Frame 2
gotoAndPlay (118);
Frame 3
_root.powerHorse = 0;
_root.reward = 0;
_root.strstat = 0;
_root.str2stat = 0;
_root.str3stat = 0;
_root.dexstat = 0;
_root.dex2stat = 0;
_root.dex3stat = 0;
_root.shield = 1;
_root.strong = 0;
_root.ability = 4;
_root.stun = 0;
_root.smPotion = 0;
_root.nmPotion = 0;
_root.lgPotion = 0;
_root.Pet1 = 0;
_root.Pet2 = 0;
_root.Pet3 = 0;
_root.upgrade12 = 0;
_root.upgrade11 = 0;
_root.boots = 0;
_root.upgrade10 = 0;
_root.quest = 0;
_root.upgrade6 = 0;
_root.upgrade5 = 0;
_root.upgrade1 = 0;
_root.upgrade2 = 0;
_root.upgrade3 = 0;
_root.upgrade4 = 0;
_root.extra = 0;
_root.sectown = 0;
_root.finish = 0;
_root.unable = 0;
_root.race = 1;
_root.magic = 20;
_root.money = 200;
_root.potions = 0;
_root.heals = 20;
_root.XP = 1;
_root.LVL = "Level 1";
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
if (_root.race == 3) {
_root.magic = 40;
}
stop();
Frame 7
gotoAndPlay (8);
Frame 8
stop();
stopAllSounds();
if (_root.race == 1) {
_root.urace = "Human";
}
if (_root.race == 2) {
_root.urace = "Ork";
}
if (_root.race == 3) {
_root.urace = "Blob";
}
if (_root.race == 4) {
_root.urace = "Dwarf";
}
if (_root.race == 5) {
_root.urace = "Marine";
}
if (_root.race == 6) {
_root.urace = "Knight";
}
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.GHealth = 200;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.GHealth = 250;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.GHealth = 300;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.GHealth = 350;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.GHealth = 400;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.GHealth = 500;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.GHealth = 600;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.GHealth = 700;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.GHealth = 800;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.GHealth = 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.GHealth = 2000;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.GHealth = 3000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.GHealth = 5000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.GHealth = 7000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.GHealth = 10000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.GHealth = 20000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.GHealth = 30000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.GHealth = 100000 /* 0x0186A0 */;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.GHealth = 200000 /* 0x030D40 */;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.GHealth = 250000 /* 0x03D090 */;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.GHealth = 300000 /* 0x0493E0 */;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.GHealth = 400000 /* 0x061A80 */;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.GHealth = 500000 /* 0x07A120 */;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.GHealth = 600000 /* 0x0927C0 */;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.GHealth = 750000 /* 0x0B71B0 */;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.GHealth = 900000 /* 0x0DBBA0 */;
}
Frame 9
stop();
Frame 10
_root.shield = 1;
_root.money = _root.money + random(300);
_root.magic = _root.magic + 1;
_root.ability = _root.ability + random(4);
_root.strong = 0;
_root.stun = 0;
stop();
Frame 11
_root.shield = 1;
_root.XP = _root.XP - int(_root.XP * 0.1);
_root.money = _root.money - random(300);
_root.strong = 0;
_root.stun = 0;
Mouse.show();
stop();
Frame 12
if (_root.race == 1) {
_root.urace = "Human";
}
if (_root.race == 2) {
_root.urace = "Ork";
}
if (_root.race == 3) {
_root.urace = "Blob";
}
if (_root.race == 4) {
_root.urace = "Dwarf";
}
if (_root.race == 5) {
_root.urace = "Marine";
}
if (_root.race == 6) {
_root.urace = "Knight";
}
stop();
Frame 13
stop();
Frame 14
stop();
Frame 15
stop();
_root.questlog = " ";
Frame 16
gotoAndPlay (72);
stop();
Frame 17
stop();
Frame 18
stop();
if (_root.XP > 0) {
_root.pass = "none";
}
if (_root.XP > 599) {
_root.pass = "RFDS";
}
if (_root.XP > 2999) {
_root.pass = "FROG";
}
if (_root.XP > 19999) {
_root.pass = "HGDV";
}
if (_root.XP > 29999) {
_root.pass = "TTYS";
}
if (_root.XP > 79999) {
_root.pass = "KDXD";
}
if (_root.XP > 199999) {
_root.pass = "ZINC";
}
if (_root.XP > 299999) {
_root.pass = "ARCH";
}
Frame 19
stop();
Frame 20
_root.nextrace = 5;
if (_root.race == 1) {
_root.You.gotoAndPlay(1);
}
if (_root.race == 2) {
_root.You.gotoAndPlay(2);
}
if (_root.race == 3) {
_root.You.gotoAndPlay(3);
}
if (_root.race == 4) {
_root.You.gotoAndPlay(4);
}
if (_root.race == 6) {
_root.You.gotoAndPlay(6);
}
play();
Frame 21
stop();
Frame 22
_root.nextrace = 5;
if (_root.race == 1) {
_root.You.gotoAndPlay(1);
}
if (_root.race == 2) {
_root.You.gotoAndPlay(2);
}
if (_root.race == 3) {
_root.You.gotoAndPlay(3);
}
if (_root.race == 4) {
_root.You.gotoAndPlay(4);
}
if (_root.race == 6) {
_root.You.gotoAndPlay(6);
}
play();
Frame 23
if (_root.quest == 13) {
_root.hiny.gotoAndStop(2);
}
stop();
Frame 24
stop();
if (_root.quest == 0) {
_root.questlog1 = (" Dear " + _root.YName) + ", The ork population in the forest, north west of the castle, has become out of proportion and they have began to spread beyond the forest. If you could kill 5 orks it should help us stop this outbreak. You will be rewarded";
}
if (_root.quest == 2) {
_root.questlog1 = (" Dear " + _root.YName) + ", The Desert is a great place to train, kill some Desert Dinos and return";
}
if (_root.quest == 4) {
_root.questlog1 = (" Dear " + _root.YName) + ", CRAP, Lava monsters are spawning in the volcanic area on the map, kill them all!! Kill 15";
}
if (_root.quest == 6) {
_root.questlog1 = (" Dear " + _root.YName) + ", An essence of an evil warrior has awoken in the far east of the castle, go now and defeat this warrior";
}
if (_root.quest == 8) {
_root.questlog1 = (" Dear " + _root.YName) + ", To help us send and recieve supplies we need to rid the seas of the pirates, go now and take a boat out to the locket sea and bring me back their heads";
}
if (_root.quest == 10) {
_root.questlog1 = (" Dear " + _root.YName) + ", The reason behind the evil snowmen coming to life is their cursed hearts, collect 15 cursed hearts and return them to me";
}
if (_root.quest == 12) {
_root.questlog1 = (" Dear " + _root.YName) + ", This one is easy, go to the markets and retrieve me Some wine from the Rare Item Dealer";
}
if (_root.quest == 14) {
_root.questlog1 = (" Dear " + _root.YName) + ", One of our main enemy forces is the skeleton army taking refuge in the dark castle, Kill 20 skelentons";
}
if (_root.quest == 16) {
_root.questlog1 = (" Dear " + _root.YName) + ", The Darkland was created with the prophecy but still exists without it. Kill 15 Dark Creatures and bring them back to me. I truly wish to understand their meaning in this world!";
}
if (_root.quest == 18) {
_root.questlog1 = (" Dear " + _root.YName) + ", One realm on the map has great technological inventions and are causing us damage. Bring me there heads!!!";
}
if (_root.quest == 20) {
_root.questlog1 = (" Dear " + _root.YName) + ", The ultimate goal is to kill a dragon, Deep in a cave in an uncharted areA of the map, is the beast";
}
if (_root.quest == 22) {
_root.questlog1 = (" Dear " + _root.YName) + ", Its time to travel to the root of the evil realms, DarkForce and kill the skeleton Leaders. Kill atleast 15 of them.";
}
if (_root.quest == 24) {
_root.questlog1 = (" Dear " + _root.YName) + ", Its big game time, go to the fields and train up. It will soon be time for your big challenge";
}
if (_root.quest == 26) {
_root.questlog1 = (" Dear " + _root.YName) + ", As you probably guessed your last location is the Dark forest. Becareful";
}
if (_root.quest == 28) {
_root.questlog1 = (" Dear " + _root.YName) + ", This is it! The only way to triumph over the darkness creatures is to destroy their leader. The Horse of Hades!! Seek it out deep in the ruins. Go now!!";
}
Frame 25
stop();
if (_root.quest == 1) {
_root.questlog2 = "No. orks killed";
_root.killedMon = _root.evilOrk + " out of 5";
}
if (_root.quest == 3) {
_root.questlog2 = "No. Dinos killed";
_root.killedMon = _root.evilDino + " out of 10";
}
if (_root.quest == 5) {
_root.questlog2 = "No. Lavas killed";
_root.killedMon = _root.evilFlame + " out of 15";
}
if (_root.quest == 7) {
_root.questlog2 = "";
_root.killedMon = _root.evilFlame + "";
}
if (_root.quest == 9) {
_root.questlog2 = "No. Pirates killed";
_root.killedMon = _root.evilPirate + " out of 15";
}
if (_root.quest == 11) {
_root.questlog2 = "No. Cursed Hearts";
_root.killedMon = _root.evilSnow + " out of 15";
}
if (_root.quest == 13) {
_root.questlog2 = "No. Wine";
_root.killedMon = "0 out of 1";
}
if (_root.quest == 15) {
_root.questlog2 = "No. Skelentons Killed";
_root.killedMon = _root.evilSkull + " out of 20";
}
if (_root.quest == 17) {
_root.questlog2 = "No. Dark Creatures";
_root.killedMon = _root.evilDark + " out of 15";
}
if (_root.quest == 19) {
_root.questlog2 = "No. Heads of Future";
_root.killedMon = _root.evilFuture + " out of 15";
}
if (_root.quest == 21) {
_root.questlog2 = "No. Head of Dragon";
_root.killedMon = _root.evilDragon + " out of 1";
}
if (_root.quest == 23) {
_root.questlog2 = "No. Head of Skeleton Lords";
_root.killedMon = _root.evilSkull2 + " out of 15";
}
if (_root.quest == 25) {
_root.questlog2 = "No. Field Monsters Killed";
_root.killedMon = _root.evilField + " out of 15";
}
if (_root.quest == 27) {
_root.questlog2 = "No. Dark Trees Killed";
_root.killedMon = _root.evilTree + " out of 15";
}
if (_root.quest == 29) {
_root.questlog2 = "No. Hades Horse";
_root.killedMon = _root.evilHorse + " out of 1";
}
if (_root.quest == 1) {
if (_root.evilOrk > 4) {
gotoAndPlay (27);
}
}
if (_root.quest == 3) {
if (_root.evilDino > 9) {
gotoAndPlay (27);
}
}
if (_root.quest == 5) {
if (_root.evilFlame > 14) {
gotoAndPlay (27);
}
}
if (_root.quest == 9) {
if (_root.evilPirate > 14) {
gotoAndPlay (27);
}
}
if (_root.quest == 11) {
if (_root.evilSnow > 14) {
gotoAndPlay (27);
}
}
if (_root.Whine == 1) {
gotoAndPlay (27);
}
if (_root.quest == 15) {
if (_root.evilSkull > 19) {
gotoAndPlay (27);
}
}
if (_root.quest == 17) {
if (_root.evilDark > 14) {
gotoAndPlay (27);
}
}
if (_root.quest == 19) {
if (_root.evilFuture > 14) {
gotoAndPlay (27);
}
}
if (_root.quest == 21) {
if (_root.evilDragon > 0) {
gotoAndPlay (27);
}
}
if (_root.quest == 23) {
if (_root.evilSkull2 > 14) {
gotoAndPlay (27);
}
}
if (_root.quest == 25) {
if (_root.evilField > 14) {
gotoAndPlay (27);
}
}
if (_root.quest == 27) {
if (_root.evilTree > 14) {
gotoAndPlay (27);
}
}
if (_root.quest == 30) {
if (_root.evilHorse > 0) {
gotoAndPlay (27);
}
}
Frame 26
gotoAndPlay (8);
Frame 27
stop();
if (_root.quest == 1) {
_root.questReward = (" Dear " + _root.YName) + " Thanks, You gain 500 exp 1000 gold and 10 magic";
_root.magic = _root.magic + 10;
_root.XP = _root.XP + 500;
_root.money = _root.money + 1000;
_root.quest = 2;
}
if (_root.quest == 3) {
_root.questReward = (" Dear " + _root.YName) + " Thanks, You gain 1000 exp 1000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 1000;
_root.money = _root.money + 1000;
_root.quest = 4;
}
if (_root.quest == 5) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 2000 exp 1500 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 2000;
_root.money = _root.money + 1500;
_root.quest = 6;
}
if (_root.quest == 7) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 2000 exp 3000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 2000;
_root.money = _root.money + 3000;
_root.quest = 8;
}
if (_root.quest == 9) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 5000 exp 3000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 5000;
_root.money = _root.money + 3000;
_root.quest = 10;
}
if (_root.quest == 11) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 7000 exp 3000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 7000;
_root.money = _root.money + 3000;
_root.quest = 12;
}
if (_root.quest == 13) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 1000 exp 9000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 1000;
_root.money = _root.money + 9000;
_root.Whine = 0;
_root.quest = 14;
}
if (_root.quest == 15) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 7000 exp 9000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 7000;
_root.money = _root.money + 9000;
_root.quest = 16;
}
if (_root.quest == 17) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, Now I can examine the specimens, You gain 7000 exp 9000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 7000;
_root.money = _root.money + 9000;
_root.quest = 18;
}
if (_root.quest == 19) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, Now they know who they are dealing with, You gain 8000 exp 9000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 8000;
_root.money = _root.money + 9000;
_root.quest = 20;
}
if (_root.quest == 21) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 8000 exp 9000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 8000;
_root.money = _root.money + 9000;
_root.quest = 22;
}
if (_root.quest == 23) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 9000 exp 9000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 9000;
