 MovieClip
"subM"Symbol 733 MovieClip [shelterBlockM] Frame 1Symbol 732 MovieClip
"subM"Symbol 765 MovieClip [tileM] Frame 1Symbol 744 MovieClip
"subM"Symbol 765 MovieClip [tileM] Frame 20Symbol 747 MovieClip
"subM"Symbol 765 MovieClip [tileM] Frame 30Symbol 752 MovieClip
"subM"Symbol 765 MovieClip [tileM] Frame 40Symbol 757 MovieClip
"subM"Symbol 765 MovieClip [tileM] Frame 50Symbol 764 MovieClip
"subAniM"Symbol 826 MovieClip Frame 30Symbol 793 MovieClip
"subAniM"Symbol 826 MovieClip Frame 40Symbol 804 MovieClip
"subAniM"Symbol 826 MovieClip Frame 50Symbol 813 MovieClip
"subAniM"Symbol 826 MovieClip Frame 60Symbol 824 MovieClip
"subAniM"Symbol 899 MovieClip Frame 30Symbol 860 MovieClip
"subAniM"Symbol 899 MovieClip Frame 40Symbol 873 MovieClip
"subAniM"Symbol 899 MovieClip Frame 50Symbol 886 MovieClip
"subAniM"Symbol 899 MovieClip Frame 60Symbol 897 MovieClip
"subAniM"Symbol 972 MovieClip Frame 30Symbol 931 MovieClip
"subAniM"Symbol 972 MovieClip Frame 40Symbol 944 MovieClip
"subAniM"Symbol 972 MovieClip Frame 50Symbol 957 MovieClip
"subAniM"Symbol 972 MovieClip Frame 60Symbol 970 MovieClip
"subM"Symbol 973 MovieClip [monsterM] Frame 1Symbol 826 MovieClip
"subM"Symbol 973 MovieClip [monsterM] Frame 20Symbol 899 MovieClip
"subM"Symbol 973 MovieClip [monsterM] Frame 30Symbol 972 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 1Symbol 978 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 20Symbol 981 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 30Symbol 984 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 40Symbol 987 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 50Symbol 990 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 60Symbol 993 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 80Symbol 996 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 90Symbol 1013 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 100Symbol 1030 MovieClip
"subM"Symbol 1048 MovieClip [itemM] Frame 110Symbol 1047 MovieClip
"bubbleM"Symbol 1197 MovieClip Frame 10Symbol 273 MovieClip
"subAniM"Symbol 1226 MovieClip [enermyM] Frame 30Symbol 1087 MovieClip
"subAniM"Symbol 1226 MovieClip [enermyM] Frame 40Symbol 1098 MovieClip
"subAniM"Symbol 1226 MovieClip [enermyM] Frame 50Symbol 1109 MovieClip
"subAniM"Symbol 1226 MovieClip [enermyM] Frame 60Symbol 1120 MovieClip
"btn_gameHelp"Symbol 1251 MovieClip Frame 150Symbol 1245 Button
"btn_gameStart"Symbol 1251 MovieClip Frame 152Symbol 1250 Button
"btn_gameStart"Symbol 1265 MovieClip Frame 33Symbol 1250 Button
"canWin"Symbol 1280 MovieClip Frame 1Symbol 1277 EditableText
"niddleWin"Symbol 1280 MovieClip Frame 1Symbol 1278 EditableText
"shieldWin"Symbol 1280 MovieClip Frame 1Symbol 1279 EditableText
"numberM"Symbol 1304 MovieClip Frame 1Symbol 1303 MovieClip
"visualItemM"Symbol 1305 MovieClip Frame 1Symbol 1280 MovieClip
"visualLifeM"Symbol 1305 MovieClip Frame 1Symbol 1304 MovieClip
"mapM"Symbol 1307 MovieClip Frame 1Symbol 1306 MovieClip
"numberM5"Symbol 1379 MovieClip Frame 1Symbol 1378 MovieClip
"numberM4"Symbol 1379 MovieClip Frame 1Symbol 1378 MovieClip
"numberM3"Symbol 1379 MovieClip Frame 1Symbol 1378 MovieClip
"numberM2"Symbol 1379 MovieClip Frame 1Symbol 1378 MovieClip
"numberM1"Symbol 1379 MovieClip Frame 1Symbol 1378 MovieClip
"secM1"Symbol 1380 MovieClip Frame 1Symbol 1378 MovieClip