_root.money = _root.money + 9000;
_root.quest = 24;
}
if (_root.quest == 25) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 9000 exp 9000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 9000;
_root.money = _root.money + 9000;
_root.quest = 26;
}
if (_root.quest == 27) {
_root.questReward = (" Dear " + _root.YName) + ", Thanks, You gain 9000 exp 9000 gold and 20 magic";
_root.magic = _root.magic + 20;
_root.XP = _root.XP + 9000;
_root.money = _root.money + 9000;
_root.quest = 28;
}
if (_root.quest == 30) {
_root.questReward = (" Dear " + _root.YName) + ",You have saved us all! Thanks, You gain 50000 exp 10000 gold and 500 magic";
_root.magic = _root.magic + 500;
_root.XP = _root.XP + 50000;
_root.money = _root.money + 10000;
_root.quest = 0;
}
Frame 28
stop();
Frame 52
stop();
if (_root.travel == 1) {
gotoAndPlay (53);
}
if (_root.travel == 2) {
gotoAndPlay (55);
}
if (_root.travel == 3) {
gotoAndPlay (57);
}
if (_root.travel == 4) {
gotoAndPlay (70);
}
Frame 53
stop();
Frame 54
if (_root.Petcat == 2) {
_root.Pet.gotoAndStop(2);
}
if (_root.Petcat == 3) {
_root.Pet.gotoAndStop(3);
}
if (_root.Petcat == 4) {
_root.Pet.gotoAndStop(4);
}
stop();
Frame 55
if (_root.race == 1) {
_root.urace = "Human";
}
if (_root.race == 2) {
_root.urace = "Ork";
}
if (_root.race == 3) {
_root.urace = "Blob";
}
if (_root.race == 4) {
_root.urace = "Dwarf";
}
if (_root.race == 5) {
_root.urace = "Marine";
}
if (_root.race == 6) {
_root.urace = "Knight";
}
stop();
Frame 56
stop();
_root.str2 = _root.extra;
Frame 57
stop();
Frame 58
if (_root.race == 1) {
_root.urace = "Human";
}
if (_root.race == 2) {
_root.urace = "Ork";
}
if (_root.race == 3) {
_root.urace = "Blob";
}
if (_root.race == 4) {
_root.urace = "Dwarf";
}
if (_root.race == 5) {
_root.urace = "Marine";
}
if (_root.race == 6) {
_root.urace = "Knight";
}
stop();
Frame 59
play();
Frame 69
gotoAndPlay (8);
Frame 70
stop();
Frame 71
stop();
Frame 72
stop();
Frame 73
stop();
Frame 74
stop();
Frame 75
stop();
Frame 76
stop();
Frame 77
stop();
Frame 78
stop();
Frame 79
stop();
Frame 80
gotoAndPlay (8);
Frame 81
stop();
_root.XP = _root.XP + 10000;
_root.money = _root.money + 50000;
Frame 82
gotoAndPlay (8);
Frame 83
stop();
_root.MBlob = 1;
Frame 84
gotoAndPlay (8);
Frame 85
stop();
_root.GoldenBow = 1;
Frame 86
gotoAndPlay (8);
Frame 87
stop();
_root.XP = _root.XP + 10000;
_root.money = _root.money + 50000;
Frame 88
if (_root.Petcat == 2) {
_root.Pet.gotoAndStop(2);
}
if (_root.Petcat == 3) {
_root.Pet.gotoAndStop(3);
}
if (_root.Petcat == 4) {
_root.Pet.gotoAndStop(4);
}
if (_root.race == 1) {
_root.You.gotoAndPlay(1);
}
if (_root.race == 2) {
_root.You.gotoAndPlay(2);
}
if (_root.race == 3) {
_root.You.gotoAndPlay(3);
}
if (_root.race == 4) {
_root.You.gotoAndPlay(4);
}
if (_root.race == 5) {
_root.You.gotoAndPlay(5);
}
if (_root.race == 6) {
_root.You.gotoAndPlay(6);
}
_root.GHealth = 100;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.MaxHealth = 200;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.MaxHealth = 250;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.MaxHealth = 300;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.MaxHealth = 350;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.MaxHealth = 400;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.MaxHealth = 500;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.MaxHealth = 600;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.MaxHealth = 700;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.MaxHealth = 800;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.MaxHealth = 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.MaxHealth = 2000;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.MaxHealth = 3000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.MaxHealth = 5000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.MaxHealth = 7000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.MaxHealth = 10000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.MaxHealth = 20000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.MaxHealth = 30000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.MaxHealth = 100000 /* 0x0186A0 */;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.MaxHealth = 200000 /* 0x030D40 */;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.MaxHealth = 250000 /* 0x03D090 */;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.MaxHealth = 300000 /* 0x0493E0 */;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.MaxHealth = 400000 /* 0x061A80 */;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.MaxHealth = 500000 /* 0x07A120 */;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.MaxHealth = 600000 /* 0x0927C0 */;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.MaxHealth = 750000 /* 0x0B71B0 */;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.MaxHealth = 900000 /* 0x0DBBA0 */;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.MaxHealth = 9999999999;
}
_root.GHealth = _root.MaxHealth;
if (_root.Humanshoulder == 2) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.1);
}
if (_root.Humanhelm == 2) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.1);
}
if (_root.Humanshoulder == 3) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.3);
}
if (_root.Humanhelm == 3) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.3);
}
if (_root.race == 2) {
_root.GHealth + int(_root.GHealth * 0.1);
}
_root.MaxHealth = _root.GHealth;
if (_root.locate == 21) {
_root.strong = 1;
}
if (_root.XP < 0) {
_root.XP = 1;
}
if (_root.money < 0) {
_root.money = 0;
}
_root.quote = " ";
if (_root.locate == 1) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(3);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(1);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(2);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(1);
}
_root.BHealth = 500 + random(200);
}
if (_root.locate == 2) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(3);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(3);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(4);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(3);
}
_root.BHealth = 2000 + random(500);
}
if (_root.locate == 3) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(6);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(6);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(6);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(4);
}
_root.BHealth = 4000 + random(1000);
}
if (_root.locate == 4) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(5);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(5);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(5);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(5);
}
_root.BHealth = 20000 + random(1000);
}
if (_root.locate == 5) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(7);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(4);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(7);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(7);
}
_root.BHealth = 25000 + random(1000);
}
if (_root.locate == 6) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(2);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(2);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(4);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(8);
}
_root.BHealth = 30000 + random(1000);
}
if (_root.locate == 12) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(2);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(2);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(4);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(8);
}
_root.BHealth = 35000 + random(1000);
}
if (_root.locate == 7) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(10);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(10);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(10);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(2);
}
_root.BHealth = 40000 + random(1000);
}
if (_root.locate == 8) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(21);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(21);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(21);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(10);
}
_root.BHealth = 45000 + random(1000);
}
if (_root.locate == 9) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(14);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(13);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(14);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(13);
}
_root.BHealth = 145000 + random(1000);
}
if (_root.locate == 10) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(8);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(8);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(8);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(8);
}
_root.BHealth = 300000 + random(10000);
}
if (_root.locate == 11) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(15);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(15);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(15);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(15);
}
_root.BHealth = 155000 + random(1000);
}
if (_root.locate == 13) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(10);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(11);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(11);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(11);
}
_root.BHealth = 500000 + random(1000);
}
if (_root.locate == 17) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(11);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(11);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(11);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(11);
}
_root.BHealth = 500000 + random(1000);
}
if (_root.locate == 14) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(22);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(22);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(22);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(22);
}
_root.BHealth = 300000 + random(1000);
}
if (_root.locate == 15) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(17);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(17);
}
_root.BHealth = 350000 + random(1000);
}
if (_root.locate == 16) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(17);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(17);
}
_root.BHealth = 350000 + random(1000);
}
if (_root.locate == 18) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(17);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(17);
}
_root.BHealth = 100000 + _root.XP;
}
if (_root.locate == 19) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(17);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(17);
}
_root.BHealth = 1000000 + _root.XP;
}
if (_root.locate == 20) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(4);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(1);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(16);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(17);
}
if (_root.choicemon == 3) {
_root.enemy.gotoAndStop(17);
}
_root.BHealth = 1000000 + _root.XP;
}
if (_root.locate == 21) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(1);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(19);
}
_root.BHealth = 20000 + random(5000);
}
if (_root.locate == 22) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(3);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(21);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(23);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(23);
}
_root.BHealth = 50000 + random(5000);
}
if (_root.locate == 23) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(1);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(23);
}
_root.BHealth = 400000 + random(10000);
}
if (_root.locate == 24) {
_root.powerHorse = 1;
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(1);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(24);
}
_root.BHealth = 700000 + random(100000);
}
stop();
if (_root.quest == 1) {
_root.questlog2 = "No. orks killed";
_root.killedMon = _root.evilOrk + " out of 5";
}
if (_root.quest == 3) {
_root.questlog2 = "No. Dinos killed";
_root.killedMon = _root.evilDino + " out of 10";
}
if (_root.quest == 5) {
_root.questlog2 = "No. Lavas killed";
_root.killedMon = _root.evilFlame + " out of 15";
}
if (_root.quest == 9) {
_root.questlog2 = "No. Pirates killed";
_root.killedMon = _root.evilPirate + " out of 15";
}
if (_root.quest == 11) {
_root.questlog2 = "No. Cursed Hearts";
_root.killedMon = _root.evilSnow + " out of 15";
}
if (_root.quest == 13) {
_root.questlog2 = "No. Whine";
_root.killedMon = "0 out of 1";
}
if (_root.quest == 15) {
_root.questlog2 = "No. Skelentons Killed";
_root.killedMon = _root.evilSkull + " out of 20";
}
if (_root.quest == 17) {
_root.questlog2 = "No. Dark Creatures";
_root.killedMon = _root.evilDark + " out of 15";
}
if (_root.quest == 19) {
_root.questlog2 = "No. Heads of Future";
_root.killedMon = _root.evilFuture + " out of 15";
}
if (_root.quest == 21) {
_root.questlog2 = "No. Head of Dragon";
_root.killedMon = _root.evilDragon + " out of 1";
}
if (_root.quest == 23) {
_root.questlog2 = "No. Head of Skeleton Lords";
_root.killedMon = _root.evilSkull2 + " out of 15";
}
if (_root.quest == 25) {
_root.questlog2 = "No. Field Monsters Killed";
_root.killedMon = _root.evilField + " out of 15";
}
if (_root.quest == 27) {
_root.questlog2 = "No. Dark Trees Killed";
_root.killedMon = _root.evilTree + " out of 15";
}
if (_root.quest == 29) {
_root.questlog2 = "No. Hades Horse";
_root.killedMon = _root.evilHorse + " out of 1";
}
if (_root.locate == 1) {
_root.backscene.gotoAndStop(1);
}
if (_root.locate == 2) {
_root.backscene.gotoAndStop(2);
}
if (_root.locate == 3) {
_root.backscene.gotoAndStop(3);
}
if (_root.locate == 4) {
_root.backscene.gotoAndStop(4);
}
if (_root.locate == 5) {
_root.backscene.gotoAndStop(5);
}
if (_root.locate == 6) {
_root.backscene.gotoAndStop(6);
}
if (_root.locate == 7) {
_root.backscene.gotoAndStop(7);
}
if (_root.locate == 8) {
_root.backscene.gotoAndStop(8);
}
if (_root.locate == 9) {
_root.backscene.gotoAndStop(9);
}
if (_root.locate == 10) {
_root.backscene.gotoAndStop(10);
}
if (_root.locate == 11) {
_root.backscene.gotoAndStop(11);
}
if (_root.locate == 12) {
_root.backscene.gotoAndStop(12);
}
if (_root.locate == 13) {
_root.backscene.gotoAndStop(13);
}
if (_root.locate == 14) {
_root.backscene.gotoAndStop(14);
}
if (_root.locate == 15) {
_root.backscene.gotoAndStop(15);
}
if (_root.locate == 16) {
_root.backscene.gotoAndStop(16);
}
if (_root.locate == 17) {
_root.backscene.gotoAndStop(17);
}
if (_root.locate == 18) {
_root.backscene.gotoAndStop(18);
}
if (_root.locate == 19) {
_root.backscene.gotoAndStop(19);
}
if (_root.locate == 20) {
_root.backscene.gotoAndStop(20);
}
if (_root.locate == 21) {
_root.backscene.gotoAndStop(21);
}
if (_root.locate == 22) {
_root.backscene.gotoAndStop(22);
}
if (_root.locate == 23) {
_root.backscene.gotoAndStop(23);
}
if (_root.locate == 24) {
_root.backscene.gotoAndStop(23);
}
Frame 100
if (_root.BHealth <= 0) {
_root.enemy.ork.gotoAndPlay(12);
}
if (_root.stun == 0) {
_root.enemy.ork.play();
}
Frame 106
if (_root.GHealth <= 0) {
_root.You.main.gotoAndPlay(14);
}
Frame 111
if (_root.BHealth <= 0) {
if (_root.locate == 21) {
gotoAndPlay (27);
}
}
if (_root.BHealth <= 0) {
if (_root.locate == 22) {
gotoAndPlay (75);
}
}
if (_root.BHealth <= 0) {
if (_root.locate == 23) {
gotoAndPlay (75);
}
}
if (_root.BHealth <= 0) {
if (_root.quest == 30) {
gotoAndPlay (351);
}
}
Frame 112
if (_root.BHealth <= 0) {
gotoAndPlay (10);
}
if (_root.GHealth <= 0) {
gotoAndPlay (11);
}
_root.defend = 0;
_root.quote = " ";
if (_root.stun > 0) {
_root.stun - 1;
_root.shock.play();
}
if (_root.shield < 1) {
_root.shield = _root.shield + 1;
}
stop();
Frame 113
stop();
Frame 114
stop();
Frame 115
stop();
Instance of Symbol 1518 MovieClip "charge" in Frame 115
on (keyPress "<Space>") {
_root.charge.stop();
_root.You.main.play();
_root.play();
}
Frame 116
gotoAndPlay (89);
Frame 117
stop();
if (_root.quest == 1) {
_root.questlog2 = "No. orks killed";
_root.killedMon = _root.evilOrk + " out of 5";
}
if (_root.quest == 3) {
_root.questlog2 = "No. Dinos killed";
_root.killedMon = _root.evilDino + " out of 10";
}
if (_root.quest == 5) {
_root.questlog2 = "No. Lavas killed";
_root.killedMon = _root.evilFlame + " out of 15";
}
Frame 118
play();
Frame 141
_root.backscene.gotoAndStop(6);
Frame 164
_root.backscene.gotoAndStop(7);
Frame 187
_root.backscene.gotoAndStop(17);
Frame 210
_root.backscene.gotoAndStop(13);
Frame 267
_root.backscene.gotoAndStop(7);
Frame 275
_root.backscene.gotoAndStop(7);
Frame 294
play();
_root.backscene.gotoAndStop(20);
Frame 300
play();
Frame 350
gotoAndPlay (3);
Frame 351
play();
_root.stun = 0;
_root.shield = 1;
_root.evilHorse = 0;
_root.quest = 0;
Frame 385
play();
Frame 475
gotoAndPlay (8);
Symbol 19 Button
on (release) {
_root.play();
}
Symbol 20 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
setProperty(bar, _xscale , PercentLoaded);
} else {
gotoAndStop ("loaded");
}
Symbol 20 MovieClip Frame 2
gotoAndPlay (1);
Symbol 26 Button
on (release) {
_root.You.gotoAndStop(1);
_root.race = 1;
}
Symbol 27 Button
on (release) {
_root.You.gotoAndStop(2);
_root.race = 2;
}
Symbol 28 Button
on (release) {
_root.You.gotoAndStop(3);
_root.race = 3;
}
Symbol 29 Button
on (release) {
_root.You.gotoAndStop(4);
_root.race = 4;
}
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 2
stop();
Symbol 45 MovieClip Frame 1
if (_root.boots == 2) {
boot.gotoAndStop(2);
}
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 2
stop();
Symbol 51 MovieClip Frame 3
stop();
Symbol 52 MovieClip Frame 1
if (_root.Humanhelm == 2) {
Huhelm.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
Huhelm.gotoAndStop(3);
}
Symbol 52 MovieClip Frame 2
if (_root.Humanhelm == 2) {
Huhelm.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
Huhelm.gotoAndStop(3);
}
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 2
stop();
Symbol 60 MovieClip Frame 3
stop();
Symbol 61 MovieClip Frame 1
if (_root.Humanshoulder == 2) {
Hushol.gotoAndStop(2);
}
if (_root.Humanshoulder == 3) {
Hushol.gotoAndStop(3);
}
Symbol 61 MovieClip Frame 2
if (_root.Humanshoulder == 2) {
Hushol.gotoAndStop(2);
}
if (_root.Humanshoulder == 3) {
Hushol.gotoAndStop(3);
}
Symbol 64 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 2
stop();
Symbol 65 MovieClip Frame 1
if (_root.Humanshoulder == 2) {
Hushol2.gotoAndStop(2);
}
Symbol 65 MovieClip Frame 2
if (_root.Humanshoulder == 2) {
Hushol2.gotoAndStop(2);
}
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
stop();
Symbol 69 MovieClip Frame 3
stop();
Symbol 70 MovieClip Frame 1
if (_root.swordyy == 2) {
swordy.gotoAndStop(2);
}
if (_root.swordyy == 3) {
swordy.gotoAndStop(3);
}
Symbol 70 MovieClip Frame 2
if (_root.swordyy == 2) {
swordy.gotoAndStop(2);
}
if (_root.swordyy == 3) {
swordy.gotoAndStop(3);
}
Symbol 88 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 2
stop();
Symbol 89 MovieClip Frame 1
if (_root.GoldenBow == 1) {
bow.gotoAndStop(2);
}
Symbol 89 MovieClip Frame 2
if (_root.GoldenBow == 1) {
bow.gotoAndStop(2);
}
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
_root.AtChoice = 0;
_root.miss = 6;
if ((_root.dexstat = 1)) {
_root.miss = 8;
}
if ((_root.dex2stat = 1)) {
_root.miss = 20;
}
if ((_root.dex3stat = 1)) {
_root.miss = 9999;
}
_root.AtChoice = _root.AtChoice + random(_root.miss);
if (_root.AtChoice == 5) {
gotoAndPlay (21);
}
Symbol 104 MovieClip Frame 4
_root.BHealth = _root.BHealth - _root.extra;
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
Symbol 104 MovieClip Frame 5
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 104 MovieClip Frame 9
gotoAndPlay (1);
Symbol 104 MovieClip Frame 12
gotoAndPlay (1);
Symbol 104 MovieClip Frame 16
stop();
Symbol 104 MovieClip Frame 20
gotoAndPlay (1);
Symbol 104 MovieClip Frame 28
gotoAndPlay (1);
Symbol 104 MovieClip Frame 29
gotoAndPlay (1);
Symbol 104 MovieClip Frame 32
stop();
Symbol 104 MovieClip Frame 34
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - _root.charger;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 104 MovieClip Frame 38
gotoAndPlay (1);
Symbol 104 MovieClip Frame 49
gotoAndPlay (1);
Symbol 104 MovieClip Frame 51
stop();
Symbol 104 MovieClip Frame 55
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
if (_root.GoldenBow == 1) {
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
}
Symbol 104 MovieClip Frame 58
if (_root.arrows == 0) {
gotoAndPlay (1);
}
if (_root.arrows > 0) {
gotoAndPlay (52);
_root.arrows = _root.arrows - 1;
}
Symbol 104 MovieClip Frame 62
_root.BHealth = _root.BHealth - _root.extra;
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
Symbol 104 MovieClip Frame 63
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 104 MovieClip Frame 66
_root.BHealth = _root.BHealth - _root.extra;
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
Symbol 104 MovieClip Frame 67
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 104 MovieClip Frame 72
gotoAndPlay (1);
Symbol 104 MovieClip Frame 81
gotoAndPlay (1);
Symbol 108 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 2
stop();
Symbol 108 MovieClip Frame 3
stop();
Symbol 109 MovieClip Frame 1
if (_root.Humanshoulder == 2) {
Hushol.gotoAndStop(2);
}
if (_root.Humanshoulder == 3) {
Hushol.gotoAndStop(3);
}
Symbol 109 MovieClip Frame 2
if (_root.Humanshoulder == 2) {
Hushol.gotoAndStop(2);
}
if (_root.Humanshoulder == 3) {
Hushol.gotoAndStop(3);
}
Symbol 119 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 2
stop();
Symbol 119 MovieClip Frame 3
stop();
Symbol 120 MovieClip Frame 1
if (_root.Humanhelm == 2) {
Huhelm.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
Huhelm.gotoAndStop(3);
}
Symbol 120 MovieClip Frame 2
if (_root.Humanhelm == 2) {
Huhelm.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
Huhelm.gotoAndStop(3);
}
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 2
stop();
Symbol 124 MovieClip Frame 3
stop();
Symbol 125 MovieClip Frame 1
if (_root.orkstrength == 2) {
orcarm.gotoAndStop(2);
}
if (_root.swordyy == 3) {
orcarm.gotoAndStop(3);
}
Symbol 125 MovieClip Frame 2
if (_root.orkstrength == 2) {
orcarm.gotoAndStop(2);
}
if (_root.swordyy == 3) {
orcarm.gotoAndStop(3);
}
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 2
_root.AtChoice = 0;
_root.miss = 6;
if ((_root.dexstat = 1)) {
_root.miss = 8;
}
if ((_root.dex2stat = 1)) {
_root.miss = 20;
}
if ((_root.dex3stat = 1)) {
_root.miss = 9999;
}
_root.AtChoice = _root.AtChoice + random(_root.miss);
if (_root.AtChoice == 5) {
gotoAndPlay (21);
}
Symbol 144 MovieClip Frame 4
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
_root.BHealth = _root.BHealth - _root.extra;
Symbol 144 MovieClip Frame 9
gotoAndPlay (1);
Symbol 144 MovieClip Frame 12
gotoAndPlay (1);
Symbol 144 MovieClip Frame 16
stop();
Symbol 144 MovieClip Frame 20
gotoAndPlay (1);
Symbol 144 MovieClip Frame 28
gotoAndPlay (1);
Symbol 144 MovieClip Frame 31
stop();
Symbol 144 MovieClip Frame 33
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - _root.charger;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 144 MovieClip Frame 38
gotoAndPlay (1);
Symbol 144 MovieClip Frame 49
gotoAndPlay (1);
Symbol 144 MovieClip Frame 51
stop();
Symbol 144 MovieClip Frame 55
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
Symbol 144 MovieClip Frame 58
if (_root.arrows == 0) {
gotoAndPlay (1);
}
if (_root.arrows > 0) {
gotoAndPlay (52);
_root.arrows = _root.arrows - 1;
}
Symbol 144 MovieClip Frame 65
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - (_root.BHealth * 0.15);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 144 MovieClip Frame 67
_root.Mattack.gotoAndPlay(33);
Symbol 144 MovieClip Frame 70
gotoAndPlay (1);
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 2
stop();
Symbol 148 MovieClip Frame 3
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 157 MovieClip Frame 3
stop();
Symbol 157 MovieClip Frame 4
stop();
Symbol 158 MovieClip Frame 1
if (_root.Humanhelm == 2) {
blobhelm.gotoAndStop(2);
}
if (_root.Humanshoulder == 2) {
Blobshol.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
blobhelm.gotoAndStop(3);
}
if (_root.Humanshoulder == 3) {
Blobshol.gotoAndStop(3);
}
if (_root._root.MBlob == 1) {
blobhelm.gotoAndStop(4);
}
Symbol 158 MovieClip Frame 2
if (_root.Humanhelm == 2) {
blobhelm.gotoAndStop(2);
}
if (_root.Humanshoulder == 2) {
Blobshol.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
blobhelm.gotoAndStop(3);
}
if (_root.Humanshoulder == 3) {
Blobshol.gotoAndStop(3);
}
if (_root._root.MBlob == 1) {
blobhelm.gotoAndStop(4);
}
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 2
stop();
Symbol 162 MovieClip Frame 3
stop();
Symbol 163 MovieClip Frame 1
if (_root.swordyy == 2) {
Blobstr.gotoAndStop(2);
}
if (_root.swordyy == 3) {
Blobstr.gotoAndStop(3);
}
Symbol 163 MovieClip Frame 2
if (_root.swordyy == 2) {
Blobstr.gotoAndStop(2);
}
if (_root.swordyy == 3) {
Blobstr.gotoAndStop(3);
}
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 2
_root.AtChoice = 0;
_root.miss = 6;
if ((_root.dexstat = 1)) {
_root.miss = 8;
}
if ((_root.dex2stat = 1)) {
_root.miss = 20;
}
if ((_root.dex3stat = 1)) {
_root.miss = 9999;
}
_root.AtChoice = _root.AtChoice + random(_root.miss);
if (_root.AtChoice == 5) {
gotoAndPlay (21);
}
Symbol 219 MovieClip Frame 5
_root.BHealth = _root.BHealth - _root.extra;
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
Symbol 219 MovieClip Frame 6
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 219 MovieClip Frame 9
gotoAndPlay (1);
Symbol 219 MovieClip Frame 12
gotoAndPlay (1);
Symbol 219 MovieClip Frame 16
stop();
Symbol 219 MovieClip Frame 20
gotoAndPlay (1);
Symbol 219 MovieClip Frame 28
gotoAndPlay (1);
Symbol 219 MovieClip Frame 29
gotoAndPlay (1);
Symbol 219 MovieClip Frame 32
stop();
Symbol 219 MovieClip Frame 34
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - _root.charger;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 219 MovieClip Frame 38
gotoAndPlay (1);
Symbol 219 MovieClip Frame 49
gotoAndPlay (1);
Symbol 219 MovieClip Frame 51
stop();
Symbol 219 MovieClip Frame 55
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
Symbol 219 MovieClip Frame 58
if (_root.arrows == 0) {
gotoAndPlay (1);
}
if (_root.arrows > 0) {
gotoAndPlay (52);
_root.arrows = _root.arrows - 1;
}
Symbol 219 MovieClip Frame 62
if (_root.magic > 0) {
_root.Mattack.gotoAndPlay(2);
_root.magic = _root.magic - 1;
}
if (_root.magic < 0) {
_root.quote = "Not enough Magic";
}
Symbol 219 MovieClip Frame 71
if (_root.magic > 1) {
_root.Mattack.gotoAndPlay(13);