"secM2"Symbol 1380 MovieClip Frame 1Symbol 1378 MovieClip
"minM1"Symbol 1380 MovieClip Frame 1Symbol 1378 MovieClip
"minM2"Symbol 1380 MovieClip Frame 1Symbol 1378 MovieClip
"numberM7"Symbol 1402 MovieClip Frame 1Symbol 1401 MovieClip
"numberM6"Symbol 1402 MovieClip Frame 1Symbol 1401 MovieClip
"numberM5"Symbol 1402 MovieClip Frame 1Symbol 1401 MovieClip
"numberM4"Symbol 1402 MovieClip Frame 1Symbol 1401 MovieClip
"numberM3"Symbol 1402 MovieClip Frame 1Symbol 1401 MovieClip
"numberM2"Symbol 1402 MovieClip Frame 1Symbol 1401 MovieClip
"numberM1"Symbol 1402 MovieClip Frame 1Symbol 1401 MovieClip
"numbersM_coin"Symbol 1416 MovieClip Frame 1Symbol 1379 MovieClip
"numbersM_time"Symbol 1416 MovieClip Frame 1Symbol 1380 MovieClip
"numbersM_kill"Symbol 1416 MovieClip Frame 1Symbol 1379 MovieClip
"numbersM_score"Symbol 1416 MovieClip Frame 1Symbol 1402 MovieClip
"visualStageM"Symbol 1416 MovieClip Frame 1Symbol 1415 MovieClip
"viusalSubItemM"Symbol 1431 MovieClip Frame 1Symbol 1425 MovieClip
"textM"Symbol 1431 MovieClip Frame 1Symbol 1430 MovieClip
"btn_gameNext"Symbol 1440 MovieClip Frame 1Symbol 1436 Button
"btn_gameRank"Symbol 1440 MovieClip Frame 20Symbol 1439 Button
"numberM1"Symbol 1490 MovieClip Frame 1Symbol 1481 MovieClip
"numberM2"Symbol 1490 MovieClip Frame 1Symbol 1481 MovieClip
"numberM3"Symbol 1490 MovieClip Frame 1Symbol 1481 MovieClip
"numberM4"Symbol 1490 MovieClip Frame 1Symbol 1481 MovieClip
"textM"Symbol 1508 MovieClip Frame 1Symbol 1507 MovieClip
"numbersM1"Symbol 1515 MovieClip Frame 1Symbol 1379 MovieClip
"numbersM2"Symbol 1515 MovieClip Frame 1Symbol 1379 MovieClip
"numbersM3"Symbol 1515 MovieClip Frame 1Symbol 1379 MovieClip
"numbersM4"Symbol 1515 MovieClip Frame 1Symbol 1379 MovieClip
"numbersM5"Symbol 1515 MovieClip Frame 1Symbol 1379 MovieClip
"numbersM_totalScore"Symbol 1515 MovieClip Frame 1Symbol 1402 MovieClip
"visualInfoM"Symbol 1521 MovieClip Frame 14Symbol 1416 MovieClip
"visualItemM"Symbol 1521 MovieClip Frame 16Symbol 1431 MovieClip
"btnM"Symbol 1521 MovieClip Frame 22Symbol 1440 MovieClip
"btnM_goHome"Symbol 1521 MovieClip Frame 43Symbol 1447 MovieClip
"btn_gameRetry"Symbol 1521 MovieClip Frame 44Symbol 1450 Button
"btnM_goHome"Symbol 1521 MovieClip Frame 71Symbol 1447 MovieClip
"btn_gameReplay"Symbol 1521 MovieClip Frame 79Symbol 1520 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "winSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "winBGSound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "startSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shieldSetSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "shieldFlashSound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "rebirthSound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "rankBGSound"
ExportAssets (56)Timeline Frame 1Symbol 8 as "mummyDieSound"
ExportAssets (56)Timeline Frame 1Symbol 9 as "mummyCreateSound"
ExportAssets (56)Timeline Frame 1Symbol 10 as "loseSound"
ExportAssets (56)Timeline Frame 1Symbol 11 as "loseBGSound"
ExportAssets (56)Timeline Frame 1Symbol 12 as "itemGetSound"
ExportAssets (56)Timeline Frame 1Symbol 13 as "introSound"
ExportAssets (56)Timeline Frame 1Symbol 14 as "canSound"
ExportAssets (56)Timeline Frame 1Symbol 15 as "bubbleLockSound"
ExportAssets (56)Timeline Frame 1Symbol 16 as "bubbleEscSound"