_root.magic = _root.magic - 2;
}
if (_root.magic < 1) {
_root.quote = "Not enough Magic";
}
Symbol 219 MovieClip Frame 81
gotoAndPlay (1);
Symbol 231 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 2
stop();
Symbol 231 MovieClip Frame 3
stop();
Symbol 232 MovieClip Frame 1
if (_root.Humanshoulder == 2) {
Dwarm.gotoAndStop(2);
}
if (_root.Humanshoulder == 3) {
Dwarm.gotoAndStop(3);
}
Symbol 232 MovieClip Frame 2
if (_root.Humanshoulder == 2) {
Dwarm.gotoAndStop(2);
}
if (_root.Humanshoulder == 3) {
Dwarm.gotoAndStop(3);
}
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 2
stop();
Symbol 238 MovieClip Frame 3
stop();
Symbol 239 MovieClip Frame 1
if (_root.swordyy == 2) {
dwarfhammer.gotoAndStop(2);
}
if (_root.swordyy == 3) {
dwarfhammer.gotoAndStop(3);
}
Symbol 239 MovieClip Frame 2
if (_root.swordyy == 2) {
dwarfhammer.gotoAndStop(2);
}
if (_root.swordyy == 3) {
dwarfhammer.gotoAndStop(3);
}
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 2
stop();
Symbol 243 MovieClip Frame 3
stop();
Symbol 244 MovieClip Frame 1
if (_root.Humanhelm == 2) {
DWhelm.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
DWhelm.gotoAndStop(3);
}
Symbol 244 MovieClip Frame 2
if (_root.Humanhelm == 2) {
DWhelm.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
DWhelm.gotoAndStop(3);
}
Symbol 262 MovieClip Frame 7
stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 2
_root.AtChoice = 0;
_root.miss = 6;
if ((_root.dexstat = 1)) {
_root.miss = 8;
}
if ((_root.dex2stat = 1)) {
_root.miss = 20;
}
if ((_root.dex3stat = 1)) {
_root.miss = 9999;
}
_root.AtChoice = _root.AtChoice + random(_root.miss);
if (_root.AtChoice == 5) {
gotoAndPlay (21);
}
Symbol 263 MovieClip Frame 5
if (_root.dwarf == 2) {
_root.GHealth = _root.GHealth + 1000;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
_root.BHealth = _root.BHealth - (_root.extra * 2);
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
Symbol 263 MovieClip Frame 9
gotoAndPlay (1);
Symbol 263 MovieClip Frame 12
gotoAndPlay (1);
Symbol 263 MovieClip Frame 16
stop();
Symbol 263 MovieClip Frame 20
gotoAndPlay (1);
Symbol 263 MovieClip Frame 28
gotoAndPlay (1);
Symbol 263 MovieClip Frame 31
stop();
Symbol 263 MovieClip Frame 33
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - _root.charger;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
_root.BHealth = _root.BHealth - (_root.extra * 2);
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
Symbol 263 MovieClip Frame 38
gotoAndPlay (1);
Symbol 263 MovieClip Frame 49
gotoAndPlay (1);
Symbol 263 MovieClip Frame 51
stop();
Symbol 263 MovieClip Frame 55
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
Symbol 263 MovieClip Frame 58
if (_root.arrows == 0) {
gotoAndPlay (1);
}
if (_root.arrows > 0) {
gotoAndPlay (52);
_root.arrows = _root.arrows - 1;
}
Symbol 263 MovieClip Frame 63
_root.Dchoice = random(3);
if (_root.strong == 0) {
if (_root.Dchoice == 0) {
_root.DKill = int(_root.BHealth * 0.5);
}
}
if (_root.Dchoice == 1) {
_root.DKill = int(_root.BHealth * 0.25);
}
if (_root.strong == 0) {
if (_root.Dchoice == 2) {
_root.DKill = _root.BHealth;
_root.quote = "Full Power";
}
}
if (_root.strong > 0) {
_root.DKill = int(_root.BHealth * 0.5);
}
_root.BHealth = _root.BHealth - _root.DKill;
_root.BHealth = _root.BHealth - (_root.extra * 2);
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
Symbol 263 MovieClip Frame 73
gotoAndPlay (1);
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 2
_root.AtChoice = 0;
_root.miss = 6;
if ((_root.dexstat = 1)) {
_root.miss = 8;
}
if ((_root.dex2stat = 1)) {
_root.miss = 20;
}
if ((_root.dex3stat = 1)) {
_root.miss = 9999;
}
_root.AtChoice = _root.AtChoice + random(_root.miss);
if (_root.AtChoice == 5) {
gotoAndPlay (21);
}
Symbol 294 MovieClip Frame 5
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(200);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 294 MovieClip Frame 6
_root.BHealth = _root.BHealth - (random(2) * _root.extra);
Symbol 294 MovieClip Frame 9
gotoAndPlay (1);
Symbol 294 MovieClip Frame 12
gotoAndPlay (1);
Symbol 294 MovieClip Frame 16
stop();
Symbol 294 MovieClip Frame 20
gotoAndPlay (1);
Symbol 294 MovieClip Frame 28
gotoAndPlay (1);
Symbol 294 MovieClip Frame 31
stop();
Symbol 294 MovieClip Frame 33
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - _root.charger;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 294 MovieClip Frame 38
gotoAndPlay (1);
Symbol 294 MovieClip Frame 49
gotoAndPlay (1);
Symbol 294 MovieClip Frame 51
stop();
Symbol 294 MovieClip Frame 55
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
Symbol 294 MovieClip Frame 58
if (_root.arrows == 0) {
gotoAndPlay (1);
}
if (_root.arrows > 0) {
gotoAndPlay (52);
_root.arrows = _root.arrows - 1;
}
Symbol 294 MovieClip Frame 61
_root.Dchoice = random(3);
if (_root.strong == 0) {
if (_root.Dchoice == 0) {
_root.DKill = int(_root.BHealth * 0.5);
}
}
if (_root.Dchoice == 1) {
_root.DKill = int(_root.BHealth * 0.25);
}
if (_root.strong == 0) {
if (_root.Dchoice == 2) {
_root.DKill = _root.BHealth;
_root.quote = "Full Power";
}
}
if (_root.strong > 0) {
_root.DKill = int(_root.BHealth * 0.5);
}
_root.BHealth = _root.BHealth - _root.DKill;
Symbol 294 MovieClip Frame 65
if (_root.arrows == 0) {
gotoAndPlay (1);
}
if (_root.arrows > 0) {
gotoAndPlay (52);
_root.arrows = _root.arrows - 1;
}
Symbol 304 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 2
stop();
Symbol 304 MovieClip Frame 3
stop();
Symbol 305 MovieClip Frame 1
if (_root.Humanshoulder == 2) {
Hushol.gotoAndStop(2);
}
if (_root.Humanshoulder == 3) {
Hushol.gotoAndStop(3);
}
Symbol 305 MovieClip Frame 2
if (_root.Humanshoulder == 2) {
Hushol.gotoAndStop(2);
}
if (_root.Humanshoulder == 3) {
Hushol.gotoAndStop(3);
}
Symbol 311 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 2
stop();
Symbol 311 MovieClip Frame 3
stop();
Symbol 312 MovieClip Frame 1
if (_root.swordyy == 2) {
swordy.gotoAndStop(2);
}
if (_root.swordyy == 3) {
swordy.gotoAndStop(3);
}
Symbol 312 MovieClip Frame 2
if (_root.swordyy == 2) {
swordy.gotoAndStop(2);
}
if (_root.swordyy == 3) {
swordy.gotoAndStop(3);
}
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 2
stop();
Symbol 316 MovieClip Frame 3
stop();
Symbol 317 MovieClip Frame 1
if (_root.Humanhelm == 2) {
Huhelm.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
Huhelm.gotoAndStop(3);
}
Symbol 317 MovieClip Frame 2
if (_root.Humanhelm == 2) {
Huhelm.gotoAndStop(2);
}
if (_root.Humanhelm == 3) {
Huhelm.gotoAndStop(3);
}
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 2
_root.AtChoice = 0;
_root.miss = 6;
if ((_root.dexstat = 1)) {
_root.miss = 8;
}
if ((_root.dex2stat = 1)) {
_root.miss = 20;
}
if ((_root.dex3stat = 1)) {
_root.miss = 9999;
}
_root.AtChoice = _root.AtChoice + random(_root.miss);
if (_root.AtChoice == 5) {
gotoAndPlay (21);
}
Symbol 326 MovieClip Frame 5
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(200);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 326 MovieClip Frame 6
_root.BHealth = _root.BHealth - (random(2) * _root.extra);
Symbol 326 MovieClip Frame 9
gotoAndPlay (1);
Symbol 326 MovieClip Frame 12
gotoAndPlay (1);
Symbol 326 MovieClip Frame 16
stop();
Symbol 326 MovieClip Frame 20
gotoAndPlay (1);
Symbol 326 MovieClip Frame 28
gotoAndPlay (1);
Symbol 326 MovieClip Frame 31
stop();
Symbol 326 MovieClip Frame 33
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - _root.charger;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 326 MovieClip Frame 38
gotoAndPlay (1);
Symbol 326 MovieClip Frame 49
gotoAndPlay (1);
Symbol 326 MovieClip Frame 51
stop();
Symbol 326 MovieClip Frame 55
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
Symbol 326 MovieClip Frame 58
if (_root.arrows == 0) {
gotoAndPlay (1);
}
if (_root.arrows > 0) {
gotoAndPlay (52);
_root.arrows = _root.arrows - 1;
}
Symbol 326 MovieClip Frame 62
_root.Mattack.gotoAndPlay(13);
Symbol 326 MovieClip Frame 63
if (_root.swordyy == 2) {
_root.BHealth = _root.BHealth - 200;
}
if (_root.swordyy == 3) {
_root.BHealth = _root.BHealth - 10000;
}
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(200);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 326 MovieClip Frame 67
gotoAndPlay (1);
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 2
stop();
Symbol 327 MovieClip Frame 3
stop();
Symbol 327 MovieClip Frame 4
stop();
Symbol 327 MovieClip Frame 5
stop();
Symbol 327 MovieClip Frame 6
stop();
Symbol 328 Button
on (release) {
play();
}
Symbol 330 Button
on (release) {
_root.You.gotoAndStop(6);
_root.race = 6;
}
Symbol 337 Button
on (release) {
_root.YName = _root.TName;
play();
}
Symbol 341 Button
on (release) {
_root.YName = _root.TName;
}
Symbol 344 Button
on (release) {
play();
}
Symbol 355 Button
on (release) {
gotoAndPlay (12);
}
Symbol 363 Button
on (release) {
play();
}
Symbol 377 Button
on (release) {
gotoAndPlay (19);
}
Symbol 388 Button
on (release) {
gotoAndPlay (88);
_root.lvlselect = random(2);
if (_root.lvlselect == 0) {
_root.locate = 15;
}
if (_root.lvlselect == 1) {
_root.locate = 16;
}
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 396 Button
on (release) {
gotoAndPlay (88);
_root.lvlselect = random(2);
if (_root.lvlselect == 0) {
_root.locate = 6;
}
if (_root.lvlselect == 1) {
_root.locate = 12;
}
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 402 Button
on (release) {
gotoAndPlay (88);
_root.locate = 2;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 407 Button
on (release) {
gotoAndPlay (88);
_root.locate = 3;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 408 Button
on (release) {
gotoAndPlay (8);
}
Symbol 414 Button
on (release) {
gotoAndPlay (88);
_root.locate = 5;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 419 Button
on (release) {
gotoAndPlay (88);
_root.locate = 1;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 424 Button
on (release) {
gotoAndPlay (88);
_root.locate = 4;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 429 Button
on (release) {
gotoAndPlay (88);
_root.locate = 9;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 434 Button
on (release) {
gotoAndPlay (88);
_root.locate = 8;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 439 Button
on (release) {
gotoAndPlay (88);
_root.locate = 11;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 442 Button
on (release) {
gotoAndPlay (88);
_root.locate = 10;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 447 Button
on (release) {
gotoAndPlay (88);
_root.locate = 7;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 452 Button
on (release) {
gotoAndPlay (88);
_root.locate = 14;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 457 Button
on (release) {
gotoAndPlay (88);
_root.lvlselect = random(2);
if (_root.lvlselect == 0) {
_root.locate = 13;
}
if (_root.lvlselect == 1) {
_root.locate = 17;
}
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
Symbol 476 Button
on (release) {
gotoAndPlay (8);
stopAllSounds();
}
Symbol 478 Button
on (release) {
gotoAndPlay (88);
}
Symbol 488 Button
on (release) {
gotoAndPlay (8);
stopAllSounds();
}
Symbol 510 Button
on (release) {
gotoAndPlay (13);
}
Symbol 511 Button
on (release) {
gotoAndPlay (17);
}
Symbol 524 Button
on (release) {
if (_root.money > 9) {
_root.money = _root.money - 10;
_root.smPotion = _root.smPotion + 1;
}
}
Symbol 525 Button
on (release) {
if (_root.money > 249) {
_root.money = _root.money - 250;
_root.nmPotion = _root.nmPotion + 1;
}
}
Symbol 526 Button
on (release) {
if (_root.money > 899) {
_root.money = _root.money - 900;
_root.lgPotion = _root.lgPotion + 1;
}
}
Symbol 527 Button
on (release) {
gotoAndPlay (12);
}
Symbol 530 Button
on (release) {
if (_root.money > 99) {
_root.money = _root.money - 100;
_root.magic = _root.magic + 1;
}
}
Symbol 534 Button
on (release) {
if (_root.money > 9999) {
_root.money = _root.money - 10000;
_root.magic = _root.magic + 100;
}
}
Symbol 553 Button
on (release) {
gotoAndPlay (19);
}
Symbol 559 Button
on (release) {
gotoAndPlay (19);
}
Symbol 563 Button
on (release) {
if (_root.quest == 0) {
gotoAndPlay (24);
}
if (_root.quest == 1) {
gotoAndPlay (25);
}
if (_root.quest == 2) {
gotoAndPlay (24);
}
if (_root.quest == 3) {
gotoAndPlay (25);
}
if (_root.quest == 4) {
gotoAndPlay (24);
}
if (_root.quest == 5) {
gotoAndPlay (25);
}
if (_root.quest == 6) {
gotoAndPlay (24);
}
if (_root.quest == 7) {
gotoAndPlay (24);
}
if (_root.quest == 8) {
gotoAndPlay (24);
}
if (_root.quest == 9) {
gotoAndPlay (25);
}
if (_root.quest == 10) {
gotoAndPlay (24);
}
if (_root.quest == 11) {
gotoAndPlay (25);
}
if (_root.quest == 12) {
gotoAndPlay (24);
}
if (_root.quest == 13) {
gotoAndPlay (25);
}
if (_root.quest == 14) {
gotoAndPlay (24);
}
if (_root.quest == 15) {
gotoAndPlay (25);
}
if (_root.quest == 16) {
gotoAndPlay (24);
}
if (_root.quest == 17) {
gotoAndPlay (25);
}
if (_root.quest == 18) {
gotoAndPlay (24);
}
if (_root.quest == 19) {
gotoAndPlay (25);
}
if (_root.quest == 20) {
gotoAndPlay (24);
}
if (_root.quest == 21) {
gotoAndPlay (25);
}
if (_root.quest == 22) {
gotoAndPlay (24);
}
if (_root.quest == 23) {
gotoAndPlay (25);
}
if (_root.quest == 24) {
gotoAndPlay (24);
}
if (_root.quest == 25) {
gotoAndPlay (25);
}
if (_root.quest == 26) {
gotoAndPlay (24);
}
if (_root.quest == 27) {
gotoAndPlay (25);
}
if (_root.quest == 28) {
gotoAndPlay (24);
}
if (_root.quest == 29) {
gotoAndPlay (25);
}
if (_root.quest == 30) {
gotoAndPlay (25);
}
}
Symbol 607 Button
on (release) {
if (_root.paas == "QU15") {
_root.quest = 28;
_root.pass = "Accepted";
}
if (_root.paas == "QU14") {
_root.quest = 26;
_root.pass = "Accepted";
}
if (_root.paas == "QU13") {
_root.quest = 24;
_root.pass = "Accepted";
}
if (_root.paas == "QU12") {
_root.quest = 22;
_root.pass = "Accepted";
}
if (_root.paas == "QU11") {
_root.quest = 20;
_root.pass = "Accepted";
}
if (_root.paas == "QU10") {
_root.quest = 18;
_root.pass = "Accepted";
}
if (_root.paas == "QU9") {
_root.quest = 16;
_root.pass = "Accepted";
}
if (_root.paas == "QU8") {
_root.quest = 14;
_root.pass = "Accepted";
}
if (_root.paas == "QU7") {
_root.quest = 12;
_root.pass = "Accepted";
}
if (_root.paas == "QU6") {
_root.quest = 10;
_root.pass = "Accepted";
}
if (_root.paas == "QU5") {
_root.quest = 8;
_root.pass = "Accepted";
}
if (_root.paas == "QU4") {
_root.quest = 6;
_root.pass = "Accepted";
}
if (_root.paas == "QU3") {
_root.quest = 4;
_root.pass = "Accepted";
}
if (_root.paas == "QU2") {
_root.quest = 2;
_root.pass = "Accepted";
}
if (_root.paas == "BOB") {
_root.money = 10000000 /* 0x989680 */;
_root.pass = "Accepted";
}
if (_root.paas == "QDJN") {
_root.finish = 1;
_root.pass = "Accepted";
}
if (_root.paas == "MARINE") {
_root.race = 5;
_root.pass = "Accepted";
}
if (_root.unable == 0) {
if (_root.paas == "BILL") {
_root.ability = 10000000 /* 0x989680 */;
_root.pass = "Accepted";
_root.unable = _root.unable - 1;
}
if (_root.paas == "BOB") {
_root.money = 10000000 /* 0x989680 */;
_root.pass = "Accepted";
_root.unable = _root.unable - 1;
}
if (_root.paas == "QDJN") {
_root.finish = 1;
_root.pass = "Accepted";
_root.unable = _root.unable - 1;
}
if (_root.paas == "MARINE") {
_root.race = 5;
_root.pass = "Accepted";
_root.unable = _root.unable - 1;
}
if (_root.paas == "RFDS") {
_root.XP = 600;
}
if (_root.paas == "FROG") {
_root.XP = 3000;
}
if (_root.paas == "HGDV") {
_root.XP = 20000;
}
if (_root.paas == "TTYS") {
_root.XP = 30000;
}
if (_root.paas == "KDXD") {
_root.XP = 80000 /* 0x013880 */;
}
if (_root.paas == "ZINC") {
_root.XP = 200000 /* 0x030D40 */;
}
if (_root.paas == "ARCH") {
_root.XP = 300000 /* 0x0493E0 */;
}
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.GHealth = 200;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.GHealth = 250;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.GHealth = 300;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.GHealth = 350;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.GHealth = 400;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.GHealth = 500;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.GHealth = 600;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.GHealth = 700;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.GHealth = 800;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.GHealth = 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.GHealth = 2000;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.GHealth = 3000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.GHealth = 5000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.GHealth = 7000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.GHealth = 10000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.GHealth = 20000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.GHealth = 30000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.GHealth = 100000 /* 0x0186A0 */;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.GHealth = 200000 /* 0x030D40 */;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.GHealth = 250000 /* 0x03D090 */;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.GHealth = 300000 /* 0x0493E0 */;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.GHealth = 400000 /* 0x061A80 */;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.GHealth = 500000 /* 0x07A120 */;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.GHealth = 600000 /* 0x0927C0 */;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.GHealth = 750000 /* 0x0B71B0 */;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.GHealth = 900000 /* 0x0DBBA0 */;
}
_root.unable = _root.unable + 1;
}
}
Symbol 612 Button
on (release) {
gotoAndPlay (14);
}
Symbol 614 Button
on (release) {
gotoAndPlay (15);
}
Symbol 616 Button
on (release) {
gotoAndPlay (28);
}
Symbol 618 Button
on (release) {
gotoAndPlay (18);
}
Symbol 634 Button
on (release) {
gotoAndPlay (58);
}
Symbol 636 Button
on (release) {
if (_root.upgrade5 == 0) {
if (_root.money > 999) {
_root.money = _root.money - 1000;
_root.Humanhelm = 2;
if (_root.Humanhelm == 2) {
_root.Huhelm.gotoAndStop(2);
}
_root.upgrade5 = 1;
}
}
if (_root.upgrade5 == 1) {
_root.Humanhelm = 2;
}
}
Symbol 638 Button
on (release) {
if (_root.upgrade2 == 0) {
if (_root.money > 999) {
_root.money = _root.money - 1000;
_root.swordyy = 2;
_root.orkstrength = 2;
_root.blobstrength = 2;
_root.dwarfstrength = 2;
_root.upgrade2 = 1;
}
}
if (_root.upgrade2 == 1) {
_root.swordyy = 2;
_root.orkstrength = 2;
_root.blobstrength = 2;
_root.dwarfstrength = 2;
}
}
Symbol 640 Button
on (release) {
if (_root.upgrade6 == 0) {
if (_root.money > 999) {
_root.money = _root.money - 1000;
_root.Humanshoulder = 2;
_root.upgrade6 = 1;
}
}
if (_root.upgrade6 == 1) {
_root.Humanshoulder = 2;
}
}
Symbol 643 Button
on (release) {
_root.nextrace = _root.nextrace + 1;
if (_root.nextrace == 1) {
_root.You.gotoAndPlay(1);
}
if (_root.nextrace == 2) {
_root.You.gotoAndPlay(2);
}
if (_root.nextrace == 3) {
_root.You.gotoAndPlay(3);
}
if (_root.nextrace == 4) {
_root.You.gotoAndPlay(4);
}
if (_root.nextrace == 5) {
_root.You.gotoAndPlay(6);
}
if (_root.nextrace == 6) {
_root.You.gotoAndPlay(1);
_root.nextrace = 1;
}
}
Symbol 646 Button
on (release) {
if (_root.upgrade1 == 0) {
if (_root.money > 9999) {
_root.money = _root.money - 10000;
_root.Humanhelm = 3;
if (_root.Humanhelm == 3) {
_root.Huhelm.gotoAndStop(2);
}
_root.upgrade1 = 1;
}
}
if (_root.upgrade1 == 1) {
_root.Humanhelm = 3;
}
}
Symbol 648 Button
on (release) {
if (_root.upgrade3 == 0) {
if (_root.money > 19999) {
_root.money = _root.money - 20000;
_root.swordyy = 3;
_root.orkstrength = 0;
_root.blobstrength = 0;
_root.dwarfstrength = 0;
_root.upgrade3 = 1;
}
}
if (_root.upgrade3 == 1) {
_root.swordyy = 3;
}
}
Symbol 650 Button
on (release) {
if (_root.upgrade4 == 0) {
if (_root.money > 9999) {
_root.money = _root.money - 10000;
_root.Humanshoulder = 3;
_root.upgrade4 = 1;
}
}
if (_root.upgrade4 == 1) {
_root.Humanshoulder = 3;
}
}
Symbol 658 Button
on (release) {
gotoAndPlay (57);
}
Symbol 662 Button
on (release) {
if (_root.money > 49999) {
if (_root.upgrade10 == 0) {
_root.You.gotoAndStop(5);
_root.race = 5;
_root.money = _root.money - 50000;
_root.upgrade10 = 1;
}
}
if (_root.upgrade10 == 1) {
_root.You.gotoAndStop(5);
_root.race = 5;
}
}
Symbol 664 Button
on (release) {
if (_root.money > 9999) {
if (_root.upgrade11 == 0) {
_root.boots = 2;
_root.money = _root.money - 10000;
_root.upgrade11 = 1;
}
}
if (_root.upgrade11 == 1) {
_root.boots = 2;
}
}
Symbol 667 Button
on (release) {
if (_root.money > 8999) {
if (_root.upgrade12 == 0) {
_root.Whine = 1;
_root.money = _root.money - 9000;
_root.upgrade12 = 1;
}
}
}
Symbol 669 MovieClip Frame 1
stop();
Symbol 671 Button
on (release) {
gotoAndPlay (19);
_root.evilOrk = 0;
_root.evilDino = 0;
_root.evilFlame = 0;
_root.evilPirate = 0;
_root.evilSnow = 0;
_root.evilSkull = 0;
_root.evilDark = 0;
_root.evilFuture = 0;
_root.evilDragon = 0;
_root.evilSkull2 = 0;
_root.evilField = 0;
_root.evilTree = 0;
_root.evilHorse = 0;
if (_root.quest == 0) {
_root.quest = 1;
}
if (_root.quest == 2) {
_root.quest = 3;
}
if (_root.quest == 4) {
_root.quest = 5;
}
if (_root.quest == 6) {
_root.quest = 7;
gotoAndPlay (88);
_root.locate = 21;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound._root.FindSound = random(2);
start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
if (_root.quest == 7) {
_root.quest = 7;
gotoAndPlay (88);
_root.locate = 21;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound._root.FindSound = random(2);
start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
}
if (_root.quest == 8) {
_root.quest = 9;
}
if (_root.quest == 10) {
_root.quest = 11;
}
if (_root.quest == 12) {
_root.quest = 13;
}
if (_root.quest == 14) {
_root.quest = 15;
}
if (_root.quest == 16) {
_root.quest = 17;
}
if (_root.quest == 18) {
_root.quest = 19;
}
if (_root.quest == 20) {
_root.quest = 21;
}
if (_root.quest == 22) {
_root.quest = 23;
}
if (_root.quest == 24) {
_root.quest = 25;
}
if (_root.quest == 26) {
_root.quest = 27;
}
if (_root.quest == 28) {
_root.quest = 29;
}
}
Symbol 678 Button
on (release) {
gotoAndPlay (19);
}
Symbol 688 Button
on (release) {
_root.travel = 1;
play();
}
Symbol 695 Button
on (release) {
_root.travel = 2;
play();
}
Symbol 699 Button
on (release) {
_root.travel = 3;
play();
}
Symbol 703 Button
on (release) {
_root.travel = 4;
play();
}
Symbol 719 Button
on (release) {
gotoAndPlay (54);
}
Symbol 721 Button
on (release) {
gotoAndPlay (59);
}
Symbol 723 Button
on (release) {
if (_root.Pet1 == 0) {
if (_root.money > 9999) {
_root.money = _root.money - 10000;
_root.Petcat = 2;
_root.Pet.gotoAndStop(2);
_root.Pet1 = 1;
}
}
if (_root.Pet1 == 1) {
_root.Petcat = 2;
_root.Pet.gotoAndStop(2);
}
}
Symbol 725 Button
on (release) {
if (_root.Pet2 == 0) {
if (_root.money > 19999) {
_root.money = _root.money - 20000;
_root.Petcat = 3;
_root.Pet.gotoAndStop(3);
_root.Pet1 = 1;
}
}
if (_root.Pet2 == 1) {
_root.Petcat = 3;
_root.Pet.gotoAndStop(3);
}
}
Symbol 727 Button
on (release) {
if (_root.Pet3 == 0) {
if (_root.money > 49999) {
_root.money = _root.money - 50000;
_root.Petcat = 4;
_root.Pet.gotoAndStop(4);
_root.Pet3 = 1;
}
}
if (_root.Pet3 == 1) {
_root.Petcat = 4;
_root.Pet.gotoAndStop(4);
}
}
Symbol 743 MovieClip Frame 1
stop();
Symbol 743 MovieClip Frame 2
_root.petchoice = 0;
_root.petchoice = random(3);
if (_root.petchoice == 0) {
play();
}
if (_root.petchoice == 1) {
play();
}
if (_root.petchoice == 2) {
gotoAndStop (1);
}
Symbol 743 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.05);
Symbol 743 MovieClip Frame 13
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.05);
Symbol 743 MovieClip Frame 16
gotoAndPlay (1);
Symbol 765 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 2
_root.petchoice = 0;
_root.petchoice = random(3);
if (_root.petchoice == 0) {
play();
}
if (_root.petchoice == 1) {
play();
}
if (_root.petchoice == 2) {
gotoAndStop (1);
}
Symbol 765 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 765 MovieClip Frame 9
gotoAndPlay (1);
Symbol 782 MovieClip Frame 1
stop();
Symbol 782 MovieClip Frame 2
_root.petchoice = 0;
_root.petchoice = random(3);
if (_root.petchoice == 0) {
play();
}
if (_root.petchoice == 1) {
gotoAndPlay (10);
}
if (_root.petchoice == 2) {
gotoAndStop (1);
}
Symbol 782 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 782 MovieClip Frame 9
gotoAndPlay (1);
Symbol 782 MovieClip Frame 15
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.25);
Symbol 782 MovieClip Frame 18
gotoAndPlay (1);
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 2
stop();
Symbol 783 MovieClip Frame 3
stop();
Symbol 783 MovieClip Frame 4
stop();
Symbol 798 Button
on (release) {
if (_root.XP > 5000) {
gotoAndPlay (56);
}
}
Symbol 802 Button
on (release) {
gotoAndPlay (55);
}
Symbol 804 Button
on (release) {
if (_root.strstat == 0) {
if (_root.money > 10000) {
_root.money = _root.money - 10000;
_root.strstat = 1;
_root.extra = _root.extra + 1000;
}
}
}
Symbol 812 Button
on (release) {
if (_root.str2stat == 0) {
if (_root.money > 30000) {
_root.money = _root.money - 30000;
_root.str2stat = 1;
_root.extra = _root.extra + 5000;
}
}
}
Symbol 814 Button
on (release) {
if (_root.str3stat == 0) {
if (_root.money > 50000) {
_root.money = _root.money - 50000;
_root.str3stat = 1;
_root.extra = _root.extra + 10000;
}
}
}
Symbol 818 Button
on (release) {
if (_root.dexstat == 0) {
if (_root.money > 10000) {
_root.money = _root.money - 10000;
_root.dexstat = 1;
_root.dext = 1;
}
}
}
Symbol 820 Button
on (release) {
if (_root.dex2stat == 0) {
if (_root.money > 30000) {
_root.money = _root.money - 30000;
_root.dex2stat = 1;
_root.dext = 2;
}
}
}
Symbol 822 Button
on (release) {
if (_root.dex3stat == 0) {
if (_root.money > 50000) {
_root.money = _root.money - 50000;
_root.dex3stat = 1;
_root.dext = 3;
}
}
}
Symbol 830 Button
on (release) {
gotoAndPlay (58);
}
Symbol 836 Button
on (release) {
gotoAndPlay (22);
}
Symbol 846 Button
on (release) {
gotoAndPlay (20);
}
Symbol 850 Button
on (release) {
gotoAndPlay (20);
}
Symbol 855 Button
on (release) {
gotoAndPlay (71);
}
Symbol 862 Button
on (release) {
_root.placeselect = 0;
_root.placeselect = random(10);
if (_root.placeselect == 0) {
gotoAndPlay (72);
}
if (_root.placeselect == 1) {
gotoAndPlay (73);
}
if (_root.placeselect == 2) {
gotoAndPlay (74);
}
if (_root.placeselect == 3) {
gotoAndPlay (72);
}
if (_root.placeselect == 4) {
gotoAndPlay (73);
}
if (_root.placeselect == 5) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 6) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 7) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 8) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 9) {
gotoAndPlay (88);