ExportAssets (56)Timeline Frame 1Symbol 17 as "bubbleDieSound"
ExportAssets (56)Timeline Frame 1Symbol 18 as "bombSetSound"
ExportAssets (56)Timeline Frame 1Symbol 19 as "bombExplosionSound"
ExportAssets (56)Timeline Frame 1Symbol 20 as "BGSound5"
ExportAssets (56)Timeline Frame 1Symbol 21 as "BGSound4"
ExportAssets (56)Timeline Frame 1Symbol 22 as "BGSound3"
ExportAssets (56)Timeline Frame 1Symbol 23 as "BGSound2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "BGSound1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "batDieSound"
ExportAssets (56)Timeline Frame 1Symbol 26 as "batCreateSound"
ExportAssets (56)Timeline Frame 1Symbol 31 as "tileM_test"
ExportAssets (56)Timeline Frame 1Symbol 1522 as "__Packages.game.Map"
ExportAssets (56)Timeline Frame 1Symbol 1523 as "__Packages.game.items.Obstacle"
ExportAssets (56)Timeline Frame 1Symbol 1524 as "__Packages.game.items.Block"
ExportAssets (56)Timeline Frame 1Symbol 1525 as "__Packages.game.items.MovableBlock"
ExportAssets (56)Timeline Frame 1Symbol 1526 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 1527 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 1528 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 1529 as "__Packages.mx.transitions.easing.Regular"
ExportAssets (56)Timeline Frame 1Symbol 1530 as "__Packages.game.items.HiddenBlock"
ExportAssets (56)Timeline Frame 1Symbol 1531 as "__Packages.game.items.ShelterBlock"
ExportAssets (56)Timeline Frame 1Symbol 1532 as "__Packages.game.items.Bomb"
ExportAssets (56)Timeline Frame 1Symbol 1533 as "__Packages.game.items.Fire"
ExportAssets (56)Timeline Frame 1Symbol 1534 as "__Packages.game.items.Item"
ExportAssets (56)Timeline Frame 1Symbol 1535 as "__Packages.game.Enermy"
ExportAssets (56)Timeline Frame 1Symbol 1536 as "__Packages.game.CharMap"
ExportAssets (56)Timeline Frame 1Symbol 1537 as "__Packages.game.Monster"
ExportAssets (56)Timeline Frame 1Symbol 1538 as "__Packages.game.Player"
ExportAssets (56)Timeline Frame 1Symbol 1539 as "__Packages.game.util.GameSound"
ExportAssets (56)Timeline Frame 10Symbol 317 as "playerM"
ExportAssets (56)Timeline Frame 10Symbol 395 as "obstacleM"
ExportAssets (56)Timeline Frame 10Symbol 452 as "movableBlockM"
ExportAssets (56)Timeline Frame 10Symbol 476 as "hiddenBlockM"
ExportAssets (56)Timeline Frame 10Symbol 507 as "fireM"
ExportAssets (56)Timeline Frame 10Symbol 517 as "bombM"
ExportAssets (56)Timeline Frame 10Symbol 710 as "blockM"
ExportAssets (56)Timeline Frame 10Symbol 733 as "shelterBlockM"
ExportAssets (56)Timeline Frame 10Symbol 765 as "tileM"
ExportAssets (56)Timeline Frame 10Symbol 973 as "monsterM"
ExportAssets (56)Timeline Frame 10Symbol 1048 as "itemM"
ExportAssets (56)Timeline Frame 10Symbol 1226 as "enermyM"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"loadingL"Frame 1
"dummyL"Frame 10
"introL"Frame 20
"helpL"Frame 30
"gameL"Frame 40
"resultL"Frame 50
"intL"Symbol 38 MovieClip Frame 1
"offL"Symbol 38 MovieClip Frame 10
"onL"Symbol 38 MovieClip Frame 20
"closeL"Symbol 39 MovieClip Frame 21
"intL"Symbol 76 MovieClip Frame 1
"offL"Symbol 76 MovieClip Frame 10
"onL"Symbol 76 MovieClip Frame 20
"flashL"Symbol 76 MovieClip Frame 30
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Created: 7/6 -2019 08:34:50 Last modified: 7/6 -2019 08:34:50 Server time: 05/11 -2024 16:19:46