_root.locate = 22;
}
}
Symbol 866 Button
on (release) {
_root.placeselect = 0;
_root.placeselect = random(10);
if (_root.placeselect == 0) {
gotoAndPlay (71);
}
if (_root.placeselect == 1) {
gotoAndPlay (73);
}
if (_root.placeselect == 2) {
gotoAndPlay (74);
}
if (_root.placeselect == 3) {
gotoAndPlay (71);
}
if (_root.placeselect == 4) {
gotoAndPlay (73);
}
if (_root.placeselect == 5) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 6) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 7) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 8) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 9) {
gotoAndPlay (88);
_root.locate = 22;
}
}
Symbol 868 Button
on (release) {
_root.placeselect = 0;
_root.placeselect = random(10);
if (_root.placeselect == 0) {
gotoAndPlay (79);
}
if (_root.placeselect == 1) {
gotoAndPlay (71);
}
if (_root.placeselect == 2) {
gotoAndPlay (74);
}
if (_root.placeselect == 3) {
gotoAndPlay (72);
}
if (_root.placeselect == 4) {
gotoAndPlay (71);
}
if (_root.placeselect == 5) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 6) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 7) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 8) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 9) {
gotoAndPlay (88);
_root.locate = 22;
}
}
Symbol 870 Button
on (release) {
_root.placeselect = 0;
_root.placeselect = random(10);
if (_root.placeselect == 0) {
gotoAndPlay (72);
}
if (_root.placeselect == 1) {
gotoAndPlay (73);
}
if (_root.placeselect == 2) {
gotoAndPlay (71);
}
if (_root.placeselect == 3) {
gotoAndPlay (72);
}
if (_root.placeselect == 4) {
gotoAndPlay (73);
}
if (_root.placeselect == 5) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 6) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 7) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 8) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 9) {
gotoAndPlay (88);
_root.locate = 22;
}
}
Symbol 872 Button
on (release) {
_root.placeselect = 0;
_root.placeselect = random(10);
if (_root.placeselect == 0) {
gotoAndPlay (72);
}
if (_root.placeselect == 1) {
gotoAndPlay (75);
}
if (_root.placeselect == 2) {
gotoAndPlay (79);
}
if (_root.placeselect == 3) {
gotoAndPlay (76);
}
if (_root.placeselect == 4) {
gotoAndPlay (76);
}
if (_root.placeselect == 5) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 6) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 7) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 8) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 9) {
gotoAndPlay (88);
_root.locate = 22;
}
}
Symbol 874 Button
on (release) {
_root.placeselect = 0;
_root.placeselect = random(10);
if (_root.placeselect == 0) {
gotoAndPlay (78);
}
if (_root.placeselect == 1) {
gotoAndPlay (76);
}
if (_root.placeselect == 2) {
gotoAndPlay (79);
}
if (_root.placeselect == 3) {
gotoAndPlay (76);
}
if (_root.placeselect == 4) {
gotoAndPlay (78);
}
if (_root.placeselect == 5) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 6) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 7) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 8) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 9) {
gotoAndPlay (88);
_root.locate = 22;
}
}
Symbol 876 Button
on (release) {
_root.placeselect = 0;
_root.placeselect = random(10);
if (_root.placeselect == 0) {
gotoAndPlay (72);
}
if (_root.placeselect == 1) {
gotoAndPlay (71);
}
if (_root.placeselect == 2) {
gotoAndPlay (74);
}
if (_root.placeselect == 3) {
gotoAndPlay (72);
}
if (_root.placeselect == 4) {
gotoAndPlay (79);
}
if (_root.placeselect == 5) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 6) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 7) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 8) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 9) {
gotoAndPlay (88);
_root.locate = 22;
}
}
Symbol 877 Button
on (release) {
_root.placeselect = 0;
_root.placeselect = random(10);
if (_root.placeselect == 0) {
gotoAndPlay (76);
}
if (_root.placeselect == 1) {
gotoAndPlay (74);
}
if (_root.placeselect == 2) {
gotoAndPlay (71);
}
if (_root.placeselect == 3) {
gotoAndPlay (77);
}
if (_root.placeselect == 4) {
gotoAndPlay (79);
}
if (_root.placeselect == 5) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 6) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 7) {
gotoAndPlay (88);
_root.locate = 22;
}
if (_root.placeselect == 8) {
gotoAndPlay (88);
_root.locate = 23;
}
if (_root.placeselect == 9) {
gotoAndPlay (88);
_root.locate = 22;
}
}
Symbol 879 Button
on (release) {
_root.reward = _root.reward + 1;
if (_root.reward == 1) {
gotoAndPlay (81);
}
if (_root.reward == 2) {
gotoAndPlay (83);
}
if (_root.reward == 3) {
gotoAndPlay (85);
}
if (_root.reward == 4) {
gotoAndPlay (87);
}
if (_root.reward == 5) {
gotoAndPlay (81);
_root.reward = 4;
}
if (_root.quest == 29) {
_root.quest = 30;
gotoAndPlay (88);
_root.locate = 24;
_root.reward = _root.reward - 1;
}
if (_root.quest == 30) {
_root.quest = 30;
gotoAndPlay (88);
_root.locate = 24;
_root.reward = _root.reward - 1;
}
}
Symbol 882 Button
on (release) {
gotoAndPlay (59);
}
Symbol 934 MovieClip Frame 1
stop();
Symbol 934 MovieClip Frame 2
stop();
Symbol 934 MovieClip Frame 3
stop();
Symbol 934 MovieClip Frame 4
stop();
Symbol 934 MovieClip Frame 5
stop();
Symbol 934 MovieClip Frame 6
stop();
Symbol 934 MovieClip Frame 7
stop();
Symbol 934 MovieClip Frame 8
stop();
Symbol 934 MovieClip Frame 9
stop();
Symbol 934 MovieClip Frame 10
stop();
Symbol 934 MovieClip Frame 11
stop();
Symbol 934 MovieClip Frame 12
stop();
Symbol 934 MovieClip Frame 13
stop();
Symbol 934 MovieClip Frame 14
stop();
Symbol 934 MovieClip Frame 15
stop();
Symbol 934 MovieClip Frame 16
stop();
Symbol 934 MovieClip Frame 17
stop();
Symbol 934 MovieClip Frame 18
stop();
Symbol 934 MovieClip Frame 19
stop();
Symbol 934 MovieClip Frame 20
stop();
Symbol 934 MovieClip Frame 21
stop();
Symbol 934 MovieClip Frame 22
stop();
Symbol 934 MovieClip Frame 23
stop();
Symbol 938 MovieClip Frame 1
stop();
Symbol 938 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(3);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
Symbol 938 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(25);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 938 MovieClip Frame 6
gotoAndPlay (1);
Symbol 938 MovieClip Frame 10
gotoAndPlay (1);
Symbol 938 MovieClip Frame 14
_root.XP = _root.XP + 50;
_root.evilOrk = _root.evilOrk + 1;
_root.ability + 1;
Symbol 938 MovieClip Frame 16
stop();
Symbol 938 MovieClip Frame 20
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(25);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 938 MovieClip Frame 23
gotoAndPlay (1);
Symbol 957 MovieClip Frame 1
stop();
Symbol 957 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(3);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
Symbol 957 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - (25 + random(15));
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 957 MovieClip Frame 6
gotoAndPlay (1);
Symbol 957 MovieClip Frame 10
gotoAndPlay (1);
Symbol 957 MovieClip Frame 13
_root.XP = _root.XP + 50;
_root.evilGhost = _root.evilGhost + 1;
_root.ability + 1;
Symbol 957 MovieClip Frame 16
stop();
Symbol 957 MovieClip Frame 20
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(50);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 957 MovieClip Frame 23
gotoAndPlay (1);
Symbol 968 MovieClip Frame 1
stop();
Symbol 968 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(3);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
Symbol 968 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(100);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 968 MovieClip Frame 6
gotoAndPlay (1);
Symbol 968 MovieClip Frame 10
gotoAndPlay (1);
Symbol 968 MovieClip Frame 14
_root.XP = _root.XP + 75;
_root.evilDino = _root.evilDino + 1;
_root.ability + 2;
Symbol 968 MovieClip Frame 16
stop();
Symbol 968 MovieClip Frame 20
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(200);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 968 MovieClip Frame 23
gotoAndPlay (1);
Symbol 976 MovieClip Frame 1
stop();
Symbol 976 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(3);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
Symbol 976 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - (300 + random(100));
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 976 MovieClip Frame 6
gotoAndPlay (1);
Symbol 976 MovieClip Frame 10
gotoAndPlay (1);
Symbol 976 MovieClip Frame 14
_root.XP = _root.XP + 100;
_root.evilDino = _root.evilDino + 1;
_root.ability + 2;
Symbol 976 MovieClip Frame 16
stop();
Symbol 976 MovieClip Frame 23
gotoAndPlay (1);
Symbol 995 MovieClip Frame 1
stop();
Symbol 995 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
if (_root.BAttack == 0) {
_root.enemy.ork.gotoAndPlay(24);
}
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 995 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - (500 + random(50));
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 995 MovieClip Frame 6
gotoAndPlay (1);
Symbol 995 MovieClip Frame 10
gotoAndPlay (1);
Symbol 995 MovieClip Frame 13
_root.XP = _root.XP + 400;
_root.evilPirate = _root.evilPirate + 1;
_root.ability + 4;
Symbol 995 MovieClip Frame 16
stop();
Symbol 995 MovieClip Frame 23
gotoAndPlay (1);
Symbol 995 MovieClip Frame 26
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 995 MovieClip Frame 28
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - (750 + random(50));
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 995 MovieClip Frame 31
gotoAndPlay (1);
Symbol 1015 MovieClip Frame 1
stop();
Symbol 1015 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1015 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - (random(10) * random(50));
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1015 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1015 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1015 MovieClip Frame 14
_root.XP = _root.XP + 300;
_root.evilFlame = _root.evilFlame + 1;
_root.ability + 4;
Symbol 1015 MovieClip Frame 16
stop();
Symbol 1015 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1015 MovieClip Frame 29
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(1000);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1015 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1044 MovieClip Frame 1
stop();
Symbol 1044 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1044 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - (10 * random(50));
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1044 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1044 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1044 MovieClip Frame 14
_root.XP = _root.XP + 500;
_root.evilSnow = _root.evilSnow + 1;
_root.ability + 4;
Symbol 1044 MovieClip Frame 16
stop();
Symbol 1044 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1044 MovieClip Frame 29
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1044 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1064 MovieClip Frame 1
stop();
Symbol 1064 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1064 MovieClip Frame 4
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(30000);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1064 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1064 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1064 MovieClip Frame 14
_root.XP = _root.XP + 5000;
_root.evilDragon = _root.evilDragon + 1;
_root.ability + 8;
Symbol 1064 MovieClip Frame 16
stop();
Symbol 1064 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1064 MovieClip Frame 29
if (_root.shield > 0) {
_root.GHealth = _root.GHealth - random(10000);
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - 5000;
}
if (_root.XP > 300000) {
_root.GHealth = _root.GHealth - random(100000);
}
}
Symbol 1064 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1067 MovieClip Frame 1
stop();
Symbol 1067 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1067 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(5000);
if (_root.XP > 30000) {
_root.GHealth = _root.GHealth - random(5000);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(5000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(500000);
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1067 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1067 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1067 MovieClip Frame 14
_root.XP = _root.XP + 1000;
_root.evilKnight = _root.evilKnight + 1;
_root.ability + 8;
Symbol 1067 MovieClip Frame 16
stop();
Symbol 1067 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1067 MovieClip Frame 27
_root.BHealth = _root.BHealth + 1000;
Symbol 1067 MovieClip Frame 28
if (_root.shield > 0) {
_root.GHealth = _root.GHealth - random(5000);
}
_root.You.main.gotoAndPlay(18);
Symbol 1067 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1075 MovieClip Frame 1
stop();
Symbol 1075 MovieClip Frame 2
stop();
Symbol 1075 MovieClip Frame 3
stop();
Symbol 1079 MovieClip Frame 1
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
stop();
Symbol 1079 MovieClip Frame 2
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1079 MovieClip Frame 3
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 2500;
if (_root.XP > 30000) {
_root.GHealth = _root.GHealth - random(5000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(100);
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1079 MovieClip Frame 4
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 5
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 6
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
gotoAndPlay (1);
Symbol 1079 MovieClip Frame 7
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 8
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 9
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 10
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
gotoAndPlay (1);
Symbol 1079 MovieClip Frame 11
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 12
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 13
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 14
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
_root.XP = _root.XP + 750;
_root.evilSkull = _root.evilSkull + 1;
_root.ability + 8;
Symbol 1079 MovieClip Frame 15
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 16
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
stop();
Symbol 1079 MovieClip Frame 17
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 18
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 19
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 20
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 21
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 22
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 23
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
gotoAndPlay (1);
Symbol 1079 MovieClip Frame 24
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 25
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 26
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 27
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
_root.BHealth = _root.BHealth + 1000;
Symbol 1079 MovieClip Frame 28
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
if (_root.shield > 0) {
_root.GHealth = _root.GHealth - random(5000);
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(20000);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1079 MovieClip Frame 29
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 30
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 31
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 32
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
gotoAndPlay (1);
Symbol 1079 MovieClip Frame 33
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 34
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 35
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 36
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 37
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 38
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
Symbol 1079 MovieClip Frame 39
if (_root.choicesword == 0) {
skullsword.gotoAndStop(1);
}
if (_root.choicesword == 1) {
skullsword.gotoAndStop(2);
}
if (_root.choicesword == 2) {
skullsword.gotoAndStop(3);
}
gotoAndPlay (1);
Symbol 1102 MovieClip Frame 1
stop();
Symbol 1102 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1102 MovieClip Frame 4
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = (_root.GHealth - 5000) - random(5000);
if (_root.XP > 30000) {
_root.GHealth = _root.GHealth - random(5000);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(5000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(10000);
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1102 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1102 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1102 MovieClip Frame 14
_root.XP = _root.XP + 1000;
_root.evilSkull2 = _root.evilSkull2 + 1;
_root.ability + 8;
Symbol 1102 MovieClip Frame 16
stop();
Symbol 1102 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1102 MovieClip Frame 27
_root.BHealth = _root.BHealth + 1000;
Symbol 1102 MovieClip Frame 28
if (_root.shield > 0) {
_root.GHealth = _root.GHealth - (10 * random(5000));
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1102 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1102 MovieClip Frame 49
gotoAndPlay (1);
Symbol 1116 MovieClip Frame 1
stop();
Symbol 1116 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1116 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(5000);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1116 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1116 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1116 MovieClip Frame 14
_root.XP = _root.XP + 10000;
_root.evilDoc = _root.evilDoc + 1;
Symbol 1116 MovieClip Frame 16
stop();
Symbol 1116 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1116 MovieClip Frame 27
_root.BHealth = _root.BHealth + 1000;
Symbol 1116 MovieClip Frame 28
_root.GHealth = _root.GHealth - random(20000);
Symbol 1116 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1126 MovieClip Frame 1
stop();
Symbol 1126 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1126 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(5000);
if (_root.XP > 1000) {
_root.GHealth = _root.GHealth - random(100);
}
if (_root.XP > 15000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 20000) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(10000);
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1126 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1126 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1126 MovieClip Frame 13
_root.XP = _root.XP + 1500;
_root.evilFuture = _root.evilFuture + 1;
_root.ability + 8;
Symbol 1126 MovieClip Frame 16
stop();
Symbol 1126 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1126 MovieClip Frame 26
if (_root.shield > 0) {
_root.GHealth = _root.GHealth - random(20000);
if (_root.XP > 1000) {
_root.GHealth = _root.GHealth - random(100);
}
if (_root.XP > 15000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 20000) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(20000);
}
}
Symbol 1126 MovieClip Frame 27
_root.BHealth = _root.BHealth + 1000;
Symbol 1126 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1140 MovieClip Frame 1
stop();
Symbol 1140 MovieClip Frame 2
_root.BAttack = 0;
_root.BAttack = _root.BAttack + random(6);
if (_root.BAttack == 1) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1140 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(5000);
if (_root.XP > 1000) {
_root.GHealth = _root.GHealth - random(100);
}
if (_root.XP > 15000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 20000) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(20000);
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1140 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1140 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1140 MovieClip Frame 14
_root.XP = _root.XP + 2000;
_root.evilFuture = _root.evilFuture + 1;
(_root.ability + 8) + random(4);
Symbol 1140 MovieClip Frame 16
stop();
Symbol 1140 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1140 MovieClip Frame 26
if (_root.shield > 0) {
_root.GHealth = _root.GHealth - random(5000);
if (_root.XP > 1000) {
_root.GHealth = _root.GHealth - random(100);
}
if (_root.XP > 15000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 20000) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(20000);
}
}
Symbol 1140 MovieClip Frame 27
_root.BHealth = _root.BHealth + 1000;
Symbol 1140 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1156 MovieClip Frame 1
stop();
Symbol 1156 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(3);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
Symbol 1156 MovieClip Frame 4
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(15);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1156 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1156 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1156 MovieClip Frame 13
_root.XP = _root.XP + 1500;
_root.evilLittle = _root.evilLittle + 1;
(_root.ability + 8) + random(4);
Symbol 1156 MovieClip Frame 16
stop();
Symbol 1156 MovieClip Frame 20
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1156 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1173 MovieClip Frame 1
stop();
Symbol 1173 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1173 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 10000;
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1173 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1173 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1173 MovieClip Frame 13
Symbol 1173 MovieClip Frame 14
_root.XP = _root.XP + 2500;
_root.evilTree = _root.evilTree + 1;
(_root.ability + 8) + random(4);
Symbol 1173 MovieClip Frame 16
stop();
Symbol 1173 MovieClip Frame 20
if (_root.shield > 0) {
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 15000;
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1173 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1173 MovieClip Frame 28
gotoAndPlay (1);
Symbol 1185 MovieClip Frame 1
stop();
Symbol 1185 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1185 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(10000);
if (_root.XP > 1000) {
_root.GHealth = _root.GHealth - random(100);
}
if (_root.XP > 15000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 20000) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(10000);
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1185 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1185 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1185 MovieClip Frame 14
_root.XP = _root.XP + 5000;
_root.evilTree = _root.evilTree + 1;
(_root.ability + 8) + random(4);
Symbol 1185 MovieClip Frame 16
stop();
Symbol 1185 MovieClip Frame 20
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(20000);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1185 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1185 MovieClip Frame 28
gotoAndPlay (1);
Symbol 1194 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 2
stop();
Symbol 1195 MovieClip Frame 1
if (_root.evilhead == 2) {
head.gotoAndStop(2);
}
Symbol 1195 MovieClip Frame 2
if (_root.evilhead == 2) {
head.gotoAndStop(2);
}
Symbol 1205 MovieClip Frame 1
stop();
Symbol 1205 MovieClip Frame 2
stop();
Symbol 1206 MovieClip Frame 1
if (_root.evilhead == 2) {
sword.gotoAndStop(2);
}
Symbol 1206 MovieClip Frame 2
if (_root.evilhead == 2) {
sword.gotoAndStop(2);
}
Symbol 1231 MovieClip Frame 1
stop();
Symbol 1231 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(32);
}
Symbol 1231 MovieClip Frame 3
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(15);
if (_root.XP > 1000) {
_root.GHealth = _root.GHealth - random(100);
}
if (_root.XP > 15000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 20000) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(10000);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1231 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1231 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1231 MovieClip Frame 14
_root.XP = _root.XP + 10000;
_root.evilDark = _root.evilDark + 1;
(_root.ability + 8) + random(10);
Symbol 1231 MovieClip Frame 16
stop();
Symbol 1231 MovieClip Frame 22
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.05);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1231 MovieClip Frame 24
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.05);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1231 MovieClip Frame 26
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.05);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1231 MovieClip Frame 28
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1231 MovieClip Frame 31
gotoAndPlay (1);
Symbol 1231 MovieClip Frame 40
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.2);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1231 MovieClip Frame 43
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.05);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1231 MovieClip Frame 47
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.2);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1231 MovieClip Frame 48
gotoAndPlay (1);
Symbol 1231 MovieClip Frame 53
_root.BHealth = _root.BHealth - 1000000;
Symbol 1231 MovieClip Frame 60
gotoAndPlay (1);
Symbol 1266 MovieClip Frame 1
stop();
Symbol 1266 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(32);
}
Symbol 1266 MovieClip Frame 3
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(15);
if (_root.XP > 1000) {
_root.GHealth = _root.GHealth - random(100);
}
if (_root.XP > 15000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 20000) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.XP > 80000) {
_root.GHealth = _root.GHealth - random(1000);
}
if (_root.XP > 200000) {
_root.GHealth = _root.GHealth - random(10000);
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1266 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1266 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1266 MovieClip Frame 15
_root.XP = _root.XP + 20000;
_root.evilLord = _root.evilLord + 1;
(_root.ability + 8) + random(4);
Symbol 1266 MovieClip Frame 16
stop();
Symbol 1266 MovieClip Frame 22
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.1);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1266 MovieClip Frame 24
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.05);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1266 MovieClip Frame 26
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.1);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1266 MovieClip Frame 28
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - random(200);
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1266 MovieClip Frame 31
gotoAndPlay (1);
Symbol 1266 MovieClip Frame 40
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.2);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1266 MovieClip Frame 43
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.1);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1266 MovieClip Frame 46
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.2);
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1266 MovieClip Frame 48
gotoAndPlay (1);
Symbol 1266 MovieClip Frame 53
_root.BHealth = _root.BHealth - 500000;
Symbol 1266 MovieClip Frame 60
gotoAndPlay (1);
Symbol 1282 MovieClip Frame 1
stop();
Symbol 1282 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1282 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 5000;
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1282 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1282 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1282 MovieClip Frame 13
_root.XP = _root.XP + 750;
_root.evilDark = _root.evilDark + 1;
(_root.ability + 8) + random(4);
Symbol 1282 MovieClip Frame 16
stop();
Symbol 1282 MovieClip Frame 20
if (_root.shield > 0) {
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 15000;
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1282 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1282 MovieClip Frame 28
gotoAndPlay (1);
Symbol 1295 MovieClip Frame 1
stop();
Symbol 1295 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1295 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 9000;
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1295 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1295 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1295 MovieClip Frame 13
_root.XP = _root.XP + 1500;
_root.evilField = _root.evilField + 1;
(_root.ability + 8) + random(4);
Symbol 1295 MovieClip Frame 16
stop();
Symbol 1295 MovieClip Frame 20
if (_root.shield > 0) {
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 15000;
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1295 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1295 MovieClip Frame 28
gotoAndPlay (1);
Symbol 1310 MovieClip Frame 1
stop();
Symbol 1310 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1310 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 9000;
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1310 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1310 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1310 MovieClip Frame 13
_root.XP = _root.XP + 1500;
(_root.ability + 8) + random(4);
Symbol 1310 MovieClip Frame 16
stop();
Symbol 1310 MovieClip Frame 20
if (_root.shield > 0) {
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 15000;
}
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1310 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1310 MovieClip Frame 28
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 1
stop();
Symbol 1331 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(18);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(24);
}
Symbol 1331 MovieClip Frame 3
if (_root.shield > 0) {
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - 40000;
}
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1331 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 13
_root.XP = _root.XP + 1500;
_root.evilHorse = _root.evilHorse + 1;
(_root.ability + 8) + random(4);
Symbol 1331 MovieClip Frame 16
stop();
Symbol 1331 MovieClip Frame 21
if (_root.defend == 0) {
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.25);
}
if (_root.defend == 1) {
_root.You.main.gotoAndPlay(18);
}
if (_root.defend == 0) {
_root.You.main.gotoAndPlay(10);
}
Symbol 1331 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 28
gotoAndPlay (1);
Symbol 1332 MovieClip Frame 1
stop();
Symbol 1332 MovieClip Frame 2
stop();
Symbol 1332 MovieClip Frame 3
stop();
Symbol 1332 MovieClip Frame 4
stop();
Symbol 1332 MovieClip Frame 5
stop();
Symbol 1332 MovieClip Frame 6
stop();
Symbol 1332 MovieClip Frame 7
stop();
Symbol 1332 MovieClip Frame 8
stop();
Symbol 1332 MovieClip Frame 9
stop();
Symbol 1332 MovieClip Frame 10
stop();
Symbol 1332 MovieClip Frame 11
stop();
Symbol 1332 MovieClip Frame 12
stop();
Symbol 1332 MovieClip Frame 13
stop();
Symbol 1332 MovieClip Frame 14
stop();
Symbol 1332 MovieClip Frame 15
stop();
Symbol 1332 MovieClip Frame 16
stop();
Symbol 1332 MovieClip Frame 17
stop();
Symbol 1332 MovieClip Frame 18
stop();
Symbol 1332 MovieClip Frame 19
stop();
Symbol 1332 MovieClip Frame 20
stop();
Symbol 1332 MovieClip Frame 21
stop();
Symbol 1332 MovieClip Frame 22
stop();
Symbol 1332 MovieClip Frame 23
stop();
Symbol 1332 MovieClip Frame 24
stop();
Symbol 1390 MovieClip Frame 1
stop();
Symbol 1390 MovieClip Frame 7
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.1);
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 1390 MovieClip Frame 12
gotoAndStop (1);
Symbol 1390 MovieClip Frame 17
_root.stun = random(3);
if (_root.stun > 0) {
_root.quote = "Enemy stunned";
}
Symbol 1390 MovieClip Frame 18
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 1390 MovieClip Frame 22
gotoAndStop (1);
Symbol 1390 MovieClip Frame 27
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 1390 MovieClip Frame 32
gotoAndStop (1);
Symbol 1390 MovieClip Frame 39
_root.GHealth = (_root.GHealth = _root.MaxHealth);
Symbol 1390 MovieClip Frame 44
gotoAndStop (1);
Symbol 1390 MovieClip Frame 51
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.4);
_root.enemy.ork.gotoAndPlay(8);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 900) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 2500) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 3000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 5000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 7000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 15000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 30000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 1390 MovieClip Frame 58
gotoAndStop (1);
Symbol 1390 MovieClip Frame 61
_root.shield = -4;
Symbol 1390 MovieClip Frame 65
if (_root.shield >= 1) {
gotoAndPlay (1);
}
Symbol 1390 MovieClip Frame 66
gotoAndPlay (65);
Symbol 1390 MovieClip Frame 71
_root.BHealth - int(_root.BHealth * 0.5);
Symbol 1390 MovieClip Frame 76
_root.BHealth - int(_root.BHealth * 0.5);
Symbol 1390 MovieClip Frame 77
_root.BHealth = -999999999;
Symbol 1390 MovieClip Frame 100
gotoAndPlay (1);
Symbol 1393 MovieClip Frame 1
stop();
Symbol 1393 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1402 Button
on (release) {
gotoAndPlay (113);
}
Symbol 1404 Button
on (release) {
_root.run = 0;
_root.run = 0 + random(2);
if (_root.run == 0) {
gotoAndPlay (8);
}
if (_root.run == 1) {
gotoAndPlay (89);
}
_root.quote = "Failed to escape!!";
}
Symbol 1407 Button
on (release) {
_root.You.main.gotoAndPlay(2);
_root.Pet.pet_mc.play();
gotoAndPlay (89);
}
Symbol 1415 Button
on (release) {
gotoAndPlay (114);
}
Symbol 1417 Button
on (release) {
gotoAndPlay (117);
}
Symbol 1421 Button
on (release) {
_root.defend = 1;
gotoAndPlay (89);
if (_root.smPotion >= 1) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.05);
}
if (_root.smPotion >= 1) {
_root.heals = _root.smPotion - 1;
}
if (_root.GHealth > _root.MaxHealth) {
_root.GHealth = _root.MaxHealth;
}
}
Symbol 1450 Button
on (release) {
if (_root.magic >= 1) {
_root.You.main.gotoAndPlay(39);
_root.Mattack.gotoAndPlay(2);
gotoAndPlay (89);
_root.magic = _root.magic - 1;
}
if (_root.magic < 1) {
_root.quote = "Not enough magic points";
}
}
Symbol 1453 Button
on (release) {
if (_root.XP > 250) {
if (_root.magic >= 4) {
_root.You.main.gotoAndPlay(39);
_root.Mattack.gotoAndPlay(13);
gotoAndPlay (89);
_root.magic = _root.magic - 4;
}
}
if (_root.XP < 250) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 4) {
_root.quote = "Not enough magic points";
}
}
Symbol 1456 Button
on (release) {
if (_root.XP > 500) {
if (_root.magic >= 10) {
_root.You.main.gotoAndPlay(39);
_root.Mattack.gotoAndPlay(23);
gotoAndPlay (89);
_root.magic = _root.magic - 10;
}
}
if (_root.XP < 500) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 10) {
_root.quote = "Not enough magic points";
}
}
Symbol 1458 Button
on (release) {
if (_root.XP > 1000) {
if (_root.magic >= 10) {
_root.You.main.gotoAndPlay(39);
_root.Mattack.gotoAndPlay(33);
gotoAndPlay (89);
_root.magic = _root.magic - 10;
}
}
if (_root.XP < 1000) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 10) {
_root.quote = "Not enough magic points";
}
}
Symbol 1460 Button
on (release) {
gotoAndPlay (112);
}
Symbol 1468 Button
on (release) {
if (_root.XP >= 30000) {
if (_root.magic >= 20) {
_root.You.main.gotoAndPlay(39);
_root.Mattack.gotoAndPlay(59);
gotoAndPlay (89);
_root.magic = _root.magic - 20;
}
}
if (_root.XP < 30000) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 20) {
_root.quote = "Not enough magic points";
}
}
Symbol 1471 Button
on (release) {
if (_root.powerHorse == 0) {
if (_root.XP >= 48000) {
if (_root.magic >= 50) {
_root.You.main.gotoAndPlay(39);
_root.Mattack.gotoAndPlay(67);
gotoAndPlay (89);
_root.magic = _root.magic - 20;
}
}
}
if (_root.XP < 48000) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 50) {
_root.quote = "Not enough magic points";
}
if (_root.powerHorse == 1) {
_root.quote = "Hades compels You";
}
}
Symbol 1473 Button
on (release) {
if (_root.XP >= 42000) {
if (_root.magic >= 20) {
_root.You.main.gotoAndPlay(39);
_root.Mattack.gotoAndPlay(45);
gotoAndPlay (89);
_root.magic = _root.magic - 20;
}
}
if (_root.XP < 42000) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 20) {
_root.quote = "Not enough magic points";
}
}
Symbol 1490 Button
on (release) {
if (_root.ability > 4) {
_root.You.main.gotoAndPlay(30);
gotoAndPlay (115);
if (_root.ability > 4) {
_root.ability = _root.ability - 5;
}
}
}
Symbol 1492 Button
on (release) {
if (_root.ability > 1) {
_root.You.main.gotoAndPlay(50);
gotoAndPlay (115);
if (_root.ability > 1) {
_root.ability = _root.ability - 2;
}
}
}
Symbol 1494 Button
on (release) {
if (_root.ability > 5) {
_root.You.main.gotoAndPlay(59);
gotoAndPlay (89);
if (_root.ability > 5) {
_root.ability = _root.ability - 6;
}
}
}
Symbol 1518 MovieClip Frame 1
_root.quote = "Weak";
_root.charger = int(_root.BHealth * 0.01);
_root.arrows = 0;
Symbol 1518 MovieClip Frame 2
_root.charger = int(_root.BHealth * 0.05);
Symbol 1518 MovieClip Frame 3
_root.quote = "Stronger";
_root.charger = int(_root.BHealth * 0.1);
_root.arrows = 2;
Symbol 1518 MovieClip Frame 4
_root.charger = int(_root.BHealth * 0.15) + 150;
_root.arrows = 3;
Symbol 1518 MovieClip Frame 5
_root.quote = "Full";
_root.charger = int(_root.BHealth * 0.2) + 300;
_root.arrows = 4;
Symbol 1518 MovieClip Frame 6
_root.charger = int(_root.BHealth * 0.3);
_root.quote = "Full";
Symbol 1518 MovieClip Frame 7
_root.charger = int(_root.BHealth * 0.2);
Symbol 1518 MovieClip Frame 8
_root.charger = int(_root.BHealth * 0.15) + 20;
_root.quote = "Weak";
_root.arrows = 0;
Symbol 1518 MovieClip Frame 9
_root.charger = int(_root.BHealth * 0.1);
Symbol 1518 MovieClip Frame 10
_root.charger = int(_root.BHealth * 0.05);
Symbol 1518 MovieClip Frame 11
_root.quote = "Weak";
_root.charger = int(_root.BHealth * 0.01);
Symbol 1518 MovieClip Frame 12
_root.charger = int(_root.BHealth * 0.05);
Symbol 1518 MovieClip Frame 13
_root.quote = "Stronger";
_root.charger = int(_root.BHealth * 0.1);
Symbol 1518 MovieClip Frame 14
_root.charger = int(_root.BHealth * 0.15);
_root.arrows = 2;
Symbol 1518 MovieClip Frame 15
_root.quote = "Full";
_root.charger = int(_root.BHealth * 0.2) + 250;
_root.arrows = 4;
Symbol 1518 MovieClip Frame 16
_root.charger = int(_root.BHealth * 0.25);
_root.quote = "Stronger";
_root.arrows = 5;
Symbol 1518 MovieClip Frame 17
_root.charger = int(_root.BHealth * 0.2);
Symbol 1518 MovieClip Frame 18
_root.charger = int(_root.BHealth * 0.15);
_root.quote = "Weak";
_root.arrows = 0;
Symbol 1518 MovieClip Frame 19
_root.charger = int(_root.BHealth * 0.1);
Symbol 1518 MovieClip Frame 20
_root.charger = int(_root.BHealth * 0.05);
_root.play();
Symbol 1540 Button
on (release) {
if (_root.smPotion > 0) {
_root.GHealth = _root.GHealth + 100;
if (_root.GHealth > _root.MaxHealth) {
_root.GHealth = _root.MaxHealth;
_root.smPotion = _root.smPotion - 1;
}
gotoAndPlay (89);
}
if (_root.smPotion < 0) {
_root.quote = "No potions left";
}
}
Symbol 1541 Button
on (release) {
if (_root.nmPotion > 0) {
_root.GHealth = _root.GHealth + 1000;
if (_root.GHealth > _root.MaxHealth) {
_root.GHealth = _root.MaxHealth;
_root.nmPotion = _root.nmPotion - 1;
}
gotoAndPlay (89);
}
if (_root.smPotion < 0) {
_root.quote = "No potions left";
}
}
Symbol 1542 Button
on (release) {
if (_root.lgPotion > 0) {
_root.GHealth = _root.GHealth + 10000;
if (_root.GHealth > _root.MaxHealth) {
_root.GHealth = _root.MaxHealth;
_root.lgPotion = _root.lgPotion - 1;
}
gotoAndPlay (89);
}
if (_root.smPotion < 0) {
_root.quote = "No potions left";
}
}
Symbol 1546 Button
on (release) {
gotoAndPlay (112);
}
Symbol 1553 Button
on (release) {
gotoAndPlay (3);
}